From 7fd3d75f6c98194a12085075c3fa81c2356843e8 Mon Sep 17 00:00:00 2001 From: Jarl Gullberg Date: Wed, 27 Dec 2017 20:04:04 +0100 Subject: [PATCH] Remove bindings from source control. --- .gitignore | 20 +- src/OpenTK/Graphics/ES11/ES11.cs | 22323 --- src/OpenTK/Graphics/ES11/ES11Enums.cs | 25950 ---- src/OpenTK/Graphics/ES20/ES20.cs | 63102 --------- src/OpenTK/Graphics/ES20/ES20Enums.cs | 34671 ----- src/OpenTK/Graphics/OpenGL/GL.cs | 150256 --------------------- src/OpenTK/Graphics/OpenGL/GLEnums.cs | 68601 ---------- src/OpenTK/Graphics/OpenGL4/GL4.cs | 80847 ----------- src/OpenTK/Graphics/OpenGL4/GL4Enums.cs | 44497 ------ 9 files changed, 11 insertions(+), 490256 deletions(-) delete mode 100644 src/OpenTK/Graphics/ES11/ES11.cs delete mode 100644 src/OpenTK/Graphics/ES11/ES11Enums.cs delete mode 100644 src/OpenTK/Graphics/ES20/ES20.cs delete mode 100644 src/OpenTK/Graphics/ES20/ES20Enums.cs delete mode 100644 src/OpenTK/Graphics/OpenGL/GL.cs delete mode 100644 src/OpenTK/Graphics/OpenGL/GLEnums.cs delete mode 100644 src/OpenTK/Graphics/OpenGL4/GL4.cs delete mode 100644 src/OpenTK/Graphics/OpenGL4/GL4Enums.cs diff --git a/.gitignore b/.gitignore index 1f55e3f2..84f05bb9 100644 --- a/.gitignore +++ b/.gitignore @@ -376,12 +376,9 @@ nuget/*.nupkg release.cmd release.sh localpackages/ -paket-files *.orig -.paket/paket.exe docs/content/license.md docs/content/release-notes.md -.fake docs/tools/FSharp.Formatting.svclog # =========== @@ -441,11 +438,9 @@ fabric.properties # ============ #User Specific -*.userprefs *.usertasks #Mono Project Files -*.pidb *.resources test-results/ @@ -453,8 +448,6 @@ test-results/ # Linux-specific # ================ -*~ - # temporary files which can be created if a process still has a handle open of a deleted file .fuse_hidden* @@ -482,7 +475,6 @@ test-results/ # ============ # -*- mode: gitignore; -*- -*~ \#*\# /.emacs.desktop /.emacs.desktop.lock @@ -542,6 +534,16 @@ Session.vim # Temporary .netrwhist -*~ # Auto-generated tag files tags + +# OpenTK Binding files +.bindingsGenerated +src/OpenTK/Graphics/ES11/ES11.cs +src/OpenTK/Graphics/ES11/ES11Enums.cs +src/OpenTK/Graphics/ES20/ES20.cs +src/OpenTK/Graphics/ES20/ES20Enums.cs +src/OpenTK/Graphics/OpenGL/GL.cs +src/OpenTK/Graphics/OpenGL/GLEnums.cs +src/OpenTK/Graphics/OpenGL4/GL4.cs +src/OpenTK/Graphics/OpenGL4/GL4Enums.cs \ No newline at end of file diff --git a/src/OpenTK/Graphics/ES11/ES11.cs b/src/OpenTK/Graphics/ES11/ES11.cs deleted file mode 100644 index d584f767..00000000 --- a/src/OpenTK/Graphics/ES11/ES11.cs +++ /dev/null @@ -1,22323 +0,0 @@ -// -// The Open Toolkit Library License -// -// Copyright (c) 2006 - 2015 Stefanos Apostolopoulos for the Open Toolkit Library -// -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights to -// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of -// the Software, and to permit persons to whom the Software is furnished to do -// so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT -// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, -// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR -// OTHER DEALINGS IN THE SOFTWARE. -// - - - -namespace OpenTK.Graphics.ES11 -{ - using System; - using System.Text; - using System.Runtime.InteropServices; - #pragma warning disable 3019 - #pragma warning disable 1591 - #pragma warning disable 1572 - #pragma warning disable 1573 - #pragma warning disable 626 - - partial class GL - { - static GL() - { - EntryPointNames = new byte[] - { - 103, 108, 65, 99, 99, 117, 109, 120, 79, 69, 83, 0, - 103, 108, 65, 99, 116, 105, 118, 101, 84, 101, 120, 116, 117, 114, 101, 0, - 103, 108, 65, 108, 112, 104, 97, 70, 117, 110, 99, 0, - 103, 108, 65, 108, 112, 104, 97, 70, 117, 110, 99, 120, 0, - 103, 108, 65, 108, 112, 104, 97, 70, 117, 110, 99, 120, 79, 69, 83, 0, - 103, 108, 66, 105, 110, 100, 66, 117, 102, 102, 101, 114, 0, - 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[CLSCompliant(false)] - public static OpenTK.Graphics.ES11.SyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.ES11.All flags, Int64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Block and wait for a sync object to become signaled - /// - /// - /// The sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit. - /// - /// - /// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glClientWaitSyncAPPLE")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES11.SyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.ES11.All flags, UInt64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Block and wait for a sync object to become signaled - /// - /// - /// The sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit. - /// - /// - /// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glClientWaitSyncAPPLE")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES11.SyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.ES11.SyncObjectMask flags, Int64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Block and wait for a sync object to become signaled - /// - /// - /// The sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit. - /// - /// - /// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glClientWaitSyncAPPLE")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES11.SyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.ES11.SyncObjectMask flags, UInt64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_copy_texture_levels] - /// - /// - /// - /// - [AutoGenerated(Category = "APPLE_copy_texture_levels", Version = "", EntryPoint = "glCopyTextureLevelsAPPLE")] - [CLSCompliant(false)] - public static void CopyTextureLevel(Int32 destinationTexture, Int32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_copy_texture_levels] - /// - /// - /// - /// - [AutoGenerated(Category = "APPLE_copy_texture_levels", Version = "", EntryPoint = "glCopyTextureLevelsAPPLE")] - [CLSCompliant(false)] - public static void CopyTextureLevel(UInt32 destinationTexture, UInt32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Delete a sync object - /// - /// - /// The sync object to be deleted. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glDeleteSyncAPPLE")] - public static void DeleteSync(IntPtr sync) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Create a new sync object and insert it into the GL command stream - /// - /// - /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete. - /// - /// - /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glFenceSyncAPPLE")] - [CLSCompliant(false)] - public static IntPtr FenceSync(OpenTK.Graphics.ES11.All condition, Int32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Create a new sync object and insert it into the GL command stream - /// - /// - /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete. - /// - /// - /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glFenceSyncAPPLE")] - [CLSCompliant(false)] - public static IntPtr FenceSync(OpenTK.Graphics.ES11.All condition, UInt32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Create a new sync object and insert it into the GL command stream - /// - /// - /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete. - /// - /// - /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glFenceSyncAPPLE")] - [CLSCompliant(false)] - public static IntPtr FenceSync(OpenTK.Graphics.ES11.SyncCondition condition, Int32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Create a new sync object and insert it into the GL command stream - /// - /// - /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete. - /// - /// - /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glFenceSyncAPPLE")] - [CLSCompliant(false)] - public static IntPtr FenceSync(OpenTK.Graphics.ES11.SyncCondition condition, UInt32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] - [CLSCompliant(false)] - public static Int64 GetInteger64(OpenTK.Graphics.ES11.All pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] - [CLSCompliant(false)] - public static Int64 GetInteger64(OpenTK.Graphics.ES11.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.ES11.All pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.ES11.All pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] - [CLSCompliant(false)] - public static unsafe void GetInteger64(OpenTK.Graphics.ES11.All pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] - [CLSCompliant(false)] - public static unsafe void GetInteger64(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] - [CLSCompliant(false)] - public static void GetSync(IntPtr sync, OpenTK.Graphics.ES11.All pname, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] - [CLSCompliant(false)] - public static void GetSync(IntPtr sync, OpenTK.Graphics.ES11.All pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] - [CLSCompliant(false)] - public static unsafe void GetSync(IntPtr sync, OpenTK.Graphics.ES11.All pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] - [CLSCompliant(false)] - public static void GetSync(IntPtr sync, OpenTK.Graphics.ES11.SyncParameterName pname, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] - [CLSCompliant(false)] - public static void GetSync(IntPtr sync, OpenTK.Graphics.ES11.SyncParameterName pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] - [CLSCompliant(false)] - public static unsafe void GetSync(IntPtr sync, OpenTK.Graphics.ES11.SyncParameterName pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Determine if a name corresponds to a sync object - /// - /// - /// Specifies a value that may be the name of a sync object. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glIsSyncAPPLE")] - public static bool IsSync(IntPtr sync) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_framebuffer_multisample] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleAPPLE")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES11.All target, Int32 samples, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_framebuffer_multisample] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [AutoGenerated(Category = "APPLE_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleAPPLE")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES11.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_framebuffer_multisample] - [AutoGenerated(Category = "APPLE_framebuffer_multisample", Version = "", EntryPoint = "glResolveMultisampleFramebufferAPPLE")] - public static void ResolveMultisampleFramebuffer() { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Instruct the GL server to block until the specified sync object becomes signaled - /// - /// - /// Specifies the sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be zero. - /// - /// - /// Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glWaitSyncAPPLE")] - [CLSCompliant(false)] - public static void WaitSync(IntPtr sync, Int32 flags, Int64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Instruct the GL server to block until the specified sync object becomes signaled - /// - /// - /// Specifies the sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be zero. - /// - /// - /// Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glWaitSyncAPPLE")] - [CLSCompliant(false)] - public static void WaitSync(IntPtr sync, UInt32 flags, UInt64 timeout) { throw new BindingsNotRewrittenException(); } - - } - - /// [requires: v1.0] - /// Select active texture unit - /// - /// - /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 8. texture must be one of Texture, where i ranges from 0 to (MaxCombinedTextureImageUnits - 1). The initial value is Texture0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glActiveTexture")] - public static void ActiveTexture(OpenTK.Graphics.ES11.All texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Select active texture unit - /// - /// - /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 8. texture must be one of Texture, where i ranges from 0 to (MaxCombinedTextureImageUnits - 1). The initial value is Texture0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glActiveTexture")] - public static void ActiveTexture(OpenTK.Graphics.ES11.TextureUnit texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify the alpha test function - /// - /// - /// Specifies the alpha comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Always. - /// - /// - /// Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glAlphaFunc")] - public static void AlphaFunc(OpenTK.Graphics.ES11.All func, Single @ref) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify the alpha test function - /// - /// - /// Specifies the alpha comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Always. - /// - /// - /// Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glAlphaFunc")] - public static void AlphaFunc(OpenTK.Graphics.ES11.AlphaFunction func, Single @ref) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glAlphaFuncx")] - public static void AlphaFuncx(OpenTK.Graphics.ES11.All func, Int32 @ref) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glAlphaFuncx")] - public static void AlphaFuncx(OpenTK.Graphics.ES11.AlphaFunction func, Int32 @ref) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Bind a named buffer object - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the name of a buffer object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBindBuffer")] - [CLSCompliant(false)] - public static void BindBuffer(OpenTK.Graphics.ES11.All target, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Bind a named buffer object - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the name of a buffer object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBindBuffer")] - [CLSCompliant(false)] - public static void BindBuffer(OpenTK.Graphics.ES11.All target, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Bind a named buffer object - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the name of a buffer object. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBindBuffer")] - [CLSCompliant(false)] - public static void BindBuffer(OpenTK.Graphics.ES11.BufferTargetArb target, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Bind a named buffer object - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the name of a buffer object. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBindBuffer")] - [CLSCompliant(false)] - public static void BindBuffer(OpenTK.Graphics.ES11.BufferTargetArb target, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Bind a named texture to a texturing target - /// - /// - /// Specifies the target of the active texture unit to which the texture is bound. Must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the name of a texture. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBindTexture")] - [CLSCompliant(false)] - public static void BindTexture(OpenTK.Graphics.ES11.All target, Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Bind a named texture to a texturing target - /// - /// - /// Specifies the target of the active texture unit to which the texture is bound. Must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the name of a texture. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBindTexture")] - [CLSCompliant(false)] - public static void BindTexture(OpenTK.Graphics.ES11.All target, UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Bind a named texture to a texturing target - /// - /// - /// Specifies the target of the active texture unit to which the texture is bound. Must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the name of a texture. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBindTexture")] - [CLSCompliant(false)] - public static void BindTexture(OpenTK.Graphics.ES11.TextureTarget target, Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Bind a named texture to a texturing target - /// - /// - /// Specifies the target of the active texture unit to which the texture is bound. Must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the name of a texture. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBindTexture")] - [CLSCompliant(false)] - public static void BindTexture(OpenTK.Graphics.ES11.TextureTarget target, UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify pixel arithmetic - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBlendFunc")] - public static void BlendFunc(OpenTK.Graphics.ES11.All sfactor, OpenTK.Graphics.ES11.All dfactor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify pixel arithmetic - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBlendFunc")] - public static void BlendFunc(OpenTK.Graphics.ES11.BlendingFactor sfactor, OpenTK.Graphics.ES11.BlendingFactor dfactor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES11.All target, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.ES11.All usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES11.All target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.ES11.All usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES11.All target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.ES11.All usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES11.All target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.ES11.All usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES11.All target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.ES11.All usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES11.All target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.ES11.All usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES11.All target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.ES11.All usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES11.All target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.ES11.All usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES11.All target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.ES11.All usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES11.All target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.ES11.All usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES11.BufferTargetArb target, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.ES11.BufferUsageArb usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES11.BufferTargetArb target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.ES11.BufferUsageArb usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES11.BufferTargetArb target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.ES11.BufferUsageArb usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES11.BufferTargetArb target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.ES11.BufferUsageArb usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES11.BufferTargetArb target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.ES11.BufferUsageArb usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.ES11.BufferUsageArb usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.ES11.BufferUsageArb usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.ES11.BufferUsageArb usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.ES11.BufferUsageArb usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.ES11.BufferUsageArb usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.ES11.All target, IntPtr offset, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES11.All target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES11.All target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES11.All target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.ES11.All target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.ES11.All target, IntPtr offset, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES11.All target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES11.All target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES11.All target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.ES11.All target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr offset, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr offset, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Clear buffers to preset values - /// - /// - /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClear")] - public static void Clear(OpenTK.Graphics.ES11.All mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Clear buffers to preset values - /// - /// - /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClear")] - public static void Clear(OpenTK.Graphics.ES11.ClearBufferMask mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Clear buffers to preset values - /// - /// - /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit. - /// - [Obsolete("Use ClearMask overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClear")] - [CLSCompliant(false)] - public static void Clear(Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Clear buffers to preset values - /// - /// - /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit. - /// - [Obsolete("Use ClearMask overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClear")] - [CLSCompliant(false)] - public static void Clear(UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify clear values for the color buffers - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClearColor")] - public static void ClearColor(Single red, Single green, Single blue, Single alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClearColorx")] - public static void ClearColorx(Int32 red, Int32 green, Int32 blue, Int32 alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify the clear value for the depth buffer - /// - /// - /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClearDepthf")] - public static void ClearDepth(Single d) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClearDepthx")] - public static void ClearDepthx(Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify the clear value for the stencil buffer - /// - /// - /// Specifies the index used when the stencil buffer is cleared. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClearStencil")] - public static void ClearStencil(Int32 s) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Select active texture unit - /// - /// - /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of Texture, where i ranges from 0 to the value of MaxTextureCoords - 1, which is an implementation-dependent value. The initial value is Texture0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClientActiveTexture")] - public static void ClientActiveTexture(OpenTK.Graphics.ES11.All texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Select active texture unit - /// - /// - /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of Texture, where i ranges from 0 to the value of MaxTextureCoords - 1, which is an implementation-dependent value. The initial value is Texture0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClientActiveTexture")] - public static void ClientActiveTexture(OpenTK.Graphics.ES11.TextureUnit texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClipPlanef")] - [CLSCompliant(false)] - public static void ClipPlane(OpenTK.Graphics.ES11.All p, [CountAttribute(Count = 4)] Single[] eqn) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClipPlanef")] - [CLSCompliant(false)] - public static void ClipPlane(OpenTK.Graphics.ES11.All p, [CountAttribute(Count = 4)] ref Single eqn) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClipPlanef")] - [CLSCompliant(false)] - public static unsafe void ClipPlane(OpenTK.Graphics.ES11.All p, [CountAttribute(Count = 4)] Single* eqn) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClipPlanef")] - [CLSCompliant(false)] - public static void ClipPlane(OpenTK.Graphics.ES11.ClipPlaneName p, [CountAttribute(Count = 4)] Single[] eqn) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClipPlanef")] - [CLSCompliant(false)] - public static void ClipPlane(OpenTK.Graphics.ES11.ClipPlaneName p, [CountAttribute(Count = 4)] ref Single eqn) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClipPlanef")] - [CLSCompliant(false)] - public static unsafe void ClipPlane(OpenTK.Graphics.ES11.ClipPlaneName p, [CountAttribute(Count = 4)] Single* eqn) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClipPlanex")] - [CLSCompliant(false)] - public static void ClipPlanex(OpenTK.Graphics.ES11.All plane, [CountAttribute(Count = 4)] Int32[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClipPlanex")] - [CLSCompliant(false)] - public static void ClipPlanex(OpenTK.Graphics.ES11.All plane, [CountAttribute(Count = 4)] ref Int32 equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClipPlanex")] - [CLSCompliant(false)] - public static unsafe void ClipPlanex(OpenTK.Graphics.ES11.All plane, [CountAttribute(Count = 4)] Int32* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClipPlanex")] - [CLSCompliant(false)] - public static void ClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName plane, [CountAttribute(Count = 4)] Int32[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClipPlanex")] - [CLSCompliant(false)] - public static void ClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName plane, [CountAttribute(Count = 4)] ref Int32 equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClipPlanex")] - [CLSCompliant(false)] - public static unsafe void ClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName plane, [CountAttribute(Count = 4)] Int32* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set the current color - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColor4f")] - public static void Color4(Single red, Single green, Single blue, Single alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set the current color - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColor4ub")] - public static void Color4(Byte red, Byte green, Byte blue, Byte alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColor4x")] - public static void Color4x(Int32 red, Int32 green, Int32 blue, Int32 alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Enable and disable writing of frame buffer color components - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColorMask")] - public static void ColorMask(bool red, bool green, bool blue, bool alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColorPointer")] - public static void ColorPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColorPointer")] - [CLSCompliant(false)] - public static void ColorPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColorPointer")] - [CLSCompliant(false)] - public static void ColorPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColorPointer")] - [CLSCompliant(false)] - public static void ColorPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColorPointer")] - public static void ColorPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T3 pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColorPointer")] - public static void ColorPointer(Int32 size, OpenTK.Graphics.ES11.ColorPointerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColorPointer")] - [CLSCompliant(false)] - public static void ColorPointer(Int32 size, OpenTK.Graphics.ES11.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColorPointer")] - [CLSCompliant(false)] - public static void ColorPointer(Int32 size, OpenTK.Graphics.ES11.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColorPointer")] - [CLSCompliant(false)] - public static void ColorPointer(Int32 size, OpenTK.Graphics.ES11.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColorPointer")] - public static void ColorPointer(Int32 size, OpenTK.Graphics.ES11.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T3 pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")] - public static void CompressedTexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")] - public static void CompressedTexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")] - public static void CompressedTexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")] - public static void CompressedTexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Copy pixels into a 2D texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, or Rgba. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCopyTexImage2D")] - public static void CopyTexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Copy pixels into a 2D texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, or Rgba. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCopyTexImage2D")] - public static void CopyTexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Copy a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCopyTexSubImage2D")] - public static void CopyTexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Copy a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCopyTexSubImage2D")] - public static void CopyTexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify whether front- or back-facing polygons can be culled - /// - /// - /// Specifies whether front- or back-facing polygons are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCullFace")] - public static void CullFace(OpenTK.Graphics.ES11.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify whether front- or back-facing polygons can be culled - /// - /// - /// Specifies whether front- or back-facing polygons are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCullFace")] - public static void CullFace(OpenTK.Graphics.ES11.CullFaceMode mode) { throw new BindingsNotRewrittenException(); } - - /// - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] - public static void DebugMessageCallback(DebugProc callback, IntPtr userParam) { throw new BindingsNotRewrittenException(); } - - /// - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] - public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] ref T1 userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES11.All source, OpenTK.Graphics.ES11.All type, OpenTK.Graphics.ES11.All severity, Int32 count, [CountAttribute(Parameter = "count")] Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES11.All source, OpenTK.Graphics.ES11.All type, OpenTK.Graphics.ES11.All severity, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.ES11.All source, OpenTK.Graphics.ES11.All type, OpenTK.Graphics.ES11.All severity, Int32 count, [CountAttribute(Parameter = "count")] Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES11.All source, OpenTK.Graphics.ES11.All type, OpenTK.Graphics.ES11.All severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES11.All source, OpenTK.Graphics.ES11.All type, OpenTK.Graphics.ES11.All severity, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.ES11.All source, OpenTK.Graphics.ES11.All type, OpenTK.Graphics.ES11.All severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES11.DebugSource source, OpenTK.Graphics.ES11.DebugType type, OpenTK.Graphics.ES11.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES11.DebugSource source, OpenTK.Graphics.ES11.DebugType type, OpenTK.Graphics.ES11.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.ES11.DebugSource source, OpenTK.Graphics.ES11.DebugType type, OpenTK.Graphics.ES11.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES11.DebugSource source, OpenTK.Graphics.ES11.DebugType type, OpenTK.Graphics.ES11.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES11.DebugSource source, OpenTK.Graphics.ES11.DebugType type, OpenTK.Graphics.ES11.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.ES11.DebugSource source, OpenTK.Graphics.ES11.DebugType type, OpenTK.Graphics.ES11.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// [length: COMPSIZE(buf,length)] - /// The address of a character array containing the message to insert. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsert")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.ES11.All source, OpenTK.Graphics.ES11.All type, Int32 id, OpenTK.Graphics.ES11.All severity, Int32 length, [CountAttribute(Computed = "buf,length")] String buf) { throw new BindingsNotRewrittenException(); } - - /// - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// [length: COMPSIZE(buf,length)] - /// The address of a character array containing the message to insert. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsert")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.ES11.All source, OpenTK.Graphics.ES11.All type, UInt32 id, OpenTK.Graphics.ES11.All severity, Int32 length, [CountAttribute(Computed = "buf,length")] String buf) { throw new BindingsNotRewrittenException(); } - - /// - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// [length: COMPSIZE(buf,length)] - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsert")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.ES11.DebugSource source, OpenTK.Graphics.ES11.DebugType type, Int32 id, OpenTK.Graphics.ES11.DebugSeverity severity, Int32 length, [CountAttribute(Computed = "buf,length")] String buf) { throw new BindingsNotRewrittenException(); } - - /// - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// [length: COMPSIZE(buf,length)] - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsert")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.ES11.DebugSource source, OpenTK.Graphics.ES11.DebugType type, UInt32 id, OpenTK.Graphics.ES11.DebugSeverity severity, Int32 length, [CountAttribute(Computed = "buf,length")] String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Delete named buffer objects - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffer([CountAttribute(Parameter = "n")] Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Delete named buffer objects - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffer([CountAttribute(Parameter = "n")] UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Delete named textures - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTexture([CountAttribute(Parameter = "n")] Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Delete named textures - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTexture([CountAttribute(Parameter = "n")] UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] Int32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static unsafe void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] Int32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static unsafe void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify the value used for depth buffer comparisons - /// - /// - /// Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDepthFunc")] - public static void DepthFunc(OpenTK.Graphics.ES11.All func) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify the value used for depth buffer comparisons - /// - /// - /// Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDepthFunc")] - public static void DepthFunc(OpenTK.Graphics.ES11.DepthFunction func) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Enable or disable writing into the depth buffer - /// - /// - /// Specifies whether the depth buffer is enabled for writing. If flag is False, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDepthMask")] - public static void DepthMask(bool flag) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify mapping of depth values from normalized device coordinates to window coordinates - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDepthRangef")] - public static void DepthRange(Single n, Single f) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDepthRangex")] - public static void DepthRangex(Int32 n, Int32 f) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDisable")] - public static void Disable(OpenTK.Graphics.ES11.All cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDisable")] - public static void Disable(OpenTK.Graphics.ES11.EnableCap cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDisableClientState")] - public static void DisableClientState(OpenTK.Graphics.ES11.All array) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDisableClientState")] - public static void DisableClientState(OpenTK.Graphics.ES11.EnableCap array) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawArrays")] - public static void DrawArrays(OpenTK.Graphics.ES11.All mode, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawArrays")] - public static void DrawArrays(OpenTK.Graphics.ES11.BeginMode mode, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawArrays")] - public static void DrawArrays(OpenTK.Graphics.ES11.PrimitiveType mode, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.ES11.All mode, Int32 count, OpenTK.Graphics.ES11.All type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.ES11.All mode, Int32 count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.ES11.All mode, Int32 count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.ES11.All mode, Int32 count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.ES11.All mode, Int32 count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.ES11.BeginMode mode, Int32 count, OpenTK.Graphics.ES11.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.ES11.BeginMode mode, Int32 count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.ES11.BeginMode mode, Int32 count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.ES11.BeginMode mode, Int32 count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.ES11.BeginMode mode, Int32 count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES11.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glEnable")] - public static void Enable(OpenTK.Graphics.ES11.All cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glEnable")] - public static void Enable(OpenTK.Graphics.ES11.EnableCap cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Enable or disable client-side capability - /// - /// - /// Specifies the capability to enable. Symbolic constants ColorArray, EdgeFlagArray, FogCoordArray, IndexArray, NormalArray, SecondaryColorArray, TextureCoordArray, and VertexArray are accepted. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glEnableClientState")] - public static void EnableClientState(OpenTK.Graphics.ES11.All array) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Enable or disable client-side capability - /// - /// - /// Specifies the capability to enable. Symbolic constants ColorArray, EdgeFlagArray, FogCoordArray, IndexArray, NormalArray, SecondaryColorArray, TextureCoordArray, and VertexArray are accepted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glEnableClientState")] - public static void EnableClientState(OpenTK.Graphics.ES11.EnableCap array) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Block until all GL execution is complete - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFinish")] - public static void Finish() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Force execution of GL commands in finite time - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFlush")] - public static void Flush() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify fog parameters - /// - /// - /// Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted. - /// - /// - /// Specifies the value that pname will be set to. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFogf")] - public static void Fog(OpenTK.Graphics.ES11.All pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify fog parameters - /// - /// - /// Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted. - /// - /// - /// Specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFogf")] - public static void Fog(OpenTK.Graphics.ES11.FogParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify fog parameters - /// - /// - /// Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that pname will be set to. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFogfv")] - [CLSCompliant(false)] - public static void Fog(OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify fog parameters - /// - /// - /// Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that pname will be set to. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFogfv")] - [CLSCompliant(false)] - public static unsafe void Fog(OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify fog parameters - /// - /// - /// Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFogfv")] - [CLSCompliant(false)] - public static void Fog(OpenTK.Graphics.ES11.FogParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify fog parameters - /// - /// - /// Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFogfv")] - [CLSCompliant(false)] - public static unsafe void Fog(OpenTK.Graphics.ES11.FogParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFogx")] - public static void Fogx(OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFogx")] - public static void Fogx(OpenTK.Graphics.ES11.FogPName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFogxv")] - [CLSCompliant(false)] - public static void Fogx(OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFogxv")] - [CLSCompliant(false)] - public static unsafe void Fogx(OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFogxv")] - [CLSCompliant(false)] - public static void Fogx(OpenTK.Graphics.ES11.FogPName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFogxv")] - [CLSCompliant(false)] - public static unsafe void Fogx(OpenTK.Graphics.ES11.FogPName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define front- and back-facing polygons - /// - /// - /// Specifies the orientation of front-facing polygons. Cw and Ccw are accepted. The initial value is Ccw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFrontFace")] - public static void FrontFace(OpenTK.Graphics.ES11.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define front- and back-facing polygons - /// - /// - /// Specifies the orientation of front-facing polygons. Cw and Ccw are accepted. The initial value is Ccw. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFrontFace")] - public static void FrontFace(OpenTK.Graphics.ES11.FrontFaceDirection mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Multiply the current matrix by a perspective matrix - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// Specify the distances to the near and far depth clipping planes. Both distances must be positive. - /// - /// - /// Specify the distances to the near and far depth clipping planes. Both distances must be positive. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFrustumf")] - public static void Frustum(Single l, Single r, Single b, Single t, Single n, Single f) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFrustumx")] - public static void Frustumx(Int32 l, Int32 r, Int32 b, Int32 t, Int32 n, Int32 f) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Generate buffer object names - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static Int32 GenBuffer() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static unsafe void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static unsafe void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Generate texture names - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static Int32 GenTexture() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static unsafe void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static unsafe void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static bool GetBoolean(OpenTK.Graphics.ES11.All pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static bool GetBoolean(OpenTK.Graphics.ES11.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static unsafe void GetBoolean(OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static unsafe void GetBoolean(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBufferParameteriv")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBufferParameteriv")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetBufferParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBufferParameteriv")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.ES11.BufferTargetArb target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBufferParameteriv")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.ES11.BufferTargetArb target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetBufferParameter(OpenTK.Graphics.ES11.BufferTargetArb target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return the coefficients of the specified clipping plane - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane where i ranges from 0 to the value of MaxClipPlanes - 1. - /// - /// [length: 4] - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetClipPlanef")] - [CLSCompliant(false)] - public static void GetClipPlane(OpenTK.Graphics.ES11.All plane, [OutAttribute, CountAttribute(Count = 4)] Single[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return the coefficients of the specified clipping plane - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane where i ranges from 0 to the value of MaxClipPlanes - 1. - /// - /// [length: 4] - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetClipPlanef")] - [CLSCompliant(false)] - public static void GetClipPlane(OpenTK.Graphics.ES11.All plane, [OutAttribute, CountAttribute(Count = 4)] out Single equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return the coefficients of the specified clipping plane - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane where i ranges from 0 to the value of MaxClipPlanes - 1. - /// - /// [length: 4] - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetClipPlanef")] - [CLSCompliant(false)] - public static unsafe void GetClipPlane(OpenTK.Graphics.ES11.All plane, [OutAttribute, CountAttribute(Count = 4)] Single* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return the coefficients of the specified clipping plane - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane where i ranges from 0 to the value of MaxClipPlanes - 1. - /// - /// [length: 4] - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetClipPlanef")] - [CLSCompliant(false)] - public static void GetClipPlane(OpenTK.Graphics.ES11.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] Single[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return the coefficients of the specified clipping plane - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane where i ranges from 0 to the value of MaxClipPlanes - 1. - /// - /// [length: 4] - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetClipPlanef")] - [CLSCompliant(false)] - public static void GetClipPlane(OpenTK.Graphics.ES11.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] out Single equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return the coefficients of the specified clipping plane - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane where i ranges from 0 to the value of MaxClipPlanes - 1. - /// - /// [length: 4] - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetClipPlanef")] - [CLSCompliant(false)] - public static unsafe void GetClipPlane(OpenTK.Graphics.ES11.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] Single* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetClipPlanex")] - [CLSCompliant(false)] - public static void GetClipPlanex(OpenTK.Graphics.ES11.All plane, [OutAttribute, CountAttribute(Count = 4)] Int32[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetClipPlanex")] - [CLSCompliant(false)] - public static void GetClipPlanex(OpenTK.Graphics.ES11.All plane, [OutAttribute, CountAttribute(Count = 4)] out Int32 equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetClipPlanex")] - [CLSCompliant(false)] - public static unsafe void GetClipPlanex(OpenTK.Graphics.ES11.All plane, [OutAttribute, CountAttribute(Count = 4)] Int32* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetClipPlanex")] - [CLSCompliant(false)] - public static void GetClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] Int32[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetClipPlanex")] - [CLSCompliant(false)] - public static void GetClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] out Int32 equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetClipPlanex")] - [CLSCompliant(false)] - public static unsafe void GetClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] Int32* equation) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All[] types, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.All sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.All types, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.All severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All* types, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugSource[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.DebugSource sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugSource* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All[] types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.All sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.All types, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.All severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugSource[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.DebugSource sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugSource* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return error information - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetError")] - public static OpenTK.Graphics.ES11.ErrorCode GetError() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFixedv")] - [CLSCompliant(false)] - public static Int32 GetFixed(OpenTK.Graphics.ES11.All pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFixedv")] - [CLSCompliant(false)] - public static Int32 GetFixed(OpenTK.Graphics.ES11.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFixedv")] - [CLSCompliant(false)] - public static void GetFixed(OpenTK.Graphics.ES11.All pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFixedv")] - [CLSCompliant(false)] - public static void GetFixed(OpenTK.Graphics.ES11.All pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFixedv")] - [CLSCompliant(false)] - public static unsafe void GetFixed(OpenTK.Graphics.ES11.All pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFixedv")] - [CLSCompliant(false)] - public static void GetFixed(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFixedv")] - [CLSCompliant(false)] - public static void GetFixed(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFixedv")] - [CLSCompliant(false)] - public static unsafe void GetFixed(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static Single GetFloat(OpenTK.Graphics.ES11.All pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static Single GetFloat(OpenTK.Graphics.ES11.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static Int32 GetInteger(OpenTK.Graphics.ES11.All pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static Int32 GetInteger(OpenTK.Graphics.ES11.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static unsafe void GetInteger(OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static unsafe void GetInteger(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return light source parameter values - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light where ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetLightfv")] - [CLSCompliant(false)] - public static void GetLight(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return light source parameter values - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light where ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetLightfv")] - [CLSCompliant(false)] - public static void GetLight(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return light source parameter values - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light where ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetLightfv")] - [CLSCompliant(false)] - public static unsafe void GetLight(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return light source parameter values - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light where ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetLightfv")] - [CLSCompliant(false)] - public static void GetLight(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return light source parameter values - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light where ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetLightfv")] - [CLSCompliant(false)] - public static void GetLight(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return light source parameter values - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light where ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetLightfv")] - [CLSCompliant(false)] - public static unsafe void GetLight(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetLightxv")] - [CLSCompliant(false)] - public static void GetLightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetLightxv")] - [CLSCompliant(false)] - public static void GetLightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetLightxv")] - [CLSCompliant(false)] - public static unsafe void GetLightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetLightxv")] - [CLSCompliant(false)] - public static void GetLightx(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetLightxv")] - [CLSCompliant(false)] - public static void GetLightx(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetLightxv")] - [CLSCompliant(false)] - public static unsafe void GetLightx(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return material parameters - /// - /// - /// Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively. - /// - /// - /// Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetMaterialfv")] - [CLSCompliant(false)] - public static void GetMaterial(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return material parameters - /// - /// - /// Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively. - /// - /// - /// Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetMaterialfv")] - [CLSCompliant(false)] - public static void GetMaterial(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return material parameters - /// - /// - /// Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively. - /// - /// - /// Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetMaterialfv")] - [CLSCompliant(false)] - public static unsafe void GetMaterial(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return material parameters - /// - /// - /// Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively. - /// - /// - /// Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetMaterialfv")] - [CLSCompliant(false)] - public static void GetMaterial(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return material parameters - /// - /// - /// Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively. - /// - /// - /// Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetMaterialfv")] - [CLSCompliant(false)] - public static void GetMaterial(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return material parameters - /// - /// - /// Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively. - /// - /// - /// Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetMaterialfv")] - [CLSCompliant(false)] - public static unsafe void GetMaterial(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetMaterialxv")] - [CLSCompliant(false)] - public static void GetMaterialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetMaterialxv")] - [CLSCompliant(false)] - public static void GetMaterialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetMaterialxv")] - [CLSCompliant(false)] - public static unsafe void GetMaterialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetMaterialxv")] - [CLSCompliant(false)] - public static void GetMaterialx(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetMaterialxv")] - [CLSCompliant(false)] - public static void GetMaterialx(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetMaterialxv")] - [CLSCompliant(false)] - public static unsafe void GetMaterialx(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES11.All identifier, Int32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.ES11.All identifier, Int32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES11.All identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.ES11.All identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// [length: size] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetPixelMapxv")] - [CLSCompliant(false)] - public static void GetPixelMapx(OpenTK.Graphics.ES11.All map, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// [length: size] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetPixelMapxv")] - [CLSCompliant(false)] - public static void GetPixelMapx(OpenTK.Graphics.ES11.All map, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// [length: size] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetPixelMapxv")] - [CLSCompliant(false)] - public static unsafe void GetPixelMapx(OpenTK.Graphics.ES11.All map, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetPixelMapxv")] - [CLSCompliant(false)] - public static void GetPixelMapx(OpenTK.Graphics.ES11.PixelMap map, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetPixelMapxv")] - [CLSCompliant(false)] - public static void GetPixelMapx(OpenTK.Graphics.ES11.PixelMap map, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetPixelMapxv")] - [CLSCompliant(false)] - public static unsafe void GetPixelMapx(OpenTK.Graphics.ES11.PixelMap map, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetPointerv")] - public static void GetPointer(OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetPointerv")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetPointerv")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetPointerv")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[,,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetPointerv")] - public static void GetPointer(OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T1 @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetPointerv")] - public static void GetPointer(OpenTK.Graphics.ES11.GetPointervPName pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetPointerv")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.ES11.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetPointerv")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.ES11.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetPointerv")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.ES11.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[,,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0 or KHR_debug|VERSION_ES_CM_1_0] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetPointerv")] - public static void GetPointer(OpenTK.Graphics.ES11.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T1 @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return a string describing the current GL connection - /// - /// - /// Specifies a symbolic constant, one of Vendor, Renderer, Version, ShadingLanguageVersion, or Extensions. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetString")] - public static String GetString(OpenTK.Graphics.ES11.All name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return a string describing the current GL connection - /// - /// - /// Specifies a symbolic constant, one of Vendor, Renderer, Version, ShadingLanguageVersion, or Extensions. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetString")] - public static String GetString(OpenTK.Graphics.ES11.StringName name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite. - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnvfv")] - [CLSCompliant(false)] - public static void GetTexEnv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite. - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnvfv")] - [CLSCompliant(false)] - public static void GetTexEnv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite. - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnvfv")] - [CLSCompliant(false)] - public static unsafe void GetTexEnv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite. - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnvfv")] - [CLSCompliant(false)] - public static void GetTexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite. - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnvfv")] - [CLSCompliant(false)] - public static void GetTexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite. - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnvfv")] - [CLSCompliant(false)] - public static unsafe void GetTexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite. - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnviv")] - [CLSCompliant(false)] - public static void GetTexEnv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite. - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnviv")] - [CLSCompliant(false)] - public static void GetTexEnv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite. - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnviv")] - [CLSCompliant(false)] - public static unsafe void GetTexEnv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite. - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnviv")] - [CLSCompliant(false)] - public static void GetTexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite. - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnviv")] - [CLSCompliant(false)] - public static void GetTexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite. - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnviv")] - [CLSCompliant(false)] - public static unsafe void GetTexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnvxv")] - [CLSCompliant(false)] - public static void GetTexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnvxv")] - [CLSCompliant(false)] - public static void GetTexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnvxv")] - [CLSCompliant(false)] - public static unsafe void GetTexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnvxv")] - [CLSCompliant(false)] - public static void GetTexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnvxv")] - [CLSCompliant(false)] - public static void GetTexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnvxv")] - [CLSCompliant(false)] - public static unsafe void GetTexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameterxv")] - [CLSCompliant(false)] - public static void GetTexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameterxv")] - [CLSCompliant(false)] - public static void GetTexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameterxv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameterxv")] - [CLSCompliant(false)] - public static void GetTexParameterx(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameterxv")] - [CLSCompliant(false)] - public static void GetTexParameterx(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameterxv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterx(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify implementation-specific hints - /// - /// - /// Specifies a symbolic constant indicating the behavior to be controlled. GenerateMipmapHint is accepted. - /// - /// - /// Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glHint")] - public static void Hint(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify implementation-specific hints - /// - /// - /// Specifies a symbolic constant indicating the behavior to be controlled. GenerateMipmapHint is accepted. - /// - /// - /// Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glHint")] - public static void Hint(OpenTK.Graphics.ES11.HintTarget target, OpenTK.Graphics.ES11.HintMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Determine if a name corresponds to a buffer object - /// - /// - /// Specifies a value that may be the name of a buffer object. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glIsBuffer")] - [CLSCompliant(false)] - public static bool IsBuffer(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Determine if a name corresponds to a buffer object - /// - /// - /// Specifies a value that may be the name of a buffer object. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glIsBuffer")] - [CLSCompliant(false)] - public static bool IsBuffer(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glIsEnabled")] - public static bool IsEnabled(OpenTK.Graphics.ES11.All cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glIsEnabled")] - public static bool IsEnabled(OpenTK.Graphics.ES11.EnableCap cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Determine if a name corresponds to a texture - /// - /// - /// Specifies a value that may be the name of a texture. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glIsTexture")] - [CLSCompliant(false)] - public static bool IsTexture(Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Determine if a name corresponds to a texture - /// - /// - /// Specifies a value that may be the name of a texture. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glIsTexture")] - [CLSCompliant(false)] - public static bool IsTexture(UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set light source parameters - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted. - /// - /// - /// Specifies the value that parameter pname of light source light will be set to. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightf")] - public static void Light(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set light source parameters - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted. - /// - /// - /// Specifies the value that parameter pname of light source light will be set to. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightf")] - public static void Light(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set light source parameters - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that parameter pname of light source light will be set to. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightfv")] - [CLSCompliant(false)] - public static void Light(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set light source parameters - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that parameter pname of light source light will be set to. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightfv")] - [CLSCompliant(false)] - public static unsafe void Light(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set light source parameters - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that parameter pname of light source light will be set to. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightfv")] - [CLSCompliant(false)] - public static void Light(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set light source parameters - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that parameter pname of light source light will be set to. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightfv")] - [CLSCompliant(false)] - public static unsafe void Light(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set the lighting model parameters - /// - /// - /// Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted. - /// - /// - /// Specifies the value that param will be set to. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightModelf")] - public static void LightModel(OpenTK.Graphics.ES11.All pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set the lighting model parameters - /// - /// - /// Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted. - /// - /// - /// Specifies the value that param will be set to. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightModelf")] - public static void LightModel(OpenTK.Graphics.ES11.LightModelParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set the lighting model parameters - /// - /// - /// Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that param will be set to. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightModelfv")] - [CLSCompliant(false)] - public static void LightModel(OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set the lighting model parameters - /// - /// - /// Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that param will be set to. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightModelfv")] - [CLSCompliant(false)] - public static unsafe void LightModel(OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set the lighting model parameters - /// - /// - /// Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that param will be set to. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightModelfv")] - [CLSCompliant(false)] - public static void LightModel(OpenTK.Graphics.ES11.LightModelParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set the lighting model parameters - /// - /// - /// Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that param will be set to. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightModelfv")] - [CLSCompliant(false)] - public static unsafe void LightModel(OpenTK.Graphics.ES11.LightModelParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightModelx")] - public static void LightModelx(OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightModelx")] - public static void LightModelx(OpenTK.Graphics.ES11.LightModelParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightModelxv")] - [CLSCompliant(false)] - public static void LightModelx(OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightModelxv")] - [CLSCompliant(false)] - public static unsafe void LightModelx(OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightModelxv")] - [CLSCompliant(false)] - public static void LightModelx(OpenTK.Graphics.ES11.LightModelParameter pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightModelxv")] - [CLSCompliant(false)] - public static unsafe void LightModelx(OpenTK.Graphics.ES11.LightModelParameter pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightx")] - public static void Lightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightx")] - public static void Lightx(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightxv")] - [CLSCompliant(false)] - public static void Lightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightxv")] - [CLSCompliant(false)] - public static unsafe void Lightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightxv")] - [CLSCompliant(false)] - public static void Lightx(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightxv")] - [CLSCompliant(false)] - public static unsafe void Lightx(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify the width of rasterized lines - /// - /// - /// Specifies the width of rasterized lines. The initial value is 1. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLineWidth")] - public static void LineWidth(Single width) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLineWidthx")] - public static void LineWidthx(Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Replace the current matrix with the identity matrix - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLoadIdentity")] - public static void LoadIdentity() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Replace the current matrix with the specified matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLoadMatrixf")] - [CLSCompliant(false)] - public static void LoadMatrix([CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Replace the current matrix with the specified matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLoadMatrixf")] - [CLSCompliant(false)] - public static void LoadMatrix([CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Replace the current matrix with the specified matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLoadMatrixf")] - [CLSCompliant(false)] - public static unsafe void LoadMatrix([CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// [length: 16] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLoadMatrixx")] - [CLSCompliant(false)] - public static void LoadMatrixx([CountAttribute(Count = 16)] Int32[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// [length: 16] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLoadMatrixx")] - [CLSCompliant(false)] - public static void LoadMatrixx([CountAttribute(Count = 16)] ref Int32 m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// [length: 16] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLoadMatrixx")] - [CLSCompliant(false)] - public static unsafe void LoadMatrixx([CountAttribute(Count = 16)] Int32* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a logical pixel operation for rendering - /// - /// - /// Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: Clear, Set, Copy, CopyInverted, Noop, Invert, And, Nand, Or, Nor, Xor, Equiv, AndReverse, AndInverted, OrReverse, and OrInverted. The initial value is Copy. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLogicOp")] - public static void LogicOp(OpenTK.Graphics.ES11.All opcode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a logical pixel operation for rendering - /// - /// - /// Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: Clear, Set, Copy, CopyInverted, Noop, Invert, And, Nand, Or, Nor, Xor, Equiv, AndReverse, AndInverted, OrReverse, and OrInverted. The initial value is Copy. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLogicOp")] - public static void LogicOp(OpenTK.Graphics.ES11.LogicOp opcode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify material parameters for the lighting model - /// - /// - /// Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack. - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess. - /// - /// - /// Specifies the value that parameter Shininess will be set to. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMaterialf")] - public static void Material(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify material parameters for the lighting model - /// - /// - /// Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack. - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess. - /// - /// - /// Specifies the value that parameter Shininess will be set to. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMaterialf")] - public static void Material(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify material parameters for the lighting model - /// - /// - /// Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack. - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that parameter Shininess will be set to. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMaterialfv")] - [CLSCompliant(false)] - public static void Material(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify material parameters for the lighting model - /// - /// - /// Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack. - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that parameter Shininess will be set to. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMaterialfv")] - [CLSCompliant(false)] - public static unsafe void Material(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify material parameters for the lighting model - /// - /// - /// Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack. - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that parameter Shininess will be set to. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMaterialfv")] - [CLSCompliant(false)] - public static void Material(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify material parameters for the lighting model - /// - /// - /// Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack. - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that parameter Shininess will be set to. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMaterialfv")] - [CLSCompliant(false)] - public static unsafe void Material(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMaterialx")] - public static void Materialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMaterialx")] - public static void Materialx(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMaterialxv")] - [CLSCompliant(false)] - public static void Materialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMaterialxv")] - [CLSCompliant(false)] - public static unsafe void Materialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMaterialxv")] - [CLSCompliant(false)] - public static void Materialx(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMaterialxv")] - [CLSCompliant(false)] - public static unsafe void Materialx(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify which matrix is the current matrix - /// - /// - /// Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: Modelview, Projection, and Texture. The initial value is Modelview. Additionally, if the ARB_imaging extension is supported, Color is also accepted. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMatrixMode")] - public static void MatrixMode(OpenTK.Graphics.ES11.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify which matrix is the current matrix - /// - /// - /// Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: Modelview, Projection, and Texture. The initial value is Modelview. Additionally, if the ARB_imaging extension is supported, Color is also accepted. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMatrixMode")] - public static void MatrixMode(OpenTK.Graphics.ES11.MatrixMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMultiTexCoord4f")] - public static void MultiTexCoord4(OpenTK.Graphics.ES11.All target, Single s, Single t, Single r, Single q) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMultiTexCoord4f")] - public static void MultiTexCoord4(OpenTK.Graphics.ES11.TextureUnit target, Single s, Single t, Single r, Single q) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMultiTexCoord4x")] - public static void MultiTexCoord4x(OpenTK.Graphics.ES11.All texture, Int32 s, Int32 t, Int32 r, Int32 q) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMultiTexCoord4x")] - public static void MultiTexCoord4x(OpenTK.Graphics.ES11.TextureUnit texture, Int32 s, Int32 t, Int32 r, Int32 q) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Multiply the current matrix with the specified matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMultMatrixf")] - [CLSCompliant(false)] - public static void MultMatrix([CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Multiply the current matrix with the specified matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMultMatrixf")] - [CLSCompliant(false)] - public static void MultMatrix([CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Multiply the current matrix with the specified matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMultMatrixf")] - [CLSCompliant(false)] - public static unsafe void MultMatrix([CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// [length: 16] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMultMatrixx")] - [CLSCompliant(false)] - public static void MultMatrixx([CountAttribute(Count = 16)] Int32[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// [length: 16] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMultMatrixx")] - [CLSCompliant(false)] - public static void MultMatrixx([CountAttribute(Count = 16)] ref Int32 m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// [length: 16] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMultMatrixx")] - [CLSCompliant(false)] - public static unsafe void MultMatrixx([CountAttribute(Count = 16)] Int32* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set the current normal vector - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormal3f")] - public static void Normal3(Single nx, Single ny, Single nz) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormal3x")] - public static void Normal3x(Int32 nx, Int32 ny, Int32 nz) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormalPointer")] - public static void NormalPointer(OpenTK.Graphics.ES11.All type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormalPointer")] - [CLSCompliant(false)] - public static void NormalPointer(OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormalPointer")] - [CLSCompliant(false)] - public static void NormalPointer(OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormalPointer")] - [CLSCompliant(false)] - public static void NormalPointer(OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormalPointer")] - public static void NormalPointer(OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormalPointer")] - public static void NormalPointer(OpenTK.Graphics.ES11.NormalPointerType type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormalPointer")] - [CLSCompliant(false)] - public static void NormalPointer(OpenTK.Graphics.ES11.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormalPointer")] - [CLSCompliant(false)] - public static void NormalPointer(OpenTK.Graphics.ES11.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormalPointer")] - [CLSCompliant(false)] - public static void NormalPointer(OpenTK.Graphics.ES11.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormalPointer")] - public static void NormalPointer(OpenTK.Graphics.ES11.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabel")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.ES11.All identifier, Int32 name, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabel")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.ES11.All identifier, UInt32 name, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabel")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.ES11.ObjectIdentifier identifier, Int32 name, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabel")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.ES11.ObjectIdentifier identifier, UInt32 name, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] - public static void ObjectPtrLabel(IntPtr ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] - public static void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Multiply the current matrix with an orthographic matrix - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer. - /// - /// - /// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glOrthof")] - public static void Ortho(Single l, Single r, Single b, Single t, Single n, Single f) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glOrthox")] - public static void Orthox(Int32 l, Int32 r, Int32 b, Int32 t, Int32 n, Int32 f) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// [length: size] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelMapx")] - [CLSCompliant(false)] - public static void PixelMapx(OpenTK.Graphics.ES11.All map, Int32 size, [CountAttribute(Parameter = "size")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// [length: size] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelMapx")] - [CLSCompliant(false)] - public static void PixelMapx(OpenTK.Graphics.ES11.All map, Int32 size, [CountAttribute(Parameter = "size")] ref Int32 values) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// [length: size] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelMapx")] - [CLSCompliant(false)] - public static unsafe void PixelMapx(OpenTK.Graphics.ES11.All map, Int32 size, [CountAttribute(Parameter = "size")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelMapx")] - [CLSCompliant(false)] - public static void PixelMapx(OpenTK.Graphics.ES11.PixelMap map, Int32 size, [CountAttribute(Parameter = "size")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelMapx")] - [CLSCompliant(false)] - public static void PixelMapx(OpenTK.Graphics.ES11.PixelMap map, Int32 size, [CountAttribute(Parameter = "size")] ref Int32 values) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelMapx")] - [CLSCompliant(false)] - public static unsafe void PixelMapx(OpenTK.Graphics.ES11.PixelMap map, Int32 size, [CountAttribute(Parameter = "size")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set pixel storage modes - /// - /// - /// Specifies the symbolic name of the parameter to be set. One value affects the packing of pixel data into memory: PackAlignment. The other affects the unpacking of pixel data from memory: UnpackAlignment. - /// - /// - /// Specifies the value that pname is set to. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPixelStorei")] - public static void PixelStore(OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set pixel storage modes - /// - /// - /// Specifies the symbolic name of the parameter to be set. One value affects the packing of pixel data into memory: PackAlignment. The other affects the unpacking of pixel data from memory: UnpackAlignment. - /// - /// - /// Specifies the value that pname is set to. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPixelStorei")] - public static void PixelStore(OpenTK.Graphics.ES11.PixelStoreParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelStorex")] - public static void PixelStorex(OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelStorex")] - public static void PixelStorex(OpenTK.Graphics.ES11.PixelStoreParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPointParameterf")] - public static void PointParameter(OpenTK.Graphics.ES11.All pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// [length: COMPSIZE(pname)] - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPointParameterfv")] - [CLSCompliant(false)] - public static void PointParameter(OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// [length: COMPSIZE(pname)] - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPointParameterfv")] - [CLSCompliant(false)] - public static unsafe void PointParameter(OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPointParameterx")] - public static void PointParameterx(OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPointParameterxv")] - [CLSCompliant(false)] - public static void PointParameterx(OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPointParameterxv")] - [CLSCompliant(false)] - public static unsafe void PointParameterx(OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify the diameter of rasterized points - /// - /// - /// Specifies the diameter of rasterized points. The initial value is 1. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPointSize")] - public static void PointSize(Single size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPointSizex")] - public static void PointSizex(Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set the scale and units used to calculate depth values - /// - /// - /// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. - /// - /// - /// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPolygonOffset")] - public static void PolygonOffset(Single factor, Single units) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPolygonOffsetx")] - public static void PolygonOffsetx(Int32 factor, Int32 units) { throw new BindingsNotRewrittenException(); } - - /// - /// Pop the active debug group - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPopDebugGroup")] - public static void PopDebugGroup() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPopMatrix")] - public static void PopMatrix() { throw new BindingsNotRewrittenException(); } - - /// - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// [length: COMPSIZE(message,length)] - /// The a string containing the message to be sent to the debug output stream. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroup")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.ES11.All source, Int32 id, Int32 length, [CountAttribute(Computed = "message,length")] String message) { throw new BindingsNotRewrittenException(); } - - /// - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// [length: COMPSIZE(message,length)] - /// The a string containing the message to be sent to the debug output stream. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroup")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.ES11.All source, UInt32 id, Int32 length, [CountAttribute(Computed = "message,length")] String message) { throw new BindingsNotRewrittenException(); } - - /// - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// [length: COMPSIZE(message,length)] - /// The a string containing the message to be sent to the debug output stream. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroup")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.ES11.DebugSource source, Int32 id, Int32 length, [CountAttribute(Computed = "message,length")] String message) { throw new BindingsNotRewrittenException(); } - - /// - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// [length: COMPSIZE(message,length)] - /// The a string containing the message to be sent to the debug output stream. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroup")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.ES11.DebugSource source, UInt32 id, Int32 length, [CountAttribute(Computed = "message,length")] String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Push and pop the current matrix stack - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPushMatrix")] - public static void PushMatrix() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [OutAttribute, CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - [CLSCompliant(false)] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - [CLSCompliant(false)] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - [CLSCompliant(false)] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T6 pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [OutAttribute, CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - [CLSCompliant(false)] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - [CLSCompliant(false)] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - [CLSCompliant(false)] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T6 pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Multiply the current matrix by a rotation matrix - /// - /// - /// Specifies the angle of rotation, in degrees. - /// - /// - /// Specify the x, y, and z coordinates of a vector, respectively. - /// - /// - /// Specify the x, y, and z coordinates of a vector, respectively. - /// - /// - /// Specify the x, y, and z coordinates of a vector, respectively. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glRotatef")] - public static void Rotate(Single angle, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glRotatex")] - public static void Rotatex(Int32 angle, Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify multisample coverage parameters - /// - /// - /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. - /// - /// - /// Specify a single boolean value representing if the coverage masks should be inverted. True and False are accepted. The initial value is False. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glSampleCoverage")] - public static void SampleCoverage(Single value, bool invert) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glSampleCoveragex")] - public static void SampleCoveragex(Int32 value, bool invert) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Multiply the current matrix by a general scaling matrix - /// - /// - /// Specify scale factors along the x, y, and z axes, respectively. - /// - /// - /// Specify scale factors along the x, y, and z axes, respectively. - /// - /// - /// Specify scale factors along the x, y, and z axes, respectively. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glScalef")] - public static void Scale(Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glScalex")] - public static void Scalex(Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define the scissor box - /// - /// - /// Specify the lower left corner of the scissor box. Initially (0, 0). - /// - /// - /// Specify the lower left corner of the scissor box. Initially (0, 0). - /// - /// - /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glScissor")] - public static void Scissor(Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Select flat or smooth shading - /// - /// - /// Specifies a symbolic value representing a shading technique. Accepted values are Flat and Smooth. The initial value is Smooth. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glShadeModel")] - public static void ShadeModel(OpenTK.Graphics.ES11.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Select flat or smooth shading - /// - /// - /// Specifies a symbolic value representing a shading technique. Accepted values are Flat and Smooth. The initial value is Smooth. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glShadeModel")] - public static void ShadeModel(OpenTK.Graphics.ES11.ShadingModel mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set front and back function and reference value for stencil testing - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glStencilFunc")] - [CLSCompliant(false)] - public static void StencilFunc(OpenTK.Graphics.ES11.All func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set front and back function and reference value for stencil testing - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glStencilFunc")] - [CLSCompliant(false)] - public static void StencilFunc(OpenTK.Graphics.ES11.All func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set front and back function and reference value for stencil testing - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glStencilFunc")] - [CLSCompliant(false)] - public static void StencilFunc(OpenTK.Graphics.ES11.StencilFunction func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set front and back function and reference value for stencil testing - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glStencilFunc")] - [CLSCompliant(false)] - public static void StencilFunc(OpenTK.Graphics.ES11.StencilFunction func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Control the front and back writing of individual bits in the stencil planes - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glStencilMask")] - [CLSCompliant(false)] - public static void StencilMask(Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Control the front and back writing of individual bits in the stencil planes - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glStencilMask")] - [CLSCompliant(false)] - public static void StencilMask(UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set front and back stencil test actions - /// - /// - /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep. - /// - /// - /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep. - /// - /// - /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glStencilOp")] - public static void StencilOp(OpenTK.Graphics.ES11.All fail, OpenTK.Graphics.ES11.All zfail, OpenTK.Graphics.ES11.All zpass) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set front and back stencil test actions - /// - /// - /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep. - /// - /// - /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep. - /// - /// - /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glStencilOp")] - public static void StencilOp(OpenTK.Graphics.ES11.StencilOp fail, OpenTK.Graphics.ES11.StencilOp zfail, OpenTK.Graphics.ES11.StencilOp zpass) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexCoordPointer")] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexCoordPointer")] - [CLSCompliant(false)] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexCoordPointer")] - [CLSCompliant(false)] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexCoordPointer")] - [CLSCompliant(false)] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexCoordPointer")] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T3 pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexCoordPointer")] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.TexCoordPointerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexCoordPointer")] - [CLSCompliant(false)] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexCoordPointer")] - [CLSCompliant(false)] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexCoordPointer")] - [CLSCompliant(false)] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexCoordPointer")] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T3 pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite. - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// - /// Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvf")] - public static void TexEnv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite. - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// - /// Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvf")] - public static void TexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite. - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvfv")] - [CLSCompliant(false)] - public static void TexEnv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite. - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvfv")] - [CLSCompliant(false)] - public static unsafe void TexEnv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite. - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvfv")] - [CLSCompliant(false)] - public static void TexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite. - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvfv")] - [CLSCompliant(false)] - public static unsafe void TexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite. - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// - /// Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvi")] - public static void TexEnv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite. - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// - /// Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvi")] - public static void TexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite. - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnviv")] - [CLSCompliant(false)] - public static void TexEnv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite. - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnviv")] - [CLSCompliant(false)] - public static unsafe void TexEnv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite. - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnviv")] - [CLSCompliant(false)] - public static void TexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite. - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnviv")] - [CLSCompliant(false)] - public static unsafe void TexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvx")] - public static void TexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvx")] - public static void TexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvxv")] - [CLSCompliant(false)] - public static void TexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvxv")] - [CLSCompliant(false)] - public static unsafe void TexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvxv")] - [CLSCompliant(false)] - public static void TexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvxv")] - [CLSCompliant(false)] - public static unsafe void TexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - public static void TexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - public static void TexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - public static void TexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - public static void TexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// - /// Specifies the value of pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameterf")] - public static void TexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// - /// Specifies the value of pname. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameterf")] - public static void TexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value of pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")] - [CLSCompliant(false)] - public static void TexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value of pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")] - [CLSCompliant(false)] - public static unsafe void TexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value of pname. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")] - [CLSCompliant(false)] - public static void TexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value of pname. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")] - [CLSCompliant(false)] - public static unsafe void TexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// - /// Specifies the value of pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameteri")] - public static void TexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// - /// Specifies the value of pname. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameteri")] - public static void TexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value of pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")] - [CLSCompliant(false)] - public static void TexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value of pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")] - [CLSCompliant(false)] - public static unsafe void TexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value of pname. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")] - [CLSCompliant(false)] - public static void TexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value of pname. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")] - [CLSCompliant(false)] - public static unsafe void TexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameterx")] - public static void TexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameterx")] - public static void TexParameterx(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameterxv")] - [CLSCompliant(false)] - public static void TexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameterxv")] - [CLSCompliant(false)] - public static unsafe void TexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameterxv")] - [CLSCompliant(false)] - public static void TexParameterx(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameterxv")] - [CLSCompliant(false)] - public static unsafe void TexParameterx(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexSubImage2D")] - public static void TexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexSubImage2D")] - public static void TexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexSubImage2D")] - public static void TexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexSubImage2D")] - public static void TexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Multiply the current matrix by a translation matrix - /// - /// - /// Specify the x, y, and z coordinates of a translation vector. - /// - /// - /// Specify the x, y, and z coordinates of a translation vector. - /// - /// - /// Specify the x, y, and z coordinates of a translation vector. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTranslatef")] - public static void Translate(Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTranslatex")] - public static void Translatex(Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glVertexPointer")] - public static void VertexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glVertexPointer")] - [CLSCompliant(false)] - public static void VertexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glVertexPointer")] - [CLSCompliant(false)] - public static void VertexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glVertexPointer")] - [CLSCompliant(false)] - public static void VertexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glVertexPointer")] - public static void VertexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T3 pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glVertexPointer")] - public static void VertexPointer(Int32 size, OpenTK.Graphics.ES11.VertexPointerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glVertexPointer")] - [CLSCompliant(false)] - public static void VertexPointer(Int32 size, OpenTK.Graphics.ES11.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glVertexPointer")] - [CLSCompliant(false)] - public static void VertexPointer(Int32 size, OpenTK.Graphics.ES11.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glVertexPointer")] - [CLSCompliant(false)] - public static void VertexPointer(Int32 size, OpenTK.Graphics.ES11.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glVertexPointer")] - public static void VertexPointer(Int32 size, OpenTK.Graphics.ES11.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T3 pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set the viewport - /// - /// - /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glViewport")] - public static void Viewport(Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - public static partial class Ext - { - /// [requires: EXT_blend_minmax] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_blend_minmax", Version = "", EntryPoint = "glBlendEquationEXT")] - public static void BlendEquation(OpenTK.Graphics.ES11.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_minmax] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [AutoGenerated(Category = "EXT_blend_minmax", Version = "", EntryPoint = "glBlendEquationEXT")] - public static void BlendEquation(OpenTK.Graphics.ES11.BlendEquationModeExt mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_discard_framebuffer] - /// - /// - /// [length: numAttachments] - [AutoGenerated(Category = "EXT_discard_framebuffer", Version = "", EntryPoint = "glDiscardFramebufferEXT")] - [CLSCompliant(false)] - public static void DiscardFramebuffer(OpenTK.Graphics.ES11.All target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] OpenTK.Graphics.ES11.All[] attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_discard_framebuffer] - /// - /// - /// [length: numAttachments] - [AutoGenerated(Category = "EXT_discard_framebuffer", Version = "", EntryPoint = "glDiscardFramebufferEXT")] - [CLSCompliant(false)] - public static void DiscardFramebuffer(OpenTK.Graphics.ES11.All target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] ref OpenTK.Graphics.ES11.All attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_discard_framebuffer] - /// - /// - /// [length: numAttachments] - [AutoGenerated(Category = "EXT_discard_framebuffer", Version = "", EntryPoint = "glDiscardFramebufferEXT")] - [CLSCompliant(false)] - public static unsafe void DiscardFramebuffer(OpenTK.Graphics.ES11.All target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] OpenTK.Graphics.ES11.All* attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_map_buffer_range] - /// Indicate modifications to a range of a mapped buffer - /// - /// - /// Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the start of the buffer subrange, in basic machine units. - /// - /// - /// Specifies the length of the buffer subrange, in basic machine units. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glFlushMappedBufferRangeEXT")] - public static void FlushMappedBufferRange(OpenTK.Graphics.ES11.All target, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_map_buffer_range] - /// Indicate modifications to a range of a mapped buffer - /// - /// - /// Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the start of the buffer subrange, in basic machine units. - /// - /// - /// Specifies the length of the buffer subrange, in basic machine units. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glFlushMappedBufferRangeEXT")] - public static void FlushMappedBufferRange(OpenTK.Graphics.ES11.All target, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_map_buffer_range] - /// Indicate modifications to a range of a mapped buffer - /// - /// - /// Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the start of the buffer subrange, in basic machine units. - /// - /// - /// Specifies the length of the buffer subrange, in basic machine units. - /// - [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glFlushMappedBufferRangeEXT")] - public static void FlushMappedBufferRange(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_map_buffer_range] - /// Indicate modifications to a range of a mapped buffer - /// - /// - /// Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the start of the buffer subrange, in basic machine units. - /// - /// - /// Specifies the length of the buffer subrange, in basic machine units. - /// - [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glFlushMappedBufferRangeEXT")] - public static void FlushMappedBufferRange(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All textarget, Int32 texture, Int32 level, Int32 samples) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All textarget, UInt32 texture, Int32 level, Int32 samples) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.FramebufferTarget target, OpenTK.Graphics.ES11.FramebufferAttachment attachment, OpenTK.Graphics.ES11.TextureTarget textarget, Int32 texture, Int32 level, Int32 samples) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.FramebufferTarget target, OpenTK.Graphics.ES11.FramebufferAttachment attachment, OpenTK.Graphics.ES11.TextureTarget textarget, UInt32 texture, Int32 level, Int32 samples) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetGraphicsResetStatusEXT")] - public static OpenTK.Graphics.ES11.GraphicsResetStatus GetGraphicsResetStatus() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_marker] - /// - /// - [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glInsertEventMarkerEXT")] - public static void InsertEventMarker(Int32 length, String marker) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_map_buffer_range] - /// Map a section of a buffer object's data store - /// - /// - /// Specifies a binding to which the target buffer is bound. - /// - /// - /// Specifies a the starting offset within the buffer of the range to be mapped. - /// - /// - /// Specifies a length of the range to be mapped. - /// - /// - /// Specifies a combination of access flags indicating the desired access to the range. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glMapBufferRangeEXT")] - public static IntPtr MapBufferRange(OpenTK.Graphics.ES11.All target, IntPtr offset, Int32 length, OpenTK.Graphics.ES11.All access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_map_buffer_range] - /// Map a section of a buffer object's data store - /// - /// - /// Specifies a binding to which the target buffer is bound. - /// - /// - /// Specifies a the starting offset within the buffer of the range to be mapped. - /// - /// - /// Specifies a length of the range to be mapped. - /// - /// - /// Specifies a combination of access flags indicating the desired access to the range. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glMapBufferRangeEXT")] - public static IntPtr MapBufferRange(OpenTK.Graphics.ES11.All target, IntPtr offset, IntPtr length, OpenTK.Graphics.ES11.All access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_map_buffer_range] - /// Map a section of a buffer object's data store - /// - /// - /// Specifies a binding to which the target buffer is bound. - /// - /// - /// Specifies a the starting offset within the buffer of the range to be mapped. - /// - /// - /// Specifies a length of the range to be mapped. - /// - /// - /// Specifies a combination of access flags indicating the desired access to the range. - /// - [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glMapBufferRangeEXT")] - public static IntPtr MapBufferRange(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr offset, Int32 length, OpenTK.Graphics.ES11.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_map_buffer_range] - /// Map a section of a buffer object's data store - /// - /// - /// Specifies a binding to which the target buffer is bound. - /// - /// - /// Specifies a the starting offset within the buffer of the range to be mapped. - /// - /// - /// Specifies a length of the range to be mapped. - /// - /// - /// Specifies a combination of access flags indicating the desired access to the range. - /// - [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glMapBufferRangeEXT")] - public static IntPtr MapBufferRange(OpenTK.Graphics.ES11.BufferTargetArb target, IntPtr offset, IntPtr length, OpenTK.Graphics.ES11.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] - [CLSCompliant(false)] - public static void MultiDrawArrays(OpenTK.Graphics.ES11.All mode, [CountAttribute(Computed = "primcount")] Int32[] first, [CountAttribute(Computed = "primcount")] Int32[] count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] - [CLSCompliant(false)] - public static void MultiDrawArrays(OpenTK.Graphics.ES11.All mode, [CountAttribute(Computed = "primcount")] ref Int32 first, [CountAttribute(Computed = "primcount")] ref Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawArrays(OpenTK.Graphics.ES11.All mode, [CountAttribute(Computed = "primcount")] Int32* first, [CountAttribute(Computed = "primcount")] Int32* count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] - [CLSCompliant(false)] - public static void MultiDrawArrays(OpenTK.Graphics.ES11.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32[] first, [CountAttribute(Computed = "primcount")] Int32[] count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] - [CLSCompliant(false)] - public static void MultiDrawArrays(OpenTK.Graphics.ES11.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 first, [CountAttribute(Computed = "primcount")] ref Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawArrays(OpenTK.Graphics.ES11.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32* first, [CountAttribute(Computed = "primcount")] Int32* count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.All mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES11.All type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.All mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.All mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.All mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.All mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.All mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES11.All type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.All mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.All mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.All mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.All mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES11.All mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES11.All type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES11.All mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES11.All mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES11.All mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES11.All mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES11.DrawElementsType type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES11.DrawElementsType type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES11.DrawElementsType type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES11.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_marker] - [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glPopGroupMarkerEXT")] - public static void PopGroupMarker() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_marker] - /// - /// - [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glPushGroupMarkerEXT")] - public static void PushGroupMarker(Int32 length, String marker) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multisampled_render_to_texture] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glRenderbufferStorageMultisampleEXT")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES11.All target, Int32 samples, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multisampled_render_to_texture] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glRenderbufferStorageMultisampleEXT")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES11.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// Simultaneously specify storage for all levels of a one-dimensional texture - /// - /// - /// Specify the target of the operation. target must be either Texture1D or ProxyTexture1D. - /// - /// - /// Specify the number of texture levels. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage1DEXT")] - public static void TexStorage1D(OpenTK.Graphics.ES11.All target, Int32 levels, OpenTK.Graphics.ES11.All internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// Simultaneously specify storage for all levels of a one-dimensional texture - /// - /// - /// Specify the target of the operation. target must be either Texture1D or ProxyTexture1D. - /// - /// - /// Specify the number of texture levels. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage1DEXT")] - public static void TexStorage1D(OpenTK.Graphics.ES11.TextureTarget target, Int32 levels, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture - /// - /// - /// Specify the target of the operation. target must be one of Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, or ProxyTextureCubeMap. - /// - /// - /// Specify the number of texture levels. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// Specifies the height of the texture, in texels. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage2DEXT")] - public static void TexStorage2D(OpenTK.Graphics.ES11.All target, Int32 levels, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture - /// - /// - /// Specify the target of the operation. target must be one of Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, or ProxyTextureCubeMap. - /// - /// - /// Specify the number of texture levels. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// Specifies the height of the texture, in texels. - /// - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage2DEXT")] - public static void TexStorage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 levels, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture - /// - /// - /// Specify the target of the operation. target must be one of Texture3D, ProxyTexture3D, Texture2DArray, ProxyTexture2DArray, TextureCubeArray, or ProxyTextureCubeArray. - /// - /// - /// Specify the number of texture levels. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// Specifies the height of the texture, in texels. - /// - /// - /// Specifies the depth of the texture, in texels. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage3DEXT")] - public static void TexStorage3D(OpenTK.Graphics.ES11.All target, Int32 levels, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture - /// - /// - /// Specify the target of the operation. target must be one of Texture3D, ProxyTexture3D, Texture2DArray, ProxyTexture2DArray, TextureCubeArray, or ProxyTextureCubeArray. - /// - /// - /// Specify the number of texture levels. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// Specifies the height of the texture, in texels. - /// - /// - /// Specifies the depth of the texture, in texels. - /// - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage3DEXT")] - public static void TexStorage3D(OpenTK.Graphics.ES11.TextureTarget target, Int32 levels, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage1DEXT")] - [CLSCompliant(false)] - public static void TextureStorage1D(Int32 texture, OpenTK.Graphics.ES11.All target, Int32 levels, OpenTK.Graphics.ES11.All internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage1DEXT")] - [CLSCompliant(false)] - public static void TextureStorage1D(Int32 texture, OpenTK.Graphics.ES11.All target, Int32 levels, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage1DEXT")] - [CLSCompliant(false)] - public static void TextureStorage1D(UInt32 texture, OpenTK.Graphics.ES11.All target, Int32 levels, OpenTK.Graphics.ES11.All internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage1DEXT")] - [CLSCompliant(false)] - public static void TextureStorage1D(UInt32 texture, OpenTK.Graphics.ES11.All target, Int32 levels, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage2DEXT")] - [CLSCompliant(false)] - public static void TextureStorage2D(Int32 texture, OpenTK.Graphics.ES11.All target, Int32 levels, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage2DEXT")] - [CLSCompliant(false)] - public static void TextureStorage2D(Int32 texture, OpenTK.Graphics.ES11.All target, Int32 levels, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage2DEXT")] - [CLSCompliant(false)] - public static void TextureStorage2D(UInt32 texture, OpenTK.Graphics.ES11.All target, Int32 levels, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage2DEXT")] - [CLSCompliant(false)] - public static void TextureStorage2D(UInt32 texture, OpenTK.Graphics.ES11.All target, Int32 levels, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage3DEXT")] - [CLSCompliant(false)] - public static void TextureStorage3D(Int32 texture, OpenTK.Graphics.ES11.All target, Int32 levels, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage3DEXT")] - [CLSCompliant(false)] - public static void TextureStorage3D(Int32 texture, OpenTK.Graphics.ES11.All target, Int32 levels, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage3DEXT")] - [CLSCompliant(false)] - public static void TextureStorage3D(UInt32 texture, OpenTK.Graphics.ES11.All target, Int32 levels, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage3DEXT")] - [CLSCompliant(false)] - public static void TextureStorage3D(UInt32 texture, OpenTK.Graphics.ES11.All target, Int32 levels, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Img - { - /// [requires: IMG_user_clip_plane] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "IMG_user_clip_plane", Version = "", EntryPoint = "glClipPlanefIMG")] - [CLSCompliant(false)] - public static void ClipPlane(OpenTK.Graphics.ES11.All p, [CountAttribute(Count = 4)] Single[] eqn) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_user_clip_plane] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "IMG_user_clip_plane", Version = "", EntryPoint = "glClipPlanefIMG")] - [CLSCompliant(false)] - public static void ClipPlane(OpenTK.Graphics.ES11.All p, [CountAttribute(Count = 4)] ref Single eqn) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_user_clip_plane] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "IMG_user_clip_plane", Version = "", EntryPoint = "glClipPlanefIMG")] - [CLSCompliant(false)] - public static unsafe void ClipPlane(OpenTK.Graphics.ES11.All p, [CountAttribute(Count = 4)] Single* eqn) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_user_clip_plane] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [AutoGenerated(Category = "IMG_user_clip_plane", Version = "", EntryPoint = "glClipPlanefIMG")] - [CLSCompliant(false)] - public static void ClipPlane(OpenTK.Graphics.ES11.ClipPlaneName p, [CountAttribute(Count = 4)] Single[] eqn) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_user_clip_plane] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [AutoGenerated(Category = "IMG_user_clip_plane", Version = "", EntryPoint = "glClipPlanefIMG")] - [CLSCompliant(false)] - public static void ClipPlane(OpenTK.Graphics.ES11.ClipPlaneName p, [CountAttribute(Count = 4)] ref Single eqn) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_user_clip_plane] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [AutoGenerated(Category = "IMG_user_clip_plane", Version = "", EntryPoint = "glClipPlanefIMG")] - [CLSCompliant(false)] - public static unsafe void ClipPlane(OpenTK.Graphics.ES11.ClipPlaneName p, [CountAttribute(Count = 4)] Single* eqn) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_user_clip_plane] - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "IMG_user_clip_plane", Version = "", EntryPoint = "glClipPlanexIMG")] - [CLSCompliant(false)] - public static void ClipPlanex(OpenTK.Graphics.ES11.All p, [CountAttribute(Count = 4)] Int32[] eqn) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_user_clip_plane] - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "IMG_user_clip_plane", Version = "", EntryPoint = "glClipPlanexIMG")] - [CLSCompliant(false)] - public static void ClipPlanex(OpenTK.Graphics.ES11.All p, [CountAttribute(Count = 4)] ref Int32 eqn) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_user_clip_plane] - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "IMG_user_clip_plane", Version = "", EntryPoint = "glClipPlanexIMG")] - [CLSCompliant(false)] - public static unsafe void ClipPlanex(OpenTK.Graphics.ES11.All p, [CountAttribute(Count = 4)] Int32* eqn) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_user_clip_plane] - /// - /// [length: 4] - [AutoGenerated(Category = "IMG_user_clip_plane", Version = "", EntryPoint = "glClipPlanexIMG")] - [CLSCompliant(false)] - public static void ClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName p, [CountAttribute(Count = 4)] Int32[] eqn) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_user_clip_plane] - /// - /// [length: 4] - [AutoGenerated(Category = "IMG_user_clip_plane", Version = "", EntryPoint = "glClipPlanexIMG")] - [CLSCompliant(false)] - public static void ClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName p, [CountAttribute(Count = 4)] ref Int32 eqn) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_user_clip_plane] - /// - /// [length: 4] - [AutoGenerated(Category = "IMG_user_clip_plane", Version = "", EntryPoint = "glClipPlanexIMG")] - [CLSCompliant(false)] - public static unsafe void ClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName p, [CountAttribute(Count = 4)] Int32* eqn) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleIMG")] - [CLSCompliant(false)] - public static void FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All textarget, Int32 texture, Int32 level, Int32 samples) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleIMG")] - [CLSCompliant(false)] - public static void FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All textarget, UInt32 texture, Int32 level, Int32 samples) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleIMG")] - [CLSCompliant(false)] - public static void FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.FramebufferTarget target, OpenTK.Graphics.ES11.FramebufferAttachment attachment, OpenTK.Graphics.ES11.TextureTarget textarget, Int32 texture, Int32 level, Int32 samples) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleIMG")] - [CLSCompliant(false)] - public static void FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.FramebufferTarget target, OpenTK.Graphics.ES11.FramebufferAttachment attachment, OpenTK.Graphics.ES11.TextureTarget textarget, UInt32 texture, Int32 level, Int32 samples) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_multisampled_render_to_texture] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glRenderbufferStorageMultisampleIMG")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES11.All target, Int32 samples, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_multisampled_render_to_texture] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glRenderbufferStorageMultisampleIMG")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES11.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Khr - { - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - public static void DebugMessageCallback(DebugProcKhr callback, IntPtr userParam) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[,,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] ref T1 userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES11.All source, OpenTK.Graphics.ES11.All type, OpenTK.Graphics.ES11.All severity, Int32 count, Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES11.All source, OpenTK.Graphics.ES11.All type, OpenTK.Graphics.ES11.All severity, Int32 count, ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.ES11.All source, OpenTK.Graphics.ES11.All type, OpenTK.Graphics.ES11.All severity, Int32 count, Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES11.All source, OpenTK.Graphics.ES11.All type, OpenTK.Graphics.ES11.All severity, Int32 count, UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES11.All source, OpenTK.Graphics.ES11.All type, OpenTK.Graphics.ES11.All severity, Int32 count, ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.ES11.All source, OpenTK.Graphics.ES11.All type, OpenTK.Graphics.ES11.All severity, Int32 count, UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES11.DebugSource source, OpenTK.Graphics.ES11.DebugType type, OpenTK.Graphics.ES11.DebugSeverity severity, Int32 count, Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES11.DebugSource source, OpenTK.Graphics.ES11.DebugType type, OpenTK.Graphics.ES11.DebugSeverity severity, Int32 count, ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.ES11.DebugSource source, OpenTK.Graphics.ES11.DebugType type, OpenTK.Graphics.ES11.DebugSeverity severity, Int32 count, Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES11.DebugSource source, OpenTK.Graphics.ES11.DebugType type, OpenTK.Graphics.ES11.DebugSeverity severity, Int32 count, UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES11.DebugSource source, OpenTK.Graphics.ES11.DebugType type, OpenTK.Graphics.ES11.DebugSeverity severity, Int32 count, ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.ES11.DebugSource source, OpenTK.Graphics.ES11.DebugType type, OpenTK.Graphics.ES11.DebugSeverity severity, Int32 count, UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// - /// The address of a character array containing the message to insert. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.ES11.All source, OpenTK.Graphics.ES11.All type, Int32 id, OpenTK.Graphics.ES11.All severity, Int32 length, String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// - /// The address of a character array containing the message to insert. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.ES11.All source, OpenTK.Graphics.ES11.All type, UInt32 id, OpenTK.Graphics.ES11.All severity, Int32 length, String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.ES11.DebugSource source, OpenTK.Graphics.ES11.DebugType type, Int32 id, OpenTK.Graphics.ES11.DebugSeverity severity, Int32 length, String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.ES11.DebugSource source, OpenTK.Graphics.ES11.DebugType type, UInt32 id, OpenTK.Graphics.ES11.DebugSeverity severity, Int32 length, String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All[] types, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.All sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.All types, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.All severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All* types, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugSource[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.DebugSource sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugSource* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All[] types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.All sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.All types, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.All severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.All* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugSource[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.DebugSource sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES11.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugSource* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES11.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES11.All identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES11.All identifier, Int32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.ES11.All identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES11.All identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES11.All identifier, UInt32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.ES11.All identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - public static void GetPointer(OpenTK.Graphics.ES11.All pname, [OutAttribute] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] T1[] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] T1[,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] T1[,,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - public static void GetPointer(OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] ref T1 @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.ES11.All identifier, Int32 name, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.ES11.All identifier, UInt32 name, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.ES11.ObjectIdentifier identifier, Int32 name, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.ES11.ObjectIdentifier identifier, UInt32 name, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - public static void ObjectPtrLabel(IntPtr ptr, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - public static void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Pop the active debug group - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPopDebugGroupKHR")] - public static void PopDebugGroup() { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// - /// The a string containing the message to be sent to the debug output stream. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.ES11.All source, Int32 id, Int32 length, String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// - /// The a string containing the message to be sent to the debug output stream. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.ES11.All source, UInt32 id, Int32 length, String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// - /// The a string containing the message to be sent to the debug output stream. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.ES11.DebugSource source, Int32 id, Int32 length, String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// - /// The a string containing the message to be sent to the debug output stream. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.ES11.DebugSource source, UInt32 id, Int32 length, String message) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class NV - { - /// [requires: NV_fence] - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static void DeleteFence([CountAttribute(Parameter = "n")] Int32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static void DeleteFence([CountAttribute(Parameter = "n")] UInt32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] Int32[] fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static unsafe void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] Int32* fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static unsafe void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] UInt32* fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glFinishFenceNV")] - [CLSCompliant(false)] - public static void FinishFence(Int32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glFinishFenceNV")] - [CLSCompliant(false)] - public static void FinishFence(UInt32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static Int32 GenFence() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static unsafe void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static unsafe void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] - [CLSCompliant(false)] - public static void GetFence(Int32 fence, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] - [CLSCompliant(false)] - public static void GetFence(Int32 fence, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] - [CLSCompliant(false)] - public static unsafe void GetFence(Int32 fence, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] - [CLSCompliant(false)] - public static void GetFence(UInt32 fence, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] - [CLSCompliant(false)] - public static void GetFence(UInt32 fence, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] - [CLSCompliant(false)] - public static unsafe void GetFence(UInt32 fence, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glIsFenceNV")] - [CLSCompliant(false)] - public static bool IsFence(Int32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glIsFenceNV")] - [CLSCompliant(false)] - public static bool IsFence(UInt32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glSetFenceNV")] - [CLSCompliant(false)] - public static void SetFence(Int32 fence, OpenTK.Graphics.ES11.All condition) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glSetFenceNV")] - [CLSCompliant(false)] - public static void SetFence(UInt32 fence, OpenTK.Graphics.ES11.All condition) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glTestFenceNV")] - [CLSCompliant(false)] - public static bool TestFence(Int32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glTestFenceNV")] - [CLSCompliant(false)] - public static bool TestFence(UInt32 fence) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Oes - { - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glAccumxOES")] - public static void Accumx(OpenTK.Graphics.ES11.All op, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glAlphaFuncxOES")] - public static void AlphaFuncx(OpenTK.Graphics.ES11.All func, Int32 @ref) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glAlphaFuncxOES")] - public static void AlphaFuncx(OpenTK.Graphics.ES11.AlphaFunction func, Int32 @ref) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Bind a named framebuffer object - /// - /// - /// Specifies the target to which the framebuffer object is bound. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the name of a framebuffer object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glBindFramebufferOES")] - [CLSCompliant(false)] - public static void BindFramebuffer(OpenTK.Graphics.ES11.All target, Int32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Bind a named framebuffer object - /// - /// - /// Specifies the target to which the framebuffer object is bound. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the name of a framebuffer object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glBindFramebufferOES")] - [CLSCompliant(false)] - public static void BindFramebuffer(OpenTK.Graphics.ES11.All target, UInt32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Bind a named framebuffer object - /// - /// - /// Specifies the target to which the framebuffer object is bound. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the name of a framebuffer object. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glBindFramebufferOES")] - [CLSCompliant(false)] - public static void BindFramebuffer(OpenTK.Graphics.ES11.FramebufferTarget target, Int32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Bind a named framebuffer object - /// - /// - /// Specifies the target to which the framebuffer object is bound. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the name of a framebuffer object. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glBindFramebufferOES")] - [CLSCompliant(false)] - public static void BindFramebuffer(OpenTK.Graphics.ES11.FramebufferTarget target, UInt32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Bind a named renderbuffer object - /// - /// - /// Specifies the target to which the renderbuffer object is bound. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the name of a renderbuffer object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glBindRenderbufferOES")] - [CLSCompliant(false)] - public static void BindRenderbuffer(OpenTK.Graphics.ES11.All target, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Bind a named renderbuffer object - /// - /// - /// Specifies the target to which the renderbuffer object is bound. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the name of a renderbuffer object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glBindRenderbufferOES")] - [CLSCompliant(false)] - public static void BindRenderbuffer(OpenTK.Graphics.ES11.All target, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Bind a named renderbuffer object - /// - /// - /// Specifies the target to which the renderbuffer object is bound. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the name of a renderbuffer object. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glBindRenderbufferOES")] - [CLSCompliant(false)] - public static void BindRenderbuffer(OpenTK.Graphics.ES11.RenderbufferTarget target, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Bind a named renderbuffer object - /// - /// - /// Specifies the target to which the renderbuffer object is bound. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the name of a renderbuffer object. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glBindRenderbufferOES")] - [CLSCompliant(false)] - public static void BindRenderbuffer(OpenTK.Graphics.ES11.RenderbufferTarget target, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Bind a vertex array object - /// - /// - /// Specifies the name of the vertex array to bind. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glBindVertexArrayOES")] - [CLSCompliant(false)] - public static void BindVertexArray(Int32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Bind a vertex array object - /// - /// - /// Specifies the name of the vertex array to bind. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glBindVertexArrayOES")] - [CLSCompliant(false)] - public static void BindVertexArray(UInt32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(width,height)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glBitmapxOES")] - [CLSCompliant(false)] - public static void Bitmapx(Int32 width, Int32 height, Int32 xorig, Int32 yorig, Int32 xmove, Int32 ymove, [CountAttribute(Computed = "width,height")] Byte[] bitmap) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(width,height)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glBitmapxOES")] - [CLSCompliant(false)] - public static void Bitmapx(Int32 width, Int32 height, Int32 xorig, Int32 yorig, Int32 xmove, Int32 ymove, [CountAttribute(Computed = "width,height")] ref Byte bitmap) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(width,height)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glBitmapxOES")] - [CLSCompliant(false)] - public static unsafe void Bitmapx(Int32 width, Int32 height, Int32 xorig, Int32 yorig, Int32 xmove, Int32 ymove, [CountAttribute(Computed = "width,height")] Byte* bitmap) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glBlendColorxOES")] - public static void BlendColorx(Int32 red, Int32 green, Int32 blue, Int32 alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_blend_subtract] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_blend_subtract", Version = "", EntryPoint = "glBlendEquationOES")] - public static void BlendEquation(OpenTK.Graphics.ES11.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_blend_subtract] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [AutoGenerated(Category = "OES_blend_subtract", Version = "", EntryPoint = "glBlendEquationOES")] - public static void BlendEquation(OpenTK.Graphics.ES11.BlendEquationModeExt mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_blend_equation_separate] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_blend_equation_separate", Version = "", EntryPoint = "glBlendEquationSeparateOES")] - public static void BlendEquationSeparate(OpenTK.Graphics.ES11.All modeRGB, OpenTK.Graphics.ES11.All modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_blend_equation_separate] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [AutoGenerated(Category = "OES_blend_equation_separate", Version = "", EntryPoint = "glBlendEquationSeparateOES")] - public static void BlendEquationSeparate(OpenTK.Graphics.ES11.BlendEquationModeExt modeRGB, OpenTK.Graphics.ES11.BlendEquationModeExt modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_blend_func_separate] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The same symbolic constants are accepted as for srcRGB. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The same symbolic constants are accepted as for dstRGB. The initial value is Zero. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_blend_func_separate", Version = "", EntryPoint = "glBlendFuncSeparateOES")] - public static void BlendFuncSeparate(OpenTK.Graphics.ES11.All srcRGB, OpenTK.Graphics.ES11.All dstRGB, OpenTK.Graphics.ES11.All srcAlpha, OpenTK.Graphics.ES11.All dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_blend_func_separate] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The same symbolic constants are accepted as for srcRGB. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The same symbolic constants are accepted as for dstRGB. The initial value is Zero. - /// - [AutoGenerated(Category = "OES_blend_func_separate", Version = "", EntryPoint = "glBlendFuncSeparateOES")] - public static void BlendFuncSeparate(OpenTK.Graphics.ES11.BlendingFactor srcRGB, OpenTK.Graphics.ES11.BlendingFactor dstRGB, OpenTK.Graphics.ES11.BlendingFactor srcAlpha, OpenTK.Graphics.ES11.BlendingFactor dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Return the framebuffer completeness status of a framebuffer object - /// - /// - /// Specifies the target framebuffer object. The symbolic constant must be Framebuffer. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glCheckFramebufferStatusOES")] - public static OpenTK.Graphics.ES11.FramebufferStatus CheckFramebufferStatus(OpenTK.Graphics.ES11.All target) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Return the framebuffer completeness status of a framebuffer object - /// - /// - /// Specifies the target framebuffer object. The symbolic constant must be Framebuffer. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glCheckFramebufferStatusOES")] - public static OpenTK.Graphics.ES11.FramebufferStatus CheckFramebufferStatus(OpenTK.Graphics.ES11.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClearAccumxOES")] - public static void ClearAccumx(Int32 red, Int32 green, Int32 blue, Int32 alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClearColorxOES")] - public static void ClearColorx(Int32 red, Int32 green, Int32 blue, Int32 alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Specify the clear value for the depth buffer - /// - /// - /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClearDepthfOES")] - public static void ClearDepth(Single depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClearDepthxOES")] - public static void ClearDepthx(Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClipPlanefOES")] - [CLSCompliant(false)] - public static void ClipPlane(OpenTK.Graphics.ES11.All plane, [CountAttribute(Count = 4)] Single[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClipPlanefOES")] - [CLSCompliant(false)] - public static void ClipPlane(OpenTK.Graphics.ES11.All plane, [CountAttribute(Count = 4)] ref Single equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClipPlanefOES")] - [CLSCompliant(false)] - public static unsafe void ClipPlane(OpenTK.Graphics.ES11.All plane, [CountAttribute(Count = 4)] Single* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClipPlanefOES")] - [CLSCompliant(false)] - public static void ClipPlane(OpenTK.Graphics.ES11.ClipPlaneName plane, [CountAttribute(Count = 4)] Single[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClipPlanefOES")] - [CLSCompliant(false)] - public static void ClipPlane(OpenTK.Graphics.ES11.ClipPlaneName plane, [CountAttribute(Count = 4)] ref Single equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClipPlanefOES")] - [CLSCompliant(false)] - public static unsafe void ClipPlane(OpenTK.Graphics.ES11.ClipPlaneName plane, [CountAttribute(Count = 4)] Single* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClipPlanexOES")] - [CLSCompliant(false)] - public static void ClipPlanex(OpenTK.Graphics.ES11.All plane, [CountAttribute(Count = 4)] Int32[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClipPlanexOES")] - [CLSCompliant(false)] - public static void ClipPlanex(OpenTK.Graphics.ES11.All plane, [CountAttribute(Count = 4)] ref Int32 equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClipPlanexOES")] - [CLSCompliant(false)] - public static unsafe void ClipPlanex(OpenTK.Graphics.ES11.All plane, [CountAttribute(Count = 4)] Int32* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClipPlanexOES")] - [CLSCompliant(false)] - public static void ClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName plane, [CountAttribute(Count = 4)] Int32[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClipPlanexOES")] - [CLSCompliant(false)] - public static void ClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName plane, [CountAttribute(Count = 4)] ref Int32 equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClipPlanexOES")] - [CLSCompliant(false)] - public static unsafe void ClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName plane, [CountAttribute(Count = 4)] Int32* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor3xOES")] - public static void Color3x(Int32 red, Int32 green, Int32 blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor3xvOES")] - [CLSCompliant(false)] - public static void Color3x([CountAttribute(Count = 3)] Int32[] components) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor3xvOES")] - [CLSCompliant(false)] - public static void Color3x([CountAttribute(Count = 3)] ref Int32 components) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor3xvOES")] - [CLSCompliant(false)] - public static unsafe void Color3x([CountAttribute(Count = 3)] Int32* components) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor4xOES")] - public static void Color4x(Int32 red, Int32 green, Int32 blue, Int32 alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor4xvOES")] - [CLSCompliant(false)] - public static void Color4x([CountAttribute(Count = 4)] Int32[] components) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor4xvOES")] - [CLSCompliant(false)] - public static void Color4x([CountAttribute(Count = 4)] ref Int32 components) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor4xvOES")] - [CLSCompliant(false)] - public static unsafe void Color4x([CountAttribute(Count = 4)] Int32* components) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glConvolutionParameterxOES")] - public static void ConvolutionParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glConvolutionParameterxOES")] - public static void ConvolutionParameterx(OpenTK.Graphics.ES11.ConvolutionTargetExt target, OpenTK.Graphics.ES11.ConvolutionParameterExt pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glConvolutionParameterxvOES")] - [CLSCompliant(false)] - public static void ConvolutionParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glConvolutionParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void ConvolutionParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glConvolutionParameterxvOES")] - [CLSCompliant(false)] - public static void ConvolutionParameterx(OpenTK.Graphics.ES11.ConvolutionTargetExt target, OpenTK.Graphics.ES11.ConvolutionParameterExt pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glConvolutionParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void ConvolutionParameterx(OpenTK.Graphics.ES11.ConvolutionTargetExt target, OpenTK.Graphics.ES11.ConvolutionParameterExt pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_matrix_palette] - /// - [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glCurrentPaletteMatrixOES")] - [CLSCompliant(false)] - public static void CurrentPaletteMatrix(Int32 matrixpaletteindex) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_matrix_palette] - /// - [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glCurrentPaletteMatrixOES")] - [CLSCompliant(false)] - public static void CurrentPaletteMatrix(UInt32 matrixpaletteindex) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Delete named framebuffer objects - /// - /// [length: n] - /// Specifies an array of framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersOES")] - [CLSCompliant(false)] - public static void DeleteFramebuffer([CountAttribute(Parameter = "n")] Int32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Delete named framebuffer objects - /// - /// [length: n] - /// Specifies an array of framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersOES")] - [CLSCompliant(false)] - public static void DeleteFramebuffer([CountAttribute(Parameter = "n")] UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Delete named framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersOES")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Delete named framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersOES")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Delete named framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersOES")] - [CLSCompliant(false)] - public static unsafe void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Delete named framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersOES")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Delete named framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersOES")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Delete named framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersOES")] - [CLSCompliant(false)] - public static unsafe void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Delete named renderbuffer objects - /// - /// [length: n] - /// Specifies an array of renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersOES")] - [CLSCompliant(false)] - public static void DeleteRenderbuffer([CountAttribute(Parameter = "n")] Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Delete named renderbuffer objects - /// - /// [length: n] - /// Specifies an array of renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersOES")] - [CLSCompliant(false)] - public static void DeleteRenderbuffer([CountAttribute(Parameter = "n")] UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Delete named renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersOES")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Delete named renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersOES")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Delete named renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersOES")] - [CLSCompliant(false)] - public static unsafe void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Delete named renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersOES")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Delete named renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersOES")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Delete named renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersOES")] - [CLSCompliant(false)] - public static unsafe void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Delete vertex array objects - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] - [CLSCompliant(false)] - public static void DeleteVertexArray([CountAttribute(Parameter = "n")] Int32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Delete vertex array objects - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] - [CLSCompliant(false)] - public static void DeleteVertexArray([CountAttribute(Parameter = "n")] UInt32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] Int32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] - [CLSCompliant(false)] - public static unsafe void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] Int32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] - [CLSCompliant(false)] - public static unsafe void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] UInt32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Specify mapping of depth values from normalized device coordinates to window coordinates - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glDepthRangefOES")] - public static void DepthRange(Single n, Single f) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glDepthRangexOES")] - public static void DepthRangex(Int32 n, Int32 f) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_texture] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexfOES")] - public static void DrawTex(Single x, Single y, Single z, Single width, Single height) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_texture] - /// - [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexfvOES")] - [CLSCompliant(false)] - public static void DrawTex(Single[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_texture] - /// - [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexfvOES")] - [CLSCompliant(false)] - public static void DrawTex(ref Single coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_texture] - /// - [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexfvOES")] - [CLSCompliant(false)] - public static unsafe void DrawTex(Single* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_texture] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexiOES")] - public static void DrawTex(Int32 x, Int32 y, Int32 z, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_texture] - /// - [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexivOES")] - [CLSCompliant(false)] - public static void DrawTex(Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_texture] - /// - [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexivOES")] - [CLSCompliant(false)] - public static void DrawTex(ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_texture] - /// - [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexivOES")] - [CLSCompliant(false)] - public static unsafe void DrawTex(Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_texture] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexsOES")] - public static void DrawTex(Int16 x, Int16 y, Int16 z, Int16 width, Int16 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_texture] - /// - [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexsvOES")] - [CLSCompliant(false)] - public static void DrawTex(Int16[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_texture] - /// - [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexsvOES")] - [CLSCompliant(false)] - public static void DrawTex(ref Int16 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_texture] - /// - [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexsvOES")] - [CLSCompliant(false)] - public static unsafe void DrawTex(Int16* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_texture] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexxOES")] - public static void DrawTexx(Int32 x, Int32 y, Int32 z, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_texture] - /// - [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexxvOES")] - [CLSCompliant(false)] - public static void DrawTexx(Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_texture] - /// - [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexxvOES")] - [CLSCompliant(false)] - public static void DrawTexx(ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_texture] - /// - [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexxvOES")] - [CLSCompliant(false)] - public static unsafe void DrawTexx(Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_EGL_image] - /// - /// - [AutoGenerated(Category = "OES_EGL_image", Version = "", EntryPoint = "glEGLImageTargetRenderbufferStorageOES")] - public static void EGLImageTargetRenderbufferStorage(OpenTK.Graphics.ES11.All target, IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_EGL_image] - /// - /// - [AutoGenerated(Category = "OES_EGL_image", Version = "", EntryPoint = "glEGLImageTargetTexture2DOES")] - public static void EGLImageTargetTexture2D(OpenTK.Graphics.ES11.All target, IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord1xOES")] - public static void EvalCoord1x(Int32 u) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 1] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord1xvOES")] - [CLSCompliant(false)] - public static unsafe void EvalCoord1x([CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord2xOES")] - public static void EvalCoord2x(Int32 u, Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord2xvOES")] - [CLSCompliant(false)] - public static void EvalCoord2x([CountAttribute(Count = 2)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord2xvOES")] - [CLSCompliant(false)] - public static void EvalCoord2x([CountAttribute(Count = 2)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord2xvOES")] - [CLSCompliant(false)] - public static unsafe void EvalCoord2x([CountAttribute(Count = 2)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: n] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFeedbackBufferxOES")] - [CLSCompliant(false)] - public static void FeedbackBufferx(Int32 n, OpenTK.Graphics.ES11.All type, [CountAttribute(Parameter = "n")] Int32[] buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: n] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFeedbackBufferxOES")] - [CLSCompliant(false)] - public static void FeedbackBufferx(Int32 n, OpenTK.Graphics.ES11.All type, [CountAttribute(Parameter = "n")] ref Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: n] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFeedbackBufferxOES")] - [CLSCompliant(false)] - public static unsafe void FeedbackBufferx(Int32 n, OpenTK.Graphics.ES11.All type, [CountAttribute(Parameter = "n")] Int32* buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFogxOES")] - public static void Fogx(OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFogxOES")] - public static void Fogx(OpenTK.Graphics.ES11.FogPName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFogxvOES")] - [CLSCompliant(false)] - public static void Fogx(OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFogxvOES")] - [CLSCompliant(false)] - public static unsafe void Fogx(OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFogxvOES")] - [CLSCompliant(false)] - public static void Fogx(OpenTK.Graphics.ES11.FogPName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFogxvOES")] - [CLSCompliant(false)] - public static unsafe void Fogx(OpenTK.Graphics.ES11.FogPName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Attach a renderbuffer object to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the renderbuffer target. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the renderbuffer object that is to be attached. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glFramebufferRenderbufferOES")] - [CLSCompliant(false)] - public static void FramebufferRenderbuffer(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All renderbuffertarget, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Attach a renderbuffer object to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the renderbuffer target. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the renderbuffer object that is to be attached. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glFramebufferRenderbufferOES")] - [CLSCompliant(false)] - public static void FramebufferRenderbuffer(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All renderbuffertarget, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Attach a renderbuffer object to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the renderbuffer target. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the renderbuffer object that is to be attached. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glFramebufferRenderbufferOES")] - [CLSCompliant(false)] - public static void FramebufferRenderbuffer(OpenTK.Graphics.ES11.FramebufferTarget target, OpenTK.Graphics.ES11.FramebufferAttachment attachment, OpenTK.Graphics.ES11.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Attach a renderbuffer object to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the renderbuffer target. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the renderbuffer object that is to be attached. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glFramebufferRenderbufferOES")] - [CLSCompliant(false)] - public static void FramebufferRenderbuffer(OpenTK.Graphics.ES11.FramebufferTarget target, OpenTK.Graphics.ES11.FramebufferAttachment attachment, OpenTK.Graphics.ES11.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Attach a texture image to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the texture object whose image is to be attached. - /// - /// - /// Specifies the mipmap level of the texture image to be attached, which must be 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture2DOES")] - [CLSCompliant(false)] - public static void FramebufferTexture2D(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Attach a texture image to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the texture object whose image is to be attached. - /// - /// - /// Specifies the mipmap level of the texture image to be attached, which must be 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture2DOES")] - [CLSCompliant(false)] - public static void FramebufferTexture2D(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Attach a texture image to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the texture object whose image is to be attached. - /// - /// - /// Specifies the mipmap level of the texture image to be attached, which must be 0. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture2DOES")] - [CLSCompliant(false)] - public static void FramebufferTexture2D(OpenTK.Graphics.ES11.FramebufferTarget target, OpenTK.Graphics.ES11.FramebufferAttachment attachment, OpenTK.Graphics.ES11.TextureTarget textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Attach a texture image to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the texture object whose image is to be attached. - /// - /// - /// Specifies the mipmap level of the texture image to be attached, which must be 0. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture2DOES")] - [CLSCompliant(false)] - public static void FramebufferTexture2D(OpenTK.Graphics.ES11.FramebufferTarget target, OpenTK.Graphics.ES11.FramebufferAttachment attachment, OpenTK.Graphics.ES11.TextureTarget textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Multiply the current matrix by a perspective matrix - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// Specify the distances to the near and far depth clipping planes. Both distances must be positive. - /// - /// - /// Specify the distances to the near and far depth clipping planes. Both distances must be positive. - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glFrustumfOES")] - public static void Frustum(Single l, Single r, Single b, Single t, Single n, Single f) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFrustumxOES")] - public static void Frustumx(Int32 l, Int32 r, Int32 b, Int32 t, Int32 n, Int32 f) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Generate a complete set of mipmaps for a texture object - /// - /// - /// Specifies the texture target of the active texture unit to which the texture object is bound whose mipmaps will be generated. Must be one of the following symbolic constants: Texture2D or TextureCubeMap. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenerateMipmapOES")] - public static void GenerateMipmap(OpenTK.Graphics.ES11.All target) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Generate a complete set of mipmaps for a texture object - /// - /// - /// Specifies the texture target of the active texture unit to which the texture object is bound whose mipmaps will be generated. Must be one of the following symbolic constants: Texture2D or TextureCubeMap. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenerateMipmapOES")] - public static void GenerateMipmap(OpenTK.Graphics.ES11.TextureTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Generate framebuffer object names - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersOES")] - [CLSCompliant(false)] - public static Int32 GenFramebuffer() { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersOES")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersOES")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersOES")] - [CLSCompliant(false)] - public static unsafe void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersOES")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersOES")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersOES")] - [CLSCompliant(false)] - public static unsafe void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Generate renderbuffer object names - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersOES")] - [CLSCompliant(false)] - public static Int32 GenRenderbuffer() { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersOES")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersOES")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersOES")] - [CLSCompliant(false)] - public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersOES")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersOES")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersOES")] - [CLSCompliant(false)] - public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Generate vertex array object names - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] - [CLSCompliant(false)] - public static Int32 GenVertexArray() { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] - [CLSCompliant(false)] - public static unsafe void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] - [CLSCompliant(false)] - public static unsafe void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - public static void GetBufferPointer(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - public static void GetBufferPointer(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - public static void GetBufferPointer(OpenTK.Graphics.ES11.BufferTargetArb target, OpenTK.Graphics.ES11.All pname, [OutAttribute] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.ES11.BufferTargetArb target, OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.ES11.BufferTargetArb target, OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.ES11.BufferTargetArb target, OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - public static void GetBufferPointer(OpenTK.Graphics.ES11.BufferTargetArb target, OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Return the coefficients of the specified clipping plane - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane where i ranges from 0 to the value of MaxClipPlanes - 1. - /// - /// [length: 4] - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glGetClipPlanefOES")] - [CLSCompliant(false)] - public static void GetClipPlane(OpenTK.Graphics.ES11.All plane, [OutAttribute, CountAttribute(Count = 4)] Single[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Return the coefficients of the specified clipping plane - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane where i ranges from 0 to the value of MaxClipPlanes - 1. - /// - /// [length: 4] - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glGetClipPlanefOES")] - [CLSCompliant(false)] - public static void GetClipPlane(OpenTK.Graphics.ES11.All plane, [OutAttribute, CountAttribute(Count = 4)] out Single equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Return the coefficients of the specified clipping plane - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane where i ranges from 0 to the value of MaxClipPlanes - 1. - /// - /// [length: 4] - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glGetClipPlanefOES")] - [CLSCompliant(false)] - public static unsafe void GetClipPlane(OpenTK.Graphics.ES11.All plane, [OutAttribute, CountAttribute(Count = 4)] Single* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Return the coefficients of the specified clipping plane - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane where i ranges from 0 to the value of MaxClipPlanes - 1. - /// - /// [length: 4] - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glGetClipPlanefOES")] - [CLSCompliant(false)] - public static void GetClipPlane(OpenTK.Graphics.ES11.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] Single[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Return the coefficients of the specified clipping plane - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane where i ranges from 0 to the value of MaxClipPlanes - 1. - /// - /// [length: 4] - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glGetClipPlanefOES")] - [CLSCompliant(false)] - public static void GetClipPlane(OpenTK.Graphics.ES11.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] out Single equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Return the coefficients of the specified clipping plane - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane where i ranges from 0 to the value of MaxClipPlanes - 1. - /// - /// [length: 4] - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glGetClipPlanefOES")] - [CLSCompliant(false)] - public static unsafe void GetClipPlane(OpenTK.Graphics.ES11.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] Single* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetClipPlanexOES")] - [CLSCompliant(false)] - public static void GetClipPlanex(OpenTK.Graphics.ES11.All plane, [OutAttribute, CountAttribute(Count = 4)] Int32[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetClipPlanexOES")] - [CLSCompliant(false)] - public static void GetClipPlanex(OpenTK.Graphics.ES11.All plane, [OutAttribute, CountAttribute(Count = 4)] out Int32 equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetClipPlanexOES")] - [CLSCompliant(false)] - public static unsafe void GetClipPlanex(OpenTK.Graphics.ES11.All plane, [OutAttribute, CountAttribute(Count = 4)] Int32* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetClipPlanexOES")] - [CLSCompliant(false)] - public static void GetClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] Int32[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetClipPlanexOES")] - [CLSCompliant(false)] - public static void GetClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] out Int32 equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetClipPlanexOES")] - [CLSCompliant(false)] - public static unsafe void GetClipPlanex(OpenTK.Graphics.ES11.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] Int32* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetConvolutionParameterxvOES")] - [CLSCompliant(false)] - public static void GetConvolutionParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetConvolutionParameterxvOES")] - [CLSCompliant(false)] - public static void GetConvolutionParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetConvolutionParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void GetConvolutionParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetFixedvOES")] - [CLSCompliant(false)] - public static Int32 GetFixed(OpenTK.Graphics.ES11.All pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetFixedvOES")] - [CLSCompliant(false)] - public static Int32 GetFixed(OpenTK.Graphics.ES11.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetFixedvOES")] - [CLSCompliant(false)] - public static void GetFixed(OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetFixedvOES")] - [CLSCompliant(false)] - public static void GetFixed(OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetFixedvOES")] - [CLSCompliant(false)] - public static unsafe void GetFixed(OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetFixedvOES")] - [CLSCompliant(false)] - public static void GetFixed(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetFixedvOES")] - [CLSCompliant(false)] - public static void GetFixed(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetFixedvOES")] - [CLSCompliant(false)] - public static unsafe void GetFixed(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// Specifies the attachment within target - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable receive the value of pname for attachment. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGetFramebufferAttachmentParameterivOES")] - [CLSCompliant(false)] - public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// Specifies the attachment within target - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable receive the value of pname for attachment. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGetFramebufferAttachmentParameterivOES")] - [CLSCompliant(false)] - public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// Specifies the attachment within target - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable receive the value of pname for attachment. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGetFramebufferAttachmentParameterivOES")] - [CLSCompliant(false)] - public static unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// Specifies the attachment within target - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable receive the value of pname for attachment. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGetFramebufferAttachmentParameterivOES")] - [CLSCompliant(false)] - public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES11.FramebufferTarget target, OpenTK.Graphics.ES11.FramebufferAttachment attachment, OpenTK.Graphics.ES11.FramebufferAttachmentParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// Specifies the attachment within target - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable receive the value of pname for attachment. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGetFramebufferAttachmentParameterivOES")] - [CLSCompliant(false)] - public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES11.FramebufferTarget target, OpenTK.Graphics.ES11.FramebufferAttachment attachment, OpenTK.Graphics.ES11.FramebufferAttachmentParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// Specifies the attachment within target - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable receive the value of pname for attachment. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGetFramebufferAttachmentParameterivOES")] - [CLSCompliant(false)] - public static unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES11.FramebufferTarget target, OpenTK.Graphics.ES11.FramebufferAttachment attachment, OpenTK.Graphics.ES11.FramebufferAttachmentParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetHistogramParameterxvOES")] - [CLSCompliant(false)] - public static void GetHistogramParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetHistogramParameterxvOES")] - [CLSCompliant(false)] - public static void GetHistogramParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetHistogramParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void GetHistogramParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetHistogramParameterxvOES")] - [CLSCompliant(false)] - public static void GetHistogramParameterx(OpenTK.Graphics.ES11.HistogramTargetExt target, OpenTK.Graphics.ES11.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetHistogramParameterxvOES")] - [CLSCompliant(false)] - public static void GetHistogramParameterx(OpenTK.Graphics.ES11.HistogramTargetExt target, OpenTK.Graphics.ES11.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetHistogramParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void GetHistogramParameterx(OpenTK.Graphics.ES11.HistogramTargetExt target, OpenTK.Graphics.ES11.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetLightxOES")] - [CLSCompliant(false)] - public static void GetLightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetLightxOES")] - [CLSCompliant(false)] - public static void GetLightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetLightxOES")] - [CLSCompliant(false)] - public static unsafe void GetLightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetLightxOES")] - [CLSCompliant(false)] - public static void GetLightx(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetLightxOES")] - [CLSCompliant(false)] - public static void GetLightx(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetLightxOES")] - [CLSCompliant(false)] - public static unsafe void GetLightx(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(query)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMapxvOES")] - [CLSCompliant(false)] - public static void GetMapx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All query, [OutAttribute, CountAttribute(Computed = "query")] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(query)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMapxvOES")] - [CLSCompliant(false)] - public static void GetMapx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All query, [OutAttribute, CountAttribute(Computed = "query")] out Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(query)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMapxvOES")] - [CLSCompliant(false)] - public static unsafe void GetMapx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All query, [OutAttribute, CountAttribute(Computed = "query")] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(query)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMapxvOES")] - [CLSCompliant(false)] - public static void GetMapx(OpenTK.Graphics.ES11.MapTarget target, OpenTK.Graphics.ES11.GetMapQuery query, [OutAttribute, CountAttribute(Computed = "query")] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(query)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMapxvOES")] - [CLSCompliant(false)] - public static void GetMapx(OpenTK.Graphics.ES11.MapTarget target, OpenTK.Graphics.ES11.GetMapQuery query, [OutAttribute, CountAttribute(Computed = "query")] out Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(query)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMapxvOES")] - [CLSCompliant(false)] - public static unsafe void GetMapx(OpenTK.Graphics.ES11.MapTarget target, OpenTK.Graphics.ES11.GetMapQuery query, [OutAttribute, CountAttribute(Computed = "query")] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMaterialxOES")] - public static void GetMaterialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMaterialxOES")] - public static void GetMaterialx(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMaterialxvOES")] - [CLSCompliant(false)] - public static void GetMaterialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMaterialxvOES")] - [CLSCompliant(false)] - public static unsafe void GetMaterialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMaterialxvOES")] - [CLSCompliant(false)] - public static void GetMaterialx(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMaterialxvOES")] - [CLSCompliant(false)] - public static unsafe void GetMaterialx(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// Specifies the target of the query operation. target must be Renderbuffer. - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the value of the queried parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGetRenderbufferParameterivOES")] - [CLSCompliant(false)] - public static void GetRenderbufferParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// Specifies the target of the query operation. target must be Renderbuffer. - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the value of the queried parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGetRenderbufferParameterivOES")] - [CLSCompliant(false)] - public static void GetRenderbufferParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// Specifies the target of the query operation. target must be Renderbuffer. - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the value of the queried parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGetRenderbufferParameterivOES")] - [CLSCompliant(false)] - public static unsafe void GetRenderbufferParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// Specifies the target of the query operation. target must be Renderbuffer. - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the value of the queried parameter. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGetRenderbufferParameterivOES")] - [CLSCompliant(false)] - public static void GetRenderbufferParameter(OpenTK.Graphics.ES11.RenderbufferTarget target, OpenTK.Graphics.ES11.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// Specifies the target of the query operation. target must be Renderbuffer. - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the value of the queried parameter. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGetRenderbufferParameterivOES")] - [CLSCompliant(false)] - public static void GetRenderbufferParameter(OpenTK.Graphics.ES11.RenderbufferTarget target, OpenTK.Graphics.ES11.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// Specifies the target of the query operation. target must be Renderbuffer. - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the value of the queried parameter. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGetRenderbufferParameterivOES")] - [CLSCompliant(false)] - public static unsafe void GetRenderbufferParameter(OpenTK.Graphics.ES11.RenderbufferTarget target, OpenTK.Graphics.ES11.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexEnvxvOES")] - [CLSCompliant(false)] - public static void GetTexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexEnvxvOES")] - [CLSCompliant(false)] - public static void GetTexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexEnvxvOES")] - [CLSCompliant(false)] - public static unsafe void GetTexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexEnvxvOES")] - [CLSCompliant(false)] - public static void GetTexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexEnvxvOES")] - [CLSCompliant(false)] - public static void GetTexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexEnvxvOES")] - [CLSCompliant(false)] - public static unsafe void GetTexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenfvOES")] - [CLSCompliant(false)] - public static void GetTexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenfvOES")] - [CLSCompliant(false)] - public static void GetTexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenfvOES")] - [CLSCompliant(false)] - public static unsafe void GetTexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenfvOES")] - [CLSCompliant(false)] - public static void GetTexGen(OpenTK.Graphics.ES11.TextureCoordName coord, OpenTK.Graphics.ES11.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenfvOES")] - [CLSCompliant(false)] - public static void GetTexGen(OpenTK.Graphics.ES11.TextureCoordName coord, OpenTK.Graphics.ES11.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenfvOES")] - [CLSCompliant(false)] - public static unsafe void GetTexGen(OpenTK.Graphics.ES11.TextureCoordName coord, OpenTK.Graphics.ES11.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenivOES")] - [CLSCompliant(false)] - public static void GetTexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenivOES")] - [CLSCompliant(false)] - public static void GetTexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenivOES")] - [CLSCompliant(false)] - public static unsafe void GetTexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenivOES")] - [CLSCompliant(false)] - public static void GetTexGen(OpenTK.Graphics.ES11.TextureCoordName coord, OpenTK.Graphics.ES11.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenivOES")] - [CLSCompliant(false)] - public static void GetTexGen(OpenTK.Graphics.ES11.TextureCoordName coord, OpenTK.Graphics.ES11.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenivOES")] - [CLSCompliant(false)] - public static unsafe void GetTexGen(OpenTK.Graphics.ES11.TextureCoordName coord, OpenTK.Graphics.ES11.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point|OES_texture_cube_map] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point|OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenxvOES")] - [CLSCompliant(false)] - public static void GetTexGenx(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point|OES_texture_cube_map] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point|OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenxvOES")] - [CLSCompliant(false)] - public static void GetTexGenx(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point|OES_texture_cube_map] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point|OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenxvOES")] - [CLSCompliant(false)] - public static unsafe void GetTexGenx(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point|OES_texture_cube_map] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point|OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenxvOES")] - [CLSCompliant(false)] - public static void GetTexGenx(OpenTK.Graphics.ES11.TextureCoordName coord, OpenTK.Graphics.ES11.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point|OES_texture_cube_map] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point|OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenxvOES")] - [CLSCompliant(false)] - public static void GetTexGenx(OpenTK.Graphics.ES11.TextureCoordName coord, OpenTK.Graphics.ES11.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point|OES_texture_cube_map] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point|OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenxvOES")] - [CLSCompliant(false)] - public static unsafe void GetTexGenx(OpenTK.Graphics.ES11.TextureCoordName coord, OpenTK.Graphics.ES11.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexLevelParameterxvOES")] - [CLSCompliant(false)] - public static void GetTexLevelParameterx(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexLevelParameterxvOES")] - [CLSCompliant(false)] - public static void GetTexLevelParameterx(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexLevelParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void GetTexLevelParameterx(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexLevelParameterxvOES")] - [CLSCompliant(false)] - public static void GetTexLevelParameterx(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexLevelParameterxvOES")] - [CLSCompliant(false)] - public static void GetTexLevelParameterx(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexLevelParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void GetTexLevelParameterx(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexParameterxvOES")] - [CLSCompliant(false)] - public static void GetTexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexParameterxvOES")] - [CLSCompliant(false)] - public static void GetTexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexParameterxvOES")] - [CLSCompliant(false)] - public static void GetTexParameterx(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexParameterxvOES")] - [CLSCompliant(false)] - public static void GetTexParameterx(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterx(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glIndexxOES")] - public static void Indexx(Int32 component) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 1] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glIndexxvOES")] - [CLSCompliant(false)] - public static unsafe void Indexx([CountAttribute(Count = 1)] Int32* component) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Determine if a name corresponds to a framebuffer object - /// - /// - /// Specifies a value that may be the name of a framebuffer object. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glIsFramebufferOES")] - [CLSCompliant(false)] - public static bool IsFramebuffer(Int32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Determine if a name corresponds to a framebuffer object - /// - /// - /// Specifies a value that may be the name of a framebuffer object. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glIsFramebufferOES")] - [CLSCompliant(false)] - public static bool IsFramebuffer(UInt32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Determine if a name corresponds to a renderbuffer object - /// - /// - /// Specifies a value that may be the name of a renderbuffer object. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glIsRenderbufferOES")] - [CLSCompliant(false)] - public static bool IsRenderbuffer(Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Determine if a name corresponds to a renderbuffer object - /// - /// - /// Specifies a value that may be the name of a renderbuffer object. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glIsRenderbufferOES")] - [CLSCompliant(false)] - public static bool IsRenderbuffer(UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Determine if a name corresponds to a vertex array object - /// - /// - /// Specifies a value that may be the name of a vertex array object. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glIsVertexArrayOES")] - [CLSCompliant(false)] - public static bool IsVertexArray(Int32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Determine if a name corresponds to a vertex array object - /// - /// - /// Specifies a value that may be the name of a vertex array object. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glIsVertexArrayOES")] - [CLSCompliant(false)] - public static bool IsVertexArray(UInt32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightModelxOES")] - public static void LightModelx(OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightModelxOES")] - public static void LightModelx(OpenTK.Graphics.ES11.LightModelParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightModelxvOES")] - [CLSCompliant(false)] - public static void LightModelx(OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightModelxvOES")] - [CLSCompliant(false)] - public static unsafe void LightModelx(OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightModelxvOES")] - [CLSCompliant(false)] - public static void LightModelx(OpenTK.Graphics.ES11.LightModelParameter pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightModelxvOES")] - [CLSCompliant(false)] - public static unsafe void LightModelx(OpenTK.Graphics.ES11.LightModelParameter pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightxOES")] - public static void Lightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightxOES")] - public static void Lightx(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightxvOES")] - [CLSCompliant(false)] - public static void Lightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightxvOES")] - [CLSCompliant(false)] - public static unsafe void Lightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightxvOES")] - [CLSCompliant(false)] - public static void Lightx(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightxvOES")] - [CLSCompliant(false)] - public static unsafe void Lightx(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLineWidthxOES")] - public static void LineWidthx(Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadMatrixxOES")] - [CLSCompliant(false)] - public static void LoadMatrixx([CountAttribute(Count = 16)] Int32[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadMatrixxOES")] - [CLSCompliant(false)] - public static void LoadMatrixx([CountAttribute(Count = 16)] ref Int32 m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadMatrixxOES")] - [CLSCompliant(false)] - public static unsafe void LoadMatrixx([CountAttribute(Count = 16)] Int32* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_matrix_palette] - [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glLoadPaletteFromModelViewMatrixOES")] - public static void LoadPaletteFromModelViewMatrix() { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadTransposeMatrixxOES")] - [CLSCompliant(false)] - public static void LoadTransposeMatrixx([CountAttribute(Count = 16)] Int32[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadTransposeMatrixxOES")] - [CLSCompliant(false)] - public static void LoadTransposeMatrixx([CountAttribute(Count = 16)] ref Int32 m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadTransposeMatrixxOES")] - [CLSCompliant(false)] - public static unsafe void LoadTransposeMatrixx([CountAttribute(Count = 16)] Int32* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMap1xOES")] - public static void Map1x(OpenTK.Graphics.ES11.All target, Int32 u1, Int32 u2, Int32 stride, Int32 order, Int32 points) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMap1xOES")] - public static void Map1x(OpenTK.Graphics.ES11.MapTarget target, Int32 u1, Int32 u2, Int32 stride, Int32 order, Int32 points) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMap2xOES")] - public static void Map2x(OpenTK.Graphics.ES11.All target, Int32 u1, Int32 u2, Int32 ustride, Int32 uorder, Int32 v1, Int32 v2, Int32 vstride, Int32 vorder, Int32 points) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMap2xOES")] - public static void Map2x(OpenTK.Graphics.ES11.MapTarget target, Int32 u1, Int32 u2, Int32 ustride, Int32 uorder, Int32 v1, Int32 v2, Int32 vstride, Int32 vorder, Int32 points) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// Map a buffer object's data store - /// - /// - /// Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer. - /// - /// - /// For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glMapBufferOES")] - public static IntPtr MapBuffer(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All access) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// Map a buffer object's data store - /// - /// - /// Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer. - /// - /// - /// For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite. - /// - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glMapBufferOES")] - public static IntPtr MapBuffer(OpenTK.Graphics.ES11.BufferTargetArb target, OpenTK.Graphics.ES11.BufferAccessArb access) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMapGrid1xOES")] - public static void MapGrid1x(Int32 n, Int32 u1, Int32 u2) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMapGrid2xOES")] - public static void MapGrid2x(Int32 n, Int32 u1, Int32 u2, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMaterialxOES")] - public static void Materialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMaterialxOES")] - public static void Materialx(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMaterialxvOES")] - [CLSCompliant(false)] - public static void Materialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMaterialxvOES")] - [CLSCompliant(false)] - public static unsafe void Materialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMaterialxvOES")] - [CLSCompliant(false)] - public static void Materialx(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMaterialxvOES")] - [CLSCompliant(false)] - public static unsafe void Materialx(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_matrix_palette] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerOES")] - public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_matrix_palette] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerOES")] - [CLSCompliant(false)] - public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_matrix_palette] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerOES")] - [CLSCompliant(false)] - public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_matrix_palette] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerOES")] - [CLSCompliant(false)] - public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_matrix_palette] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerOES")] - public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T3 pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord1(OpenTK.Graphics.ES11.All texture, Byte s) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord1(OpenTK.Graphics.ES11.All texture, SByte s) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord1(OpenTK.Graphics.ES11.TextureUnit texture, Byte s) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord1(OpenTK.Graphics.ES11.TextureUnit texture, SByte s) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord1(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 1)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord1(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 1)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord1(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 1)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord1(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 1)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord1xOES")] - public static void MultiTexCoord1x(OpenTK.Graphics.ES11.All texture, Int32 s) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord1xOES")] - public static void MultiTexCoord1x(OpenTK.Graphics.ES11.TextureUnit texture, Int32 s) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 1] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord1xvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord1x(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 1] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord1xvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord1x(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.ES11.All texture, Byte s, Byte t) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.ES11.All texture, SByte s, SByte t) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.ES11.TextureUnit texture, Byte s, Byte t) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.ES11.TextureUnit texture, SByte s, SByte t) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 2)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 2)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord2(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 2)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 2)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 2)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord2(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 2)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 2)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 2)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord2(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 2)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 2)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 2)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord2(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 2)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xOES")] - public static void MultiTexCoord2x(OpenTK.Graphics.ES11.All texture, Int32 s, Int32 t) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xOES")] - public static void MultiTexCoord2x(OpenTK.Graphics.ES11.TextureUnit texture, Int32 s, Int32 t) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 2] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2x(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 2)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 2] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2x(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 2)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 2] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord2x(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 2)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2x(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 2)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2x(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 2)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord2x(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 2)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.ES11.All texture, Byte s, Byte t, Byte r) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.ES11.All texture, SByte s, SByte t, SByte r) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.ES11.TextureUnit texture, Byte s, Byte t, Byte r) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.ES11.TextureUnit texture, SByte s, SByte t, SByte r) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 3)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 3)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord3(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 3)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 3)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 3)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord3(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 3)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 3)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 3)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord3(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 3)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 3)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 3)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord3(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 3)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xOES")] - public static void MultiTexCoord3x(OpenTK.Graphics.ES11.All texture, Int32 s, Int32 t, Int32 r) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xOES")] - public static void MultiTexCoord3x(OpenTK.Graphics.ES11.TextureUnit texture, Int32 s, Int32 t, Int32 r) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 3] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3x(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 3)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 3] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3x(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 3)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 3] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord3x(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 3)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3x(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 3)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3x(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 3)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord3x(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 3)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.ES11.All texture, Byte s, Byte t, Byte r, Byte q) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.ES11.All texture, SByte s, SByte t, SByte r, SByte q) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.ES11.TextureUnit texture, Byte s, Byte t, Byte r, Byte q) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.ES11.TextureUnit texture, SByte s, SByte t, SByte r, SByte q) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 4)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 4)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord4(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 4)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 4)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 4)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord4(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 4)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 4)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 4)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord4(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 4)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 4)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 4)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord4(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 4)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xOES")] - public static void MultiTexCoord4x(OpenTK.Graphics.ES11.All texture, Int32 s, Int32 t, Int32 r, Int32 q) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xOES")] - public static void MultiTexCoord4x(OpenTK.Graphics.ES11.TextureUnit texture, Int32 s, Int32 t, Int32 r, Int32 q) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4x(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 4)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4x(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 4)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord4x(OpenTK.Graphics.ES11.All texture, [CountAttribute(Count = 4)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4x(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 4)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4x(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 4)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord4x(OpenTK.Graphics.ES11.TextureUnit texture, [CountAttribute(Count = 4)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultMatrixxOES")] - [CLSCompliant(false)] - public static void MultMatrixx([CountAttribute(Count = 16)] Int32[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultMatrixxOES")] - [CLSCompliant(false)] - public static void MultMatrixx([CountAttribute(Count = 16)] ref Int32 m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultMatrixxOES")] - [CLSCompliant(false)] - public static unsafe void MultMatrixx([CountAttribute(Count = 16)] Int32* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultTransposeMatrixxOES")] - [CLSCompliant(false)] - public static void MultTransposeMatrixx([CountAttribute(Count = 16)] Int32[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultTransposeMatrixxOES")] - [CLSCompliant(false)] - public static void MultTransposeMatrixx([CountAttribute(Count = 16)] ref Int32 m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultTransposeMatrixxOES")] - [CLSCompliant(false)] - public static unsafe void MultTransposeMatrixx([CountAttribute(Count = 16)] Int32* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glNormal3xOES")] - public static void Normal3x(Int32 nx, Int32 ny, Int32 nz) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glNormal3xvOES")] - [CLSCompliant(false)] - public static void Normal3x([CountAttribute(Count = 3)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glNormal3xvOES")] - [CLSCompliant(false)] - public static void Normal3x([CountAttribute(Count = 3)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glNormal3xvOES")] - [CLSCompliant(false)] - public static unsafe void Normal3x([CountAttribute(Count = 3)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Multiply the current matrix with an orthographic matrix - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer. - /// - /// - /// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer. - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glOrthofOES")] - public static void Ortho(Single l, Single r, Single b, Single t, Single n, Single f) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glOrthoxOES")] - public static void Orthox(Int32 l, Int32 r, Int32 b, Int32 t, Int32 n, Int32 f) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPassThroughxOES")] - public static void PassThroughx(Int32 token) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelTransferxOES")] - public static void PixelTransferx(OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelTransferxOES")] - public static void PixelTransferx(OpenTK.Graphics.ES11.PixelTransferParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelZoomxOES")] - public static void PixelZoomx(Int32 xfactor, Int32 yfactor) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPointParameterxOES")] - public static void PointParameterx(OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPointParameterxvOES")] - [CLSCompliant(false)] - public static void PointParameterx(OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPointParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void PointParameterx(OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_point_size_array] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "OES_point_size_array", Version = "", EntryPoint = "glPointSizePointerOES")] - public static void PointSizePointer(OpenTK.Graphics.ES11.All type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_point_size_array] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "OES_point_size_array", Version = "", EntryPoint = "glPointSizePointerOES")] - [CLSCompliant(false)] - public static void PointSizePointer(OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_point_size_array] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "OES_point_size_array", Version = "", EntryPoint = "glPointSizePointerOES")] - [CLSCompliant(false)] - public static void PointSizePointer(OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_point_size_array] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "OES_point_size_array", Version = "", EntryPoint = "glPointSizePointerOES")] - [CLSCompliant(false)] - public static void PointSizePointer(OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_point_size_array] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "OES_point_size_array", Version = "", EntryPoint = "glPointSizePointerOES")] - public static void PointSizePointer(OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPointSizexOES")] - public static void PointSizex(Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPolygonOffsetxOES")] - public static void PolygonOffsetx(Int32 factor, Int32 units) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] - [CLSCompliant(false)] - public static void PrioritizeTexturesx(Int32 n, [CountAttribute(Parameter = "n")] Int32[] textures, [CountAttribute(Parameter = "n")] Int32[] priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] - [CLSCompliant(false)] - public static void PrioritizeTexturesx(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 textures, [CountAttribute(Parameter = "n")] ref Int32 priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] - [CLSCompliant(false)] - public static unsafe void PrioritizeTexturesx(Int32 n, [CountAttribute(Parameter = "n")] Int32* textures, [CountAttribute(Parameter = "n")] Int32* priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] - [CLSCompliant(false)] - public static void PrioritizeTexturesx(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] textures, [CountAttribute(Parameter = "n")] Int32[] priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] - [CLSCompliant(false)] - public static void PrioritizeTexturesx(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 textures, [CountAttribute(Parameter = "n")] ref Int32 priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] - [CLSCompliant(false)] - public static unsafe void PrioritizeTexturesx(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures, [CountAttribute(Parameter = "n")] Int32* priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_query_matrix] - /// [length: 16] - /// [length: 16] - [AutoGenerated(Category = "OES_query_matrix", Version = "", EntryPoint = "glQueryMatrixxOES")] - [CLSCompliant(false)] - public static Int32 QueryMatrixx([OutAttribute, CountAttribute(Count = 16)] Int32[] mantissa, [OutAttribute, CountAttribute(Count = 16)] Int32[] exponent) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_query_matrix] - /// [length: 16] - /// [length: 16] - [AutoGenerated(Category = "OES_query_matrix", Version = "", EntryPoint = "glQueryMatrixxOES")] - [CLSCompliant(false)] - public static Int32 QueryMatrixx([OutAttribute, CountAttribute(Count = 16)] out Int32 mantissa, [OutAttribute, CountAttribute(Count = 16)] out Int32 exponent) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_query_matrix] - /// [length: 16] - /// [length: 16] - [AutoGenerated(Category = "OES_query_matrix", Version = "", EntryPoint = "glQueryMatrixxOES")] - [CLSCompliant(false)] - public static unsafe Int32 QueryMatrixx([OutAttribute, CountAttribute(Count = 16)] Int32* mantissa, [OutAttribute, CountAttribute(Count = 16)] Int32* exponent) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos2xOES")] - public static void RasterPos2x(Int32 x, Int32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos2xvOES")] - [CLSCompliant(false)] - public static void RasterPos2x([CountAttribute(Count = 2)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos2xvOES")] - [CLSCompliant(false)] - public static void RasterPos2x([CountAttribute(Count = 2)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos2xvOES")] - [CLSCompliant(false)] - public static unsafe void RasterPos2x([CountAttribute(Count = 2)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos3xOES")] - public static void RasterPos3x(Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos3xvOES")] - [CLSCompliant(false)] - public static void RasterPos3x([CountAttribute(Count = 3)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos3xvOES")] - [CLSCompliant(false)] - public static void RasterPos3x([CountAttribute(Count = 3)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos3xvOES")] - [CLSCompliant(false)] - public static unsafe void RasterPos3x([CountAttribute(Count = 3)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos4xOES")] - public static void RasterPos4x(Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos4xvOES")] - [CLSCompliant(false)] - public static void RasterPos4x([CountAttribute(Count = 4)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos4xvOES")] - [CLSCompliant(false)] - public static void RasterPos4x([CountAttribute(Count = 4)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos4xvOES")] - [CLSCompliant(false)] - public static unsafe void RasterPos4x([CountAttribute(Count = 4)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRectxOES")] - public static void Rectx(Int32 x1, Int32 y1, Int32 x2, Int32 y2) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRectxvOES")] - [CLSCompliant(false)] - public static void Rectx([CountAttribute(Count = 2)] Int32[] v1, [CountAttribute(Count = 2)] Int32[] v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRectxvOES")] - [CLSCompliant(false)] - public static void Rectx([CountAttribute(Count = 2)] ref Int32 v1, [CountAttribute(Count = 2)] ref Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRectxvOES")] - [CLSCompliant(false)] - public static unsafe void Rectx([CountAttribute(Count = 2)] Int32* v1, [CountAttribute(Count = 2)] Int32* v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Create and initialize a renderbuffer object's data store - /// - /// - /// Specifies the renderbuffer target. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the color-renderable, depth-renderable, or stencil-renderable format of the renderbuffer. Must be one of the following symbolic constants: Rgba4, Rgb565, Rgb5A1, DepthComponent16, or StencilIndex8. - /// - /// - /// Specifies the width of the renderbuffer in pixels. - /// - /// - /// Specifies the height of the renderbuffer in pixels. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glRenderbufferStorageOES")] - public static void RenderbufferStorage(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_framebuffer_object] - /// Create and initialize a renderbuffer object's data store - /// - /// - /// Specifies the renderbuffer target. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the color-renderable, depth-renderable, or stencil-renderable format of the renderbuffer. Must be one of the following symbolic constants: Rgba4, Rgb565, Rgb5A1, DepthComponent16, or StencilIndex8. - /// - /// - /// Specifies the width of the renderbuffer in pixels. - /// - /// - /// Specifies the height of the renderbuffer in pixels. - /// - [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glRenderbufferStorageOES")] - public static void RenderbufferStorage(OpenTK.Graphics.ES11.RenderbufferTarget target, OpenTK.Graphics.ES11.InternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRotatexOES")] - public static void Rotatex(Int32 angle, Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glSampleCoveragexOES")] - public static void SampleCoveragex(Int32 value, bool invert) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glScalexOES")] - public static void Scalex(Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord1bOES")] - [CLSCompliant(false)] - public static void TexCoord1(Byte s) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord1bOES")] - [CLSCompliant(false)] - public static void TexCoord1(SByte s) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord1bvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord1([CountAttribute(Count = 1)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord1bvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord1([CountAttribute(Count = 1)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord1xOES")] - public static void TexCoord1x(Int32 s) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 1] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord1xvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord1x([CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bOES")] - [CLSCompliant(false)] - public static void TexCoord2(Byte s, Byte t) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bOES")] - [CLSCompliant(false)] - public static void TexCoord2(SByte s, SByte t) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] - [CLSCompliant(false)] - public static void TexCoord2([CountAttribute(Count = 2)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] - [CLSCompliant(false)] - public static void TexCoord2([CountAttribute(Count = 2)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord2([CountAttribute(Count = 2)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] - [CLSCompliant(false)] - public static void TexCoord2([CountAttribute(Count = 2)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] - [CLSCompliant(false)] - public static void TexCoord2([CountAttribute(Count = 2)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord2([CountAttribute(Count = 2)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord2xOES")] - public static void TexCoord2x(Int32 s, Int32 t) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord2xvOES")] - [CLSCompliant(false)] - public static void TexCoord2x([CountAttribute(Count = 2)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord2xvOES")] - [CLSCompliant(false)] - public static void TexCoord2x([CountAttribute(Count = 2)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord2xvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord2x([CountAttribute(Count = 2)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bOES")] - [CLSCompliant(false)] - public static void TexCoord3(Byte s, Byte t, Byte r) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bOES")] - [CLSCompliant(false)] - public static void TexCoord3(SByte s, SByte t, SByte r) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] - [CLSCompliant(false)] - public static void TexCoord3([CountAttribute(Count = 3)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] - [CLSCompliant(false)] - public static void TexCoord3([CountAttribute(Count = 3)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord3([CountAttribute(Count = 3)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] - [CLSCompliant(false)] - public static void TexCoord3([CountAttribute(Count = 3)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] - [CLSCompliant(false)] - public static void TexCoord3([CountAttribute(Count = 3)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord3([CountAttribute(Count = 3)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord3xOES")] - public static void TexCoord3x(Int32 s, Int32 t, Int32 r) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord3xvOES")] - [CLSCompliant(false)] - public static void TexCoord3x([CountAttribute(Count = 3)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord3xvOES")] - [CLSCompliant(false)] - public static void TexCoord3x([CountAttribute(Count = 3)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord3xvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord3x([CountAttribute(Count = 3)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bOES")] - [CLSCompliant(false)] - public static void TexCoord4(Byte s, Byte t, Byte r, Byte q) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bOES")] - [CLSCompliant(false)] - public static void TexCoord4(SByte s, SByte t, SByte r, SByte q) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] - [CLSCompliant(false)] - public static void TexCoord4([CountAttribute(Count = 4)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] - [CLSCompliant(false)] - public static void TexCoord4([CountAttribute(Count = 4)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord4([CountAttribute(Count = 4)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] - [CLSCompliant(false)] - public static void TexCoord4([CountAttribute(Count = 4)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] - [CLSCompliant(false)] - public static void TexCoord4([CountAttribute(Count = 4)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord4([CountAttribute(Count = 4)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord4xOES")] - public static void TexCoord4x(Int32 s, Int32 t, Int32 r, Int32 q) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord4xvOES")] - [CLSCompliant(false)] - public static void TexCoord4x([CountAttribute(Count = 4)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord4xvOES")] - [CLSCompliant(false)] - public static void TexCoord4x([CountAttribute(Count = 4)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord4xvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord4x([CountAttribute(Count = 4)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexEnvxOES")] - public static void TexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexEnvxOES")] - public static void TexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexEnvxvOES")] - [CLSCompliant(false)] - public static void TexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexEnvxvOES")] - [CLSCompliant(false)] - public static unsafe void TexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexEnvxvOES")] - [CLSCompliant(false)] - public static void TexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexEnvxvOES")] - [CLSCompliant(false)] - public static unsafe void TexEnvx(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glTexGenfOES")] - public static void TexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glTexGenfOES")] - public static void TexGen(OpenTK.Graphics.ES11.TextureCoordName coord, OpenTK.Graphics.ES11.TextureGenParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glTexGenfvOES")] - [CLSCompliant(false)] - public static void TexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glTexGenfvOES")] - [CLSCompliant(false)] - public static unsafe void TexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glTexGenfvOES")] - [CLSCompliant(false)] - public static void TexGen(OpenTK.Graphics.ES11.TextureCoordName coord, OpenTK.Graphics.ES11.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glTexGenfvOES")] - [CLSCompliant(false)] - public static unsafe void TexGen(OpenTK.Graphics.ES11.TextureCoordName coord, OpenTK.Graphics.ES11.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glTexGeniOES")] - public static void TexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glTexGeniOES")] - public static void TexGen(OpenTK.Graphics.ES11.TextureCoordName coord, OpenTK.Graphics.ES11.TextureGenParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glTexGenivOES")] - [CLSCompliant(false)] - public static void TexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glTexGenivOES")] - [CLSCompliant(false)] - public static unsafe void TexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glTexGenivOES")] - [CLSCompliant(false)] - public static void TexGen(OpenTK.Graphics.ES11.TextureCoordName coord, OpenTK.Graphics.ES11.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_cube_map] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glTexGenivOES")] - [CLSCompliant(false)] - public static unsafe void TexGen(OpenTK.Graphics.ES11.TextureCoordName coord, OpenTK.Graphics.ES11.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point|OES_texture_cube_map] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point|OES_texture_cube_map", Version = "", EntryPoint = "glTexGenxOES")] - public static void TexGenx(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point|OES_texture_cube_map] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point|OES_texture_cube_map", Version = "", EntryPoint = "glTexGenxOES")] - public static void TexGenx(OpenTK.Graphics.ES11.TextureCoordName coord, OpenTK.Graphics.ES11.TextureGenParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point|OES_texture_cube_map] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point|OES_texture_cube_map", Version = "", EntryPoint = "glTexGenxvOES")] - [CLSCompliant(false)] - public static void TexGenx(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point|OES_texture_cube_map] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point|OES_texture_cube_map", Version = "", EntryPoint = "glTexGenxvOES")] - [CLSCompliant(false)] - public static unsafe void TexGenx(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point|OES_texture_cube_map] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point|OES_texture_cube_map", Version = "", EntryPoint = "glTexGenxvOES")] - [CLSCompliant(false)] - public static void TexGenx(OpenTK.Graphics.ES11.TextureCoordName coord, OpenTK.Graphics.ES11.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point|OES_texture_cube_map] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point|OES_texture_cube_map", Version = "", EntryPoint = "glTexGenxvOES")] - [CLSCompliant(false)] - public static unsafe void TexGenx(OpenTK.Graphics.ES11.TextureCoordName coord, OpenTK.Graphics.ES11.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexParameterxOES")] - public static void TexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexParameterxOES")] - public static void TexParameterx(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexParameterxvOES")] - [CLSCompliant(false)] - public static void TexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void TexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexParameterxvOES")] - [CLSCompliant(false)] - public static void TexParameterx(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void TexParameterx(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTranslatexOES")] - public static void Translatex(Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glUnmapBufferOES")] - public static bool UnmapBuffer(OpenTK.Graphics.ES11.All target) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bOES")] - [CLSCompliant(false)] - public static void Vertex2(Byte x, Byte y) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bOES")] - [CLSCompliant(false)] - public static void Vertex2(SByte x, SByte y) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] - [CLSCompliant(false)] - public static void Vertex2([CountAttribute(Count = 2)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] - [CLSCompliant(false)] - public static void Vertex2([CountAttribute(Count = 2)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] - [CLSCompliant(false)] - public static unsafe void Vertex2([CountAttribute(Count = 2)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] - [CLSCompliant(false)] - public static void Vertex2([CountAttribute(Count = 2)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] - [CLSCompliant(false)] - public static void Vertex2([CountAttribute(Count = 2)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] - [CLSCompliant(false)] - public static unsafe void Vertex2([CountAttribute(Count = 2)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex2xOES")] - public static void Vertex2x(Int32 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex2xvOES")] - [CLSCompliant(false)] - public static void Vertex2x([CountAttribute(Count = 2)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex2xvOES")] - [CLSCompliant(false)] - public static unsafe void Vertex2x([CountAttribute(Count = 2)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bOES")] - [CLSCompliant(false)] - public static void Vertex3(Byte x, Byte y, Byte z) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bOES")] - [CLSCompliant(false)] - public static void Vertex3(SByte x, SByte y, SByte z) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] - [CLSCompliant(false)] - public static void Vertex3([CountAttribute(Count = 3)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] - [CLSCompliant(false)] - public static void Vertex3([CountAttribute(Count = 3)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] - [CLSCompliant(false)] - public static unsafe void Vertex3([CountAttribute(Count = 3)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] - [CLSCompliant(false)] - public static void Vertex3([CountAttribute(Count = 3)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] - [CLSCompliant(false)] - public static void Vertex3([CountAttribute(Count = 3)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] - [CLSCompliant(false)] - public static unsafe void Vertex3([CountAttribute(Count = 3)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex3xOES")] - public static void Vertex3x(Int32 x, Int32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex3xvOES")] - [CLSCompliant(false)] - public static void Vertex3x([CountAttribute(Count = 3)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex3xvOES")] - [CLSCompliant(false)] - public static void Vertex3x([CountAttribute(Count = 3)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex3xvOES")] - [CLSCompliant(false)] - public static unsafe void Vertex3x([CountAttribute(Count = 3)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bOES")] - [CLSCompliant(false)] - public static void Vertex4(Byte x, Byte y, Byte z, Byte w) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bOES")] - [CLSCompliant(false)] - public static void Vertex4(SByte x, SByte y, SByte z, SByte w) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] - [CLSCompliant(false)] - public static void Vertex4([CountAttribute(Count = 4)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] - [CLSCompliant(false)] - public static void Vertex4([CountAttribute(Count = 4)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] - [CLSCompliant(false)] - public static unsafe void Vertex4([CountAttribute(Count = 4)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] - [CLSCompliant(false)] - public static void Vertex4([CountAttribute(Count = 4)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] - [CLSCompliant(false)] - public static void Vertex4([CountAttribute(Count = 4)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] - [CLSCompliant(false)] - public static unsafe void Vertex4([CountAttribute(Count = 4)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex4xOES")] - public static void Vertex4x(Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex4xvOES")] - [CLSCompliant(false)] - public static void Vertex4x([CountAttribute(Count = 4)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex4xvOES")] - [CLSCompliant(false)] - public static void Vertex4x([CountAttribute(Count = 4)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex4xvOES")] - [CLSCompliant(false)] - public static unsafe void Vertex4x([CountAttribute(Count = 4)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_matrix_palette] - /// - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glWeightPointerOES")] - public static void WeightPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_matrix_palette] - /// - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glWeightPointerOES")] - [CLSCompliant(false)] - public static void WeightPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T3[] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_matrix_palette] - /// - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glWeightPointerOES")] - [CLSCompliant(false)] - public static void WeightPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T3[,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_matrix_palette] - /// - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glWeightPointerOES")] - [CLSCompliant(false)] - public static void WeightPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T3[,,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_matrix_palette] - /// - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glWeightPointerOES")] - public static void WeightPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] ref T3 pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Qcom - { - /// [requires: QCOM_driver_control] - /// - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glDisableDriverControlQCOM")] - [CLSCompliant(false)] - public static void DisableDriverControl(Int32 driverControl) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glDisableDriverControlQCOM")] - [CLSCompliant(false)] - public static void DisableDriverControl(UInt32 driverControl) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glEnableDriverControlQCOM")] - [CLSCompliant(false)] - public static void EnableDriverControl(Int32 driverControl) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glEnableDriverControlQCOM")] - [CLSCompliant(false)] - public static void EnableDriverControl(UInt32 driverControl) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_tiled_rendering] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glEndTilingQCOM")] - public static void EndTiling(OpenTK.Graphics.ES11.All preserveMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_tiled_rendering] - /// - [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glEndTilingQCOM")] - public static void EndTiling(OpenTK.Graphics.ES11.BufferBitQcom preserveMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] - public static void ExtGetBufferPointer(OpenTK.Graphics.ES11.All target, [OutAttribute] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] - [CLSCompliant(false)] - public static void ExtGetBufferPointer(OpenTK.Graphics.ES11.All target, [InAttribute, OutAttribute] T1[] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] - [CLSCompliant(false)] - public static void ExtGetBufferPointer(OpenTK.Graphics.ES11.All target, [InAttribute, OutAttribute] T1[,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] - [CLSCompliant(false)] - public static void ExtGetBufferPointer(OpenTK.Graphics.ES11.All target, [InAttribute, OutAttribute] T1[,,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] - public static void ExtGetBufferPointer(OpenTK.Graphics.ES11.All target, [InAttribute, OutAttribute] ref T1 @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxBuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetBuffers([OutAttribute, CountAttribute(Parameter = "maxBuffers")] Int32[] buffers, Int32 maxBuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numBuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxBuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetBuffers([OutAttribute, CountAttribute(Parameter = "maxBuffers")] out Int32 buffers, Int32 maxBuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numBuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxBuffers] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetBuffers([OutAttribute, CountAttribute(Parameter = "maxBuffers")] Int32* buffers, Int32 maxBuffers, [OutAttribute, CountAttribute(Count = 1)] Int32[] numBuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxBuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetBuffers([OutAttribute, CountAttribute(Parameter = "maxBuffers")] Int32* buffers, Int32 maxBuffers, [OutAttribute, CountAttribute(Count = 1)] Int32* numBuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxBuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetBuffers([OutAttribute, CountAttribute(Parameter = "maxBuffers")] UInt32[] buffers, Int32 maxBuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numBuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxBuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetBuffers([OutAttribute, CountAttribute(Parameter = "maxBuffers")] out UInt32 buffers, Int32 maxBuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numBuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxBuffers] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetBuffers([OutAttribute, CountAttribute(Parameter = "maxBuffers")] UInt32* buffers, Int32 maxBuffers, [OutAttribute, CountAttribute(Count = 1)] Int32[] numBuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxBuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetBuffers([OutAttribute, CountAttribute(Parameter = "maxBuffers")] UInt32* buffers, Int32 maxBuffers, [OutAttribute, CountAttribute(Count = 1)] Int32* numBuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxFramebuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetFramebuffers([OutAttribute, CountAttribute(Parameter = "maxFramebuffers")] Int32[] framebuffers, Int32 maxFramebuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numFramebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxFramebuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetFramebuffers([OutAttribute, CountAttribute(Parameter = "maxFramebuffers")] out Int32 framebuffers, Int32 maxFramebuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numFramebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxFramebuffers] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetFramebuffers([OutAttribute, CountAttribute(Parameter = "maxFramebuffers")] Int32* framebuffers, Int32 maxFramebuffers, [OutAttribute, CountAttribute(Count = 1)] Int32[] numFramebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxFramebuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetFramebuffers([OutAttribute, CountAttribute(Parameter = "maxFramebuffers")] Int32* framebuffers, Int32 maxFramebuffers, [OutAttribute, CountAttribute(Count = 1)] Int32* numFramebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxFramebuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetFramebuffers([OutAttribute, CountAttribute(Parameter = "maxFramebuffers")] UInt32[] framebuffers, Int32 maxFramebuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numFramebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxFramebuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetFramebuffers([OutAttribute, CountAttribute(Parameter = "maxFramebuffers")] out UInt32 framebuffers, Int32 maxFramebuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numFramebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxFramebuffers] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetFramebuffers([OutAttribute, CountAttribute(Parameter = "maxFramebuffers")] UInt32* framebuffers, Int32 maxFramebuffers, [OutAttribute, CountAttribute(Count = 1)] Int32[] numFramebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxFramebuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetFramebuffers([OutAttribute, CountAttribute(Parameter = "maxFramebuffers")] UInt32* framebuffers, Int32 maxFramebuffers, [OutAttribute, CountAttribute(Count = 1)] Int32* numFramebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES11.All shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES11.All shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] out Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES11.All shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES11.ShaderType shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES11.ShaderType shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] out Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES11.ShaderType shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES11.All shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES11.All shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] out Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES11.All shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES11.ShaderType shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES11.ShaderType shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] out Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES11.ShaderType shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxPrograms] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgram([OutAttribute, CountAttribute(Parameter = "maxPrograms")] Int32[] programs, Int32 maxPrograms, [OutAttribute, CountAttribute(Count = 1)] out Int32 numPrograms) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxPrograms] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgram([OutAttribute, CountAttribute(Parameter = "maxPrograms")] out Int32 programs, Int32 maxPrograms, [OutAttribute, CountAttribute(Count = 1)] out Int32 numPrograms) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxPrograms] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetProgram([OutAttribute, CountAttribute(Parameter = "maxPrograms")] Int32* programs, Int32 maxPrograms, [OutAttribute, CountAttribute(Count = 1)] Int32[] numPrograms) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxPrograms] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetProgram([OutAttribute, CountAttribute(Parameter = "maxPrograms")] Int32* programs, Int32 maxPrograms, [OutAttribute, CountAttribute(Count = 1)] Int32* numPrograms) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxPrograms] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgram([OutAttribute, CountAttribute(Parameter = "maxPrograms")] UInt32[] programs, Int32 maxPrograms, [OutAttribute, CountAttribute(Count = 1)] out Int32 numPrograms) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxPrograms] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgram([OutAttribute, CountAttribute(Parameter = "maxPrograms")] out UInt32 programs, Int32 maxPrograms, [OutAttribute, CountAttribute(Count = 1)] out Int32 numPrograms) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxPrograms] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetProgram([OutAttribute, CountAttribute(Parameter = "maxPrograms")] UInt32* programs, Int32 maxPrograms, [OutAttribute, CountAttribute(Count = 1)] Int32[] numPrograms) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxPrograms] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetProgram([OutAttribute, CountAttribute(Parameter = "maxPrograms")] UInt32* programs, Int32 maxPrograms, [OutAttribute, CountAttribute(Count = 1)] Int32* numPrograms) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxRenderbuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetRenderbuffers([OutAttribute, CountAttribute(Parameter = "maxRenderbuffers")] Int32[] renderbuffers, Int32 maxRenderbuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numRenderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxRenderbuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetRenderbuffers([OutAttribute, CountAttribute(Parameter = "maxRenderbuffers")] out Int32 renderbuffers, Int32 maxRenderbuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numRenderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxRenderbuffers] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetRenderbuffers([OutAttribute, CountAttribute(Parameter = "maxRenderbuffers")] Int32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute, CountAttribute(Count = 1)] Int32[] numRenderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxRenderbuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetRenderbuffers([OutAttribute, CountAttribute(Parameter = "maxRenderbuffers")] Int32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute, CountAttribute(Count = 1)] Int32* numRenderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxRenderbuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetRenderbuffers([OutAttribute, CountAttribute(Parameter = "maxRenderbuffers")] UInt32[] renderbuffers, Int32 maxRenderbuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numRenderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxRenderbuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetRenderbuffers([OutAttribute, CountAttribute(Parameter = "maxRenderbuffers")] out UInt32 renderbuffers, Int32 maxRenderbuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numRenderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxRenderbuffers] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetRenderbuffers([OutAttribute, CountAttribute(Parameter = "maxRenderbuffers")] UInt32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute, CountAttribute(Count = 1)] Int32[] numRenderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxRenderbuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetRenderbuffers([OutAttribute, CountAttribute(Parameter = "maxRenderbuffers")] UInt32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute, CountAttribute(Count = 1)] Int32* numRenderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxShaders] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] - [CLSCompliant(false)] - public static void ExtGetShaders([OutAttribute, CountAttribute(Parameter = "maxShaders")] Int32[] shaders, Int32 maxShaders, [OutAttribute, CountAttribute(Count = 1)] out Int32 numShaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxShaders] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] - [CLSCompliant(false)] - public static void ExtGetShaders([OutAttribute, CountAttribute(Parameter = "maxShaders")] out Int32 shaders, Int32 maxShaders, [OutAttribute, CountAttribute(Count = 1)] out Int32 numShaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxShaders] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetShaders([OutAttribute, CountAttribute(Parameter = "maxShaders")] Int32* shaders, Int32 maxShaders, [OutAttribute, CountAttribute(Count = 1)] Int32[] numShaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxShaders] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetShaders([OutAttribute, CountAttribute(Parameter = "maxShaders")] Int32* shaders, Int32 maxShaders, [OutAttribute, CountAttribute(Count = 1)] Int32* numShaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxShaders] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] - [CLSCompliant(false)] - public static void ExtGetShaders([OutAttribute, CountAttribute(Parameter = "maxShaders")] UInt32[] shaders, Int32 maxShaders, [OutAttribute, CountAttribute(Count = 1)] out Int32 numShaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxShaders] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] - [CLSCompliant(false)] - public static void ExtGetShaders([OutAttribute, CountAttribute(Parameter = "maxShaders")] out UInt32 shaders, Int32 maxShaders, [OutAttribute, CountAttribute(Count = 1)] out Int32 numShaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxShaders] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetShaders([OutAttribute, CountAttribute(Parameter = "maxShaders")] UInt32* shaders, Int32 maxShaders, [OutAttribute, CountAttribute(Count = 1)] Int32[] numShaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxShaders] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetShaders([OutAttribute, CountAttribute(Parameter = "maxShaders")] UInt32* shaders, Int32 maxShaders, [OutAttribute, CountAttribute(Count = 1)] Int32* numShaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexLevelParameter(Int32 texture, OpenTK.Graphics.ES11.All face, Int32 level, OpenTK.Graphics.ES11.All pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexLevelParameter(Int32 texture, OpenTK.Graphics.ES11.All face, Int32 level, OpenTK.Graphics.ES11.All pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetTexLevelParameter(Int32 texture, OpenTK.Graphics.ES11.All face, Int32 level, OpenTK.Graphics.ES11.All pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexLevelParameter(UInt32 texture, OpenTK.Graphics.ES11.All face, Int32 level, OpenTK.Graphics.ES11.All pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexLevelParameter(UInt32 texture, OpenTK.Graphics.ES11.All face, Int32 level, OpenTK.Graphics.ES11.All pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetTexLevelParameter(UInt32 texture, OpenTK.Graphics.ES11.All face, Int32 level, OpenTK.Graphics.ES11.All pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [OutAttribute] IntPtr texels) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] T10[] texels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] T10[,] texels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] T10[,,] texels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] ref T10 texels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [OutAttribute] IntPtr texels) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute] T10[] texels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute] T10[,] texels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute] T10[,,] texels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute] ref T10 texels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] - [CLSCompliant(false)] - public static void ExtGetTextures([OutAttribute] Int32[] textures, Int32 maxTextures, [OutAttribute] Int32[] numTextures) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] - [CLSCompliant(false)] - public static void ExtGetTextures([OutAttribute] out Int32 textures, Int32 maxTextures, [OutAttribute] out Int32 numTextures) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetTextures([OutAttribute] Int32* textures, Int32 maxTextures, [OutAttribute] Int32* numTextures) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] - [CLSCompliant(false)] - public static void ExtGetTextures([OutAttribute] UInt32[] textures, Int32 maxTextures, [OutAttribute] Int32[] numTextures) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] - [CLSCompliant(false)] - public static void ExtGetTextures([OutAttribute] out UInt32 textures, Int32 maxTextures, [OutAttribute] out Int32 numTextures) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetTextures([OutAttribute] UInt32* textures, Int32 maxTextures, [OutAttribute] Int32* numTextures) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtIsProgramBinaryQCOM")] - [CLSCompliant(false)] - public static bool ExtIsProgramBinary(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtIsProgramBinaryQCOM")] - [CLSCompliant(false)] - public static bool ExtIsProgramBinary(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtTexObjectStateOverrideiQCOM")] - public static void ExtTexObjectStateOverride(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// [length: size] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] - [CLSCompliant(false)] - public static void GetDriverControl([OutAttribute] Int32[] num, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] Int32[] driverControls) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// [length: size] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] - [CLSCompliant(false)] - public static void GetDriverControl([OutAttribute] Int32[] num, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] UInt32[] driverControls) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// [length: size] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] - [CLSCompliant(false)] - public static void GetDriverControl([OutAttribute] out Int32 num, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] out Int32 driverControls) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// [length: size] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] - [CLSCompliant(false)] - public static void GetDriverControl([OutAttribute] out Int32 num, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] out UInt32 driverControls) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// [length: size] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] - [CLSCompliant(false)] - public static unsafe void GetDriverControl([OutAttribute] Int32* num, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] Int32* driverControls) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// [length: size] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] - [CLSCompliant(false)] - public static unsafe void GetDriverControl([OutAttribute] Int32* num, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] UInt32* driverControls) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] - [CLSCompliant(false)] - public static void GetDriverControlString(Int32 driverControl, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String driverControlString) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] - [CLSCompliant(false)] - public static void GetDriverControlString(Int32 driverControl, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String driverControlString) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] - [CLSCompliant(false)] - public static unsafe void GetDriverControlString(Int32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String driverControlString) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] - [CLSCompliant(false)] - public static void GetDriverControlString(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String driverControlString) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] - [CLSCompliant(false)] - public static void GetDriverControlString(UInt32 driverControl, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String driverControlString) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] - [CLSCompliant(false)] - public static unsafe void GetDriverControlString(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String driverControlString) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_tiled_rendering] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glStartTilingQCOM")] - [CLSCompliant(false)] - public static void StartTiling(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.All preserveMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_tiled_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glStartTilingQCOM")] - [CLSCompliant(false)] - public static void StartTiling(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.BufferBitQcom preserveMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_tiled_rendering] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glStartTilingQCOM")] - [CLSCompliant(false)] - public static void StartTiling(UInt32 x, UInt32 y, UInt32 width, UInt32 height, OpenTK.Graphics.ES11.All preserveMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_tiled_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glStartTilingQCOM")] - [CLSCompliant(false)] - public static void StartTiling(UInt32 x, UInt32 y, UInt32 width, UInt32 height, OpenTK.Graphics.ES11.BufferBitQcom preserveMask) { throw new BindingsNotRewrittenException(); } - - } - - [Slot(31)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glClientWaitSyncAPPLE(IntPtr sync, System.Int32 flags, UInt64 timeout); - [Slot(53)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTextureLevelsAPPLE(UInt32 destinationTexture, UInt32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount); - [Slot(66)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeleteSyncAPPLE(IntPtr sync); - [Slot(112)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glFenceSyncAPPLE(System.Int32 condition, UInt32 flags); - [Slot(159)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetInteger64vAPPLE(System.Int32 pname, [OutAttribute] Int64* @params); - [Slot(181)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSyncivAPPLE(IntPtr sync, System.Int32 pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values); - [Slot(203)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsSyncAPPLE(IntPtr sync); - [Slot(318)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderbufferStorageMultisampleAPPLE(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(322)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glResolveMultisampleFramebufferAPPLE(); - [Slot(405)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWaitSyncAPPLE(IntPtr sync, UInt32 flags, UInt64 timeout); - [Slot(1)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glActiveTexture(System.Int32 texture); - [Slot(2)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glAlphaFunc(System.Int32 func, Single @ref); - [Slot(3)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glAlphaFuncx(System.Int32 func, Int32 @ref); - [Slot(5)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindBuffer(System.Int32 target, UInt32 buffer); - [Slot(8)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindTexture(System.Int32 target, UInt32 texture); - [Slot(15)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFunc(System.Int32 sfactor, System.Int32 dfactor); - [Slot(17)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferData(System.Int32 target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, System.Int32 usage); - [Slot(18)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferSubData(System.Int32 target, IntPtr offset, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data); - [Slot(20)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClear(System.Int32 mask); - [Slot(22)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearColor(Single red, Single green, Single blue, Single alpha); - [Slot(23)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearColorx(Int32 red, Int32 green, Int32 blue, Int32 alpha); - [Slot(25)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearDepthf(Single d); - [Slot(27)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearDepthx(Int32 depth); - [Slot(29)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearStencil(Int32 s); - [Slot(30)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClientActiveTexture(System.Int32 texture); - [Slot(32)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClipPlanef(System.Int32 p, [CountAttribute(Count = 4)] Single* eqn); - [Slot(35)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClipPlanex(System.Int32 plane, [CountAttribute(Count = 4)] Int32* equation); - [Slot(40)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor4f(Single red, Single green, Single blue, Single alpha); - [Slot(41)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor4ub(Byte red, Byte green, Byte blue, Byte alpha); - [Slot(42)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor4x(Int32 red, Int32 green, Int32 blue, Int32 alpha); - [Slot(45)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorMask(bool red, bool green, bool blue, bool alpha); - [Slot(46)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorPointer(Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(47)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexImage2D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(48)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexSubImage2D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(51)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexImage2D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); - [Slot(52)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexSubImage2D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(54)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCullFace(System.Int32 mode); - [Slot(56)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageCallback(DebugProc callback, IntPtr userParam); - [Slot(58)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDebugMessageControl(System.Int32 source, System.Int32 type, System.Int32 severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled); - [Slot(60)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageInsert(System.Int32 source, System.Int32 type, UInt32 id, System.Int32 severity, Int32 length, [CountAttribute(Computed = "buf,length")] IntPtr buf); - [Slot(62)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* buffers); - [Slot(67)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures); - [Slot(69)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthFunc(System.Int32 func); - [Slot(70)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthMask(bool flag); - [Slot(71)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthRangef(Single n, Single f); - [Slot(73)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthRangex(Int32 n, Int32 f); - [Slot(75)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisable(System.Int32 cap); - [Slot(76)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableClientState(System.Int32 array); - [Slot(79)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArrays(System.Int32 mode, Int32 first, Int32 count); - [Slot(80)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElements(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices); - [Slot(91)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnable(System.Int32 cap); - [Slot(92)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableClientState(System.Int32 array); - [Slot(113)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFinish(); - [Slot(115)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFlush(); - [Slot(117)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFogf(System.Int32 pname, Single param); - [Slot(118)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFogfv(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(119)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFogx(System.Int32 pname, Int32 param); - [Slot(121)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFogxv(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* param); - [Slot(127)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFrontFace(System.Int32 mode); - [Slot(128)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFrustumf(Single l, Single r, Single b, Single t, Single n, Single f); - [Slot(130)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFrustumx(Int32 l, Int32 r, Int32 b, Int32 t, Int32 n, Int32 f); - [Slot(132)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* buffers); - [Slot(137)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* textures); - [Slot(139)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetBooleanv(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] bool* data); - [Slot(140)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetBufferParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(142)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetClipPlanef(System.Int32 plane, [OutAttribute, CountAttribute(Count = 4)] Single* equation); - [Slot(144)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetClipPlanex(System.Int32 plane, [OutAttribute, CountAttribute(Count = 4)] Int32* equation); - [Slot(147)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe Int32 glGetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* sources, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr messageLog); - [Slot(151)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glGetError(); - [Slot(153)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFixedv(System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(155)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFloatv(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* data); - [Slot(160)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetIntegerv(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* data); - [Slot(161)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetLightfv(System.Int32 light, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(163)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetLightxv(System.Int32 light, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(166)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMaterialfv(System.Int32 face, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(168)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMaterialxv(System.Int32 face, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(172)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectLabel(System.Int32 identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(174)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(176)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPixelMapxv(System.Int32 map, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] Int32* values); - [Slot(177)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetPointerv(System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params); - [Slot(180)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glGetString(System.Int32 name); - [Slot(182)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexEnvfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(183)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexEnviv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(184)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexEnvxv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(190)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameterfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(191)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(192)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameterxv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(194)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glHint(System.Int32 target, System.Int32 mode); - [Slot(198)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsBuffer(UInt32 buffer); - [Slot(199)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsEnabled(System.Int32 cap); - [Slot(204)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsTexture(UInt32 texture); - [Slot(206)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLightf(System.Int32 light, System.Int32 pname, Single param); - [Slot(207)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLightfv(System.Int32 light, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(208)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLightModelf(System.Int32 pname, Single param); - [Slot(209)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLightModelfv(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(210)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLightModelx(System.Int32 pname, Int32 param); - [Slot(212)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLightModelxv(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* param); - [Slot(214)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLightx(System.Int32 light, System.Int32 pname, Int32 param); - [Slot(216)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLightxv(System.Int32 light, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(218)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLineWidth(Single width); - [Slot(219)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLineWidthx(Int32 width); - [Slot(221)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLoadIdentity(); - [Slot(222)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLoadMatrixf([CountAttribute(Count = 16)] Single* m); - [Slot(223)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLoadMatrixx([CountAttribute(Count = 16)] Int32* m); - [Slot(227)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLogicOp(System.Int32 opcode); - [Slot(234)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMaterialf(System.Int32 face, System.Int32 pname, Single param); - [Slot(235)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMaterialfv(System.Int32 face, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(236)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMaterialx(System.Int32 face, System.Int32 pname, Int32 param); - [Slot(238)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMaterialxv(System.Int32 face, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* param); - [Slot(241)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixMode(System.Int32 mode); - [Slot(258)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord4f(System.Int32 target, Single s, Single t, Single r, Single q); - [Slot(259)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord4x(System.Int32 texture, Int32 s, Int32 t, Int32 r, Int32 q); - [Slot(262)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultMatrixf([CountAttribute(Count = 16)] Single* m); - [Slot(263)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultMatrixx([CountAttribute(Count = 16)] Int32* m); - [Slot(266)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormal3f(Single nx, Single ny, Single nz); - [Slot(267)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormal3x(Int32 nx, Int32 ny, Int32 nz); - [Slot(270)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormalPointer(System.Int32 type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer); - [Slot(271)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glObjectLabel(System.Int32 identifier, UInt32 name, Int32 length, [CountAttribute(Computed = "label,length")] IntPtr label); - [Slot(273)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glObjectPtrLabel(IntPtr ptr, Int32 length, [CountAttribute(Computed = "label,length")] IntPtr label); - [Slot(275)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glOrthof(Single l, Single r, Single b, Single t, Single n, Single f); - [Slot(277)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glOrthox(Int32 l, Int32 r, Int32 b, Int32 t, Int32 n, Int32 f); - [Slot(280)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPixelMapx(System.Int32 map, Int32 size, [CountAttribute(Parameter = "size")] Int32* values); - [Slot(281)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelStorei(System.Int32 pname, Int32 param); - [Slot(282)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelStorex(System.Int32 pname, Int32 param); - [Slot(285)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointParameterf(System.Int32 pname, Single param); - [Slot(286)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPointParameterfv(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(287)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointParameterx(System.Int32 pname, Int32 param); - [Slot(289)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPointParameterxv(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(291)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointSize(Single size); - [Slot(293)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointSizex(Int32 size); - [Slot(295)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPolygonOffset(Single factor, Single units); - [Slot(296)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPolygonOffsetx(Int32 factor, Int32 units); - [Slot(298)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPopDebugGroup(); - [Slot(301)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPopMatrix(); - [Slot(303)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushDebugGroup(System.Int32 source, UInt32 id, Int32 length, [CountAttribute(Computed = "message,length")] IntPtr message); - [Slot(306)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushMatrix(); - [Slot(315)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(323)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRotatef(Single angle, Single x, Single y, Single z); - [Slot(324)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRotatex(Int32 angle, Int32 x, Int32 y, Int32 z); - [Slot(326)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSampleCoverage(Single value, bool invert); - [Slot(327)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSampleCoveragex(Int32 value, bool invert); - [Slot(329)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glScalef(Single x, Single y, Single z); - [Slot(330)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glScalex(Int32 x, Int32 y, Int32 z); - [Slot(332)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glScissor(Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(334)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glShadeModel(System.Int32 mode); - [Slot(336)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilFunc(System.Int32 func, Int32 @ref, UInt32 mask); - [Slot(337)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilMask(UInt32 mask); - [Slot(338)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilOp(System.Int32 fail, System.Int32 zfail, System.Int32 zpass); - [Slot(356)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoordPointer(Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(357)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexEnvf(System.Int32 target, System.Int32 pname, Single param); - [Slot(358)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexEnvfv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(359)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexEnvi(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(360)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexEnviv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(361)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexEnvx(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(363)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexEnvxv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(371)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexImage2D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(372)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexParameterf(System.Int32 target, System.Int32 pname, Single param); - [Slot(373)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameterfv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(374)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexParameteri(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(375)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameteriv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(376)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexParameterx(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(378)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameterxv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(383)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexSubImage2D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(387)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTranslatef(Single x, Single y, Single z); - [Slot(388)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTranslatex(Int32 x, Int32 y, Int32 z); - [Slot(403)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexPointer(Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(404)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glViewport(Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(12)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationEXT(System.Int32 mode); - [Slot(78)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDiscardFramebufferEXT(System.Int32 target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] System.Int32* attachments); - [Slot(116)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFlushMappedBufferRangeEXT(System.Int32 target, IntPtr offset, IntPtr length); - [Slot(124)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture2DMultisampleEXT(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level, Int32 samples); - [Slot(157)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glGetGraphicsResetStatusEXT(); - [Slot(170)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformfvEXT(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* @params); - [Slot(171)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformivEXT(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params); - [Slot(197)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glInsertEventMarkerEXT(Int32 length, IntPtr marker); - [Slot(231)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glMapBufferRangeEXT(System.Int32 target, IntPtr offset, IntPtr length, System.Int32 access); - [Slot(242)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiDrawArraysEXT(System.Int32 mode, [CountAttribute(Computed = "primcount")] Int32* first, [CountAttribute(Computed = "primcount")] Int32* count, Int32 primcount); - [Slot(243)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiDrawElementsEXT(System.Int32 mode, [CountAttribute(Computed = "primcount")] Int32* count, System.Int32 type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount); - [Slot(300)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPopGroupMarkerEXT(); - [Slot(305)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushGroupMarkerEXT(Int32 length, IntPtr marker); - [Slot(314)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadnPixelsEXT(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data); - [Slot(319)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderbufferStorageMultisampleEXT(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(380)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorage1DEXT(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width); - [Slot(381)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorage2DEXT(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(382)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorage3DEXT(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth); - [Slot(384)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage1DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width); - [Slot(385)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage2DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(386)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage3DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth); - [Slot(33)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClipPlanefIMG(System.Int32 p, [CountAttribute(Count = 4)] Single* eqn); - [Slot(36)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClipPlanexIMG(System.Int32 p, [CountAttribute(Count = 4)] Int32* eqn); - [Slot(125)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture2DMultisampleIMG(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level, Int32 samples); - [Slot(320)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderbufferStorageMultisampleIMG(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(57)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageCallbackKHR(DebugProcKhr callback, IntPtr userParam); - [Slot(59)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDebugMessageControlKHR(System.Int32 source, System.Int32 type, System.Int32 severity, Int32 count, UInt32* ids, bool enabled); - [Slot(61)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageInsertKHR(System.Int32 source, System.Int32 type, UInt32 id, System.Int32 severity, Int32 length, IntPtr buf); - [Slot(148)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe Int32 glGetDebugMessageLogKHR(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* sources, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr messageLog); - [Slot(173)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectLabelKHR(System.Int32 identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(175)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectPtrLabelKHR(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(178)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetPointervKHR(System.Int32 pname, [OutAttribute] IntPtr @params); - [Slot(272)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glObjectLabelKHR(System.Int32 identifier, UInt32 name, Int32 length, IntPtr label); - [Slot(274)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glObjectPtrLabelKHR(IntPtr ptr, Int32 length, IntPtr label); - [Slot(299)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPopDebugGroupKHR(); - [Slot(304)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushDebugGroupKHR(System.Int32 source, UInt32 id, Int32 length, IntPtr message); - [Slot(63)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteFencesNV(Int32 n, [CountAttribute(Parameter = "n")] UInt32* fences); - [Slot(114)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFinishFenceNV(UInt32 fence); - [Slot(134)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenFencesNV(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* fences); - [Slot(152)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFenceivNV(UInt32 fence, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(200)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsFenceNV(UInt32 fence); - [Slot(333)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSetFenceNV(UInt32 fence, System.Int32 condition); - [Slot(339)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glTestFenceNV(UInt32 fence); - [Slot(0)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glAccumxOES(System.Int32 op, Int32 value); - [Slot(4)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glAlphaFuncxOES(System.Int32 func, Int32 @ref); - [Slot(6)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindFramebufferOES(System.Int32 target, UInt32 framebuffer); - [Slot(7)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindRenderbufferOES(System.Int32 target, UInt32 renderbuffer); - [Slot(9)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindVertexArrayOES(UInt32 array); - [Slot(10)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBitmapxOES(Int32 width, Int32 height, Int32 xorig, Int32 yorig, Int32 xmove, Int32 ymove, [CountAttribute(Computed = "width,height")] Byte* bitmap); - [Slot(11)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendColorxOES(Int32 red, Int32 green, Int32 blue, Int32 alpha); - [Slot(13)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationOES(System.Int32 mode); - [Slot(14)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationSeparateOES(System.Int32 modeRGB, System.Int32 modeAlpha); - [Slot(16)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFuncSeparateOES(System.Int32 srcRGB, System.Int32 dstRGB, System.Int32 srcAlpha, System.Int32 dstAlpha); - [Slot(19)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glCheckFramebufferStatusOES(System.Int32 target); - [Slot(21)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearAccumxOES(Int32 red, Int32 green, Int32 blue, Int32 alpha); - [Slot(24)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearColorxOES(Int32 red, Int32 green, Int32 blue, Int32 alpha); - [Slot(26)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearDepthfOES(Single depth); - [Slot(28)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearDepthxOES(Int32 depth); - [Slot(34)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClipPlanefOES(System.Int32 plane, [CountAttribute(Count = 4)] Single* equation); - [Slot(37)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClipPlanexOES(System.Int32 plane, [CountAttribute(Count = 4)] Int32* equation); - [Slot(38)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor3xOES(Int32 red, Int32 green, Int32 blue); - [Slot(39)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor3xvOES([CountAttribute(Count = 3)] Int32* components); - [Slot(43)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor4xOES(Int32 red, Int32 green, Int32 blue, Int32 alpha); - [Slot(44)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor4xvOES([CountAttribute(Count = 4)] Int32* components); - [Slot(49)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConvolutionParameterxOES(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(50)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glConvolutionParameterxvOES(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(55)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCurrentPaletteMatrixOES(UInt32 matrixpaletteindex); - [Slot(64)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteFramebuffersOES(Int32 n, [CountAttribute(Parameter = "n")] UInt32* framebuffers); - [Slot(65)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteRenderbuffersOES(Int32 n, [CountAttribute(Parameter = "n")] UInt32* renderbuffers); - [Slot(68)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteVertexArraysOES(Int32 n, [CountAttribute(Parameter = "n")] UInt32* arrays); - [Slot(72)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthRangefOES(Single n, Single f); - [Slot(74)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthRangexOES(Int32 n, Int32 f); - [Slot(81)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawTexfOES(Single x, Single y, Single z, Single width, Single height); - [Slot(82)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawTexfvOES(Single* coords); - [Slot(83)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawTexiOES(Int32 x, Int32 y, Int32 z, Int32 width, Int32 height); - [Slot(84)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawTexivOES(Int32* coords); - [Slot(85)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawTexsOES(Int16 x, Int16 y, Int16 z, Int16 width, Int16 height); - [Slot(86)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawTexsvOES(Int16* coords); - [Slot(87)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawTexxOES(Int32 x, Int32 y, Int32 z, Int32 width, Int32 height); - [Slot(88)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawTexxvOES(Int32* coords); - [Slot(89)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEGLImageTargetRenderbufferStorageOES(System.Int32 target, IntPtr image); - [Slot(90)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEGLImageTargetTexture2DOES(System.Int32 target, IntPtr image); - [Slot(95)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEvalCoord1xOES(Int32 u); - [Slot(96)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glEvalCoord1xvOES([CountAttribute(Count = 1)] Int32* coords); - [Slot(97)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEvalCoord2xOES(Int32 u, Int32 v); - [Slot(98)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glEvalCoord2xvOES([CountAttribute(Count = 2)] Int32* coords); - [Slot(111)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFeedbackBufferxOES(Int32 n, System.Int32 type, [CountAttribute(Parameter = "n")] Int32* buffer); - [Slot(120)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFogxOES(System.Int32 pname, Int32 param); - [Slot(122)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFogxvOES(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* param); - [Slot(123)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferRenderbufferOES(System.Int32 target, System.Int32 attachment, System.Int32 renderbuffertarget, UInt32 renderbuffer); - [Slot(126)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture2DOES(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level); - [Slot(129)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFrustumfOES(Single l, Single r, Single b, Single t, Single n, Single f); - [Slot(131)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFrustumxOES(Int32 l, Int32 r, Int32 b, Int32 t, Int32 n, Int32 f); - [Slot(133)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGenerateMipmapOES(System.Int32 target); - [Slot(135)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenFramebuffersOES(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* framebuffers); - [Slot(136)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenRenderbuffersOES(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* renderbuffers); - [Slot(138)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenVertexArraysOES(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* arrays); - [Slot(141)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetBufferPointervOES(System.Int32 target, System.Int32 pname, [OutAttribute] IntPtr @params); - [Slot(143)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetClipPlanefOES(System.Int32 plane, [OutAttribute, CountAttribute(Count = 4)] Single* equation); - [Slot(145)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetClipPlanexOES(System.Int32 plane, [OutAttribute, CountAttribute(Count = 4)] Int32* equation); - [Slot(146)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetConvolutionParameterxvOES(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(154)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFixedvOES(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(156)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFramebufferAttachmentParameterivOES(System.Int32 target, System.Int32 attachment, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(158)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetHistogramParameterxvOES(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(162)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetLightxOES(System.Int32 light, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(165)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMapxvOES(System.Int32 target, System.Int32 query, [OutAttribute, CountAttribute(Computed = "query")] Int32* v); - [Slot(167)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetMaterialxOES(System.Int32 face, System.Int32 pname, Int32 param); - [Slot(169)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMaterialxvOES(System.Int32 face, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(179)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetRenderbufferParameterivOES(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(185)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexEnvxvOES(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(186)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexGenfvOES(System.Int32 coord, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(187)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexGenivOES(System.Int32 coord, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(188)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexGenxvOES(System.Int32 coord, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(189)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexLevelParameterxvOES(System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(193)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameterxvOES(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(195)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glIndexxOES(Int32 component); - [Slot(196)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glIndexxvOES([CountAttribute(Count = 1)] Int32* component); - [Slot(201)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsFramebufferOES(UInt32 framebuffer); - [Slot(202)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsRenderbufferOES(UInt32 renderbuffer); - [Slot(205)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsVertexArrayOES(UInt32 array); - [Slot(211)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLightModelxOES(System.Int32 pname, Int32 param); - [Slot(213)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLightModelxvOES(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* param); - [Slot(215)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLightxOES(System.Int32 light, System.Int32 pname, Int32 param); - [Slot(217)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLightxvOES(System.Int32 light, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(220)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLineWidthxOES(Int32 width); - [Slot(224)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLoadMatrixxOES([CountAttribute(Count = 16)] Int32* m); - [Slot(225)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLoadPaletteFromModelViewMatrixOES(); - [Slot(226)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLoadTransposeMatrixxOES([CountAttribute(Count = 16)] Int32* m); - [Slot(228)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMap1xOES(System.Int32 target, Int32 u1, Int32 u2, Int32 stride, Int32 order, Int32 points); - [Slot(229)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMap2xOES(System.Int32 target, Int32 u1, Int32 u2, Int32 ustride, Int32 uorder, Int32 v1, Int32 v2, Int32 vstride, Int32 vorder, Int32 points); - [Slot(230)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glMapBufferOES(System.Int32 target, System.Int32 access); - [Slot(232)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMapGrid1xOES(Int32 n, Int32 u1, Int32 u2); - [Slot(233)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMapGrid2xOES(Int32 n, Int32 u1, Int32 u2, Int32 v1, Int32 v2); - [Slot(237)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMaterialxOES(System.Int32 face, System.Int32 pname, Int32 param); - [Slot(239)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMaterialxvOES(System.Int32 face, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* param); - [Slot(240)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixIndexPointerOES(Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(244)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord1bOES(System.Int32 texture, SByte s); - [Slot(245)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord1bvOES(System.Int32 texture, [CountAttribute(Count = 1)] SByte* coords); - [Slot(246)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord1xOES(System.Int32 texture, Int32 s); - [Slot(247)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord1xvOES(System.Int32 texture, [CountAttribute(Count = 1)] Int32* coords); - [Slot(248)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord2bOES(System.Int32 texture, SByte s, SByte t); - [Slot(249)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord2bvOES(System.Int32 texture, [CountAttribute(Count = 2)] SByte* coords); - [Slot(250)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord2xOES(System.Int32 texture, Int32 s, Int32 t); - [Slot(251)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord2xvOES(System.Int32 texture, [CountAttribute(Count = 2)] Int32* coords); - [Slot(252)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord3bOES(System.Int32 texture, SByte s, SByte t, SByte r); - [Slot(253)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord3bvOES(System.Int32 texture, [CountAttribute(Count = 3)] SByte* coords); - [Slot(254)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord3xOES(System.Int32 texture, Int32 s, Int32 t, Int32 r); - [Slot(255)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord3xvOES(System.Int32 texture, [CountAttribute(Count = 3)] Int32* coords); - [Slot(256)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord4bOES(System.Int32 texture, SByte s, SByte t, SByte r, SByte q); - [Slot(257)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord4bvOES(System.Int32 texture, [CountAttribute(Count = 4)] SByte* coords); - [Slot(260)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord4xOES(System.Int32 texture, Int32 s, Int32 t, Int32 r, Int32 q); - [Slot(261)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord4xvOES(System.Int32 texture, [CountAttribute(Count = 4)] Int32* coords); - [Slot(264)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultMatrixxOES([CountAttribute(Count = 16)] Int32* m); - [Slot(265)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultTransposeMatrixxOES([CountAttribute(Count = 16)] Int32* m); - [Slot(268)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormal3xOES(Int32 nx, Int32 ny, Int32 nz); - [Slot(269)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNormal3xvOES([CountAttribute(Count = 3)] Int32* coords); - [Slot(276)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glOrthofOES(Single l, Single r, Single b, Single t, Single n, Single f); - [Slot(278)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glOrthoxOES(Int32 l, Int32 r, Int32 b, Int32 t, Int32 n, Int32 f); - [Slot(279)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPassThroughxOES(Int32 token); - [Slot(283)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelTransferxOES(System.Int32 pname, Int32 param); - [Slot(284)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelZoomxOES(Int32 xfactor, Int32 yfactor); - [Slot(288)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointParameterxOES(System.Int32 pname, Int32 param); - [Slot(290)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPointParameterxvOES(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(292)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointSizePointerOES(System.Int32 type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer); - [Slot(294)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointSizexOES(Int32 size); - [Slot(297)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPolygonOffsetxOES(Int32 factor, Int32 units); - [Slot(302)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPrioritizeTexturesxOES(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures, [CountAttribute(Parameter = "n")] Int32* priorities); - [Slot(307)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe Int32 glQueryMatrixxOES([OutAttribute, CountAttribute(Count = 16)] Int32* mantissa, [OutAttribute, CountAttribute(Count = 16)] Int32* exponent); - [Slot(308)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterPos2xOES(Int32 x, Int32 y); - [Slot(309)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRasterPos2xvOES([CountAttribute(Count = 2)] Int32* coords); - [Slot(310)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterPos3xOES(Int32 x, Int32 y, Int32 z); - [Slot(311)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRasterPos3xvOES([CountAttribute(Count = 3)] Int32* coords); - [Slot(312)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterPos4xOES(Int32 x, Int32 y, Int32 z, Int32 w); - [Slot(313)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRasterPos4xvOES([CountAttribute(Count = 4)] Int32* coords); - [Slot(316)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRectxOES(Int32 x1, Int32 y1, Int32 x2, Int32 y2); - [Slot(317)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRectxvOES([CountAttribute(Count = 2)] Int32* v1, [CountAttribute(Count = 2)] Int32* v2); - [Slot(321)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderbufferStorageOES(System.Int32 target, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(325)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRotatexOES(Int32 angle, Int32 x, Int32 y, Int32 z); - [Slot(328)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSampleCoveragexOES(Int32 value, bool invert); - [Slot(331)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glScalexOES(Int32 x, Int32 y, Int32 z); - [Slot(340)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord1bOES(SByte s); - [Slot(341)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord1bvOES([CountAttribute(Count = 1)] SByte* coords); - [Slot(342)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord1xOES(Int32 s); - [Slot(343)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord1xvOES([CountAttribute(Count = 1)] Int32* coords); - [Slot(344)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord2bOES(SByte s, SByte t); - [Slot(345)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord2bvOES([CountAttribute(Count = 2)] SByte* coords); - [Slot(346)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord2xOES(Int32 s, Int32 t); - [Slot(347)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord2xvOES([CountAttribute(Count = 2)] Int32* coords); - [Slot(348)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord3bOES(SByte s, SByte t, SByte r); - [Slot(349)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord3bvOES([CountAttribute(Count = 3)] SByte* coords); - [Slot(350)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord3xOES(Int32 s, Int32 t, Int32 r); - [Slot(351)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord3xvOES([CountAttribute(Count = 3)] Int32* coords); - [Slot(352)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord4bOES(SByte s, SByte t, SByte r, SByte q); - [Slot(353)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord4bvOES([CountAttribute(Count = 4)] SByte* coords); - [Slot(354)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord4xOES(Int32 s, Int32 t, Int32 r, Int32 q); - [Slot(355)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord4xvOES([CountAttribute(Count = 4)] Int32* coords); - [Slot(362)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexEnvxOES(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(364)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexEnvxvOES(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(365)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexGenfOES(System.Int32 coord, System.Int32 pname, Single param); - [Slot(366)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexGenfvOES(System.Int32 coord, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(367)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexGeniOES(System.Int32 coord, System.Int32 pname, Int32 param); - [Slot(368)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexGenivOES(System.Int32 coord, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(369)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexGenxOES(System.Int32 coord, System.Int32 pname, Int32 param); - [Slot(370)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexGenxvOES(System.Int32 coord, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(377)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexParameterxOES(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(379)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameterxvOES(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(389)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTranslatexOES(Int32 x, Int32 y, Int32 z); - [Slot(390)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glUnmapBufferOES(System.Int32 target); - [Slot(391)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex2bOES(SByte x, SByte y); - [Slot(392)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex2bvOES([CountAttribute(Count = 2)] SByte* coords); - [Slot(393)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex2xOES(Int32 x); - [Slot(394)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex2xvOES([CountAttribute(Count = 2)] Int32* coords); - [Slot(395)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex3bOES(SByte x, SByte y, SByte z); - [Slot(396)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex3bvOES([CountAttribute(Count = 3)] SByte* coords); - [Slot(397)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex3xOES(Int32 x, Int32 y); - [Slot(398)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex3xvOES([CountAttribute(Count = 3)] Int32* coords); - [Slot(399)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex4bOES(SByte x, SByte y, SByte z, SByte w); - [Slot(400)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex4bvOES([CountAttribute(Count = 4)] SByte* coords); - [Slot(401)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex4xOES(Int32 x, Int32 y, Int32 z); - [Slot(402)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex4xvOES([CountAttribute(Count = 4)] Int32* coords); - [Slot(406)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWeightPointerOES(Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer); - [Slot(77)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableDriverControlQCOM(UInt32 driverControl); - [Slot(93)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableDriverControlQCOM(UInt32 driverControl); - [Slot(94)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndTilingQCOM(System.Int32 preserveMask); - [Slot(99)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glExtGetBufferPointervQCOM(System.Int32 target, [OutAttribute] IntPtr @params); - [Slot(100)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glExtGetBuffersQCOM([OutAttribute, CountAttribute(Parameter = "maxBuffers")] UInt32* buffers, Int32 maxBuffers, [OutAttribute, CountAttribute(Count = 1)] Int32* numBuffers); - [Slot(101)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glExtGetFramebuffersQCOM([OutAttribute, CountAttribute(Parameter = "maxFramebuffers")] UInt32* framebuffers, Int32 maxFramebuffers, [OutAttribute, CountAttribute(Count = 1)] Int32* numFramebuffers); - [Slot(102)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glExtGetProgramBinarySourceQCOM(UInt32 program, System.Int32 shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] IntPtr source, [OutAttribute] Int32* length); - [Slot(103)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glExtGetProgramsQCOM([OutAttribute, CountAttribute(Parameter = "maxPrograms")] UInt32* programs, Int32 maxPrograms, [OutAttribute, CountAttribute(Count = 1)] Int32* numPrograms); - [Slot(104)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glExtGetRenderbuffersQCOM([OutAttribute, CountAttribute(Parameter = "maxRenderbuffers")] UInt32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute, CountAttribute(Count = 1)] Int32* numRenderbuffers); - [Slot(105)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glExtGetShadersQCOM([OutAttribute, CountAttribute(Parameter = "maxShaders")] UInt32* shaders, Int32 maxShaders, [OutAttribute, CountAttribute(Count = 1)] Int32* numShaders); - [Slot(106)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glExtGetTexLevelParameterivQCOM(UInt32 texture, System.Int32 face, Int32 level, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(107)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glExtGetTexSubImageQCOM(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, [OutAttribute] IntPtr texels); - [Slot(108)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glExtGetTexturesQCOM([OutAttribute] UInt32* textures, Int32 maxTextures, [OutAttribute] Int32* numTextures); - [Slot(109)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glExtIsProgramBinaryQCOM(UInt32 program); - [Slot(110)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glExtTexObjectStateOverrideiQCOM(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(149)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetDriverControlsQCOM([OutAttribute] Int32* num, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] UInt32* driverControls); - [Slot(150)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetDriverControlStringQCOM(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr driverControlString); - [Slot(335)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStartTilingQCOM(UInt32 x, UInt32 y, UInt32 width, UInt32 height, System.Int32 preserveMask); - } -} diff --git a/src/OpenTK/Graphics/ES11/ES11Enums.cs b/src/OpenTK/Graphics/ES11/ES11Enums.cs deleted file mode 100644 index b4aa20f8..00000000 --- a/src/OpenTK/Graphics/ES11/ES11Enums.cs +++ /dev/null @@ -1,25950 +0,0 @@ -// -// The Open Toolkit Library License -// -// Copyright (c) 2006 - 2015 Stefanos Apostolopoulos for the Open Toolkit Library -// -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights to -// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of -// the Software, and to permit persons to whom the Software is furnished to do -// so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT -// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, -// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR -// OTHER DEALINGS IN THE SOFTWARE. -// - - - -using System; - -namespace OpenTK.Graphics.ES11 -{ - /// - /// Not used directly. - /// - public enum AccumOp : int - { - /// - /// Original was GL_ACCUM = 0x0100 - /// - Accum = ((int)0x0100), - /// - /// Original was GL_LOAD = 0x0101 - /// - Load = ((int)0x0101), - /// - /// Original was GL_RETURN = 0x0102 - /// - Return = ((int)0x0102), - /// - /// Original was GL_MULT = 0x0103 - /// - Mult = ((int)0x0103), - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - } - - /// - /// Used in GL.Apple.ClientWaitSync, GL.Apple.FenceSync and 179 other functions - /// - public enum All : int - { - /// - /// Original was GL_FALSE = 0 - /// - False = ((int)0), - /// - /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 - /// - LayoutDefaultIntel = ((int)0), - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_NONE_OES = 0 - /// - NoneOes = ((int)0), - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_Points = 0X0000 - /// - Points = ((int)0X0000), - /// - /// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 - /// - ClientPixelStoreBit = ((int)0x00000001), - /// - /// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 - /// - ColorBufferBit0Qcom = ((int)0x00000001), - /// - /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 - /// - ContextCoreProfileBit = ((int)0x00000001), - /// - /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 - /// - ContextFlagForwardCompatibleBit = ((int)0x00000001), - /// - /// Original was GL_CURRENT_BIT = 0x00000001 - /// - CurrentBit = ((int)0x00000001), - /// - /// Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001 - /// - QueryDepthPassEventBitAmd = ((int)0x00000001), - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 - /// - SyncFlushCommandsBit = ((int)0x00000001), - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 - /// - SyncFlushCommandsBitApple = ((int)0x00000001), - /// - /// Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001 - /// - TextureStorageSparseBitAmd = ((int)0x00000001), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 - /// - VertexAttribArrayBarrierBit = ((int)0x00000001), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 - /// - VertexAttribArrayBarrierBitExt = ((int)0x00000001), - /// - /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 - /// - VertexShaderBit = ((int)0x00000001), - /// - /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 - /// - VertexShaderBitExt = ((int)0x00000001), - /// - /// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 - /// - ClientVertexArrayBit = ((int)0x00000002), - /// - /// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 - /// - ColorBufferBit1Qcom = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 - /// - ContextCompatibilityProfileBit = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 - /// - ContextFlagDebugBit = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 - /// - ContextFlagDebugBitKhr = ((int)0x00000002), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 - /// - ElementArrayBarrierBit = ((int)0x00000002), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 - /// - ElementArrayBarrierBitExt = ((int)0x00000002), - /// - /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 - /// - FragmentShaderBit = ((int)0x00000002), - /// - /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 - /// - FragmentShaderBitExt = ((int)0x00000002), - /// - /// Original was GL_POINT_BIT = 0x00000002 - /// - PointBit = ((int)0x00000002), - /// - /// Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002 - /// - QueryDepthFailEventBitAmd = ((int)0x00000002), - /// - /// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 - /// - ColorBufferBit2Qcom = ((int)0x00000004), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004 - /// - ContextFlagRobustAccessBit = ((int)0x00000004), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 - /// - ContextFlagRobustAccessBitArb = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 - /// - GeometryShaderBit = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004 - /// - GeometryShaderBitExt = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004 - /// - GeometryShaderBitOes = ((int)0x00000004), - /// - /// Original was GL_LINE_BIT = 0x00000004 - /// - LineBit = ((int)0x00000004), - /// - /// Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004 - /// - QueryStencilFailEventBitAmd = ((int)0x00000004), - /// - /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 - /// - UniformBarrierBit = ((int)0x00000004), - /// - /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 - /// - UniformBarrierBitExt = ((int)0x00000004), - /// - /// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 - /// - ColorBufferBit3Qcom = ((int)0x00000008), - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008 - /// - ContextFlagNoErrorBit = ((int)0x00000008), - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008 - /// - ContextFlagNoErrorBitKhr = ((int)0x00000008), - /// - /// Original was GL_POLYGON_BIT = 0x00000008 - /// - PolygonBit = ((int)0x00000008), - /// - /// Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008 - /// - QueryDepthBoundsFailEventBitAmd = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 - /// - TessControlShaderBit = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008 - /// - TessControlShaderBitExt = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008 - /// - TessControlShaderBitOes = ((int)0x00000008), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 - /// - TextureFetchBarrierBit = ((int)0x00000008), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 - /// - TextureFetchBarrierBitExt = ((int)0x00000008), - /// - /// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 - /// - ColorBufferBit4Qcom = ((int)0x00000010), - /// - /// Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010 - /// - ContextFlagProtectedContentBitExt = ((int)0x00000010), - /// - /// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 - /// - PolygonStippleBit = ((int)0x00000010), - /// - /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 - /// - ShaderGlobalAccessBarrierBitNv = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 - /// - TessEvaluationShaderBit = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010 - /// - TessEvaluationShaderBitExt = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010 - /// - TessEvaluationShaderBitOes = ((int)0x00000010), - /// - /// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 - /// - ColorBufferBit5Qcom = ((int)0x00000020), - /// - /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 - /// - ComputeShaderBit = ((int)0x00000020), - /// - /// Original was GL_PIXEL_MODE_BIT = 0x00000020 - /// - PixelModeBit = ((int)0x00000020), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 - /// - ShaderImageAccessBarrierBit = ((int)0x00000020), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 - /// - ShaderImageAccessBarrierBitExt = ((int)0x00000020), - /// - /// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 - /// - ColorBufferBit6Qcom = ((int)0x00000040), - /// - /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 - /// - CommandBarrierBit = ((int)0x00000040), - /// - /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 - /// - CommandBarrierBitExt = ((int)0x00000040), - /// - /// Original was GL_LIGHTING_BIT = 0x00000040 - /// - LightingBit = ((int)0x00000040), - /// - /// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 - /// - ColorBufferBit7Qcom = ((int)0x00000080), - /// - /// Original was GL_FOG_BIT = 0x00000080 - /// - FogBit = ((int)0x00000080), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 - /// - PixelBufferBarrierBit = ((int)0x00000080), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 - /// - PixelBufferBarrierBitExt = ((int)0x00000080), - /// - /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 - /// - DepthBufferBit = ((int)0x00000100), - /// - /// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 - /// - DepthBufferBit0Qcom = ((int)0x00000100), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 - /// - TextureUpdateBarrierBit = ((int)0x00000100), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 - /// - TextureUpdateBarrierBitExt = ((int)0x00000100), - /// - /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 - /// - AccumBufferBit = ((int)0x00000200), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 - /// - BufferUpdateBarrierBit = ((int)0x00000200), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 - /// - BufferUpdateBarrierBitExt = ((int)0x00000200), - /// - /// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 - /// - DepthBufferBit1Qcom = ((int)0x00000200), - /// - /// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 - /// - DepthBufferBit2Qcom = ((int)0x00000400), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 - /// - FramebufferBarrierBit = ((int)0x00000400), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 - /// - FramebufferBarrierBitExt = ((int)0x00000400), - /// - /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 - /// - StencilBufferBit = ((int)0x00000400), - /// - /// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 - /// - DepthBufferBit3Qcom = ((int)0x00000800), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 - /// - TransformFeedbackBarrierBit = ((int)0x00000800), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 - /// - TransformFeedbackBarrierBitExt = ((int)0x00000800), - /// - /// Original was GL_VIEWPORT_BIT = 0x00000800 - /// - ViewportBit = ((int)0x00000800), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 - /// - AtomicCounterBarrierBit = ((int)0x00001000), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 - /// - AtomicCounterBarrierBitExt = ((int)0x00001000), - /// - /// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 - /// - DepthBufferBit4Qcom = ((int)0x00001000), - /// - /// Original was GL_TRANSFORM_BIT = 0x00001000 - /// - TransformBit = ((int)0x00001000), - /// - /// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 - /// - DepthBufferBit5Qcom = ((int)0x00002000), - /// - /// Original was GL_ENABLE_BIT = 0x00002000 - /// - EnableBit = ((int)0x00002000), - /// - /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 - /// - ShaderStorageBarrierBit = ((int)0x00002000), - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 - /// - ClientMappedBufferBarrierBit = ((int)0x00004000), - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000 - /// - ClientMappedBufferBarrierBitExt = ((int)0x00004000), - /// - /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 - /// - ColorBufferBit = ((int)0x00004000), - /// - /// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 - /// - DepthBufferBit6Qcom = ((int)0x00004000), - /// - /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 - /// - CoverageBufferBitNv = ((int)0x00008000), - /// - /// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 - /// - DepthBufferBit7Qcom = ((int)0x00008000), - /// - /// Original was GL_HINT_BIT = 0x00008000 - /// - HintBit = ((int)0x00008000), - /// - /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 - /// - QueryBufferBarrierBit = ((int)0x00008000), - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_READ_BIT_EXT = 0x0001 - /// - MapReadBitExt = ((int)0x0001), - /// - /// Original was GL_Lines = 0X0001 - /// - Lines = ((int)0X0001), - /// - /// Original was GL_EVAL_BIT = 0x00010000 - /// - EvalBit = ((int)0x00010000), - /// - /// Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 - /// - FontXMinBoundsBitNv = ((int)0x00010000), - /// - /// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 - /// - StencilBufferBit0Qcom = ((int)0x00010000), - /// - /// Original was GL_LINE_LOOP = 0x0002 - /// - LineLoop = ((int)0x0002), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 - /// - MapWriteBitExt = ((int)0x0002), - /// - /// Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 - /// - FontYMinBoundsBitNv = ((int)0x00020000), - /// - /// Original was GL_LIST_BIT = 0x00020000 - /// - ListBit = ((int)0x00020000), - /// - /// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 - /// - StencilBufferBit1Qcom = ((int)0x00020000), - /// - /// Original was GL_LINE_STRIP = 0x0003 - /// - LineStrip = ((int)0x0003), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 - /// - MapInvalidateRangeBit = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 - /// - MapInvalidateRangeBitExt = ((int)0x0004), - /// - /// Original was GL_Triangles = 0X0004 - /// - Triangles = ((int)0X0004), - /// - /// Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 - /// - FontXMaxBoundsBitNv = ((int)0x00040000), - /// - /// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 - /// - StencilBufferBit2Qcom = ((int)0x00040000), - /// - /// Original was GL_TEXTURE_BIT = 0x00040000 - /// - TextureBit = ((int)0x00040000), - /// - /// Original was GL_TRIANGLE_STRIP = 0x0005 - /// - TriangleStrip = ((int)0x0005), - /// - /// Original was GL_TRIANGLE_FAN = 0x0006 - /// - TriangleFan = ((int)0x0006), - /// - /// Original was GL_QUADS = 0x0007 - /// - Quads = ((int)0x0007), - /// - /// Original was GL_QUADS_EXT = 0x0007 - /// - QuadsExt = ((int)0x0007), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 - /// - MapInvalidateBufferBit = ((int)0x0008), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 - /// - MapInvalidateBufferBitExt = ((int)0x0008), - /// - /// Original was GL_QUAD_STRIP = 0x0008 - /// - QuadStrip = ((int)0x0008), - /// - /// Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 - /// - FontYMaxBoundsBitNv = ((int)0x00080000), - /// - /// Original was GL_SCISSOR_BIT = 0x00080000 - /// - ScissorBit = ((int)0x00080000), - /// - /// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 - /// - StencilBufferBit3Qcom = ((int)0x00080000), - /// - /// Original was GL_POLYGON = 0x0009 - /// - Polygon = ((int)0x0009), - /// - /// Original was GL_LINES_ADJACENCY = 0x000A - /// - LinesAdjacency = ((int)0x000A), - /// - /// Original was GL_LINES_ADJACENCY_ARB = 0x000A - /// - LinesAdjacencyArb = ((int)0x000A), - /// - /// Original was GL_LINES_ADJACENCY_EXT = 0x000A - /// - LinesAdjacencyExt = ((int)0x000A), - /// - /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B - /// - LineStripAdjacency = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B - /// - LineStripAdjacencyArb = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B - /// - LineStripAdjacencyExt = ((int)0x000B), - /// - /// Original was GL_TRIANGLES_ADJACENCY = 0x000C - /// - TrianglesAdjacency = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C - /// - TrianglesAdjacencyArb = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C - /// - TrianglesAdjacencyExt = ((int)0x000C), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D - /// - TriangleStripAdjacency = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D - /// - TriangleStripAdjacencyArb = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D - /// - TriangleStripAdjacencyExt = ((int)0x000D), - /// - /// Original was GL_PATCHES = 0x000E - /// - Patches = ((int)0x000E), - /// - /// Original was GL_PATCHES_EXT = 0x000E - /// - PatchesExt = ((int)0x000E), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 - /// - MapFlushExplicitBit = ((int)0x0010), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 - /// - MapFlushExplicitBitExt = ((int)0x0010), - /// - /// Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 - /// - FontUnitsPerEmBitNv = ((int)0x00100000), - /// - /// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 - /// - StencilBufferBit4Qcom = ((int)0x00100000), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 - /// - MapUnsynchronizedBit = ((int)0x0020), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 - /// - MapUnsynchronizedBitExt = ((int)0x0020), - /// - /// Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000 - /// - FontAscenderBitNv = ((int)0x00200000), - /// - /// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 - /// - StencilBufferBit5Qcom = ((int)0x00200000), - /// - /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 - /// - MapPersistentBit = ((int)0x0040), - /// - /// Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040 - /// - MapPersistentBitExt = ((int)0x0040), - /// - /// Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000 - /// - FontDescenderBitNv = ((int)0x00400000), - /// - /// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 - /// - StencilBufferBit6Qcom = ((int)0x00400000), - /// - /// Original was GL_MAP_COHERENT_BIT = 0x0080 - /// - MapCoherentBit = ((int)0x0080), - /// - /// Original was GL_MAP_COHERENT_BIT_EXT = 0x0080 - /// - MapCoherentBitExt = ((int)0x0080), - /// - /// Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000 - /// - FontHeightBitNv = ((int)0x00800000), - /// - /// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 - /// - StencilBufferBit7Qcom = ((int)0x00800000), - /// - /// Original was GL_BOLD_BIT_NV = 0x01 - /// - BoldBitNv = ((int)0x01), - /// - /// Original was GL_GLYPH_WIDTH_BIT_NV = 0x01 - /// - GlyphWidthBitNv = ((int)0x01), - /// - /// Original was GL_ACCUM = 0x0100 - /// - Accum = ((int)0x0100), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 - /// - DynamicStorageBit = ((int)0x0100), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100 - /// - DynamicStorageBitExt = ((int)0x0100), - /// - /// Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 - /// - FontMaxAdvanceWidthBitNv = ((int)0x01000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 - /// - MultisampleBufferBit0Qcom = ((int)0x01000000), - /// - /// Original was GL_LOAD = 0x0101 - /// - Load = ((int)0x0101), - /// - /// Original was GL_RETURN = 0x0102 - /// - Return = ((int)0x0102), - /// - /// Original was GL_MULT = 0x0103 - /// - Mult = ((int)0x0103), - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - /// - /// Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02 - /// - GlyphHeightBitNv = ((int)0x02), - /// - /// Original was GL_ITALIC_BIT_NV = 0x02 - /// - ItalicBitNv = ((int)0x02), - /// - /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 - /// - ClientStorageBit = ((int)0x0200), - /// - /// Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200 - /// - ClientStorageBitExt = ((int)0x0200), - /// - /// Original was GL_NEVER = 0x0200 - /// - Never = ((int)0x0200), - /// - /// Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 - /// - FontMaxAdvanceHeightBitNv = ((int)0x02000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 - /// - MultisampleBufferBit1Qcom = ((int)0x02000000), - /// - /// Original was GL_LESS = 0x0201 - /// - Less = ((int)0x0201), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_LEQUAL = 0x0203 - /// - Lequal = ((int)0x0203), - /// - /// Original was GL_GREATER = 0x0204 - /// - Greater = ((int)0x0204), - /// - /// Original was GL_NOTEQUAL = 0x0205 - /// - Notequal = ((int)0x0205), - /// - /// Original was GL_GEQUAL = 0x0206 - /// - Gequal = ((int)0x0206), - /// - /// Original was GL_ALWAYS = 0x0207 - /// - Always = ((int)0x0207), - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - /// - /// Original was GL_DST_ALPHA = 0x0304 - /// - DstAlpha = ((int)0x0304), - /// - /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 - /// - OneMinusDstAlpha = ((int)0x0305), - /// - /// Original was GL_DST_COLOR = 0x0306 - /// - DstColor = ((int)0x0306), - /// - /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 - /// - OneMinusDstColor = ((int)0x0307), - /// - /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 - /// - SrcAlphaSaturate = ((int)0x0308), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 - /// - GlyphHorizontalBearingXBitNv = ((int)0x04), - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400 - /// - SparseStorageBitArb = ((int)0x0400), - /// - /// Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 - /// - FontUnderlinePositionBitNv = ((int)0x04000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 - /// - MultisampleBufferBit2Qcom = ((int)0x04000000), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_LEFT = 0x0406 - /// - Left = ((int)0x0406), - /// - /// Original was GL_RIGHT = 0x0407 - /// - Right = ((int)0x0407), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - /// - /// Original was GL_AUX0 = 0x0409 - /// - Aux0 = ((int)0x0409), - /// - /// Original was GL_AUX1 = 0x040A - /// - Aux1 = ((int)0x040A), - /// - /// Original was GL_AUX2 = 0x040B - /// - Aux2 = ((int)0x040B), - /// - /// Original was GL_AUX3 = 0x040C - /// - Aux3 = ((int)0x040C), - /// - /// Original was GL_INVALID_ENUM = 0x0500 - /// - InvalidEnum = ((int)0x0500), - /// - /// Original was GL_INVALID_VALUE = 0x0501 - /// - InvalidValue = ((int)0x0501), - /// - /// Original was GL_INVALID_OPERATION = 0x0502 - /// - InvalidOperation = ((int)0x0502), - /// - /// Original was GL_STACK_OVERFLOW = 0x0503 - /// - StackOverflow = ((int)0x0503), - /// - /// Original was GL_STACK_OVERFLOW_KHR = 0x0503 - /// - StackOverflowKhr = ((int)0x0503), - /// - /// Original was GL_STACK_UNDERFLOW = 0x0504 - /// - StackUnderflow = ((int)0x0504), - /// - /// Original was GL_STACK_UNDERFLOW_KHR = 0x0504 - /// - StackUnderflowKhr = ((int)0x0504), - /// - /// Original was GL_OUT_OF_MEMORY = 0x0505 - /// - OutOfMemory = ((int)0x0505), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 - /// - InvalidFramebufferOperation = ((int)0x0506), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 - /// - InvalidFramebufferOperationExt = ((int)0x0506), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 - /// - InvalidFramebufferOperationOes = ((int)0x0506), - /// - /// Original was GL_2D = 0x0600 - /// - Gl2D = ((int)0x0600), - /// - /// Original was GL_3D = 0x0601 - /// - Gl3D = ((int)0x0601), - /// - /// Original was GL_3D_COLOR = 0x0602 - /// - Gl3DColor = ((int)0x0602), - /// - /// Original was GL_3D_COLOR_TEXTURE = 0x0603 - /// - Gl3DColorTexture = ((int)0x0603), - /// - /// Original was GL_4D_COLOR_TEXTURE = 0x0604 - /// - Gl4DColorTexture = ((int)0x0604), - /// - /// Original was GL_PASS_THROUGH_TOKEN = 0x0700 - /// - PassThroughToken = ((int)0x0700), - /// - /// Original was GL_POINT_TOKEN = 0x0701 - /// - PointToken = ((int)0x0701), - /// - /// Original was GL_LINE_TOKEN = 0x0702 - /// - LineToken = ((int)0x0702), - /// - /// Original was GL_POLYGON_TOKEN = 0x0703 - /// - PolygonToken = ((int)0x0703), - /// - /// Original was GL_BITMAP_TOKEN = 0x0704 - /// - BitmapToken = ((int)0x0704), - /// - /// Original was GL_DRAW_PIXEL_TOKEN = 0x0705 - /// - DrawPixelToken = ((int)0x0705), - /// - /// Original was GL_COPY_PIXEL_TOKEN = 0x0706 - /// - CopyPixelToken = ((int)0x0706), - /// - /// Original was GL_LINE_RESET_TOKEN = 0x0707 - /// - LineResetToken = ((int)0x0707), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 - /// - GlyphHorizontalBearingYBitNv = ((int)0x08), - /// - /// Original was GL_EXP = 0x0800 - /// - Exp = ((int)0x0800), - /// - /// Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800 - /// - LgpuSeparateStorageBitNvx = ((int)0x0800), - /// - /// Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800 - /// - PerGpuStorageBitNv = ((int)0x0800), - /// - /// Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 - /// - FontUnderlineThicknessBitNv = ((int)0x08000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 - /// - MultisampleBufferBit3Qcom = ((int)0x08000000), - /// - /// Original was GL_EXP2 = 0x0801 - /// - Exp2 = ((int)0x0801), - /// - /// Original was GL_CW = 0x0900 - /// - Cw = ((int)0x0900), - /// - /// Original was GL_CCW = 0x0901 - /// - Ccw = ((int)0x0901), - /// - /// Original was GL_COEFF = 0x0A00 - /// - Coeff = ((int)0x0A00), - /// - /// Original was GL_ORDER = 0x0A01 - /// - Order = ((int)0x0A01), - /// - /// Original was GL_DOMAIN = 0x0A02 - /// - Domain = ((int)0x0A02), - /// - /// Original was GL_CURRENT_COLOR = 0x0B00 - /// - CurrentColor = ((int)0x0B00), - /// - /// Original was GL_CURRENT_INDEX = 0x0B01 - /// - CurrentIndex = ((int)0x0B01), - /// - /// Original was GL_CURRENT_NORMAL = 0x0B02 - /// - CurrentNormal = ((int)0x0B02), - /// - /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 - /// - CurrentTextureCoords = ((int)0x0B03), - /// - /// Original was GL_CURRENT_RASTER_COLOR = 0x0B04 - /// - CurrentRasterColor = ((int)0x0B04), - /// - /// Original was GL_CURRENT_RASTER_INDEX = 0x0B05 - /// - CurrentRasterIndex = ((int)0x0B05), - /// - /// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 - /// - CurrentRasterTextureCoords = ((int)0x0B06), - /// - /// Original was GL_CURRENT_RASTER_POSITION = 0x0B07 - /// - CurrentRasterPosition = ((int)0x0B07), - /// - /// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 - /// - CurrentRasterPositionValid = ((int)0x0B08), - /// - /// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 - /// - CurrentRasterDistance = ((int)0x0B09), - /// - /// Original was GL_POINT_SMOOTH = 0x0B10 - /// - PointSmooth = ((int)0x0B10), - /// - /// Original was GL_POINT_SIZE = 0x0B11 - /// - PointSize = ((int)0x0B11), - /// - /// Original was GL_POINT_SIZE_RANGE = 0x0B12 - /// - PointSizeRange = ((int)0x0B12), - /// - /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 - /// - SmoothPointSizeRange = ((int)0x0B12), - /// - /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 - /// - PointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 - /// - SmoothPointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_LINE_SMOOTH = 0x0B20 - /// - LineSmooth = ((int)0x0B20), - /// - /// Original was GL_LINE_WIDTH = 0x0B21 - /// - LineWidth = ((int)0x0B21), - /// - /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 - /// - LineWidthRange = ((int)0x0B22), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 - /// - SmoothLineWidthRange = ((int)0x0B22), - /// - /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - LineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - SmoothLineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_LINE_STIPPLE = 0x0B24 - /// - LineStipple = ((int)0x0B24), - /// - /// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 - /// - LineStipplePattern = ((int)0x0B25), - /// - /// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 - /// - LineStippleRepeat = ((int)0x0B26), - /// - /// Original was GL_LIST_MODE = 0x0B30 - /// - ListMode = ((int)0x0B30), - /// - /// Original was GL_MAX_LIST_NESTING = 0x0B31 - /// - MaxListNesting = ((int)0x0B31), - /// - /// Original was GL_LIST_BASE = 0x0B32 - /// - ListBase = ((int)0x0B32), - /// - /// Original was GL_LIST_INDEX = 0x0B33 - /// - ListIndex = ((int)0x0B33), - /// - /// Original was GL_POLYGON_MODE = 0x0B40 - /// - PolygonMode = ((int)0x0B40), - /// - /// Original was GL_POLYGON_SMOOTH = 0x0B41 - /// - PolygonSmooth = ((int)0x0B41), - /// - /// Original was GL_POLYGON_STIPPLE = 0x0B42 - /// - PolygonStipple = ((int)0x0B42), - /// - /// Original was GL_EDGE_FLAG = 0x0B43 - /// - EdgeFlag = ((int)0x0B43), - /// - /// Original was GL_CULL_FACE = 0x0B44 - /// - CullFace = ((int)0x0B44), - /// - /// Original was GL_CULL_FACE_MODE = 0x0B45 - /// - CullFaceMode = ((int)0x0B45), - /// - /// Original was GL_FRONT_FACE = 0x0B46 - /// - FrontFace = ((int)0x0B46), - /// - /// Original was GL_LIGHTING = 0x0B50 - /// - Lighting = ((int)0x0B50), - /// - /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 - /// - LightModelLocalViewer = ((int)0x0B51), - /// - /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 - /// - LightModelTwoSide = ((int)0x0B52), - /// - /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 - /// - LightModelAmbient = ((int)0x0B53), - /// - /// Original was GL_SHADE_MODEL = 0x0B54 - /// - ShadeModel = ((int)0x0B54), - /// - /// Original was GL_COLOR_MATERIAL_FACE = 0x0B55 - /// - ColorMaterialFace = ((int)0x0B55), - /// - /// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 - /// - ColorMaterialParameter = ((int)0x0B56), - /// - /// Original was GL_COLOR_MATERIAL = 0x0B57 - /// - ColorMaterial = ((int)0x0B57), - /// - /// Original was GL_FOG = 0x0B60 - /// - Fog = ((int)0x0B60), - /// - /// Original was GL_FOG_INDEX = 0x0B61 - /// - FogIndex = ((int)0x0B61), - /// - /// Original was GL_FOG_DENSITY = 0x0B62 - /// - FogDensity = ((int)0x0B62), - /// - /// Original was GL_FOG_START = 0x0B63 - /// - FogStart = ((int)0x0B63), - /// - /// Original was GL_FOG_END = 0x0B64 - /// - FogEnd = ((int)0x0B64), - /// - /// Original was GL_FOG_MODE = 0x0B65 - /// - FogMode = ((int)0x0B65), - /// - /// Original was GL_FOG_COLOR = 0x0B66 - /// - FogColor = ((int)0x0B66), - /// - /// Original was GL_DEPTH_RANGE = 0x0B70 - /// - DepthRange = ((int)0x0B70), - /// - /// Original was GL_DEPTH_TEST = 0x0B71 - /// - DepthTest = ((int)0x0B71), - /// - /// Original was GL_DEPTH_WRITEMASK = 0x0B72 - /// - DepthWritemask = ((int)0x0B72), - /// - /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 - /// - DepthClearValue = ((int)0x0B73), - /// - /// Original was GL_DEPTH_FUNC = 0x0B74 - /// - DepthFunc = ((int)0x0B74), - /// - /// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 - /// - AccumClearValue = ((int)0x0B80), - /// - /// Original was GL_STENCIL_TEST = 0x0B90 - /// - StencilTest = ((int)0x0B90), - /// - /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 - /// - StencilClearValue = ((int)0x0B91), - /// - /// Original was GL_STENCIL_FUNC = 0x0B92 - /// - StencilFunc = ((int)0x0B92), - /// - /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 - /// - StencilValueMask = ((int)0x0B93), - /// - /// Original was GL_STENCIL_FAIL = 0x0B94 - /// - StencilFail = ((int)0x0B94), - /// - /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 - /// - StencilPassDepthFail = ((int)0x0B95), - /// - /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 - /// - StencilPassDepthPass = ((int)0x0B96), - /// - /// Original was GL_STENCIL_REF = 0x0B97 - /// - StencilRef = ((int)0x0B97), - /// - /// Original was GL_STENCIL_WRITEMASK = 0x0B98 - /// - StencilWritemask = ((int)0x0B98), - /// - /// Original was GL_MATRIX_MODE = 0x0BA0 - /// - MatrixMode = ((int)0x0BA0), - /// - /// Original was GL_NORMALIZE = 0x0BA1 - /// - Normalize = ((int)0x0BA1), - /// - /// Original was GL_VIEWPORT = 0x0BA2 - /// - Viewport = ((int)0x0BA2), - /// - /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 - /// - Modelview0StackDepthExt = ((int)0x0BA3), - /// - /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 - /// - ModelviewStackDepth = ((int)0x0BA3), - /// - /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 - /// - ProjectionStackDepth = ((int)0x0BA4), - /// - /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 - /// - TextureStackDepth = ((int)0x0BA5), - /// - /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 - /// - Modelview0MatrixExt = ((int)0x0BA6), - /// - /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 - /// - ModelviewMatrix = ((int)0x0BA6), - /// - /// Original was GL_PROJECTION_MATRIX = 0x0BA7 - /// - ProjectionMatrix = ((int)0x0BA7), - /// - /// Original was GL_TEXTURE_MATRIX = 0x0BA8 - /// - TextureMatrix = ((int)0x0BA8), - /// - /// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 - /// - AttribStackDepth = ((int)0x0BB0), - /// - /// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 - /// - ClientAttribStackDepth = ((int)0x0BB1), - /// - /// Original was GL_ALPHA_TEST = 0x0BC0 - /// - AlphaTest = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 - /// - AlphaTestQcom = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 - /// - AlphaTestFunc = ((int)0x0BC1), - /// - /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 - /// - AlphaTestFuncQcom = ((int)0x0BC1), - /// - /// Original was GL_ALPHA_TEST_REF = 0x0BC2 - /// - AlphaTestRef = ((int)0x0BC2), - /// - /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 - /// - AlphaTestRefQcom = ((int)0x0BC2), - /// - /// Original was GL_DITHER = 0x0BD0 - /// - Dither = ((int)0x0BD0), - /// - /// Original was GL_BLEND_DST = 0x0BE0 - /// - BlendDst = ((int)0x0BE0), - /// - /// Original was GL_BLEND_SRC = 0x0BE1 - /// - BlendSrc = ((int)0x0BE1), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_LOGIC_OP_MODE = 0x0BF0 - /// - LogicOpMode = ((int)0x0BF0), - /// - /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 - /// - IndexLogicOp = ((int)0x0BF1), - /// - /// Original was GL_LOGIC_OP = 0x0BF1 - /// - LogicOp = ((int)0x0BF1), - /// - /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 - /// - ColorLogicOp = ((int)0x0BF2), - /// - /// Original was GL_AUX_BUFFERS = 0x0C00 - /// - AuxBuffers = ((int)0x0C00), - /// - /// Original was GL_DRAW_BUFFER = 0x0C01 - /// - DrawBuffer = ((int)0x0C01), - /// - /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 - /// - DrawBufferExt = ((int)0x0C01), - /// - /// Original was GL_READ_BUFFER = 0x0C02 - /// - ReadBuffer = ((int)0x0C02), - /// - /// Original was GL_READ_BUFFER_EXT = 0x0C02 - /// - ReadBufferExt = ((int)0x0C02), - /// - /// Original was GL_READ_BUFFER_NV = 0x0C02 - /// - ReadBufferNv = ((int)0x0C02), - /// - /// Original was GL_SCISSOR_BOX = 0x0C10 - /// - ScissorBox = ((int)0x0C10), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_INDEX_CLEAR_VALUE = 0x0C20 - /// - IndexClearValue = ((int)0x0C20), - /// - /// Original was GL_INDEX_WRITEMASK = 0x0C21 - /// - IndexWritemask = ((int)0x0C21), - /// - /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 - /// - ColorClearValue = ((int)0x0C22), - /// - /// Original was GL_COLOR_WRITEMASK = 0x0C23 - /// - ColorWritemask = ((int)0x0C23), - /// - /// Original was GL_INDEX_MODE = 0x0C30 - /// - IndexMode = ((int)0x0C30), - /// - /// Original was GL_RGBA_MODE = 0x0C31 - /// - RgbaMode = ((int)0x0C31), - /// - /// Original was GL_DOUBLEBUFFER = 0x0C32 - /// - Doublebuffer = ((int)0x0C32), - /// - /// Original was GL_STEREO = 0x0C33 - /// - Stereo = ((int)0x0C33), - /// - /// Original was GL_RENDER_MODE = 0x0C40 - /// - RenderMode = ((int)0x0C40), - /// - /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 - /// - PerspectiveCorrectionHint = ((int)0x0C50), - /// - /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 - /// - PointSmoothHint = ((int)0x0C51), - /// - /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 - /// - LineSmoothHint = ((int)0x0C52), - /// - /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 - /// - PolygonSmoothHint = ((int)0x0C53), - /// - /// Original was GL_FOG_HINT = 0x0C54 - /// - FogHint = ((int)0x0C54), - /// - /// Original was GL_TEXTURE_GEN_S = 0x0C60 - /// - TextureGenS = ((int)0x0C60), - /// - /// Original was GL_TEXTURE_GEN_T = 0x0C61 - /// - TextureGenT = ((int)0x0C61), - /// - /// Original was GL_TEXTURE_GEN_R = 0x0C62 - /// - TextureGenR = ((int)0x0C62), - /// - /// Original was GL_TEXTURE_GEN_Q = 0x0C63 - /// - TextureGenQ = ((int)0x0C63), - /// - /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 - /// - PixelMapIToI = ((int)0x0C70), - /// - /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 - /// - PixelMapSToS = ((int)0x0C71), - /// - /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 - /// - PixelMapIToR = ((int)0x0C72), - /// - /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 - /// - PixelMapIToG = ((int)0x0C73), - /// - /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 - /// - PixelMapIToB = ((int)0x0C74), - /// - /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 - /// - PixelMapIToA = ((int)0x0C75), - /// - /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 - /// - PixelMapRToR = ((int)0x0C76), - /// - /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 - /// - PixelMapGToG = ((int)0x0C77), - /// - /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 - /// - PixelMapBToB = ((int)0x0C78), - /// - /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 - /// - PixelMapAToA = ((int)0x0C79), - /// - /// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 - /// - PixelMapIToISize = ((int)0x0CB0), - /// - /// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 - /// - PixelMapSToSSize = ((int)0x0CB1), - /// - /// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 - /// - PixelMapIToRSize = ((int)0x0CB2), - /// - /// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 - /// - PixelMapIToGSize = ((int)0x0CB3), - /// - /// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 - /// - PixelMapIToBSize = ((int)0x0CB4), - /// - /// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 - /// - PixelMapIToASize = ((int)0x0CB5), - /// - /// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 - /// - PixelMapRToRSize = ((int)0x0CB6), - /// - /// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 - /// - PixelMapGToGSize = ((int)0x0CB7), - /// - /// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 - /// - PixelMapBToBSize = ((int)0x0CB8), - /// - /// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 - /// - PixelMapAToASize = ((int)0x0CB9), - /// - /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 - /// - UnpackSwapBytes = ((int)0x0CF0), - /// - /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 - /// - UnpackLsbFirst = ((int)0x0CF1), - /// - /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 - /// - UnpackRowLength = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 - /// - UnpackRowLengthExt = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 - /// - UnpackSkipRows = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 - /// - UnpackSkipRowsExt = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 - /// - UnpackSkipPixels = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 - /// - UnpackSkipPixelsExt = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 - /// - UnpackAlignment = ((int)0x0CF5), - /// - /// Original was GL_PACK_SWAP_BYTES = 0x0D00 - /// - PackSwapBytes = ((int)0x0D00), - /// - /// Original was GL_PACK_LSB_FIRST = 0x0D01 - /// - PackLsbFirst = ((int)0x0D01), - /// - /// Original was GL_PACK_ROW_LENGTH = 0x0D02 - /// - PackRowLength = ((int)0x0D02), - /// - /// Original was GL_PACK_SKIP_ROWS = 0x0D03 - /// - PackSkipRows = ((int)0x0D03), - /// - /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 - /// - PackSkipPixels = ((int)0x0D04), - /// - /// Original was GL_PACK_ALIGNMENT = 0x0D05 - /// - PackAlignment = ((int)0x0D05), - /// - /// Original was GL_MAP_COLOR = 0x0D10 - /// - MapColor = ((int)0x0D10), - /// - /// Original was GL_MAP_STENCIL = 0x0D11 - /// - MapStencil = ((int)0x0D11), - /// - /// Original was GL_INDEX_SHIFT = 0x0D12 - /// - IndexShift = ((int)0x0D12), - /// - /// Original was GL_INDEX_OFFSET = 0x0D13 - /// - IndexOffset = ((int)0x0D13), - /// - /// Original was GL_RED_SCALE = 0x0D14 - /// - RedScale = ((int)0x0D14), - /// - /// Original was GL_RED_BIAS = 0x0D15 - /// - RedBias = ((int)0x0D15), - /// - /// Original was GL_ZOOM_X = 0x0D16 - /// - ZoomX = ((int)0x0D16), - /// - /// Original was GL_ZOOM_Y = 0x0D17 - /// - ZoomY = ((int)0x0D17), - /// - /// Original was GL_GREEN_SCALE = 0x0D18 - /// - GreenScale = ((int)0x0D18), - /// - /// Original was GL_GREEN_BIAS = 0x0D19 - /// - GreenBias = ((int)0x0D19), - /// - /// Original was GL_BLUE_SCALE = 0x0D1A - /// - BlueScale = ((int)0x0D1A), - /// - /// Original was GL_BLUE_BIAS = 0x0D1B - /// - BlueBias = ((int)0x0D1B), - /// - /// Original was GL_ALPHA_SCALE = 0x0D1C - /// - AlphaScale = ((int)0x0D1C), - /// - /// Original was GL_ALPHA_BIAS = 0x0D1D - /// - AlphaBias = ((int)0x0D1D), - /// - /// Original was GL_DEPTH_SCALE = 0x0D1E - /// - DepthScale = ((int)0x0D1E), - /// - /// Original was GL_DEPTH_BIAS = 0x0D1F - /// - DepthBias = ((int)0x0D1F), - /// - /// Original was GL_MAX_EVAL_ORDER = 0x0D30 - /// - MaxEvalOrder = ((int)0x0D30), - /// - /// Original was GL_MAX_LIGHTS = 0x0D31 - /// - MaxLights = ((int)0x0D31), - /// - /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 - /// - MaxClipDistances = ((int)0x0D32), - /// - /// Original was GL_MAX_CLIP_PLANES = 0x0D32 - /// - MaxClipPlanes = ((int)0x0D32), - /// - /// Original was GL_MAX_CLIP_PLANES_IMG = 0x0D32 - /// - MaxClipPlanesImg = ((int)0x0D32), - /// - /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 - /// - MaxTextureSize = ((int)0x0D33), - /// - /// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 - /// - MaxPixelMapTable = ((int)0x0D34), - /// - /// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 - /// - MaxAttribStackDepth = ((int)0x0D35), - /// - /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 - /// - MaxModelviewStackDepth = ((int)0x0D36), - /// - /// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 - /// - MaxNameStackDepth = ((int)0x0D37), - /// - /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 - /// - MaxProjectionStackDepth = ((int)0x0D38), - /// - /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 - /// - MaxTextureStackDepth = ((int)0x0D39), - /// - /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A - /// - MaxViewportDims = ((int)0x0D3A), - /// - /// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B - /// - MaxClientAttribStackDepth = ((int)0x0D3B), - /// - /// Original was GL_SUBPIXEL_BITS = 0x0D50 - /// - SubpixelBits = ((int)0x0D50), - /// - /// Original was GL_INDEX_BITS = 0x0D51 - /// - IndexBits = ((int)0x0D51), - /// - /// Original was GL_RED_BITS = 0x0D52 - /// - RedBits = ((int)0x0D52), - /// - /// Original was GL_GREEN_BITS = 0x0D53 - /// - GreenBits = ((int)0x0D53), - /// - /// Original was GL_BLUE_BITS = 0x0D54 - /// - BlueBits = ((int)0x0D54), - /// - /// Original was GL_ALPHA_BITS = 0x0D55 - /// - AlphaBits = ((int)0x0D55), - /// - /// Original was GL_DEPTH_BITS = 0x0D56 - /// - DepthBits = ((int)0x0D56), - /// - /// Original was GL_STENCIL_BITS = 0x0D57 - /// - StencilBits = ((int)0x0D57), - /// - /// Original was GL_ACCUM_RED_BITS = 0x0D58 - /// - AccumRedBits = ((int)0x0D58), - /// - /// Original was GL_ACCUM_GREEN_BITS = 0x0D59 - /// - AccumGreenBits = ((int)0x0D59), - /// - /// Original was GL_ACCUM_BLUE_BITS = 0x0D5A - /// - AccumBlueBits = ((int)0x0D5A), - /// - /// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B - /// - AccumAlphaBits = ((int)0x0D5B), - /// - /// Original was GL_NAME_STACK_DEPTH = 0x0D70 - /// - NameStackDepth = ((int)0x0D70), - /// - /// Original was GL_AUTO_NORMAL = 0x0D80 - /// - AutoNormal = ((int)0x0D80), - /// - /// Original was GL_MAP1_COLOR_4 = 0x0D90 - /// - Map1Color4 = ((int)0x0D90), - /// - /// Original was GL_MAP1_INDEX = 0x0D91 - /// - Map1Index = ((int)0x0D91), - /// - /// Original was GL_MAP1_NORMAL = 0x0D92 - /// - Map1Normal = ((int)0x0D92), - /// - /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 - /// - Map1TextureCoord1 = ((int)0x0D93), - /// - /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 - /// - Map1TextureCoord2 = ((int)0x0D94), - /// - /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 - /// - Map1TextureCoord3 = ((int)0x0D95), - /// - /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 - /// - Map1TextureCoord4 = ((int)0x0D96), - /// - /// Original was GL_MAP1_VERTEX_3 = 0x0D97 - /// - Map1Vertex3 = ((int)0x0D97), - /// - /// Original was GL_MAP1_VERTEX_4 = 0x0D98 - /// - Map1Vertex4 = ((int)0x0D98), - /// - /// Original was GL_MAP2_COLOR_4 = 0x0DB0 - /// - Map2Color4 = ((int)0x0DB0), - /// - /// Original was GL_MAP2_INDEX = 0x0DB1 - /// - Map2Index = ((int)0x0DB1), - /// - /// Original was GL_MAP2_NORMAL = 0x0DB2 - /// - Map2Normal = ((int)0x0DB2), - /// - /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 - /// - Map2TextureCoord1 = ((int)0x0DB3), - /// - /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 - /// - Map2TextureCoord2 = ((int)0x0DB4), - /// - /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 - /// - Map2TextureCoord3 = ((int)0x0DB5), - /// - /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 - /// - Map2TextureCoord4 = ((int)0x0DB6), - /// - /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 - /// - Map2Vertex3 = ((int)0x0DB7), - /// - /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 - /// - Map2Vertex4 = ((int)0x0DB8), - /// - /// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 - /// - Map1GridDomain = ((int)0x0DD0), - /// - /// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 - /// - Map1GridSegments = ((int)0x0DD1), - /// - /// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 - /// - Map2GridDomain = ((int)0x0DD2), - /// - /// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 - /// - Map2GridSegments = ((int)0x0DD3), - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 - /// - FeedbackBufferPointer = ((int)0x0DF0), - /// - /// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 - /// - FeedbackBufferSize = ((int)0x0DF1), - /// - /// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 - /// - FeedbackBufferType = ((int)0x0DF2), - /// - /// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 - /// - SelectionBufferPointer = ((int)0x0DF3), - /// - /// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 - /// - SelectionBufferSize = ((int)0x0DF4), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 - /// - GlyphHorizontalBearingAdvanceBitNv = ((int)0x10), - /// - /// Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100 - /// - GlyphHasKerningBitNv = ((int)0x100), - /// - /// Original was GL_TEXTURE_WIDTH = 0x1000 - /// - TextureWidth = ((int)0x1000), - /// - /// Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000 - /// - FontHasKerningBitNv = ((int)0x10000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 - /// - MultisampleBufferBit4Qcom = ((int)0x10000000), - /// - /// Original was GL_TEXTURE_HEIGHT = 0x1001 - /// - TextureHeight = ((int)0x1001), - /// - /// Original was GL_TEXTURE_COMPONENTS = 0x1003 - /// - TextureComponents = ((int)0x1003), - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 - /// - TextureInternalFormat = ((int)0x1003), - /// - /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 - /// - TextureBorderColorNv = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER = 0x1005 - /// - TextureBorder = ((int)0x1005), - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_FASTEST = 0x1101 - /// - Fastest = ((int)0x1101), - /// - /// Original was GL_NICEST = 0x1102 - /// - Nicest = ((int)0x1102), - /// - /// Original was GL_AMBIENT = 0x1200 - /// - Ambient = ((int)0x1200), - /// - /// Original was GL_DIFFUSE = 0x1201 - /// - Diffuse = ((int)0x1201), - /// - /// Original was GL_SPECULAR = 0x1202 - /// - Specular = ((int)0x1202), - /// - /// Original was GL_POSITION = 0x1203 - /// - Position = ((int)0x1203), - /// - /// Original was GL_SPOT_DIRECTION = 0x1204 - /// - SpotDirection = ((int)0x1204), - /// - /// Original was GL_SPOT_EXPONENT = 0x1205 - /// - SpotExponent = ((int)0x1205), - /// - /// Original was GL_SPOT_CUTOFF = 0x1206 - /// - SpotCutoff = ((int)0x1206), - /// - /// Original was GL_CONSTANT_ATTENUATION = 0x1207 - /// - ConstantAttenuation = ((int)0x1207), - /// - /// Original was GL_LINEAR_ATTENUATION = 0x1208 - /// - LinearAttenuation = ((int)0x1208), - /// - /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 - /// - QuadraticAttenuation = ((int)0x1209), - /// - /// Original was GL_COMPILE = 0x1300 - /// - Compile = ((int)0x1300), - /// - /// Original was GL_COMPILE_AND_EXECUTE = 0x1301 - /// - CompileAndExecute = ((int)0x1301), - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_2_BYTES = 0x1407 - /// - Gl2Bytes = ((int)0x1407), - /// - /// Original was GL_3_BYTES = 0x1408 - /// - Gl3Bytes = ((int)0x1408), - /// - /// Original was GL_4_BYTES = 0x1409 - /// - Gl4Bytes = ((int)0x1409), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_FIXED = 0x140C - /// - Fixed = ((int)0x140C), - /// - /// Original was GL_FIXED_OES = 0x140C - /// - FixedOes = ((int)0x140C), - /// - /// Original was GL_CLEAR = 0x1500 - /// - Clear = ((int)0x1500), - /// - /// Original was GL_AND = 0x1501 - /// - And = ((int)0x1501), - /// - /// Original was GL_AND_REVERSE = 0x1502 - /// - AndReverse = ((int)0x1502), - /// - /// Original was GL_COPY = 0x1503 - /// - Copy = ((int)0x1503), - /// - /// Original was GL_AND_INVERTED = 0x1504 - /// - AndInverted = ((int)0x1504), - /// - /// Original was GL_NOOP = 0x1505 - /// - Noop = ((int)0x1505), - /// - /// Original was GL_XOR = 0x1506 - /// - Xor = ((int)0x1506), - /// - /// Original was GL_OR = 0x1507 - /// - Or = ((int)0x1507), - /// - /// Original was GL_NOR = 0x1508 - /// - Nor = ((int)0x1508), - /// - /// Original was GL_EQUIV = 0x1509 - /// - Equiv = ((int)0x1509), - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_OR_REVERSE = 0x150B - /// - OrReverse = ((int)0x150B), - /// - /// Original was GL_COPY_INVERTED = 0x150C - /// - CopyInverted = ((int)0x150C), - /// - /// Original was GL_OR_INVERTED = 0x150D - /// - OrInverted = ((int)0x150D), - /// - /// Original was GL_NAND = 0x150E - /// - Nand = ((int)0x150E), - /// - /// Original was GL_SET = 0x150F - /// - Set = ((int)0x150F), - /// - /// Original was GL_EMISSION = 0x1600 - /// - Emission = ((int)0x1600), - /// - /// Original was GL_SHININESS = 0x1601 - /// - Shininess = ((int)0x1601), - /// - /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 - /// - AmbientAndDiffuse = ((int)0x1602), - /// - /// Original was GL_COLOR_INDEXES = 0x1603 - /// - ColorIndexes = ((int)0x1603), - /// - /// Original was GL_MODELVIEW = 0x1700 - /// - Modelview = ((int)0x1700), - /// - /// Original was GL_MODELVIEW0_EXT = 0x1700 - /// - Modelview0Ext = ((int)0x1700), - /// - /// Original was GL_PROJECTION = 0x1701 - /// - Projection = ((int)0x1701), - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_COLOR_EXT = 0x1800 - /// - ColorExt = ((int)0x1800), - /// - /// Original was GL_DEPTH = 0x1801 - /// - Depth = ((int)0x1801), - /// - /// Original was GL_DEPTH_EXT = 0x1801 - /// - DepthExt = ((int)0x1801), - /// - /// Original was GL_STENCIL = 0x1802 - /// - Stencil = ((int)0x1802), - /// - /// Original was GL_STENCIL_EXT = 0x1802 - /// - StencilExt = ((int)0x1802), - /// - /// Original was GL_COLOR_INDEX = 0x1900 - /// - ColorIndex = ((int)0x1900), - /// - /// Original was GL_STENCIL_INDEX = 0x1901 - /// - StencilIndex = ((int)0x1901), - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_RED = 0x1903 - /// - Red = ((int)0x1903), - /// - /// Original was GL_RED_EXT = 0x1903 - /// - RedExt = ((int)0x1903), - /// - /// Original was GL_GREEN = 0x1904 - /// - Green = ((int)0x1904), - /// - /// Original was GL_BLUE = 0x1905 - /// - Blue = ((int)0x1905), - /// - /// Original was GL_ALPHA = 0x1906 - /// - Alpha = ((int)0x1906), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_LUMINANCE = 0x1909 - /// - Luminance = ((int)0x1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - /// - /// Original was GL_BITMAP = 0x1A00 - /// - Bitmap = ((int)0x1A00), - /// - /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 - /// - PreferDoublebufferHintPgi = ((int)0x1A1F8), - /// - /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD - /// - ConserveMemoryHintPgi = ((int)0x1A1FD), - /// - /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE - /// - ReclaimMemoryHintPgi = ((int)0x1A1FE), - /// - /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 - /// - NativeGraphicsBeginHintPgi = ((int)0x1A203), - /// - /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 - /// - NativeGraphicsEndHintPgi = ((int)0x1A204), - /// - /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C - /// - AlwaysFastHintPgi = ((int)0x1A20C), - /// - /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D - /// - AlwaysSoftHintPgi = ((int)0x1A20D), - /// - /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E - /// - AllowDrawObjHintPgi = ((int)0x1A20E), - /// - /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F - /// - AllowDrawWinHintPgi = ((int)0x1A20F), - /// - /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 - /// - AllowDrawFrgHintPgi = ((int)0x1A210), - /// - /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 - /// - AllowDrawMemHintPgi = ((int)0x1A211), - /// - /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 - /// - StrictDepthfuncHintPgi = ((int)0x1A216), - /// - /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 - /// - StrictLightingHintPgi = ((int)0x1A217), - /// - /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 - /// - StrictScissorHintPgi = ((int)0x1A218), - /// - /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 - /// - FullStippleHintPgi = ((int)0x1A219), - /// - /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 - /// - ClipNearHintPgi = ((int)0x1A220), - /// - /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 - /// - ClipFarHintPgi = ((int)0x1A221), - /// - /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 - /// - WideLineHintPgi = ((int)0x1A222), - /// - /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 - /// - BackNormalsHintPgi = ((int)0x1A223), - /// - /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A - /// - VertexDataHintPgi = ((int)0x1A22A), - /// - /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B - /// - VertexConsistentHintPgi = ((int)0x1A22B), - /// - /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C - /// - MaterialSideHintPgi = ((int)0x1A22C), - /// - /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D - /// - MaxVertexHintPgi = ((int)0x1A22D), - /// - /// Original was GL_POINT = 0x1B00 - /// - Point = ((int)0x1B00), - /// - /// Original was GL_LINE = 0x1B01 - /// - Line = ((int)0x1B01), - /// - /// Original was GL_FILL = 0x1B02 - /// - Fill = ((int)0x1B02), - /// - /// Original was GL_RENDER = 0x1C00 - /// - Render = ((int)0x1C00), - /// - /// Original was GL_FEEDBACK = 0x1C01 - /// - Feedback = ((int)0x1C01), - /// - /// Original was GL_SELECT = 0x1C02 - /// - Select = ((int)0x1C02), - /// - /// Original was GL_FLAT = 0x1D00 - /// - Flat = ((int)0x1D00), - /// - /// Original was GL_SMOOTH = 0x1D01 - /// - Smooth = ((int)0x1D01), - /// - /// Original was GL_KEEP = 0x1E00 - /// - Keep = ((int)0x1E00), - /// - /// Original was GL_REPLACE = 0x1E01 - /// - Replace = ((int)0x1E01), - /// - /// Original was GL_INCR = 0x1E02 - /// - Incr = ((int)0x1E02), - /// - /// Original was GL_DECR = 0x1E03 - /// - Decr = ((int)0x1E03), - /// - /// Original was GL_VENDOR = 0x1F00 - /// - Vendor = ((int)0x1F00), - /// - /// Original was GL_RENDERER = 0x1F01 - /// - Renderer = ((int)0x1F01), - /// - /// Original was GL_VERSION = 0x1F02 - /// - Version = ((int)0x1F02), - /// - /// Original was GL_EXTENSIONS = 0x1F03 - /// - Extensions = ((int)0x1F03), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 - /// - GlyphVerticalBearingXBitNv = ((int)0x20), - /// - /// Original was GL_S = 0x2000 - /// - S = ((int)0x2000), - /// - /// Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000 - /// - FontNumGlyphIndicesBitNv = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT = 0x20000000 - /// - MultisampleBit = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 - /// - MultisampleBit3Dfx = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 - /// - MultisampleBitArb = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 - /// - MultisampleBitExt = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 - /// - MultisampleBufferBit5Qcom = ((int)0x20000000), - /// - /// Original was GL_T = 0x2001 - /// - T = ((int)0x2001), - /// - /// Original was GL_R = 0x2002 - /// - R = ((int)0x2002), - /// - /// Original was GL_Q = 0x2003 - /// - Q = ((int)0x2003), - /// - /// Original was GL_MODULATE = 0x2100 - /// - Modulate = ((int)0x2100), - /// - /// Original was GL_DECAL = 0x2101 - /// - Decal = ((int)0x2101), - /// - /// Original was GL_TEXTURE_ENV_MODE = 0x2200 - /// - TextureEnvMode = ((int)0x2200), - /// - /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 - /// - TextureEnvColor = ((int)0x2201), - /// - /// Original was GL_TEXTURE_ENV = 0x2300 - /// - TextureEnv = ((int)0x2300), - /// - /// Original was GL_EYE_LINEAR = 0x2400 - /// - EyeLinear = ((int)0x2400), - /// - /// Original was GL_OBJECT_LINEAR = 0x2401 - /// - ObjectLinear = ((int)0x2401), - /// - /// Original was GL_SPHERE_MAP = 0x2402 - /// - SphereMap = ((int)0x2402), - /// - /// Original was GL_TEXTURE_GEN_MODE = 0x2500 - /// - TextureGenMode = ((int)0x2500), - /// - /// Original was GL_TEXTURE_GEN_MODE_OES = 0x2500 - /// - TextureGenModeOes = ((int)0x2500), - /// - /// Original was GL_OBJECT_PLANE = 0x2501 - /// - ObjectPlane = ((int)0x2501), - /// - /// Original was GL_EYE_PLANE = 0x2502 - /// - EyePlane = ((int)0x2502), - /// - /// Original was GL_NEAREST = 0x2600 - /// - Nearest = ((int)0x2600), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - /// - /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 - /// - NearestMipmapNearest = ((int)0x2700), - /// - /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 - /// - LinearMipmapNearest = ((int)0x2701), - /// - /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 - /// - NearestMipmapLinear = ((int)0x2702), - /// - /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 - /// - LinearMipmapLinear = ((int)0x2703), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_CLAMP = 0x2900 - /// - Clamp = ((int)0x2900), - /// - /// Original was GL_REPEAT = 0x2901 - /// - Repeat = ((int)0x2901), - /// - /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 - /// - PolygonOffsetUnits = ((int)0x2A00), - /// - /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 - /// - PolygonOffsetPoint = ((int)0x2A01), - /// - /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 - /// - PolygonOffsetLine = ((int)0x2A02), - /// - /// Original was GL_R3_G3_B2 = 0x2A10 - /// - R3G3B2 = ((int)0x2A10), - /// - /// Original was GL_V2F = 0x2A20 - /// - V2f = ((int)0x2A20), - /// - /// Original was GL_V3F = 0x2A21 - /// - V3f = ((int)0x2A21), - /// - /// Original was GL_C4UB_V2F = 0x2A22 - /// - C4ubV2f = ((int)0x2A22), - /// - /// Original was GL_C4UB_V3F = 0x2A23 - /// - C4ubV3f = ((int)0x2A23), - /// - /// Original was GL_C3F_V3F = 0x2A24 - /// - C3fV3f = ((int)0x2A24), - /// - /// Original was GL_N3F_V3F = 0x2A25 - /// - N3fV3f = ((int)0x2A25), - /// - /// Original was GL_C4F_N3F_V3F = 0x2A26 - /// - C4fN3fV3f = ((int)0x2A26), - /// - /// Original was GL_T2F_V3F = 0x2A27 - /// - T2fV3f = ((int)0x2A27), - /// - /// Original was GL_T4F_V4F = 0x2A28 - /// - T4fV4f = ((int)0x2A28), - /// - /// Original was GL_T2F_C4UB_V3F = 0x2A29 - /// - T2fC4ubV3f = ((int)0x2A29), - /// - /// Original was GL_T2F_C3F_V3F = 0x2A2A - /// - T2fC3fV3f = ((int)0x2A2A), - /// - /// Original was GL_T2F_N3F_V3F = 0x2A2B - /// - T2fN3fV3f = ((int)0x2A2B), - /// - /// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C - /// - T2fC4fN3fV3f = ((int)0x2A2C), - /// - /// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D - /// - T4fC4fN3fV4f = ((int)0x2A2D), - /// - /// Original was GL_CLIP_DISTANCE0 = 0x3000 - /// - ClipDistance0 = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE0 = 0x3000 - /// - ClipPlane0 = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE0_IMG = 0x3000 - /// - ClipPlane0Img = ((int)0x3000), - /// - /// Original was GL_CLIP_DISTANCE1 = 0x3001 - /// - ClipDistance1 = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE1 = 0x3001 - /// - ClipPlane1 = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE1_IMG = 0x3001 - /// - ClipPlane1Img = ((int)0x3001), - /// - /// Original was GL_CLIP_DISTANCE2 = 0x3002 - /// - ClipDistance2 = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE2 = 0x3002 - /// - ClipPlane2 = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE2_IMG = 0x3002 - /// - ClipPlane2Img = ((int)0x3002), - /// - /// Original was GL_CLIP_DISTANCE3 = 0x3003 - /// - ClipDistance3 = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE3 = 0x3003 - /// - ClipPlane3 = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE3_IMG = 0x3003 - /// - ClipPlane3Img = ((int)0x3003), - /// - /// Original was GL_CLIP_DISTANCE4 = 0x3004 - /// - ClipDistance4 = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE4 = 0x3004 - /// - ClipPlane4 = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE4_IMG = 0x3004 - /// - ClipPlane4Img = ((int)0x3004), - /// - /// Original was GL_CLIP_DISTANCE5 = 0x3005 - /// - ClipDistance5 = ((int)0x3005), - /// - /// Original was GL_CLIP_PLANE5 = 0x3005 - /// - ClipPlane5 = ((int)0x3005), - /// - /// Original was GL_CLIP_PLANE5_IMG = 0x3005 - /// - ClipPlane5Img = ((int)0x3005), - /// - /// Original was GL_CLIP_DISTANCE6 = 0x3006 - /// - ClipDistance6 = ((int)0x3006), - /// - /// Original was GL_CLIP_DISTANCE7 = 0x3007 - /// - ClipDistance7 = ((int)0x3007), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 - /// - GlyphVerticalBearingYBitNv = ((int)0x40), - /// - /// Original was GL_LIGHT0 = 0x4000 - /// - Light0 = ((int)0x4000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 - /// - MultisampleBufferBit6Qcom = ((int)0x40000000), - /// - /// Original was GL_LIGHT1 = 0x4001 - /// - Light1 = ((int)0x4001), - /// - /// Original was GL_LIGHT2 = 0x4002 - /// - Light2 = ((int)0x4002), - /// - /// Original was GL_LIGHT3 = 0x4003 - /// - Light3 = ((int)0x4003), - /// - /// Original was GL_LIGHT4 = 0x4004 - /// - Light4 = ((int)0x4004), - /// - /// Original was GL_LIGHT5 = 0x4005 - /// - Light5 = ((int)0x4005), - /// - /// Original was GL_LIGHT6 = 0x4006 - /// - Light6 = ((int)0x4006), - /// - /// Original was GL_LIGHT7 = 0x4007 - /// - Light7 = ((int)0x4007), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 - /// - GlyphVerticalBearingAdvanceBitNv = ((int)0x80), - /// - /// Original was GL_ABGR_EXT = 0x8000 - /// - AbgrExt = ((int)0x8000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 - /// - MultisampleBufferBit7Qcom = unchecked((int)0x80000000), - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_BLEND_COLOR_EXT = 0x8005 - /// - BlendColorExt = ((int)0x8005), - /// - /// Original was GL_FUNC_ADD = 0x8006 - /// - FuncAdd = ((int)0x8006), - /// - /// Original was GL_FUNC_ADD_EXT = 0x8006 - /// - FuncAddExt = ((int)0x8006), - /// - /// Original was GL_FUNC_ADD_OES = 0x8006 - /// - FuncAddOes = ((int)0x8006), - /// - /// Original was GL_MIN_EXT = 0x8007 - /// - MinExt = ((int)0x8007), - /// - /// Original was GL_MAX_EXT = 0x8008 - /// - MaxExt = ((int)0x8008), - /// - /// Original was GL_BLEND_EQUATION_EXT = 0x8009 - /// - BlendEquationExt = ((int)0x8009), - /// - /// Original was GL_BLEND_EQUATION_OES = 0x8009 - /// - BlendEquationOes = ((int)0x8009), - /// - /// Original was GL_BLEND_EQUATION_RGB_OES = 0x8009 - /// - BlendEquationRgbOes = ((int)0x8009), - /// - /// Original was GL_FUNC_SUBTRACT = 0x800A - /// - FuncSubtract = ((int)0x800A), - /// - /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A - /// - FuncSubtractExt = ((int)0x800A), - /// - /// Original was GL_FUNC_SUBTRACT_OES = 0x800A - /// - FuncSubtractOes = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B - /// - FuncReverseSubtract = ((int)0x800B), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B - /// - FuncReverseSubtractExt = ((int)0x800B), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B - /// - FuncReverseSubtractOes = ((int)0x800B), - /// - /// Original was GL_CMYK_EXT = 0x800C - /// - CmykExt = ((int)0x800C), - /// - /// Original was GL_CMYKA_EXT = 0x800D - /// - CmykaExt = ((int)0x800D), - /// - /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E - /// - PackCmykHintExt = ((int)0x800E), - /// - /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F - /// - UnpackCmykHintExt = ((int)0x800F), - /// - /// Original was GL_CONVOLUTION_1D = 0x8010 - /// - Convolution1D = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 - /// - Convolution1DExt = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D = 0x8011 - /// - Convolution2D = ((int)0x8011), - /// - /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 - /// - Convolution2DExt = ((int)0x8011), - /// - /// Original was GL_SEPARABLE_2D = 0x8012 - /// - Separable2D = ((int)0x8012), - /// - /// Original was GL_SEPARABLE_2D_EXT = 0x8012 - /// - Separable2DExt = ((int)0x8012), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 - /// - ConvolutionBorderModeExt = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 - /// - ConvolutionFilterScaleExt = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 - /// - ConvolutionFilterBiasExt = ((int)0x8015), - /// - /// Original was GL_REDUCE = 0x8016 - /// - Reduce = ((int)0x8016), - /// - /// Original was GL_REDUCE_EXT = 0x8016 - /// - ReduceExt = ((int)0x8016), - /// - /// Original was GL_CONVOLUTION_FORMAT = 0x8017 - /// - ConvolutionFormat = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 - /// - ConvolutionFormatExt = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_WIDTH = 0x8018 - /// - ConvolutionWidth = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 - /// - ConvolutionWidthExt = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 - /// - ConvolutionHeight = ((int)0x8019), - /// - /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 - /// - ConvolutionHeightExt = ((int)0x8019), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A - /// - MaxConvolutionWidth = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A - /// - MaxConvolutionWidthExt = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B - /// - MaxConvolutionHeight = ((int)0x801B), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B - /// - MaxConvolutionHeightExt = ((int)0x801B), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C - /// - PostConvolutionRedScale = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C - /// - PostConvolutionRedScaleExt = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D - /// - PostConvolutionGreenScale = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D - /// - PostConvolutionGreenScaleExt = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E - /// - PostConvolutionBlueScale = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E - /// - PostConvolutionBlueScaleExt = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F - /// - PostConvolutionAlphaScale = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F - /// - PostConvolutionAlphaScaleExt = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 - /// - PostConvolutionRedBias = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 - /// - PostConvolutionRedBiasExt = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 - /// - PostConvolutionGreenBias = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 - /// - PostConvolutionGreenBiasExt = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 - /// - PostConvolutionBlueBias = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 - /// - PostConvolutionBlueBiasExt = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 - /// - PostConvolutionAlphaBias = ((int)0x8023), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 - /// - PostConvolutionAlphaBiasExt = ((int)0x8023), - /// - /// Original was GL_HISTOGRAM = 0x8024 - /// - Histogram = ((int)0x8024), - /// - /// Original was GL_HISTOGRAM_EXT = 0x8024 - /// - HistogramExt = ((int)0x8024), - /// - /// Original was GL_PROXY_HISTOGRAM = 0x8025 - /// - ProxyHistogram = ((int)0x8025), - /// - /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 - /// - ProxyHistogramExt = ((int)0x8025), - /// - /// Original was GL_HISTOGRAM_WIDTH = 0x8026 - /// - HistogramWidth = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 - /// - HistogramWidthExt = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_FORMAT = 0x8027 - /// - HistogramFormat = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 - /// - HistogramFormatExt = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 - /// - HistogramRedSize = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 - /// - HistogramRedSizeExt = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 - /// - HistogramGreenSize = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 - /// - HistogramGreenSizeExt = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A - /// - HistogramBlueSize = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A - /// - HistogramBlueSizeExt = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B - /// - HistogramAlphaSize = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B - /// - HistogramAlphaSizeExt = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C - /// - HistogramLuminanceSize = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C - /// - HistogramLuminanceSizeExt = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_SINK = 0x802D - /// - HistogramSink = ((int)0x802D), - /// - /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D - /// - HistogramSinkExt = ((int)0x802D), - /// - /// Original was GL_MINMAX = 0x802E - /// - Minmax = ((int)0x802E), - /// - /// Original was GL_MINMAX_EXT = 0x802E - /// - MinmaxExt = ((int)0x802E), - /// - /// Original was GL_MINMAX_FORMAT = 0x802F - /// - MinmaxFormat = ((int)0x802F), - /// - /// Original was GL_MINMAX_FORMAT_EXT = 0x802F - /// - MinmaxFormatExt = ((int)0x802F), - /// - /// Original was GL_MINMAX_SINK = 0x8030 - /// - MinmaxSink = ((int)0x8030), - /// - /// Original was GL_MINMAX_SINK_EXT = 0x8030 - /// - MinmaxSinkExt = ((int)0x8030), - /// - /// Original was GL_TABLE_TOO_LARGE = 0x8031 - /// - TableTooLarge = ((int)0x8031), - /// - /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 - /// - TableTooLargeExt = ((int)0x8031), - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 - /// - UnsignedByte332 = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 - /// - UnsignedByte332Ext = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 - /// - UnsignedShort4444 = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 - /// - UnsignedShort4444Ext = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 - /// - UnsignedShort5551 = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 - /// - UnsignedShort5551Ext = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 - /// - UnsignedInt8888 = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 - /// - UnsignedInt8888Ext = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 - /// - UnsignedInt1010102 = ((int)0x8036), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 - /// - UnsignedInt1010102Ext = ((int)0x8036), - /// - /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 - /// - PolygonOffsetFill = ((int)0x8037), - /// - /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 - /// - PolygonOffsetFactor = ((int)0x8038), - /// - /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 - /// - PolygonOffsetBiasExt = ((int)0x8039), - /// - /// Original was GL_RESCALE_NORMAL = 0x803A - /// - RescaleNormal = ((int)0x803A), - /// - /// Original was GL_RESCALE_NORMAL_EXT = 0x803A - /// - RescaleNormalExt = ((int)0x803A), - /// - /// Original was GL_ALPHA4 = 0x803B - /// - Alpha4 = ((int)0x803B), - /// - /// Original was GL_ALPHA8 = 0x803C - /// - Alpha8 = ((int)0x803C), - /// - /// Original was GL_ALPHA8_EXT = 0x803C - /// - Alpha8Ext = ((int)0x803C), - /// - /// Original was GL_ALPHA8_OES = 0x803C - /// - Alpha8Oes = ((int)0x803C), - /// - /// Original was GL_ALPHA12 = 0x803D - /// - Alpha12 = ((int)0x803D), - /// - /// Original was GL_ALPHA16 = 0x803E - /// - Alpha16 = ((int)0x803E), - /// - /// Original was GL_LUMINANCE4 = 0x803F - /// - Luminance4 = ((int)0x803F), - /// - /// Original was GL_LUMINANCE8 = 0x8040 - /// - Luminance8 = ((int)0x8040), - /// - /// Original was GL_LUMINANCE8_EXT = 0x8040 - /// - Luminance8Ext = ((int)0x8040), - /// - /// Original was GL_LUMINANCE8_OES = 0x8040 - /// - Luminance8Oes = ((int)0x8040), - /// - /// Original was GL_LUMINANCE12 = 0x8041 - /// - Luminance12 = ((int)0x8041), - /// - /// Original was GL_LUMINANCE16 = 0x8042 - /// - Luminance16 = ((int)0x8042), - /// - /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 - /// - Luminance4Alpha4 = ((int)0x8043), - /// - /// Original was GL_LUMINANCE4_ALPHA4_OES = 0x8043 - /// - Luminance4Alpha4Oes = ((int)0x8043), - /// - /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 - /// - Luminance6Alpha2 = ((int)0x8044), - /// - /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 - /// - Luminance8Alpha8 = ((int)0x8045), - /// - /// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045 - /// - Luminance8Alpha8Ext = ((int)0x8045), - /// - /// Original was GL_LUMINANCE8_ALPHA8_OES = 0x8045 - /// - Luminance8Alpha8Oes = ((int)0x8045), - /// - /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 - /// - Luminance12Alpha4 = ((int)0x8046), - /// - /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 - /// - Luminance12Alpha12 = ((int)0x8047), - /// - /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 - /// - Luminance16Alpha16 = ((int)0x8048), - /// - /// Original was GL_INTENSITY = 0x8049 - /// - Intensity = ((int)0x8049), - /// - /// Original was GL_INTENSITY4 = 0x804A - /// - Intensity4 = ((int)0x804A), - /// - /// Original was GL_INTENSITY8 = 0x804B - /// - Intensity8 = ((int)0x804B), - /// - /// Original was GL_INTENSITY12 = 0x804C - /// - Intensity12 = ((int)0x804C), - /// - /// Original was GL_INTENSITY16 = 0x804D - /// - Intensity16 = ((int)0x804D), - /// - /// Original was GL_RGB2_EXT = 0x804E - /// - Rgb2Ext = ((int)0x804E), - /// - /// Original was GL_RGB4 = 0x804F - /// - Rgb4 = ((int)0x804F), - /// - /// Original was GL_RGB4_EXT = 0x804F - /// - Rgb4Ext = ((int)0x804F), - /// - /// Original was GL_RGB5 = 0x8050 - /// - Rgb5 = ((int)0x8050), - /// - /// Original was GL_RGB5_EXT = 0x8050 - /// - Rgb5Ext = ((int)0x8050), - /// - /// Original was GL_RGB8 = 0x8051 - /// - Rgb8 = ((int)0x8051), - /// - /// Original was GL_RGB8_EXT = 0x8051 - /// - Rgb8Ext = ((int)0x8051), - /// - /// Original was GL_RGB8_OES = 0x8051 - /// - Rgb8Oes = ((int)0x8051), - /// - /// Original was GL_RGB10 = 0x8052 - /// - Rgb10 = ((int)0x8052), - /// - /// Original was GL_RGB10_EXT = 0x8052 - /// - Rgb10Ext = ((int)0x8052), - /// - /// Original was GL_RGB12 = 0x8053 - /// - Rgb12 = ((int)0x8053), - /// - /// Original was GL_RGB12_EXT = 0x8053 - /// - Rgb12Ext = ((int)0x8053), - /// - /// Original was GL_RGB16 = 0x8054 - /// - Rgb16 = ((int)0x8054), - /// - /// Original was GL_RGB16_EXT = 0x8054 - /// - Rgb16Ext = ((int)0x8054), - /// - /// Original was GL_RGBA4 = 0x8056 - /// - Rgba4 = ((int)0x8056), - /// - /// Original was GL_RGBA4_EXT = 0x8056 - /// - Rgba4Ext = ((int)0x8056), - /// - /// Original was GL_RGBA4_OES = 0x8056 - /// - Rgba4Oes = ((int)0x8056), - /// - /// Original was GL_RGB5_A1 = 0x8057 - /// - Rgb5A1 = ((int)0x8057), - /// - /// Original was GL_RGB5_A1_EXT = 0x8057 - /// - Rgb5A1Ext = ((int)0x8057), - /// - /// Original was GL_RGB5_A1_OES = 0x8057 - /// - Rgb5A1Oes = ((int)0x8057), - /// - /// Original was GL_RGBA8 = 0x8058 - /// - Rgba8 = ((int)0x8058), - /// - /// Original was GL_RGBA8_EXT = 0x8058 - /// - Rgba8Ext = ((int)0x8058), - /// - /// Original was GL_RGBA8_OES = 0x8058 - /// - Rgba8Oes = ((int)0x8058), - /// - /// Original was GL_RGB10_A2 = 0x8059 - /// - Rgb10A2 = ((int)0x8059), - /// - /// Original was GL_RGB10_A2_EXT = 0x8059 - /// - Rgb10A2Ext = ((int)0x8059), - /// - /// Original was GL_RGBA12 = 0x805A - /// - Rgba12 = ((int)0x805A), - /// - /// Original was GL_RGBA12_EXT = 0x805A - /// - Rgba12Ext = ((int)0x805A), - /// - /// Original was GL_RGBA16 = 0x805B - /// - Rgba16 = ((int)0x805B), - /// - /// Original was GL_RGBA16_EXT = 0x805B - /// - Rgba16Ext = ((int)0x805B), - /// - /// Original was GL_TEXTURE_RED_SIZE = 0x805C - /// - TextureRedSize = ((int)0x805C), - /// - /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D - /// - TextureGreenSize = ((int)0x805D), - /// - /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E - /// - TextureBlueSize = ((int)0x805E), - /// - /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F - /// - TextureAlphaSize = ((int)0x805F), - /// - /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 - /// - TextureLuminanceSize = ((int)0x8060), - /// - /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 - /// - TextureIntensitySize = ((int)0x8061), - /// - /// Original was GL_REPLACE_EXT = 0x8062 - /// - ReplaceExt = ((int)0x8062), - /// - /// Original was GL_PROXY_TEXTURE_1D = 0x8063 - /// - ProxyTexture1D = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 - /// - ProxyTexture1DExt = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_2D = 0x8064 - /// - ProxyTexture2D = ((int)0x8064), - /// - /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 - /// - ProxyTexture2DExt = ((int)0x8064), - /// - /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 - /// - TextureTooLargeExt = ((int)0x8065), - /// - /// Original was GL_TEXTURE_PRIORITY = 0x8066 - /// - TexturePriority = ((int)0x8066), - /// - /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 - /// - TexturePriorityExt = ((int)0x8066), - /// - /// Original was GL_TEXTURE_RESIDENT = 0x8067 - /// - TextureResident = ((int)0x8067), - /// - /// Original was GL_TEXTURE_BINDING_1D = 0x8068 - /// - TextureBinding1D = ((int)0x8068), - /// - /// Original was GL_TEXTURE_BINDING_2D = 0x8069 - /// - TextureBinding2D = ((int)0x8069), - /// - /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A - /// - Texture3DBindingExt = ((int)0x806A), - /// - /// Original was GL_TEXTURE_BINDING_3D = 0x806A - /// - TextureBinding3D = ((int)0x806A), - /// - /// Original was GL_PACK_SKIP_IMAGES = 0x806B - /// - PackSkipImages = ((int)0x806B), - /// - /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B - /// - PackSkipImagesExt = ((int)0x806B), - /// - /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C - /// - PackImageHeight = ((int)0x806C), - /// - /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C - /// - PackImageHeightExt = ((int)0x806C), - /// - /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D - /// - UnpackSkipImages = ((int)0x806D), - /// - /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D - /// - UnpackSkipImagesExt = ((int)0x806D), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E - /// - UnpackImageHeight = ((int)0x806E), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E - /// - UnpackImageHeightExt = ((int)0x806E), - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_TEXTURE_3D_EXT = 0x806F - /// - Texture3DExt = ((int)0x806F), - /// - /// Original was GL_TEXTURE_3D_OES = 0x806F - /// - Texture3DOes = ((int)0x806F), - /// - /// Original was GL_PROXY_TEXTURE_3D = 0x8070 - /// - ProxyTexture3D = ((int)0x8070), - /// - /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 - /// - ProxyTexture3DExt = ((int)0x8070), - /// - /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 - /// - TextureDepthExt = ((int)0x8071), - /// - /// Original was GL_TEXTURE_WRAP_R = 0x8072 - /// - TextureWrapR = ((int)0x8072), - /// - /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 - /// - TextureWrapRExt = ((int)0x8072), - /// - /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 - /// - TextureWrapROes = ((int)0x8072), - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 - /// - Max3DTextureSizeExt = ((int)0x8073), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_VERTEX_ARRAY_KHR = 0x8074 - /// - VertexArrayKhr = ((int)0x8074), - /// - /// Original was GL_NORMAL_ARRAY = 0x8075 - /// - NormalArray = ((int)0x8075), - /// - /// Original was GL_COLOR_ARRAY = 0x8076 - /// - ColorArray = ((int)0x8076), - /// - /// Original was GL_INDEX_ARRAY = 0x8077 - /// - IndexArray = ((int)0x8077), - /// - /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 - /// - TextureCoordArray = ((int)0x8078), - /// - /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 - /// - EdgeFlagArray = ((int)0x8079), - /// - /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A - /// - VertexArraySize = ((int)0x807A), - /// - /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B - /// - VertexArrayType = ((int)0x807B), - /// - /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C - /// - VertexArrayStride = ((int)0x807C), - /// - /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D - /// - VertexArrayCountExt = ((int)0x807D), - /// - /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E - /// - NormalArrayType = ((int)0x807E), - /// - /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F - /// - NormalArrayStride = ((int)0x807F), - /// - /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 - /// - NormalArrayCountExt = ((int)0x8080), - /// - /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 - /// - ColorArraySize = ((int)0x8081), - /// - /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 - /// - ColorArrayType = ((int)0x8082), - /// - /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 - /// - ColorArrayStride = ((int)0x8083), - /// - /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 - /// - ColorArrayCountExt = ((int)0x8084), - /// - /// Original was GL_INDEX_ARRAY_TYPE = 0x8085 - /// - IndexArrayType = ((int)0x8085), - /// - /// Original was GL_INDEX_ARRAY_STRIDE = 0x8086 - /// - IndexArrayStride = ((int)0x8086), - /// - /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 - /// - IndexArrayCountExt = ((int)0x8087), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 - /// - TextureCoordArraySize = ((int)0x8088), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 - /// - TextureCoordArrayType = ((int)0x8089), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A - /// - TextureCoordArrayStride = ((int)0x808A), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B - /// - TextureCoordArrayCountExt = ((int)0x808B), - /// - /// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C - /// - EdgeFlagArrayStride = ((int)0x808C), - /// - /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D - /// - EdgeFlagArrayCountExt = ((int)0x808D), - /// - /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E - /// - VertexArrayPointer = ((int)0x808E), - /// - /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E - /// - VertexArrayPointerExt = ((int)0x808E), - /// - /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F - /// - NormalArrayPointer = ((int)0x808F), - /// - /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F - /// - NormalArrayPointerExt = ((int)0x808F), - /// - /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 - /// - ColorArrayPointer = ((int)0x8090), - /// - /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 - /// - ColorArrayPointerExt = ((int)0x8090), - /// - /// Original was GL_INDEX_ARRAY_POINTER = 0x8091 - /// - IndexArrayPointer = ((int)0x8091), - /// - /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 - /// - IndexArrayPointerExt = ((int)0x8091), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 - /// - TextureCoordArrayPointer = ((int)0x8092), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 - /// - TextureCoordArrayPointerExt = ((int)0x8092), - /// - /// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 - /// - EdgeFlagArrayPointer = ((int)0x8093), - /// - /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 - /// - EdgeFlagArrayPointerExt = ((int)0x8093), - /// - /// Original was GL_INTERLACE_SGIX = 0x8094 - /// - InterlaceSgix = ((int)0x8094), - /// - /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 - /// - DetailTexture2DSgis = ((int)0x8095), - /// - /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 - /// - DetailTexture2DBindingSgis = ((int)0x8096), - /// - /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 - /// - LinearDetailSgis = ((int)0x8097), - /// - /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 - /// - LinearDetailAlphaSgis = ((int)0x8098), - /// - /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 - /// - LinearDetailColorSgis = ((int)0x8099), - /// - /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A - /// - DetailTextureLevelSgis = ((int)0x809A), - /// - /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B - /// - DetailTextureModeSgis = ((int)0x809B), - /// - /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C - /// - DetailTextureFuncPointsSgis = ((int)0x809C), - /// - /// Original was GL_MULTISAMPLE = 0x809D - /// - Multisample = ((int)0x809D), - /// - /// Original was GL_MULTISAMPLE_SGIS = 0x809D - /// - MultisampleSgis = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E - /// - SampleAlphaToCoverage = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E - /// - SampleAlphaToMaskSgis = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F - /// - SampleAlphaToOne = ((int)0x809F), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F - /// - SampleAlphaToOneSgis = ((int)0x809F), - /// - /// Original was GL_SAMPLE_COVERAGE = 0x80A0 - /// - SampleCoverage = ((int)0x80A0), - /// - /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 - /// - SampleMaskSgis = ((int)0x80A0), - /// - /// Original was GL_1PASS_EXT = 0x80A1 - /// - Gl1PassExt = ((int)0x80A1), - /// - /// Original was GL_1PASS_SGIS = 0x80A1 - /// - Gl1PassSgis = ((int)0x80A1), - /// - /// Original was GL_2PASS_0_EXT = 0x80A2 - /// - Gl2Pass0Ext = ((int)0x80A2), - /// - /// Original was GL_2PASS_0_SGIS = 0x80A2 - /// - Gl2Pass0Sgis = ((int)0x80A2), - /// - /// Original was GL_2PASS_1_EXT = 0x80A3 - /// - Gl2Pass1Ext = ((int)0x80A3), - /// - /// Original was GL_2PASS_1_SGIS = 0x80A3 - /// - Gl2Pass1Sgis = ((int)0x80A3), - /// - /// Original was GL_4PASS_0_EXT = 0x80A4 - /// - Gl4Pass0Ext = ((int)0x80A4), - /// - /// Original was GL_4PASS_0_SGIS = 0x80A4 - /// - Gl4Pass0Sgis = ((int)0x80A4), - /// - /// Original was GL_4PASS_1_EXT = 0x80A5 - /// - Gl4Pass1Ext = ((int)0x80A5), - /// - /// Original was GL_4PASS_1_SGIS = 0x80A5 - /// - Gl4Pass1Sgis = ((int)0x80A5), - /// - /// Original was GL_4PASS_2_EXT = 0x80A6 - /// - Gl4Pass2Ext = ((int)0x80A6), - /// - /// Original was GL_4PASS_2_SGIS = 0x80A6 - /// - Gl4Pass2Sgis = ((int)0x80A6), - /// - /// Original was GL_4PASS_3_EXT = 0x80A7 - /// - Gl4Pass3Ext = ((int)0x80A7), - /// - /// Original was GL_4PASS_3_SGIS = 0x80A7 - /// - Gl4Pass3Sgis = ((int)0x80A7), - /// - /// Original was GL_SAMPLE_BUFFERS = 0x80A8 - /// - SampleBuffers = ((int)0x80A8), - /// - /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 - /// - SampleBuffersSgis = ((int)0x80A8), - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_SAMPLES_SGIS = 0x80A9 - /// - SamplesSgis = ((int)0x80A9), - /// - /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA - /// - SampleCoverageValue = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA - /// - SampleMaskValueSgis = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB - /// - SampleCoverageInvert = ((int)0x80AB), - /// - /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB - /// - SampleMaskInvertSgis = ((int)0x80AB), - /// - /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC - /// - SamplePatternSgis = ((int)0x80AC), - /// - /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD - /// - LinearSharpenSgis = ((int)0x80AD), - /// - /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE - /// - LinearSharpenAlphaSgis = ((int)0x80AE), - /// - /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF - /// - LinearSharpenColorSgis = ((int)0x80AF), - /// - /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 - /// - SharpenTextureFuncPointsSgis = ((int)0x80B0), - /// - /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 - /// - ColorMatrixSgi = ((int)0x80B1), - /// - /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 - /// - ColorMatrixStackDepthSgi = ((int)0x80B2), - /// - /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 - /// - MaxColorMatrixStackDepthSgi = ((int)0x80B3), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 - /// - PostColorMatrixRedScale = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 - /// - PostColorMatrixRedScaleSgi = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 - /// - PostColorMatrixGreenScale = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 - /// - PostColorMatrixGreenScaleSgi = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 - /// - PostColorMatrixBlueScale = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 - /// - PostColorMatrixBlueScaleSgi = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 - /// - PostColorMatrixAlphaScale = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 - /// - PostColorMatrixAlphaScaleSgi = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 - /// - PostColorMatrixRedBias = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 - /// - PostColorMatrixRedBiasSgi = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 - /// - PostColorMatrixGreenBias = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 - /// - PostColorMatrixGreenBiasSgi = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA - /// - PostColorMatrixBlueBias = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA - /// - PostColorMatrixBlueBiasSgi = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB - /// - PostColorMatrixAlphaBias = ((int)0x80BB), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB - /// - PostColorMatrixAlphaBiasSgi = ((int)0x80BB), - /// - /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC - /// - TextureColorTableSgi = ((int)0x80BC), - /// - /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD - /// - ProxyTextureColorTableSgi = ((int)0x80BD), - /// - /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE - /// - TextureEnvBiasSgix = ((int)0x80BE), - /// - /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF - /// - ShadowAmbientSgix = ((int)0x80BF), - /// - /// Original was GL_BLEND_DST_RGB_OES = 0x80C8 - /// - BlendDstRgbOes = ((int)0x80C8), - /// - /// Original was GL_BLEND_SRC_RGB_OES = 0x80C9 - /// - BlendSrcRgbOes = ((int)0x80C9), - /// - /// Original was GL_BLEND_DST_ALPHA_OES = 0x80CA - /// - BlendDstAlphaOes = ((int)0x80CA), - /// - /// Original was GL_BLEND_SRC_ALPHA_OES = 0x80CB - /// - BlendSrcAlphaOes = ((int)0x80CB), - /// - /// Original was GL_COLOR_TABLE = 0x80D0 - /// - ColorTable = ((int)0x80D0), - /// - /// Original was GL_COLOR_TABLE_SGI = 0x80D0 - /// - ColorTableSgi = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 - /// - PostConvolutionColorTable = ((int)0x80D1), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 - /// - PostConvolutionColorTableSgi = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 - /// - PostColorMatrixColorTable = ((int)0x80D2), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 - /// - PostColorMatrixColorTableSgi = ((int)0x80D2), - /// - /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 - /// - ProxyColorTable = ((int)0x80D3), - /// - /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 - /// - ProxyColorTableSgi = ((int)0x80D3), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 - /// - ProxyPostConvolutionColorTable = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 - /// - ProxyPostConvolutionColorTableSgi = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 - /// - ProxyPostColorMatrixColorTable = ((int)0x80D5), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 - /// - ProxyPostColorMatrixColorTableSgi = ((int)0x80D5), - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 - /// - ColorTableScaleSgi = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 - /// - ColorTableBiasSgi = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 - /// - ColorTableFormat = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 - /// - ColorTableFormatSgi = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 - /// - ColorTableWidth = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 - /// - ColorTableWidthSgi = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA - /// - ColorTableRedSize = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA - /// - ColorTableRedSizeSgi = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB - /// - ColorTableGreenSize = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB - /// - ColorTableGreenSizeSgi = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC - /// - ColorTableBlueSize = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC - /// - ColorTableBlueSizeSgi = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD - /// - ColorTableAlphaSize = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD - /// - ColorTableAlphaSizeSgi = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE - /// - ColorTableLuminanceSize = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE - /// - ColorTableLuminanceSizeSgi = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF - /// - ColorTableIntensitySize = ((int)0x80DF), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF - /// - ColorTableIntensitySizeSgi = ((int)0x80DF), - /// - /// Original was GL_BGRA = 0x80E1 - /// - Bgra = ((int)0x80E1), - /// - /// Original was GL_BGRA_EXT = 0x80E1 - /// - BgraExt = ((int)0x80E1), - /// - /// Original was GL_BGRA_IMG = 0x80E1 - /// - BgraImg = ((int)0x80E1), - /// - /// Original was GL_PHONG_HINT_WIN = 0x80EB - /// - PhongHintWin = ((int)0x80EB), - /// - /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 - /// - ClipVolumeClippingHintExt = ((int)0x80F0), - /// - /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 - /// - DualAlpha4Sgis = ((int)0x8110), - /// - /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 - /// - DualAlpha8Sgis = ((int)0x8111), - /// - /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 - /// - DualAlpha12Sgis = ((int)0x8112), - /// - /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 - /// - DualAlpha16Sgis = ((int)0x8113), - /// - /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 - /// - DualLuminance4Sgis = ((int)0x8114), - /// - /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 - /// - DualLuminance8Sgis = ((int)0x8115), - /// - /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 - /// - DualLuminance12Sgis = ((int)0x8116), - /// - /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 - /// - DualLuminance16Sgis = ((int)0x8117), - /// - /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 - /// - DualIntensity4Sgis = ((int)0x8118), - /// - /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 - /// - DualIntensity8Sgis = ((int)0x8119), - /// - /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A - /// - DualIntensity12Sgis = ((int)0x811A), - /// - /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B - /// - DualIntensity16Sgis = ((int)0x811B), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C - /// - DualLuminanceAlpha4Sgis = ((int)0x811C), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D - /// - DualLuminanceAlpha8Sgis = ((int)0x811D), - /// - /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E - /// - QuadAlpha4Sgis = ((int)0x811E), - /// - /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F - /// - QuadAlpha8Sgis = ((int)0x811F), - /// - /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 - /// - QuadLuminance4Sgis = ((int)0x8120), - /// - /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 - /// - QuadLuminance8Sgis = ((int)0x8121), - /// - /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 - /// - QuadIntensity4Sgis = ((int)0x8122), - /// - /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 - /// - QuadIntensity8Sgis = ((int)0x8123), - /// - /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 - /// - DualTextureSelectSgis = ((int)0x8124), - /// - /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 - /// - QuadTextureSelectSgis = ((int)0x8125), - /// - /// Original was GL_POINT_SIZE_MIN = 0x8126 - /// - PointSizeMin = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 - /// - PointSizeMinArb = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 - /// - PointSizeMinExt = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 - /// - PointSizeMinSgis = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX = 0x8127 - /// - PointSizeMax = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 - /// - PointSizeMaxArb = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 - /// - PointSizeMaxExt = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 - /// - PointSizeMaxSgis = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 - /// - PointFadeThresholdSize = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 - /// - PointFadeThresholdSizeArb = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 - /// - PointFadeThresholdSizeExt = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 - /// - PointFadeThresholdSizeSgis = ((int)0x8128), - /// - /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 - /// - DistanceAttenuationExt = ((int)0x8129), - /// - /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 - /// - DistanceAttenuationSgis = ((int)0x8129), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 - /// - PointDistanceAttenuation = ((int)0x8129), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 - /// - PointDistanceAttenuationArb = ((int)0x8129), - /// - /// Original was GL_FOG_FUNC_SGIS = 0x812A - /// - FogFuncSgis = ((int)0x812A), - /// - /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B - /// - FogFuncPointsSgis = ((int)0x812B), - /// - /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C - /// - MaxFogFuncPointsSgis = ((int)0x812C), - /// - /// Original was GL_CLAMP_TO_BORDER = 0x812D - /// - ClampToBorder = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D - /// - ClampToBorderArb = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D - /// - ClampToBorderNv = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D - /// - ClampToBorderSgis = ((int)0x812D), - /// - /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E - /// - TextureMultiBufferHintSgix = ((int)0x812E), - /// - /// Original was GL_CLAMP_TO_EDGE = 0x812F - /// - ClampToEdge = ((int)0x812F), - /// - /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F - /// - ClampToEdgeSgis = ((int)0x812F), - /// - /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 - /// - PackSkipVolumesSgis = ((int)0x8130), - /// - /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 - /// - PackImageDepthSgis = ((int)0x8131), - /// - /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 - /// - UnpackSkipVolumesSgis = ((int)0x8132), - /// - /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 - /// - UnpackImageDepthSgis = ((int)0x8133), - /// - /// Original was GL_TEXTURE_4D_SGIS = 0x8134 - /// - Texture4DSgis = ((int)0x8134), - /// - /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 - /// - ProxyTexture4DSgis = ((int)0x8135), - /// - /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 - /// - Texture4DsizeSgis = ((int)0x8136), - /// - /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 - /// - TextureWrapQSgis = ((int)0x8137), - /// - /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 - /// - Max4DTextureSizeSgis = ((int)0x8138), - /// - /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 - /// - PixelTexGenSgix = ((int)0x8139), - /// - /// Original was GL_TEXTURE_MIN_LOD = 0x813A - /// - TextureMinLod = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A - /// - TextureMinLodSgis = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD = 0x813B - /// - TextureMaxLod = ((int)0x813B), - /// - /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B - /// - TextureMaxLodSgis = ((int)0x813B), - /// - /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C - /// - TextureBaseLevel = ((int)0x813C), - /// - /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C - /// - TextureBaseLevelSgis = ((int)0x813C), - /// - /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D - /// - TextureMaxLevel = ((int)0x813D), - /// - /// Original was GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D - /// - TextureMaxLevelApple = ((int)0x813D), - /// - /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D - /// - TextureMaxLevelSgis = ((int)0x813D), - /// - /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E - /// - PixelTileBestAlignmentSgix = ((int)0x813E), - /// - /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F - /// - PixelTileCacheIncrementSgix = ((int)0x813F), - /// - /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 - /// - PixelTileWidthSgix = ((int)0x8140), - /// - /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 - /// - PixelTileHeightSgix = ((int)0x8141), - /// - /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 - /// - PixelTileGridWidthSgix = ((int)0x8142), - /// - /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 - /// - PixelTileGridHeightSgix = ((int)0x8143), - /// - /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 - /// - PixelTileGridDepthSgix = ((int)0x8144), - /// - /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 - /// - PixelTileCacheSizeSgix = ((int)0x8145), - /// - /// Original was GL_FILTER4_SGIS = 0x8146 - /// - Filter4Sgis = ((int)0x8146), - /// - /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 - /// - TextureFilter4SizeSgis = ((int)0x8147), - /// - /// Original was GL_SPRITE_SGIX = 0x8148 - /// - SpriteSgix = ((int)0x8148), - /// - /// Original was GL_SPRITE_MODE_SGIX = 0x8149 - /// - SpriteModeSgix = ((int)0x8149), - /// - /// Original was GL_SPRITE_AXIS_SGIX = 0x814A - /// - SpriteAxisSgix = ((int)0x814A), - /// - /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B - /// - SpriteTranslationSgix = ((int)0x814B), - /// - /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F - /// - Texture4DBindingSgis = ((int)0x814F), - /// - /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 - /// - ConvolutionBorderColor = ((int)0x8154), - /// - /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 - /// - LinearClipmapLinearSgix = ((int)0x8170), - /// - /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 - /// - TextureClipmapCenterSgix = ((int)0x8171), - /// - /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 - /// - TextureClipmapFrameSgix = ((int)0x8172), - /// - /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 - /// - TextureClipmapOffsetSgix = ((int)0x8173), - /// - /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 - /// - TextureClipmapVirtualDepthSgix = ((int)0x8174), - /// - /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 - /// - TextureClipmapLodOffsetSgix = ((int)0x8175), - /// - /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 - /// - TextureClipmapDepthSgix = ((int)0x8176), - /// - /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 - /// - MaxClipmapDepthSgix = ((int)0x8177), - /// - /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 - /// - MaxClipmapVirtualDepthSgix = ((int)0x8178), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 - /// - PostTextureFilterBiasSgix = ((int)0x8179), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A - /// - PostTextureFilterScaleSgix = ((int)0x817A), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B - /// - PostTextureFilterBiasRangeSgix = ((int)0x817B), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C - /// - PostTextureFilterScaleRangeSgix = ((int)0x817C), - /// - /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D - /// - ReferencePlaneSgix = ((int)0x817D), - /// - /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E - /// - ReferencePlaneEquationSgix = ((int)0x817E), - /// - /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F - /// - IrInstrument1Sgix = ((int)0x817F), - /// - /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 - /// - InstrumentBufferPointerSgix = ((int)0x8180), - /// - /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 - /// - InstrumentMeasurementsSgix = ((int)0x8181), - /// - /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 - /// - ListPrioritySgix = ((int)0x8182), - /// - /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 - /// - CalligraphicFragmentSgix = ((int)0x8183), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 - /// - PixelTexGenQCeilingSgix = ((int)0x8184), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 - /// - PixelTexGenQRoundSgix = ((int)0x8185), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 - /// - PixelTexGenQFloorSgix = ((int)0x8186), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 - /// - PixelTexGenAlphaReplaceSgix = ((int)0x8187), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 - /// - PixelTexGenAlphaNoReplaceSgix = ((int)0x8188), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 - /// - PixelTexGenAlphaLsSgix = ((int)0x8189), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A - /// - PixelTexGenAlphaMsSgix = ((int)0x818A), - /// - /// Original was GL_FRAMEZOOM_SGIX = 0x818B - /// - FramezoomSgix = ((int)0x818B), - /// - /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C - /// - FramezoomFactorSgix = ((int)0x818C), - /// - /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D - /// - MaxFramezoomFactorSgix = ((int)0x818D), - /// - /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E - /// - TextureLodBiasSSgix = ((int)0x818E), - /// - /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F - /// - TextureLodBiasTSgix = ((int)0x818F), - /// - /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 - /// - TextureLodBiasRSgix = ((int)0x8190), - /// - /// Original was GL_GENERATE_MIPMAP = 0x8191 - /// - GenerateMipmap = ((int)0x8191), - /// - /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 - /// - GenerateMipmapSgis = ((int)0x8191), - /// - /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 - /// - GenerateMipmapHint = ((int)0x8192), - /// - /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 - /// - GenerateMipmapHintSgis = ((int)0x8192), - /// - /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 - /// - GeometryDeformationSgix = ((int)0x8194), - /// - /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 - /// - TextureDeformationSgix = ((int)0x8195), - /// - /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 - /// - DeformationsMaskSgix = ((int)0x8196), - /// - /// Original was GL_FOG_OFFSET_SGIX = 0x8198 - /// - FogOffsetSgix = ((int)0x8198), - /// - /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 - /// - FogOffsetValueSgix = ((int)0x8199), - /// - /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A - /// - TextureCompareSgix = ((int)0x819A), - /// - /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B - /// - TextureCompareOperatorSgix = ((int)0x819B), - /// - /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C - /// - TextureLequalRSgix = ((int)0x819C), - /// - /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D - /// - TextureGequalRSgix = ((int)0x819D), - /// - /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 - /// - DepthComponent16 = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5 - /// - DepthComponent16Arb = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 - /// - DepthComponent16Oes = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 - /// - DepthComponent16Sgix = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6 - /// - DepthComponent24Arb = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 - /// - DepthComponent24Oes = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 - /// - DepthComponent24Sgix = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7 - /// - DepthComponent32Arb = ((int)0x81A7), - /// - /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 - /// - DepthComponent32Oes = ((int)0x81A7), - /// - /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 - /// - DepthComponent32Sgix = ((int)0x81A7), - /// - /// Original was GL_YCRCB_422_SGIX = 0x81BB - /// - Ycrcb422Sgix = ((int)0x81BB), - /// - /// Original was GL_YCRCB_444_SGIX = 0x81BC - /// - Ycrcb444Sgix = ((int)0x81BC), - /// - /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 - /// - EyeDistanceToPointSgis = ((int)0x81F0), - /// - /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 - /// - ObjectDistanceToPointSgis = ((int)0x81F1), - /// - /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 - /// - EyeDistanceToLineSgis = ((int)0x81F2), - /// - /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 - /// - ObjectDistanceToLineSgis = ((int)0x81F3), - /// - /// Original was GL_EYE_POINT_SGIS = 0x81F4 - /// - EyePointSgis = ((int)0x81F4), - /// - /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 - /// - ObjectPointSgis = ((int)0x81F5), - /// - /// Original was GL_EYE_LINE_SGIS = 0x81F6 - /// - EyeLineSgis = ((int)0x81F6), - /// - /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 - /// - ObjectLineSgis = ((int)0x81F7), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 - /// - LightModelColorControl = ((int)0x81F8), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 - /// - LightModelColorControlExt = ((int)0x81F8), - /// - /// Original was GL_SINGLE_COLOR = 0x81F9 - /// - SingleColor = ((int)0x81F9), - /// - /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 - /// - SingleColorExt = ((int)0x81F9), - /// - /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA - /// - SeparateSpecularColor = ((int)0x81FA), - /// - /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA - /// - SeparateSpecularColorExt = ((int)0x81FA), - /// - /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB - /// - SharedTexturePaletteExt = ((int)0x81FB), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 - /// - FramebufferAttachmentColorEncoding = ((int)0x8210), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210 - /// - FramebufferAttachmentColorEncodingExt = ((int)0x8210), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 - /// - FramebufferAttachmentComponentType = ((int)0x8211), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 - /// - FramebufferAttachmentRedSize = ((int)0x8212), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 - /// - FramebufferAttachmentGreenSize = ((int)0x8213), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 - /// - FramebufferAttachmentBlueSize = ((int)0x8214), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 - /// - FramebufferAttachmentAlphaSize = ((int)0x8215), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 - /// - FramebufferAttachmentDepthSize = ((int)0x8216), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 - /// - FramebufferAttachmentStencilSize = ((int)0x8217), - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 - /// - FramebufferUndefined = ((int)0x8219), - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219 - /// - FramebufferUndefinedOes = ((int)0x8219), - /// - /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F - /// - BufferImmutableStorage = ((int)0x821F), - /// - /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 - /// - BufferStorageFlags = ((int)0x8220), - /// - /// Original was GL_COMPRESSED_RED = 0x8225 - /// - CompressedRed = ((int)0x8225), - /// - /// Original was GL_COMPRESSED_RG = 0x8226 - /// - CompressedRg = ((int)0x8226), - /// - /// Original was GL_RG = 0x8227 - /// - Rg = ((int)0x8227), - /// - /// Original was GL_R8 = 0x8229 - /// - R8 = ((int)0x8229), - /// - /// Original was GL_R8_EXT = 0x8229 - /// - R8Ext = ((int)0x8229), - /// - /// Original was GL_R16 = 0x822A - /// - R16 = ((int)0x822A), - /// - /// Original was GL_R16_EXT = 0x822A - /// - R16Ext = ((int)0x822A), - /// - /// Original was GL_RG8 = 0x822B - /// - Rg8 = ((int)0x822B), - /// - /// Original was GL_RG8_EXT = 0x822B - /// - Rg8Ext = ((int)0x822B), - /// - /// Original was GL_RG16 = 0x822C - /// - Rg16 = ((int)0x822C), - /// - /// Original was GL_RG16_EXT = 0x822C - /// - Rg16Ext = ((int)0x822C), - /// - /// Original was GL_R16F = 0x822D - /// - R16f = ((int)0x822D), - /// - /// Original was GL_R16F_EXT = 0x822D - /// - R16fExt = ((int)0x822D), - /// - /// Original was GL_R32F = 0x822E - /// - R32f = ((int)0x822E), - /// - /// Original was GL_R32F_EXT = 0x822E - /// - R32fExt = ((int)0x822E), - /// - /// Original was GL_RG16F = 0x822F - /// - Rg16f = ((int)0x822F), - /// - /// Original was GL_RG16F_EXT = 0x822F - /// - Rg16fExt = ((int)0x822F), - /// - /// Original was GL_RG32F = 0x8230 - /// - Rg32f = ((int)0x8230), - /// - /// Original was GL_RG32F_EXT = 0x8230 - /// - Rg32fExt = ((int)0x8230), - /// - /// Original was GL_R8I = 0x8231 - /// - R8i = ((int)0x8231), - /// - /// Original was GL_R8UI = 0x8232 - /// - R8ui = ((int)0x8232), - /// - /// Original was GL_R16I = 0x8233 - /// - R16i = ((int)0x8233), - /// - /// Original was GL_R16UI = 0x8234 - /// - R16ui = ((int)0x8234), - /// - /// Original was GL_R32I = 0x8235 - /// - R32i = ((int)0x8235), - /// - /// Original was GL_R32UI = 0x8236 - /// - R32ui = ((int)0x8236), - /// - /// Original was GL_RG8I = 0x8237 - /// - Rg8i = ((int)0x8237), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16I = 0x8239 - /// - Rg16i = ((int)0x8239), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RG32I = 0x823B - /// - Rg32i = ((int)0x823B), - /// - /// Original was GL_RG32UI = 0x823C - /// - Rg32ui = ((int)0x823C), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 - /// - DebugOutputSynchronous = ((int)0x8242), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 - /// - DebugOutputSynchronousKhr = ((int)0x8242), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 - /// - DebugNextLoggedMessageLength = ((int)0x8243), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 - /// - DebugNextLoggedMessageLengthKhr = ((int)0x8243), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 - /// - DebugCallbackFunction = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 - /// - DebugCallbackFunctionKhr = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 - /// - DebugCallbackUserParam = ((int)0x8245), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 - /// - DebugCallbackUserParamKhr = ((int)0x8245), - /// - /// Original was GL_DEBUG_SOURCE_API = 0x8246 - /// - DebugSourceApi = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_API_KHR = 0x8246 - /// - DebugSourceApiKhr = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 - /// - DebugSourceWindowSystem = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 - /// - DebugSourceWindowSystemKhr = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 - /// - DebugSourceShaderCompiler = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 - /// - DebugSourceShaderCompilerKhr = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 - /// - DebugSourceThirdPartyKhr = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A - /// - DebugSourceApplicationKhr = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B - /// - DebugSourceOther = ((int)0x824B), - /// - /// Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B - /// - DebugSourceOtherKhr = ((int)0x824B), - /// - /// Original was GL_DEBUG_TYPE_ERROR = 0x824C - /// - DebugTypeError = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C - /// - DebugTypeErrorKhr = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D - /// - DebugTypeDeprecatedBehavior = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D - /// - DebugTypeDeprecatedBehaviorKhr = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E - /// - DebugTypeUndefinedBehavior = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E - /// - DebugTypeUndefinedBehaviorKhr = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F - /// - DebugTypePortability = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F - /// - DebugTypePortabilityKhr = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 - /// - DebugTypePerformance = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 - /// - DebugTypePerformanceKhr = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 - /// - DebugTypeOther = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251 - /// - DebugTypeOtherKhr = ((int)0x8251), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252 - /// - LoseContextOnResetExt = ((int)0x8252), - /// - /// Original was GL_GUILTY_CONTEXT_RESET = 0x8253 - /// - GuiltyContextReset = ((int)0x8253), - /// - /// Original was GL_GUILTY_CONTEXT_RESET_EXT = 0x8253 - /// - GuiltyContextResetExt = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 - /// - InnocentContextReset = ((int)0x8254), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254 - /// - InnocentContextResetExt = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 - /// - UnknownContextReset = ((int)0x8255), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255 - /// - UnknownContextResetExt = ((int)0x8255), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256 - /// - ResetNotificationStrategyExt = ((int)0x8256), - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - /// - /// Original was GL_ACTIVE_PROGRAM = 0x8259 - /// - ActiveProgram = ((int)0x8259), - /// - /// Original was GL_NO_RESET_NOTIFICATION_EXT = 0x8261 - /// - NoResetNotificationExt = ((int)0x8261), - /// - /// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 - /// - ComputeWorkGroupSize = ((int)0x8267), - /// - /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 - /// - DebugTypeMarker = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268 - /// - DebugTypeMarkerKhr = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 - /// - DebugTypePushGroup = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 - /// - DebugTypePushGroupKhr = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A - /// - DebugTypePopGroup = ((int)0x826A), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A - /// - DebugTypePopGroupKhr = ((int)0x826A), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B - /// - DebugSeverityNotification = ((int)0x826B), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B - /// - DebugSeverityNotificationKhr = ((int)0x826B), - /// - /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C - /// - MaxDebugGroupStackDepth = ((int)0x826C), - /// - /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C - /// - MaxDebugGroupStackDepthKhr = ((int)0x826C), - /// - /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D - /// - DebugGroupStackDepth = ((int)0x826D), - /// - /// Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D - /// - DebugGroupStackDepthKhr = ((int)0x826D), - /// - /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F - /// - InternalformatSupported = ((int)0x826F), - /// - /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 - /// - InternalformatPreferred = ((int)0x8270), - /// - /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 - /// - InternalformatRedSize = ((int)0x8271), - /// - /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 - /// - InternalformatGreenSize = ((int)0x8272), - /// - /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 - /// - InternalformatBlueSize = ((int)0x8273), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 - /// - InternalformatAlphaSize = ((int)0x8274), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 - /// - InternalformatDepthSize = ((int)0x8275), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 - /// - InternalformatStencilSize = ((int)0x8276), - /// - /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 - /// - InternalformatSharedSize = ((int)0x8277), - /// - /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 - /// - InternalformatRedType = ((int)0x8278), - /// - /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 - /// - InternalformatGreenType = ((int)0x8279), - /// - /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A - /// - InternalformatBlueType = ((int)0x827A), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B - /// - InternalformatAlphaType = ((int)0x827B), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C - /// - InternalformatDepthType = ((int)0x827C), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D - /// - InternalformatStencilType = ((int)0x827D), - /// - /// Original was GL_MAX_WIDTH = 0x827E - /// - MaxWidth = ((int)0x827E), - /// - /// Original was GL_MAX_HEIGHT = 0x827F - /// - MaxHeight = ((int)0x827F), - /// - /// Original was GL_MAX_DEPTH = 0x8280 - /// - MaxDepth = ((int)0x8280), - /// - /// Original was GL_MAX_LAYERS = 0x8281 - /// - MaxLayers = ((int)0x8281), - /// - /// Original was GL_COLOR_COMPONENTS = 0x8283 - /// - ColorComponents = ((int)0x8283), - /// - /// Original was GL_COLOR_RENDERABLE = 0x8286 - /// - ColorRenderable = ((int)0x8286), - /// - /// Original was GL_DEPTH_RENDERABLE = 0x8287 - /// - DepthRenderable = ((int)0x8287), - /// - /// Original was GL_STENCIL_RENDERABLE = 0x8288 - /// - StencilRenderable = ((int)0x8288), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 - /// - FramebufferRenderable = ((int)0x8289), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A - /// - FramebufferRenderableLayered = ((int)0x828A), - /// - /// Original was GL_FRAMEBUFFER_BLEND = 0x828B - /// - FramebufferBlend = ((int)0x828B), - /// - /// Original was GL_READ_PIXELS = 0x828C - /// - ReadPixels = ((int)0x828C), - /// - /// Original was GL_READ_PIXELS_FORMAT = 0x828D - /// - ReadPixelsFormat = ((int)0x828D), - /// - /// Original was GL_READ_PIXELS_TYPE = 0x828E - /// - ReadPixelsType = ((int)0x828E), - /// - /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F - /// - TextureImageFormat = ((int)0x828F), - /// - /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 - /// - TextureImageType = ((int)0x8290), - /// - /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 - /// - GetTextureImageFormat = ((int)0x8291), - /// - /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 - /// - GetTextureImageType = ((int)0x8292), - /// - /// Original was GL_MIPMAP = 0x8293 - /// - Mipmap = ((int)0x8293), - /// - /// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 - /// - AutoGenerateMipmap = ((int)0x8295), - /// - /// Original was GL_COLOR_ENCODING = 0x8296 - /// - ColorEncoding = ((int)0x8296), - /// - /// Original was GL_SRGB_READ = 0x8297 - /// - SrgbRead = ((int)0x8297), - /// - /// Original was GL_SRGB_WRITE = 0x8298 - /// - SrgbWrite = ((int)0x8298), - /// - /// Original was GL_FILTER = 0x829A - /// - Filter = ((int)0x829A), - /// - /// Original was GL_VERTEX_TEXTURE = 0x829B - /// - VertexTexture = ((int)0x829B), - /// - /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C - /// - TessControlTexture = ((int)0x829C), - /// - /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D - /// - TessEvaluationTexture = ((int)0x829D), - /// - /// Original was GL_GEOMETRY_TEXTURE = 0x829E - /// - GeometryTexture = ((int)0x829E), - /// - /// Original was GL_FRAGMENT_TEXTURE = 0x829F - /// - FragmentTexture = ((int)0x829F), - /// - /// Original was GL_COMPUTE_TEXTURE = 0x82A0 - /// - ComputeTexture = ((int)0x82A0), - /// - /// Original was GL_TEXTURE_SHADOW = 0x82A1 - /// - TextureShadow = ((int)0x82A1), - /// - /// Original was GL_TEXTURE_GATHER = 0x82A2 - /// - TextureGather = ((int)0x82A2), - /// - /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 - /// - TextureGatherShadow = ((int)0x82A3), - /// - /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 - /// - ShaderImageLoad = ((int)0x82A4), - /// - /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 - /// - ShaderImageStore = ((int)0x82A5), - /// - /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 - /// - ShaderImageAtomic = ((int)0x82A6), - /// - /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 - /// - ImageTexelSize = ((int)0x82A7), - /// - /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 - /// - ImageCompatibilityClass = ((int)0x82A8), - /// - /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 - /// - ImagePixelFormat = ((int)0x82A9), - /// - /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA - /// - ImagePixelType = ((int)0x82AA), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC - /// - SimultaneousTextureAndDepthTest = ((int)0x82AC), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD - /// - SimultaneousTextureAndStencilTest = ((int)0x82AD), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE - /// - SimultaneousTextureAndDepthWrite = ((int)0x82AE), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF - /// - SimultaneousTextureAndStencilWrite = ((int)0x82AF), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 - /// - TextureCompressedBlockWidth = ((int)0x82B1), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 - /// - TextureCompressedBlockHeight = ((int)0x82B2), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 - /// - TextureCompressedBlockSize = ((int)0x82B3), - /// - /// Original was GL_CLEAR_BUFFER = 0x82B4 - /// - ClearBuffer = ((int)0x82B4), - /// - /// Original was GL_TEXTURE_VIEW = 0x82B5 - /// - TextureView = ((int)0x82B5), - /// - /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 - /// - ViewCompatibilityClass = ((int)0x82B6), - /// - /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 - /// - VertexAttribRelativeOffset = ((int)0x82D5), - /// - /// Original was GL_BUFFER = 0x82E0 - /// - Buffer = ((int)0x82E0), - /// - /// Original was GL_BUFFER_KHR = 0x82E0 - /// - BufferKhr = ((int)0x82E0), - /// - /// Original was GL_SHADER = 0x82E1 - /// - Shader = ((int)0x82E1), - /// - /// Original was GL_SHADER_KHR = 0x82E1 - /// - ShaderKhr = ((int)0x82E1), - /// - /// Original was GL_PROGRAM = 0x82E2 - /// - Program = ((int)0x82E2), - /// - /// Original was GL_PROGRAM_KHR = 0x82E2 - /// - ProgramKhr = ((int)0x82E2), - /// - /// Original was GL_QUERY = 0x82E3 - /// - Query = ((int)0x82E3), - /// - /// Original was GL_QUERY_KHR = 0x82E3 - /// - QueryKhr = ((int)0x82E3), - /// - /// Original was GL_PROGRAM_PIPELINE = 0x82E4 - /// - ProgramPipeline = ((int)0x82E4), - /// - /// Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4 - /// - ProgramPipelineKhr = ((int)0x82E4), - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_SAMPLER_KHR = 0x82E6 - /// - SamplerKhr = ((int)0x82E6), - /// - /// Original was GL_DISPLAY_LIST = 0x82E7 - /// - DisplayList = ((int)0x82E7), - /// - /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 - /// - MaxLabelLength = ((int)0x82E8), - /// - /// Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8 - /// - MaxLabelLengthKhr = ((int)0x82E8), - /// - /// Original was GL_QUERY_TARGET = 0x82EA - /// - QueryTarget = ((int)0x82EA), - /// - /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 - /// - ConvolutionHintSgix = ((int)0x8316), - /// - /// Original was GL_ALPHA_MIN_SGIX = 0x8320 - /// - AlphaMinSgix = ((int)0x8320), - /// - /// Original was GL_ALPHA_MAX_SGIX = 0x8321 - /// - AlphaMaxSgix = ((int)0x8321), - /// - /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 - /// - ScalebiasHintSgix = ((int)0x8322), - /// - /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 - /// - AsyncMarkerSgix = ((int)0x8329), - /// - /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B - /// - PixelTexGenModeSgix = ((int)0x832B), - /// - /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C - /// - AsyncHistogramSgix = ((int)0x832C), - /// - /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D - /// - MaxAsyncHistogramSgix = ((int)0x832D), - /// - /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 - /// - PixelTextureSgis = ((int)0x8353), - /// - /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 - /// - PixelFragmentRgbSourceSgis = ((int)0x8354), - /// - /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 - /// - PixelFragmentAlphaSourceSgis = ((int)0x8355), - /// - /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B - /// - LineQualityHintSgix = ((int)0x835B), - /// - /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C - /// - AsyncTexImageSgix = ((int)0x835C), - /// - /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D - /// - AsyncDrawPixelsSgix = ((int)0x835D), - /// - /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E - /// - AsyncReadPixelsSgix = ((int)0x835E), - /// - /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F - /// - MaxAsyncTexImageSgix = ((int)0x835F), - /// - /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 - /// - MaxAsyncDrawPixelsSgix = ((int)0x8360), - /// - /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 - /// - MaxAsyncReadPixelsSgix = ((int)0x8361), - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 - /// - UnsignedShort565 = ((int)0x8363), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 - /// - UnsignedShort4444Rev = ((int)0x8365), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 - /// - UnsignedShort4444RevExt = ((int)0x8365), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365 - /// - UnsignedShort4444RevImg = ((int)0x8365), - /// - /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 - /// - UnsignedShort1555Rev = ((int)0x8366), - /// - /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 - /// - UnsignedShort1555RevExt = ((int)0x8366), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 - /// - TextureMaxClampSSgix = ((int)0x8369), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A - /// - TextureMaxClampTSgix = ((int)0x836A), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B - /// - TextureMaxClampRSgix = ((int)0x836B), - /// - /// Original was GL_MIRRORED_REPEAT_OES = 0x8370 - /// - MirroredRepeatOes = ((int)0x8370), - /// - /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE - /// - VertexPreclipSgix = ((int)0x83EE), - /// - /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF - /// - VertexPreclipHintSgix = ((int)0x83EF), - /// - /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 - /// - CompressedRgbS3tcDxt1Ext = ((int)0x83F0), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 - /// - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 - /// - CompressedRgbaS3tcDxt3Ext = ((int)0x83F2), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 - /// - CompressedRgbaS3tcDxt5Ext = ((int)0x83F3), - /// - /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 - /// - FragmentLightingSgix = ((int)0x8400), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 - /// - FragmentColorMaterialSgix = ((int)0x8401), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 - /// - FragmentColorMaterialFaceSgix = ((int)0x8402), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 - /// - FragmentColorMaterialParameterSgix = ((int)0x8403), - /// - /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 - /// - MaxFragmentLightsSgix = ((int)0x8404), - /// - /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 - /// - MaxActiveLightsSgix = ((int)0x8405), - /// - /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 - /// - LightEnvModeSgix = ((int)0x8407), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 - /// - FragmentLightModelLocalViewerSgix = ((int)0x8408), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 - /// - FragmentLightModelTwoSideSgix = ((int)0x8409), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A - /// - FragmentLightModelAmbientSgix = ((int)0x840A), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B - /// - FragmentLightModelNormalInterpolationSgix = ((int)0x840B), - /// - /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C - /// - FragmentLight0Sgix = ((int)0x840C), - /// - /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D - /// - FragmentLight1Sgix = ((int)0x840D), - /// - /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E - /// - FragmentLight2Sgix = ((int)0x840E), - /// - /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F - /// - FragmentLight3Sgix = ((int)0x840F), - /// - /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 - /// - FragmentLight4Sgix = ((int)0x8410), - /// - /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 - /// - FragmentLight5Sgix = ((int)0x8411), - /// - /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 - /// - FragmentLight6Sgix = ((int)0x8412), - /// - /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 - /// - FragmentLight7Sgix = ((int)0x8413), - /// - /// Original was GL_PACK_RESAMPLE_SGIX = 0x842E - /// - PackResampleSgix = ((int)0x842E), - /// - /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F - /// - UnpackResampleSgix = ((int)0x842F), - /// - /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 - /// - ResampleDecimateSgix = ((int)0x8430), - /// - /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433 - /// - ResampleReplicateSgix = ((int)0x8433), - /// - /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434 - /// - ResampleZeroFillSgix = ((int)0x8434), - /// - /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D - /// - NearestClipmapNearestSgix = ((int)0x844D), - /// - /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E - /// - NearestClipmapLinearSgix = ((int)0x844E), - /// - /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F - /// - LinearClipmapNearestSgix = ((int)0x844F), - /// - /// Original was GL_FOG_COORD_SRC = 0x8450 - /// - FogCoordSrc = ((int)0x8450), - /// - /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D - /// - AliasedPointSizeRange = ((int)0x846D), - /// - /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E - /// - AliasedLineWidthRange = ((int)0x846E), - /// - /// Original was GL_TEXTURE0 = 0x84C0 - /// - Texture0 = ((int)0x84C0), - /// - /// Original was GL_TEXTURE1 = 0x84C1 - /// - Texture1 = ((int)0x84C1), - /// - /// Original was GL_TEXTURE2 = 0x84C2 - /// - Texture2 = ((int)0x84C2), - /// - /// Original was GL_TEXTURE3 = 0x84C3 - /// - Texture3 = ((int)0x84C3), - /// - /// Original was GL_TEXTURE4 = 0x84C4 - /// - Texture4 = ((int)0x84C4), - /// - /// Original was GL_TEXTURE5 = 0x84C5 - /// - Texture5 = ((int)0x84C5), - /// - /// Original was GL_TEXTURE6 = 0x84C6 - /// - Texture6 = ((int)0x84C6), - /// - /// Original was GL_TEXTURE7 = 0x84C7 - /// - Texture7 = ((int)0x84C7), - /// - /// Original was GL_TEXTURE8 = 0x84C8 - /// - Texture8 = ((int)0x84C8), - /// - /// Original was GL_TEXTURE9 = 0x84C9 - /// - Texture9 = ((int)0x84C9), - /// - /// Original was GL_TEXTURE10 = 0x84CA - /// - Texture10 = ((int)0x84CA), - /// - /// Original was GL_TEXTURE11 = 0x84CB - /// - Texture11 = ((int)0x84CB), - /// - /// Original was GL_TEXTURE12 = 0x84CC - /// - Texture12 = ((int)0x84CC), - /// - /// Original was GL_TEXTURE13 = 0x84CD - /// - Texture13 = ((int)0x84CD), - /// - /// Original was GL_TEXTURE14 = 0x84CE - /// - Texture14 = ((int)0x84CE), - /// - /// Original was GL_TEXTURE15 = 0x84CF - /// - Texture15 = ((int)0x84CF), - /// - /// Original was GL_TEXTURE16 = 0x84D0 - /// - Texture16 = ((int)0x84D0), - /// - /// Original was GL_TEXTURE17 = 0x84D1 - /// - Texture17 = ((int)0x84D1), - /// - /// Original was GL_TEXTURE18 = 0x84D2 - /// - Texture18 = ((int)0x84D2), - /// - /// Original was GL_TEXTURE19 = 0x84D3 - /// - Texture19 = ((int)0x84D3), - /// - /// Original was GL_TEXTURE20 = 0x84D4 - /// - Texture20 = ((int)0x84D4), - /// - /// Original was GL_TEXTURE21 = 0x84D5 - /// - Texture21 = ((int)0x84D5), - /// - /// Original was GL_TEXTURE22 = 0x84D6 - /// - Texture22 = ((int)0x84D6), - /// - /// Original was GL_TEXTURE23 = 0x84D7 - /// - Texture23 = ((int)0x84D7), - /// - /// Original was GL_TEXTURE24 = 0x84D8 - /// - Texture24 = ((int)0x84D8), - /// - /// Original was GL_TEXTURE25 = 0x84D9 - /// - Texture25 = ((int)0x84D9), - /// - /// Original was GL_TEXTURE26 = 0x84DA - /// - Texture26 = ((int)0x84DA), - /// - /// Original was GL_TEXTURE27 = 0x84DB - /// - Texture27 = ((int)0x84DB), - /// - /// Original was GL_TEXTURE28 = 0x84DC - /// - Texture28 = ((int)0x84DC), - /// - /// Original was GL_TEXTURE29 = 0x84DD - /// - Texture29 = ((int)0x84DD), - /// - /// Original was GL_TEXTURE30 = 0x84DE - /// - Texture30 = ((int)0x84DE), - /// - /// Original was GL_TEXTURE31 = 0x84DF - /// - Texture31 = ((int)0x84DF), - /// - /// Original was GL_ACTIVE_TEXTURE = 0x84E0 - /// - ActiveTexture = ((int)0x84E0), - /// - /// Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 - /// - ClientActiveTexture = ((int)0x84E1), - /// - /// Original was GL_MAX_TEXTURE_UNITS = 0x84E2 - /// - MaxTextureUnits = ((int)0x84E2), - /// - /// Original was GL_SUBTRACT = 0x84E7 - /// - Subtract = ((int)0x84E7), - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8 - /// - MaxRenderbufferSizeOes = ((int)0x84E8), - /// - /// Original was GL_COMPRESSED_RGB = 0x84ED - /// - CompressedRgb = ((int)0x84ED), - /// - /// Original was GL_COMPRESSED_RGBA = 0x84EE - /// - CompressedRgba = ((int)0x84EE), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF - /// - TextureCompressionHint = ((int)0x84EF), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF - /// - TextureCompressionHintArb = ((int)0x84EF), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 - /// - UniformBlockReferencedByTessControlShader = ((int)0x84F0), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 - /// - UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1), - /// - /// Original was GL_ALL_COMPLETED_NV = 0x84F2 - /// - AllCompletedNv = ((int)0x84F2), - /// - /// Original was GL_FENCE_STATUS_NV = 0x84F3 - /// - FenceStatusNv = ((int)0x84F3), - /// - /// Original was GL_FENCE_CONDITION_NV = 0x84F4 - /// - FenceConditionNv = ((int)0x84F4), - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 - /// - ProxyTextureRectangle = ((int)0x84F7), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 - /// - ProxyTextureRectangleArb = ((int)0x84F7), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 - /// - ProxyTextureRectangleNv = ((int)0x84F7), - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_EXT = 0x84F9 - /// - DepthStencilExt = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_NV = 0x84F9 - /// - DepthStencilNv = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 - /// - DepthStencilOes = ((int)0x84F9), - /// - /// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA - /// - UnsignedInt248Oes = ((int)0x84FA), - /// - /// Original was GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD - /// - MaxTextureLodBiasExt = ((int)0x84FD), - /// - /// Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE - /// - TextureMaxAnisotropyExt = ((int)0x84FE), - /// - /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF - /// - MaxTextureMaxAnisotropyExt = ((int)0x84FF), - /// - /// Original was GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500 - /// - TextureFilterControlExt = ((int)0x8500), - /// - /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 - /// - TextureLodBias = ((int)0x8501), - /// - /// Original was GL_TEXTURE_LOD_BIAS_EXT = 0x8501 - /// - TextureLodBiasExt = ((int)0x8501), - /// - /// Original was GL_INCR_WRAP_OES = 0x8507 - /// - IncrWrapOes = ((int)0x8507), - /// - /// Original was GL_DECR_WRAP_OES = 0x8508 - /// - DecrWrapOes = ((int)0x8508), - /// - /// Original was GL_NORMAL_MAP_OES = 0x8511 - /// - NormalMapOes = ((int)0x8511), - /// - /// Original was GL_REFLECTION_MAP_OES = 0x8512 - /// - ReflectionMapOes = ((int)0x8512), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_CUBE_MAP_OES = 0x8513 - /// - TextureCubeMapOes = ((int)0x8513), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514 - /// - TextureBindingCubeMapOes = ((int)0x8514), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 - /// - TextureCubeMapPositiveX = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515 - /// - TextureCubeMapPositiveXOes = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 - /// - TextureCubeMapNegativeX = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516 - /// - TextureCubeMapNegativeXOes = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 - /// - TextureCubeMapPositiveY = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517 - /// - TextureCubeMapPositiveYOes = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 - /// - TextureCubeMapNegativeY = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518 - /// - TextureCubeMapNegativeYOes = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 - /// - TextureCubeMapPositiveZ = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519 - /// - TextureCubeMapPositiveZOes = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A - /// - TextureCubeMapNegativeZ = ((int)0x851A), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A - /// - TextureCubeMapNegativeZOes = ((int)0x851A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B - /// - ProxyTextureCubeMap = ((int)0x851B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B - /// - ProxyTextureCubeMapArb = ((int)0x851B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B - /// - ProxyTextureCubeMapExt = ((int)0x851B), - /// - /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C - /// - MaxCubeMapTextureSizeOes = ((int)0x851C), - /// - /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F - /// - VertexArrayStorageHintApple = ((int)0x851F), - /// - /// Original was GL_PRIMARY_COLOR_NV = 0x852C - /// - PrimaryColorNv = ((int)0x852C), - /// - /// Original was GL_SECONDARY_COLOR_NV = 0x852D - /// - SecondaryColorNv = ((int)0x852D), - /// - /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 - /// - MultisampleFilterHintNv = ((int)0x8534), - /// - /// Original was GL_COMBINE = 0x8570 - /// - Combine = ((int)0x8570), - /// - /// Original was GL_COMBINE_RGB = 0x8571 - /// - CombineRgb = ((int)0x8571), - /// - /// Original was GL_COMBINE_ALPHA = 0x8572 - /// - CombineAlpha = ((int)0x8572), - /// - /// Original was GL_RGB_SCALE = 0x8573 - /// - RgbScale = ((int)0x8573), - /// - /// Original was GL_ADD_SIGNED = 0x8574 - /// - AddSigned = ((int)0x8574), - /// - /// Original was GL_INTERPOLATE = 0x8575 - /// - Interpolate = ((int)0x8575), - /// - /// Original was GL_CONSTANT = 0x8576 - /// - Constant = ((int)0x8576), - /// - /// Original was GL_PRIMARY_COLOR = 0x8577 - /// - PrimaryColor = ((int)0x8577), - /// - /// Original was GL_PREVIOUS = 0x8578 - /// - Previous = ((int)0x8578), - /// - /// Original was GL_SRC0_RGB = 0x8580 - /// - Src0Rgb = ((int)0x8580), - /// - /// Original was GL_SRC1_RGB = 0x8581 - /// - Src1Rgb = ((int)0x8581), - /// - /// Original was GL_SRC2_RGB = 0x8582 - /// - Src2Rgb = ((int)0x8582), - /// - /// Original was GL_SRC0_ALPHA = 0x8588 - /// - Src0Alpha = ((int)0x8588), - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SRC2_ALPHA = 0x858A - /// - Src2Alpha = ((int)0x858A), - /// - /// Original was GL_OPERAND0_RGB = 0x8590 - /// - Operand0Rgb = ((int)0x8590), - /// - /// Original was GL_OPERAND1_RGB = 0x8591 - /// - Operand1Rgb = ((int)0x8591), - /// - /// Original was GL_OPERAND2_RGB = 0x8592 - /// - Operand2Rgb = ((int)0x8592), - /// - /// Original was GL_OPERAND0_ALPHA = 0x8598 - /// - Operand0Alpha = ((int)0x8598), - /// - /// Original was GL_OPERAND1_ALPHA = 0x8599 - /// - Operand1Alpha = ((int)0x8599), - /// - /// Original was GL_OPERAND2_ALPHA = 0x859A - /// - Operand2Alpha = ((int)0x859A), - /// - /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 - /// - PackSubsampleRateSgix = ((int)0x85A0), - /// - /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 - /// - UnpackSubsampleRateSgix = ((int)0x85A1), - /// - /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 - /// - PixelSubsample4444Sgix = ((int)0x85A2), - /// - /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 - /// - PixelSubsample2424Sgix = ((int)0x85A3), - /// - /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 - /// - PixelSubsample4242Sgix = ((int)0x85A4), - /// - /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 - /// - TransformHintApple = ((int)0x85B1), - /// - /// Original was GL_VERTEX_ARRAY_BINDING_OES = 0x85B5 - /// - VertexArrayBindingOes = ((int)0x85B5), - /// - /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC - /// - TextureStorageHintApple = ((int)0x85BC), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 - /// - VertexAttribArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 - /// - VertexAttribArraySize = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 - /// - VertexAttribArrayStride = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 - /// - VertexAttribArrayType = ((int)0x8625), - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 - /// - CurrentVertexAttrib = ((int)0x8626), - /// - /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 - /// - TextureCompressed = ((int)0x86A1), - /// - /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 - /// - NumCompressedTextureFormats = ((int)0x86A2), - /// - /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 - /// - CompressedTextureFormats = ((int)0x86A3), - /// - /// Original was GL_MAX_VERTEX_UNITS_OES = 0x86A4 - /// - MaxVertexUnitsOes = ((int)0x86A4), - /// - /// Original was GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9 - /// - WeightArrayTypeOes = ((int)0x86A9), - /// - /// Original was GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA - /// - WeightArrayStrideOes = ((int)0x86AA), - /// - /// Original was GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB - /// - WeightArraySizeOes = ((int)0x86AB), - /// - /// Original was GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC - /// - WeightArrayPointerOes = ((int)0x86AC), - /// - /// Original was GL_WEIGHT_ARRAY_OES = 0x86AD - /// - WeightArrayOes = ((int)0x86AD), - /// - /// Original was GL_DOT3_RGB = 0x86AE - /// - Dot3Rgb = ((int)0x86AE), - /// - /// Original was GL_DOT3_RGBA = 0x86AF - /// - Dot3Rgba = ((int)0x86AF), - /// - /// Original was GL_DOT3_RGBA_IMG = 0x86AF - /// - Dot3RgbaImg = ((int)0x86AF), - /// - /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 - /// - ProgramBinaryLength = ((int)0x8741), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E - /// - VertexAttribArrayLong = ((int)0x874E), - /// - /// Original was GL_DEPTH_STENCIL_MESA = 0x8750 - /// - DepthStencilMesa = ((int)0x8750), - /// - /// Original was GL_BUFFER_SIZE = 0x8764 - /// - BufferSize = ((int)0x8764), - /// - /// Original was GL_BUFFER_USAGE = 0x8765 - /// - BufferUsage = ((int)0x8765), - /// - /// Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE - /// - AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE), - /// - /// Original was GL_3DC_X_AMD = 0x87F9 - /// - Gl3DcXAmd = ((int)0x87F9), - /// - /// Original was GL_3DC_XY_AMD = 0x87FA - /// - Gl3DcXyAmd = ((int)0x87FA), - /// - /// Original was GL_RGBA32F = 0x8814 - /// - Rgba32f = ((int)0x8814), - /// - /// Original was GL_RGBA32F_ARB = 0x8814 - /// - Rgba32fArb = ((int)0x8814), - /// - /// Original was GL_RGBA32F_EXT = 0x8814 - /// - Rgba32fExt = ((int)0x8814), - /// - /// Original was GL_RGB32F_EXT = 0x8815 - /// - Rgb32fExt = ((int)0x8815), - /// - /// Original was GL_ALPHA32F_EXT = 0x8816 - /// - Alpha32fExt = ((int)0x8816), - /// - /// Original was GL_LUMINANCE32F_EXT = 0x8818 - /// - Luminance32fExt = ((int)0x8818), - /// - /// Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819 - /// - LuminanceAlpha32fExt = ((int)0x8819), - /// - /// Original was GL_RGBA16F = 0x881A - /// - Rgba16f = ((int)0x881A), - /// - /// Original was GL_RGBA16F_ARB = 0x881A - /// - Rgba16fArb = ((int)0x881A), - /// - /// Original was GL_RGBA16F_EXT = 0x881A - /// - Rgba16fExt = ((int)0x881A), - /// - /// Original was GL_RGB16F = 0x881B - /// - Rgb16f = ((int)0x881B), - /// - /// Original was GL_RGB16F_ARB = 0x881B - /// - Rgb16fArb = ((int)0x881B), - /// - /// Original was GL_RGB16F_EXT = 0x881B - /// - Rgb16fExt = ((int)0x881B), - /// - /// Original was GL_ALPHA16F_EXT = 0x881C - /// - Alpha16fExt = ((int)0x881C), - /// - /// Original was GL_LUMINANCE16F_EXT = 0x881E - /// - Luminance16fExt = ((int)0x881E), - /// - /// Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F - /// - LuminanceAlpha16fExt = ((int)0x881F), - /// - /// Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823 - /// - WriteonlyRenderingQcom = ((int)0x8823), - /// - /// Original was GL_BLEND_EQUATION_ALPHA_OES = 0x883D - /// - BlendEquationAlphaOes = ((int)0x883D), - /// - /// Original was GL_MATRIX_PALETTE_OES = 0x8840 - /// - MatrixPaletteOes = ((int)0x8840), - /// - /// Original was GL_MAX_PALETTE_MATRICES_OES = 0x8842 - /// - MaxPaletteMatricesOes = ((int)0x8842), - /// - /// Original was GL_CURRENT_PALETTE_MATRIX_OES = 0x8843 - /// - CurrentPaletteMatrixOes = ((int)0x8843), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_OES = 0x8844 - /// - MatrixIndexArrayOes = ((int)0x8844), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846 - /// - MatrixIndexArraySizeOes = ((int)0x8846), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847 - /// - MatrixIndexArrayTypeOes = ((int)0x8847), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848 - /// - MatrixIndexArrayStrideOes = ((int)0x8848), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849 - /// - MatrixIndexArrayPointerOes = ((int)0x8849), - /// - /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C - /// - TextureCompareMode = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D - /// - TextureCompareFunc = ((int)0x884D), - /// - /// Original was GL_POINT_SPRITE_OES = 0x8861 - /// - PointSpriteOes = ((int)0x8861), - /// - /// Original was GL_COORD_REPLACE_OES = 0x8862 - /// - CoordReplaceOes = ((int)0x8862), - /// - /// Original was GL_QUERY_COUNTER_BITS = 0x8864 - /// - QueryCounterBits = ((int)0x8864), - /// - /// Original was GL_CURRENT_QUERY = 0x8865 - /// - CurrentQuery = ((int)0x8865), - /// - /// Original was GL_QUERY_RESULT = 0x8866 - /// - QueryResult = ((int)0x8866), - /// - /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 - /// - QueryResultAvailable = ((int)0x8867), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A - /// - VertexAttribArrayNormalized = ((int)0x886A), - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 - /// - ArrayBufferBinding = ((int)0x8894), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 - /// - ElementArrayBufferBinding = ((int)0x8895), - /// - /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 - /// - VertexArrayBufferBinding = ((int)0x8896), - /// - /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 - /// - NormalArrayBufferBinding = ((int)0x8897), - /// - /// Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 - /// - ColorArrayBufferBinding = ((int)0x8898), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A - /// - TextureCoordArrayBufferBinding = ((int)0x889A), - /// - /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E - /// - WeightArrayBufferBindingOes = ((int)0x889E), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F - /// - VertexAttribArrayBufferBinding = ((int)0x889F), - /// - /// Original was GL_READ_ONLY = 0x88B8 - /// - ReadOnly = ((int)0x88B8), - /// - /// Original was GL_WRITE_ONLY = 0x88B9 - /// - WriteOnly = ((int)0x88B9), - /// - /// Original was GL_WRITE_ONLY_OES = 0x88B9 - /// - WriteOnlyOes = ((int)0x88B9), - /// - /// Original was GL_READ_WRITE = 0x88BA - /// - ReadWrite = ((int)0x88BA), - /// - /// Original was GL_BUFFER_ACCESS = 0x88BB - /// - BufferAccess = ((int)0x88BB), - /// - /// Original was GL_BUFFER_ACCESS_OES = 0x88BB - /// - BufferAccessOes = ((int)0x88BB), - /// - /// Original was GL_BUFFER_MAPPED = 0x88BC - /// - BufferMapped = ((int)0x88BC), - /// - /// Original was GL_BUFFER_MAPPED_OES = 0x88BC - /// - BufferMappedOes = ((int)0x88BC), - /// - /// Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD - /// - BufferMapPointerOes = ((int)0x88BD), - /// - /// Original was GL_TIME_ELAPSED = 0x88BF - /// - TimeElapsed = ((int)0x88BF), - /// - /// Original was GL_STREAM_DRAW = 0x88E0 - /// - StreamDraw = ((int)0x88E0), - /// - /// Original was GL_STREAM_READ = 0x88E1 - /// - StreamRead = ((int)0x88E1), - /// - /// Original was GL_STREAM_COPY = 0x88E2 - /// - StreamCopy = ((int)0x88E2), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_STATIC_READ = 0x88E5 - /// - StaticRead = ((int)0x88E5), - /// - /// Original was GL_STATIC_COPY = 0x88E6 - /// - StaticCopy = ((int)0x88E6), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - /// - /// Original was GL_DYNAMIC_READ = 0x88E9 - /// - DynamicRead = ((int)0x88E9), - /// - /// Original was GL_DYNAMIC_COPY = 0x88EA - /// - DynamicCopy = ((int)0x88EA), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 - /// - Depth24Stencil8 = ((int)0x88F0), - /// - /// Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0 - /// - Depth24Stencil8Ext = ((int)0x88F0), - /// - /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 - /// - Depth24Stencil8Oes = ((int)0x88F0), - /// - /// Original was GL_SRC1_COLOR = 0x88F9 - /// - Src1Color = ((int)0x88F9), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - /// - VertexAttribArrayInteger = ((int)0x88FD), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE - /// - VertexAttribArrayDivisor = ((int)0x88FE), - /// - /// Original was GL_SAMPLES_PASSED = 0x8914 - /// - SamplesPassed = ((int)0x8914), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 - /// - GeometryVerticesOut = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 - /// - GeometryInputType = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 - /// - GeometryOutputType = ((int)0x8918), - /// - /// Original was GL_MOV_ATI = 0x8961 - /// - MovAti = ((int)0x8961), - /// - /// Original was GL_ADD_ATI = 0x8963 - /// - AddAti = ((int)0x8963), - /// - /// Original was GL_MUL_ATI = 0x8964 - /// - MulAti = ((int)0x8964), - /// - /// Original was GL_SUB_ATI = 0x8965 - /// - SubAti = ((int)0x8965), - /// - /// Original was GL_DOT3_ATI = 0x8966 - /// - Dot3Ati = ((int)0x8966), - /// - /// Original was GL_DOT4_ATI = 0x8967 - /// - Dot4Ati = ((int)0x8967), - /// - /// Original was GL_MAD_ATI = 0x8968 - /// - MadAti = ((int)0x8968), - /// - /// Original was GL_LERP_ATI = 0x8969 - /// - LerpAti = ((int)0x8969), - /// - /// Original was GL_CND_ATI = 0x896A - /// - CndAti = ((int)0x896A), - /// - /// Original was GL_CND0_ATI = 0x896B - /// - Cnd0Ati = ((int)0x896B), - /// - /// Original was GL_DOT2_ADD_ATI = 0x896C - /// - Dot2AddAti = ((int)0x896C), - /// - /// Original was GL_PACK_RESAMPLE_OML = 0x8984 - /// - PackResampleOml = ((int)0x8984), - /// - /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 - /// - UnpackResampleOml = ((int)0x8985), - /// - /// Original was GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A - /// - PointSizeArrayTypeOes = ((int)0x898A), - /// - /// Original was GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B - /// - PointSizeArrayStrideOes = ((int)0x898B), - /// - /// Original was GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C - /// - PointSizeArrayPointerOes = ((int)0x898C), - /// - /// Original was GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D - /// - ModelviewMatrixFloatAsIntBitsOes = ((int)0x898D), - /// - /// Original was GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E - /// - ProjectionMatrixFloatAsIntBitsOes = ((int)0x898E), - /// - /// Original was GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F - /// - TextureMatrixFloatAsIntBitsOes = ((int)0x898F), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 - /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 - /// - ActiveUniformBlocks = ((int)0x8A36), - /// - /// Original was GL_UNIFORM_TYPE = 0x8A37 - /// - UniformType = ((int)0x8A37), - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A - /// - UniformBlockIndex = ((int)0x8A3A), - /// - /// Original was GL_UNIFORM_OFFSET = 0x8A3B - /// - UniformOffset = ((int)0x8A3B), - /// - /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C - /// - UniformArrayStride = ((int)0x8A3C), - /// - /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D - /// - UniformMatrixStride = ((int)0x8A3D), - /// - /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E - /// - UniformIsRowMajor = ((int)0x8A3E), - /// - /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F - /// - UniformBlockBinding = ((int)0x8A3F), - /// - /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 - /// - UniformBlockDataSize = ((int)0x8A40), - /// - /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 - /// - UniformBlockNameLength = ((int)0x8A41), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 - /// - UniformBlockActiveUniforms = ((int)0x8A42), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 - /// - UniformBlockActiveUniformIndices = ((int)0x8A43), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 - /// - UniformBlockReferencedByVertexShader = ((int)0x8A44), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 - /// - UniformBlockReferencedByGeometryShader = ((int)0x8A45), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 - /// - UniformBlockReferencedByFragmentShader = ((int)0x8A46), - /// - /// Original was GL_SYNC_OBJECT_APPLE = 0x8A53 - /// - SyncObjectApple = ((int)0x8A53), - /// - /// Original was GL_FRAGMENT_SHADER = 0x8B30 - /// - FragmentShader = ((int)0x8B30), - /// - /// Original was GL_FRAGMENT_SHADER_ARB = 0x8B30 - /// - FragmentShaderArb = ((int)0x8B30), - /// - /// Original was GL_VERTEX_SHADER = 0x8B31 - /// - VertexShader = ((int)0x8B31), - /// - /// Original was GL_VERTEX_SHADER_ARB = 0x8B31 - /// - VertexShaderArb = ((int)0x8B31), - /// - /// Original was GL_SHADER_TYPE = 0x8B4F - /// - ShaderType = ((int)0x8B4F), - /// - /// Original was GL_FLOAT_VEC2 = 0x8B50 - /// - FloatVec2 = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC2_ARB = 0x8B50 - /// - FloatVec2Arb = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3 = 0x8B51 - /// - FloatVec3 = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC3_ARB = 0x8B51 - /// - FloatVec3Arb = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4 = 0x8B52 - /// - FloatVec4 = ((int)0x8B52), - /// - /// Original was GL_FLOAT_VEC4_ARB = 0x8B52 - /// - FloatVec4Arb = ((int)0x8B52), - /// - /// Original was GL_INT_VEC2 = 0x8B53 - /// - IntVec2 = ((int)0x8B53), - /// - /// Original was GL_INT_VEC2_ARB = 0x8B53 - /// - IntVec2Arb = ((int)0x8B53), - /// - /// Original was GL_INT_VEC3 = 0x8B54 - /// - IntVec3 = ((int)0x8B54), - /// - /// Original was GL_INT_VEC3_ARB = 0x8B54 - /// - IntVec3Arb = ((int)0x8B54), - /// - /// Original was GL_INT_VEC4 = 0x8B55 - /// - IntVec4 = ((int)0x8B55), - /// - /// Original was GL_INT_VEC4_ARB = 0x8B55 - /// - IntVec4Arb = ((int)0x8B55), - /// - /// Original was GL_BOOL = 0x8B56 - /// - Bool = ((int)0x8B56), - /// - /// Original was GL_BOOL_ARB = 0x8B56 - /// - BoolArb = ((int)0x8B56), - /// - /// Original was GL_BOOL_VEC2 = 0x8B57 - /// - BoolVec2 = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC2_ARB = 0x8B57 - /// - BoolVec2Arb = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC3 = 0x8B58 - /// - BoolVec3 = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC3_ARB = 0x8B58 - /// - BoolVec3Arb = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC4 = 0x8B59 - /// - BoolVec4 = ((int)0x8B59), - /// - /// Original was GL_BOOL_VEC4_ARB = 0x8B59 - /// - BoolVec4Arb = ((int)0x8B59), - /// - /// Original was GL_FLOAT_MAT2 = 0x8B5A - /// - FloatMat2 = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT2_ARB = 0x8B5A - /// - FloatMat2Arb = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3 = 0x8B5B - /// - FloatMat3 = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT3_ARB = 0x8B5B - /// - FloatMat3Arb = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4 = 0x8B5C - /// - FloatMat4 = ((int)0x8B5C), - /// - /// Original was GL_FLOAT_MAT4_ARB = 0x8B5C - /// - FloatMat4Arb = ((int)0x8B5C), - /// - /// Original was GL_SAMPLER_1D = 0x8B5D - /// - Sampler1D = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_1D_ARB = 0x8B5D - /// - Sampler1DArb = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_2D = 0x8B5E - /// - Sampler2D = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_2D_ARB = 0x8B5E - /// - Sampler2DArb = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_3D = 0x8B5F - /// - Sampler3D = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_3D_ARB = 0x8B5F - /// - Sampler3DArb = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_3D_OES = 0x8B5F - /// - Sampler3DOes = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_CUBE = 0x8B60 - /// - SamplerCube = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_CUBE_ARB = 0x8B60 - /// - SamplerCubeArb = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 - /// - Sampler1DShadow = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61 - /// - Sampler1DShadowArb = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 - /// - Sampler2DShadow = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62 - /// - Sampler2DShadowArb = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 - /// - Sampler2DShadowExt = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_RECT = 0x8B63 - /// - Sampler2DRect = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63 - /// - Sampler2DRectArb = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 - /// - Sampler2DRectShadow = ((int)0x8B64), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 - /// - Sampler2DRectShadowArb = ((int)0x8B64), - /// - /// Original was GL_FLOAT_MAT2x3 = 0x8B65 - /// - FloatMat2x3 = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x3_NV = 0x8B65 - /// - FloatMat2x3Nv = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x4 = 0x8B66 - /// - FloatMat2x4 = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT2x4_NV = 0x8B66 - /// - FloatMat2x4Nv = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT3x2 = 0x8B67 - /// - FloatMat3x2 = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x2_NV = 0x8B67 - /// - FloatMat3x2Nv = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x4 = 0x8B68 - /// - FloatMat3x4 = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT3x4_NV = 0x8B68 - /// - FloatMat3x4Nv = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT4x2 = 0x8B69 - /// - FloatMat4x2 = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x2_NV = 0x8B69 - /// - FloatMat4x2Nv = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x3 = 0x8B6A - /// - FloatMat4x3 = ((int)0x8B6A), - /// - /// Original was GL_FLOAT_MAT4x3_NV = 0x8B6A - /// - FloatMat4x3Nv = ((int)0x8B6A), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_COMPILE_STATUS = 0x8B81 - /// - CompileStatus = ((int)0x8B81), - /// - /// Original was GL_LINK_STATUS = 0x8B82 - /// - LinkStatus = ((int)0x8B82), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_ATTACHED_SHADERS = 0x8B85 - /// - AttachedShaders = ((int)0x8B85), - /// - /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 - /// - ActiveUniforms = ((int)0x8B86), - /// - /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - /// - ActiveUniformMaxLength = ((int)0x8B87), - /// - /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 - /// - ShaderSourceLength = ((int)0x8B88), - /// - /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 - /// - ActiveAttributes = ((int)0x8B89), - /// - /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - /// - ActiveAttributeMaxLength = ((int)0x8B8A), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B - /// - FragmentShaderDerivativeHint = ((int)0x8B8B), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B - /// - FragmentShaderDerivativeHintArb = ((int)0x8B8B), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B - /// - FragmentShaderDerivativeHintOes = ((int)0x8B8B), - /// - /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C - /// - ShadingLanguageVersion = ((int)0x8B8C), - /// - /// Original was GL_PALETTE4_RGB8_OES = 0x8B90 - /// - Palette4Rgb8Oes = ((int)0x8B90), - /// - /// Original was GL_PALETTE4_RGBA8_OES = 0x8B91 - /// - Palette4Rgba8Oes = ((int)0x8B91), - /// - /// Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92 - /// - Palette4R5G6B5Oes = ((int)0x8B92), - /// - /// Original was GL_PALETTE4_RGBA4_OES = 0x8B93 - /// - Palette4Rgba4Oes = ((int)0x8B93), - /// - /// Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94 - /// - Palette4Rgb5A1Oes = ((int)0x8B94), - /// - /// Original was GL_PALETTE8_RGB8_OES = 0x8B95 - /// - Palette8Rgb8Oes = ((int)0x8B95), - /// - /// Original was GL_PALETTE8_RGBA8_OES = 0x8B96 - /// - Palette8Rgba8Oes = ((int)0x8B96), - /// - /// Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97 - /// - Palette8R5G6B5Oes = ((int)0x8B97), - /// - /// Original was GL_PALETTE8_RGBA4_OES = 0x8B98 - /// - Palette8Rgba4Oes = ((int)0x8B98), - /// - /// Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99 - /// - Palette8Rgb5A1Oes = ((int)0x8B99), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A - /// - ImplementationColorReadType = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A - /// - ImplementationColorReadTypeOes = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B - /// - ImplementationColorReadFormat = ((int)0x8B9B), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B - /// - ImplementationColorReadFormatOes = ((int)0x8B9B), - /// - /// Original was GL_POINT_SIZE_ARRAY_OES = 0x8B9C - /// - PointSizeArrayOes = ((int)0x8B9C), - /// - /// Original was GL_TEXTURE_CROP_RECT_OES = 0x8B9D - /// - TextureCropRectOes = ((int)0x8B9D), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E - /// - MatrixIndexArrayBufferBindingOes = ((int)0x8B9E), - /// - /// Original was GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F - /// - PointSizeArrayBufferBindingOes = ((int)0x8B9F), - /// - /// Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2 - /// - TextureWidthQcom = ((int)0x8BD2), - /// - /// Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3 - /// - TextureHeightQcom = ((int)0x8BD3), - /// - /// Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4 - /// - TextureDepthQcom = ((int)0x8BD4), - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5 - /// - TextureInternalFormatQcom = ((int)0x8BD5), - /// - /// Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6 - /// - TextureFormatQcom = ((int)0x8BD6), - /// - /// Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7 - /// - TextureTypeQcom = ((int)0x8BD7), - /// - /// Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8 - /// - TextureImageValidQcom = ((int)0x8BD8), - /// - /// Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9 - /// - TextureNumLevelsQcom = ((int)0x8BD9), - /// - /// Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA - /// - TextureTargetQcom = ((int)0x8BDA), - /// - /// Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB - /// - TextureObjectValidQcom = ((int)0x8BDB), - /// - /// Original was GL_STATE_RESTORE = 0x8BDC - /// - StateRestore = ((int)0x8BDC), - /// - /// Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00 - /// - CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00), - /// - /// Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01 - /// - CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01), - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02 - /// - CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02), - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03 - /// - CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03), - /// - /// Original was GL_MODULATE_COLOR_IMG = 0x8C04 - /// - ModulateColorImg = ((int)0x8C04), - /// - /// Original was GL_RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05 - /// - RecipAddSignedAlphaImg = ((int)0x8C05), - /// - /// Original was GL_TEXTURE_ALPHA_MODULATE_IMG = 0x8C06 - /// - TextureAlphaModulateImg = ((int)0x8C06), - /// - /// Original was GL_FACTOR_ALPHA_MODULATE_IMG = 0x8C07 - /// - FactorAlphaModulateImg = ((int)0x8C07), - /// - /// Original was GL_FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08 - /// - FragmentAlphaModulateImg = ((int)0x8C08), - /// - /// Original was GL_ADD_BLEND_IMG = 0x8C09 - /// - AddBlendImg = ((int)0x8C09), - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 - /// - ProxyTexture1DArray = ((int)0x8C19), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 - /// - ProxyTexture1DArrayExt = ((int)0x8C19), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B - /// - ProxyTexture2DArray = ((int)0x8C1B), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B - /// - ProxyTexture2DArrayExt = ((int)0x8C1B), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F - /// - AnySamplesPassed = ((int)0x8C2F), - /// - /// Original was GL_R11F_G11F_B10F = 0x8C3A - /// - R11fG11fB10f = ((int)0x8C3A), - /// - /// Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A - /// - R11fG11fB10fApple = ((int)0x8C3A), - /// - /// Original was GL_R11F_G11F_B10F_EXT = 0x8C3A - /// - R11fG11fB10fExt = ((int)0x8C3A), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - /// - /// Original was GL_RGB9_E5 = 0x8C3D - /// - Rgb9E5 = ((int)0x8C3D), - /// - /// Original was GL_RGB9_E5_APPLE = 0x8C3D - /// - Rgb9E5Apple = ((int)0x8C3D), - /// - /// Original was GL_RGB9_E5_EXT = 0x8C3D - /// - Rgb9E5Ext = ((int)0x8C3D), - /// - /// Original was GL_SRGB = 0x8C40 - /// - Srgb = ((int)0x8C40), - /// - /// Original was GL_SRGB_EXT = 0x8C40 - /// - SrgbExt = ((int)0x8C40), - /// - /// Original was GL_SRGB8 = 0x8C41 - /// - Srgb8 = ((int)0x8C41), - /// - /// Original was GL_SRGB8_EXT = 0x8C41 - /// - Srgb8Ext = ((int)0x8C41), - /// - /// Original was GL_SRGB8_NV = 0x8C41 - /// - Srgb8Nv = ((int)0x8C41), - /// - /// Original was GL_SRGB_ALPHA = 0x8C42 - /// - SrgbAlpha = ((int)0x8C42), - /// - /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 - /// - SrgbAlphaExt = ((int)0x8C42), - /// - /// Original was GL_SRGB8_ALPHA8 = 0x8C43 - /// - Srgb8Alpha8 = ((int)0x8C43), - /// - /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 - /// - Srgb8Alpha8Ext = ((int)0x8C43), - /// - /// Original was GL_COMPRESSED_SRGB = 0x8C48 - /// - CompressedSrgb = ((int)0x8C48), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 - /// - CompressedSrgbAlpha = ((int)0x8C49), - /// - /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C - /// - CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D - /// - CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E - /// - CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F - /// - CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 - /// - TransformFeedbackVaryingMaxLength = ((int)0x8C76), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F - /// - TransformFeedbackBufferMode = ((int)0x8C7F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 - /// - TransformFeedbackVaryings = ((int)0x8C83), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 - /// - TransformFeedbackBufferStart = ((int)0x8C84), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 - /// - TransformFeedbackBufferSize = ((int)0x8C85), - /// - /// Original was GL_PRIMITIVES_GENERATED = 0x8C87 - /// - PrimitivesGenerated = ((int)0x8C87), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 - /// - TransformFeedbackPrimitivesWritten = ((int)0x8C88), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F - /// - TransformFeedbackBufferBinding = ((int)0x8C8F), - /// - /// Original was GL_ATC_RGB_AMD = 0x8C92 - /// - AtcRgbAmd = ((int)0x8C92), - /// - /// Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93 - /// - AtcRgbaExplicitAlphaAmd = ((int)0x8C93), - /// - /// Original was GL_LOWER_LEFT = 0x8CA1 - /// - LowerLeft = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT = 0x8CA2 - /// - UpperLeft = ((int)0x8CA2), - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6 - /// - DrawFramebufferBindingApple = ((int)0x8CA6), - /// - /// Original was GL_FRAMEBUFFER_BINDING_OES = 0x8CA6 - /// - FramebufferBindingOes = ((int)0x8CA6), - /// - /// Original was GL_RENDERBUFFER_BINDING_OES = 0x8CA7 - /// - RenderbufferBindingOes = ((int)0x8CA7), - /// - /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 - /// - ReadFramebuffer = ((int)0x8CA8), - /// - /// Original was GL_READ_FRAMEBUFFER_APPLE = 0x8CA8 - /// - ReadFramebufferApple = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 - /// - DrawFramebuffer = ((int)0x8CA9), - /// - /// Original was GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9 - /// - DrawFramebufferApple = ((int)0x8CA9), - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA - /// - ReadFramebufferBindingApple = ((int)0x8CAA), - /// - /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB - /// - RenderbufferSamples = ((int)0x8CAB), - /// - /// Original was GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB - /// - RenderbufferSamplesApple = ((int)0x8CAB), - /// - /// Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB - /// - RenderbufferSamplesExt = ((int)0x8CAB), - /// - /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC - /// - DepthComponent32f = ((int)0x8CAC), - /// - /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD - /// - Depth32fStencil8 = ((int)0x8CAD), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0 - /// - FramebufferAttachmentObjectTypeOes = ((int)0x8CD0), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 - /// - FramebufferAttachmentObjectName = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1 - /// - FramebufferAttachmentObjectNameOes = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 - /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2 - /// - FramebufferAttachmentTextureLevelOes = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFaceOes = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 - /// - FramebufferComplete = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5 - /// - FramebufferCompleteOes = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 - /// - FramebufferIncompleteAttachment = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6 - /// - FramebufferIncompleteAttachmentOes = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7 - /// - FramebufferIncompleteMissingAttachmentOes = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9 - /// - FramebufferIncompleteDimensionsOes = ((int)0x8CD9), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA - /// - FramebufferIncompleteFormatsOes = ((int)0x8CDA), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB - /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC - /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD - /// - FramebufferUnsupported = ((int)0x8CDD), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD - /// - FramebufferUnsupportedOes = ((int)0x8CDD), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF - /// - MaxColorAttachments = ((int)0x8CDF), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF - /// - MaxColorAttachmentsExt = ((int)0x8CDF), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF - /// - MaxColorAttachmentsNv = ((int)0x8CDF), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 - /// - ColorAttachment0Ext = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 - /// - ColorAttachment0Nv = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0 - /// - ColorAttachment0Oes = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 - /// - ColorAttachment1Ext = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 - /// - ColorAttachment1Nv = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 - /// - ColorAttachment2Ext = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 - /// - ColorAttachment2Nv = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 - /// - ColorAttachment3Ext = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 - /// - ColorAttachment3Nv = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 - /// - ColorAttachment4Ext = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 - /// - ColorAttachment4Nv = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 - /// - ColorAttachment5Ext = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 - /// - ColorAttachment5Nv = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 - /// - ColorAttachment6Ext = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 - /// - ColorAttachment6Nv = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 - /// - ColorAttachment7Ext = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 - /// - ColorAttachment7Nv = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 - /// - ColorAttachment8Ext = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 - /// - ColorAttachment8Nv = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 - /// - ColorAttachment9Ext = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 - /// - ColorAttachment9Nv = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA - /// - ColorAttachment10Ext = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA - /// - ColorAttachment10Nv = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB - /// - ColorAttachment11Ext = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB - /// - ColorAttachment11Nv = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC - /// - ColorAttachment12Ext = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC - /// - ColorAttachment12Nv = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED - /// - ColorAttachment13Ext = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED - /// - ColorAttachment13Nv = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE - /// - ColorAttachment14Ext = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE - /// - ColorAttachment14Nv = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF - /// - ColorAttachment15Ext = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF - /// - ColorAttachment15Nv = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 - /// - ColorAttachment16 = ((int)0x8CF0), - /// - /// Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 - /// - ColorAttachment17 = ((int)0x8CF1), - /// - /// Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 - /// - ColorAttachment18 = ((int)0x8CF2), - /// - /// Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 - /// - ColorAttachment19 = ((int)0x8CF3), - /// - /// Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 - /// - ColorAttachment20 = ((int)0x8CF4), - /// - /// Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 - /// - ColorAttachment21 = ((int)0x8CF5), - /// - /// Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 - /// - ColorAttachment22 = ((int)0x8CF6), - /// - /// Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 - /// - ColorAttachment23 = ((int)0x8CF7), - /// - /// Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 - /// - ColorAttachment24 = ((int)0x8CF8), - /// - /// Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 - /// - ColorAttachment25 = ((int)0x8CF9), - /// - /// Original was GL_COLOR_ATTACHMENT26 = 0x8CFA - /// - ColorAttachment26 = ((int)0x8CFA), - /// - /// Original was GL_COLOR_ATTACHMENT27 = 0x8CFB - /// - ColorAttachment27 = ((int)0x8CFB), - /// - /// Original was GL_COLOR_ATTACHMENT28 = 0x8CFC - /// - ColorAttachment28 = ((int)0x8CFC), - /// - /// Original was GL_COLOR_ATTACHMENT29 = 0x8CFD - /// - ColorAttachment29 = ((int)0x8CFD), - /// - /// Original was GL_COLOR_ATTACHMENT30 = 0x8CFE - /// - ColorAttachment30 = ((int)0x8CFE), - /// - /// Original was GL_COLOR_ATTACHMENT31 = 0x8CFF - /// - ColorAttachment31 = ((int)0x8CFF), - /// - /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 - /// - DepthAttachment = ((int)0x8D00), - /// - /// Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00 - /// - DepthAttachmentExt = ((int)0x8D00), - /// - /// Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00 - /// - DepthAttachmentOes = ((int)0x8D00), - /// - /// Original was GL_STENCIL_ATTACHMENT_OES = 0x8D20 - /// - StencilAttachmentOes = ((int)0x8D20), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - /// - /// Original was GL_FRAMEBUFFER_OES = 0x8D40 - /// - FramebufferOes = ((int)0x8D40), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_RENDERBUFFER_OES = 0x8D41 - /// - RenderbufferOes = ((int)0x8D41), - /// - /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 - /// - RenderbufferWidth = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_WIDTH_OES = 0x8D42 - /// - RenderbufferWidthOes = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 - /// - RenderbufferHeight = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_HEIGHT_OES = 0x8D43 - /// - RenderbufferHeightOes = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 - /// - RenderbufferInternalFormat = ((int)0x8D44), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44 - /// - RenderbufferInternalFormatOes = ((int)0x8D44), - /// - /// Original was GL_STENCIL_INDEX1_OES = 0x8D46 - /// - StencilIndex1Oes = ((int)0x8D46), - /// - /// Original was GL_STENCIL_INDEX4_OES = 0x8D47 - /// - StencilIndex4Oes = ((int)0x8D47), - /// - /// Original was GL_STENCIL_INDEX8_OES = 0x8D48 - /// - StencilIndex8Oes = ((int)0x8D48), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 - /// - RenderbufferRedSize = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50 - /// - RenderbufferRedSizeOes = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 - /// - RenderbufferGreenSize = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51 - /// - RenderbufferGreenSizeOes = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 - /// - RenderbufferBlueSize = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52 - /// - RenderbufferBlueSizeOes = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 - /// - RenderbufferAlphaSize = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53 - /// - RenderbufferAlphaSizeOes = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 - /// - RenderbufferDepthSize = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54 - /// - RenderbufferDepthSizeOes = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 - /// - RenderbufferStencilSize = ((int)0x8D55), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55 - /// - RenderbufferStencilSizeOes = ((int)0x8D55), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 - /// - FramebufferIncompleteMultisample = ((int)0x8D56), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56 - /// - FramebufferIncompleteMultisampleApple = ((int)0x8D56), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 - /// - FramebufferIncompleteMultisampleExt = ((int)0x8D56), - /// - /// Original was GL_MAX_SAMPLES_APPLE = 0x8D57 - /// - MaxSamplesApple = ((int)0x8D57), - /// - /// Original was GL_MAX_SAMPLES_EXT = 0x8D57 - /// - MaxSamplesExt = ((int)0x8D57), - /// - /// Original was GL_TEXTURE_GEN_STR_OES = 0x8D60 - /// - TextureGenStrOes = ((int)0x8D60), - /// - /// Original was GL_RGB565_OES = 0x8D62 - /// - Rgb565Oes = ((int)0x8D62), - /// - /// Original was GL_ETC1_RGB8_OES = 0x8D64 - /// - Etc1Rgb8Oes = ((int)0x8D64), - /// - /// Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65 - /// - TextureExternalOes = ((int)0x8D65), - /// - /// Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66 - /// - SamplerExternalOes = ((int)0x8D66), - /// - /// Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67 - /// - TextureBindingExternalOes = ((int)0x8D67), - /// - /// Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68 - /// - RequiredTextureImageUnitsOes = ((int)0x8D68), - /// - /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A - /// - AnySamplesPassedConservative = ((int)0x8D6A), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C - /// - FramebufferAttachmentTextureSamplesExt = ((int)0x8D6C), - /// - /// Original was GL_RGBA32UI = 0x8D70 - /// - Rgba32ui = ((int)0x8D70), - /// - /// Original was GL_RGB32UI = 0x8D71 - /// - Rgb32ui = ((int)0x8D71), - /// - /// Original was GL_RGBA16UI = 0x8D76 - /// - Rgba16ui = ((int)0x8D76), - /// - /// Original was GL_RGB16UI = 0x8D77 - /// - Rgb16ui = ((int)0x8D77), - /// - /// Original was GL_RGBA8UI = 0x8D7C - /// - Rgba8ui = ((int)0x8D7C), - /// - /// Original was GL_RGB8UI = 0x8D7D - /// - Rgb8ui = ((int)0x8D7D), - /// - /// Original was GL_RGBA32I = 0x8D82 - /// - Rgba32i = ((int)0x8D82), - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83), - /// - /// Original was GL_RGBA16I = 0x8D88 - /// - Rgba16i = ((int)0x8D88), - /// - /// Original was GL_RGB16I = 0x8D89 - /// - Rgb16i = ((int)0x8D89), - /// - /// Original was GL_RGBA8I = 0x8D8E - /// - Rgba8i = ((int)0x8D8E), - /// - /// Original was GL_RGB8I = 0x8D8F - /// - Rgb8i = ((int)0x8D8F), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 - /// - FramebufferAttachmentLayered = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 - /// - FramebufferIncompleteLayerTargets = ((int)0x8DA8), - /// - /// Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB - /// - DepthComponent32fNv = ((int)0x8DAB), - /// - /// Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC - /// - Depth32fStencil8Nv = ((int)0x8DAC), - /// - /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB - /// - CompressedRedRgtc1 = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB - /// - CompressedRedRgtc1Ext = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC - /// - CompressedSignedRedRgtc1 = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC - /// - CompressedSignedRedRgtc1Ext = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD - /// - CompressedRgRgtc2 = ((int)0x8DBD), - /// - /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE - /// - CompressedSignedRgRgtc2 = ((int)0x8DBE), - /// - /// Original was GL_GEOMETRY_SHADER = 0x8DD9 - /// - GeometryShader = ((int)0x8DD9), - /// - /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 - /// - ActiveSubroutines = ((int)0x8DE5), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 - /// - ActiveSubroutineUniforms = ((int)0x8DE6), - /// - /// Original was GL_LOW_FLOAT = 0x8DF0 - /// - LowFloat = ((int)0x8DF0), - /// - /// Original was GL_MEDIUM_FLOAT = 0x8DF1 - /// - MediumFloat = ((int)0x8DF1), - /// - /// Original was GL_HIGH_FLOAT = 0x8DF2 - /// - HighFloat = ((int)0x8DF2), - /// - /// Original was GL_LOW_INT = 0x8DF3 - /// - LowInt = ((int)0x8DF3), - /// - /// Original was GL_MEDIUM_INT = 0x8DF4 - /// - MediumInt = ((int)0x8DF4), - /// - /// Original was GL_HIGH_INT = 0x8DF5 - /// - HighInt = ((int)0x8DF5), - /// - /// Original was GL_QUERY_WAIT = 0x8E13 - /// - QueryWait = ((int)0x8E13), - /// - /// Original was GL_QUERY_NO_WAIT = 0x8E14 - /// - QueryNoWait = ((int)0x8E14), - /// - /// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 - /// - QueryByRegionWait = ((int)0x8E15), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 - /// - QueryByRegionNoWait = ((int)0x8E16), - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 - /// - TransformFeedbackPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 - /// - TransformFeedbackActive = ((int)0x8E24), - /// - /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 - /// - TextureSwizzleR = ((int)0x8E42), - /// - /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 - /// - TextureSwizzleG = ((int)0x8E43), - /// - /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 - /// - TextureSwizzleB = ((int)0x8E44), - /// - /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 - /// - TextureSwizzleA = ((int)0x8E45), - /// - /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 - /// - TextureSwizzleRgba = ((int)0x8E46), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 - /// - ActiveSubroutineUniformLocations = ((int)0x8E47), - /// - /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 - /// - ActiveSubroutineMaxLength = ((int)0x8E48), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 - /// - ActiveSubroutineUniformMaxLength = ((int)0x8E49), - /// - /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A - /// - NumCompatibleSubroutines = ((int)0x8E4A), - /// - /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B - /// - CompatibleSubroutines = ((int)0x8E4B), - /// - /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D - /// - FirstVertexConvention = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E - /// - LastVertexConvention = ((int)0x8E4E), - /// - /// Original was GL_PATCH_VERTICES = 0x8E72 - /// - PatchVertices = ((int)0x8E72), - /// - /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 - /// - PatchDefaultInnerLevel = ((int)0x8E73), - /// - /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 - /// - PatchDefaultOuterLevel = ((int)0x8E74), - /// - /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 - /// - TessEvaluationShader = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 - /// - TessControlShader = ((int)0x8E88), - /// - /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C - /// - CompressedRgbaBptcUnorm = ((int)0x8E8C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D - /// - CompressedSrgbAlphaBptcUnorm = ((int)0x8E8D), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E - /// - CompressedRgbBptcSignedFloat = ((int)0x8E8E), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F - /// - CompressedRgbBptcUnsignedFloat = ((int)0x8E8F), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_R8_SNORM = 0x8F94 - /// - R8Snorm = ((int)0x8F94), - /// - /// Original was GL_RG8_SNORM = 0x8F95 - /// - Rg8Snorm = ((int)0x8F95), - /// - /// Original was GL_RGB8_SNORM = 0x8F96 - /// - Rgb8Snorm = ((int)0x8F96), - /// - /// Original was GL_RGBA8_SNORM = 0x8F97 - /// - Rgba8Snorm = ((int)0x8F97), - /// - /// Original was GL_R16_SNORM = 0x8F98 - /// - R16Snorm = ((int)0x8F98), - /// - /// Original was GL_R16_SNORM_EXT = 0x8F98 - /// - R16SnormExt = ((int)0x8F98), - /// - /// Original was GL_RG16_SNORM = 0x8F99 - /// - Rg16Snorm = ((int)0x8F99), - /// - /// Original was GL_RG16_SNORM_EXT = 0x8F99 - /// - Rg16SnormExt = ((int)0x8F99), - /// - /// Original was GL_RGB16_SNORM = 0x8F9A - /// - Rgb16Snorm = ((int)0x8F9A), - /// - /// Original was GL_RGB16_SNORM_EXT = 0x8F9A - /// - Rgb16SnormExt = ((int)0x8F9A), - /// - /// Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0 - /// - PerfmonGlobalModeQcom = ((int)0x8FA0), - /// - /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 - /// - BinningControlHintQcom = ((int)0x8FB0), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - /// - TextureCubeMapArray = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 - /// - TextureCubeMapArrayArb = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009 - /// - TextureCubeMapArrayExt = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009 - /// - TextureCubeMapArrayOes = ((int)0x9009), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B - /// - ProxyTextureCubeMapArray = ((int)0x900B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B - /// - ProxyTextureCubeMapArrayArb = ((int)0x900B), - /// - /// Original was GL_RGB10_A2UI = 0x906F - /// - Rgb10A2ui = ((int)0x906F), - /// - /// Original was GL_PATH_FORMAT_SVG_NV = 0x9070 - /// - PathFormatSvgNv = ((int)0x9070), - /// - /// Original was GL_PATH_FORMAT_PS_NV = 0x9071 - /// - PathFormatPsNv = ((int)0x9071), - /// - /// Original was GL_STANDARD_FONT_NAME_NV = 0x9072 - /// - StandardFontNameNv = ((int)0x9072), - /// - /// Original was GL_SYSTEM_FONT_NAME_NV = 0x9073 - /// - SystemFontNameNv = ((int)0x9073), - /// - /// Original was GL_FILE_NAME_NV = 0x9074 - /// - FileNameNv = ((int)0x9074), - /// - /// Original was GL_PATH_STROKE_WIDTH_NV = 0x9075 - /// - PathStrokeWidthNv = ((int)0x9075), - /// - /// Original was GL_PATH_END_CAPS_NV = 0x9076 - /// - PathEndCapsNv = ((int)0x9076), - /// - /// Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077 - /// - PathInitialEndCapNv = ((int)0x9077), - /// - /// Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078 - /// - PathTerminalEndCapNv = ((int)0x9078), - /// - /// Original was GL_PATH_JOIN_STYLE_NV = 0x9079 - /// - PathJoinStyleNv = ((int)0x9079), - /// - /// Original was GL_PATH_MITER_LIMIT_NV = 0x907A - /// - PathMiterLimitNv = ((int)0x907A), - /// - /// Original was GL_PATH_DASH_CAPS_NV = 0x907B - /// - PathDashCapsNv = ((int)0x907B), - /// - /// Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C - /// - PathInitialDashCapNv = ((int)0x907C), - /// - /// Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D - /// - PathTerminalDashCapNv = ((int)0x907D), - /// - /// Original was GL_PATH_DASH_OFFSET_NV = 0x907E - /// - PathDashOffsetNv = ((int)0x907E), - /// - /// Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F - /// - PathClientLengthNv = ((int)0x907F), - /// - /// Original was GL_PATH_FILL_MODE_NV = 0x9080 - /// - PathFillModeNv = ((int)0x9080), - /// - /// Original was GL_PATH_FILL_MASK_NV = 0x9081 - /// - PathFillMaskNv = ((int)0x9081), - /// - /// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 - /// - PathFillCoverModeNv = ((int)0x9082), - /// - /// Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083 - /// - PathStrokeCoverModeNv = ((int)0x9083), - /// - /// Original was GL_PATH_STROKE_MASK_NV = 0x9084 - /// - PathStrokeMaskNv = ((int)0x9084), - /// - /// Original was GL_COUNT_UP_NV = 0x9088 - /// - CountUpNv = ((int)0x9088), - /// - /// Original was GL_COUNT_DOWN_NV = 0x9089 - /// - CountDownNv = ((int)0x9089), - /// - /// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A - /// - PathObjectBoundingBoxNv = ((int)0x908A), - /// - /// Original was GL_CONVEX_HULL_NV = 0x908B - /// - ConvexHullNv = ((int)0x908B), - /// - /// Original was GL_BOUNDING_BOX_NV = 0x908D - /// - BoundingBoxNv = ((int)0x908D), - /// - /// Original was GL_TRANSLATE_X_NV = 0x908E - /// - TranslateXNv = ((int)0x908E), - /// - /// Original was GL_TRANSLATE_Y_NV = 0x908F - /// - TranslateYNv = ((int)0x908F), - /// - /// Original was GL_TRANSLATE_2D_NV = 0x9090 - /// - Translate2DNv = ((int)0x9090), - /// - /// Original was GL_TRANSLATE_3D_NV = 0x9091 - /// - Translate3DNv = ((int)0x9091), - /// - /// Original was GL_AFFINE_2D_NV = 0x9092 - /// - Affine2DNv = ((int)0x9092), - /// - /// Original was GL_AFFINE_3D_NV = 0x9094 - /// - Affine3DNv = ((int)0x9094), - /// - /// Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096 - /// - TransposeAffine2DNv = ((int)0x9096), - /// - /// Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098 - /// - TransposeAffine3DNv = ((int)0x9098), - /// - /// Original was GL_UTF8_NV = 0x909A - /// - Utf8Nv = ((int)0x909A), - /// - /// Original was GL_UTF16_NV = 0x909B - /// - Utf16Nv = ((int)0x909B), - /// - /// Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C - /// - BoundingBoxOfBoundingBoxesNv = ((int)0x909C), - /// - /// Original was GL_PATH_COMMAND_COUNT_NV = 0x909D - /// - PathCommandCountNv = ((int)0x909D), - /// - /// Original was GL_PATH_COORD_COUNT_NV = 0x909E - /// - PathCoordCountNv = ((int)0x909E), - /// - /// Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F - /// - PathDashArrayCountNv = ((int)0x909F), - /// - /// Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0 - /// - PathComputedLengthNv = ((int)0x90A0), - /// - /// Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 - /// - PathFillBoundingBoxNv = ((int)0x90A1), - /// - /// Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 - /// - PathStrokeBoundingBoxNv = ((int)0x90A2), - /// - /// Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9 - /// - SkipMissingGlyphNv = ((int)0x90A9), - /// - /// Original was GL_USE_MISSING_GLYPH_NV = 0x90AA - /// - UseMissingGlyphNv = ((int)0x90AA), - /// - /// Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD - /// - AccumAdjacentPairsNv = ((int)0x90AD), - /// - /// Original was GL_ADJACENT_PAIRS_NV = 0x90AE - /// - AdjacentPairsNv = ((int)0x90AE), - /// - /// Original was GL_FIRST_TO_REST_NV = 0x90AF - /// - FirstToRestNv = ((int)0x90AF), - /// - /// Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4 - /// - PathDashOffsetResetNv = ((int)0x90B4), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 - /// - ImageFormatCompatibilityType = ((int)0x90C7), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA - /// - DepthStencilTextureMode = ((int)0x90EA), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC - /// - UniformBlockReferencedByComputeShader = ((int)0x90EC), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED - /// - AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3 - /// - ContextRobustAccessExt = ((int)0x90F3), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 - /// - ProxyTexture2DMultisample = ((int)0x9101), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 - /// - ProxyTexture2DMultisampleArray = ((int)0x9103), - /// - /// Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111 - /// - MaxServerWaitTimeoutApple = ((int)0x9111), - /// - /// Original was GL_OBJECT_TYPE = 0x9112 - /// - ObjectType = ((int)0x9112), - /// - /// Original was GL_OBJECT_TYPE_APPLE = 0x9112 - /// - ObjectTypeApple = ((int)0x9112), - /// - /// Original was GL_SYNC_CONDITION = 0x9113 - /// - SyncCondition = ((int)0x9113), - /// - /// Original was GL_SYNC_CONDITION_APPLE = 0x9113 - /// - SyncConditionApple = ((int)0x9113), - /// - /// Original was GL_SYNC_STATUS = 0x9114 - /// - SyncStatus = ((int)0x9114), - /// - /// Original was GL_SYNC_STATUS_APPLE = 0x9114 - /// - SyncStatusApple = ((int)0x9114), - /// - /// Original was GL_SYNC_FLAGS = 0x9115 - /// - SyncFlags = ((int)0x9115), - /// - /// Original was GL_SYNC_FLAGS_APPLE = 0x9115 - /// - SyncFlagsApple = ((int)0x9115), - /// - /// Original was GL_SYNC_FENCE_APPLE = 0x9116 - /// - SyncFenceApple = ((int)0x9116), - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 - /// - SyncGpuCommandsComplete = ((int)0x9117), - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117 - /// - SyncGpuCommandsCompleteApple = ((int)0x9117), - /// - /// Original was GL_UNSIGNALED_APPLE = 0x9118 - /// - UnsignaledApple = ((int)0x9118), - /// - /// Original was GL_SIGNALED_APPLE = 0x9119 - /// - SignaledApple = ((int)0x9119), - /// - /// Original was GL_ALREADY_SIGNALED = 0x911A - /// - AlreadySignaled = ((int)0x911A), - /// - /// Original was GL_ALREADY_SIGNALED_APPLE = 0x911A - /// - AlreadySignaledApple = ((int)0x911A), - /// - /// Original was GL_TIMEOUT_EXPIRED = 0x911B - /// - TimeoutExpired = ((int)0x911B), - /// - /// Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B - /// - TimeoutExpiredApple = ((int)0x911B), - /// - /// Original was GL_CONDITION_SATISFIED = 0x911C - /// - ConditionSatisfied = ((int)0x911C), - /// - /// Original was GL_CONDITION_SATISFIED_APPLE = 0x911C - /// - ConditionSatisfiedApple = ((int)0x911C), - /// - /// Original was GL_WAIT_FAILED = 0x911D - /// - WaitFailed = ((int)0x911D), - /// - /// Original was GL_WAIT_FAILED_APPLE = 0x911D - /// - WaitFailedApple = ((int)0x911D), - /// - /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F - /// - BufferAccessFlags = ((int)0x911F), - /// - /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 - /// - BufferMapLength = ((int)0x9120), - /// - /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 - /// - BufferMapOffset = ((int)0x9121), - /// - /// Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F - /// - TextureImmutableFormatExt = ((int)0x912F), - /// - /// Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133 - /// - RenderbufferSamplesImg = ((int)0x9133), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134 - /// - FramebufferIncompleteMultisampleImg = ((int)0x9134), - /// - /// Original was GL_MAX_SAMPLES_IMG = 0x9135 - /// - MaxSamplesImg = ((int)0x9135), - /// - /// Original was GL_TEXTURE_SAMPLES_IMG = 0x9136 - /// - TextureSamplesImg = ((int)0x9136), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 - /// - MaxDebugMessageLength = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 - /// - MaxDebugMessageLengthKhr = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 - /// - MaxDebugLoggedMessages = ((int)0x9144), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 - /// - MaxDebugLoggedMessagesKhr = ((int)0x9144), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 - /// - DebugLoggedMessages = ((int)0x9145), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 - /// - DebugLoggedMessagesKhr = ((int)0x9145), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 - /// - DebugSeverityHigh = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 - /// - DebugSeverityHighKhr = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 - /// - DebugSeverityMedium = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 - /// - DebugSeverityMediumKhr = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 - /// - DebugSeverityLow = ((int)0x9148), - /// - /// Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 - /// - DebugSeverityLowKhr = ((int)0x9148), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 - /// - QueryResultNoWait = ((int)0x9194), - /// - /// Original was GL_COMPUTE_SHADER = 0x91B9 - /// - ComputeShader = ((int)0x91B9), - /// - /// Original was GL_COMPRESSED_R11_EAC = 0x9270 - /// - CompressedR11Eac = ((int)0x9270), - /// - /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 - /// - CompressedSignedR11Eac = ((int)0x9271), - /// - /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 - /// - CompressedRg11Eac = ((int)0x9272), - /// - /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 - /// - CompressedSignedRg11Eac = ((int)0x9273), - /// - /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 - /// - CompressedRgb8Etc2 = ((int)0x9274), - /// - /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 - /// - CompressedSrgb8Etc2 = ((int)0x9275), - /// - /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 - /// - CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276), - /// - /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 - /// - CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277), - /// - /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 - /// - CompressedRgba8Etc2Eac = ((int)0x9278), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 - /// - CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 - /// - AtomicCounterBufferBinding = ((int)0x92C1), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 - /// - AtomicCounterBufferDataSize = ((int)0x92C4), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 - /// - AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 - /// - AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 - /// - AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 - /// - AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 - /// - AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA - /// - AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB - /// - AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB), - /// - /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 - /// - ActiveAtomicCounterBuffers = ((int)0x92D9), - /// - /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA - /// - UniformAtomicCounterBufferIndex = ((int)0x92DA), - /// - /// Original was GL_DEBUG_OUTPUT = 0x92E0 - /// - DebugOutput = ((int)0x92E0), - /// - /// Original was GL_DEBUG_OUTPUT_KHR = 0x92E0 - /// - DebugOutputKhr = ((int)0x92E0), - /// - /// Original was GL_UNIFORM = 0x92E1 - /// - Uniform = ((int)0x92E1), - /// - /// Original was GL_UNIFORM_BLOCK = 0x92E2 - /// - UniformBlock = ((int)0x92E2), - /// - /// Original was GL_PROGRAM_INPUT = 0x92E3 - /// - ProgramInput = ((int)0x92E3), - /// - /// Original was GL_PROGRAM_OUTPUT = 0x92E4 - /// - ProgramOutput = ((int)0x92E4), - /// - /// Original was GL_BUFFER_VARIABLE = 0x92E5 - /// - BufferVariable = ((int)0x92E5), - /// - /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 - /// - ShaderStorageBlock = ((int)0x92E6), - /// - /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 - /// - VertexSubroutine = ((int)0x92E8), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 - /// - TessControlSubroutine = ((int)0x92E9), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA - /// - TessEvaluationSubroutine = ((int)0x92EA), - /// - /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB - /// - GeometrySubroutine = ((int)0x92EB), - /// - /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC - /// - FragmentSubroutine = ((int)0x92EC), - /// - /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED - /// - ComputeSubroutine = ((int)0x92ED), - /// - /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE - /// - VertexSubroutineUniform = ((int)0x92EE), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF - /// - TessControlSubroutineUniform = ((int)0x92EF), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 - /// - TessEvaluationSubroutineUniform = ((int)0x92F0), - /// - /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 - /// - GeometrySubroutineUniform = ((int)0x92F1), - /// - /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 - /// - FragmentSubroutineUniform = ((int)0x92F2), - /// - /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 - /// - ComputeSubroutineUniform = ((int)0x92F3), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 - /// - TransformFeedbackVarying = ((int)0x92F4), - /// - /// Original was GL_ACTIVE_RESOURCES = 0x92F5 - /// - ActiveResources = ((int)0x92F5), - /// - /// Original was GL_MAX_NAME_LENGTH = 0x92F6 - /// - MaxNameLength = ((int)0x92F6), - /// - /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 - /// - MaxNumActiveVariables = ((int)0x92F7), - /// - /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 - /// - MaxNumCompatibleSubroutines = ((int)0x92F8), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - /// - FramebufferDefaultWidth = ((int)0x9310), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - /// - FramebufferDefaultHeight = ((int)0x9311), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - /// - FramebufferDefaultLayers = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - /// - FramebufferDefaultSamples = ((int)0x9313), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314), - /// - /// Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E - /// - NegativeOneToOne = ((int)0x935E), - /// - /// Original was GL_ZERO_TO_ONE = 0x935F - /// - ZeroToOne = ((int)0x935F), - /// - /// Original was GL_CLEAR_TEXTURE = 0x9365 - /// - ClearTexture = ((int)0x9365), - /// - /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 - /// - NumSampleCounts = ((int)0x9380), - /// - /// Original was GL_BGRA8_EXT = 0x93A1 - /// - Bgra8Ext = ((int)0x93A1), - /// - /// Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530 - /// - LayoutDepthReadOnlyStencilAttachmentExt = ((int)0x9530), - /// - /// Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531 - /// - LayoutDepthAttachmentStencilReadOnlyExt = ((int)0x9531), - /// - /// Original was GL_TEXTURE_TILING_EXT = 0x9580 - /// - TextureTilingExt = ((int)0x9580), - /// - /// Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581 - /// - DedicatedMemoryObjectExt = ((int)0x9581), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586 - /// - HandleTypeOpaqueFdExt = ((int)0x9586), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587 - /// - HandleTypeOpaqueWin32Ext = ((int)0x9587), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588 - /// - HandleTypeOpaqueWin32KmtExt = ((int)0x9588), - /// - /// Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589 - /// - HandleTypeD3D12TilepoolExt = ((int)0x9589), - /// - /// Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A - /// - HandleTypeD3D12ResourceExt = ((int)0x958A), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B - /// - HandleTypeD3D11ImageExt = ((int)0x958B), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C - /// - HandleTypeD3D11ImageKmtExt = ((int)0x958C), - /// - /// Original was GL_LAYOUT_GENERAL_EXT = 0x958D - /// - LayoutGeneralExt = ((int)0x958D), - /// - /// Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E - /// - LayoutColorAttachmentExt = ((int)0x958E), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F - /// - LayoutDepthStencilAttachmentExt = ((int)0x958F), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590 - /// - LayoutDepthStencilReadOnlyExt = ((int)0x9590), - /// - /// Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591 - /// - LayoutShaderReadOnlyExt = ((int)0x9591), - /// - /// Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592 - /// - LayoutTransferSrcExt = ((int)0x9592), - /// - /// Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593 - /// - LayoutTransferDstExt = ((int)0x9593), - /// - /// Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594 - /// - HandleTypeD3D12FenceExt = ((int)0x9594), - /// - /// Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595 - /// - D3D12FenceValueExt = ((int)0x9595), - /// - /// Original was GL_DEVICE_UUID_EXT = 0x9597 - /// - DeviceUuidExt = ((int)0x9597), - /// - /// Original was GL_DRIVER_UUID_EXT = 0x9598 - /// - DriverUuidExt = ((int)0x9598), - /// - /// Original was GL_DEVICE_LUID_EXT = 0x9599 - /// - DeviceLuidExt = ((int)0x9599), - /// - /// Original was GL_DEVICE_NODE_MASK_EXT = 0x959A - /// - DeviceNodeMaskExt = ((int)0x959A), - /// - /// Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B - /// - ProtectedMemoryObjectExt = ((int)0x959B), - /// - /// Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2 - /// - FramebufferFetchNoncoherentQcom = ((int)0x96A2), - /// - /// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF - /// - AllAttribBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF - /// - AllBarrierBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF - /// - AllBarrierBitsExt = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF - /// - AllShaderBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF - /// - AllShaderBitsExt = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF - /// - ClientAllAttribBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF - /// - QueryAllEventBitsAmd = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF - /// - TimeoutIgnoredApple = unchecked((int)0xFFFFFFFFFFFFFFFF), - /// - /// Original was GL_AMD_compressed_3DC_texture = 1 - /// - AmdCompressed3DcTexture = ((int)1), - /// - /// Original was GL_AMD_compressed_ATC_texture = 1 - /// - AmdCompressedAtcTexture = ((int)1), - /// - /// Original was GL_EXT_texture_filter_anisotropic = 1 - /// - ExtTextureFilterAnisotropic = ((int)1), - /// - /// Original was GL_EXT_texture_format_BGRA8888 = 1 - /// - ExtTextureFormatBgra8888 = ((int)1), - /// - /// Original was GL_IMG_read_format = 1 - /// - ImgReadFormat = ((int)1), - /// - /// Original was GL_IMG_texture_compression_pvrtc = 1 - /// - ImgTextureCompressionPvrtc = ((int)1), - /// - /// Original was GL_IMG_texture_env_enhanced_fixed_function = 1 - /// - ImgTextureEnvEnhancedFixedFunction = ((int)1), - /// - /// Original was GL_IMG_user_clip_plane = 1 - /// - ImgUserClipPlane = ((int)1), - /// - /// Original was GL_LAYOUT_LINEAR_INTEL = 1 - /// - LayoutLinearIntel = ((int)1), - /// - /// Original was GL_NV_fence = 1 - /// - NvFence = ((int)1), - /// - /// Original was GL_OES_blend_equation_separate = 1 - /// - OesBlendEquationSeparate = ((int)1), - /// - /// Original was GL_OES_blend_func_separate = 1 - /// - OesBlendFuncSeparate = ((int)1), - /// - /// Original was GL_OES_blend_subtract = 1 - /// - OesBlendSubtract = ((int)1), - /// - /// Original was GL_OES_byte_coordinates = 1 - /// - OesByteCoordinates = ((int)1), - /// - /// Original was GL_OES_compressed_ETC1_RGB8_texture = 1 - /// - OesCompressedEtc1Rgb8Texture = ((int)1), - /// - /// Original was GL_OES_compressed_paletted_texture = 1 - /// - OesCompressedPalettedTexture = ((int)1), - /// - /// Original was GL_OES_depth24 = 1 - /// - OesDepth24 = ((int)1), - /// - /// Original was GL_OES_depth32 = 1 - /// - OesDepth32 = ((int)1), - /// - /// Original was GL_OES_draw_texture = 1 - /// - OesDrawTexture = ((int)1), - /// - /// Original was GL_OES_EGL_image = 1 - /// - OesEglImage = ((int)1), - /// - /// Original was GL_OES_element_index_uint = 1 - /// - OesElementIndexUint = ((int)1), - /// - /// Original was GL_OES_extended_matrix_palette = 1 - /// - OesExtendedMatrixPalette = ((int)1), - /// - /// Original was GL_OES_fbo_render_mipmap = 1 - /// - OesFboRenderMipmap = ((int)1), - /// - /// Original was GL_OES_fixed_point = 1 - /// - OesFixedPoint = ((int)1), - /// - /// Original was GL_OES_framebuffer_object = 1 - /// - OesFramebufferObject = ((int)1), - /// - /// Original was GL_OES_mapbuffer = 1 - /// - OesMapbuffer = ((int)1), - /// - /// Original was GL_OES_matrix_get = 1 - /// - OesMatrixGet = ((int)1), - /// - /// Original was GL_OES_matrix_palette = 1 - /// - OesMatrixPalette = ((int)1), - /// - /// Original was GL_OES_packed_depth_stencil = 1 - /// - OesPackedDepthStencil = ((int)1), - /// - /// Original was GL_OES_point_size_array = 1 - /// - OesPointSizeArray = ((int)1), - /// - /// Original was GL_OES_point_sprite = 1 - /// - OesPointSprite = ((int)1), - /// - /// Original was GL_OES_query_matrix = 1 - /// - OesQueryMatrix = ((int)1), - /// - /// Original was GL_OES_read_format = 1 - /// - OesReadFormat = ((int)1), - /// - /// Original was GL_OES_rgb8_rgba8 = 1 - /// - OesRgb8Rgba8 = ((int)1), - /// - /// Original was GL_OES_single_precision = 1 - /// - OesSinglePrecision = ((int)1), - /// - /// Original was GL_OES_stencil1 = 1 - /// - OesStencil1 = ((int)1), - /// - /// Original was GL_OES_stencil4 = 1 - /// - OesStencil4 = ((int)1), - /// - /// Original was GL_OES_stencil8 = 1 - /// - OesStencil8 = ((int)1), - /// - /// Original was GL_OES_stencil_wrap = 1 - /// - OesStencilWrap = ((int)1), - /// - /// Original was GL_OES_texture_cube_map = 1 - /// - OesTextureCubeMap = ((int)1), - /// - /// Original was GL_OES_texture_env_crossbar = 1 - /// - OesTextureEnvCrossbar = ((int)1), - /// - /// Original was GL_OES_texture_mirrored_repeat = 1 - /// - OesTextureMirroredRepeat = ((int)1), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - /// - /// Original was GL_QCOM_driver_control = 1 - /// - QcomDriverControl = ((int)1), - /// - /// Original was GL_QCOM_perfmon_global_mode = 1 - /// - QcomPerfmonGlobalMode = ((int)1), - /// - /// Original was GL_TRUE = 1 - /// - True = ((int)1), - /// - /// Original was GL_VERSION_ES_CL_1_0 = 1 - /// - VersionEsCl10 = ((int)1), - /// - /// Original was GL_VERSION_ES_CL_1_1 = 1 - /// - VersionEsCl11 = ((int)1), - /// - /// Original was GL_VERSION_ES_CM_1_0 = 1 - /// - VersionEsCm10 = ((int)1), - /// - /// Original was GL_VERSION_ES_CM_1_1 = 1 - /// - VersionEsCm11 = ((int)1), - /// - /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 - /// - LayoutLinearCpuCachedIntel = ((int)2), - } - - /// - /// Used in GL.AlphaFunc, GL.AlphaFuncx and 1 other function - /// - public enum AlphaFunction : int - { - /// - /// Original was GL_NEVER = 0x0200 - /// - Never = ((int)0x0200), - /// - /// Original was GL_LESS = 0x0201 - /// - Less = ((int)0x0201), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_LEQUAL = 0x0203 - /// - Lequal = ((int)0x0203), - /// - /// Original was GL_GREATER = 0x0204 - /// - Greater = ((int)0x0204), - /// - /// Original was GL_NOTEQUAL = 0x0205 - /// - Notequal = ((int)0x0205), - /// - /// Original was GL_GEQUAL = 0x0206 - /// - Gequal = ((int)0x0206), - /// - /// Original was GL_ALWAYS = 0x0207 - /// - Always = ((int)0x0207), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum Amdcompressed3Dctexture : int - { - /// - /// Original was GL_3DC_X_AMD = 0x87F9 - /// - Gl3DcXAmd = ((int)0x87F9), - /// - /// Original was GL_3DC_XY_AMD = 0x87FA - /// - Gl3DcXyAmd = ((int)0x87FA), - /// - /// Original was GL_AMD_compressed_3DC_texture = 1 - /// - AmdCompressed3DcTexture = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum AmdCompressed3DcTexture : int - { - /// - /// Original was GL_3DC_X_AMD = 0x87F9 - /// - Gl3DcXAmd = ((int)0x87F9), - /// - /// Original was GL_3DC_XY_AMD = 0x87FA - /// - Gl3DcXyAmd = ((int)0x87FA), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum AmdcompressedAtctexture : int - { - /// - /// Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE - /// - AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE), - /// - /// Original was GL_ATC_RGB_AMD = 0x8C92 - /// - AtcRgbAmd = ((int)0x8C92), - /// - /// Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93 - /// - AtcRgbaExplicitAlphaAmd = ((int)0x8C93), - /// - /// Original was GL_AMD_compressed_ATC_texture = 1 - /// - AmdCompressedAtcTexture = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum AmdCompressedAtcTexture : int - { - /// - /// Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE - /// - AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE), - /// - /// Original was GL_ATC_RGB_AMD = 0x8C92 - /// - AtcRgbAmd = ((int)0x8C92), - /// - /// Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93 - /// - AtcRgbaExplicitAlphaAmd = ((int)0x8C93), - } - - /// - /// Not used directly. - /// - public enum AppleCopyTextureLevels : int - { - } - - /// - /// Not used directly. - /// - public enum AppleFramebufferMultisample : int - { - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6 - /// - DrawFramebufferBindingApple = ((int)0x8CA6), - /// - /// Original was GL_READ_FRAMEBUFFER_APPLE = 0x8CA8 - /// - ReadFramebufferApple = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9 - /// - DrawFramebufferApple = ((int)0x8CA9), - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA - /// - ReadFramebufferBindingApple = ((int)0x8CAA), - /// - /// Original was GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB - /// - RenderbufferSamplesApple = ((int)0x8CAB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56 - /// - FramebufferIncompleteMultisampleApple = ((int)0x8D56), - /// - /// Original was GL_MAX_SAMPLES_APPLE = 0x8D57 - /// - MaxSamplesApple = ((int)0x8D57), - } - - /// - /// Not used directly. - /// - public enum AppleSync : int - { - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 - /// - SyncFlushCommandsBitApple = ((int)0x00000001), - /// - /// Original was GL_SYNC_OBJECT_APPLE = 0x8A53 - /// - SyncObjectApple = ((int)0x8A53), - /// - /// Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111 - /// - MaxServerWaitTimeoutApple = ((int)0x9111), - /// - /// Original was GL_OBJECT_TYPE_APPLE = 0x9112 - /// - ObjectTypeApple = ((int)0x9112), - /// - /// Original was GL_SYNC_CONDITION_APPLE = 0x9113 - /// - SyncConditionApple = ((int)0x9113), - /// - /// Original was GL_SYNC_STATUS_APPLE = 0x9114 - /// - SyncStatusApple = ((int)0x9114), - /// - /// Original was GL_SYNC_FLAGS_APPLE = 0x9115 - /// - SyncFlagsApple = ((int)0x9115), - /// - /// Original was GL_SYNC_FENCE_APPLE = 0x9116 - /// - SyncFenceApple = ((int)0x9116), - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117 - /// - SyncGpuCommandsCompleteApple = ((int)0x9117), - /// - /// Original was GL_UNSIGNALED_APPLE = 0x9118 - /// - UnsignaledApple = ((int)0x9118), - /// - /// Original was GL_SIGNALED_APPLE = 0x9119 - /// - SignaledApple = ((int)0x9119), - /// - /// Original was GL_ALREADY_SIGNALED_APPLE = 0x911A - /// - AlreadySignaledApple = ((int)0x911A), - /// - /// Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B - /// - TimeoutExpiredApple = ((int)0x911B), - /// - /// Original was GL_CONDITION_SATISFIED_APPLE = 0x911C - /// - ConditionSatisfiedApple = ((int)0x911C), - /// - /// Original was GL_WAIT_FAILED_APPLE = 0x911D - /// - WaitFailedApple = ((int)0x911D), - /// - /// Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF - /// - TimeoutIgnoredApple = unchecked((int)0xFFFFFFFFFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum AppleTexture2DLimitedNpot : int - { - } - - /// - /// Not used directly. - /// - public enum AppleTextureFormatBgra8888 : int - { - /// - /// Original was GL_BGRA_EXT = 0x80E1 - /// - BgraExt = ((int)0x80E1), - /// - /// Original was GL_BGRA8_EXT = 0x93A1 - /// - Bgra8Ext = ((int)0x93A1), - } - - /// - /// Not used directly. - /// - public enum AppleTextureMaxLevel : int - { - /// - /// Original was GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D - /// - TextureMaxLevelApple = ((int)0x813D), - } - - /// - /// Not used directly. - /// - public enum ArmRgba8 : int - { - } - - /// - /// Not used directly. - /// - public enum AtomicCounterBufferPName : int - { - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED - /// - AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 - /// - AtomicCounterBufferBinding = ((int)0x92C1), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 - /// - AtomicCounterBufferDataSize = ((int)0x92C4), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 - /// - AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 - /// - AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 - /// - AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 - /// - AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 - /// - AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA - /// - AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB - /// - AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB), - } - - /// - /// Not used directly. - /// - [Flags] - public enum AttribMask : int - { - /// - /// Original was GL_CURRENT_BIT = 0x00000001 - /// - CurrentBit = ((int)0x00000001), - /// - /// Original was GL_POINT_BIT = 0x00000002 - /// - PointBit = ((int)0x00000002), - /// - /// Original was GL_LINE_BIT = 0x00000004 - /// - LineBit = ((int)0x00000004), - /// - /// Original was GL_POLYGON_BIT = 0x00000008 - /// - PolygonBit = ((int)0x00000008), - /// - /// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 - /// - PolygonStippleBit = ((int)0x00000010), - /// - /// Original was GL_PIXEL_MODE_BIT = 0x00000020 - /// - PixelModeBit = ((int)0x00000020), - /// - /// Original was GL_LIGHTING_BIT = 0x00000040 - /// - LightingBit = ((int)0x00000040), - /// - /// Original was GL_FOG_BIT = 0x00000080 - /// - FogBit = ((int)0x00000080), - /// - /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 - /// - DepthBufferBit = ((int)0x00000100), - /// - /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 - /// - AccumBufferBit = ((int)0x00000200), - /// - /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 - /// - StencilBufferBit = ((int)0x00000400), - /// - /// Original was GL_VIEWPORT_BIT = 0x00000800 - /// - ViewportBit = ((int)0x00000800), - /// - /// Original was GL_TRANSFORM_BIT = 0x00001000 - /// - TransformBit = ((int)0x00001000), - /// - /// Original was GL_ENABLE_BIT = 0x00002000 - /// - EnableBit = ((int)0x00002000), - /// - /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 - /// - ColorBufferBit = ((int)0x00004000), - /// - /// Original was GL_HINT_BIT = 0x00008000 - /// - HintBit = ((int)0x00008000), - /// - /// Original was GL_EVAL_BIT = 0x00010000 - /// - EvalBit = ((int)0x00010000), - /// - /// Original was GL_LIST_BIT = 0x00020000 - /// - ListBit = ((int)0x00020000), - /// - /// Original was GL_TEXTURE_BIT = 0x00040000 - /// - TextureBit = ((int)0x00040000), - /// - /// Original was GL_SCISSOR_BIT = 0x00080000 - /// - ScissorBit = ((int)0x00080000), - /// - /// Original was GL_MULTISAMPLE_BIT = 0x20000000 - /// - MultisampleBit = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 - /// - MultisampleBit3Dfx = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 - /// - MultisampleBitArb = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 - /// - MultisampleBitExt = ((int)0x20000000), - /// - /// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF - /// - AllAttribBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum AttributeType : int - { - /// - /// Original was GL_FLOAT_VEC2 = 0x8B50 - /// - FloatVec2 = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC2_ARB = 0x8B50 - /// - FloatVec2Arb = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3 = 0x8B51 - /// - FloatVec3 = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC3_ARB = 0x8B51 - /// - FloatVec3Arb = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4 = 0x8B52 - /// - FloatVec4 = ((int)0x8B52), - /// - /// Original was GL_FLOAT_VEC4_ARB = 0x8B52 - /// - FloatVec4Arb = ((int)0x8B52), - /// - /// Original was GL_INT_VEC2 = 0x8B53 - /// - IntVec2 = ((int)0x8B53), - /// - /// Original was GL_INT_VEC2_ARB = 0x8B53 - /// - IntVec2Arb = ((int)0x8B53), - /// - /// Original was GL_INT_VEC3 = 0x8B54 - /// - IntVec3 = ((int)0x8B54), - /// - /// Original was GL_INT_VEC3_ARB = 0x8B54 - /// - IntVec3Arb = ((int)0x8B54), - /// - /// Original was GL_INT_VEC4 = 0x8B55 - /// - IntVec4 = ((int)0x8B55), - /// - /// Original was GL_INT_VEC4_ARB = 0x8B55 - /// - IntVec4Arb = ((int)0x8B55), - /// - /// Original was GL_BOOL = 0x8B56 - /// - Bool = ((int)0x8B56), - /// - /// Original was GL_BOOL_ARB = 0x8B56 - /// - BoolArb = ((int)0x8B56), - /// - /// Original was GL_BOOL_VEC2 = 0x8B57 - /// - BoolVec2 = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC2_ARB = 0x8B57 - /// - BoolVec2Arb = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC3 = 0x8B58 - /// - BoolVec3 = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC3_ARB = 0x8B58 - /// - BoolVec3Arb = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC4 = 0x8B59 - /// - BoolVec4 = ((int)0x8B59), - /// - /// Original was GL_BOOL_VEC4_ARB = 0x8B59 - /// - BoolVec4Arb = ((int)0x8B59), - /// - /// Original was GL_FLOAT_MAT2 = 0x8B5A - /// - FloatMat2 = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT2_ARB = 0x8B5A - /// - FloatMat2Arb = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3 = 0x8B5B - /// - FloatMat3 = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT3_ARB = 0x8B5B - /// - FloatMat3Arb = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4 = 0x8B5C - /// - FloatMat4 = ((int)0x8B5C), - /// - /// Original was GL_FLOAT_MAT4_ARB = 0x8B5C - /// - FloatMat4Arb = ((int)0x8B5C), - /// - /// Original was GL_SAMPLER_1D = 0x8B5D - /// - Sampler1D = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_1D_ARB = 0x8B5D - /// - Sampler1DArb = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_2D = 0x8B5E - /// - Sampler2D = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_2D_ARB = 0x8B5E - /// - Sampler2DArb = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_3D = 0x8B5F - /// - Sampler3D = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_3D_ARB = 0x8B5F - /// - Sampler3DArb = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_3D_OES = 0x8B5F - /// - Sampler3DOes = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_CUBE = 0x8B60 - /// - SamplerCube = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_CUBE_ARB = 0x8B60 - /// - SamplerCubeArb = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 - /// - Sampler1DShadow = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61 - /// - Sampler1DShadowArb = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 - /// - Sampler2DShadow = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62 - /// - Sampler2DShadowArb = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 - /// - Sampler2DShadowExt = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_RECT = 0x8B63 - /// - Sampler2DRect = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63 - /// - Sampler2DRectArb = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 - /// - Sampler2DRectShadow = ((int)0x8B64), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 - /// - Sampler2DRectShadowArb = ((int)0x8B64), - /// - /// Original was GL_FLOAT_MAT2x3 = 0x8B65 - /// - FloatMat2x3 = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x3_NV = 0x8B65 - /// - FloatMat2x3Nv = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x4 = 0x8B66 - /// - FloatMat2x4 = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT2x4_NV = 0x8B66 - /// - FloatMat2x4Nv = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT3x2 = 0x8B67 - /// - FloatMat3x2 = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x2_NV = 0x8B67 - /// - FloatMat3x2Nv = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x4 = 0x8B68 - /// - FloatMat3x4 = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT3x4_NV = 0x8B68 - /// - FloatMat3x4Nv = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT4x2 = 0x8B69 - /// - FloatMat4x2 = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x2_NV = 0x8B69 - /// - FloatMat4x2Nv = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x3 = 0x8B6A - /// - FloatMat4x3 = ((int)0x8B6A), - /// - /// Original was GL_FLOAT_MAT4x3_NV = 0x8B6A - /// - FloatMat4x3Nv = ((int)0x8B6A), - } - - /// - /// Used in GL.DrawArrays, GL.DrawElements - /// - public enum BeginMode : int - { - /// - /// Original was GL_Points = 0X0000 - /// - Points = ((int)0X0000), - /// - /// Original was GL_Lines = 0X0001 - /// - Lines = ((int)0X0001), - /// - /// Original was GL_LineLoop = 0X0002 - /// - LineLoop = ((int)0X0002), - /// - /// Original was GL_LineStrip = 0X0003 - /// - LineStrip = ((int)0X0003), - /// - /// Original was GL_Triangles = 0X0004 - /// - Triangles = ((int)0X0004), - /// - /// Original was GL_TriangleStrip = 0X0005 - /// - TriangleStrip = ((int)0X0005), - /// - /// Original was GL_TriangleFan = 0X0006 - /// - TriangleFan = ((int)0X0006), - } - - /// - /// Not used directly. - /// - public enum BindTransformFeedbackTarget : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - } - - /// - /// Used in GL.Ext.BlendEquation, GL.Oes.BlendEquation and 1 other function - /// - public enum BlendEquationModeExt : int - { - /// - /// Original was GL_LOGIC_OP = 0x0BF1 - /// - LogicOp = ((int)0x0BF1), - /// - /// Original was GL_FUNC_ADD = 0x8006 - /// - FuncAdd = ((int)0x8006), - /// - /// Original was GL_FUNC_ADD_EXT = 0x8006 - /// - FuncAddExt = ((int)0x8006), - /// - /// Original was GL_MIN_EXT = 0x8007 - /// - MinExt = ((int)0x8007), - /// - /// Original was GL_MAX_EXT = 0x8008 - /// - MaxExt = ((int)0x8008), - /// - /// Original was GL_FUNC_SUBTRACT = 0x800A - /// - FuncSubtract = ((int)0x800A), - /// - /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A - /// - FuncSubtractExt = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B - /// - FuncReverseSubtract = ((int)0x800B), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B - /// - FuncReverseSubtractExt = ((int)0x800B), - /// - /// Original was GL_ALPHA_MIN_SGIX = 0x8320 - /// - AlphaMinSgix = ((int)0x8320), - /// - /// Original was GL_ALPHA_MAX_SGIX = 0x8321 - /// - AlphaMaxSgix = ((int)0x8321), - } - - /// - /// Used in GL.BlendFunc, GL.Oes.BlendFuncSeparate - /// - public enum BlendingFactor : int - { - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - /// - /// Original was GL_DST_ALPHA = 0x0304 - /// - DstAlpha = ((int)0x0304), - /// - /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 - /// - OneMinusDstAlpha = ((int)0x0305), - /// - /// Original was GL_DST_COLOR = 0x0306 - /// - DstColor = ((int)0x0306), - /// - /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 - /// - OneMinusDstColor = ((int)0x0307), - /// - /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 - /// - SrcAlphaSaturate = ((int)0x0308), - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SRC1_COLOR = 0x88F9 - /// - Src1Color = ((int)0x88F9), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - } - - /// - /// Not used directly. - /// - public enum BlitFramebufferFilter : int - { - /// - /// Original was GL_NEAREST = 0x2600 - /// - Nearest = ((int)0x2600), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - } - - /// - /// Not used directly. - /// - public enum Boolean : int - { - /// - /// Original was GL_FALSE = 0 - /// - False = ((int)0), - /// - /// Original was GL_TRUE = 1 - /// - True = ((int)1), - } - - /// - /// Not used directly. - /// - public enum Buffer : int - { - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_DEPTH = 0x1801 - /// - Depth = ((int)0x1801), - /// - /// Original was GL_STENCIL = 0x1802 - /// - Stencil = ((int)0x1802), - } - - /// - /// Used in GL.Oes.MapBuffer - /// - public enum BufferAccessArb : int - { - /// - /// Original was GL_READ_ONLY = 0x88B8 - /// - ReadOnly = ((int)0x88B8), - /// - /// Original was GL_WRITE_ONLY = 0x88B9 - /// - WriteOnly = ((int)0x88B9), - /// - /// Original was GL_READ_WRITE = 0x88BA - /// - ReadWrite = ((int)0x88BA), - } - - /// - /// Used in GL.Ext.MapBufferRange - /// - [Flags] - public enum BufferAccessMask : int - { - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_READ_BIT_EXT = 0x0001 - /// - MapReadBitExt = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 - /// - MapWriteBitExt = ((int)0x0002), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 - /// - MapInvalidateRangeBit = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 - /// - MapInvalidateRangeBitExt = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 - /// - MapInvalidateBufferBit = ((int)0x0008), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 - /// - MapInvalidateBufferBitExt = ((int)0x0008), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 - /// - MapFlushExplicitBit = ((int)0x0010), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 - /// - MapFlushExplicitBitExt = ((int)0x0010), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 - /// - MapUnsynchronizedBit = ((int)0x0020), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 - /// - MapUnsynchronizedBitExt = ((int)0x0020), - /// - /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 - /// - MapPersistentBit = ((int)0x0040), - /// - /// Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040 - /// - MapPersistentBitExt = ((int)0x0040), - /// - /// Original was GL_MAP_COHERENT_BIT = 0x0080 - /// - MapCoherentBit = ((int)0x0080), - /// - /// Original was GL_MAP_COHERENT_BIT_EXT = 0x0080 - /// - MapCoherentBitExt = ((int)0x0080), - } - - /// - /// Used in GL.Qcom.EndTiling, GL.Qcom.StartTiling - /// - public enum BufferBitQcom : int - { - /// - /// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 - /// - ColorBufferBit0Qcom = ((int)0x00000001), - /// - /// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 - /// - ColorBufferBit1Qcom = ((int)0x00000002), - /// - /// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 - /// - ColorBufferBit2Qcom = ((int)0x00000004), - /// - /// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 - /// - ColorBufferBit3Qcom = ((int)0x00000008), - /// - /// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 - /// - ColorBufferBit4Qcom = ((int)0x00000010), - /// - /// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 - /// - ColorBufferBit5Qcom = ((int)0x00000020), - /// - /// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 - /// - ColorBufferBit6Qcom = ((int)0x00000040), - /// - /// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 - /// - ColorBufferBit7Qcom = ((int)0x00000080), - /// - /// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 - /// - DepthBufferBit0Qcom = ((int)0x00000100), - /// - /// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 - /// - DepthBufferBit1Qcom = ((int)0x00000200), - /// - /// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 - /// - DepthBufferBit2Qcom = ((int)0x00000400), - /// - /// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 - /// - DepthBufferBit3Qcom = ((int)0x00000800), - /// - /// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 - /// - DepthBufferBit4Qcom = ((int)0x00001000), - /// - /// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 - /// - DepthBufferBit5Qcom = ((int)0x00002000), - /// - /// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 - /// - DepthBufferBit6Qcom = ((int)0x00004000), - /// - /// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 - /// - DepthBufferBit7Qcom = ((int)0x00008000), - /// - /// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 - /// - StencilBufferBit0Qcom = ((int)0x00010000), - /// - /// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 - /// - StencilBufferBit1Qcom = ((int)0x00020000), - /// - /// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 - /// - StencilBufferBit2Qcom = ((int)0x00040000), - /// - /// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 - /// - StencilBufferBit3Qcom = ((int)0x00080000), - /// - /// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 - /// - StencilBufferBit4Qcom = ((int)0x00100000), - /// - /// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 - /// - StencilBufferBit5Qcom = ((int)0x00200000), - /// - /// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 - /// - StencilBufferBit6Qcom = ((int)0x00400000), - /// - /// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 - /// - StencilBufferBit7Qcom = ((int)0x00800000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 - /// - MultisampleBufferBit0Qcom = ((int)0x01000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 - /// - MultisampleBufferBit1Qcom = ((int)0x02000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 - /// - MultisampleBufferBit2Qcom = ((int)0x04000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 - /// - MultisampleBufferBit3Qcom = ((int)0x08000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 - /// - MultisampleBufferBit4Qcom = ((int)0x10000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 - /// - MultisampleBufferBit5Qcom = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 - /// - MultisampleBufferBit6Qcom = ((int)0x40000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 - /// - MultisampleBufferBit7Qcom = unchecked((int)0x80000000), - } - - /// - /// Not used directly. - /// - public enum BufferObjects : int - { - /// - /// Original was GL_BUFFER_SIZE = 0x8764 - /// - BufferSize = ((int)0x8764), - /// - /// Original was GL_BUFFER_USAGE = 0x8765 - /// - BufferUsage = ((int)0x8765), - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 - /// - ArrayBufferBinding = ((int)0x8894), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 - /// - ElementArrayBufferBinding = ((int)0x8895), - /// - /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 - /// - VertexArrayBufferBinding = ((int)0x8896), - /// - /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 - /// - NormalArrayBufferBinding = ((int)0x8897), - /// - /// Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 - /// - ColorArrayBufferBinding = ((int)0x8898), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A - /// - TextureCoordArrayBufferBinding = ((int)0x889A), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - } - - /// - /// Not used directly. - /// - public enum BufferStorageTarget : int - { - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - } - - /// - /// Used in GL.BindBuffer, GL.BufferData and 6 other functions - /// - public enum BufferTargetArb : int - { - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - } - - /// - /// Used in GL.BufferData - /// - public enum BufferUsageArb : int - { - /// - /// Original was GL_STREAM_DRAW = 0x88E0 - /// - StreamDraw = ((int)0x88E0), - /// - /// Original was GL_STREAM_READ = 0x88E1 - /// - StreamRead = ((int)0x88E1), - /// - /// Original was GL_STREAM_COPY = 0x88E2 - /// - StreamCopy = ((int)0x88E2), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_STATIC_READ = 0x88E5 - /// - StaticRead = ((int)0x88E5), - /// - /// Original was GL_STATIC_COPY = 0x88E6 - /// - StaticCopy = ((int)0x88E6), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - /// - /// Original was GL_DYNAMIC_READ = 0x88E9 - /// - DynamicRead = ((int)0x88E9), - /// - /// Original was GL_DYNAMIC_COPY = 0x88EA - /// - DynamicCopy = ((int)0x88EA), - } - - /// - /// Not used directly. - /// - public enum CheckFramebufferStatusTarget : int - { - /// - /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 - /// - ReadFramebuffer = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 - /// - DrawFramebuffer = ((int)0x8CA9), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - } - - /// - /// Used in GL.Clear - /// - [Flags] - public enum ClearBufferMask : int - { - /// - /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 - /// - DepthBufferBit = ((int)0x00000100), - /// - /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 - /// - AccumBufferBit = ((int)0x00000200), - /// - /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 - /// - StencilBufferBit = ((int)0x00000400), - /// - /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 - /// - ColorBufferBit = ((int)0x00004000), - /// - /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 - /// - CoverageBufferBitNv = ((int)0x00008000), - } - - /// - /// Not used directly. - /// - [Flags] - public enum ClientAttribMask : int - { - /// - /// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 - /// - ClientPixelStoreBit = ((int)0x00000001), - /// - /// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 - /// - ClientVertexArrayBit = ((int)0x00000002), - /// - /// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF - /// - ClientAllAttribBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum ClipControlDepth : int - { - /// - /// Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E - /// - NegativeOneToOne = ((int)0x935E), - /// - /// Original was GL_ZERO_TO_ONE = 0x935F - /// - ZeroToOne = ((int)0x935F), - } - - /// - /// Not used directly. - /// - public enum ClipControlOrigin : int - { - /// - /// Original was GL_LOWER_LEFT = 0x8CA1 - /// - LowerLeft = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT = 0x8CA2 - /// - UpperLeft = ((int)0x8CA2), - } - - /// - /// Used in GL.ClipPlane, GL.ClipPlanex and 8 other functions - /// - public enum ClipPlaneName : int - { - /// - /// Original was GL_CLIP_DISTANCE0 = 0x3000 - /// - ClipDistance0 = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE0 = 0x3000 - /// - ClipPlane0 = ((int)0x3000), - /// - /// Original was GL_CLIP_DISTANCE1 = 0x3001 - /// - ClipDistance1 = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE1 = 0x3001 - /// - ClipPlane1 = ((int)0x3001), - /// - /// Original was GL_CLIP_DISTANCE2 = 0x3002 - /// - ClipDistance2 = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE2 = 0x3002 - /// - ClipPlane2 = ((int)0x3002), - /// - /// Original was GL_CLIP_DISTANCE3 = 0x3003 - /// - ClipDistance3 = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE3 = 0x3003 - /// - ClipPlane3 = ((int)0x3003), - /// - /// Original was GL_CLIP_DISTANCE4 = 0x3004 - /// - ClipDistance4 = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE4 = 0x3004 - /// - ClipPlane4 = ((int)0x3004), - /// - /// Original was GL_CLIP_DISTANCE5 = 0x3005 - /// - ClipDistance5 = ((int)0x3005), - /// - /// Original was GL_CLIP_PLANE5 = 0x3005 - /// - ClipPlane5 = ((int)0x3005), - /// - /// Original was GL_CLIP_DISTANCE6 = 0x3006 - /// - ClipDistance6 = ((int)0x3006), - /// - /// Original was GL_CLIP_DISTANCE7 = 0x3007 - /// - ClipDistance7 = ((int)0x3007), - } - - /// - /// Not used directly. - /// - public enum ColorBuffer : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_LEFT = 0x0406 - /// - Left = ((int)0x0406), - /// - /// Original was GL_RIGHT = 0x0407 - /// - Right = ((int)0x0407), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 - /// - ColorAttachment16 = ((int)0x8CF0), - /// - /// Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 - /// - ColorAttachment17 = ((int)0x8CF1), - /// - /// Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 - /// - ColorAttachment18 = ((int)0x8CF2), - /// - /// Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 - /// - ColorAttachment19 = ((int)0x8CF3), - /// - /// Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 - /// - ColorAttachment20 = ((int)0x8CF4), - /// - /// Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 - /// - ColorAttachment21 = ((int)0x8CF5), - /// - /// Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 - /// - ColorAttachment22 = ((int)0x8CF6), - /// - /// Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 - /// - ColorAttachment23 = ((int)0x8CF7), - /// - /// Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 - /// - ColorAttachment24 = ((int)0x8CF8), - /// - /// Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 - /// - ColorAttachment25 = ((int)0x8CF9), - /// - /// Original was GL_COLOR_ATTACHMENT26 = 0x8CFA - /// - ColorAttachment26 = ((int)0x8CFA), - /// - /// Original was GL_COLOR_ATTACHMENT27 = 0x8CFB - /// - ColorAttachment27 = ((int)0x8CFB), - /// - /// Original was GL_COLOR_ATTACHMENT28 = 0x8CFC - /// - ColorAttachment28 = ((int)0x8CFC), - /// - /// Original was GL_COLOR_ATTACHMENT29 = 0x8CFD - /// - ColorAttachment29 = ((int)0x8CFD), - /// - /// Original was GL_COLOR_ATTACHMENT30 = 0x8CFE - /// - ColorAttachment30 = ((int)0x8CFE), - /// - /// Original was GL_COLOR_ATTACHMENT31 = 0x8CFF - /// - ColorAttachment31 = ((int)0x8CFF), - } - - /// - /// Not used directly. - /// - public enum ColorMaterialFace : int - { - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Not used directly. - /// - public enum ColorMaterialParameter : int - { - /// - /// Original was GL_AMBIENT = 0x1200 - /// - Ambient = ((int)0x1200), - /// - /// Original was GL_DIFFUSE = 0x1201 - /// - Diffuse = ((int)0x1201), - /// - /// Original was GL_SPECULAR = 0x1202 - /// - Specular = ((int)0x1202), - /// - /// Original was GL_EMISSION = 0x1600 - /// - Emission = ((int)0x1600), - /// - /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 - /// - AmbientAndDiffuse = ((int)0x1602), - } - - /// - /// Used in GL.ColorPointer - /// - public enum ColorPointerType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Not used directly. - /// - public enum ColorTableParameterPNameSgi : int - { - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 - /// - ColorTableScaleSgi = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 - /// - ColorTableBiasSgi = ((int)0x80D7), - } - - /// - /// Not used directly. - /// - public enum ColorTableTarget : int - { - /// - /// Original was GL_COLOR_TABLE = 0x80D0 - /// - ColorTable = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 - /// - PostConvolutionColorTable = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 - /// - PostColorMatrixColorTable = ((int)0x80D2), - } - - /// - /// Not used directly. - /// - public enum ColorTableTargetSgi : int - { - /// - /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC - /// - TextureColorTableSgi = ((int)0x80BC), - /// - /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD - /// - ProxyTextureColorTableSgi = ((int)0x80BD), - /// - /// Original was GL_COLOR_TABLE = 0x80D0 - /// - ColorTable = ((int)0x80D0), - /// - /// Original was GL_COLOR_TABLE_SGI = 0x80D0 - /// - ColorTableSgi = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 - /// - PostConvolutionColorTable = ((int)0x80D1), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 - /// - PostConvolutionColorTableSgi = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 - /// - PostColorMatrixColorTable = ((int)0x80D2), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 - /// - PostColorMatrixColorTableSgi = ((int)0x80D2), - /// - /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 - /// - ProxyColorTable = ((int)0x80D3), - /// - /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 - /// - ProxyColorTableSgi = ((int)0x80D3), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 - /// - ProxyPostConvolutionColorTable = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 - /// - ProxyPostConvolutionColorTableSgi = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 - /// - ProxyPostColorMatrixColorTable = ((int)0x80D5), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 - /// - ProxyPostColorMatrixColorTableSgi = ((int)0x80D5), - } - - /// - /// Not used directly. - /// - [Flags] - public enum ContextFlagMask : int - { - /// - /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 - /// - ContextFlagForwardCompatibleBit = ((int)0x00000001), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 - /// - ContextFlagDebugBit = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 - /// - ContextFlagDebugBitKhr = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004 - /// - ContextFlagRobustAccessBit = ((int)0x00000004), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 - /// - ContextFlagRobustAccessBitArb = ((int)0x00000004), - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008 - /// - ContextFlagNoErrorBit = ((int)0x00000008), - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008 - /// - ContextFlagNoErrorBitKhr = ((int)0x00000008), - /// - /// Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010 - /// - ContextFlagProtectedContentBitExt = ((int)0x00000010), - } - - /// - /// Not used directly. - /// - [Flags] - public enum ContextProfileMask : int - { - /// - /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 - /// - ContextCoreProfileBit = ((int)0x00000001), - /// - /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 - /// - ContextCompatibilityProfileBit = ((int)0x00000002), - } - - /// - /// Not used directly. - /// - public enum ConvolutionBorderModeExt : int - { - /// - /// Original was GL_REDUCE = 0x8016 - /// - Reduce = ((int)0x8016), - /// - /// Original was GL_REDUCE_EXT = 0x8016 - /// - ReduceExt = ((int)0x8016), - } - - /// - /// Used in GL.Oes.ConvolutionParameterx - /// - public enum ConvolutionParameterExt : int - { - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 - /// - ConvolutionBorderModeExt = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 - /// - ConvolutionFilterScaleExt = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 - /// - ConvolutionFilterBiasExt = ((int)0x8015), - } - - /// - /// Not used directly. - /// - public enum ConvolutionTarget : int - { - /// - /// Original was GL_CONVOLUTION_1D = 0x8010 - /// - Convolution1D = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D = 0x8011 - /// - Convolution2D = ((int)0x8011), - } - - /// - /// Used in GL.Oes.ConvolutionParameterx - /// - public enum ConvolutionTargetExt : int - { - /// - /// Original was GL_CONVOLUTION_1D = 0x8010 - /// - Convolution1D = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 - /// - Convolution1DExt = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D = 0x8011 - /// - Convolution2D = ((int)0x8011), - /// - /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 - /// - Convolution2DExt = ((int)0x8011), - } - - /// - /// Not used directly. - /// - public enum CopyBufferSubDataTarget : int - { - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - } - - /// - /// Used in GL.CullFace - /// - public enum CullFaceMode : int - { - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Not used directly. - /// - public enum DataType : int - { - } - - /// - /// Used in GL.DebugMessageControl, GL.DebugMessageInsert and 4 other functions - /// - public enum DebugSeverity : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 - /// - DebugSeverityHigh = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 - /// - DebugSeverityMedium = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 - /// - DebugSeverityLow = ((int)0x9148), - } - - /// - /// Used in GL.DebugMessageControl, GL.DebugMessageInsert and 6 other functions - /// - public enum DebugSource : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_SOURCE_API = 0x8246 - /// - DebugSourceApi = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 - /// - DebugSourceWindowSystem = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 - /// - DebugSourceShaderCompiler = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B - /// - DebugSourceOther = ((int)0x824B), - } - - /// - /// Used in GL.DebugMessageControl, GL.DebugMessageInsert and 4 other functions - /// - public enum DebugType : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_TYPE_ERROR = 0x824C - /// - DebugTypeError = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D - /// - DebugTypeDeprecatedBehavior = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E - /// - DebugTypeUndefinedBehavior = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F - /// - DebugTypePortability = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 - /// - DebugTypePerformance = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 - /// - DebugTypeOther = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 - /// - DebugTypeMarker = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 - /// - DebugTypePushGroup = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A - /// - DebugTypePopGroup = ((int)0x826A), - } - - /// - /// Used in GL.DepthFunc - /// - public enum DepthFunction : int - { - /// - /// Original was GL_NEVER = 0x0200 - /// - Never = ((int)0x0200), - /// - /// Original was GL_LESS = 0x0201 - /// - Less = ((int)0x0201), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_LEQUAL = 0x0203 - /// - Lequal = ((int)0x0203), - /// - /// Original was GL_GREATER = 0x0204 - /// - Greater = ((int)0x0204), - /// - /// Original was GL_NOTEQUAL = 0x0205 - /// - Notequal = ((int)0x0205), - /// - /// Original was GL_GEQUAL = 0x0206 - /// - Gequal = ((int)0x0206), - /// - /// Original was GL_ALWAYS = 0x0207 - /// - Always = ((int)0x0207), - } - - /// - /// Not used directly. - /// - public enum DrawBufferMode : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_NONE_OES = 0 - /// - NoneOes = ((int)0), - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_LEFT = 0x0406 - /// - Left = ((int)0x0406), - /// - /// Original was GL_RIGHT = 0x0407 - /// - Right = ((int)0x0407), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - /// - /// Original was GL_AUX0 = 0x0409 - /// - Aux0 = ((int)0x0409), - /// - /// Original was GL_AUX1 = 0x040A - /// - Aux1 = ((int)0x040A), - /// - /// Original was GL_AUX2 = 0x040B - /// - Aux2 = ((int)0x040B), - /// - /// Original was GL_AUX3 = 0x040C - /// - Aux3 = ((int)0x040C), - } - - /// - /// Used in GL.DrawElements, GL.Ext.MultiDrawElements - /// - public enum DrawElementsType : int - { - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - } - - /// - /// Used in GL.Disable, GL.DisableClientState and 3 other functions - /// - public enum EnableCap : int - { - /// - /// Original was GL_POINT_SMOOTH = 0x0B10 - /// - PointSmooth = ((int)0x0B10), - /// - /// Original was GL_LINE_SMOOTH = 0x0B20 - /// - LineSmooth = ((int)0x0B20), - /// - /// Original was GL_LINE_STIPPLE = 0x0B24 - /// - LineStipple = ((int)0x0B24), - /// - /// Original was GL_POLYGON_SMOOTH = 0x0B41 - /// - PolygonSmooth = ((int)0x0B41), - /// - /// Original was GL_POLYGON_STIPPLE = 0x0B42 - /// - PolygonStipple = ((int)0x0B42), - /// - /// Original was GL_CULL_FACE = 0x0B44 - /// - CullFace = ((int)0x0B44), - /// - /// Original was GL_LIGHTING = 0x0B50 - /// - Lighting = ((int)0x0B50), - /// - /// Original was GL_COLOR_MATERIAL = 0x0B57 - /// - ColorMaterial = ((int)0x0B57), - /// - /// Original was GL_FOG = 0x0B60 - /// - Fog = ((int)0x0B60), - /// - /// Original was GL_DEPTH_TEST = 0x0B71 - /// - DepthTest = ((int)0x0B71), - /// - /// Original was GL_STENCIL_TEST = 0x0B90 - /// - StencilTest = ((int)0x0B90), - /// - /// Original was GL_NORMALIZE = 0x0BA1 - /// - Normalize = ((int)0x0BA1), - /// - /// Original was GL_ALPHA_TEST = 0x0BC0 - /// - AlphaTest = ((int)0x0BC0), - /// - /// Original was GL_DITHER = 0x0BD0 - /// - Dither = ((int)0x0BD0), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 - /// - IndexLogicOp = ((int)0x0BF1), - /// - /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 - /// - ColorLogicOp = ((int)0x0BF2), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_TEXTURE_GEN_S = 0x0C60 - /// - TextureGenS = ((int)0x0C60), - /// - /// Original was GL_TEXTURE_GEN_T = 0x0C61 - /// - TextureGenT = ((int)0x0C61), - /// - /// Original was GL_TEXTURE_GEN_R = 0x0C62 - /// - TextureGenR = ((int)0x0C62), - /// - /// Original was GL_TEXTURE_GEN_Q = 0x0C63 - /// - TextureGenQ = ((int)0x0C63), - /// - /// Original was GL_AUTO_NORMAL = 0x0D80 - /// - AutoNormal = ((int)0x0D80), - /// - /// Original was GL_MAP1_COLOR_4 = 0x0D90 - /// - Map1Color4 = ((int)0x0D90), - /// - /// Original was GL_MAP1_INDEX = 0x0D91 - /// - Map1Index = ((int)0x0D91), - /// - /// Original was GL_MAP1_NORMAL = 0x0D92 - /// - Map1Normal = ((int)0x0D92), - /// - /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 - /// - Map1TextureCoord1 = ((int)0x0D93), - /// - /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 - /// - Map1TextureCoord2 = ((int)0x0D94), - /// - /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 - /// - Map1TextureCoord3 = ((int)0x0D95), - /// - /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 - /// - Map1TextureCoord4 = ((int)0x0D96), - /// - /// Original was GL_MAP1_VERTEX_3 = 0x0D97 - /// - Map1Vertex3 = ((int)0x0D97), - /// - /// Original was GL_MAP1_VERTEX_4 = 0x0D98 - /// - Map1Vertex4 = ((int)0x0D98), - /// - /// Original was GL_MAP2_COLOR_4 = 0x0DB0 - /// - Map2Color4 = ((int)0x0DB0), - /// - /// Original was GL_MAP2_INDEX = 0x0DB1 - /// - Map2Index = ((int)0x0DB1), - /// - /// Original was GL_MAP2_NORMAL = 0x0DB2 - /// - Map2Normal = ((int)0x0DB2), - /// - /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 - /// - Map2TextureCoord1 = ((int)0x0DB3), - /// - /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 - /// - Map2TextureCoord2 = ((int)0x0DB4), - /// - /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 - /// - Map2TextureCoord3 = ((int)0x0DB5), - /// - /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 - /// - Map2TextureCoord4 = ((int)0x0DB6), - /// - /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 - /// - Map2Vertex3 = ((int)0x0DB7), - /// - /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 - /// - Map2Vertex4 = ((int)0x0DB8), - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 - /// - PolygonOffsetPoint = ((int)0x2A01), - /// - /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 - /// - PolygonOffsetLine = ((int)0x2A02), - /// - /// Original was GL_CLIP_PLANE0 = 0x3000 - /// - ClipPlane0 = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE1 = 0x3001 - /// - ClipPlane1 = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE2 = 0x3002 - /// - ClipPlane2 = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE3 = 0x3003 - /// - ClipPlane3 = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE4 = 0x3004 - /// - ClipPlane4 = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE5 = 0x3005 - /// - ClipPlane5 = ((int)0x3005), - /// - /// Original was GL_LIGHT0 = 0x4000 - /// - Light0 = ((int)0x4000), - /// - /// Original was GL_LIGHT1 = 0x4001 - /// - Light1 = ((int)0x4001), - /// - /// Original was GL_LIGHT2 = 0x4002 - /// - Light2 = ((int)0x4002), - /// - /// Original was GL_LIGHT3 = 0x4003 - /// - Light3 = ((int)0x4003), - /// - /// Original was GL_LIGHT4 = 0x4004 - /// - Light4 = ((int)0x4004), - /// - /// Original was GL_LIGHT5 = 0x4005 - /// - Light5 = ((int)0x4005), - /// - /// Original was GL_LIGHT6 = 0x4006 - /// - Light6 = ((int)0x4006), - /// - /// Original was GL_LIGHT7 = 0x4007 - /// - Light7 = ((int)0x4007), - /// - /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 - /// - Convolution1DExt = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 - /// - Convolution2DExt = ((int)0x8011), - /// - /// Original was GL_SEPARABLE_2D_EXT = 0x8012 - /// - Separable2DExt = ((int)0x8012), - /// - /// Original was GL_HISTOGRAM_EXT = 0x8024 - /// - HistogramExt = ((int)0x8024), - /// - /// Original was GL_MINMAX_EXT = 0x802E - /// - MinmaxExt = ((int)0x802E), - /// - /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 - /// - PolygonOffsetFill = ((int)0x8037), - /// - /// Original was GL_RESCALE_NORMAL_EXT = 0x803A - /// - RescaleNormalExt = ((int)0x803A), - /// - /// Original was GL_TEXTURE_3D_EXT = 0x806F - /// - Texture3DExt = ((int)0x806F), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_NORMAL_ARRAY = 0x8075 - /// - NormalArray = ((int)0x8075), - /// - /// Original was GL_COLOR_ARRAY = 0x8076 - /// - ColorArray = ((int)0x8076), - /// - /// Original was GL_INDEX_ARRAY = 0x8077 - /// - IndexArray = ((int)0x8077), - /// - /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 - /// - TextureCoordArray = ((int)0x8078), - /// - /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 - /// - EdgeFlagArray = ((int)0x8079), - /// - /// Original was GL_INTERLACE_SGIX = 0x8094 - /// - InterlaceSgix = ((int)0x8094), - /// - /// Original was GL_MULTISAMPLE_SGIS = 0x809D - /// - MultisampleSgis = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E - /// - SampleAlphaToMaskSgis = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F - /// - SampleAlphaToOneSgis = ((int)0x809F), - /// - /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 - /// - SampleMaskSgis = ((int)0x80A0), - /// - /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC - /// - TextureColorTableSgi = ((int)0x80BC), - /// - /// Original was GL_COLOR_TABLE_SGI = 0x80D0 - /// - ColorTableSgi = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 - /// - PostConvolutionColorTableSgi = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 - /// - PostColorMatrixColorTableSgi = ((int)0x80D2), - /// - /// Original was GL_TEXTURE_4D_SGIS = 0x8134 - /// - Texture4DSgis = ((int)0x8134), - /// - /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 - /// - PixelTexGenSgix = ((int)0x8139), - /// - /// Original was GL_SPRITE_SGIX = 0x8148 - /// - SpriteSgix = ((int)0x8148), - /// - /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D - /// - ReferencePlaneSgix = ((int)0x817D), - /// - /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F - /// - IrInstrument1Sgix = ((int)0x817F), - /// - /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 - /// - CalligraphicFragmentSgix = ((int)0x8183), - /// - /// Original was GL_FRAMEZOOM_SGIX = 0x818B - /// - FramezoomSgix = ((int)0x818B), - /// - /// Original was GL_FOG_OFFSET_SGIX = 0x8198 - /// - FogOffsetSgix = ((int)0x8198), - /// - /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB - /// - SharedTexturePaletteExt = ((int)0x81FB), - /// - /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C - /// - AsyncHistogramSgix = ((int)0x832C), - /// - /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 - /// - PixelTextureSgis = ((int)0x8353), - /// - /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C - /// - AsyncTexImageSgix = ((int)0x835C), - /// - /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D - /// - AsyncDrawPixelsSgix = ((int)0x835D), - /// - /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E - /// - AsyncReadPixelsSgix = ((int)0x835E), - /// - /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 - /// - FragmentLightingSgix = ((int)0x8400), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 - /// - FragmentColorMaterialSgix = ((int)0x8401), - /// - /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C - /// - FragmentLight0Sgix = ((int)0x840C), - /// - /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D - /// - FragmentLight1Sgix = ((int)0x840D), - /// - /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E - /// - FragmentLight2Sgix = ((int)0x840E), - /// - /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F - /// - FragmentLight3Sgix = ((int)0x840F), - /// - /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 - /// - FragmentLight4Sgix = ((int)0x8410), - /// - /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 - /// - FragmentLight5Sgix = ((int)0x8411), - /// - /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 - /// - FragmentLight6Sgix = ((int)0x8412), - /// - /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 - /// - FragmentLight7Sgix = ((int)0x8413), - } - - /// - /// Not used directly. - /// - public enum ErrorCode : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_INVALID_ENUM = 0x0500 - /// - InvalidEnum = ((int)0x0500), - /// - /// Original was GL_INVALID_VALUE = 0x0501 - /// - InvalidValue = ((int)0x0501), - /// - /// Original was GL_INVALID_OPERATION = 0x0502 - /// - InvalidOperation = ((int)0x0502), - /// - /// Original was GL_STACK_OVERFLOW = 0x0503 - /// - StackOverflow = ((int)0x0503), - /// - /// Original was GL_STACK_UNDERFLOW = 0x0504 - /// - StackUnderflow = ((int)0x0504), - /// - /// Original was GL_OUT_OF_MEMORY = 0x0505 - /// - OutOfMemory = ((int)0x0505), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 - /// - InvalidFramebufferOperation = ((int)0x0506), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 - /// - InvalidFramebufferOperationExt = ((int)0x0506), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 - /// - InvalidFramebufferOperationOes = ((int)0x0506), - /// - /// Original was GL_TABLE_TOO_LARGE = 0x8031 - /// - TableTooLarge = ((int)0x8031), - /// - /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 - /// - TableTooLargeExt = ((int)0x8031), - /// - /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 - /// - TextureTooLargeExt = ((int)0x8065), - } - - /// - /// Not used directly. - /// - public enum ExtBlendMinmax : int - { - /// - /// Original was GL_FUNC_ADD_EXT = 0x8006 - /// - FuncAddExt = ((int)0x8006), - /// - /// Original was GL_MIN_EXT = 0x8007 - /// - MinExt = ((int)0x8007), - /// - /// Original was GL_MAX_EXT = 0x8008 - /// - MaxExt = ((int)0x8008), - /// - /// Original was GL_BLEND_EQUATION_EXT = 0x8009 - /// - BlendEquationExt = ((int)0x8009), - } - - /// - /// Not used directly. - /// - public enum ExtDebugMarker : int - { - } - - /// - /// Not used directly. - /// - public enum ExtDiscardFramebuffer : int - { - /// - /// Original was GL_COLOR_EXT = 0x1800 - /// - ColorExt = ((int)0x1800), - /// - /// Original was GL_DEPTH_EXT = 0x1801 - /// - DepthExt = ((int)0x1801), - /// - /// Original was GL_STENCIL_EXT = 0x1802 - /// - StencilExt = ((int)0x1802), - } - - /// - /// Not used directly. - /// - public enum ExternalHandleType : int - { - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586 - /// - HandleTypeOpaqueFdExt = ((int)0x9586), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587 - /// - HandleTypeOpaqueWin32Ext = ((int)0x9587), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588 - /// - HandleTypeOpaqueWin32KmtExt = ((int)0x9588), - /// - /// Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589 - /// - HandleTypeD3D12TilepoolExt = ((int)0x9589), - /// - /// Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A - /// - HandleTypeD3D12ResourceExt = ((int)0x958A), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B - /// - HandleTypeD3D11ImageExt = ((int)0x958B), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C - /// - HandleTypeD3D11ImageKmtExt = ((int)0x958C), - /// - /// Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594 - /// - HandleTypeD3D12FenceExt = ((int)0x9594), - } - - /// - /// Not used directly. - /// - public enum ExtMapBufferRange : int - { - /// - /// Original was GL_MAP_READ_BIT_EXT = 0x0001 - /// - MapReadBitExt = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 - /// - MapWriteBitExt = ((int)0x0002), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 - /// - MapInvalidateRangeBitExt = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 - /// - MapInvalidateBufferBitExt = ((int)0x0008), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 - /// - MapFlushExplicitBitExt = ((int)0x0010), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 - /// - MapUnsynchronizedBitExt = ((int)0x0020), - } - - /// - /// Not used directly. - /// - public enum ExtMultiDrawArrays : int - { - } - - /// - /// Not used directly. - /// - public enum ExtMultisampledRenderToTexture : int - { - /// - /// Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB - /// - RenderbufferSamplesExt = ((int)0x8CAB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 - /// - FramebufferIncompleteMultisampleExt = ((int)0x8D56), - /// - /// Original was GL_MAX_SAMPLES_EXT = 0x8D57 - /// - MaxSamplesExt = ((int)0x8D57), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C - /// - FramebufferAttachmentTextureSamplesExt = ((int)0x8D6C), - } - - /// - /// Not used directly. - /// - public enum ExtReadFormatBgra : int - { - /// - /// Original was GL_BGRA_EXT = 0x80E1 - /// - BgraExt = ((int)0x80E1), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 - /// - UnsignedShort4444RevExt = ((int)0x8365), - /// - /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 - /// - UnsignedShort1555RevExt = ((int)0x8366), - } - - /// - /// Not used directly. - /// - public enum ExtRobustness : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252 - /// - LoseContextOnResetExt = ((int)0x8252), - /// - /// Original was GL_GUILTY_CONTEXT_RESET_EXT = 0x8253 - /// - GuiltyContextResetExt = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254 - /// - InnocentContextResetExt = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255 - /// - UnknownContextResetExt = ((int)0x8255), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256 - /// - ResetNotificationStrategyExt = ((int)0x8256), - /// - /// Original was GL_NO_RESET_NOTIFICATION_EXT = 0x8261 - /// - NoResetNotificationExt = ((int)0x8261), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3 - /// - ContextRobustAccessExt = ((int)0x90F3), - } - - /// - /// Not used directly. - /// - public enum ExtSrgb : int - { - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210 - /// - FramebufferAttachmentColorEncodingExt = ((int)0x8210), - /// - /// Original was GL_SRGB_EXT = 0x8C40 - /// - SrgbExt = ((int)0x8C40), - /// - /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 - /// - SrgbAlphaExt = ((int)0x8C42), - /// - /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 - /// - Srgb8Alpha8Ext = ((int)0x8C43), - } - - /// - /// Not used directly. - /// - public enum ExtTextureCompressionDxt1 : int - { - /// - /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 - /// - CompressedRgbS3tcDxt1Ext = ((int)0x83F0), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 - /// - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum ExttextureFilterAnisotropic : int - { - /// - /// Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE - /// - TextureMaxAnisotropyExt = ((int)0x84FE), - /// - /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF - /// - MaxTextureMaxAnisotropyExt = ((int)0x84FF), - /// - /// Original was GL_EXT_texture_filter_anisotropic = 1 - /// - ExtTextureFilterAnisotropic = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum ExtTextureFilterAnisotropic : int - { - /// - /// Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE - /// - TextureMaxAnisotropyExt = ((int)0x84FE), - /// - /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF - /// - MaxTextureMaxAnisotropyExt = ((int)0x84FF), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum ExttextureFormatBgra8888 : int - { - /// - /// Original was GL_BGRA = 0x80E1 - /// - Bgra = ((int)0x80E1), - /// - /// Original was GL_EXT_texture_format_BGRA8888 = 1 - /// - ExtTextureFormatBgra8888 = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum ExtTextureFormatBgra8888 : int - { - /// - /// Original was GL_BGRA_EXT = 0x80E1 - /// - BgraExt = ((int)0x80E1), - } - - /// - /// Not used directly. - /// - public enum ExtTextureLodBias : int - { - /// - /// Original was GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD - /// - MaxTextureLodBiasExt = ((int)0x84FD), - /// - /// Original was GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500 - /// - TextureFilterControlExt = ((int)0x8500), - /// - /// Original was GL_TEXTURE_LOD_BIAS_EXT = 0x8501 - /// - TextureLodBiasExt = ((int)0x8501), - } - - /// - /// Not used directly. - /// - public enum ExtTextureStorage : int - { - /// - /// Original was GL_ALPHA8_EXT = 0x803C - /// - Alpha8Ext = ((int)0x803C), - /// - /// Original was GL_LUMINANCE8_EXT = 0x8040 - /// - Luminance8Ext = ((int)0x8040), - /// - /// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045 - /// - Luminance8Alpha8Ext = ((int)0x8045), - /// - /// Original was GL_RGB10_EXT = 0x8052 - /// - Rgb10Ext = ((int)0x8052), - /// - /// Original was GL_RGB10_A2_EXT = 0x8059 - /// - Rgb10A2Ext = ((int)0x8059), - /// - /// Original was GL_R8_EXT = 0x8229 - /// - R8Ext = ((int)0x8229), - /// - /// Original was GL_RG8_EXT = 0x822B - /// - Rg8Ext = ((int)0x822B), - /// - /// Original was GL_R16F_EXT = 0x822D - /// - R16fExt = ((int)0x822D), - /// - /// Original was GL_R32F_EXT = 0x822E - /// - R32fExt = ((int)0x822E), - /// - /// Original was GL_RG16F_EXT = 0x822F - /// - Rg16fExt = ((int)0x822F), - /// - /// Original was GL_RG32F_EXT = 0x8230 - /// - Rg32fExt = ((int)0x8230), - /// - /// Original was GL_RGBA32F_EXT = 0x8814 - /// - Rgba32fExt = ((int)0x8814), - /// - /// Original was GL_RGB32F_EXT = 0x8815 - /// - Rgb32fExt = ((int)0x8815), - /// - /// Original was GL_ALPHA32F_EXT = 0x8816 - /// - Alpha32fExt = ((int)0x8816), - /// - /// Original was GL_LUMINANCE32F_EXT = 0x8818 - /// - Luminance32fExt = ((int)0x8818), - /// - /// Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819 - /// - LuminanceAlpha32fExt = ((int)0x8819), - /// - /// Original was GL_RGBA16F_EXT = 0x881A - /// - Rgba16fExt = ((int)0x881A), - /// - /// Original was GL_RGB16F_EXT = 0x881B - /// - Rgb16fExt = ((int)0x881B), - /// - /// Original was GL_ALPHA16F_EXT = 0x881C - /// - Alpha16fExt = ((int)0x881C), - /// - /// Original was GL_LUMINANCE16F_EXT = 0x881E - /// - Luminance16fExt = ((int)0x881E), - /// - /// Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F - /// - LuminanceAlpha16fExt = ((int)0x881F), - /// - /// Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F - /// - TextureImmutableFormatExt = ((int)0x912F), - /// - /// Original was GL_BGRA8_EXT = 0x93A1 - /// - Bgra8Ext = ((int)0x93A1), - } - - /// - /// Not used directly. - /// - public enum FeedBackToken : int - { - /// - /// Original was GL_PASS_THROUGH_TOKEN = 0x0700 - /// - PassThroughToken = ((int)0x0700), - /// - /// Original was GL_POINT_TOKEN = 0x0701 - /// - PointToken = ((int)0x0701), - /// - /// Original was GL_LINE_TOKEN = 0x0702 - /// - LineToken = ((int)0x0702), - /// - /// Original was GL_POLYGON_TOKEN = 0x0703 - /// - PolygonToken = ((int)0x0703), - /// - /// Original was GL_BITMAP_TOKEN = 0x0704 - /// - BitmapToken = ((int)0x0704), - /// - /// Original was GL_DRAW_PIXEL_TOKEN = 0x0705 - /// - DrawPixelToken = ((int)0x0705), - /// - /// Original was GL_COPY_PIXEL_TOKEN = 0x0706 - /// - CopyPixelToken = ((int)0x0706), - /// - /// Original was GL_LINE_RESET_TOKEN = 0x0707 - /// - LineResetToken = ((int)0x0707), - } - - /// - /// Not used directly. - /// - public enum FeedbackType : int - { - /// - /// Original was GL_2D = 0x0600 - /// - Gl2D = ((int)0x0600), - /// - /// Original was GL_3D = 0x0601 - /// - Gl3D = ((int)0x0601), - /// - /// Original was GL_3D_COLOR = 0x0602 - /// - Gl3DColor = ((int)0x0602), - /// - /// Original was GL_3D_COLOR_TEXTURE = 0x0603 - /// - Gl3DColorTexture = ((int)0x0603), - /// - /// Original was GL_4D_COLOR_TEXTURE = 0x0604 - /// - Gl4DColorTexture = ((int)0x0604), - } - - /// - /// Not used directly. - /// - [Flags] - public enum FfdMaskSgix : int - { - } - - /// - /// Not used directly. - /// - public enum FfdTargetSgix : int - { - /// - /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 - /// - GeometryDeformationSgix = ((int)0x8194), - /// - /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 - /// - TextureDeformationSgix = ((int)0x8195), - } - - /// - /// Not used directly. - /// - public enum FogCoordinatePointerType : int - { - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Not used directly. - /// - public enum FogMode : int - { - /// - /// Original was GL_EXP = 0x0800 - /// - Exp = ((int)0x0800), - /// - /// Original was GL_EXP2 = 0x0801 - /// - Exp2 = ((int)0x0801), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - /// - /// Original was GL_FOG_FUNC_SGIS = 0x812A - /// - FogFuncSgis = ((int)0x812A), - } - - /// - /// Used in GL.Fog - /// - public enum FogParameter : int - { - /// - /// Original was GL_FOG_INDEX = 0x0B61 - /// - FogIndex = ((int)0x0B61), - /// - /// Original was GL_FOG_DENSITY = 0x0B62 - /// - FogDensity = ((int)0x0B62), - /// - /// Original was GL_FOG_START = 0x0B63 - /// - FogStart = ((int)0x0B63), - /// - /// Original was GL_FOG_END = 0x0B64 - /// - FogEnd = ((int)0x0B64), - /// - /// Original was GL_FOG_MODE = 0x0B65 - /// - FogMode = ((int)0x0B65), - /// - /// Original was GL_FOG_COLOR = 0x0B66 - /// - FogColor = ((int)0x0B66), - /// - /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 - /// - FogOffsetValueSgix = ((int)0x8199), - } - - /// - /// Used in GL.Fogx, GL.Oes.Fogx - /// - public enum FogPName : int - { - /// - /// Original was GL_FOG_INDEX = 0x0B61 - /// - FogIndex = ((int)0x0B61), - /// - /// Original was GL_FOG_DENSITY = 0x0B62 - /// - FogDensity = ((int)0x0B62), - /// - /// Original was GL_FOG_START = 0x0B63 - /// - FogStart = ((int)0x0B63), - /// - /// Original was GL_FOG_END = 0x0B64 - /// - FogEnd = ((int)0x0B64), - /// - /// Original was GL_FOG_MODE = 0x0B65 - /// - FogMode = ((int)0x0B65), - /// - /// Original was GL_FOG_COORD_SRC = 0x8450 - /// - FogCoordSrc = ((int)0x8450), - } - - /// - /// Not used directly. - /// - public enum FogPointerTypeExt : int - { - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Not used directly. - /// - public enum FogPointerTypeIbm : int - { - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Not used directly. - /// - public enum FragmentLightModelParameterSgix : int - { - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 - /// - FragmentLightModelLocalViewerSgix = ((int)0x8408), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 - /// - FragmentLightModelTwoSideSgix = ((int)0x8409), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A - /// - FragmentLightModelAmbientSgix = ((int)0x840A), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B - /// - FragmentLightModelNormalInterpolationSgix = ((int)0x840B), - } - - /// - /// Not used directly. - /// - public enum FragmentOpAti : int - { - /// - /// Original was GL_MOV_ATI = 0x8961 - /// - MovAti = ((int)0x8961), - /// - /// Original was GL_ADD_ATI = 0x8963 - /// - AddAti = ((int)0x8963), - /// - /// Original was GL_MUL_ATI = 0x8964 - /// - MulAti = ((int)0x8964), - /// - /// Original was GL_SUB_ATI = 0x8965 - /// - SubAti = ((int)0x8965), - /// - /// Original was GL_DOT3_ATI = 0x8966 - /// - Dot3Ati = ((int)0x8966), - /// - /// Original was GL_DOT4_ATI = 0x8967 - /// - Dot4Ati = ((int)0x8967), - /// - /// Original was GL_MAD_ATI = 0x8968 - /// - MadAti = ((int)0x8968), - /// - /// Original was GL_LERP_ATI = 0x8969 - /// - LerpAti = ((int)0x8969), - /// - /// Original was GL_CND_ATI = 0x896A - /// - CndAti = ((int)0x896A), - /// - /// Original was GL_CND0_ATI = 0x896B - /// - Cnd0Ati = ((int)0x896B), - /// - /// Original was GL_DOT2_ADD_ATI = 0x896C - /// - Dot2AddAti = ((int)0x896C), - } - - /// - /// Used in GL.Ext.FramebufferTexture2DMultisample, GL.Img.FramebufferTexture2DMultisample and 3 other functions - /// - public enum FramebufferAttachment : int - { - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF - /// - MaxColorAttachments = ((int)0x8CDF), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF - /// - MaxColorAttachmentsExt = ((int)0x8CDF), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF - /// - MaxColorAttachmentsNv = ((int)0x8CDF), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 - /// - ColorAttachment0Ext = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 - /// - ColorAttachment0Nv = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0 - /// - ColorAttachment0Oes = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 - /// - ColorAttachment1Ext = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 - /// - ColorAttachment1Nv = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 - /// - ColorAttachment2Ext = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 - /// - ColorAttachment2Nv = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 - /// - ColorAttachment3Ext = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 - /// - ColorAttachment3Nv = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 - /// - ColorAttachment4Ext = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 - /// - ColorAttachment4Nv = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 - /// - ColorAttachment5Ext = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 - /// - ColorAttachment5Nv = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 - /// - ColorAttachment6Ext = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 - /// - ColorAttachment6Nv = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 - /// - ColorAttachment7Ext = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 - /// - ColorAttachment7Nv = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 - /// - ColorAttachment8Ext = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 - /// - ColorAttachment8Nv = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 - /// - ColorAttachment9Ext = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 - /// - ColorAttachment9Nv = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA - /// - ColorAttachment10Ext = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA - /// - ColorAttachment10Nv = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB - /// - ColorAttachment11Ext = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB - /// - ColorAttachment11Nv = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC - /// - ColorAttachment12Ext = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC - /// - ColorAttachment12Nv = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED - /// - ColorAttachment13Ext = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED - /// - ColorAttachment13Nv = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE - /// - ColorAttachment14Ext = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE - /// - ColorAttachment14Nv = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF - /// - ColorAttachment15Ext = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF - /// - ColorAttachment15Nv = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 - /// - ColorAttachment16 = ((int)0x8CF0), - /// - /// Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 - /// - ColorAttachment17 = ((int)0x8CF1), - /// - /// Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 - /// - ColorAttachment18 = ((int)0x8CF2), - /// - /// Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 - /// - ColorAttachment19 = ((int)0x8CF3), - /// - /// Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 - /// - ColorAttachment20 = ((int)0x8CF4), - /// - /// Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 - /// - ColorAttachment21 = ((int)0x8CF5), - /// - /// Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 - /// - ColorAttachment22 = ((int)0x8CF6), - /// - /// Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 - /// - ColorAttachment23 = ((int)0x8CF7), - /// - /// Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 - /// - ColorAttachment24 = ((int)0x8CF8), - /// - /// Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 - /// - ColorAttachment25 = ((int)0x8CF9), - /// - /// Original was GL_COLOR_ATTACHMENT26 = 0x8CFA - /// - ColorAttachment26 = ((int)0x8CFA), - /// - /// Original was GL_COLOR_ATTACHMENT27 = 0x8CFB - /// - ColorAttachment27 = ((int)0x8CFB), - /// - /// Original was GL_COLOR_ATTACHMENT28 = 0x8CFC - /// - ColorAttachment28 = ((int)0x8CFC), - /// - /// Original was GL_COLOR_ATTACHMENT29 = 0x8CFD - /// - ColorAttachment29 = ((int)0x8CFD), - /// - /// Original was GL_COLOR_ATTACHMENT30 = 0x8CFE - /// - ColorAttachment30 = ((int)0x8CFE), - /// - /// Original was GL_COLOR_ATTACHMENT31 = 0x8CFF - /// - ColorAttachment31 = ((int)0x8CFF), - /// - /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 - /// - DepthAttachment = ((int)0x8D00), - /// - /// Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00 - /// - DepthAttachmentExt = ((int)0x8D00), - /// - /// Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00 - /// - DepthAttachmentOes = ((int)0x8D00), - } - - /// - /// Used in GL.Oes.GetFramebufferAttachmentParameter - /// - public enum FramebufferAttachmentParameterName : int - { - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 - /// - FramebufferAttachmentColorEncoding = ((int)0x8210), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 - /// - FramebufferAttachmentComponentType = ((int)0x8211), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 - /// - FramebufferAttachmentRedSize = ((int)0x8212), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 - /// - FramebufferAttachmentGreenSize = ((int)0x8213), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 - /// - FramebufferAttachmentBlueSize = ((int)0x8214), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 - /// - FramebufferAttachmentAlphaSize = ((int)0x8215), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 - /// - FramebufferAttachmentDepthSize = ((int)0x8216), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 - /// - FramebufferAttachmentStencilSize = ((int)0x8217), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 - /// - FramebufferAttachmentObjectName = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 - /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 - /// - FramebufferAttachmentLayered = ((int)0x8DA7), - } - - /// - /// Not used directly. - /// - public enum FramebufferFetchNoncoherent : int - { - /// - /// Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2 - /// - FramebufferFetchNoncoherentQcom = ((int)0x96A2), - } - - /// - /// Not used directly. - /// - public enum FramebufferParameterName : int - { - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - /// - FramebufferDefaultWidth = ((int)0x9310), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - /// - FramebufferDefaultHeight = ((int)0x9311), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - /// - FramebufferDefaultLayers = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - /// - FramebufferDefaultSamples = ((int)0x9313), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314), - } - - /// - /// Not used directly. - /// - public enum FramebufferStatus : int - { - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 - /// - FramebufferUndefined = ((int)0x8219), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 - /// - FramebufferComplete = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 - /// - FramebufferIncompleteAttachment = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB - /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC - /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD - /// - FramebufferUnsupported = ((int)0x8CDD), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 - /// - FramebufferIncompleteMultisample = ((int)0x8D56), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 - /// - FramebufferIncompleteLayerTargets = ((int)0x8DA8), - } - - /// - /// Used in GL.Ext.FramebufferTexture2DMultisample, GL.Img.FramebufferTexture2DMultisample and 5 other functions - /// - public enum FramebufferTarget : int - { - /// - /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 - /// - ReadFramebuffer = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 - /// - DrawFramebuffer = ((int)0x8CA9), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - } - - /// - /// Used in GL.FrontFace - /// - public enum FrontFaceDirection : int - { - /// - /// Original was GL_CW = 0x0900 - /// - Cw = ((int)0x0900), - /// - /// Original was GL_CCW = 0x0901 - /// - Ccw = ((int)0x0901), - } - - /// - /// Not used directly. - /// - public enum GetColorTableParameterPNameSgi : int - { - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 - /// - ColorTableScaleSgi = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 - /// - ColorTableBiasSgi = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 - /// - ColorTableFormat = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 - /// - ColorTableFormatSgi = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 - /// - ColorTableWidth = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 - /// - ColorTableWidthSgi = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA - /// - ColorTableRedSize = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA - /// - ColorTableRedSizeSgi = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB - /// - ColorTableGreenSize = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB - /// - ColorTableGreenSizeSgi = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC - /// - ColorTableBlueSize = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC - /// - ColorTableBlueSizeSgi = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD - /// - ColorTableAlphaSize = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD - /// - ColorTableAlphaSizeSgi = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE - /// - ColorTableLuminanceSize = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE - /// - ColorTableLuminanceSizeSgi = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF - /// - ColorTableIntensitySize = ((int)0x80DF), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF - /// - ColorTableIntensitySizeSgi = ((int)0x80DF), - } - - /// - /// Not used directly. - /// - public enum GetConvolutionParameter : int - { - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 - /// - ConvolutionBorderModeExt = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 - /// - ConvolutionFilterScaleExt = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 - /// - ConvolutionFilterBiasExt = ((int)0x8015), - /// - /// Original was GL_CONVOLUTION_FORMAT = 0x8017 - /// - ConvolutionFormat = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 - /// - ConvolutionFormatExt = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_WIDTH = 0x8018 - /// - ConvolutionWidth = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 - /// - ConvolutionWidthExt = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 - /// - ConvolutionHeight = ((int)0x8019), - /// - /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 - /// - ConvolutionHeightExt = ((int)0x8019), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A - /// - MaxConvolutionWidth = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A - /// - MaxConvolutionWidthExt = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B - /// - MaxConvolutionHeight = ((int)0x801B), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B - /// - MaxConvolutionHeightExt = ((int)0x801B), - /// - /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 - /// - ConvolutionBorderColor = ((int)0x8154), - } - - /// - /// Not used directly. - /// - public enum GetFramebufferParameter : int - { - /// - /// Original was GL_DOUBLEBUFFER = 0x0C32 - /// - Doublebuffer = ((int)0x0C32), - /// - /// Original was GL_STEREO = 0x0C33 - /// - Stereo = ((int)0x0C33), - /// - /// Original was GL_SAMPLE_BUFFERS = 0x80A8 - /// - SampleBuffers = ((int)0x80A8), - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A - /// - ImplementationColorReadType = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B - /// - ImplementationColorReadFormat = ((int)0x8B9B), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - /// - FramebufferDefaultWidth = ((int)0x9310), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - /// - FramebufferDefaultHeight = ((int)0x9311), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - /// - FramebufferDefaultLayers = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - /// - FramebufferDefaultSamples = ((int)0x9313), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314), - } - - /// - /// Used in GL.Oes.GetHistogramParameterx - /// - public enum GetHistogramParameterPNameExt : int - { - /// - /// Original was GL_HISTOGRAM_WIDTH = 0x8026 - /// - HistogramWidth = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 - /// - HistogramWidthExt = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_FORMAT = 0x8027 - /// - HistogramFormat = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 - /// - HistogramFormatExt = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 - /// - HistogramRedSize = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 - /// - HistogramRedSizeExt = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 - /// - HistogramGreenSize = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 - /// - HistogramGreenSizeExt = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A - /// - HistogramBlueSize = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A - /// - HistogramBlueSizeExt = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B - /// - HistogramAlphaSize = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B - /// - HistogramAlphaSizeExt = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C - /// - HistogramLuminanceSize = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C - /// - HistogramLuminanceSizeExt = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_SINK = 0x802D - /// - HistogramSink = ((int)0x802D), - /// - /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D - /// - HistogramSinkExt = ((int)0x802D), - } - - /// - /// Used in GL.Oes.GetMapx - /// - public enum GetMapQuery : int - { - /// - /// Original was GL_COEFF = 0x0A00 - /// - Coeff = ((int)0x0A00), - /// - /// Original was GL_ORDER = 0x0A01 - /// - Order = ((int)0x0A01), - /// - /// Original was GL_DOMAIN = 0x0A02 - /// - Domain = ((int)0x0A02), - } - - /// - /// Not used directly. - /// - public enum GetMinmaxParameterPNameExt : int - { - /// - /// Original was GL_MINMAX_FORMAT = 0x802F - /// - MinmaxFormat = ((int)0x802F), - /// - /// Original was GL_MINMAX_FORMAT_EXT = 0x802F - /// - MinmaxFormatExt = ((int)0x802F), - /// - /// Original was GL_MINMAX_SINK = 0x8030 - /// - MinmaxSink = ((int)0x8030), - /// - /// Original was GL_MINMAX_SINK_EXT = 0x8030 - /// - MinmaxSinkExt = ((int)0x8030), - } - - /// - /// Not used directly. - /// - public enum GetPixelMap : int - { - /// - /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 - /// - PixelMapIToI = ((int)0x0C70), - /// - /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 - /// - PixelMapSToS = ((int)0x0C71), - /// - /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 - /// - PixelMapIToR = ((int)0x0C72), - /// - /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 - /// - PixelMapIToG = ((int)0x0C73), - /// - /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 - /// - PixelMapIToB = ((int)0x0C74), - /// - /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 - /// - PixelMapIToA = ((int)0x0C75), - /// - /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 - /// - PixelMapRToR = ((int)0x0C76), - /// - /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 - /// - PixelMapGToG = ((int)0x0C77), - /// - /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 - /// - PixelMapBToB = ((int)0x0C78), - /// - /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 - /// - PixelMapAToA = ((int)0x0C79), - } - - /// - /// Used in GL.Apple.GetInteger64, GL.GetBoolean and 4 other functions - /// - public enum GetPName : int - { - /// - /// Original was GL_CURRENT_COLOR = 0x0B00 - /// - CurrentColor = ((int)0x0B00), - /// - /// Original was GL_CURRENT_INDEX = 0x0B01 - /// - CurrentIndex = ((int)0x0B01), - /// - /// Original was GL_CURRENT_NORMAL = 0x0B02 - /// - CurrentNormal = ((int)0x0B02), - /// - /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 - /// - CurrentTextureCoords = ((int)0x0B03), - /// - /// Original was GL_CURRENT_RASTER_COLOR = 0x0B04 - /// - CurrentRasterColor = ((int)0x0B04), - /// - /// Original was GL_CURRENT_RASTER_INDEX = 0x0B05 - /// - CurrentRasterIndex = ((int)0x0B05), - /// - /// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 - /// - CurrentRasterTextureCoords = ((int)0x0B06), - /// - /// Original was GL_CURRENT_RASTER_POSITION = 0x0B07 - /// - CurrentRasterPosition = ((int)0x0B07), - /// - /// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 - /// - CurrentRasterPositionValid = ((int)0x0B08), - /// - /// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 - /// - CurrentRasterDistance = ((int)0x0B09), - /// - /// Original was GL_POINT_SMOOTH = 0x0B10 - /// - PointSmooth = ((int)0x0B10), - /// - /// Original was GL_POINT_SIZE = 0x0B11 - /// - PointSize = ((int)0x0B11), - /// - /// Original was GL_POINT_SIZE_RANGE = 0x0B12 - /// - PointSizeRange = ((int)0x0B12), - /// - /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 - /// - SmoothPointSizeRange = ((int)0x0B12), - /// - /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 - /// - PointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 - /// - SmoothPointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_LINE_SMOOTH = 0x0B20 - /// - LineSmooth = ((int)0x0B20), - /// - /// Original was GL_LINE_WIDTH = 0x0B21 - /// - LineWidth = ((int)0x0B21), - /// - /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 - /// - LineWidthRange = ((int)0x0B22), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 - /// - SmoothLineWidthRange = ((int)0x0B22), - /// - /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - LineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - SmoothLineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_LINE_STIPPLE = 0x0B24 - /// - LineStipple = ((int)0x0B24), - /// - /// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 - /// - LineStipplePattern = ((int)0x0B25), - /// - /// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 - /// - LineStippleRepeat = ((int)0x0B26), - /// - /// Original was GL_LIST_MODE = 0x0B30 - /// - ListMode = ((int)0x0B30), - /// - /// Original was GL_MAX_LIST_NESTING = 0x0B31 - /// - MaxListNesting = ((int)0x0B31), - /// - /// Original was GL_LIST_BASE = 0x0B32 - /// - ListBase = ((int)0x0B32), - /// - /// Original was GL_LIST_INDEX = 0x0B33 - /// - ListIndex = ((int)0x0B33), - /// - /// Original was GL_POLYGON_MODE = 0x0B40 - /// - PolygonMode = ((int)0x0B40), - /// - /// Original was GL_POLYGON_SMOOTH = 0x0B41 - /// - PolygonSmooth = ((int)0x0B41), - /// - /// Original was GL_POLYGON_STIPPLE = 0x0B42 - /// - PolygonStipple = ((int)0x0B42), - /// - /// Original was GL_EDGE_FLAG = 0x0B43 - /// - EdgeFlag = ((int)0x0B43), - /// - /// Original was GL_CULL_FACE = 0x0B44 - /// - CullFace = ((int)0x0B44), - /// - /// Original was GL_CULL_FACE_MODE = 0x0B45 - /// - CullFaceMode = ((int)0x0B45), - /// - /// Original was GL_FRONT_FACE = 0x0B46 - /// - FrontFace = ((int)0x0B46), - /// - /// Original was GL_LIGHTING = 0x0B50 - /// - Lighting = ((int)0x0B50), - /// - /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 - /// - LightModelLocalViewer = ((int)0x0B51), - /// - /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 - /// - LightModelTwoSide = ((int)0x0B52), - /// - /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 - /// - LightModelAmbient = ((int)0x0B53), - /// - /// Original was GL_SHADE_MODEL = 0x0B54 - /// - ShadeModel = ((int)0x0B54), - /// - /// Original was GL_COLOR_MATERIAL_FACE = 0x0B55 - /// - ColorMaterialFace = ((int)0x0B55), - /// - /// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 - /// - ColorMaterialParameter = ((int)0x0B56), - /// - /// Original was GL_COLOR_MATERIAL = 0x0B57 - /// - ColorMaterial = ((int)0x0B57), - /// - /// Original was GL_FOG = 0x0B60 - /// - Fog = ((int)0x0B60), - /// - /// Original was GL_FOG_INDEX = 0x0B61 - /// - FogIndex = ((int)0x0B61), - /// - /// Original was GL_FOG_DENSITY = 0x0B62 - /// - FogDensity = ((int)0x0B62), - /// - /// Original was GL_FOG_START = 0x0B63 - /// - FogStart = ((int)0x0B63), - /// - /// Original was GL_FOG_END = 0x0B64 - /// - FogEnd = ((int)0x0B64), - /// - /// Original was GL_FOG_MODE = 0x0B65 - /// - FogMode = ((int)0x0B65), - /// - /// Original was GL_FOG_COLOR = 0x0B66 - /// - FogColor = ((int)0x0B66), - /// - /// Original was GL_DEPTH_RANGE = 0x0B70 - /// - DepthRange = ((int)0x0B70), - /// - /// Original was GL_DEPTH_TEST = 0x0B71 - /// - DepthTest = ((int)0x0B71), - /// - /// Original was GL_DEPTH_WRITEMASK = 0x0B72 - /// - DepthWritemask = ((int)0x0B72), - /// - /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 - /// - DepthClearValue = ((int)0x0B73), - /// - /// Original was GL_DEPTH_FUNC = 0x0B74 - /// - DepthFunc = ((int)0x0B74), - /// - /// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 - /// - AccumClearValue = ((int)0x0B80), - /// - /// Original was GL_STENCIL_TEST = 0x0B90 - /// - StencilTest = ((int)0x0B90), - /// - /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 - /// - StencilClearValue = ((int)0x0B91), - /// - /// Original was GL_STENCIL_FUNC = 0x0B92 - /// - StencilFunc = ((int)0x0B92), - /// - /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 - /// - StencilValueMask = ((int)0x0B93), - /// - /// Original was GL_STENCIL_FAIL = 0x0B94 - /// - StencilFail = ((int)0x0B94), - /// - /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 - /// - StencilPassDepthFail = ((int)0x0B95), - /// - /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 - /// - StencilPassDepthPass = ((int)0x0B96), - /// - /// Original was GL_STENCIL_REF = 0x0B97 - /// - StencilRef = ((int)0x0B97), - /// - /// Original was GL_STENCIL_WRITEMASK = 0x0B98 - /// - StencilWritemask = ((int)0x0B98), - /// - /// Original was GL_MATRIX_MODE = 0x0BA0 - /// - MatrixMode = ((int)0x0BA0), - /// - /// Original was GL_NORMALIZE = 0x0BA1 - /// - Normalize = ((int)0x0BA1), - /// - /// Original was GL_VIEWPORT = 0x0BA2 - /// - Viewport = ((int)0x0BA2), - /// - /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 - /// - Modelview0StackDepthExt = ((int)0x0BA3), - /// - /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 - /// - ModelviewStackDepth = ((int)0x0BA3), - /// - /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 - /// - ProjectionStackDepth = ((int)0x0BA4), - /// - /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 - /// - TextureStackDepth = ((int)0x0BA5), - /// - /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 - /// - Modelview0MatrixExt = ((int)0x0BA6), - /// - /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 - /// - ModelviewMatrix = ((int)0x0BA6), - /// - /// Original was GL_PROJECTION_MATRIX = 0x0BA7 - /// - ProjectionMatrix = ((int)0x0BA7), - /// - /// Original was GL_TEXTURE_MATRIX = 0x0BA8 - /// - TextureMatrix = ((int)0x0BA8), - /// - /// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 - /// - AttribStackDepth = ((int)0x0BB0), - /// - /// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 - /// - ClientAttribStackDepth = ((int)0x0BB1), - /// - /// Original was GL_ALPHA_TEST = 0x0BC0 - /// - AlphaTest = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 - /// - AlphaTestQcom = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 - /// - AlphaTestFunc = ((int)0x0BC1), - /// - /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 - /// - AlphaTestFuncQcom = ((int)0x0BC1), - /// - /// Original was GL_ALPHA_TEST_REF = 0x0BC2 - /// - AlphaTestRef = ((int)0x0BC2), - /// - /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 - /// - AlphaTestRefQcom = ((int)0x0BC2), - /// - /// Original was GL_DITHER = 0x0BD0 - /// - Dither = ((int)0x0BD0), - /// - /// Original was GL_BLEND_DST = 0x0BE0 - /// - BlendDst = ((int)0x0BE0), - /// - /// Original was GL_BLEND_SRC = 0x0BE1 - /// - BlendSrc = ((int)0x0BE1), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_LOGIC_OP_MODE = 0x0BF0 - /// - LogicOpMode = ((int)0x0BF0), - /// - /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 - /// - IndexLogicOp = ((int)0x0BF1), - /// - /// Original was GL_LOGIC_OP = 0x0BF1 - /// - LogicOp = ((int)0x0BF1), - /// - /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 - /// - ColorLogicOp = ((int)0x0BF2), - /// - /// Original was GL_AUX_BUFFERS = 0x0C00 - /// - AuxBuffers = ((int)0x0C00), - /// - /// Original was GL_DRAW_BUFFER = 0x0C01 - /// - DrawBuffer = ((int)0x0C01), - /// - /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 - /// - DrawBufferExt = ((int)0x0C01), - /// - /// Original was GL_READ_BUFFER = 0x0C02 - /// - ReadBuffer = ((int)0x0C02), - /// - /// Original was GL_READ_BUFFER_EXT = 0x0C02 - /// - ReadBufferExt = ((int)0x0C02), - /// - /// Original was GL_READ_BUFFER_NV = 0x0C02 - /// - ReadBufferNv = ((int)0x0C02), - /// - /// Original was GL_SCISSOR_BOX = 0x0C10 - /// - ScissorBox = ((int)0x0C10), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_INDEX_CLEAR_VALUE = 0x0C20 - /// - IndexClearValue = ((int)0x0C20), - /// - /// Original was GL_INDEX_WRITEMASK = 0x0C21 - /// - IndexWritemask = ((int)0x0C21), - /// - /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 - /// - ColorClearValue = ((int)0x0C22), - /// - /// Original was GL_COLOR_WRITEMASK = 0x0C23 - /// - ColorWritemask = ((int)0x0C23), - /// - /// Original was GL_INDEX_MODE = 0x0C30 - /// - IndexMode = ((int)0x0C30), - /// - /// Original was GL_RGBA_MODE = 0x0C31 - /// - RgbaMode = ((int)0x0C31), - /// - /// Original was GL_DOUBLEBUFFER = 0x0C32 - /// - Doublebuffer = ((int)0x0C32), - /// - /// Original was GL_STEREO = 0x0C33 - /// - Stereo = ((int)0x0C33), - /// - /// Original was GL_RENDER_MODE = 0x0C40 - /// - RenderMode = ((int)0x0C40), - /// - /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 - /// - PerspectiveCorrectionHint = ((int)0x0C50), - /// - /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 - /// - PointSmoothHint = ((int)0x0C51), - /// - /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 - /// - LineSmoothHint = ((int)0x0C52), - /// - /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 - /// - PolygonSmoothHint = ((int)0x0C53), - /// - /// Original was GL_FOG_HINT = 0x0C54 - /// - FogHint = ((int)0x0C54), - /// - /// Original was GL_TEXTURE_GEN_S = 0x0C60 - /// - TextureGenS = ((int)0x0C60), - /// - /// Original was GL_TEXTURE_GEN_T = 0x0C61 - /// - TextureGenT = ((int)0x0C61), - /// - /// Original was GL_TEXTURE_GEN_R = 0x0C62 - /// - TextureGenR = ((int)0x0C62), - /// - /// Original was GL_TEXTURE_GEN_Q = 0x0C63 - /// - TextureGenQ = ((int)0x0C63), - /// - /// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 - /// - PixelMapIToISize = ((int)0x0CB0), - /// - /// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 - /// - PixelMapSToSSize = ((int)0x0CB1), - /// - /// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 - /// - PixelMapIToRSize = ((int)0x0CB2), - /// - /// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 - /// - PixelMapIToGSize = ((int)0x0CB3), - /// - /// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 - /// - PixelMapIToBSize = ((int)0x0CB4), - /// - /// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 - /// - PixelMapIToASize = ((int)0x0CB5), - /// - /// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 - /// - PixelMapRToRSize = ((int)0x0CB6), - /// - /// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 - /// - PixelMapGToGSize = ((int)0x0CB7), - /// - /// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 - /// - PixelMapBToBSize = ((int)0x0CB8), - /// - /// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 - /// - PixelMapAToASize = ((int)0x0CB9), - /// - /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 - /// - UnpackSwapBytes = ((int)0x0CF0), - /// - /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 - /// - UnpackLsbFirst = ((int)0x0CF1), - /// - /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 - /// - UnpackRowLength = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 - /// - UnpackSkipRows = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 - /// - UnpackSkipPixels = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 - /// - UnpackAlignment = ((int)0x0CF5), - /// - /// Original was GL_PACK_SWAP_BYTES = 0x0D00 - /// - PackSwapBytes = ((int)0x0D00), - /// - /// Original was GL_PACK_LSB_FIRST = 0x0D01 - /// - PackLsbFirst = ((int)0x0D01), - /// - /// Original was GL_PACK_ROW_LENGTH = 0x0D02 - /// - PackRowLength = ((int)0x0D02), - /// - /// Original was GL_PACK_SKIP_ROWS = 0x0D03 - /// - PackSkipRows = ((int)0x0D03), - /// - /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 - /// - PackSkipPixels = ((int)0x0D04), - /// - /// Original was GL_PACK_ALIGNMENT = 0x0D05 - /// - PackAlignment = ((int)0x0D05), - /// - /// Original was GL_MAP_COLOR = 0x0D10 - /// - MapColor = ((int)0x0D10), - /// - /// Original was GL_MAP_STENCIL = 0x0D11 - /// - MapStencil = ((int)0x0D11), - /// - /// Original was GL_INDEX_SHIFT = 0x0D12 - /// - IndexShift = ((int)0x0D12), - /// - /// Original was GL_INDEX_OFFSET = 0x0D13 - /// - IndexOffset = ((int)0x0D13), - /// - /// Original was GL_RED_SCALE = 0x0D14 - /// - RedScale = ((int)0x0D14), - /// - /// Original was GL_RED_BIAS = 0x0D15 - /// - RedBias = ((int)0x0D15), - /// - /// Original was GL_ZOOM_X = 0x0D16 - /// - ZoomX = ((int)0x0D16), - /// - /// Original was GL_ZOOM_Y = 0x0D17 - /// - ZoomY = ((int)0x0D17), - /// - /// Original was GL_GREEN_SCALE = 0x0D18 - /// - GreenScale = ((int)0x0D18), - /// - /// Original was GL_GREEN_BIAS = 0x0D19 - /// - GreenBias = ((int)0x0D19), - /// - /// Original was GL_BLUE_SCALE = 0x0D1A - /// - BlueScale = ((int)0x0D1A), - /// - /// Original was GL_BLUE_BIAS = 0x0D1B - /// - BlueBias = ((int)0x0D1B), - /// - /// Original was GL_ALPHA_SCALE = 0x0D1C - /// - AlphaScale = ((int)0x0D1C), - /// - /// Original was GL_ALPHA_BIAS = 0x0D1D - /// - AlphaBias = ((int)0x0D1D), - /// - /// Original was GL_DEPTH_SCALE = 0x0D1E - /// - DepthScale = ((int)0x0D1E), - /// - /// Original was GL_DEPTH_BIAS = 0x0D1F - /// - DepthBias = ((int)0x0D1F), - /// - /// Original was GL_MAX_EVAL_ORDER = 0x0D30 - /// - MaxEvalOrder = ((int)0x0D30), - /// - /// Original was GL_MAX_LIGHTS = 0x0D31 - /// - MaxLights = ((int)0x0D31), - /// - /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 - /// - MaxClipDistances = ((int)0x0D32), - /// - /// Original was GL_MAX_CLIP_PLANES = 0x0D32 - /// - MaxClipPlanes = ((int)0x0D32), - /// - /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 - /// - MaxTextureSize = ((int)0x0D33), - /// - /// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 - /// - MaxPixelMapTable = ((int)0x0D34), - /// - /// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 - /// - MaxAttribStackDepth = ((int)0x0D35), - /// - /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 - /// - MaxModelviewStackDepth = ((int)0x0D36), - /// - /// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 - /// - MaxNameStackDepth = ((int)0x0D37), - /// - /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 - /// - MaxProjectionStackDepth = ((int)0x0D38), - /// - /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 - /// - MaxTextureStackDepth = ((int)0x0D39), - /// - /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A - /// - MaxViewportDims = ((int)0x0D3A), - /// - /// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B - /// - MaxClientAttribStackDepth = ((int)0x0D3B), - /// - /// Original was GL_SUBPIXEL_BITS = 0x0D50 - /// - SubpixelBits = ((int)0x0D50), - /// - /// Original was GL_INDEX_BITS = 0x0D51 - /// - IndexBits = ((int)0x0D51), - /// - /// Original was GL_RED_BITS = 0x0D52 - /// - RedBits = ((int)0x0D52), - /// - /// Original was GL_GREEN_BITS = 0x0D53 - /// - GreenBits = ((int)0x0D53), - /// - /// Original was GL_BLUE_BITS = 0x0D54 - /// - BlueBits = ((int)0x0D54), - /// - /// Original was GL_ALPHA_BITS = 0x0D55 - /// - AlphaBits = ((int)0x0D55), - /// - /// Original was GL_DEPTH_BITS = 0x0D56 - /// - DepthBits = ((int)0x0D56), - /// - /// Original was GL_STENCIL_BITS = 0x0D57 - /// - StencilBits = ((int)0x0D57), - /// - /// Original was GL_ACCUM_RED_BITS = 0x0D58 - /// - AccumRedBits = ((int)0x0D58), - /// - /// Original was GL_ACCUM_GREEN_BITS = 0x0D59 - /// - AccumGreenBits = ((int)0x0D59), - /// - /// Original was GL_ACCUM_BLUE_BITS = 0x0D5A - /// - AccumBlueBits = ((int)0x0D5A), - /// - /// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B - /// - AccumAlphaBits = ((int)0x0D5B), - /// - /// Original was GL_NAME_STACK_DEPTH = 0x0D70 - /// - NameStackDepth = ((int)0x0D70), - /// - /// Original was GL_AUTO_NORMAL = 0x0D80 - /// - AutoNormal = ((int)0x0D80), - /// - /// Original was GL_MAP1_COLOR_4 = 0x0D90 - /// - Map1Color4 = ((int)0x0D90), - /// - /// Original was GL_MAP1_INDEX = 0x0D91 - /// - Map1Index = ((int)0x0D91), - /// - /// Original was GL_MAP1_NORMAL = 0x0D92 - /// - Map1Normal = ((int)0x0D92), - /// - /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 - /// - Map1TextureCoord1 = ((int)0x0D93), - /// - /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 - /// - Map1TextureCoord2 = ((int)0x0D94), - /// - /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 - /// - Map1TextureCoord3 = ((int)0x0D95), - /// - /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 - /// - Map1TextureCoord4 = ((int)0x0D96), - /// - /// Original was GL_MAP1_VERTEX_3 = 0x0D97 - /// - Map1Vertex3 = ((int)0x0D97), - /// - /// Original was GL_MAP1_VERTEX_4 = 0x0D98 - /// - Map1Vertex4 = ((int)0x0D98), - /// - /// Original was GL_MAP2_COLOR_4 = 0x0DB0 - /// - Map2Color4 = ((int)0x0DB0), - /// - /// Original was GL_MAP2_INDEX = 0x0DB1 - /// - Map2Index = ((int)0x0DB1), - /// - /// Original was GL_MAP2_NORMAL = 0x0DB2 - /// - Map2Normal = ((int)0x0DB2), - /// - /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 - /// - Map2TextureCoord1 = ((int)0x0DB3), - /// - /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 - /// - Map2TextureCoord2 = ((int)0x0DB4), - /// - /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 - /// - Map2TextureCoord3 = ((int)0x0DB5), - /// - /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 - /// - Map2TextureCoord4 = ((int)0x0DB6), - /// - /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 - /// - Map2Vertex3 = ((int)0x0DB7), - /// - /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 - /// - Map2Vertex4 = ((int)0x0DB8), - /// - /// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 - /// - Map1GridDomain = ((int)0x0DD0), - /// - /// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 - /// - Map1GridSegments = ((int)0x0DD1), - /// - /// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 - /// - Map2GridDomain = ((int)0x0DD2), - /// - /// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 - /// - Map2GridSegments = ((int)0x0DD3), - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 - /// - FeedbackBufferSize = ((int)0x0DF1), - /// - /// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 - /// - FeedbackBufferType = ((int)0x0DF2), - /// - /// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 - /// - SelectionBufferSize = ((int)0x0DF4), - /// - /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 - /// - PolygonOffsetUnits = ((int)0x2A00), - /// - /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 - /// - PolygonOffsetPoint = ((int)0x2A01), - /// - /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 - /// - PolygonOffsetLine = ((int)0x2A02), - /// - /// Original was GL_CLIP_PLANE0 = 0x3000 - /// - ClipPlane0 = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE1 = 0x3001 - /// - ClipPlane1 = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE2 = 0x3002 - /// - ClipPlane2 = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE3 = 0x3003 - /// - ClipPlane3 = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE4 = 0x3004 - /// - ClipPlane4 = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE5 = 0x3005 - /// - ClipPlane5 = ((int)0x3005), - /// - /// Original was GL_LIGHT0 = 0x4000 - /// - Light0 = ((int)0x4000), - /// - /// Original was GL_LIGHT1 = 0x4001 - /// - Light1 = ((int)0x4001), - /// - /// Original was GL_LIGHT2 = 0x4002 - /// - Light2 = ((int)0x4002), - /// - /// Original was GL_LIGHT3 = 0x4003 - /// - Light3 = ((int)0x4003), - /// - /// Original was GL_LIGHT4 = 0x4004 - /// - Light4 = ((int)0x4004), - /// - /// Original was GL_LIGHT5 = 0x4005 - /// - Light5 = ((int)0x4005), - /// - /// Original was GL_LIGHT6 = 0x4006 - /// - Light6 = ((int)0x4006), - /// - /// Original was GL_LIGHT7 = 0x4007 - /// - Light7 = ((int)0x4007), - /// - /// Original was GL_BLEND_COLOR_EXT = 0x8005 - /// - BlendColorExt = ((int)0x8005), - /// - /// Original was GL_BLEND_EQUATION_EXT = 0x8009 - /// - BlendEquationExt = ((int)0x8009), - /// - /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E - /// - PackCmykHintExt = ((int)0x800E), - /// - /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F - /// - UnpackCmykHintExt = ((int)0x800F), - /// - /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 - /// - Convolution1DExt = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 - /// - Convolution2DExt = ((int)0x8011), - /// - /// Original was GL_SEPARABLE_2D_EXT = 0x8012 - /// - Separable2DExt = ((int)0x8012), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C - /// - PostConvolutionRedScaleExt = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D - /// - PostConvolutionGreenScaleExt = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E - /// - PostConvolutionBlueScaleExt = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F - /// - PostConvolutionAlphaScaleExt = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 - /// - PostConvolutionRedBiasExt = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 - /// - PostConvolutionGreenBiasExt = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 - /// - PostConvolutionBlueBiasExt = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 - /// - PostConvolutionAlphaBiasExt = ((int)0x8023), - /// - /// Original was GL_HISTOGRAM_EXT = 0x8024 - /// - HistogramExt = ((int)0x8024), - /// - /// Original was GL_MINMAX_EXT = 0x802E - /// - MinmaxExt = ((int)0x802E), - /// - /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 - /// - PolygonOffsetFill = ((int)0x8037), - /// - /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 - /// - PolygonOffsetFactor = ((int)0x8038), - /// - /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 - /// - PolygonOffsetBiasExt = ((int)0x8039), - /// - /// Original was GL_RESCALE_NORMAL_EXT = 0x803A - /// - RescaleNormalExt = ((int)0x803A), - /// - /// Original was GL_TEXTURE_BINDING_1D = 0x8068 - /// - TextureBinding1D = ((int)0x8068), - /// - /// Original was GL_TEXTURE_BINDING_2D = 0x8069 - /// - TextureBinding2D = ((int)0x8069), - /// - /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A - /// - Texture3DBindingExt = ((int)0x806A), - /// - /// Original was GL_TEXTURE_BINDING_3D = 0x806A - /// - TextureBinding3D = ((int)0x806A), - /// - /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B - /// - PackSkipImagesExt = ((int)0x806B), - /// - /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C - /// - PackImageHeightExt = ((int)0x806C), - /// - /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D - /// - UnpackSkipImagesExt = ((int)0x806D), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E - /// - UnpackImageHeightExt = ((int)0x806E), - /// - /// Original was GL_TEXTURE_3D_EXT = 0x806F - /// - Texture3DExt = ((int)0x806F), - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 - /// - Max3DTextureSizeExt = ((int)0x8073), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_NORMAL_ARRAY = 0x8075 - /// - NormalArray = ((int)0x8075), - /// - /// Original was GL_COLOR_ARRAY = 0x8076 - /// - ColorArray = ((int)0x8076), - /// - /// Original was GL_INDEX_ARRAY = 0x8077 - /// - IndexArray = ((int)0x8077), - /// - /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 - /// - TextureCoordArray = ((int)0x8078), - /// - /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 - /// - EdgeFlagArray = ((int)0x8079), - /// - /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A - /// - VertexArraySize = ((int)0x807A), - /// - /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B - /// - VertexArrayType = ((int)0x807B), - /// - /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C - /// - VertexArrayStride = ((int)0x807C), - /// - /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D - /// - VertexArrayCountExt = ((int)0x807D), - /// - /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E - /// - NormalArrayType = ((int)0x807E), - /// - /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F - /// - NormalArrayStride = ((int)0x807F), - /// - /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 - /// - NormalArrayCountExt = ((int)0x8080), - /// - /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 - /// - ColorArraySize = ((int)0x8081), - /// - /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 - /// - ColorArrayType = ((int)0x8082), - /// - /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 - /// - ColorArrayStride = ((int)0x8083), - /// - /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 - /// - ColorArrayCountExt = ((int)0x8084), - /// - /// Original was GL_INDEX_ARRAY_TYPE = 0x8085 - /// - IndexArrayType = ((int)0x8085), - /// - /// Original was GL_INDEX_ARRAY_STRIDE = 0x8086 - /// - IndexArrayStride = ((int)0x8086), - /// - /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 - /// - IndexArrayCountExt = ((int)0x8087), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 - /// - TextureCoordArraySize = ((int)0x8088), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 - /// - TextureCoordArrayType = ((int)0x8089), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A - /// - TextureCoordArrayStride = ((int)0x808A), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B - /// - TextureCoordArrayCountExt = ((int)0x808B), - /// - /// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C - /// - EdgeFlagArrayStride = ((int)0x808C), - /// - /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D - /// - EdgeFlagArrayCountExt = ((int)0x808D), - /// - /// Original was GL_INTERLACE_SGIX = 0x8094 - /// - InterlaceSgix = ((int)0x8094), - /// - /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 - /// - DetailTexture2DBindingSgis = ((int)0x8096), - /// - /// Original was GL_MULTISAMPLE_SGIS = 0x809D - /// - MultisampleSgis = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E - /// - SampleAlphaToMaskSgis = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F - /// - SampleAlphaToOneSgis = ((int)0x809F), - /// - /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 - /// - SampleMaskSgis = ((int)0x80A0), - /// - /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 - /// - SampleBuffersSgis = ((int)0x80A8), - /// - /// Original was GL_SAMPLES_SGIS = 0x80A9 - /// - SamplesSgis = ((int)0x80A9), - /// - /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA - /// - SampleMaskValueSgis = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB - /// - SampleMaskInvertSgis = ((int)0x80AB), - /// - /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC - /// - SamplePatternSgis = ((int)0x80AC), - /// - /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 - /// - ColorMatrixSgi = ((int)0x80B1), - /// - /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 - /// - ColorMatrixStackDepthSgi = ((int)0x80B2), - /// - /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 - /// - MaxColorMatrixStackDepthSgi = ((int)0x80B3), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 - /// - PostColorMatrixRedScaleSgi = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 - /// - PostColorMatrixGreenScaleSgi = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 - /// - PostColorMatrixBlueScaleSgi = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 - /// - PostColorMatrixAlphaScaleSgi = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 - /// - PostColorMatrixRedBiasSgi = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 - /// - PostColorMatrixGreenBiasSgi = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA - /// - PostColorMatrixBlueBiasSgi = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB - /// - PostColorMatrixAlphaBiasSgi = ((int)0x80BB), - /// - /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC - /// - TextureColorTableSgi = ((int)0x80BC), - /// - /// Original was GL_COLOR_TABLE_SGI = 0x80D0 - /// - ColorTableSgi = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 - /// - PostConvolutionColorTableSgi = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 - /// - PostColorMatrixColorTableSgi = ((int)0x80D2), - /// - /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 - /// - PointSizeMinSgis = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 - /// - PointSizeMaxSgis = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 - /// - PointFadeThresholdSizeSgis = ((int)0x8128), - /// - /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 - /// - DistanceAttenuationSgis = ((int)0x8129), - /// - /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B - /// - FogFuncPointsSgis = ((int)0x812B), - /// - /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C - /// - MaxFogFuncPointsSgis = ((int)0x812C), - /// - /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 - /// - PackSkipVolumesSgis = ((int)0x8130), - /// - /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 - /// - PackImageDepthSgis = ((int)0x8131), - /// - /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 - /// - UnpackSkipVolumesSgis = ((int)0x8132), - /// - /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 - /// - UnpackImageDepthSgis = ((int)0x8133), - /// - /// Original was GL_TEXTURE_4D_SGIS = 0x8134 - /// - Texture4DSgis = ((int)0x8134), - /// - /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 - /// - Max4DTextureSizeSgis = ((int)0x8138), - /// - /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 - /// - PixelTexGenSgix = ((int)0x8139), - /// - /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E - /// - PixelTileBestAlignmentSgix = ((int)0x813E), - /// - /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F - /// - PixelTileCacheIncrementSgix = ((int)0x813F), - /// - /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 - /// - PixelTileWidthSgix = ((int)0x8140), - /// - /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 - /// - PixelTileHeightSgix = ((int)0x8141), - /// - /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 - /// - PixelTileGridWidthSgix = ((int)0x8142), - /// - /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 - /// - PixelTileGridHeightSgix = ((int)0x8143), - /// - /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 - /// - PixelTileGridDepthSgix = ((int)0x8144), - /// - /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 - /// - PixelTileCacheSizeSgix = ((int)0x8145), - /// - /// Original was GL_SPRITE_SGIX = 0x8148 - /// - SpriteSgix = ((int)0x8148), - /// - /// Original was GL_SPRITE_MODE_SGIX = 0x8149 - /// - SpriteModeSgix = ((int)0x8149), - /// - /// Original was GL_SPRITE_AXIS_SGIX = 0x814A - /// - SpriteAxisSgix = ((int)0x814A), - /// - /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B - /// - SpriteTranslationSgix = ((int)0x814B), - /// - /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F - /// - Texture4DBindingSgis = ((int)0x814F), - /// - /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 - /// - MaxClipmapDepthSgix = ((int)0x8177), - /// - /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 - /// - MaxClipmapVirtualDepthSgix = ((int)0x8178), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B - /// - PostTextureFilterBiasRangeSgix = ((int)0x817B), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C - /// - PostTextureFilterScaleRangeSgix = ((int)0x817C), - /// - /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D - /// - ReferencePlaneSgix = ((int)0x817D), - /// - /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E - /// - ReferencePlaneEquationSgix = ((int)0x817E), - /// - /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F - /// - IrInstrument1Sgix = ((int)0x817F), - /// - /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 - /// - InstrumentMeasurementsSgix = ((int)0x8181), - /// - /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 - /// - CalligraphicFragmentSgix = ((int)0x8183), - /// - /// Original was GL_FRAMEZOOM_SGIX = 0x818B - /// - FramezoomSgix = ((int)0x818B), - /// - /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C - /// - FramezoomFactorSgix = ((int)0x818C), - /// - /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D - /// - MaxFramezoomFactorSgix = ((int)0x818D), - /// - /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 - /// - GenerateMipmapHintSgis = ((int)0x8192), - /// - /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 - /// - DeformationsMaskSgix = ((int)0x8196), - /// - /// Original was GL_FOG_OFFSET_SGIX = 0x8198 - /// - FogOffsetSgix = ((int)0x8198), - /// - /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 - /// - FogOffsetValueSgix = ((int)0x8199), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 - /// - LightModelColorControl = ((int)0x81F8), - /// - /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB - /// - SharedTexturePaletteExt = ((int)0x81FB), - /// - /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 - /// - ConvolutionHintSgix = ((int)0x8316), - /// - /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 - /// - AsyncMarkerSgix = ((int)0x8329), - /// - /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B - /// - PixelTexGenModeSgix = ((int)0x832B), - /// - /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C - /// - AsyncHistogramSgix = ((int)0x832C), - /// - /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D - /// - MaxAsyncHistogramSgix = ((int)0x832D), - /// - /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 - /// - PixelTextureSgis = ((int)0x8353), - /// - /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C - /// - AsyncTexImageSgix = ((int)0x835C), - /// - /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D - /// - AsyncDrawPixelsSgix = ((int)0x835D), - /// - /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E - /// - AsyncReadPixelsSgix = ((int)0x835E), - /// - /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F - /// - MaxAsyncTexImageSgix = ((int)0x835F), - /// - /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 - /// - MaxAsyncDrawPixelsSgix = ((int)0x8360), - /// - /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 - /// - MaxAsyncReadPixelsSgix = ((int)0x8361), - /// - /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE - /// - VertexPreclipSgix = ((int)0x83EE), - /// - /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF - /// - VertexPreclipHintSgix = ((int)0x83EF), - /// - /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 - /// - FragmentLightingSgix = ((int)0x8400), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 - /// - FragmentColorMaterialSgix = ((int)0x8401), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 - /// - FragmentColorMaterialFaceSgix = ((int)0x8402), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 - /// - FragmentColorMaterialParameterSgix = ((int)0x8403), - /// - /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 - /// - MaxFragmentLightsSgix = ((int)0x8404), - /// - /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 - /// - MaxActiveLightsSgix = ((int)0x8405), - /// - /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 - /// - LightEnvModeSgix = ((int)0x8407), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 - /// - FragmentLightModelLocalViewerSgix = ((int)0x8408), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 - /// - FragmentLightModelTwoSideSgix = ((int)0x8409), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A - /// - FragmentLightModelAmbientSgix = ((int)0x840A), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B - /// - FragmentLightModelNormalInterpolationSgix = ((int)0x840B), - /// - /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C - /// - FragmentLight0Sgix = ((int)0x840C), - /// - /// Original was GL_PACK_RESAMPLE_SGIX = 0x842E - /// - PackResampleSgix = ((int)0x842E), - /// - /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F - /// - UnpackResampleSgix = ((int)0x842F), - /// - /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D - /// - AliasedPointSizeRange = ((int)0x846D), - /// - /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E - /// - AliasedLineWidthRange = ((int)0x846E), - /// - /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 - /// - PackSubsampleRateSgix = ((int)0x85A0), - /// - /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 - /// - UnpackSubsampleRateSgix = ((int)0x85A1), - /// - /// Original was GL_DEVICE_UUID_EXT = 0x9597 - /// - DeviceUuidExt = ((int)0x9597), - /// - /// Original was GL_DRIVER_UUID_EXT = 0x9598 - /// - DriverUuidExt = ((int)0x9598), - /// - /// Original was GL_DEVICE_LUID_EXT = 0x9599 - /// - DeviceLuidExt = ((int)0x9599), - /// - /// Original was GL_DEVICE_NODE_MASK_EXT = 0x959A - /// - DeviceNodeMaskExt = ((int)0x959A), - } - - /// - /// Used in GL.GetPointer - /// - public enum GetPointervPName : int - { - /// - /// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 - /// - FeedbackBufferPointer = ((int)0x0DF0), - /// - /// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 - /// - SelectionBufferPointer = ((int)0x0DF3), - /// - /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E - /// - VertexArrayPointer = ((int)0x808E), - /// - /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E - /// - VertexArrayPointerExt = ((int)0x808E), - /// - /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F - /// - NormalArrayPointer = ((int)0x808F), - /// - /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F - /// - NormalArrayPointerExt = ((int)0x808F), - /// - /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 - /// - ColorArrayPointer = ((int)0x8090), - /// - /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 - /// - ColorArrayPointerExt = ((int)0x8090), - /// - /// Original was GL_INDEX_ARRAY_POINTER = 0x8091 - /// - IndexArrayPointer = ((int)0x8091), - /// - /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 - /// - IndexArrayPointerExt = ((int)0x8091), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 - /// - TextureCoordArrayPointer = ((int)0x8092), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 - /// - TextureCoordArrayPointerExt = ((int)0x8092), - /// - /// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 - /// - EdgeFlagArrayPointer = ((int)0x8093), - /// - /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 - /// - EdgeFlagArrayPointerExt = ((int)0x8093), - /// - /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 - /// - InstrumentBufferPointerSgix = ((int)0x8180), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 - /// - DebugCallbackFunction = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 - /// - DebugCallbackUserParam = ((int)0x8245), - } - - /// - /// Used in GL.GetTexParameter, GL.GetTexParameterx and 4 other functions - /// - public enum GetTextureParameter : int - { - /// - /// Original was GL_TEXTURE_WIDTH = 0x1000 - /// - TextureWidth = ((int)0x1000), - /// - /// Original was GL_TEXTURE_HEIGHT = 0x1001 - /// - TextureHeight = ((int)0x1001), - /// - /// Original was GL_TEXTURE_COMPONENTS = 0x1003 - /// - TextureComponents = ((int)0x1003), - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 - /// - TextureInternalFormat = ((int)0x1003), - /// - /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 - /// - TextureBorderColorNv = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER = 0x1005 - /// - TextureBorder = ((int)0x1005), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_TEXTURE_RED_SIZE = 0x805C - /// - TextureRedSize = ((int)0x805C), - /// - /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D - /// - TextureGreenSize = ((int)0x805D), - /// - /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E - /// - TextureBlueSize = ((int)0x805E), - /// - /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F - /// - TextureAlphaSize = ((int)0x805F), - /// - /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 - /// - TextureLuminanceSize = ((int)0x8060), - /// - /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 - /// - TextureIntensitySize = ((int)0x8061), - /// - /// Original was GL_TEXTURE_PRIORITY = 0x8066 - /// - TexturePriority = ((int)0x8066), - /// - /// Original was GL_TEXTURE_RESIDENT = 0x8067 - /// - TextureResident = ((int)0x8067), - /// - /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 - /// - TextureDepthExt = ((int)0x8071), - /// - /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 - /// - TextureWrapRExt = ((int)0x8072), - /// - /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A - /// - DetailTextureLevelSgis = ((int)0x809A), - /// - /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B - /// - DetailTextureModeSgis = ((int)0x809B), - /// - /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C - /// - DetailTextureFuncPointsSgis = ((int)0x809C), - /// - /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 - /// - SharpenTextureFuncPointsSgis = ((int)0x80B0), - /// - /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF - /// - ShadowAmbientSgix = ((int)0x80BF), - /// - /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 - /// - DualTextureSelectSgis = ((int)0x8124), - /// - /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 - /// - QuadTextureSelectSgis = ((int)0x8125), - /// - /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 - /// - Texture4DsizeSgis = ((int)0x8136), - /// - /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 - /// - TextureWrapQSgis = ((int)0x8137), - /// - /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A - /// - TextureMinLodSgis = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B - /// - TextureMaxLodSgis = ((int)0x813B), - /// - /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C - /// - TextureBaseLevelSgis = ((int)0x813C), - /// - /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D - /// - TextureMaxLevelSgis = ((int)0x813D), - /// - /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 - /// - TextureFilter4SizeSgis = ((int)0x8147), - /// - /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 - /// - TextureClipmapCenterSgix = ((int)0x8171), - /// - /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 - /// - TextureClipmapFrameSgix = ((int)0x8172), - /// - /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 - /// - TextureClipmapOffsetSgix = ((int)0x8173), - /// - /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 - /// - TextureClipmapVirtualDepthSgix = ((int)0x8174), - /// - /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 - /// - TextureClipmapLodOffsetSgix = ((int)0x8175), - /// - /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 - /// - TextureClipmapDepthSgix = ((int)0x8176), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 - /// - PostTextureFilterBiasSgix = ((int)0x8179), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A - /// - PostTextureFilterScaleSgix = ((int)0x817A), - /// - /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E - /// - TextureLodBiasSSgix = ((int)0x818E), - /// - /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F - /// - TextureLodBiasTSgix = ((int)0x818F), - /// - /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 - /// - TextureLodBiasRSgix = ((int)0x8190), - /// - /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 - /// - GenerateMipmapSgis = ((int)0x8191), - /// - /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A - /// - TextureCompareSgix = ((int)0x819A), - /// - /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B - /// - TextureCompareOperatorSgix = ((int)0x819B), - /// - /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C - /// - TextureLequalRSgix = ((int)0x819C), - /// - /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D - /// - TextureGequalRSgix = ((int)0x819D), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 - /// - TextureMaxClampSSgix = ((int)0x8369), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A - /// - TextureMaxClampTSgix = ((int)0x836A), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B - /// - TextureMaxClampRSgix = ((int)0x836B), - } - - /// - /// Not used directly. - /// - public enum GraphicsResetStatus : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_GUILTY_CONTEXT_RESET = 0x8253 - /// - GuiltyContextReset = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 - /// - InnocentContextReset = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 - /// - UnknownContextReset = ((int)0x8255), - } - - /// - /// Used in GL.Hint - /// - public enum HintMode : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_FASTEST = 0x1101 - /// - Fastest = ((int)0x1101), - /// - /// Original was GL_NICEST = 0x1102 - /// - Nicest = ((int)0x1102), - } - - /// - /// Used in GL.Hint - /// - public enum HintTarget : int - { - /// - /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 - /// - PerspectiveCorrectionHint = ((int)0x0C50), - /// - /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 - /// - PointSmoothHint = ((int)0x0C51), - /// - /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 - /// - LineSmoothHint = ((int)0x0C52), - /// - /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 - /// - PolygonSmoothHint = ((int)0x0C53), - /// - /// Original was GL_FOG_HINT = 0x0C54 - /// - FogHint = ((int)0x0C54), - /// - /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 - /// - PreferDoublebufferHintPgi = ((int)0x1A1F8), - /// - /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD - /// - ConserveMemoryHintPgi = ((int)0x1A1FD), - /// - /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE - /// - ReclaimMemoryHintPgi = ((int)0x1A1FE), - /// - /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 - /// - NativeGraphicsBeginHintPgi = ((int)0x1A203), - /// - /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 - /// - NativeGraphicsEndHintPgi = ((int)0x1A204), - /// - /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C - /// - AlwaysFastHintPgi = ((int)0x1A20C), - /// - /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D - /// - AlwaysSoftHintPgi = ((int)0x1A20D), - /// - /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E - /// - AllowDrawObjHintPgi = ((int)0x1A20E), - /// - /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F - /// - AllowDrawWinHintPgi = ((int)0x1A20F), - /// - /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 - /// - AllowDrawFrgHintPgi = ((int)0x1A210), - /// - /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 - /// - AllowDrawMemHintPgi = ((int)0x1A211), - /// - /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 - /// - StrictDepthfuncHintPgi = ((int)0x1A216), - /// - /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 - /// - StrictLightingHintPgi = ((int)0x1A217), - /// - /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 - /// - StrictScissorHintPgi = ((int)0x1A218), - /// - /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 - /// - FullStippleHintPgi = ((int)0x1A219), - /// - /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 - /// - ClipNearHintPgi = ((int)0x1A220), - /// - /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 - /// - ClipFarHintPgi = ((int)0x1A221), - /// - /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 - /// - WideLineHintPgi = ((int)0x1A222), - /// - /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 - /// - BackNormalsHintPgi = ((int)0x1A223), - /// - /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A - /// - VertexDataHintPgi = ((int)0x1A22A), - /// - /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B - /// - VertexConsistentHintPgi = ((int)0x1A22B), - /// - /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C - /// - MaterialSideHintPgi = ((int)0x1A22C), - /// - /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D - /// - MaxVertexHintPgi = ((int)0x1A22D), - /// - /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E - /// - PackCmykHintExt = ((int)0x800E), - /// - /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F - /// - UnpackCmykHintExt = ((int)0x800F), - /// - /// Original was GL_PHONG_HINT_WIN = 0x80EB - /// - PhongHintWin = ((int)0x80EB), - /// - /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 - /// - ClipVolumeClippingHintExt = ((int)0x80F0), - /// - /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E - /// - TextureMultiBufferHintSgix = ((int)0x812E), - /// - /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 - /// - GenerateMipmapHint = ((int)0x8192), - /// - /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 - /// - GenerateMipmapHintSgis = ((int)0x8192), - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 - /// - ConvolutionHintSgix = ((int)0x8316), - /// - /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 - /// - ScalebiasHintSgix = ((int)0x8322), - /// - /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B - /// - LineQualityHintSgix = ((int)0x835B), - /// - /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE - /// - VertexPreclipSgix = ((int)0x83EE), - /// - /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF - /// - VertexPreclipHintSgix = ((int)0x83EF), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF - /// - TextureCompressionHint = ((int)0x84EF), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF - /// - TextureCompressionHintArb = ((int)0x84EF), - /// - /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F - /// - VertexArrayStorageHintApple = ((int)0x851F), - /// - /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 - /// - MultisampleFilterHintNv = ((int)0x8534), - /// - /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 - /// - TransformHintApple = ((int)0x85B1), - /// - /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC - /// - TextureStorageHintApple = ((int)0x85BC), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B - /// - FragmentShaderDerivativeHint = ((int)0x8B8B), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B - /// - FragmentShaderDerivativeHintArb = ((int)0x8B8B), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B - /// - FragmentShaderDerivativeHintOes = ((int)0x8B8B), - /// - /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 - /// - BinningControlHintQcom = ((int)0x8FB0), - } - - /// - /// Used in GL.Oes.GetHistogramParameterx - /// - public enum HistogramTargetExt : int - { - /// - /// Original was GL_HISTOGRAM = 0x8024 - /// - Histogram = ((int)0x8024), - /// - /// Original was GL_HISTOGRAM_EXT = 0x8024 - /// - HistogramExt = ((int)0x8024), - /// - /// Original was GL_PROXY_HISTOGRAM = 0x8025 - /// - ProxyHistogram = ((int)0x8025), - /// - /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 - /// - ProxyHistogramExt = ((int)0x8025), - } - - /// - /// Not used directly. - /// - public enum ImgMultisampledRenderToTexture : int - { - /// - /// Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133 - /// - RenderbufferSamplesImg = ((int)0x9133), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134 - /// - FramebufferIncompleteMultisampleImg = ((int)0x9134), - /// - /// Original was GL_MAX_SAMPLES_IMG = 0x9135 - /// - MaxSamplesImg = ((int)0x9135), - /// - /// Original was GL_TEXTURE_SAMPLES_IMG = 0x9136 - /// - TextureSamplesImg = ((int)0x9136), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum ImgreadFormat : int - { - /// - /// Original was GL_BGRA = 0x80E1 - /// - Bgra = ((int)0x80E1), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 - /// - UnsignedShort4444Rev = ((int)0x8365), - /// - /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 - /// - UnsignedShort1555Rev = ((int)0x8366), - /// - /// Original was GL_IMG_read_format = 1 - /// - ImgReadFormat = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum ImgReadFormat : int - { - /// - /// Original was GL_BGRA_IMG = 0x80E1 - /// - BgraImg = ((int)0x80E1), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365 - /// - UnsignedShort4444RevImg = ((int)0x8365), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum ImgtextureCompressionPvrtc : int - { - /// - /// Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00 - /// - CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00), - /// - /// Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01 - /// - CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01), - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02 - /// - CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02), - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03 - /// - CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03), - /// - /// Original was GL_IMG_texture_compression_pvrtc = 1 - /// - ImgTextureCompressionPvrtc = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum ImgTextureCompressionPvrtc : int - { - /// - /// Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00 - /// - CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00), - /// - /// Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01 - /// - CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01), - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02 - /// - CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02), - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03 - /// - CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum ImgtextureEnvEnhancedFixedFunction : int - { - /// - /// Original was GL_DOT3_RGBA_IMG = 0x86AF - /// - Dot3RgbaImg = ((int)0x86AF), - /// - /// Original was GL_MODULATE_COLOR_IMG = 0x8C04 - /// - ModulateColorImg = ((int)0x8C04), - /// - /// Original was GL_RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05 - /// - RecipAddSignedAlphaImg = ((int)0x8C05), - /// - /// Original was GL_TEXTURE_ALPHA_MODULATE_IMG = 0x8C06 - /// - TextureAlphaModulateImg = ((int)0x8C06), - /// - /// Original was GL_FACTOR_ALPHA_MODULATE_IMG = 0x8C07 - /// - FactorAlphaModulateImg = ((int)0x8C07), - /// - /// Original was GL_FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08 - /// - FragmentAlphaModulateImg = ((int)0x8C08), - /// - /// Original was GL_ADD_BLEND_IMG = 0x8C09 - /// - AddBlendImg = ((int)0x8C09), - /// - /// Original was GL_IMG_texture_env_enhanced_fixed_function = 1 - /// - ImgTextureEnvEnhancedFixedFunction = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum ImgTextureEnvEnhancedFixedFunction : int - { - /// - /// Original was GL_DOT3_RGBA_IMG = 0x86AF - /// - Dot3RgbaImg = ((int)0x86AF), - /// - /// Original was GL_MODULATE_COLOR_IMG = 0x8C04 - /// - ModulateColorImg = ((int)0x8C04), - /// - /// Original was GL_RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05 - /// - RecipAddSignedAlphaImg = ((int)0x8C05), - /// - /// Original was GL_TEXTURE_ALPHA_MODULATE_IMG = 0x8C06 - /// - TextureAlphaModulateImg = ((int)0x8C06), - /// - /// Original was GL_FACTOR_ALPHA_MODULATE_IMG = 0x8C07 - /// - FactorAlphaModulateImg = ((int)0x8C07), - /// - /// Original was GL_FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08 - /// - FragmentAlphaModulateImg = ((int)0x8C08), - /// - /// Original was GL_ADD_BLEND_IMG = 0x8C09 - /// - AddBlendImg = ((int)0x8C09), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum ImguserClipPlane : int - { - /// - /// Original was GL_MAX_CLIP_PLANES_IMG = 0x0D32 - /// - MaxClipPlanesImg = ((int)0x0D32), - /// - /// Original was GL_CLIP_PLANE0_IMG = 0x3000 - /// - ClipPlane0Img = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE1_IMG = 0x3001 - /// - ClipPlane1Img = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE2_IMG = 0x3002 - /// - ClipPlane2Img = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE3_IMG = 0x3003 - /// - ClipPlane3Img = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE4_IMG = 0x3004 - /// - ClipPlane4Img = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE5_IMG = 0x3005 - /// - ClipPlane5Img = ((int)0x3005), - /// - /// Original was GL_IMG_user_clip_plane = 1 - /// - ImgUserClipPlane = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum ImgUserClipPlane : int - { - /// - /// Original was GL_MAX_CLIP_PLANES_IMG = 0x0D32 - /// - MaxClipPlanesImg = ((int)0x0D32), - /// - /// Original was GL_CLIP_PLANE0_IMG = 0x3000 - /// - ClipPlane0Img = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE1_IMG = 0x3001 - /// - ClipPlane1Img = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE2_IMG = 0x3002 - /// - ClipPlane2Img = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE3_IMG = 0x3003 - /// - ClipPlane3Img = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE4_IMG = 0x3004 - /// - ClipPlane4Img = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE5_IMG = 0x3005 - /// - ClipPlane5Img = ((int)0x3005), - } - - /// - /// Not used directly. - /// - public enum IndexPointerType : int - { - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Not used directly. - /// - public enum InterleavedArrayFormat : int - { - /// - /// Original was GL_V2F = 0x2A20 - /// - V2f = ((int)0x2A20), - /// - /// Original was GL_V3F = 0x2A21 - /// - V3f = ((int)0x2A21), - /// - /// Original was GL_C4UB_V2F = 0x2A22 - /// - C4ubV2f = ((int)0x2A22), - /// - /// Original was GL_C4UB_V3F = 0x2A23 - /// - C4ubV3f = ((int)0x2A23), - /// - /// Original was GL_C3F_V3F = 0x2A24 - /// - C3fV3f = ((int)0x2A24), - /// - /// Original was GL_N3F_V3F = 0x2A25 - /// - N3fV3f = ((int)0x2A25), - /// - /// Original was GL_C4F_N3F_V3F = 0x2A26 - /// - C4fN3fV3f = ((int)0x2A26), - /// - /// Original was GL_T2F_V3F = 0x2A27 - /// - T2fV3f = ((int)0x2A27), - /// - /// Original was GL_T4F_V4F = 0x2A28 - /// - T4fV4f = ((int)0x2A28), - /// - /// Original was GL_T2F_C4UB_V3F = 0x2A29 - /// - T2fC4ubV3f = ((int)0x2A29), - /// - /// Original was GL_T2F_C3F_V3F = 0x2A2A - /// - T2fC3fV3f = ((int)0x2A2A), - /// - /// Original was GL_T2F_N3F_V3F = 0x2A2B - /// - T2fN3fV3f = ((int)0x2A2B), - /// - /// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C - /// - T2fC4fN3fV3f = ((int)0x2A2C), - /// - /// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D - /// - T4fC4fN3fV4f = ((int)0x2A2D), - } - - /// - /// Used in GL.Apple.RenderbufferStorageMultisample, GL.CompressedTexImage2D and 11 other functions - /// - public enum InternalFormat : int - { - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_RED = 0x1903 - /// - Red = ((int)0x1903), - /// - /// Original was GL_RED_EXT = 0x1903 - /// - RedExt = ((int)0x1903), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_R3_G3_B2 = 0x2A10 - /// - R3G3B2 = ((int)0x2A10), - /// - /// Original was GL_ALPHA4 = 0x803B - /// - Alpha4 = ((int)0x803B), - /// - /// Original was GL_ALPHA8 = 0x803C - /// - Alpha8 = ((int)0x803C), - /// - /// Original was GL_ALPHA12 = 0x803D - /// - Alpha12 = ((int)0x803D), - /// - /// Original was GL_ALPHA16 = 0x803E - /// - Alpha16 = ((int)0x803E), - /// - /// Original was GL_LUMINANCE4 = 0x803F - /// - Luminance4 = ((int)0x803F), - /// - /// Original was GL_LUMINANCE8 = 0x8040 - /// - Luminance8 = ((int)0x8040), - /// - /// Original was GL_LUMINANCE12 = 0x8041 - /// - Luminance12 = ((int)0x8041), - /// - /// Original was GL_LUMINANCE16 = 0x8042 - /// - Luminance16 = ((int)0x8042), - /// - /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 - /// - Luminance4Alpha4 = ((int)0x8043), - /// - /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 - /// - Luminance6Alpha2 = ((int)0x8044), - /// - /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 - /// - Luminance8Alpha8 = ((int)0x8045), - /// - /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 - /// - Luminance12Alpha4 = ((int)0x8046), - /// - /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 - /// - Luminance12Alpha12 = ((int)0x8047), - /// - /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 - /// - Luminance16Alpha16 = ((int)0x8048), - /// - /// Original was GL_INTENSITY = 0x8049 - /// - Intensity = ((int)0x8049), - /// - /// Original was GL_INTENSITY4 = 0x804A - /// - Intensity4 = ((int)0x804A), - /// - /// Original was GL_INTENSITY8 = 0x804B - /// - Intensity8 = ((int)0x804B), - /// - /// Original was GL_INTENSITY12 = 0x804C - /// - Intensity12 = ((int)0x804C), - /// - /// Original was GL_INTENSITY16 = 0x804D - /// - Intensity16 = ((int)0x804D), - /// - /// Original was GL_RGB2_EXT = 0x804E - /// - Rgb2Ext = ((int)0x804E), - /// - /// Original was GL_RGB4 = 0x804F - /// - Rgb4 = ((int)0x804F), - /// - /// Original was GL_RGB4_EXT = 0x804F - /// - Rgb4Ext = ((int)0x804F), - /// - /// Original was GL_RGB5 = 0x8050 - /// - Rgb5 = ((int)0x8050), - /// - /// Original was GL_RGB5_EXT = 0x8050 - /// - Rgb5Ext = ((int)0x8050), - /// - /// Original was GL_RGB8 = 0x8051 - /// - Rgb8 = ((int)0x8051), - /// - /// Original was GL_RGB8_EXT = 0x8051 - /// - Rgb8Ext = ((int)0x8051), - /// - /// Original was GL_RGB8_OES = 0x8051 - /// - Rgb8Oes = ((int)0x8051), - /// - /// Original was GL_RGB10 = 0x8052 - /// - Rgb10 = ((int)0x8052), - /// - /// Original was GL_RGB10_EXT = 0x8052 - /// - Rgb10Ext = ((int)0x8052), - /// - /// Original was GL_RGB12 = 0x8053 - /// - Rgb12 = ((int)0x8053), - /// - /// Original was GL_RGB12_EXT = 0x8053 - /// - Rgb12Ext = ((int)0x8053), - /// - /// Original was GL_RGB16 = 0x8054 - /// - Rgb16 = ((int)0x8054), - /// - /// Original was GL_RGB16_EXT = 0x8054 - /// - Rgb16Ext = ((int)0x8054), - /// - /// Original was GL_RGBA4 = 0x8056 - /// - Rgba4 = ((int)0x8056), - /// - /// Original was GL_RGBA4_EXT = 0x8056 - /// - Rgba4Ext = ((int)0x8056), - /// - /// Original was GL_RGBA4_OES = 0x8056 - /// - Rgba4Oes = ((int)0x8056), - /// - /// Original was GL_RGB5_A1 = 0x8057 - /// - Rgb5A1 = ((int)0x8057), - /// - /// Original was GL_RGB5_A1_EXT = 0x8057 - /// - Rgb5A1Ext = ((int)0x8057), - /// - /// Original was GL_RGB5_A1_OES = 0x8057 - /// - Rgb5A1Oes = ((int)0x8057), - /// - /// Original was GL_RGBA8 = 0x8058 - /// - Rgba8 = ((int)0x8058), - /// - /// Original was GL_RGBA8_EXT = 0x8058 - /// - Rgba8Ext = ((int)0x8058), - /// - /// Original was GL_RGBA8_OES = 0x8058 - /// - Rgba8Oes = ((int)0x8058), - /// - /// Original was GL_RGB10_A2 = 0x8059 - /// - Rgb10A2 = ((int)0x8059), - /// - /// Original was GL_RGB10_A2_EXT = 0x8059 - /// - Rgb10A2Ext = ((int)0x8059), - /// - /// Original was GL_RGBA12 = 0x805A - /// - Rgba12 = ((int)0x805A), - /// - /// Original was GL_RGBA12_EXT = 0x805A - /// - Rgba12Ext = ((int)0x805A), - /// - /// Original was GL_RGBA16 = 0x805B - /// - Rgba16 = ((int)0x805B), - /// - /// Original was GL_RGBA16_EXT = 0x805B - /// - Rgba16Ext = ((int)0x805B), - /// - /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 - /// - DualAlpha4Sgis = ((int)0x8110), - /// - /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 - /// - DualAlpha8Sgis = ((int)0x8111), - /// - /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 - /// - DualAlpha12Sgis = ((int)0x8112), - /// - /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 - /// - DualAlpha16Sgis = ((int)0x8113), - /// - /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 - /// - DualLuminance4Sgis = ((int)0x8114), - /// - /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 - /// - DualLuminance8Sgis = ((int)0x8115), - /// - /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 - /// - DualLuminance12Sgis = ((int)0x8116), - /// - /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 - /// - DualLuminance16Sgis = ((int)0x8117), - /// - /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 - /// - DualIntensity4Sgis = ((int)0x8118), - /// - /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 - /// - DualIntensity8Sgis = ((int)0x8119), - /// - /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A - /// - DualIntensity12Sgis = ((int)0x811A), - /// - /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B - /// - DualIntensity16Sgis = ((int)0x811B), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C - /// - DualLuminanceAlpha4Sgis = ((int)0x811C), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D - /// - DualLuminanceAlpha8Sgis = ((int)0x811D), - /// - /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E - /// - QuadAlpha4Sgis = ((int)0x811E), - /// - /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F - /// - QuadAlpha8Sgis = ((int)0x811F), - /// - /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 - /// - QuadLuminance4Sgis = ((int)0x8120), - /// - /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 - /// - QuadLuminance8Sgis = ((int)0x8121), - /// - /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 - /// - QuadIntensity4Sgis = ((int)0x8122), - /// - /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 - /// - QuadIntensity8Sgis = ((int)0x8123), - /// - /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 - /// - DepthComponent16 = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5 - /// - DepthComponent16Arb = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 - /// - DepthComponent16Oes = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 - /// - DepthComponent16Sgix = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6 - /// - DepthComponent24Arb = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 - /// - DepthComponent24Oes = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 - /// - DepthComponent24Sgix = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7 - /// - DepthComponent32Arb = ((int)0x81A7), - /// - /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 - /// - DepthComponent32Oes = ((int)0x81A7), - /// - /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 - /// - DepthComponent32Sgix = ((int)0x81A7), - /// - /// Original was GL_COMPRESSED_RED = 0x8225 - /// - CompressedRed = ((int)0x8225), - /// - /// Original was GL_COMPRESSED_RG = 0x8226 - /// - CompressedRg = ((int)0x8226), - /// - /// Original was GL_RG = 0x8227 - /// - Rg = ((int)0x8227), - /// - /// Original was GL_R8 = 0x8229 - /// - R8 = ((int)0x8229), - /// - /// Original was GL_R8_EXT = 0x8229 - /// - R8Ext = ((int)0x8229), - /// - /// Original was GL_R16 = 0x822A - /// - R16 = ((int)0x822A), - /// - /// Original was GL_R16_EXT = 0x822A - /// - R16Ext = ((int)0x822A), - /// - /// Original was GL_RG8 = 0x822B - /// - Rg8 = ((int)0x822B), - /// - /// Original was GL_RG8_EXT = 0x822B - /// - Rg8Ext = ((int)0x822B), - /// - /// Original was GL_RG16 = 0x822C - /// - Rg16 = ((int)0x822C), - /// - /// Original was GL_RG16_EXT = 0x822C - /// - Rg16Ext = ((int)0x822C), - /// - /// Original was GL_R16F = 0x822D - /// - R16f = ((int)0x822D), - /// - /// Original was GL_R16F_EXT = 0x822D - /// - R16fExt = ((int)0x822D), - /// - /// Original was GL_R32F = 0x822E - /// - R32f = ((int)0x822E), - /// - /// Original was GL_R32F_EXT = 0x822E - /// - R32fExt = ((int)0x822E), - /// - /// Original was GL_RG16F = 0x822F - /// - Rg16f = ((int)0x822F), - /// - /// Original was GL_RG16F_EXT = 0x822F - /// - Rg16fExt = ((int)0x822F), - /// - /// Original was GL_RG32F = 0x8230 - /// - Rg32f = ((int)0x8230), - /// - /// Original was GL_RG32F_EXT = 0x8230 - /// - Rg32fExt = ((int)0x8230), - /// - /// Original was GL_R8I = 0x8231 - /// - R8i = ((int)0x8231), - /// - /// Original was GL_R8UI = 0x8232 - /// - R8ui = ((int)0x8232), - /// - /// Original was GL_R16I = 0x8233 - /// - R16i = ((int)0x8233), - /// - /// Original was GL_R16UI = 0x8234 - /// - R16ui = ((int)0x8234), - /// - /// Original was GL_R32I = 0x8235 - /// - R32i = ((int)0x8235), - /// - /// Original was GL_R32UI = 0x8236 - /// - R32ui = ((int)0x8236), - /// - /// Original was GL_RG8I = 0x8237 - /// - Rg8i = ((int)0x8237), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16I = 0x8239 - /// - Rg16i = ((int)0x8239), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RG32I = 0x823B - /// - Rg32i = ((int)0x823B), - /// - /// Original was GL_RG32UI = 0x823C - /// - Rg32ui = ((int)0x823C), - /// - /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 - /// - CompressedRgbS3tcDxt1Ext = ((int)0x83F0), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 - /// - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 - /// - CompressedRgbaS3tcDxt3Ext = ((int)0x83F2), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 - /// - CompressedRgbaS3tcDxt5Ext = ((int)0x83F3), - /// - /// Original was GL_COMPRESSED_RGB = 0x84ED - /// - CompressedRgb = ((int)0x84ED), - /// - /// Original was GL_COMPRESSED_RGBA = 0x84EE - /// - CompressedRgba = ((int)0x84EE), - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_EXT = 0x84F9 - /// - DepthStencilExt = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_NV = 0x84F9 - /// - DepthStencilNv = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 - /// - DepthStencilOes = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_MESA = 0x8750 - /// - DepthStencilMesa = ((int)0x8750), - /// - /// Original was GL_RGBA32F = 0x8814 - /// - Rgba32f = ((int)0x8814), - /// - /// Original was GL_RGBA32F_ARB = 0x8814 - /// - Rgba32fArb = ((int)0x8814), - /// - /// Original was GL_RGBA32F_EXT = 0x8814 - /// - Rgba32fExt = ((int)0x8814), - /// - /// Original was GL_RGBA16F = 0x881A - /// - Rgba16f = ((int)0x881A), - /// - /// Original was GL_RGBA16F_ARB = 0x881A - /// - Rgba16fArb = ((int)0x881A), - /// - /// Original was GL_RGBA16F_EXT = 0x881A - /// - Rgba16fExt = ((int)0x881A), - /// - /// Original was GL_RGB16F = 0x881B - /// - Rgb16f = ((int)0x881B), - /// - /// Original was GL_RGB16F_ARB = 0x881B - /// - Rgb16fArb = ((int)0x881B), - /// - /// Original was GL_RGB16F_EXT = 0x881B - /// - Rgb16fExt = ((int)0x881B), - /// - /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 - /// - Depth24Stencil8 = ((int)0x88F0), - /// - /// Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0 - /// - Depth24Stencil8Ext = ((int)0x88F0), - /// - /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 - /// - Depth24Stencil8Oes = ((int)0x88F0), - /// - /// Original was GL_R11F_G11F_B10F = 0x8C3A - /// - R11fG11fB10f = ((int)0x8C3A), - /// - /// Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A - /// - R11fG11fB10fApple = ((int)0x8C3A), - /// - /// Original was GL_R11F_G11F_B10F_EXT = 0x8C3A - /// - R11fG11fB10fExt = ((int)0x8C3A), - /// - /// Original was GL_RGB9_E5 = 0x8C3D - /// - Rgb9E5 = ((int)0x8C3D), - /// - /// Original was GL_RGB9_E5_APPLE = 0x8C3D - /// - Rgb9E5Apple = ((int)0x8C3D), - /// - /// Original was GL_RGB9_E5_EXT = 0x8C3D - /// - Rgb9E5Ext = ((int)0x8C3D), - /// - /// Original was GL_SRGB = 0x8C40 - /// - Srgb = ((int)0x8C40), - /// - /// Original was GL_SRGB_EXT = 0x8C40 - /// - SrgbExt = ((int)0x8C40), - /// - /// Original was GL_SRGB8 = 0x8C41 - /// - Srgb8 = ((int)0x8C41), - /// - /// Original was GL_SRGB8_EXT = 0x8C41 - /// - Srgb8Ext = ((int)0x8C41), - /// - /// Original was GL_SRGB8_NV = 0x8C41 - /// - Srgb8Nv = ((int)0x8C41), - /// - /// Original was GL_SRGB_ALPHA = 0x8C42 - /// - SrgbAlpha = ((int)0x8C42), - /// - /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 - /// - SrgbAlphaExt = ((int)0x8C42), - /// - /// Original was GL_SRGB8_ALPHA8 = 0x8C43 - /// - Srgb8Alpha8 = ((int)0x8C43), - /// - /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 - /// - Srgb8Alpha8Ext = ((int)0x8C43), - /// - /// Original was GL_COMPRESSED_SRGB = 0x8C48 - /// - CompressedSrgb = ((int)0x8C48), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 - /// - CompressedSrgbAlpha = ((int)0x8C49), - /// - /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C - /// - CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D - /// - CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E - /// - CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F - /// - CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F), - /// - /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC - /// - DepthComponent32f = ((int)0x8CAC), - /// - /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD - /// - Depth32fStencil8 = ((int)0x8CAD), - /// - /// Original was GL_RGBA32UI = 0x8D70 - /// - Rgba32ui = ((int)0x8D70), - /// - /// Original was GL_RGB32UI = 0x8D71 - /// - Rgb32ui = ((int)0x8D71), - /// - /// Original was GL_RGBA16UI = 0x8D76 - /// - Rgba16ui = ((int)0x8D76), - /// - /// Original was GL_RGB16UI = 0x8D77 - /// - Rgb16ui = ((int)0x8D77), - /// - /// Original was GL_RGBA8UI = 0x8D7C - /// - Rgba8ui = ((int)0x8D7C), - /// - /// Original was GL_RGB8UI = 0x8D7D - /// - Rgb8ui = ((int)0x8D7D), - /// - /// Original was GL_RGBA32I = 0x8D82 - /// - Rgba32i = ((int)0x8D82), - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83), - /// - /// Original was GL_RGBA16I = 0x8D88 - /// - Rgba16i = ((int)0x8D88), - /// - /// Original was GL_RGB16I = 0x8D89 - /// - Rgb16i = ((int)0x8D89), - /// - /// Original was GL_RGBA8I = 0x8D8E - /// - Rgba8i = ((int)0x8D8E), - /// - /// Original was GL_RGB8I = 0x8D8F - /// - Rgb8i = ((int)0x8D8F), - /// - /// Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB - /// - DepthComponent32fNv = ((int)0x8DAB), - /// - /// Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC - /// - Depth32fStencil8Nv = ((int)0x8DAC), - /// - /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB - /// - CompressedRedRgtc1 = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB - /// - CompressedRedRgtc1Ext = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC - /// - CompressedSignedRedRgtc1 = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC - /// - CompressedSignedRedRgtc1Ext = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD - /// - CompressedRgRgtc2 = ((int)0x8DBD), - /// - /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE - /// - CompressedSignedRgRgtc2 = ((int)0x8DBE), - /// - /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C - /// - CompressedRgbaBptcUnorm = ((int)0x8E8C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D - /// - CompressedSrgbAlphaBptcUnorm = ((int)0x8E8D), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E - /// - CompressedRgbBptcSignedFloat = ((int)0x8E8E), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F - /// - CompressedRgbBptcUnsignedFloat = ((int)0x8E8F), - /// - /// Original was GL_R8_SNORM = 0x8F94 - /// - R8Snorm = ((int)0x8F94), - /// - /// Original was GL_RG8_SNORM = 0x8F95 - /// - Rg8Snorm = ((int)0x8F95), - /// - /// Original was GL_RGB8_SNORM = 0x8F96 - /// - Rgb8Snorm = ((int)0x8F96), - /// - /// Original was GL_RGBA8_SNORM = 0x8F97 - /// - Rgba8Snorm = ((int)0x8F97), - /// - /// Original was GL_R16_SNORM = 0x8F98 - /// - R16Snorm = ((int)0x8F98), - /// - /// Original was GL_R16_SNORM_EXT = 0x8F98 - /// - R16SnormExt = ((int)0x8F98), - /// - /// Original was GL_RG16_SNORM = 0x8F99 - /// - Rg16Snorm = ((int)0x8F99), - /// - /// Original was GL_RG16_SNORM_EXT = 0x8F99 - /// - Rg16SnormExt = ((int)0x8F99), - /// - /// Original was GL_RGB16_SNORM = 0x8F9A - /// - Rgb16Snorm = ((int)0x8F9A), - /// - /// Original was GL_RGB16_SNORM_EXT = 0x8F9A - /// - Rgb16SnormExt = ((int)0x8F9A), - /// - /// Original was GL_RGB10_A2UI = 0x906F - /// - Rgb10A2ui = ((int)0x906F), - /// - /// Original was GL_COMPRESSED_R11_EAC = 0x9270 - /// - CompressedR11Eac = ((int)0x9270), - /// - /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 - /// - CompressedSignedR11Eac = ((int)0x9271), - /// - /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 - /// - CompressedRg11Eac = ((int)0x9272), - /// - /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 - /// - CompressedSignedRg11Eac = ((int)0x9273), - /// - /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 - /// - CompressedRgb8Etc2 = ((int)0x9274), - /// - /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 - /// - CompressedSrgb8Etc2 = ((int)0x9275), - /// - /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 - /// - CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276), - /// - /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 - /// - CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277), - /// - /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 - /// - CompressedRgba8Etc2Eac = ((int)0x9278), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 - /// - CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279), - } - - /// - /// Not used directly. - /// - public enum InternalFormatPName : int - { - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_GENERATE_MIPMAP = 0x8191 - /// - GenerateMipmap = ((int)0x8191), - /// - /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F - /// - InternalformatSupported = ((int)0x826F), - /// - /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 - /// - InternalformatPreferred = ((int)0x8270), - /// - /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 - /// - InternalformatRedSize = ((int)0x8271), - /// - /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 - /// - InternalformatGreenSize = ((int)0x8272), - /// - /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 - /// - InternalformatBlueSize = ((int)0x8273), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 - /// - InternalformatAlphaSize = ((int)0x8274), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 - /// - InternalformatDepthSize = ((int)0x8275), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 - /// - InternalformatStencilSize = ((int)0x8276), - /// - /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 - /// - InternalformatSharedSize = ((int)0x8277), - /// - /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 - /// - InternalformatRedType = ((int)0x8278), - /// - /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 - /// - InternalformatGreenType = ((int)0x8279), - /// - /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A - /// - InternalformatBlueType = ((int)0x827A), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B - /// - InternalformatAlphaType = ((int)0x827B), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C - /// - InternalformatDepthType = ((int)0x827C), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D - /// - InternalformatStencilType = ((int)0x827D), - /// - /// Original was GL_MAX_WIDTH = 0x827E - /// - MaxWidth = ((int)0x827E), - /// - /// Original was GL_MAX_HEIGHT = 0x827F - /// - MaxHeight = ((int)0x827F), - /// - /// Original was GL_MAX_DEPTH = 0x8280 - /// - MaxDepth = ((int)0x8280), - /// - /// Original was GL_MAX_LAYERS = 0x8281 - /// - MaxLayers = ((int)0x8281), - /// - /// Original was GL_COLOR_COMPONENTS = 0x8283 - /// - ColorComponents = ((int)0x8283), - /// - /// Original was GL_COLOR_RENDERABLE = 0x8286 - /// - ColorRenderable = ((int)0x8286), - /// - /// Original was GL_DEPTH_RENDERABLE = 0x8287 - /// - DepthRenderable = ((int)0x8287), - /// - /// Original was GL_STENCIL_RENDERABLE = 0x8288 - /// - StencilRenderable = ((int)0x8288), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 - /// - FramebufferRenderable = ((int)0x8289), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A - /// - FramebufferRenderableLayered = ((int)0x828A), - /// - /// Original was GL_FRAMEBUFFER_BLEND = 0x828B - /// - FramebufferBlend = ((int)0x828B), - /// - /// Original was GL_READ_PIXELS = 0x828C - /// - ReadPixels = ((int)0x828C), - /// - /// Original was GL_READ_PIXELS_FORMAT = 0x828D - /// - ReadPixelsFormat = ((int)0x828D), - /// - /// Original was GL_READ_PIXELS_TYPE = 0x828E - /// - ReadPixelsType = ((int)0x828E), - /// - /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F - /// - TextureImageFormat = ((int)0x828F), - /// - /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 - /// - TextureImageType = ((int)0x8290), - /// - /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 - /// - GetTextureImageFormat = ((int)0x8291), - /// - /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 - /// - GetTextureImageType = ((int)0x8292), - /// - /// Original was GL_MIPMAP = 0x8293 - /// - Mipmap = ((int)0x8293), - /// - /// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 - /// - AutoGenerateMipmap = ((int)0x8295), - /// - /// Original was GL_COLOR_ENCODING = 0x8296 - /// - ColorEncoding = ((int)0x8296), - /// - /// Original was GL_SRGB_READ = 0x8297 - /// - SrgbRead = ((int)0x8297), - /// - /// Original was GL_SRGB_WRITE = 0x8298 - /// - SrgbWrite = ((int)0x8298), - /// - /// Original was GL_FILTER = 0x829A - /// - Filter = ((int)0x829A), - /// - /// Original was GL_VERTEX_TEXTURE = 0x829B - /// - VertexTexture = ((int)0x829B), - /// - /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C - /// - TessControlTexture = ((int)0x829C), - /// - /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D - /// - TessEvaluationTexture = ((int)0x829D), - /// - /// Original was GL_GEOMETRY_TEXTURE = 0x829E - /// - GeometryTexture = ((int)0x829E), - /// - /// Original was GL_FRAGMENT_TEXTURE = 0x829F - /// - FragmentTexture = ((int)0x829F), - /// - /// Original was GL_COMPUTE_TEXTURE = 0x82A0 - /// - ComputeTexture = ((int)0x82A0), - /// - /// Original was GL_TEXTURE_SHADOW = 0x82A1 - /// - TextureShadow = ((int)0x82A1), - /// - /// Original was GL_TEXTURE_GATHER = 0x82A2 - /// - TextureGather = ((int)0x82A2), - /// - /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 - /// - TextureGatherShadow = ((int)0x82A3), - /// - /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 - /// - ShaderImageLoad = ((int)0x82A4), - /// - /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 - /// - ShaderImageStore = ((int)0x82A5), - /// - /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 - /// - ShaderImageAtomic = ((int)0x82A6), - /// - /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 - /// - ImageTexelSize = ((int)0x82A7), - /// - /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 - /// - ImageCompatibilityClass = ((int)0x82A8), - /// - /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 - /// - ImagePixelFormat = ((int)0x82A9), - /// - /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA - /// - ImagePixelType = ((int)0x82AA), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC - /// - SimultaneousTextureAndDepthTest = ((int)0x82AC), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD - /// - SimultaneousTextureAndStencilTest = ((int)0x82AD), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE - /// - SimultaneousTextureAndDepthWrite = ((int)0x82AE), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF - /// - SimultaneousTextureAndStencilWrite = ((int)0x82AF), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 - /// - TextureCompressedBlockWidth = ((int)0x82B1), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 - /// - TextureCompressedBlockHeight = ((int)0x82B2), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 - /// - TextureCompressedBlockSize = ((int)0x82B3), - /// - /// Original was GL_CLEAR_BUFFER = 0x82B4 - /// - ClearBuffer = ((int)0x82B4), - /// - /// Original was GL_TEXTURE_VIEW = 0x82B5 - /// - TextureView = ((int)0x82B5), - /// - /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 - /// - ViewCompatibilityClass = ((int)0x82B6), - /// - /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 - /// - TextureCompressed = ((int)0x86A1), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 - /// - ImageFormatCompatibilityType = ((int)0x90C7), - /// - /// Original was GL_CLEAR_TEXTURE = 0x9365 - /// - ClearTexture = ((int)0x9365), - /// - /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 - /// - NumSampleCounts = ((int)0x9380), - } - - /// - /// Not used directly. - /// - public enum KhrDebug : int - { - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 - /// - ContextFlagDebugBit = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 - /// - ContextFlagDebugBitKhr = ((int)0x00000002), - /// - /// Original was GL_STACK_OVERFLOW = 0x0503 - /// - StackOverflow = ((int)0x0503), - /// - /// Original was GL_STACK_OVERFLOW_KHR = 0x0503 - /// - StackOverflowKhr = ((int)0x0503), - /// - /// Original was GL_STACK_UNDERFLOW = 0x0504 - /// - StackUnderflow = ((int)0x0504), - /// - /// Original was GL_STACK_UNDERFLOW_KHR = 0x0504 - /// - StackUnderflowKhr = ((int)0x0504), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_VERTEX_ARRAY_KHR = 0x8074 - /// - VertexArrayKhr = ((int)0x8074), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 - /// - DebugOutputSynchronous = ((int)0x8242), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 - /// - DebugOutputSynchronousKhr = ((int)0x8242), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 - /// - DebugNextLoggedMessageLength = ((int)0x8243), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 - /// - DebugNextLoggedMessageLengthKhr = ((int)0x8243), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 - /// - DebugCallbackFunction = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 - /// - DebugCallbackFunctionKhr = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 - /// - DebugCallbackUserParam = ((int)0x8245), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 - /// - DebugCallbackUserParamKhr = ((int)0x8245), - /// - /// Original was GL_DEBUG_SOURCE_API = 0x8246 - /// - DebugSourceApi = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_API_KHR = 0x8246 - /// - DebugSourceApiKhr = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 - /// - DebugSourceWindowSystem = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 - /// - DebugSourceWindowSystemKhr = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 - /// - DebugSourceShaderCompiler = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 - /// - DebugSourceShaderCompilerKhr = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 - /// - DebugSourceThirdPartyKhr = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A - /// - DebugSourceApplicationKhr = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B - /// - DebugSourceOther = ((int)0x824B), - /// - /// Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B - /// - DebugSourceOtherKhr = ((int)0x824B), - /// - /// Original was GL_DEBUG_TYPE_ERROR = 0x824C - /// - DebugTypeError = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C - /// - DebugTypeErrorKhr = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D - /// - DebugTypeDeprecatedBehavior = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D - /// - DebugTypeDeprecatedBehaviorKhr = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E - /// - DebugTypeUndefinedBehavior = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E - /// - DebugTypeUndefinedBehaviorKhr = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F - /// - DebugTypePortability = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F - /// - DebugTypePortabilityKhr = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 - /// - DebugTypePerformance = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 - /// - DebugTypePerformanceKhr = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 - /// - DebugTypeOther = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251 - /// - DebugTypeOtherKhr = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 - /// - DebugTypeMarker = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268 - /// - DebugTypeMarkerKhr = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 - /// - DebugTypePushGroup = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 - /// - DebugTypePushGroupKhr = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A - /// - DebugTypePopGroup = ((int)0x826A), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A - /// - DebugTypePopGroupKhr = ((int)0x826A), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B - /// - DebugSeverityNotification = ((int)0x826B), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B - /// - DebugSeverityNotificationKhr = ((int)0x826B), - /// - /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C - /// - MaxDebugGroupStackDepth = ((int)0x826C), - /// - /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C - /// - MaxDebugGroupStackDepthKhr = ((int)0x826C), - /// - /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D - /// - DebugGroupStackDepth = ((int)0x826D), - /// - /// Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D - /// - DebugGroupStackDepthKhr = ((int)0x826D), - /// - /// Original was GL_BUFFER = 0x82E0 - /// - Buffer = ((int)0x82E0), - /// - /// Original was GL_BUFFER_KHR = 0x82E0 - /// - BufferKhr = ((int)0x82E0), - /// - /// Original was GL_SHADER = 0x82E1 - /// - Shader = ((int)0x82E1), - /// - /// Original was GL_SHADER_KHR = 0x82E1 - /// - ShaderKhr = ((int)0x82E1), - /// - /// Original was GL_PROGRAM = 0x82E2 - /// - Program = ((int)0x82E2), - /// - /// Original was GL_PROGRAM_KHR = 0x82E2 - /// - ProgramKhr = ((int)0x82E2), - /// - /// Original was GL_QUERY = 0x82E3 - /// - Query = ((int)0x82E3), - /// - /// Original was GL_QUERY_KHR = 0x82E3 - /// - QueryKhr = ((int)0x82E3), - /// - /// Original was GL_PROGRAM_PIPELINE = 0x82E4 - /// - ProgramPipeline = ((int)0x82E4), - /// - /// Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4 - /// - ProgramPipelineKhr = ((int)0x82E4), - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_SAMPLER_KHR = 0x82E6 - /// - SamplerKhr = ((int)0x82E6), - /// - /// Original was GL_DISPLAY_LIST = 0x82E7 - /// - DisplayList = ((int)0x82E7), - /// - /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 - /// - MaxLabelLength = ((int)0x82E8), - /// - /// Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8 - /// - MaxLabelLengthKhr = ((int)0x82E8), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 - /// - MaxDebugMessageLength = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 - /// - MaxDebugMessageLengthKhr = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 - /// - MaxDebugLoggedMessages = ((int)0x9144), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 - /// - MaxDebugLoggedMessagesKhr = ((int)0x9144), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 - /// - DebugLoggedMessages = ((int)0x9145), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 - /// - DebugLoggedMessagesKhr = ((int)0x9145), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 - /// - DebugSeverityHigh = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 - /// - DebugSeverityHighKhr = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 - /// - DebugSeverityMedium = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 - /// - DebugSeverityMediumKhr = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 - /// - DebugSeverityLow = ((int)0x9148), - /// - /// Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 - /// - DebugSeverityLowKhr = ((int)0x9148), - /// - /// Original was GL_DEBUG_OUTPUT = 0x92E0 - /// - DebugOutput = ((int)0x92E0), - /// - /// Original was GL_DEBUG_OUTPUT_KHR = 0x92E0 - /// - DebugOutputKhr = ((int)0x92E0), - } - - /// - /// Not used directly. - /// - public enum LightEnvModeSgix : int - { - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - /// - /// Original was GL_REPLACE = 0x1E01 - /// - Replace = ((int)0x1E01), - /// - /// Original was GL_MODULATE = 0x2100 - /// - Modulate = ((int)0x2100), - } - - /// - /// Not used directly. - /// - public enum LightEnvParameterSgix : int - { - /// - /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 - /// - LightEnvModeSgix = ((int)0x8407), - } - - /// - /// Not used directly. - /// - public enum LightModelColorControl : int - { - /// - /// Original was GL_SINGLE_COLOR = 0x81F9 - /// - SingleColor = ((int)0x81F9), - /// - /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 - /// - SingleColorExt = ((int)0x81F9), - /// - /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA - /// - SeparateSpecularColor = ((int)0x81FA), - /// - /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA - /// - SeparateSpecularColorExt = ((int)0x81FA), - } - - /// - /// Used in GL.LightModel, GL.LightModelx and 1 other function - /// - public enum LightModelParameter : int - { - /// - /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 - /// - LightModelLocalViewer = ((int)0x0B51), - /// - /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 - /// - LightModelTwoSide = ((int)0x0B52), - /// - /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 - /// - LightModelAmbient = ((int)0x0B53), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 - /// - LightModelColorControl = ((int)0x81F8), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 - /// - LightModelColorControlExt = ((int)0x81F8), - } - - /// - /// Used in GL.GetLight, GL.GetLightx and 4 other functions - /// - public enum LightName : int - { - /// - /// Original was GL_LIGHT0 = 0x4000 - /// - Light0 = ((int)0x4000), - /// - /// Original was GL_LIGHT1 = 0x4001 - /// - Light1 = ((int)0x4001), - /// - /// Original was GL_LIGHT2 = 0x4002 - /// - Light2 = ((int)0x4002), - /// - /// Original was GL_LIGHT3 = 0x4003 - /// - Light3 = ((int)0x4003), - /// - /// Original was GL_LIGHT4 = 0x4004 - /// - Light4 = ((int)0x4004), - /// - /// Original was GL_LIGHT5 = 0x4005 - /// - Light5 = ((int)0x4005), - /// - /// Original was GL_LIGHT6 = 0x4006 - /// - Light6 = ((int)0x4006), - /// - /// Original was GL_LIGHT7 = 0x4007 - /// - Light7 = ((int)0x4007), - /// - /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C - /// - FragmentLight0Sgix = ((int)0x840C), - /// - /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D - /// - FragmentLight1Sgix = ((int)0x840D), - /// - /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E - /// - FragmentLight2Sgix = ((int)0x840E), - /// - /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F - /// - FragmentLight3Sgix = ((int)0x840F), - /// - /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 - /// - FragmentLight4Sgix = ((int)0x8410), - /// - /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 - /// - FragmentLight5Sgix = ((int)0x8411), - /// - /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 - /// - FragmentLight6Sgix = ((int)0x8412), - /// - /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 - /// - FragmentLight7Sgix = ((int)0x8413), - } - - /// - /// Used in GL.GetLight, GL.GetLightx and 4 other functions - /// - public enum LightParameter : int - { - /// - /// Original was GL_AMBIENT = 0x1200 - /// - Ambient = ((int)0x1200), - /// - /// Original was GL_DIFFUSE = 0x1201 - /// - Diffuse = ((int)0x1201), - /// - /// Original was GL_SPECULAR = 0x1202 - /// - Specular = ((int)0x1202), - /// - /// Original was GL_POSITION = 0x1203 - /// - Position = ((int)0x1203), - /// - /// Original was GL_SPOT_DIRECTION = 0x1204 - /// - SpotDirection = ((int)0x1204), - /// - /// Original was GL_SPOT_EXPONENT = 0x1205 - /// - SpotExponent = ((int)0x1205), - /// - /// Original was GL_SPOT_CUTOFF = 0x1206 - /// - SpotCutoff = ((int)0x1206), - /// - /// Original was GL_CONSTANT_ATTENUATION = 0x1207 - /// - ConstantAttenuation = ((int)0x1207), - /// - /// Original was GL_LINEAR_ATTENUATION = 0x1208 - /// - LinearAttenuation = ((int)0x1208), - /// - /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 - /// - QuadraticAttenuation = ((int)0x1209), - } - - /// - /// Not used directly. - /// - public enum ListMode : int - { - /// - /// Original was GL_COMPILE = 0x1300 - /// - Compile = ((int)0x1300), - /// - /// Original was GL_COMPILE_AND_EXECUTE = 0x1301 - /// - CompileAndExecute = ((int)0x1301), - } - - /// - /// Not used directly. - /// - public enum ListNameType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_2_BYTES = 0x1407 - /// - Gl2Bytes = ((int)0x1407), - /// - /// Original was GL_3_BYTES = 0x1408 - /// - Gl3Bytes = ((int)0x1408), - /// - /// Original was GL_4_BYTES = 0x1409 - /// - Gl4Bytes = ((int)0x1409), - } - - /// - /// Not used directly. - /// - public enum ListParameterName : int - { - /// - /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 - /// - ListPrioritySgix = ((int)0x8182), - } - - /// - /// Used in GL.LogicOp - /// - public enum LogicOp : int - { - /// - /// Original was GL_CLEAR = 0x1500 - /// - Clear = ((int)0x1500), - /// - /// Original was GL_AND = 0x1501 - /// - And = ((int)0x1501), - /// - /// Original was GL_AND_REVERSE = 0x1502 - /// - AndReverse = ((int)0x1502), - /// - /// Original was GL_COPY = 0x1503 - /// - Copy = ((int)0x1503), - /// - /// Original was GL_AND_INVERTED = 0x1504 - /// - AndInverted = ((int)0x1504), - /// - /// Original was GL_NOOP = 0x1505 - /// - Noop = ((int)0x1505), - /// - /// Original was GL_XOR = 0x1506 - /// - Xor = ((int)0x1506), - /// - /// Original was GL_OR = 0x1507 - /// - Or = ((int)0x1507), - /// - /// Original was GL_NOR = 0x1508 - /// - Nor = ((int)0x1508), - /// - /// Original was GL_EQUIV = 0x1509 - /// - Equiv = ((int)0x1509), - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_OR_REVERSE = 0x150B - /// - OrReverse = ((int)0x150B), - /// - /// Original was GL_COPY_INVERTED = 0x150C - /// - CopyInverted = ((int)0x150C), - /// - /// Original was GL_OR_INVERTED = 0x150D - /// - OrInverted = ((int)0x150D), - /// - /// Original was GL_NAND = 0x150E - /// - Nand = ((int)0x150E), - /// - /// Original was GL_SET = 0x150F - /// - Set = ((int)0x150F), - } - - /// - /// Not used directly. - /// - [Flags] - public enum MapBufferUsageMask : int - { - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_READ_BIT_EXT = 0x0001 - /// - MapReadBitExt = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 - /// - MapWriteBitExt = ((int)0x0002), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 - /// - MapInvalidateRangeBit = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 - /// - MapInvalidateRangeBitExt = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 - /// - MapInvalidateBufferBit = ((int)0x0008), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 - /// - MapInvalidateBufferBitExt = ((int)0x0008), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 - /// - MapFlushExplicitBit = ((int)0x0010), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 - /// - MapFlushExplicitBitExt = ((int)0x0010), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 - /// - MapUnsynchronizedBit = ((int)0x0020), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 - /// - MapUnsynchronizedBitExt = ((int)0x0020), - /// - /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 - /// - MapPersistentBit = ((int)0x0040), - /// - /// Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040 - /// - MapPersistentBitExt = ((int)0x0040), - /// - /// Original was GL_MAP_COHERENT_BIT = 0x0080 - /// - MapCoherentBit = ((int)0x0080), - /// - /// Original was GL_MAP_COHERENT_BIT_EXT = 0x0080 - /// - MapCoherentBitExt = ((int)0x0080), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 - /// - DynamicStorageBit = ((int)0x0100), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100 - /// - DynamicStorageBitExt = ((int)0x0100), - /// - /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 - /// - ClientStorageBit = ((int)0x0200), - /// - /// Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200 - /// - ClientStorageBitExt = ((int)0x0200), - /// - /// Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400 - /// - SparseStorageBitArb = ((int)0x0400), - /// - /// Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800 - /// - LgpuSeparateStorageBitNvx = ((int)0x0800), - /// - /// Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800 - /// - PerGpuStorageBitNv = ((int)0x0800), - } - - /// - /// Not used directly. - /// - public enum MapQuery : int - { - /// - /// Original was GL_COEFF = 0x0A00 - /// - Coeff = ((int)0x0A00), - /// - /// Original was GL_ORDER = 0x0A01 - /// - Order = ((int)0x0A01), - /// - /// Original was GL_DOMAIN = 0x0A02 - /// - Domain = ((int)0x0A02), - } - - /// - /// Used in GL.Oes.GetMapx, GL.Oes.Map1x and 1 other function - /// - public enum MapTarget : int - { - /// - /// Original was GL_MAP1_COLOR_4 = 0x0D90 - /// - Map1Color4 = ((int)0x0D90), - /// - /// Original was GL_MAP1_INDEX = 0x0D91 - /// - Map1Index = ((int)0x0D91), - /// - /// Original was GL_MAP1_NORMAL = 0x0D92 - /// - Map1Normal = ((int)0x0D92), - /// - /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 - /// - Map1TextureCoord1 = ((int)0x0D93), - /// - /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 - /// - Map1TextureCoord2 = ((int)0x0D94), - /// - /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 - /// - Map1TextureCoord3 = ((int)0x0D95), - /// - /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 - /// - Map1TextureCoord4 = ((int)0x0D96), - /// - /// Original was GL_MAP1_VERTEX_3 = 0x0D97 - /// - Map1Vertex3 = ((int)0x0D97), - /// - /// Original was GL_MAP1_VERTEX_4 = 0x0D98 - /// - Map1Vertex4 = ((int)0x0D98), - /// - /// Original was GL_MAP2_COLOR_4 = 0x0DB0 - /// - Map2Color4 = ((int)0x0DB0), - /// - /// Original was GL_MAP2_INDEX = 0x0DB1 - /// - Map2Index = ((int)0x0DB1), - /// - /// Original was GL_MAP2_NORMAL = 0x0DB2 - /// - Map2Normal = ((int)0x0DB2), - /// - /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 - /// - Map2TextureCoord1 = ((int)0x0DB3), - /// - /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 - /// - Map2TextureCoord2 = ((int)0x0DB4), - /// - /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 - /// - Map2TextureCoord3 = ((int)0x0DB5), - /// - /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 - /// - Map2TextureCoord4 = ((int)0x0DB6), - /// - /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 - /// - Map2Vertex3 = ((int)0x0DB7), - /// - /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 - /// - Map2Vertex4 = ((int)0x0DB8), - /// - /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 - /// - GeometryDeformationSgix = ((int)0x8194), - /// - /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 - /// - TextureDeformationSgix = ((int)0x8195), - } - - /// - /// Not used directly. - /// - public enum MapTextureFormatIntel : int - { - /// - /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 - /// - LayoutDefaultIntel = ((int)0), - /// - /// Original was GL_LAYOUT_LINEAR_INTEL = 1 - /// - LayoutLinearIntel = ((int)1), - /// - /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 - /// - LayoutLinearCpuCachedIntel = ((int)2), - } - - /// - /// Used in GL.GetMaterial, GL.GetMaterialx and 4 other functions - /// - public enum MaterialFace : int - { - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Used in GL.GetMaterial, GL.GetMaterialx and 4 other functions - /// - public enum MaterialParameter : int - { - /// - /// Original was GL_AMBIENT = 0x1200 - /// - Ambient = ((int)0x1200), - /// - /// Original was GL_DIFFUSE = 0x1201 - /// - Diffuse = ((int)0x1201), - /// - /// Original was GL_SPECULAR = 0x1202 - /// - Specular = ((int)0x1202), - /// - /// Original was GL_EMISSION = 0x1600 - /// - Emission = ((int)0x1600), - /// - /// Original was GL_SHININESS = 0x1601 - /// - Shininess = ((int)0x1601), - /// - /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 - /// - AmbientAndDiffuse = ((int)0x1602), - /// - /// Original was GL_COLOR_INDEXES = 0x1603 - /// - ColorIndexes = ((int)0x1603), - } - - /// - /// Used in GL.MatrixMode - /// - public enum MatrixMode : int - { - /// - /// Original was GL_MODELVIEW = 0x1700 - /// - Modelview = ((int)0x1700), - /// - /// Original was GL_MODELVIEW0_EXT = 0x1700 - /// - Modelview0Ext = ((int)0x1700), - /// - /// Original was GL_PROJECTION = 0x1701 - /// - Projection = ((int)0x1701), - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - } - - /// - /// Not used directly. - /// - [Flags] - public enum MemoryBarrierMask : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 - /// - VertexAttribArrayBarrierBit = ((int)0x00000001), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 - /// - VertexAttribArrayBarrierBitExt = ((int)0x00000001), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 - /// - ElementArrayBarrierBit = ((int)0x00000002), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 - /// - ElementArrayBarrierBitExt = ((int)0x00000002), - /// - /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 - /// - UniformBarrierBit = ((int)0x00000004), - /// - /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 - /// - UniformBarrierBitExt = ((int)0x00000004), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 - /// - TextureFetchBarrierBit = ((int)0x00000008), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 - /// - TextureFetchBarrierBitExt = ((int)0x00000008), - /// - /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 - /// - ShaderGlobalAccessBarrierBitNv = ((int)0x00000010), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 - /// - ShaderImageAccessBarrierBit = ((int)0x00000020), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 - /// - ShaderImageAccessBarrierBitExt = ((int)0x00000020), - /// - /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 - /// - CommandBarrierBit = ((int)0x00000040), - /// - /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 - /// - CommandBarrierBitExt = ((int)0x00000040), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 - /// - PixelBufferBarrierBit = ((int)0x00000080), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 - /// - PixelBufferBarrierBitExt = ((int)0x00000080), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 - /// - TextureUpdateBarrierBit = ((int)0x00000100), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 - /// - TextureUpdateBarrierBitExt = ((int)0x00000100), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 - /// - BufferUpdateBarrierBit = ((int)0x00000200), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 - /// - BufferUpdateBarrierBitExt = ((int)0x00000200), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 - /// - FramebufferBarrierBit = ((int)0x00000400), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 - /// - FramebufferBarrierBitExt = ((int)0x00000400), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 - /// - TransformFeedbackBarrierBit = ((int)0x00000800), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 - /// - TransformFeedbackBarrierBitExt = ((int)0x00000800), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 - /// - AtomicCounterBarrierBit = ((int)0x00001000), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 - /// - AtomicCounterBarrierBitExt = ((int)0x00001000), - /// - /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 - /// - ShaderStorageBarrierBit = ((int)0x00002000), - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 - /// - ClientMappedBufferBarrierBit = ((int)0x00004000), - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000 - /// - ClientMappedBufferBarrierBitExt = ((int)0x00004000), - /// - /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 - /// - QueryBufferBarrierBit = ((int)0x00008000), - /// - /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF - /// - AllBarrierBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF - /// - AllBarrierBitsExt = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum MemoryObjectParameterName : int - { - /// - /// Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581 - /// - DedicatedMemoryObjectExt = ((int)0x9581), - /// - /// Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B - /// - ProtectedMemoryObjectExt = ((int)0x959B), - } - - /// - /// Not used directly. - /// - public enum MeshMode1 : int - { - /// - /// Original was GL_POINT = 0x1B00 - /// - Point = ((int)0x1B00), - /// - /// Original was GL_LINE = 0x1B01 - /// - Line = ((int)0x1B01), - } - - /// - /// Not used directly. - /// - public enum MeshMode2 : int - { - /// - /// Original was GL_POINT = 0x1B00 - /// - Point = ((int)0x1B00), - /// - /// Original was GL_LINE = 0x1B01 - /// - Line = ((int)0x1B01), - /// - /// Original was GL_FILL = 0x1B02 - /// - Fill = ((int)0x1B02), - } - - /// - /// Not used directly. - /// - public enum MinmaxTargetExt : int - { - /// - /// Original was GL_MINMAX = 0x802E - /// - Minmax = ((int)0x802E), - /// - /// Original was GL_MINMAX_EXT = 0x802E - /// - MinmaxExt = ((int)0x802E), - } - - /// - /// Used in GL.NormalPointer - /// - public enum NormalPointerType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum Nvfence : int - { - /// - /// Original was GL_ALL_COMPLETED_NV = 0x84F2 - /// - AllCompletedNv = ((int)0x84F2), - /// - /// Original was GL_FENCE_STATUS_NV = 0x84F3 - /// - FenceStatusNv = ((int)0x84F3), - /// - /// Original was GL_FENCE_CONDITION_NV = 0x84F4 - /// - FenceConditionNv = ((int)0x84F4), - /// - /// Original was GL_NV_fence = 1 - /// - NvFence = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum NvFence : int - { - /// - /// Original was GL_ALL_COMPLETED_NV = 0x84F2 - /// - AllCompletedNv = ((int)0x84F2), - /// - /// Original was GL_FENCE_STATUS_NV = 0x84F3 - /// - FenceStatusNv = ((int)0x84F3), - /// - /// Original was GL_FENCE_CONDITION_NV = 0x84F4 - /// - FenceConditionNv = ((int)0x84F4), - } - - /// - /// Used in GL.ObjectLabel, GL.Khr.ObjectLabel - /// - public enum ObjectIdentifier : int - { - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_BUFFER = 0x82E0 - /// - Buffer = ((int)0x82E0), - /// - /// Original was GL_SHADER = 0x82E1 - /// - Shader = ((int)0x82E1), - /// - /// Original was GL_PROGRAM = 0x82E2 - /// - Program = ((int)0x82E2), - /// - /// Original was GL_QUERY = 0x82E3 - /// - Query = ((int)0x82E3), - /// - /// Original was GL_PROGRAM_PIPELINE = 0x82E4 - /// - ProgramPipeline = ((int)0x82E4), - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - } - - /// - /// Not used directly. - /// - [Flags] - public enum OcclusionQueryEventMaskAmd : int - { - /// - /// Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001 - /// - QueryDepthPassEventBitAmd = ((int)0x00000001), - /// - /// Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002 - /// - QueryDepthFailEventBitAmd = ((int)0x00000002), - /// - /// Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004 - /// - QueryStencilFailEventBitAmd = ((int)0x00000004), - /// - /// Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008 - /// - QueryDepthBoundsFailEventBitAmd = ((int)0x00000008), - /// - /// Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF - /// - QueryAllEventBitsAmd = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OesblendEquationSeparate : int - { - /// - /// Original was GL_BLEND_EQUATION_RGB_OES = 0x8009 - /// - BlendEquationRgbOes = ((int)0x8009), - /// - /// Original was GL_BLEND_EQUATION_ALPHA_OES = 0x883D - /// - BlendEquationAlphaOes = ((int)0x883D), - /// - /// Original was GL_OES_blend_equation_separate = 1 - /// - OesBlendEquationSeparate = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesBlendEquationSeparate : int - { - /// - /// Original was GL_BLEND_EQUATION_RGB_OES = 0x8009 - /// - BlendEquationRgbOes = ((int)0x8009), - /// - /// Original was GL_BLEND_EQUATION_ALPHA_OES = 0x883D - /// - BlendEquationAlphaOes = ((int)0x883D), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OesblendFuncSeparate : int - { - /// - /// Original was GL_BLEND_DST_RGB_OES = 0x80C8 - /// - BlendDstRgbOes = ((int)0x80C8), - /// - /// Original was GL_BLEND_SRC_RGB_OES = 0x80C9 - /// - BlendSrcRgbOes = ((int)0x80C9), - /// - /// Original was GL_BLEND_DST_ALPHA_OES = 0x80CA - /// - BlendDstAlphaOes = ((int)0x80CA), - /// - /// Original was GL_BLEND_SRC_ALPHA_OES = 0x80CB - /// - BlendSrcAlphaOes = ((int)0x80CB), - /// - /// Original was GL_OES_blend_func_separate = 1 - /// - OesBlendFuncSeparate = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesBlendFuncSeparate : int - { - /// - /// Original was GL_BLEND_DST_RGB_OES = 0x80C8 - /// - BlendDstRgbOes = ((int)0x80C8), - /// - /// Original was GL_BLEND_SRC_RGB_OES = 0x80C9 - /// - BlendSrcRgbOes = ((int)0x80C9), - /// - /// Original was GL_BLEND_DST_ALPHA_OES = 0x80CA - /// - BlendDstAlphaOes = ((int)0x80CA), - /// - /// Original was GL_BLEND_SRC_ALPHA_OES = 0x80CB - /// - BlendSrcAlphaOes = ((int)0x80CB), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OesblendSubtract : int - { - /// - /// Original was GL_FUNC_ADD_OES = 0x8006 - /// - FuncAddOes = ((int)0x8006), - /// - /// Original was GL_BLEND_EQUATION_OES = 0x8009 - /// - BlendEquationOes = ((int)0x8009), - /// - /// Original was GL_FUNC_SUBTRACT_OES = 0x800A - /// - FuncSubtractOes = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B - /// - FuncReverseSubtractOes = ((int)0x800B), - /// - /// Original was GL_OES_blend_subtract = 1 - /// - OesBlendSubtract = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesBlendSubtract : int - { - /// - /// Original was GL_FUNC_ADD_OES = 0x8006 - /// - FuncAddOes = ((int)0x8006), - /// - /// Original was GL_BLEND_EQUATION_OES = 0x8009 - /// - BlendEquationOes = ((int)0x8009), - /// - /// Original was GL_FUNC_SUBTRACT_OES = 0x800A - /// - FuncSubtractOes = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B - /// - FuncReverseSubtractOes = ((int)0x800B), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OesbyteCoordinates : int - { - /// - /// Original was GL_OES_byte_coordinates = 1 - /// - OesByteCoordinates = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesByteCoordinates : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - } - - /// - /// Not used directly. - /// - public enum OesCompressedEtc1Rgb8SubTexture : int - { - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OescompressedEtc1Rgb8Texture : int - { - /// - /// Original was GL_ETC1_RGB8_OES = 0x8D64 - /// - Etc1Rgb8Oes = ((int)0x8D64), - /// - /// Original was GL_OES_compressed_ETC1_RGB8_texture = 1 - /// - OesCompressedEtc1Rgb8Texture = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesCompressedEtc1Rgb8Texture : int - { - /// - /// Original was GL_ETC1_RGB8_OES = 0x8D64 - /// - Etc1Rgb8Oes = ((int)0x8D64), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OescompressedPalettedTexture : int - { - /// - /// Original was GL_PALETTE4_RGB8_OES = 0x8B90 - /// - Palette4Rgb8Oes = ((int)0x8B90), - /// - /// Original was GL_PALETTE4_RGBA8_OES = 0x8B91 - /// - Palette4Rgba8Oes = ((int)0x8B91), - /// - /// Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92 - /// - Palette4R5G6B5Oes = ((int)0x8B92), - /// - /// Original was GL_PALETTE4_RGBA4_OES = 0x8B93 - /// - Palette4Rgba4Oes = ((int)0x8B93), - /// - /// Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94 - /// - Palette4Rgb5A1Oes = ((int)0x8B94), - /// - /// Original was GL_PALETTE8_RGB8_OES = 0x8B95 - /// - Palette8Rgb8Oes = ((int)0x8B95), - /// - /// Original was GL_PALETTE8_RGBA8_OES = 0x8B96 - /// - Palette8Rgba8Oes = ((int)0x8B96), - /// - /// Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97 - /// - Palette8R5G6B5Oes = ((int)0x8B97), - /// - /// Original was GL_PALETTE8_RGBA4_OES = 0x8B98 - /// - Palette8Rgba4Oes = ((int)0x8B98), - /// - /// Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99 - /// - Palette8Rgb5A1Oes = ((int)0x8B99), - /// - /// Original was GL_OES_compressed_paletted_texture = 1 - /// - OesCompressedPalettedTexture = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesCompressedPalettedTexture : int - { - /// - /// Original was GL_PALETTE4_RGB8_OES = 0x8B90 - /// - Palette4Rgb8Oes = ((int)0x8B90), - /// - /// Original was GL_PALETTE4_RGBA8_OES = 0x8B91 - /// - Palette4Rgba8Oes = ((int)0x8B91), - /// - /// Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92 - /// - Palette4R5G6B5Oes = ((int)0x8B92), - /// - /// Original was GL_PALETTE4_RGBA4_OES = 0x8B93 - /// - Palette4Rgba4Oes = ((int)0x8B93), - /// - /// Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94 - /// - Palette4Rgb5A1Oes = ((int)0x8B94), - /// - /// Original was GL_PALETTE8_RGB8_OES = 0x8B95 - /// - Palette8Rgb8Oes = ((int)0x8B95), - /// - /// Original was GL_PALETTE8_RGBA8_OES = 0x8B96 - /// - Palette8Rgba8Oes = ((int)0x8B96), - /// - /// Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97 - /// - Palette8R5G6B5Oes = ((int)0x8B97), - /// - /// Original was GL_PALETTE8_RGBA4_OES = 0x8B98 - /// - Palette8Rgba4Oes = ((int)0x8B98), - /// - /// Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99 - /// - Palette8Rgb5A1Oes = ((int)0x8B99), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum Oesdepth24 : int - { - /// - /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 - /// - DepthComponent24Oes = ((int)0x81A6), - /// - /// Original was GL_OES_depth24 = 1 - /// - OesDepth24 = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesDepth24 : int - { - /// - /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 - /// - DepthComponent24Oes = ((int)0x81A6), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum Oesdepth32 : int - { - /// - /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 - /// - DepthComponent32Oes = ((int)0x81A7), - /// - /// Original was GL_OES_depth32 = 1 - /// - OesDepth32 = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesDepth32 : int - { - /// - /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 - /// - DepthComponent32Oes = ((int)0x81A7), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OesdrawTexture : int - { - /// - /// Original was GL_TEXTURE_CROP_RECT_OES = 0x8B9D - /// - TextureCropRectOes = ((int)0x8B9D), - /// - /// Original was GL_OES_draw_texture = 1 - /// - OesDrawTexture = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesDrawTexture : int - { - /// - /// Original was GL_TEXTURE_CROP_RECT_OES = 0x8B9D - /// - TextureCropRectOes = ((int)0x8B9D), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum Oeseglimage : int - { - /// - /// Original was GL_OES_EGL_image = 1 - /// - OesEglImage = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesEglImage : int - { - } - - /// - /// Not used directly. - /// - public enum OesEglImageExternal : int - { - /// - /// Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65 - /// - TextureExternalOes = ((int)0x8D65), - /// - /// Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66 - /// - SamplerExternalOes = ((int)0x8D66), - /// - /// Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67 - /// - TextureBindingExternalOes = ((int)0x8D67), - /// - /// Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68 - /// - RequiredTextureImageUnitsOes = ((int)0x8D68), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OeselementIndexUint : int - { - /// - /// Original was GL_OES_element_index_uint = 1 - /// - OesElementIndexUint = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesElementIndexUint : int - { - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OesextendedMatrixPalette : int - { - /// - /// Original was GL_OES_extended_matrix_palette = 1 - /// - OesExtendedMatrixPalette = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesExtendedMatrixPalette : int - { - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OesfboRenderMipmap : int - { - /// - /// Original was GL_OES_fbo_render_mipmap = 1 - /// - OesFboRenderMipmap = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesFboRenderMipmap : int - { - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OesfixedPoint : int - { - /// - /// Original was GL_FIXED_OES = 0x140C - /// - FixedOes = ((int)0x140C), - /// - /// Original was GL_OES_fixed_point = 1 - /// - OesFixedPoint = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesFixedPoint : int - { - /// - /// Original was GL_FIXED_OES = 0x140C - /// - FixedOes = ((int)0x140C), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OesframebufferObject : int - { - /// - /// Original was GL_NONE_OES = 0 - /// - NoneOes = ((int)0), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 - /// - InvalidFramebufferOperationOes = ((int)0x0506), - /// - /// Original was GL_RGBA4_OES = 0x8056 - /// - Rgba4Oes = ((int)0x8056), - /// - /// Original was GL_RGB5_A1_OES = 0x8057 - /// - Rgb5A1Oes = ((int)0x8057), - /// - /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 - /// - DepthComponent16Oes = ((int)0x81A5), - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8 - /// - MaxRenderbufferSizeOes = ((int)0x84E8), - /// - /// Original was GL_FRAMEBUFFER_BINDING_OES = 0x8CA6 - /// - FramebufferBindingOes = ((int)0x8CA6), - /// - /// Original was GL_RENDERBUFFER_BINDING_OES = 0x8CA7 - /// - RenderbufferBindingOes = ((int)0x8CA7), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0 - /// - FramebufferAttachmentObjectTypeOes = ((int)0x8CD0), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1 - /// - FramebufferAttachmentObjectNameOes = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2 - /// - FramebufferAttachmentTextureLevelOes = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFaceOes = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5 - /// - FramebufferCompleteOes = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6 - /// - FramebufferIncompleteAttachmentOes = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7 - /// - FramebufferIncompleteMissingAttachmentOes = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9 - /// - FramebufferIncompleteDimensionsOes = ((int)0x8CD9), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA - /// - FramebufferIncompleteFormatsOes = ((int)0x8CDA), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD - /// - FramebufferUnsupportedOes = ((int)0x8CDD), - /// - /// Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0 - /// - ColorAttachment0Oes = ((int)0x8CE0), - /// - /// Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00 - /// - DepthAttachmentOes = ((int)0x8D00), - /// - /// Original was GL_STENCIL_ATTACHMENT_OES = 0x8D20 - /// - StencilAttachmentOes = ((int)0x8D20), - /// - /// Original was GL_FRAMEBUFFER_OES = 0x8D40 - /// - FramebufferOes = ((int)0x8D40), - /// - /// Original was GL_RENDERBUFFER_OES = 0x8D41 - /// - RenderbufferOes = ((int)0x8D41), - /// - /// Original was GL_RENDERBUFFER_WIDTH_OES = 0x8D42 - /// - RenderbufferWidthOes = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_HEIGHT_OES = 0x8D43 - /// - RenderbufferHeightOes = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44 - /// - RenderbufferInternalFormatOes = ((int)0x8D44), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50 - /// - RenderbufferRedSizeOes = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51 - /// - RenderbufferGreenSizeOes = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52 - /// - RenderbufferBlueSizeOes = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53 - /// - RenderbufferAlphaSizeOes = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54 - /// - RenderbufferDepthSizeOes = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55 - /// - RenderbufferStencilSizeOes = ((int)0x8D55), - /// - /// Original was GL_RGB565_OES = 0x8D62 - /// - Rgb565Oes = ((int)0x8D62), - /// - /// Original was GL_OES_framebuffer_object = 1 - /// - OesFramebufferObject = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesFramebufferObject : int - { - /// - /// Original was GL_NONE_OES = 0 - /// - NoneOes = ((int)0), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 - /// - InvalidFramebufferOperationOes = ((int)0x0506), - /// - /// Original was GL_RGBA4_OES = 0x8056 - /// - Rgba4Oes = ((int)0x8056), - /// - /// Original was GL_RGB5_A1_OES = 0x8057 - /// - Rgb5A1Oes = ((int)0x8057), - /// - /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 - /// - DepthComponent16Oes = ((int)0x81A5), - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8 - /// - MaxRenderbufferSizeOes = ((int)0x84E8), - /// - /// Original was GL_FRAMEBUFFER_BINDING_OES = 0x8CA6 - /// - FramebufferBindingOes = ((int)0x8CA6), - /// - /// Original was GL_RENDERBUFFER_BINDING_OES = 0x8CA7 - /// - RenderbufferBindingOes = ((int)0x8CA7), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0 - /// - FramebufferAttachmentObjectTypeOes = ((int)0x8CD0), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1 - /// - FramebufferAttachmentObjectNameOes = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2 - /// - FramebufferAttachmentTextureLevelOes = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFaceOes = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5 - /// - FramebufferCompleteOes = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6 - /// - FramebufferIncompleteAttachmentOes = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7 - /// - FramebufferIncompleteMissingAttachmentOes = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9 - /// - FramebufferIncompleteDimensionsOes = ((int)0x8CD9), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA - /// - FramebufferIncompleteFormatsOes = ((int)0x8CDA), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD - /// - FramebufferUnsupportedOes = ((int)0x8CDD), - /// - /// Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0 - /// - ColorAttachment0Oes = ((int)0x8CE0), - /// - /// Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00 - /// - DepthAttachmentOes = ((int)0x8D00), - /// - /// Original was GL_STENCIL_ATTACHMENT_OES = 0x8D20 - /// - StencilAttachmentOes = ((int)0x8D20), - /// - /// Original was GL_FRAMEBUFFER_OES = 0x8D40 - /// - FramebufferOes = ((int)0x8D40), - /// - /// Original was GL_RENDERBUFFER_OES = 0x8D41 - /// - RenderbufferOes = ((int)0x8D41), - /// - /// Original was GL_RENDERBUFFER_WIDTH_OES = 0x8D42 - /// - RenderbufferWidthOes = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_HEIGHT_OES = 0x8D43 - /// - RenderbufferHeightOes = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44 - /// - RenderbufferInternalFormatOes = ((int)0x8D44), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50 - /// - RenderbufferRedSizeOes = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51 - /// - RenderbufferGreenSizeOes = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52 - /// - RenderbufferBlueSizeOes = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53 - /// - RenderbufferAlphaSizeOes = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54 - /// - RenderbufferDepthSizeOes = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55 - /// - RenderbufferStencilSizeOes = ((int)0x8D55), - /// - /// Original was GL_RGB565_OES = 0x8D62 - /// - Rgb565Oes = ((int)0x8D62), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum Oesmapbuffer : int - { - /// - /// Original was GL_WRITE_ONLY_OES = 0x88B9 - /// - WriteOnlyOes = ((int)0x88B9), - /// - /// Original was GL_BUFFER_ACCESS_OES = 0x88BB - /// - BufferAccessOes = ((int)0x88BB), - /// - /// Original was GL_BUFFER_MAPPED_OES = 0x88BC - /// - BufferMappedOes = ((int)0x88BC), - /// - /// Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD - /// - BufferMapPointerOes = ((int)0x88BD), - /// - /// Original was GL_OES_mapbuffer = 1 - /// - OesMapbuffer = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesMapbuffer : int - { - /// - /// Original was GL_WRITE_ONLY_OES = 0x88B9 - /// - WriteOnlyOes = ((int)0x88B9), - /// - /// Original was GL_BUFFER_ACCESS_OES = 0x88BB - /// - BufferAccessOes = ((int)0x88BB), - /// - /// Original was GL_BUFFER_MAPPED_OES = 0x88BC - /// - BufferMappedOes = ((int)0x88BC), - /// - /// Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD - /// - BufferMapPointerOes = ((int)0x88BD), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OesmatrixGet : int - { - /// - /// Original was GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D - /// - ModelviewMatrixFloatAsIntBitsOes = ((int)0x898D), - /// - /// Original was GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E - /// - ProjectionMatrixFloatAsIntBitsOes = ((int)0x898E), - /// - /// Original was GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F - /// - TextureMatrixFloatAsIntBitsOes = ((int)0x898F), - /// - /// Original was GL_OES_matrix_get = 1 - /// - OesMatrixGet = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesMatrixGet : int - { - /// - /// Original was GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D - /// - ModelviewMatrixFloatAsIntBitsOes = ((int)0x898D), - /// - /// Original was GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E - /// - ProjectionMatrixFloatAsIntBitsOes = ((int)0x898E), - /// - /// Original was GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F - /// - TextureMatrixFloatAsIntBitsOes = ((int)0x898F), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OesmatrixPalette : int - { - /// - /// Original was GL_MAX_VERTEX_UNITS_OES = 0x86A4 - /// - MaxVertexUnitsOes = ((int)0x86A4), - /// - /// Original was GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9 - /// - WeightArrayTypeOes = ((int)0x86A9), - /// - /// Original was GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA - /// - WeightArrayStrideOes = ((int)0x86AA), - /// - /// Original was GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB - /// - WeightArraySizeOes = ((int)0x86AB), - /// - /// Original was GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC - /// - WeightArrayPointerOes = ((int)0x86AC), - /// - /// Original was GL_WEIGHT_ARRAY_OES = 0x86AD - /// - WeightArrayOes = ((int)0x86AD), - /// - /// Original was GL_MATRIX_PALETTE_OES = 0x8840 - /// - MatrixPaletteOes = ((int)0x8840), - /// - /// Original was GL_MAX_PALETTE_MATRICES_OES = 0x8842 - /// - MaxPaletteMatricesOes = ((int)0x8842), - /// - /// Original was GL_CURRENT_PALETTE_MATRIX_OES = 0x8843 - /// - CurrentPaletteMatrixOes = ((int)0x8843), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_OES = 0x8844 - /// - MatrixIndexArrayOes = ((int)0x8844), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846 - /// - MatrixIndexArraySizeOes = ((int)0x8846), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847 - /// - MatrixIndexArrayTypeOes = ((int)0x8847), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848 - /// - MatrixIndexArrayStrideOes = ((int)0x8848), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849 - /// - MatrixIndexArrayPointerOes = ((int)0x8849), - /// - /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E - /// - WeightArrayBufferBindingOes = ((int)0x889E), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E - /// - MatrixIndexArrayBufferBindingOes = ((int)0x8B9E), - /// - /// Original was GL_OES_matrix_palette = 1 - /// - OesMatrixPalette = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesMatrixPalette : int - { - /// - /// Original was GL_MAX_VERTEX_UNITS_OES = 0x86A4 - /// - MaxVertexUnitsOes = ((int)0x86A4), - /// - /// Original was GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9 - /// - WeightArrayTypeOes = ((int)0x86A9), - /// - /// Original was GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA - /// - WeightArrayStrideOes = ((int)0x86AA), - /// - /// Original was GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB - /// - WeightArraySizeOes = ((int)0x86AB), - /// - /// Original was GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC - /// - WeightArrayPointerOes = ((int)0x86AC), - /// - /// Original was GL_WEIGHT_ARRAY_OES = 0x86AD - /// - WeightArrayOes = ((int)0x86AD), - /// - /// Original was GL_MATRIX_PALETTE_OES = 0x8840 - /// - MatrixPaletteOes = ((int)0x8840), - /// - /// Original was GL_MAX_PALETTE_MATRICES_OES = 0x8842 - /// - MaxPaletteMatricesOes = ((int)0x8842), - /// - /// Original was GL_CURRENT_PALETTE_MATRIX_OES = 0x8843 - /// - CurrentPaletteMatrixOes = ((int)0x8843), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_OES = 0x8844 - /// - MatrixIndexArrayOes = ((int)0x8844), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846 - /// - MatrixIndexArraySizeOes = ((int)0x8846), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847 - /// - MatrixIndexArrayTypeOes = ((int)0x8847), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848 - /// - MatrixIndexArrayStrideOes = ((int)0x8848), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849 - /// - MatrixIndexArrayPointerOes = ((int)0x8849), - /// - /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E - /// - WeightArrayBufferBindingOes = ((int)0x889E), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E - /// - MatrixIndexArrayBufferBindingOes = ((int)0x8B9E), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OespackedDepthStencil : int - { - /// - /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 - /// - DepthStencilOes = ((int)0x84F9), - /// - /// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA - /// - UnsignedInt248Oes = ((int)0x84FA), - /// - /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 - /// - Depth24Stencil8Oes = ((int)0x88F0), - /// - /// Original was GL_OES_packed_depth_stencil = 1 - /// - OesPackedDepthStencil = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesPackedDepthStencil : int - { - /// - /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 - /// - DepthStencilOes = ((int)0x84F9), - /// - /// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA - /// - UnsignedInt248Oes = ((int)0x84FA), - /// - /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 - /// - Depth24Stencil8Oes = ((int)0x88F0), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OespointSizeArray : int - { - /// - /// Original was GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A - /// - PointSizeArrayTypeOes = ((int)0x898A), - /// - /// Original was GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B - /// - PointSizeArrayStrideOes = ((int)0x898B), - /// - /// Original was GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C - /// - PointSizeArrayPointerOes = ((int)0x898C), - /// - /// Original was GL_POINT_SIZE_ARRAY_OES = 0x8B9C - /// - PointSizeArrayOes = ((int)0x8B9C), - /// - /// Original was GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F - /// - PointSizeArrayBufferBindingOes = ((int)0x8B9F), - /// - /// Original was GL_OES_point_size_array = 1 - /// - OesPointSizeArray = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesPointSizeArray : int - { - /// - /// Original was GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A - /// - PointSizeArrayTypeOes = ((int)0x898A), - /// - /// Original was GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B - /// - PointSizeArrayStrideOes = ((int)0x898B), - /// - /// Original was GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C - /// - PointSizeArrayPointerOes = ((int)0x898C), - /// - /// Original was GL_POINT_SIZE_ARRAY_OES = 0x8B9C - /// - PointSizeArrayOes = ((int)0x8B9C), - /// - /// Original was GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F - /// - PointSizeArrayBufferBindingOes = ((int)0x8B9F), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OespointSprite : int - { - /// - /// Original was GL_POINT_SPRITE_OES = 0x8861 - /// - PointSpriteOes = ((int)0x8861), - /// - /// Original was GL_COORD_REPLACE_OES = 0x8862 - /// - CoordReplaceOes = ((int)0x8862), - /// - /// Original was GL_OES_point_sprite = 1 - /// - OesPointSprite = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesPointSprite : int - { - /// - /// Original was GL_POINT_SPRITE_OES = 0x8861 - /// - PointSpriteOes = ((int)0x8861), - /// - /// Original was GL_COORD_REPLACE_OES = 0x8862 - /// - CoordReplaceOes = ((int)0x8862), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OesqueryMatrix : int - { - /// - /// Original was GL_OES_query_matrix = 1 - /// - OesQueryMatrix = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesQueryMatrix : int - { - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OesreadFormat : int - { - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A - /// - ImplementationColorReadTypeOes = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B - /// - ImplementationColorReadFormatOes = ((int)0x8B9B), - /// - /// Original was GL_OES_read_format = 1 - /// - OesReadFormat = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesReadFormat : int - { - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A - /// - ImplementationColorReadTypeOes = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B - /// - ImplementationColorReadFormatOes = ((int)0x8B9B), - } - - /// - /// Not used directly. - /// - public enum OesRequiredInternalformat : int - { - /// - /// Original was GL_ALPHA8_OES = 0x803C - /// - Alpha8Oes = ((int)0x803C), - /// - /// Original was GL_LUMINANCE8_OES = 0x8040 - /// - Luminance8Oes = ((int)0x8040), - /// - /// Original was GL_LUMINANCE4_ALPHA4_OES = 0x8043 - /// - Luminance4Alpha4Oes = ((int)0x8043), - /// - /// Original was GL_LUMINANCE8_ALPHA8_OES = 0x8045 - /// - Luminance8Alpha8Oes = ((int)0x8045), - /// - /// Original was GL_RGB8_OES = 0x8051 - /// - Rgb8Oes = ((int)0x8051), - /// - /// Original was GL_RGB10_EXT = 0x8052 - /// - Rgb10Ext = ((int)0x8052), - /// - /// Original was GL_RGBA4_OES = 0x8056 - /// - Rgba4Oes = ((int)0x8056), - /// - /// Original was GL_RGB5_A1_OES = 0x8057 - /// - Rgb5A1Oes = ((int)0x8057), - /// - /// Original was GL_RGBA8_OES = 0x8058 - /// - Rgba8Oes = ((int)0x8058), - /// - /// Original was GL_RGB10_A2_EXT = 0x8059 - /// - Rgb10A2Ext = ((int)0x8059), - /// - /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 - /// - DepthComponent16Oes = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 - /// - DepthComponent24Oes = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 - /// - DepthComponent32Oes = ((int)0x81A7), - /// - /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 - /// - Depth24Stencil8Oes = ((int)0x88F0), - /// - /// Original was GL_RGB565_OES = 0x8D62 - /// - Rgb565Oes = ((int)0x8D62), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum Oesrgb8Rgba8 : int - { - /// - /// Original was GL_RGB8_OES = 0x8051 - /// - Rgb8Oes = ((int)0x8051), - /// - /// Original was GL_RGBA8_OES = 0x8058 - /// - Rgba8Oes = ((int)0x8058), - /// - /// Original was GL_OES_rgb8_rgba8 = 1 - /// - OesRgb8Rgba8 = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesRgb8Rgba8 : int - { - /// - /// Original was GL_RGB8_OES = 0x8051 - /// - Rgb8Oes = ((int)0x8051), - /// - /// Original was GL_RGBA8_OES = 0x8058 - /// - Rgba8Oes = ((int)0x8058), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OessinglePrecision : int - { - /// - /// Original was GL_OES_single_precision = 1 - /// - OesSinglePrecision = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesSinglePrecision : int - { - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum Oesstencil1 : int - { - /// - /// Original was GL_STENCIL_INDEX1_OES = 0x8D46 - /// - StencilIndex1Oes = ((int)0x8D46), - /// - /// Original was GL_OES_stencil1 = 1 - /// - OesStencil1 = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesStencil1 : int - { - /// - /// Original was GL_STENCIL_INDEX1_OES = 0x8D46 - /// - StencilIndex1Oes = ((int)0x8D46), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum Oesstencil4 : int - { - /// - /// Original was GL_STENCIL_INDEX4_OES = 0x8D47 - /// - StencilIndex4Oes = ((int)0x8D47), - /// - /// Original was GL_OES_stencil4 = 1 - /// - OesStencil4 = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesStencil4 : int - { - /// - /// Original was GL_STENCIL_INDEX4_OES = 0x8D47 - /// - StencilIndex4Oes = ((int)0x8D47), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum Oesstencil8 : int - { - /// - /// Original was GL_STENCIL_INDEX8_OES = 0x8D48 - /// - StencilIndex8Oes = ((int)0x8D48), - /// - /// Original was GL_OES_stencil8 = 1 - /// - OesStencil8 = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesStencil8 : int - { - /// - /// Original was GL_STENCIL_INDEX8_OES = 0x8D48 - /// - StencilIndex8Oes = ((int)0x8D48), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OesstencilWrap : int - { - /// - /// Original was GL_INCR_WRAP_OES = 0x8507 - /// - IncrWrapOes = ((int)0x8507), - /// - /// Original was GL_DECR_WRAP_OES = 0x8508 - /// - DecrWrapOes = ((int)0x8508), - /// - /// Original was GL_OES_stencil_wrap = 1 - /// - OesStencilWrap = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesStencilWrap : int - { - /// - /// Original was GL_INCR_WRAP_OES = 0x8507 - /// - IncrWrapOes = ((int)0x8507), - /// - /// Original was GL_DECR_WRAP_OES = 0x8508 - /// - DecrWrapOes = ((int)0x8508), - } - - /// - /// Not used directly. - /// - public enum OesSurfacelessContext : int - { - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219 - /// - FramebufferUndefinedOes = ((int)0x8219), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OestextureCubeMap : int - { - /// - /// Original was GL_TEXTURE_GEN_MODE_OES = 0x2500 - /// - TextureGenModeOes = ((int)0x2500), - /// - /// Original was GL_NORMAL_MAP_OES = 0x8511 - /// - NormalMapOes = ((int)0x8511), - /// - /// Original was GL_REFLECTION_MAP_OES = 0x8512 - /// - ReflectionMapOes = ((int)0x8512), - /// - /// Original was GL_TEXTURE_CUBE_MAP_OES = 0x8513 - /// - TextureCubeMapOes = ((int)0x8513), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514 - /// - TextureBindingCubeMapOes = ((int)0x8514), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515 - /// - TextureCubeMapPositiveXOes = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516 - /// - TextureCubeMapNegativeXOes = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517 - /// - TextureCubeMapPositiveYOes = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518 - /// - TextureCubeMapNegativeYOes = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519 - /// - TextureCubeMapPositiveZOes = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A - /// - TextureCubeMapNegativeZOes = ((int)0x851A), - /// - /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C - /// - MaxCubeMapTextureSizeOes = ((int)0x851C), - /// - /// Original was GL_TEXTURE_GEN_STR_OES = 0x8D60 - /// - TextureGenStrOes = ((int)0x8D60), - /// - /// Original was GL_OES_texture_cube_map = 1 - /// - OesTextureCubeMap = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesTextureCubeMap : int - { - /// - /// Original was GL_TEXTURE_GEN_MODE_OES = 0x2500 - /// - TextureGenModeOes = ((int)0x2500), - /// - /// Original was GL_NORMAL_MAP_OES = 0x8511 - /// - NormalMapOes = ((int)0x8511), - /// - /// Original was GL_REFLECTION_MAP_OES = 0x8512 - /// - ReflectionMapOes = ((int)0x8512), - /// - /// Original was GL_TEXTURE_CUBE_MAP_OES = 0x8513 - /// - TextureCubeMapOes = ((int)0x8513), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514 - /// - TextureBindingCubeMapOes = ((int)0x8514), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515 - /// - TextureCubeMapPositiveXOes = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516 - /// - TextureCubeMapNegativeXOes = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517 - /// - TextureCubeMapPositiveYOes = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518 - /// - TextureCubeMapNegativeYOes = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519 - /// - TextureCubeMapPositiveZOes = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A - /// - TextureCubeMapNegativeZOes = ((int)0x851A), - /// - /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C - /// - MaxCubeMapTextureSizeOes = ((int)0x851C), - /// - /// Original was GL_TEXTURE_GEN_STR_OES = 0x8D60 - /// - TextureGenStrOes = ((int)0x8D60), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OestextureEnvCrossbar : int - { - /// - /// Original was GL_OES_texture_env_crossbar = 1 - /// - OesTextureEnvCrossbar = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesTextureEnvCrossbar : int - { - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum OestextureMirroredRepeat : int - { - /// - /// Original was GL_MIRRORED_REPEAT_OES = 0x8370 - /// - MirroredRepeatOes = ((int)0x8370), - /// - /// Original was GL_OES_texture_mirrored_repeat = 1 - /// - OesTextureMirroredRepeat = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum OesTextureMirroredRepeat : int - { - /// - /// Original was GL_MIRRORED_REPEAT_OES = 0x8370 - /// - MirroredRepeatOes = ((int)0x8370), - } - - /// - /// Not used directly. - /// - public enum OesTextureNpot : int - { - } - - /// - /// Not used directly. - /// - public enum OesVertexArrayObject : int - { - /// - /// Original was GL_VERTEX_ARRAY_BINDING_OES = 0x85B5 - /// - VertexArrayBindingOes = ((int)0x85B5), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - public enum OpenGlescoreVersions : int - { - /// - /// Original was GL_VERSION_ES_CL_1_0 = 1 - /// - VersionEsCl10 = ((int)1), - /// - /// Original was GL_VERSION_ES_CL_1_1 = 1 - /// - VersionEsCl11 = ((int)1), - /// - /// Original was GL_VERSION_ES_CM_1_0 = 1 - /// - VersionEsCm10 = ((int)1), - /// - /// Original was GL_VERSION_ES_CM_1_1 = 1 - /// - VersionEsCm11 = ((int)1), - } - - /// - /// Not used directly. - /// - public enum PatchParameterName : int - { - /// - /// Original was GL_PATCH_VERTICES = 0x8E72 - /// - PatchVertices = ((int)0x8E72), - /// - /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 - /// - PatchDefaultInnerLevel = ((int)0x8E73), - /// - /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 - /// - PatchDefaultOuterLevel = ((int)0x8E74), - } - - /// - /// Not used directly. - /// - public enum PathColor : int - { - /// - /// Original was GL_PRIMARY_COLOR_NV = 0x852C - /// - PrimaryColorNv = ((int)0x852C), - /// - /// Original was GL_SECONDARY_COLOR_NV = 0x852D - /// - SecondaryColorNv = ((int)0x852D), - /// - /// Original was GL_PRIMARY_COLOR = 0x8577 - /// - PrimaryColor = ((int)0x8577), - } - - /// - /// Not used directly. - /// - public enum PathCoverMode : int - { - /// - /// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 - /// - PathFillCoverModeNv = ((int)0x9082), - /// - /// Original was GL_CONVEX_HULL_NV = 0x908B - /// - ConvexHullNv = ((int)0x908B), - /// - /// Original was GL_BOUNDING_BOX_NV = 0x908D - /// - BoundingBoxNv = ((int)0x908D), - /// - /// Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C - /// - BoundingBoxOfBoundingBoxesNv = ((int)0x909C), - } - - /// - /// Not used directly. - /// - public enum PathElementType : int - { - /// - /// Original was GL_UTF8_NV = 0x909A - /// - Utf8Nv = ((int)0x909A), - /// - /// Original was GL_UTF16_NV = 0x909B - /// - Utf16Nv = ((int)0x909B), - } - - /// - /// Not used directly. - /// - public enum PathFillMode : int - { - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_PATH_FILL_MODE_NV = 0x9080 - /// - PathFillModeNv = ((int)0x9080), - /// - /// Original was GL_COUNT_UP_NV = 0x9088 - /// - CountUpNv = ((int)0x9088), - /// - /// Original was GL_COUNT_DOWN_NV = 0x9089 - /// - CountDownNv = ((int)0x9089), - } - - /// - /// Not used directly. - /// - public enum PathFontStyle : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_BOLD_BIT_NV = 0x01 - /// - BoldBitNv = ((int)0x01), - /// - /// Original was GL_ITALIC_BIT_NV = 0x02 - /// - ItalicBitNv = ((int)0x02), - } - - /// - /// Not used directly. - /// - public enum PathFontTarget : int - { - /// - /// Original was GL_STANDARD_FONT_NAME_NV = 0x9072 - /// - StandardFontNameNv = ((int)0x9072), - /// - /// Original was GL_SYSTEM_FONT_NAME_NV = 0x9073 - /// - SystemFontNameNv = ((int)0x9073), - /// - /// Original was GL_FILE_NAME_NV = 0x9074 - /// - FileNameNv = ((int)0x9074), - } - - /// - /// Not used directly. - /// - public enum PathGenMode : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_EYE_LINEAR = 0x2400 - /// - EyeLinear = ((int)0x2400), - /// - /// Original was GL_OBJECT_LINEAR = 0x2401 - /// - ObjectLinear = ((int)0x2401), - /// - /// Original was GL_CONSTANT = 0x8576 - /// - Constant = ((int)0x8576), - /// - /// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A - /// - PathObjectBoundingBoxNv = ((int)0x908A), - } - - /// - /// Not used directly. - /// - public enum PathHandleMissingGlyphs : int - { - /// - /// Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9 - /// - SkipMissingGlyphNv = ((int)0x90A9), - /// - /// Original was GL_USE_MISSING_GLYPH_NV = 0x90AA - /// - UseMissingGlyphNv = ((int)0x90AA), - } - - /// - /// Not used directly. - /// - public enum PathListMode : int - { - /// - /// Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD - /// - AccumAdjacentPairsNv = ((int)0x90AD), - /// - /// Original was GL_ADJACENT_PAIRS_NV = 0x90AE - /// - AdjacentPairsNv = ((int)0x90AE), - /// - /// Original was GL_FIRST_TO_REST_NV = 0x90AF - /// - FirstToRestNv = ((int)0x90AF), - } - - /// - /// Not used directly. - /// - [Flags] - public enum PathMetricMask : int - { - /// - /// Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 - /// - FontXMinBoundsBitNv = ((int)0x00010000), - /// - /// Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 - /// - FontYMinBoundsBitNv = ((int)0x00020000), - /// - /// Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 - /// - FontXMaxBoundsBitNv = ((int)0x00040000), - /// - /// Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 - /// - FontYMaxBoundsBitNv = ((int)0x00080000), - /// - /// Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 - /// - FontUnitsPerEmBitNv = ((int)0x00100000), - /// - /// Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000 - /// - FontAscenderBitNv = ((int)0x00200000), - /// - /// Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000 - /// - FontDescenderBitNv = ((int)0x00400000), - /// - /// Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000 - /// - FontHeightBitNv = ((int)0x00800000), - /// - /// Original was GL_GLYPH_WIDTH_BIT_NV = 0x01 - /// - GlyphWidthBitNv = ((int)0x01), - /// - /// Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 - /// - FontMaxAdvanceWidthBitNv = ((int)0x01000000), - /// - /// Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02 - /// - GlyphHeightBitNv = ((int)0x02), - /// - /// Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 - /// - FontMaxAdvanceHeightBitNv = ((int)0x02000000), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 - /// - GlyphHorizontalBearingXBitNv = ((int)0x04), - /// - /// Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 - /// - FontUnderlinePositionBitNv = ((int)0x04000000), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 - /// - GlyphHorizontalBearingYBitNv = ((int)0x08), - /// - /// Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 - /// - FontUnderlineThicknessBitNv = ((int)0x08000000), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 - /// - GlyphHorizontalBearingAdvanceBitNv = ((int)0x10), - /// - /// Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100 - /// - GlyphHasKerningBitNv = ((int)0x100), - /// - /// Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000 - /// - FontHasKerningBitNv = ((int)0x10000000), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 - /// - GlyphVerticalBearingXBitNv = ((int)0x20), - /// - /// Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000 - /// - FontNumGlyphIndicesBitNv = ((int)0x20000000), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 - /// - GlyphVerticalBearingYBitNv = ((int)0x40), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 - /// - GlyphVerticalBearingAdvanceBitNv = ((int)0x80), - } - - /// - /// Not used directly. - /// - public enum PathParameter : int - { - /// - /// Original was GL_PATH_STROKE_WIDTH_NV = 0x9075 - /// - PathStrokeWidthNv = ((int)0x9075), - /// - /// Original was GL_PATH_END_CAPS_NV = 0x9076 - /// - PathEndCapsNv = ((int)0x9076), - /// - /// Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077 - /// - PathInitialEndCapNv = ((int)0x9077), - /// - /// Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078 - /// - PathTerminalEndCapNv = ((int)0x9078), - /// - /// Original was GL_PATH_JOIN_STYLE_NV = 0x9079 - /// - PathJoinStyleNv = ((int)0x9079), - /// - /// Original was GL_PATH_MITER_LIMIT_NV = 0x907A - /// - PathMiterLimitNv = ((int)0x907A), - /// - /// Original was GL_PATH_DASH_CAPS_NV = 0x907B - /// - PathDashCapsNv = ((int)0x907B), - /// - /// Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C - /// - PathInitialDashCapNv = ((int)0x907C), - /// - /// Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D - /// - PathTerminalDashCapNv = ((int)0x907D), - /// - /// Original was GL_PATH_DASH_OFFSET_NV = 0x907E - /// - PathDashOffsetNv = ((int)0x907E), - /// - /// Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F - /// - PathClientLengthNv = ((int)0x907F), - /// - /// Original was GL_PATH_FILL_MODE_NV = 0x9080 - /// - PathFillModeNv = ((int)0x9080), - /// - /// Original was GL_PATH_FILL_MASK_NV = 0x9081 - /// - PathFillMaskNv = ((int)0x9081), - /// - /// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 - /// - PathFillCoverModeNv = ((int)0x9082), - /// - /// Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083 - /// - PathStrokeCoverModeNv = ((int)0x9083), - /// - /// Original was GL_PATH_STROKE_MASK_NV = 0x9084 - /// - PathStrokeMaskNv = ((int)0x9084), - /// - /// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A - /// - PathObjectBoundingBoxNv = ((int)0x908A), - /// - /// Original was GL_PATH_COMMAND_COUNT_NV = 0x909D - /// - PathCommandCountNv = ((int)0x909D), - /// - /// Original was GL_PATH_COORD_COUNT_NV = 0x909E - /// - PathCoordCountNv = ((int)0x909E), - /// - /// Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F - /// - PathDashArrayCountNv = ((int)0x909F), - /// - /// Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0 - /// - PathComputedLengthNv = ((int)0x90A0), - /// - /// Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 - /// - PathFillBoundingBoxNv = ((int)0x90A1), - /// - /// Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 - /// - PathStrokeBoundingBoxNv = ((int)0x90A2), - /// - /// Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4 - /// - PathDashOffsetResetNv = ((int)0x90B4), - } - - /// - /// Not used directly. - /// - public enum PathStringFormat : int - { - /// - /// Original was GL_PATH_FORMAT_SVG_NV = 0x9070 - /// - PathFormatSvgNv = ((int)0x9070), - /// - /// Original was GL_PATH_FORMAT_PS_NV = 0x9071 - /// - PathFormatPsNv = ((int)0x9071), - } - - /// - /// Not used directly. - /// - public enum PathTransformType : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_TRANSLATE_X_NV = 0x908E - /// - TranslateXNv = ((int)0x908E), - /// - /// Original was GL_TRANSLATE_Y_NV = 0x908F - /// - TranslateYNv = ((int)0x908F), - /// - /// Original was GL_TRANSLATE_2D_NV = 0x9090 - /// - Translate2DNv = ((int)0x9090), - /// - /// Original was GL_TRANSLATE_3D_NV = 0x9091 - /// - Translate3DNv = ((int)0x9091), - /// - /// Original was GL_AFFINE_2D_NV = 0x9092 - /// - Affine2DNv = ((int)0x9092), - /// - /// Original was GL_AFFINE_3D_NV = 0x9094 - /// - Affine3DNv = ((int)0x9094), - /// - /// Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096 - /// - TransposeAffine2DNv = ((int)0x9096), - /// - /// Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098 - /// - TransposeAffine3DNv = ((int)0x9098), - } - - /// - /// Not used directly. - /// - public enum PipelineParameterName : int - { - /// - /// Original was GL_ACTIVE_PROGRAM = 0x8259 - /// - ActiveProgram = ((int)0x8259), - /// - /// Original was GL_FRAGMENT_SHADER = 0x8B30 - /// - FragmentShader = ((int)0x8B30), - /// - /// Original was GL_VERTEX_SHADER = 0x8B31 - /// - VertexShader = ((int)0x8B31), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_GEOMETRY_SHADER = 0x8DD9 - /// - GeometryShader = ((int)0x8DD9), - /// - /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 - /// - TessEvaluationShader = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 - /// - TessControlShader = ((int)0x8E88), - } - - /// - /// Not used directly. - /// - public enum PixelCopyType : int - { - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_COLOR_EXT = 0x1800 - /// - ColorExt = ((int)0x1800), - /// - /// Original was GL_DEPTH = 0x1801 - /// - Depth = ((int)0x1801), - /// - /// Original was GL_DEPTH_EXT = 0x1801 - /// - DepthExt = ((int)0x1801), - /// - /// Original was GL_STENCIL = 0x1802 - /// - Stencil = ((int)0x1802), - /// - /// Original was GL_STENCIL_EXT = 0x1802 - /// - StencilExt = ((int)0x1802), - } - - /// - /// Used in GL.CompressedTexSubImage2D, GL.ReadPixels and 4 other functions - /// - public enum PixelFormat : int - { - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_COLOR_INDEX = 0x1900 - /// - ColorIndex = ((int)0x1900), - /// - /// Original was GL_STENCIL_INDEX = 0x1901 - /// - StencilIndex = ((int)0x1901), - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_RED = 0x1903 - /// - Red = ((int)0x1903), - /// - /// Original was GL_RED_EXT = 0x1903 - /// - RedExt = ((int)0x1903), - /// - /// Original was GL_GREEN = 0x1904 - /// - Green = ((int)0x1904), - /// - /// Original was GL_BLUE = 0x1905 - /// - Blue = ((int)0x1905), - /// - /// Original was GL_ALPHA = 0x1906 - /// - Alpha = ((int)0x1906), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_LUMINANCE = 0x1909 - /// - Luminance = ((int)0x1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - /// - /// Original was GL_ABGR_EXT = 0x8000 - /// - AbgrExt = ((int)0x8000), - /// - /// Original was GL_CMYK_EXT = 0x800C - /// - CmykExt = ((int)0x800C), - /// - /// Original was GL_CMYKA_EXT = 0x800D - /// - CmykaExt = ((int)0x800D), - /// - /// Original was GL_YCRCB_422_SGIX = 0x81BB - /// - Ycrcb422Sgix = ((int)0x81BB), - /// - /// Original was GL_YCRCB_444_SGIX = 0x81BC - /// - Ycrcb444Sgix = ((int)0x81BC), - } - - /// - /// Used in GL.GetPixelMapx, GL.PixelMapx - /// - public enum PixelMap : int - { - /// - /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 - /// - PixelMapIToI = ((int)0x0C70), - /// - /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 - /// - PixelMapSToS = ((int)0x0C71), - /// - /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 - /// - PixelMapIToR = ((int)0x0C72), - /// - /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 - /// - PixelMapIToG = ((int)0x0C73), - /// - /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 - /// - PixelMapIToB = ((int)0x0C74), - /// - /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 - /// - PixelMapIToA = ((int)0x0C75), - /// - /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 - /// - PixelMapRToR = ((int)0x0C76), - /// - /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 - /// - PixelMapGToG = ((int)0x0C77), - /// - /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 - /// - PixelMapBToB = ((int)0x0C78), - /// - /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 - /// - PixelMapAToA = ((int)0x0C79), - } - - /// - /// Used in GL.PixelStore, GL.PixelStorex - /// - public enum PixelStoreParameter : int - { - /// - /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 - /// - UnpackSwapBytes = ((int)0x0CF0), - /// - /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 - /// - UnpackLsbFirst = ((int)0x0CF1), - /// - /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 - /// - UnpackRowLength = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 - /// - UnpackRowLengthExt = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 - /// - UnpackSkipRows = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 - /// - UnpackSkipRowsExt = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 - /// - UnpackSkipPixels = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 - /// - UnpackSkipPixelsExt = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 - /// - UnpackAlignment = ((int)0x0CF5), - /// - /// Original was GL_PACK_SWAP_BYTES = 0x0D00 - /// - PackSwapBytes = ((int)0x0D00), - /// - /// Original was GL_PACK_LSB_FIRST = 0x0D01 - /// - PackLsbFirst = ((int)0x0D01), - /// - /// Original was GL_PACK_ROW_LENGTH = 0x0D02 - /// - PackRowLength = ((int)0x0D02), - /// - /// Original was GL_PACK_SKIP_ROWS = 0x0D03 - /// - PackSkipRows = ((int)0x0D03), - /// - /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 - /// - PackSkipPixels = ((int)0x0D04), - /// - /// Original was GL_PACK_ALIGNMENT = 0x0D05 - /// - PackAlignment = ((int)0x0D05), - /// - /// Original was GL_PACK_SKIP_IMAGES = 0x806B - /// - PackSkipImages = ((int)0x806B), - /// - /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B - /// - PackSkipImagesExt = ((int)0x806B), - /// - /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C - /// - PackImageHeight = ((int)0x806C), - /// - /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C - /// - PackImageHeightExt = ((int)0x806C), - /// - /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D - /// - UnpackSkipImages = ((int)0x806D), - /// - /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D - /// - UnpackSkipImagesExt = ((int)0x806D), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E - /// - UnpackImageHeight = ((int)0x806E), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E - /// - UnpackImageHeightExt = ((int)0x806E), - /// - /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 - /// - PackSkipVolumesSgis = ((int)0x8130), - /// - /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 - /// - PackImageDepthSgis = ((int)0x8131), - /// - /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 - /// - UnpackSkipVolumesSgis = ((int)0x8132), - /// - /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 - /// - UnpackImageDepthSgis = ((int)0x8133), - /// - /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 - /// - PixelTileWidthSgix = ((int)0x8140), - /// - /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 - /// - PixelTileHeightSgix = ((int)0x8141), - /// - /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 - /// - PixelTileGridWidthSgix = ((int)0x8142), - /// - /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 - /// - PixelTileGridHeightSgix = ((int)0x8143), - /// - /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 - /// - PixelTileGridDepthSgix = ((int)0x8144), - /// - /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 - /// - PixelTileCacheSizeSgix = ((int)0x8145), - /// - /// Original was GL_PACK_RESAMPLE_SGIX = 0x842E - /// - PackResampleSgix = ((int)0x842E), - /// - /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F - /// - UnpackResampleSgix = ((int)0x842F), - /// - /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 - /// - PackSubsampleRateSgix = ((int)0x85A0), - /// - /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 - /// - UnpackSubsampleRateSgix = ((int)0x85A1), - /// - /// Original was GL_PACK_RESAMPLE_OML = 0x8984 - /// - PackResampleOml = ((int)0x8984), - /// - /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 - /// - UnpackResampleOml = ((int)0x8985), - } - - /// - /// Not used directly. - /// - public enum PixelStoreResampleMode : int - { - /// - /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 - /// - ResampleDecimateSgix = ((int)0x8430), - /// - /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433 - /// - ResampleReplicateSgix = ((int)0x8433), - /// - /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434 - /// - ResampleZeroFillSgix = ((int)0x8434), - } - - /// - /// Not used directly. - /// - public enum PixelStoreSubsampleRate : int - { - /// - /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 - /// - PixelSubsample4444Sgix = ((int)0x85A2), - /// - /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 - /// - PixelSubsample2424Sgix = ((int)0x85A3), - /// - /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 - /// - PixelSubsample4242Sgix = ((int)0x85A4), - } - - /// - /// Not used directly. - /// - public enum PixelTexGenMode : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_LUMINANCE = 0x1909 - /// - Luminance = ((int)0x1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 - /// - PixelTexGenAlphaReplaceSgix = ((int)0x8187), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 - /// - PixelTexGenAlphaNoReplaceSgix = ((int)0x8188), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 - /// - PixelTexGenAlphaLsSgix = ((int)0x8189), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A - /// - PixelTexGenAlphaMsSgix = ((int)0x818A), - } - - /// - /// Not used directly. - /// - public enum PixelTexGenParameterNameSgis : int - { - /// - /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 - /// - PixelFragmentRgbSourceSgis = ((int)0x8354), - /// - /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 - /// - PixelFragmentAlphaSourceSgis = ((int)0x8355), - } - - /// - /// Used in GL.Oes.PixelTransferx - /// - public enum PixelTransferParameter : int - { - /// - /// Original was GL_MAP_COLOR = 0x0D10 - /// - MapColor = ((int)0x0D10), - /// - /// Original was GL_MAP_STENCIL = 0x0D11 - /// - MapStencil = ((int)0x0D11), - /// - /// Original was GL_INDEX_SHIFT = 0x0D12 - /// - IndexShift = ((int)0x0D12), - /// - /// Original was GL_INDEX_OFFSET = 0x0D13 - /// - IndexOffset = ((int)0x0D13), - /// - /// Original was GL_RED_SCALE = 0x0D14 - /// - RedScale = ((int)0x0D14), - /// - /// Original was GL_RED_BIAS = 0x0D15 - /// - RedBias = ((int)0x0D15), - /// - /// Original was GL_GREEN_SCALE = 0x0D18 - /// - GreenScale = ((int)0x0D18), - /// - /// Original was GL_GREEN_BIAS = 0x0D19 - /// - GreenBias = ((int)0x0D19), - /// - /// Original was GL_BLUE_SCALE = 0x0D1A - /// - BlueScale = ((int)0x0D1A), - /// - /// Original was GL_BLUE_BIAS = 0x0D1B - /// - BlueBias = ((int)0x0D1B), - /// - /// Original was GL_ALPHA_SCALE = 0x0D1C - /// - AlphaScale = ((int)0x0D1C), - /// - /// Original was GL_ALPHA_BIAS = 0x0D1D - /// - AlphaBias = ((int)0x0D1D), - /// - /// Original was GL_DEPTH_SCALE = 0x0D1E - /// - DepthScale = ((int)0x0D1E), - /// - /// Original was GL_DEPTH_BIAS = 0x0D1F - /// - DepthBias = ((int)0x0D1F), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C - /// - PostConvolutionRedScale = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C - /// - PostConvolutionRedScaleExt = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D - /// - PostConvolutionGreenScale = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D - /// - PostConvolutionGreenScaleExt = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E - /// - PostConvolutionBlueScale = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E - /// - PostConvolutionBlueScaleExt = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F - /// - PostConvolutionAlphaScale = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F - /// - PostConvolutionAlphaScaleExt = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 - /// - PostConvolutionRedBias = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 - /// - PostConvolutionRedBiasExt = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 - /// - PostConvolutionGreenBias = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 - /// - PostConvolutionGreenBiasExt = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 - /// - PostConvolutionBlueBias = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 - /// - PostConvolutionBlueBiasExt = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 - /// - PostConvolutionAlphaBias = ((int)0x8023), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 - /// - PostConvolutionAlphaBiasExt = ((int)0x8023), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 - /// - PostColorMatrixRedScale = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 - /// - PostColorMatrixRedScaleSgi = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 - /// - PostColorMatrixGreenScale = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 - /// - PostColorMatrixGreenScaleSgi = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 - /// - PostColorMatrixBlueScale = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 - /// - PostColorMatrixBlueScaleSgi = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 - /// - PostColorMatrixAlphaScale = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 - /// - PostColorMatrixAlphaScaleSgi = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 - /// - PostColorMatrixRedBias = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 - /// - PostColorMatrixRedBiasSgi = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 - /// - PostColorMatrixGreenBias = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 - /// - PostColorMatrixGreenBiasSgi = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA - /// - PostColorMatrixBlueBias = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA - /// - PostColorMatrixBlueBiasSgi = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB - /// - PostColorMatrixAlphaBias = ((int)0x80BB), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB - /// - PostColorMatrixAlphaBiasSgi = ((int)0x80BB), - } - - /// - /// Used in GL.ReadPixels, GL.TexImage2D and 3 other functions - /// - public enum PixelType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_BITMAP = 0x1A00 - /// - Bitmap = ((int)0x1A00), - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 - /// - UnsignedByte332 = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 - /// - UnsignedByte332Ext = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 - /// - UnsignedShort4444 = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 - /// - UnsignedShort4444Ext = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 - /// - UnsignedShort5551 = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 - /// - UnsignedShort5551Ext = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 - /// - UnsignedInt8888 = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 - /// - UnsignedInt8888Ext = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 - /// - UnsignedInt1010102 = ((int)0x8036), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 - /// - UnsignedInt1010102Ext = ((int)0x8036), - } - - /// - /// Not used directly. - /// - public enum PointParameterNameSgis : int - { - /// - /// Original was GL_POINT_SIZE_MIN = 0x8126 - /// - PointSizeMin = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 - /// - PointSizeMinArb = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 - /// - PointSizeMinExt = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 - /// - PointSizeMinSgis = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX = 0x8127 - /// - PointSizeMax = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 - /// - PointSizeMaxArb = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 - /// - PointSizeMaxExt = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 - /// - PointSizeMaxSgis = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 - /// - PointFadeThresholdSize = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 - /// - PointFadeThresholdSizeArb = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 - /// - PointFadeThresholdSizeExt = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 - /// - PointFadeThresholdSizeSgis = ((int)0x8128), - /// - /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 - /// - DistanceAttenuationExt = ((int)0x8129), - /// - /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 - /// - DistanceAttenuationSgis = ((int)0x8129), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 - /// - PointDistanceAttenuation = ((int)0x8129), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 - /// - PointDistanceAttenuationArb = ((int)0x8129), - } - - /// - /// Not used directly. - /// - public enum PolygonMode : int - { - /// - /// Original was GL_POINT = 0x1B00 - /// - Point = ((int)0x1B00), - /// - /// Original was GL_LINE = 0x1B01 - /// - Line = ((int)0x1B01), - /// - /// Original was GL_FILL = 0x1B02 - /// - Fill = ((int)0x1B02), - } - - /// - /// Not used directly. - /// - public enum PrecisionType : int - { - /// - /// Original was GL_LOW_FLOAT = 0x8DF0 - /// - LowFloat = ((int)0x8DF0), - /// - /// Original was GL_MEDIUM_FLOAT = 0x8DF1 - /// - MediumFloat = ((int)0x8DF1), - /// - /// Original was GL_HIGH_FLOAT = 0x8DF2 - /// - HighFloat = ((int)0x8DF2), - /// - /// Original was GL_LOW_INT = 0x8DF3 - /// - LowInt = ((int)0x8DF3), - /// - /// Original was GL_MEDIUM_INT = 0x8DF4 - /// - MediumInt = ((int)0x8DF4), - /// - /// Original was GL_HIGH_INT = 0x8DF5 - /// - HighInt = ((int)0x8DF5), - } - - /// - /// Used in GL.DrawArrays, GL.DrawElements and 2 other functions - /// - public enum PrimitiveType : int - { - /// - /// Original was GL_POINTS = 0x0000 - /// - Points = ((int)0x0000), - /// - /// Original was GL_LINES = 0x0001 - /// - Lines = ((int)0x0001), - /// - /// Original was GL_LINE_LOOP = 0x0002 - /// - LineLoop = ((int)0x0002), - /// - /// Original was GL_LINE_STRIP = 0x0003 - /// - LineStrip = ((int)0x0003), - /// - /// Original was GL_TRIANGLES = 0x0004 - /// - Triangles = ((int)0x0004), - /// - /// Original was GL_TRIANGLE_STRIP = 0x0005 - /// - TriangleStrip = ((int)0x0005), - /// - /// Original was GL_TRIANGLE_FAN = 0x0006 - /// - TriangleFan = ((int)0x0006), - /// - /// Original was GL_QUADS = 0x0007 - /// - Quads = ((int)0x0007), - /// - /// Original was GL_QUADS_EXT = 0x0007 - /// - QuadsExt = ((int)0x0007), - /// - /// Original was GL_QUAD_STRIP = 0x0008 - /// - QuadStrip = ((int)0x0008), - /// - /// Original was GL_POLYGON = 0x0009 - /// - Polygon = ((int)0x0009), - /// - /// Original was GL_LINES_ADJACENCY = 0x000A - /// - LinesAdjacency = ((int)0x000A), - /// - /// Original was GL_LINES_ADJACENCY_ARB = 0x000A - /// - LinesAdjacencyArb = ((int)0x000A), - /// - /// Original was GL_LINES_ADJACENCY_EXT = 0x000A - /// - LinesAdjacencyExt = ((int)0x000A), - /// - /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B - /// - LineStripAdjacency = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B - /// - LineStripAdjacencyArb = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B - /// - LineStripAdjacencyExt = ((int)0x000B), - /// - /// Original was GL_TRIANGLES_ADJACENCY = 0x000C - /// - TrianglesAdjacency = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C - /// - TrianglesAdjacencyArb = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C - /// - TrianglesAdjacencyExt = ((int)0x000C), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D - /// - TriangleStripAdjacency = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D - /// - TriangleStripAdjacencyArb = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D - /// - TriangleStripAdjacencyExt = ((int)0x000D), - /// - /// Original was GL_PATCHES = 0x000E - /// - Patches = ((int)0x000E), - /// - /// Original was GL_PATCHES_EXT = 0x000E - /// - PatchesExt = ((int)0x000E), - } - - /// - /// Not used directly. - /// - public enum ProgramInterface : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_UNIFORM = 0x92E1 - /// - Uniform = ((int)0x92E1), - /// - /// Original was GL_UNIFORM_BLOCK = 0x92E2 - /// - UniformBlock = ((int)0x92E2), - /// - /// Original was GL_PROGRAM_INPUT = 0x92E3 - /// - ProgramInput = ((int)0x92E3), - /// - /// Original was GL_PROGRAM_OUTPUT = 0x92E4 - /// - ProgramOutput = ((int)0x92E4), - /// - /// Original was GL_BUFFER_VARIABLE = 0x92E5 - /// - BufferVariable = ((int)0x92E5), - /// - /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 - /// - ShaderStorageBlock = ((int)0x92E6), - /// - /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 - /// - VertexSubroutine = ((int)0x92E8), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 - /// - TessControlSubroutine = ((int)0x92E9), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA - /// - TessEvaluationSubroutine = ((int)0x92EA), - /// - /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB - /// - GeometrySubroutine = ((int)0x92EB), - /// - /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC - /// - FragmentSubroutine = ((int)0x92EC), - /// - /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED - /// - ComputeSubroutine = ((int)0x92ED), - /// - /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE - /// - VertexSubroutineUniform = ((int)0x92EE), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF - /// - TessControlSubroutineUniform = ((int)0x92EF), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 - /// - TessEvaluationSubroutineUniform = ((int)0x92F0), - /// - /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 - /// - GeometrySubroutineUniform = ((int)0x92F1), - /// - /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 - /// - FragmentSubroutineUniform = ((int)0x92F2), - /// - /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 - /// - ComputeSubroutineUniform = ((int)0x92F3), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 - /// - TransformFeedbackVarying = ((int)0x92F4), - } - - /// - /// Not used directly. - /// - public enum ProgramInterfacePName : int - { - /// - /// Original was GL_ACTIVE_RESOURCES = 0x92F5 - /// - ActiveResources = ((int)0x92F5), - /// - /// Original was GL_MAX_NAME_LENGTH = 0x92F6 - /// - MaxNameLength = ((int)0x92F6), - /// - /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 - /// - MaxNumActiveVariables = ((int)0x92F7), - /// - /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 - /// - MaxNumCompatibleSubroutines = ((int)0x92F8), - } - - /// - /// Not used directly. - /// - public enum ProgramParameterPName : int - { - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - } - - /// - /// Not used directly. - /// - public enum ProgramPropertyArb : int - { - /// - /// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 - /// - ComputeWorkGroupSize = ((int)0x8267), - /// - /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 - /// - ProgramBinaryLength = ((int)0x8741), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 - /// - GeometryVerticesOut = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 - /// - GeometryInputType = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 - /// - GeometryOutputType = ((int)0x8918), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 - /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 - /// - ActiveUniformBlocks = ((int)0x8A36), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_LINK_STATUS = 0x8B82 - /// - LinkStatus = ((int)0x8B82), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_ATTACHED_SHADERS = 0x8B85 - /// - AttachedShaders = ((int)0x8B85), - /// - /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 - /// - ActiveUniforms = ((int)0x8B86), - /// - /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - /// - ActiveUniformMaxLength = ((int)0x8B87), - /// - /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 - /// - ActiveAttributes = ((int)0x8B89), - /// - /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - /// - ActiveAttributeMaxLength = ((int)0x8B8A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 - /// - TransformFeedbackVaryingMaxLength = ((int)0x8C76), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F - /// - TransformFeedbackBufferMode = ((int)0x8C7F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 - /// - TransformFeedbackVaryings = ((int)0x8C83), - /// - /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 - /// - ActiveAtomicCounterBuffers = ((int)0x92D9), - } - - /// - /// Not used directly. - /// - public enum ProgramStagePName : int - { - /// - /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 - /// - ActiveSubroutines = ((int)0x8DE5), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 - /// - ActiveSubroutineUniforms = ((int)0x8DE6), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 - /// - ActiveSubroutineUniformLocations = ((int)0x8E47), - /// - /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 - /// - ActiveSubroutineMaxLength = ((int)0x8E48), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 - /// - ActiveSubroutineUniformMaxLength = ((int)0x8E49), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum QcomdriverControl : int - { - /// - /// Original was GL_QCOM_driver_control = 1 - /// - QcomDriverControl = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum QcomDriverControl : int - { - } - - /// - /// Not used directly. - /// - public enum QcomExtendedGet : int - { - /// - /// Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2 - /// - TextureWidthQcom = ((int)0x8BD2), - /// - /// Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3 - /// - TextureHeightQcom = ((int)0x8BD3), - /// - /// Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4 - /// - TextureDepthQcom = ((int)0x8BD4), - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5 - /// - TextureInternalFormatQcom = ((int)0x8BD5), - /// - /// Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6 - /// - TextureFormatQcom = ((int)0x8BD6), - /// - /// Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7 - /// - TextureTypeQcom = ((int)0x8BD7), - /// - /// Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8 - /// - TextureImageValidQcom = ((int)0x8BD8), - /// - /// Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9 - /// - TextureNumLevelsQcom = ((int)0x8BD9), - /// - /// Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA - /// - TextureTargetQcom = ((int)0x8BDA), - /// - /// Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB - /// - TextureObjectValidQcom = ((int)0x8BDB), - /// - /// Original was GL_STATE_RESTORE = 0x8BDC - /// - StateRestore = ((int)0x8BDC), - } - - /// - /// Not used directly. - /// - public enum QcomExtendedGet2 : int - { - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - [CLSCompliant(false)] - public enum QcomperfmonGlobalMode : int - { - /// - /// Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0 - /// - PerfmonGlobalModeQcom = ((int)0x8FA0), - /// - /// Original was GL_QCOM_perfmon_global_mode = 1 - /// - QcomPerfmonGlobalMode = ((int)1), - } - - /// - /// Not used directly. - /// - [CLSCompliant(false)] - public enum QcomPerfmonGlobalMode : int - { - /// - /// Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0 - /// - PerfmonGlobalModeQcom = ((int)0x8FA0), - } - - /// - /// Not used directly. - /// - public enum QcomTiledRendering : int - { - /// - /// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 - /// - ColorBufferBit0Qcom = ((int)0x00000001), - /// - /// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 - /// - ColorBufferBit1Qcom = ((int)0x00000002), - /// - /// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 - /// - ColorBufferBit2Qcom = ((int)0x00000004), - /// - /// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 - /// - ColorBufferBit3Qcom = ((int)0x00000008), - /// - /// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 - /// - ColorBufferBit4Qcom = ((int)0x00000010), - /// - /// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 - /// - ColorBufferBit5Qcom = ((int)0x00000020), - /// - /// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 - /// - ColorBufferBit6Qcom = ((int)0x00000040), - /// - /// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 - /// - ColorBufferBit7Qcom = ((int)0x00000080), - /// - /// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 - /// - DepthBufferBit0Qcom = ((int)0x00000100), - /// - /// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 - /// - DepthBufferBit1Qcom = ((int)0x00000200), - /// - /// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 - /// - DepthBufferBit2Qcom = ((int)0x00000400), - /// - /// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 - /// - DepthBufferBit3Qcom = ((int)0x00000800), - /// - /// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 - /// - DepthBufferBit4Qcom = ((int)0x00001000), - /// - /// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 - /// - DepthBufferBit5Qcom = ((int)0x00002000), - /// - /// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 - /// - DepthBufferBit6Qcom = ((int)0x00004000), - /// - /// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 - /// - DepthBufferBit7Qcom = ((int)0x00008000), - /// - /// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 - /// - StencilBufferBit0Qcom = ((int)0x00010000), - /// - /// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 - /// - StencilBufferBit1Qcom = ((int)0x00020000), - /// - /// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 - /// - StencilBufferBit2Qcom = ((int)0x00040000), - /// - /// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 - /// - StencilBufferBit3Qcom = ((int)0x00080000), - /// - /// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 - /// - StencilBufferBit4Qcom = ((int)0x00100000), - /// - /// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 - /// - StencilBufferBit5Qcom = ((int)0x00200000), - /// - /// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 - /// - StencilBufferBit6Qcom = ((int)0x00400000), - /// - /// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 - /// - StencilBufferBit7Qcom = ((int)0x00800000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 - /// - MultisampleBufferBit0Qcom = ((int)0x01000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 - /// - MultisampleBufferBit1Qcom = ((int)0x02000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 - /// - MultisampleBufferBit2Qcom = ((int)0x04000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 - /// - MultisampleBufferBit3Qcom = ((int)0x08000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 - /// - MultisampleBufferBit4Qcom = ((int)0x10000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 - /// - MultisampleBufferBit5Qcom = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 - /// - MultisampleBufferBit6Qcom = ((int)0x40000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 - /// - MultisampleBufferBit7Qcom = unchecked((int)0x80000000), - } - - /// - /// Not used directly. - /// - public enum QcomWriteonlyRendering : int - { - /// - /// Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823 - /// - WriteonlyRenderingQcom = ((int)0x8823), - } - - /// - /// Not used directly. - /// - public enum QueryObjectParameterName : int - { - /// - /// Original was GL_QUERY_TARGET = 0x82EA - /// - QueryTarget = ((int)0x82EA), - /// - /// Original was GL_QUERY_RESULT = 0x8866 - /// - QueryResult = ((int)0x8866), - /// - /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 - /// - QueryResultAvailable = ((int)0x8867), - /// - /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 - /// - QueryResultNoWait = ((int)0x9194), - } - - /// - /// Not used directly. - /// - public enum QueryParameterName : int - { - /// - /// Original was GL_QUERY_COUNTER_BITS = 0x8864 - /// - QueryCounterBits = ((int)0x8864), - /// - /// Original was GL_CURRENT_QUERY = 0x8865 - /// - CurrentQuery = ((int)0x8865), - } - - /// - /// Not used directly. - /// - public enum QueryTarget : int - { - /// - /// Original was GL_TIME_ELAPSED = 0x88BF - /// - TimeElapsed = ((int)0x88BF), - /// - /// Original was GL_SAMPLES_PASSED = 0x8914 - /// - SamplesPassed = ((int)0x8914), - /// - /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F - /// - AnySamplesPassed = ((int)0x8C2F), - /// - /// Original was GL_PRIMITIVES_GENERATED = 0x8C87 - /// - PrimitivesGenerated = ((int)0x8C87), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 - /// - TransformFeedbackPrimitivesWritten = ((int)0x8C88), - /// - /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A - /// - AnySamplesPassedConservative = ((int)0x8D6A), - } - - /// - /// Not used directly. - /// - public enum ReadBufferMode : int - { - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_LEFT = 0x0406 - /// - Left = ((int)0x0406), - /// - /// Original was GL_RIGHT = 0x0407 - /// - Right = ((int)0x0407), - /// - /// Original was GL_AUX0 = 0x0409 - /// - Aux0 = ((int)0x0409), - /// - /// Original was GL_AUX1 = 0x040A - /// - Aux1 = ((int)0x040A), - /// - /// Original was GL_AUX2 = 0x040B - /// - Aux2 = ((int)0x040B), - /// - /// Original was GL_AUX3 = 0x040C - /// - Aux3 = ((int)0x040C), - } - - /// - /// Used in GL.Oes.GetRenderbufferParameter - /// - public enum RenderbufferParameterName : int - { - /// - /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB - /// - RenderbufferSamples = ((int)0x8CAB), - /// - /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 - /// - RenderbufferWidth = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 - /// - RenderbufferHeight = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 - /// - RenderbufferInternalFormat = ((int)0x8D44), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 - /// - RenderbufferRedSize = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 - /// - RenderbufferGreenSize = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 - /// - RenderbufferBlueSize = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 - /// - RenderbufferAlphaSize = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 - /// - RenderbufferDepthSize = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 - /// - RenderbufferStencilSize = ((int)0x8D55), - } - - /// - /// Used in GL.Apple.RenderbufferStorageMultisample, GL.Ext.RenderbufferStorageMultisample and 5 other functions - /// - public enum RenderbufferTarget : int - { - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - } - - /// - /// Not used directly. - /// - public enum RenderingMode : int - { - /// - /// Original was GL_RENDER = 0x1C00 - /// - Render = ((int)0x1C00), - /// - /// Original was GL_FEEDBACK = 0x1C01 - /// - Feedback = ((int)0x1C01), - /// - /// Original was GL_SELECT = 0x1C02 - /// - Select = ((int)0x1C02), - } - - /// - /// Not used directly. - /// - public enum SamplePatternSgis : int - { - /// - /// Original was GL_1PASS_EXT = 0x80A1 - /// - Gl1PassExt = ((int)0x80A1), - /// - /// Original was GL_1PASS_SGIS = 0x80A1 - /// - Gl1PassSgis = ((int)0x80A1), - /// - /// Original was GL_2PASS_0_EXT = 0x80A2 - /// - Gl2Pass0Ext = ((int)0x80A2), - /// - /// Original was GL_2PASS_0_SGIS = 0x80A2 - /// - Gl2Pass0Sgis = ((int)0x80A2), - /// - /// Original was GL_2PASS_1_EXT = 0x80A3 - /// - Gl2Pass1Ext = ((int)0x80A3), - /// - /// Original was GL_2PASS_1_SGIS = 0x80A3 - /// - Gl2Pass1Sgis = ((int)0x80A3), - /// - /// Original was GL_4PASS_0_EXT = 0x80A4 - /// - Gl4Pass0Ext = ((int)0x80A4), - /// - /// Original was GL_4PASS_0_SGIS = 0x80A4 - /// - Gl4Pass0Sgis = ((int)0x80A4), - /// - /// Original was GL_4PASS_1_EXT = 0x80A5 - /// - Gl4Pass1Ext = ((int)0x80A5), - /// - /// Original was GL_4PASS_1_SGIS = 0x80A5 - /// - Gl4Pass1Sgis = ((int)0x80A5), - /// - /// Original was GL_4PASS_2_EXT = 0x80A6 - /// - Gl4Pass2Ext = ((int)0x80A6), - /// - /// Original was GL_4PASS_2_SGIS = 0x80A6 - /// - Gl4Pass2Sgis = ((int)0x80A6), - /// - /// Original was GL_4PASS_3_EXT = 0x80A7 - /// - Gl4Pass3Ext = ((int)0x80A7), - /// - /// Original was GL_4PASS_3_SGIS = 0x80A7 - /// - Gl4Pass3Sgis = ((int)0x80A7), - } - - /// - /// Not used directly. - /// - public enum SamplerParameterName : int - { - /// - /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_TEXTURE_WRAP_R = 0x8072 - /// - TextureWrapR = ((int)0x8072), - /// - /// Original was GL_TEXTURE_MIN_LOD = 0x813A - /// - TextureMinLod = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD = 0x813B - /// - TextureMaxLod = ((int)0x813B), - /// - /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C - /// - TextureCompareMode = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D - /// - TextureCompareFunc = ((int)0x884D), - } - - /// - /// Not used directly. - /// - public enum SemaphoreParameterName : int - { - /// - /// Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595 - /// - D3D12FenceValueExt = ((int)0x9595), - } - - /// - /// Not used directly. - /// - public enum SeparableTargetExt : int - { - /// - /// Original was GL_SEPARABLE_2D = 0x8012 - /// - Separable2D = ((int)0x8012), - /// - /// Original was GL_SEPARABLE_2D_EXT = 0x8012 - /// - Separable2DExt = ((int)0x8012), - } - - /// - /// Not used directly. - /// - public enum ShaderParameterName : int - { - /// - /// Original was GL_SHADER_TYPE = 0x8B4F - /// - ShaderType = ((int)0x8B4F), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_COMPILE_STATUS = 0x8B81 - /// - CompileStatus = ((int)0x8B81), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 - /// - ShaderSourceLength = ((int)0x8B88), - } - - /// - /// Used in GL.Qcom.ExtGetProgramBinarySource - /// - public enum ShaderType : int - { - /// - /// Original was GL_FRAGMENT_SHADER = 0x8B30 - /// - FragmentShader = ((int)0x8B30), - /// - /// Original was GL_FRAGMENT_SHADER_ARB = 0x8B30 - /// - FragmentShaderArb = ((int)0x8B30), - /// - /// Original was GL_VERTEX_SHADER = 0x8B31 - /// - VertexShader = ((int)0x8B31), - /// - /// Original was GL_VERTEX_SHADER_ARB = 0x8B31 - /// - VertexShaderArb = ((int)0x8B31), - /// - /// Original was GL_GEOMETRY_SHADER = 0x8DD9 - /// - GeometryShader = ((int)0x8DD9), - /// - /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 - /// - TessEvaluationShader = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 - /// - TessControlShader = ((int)0x8E88), - /// - /// Original was GL_COMPUTE_SHADER = 0x91B9 - /// - ComputeShader = ((int)0x91B9), - } - - /// - /// Used in GL.ShadeModel - /// - public enum ShadingModel : int - { - /// - /// Original was GL_FLAT = 0x1D00 - /// - Flat = ((int)0x1D00), - /// - /// Original was GL_SMOOTH = 0x1D01 - /// - Smooth = ((int)0x1D01), - } - - /// - /// Not used directly. - /// - public enum StencilFaceDirection : int - { - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Used in GL.StencilFunc - /// - public enum StencilFunction : int - { - /// - /// Original was GL_NEVER = 0x0200 - /// - Never = ((int)0x0200), - /// - /// Original was GL_LESS = 0x0201 - /// - Less = ((int)0x0201), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_LEQUAL = 0x0203 - /// - Lequal = ((int)0x0203), - /// - /// Original was GL_GREATER = 0x0204 - /// - Greater = ((int)0x0204), - /// - /// Original was GL_NOTEQUAL = 0x0205 - /// - Notequal = ((int)0x0205), - /// - /// Original was GL_GEQUAL = 0x0206 - /// - Gequal = ((int)0x0206), - /// - /// Original was GL_ALWAYS = 0x0207 - /// - Always = ((int)0x0207), - } - - /// - /// Used in GL.StencilOp - /// - public enum StencilOp : int - { - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_KEEP = 0x1E00 - /// - Keep = ((int)0x1E00), - /// - /// Original was GL_REPLACE = 0x1E01 - /// - Replace = ((int)0x1E01), - /// - /// Original was GL_INCR = 0x1E02 - /// - Incr = ((int)0x1E02), - /// - /// Original was GL_DECR = 0x1E03 - /// - Decr = ((int)0x1E03), - } - - /// - /// Used in GL.GetString - /// - public enum StringName : int - { - /// - /// Original was GL_VENDOR = 0x1F00 - /// - Vendor = ((int)0x1F00), - /// - /// Original was GL_RENDERER = 0x1F01 - /// - Renderer = ((int)0x1F01), - /// - /// Original was GL_VERSION = 0x1F02 - /// - Version = ((int)0x1F02), - /// - /// Original was GL_EXTENSIONS = 0x1F03 - /// - Extensions = ((int)0x1F03), - /// - /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C - /// - ShadingLanguageVersion = ((int)0x8B8C), - } - - /// - /// Not used directly. - /// - public enum SubroutineParameterName : int - { - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A - /// - NumCompatibleSubroutines = ((int)0x8E4A), - /// - /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B - /// - CompatibleSubroutines = ((int)0x8E4B), - } - - /// - /// Used in GL.Apple.FenceSync - /// - public enum SyncCondition : int - { - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 - /// - SyncGpuCommandsComplete = ((int)0x9117), - } - - /// - /// Used in GL.Apple.ClientWaitSync - /// - [Flags] - public enum SyncObjectMask : int - { - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 - /// - SyncFlushCommandsBit = ((int)0x00000001), - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 - /// - SyncFlushCommandsBitApple = ((int)0x00000001), - } - - /// - /// Used in GL.Apple.GetSync - /// - public enum SyncParameterName : int - { - /// - /// Original was GL_OBJECT_TYPE = 0x9112 - /// - ObjectType = ((int)0x9112), - /// - /// Original was GL_SYNC_CONDITION = 0x9113 - /// - SyncCondition = ((int)0x9113), - /// - /// Original was GL_SYNC_STATUS = 0x9114 - /// - SyncStatus = ((int)0x9114), - /// - /// Original was GL_SYNC_FLAGS = 0x9115 - /// - SyncFlags = ((int)0x9115), - } - - /// - /// Not used directly. - /// - public enum SyncStatus : int - { - /// - /// Original was GL_ALREADY_SIGNALED = 0x911A - /// - AlreadySignaled = ((int)0x911A), - /// - /// Original was GL_TIMEOUT_EXPIRED = 0x911B - /// - TimeoutExpired = ((int)0x911B), - /// - /// Original was GL_CONDITION_SATISFIED = 0x911C - /// - ConditionSatisfied = ((int)0x911C), - /// - /// Original was GL_WAIT_FAILED = 0x911D - /// - WaitFailed = ((int)0x911D), - } - - /// - /// Used in GL.TexCoordPointer - /// - public enum TexCoordPointerType : int - { - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Not used directly. - /// - [Obsolete("Use enum with correct capitalisation instead.")] - public enum TextureCombineDot3 : int - { - /// - /// Original was GL_ALPHA_SCALE = 0x0D1C - /// - AlphaScale = ((int)0x0D1C), - /// - /// Original was GL_SUBTRACT = 0x84E7 - /// - Subtract = ((int)0x84E7), - /// - /// Original was GL_COMBINE = 0x8570 - /// - Combine = ((int)0x8570), - /// - /// Original was GL_COMBINE_RGB = 0x8571 - /// - CombineRgb = ((int)0x8571), - /// - /// Original was GL_COMBINE_ALPHA = 0x8572 - /// - CombineAlpha = ((int)0x8572), - /// - /// Original was GL_RGB_SCALE = 0x8573 - /// - RgbScale = ((int)0x8573), - /// - /// Original was GL_ADD_SIGNED = 0x8574 - /// - AddSigned = ((int)0x8574), - /// - /// Original was GL_INTERPOLATE = 0x8575 - /// - Interpolate = ((int)0x8575), - /// - /// Original was GL_CONSTANT = 0x8576 - /// - Constant = ((int)0x8576), - /// - /// Original was GL_PRIMARY_COLOR = 0x8577 - /// - PrimaryColor = ((int)0x8577), - /// - /// Original was GL_PREVIOUS = 0x8578 - /// - Previous = ((int)0x8578), - /// - /// Original was GL_SRC0_RGB = 0x8580 - /// - Src0Rgb = ((int)0x8580), - /// - /// Original was GL_SRC1_RGB = 0x8581 - /// - Src1Rgb = ((int)0x8581), - /// - /// Original was GL_SRC2_RGB = 0x8582 - /// - Src2Rgb = ((int)0x8582), - /// - /// Original was GL_SRC0_ALPHA = 0x8588 - /// - Src0Alpha = ((int)0x8588), - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SRC2_ALPHA = 0x858A - /// - Src2Alpha = ((int)0x858A), - /// - /// Original was GL_OPERAND0_RGB = 0x8590 - /// - Operand0Rgb = ((int)0x8590), - /// - /// Original was GL_OPERAND1_RGB = 0x8591 - /// - Operand1Rgb = ((int)0x8591), - /// - /// Original was GL_OPERAND2_RGB = 0x8592 - /// - Operand2Rgb = ((int)0x8592), - /// - /// Original was GL_OPERAND0_ALPHA = 0x8598 - /// - Operand0Alpha = ((int)0x8598), - /// - /// Original was GL_OPERAND1_ALPHA = 0x8599 - /// - Operand1Alpha = ((int)0x8599), - /// - /// Original was GL_OPERAND2_ALPHA = 0x859A - /// - Operand2Alpha = ((int)0x859A), - /// - /// Original was GL_DOT3_RGB = 0x86AE - /// - Dot3Rgb = ((int)0x86AE), - /// - /// Original was GL_DOT3_RGBA = 0x86AF - /// - Dot3Rgba = ((int)0x86AF), - } - - /// - /// Used in GL.Oes.GetTexGen, GL.Oes.GetTexGenx and 2 other functions - /// - public enum TextureCoordName : int - { - /// - /// Original was GL_S = 0x2000 - /// - S = ((int)0x2000), - /// - /// Original was GL_T = 0x2001 - /// - T = ((int)0x2001), - /// - /// Original was GL_R = 0x2002 - /// - R = ((int)0x2002), - /// - /// Original was GL_Q = 0x2003 - /// - Q = ((int)0x2003), - } - - /// - /// Not used directly. - /// - public enum TextureEnvMode : int - { - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_MODULATE = 0x2100 - /// - Modulate = ((int)0x2100), - /// - /// Original was GL_DECAL = 0x2101 - /// - Decal = ((int)0x2101), - /// - /// Original was GL_REPLACE_EXT = 0x8062 - /// - ReplaceExt = ((int)0x8062), - /// - /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE - /// - TextureEnvBiasSgix = ((int)0x80BE), - } - - /// - /// Used in GL.GetTexEnv, GL.GetTexEnvx and 4 other functions - /// - public enum TextureEnvParameter : int - { - /// - /// Original was GL_TEXTURE_ENV_MODE = 0x2200 - /// - TextureEnvMode = ((int)0x2200), - /// - /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 - /// - TextureEnvColor = ((int)0x2201), - } - - /// - /// Used in GL.GetTexEnv, GL.GetTexEnvx and 4 other functions - /// - public enum TextureEnvTarget : int - { - /// - /// Original was GL_TEXTURE_ENV = 0x2300 - /// - TextureEnv = ((int)0x2300), - } - - /// - /// Not used directly. - /// - public enum TextureFilterFuncSgis : int - { - /// - /// Original was GL_FILTER4_SGIS = 0x8146 - /// - Filter4Sgis = ((int)0x8146), - } - - /// - /// Not used directly. - /// - public enum TextureGenMode : int - { - /// - /// Original was GL_EYE_LINEAR = 0x2400 - /// - EyeLinear = ((int)0x2400), - /// - /// Original was GL_OBJECT_LINEAR = 0x2401 - /// - ObjectLinear = ((int)0x2401), - /// - /// Original was GL_SPHERE_MAP = 0x2402 - /// - SphereMap = ((int)0x2402), - /// - /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 - /// - EyeDistanceToPointSgis = ((int)0x81F0), - /// - /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 - /// - ObjectDistanceToPointSgis = ((int)0x81F1), - /// - /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 - /// - EyeDistanceToLineSgis = ((int)0x81F2), - /// - /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 - /// - ObjectDistanceToLineSgis = ((int)0x81F3), - } - - /// - /// Used in GL.Oes.GetTexGen, GL.Oes.GetTexGenx and 2 other functions - /// - public enum TextureGenParameter : int - { - /// - /// Original was GL_TEXTURE_GEN_MODE = 0x2500 - /// - TextureGenMode = ((int)0x2500), - /// - /// Original was GL_OBJECT_PLANE = 0x2501 - /// - ObjectPlane = ((int)0x2501), - /// - /// Original was GL_EYE_PLANE = 0x2502 - /// - EyePlane = ((int)0x2502), - /// - /// Original was GL_EYE_POINT_SGIS = 0x81F4 - /// - EyePointSgis = ((int)0x81F4), - /// - /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 - /// - ObjectPointSgis = ((int)0x81F5), - /// - /// Original was GL_EYE_LINE_SGIS = 0x81F6 - /// - EyeLineSgis = ((int)0x81F6), - /// - /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 - /// - ObjectLineSgis = ((int)0x81F7), - } - - /// - /// Not used directly. - /// - public enum TextureLayout : int - { - /// - /// Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530 - /// - LayoutDepthReadOnlyStencilAttachmentExt = ((int)0x9530), - /// - /// Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531 - /// - LayoutDepthAttachmentStencilReadOnlyExt = ((int)0x9531), - /// - /// Original was GL_LAYOUT_GENERAL_EXT = 0x958D - /// - LayoutGeneralExt = ((int)0x958D), - /// - /// Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E - /// - LayoutColorAttachmentExt = ((int)0x958E), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F - /// - LayoutDepthStencilAttachmentExt = ((int)0x958F), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590 - /// - LayoutDepthStencilReadOnlyExt = ((int)0x9590), - /// - /// Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591 - /// - LayoutShaderReadOnlyExt = ((int)0x9591), - /// - /// Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592 - /// - LayoutTransferSrcExt = ((int)0x9592), - /// - /// Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593 - /// - LayoutTransferDstExt = ((int)0x9593), - } - - /// - /// Not used directly. - /// - public enum TextureMagFilter : int - { - /// - /// Original was GL_NEAREST = 0x2600 - /// - Nearest = ((int)0x2600), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - /// - /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 - /// - LinearDetailSgis = ((int)0x8097), - /// - /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 - /// - LinearDetailAlphaSgis = ((int)0x8098), - /// - /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 - /// - LinearDetailColorSgis = ((int)0x8099), - /// - /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD - /// - LinearSharpenSgis = ((int)0x80AD), - /// - /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE - /// - LinearSharpenAlphaSgis = ((int)0x80AE), - /// - /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF - /// - LinearSharpenColorSgis = ((int)0x80AF), - /// - /// Original was GL_FILTER4_SGIS = 0x8146 - /// - Filter4Sgis = ((int)0x8146), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 - /// - PixelTexGenQCeilingSgix = ((int)0x8184), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 - /// - PixelTexGenQRoundSgix = ((int)0x8185), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 - /// - PixelTexGenQFloorSgix = ((int)0x8186), - } - - /// - /// Not used directly. - /// - public enum TextureMinFilter : int - { - /// - /// Original was GL_NEAREST = 0x2600 - /// - Nearest = ((int)0x2600), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - /// - /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 - /// - NearestMipmapNearest = ((int)0x2700), - /// - /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 - /// - LinearMipmapNearest = ((int)0x2701), - /// - /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 - /// - NearestMipmapLinear = ((int)0x2702), - /// - /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 - /// - LinearMipmapLinear = ((int)0x2703), - /// - /// Original was GL_FILTER4_SGIS = 0x8146 - /// - Filter4Sgis = ((int)0x8146), - /// - /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 - /// - LinearClipmapLinearSgix = ((int)0x8170), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 - /// - PixelTexGenQCeilingSgix = ((int)0x8184), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 - /// - PixelTexGenQRoundSgix = ((int)0x8185), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 - /// - PixelTexGenQFloorSgix = ((int)0x8186), - /// - /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D - /// - NearestClipmapNearestSgix = ((int)0x844D), - /// - /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E - /// - NearestClipmapLinearSgix = ((int)0x844E), - /// - /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F - /// - LinearClipmapNearestSgix = ((int)0x844F), - } - - /// - /// Used in GL.TexParameter - /// - public enum TextureParameterName : int - { - /// - /// Original was GL_TEXTURE_WIDTH = 0x1000 - /// - TextureWidth = ((int)0x1000), - /// - /// Original was GL_TEXTURE_HEIGHT = 0x1001 - /// - TextureHeight = ((int)0x1001), - /// - /// Original was GL_TEXTURE_COMPONENTS = 0x1003 - /// - TextureComponents = ((int)0x1003), - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 - /// - TextureInternalFormat = ((int)0x1003), - /// - /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 - /// - TextureBorderColorNv = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER = 0x1005 - /// - TextureBorder = ((int)0x1005), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_TEXTURE_RED_SIZE = 0x805C - /// - TextureRedSize = ((int)0x805C), - /// - /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D - /// - TextureGreenSize = ((int)0x805D), - /// - /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E - /// - TextureBlueSize = ((int)0x805E), - /// - /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F - /// - TextureAlphaSize = ((int)0x805F), - /// - /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 - /// - TextureLuminanceSize = ((int)0x8060), - /// - /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 - /// - TextureIntensitySize = ((int)0x8061), - /// - /// Original was GL_TEXTURE_PRIORITY = 0x8066 - /// - TexturePriority = ((int)0x8066), - /// - /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 - /// - TexturePriorityExt = ((int)0x8066), - /// - /// Original was GL_TEXTURE_RESIDENT = 0x8067 - /// - TextureResident = ((int)0x8067), - /// - /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 - /// - TextureDepthExt = ((int)0x8071), - /// - /// Original was GL_TEXTURE_WRAP_R = 0x8072 - /// - TextureWrapR = ((int)0x8072), - /// - /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 - /// - TextureWrapRExt = ((int)0x8072), - /// - /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 - /// - TextureWrapROes = ((int)0x8072), - /// - /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A - /// - DetailTextureLevelSgis = ((int)0x809A), - /// - /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B - /// - DetailTextureModeSgis = ((int)0x809B), - /// - /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C - /// - DetailTextureFuncPointsSgis = ((int)0x809C), - /// - /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 - /// - SharpenTextureFuncPointsSgis = ((int)0x80B0), - /// - /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF - /// - ShadowAmbientSgix = ((int)0x80BF), - /// - /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 - /// - DualTextureSelectSgis = ((int)0x8124), - /// - /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 - /// - QuadTextureSelectSgis = ((int)0x8125), - /// - /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 - /// - Texture4DsizeSgis = ((int)0x8136), - /// - /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 - /// - TextureWrapQSgis = ((int)0x8137), - /// - /// Original was GL_TEXTURE_MIN_LOD = 0x813A - /// - TextureMinLod = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A - /// - TextureMinLodSgis = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD = 0x813B - /// - TextureMaxLod = ((int)0x813B), - /// - /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B - /// - TextureMaxLodSgis = ((int)0x813B), - /// - /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C - /// - TextureBaseLevel = ((int)0x813C), - /// - /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C - /// - TextureBaseLevelSgis = ((int)0x813C), - /// - /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D - /// - TextureMaxLevel = ((int)0x813D), - /// - /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D - /// - TextureMaxLevelSgis = ((int)0x813D), - /// - /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 - /// - TextureFilter4SizeSgis = ((int)0x8147), - /// - /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 - /// - TextureClipmapCenterSgix = ((int)0x8171), - /// - /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 - /// - TextureClipmapFrameSgix = ((int)0x8172), - /// - /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 - /// - TextureClipmapOffsetSgix = ((int)0x8173), - /// - /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 - /// - TextureClipmapVirtualDepthSgix = ((int)0x8174), - /// - /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 - /// - TextureClipmapLodOffsetSgix = ((int)0x8175), - /// - /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 - /// - TextureClipmapDepthSgix = ((int)0x8176), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 - /// - PostTextureFilterBiasSgix = ((int)0x8179), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A - /// - PostTextureFilterScaleSgix = ((int)0x817A), - /// - /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E - /// - TextureLodBiasSSgix = ((int)0x818E), - /// - /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F - /// - TextureLodBiasTSgix = ((int)0x818F), - /// - /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 - /// - TextureLodBiasRSgix = ((int)0x8190), - /// - /// Original was GL_GENERATE_MIPMAP = 0x8191 - /// - GenerateMipmap = ((int)0x8191), - /// - /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 - /// - GenerateMipmapSgis = ((int)0x8191), - /// - /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A - /// - TextureCompareSgix = ((int)0x819A), - /// - /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B - /// - TextureCompareOperatorSgix = ((int)0x819B), - /// - /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C - /// - TextureLequalRSgix = ((int)0x819C), - /// - /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D - /// - TextureGequalRSgix = ((int)0x819D), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 - /// - TextureMaxClampSSgix = ((int)0x8369), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A - /// - TextureMaxClampTSgix = ((int)0x836A), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B - /// - TextureMaxClampRSgix = ((int)0x836B), - /// - /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 - /// - TextureLodBias = ((int)0x8501), - /// - /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C - /// - TextureCompareMode = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D - /// - TextureCompareFunc = ((int)0x884D), - /// - /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 - /// - TextureSwizzleR = ((int)0x8E42), - /// - /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 - /// - TextureSwizzleG = ((int)0x8E43), - /// - /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 - /// - TextureSwizzleB = ((int)0x8E44), - /// - /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 - /// - TextureSwizzleA = ((int)0x8E45), - /// - /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 - /// - TextureSwizzleRgba = ((int)0x8E46), - /// - /// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA - /// - DepthStencilTextureMode = ((int)0x90EA), - /// - /// Original was GL_TEXTURE_TILING_EXT = 0x9580 - /// - TextureTilingExt = ((int)0x9580), - } - - /// - /// Not used directly. - /// - [Flags] - public enum TextureStorageMaskAmd : int - { - /// - /// Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001 - /// - TextureStorageSparseBitAmd = ((int)0x00000001), - } - - /// - /// Used in GL.BindTexture, GL.CompressedTexImage2D and 19 other functions - /// - public enum TextureTarget : int - { - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_PROXY_TEXTURE_1D = 0x8063 - /// - ProxyTexture1D = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 - /// - ProxyTexture1DExt = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_2D = 0x8064 - /// - ProxyTexture2D = ((int)0x8064), - /// - /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 - /// - ProxyTexture2DExt = ((int)0x8064), - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_TEXTURE_3D_EXT = 0x806F - /// - Texture3DExt = ((int)0x806F), - /// - /// Original was GL_TEXTURE_3D_OES = 0x806F - /// - Texture3DOes = ((int)0x806F), - /// - /// Original was GL_PROXY_TEXTURE_3D = 0x8070 - /// - ProxyTexture3D = ((int)0x8070), - /// - /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 - /// - ProxyTexture3DExt = ((int)0x8070), - /// - /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 - /// - DetailTexture2DSgis = ((int)0x8095), - /// - /// Original was GL_TEXTURE_4D_SGIS = 0x8134 - /// - Texture4DSgis = ((int)0x8134), - /// - /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 - /// - ProxyTexture4DSgis = ((int)0x8135), - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 - /// - ProxyTextureRectangle = ((int)0x84F7), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 - /// - ProxyTextureRectangleArb = ((int)0x84F7), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 - /// - ProxyTextureRectangleNv = ((int)0x84F7), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 - /// - TextureCubeMapPositiveX = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 - /// - TextureCubeMapNegativeX = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 - /// - TextureCubeMapPositiveY = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 - /// - TextureCubeMapNegativeY = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 - /// - TextureCubeMapPositiveZ = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A - /// - TextureCubeMapNegativeZ = ((int)0x851A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B - /// - ProxyTextureCubeMap = ((int)0x851B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B - /// - ProxyTextureCubeMapArb = ((int)0x851B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B - /// - ProxyTextureCubeMapExt = ((int)0x851B), - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 - /// - ProxyTexture1DArray = ((int)0x8C19), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 - /// - ProxyTexture1DArrayExt = ((int)0x8C19), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B - /// - ProxyTexture2DArray = ((int)0x8C1B), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B - /// - ProxyTexture2DArrayExt = ((int)0x8C1B), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - /// - TextureCubeMapArray = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 - /// - TextureCubeMapArrayArb = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009 - /// - TextureCubeMapArrayExt = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009 - /// - TextureCubeMapArrayOes = ((int)0x9009), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B - /// - ProxyTextureCubeMapArray = ((int)0x900B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B - /// - ProxyTextureCubeMapArrayArb = ((int)0x900B), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 - /// - ProxyTexture2DMultisample = ((int)0x9101), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 - /// - ProxyTexture2DMultisampleArray = ((int)0x9103), - } - - /// - /// Used in GL.ActiveTexture, GL.ClientActiveTexture and 10 other functions - /// - public enum TextureUnit : int - { - /// - /// Original was GL_TEXTURE0 = 0x84C0 - /// - Texture0 = ((int)0x84C0), - /// - /// Original was GL_TEXTURE1 = 0x84C1 - /// - Texture1 = ((int)0x84C1), - /// - /// Original was GL_TEXTURE2 = 0x84C2 - /// - Texture2 = ((int)0x84C2), - /// - /// Original was GL_TEXTURE3 = 0x84C3 - /// - Texture3 = ((int)0x84C3), - /// - /// Original was GL_TEXTURE4 = 0x84C4 - /// - Texture4 = ((int)0x84C4), - /// - /// Original was GL_TEXTURE5 = 0x84C5 - /// - Texture5 = ((int)0x84C5), - /// - /// Original was GL_TEXTURE6 = 0x84C6 - /// - Texture6 = ((int)0x84C6), - /// - /// Original was GL_TEXTURE7 = 0x84C7 - /// - Texture7 = ((int)0x84C7), - /// - /// Original was GL_TEXTURE8 = 0x84C8 - /// - Texture8 = ((int)0x84C8), - /// - /// Original was GL_TEXTURE9 = 0x84C9 - /// - Texture9 = ((int)0x84C9), - /// - /// Original was GL_TEXTURE10 = 0x84CA - /// - Texture10 = ((int)0x84CA), - /// - /// Original was GL_TEXTURE11 = 0x84CB - /// - Texture11 = ((int)0x84CB), - /// - /// Original was GL_TEXTURE12 = 0x84CC - /// - Texture12 = ((int)0x84CC), - /// - /// Original was GL_TEXTURE13 = 0x84CD - /// - Texture13 = ((int)0x84CD), - /// - /// Original was GL_TEXTURE14 = 0x84CE - /// - Texture14 = ((int)0x84CE), - /// - /// Original was GL_TEXTURE15 = 0x84CF - /// - Texture15 = ((int)0x84CF), - /// - /// Original was GL_TEXTURE16 = 0x84D0 - /// - Texture16 = ((int)0x84D0), - /// - /// Original was GL_TEXTURE17 = 0x84D1 - /// - Texture17 = ((int)0x84D1), - /// - /// Original was GL_TEXTURE18 = 0x84D2 - /// - Texture18 = ((int)0x84D2), - /// - /// Original was GL_TEXTURE19 = 0x84D3 - /// - Texture19 = ((int)0x84D3), - /// - /// Original was GL_TEXTURE20 = 0x84D4 - /// - Texture20 = ((int)0x84D4), - /// - /// Original was GL_TEXTURE21 = 0x84D5 - /// - Texture21 = ((int)0x84D5), - /// - /// Original was GL_TEXTURE22 = 0x84D6 - /// - Texture22 = ((int)0x84D6), - /// - /// Original was GL_TEXTURE23 = 0x84D7 - /// - Texture23 = ((int)0x84D7), - /// - /// Original was GL_TEXTURE24 = 0x84D8 - /// - Texture24 = ((int)0x84D8), - /// - /// Original was GL_TEXTURE25 = 0x84D9 - /// - Texture25 = ((int)0x84D9), - /// - /// Original was GL_TEXTURE26 = 0x84DA - /// - Texture26 = ((int)0x84DA), - /// - /// Original was GL_TEXTURE27 = 0x84DB - /// - Texture27 = ((int)0x84DB), - /// - /// Original was GL_TEXTURE28 = 0x84DC - /// - Texture28 = ((int)0x84DC), - /// - /// Original was GL_TEXTURE29 = 0x84DD - /// - Texture29 = ((int)0x84DD), - /// - /// Original was GL_TEXTURE30 = 0x84DE - /// - Texture30 = ((int)0x84DE), - /// - /// Original was GL_TEXTURE31 = 0x84DF - /// - Texture31 = ((int)0x84DF), - /// - /// Original was GL_ACTIVE_TEXTURE = 0x84E0 - /// - ActiveTexture = ((int)0x84E0), - /// - /// Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 - /// - ClientActiveTexture = ((int)0x84E1), - } - - /// - /// Not used directly. - /// - public enum TextureWrapMode : int - { - /// - /// Original was GL_CLAMP = 0x2900 - /// - Clamp = ((int)0x2900), - /// - /// Original was GL_REPEAT = 0x2901 - /// - Repeat = ((int)0x2901), - /// - /// Original was GL_CLAMP_TO_BORDER = 0x812D - /// - ClampToBorder = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D - /// - ClampToBorderArb = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D - /// - ClampToBorderNv = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D - /// - ClampToBorderSgis = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_EDGE = 0x812F - /// - ClampToEdge = ((int)0x812F), - /// - /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F - /// - ClampToEdgeSgis = ((int)0x812F), - } - - /// - /// Not used directly. - /// - public enum TransformFeedbackPName : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 - /// - TransformFeedbackBufferStart = ((int)0x8C84), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 - /// - TransformFeedbackBufferSize = ((int)0x8C85), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F - /// - TransformFeedbackBufferBinding = ((int)0x8C8F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 - /// - TransformFeedbackPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 - /// - TransformFeedbackActive = ((int)0x8E24), - } - - /// - /// Not used directly. - /// - public enum TypeEnum : int - { - /// - /// Original was GL_QUERY_WAIT = 0x8E13 - /// - QueryWait = ((int)0x8E13), - /// - /// Original was GL_QUERY_NO_WAIT = 0x8E14 - /// - QueryNoWait = ((int)0x8E14), - /// - /// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 - /// - QueryByRegionWait = ((int)0x8E15), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 - /// - QueryByRegionNoWait = ((int)0x8E16), - } - - /// - /// Not used directly. - /// - public enum UniformBlockPName : int - { - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 - /// - UniformBlockReferencedByTessControlShader = ((int)0x84F0), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 - /// - UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1), - /// - /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F - /// - UniformBlockBinding = ((int)0x8A3F), - /// - /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 - /// - UniformBlockDataSize = ((int)0x8A40), - /// - /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 - /// - UniformBlockNameLength = ((int)0x8A41), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 - /// - UniformBlockActiveUniforms = ((int)0x8A42), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 - /// - UniformBlockActiveUniformIndices = ((int)0x8A43), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 - /// - UniformBlockReferencedByVertexShader = ((int)0x8A44), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 - /// - UniformBlockReferencedByGeometryShader = ((int)0x8A45), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 - /// - UniformBlockReferencedByFragmentShader = ((int)0x8A46), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC - /// - UniformBlockReferencedByComputeShader = ((int)0x90EC), - } - - /// - /// Not used directly. - /// - public enum UniformPName : int - { - /// - /// Original was GL_UNIFORM_TYPE = 0x8A37 - /// - UniformType = ((int)0x8A37), - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A - /// - UniformBlockIndex = ((int)0x8A3A), - /// - /// Original was GL_UNIFORM_OFFSET = 0x8A3B - /// - UniformOffset = ((int)0x8A3B), - /// - /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C - /// - UniformArrayStride = ((int)0x8A3C), - /// - /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D - /// - UniformMatrixStride = ((int)0x8A3D), - /// - /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E - /// - UniformIsRowMajor = ((int)0x8A3E), - /// - /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA - /// - UniformAtomicCounterBufferIndex = ((int)0x92DA), - } - - /// - /// Not used directly. - /// - [Flags] - public enum UseProgramStageMask : int - { - /// - /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 - /// - VertexShaderBit = ((int)0x00000001), - /// - /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 - /// - VertexShaderBitExt = ((int)0x00000001), - /// - /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 - /// - FragmentShaderBit = ((int)0x00000002), - /// - /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 - /// - FragmentShaderBitExt = ((int)0x00000002), - /// - /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 - /// - GeometryShaderBit = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004 - /// - GeometryShaderBitExt = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004 - /// - GeometryShaderBitOes = ((int)0x00000004), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 - /// - TessControlShaderBit = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008 - /// - TessControlShaderBitExt = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008 - /// - TessControlShaderBitOes = ((int)0x00000008), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 - /// - TessEvaluationShaderBit = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010 - /// - TessEvaluationShaderBitExt = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010 - /// - TessEvaluationShaderBitOes = ((int)0x00000010), - /// - /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 - /// - ComputeShaderBit = ((int)0x00000020), - /// - /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF - /// - AllShaderBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF - /// - AllShaderBitsExt = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum VersionEsCm10 : int - { - /// - /// Original was GL_FALSE = 0 - /// - False = ((int)0), - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_POINTS = 0x0000 - /// - Points = ((int)0x0000), - /// - /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 - /// - DepthBufferBit = ((int)0x00000100), - /// - /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 - /// - StencilBufferBit = ((int)0x00000400), - /// - /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 - /// - ColorBufferBit = ((int)0x00004000), - /// - /// Original was GL_LINES = 0x0001 - /// - Lines = ((int)0x0001), - /// - /// Original was GL_LINE_LOOP = 0x0002 - /// - LineLoop = ((int)0x0002), - /// - /// Original was GL_LINE_STRIP = 0x0003 - /// - LineStrip = ((int)0x0003), - /// - /// Original was GL_TRIANGLES = 0x0004 - /// - Triangles = ((int)0x0004), - /// - /// Original was GL_TRIANGLE_STRIP = 0x0005 - /// - TriangleStrip = ((int)0x0005), - /// - /// Original was GL_TRIANGLE_FAN = 0x0006 - /// - TriangleFan = ((int)0x0006), - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - /// - /// Original was GL_NEVER = 0x0200 - /// - Never = ((int)0x0200), - /// - /// Original was GL_LESS = 0x0201 - /// - Less = ((int)0x0201), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_LEQUAL = 0x0203 - /// - Lequal = ((int)0x0203), - /// - /// Original was GL_GREATER = 0x0204 - /// - Greater = ((int)0x0204), - /// - /// Original was GL_NOTEQUAL = 0x0205 - /// - Notequal = ((int)0x0205), - /// - /// Original was GL_GEQUAL = 0x0206 - /// - Gequal = ((int)0x0206), - /// - /// Original was GL_ALWAYS = 0x0207 - /// - Always = ((int)0x0207), - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - /// - /// Original was GL_DST_ALPHA = 0x0304 - /// - DstAlpha = ((int)0x0304), - /// - /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 - /// - OneMinusDstAlpha = ((int)0x0305), - /// - /// Original was GL_DST_COLOR = 0x0306 - /// - DstColor = ((int)0x0306), - /// - /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 - /// - OneMinusDstColor = ((int)0x0307), - /// - /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 - /// - SrcAlphaSaturate = ((int)0x0308), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - /// - /// Original was GL_INVALID_ENUM = 0x0500 - /// - InvalidEnum = ((int)0x0500), - /// - /// Original was GL_INVALID_VALUE = 0x0501 - /// - InvalidValue = ((int)0x0501), - /// - /// Original was GL_INVALID_OPERATION = 0x0502 - /// - InvalidOperation = ((int)0x0502), - /// - /// Original was GL_STACK_OVERFLOW = 0x0503 - /// - StackOverflow = ((int)0x0503), - /// - /// Original was GL_STACK_UNDERFLOW = 0x0504 - /// - StackUnderflow = ((int)0x0504), - /// - /// Original was GL_OUT_OF_MEMORY = 0x0505 - /// - OutOfMemory = ((int)0x0505), - /// - /// Original was GL_EXP = 0x0800 - /// - Exp = ((int)0x0800), - /// - /// Original was GL_EXP2 = 0x0801 - /// - Exp2 = ((int)0x0801), - /// - /// Original was GL_CW = 0x0900 - /// - Cw = ((int)0x0900), - /// - /// Original was GL_CCW = 0x0901 - /// - Ccw = ((int)0x0901), - /// - /// Original was GL_CURRENT_COLOR = 0x0B00 - /// - CurrentColor = ((int)0x0B00), - /// - /// Original was GL_CURRENT_NORMAL = 0x0B02 - /// - CurrentNormal = ((int)0x0B02), - /// - /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 - /// - CurrentTextureCoords = ((int)0x0B03), - /// - /// Original was GL_POINT_SMOOTH = 0x0B10 - /// - PointSmooth = ((int)0x0B10), - /// - /// Original was GL_POINT_SIZE = 0x0B11 - /// - PointSize = ((int)0x0B11), - /// - /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 - /// - SmoothPointSizeRange = ((int)0x0B12), - /// - /// Original was GL_LINE_SMOOTH = 0x0B20 - /// - LineSmooth = ((int)0x0B20), - /// - /// Original was GL_LINE_WIDTH = 0x0B21 - /// - LineWidth = ((int)0x0B21), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 - /// - SmoothLineWidthRange = ((int)0x0B22), - /// - /// Original was GL_CULL_FACE = 0x0B44 - /// - CullFace = ((int)0x0B44), - /// - /// Original was GL_CULL_FACE_MODE = 0x0B45 - /// - CullFaceMode = ((int)0x0B45), - /// - /// Original was GL_FRONT_FACE = 0x0B46 - /// - FrontFace = ((int)0x0B46), - /// - /// Original was GL_LIGHTING = 0x0B50 - /// - Lighting = ((int)0x0B50), - /// - /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 - /// - LightModelTwoSide = ((int)0x0B52), - /// - /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 - /// - LightModelAmbient = ((int)0x0B53), - /// - /// Original was GL_SHADE_MODEL = 0x0B54 - /// - ShadeModel = ((int)0x0B54), - /// - /// Original was GL_COLOR_MATERIAL = 0x0B57 - /// - ColorMaterial = ((int)0x0B57), - /// - /// Original was GL_FOG = 0x0B60 - /// - Fog = ((int)0x0B60), - /// - /// Original was GL_FOG_DENSITY = 0x0B62 - /// - FogDensity = ((int)0x0B62), - /// - /// Original was GL_FOG_START = 0x0B63 - /// - FogStart = ((int)0x0B63), - /// - /// Original was GL_FOG_END = 0x0B64 - /// - FogEnd = ((int)0x0B64), - /// - /// Original was GL_FOG_MODE = 0x0B65 - /// - FogMode = ((int)0x0B65), - /// - /// Original was GL_FOG_COLOR = 0x0B66 - /// - FogColor = ((int)0x0B66), - /// - /// Original was GL_DEPTH_RANGE = 0x0B70 - /// - DepthRange = ((int)0x0B70), - /// - /// Original was GL_DEPTH_TEST = 0x0B71 - /// - DepthTest = ((int)0x0B71), - /// - /// Original was GL_DEPTH_WRITEMASK = 0x0B72 - /// - DepthWritemask = ((int)0x0B72), - /// - /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 - /// - DepthClearValue = ((int)0x0B73), - /// - /// Original was GL_DEPTH_FUNC = 0x0B74 - /// - DepthFunc = ((int)0x0B74), - /// - /// Original was GL_STENCIL_TEST = 0x0B90 - /// - StencilTest = ((int)0x0B90), - /// - /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 - /// - StencilClearValue = ((int)0x0B91), - /// - /// Original was GL_STENCIL_FUNC = 0x0B92 - /// - StencilFunc = ((int)0x0B92), - /// - /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 - /// - StencilValueMask = ((int)0x0B93), - /// - /// Original was GL_STENCIL_FAIL = 0x0B94 - /// - StencilFail = ((int)0x0B94), - /// - /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 - /// - StencilPassDepthFail = ((int)0x0B95), - /// - /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 - /// - StencilPassDepthPass = ((int)0x0B96), - /// - /// Original was GL_STENCIL_REF = 0x0B97 - /// - StencilRef = ((int)0x0B97), - /// - /// Original was GL_STENCIL_WRITEMASK = 0x0B98 - /// - StencilWritemask = ((int)0x0B98), - /// - /// Original was GL_MATRIX_MODE = 0x0BA0 - /// - MatrixMode = ((int)0x0BA0), - /// - /// Original was GL_NORMALIZE = 0x0BA1 - /// - Normalize = ((int)0x0BA1), - /// - /// Original was GL_VIEWPORT = 0x0BA2 - /// - Viewport = ((int)0x0BA2), - /// - /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 - /// - ModelviewStackDepth = ((int)0x0BA3), - /// - /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 - /// - ProjectionStackDepth = ((int)0x0BA4), - /// - /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 - /// - TextureStackDepth = ((int)0x0BA5), - /// - /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 - /// - ModelviewMatrix = ((int)0x0BA6), - /// - /// Original was GL_PROJECTION_MATRIX = 0x0BA7 - /// - ProjectionMatrix = ((int)0x0BA7), - /// - /// Original was GL_TEXTURE_MATRIX = 0x0BA8 - /// - TextureMatrix = ((int)0x0BA8), - /// - /// Original was GL_ALPHA_TEST = 0x0BC0 - /// - AlphaTest = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 - /// - AlphaTestFunc = ((int)0x0BC1), - /// - /// Original was GL_ALPHA_TEST_REF = 0x0BC2 - /// - AlphaTestRef = ((int)0x0BC2), - /// - /// Original was GL_DITHER = 0x0BD0 - /// - Dither = ((int)0x0BD0), - /// - /// Original was GL_BLEND_DST = 0x0BE0 - /// - BlendDst = ((int)0x0BE0), - /// - /// Original was GL_BLEND_SRC = 0x0BE1 - /// - BlendSrc = ((int)0x0BE1), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_LOGIC_OP_MODE = 0x0BF0 - /// - LogicOpMode = ((int)0x0BF0), - /// - /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 - /// - ColorLogicOp = ((int)0x0BF2), - /// - /// Original was GL_SCISSOR_BOX = 0x0C10 - /// - ScissorBox = ((int)0x0C10), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 - /// - ColorClearValue = ((int)0x0C22), - /// - /// Original was GL_COLOR_WRITEMASK = 0x0C23 - /// - ColorWritemask = ((int)0x0C23), - /// - /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 - /// - PerspectiveCorrectionHint = ((int)0x0C50), - /// - /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 - /// - PointSmoothHint = ((int)0x0C51), - /// - /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 - /// - LineSmoothHint = ((int)0x0C52), - /// - /// Original was GL_FOG_HINT = 0x0C54 - /// - FogHint = ((int)0x0C54), - /// - /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 - /// - UnpackAlignment = ((int)0x0CF5), - /// - /// Original was GL_PACK_ALIGNMENT = 0x0D05 - /// - PackAlignment = ((int)0x0D05), - /// - /// Original was GL_ALPHA_SCALE = 0x0D1C - /// - AlphaScale = ((int)0x0D1C), - /// - /// Original was GL_MAX_LIGHTS = 0x0D31 - /// - MaxLights = ((int)0x0D31), - /// - /// Original was GL_MAX_CLIP_PLANES = 0x0D32 - /// - MaxClipPlanes = ((int)0x0D32), - /// - /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 - /// - MaxTextureSize = ((int)0x0D33), - /// - /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 - /// - MaxModelviewStackDepth = ((int)0x0D36), - /// - /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 - /// - MaxProjectionStackDepth = ((int)0x0D38), - /// - /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 - /// - MaxTextureStackDepth = ((int)0x0D39), - /// - /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A - /// - MaxViewportDims = ((int)0x0D3A), - /// - /// Original was GL_SUBPIXEL_BITS = 0x0D50 - /// - SubpixelBits = ((int)0x0D50), - /// - /// Original was GL_RED_BITS = 0x0D52 - /// - RedBits = ((int)0x0D52), - /// - /// Original was GL_GREEN_BITS = 0x0D53 - /// - GreenBits = ((int)0x0D53), - /// - /// Original was GL_BLUE_BITS = 0x0D54 - /// - BlueBits = ((int)0x0D54), - /// - /// Original was GL_ALPHA_BITS = 0x0D55 - /// - AlphaBits = ((int)0x0D55), - /// - /// Original was GL_DEPTH_BITS = 0x0D56 - /// - DepthBits = ((int)0x0D56), - /// - /// Original was GL_STENCIL_BITS = 0x0D57 - /// - StencilBits = ((int)0x0D57), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_FASTEST = 0x1101 - /// - Fastest = ((int)0x1101), - /// - /// Original was GL_NICEST = 0x1102 - /// - Nicest = ((int)0x1102), - /// - /// Original was GL_AMBIENT = 0x1200 - /// - Ambient = ((int)0x1200), - /// - /// Original was GL_DIFFUSE = 0x1201 - /// - Diffuse = ((int)0x1201), - /// - /// Original was GL_SPECULAR = 0x1202 - /// - Specular = ((int)0x1202), - /// - /// Original was GL_POSITION = 0x1203 - /// - Position = ((int)0x1203), - /// - /// Original was GL_SPOT_DIRECTION = 0x1204 - /// - SpotDirection = ((int)0x1204), - /// - /// Original was GL_SPOT_EXPONENT = 0x1205 - /// - SpotExponent = ((int)0x1205), - /// - /// Original was GL_SPOT_CUTOFF = 0x1206 - /// - SpotCutoff = ((int)0x1206), - /// - /// Original was GL_CONSTANT_ATTENUATION = 0x1207 - /// - ConstantAttenuation = ((int)0x1207), - /// - /// Original was GL_LINEAR_ATTENUATION = 0x1208 - /// - LinearAttenuation = ((int)0x1208), - /// - /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 - /// - QuadraticAttenuation = ((int)0x1209), - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_FIXED = 0x140C - /// - Fixed = ((int)0x140C), - /// - /// Original was GL_CLEAR = 0x1500 - /// - Clear = ((int)0x1500), - /// - /// Original was GL_AND = 0x1501 - /// - And = ((int)0x1501), - /// - /// Original was GL_AND_REVERSE = 0x1502 - /// - AndReverse = ((int)0x1502), - /// - /// Original was GL_COPY = 0x1503 - /// - Copy = ((int)0x1503), - /// - /// Original was GL_AND_INVERTED = 0x1504 - /// - AndInverted = ((int)0x1504), - /// - /// Original was GL_NOOP = 0x1505 - /// - Noop = ((int)0x1505), - /// - /// Original was GL_XOR = 0x1506 - /// - Xor = ((int)0x1506), - /// - /// Original was GL_OR = 0x1507 - /// - Or = ((int)0x1507), - /// - /// Original was GL_NOR = 0x1508 - /// - Nor = ((int)0x1508), - /// - /// Original was GL_EQUIV = 0x1509 - /// - Equiv = ((int)0x1509), - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_OR_REVERSE = 0x150B - /// - OrReverse = ((int)0x150B), - /// - /// Original was GL_COPY_INVERTED = 0x150C - /// - CopyInverted = ((int)0x150C), - /// - /// Original was GL_OR_INVERTED = 0x150D - /// - OrInverted = ((int)0x150D), - /// - /// Original was GL_NAND = 0x150E - /// - Nand = ((int)0x150E), - /// - /// Original was GL_SET = 0x150F - /// - Set = ((int)0x150F), - /// - /// Original was GL_EMISSION = 0x1600 - /// - Emission = ((int)0x1600), - /// - /// Original was GL_SHININESS = 0x1601 - /// - Shininess = ((int)0x1601), - /// - /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 - /// - AmbientAndDiffuse = ((int)0x1602), - /// - /// Original was GL_MODELVIEW = 0x1700 - /// - Modelview = ((int)0x1700), - /// - /// Original was GL_PROJECTION = 0x1701 - /// - Projection = ((int)0x1701), - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_ALPHA = 0x1906 - /// - Alpha = ((int)0x1906), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_LUMINANCE = 0x1909 - /// - Luminance = ((int)0x1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - /// - /// Original was GL_FLAT = 0x1D00 - /// - Flat = ((int)0x1D00), - /// - /// Original was GL_SMOOTH = 0x1D01 - /// - Smooth = ((int)0x1D01), - /// - /// Original was GL_KEEP = 0x1E00 - /// - Keep = ((int)0x1E00), - /// - /// Original was GL_REPLACE = 0x1E01 - /// - Replace = ((int)0x1E01), - /// - /// Original was GL_INCR = 0x1E02 - /// - Incr = ((int)0x1E02), - /// - /// Original was GL_DECR = 0x1E03 - /// - Decr = ((int)0x1E03), - /// - /// Original was GL_VENDOR = 0x1F00 - /// - Vendor = ((int)0x1F00), - /// - /// Original was GL_RENDERER = 0x1F01 - /// - Renderer = ((int)0x1F01), - /// - /// Original was GL_VERSION = 0x1F02 - /// - Version = ((int)0x1F02), - /// - /// Original was GL_EXTENSIONS = 0x1F03 - /// - Extensions = ((int)0x1F03), - /// - /// Original was GL_MODULATE = 0x2100 - /// - Modulate = ((int)0x2100), - /// - /// Original was GL_DECAL = 0x2101 - /// - Decal = ((int)0x2101), - /// - /// Original was GL_TEXTURE_ENV_MODE = 0x2200 - /// - TextureEnvMode = ((int)0x2200), - /// - /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 - /// - TextureEnvColor = ((int)0x2201), - /// - /// Original was GL_TEXTURE_ENV = 0x2300 - /// - TextureEnv = ((int)0x2300), - /// - /// Original was GL_NEAREST = 0x2600 - /// - Nearest = ((int)0x2600), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - /// - /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 - /// - NearestMipmapNearest = ((int)0x2700), - /// - /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 - /// - LinearMipmapNearest = ((int)0x2701), - /// - /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 - /// - NearestMipmapLinear = ((int)0x2702), - /// - /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 - /// - LinearMipmapLinear = ((int)0x2703), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_REPEAT = 0x2901 - /// - Repeat = ((int)0x2901), - /// - /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 - /// - PolygonOffsetUnits = ((int)0x2A00), - /// - /// Original was GL_CLIP_PLANE0 = 0x3000 - /// - ClipPlane0 = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE1 = 0x3001 - /// - ClipPlane1 = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE2 = 0x3002 - /// - ClipPlane2 = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE3 = 0x3003 - /// - ClipPlane3 = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE4 = 0x3004 - /// - ClipPlane4 = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE5 = 0x3005 - /// - ClipPlane5 = ((int)0x3005), - /// - /// Original was GL_LIGHT0 = 0x4000 - /// - Light0 = ((int)0x4000), - /// - /// Original was GL_LIGHT1 = 0x4001 - /// - Light1 = ((int)0x4001), - /// - /// Original was GL_LIGHT2 = 0x4002 - /// - Light2 = ((int)0x4002), - /// - /// Original was GL_LIGHT3 = 0x4003 - /// - Light3 = ((int)0x4003), - /// - /// Original was GL_LIGHT4 = 0x4004 - /// - Light4 = ((int)0x4004), - /// - /// Original was GL_LIGHT5 = 0x4005 - /// - Light5 = ((int)0x4005), - /// - /// Original was GL_LIGHT6 = 0x4006 - /// - Light6 = ((int)0x4006), - /// - /// Original was GL_LIGHT7 = 0x4007 - /// - Light7 = ((int)0x4007), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 - /// - UnsignedShort4444 = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 - /// - UnsignedShort5551 = ((int)0x8034), - /// - /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 - /// - PolygonOffsetFill = ((int)0x8037), - /// - /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 - /// - PolygonOffsetFactor = ((int)0x8038), - /// - /// Original was GL_RESCALE_NORMAL = 0x803A - /// - RescaleNormal = ((int)0x803A), - /// - /// Original was GL_TEXTURE_BINDING_2D = 0x8069 - /// - TextureBinding2D = ((int)0x8069), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_NORMAL_ARRAY = 0x8075 - /// - NormalArray = ((int)0x8075), - /// - /// Original was GL_COLOR_ARRAY = 0x8076 - /// - ColorArray = ((int)0x8076), - /// - /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 - /// - TextureCoordArray = ((int)0x8078), - /// - /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A - /// - VertexArraySize = ((int)0x807A), - /// - /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B - /// - VertexArrayType = ((int)0x807B), - /// - /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C - /// - VertexArrayStride = ((int)0x807C), - /// - /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E - /// - NormalArrayType = ((int)0x807E), - /// - /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F - /// - NormalArrayStride = ((int)0x807F), - /// - /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 - /// - ColorArraySize = ((int)0x8081), - /// - /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 - /// - ColorArrayType = ((int)0x8082), - /// - /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 - /// - ColorArrayStride = ((int)0x8083), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 - /// - TextureCoordArraySize = ((int)0x8088), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 - /// - TextureCoordArrayType = ((int)0x8089), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A - /// - TextureCoordArrayStride = ((int)0x808A), - /// - /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E - /// - VertexArrayPointer = ((int)0x808E), - /// - /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F - /// - NormalArrayPointer = ((int)0x808F), - /// - /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 - /// - ColorArrayPointer = ((int)0x8090), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 - /// - TextureCoordArrayPointer = ((int)0x8092), - /// - /// Original was GL_MULTISAMPLE = 0x809D - /// - Multisample = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E - /// - SampleAlphaToCoverage = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F - /// - SampleAlphaToOne = ((int)0x809F), - /// - /// Original was GL_SAMPLE_COVERAGE = 0x80A0 - /// - SampleCoverage = ((int)0x80A0), - /// - /// Original was GL_SAMPLE_BUFFERS = 0x80A8 - /// - SampleBuffers = ((int)0x80A8), - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA - /// - SampleCoverageValue = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB - /// - SampleCoverageInvert = ((int)0x80AB), - /// - /// Original was GL_POINT_SIZE_MIN = 0x8126 - /// - PointSizeMin = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX = 0x8127 - /// - PointSizeMax = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 - /// - PointFadeThresholdSize = ((int)0x8128), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 - /// - PointDistanceAttenuation = ((int)0x8129), - /// - /// Original was GL_CLAMP_TO_EDGE = 0x812F - /// - ClampToEdge = ((int)0x812F), - /// - /// Original was GL_GENERATE_MIPMAP = 0x8191 - /// - GenerateMipmap = ((int)0x8191), - /// - /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 - /// - GenerateMipmapHint = ((int)0x8192), - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 - /// - UnsignedShort565 = ((int)0x8363), - /// - /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D - /// - AliasedPointSizeRange = ((int)0x846D), - /// - /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E - /// - AliasedLineWidthRange = ((int)0x846E), - /// - /// Original was GL_TEXTURE0 = 0x84C0 - /// - Texture0 = ((int)0x84C0), - /// - /// Original was GL_TEXTURE1 = 0x84C1 - /// - Texture1 = ((int)0x84C1), - /// - /// Original was GL_TEXTURE2 = 0x84C2 - /// - Texture2 = ((int)0x84C2), - /// - /// Original was GL_TEXTURE3 = 0x84C3 - /// - Texture3 = ((int)0x84C3), - /// - /// Original was GL_TEXTURE4 = 0x84C4 - /// - Texture4 = ((int)0x84C4), - /// - /// Original was GL_TEXTURE5 = 0x84C5 - /// - Texture5 = ((int)0x84C5), - /// - /// Original was GL_TEXTURE6 = 0x84C6 - /// - Texture6 = ((int)0x84C6), - /// - /// Original was GL_TEXTURE7 = 0x84C7 - /// - Texture7 = ((int)0x84C7), - /// - /// Original was GL_TEXTURE8 = 0x84C8 - /// - Texture8 = ((int)0x84C8), - /// - /// Original was GL_TEXTURE9 = 0x84C9 - /// - Texture9 = ((int)0x84C9), - /// - /// Original was GL_TEXTURE10 = 0x84CA - /// - Texture10 = ((int)0x84CA), - /// - /// Original was GL_TEXTURE11 = 0x84CB - /// - Texture11 = ((int)0x84CB), - /// - /// Original was GL_TEXTURE12 = 0x84CC - /// - Texture12 = ((int)0x84CC), - /// - /// Original was GL_TEXTURE13 = 0x84CD - /// - Texture13 = ((int)0x84CD), - /// - /// Original was GL_TEXTURE14 = 0x84CE - /// - Texture14 = ((int)0x84CE), - /// - /// Original was GL_TEXTURE15 = 0x84CF - /// - Texture15 = ((int)0x84CF), - /// - /// Original was GL_TEXTURE16 = 0x84D0 - /// - Texture16 = ((int)0x84D0), - /// - /// Original was GL_TEXTURE17 = 0x84D1 - /// - Texture17 = ((int)0x84D1), - /// - /// Original was GL_TEXTURE18 = 0x84D2 - /// - Texture18 = ((int)0x84D2), - /// - /// Original was GL_TEXTURE19 = 0x84D3 - /// - Texture19 = ((int)0x84D3), - /// - /// Original was GL_TEXTURE20 = 0x84D4 - /// - Texture20 = ((int)0x84D4), - /// - /// Original was GL_TEXTURE21 = 0x84D5 - /// - Texture21 = ((int)0x84D5), - /// - /// Original was GL_TEXTURE22 = 0x84D6 - /// - Texture22 = ((int)0x84D6), - /// - /// Original was GL_TEXTURE23 = 0x84D7 - /// - Texture23 = ((int)0x84D7), - /// - /// Original was GL_TEXTURE24 = 0x84D8 - /// - Texture24 = ((int)0x84D8), - /// - /// Original was GL_TEXTURE25 = 0x84D9 - /// - Texture25 = ((int)0x84D9), - /// - /// Original was GL_TEXTURE26 = 0x84DA - /// - Texture26 = ((int)0x84DA), - /// - /// Original was GL_TEXTURE27 = 0x84DB - /// - Texture27 = ((int)0x84DB), - /// - /// Original was GL_TEXTURE28 = 0x84DC - /// - Texture28 = ((int)0x84DC), - /// - /// Original was GL_TEXTURE29 = 0x84DD - /// - Texture29 = ((int)0x84DD), - /// - /// Original was GL_TEXTURE30 = 0x84DE - /// - Texture30 = ((int)0x84DE), - /// - /// Original was GL_TEXTURE31 = 0x84DF - /// - Texture31 = ((int)0x84DF), - /// - /// Original was GL_ACTIVE_TEXTURE = 0x84E0 - /// - ActiveTexture = ((int)0x84E0), - /// - /// Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 - /// - ClientActiveTexture = ((int)0x84E1), - /// - /// Original was GL_MAX_TEXTURE_UNITS = 0x84E2 - /// - MaxTextureUnits = ((int)0x84E2), - /// - /// Original was GL_SUBTRACT = 0x84E7 - /// - Subtract = ((int)0x84E7), - /// - /// Original was GL_COMBINE = 0x8570 - /// - Combine = ((int)0x8570), - /// - /// Original was GL_COMBINE_RGB = 0x8571 - /// - CombineRgb = ((int)0x8571), - /// - /// Original was GL_COMBINE_ALPHA = 0x8572 - /// - CombineAlpha = ((int)0x8572), - /// - /// Original was GL_RGB_SCALE = 0x8573 - /// - RgbScale = ((int)0x8573), - /// - /// Original was GL_ADD_SIGNED = 0x8574 - /// - AddSigned = ((int)0x8574), - /// - /// Original was GL_INTERPOLATE = 0x8575 - /// - Interpolate = ((int)0x8575), - /// - /// Original was GL_CONSTANT = 0x8576 - /// - Constant = ((int)0x8576), - /// - /// Original was GL_PRIMARY_COLOR = 0x8577 - /// - PrimaryColor = ((int)0x8577), - /// - /// Original was GL_PREVIOUS = 0x8578 - /// - Previous = ((int)0x8578), - /// - /// Original was GL_SRC0_RGB = 0x8580 - /// - Src0Rgb = ((int)0x8580), - /// - /// Original was GL_SRC1_RGB = 0x8581 - /// - Src1Rgb = ((int)0x8581), - /// - /// Original was GL_SRC2_RGB = 0x8582 - /// - Src2Rgb = ((int)0x8582), - /// - /// Original was GL_SRC0_ALPHA = 0x8588 - /// - Src0Alpha = ((int)0x8588), - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SRC2_ALPHA = 0x858A - /// - Src2Alpha = ((int)0x858A), - /// - /// Original was GL_OPERAND0_RGB = 0x8590 - /// - Operand0Rgb = ((int)0x8590), - /// - /// Original was GL_OPERAND1_RGB = 0x8591 - /// - Operand1Rgb = ((int)0x8591), - /// - /// Original was GL_OPERAND2_RGB = 0x8592 - /// - Operand2Rgb = ((int)0x8592), - /// - /// Original was GL_OPERAND0_ALPHA = 0x8598 - /// - Operand0Alpha = ((int)0x8598), - /// - /// Original was GL_OPERAND1_ALPHA = 0x8599 - /// - Operand1Alpha = ((int)0x8599), - /// - /// Original was GL_OPERAND2_ALPHA = 0x859A - /// - Operand2Alpha = ((int)0x859A), - /// - /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 - /// - NumCompressedTextureFormats = ((int)0x86A2), - /// - /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 - /// - CompressedTextureFormats = ((int)0x86A3), - /// - /// Original was GL_DOT3_RGB = 0x86AE - /// - Dot3Rgb = ((int)0x86AE), - /// - /// Original was GL_DOT3_RGBA = 0x86AF - /// - Dot3Rgba = ((int)0x86AF), - /// - /// Original was GL_BUFFER_SIZE = 0x8764 - /// - BufferSize = ((int)0x8764), - /// - /// Original was GL_BUFFER_USAGE = 0x8765 - /// - BufferUsage = ((int)0x8765), - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 - /// - ArrayBufferBinding = ((int)0x8894), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 - /// - ElementArrayBufferBinding = ((int)0x8895), - /// - /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 - /// - VertexArrayBufferBinding = ((int)0x8896), - /// - /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 - /// - NormalArrayBufferBinding = ((int)0x8897), - /// - /// Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 - /// - ColorArrayBufferBinding = ((int)0x8898), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A - /// - TextureCoordArrayBufferBinding = ((int)0x889A), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - /// - /// Original was GL_TRUE = 1 - /// - True = ((int)1), - /// - /// Original was GL_VERSION_ES_CL_1_0 = 1 - /// - VersionEsCl10 = ((int)1), - /// - /// Original was GL_VERSION_ES_CL_1_1 = 1 - /// - VersionEsCl11 = ((int)1), - /// - /// Original was GL_VERSION_ES_CM_1_1 = 1 - /// - VersionEsCm11 = ((int)1), - } - - /// - /// Not used directly. - /// - public enum VertexArrayPName : int - { - /// - /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 - /// - VertexAttribRelativeOffset = ((int)0x82D5), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 - /// - VertexAttribArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 - /// - VertexAttribArraySize = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 - /// - VertexAttribArrayStride = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 - /// - VertexAttribArrayType = ((int)0x8625), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E - /// - VertexAttribArrayLong = ((int)0x874E), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A - /// - VertexAttribArrayNormalized = ((int)0x886A), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - /// - VertexAttribArrayInteger = ((int)0x88FD), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE - /// - VertexAttribArrayDivisor = ((int)0x88FE), - } - - /// - /// Not used directly. - /// - public enum VertexAttribEnum : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 - /// - VertexAttribArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 - /// - VertexAttribArraySize = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 - /// - VertexAttribArrayStride = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 - /// - VertexAttribArrayType = ((int)0x8625), - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 - /// - CurrentVertexAttrib = ((int)0x8626), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A - /// - VertexAttribArrayNormalized = ((int)0x886A), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F - /// - VertexAttribArrayBufferBinding = ((int)0x889F), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - /// - VertexAttribArrayInteger = ((int)0x88FD), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE - /// - VertexAttribArrayDivisor = ((int)0x88FE), - } - - /// - /// Not used directly. - /// - public enum VertexAttribPointerType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_FIXED = 0x140C - /// - Fixed = ((int)0x140C), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Not used directly. - /// - public enum VertexAttribType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_FIXED = 0x140C - /// - Fixed = ((int)0x140C), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Not used directly. - /// - public enum VertexBufferObjectParameter : int - { - /// - /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F - /// - BufferImmutableStorage = ((int)0x821F), - /// - /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 - /// - BufferStorageFlags = ((int)0x8220), - /// - /// Original was GL_BUFFER_SIZE = 0x8764 - /// - BufferSize = ((int)0x8764), - /// - /// Original was GL_BUFFER_USAGE = 0x8765 - /// - BufferUsage = ((int)0x8765), - /// - /// Original was GL_BUFFER_ACCESS = 0x88BB - /// - BufferAccess = ((int)0x88BB), - /// - /// Original was GL_BUFFER_MAPPED = 0x88BC - /// - BufferMapped = ((int)0x88BC), - /// - /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F - /// - BufferAccessFlags = ((int)0x911F), - /// - /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 - /// - BufferMapLength = ((int)0x9120), - /// - /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 - /// - BufferMapOffset = ((int)0x9121), - } - - /// - /// Not used directly. - /// - public enum VertexBufferObjectUsage : int - { - /// - /// Original was GL_STREAM_DRAW = 0x88E0 - /// - StreamDraw = ((int)0x88E0), - /// - /// Original was GL_STREAM_READ = 0x88E1 - /// - StreamRead = ((int)0x88E1), - /// - /// Original was GL_STREAM_COPY = 0x88E2 - /// - StreamCopy = ((int)0x88E2), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_STATIC_READ = 0x88E5 - /// - StaticRead = ((int)0x88E5), - /// - /// Original was GL_STATIC_COPY = 0x88E6 - /// - StaticCopy = ((int)0x88E6), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - /// - /// Original was GL_DYNAMIC_READ = 0x88E9 - /// - DynamicRead = ((int)0x88E9), - /// - /// Original was GL_DYNAMIC_COPY = 0x88EA - /// - DynamicCopy = ((int)0x88EA), - } - - /// - /// Used in GL.VertexPointer - /// - public enum VertexPointerType : int - { - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Not used directly. - /// - public enum VertexProvokingMode : int - { - /// - /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D - /// - FirstVertexConvention = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E - /// - LastVertexConvention = ((int)0x8E4E), - } - -} diff --git a/src/OpenTK/Graphics/ES20/ES20.cs b/src/OpenTK/Graphics/ES20/ES20.cs deleted file mode 100644 index ee40b54d..00000000 --- a/src/OpenTK/Graphics/ES20/ES20.cs +++ /dev/null @@ -1,63102 +0,0 @@ -// -// The Open Toolkit Library License -// -// Copyright (c) 2006 - 2015 Stefanos Apostolopoulos for the Open Toolkit Library -// -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights to -// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of -// the Software, and to permit persons to whom the Software is furnished to do -// so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT -// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, -// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR -// OTHER DEALINGS IN THE SOFTWARE. -// - - - -namespace OpenTK.Graphics.ES20 -{ - using System; - using System.Text; - using System.Runtime.InteropServices; - #pragma warning disable 3019 - #pragma warning disable 1591 - #pragma warning disable 1572 - #pragma warning disable 1573 - #pragma warning disable 626 - - partial class GL - { - static GL() - { - EntryPointNames = new byte[] - { - 103, 108, 65, 99, 113, 117, 105, 114, 101, 75, 101, 121, 101, 100, 77, 117, 116, 101, 120, 87, 105, 110, 51, 50, 69, 88, 84, 0, - 103, 108, 65, 99, 116, 105, 118, 101, 80, 114, 111, 103, 114, 97, 109, 69, 88, 84, 0, - 103, 108, 65, 99, 116, 105, 118, 101, 83, 104, 97, 100, 101, 114, 80, 114, 111, 103, 114, 97, 109, 69, 88, 84, 0, - 103, 108, 65, 99, 116, 105, 118, 101, 84, 101, 120, 116, 117, 114, 101, 0, - 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}; - EntryPointNameOffsets = new int[] - { - 0, - 28, - 47, - 72, - 88, - 104, - 142, - 157, - 184, - 206, - 228, - 244, - 265, - 278, - 304, - 337, - 355, - 380, - 399, - 413, - 434, - 452, - 469, - 482, - 498, - 517, - 537, - 557, - 581, - 609, - 637, - 649, - 665, - 681, - 701, - 725, - 749, - 769, - 792, - 812, - 825, - 844, - 871, - 893, - 909, - 934, - 942, - 955, - 969, - 999, - 1014, - 1033, - 1055, - 1077, - 1094, - 1106, - 1122, - 1138, - 1154, - 1177, - 1203, - 1229, - 1258, - 1291, - 1313, - 1335, - 1357, - 1370, - 1387, - 1407, - 1430, - 1455, - 1472, - 1495, - 1523, - 1545, - 1572, - 1590, - 1619, - 1639, - 1664, - 1687, - 1703, - 1718, - 1743, - 1769, - 1780, - 1803, - 1829, - 1851, - 1876, - 1897, - 1921, - 1937, - 1954, - 1975, - 2000, - 2016, - 2040, - 2063, - 2079, - 2107, - 2126, - 2148, - 2170, - 2185, - 2203, - 2220, - 2244, - 2256, - 2268, - 2290, - 2313, - 2327, - 2350, - 2374, - 2389, - 2399, - 2426, - 2440, - 2453, - 2467, - 2494, - 2518, - 2531, - 2558, - 2595, - 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[CLSCompliant(false)] - public static void BeginPerfMonitor(UInt32 monitor) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static void DeletePerfMonitor([CountAttribute(Parameter = "n")] Int32 monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static void DeletePerfMonitor([CountAttribute(Parameter = "n")] UInt32 monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] Int32[] monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static unsafe void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] Int32* monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static unsafe void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] UInt32* monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glEndPerfMonitorAMD")] - [CLSCompliant(false)] - public static void EndPerfMonitor(Int32 monitor) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glEndPerfMonitorAMD")] - [CLSCompliant(false)] - public static void EndPerfMonitor(UInt32 monitor) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static Int32 GenPerfMonitor() { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static unsafe void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static unsafe void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: dataSize] - /// [length: 1] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.ES20.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] Int32[] data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: dataSize] - /// [length: 1] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.ES20.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] out Int32 data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: dataSize] - /// [length: 1] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.ES20.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] Int32* data, [OutAttribute, CountAttribute(Count = 1)] Int32* bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: dataSize] - /// [length: 1] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.ES20.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] UInt32[] data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: dataSize] - /// [length: 1] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.ES20.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] out UInt32 data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: dataSize] - /// [length: 1] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.ES20.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] UInt32* data, [OutAttribute, CountAttribute(Count = 1)] Int32* bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: 1] - /// [length: 1] - /// - /// [length: counterSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounters(Int32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] Int32[] counters) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: 1] - /// [length: 1] - /// - /// [length: counterSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounters(Int32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] out Int32 counters) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: 1] - /// [length: 1] - /// - /// [length: counterSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorCounters(Int32 group, [OutAttribute, CountAttribute(Count = 1)] Int32* numCounters, [OutAttribute, CountAttribute(Count = 1)] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] Int32* counters) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: 1] - /// [length: 1] - /// - /// [length: counterSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounters(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] UInt32[] counters) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: 1] - /// [length: 1] - /// - /// [length: counterSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounters(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] out UInt32 counters) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: 1] - /// [length: 1] - /// - /// [length: counterSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorCounters(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] Int32* numCounters, [OutAttribute, CountAttribute(Count = 1)] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] UInt32* counters) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: 1] - /// - /// [length: groupsSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] Int32[] groups) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: 1] - /// - /// [length: groupsSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] out Int32 groups) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: 1] - /// - /// [length: groupsSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] UInt32[] groups) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: 1] - /// - /// [length: groupsSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] out UInt32 groups) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: 1] - /// - /// [length: groupsSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] Int32* numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] Int32* groups) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: 1] - /// - /// [length: groupsSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] Int32* numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] UInt32* groups) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// - /// [length: numCounters] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] Int32[] counterList) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// - /// [length: numCounters] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] out Int32 counterList) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// - /// [length: numCounters] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static unsafe void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] Int32* counterList) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// - /// [length: numCounters] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] UInt32[] counterList) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// - /// [length: numCounters] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] out UInt32 counterList) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// - /// [length: numCounters] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static unsafe void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] UInt32* counterList) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Angle - { - /// [requires: ANGLE_framebuffer_blit] - /// Copy a block of pixels from the read framebuffer to the draw framebuffer - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit. - /// - /// - /// Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ANGLE_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferANGLE")] - public static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.ES20.All mask, OpenTK.Graphics.ES20.All filter) { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_framebuffer_blit] - /// Copy a block of pixels from the read framebuffer to the draw framebuffer - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit. - /// - /// - /// Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear. - /// - [AutoGenerated(Category = "ANGLE_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferANGLE")] - public static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.ES20.ClearBufferMask mask, OpenTK.Graphics.ES20.BlitFramebufferFilter filter) { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_instanced_arrays] - /// Draw multiple instances of a range of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawArraysInstancedANGLE")] - public static void DrawArraysInstanced(OpenTK.Graphics.ES20.All mode, Int32 first, Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_instanced_arrays] - /// Draw multiple instances of a range of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawArraysInstancedANGLE")] - public static void DrawArraysInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_translated_shader_source] - /// - /// - /// [length: 1] - /// [length: bufsize] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")] - [CLSCompliant(false)] - public static void GetTranslatedShaderSource(Int32 shader, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_translated_shader_source] - /// - /// - /// [length: 1] - /// [length: bufsize] - [AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")] - [CLSCompliant(false)] - public static void GetTranslatedShaderSource(Int32 shader, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_translated_shader_source] - /// - /// - /// [length: 1] - /// [length: bufsize] - [AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")] - [CLSCompliant(false)] - public static unsafe void GetTranslatedShaderSource(Int32 shader, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_translated_shader_source] - /// - /// - /// [length: 1] - /// [length: bufsize] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")] - [CLSCompliant(false)] - public static void GetTranslatedShaderSource(UInt32 shader, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_translated_shader_source] - /// - /// - /// [length: 1] - /// [length: bufsize] - [AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")] - [CLSCompliant(false)] - public static void GetTranslatedShaderSource(UInt32 shader, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_translated_shader_source] - /// - /// - /// [length: 1] - /// [length: bufsize] - [AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")] - [CLSCompliant(false)] - public static unsafe void GetTranslatedShaderSource(UInt32 shader, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_framebuffer_multisample] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ANGLE_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleANGLE")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES20.All target, Int32 samples, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_framebuffer_multisample] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [AutoGenerated(Category = "ANGLE_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleANGLE")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES20.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.ES20.RenderbufferInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_instanced_arrays] - /// Modify the rate at which generic vertex attributes advance during instanced rendering - /// - /// - /// Specify the index of the generic vertex attribute. - /// - /// - /// Specify the number of instances that will pass between updates of the generic attribute at slot index. - /// - [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorANGLE")] - [CLSCompliant(false)] - public static void VertexAttribDivisor(Int32 index, Int32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: ANGLE_instanced_arrays] - /// Modify the rate at which generic vertex attributes advance during instanced rendering - /// - /// - /// Specify the index of the generic vertex attribute. - /// - /// - /// Specify the number of instances that will pass between updates of the generic attribute at slot index. - /// - [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorANGLE")] - [CLSCompliant(false)] - public static void VertexAttribDivisor(UInt32 index, UInt32 divisor) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Apple - { - /// [requires: APPLE_sync] - /// Block and wait for a sync object to become signaled - /// - /// - /// The sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit. - /// - /// - /// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glClientWaitSyncAPPLE")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.ES20.All flags, Int64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Block and wait for a sync object to become signaled - /// - /// - /// The sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit. - /// - /// - /// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glClientWaitSyncAPPLE")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.ES20.All flags, UInt64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Block and wait for a sync object to become signaled - /// - /// - /// The sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit. - /// - /// - /// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glClientWaitSyncAPPLE")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.ES20.ClientWaitSyncFlags flags, Int64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Block and wait for a sync object to become signaled - /// - /// - /// The sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit. - /// - /// - /// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glClientWaitSyncAPPLE")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.ES20.ClientWaitSyncFlags flags, UInt64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_copy_texture_levels] - /// - /// - /// - /// - [AutoGenerated(Category = "APPLE_copy_texture_levels", Version = "", EntryPoint = "glCopyTextureLevelsAPPLE")] - [CLSCompliant(false)] - public static void CopyTextureLevel(Int32 destinationTexture, Int32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_copy_texture_levels] - /// - /// - /// - /// - [AutoGenerated(Category = "APPLE_copy_texture_levels", Version = "", EntryPoint = "glCopyTextureLevelsAPPLE")] - [CLSCompliant(false)] - public static void CopyTextureLevel(UInt32 destinationTexture, UInt32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Delete a sync object - /// - /// - /// The sync object to be deleted. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glDeleteSyncAPPLE")] - public static void DeleteSync(IntPtr sync) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Create a new sync object and insert it into the GL command stream - /// - /// - /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete. - /// - /// - /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glFenceSyncAPPLE")] - public static IntPtr FenceSync(OpenTK.Graphics.ES20.All condition, OpenTK.Graphics.ES20.All flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Create a new sync object and insert it into the GL command stream - /// - /// - /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete. - /// - /// - /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glFenceSyncAPPLE")] - public static IntPtr FenceSync(OpenTK.Graphics.ES20.SyncCondition condition, OpenTK.Graphics.ES20.WaitSyncFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] - [CLSCompliant(false)] - public static Int64 GetInteger64(OpenTK.Graphics.ES20.All pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] - [CLSCompliant(false)] - public static Int64 GetInteger64(OpenTK.Graphics.ES20.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.ES20.All pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.ES20.All pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] - [CLSCompliant(false)] - public static unsafe void GetInteger64(OpenTK.Graphics.ES20.All pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] - [CLSCompliant(false)] - public static unsafe void GetInteger64(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] - [CLSCompliant(false)] - public static void GetSync(IntPtr sync, OpenTK.Graphics.ES20.All pname, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] - [CLSCompliant(false)] - public static void GetSync(IntPtr sync, OpenTK.Graphics.ES20.All pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] - [CLSCompliant(false)] - public static unsafe void GetSync(IntPtr sync, OpenTK.Graphics.ES20.All pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] - [CLSCompliant(false)] - public static void GetSync(IntPtr sync, OpenTK.Graphics.ES20.SyncParameterName pname, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] - [CLSCompliant(false)] - public static void GetSync(IntPtr sync, OpenTK.Graphics.ES20.SyncParameterName pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] - [CLSCompliant(false)] - public static unsafe void GetSync(IntPtr sync, OpenTK.Graphics.ES20.SyncParameterName pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Determine if a name corresponds to a sync object - /// - /// - /// Specifies a value that may be the name of a sync object. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glIsSyncAPPLE")] - public static bool IsSync(IntPtr sync) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_framebuffer_multisample] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleAPPLE")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES20.All target, Int32 samples, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_framebuffer_multisample] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [AutoGenerated(Category = "APPLE_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleAPPLE")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES20.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.ES20.RenderbufferInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_framebuffer_multisample] - [AutoGenerated(Category = "APPLE_framebuffer_multisample", Version = "", EntryPoint = "glResolveMultisampleFramebufferAPPLE")] - public static void ResolveMultisampleFramebuffer() { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Instruct the GL server to block until the specified sync object becomes signaled - /// - /// - /// Specifies the sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be zero. - /// - /// - /// Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glWaitSyncAPPLE")] - [CLSCompliant(false)] - public static void WaitSync(IntPtr sync, OpenTK.Graphics.ES20.All flags, Int64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Instruct the GL server to block until the specified sync object becomes signaled - /// - /// - /// Specifies the sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be zero. - /// - /// - /// Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glWaitSyncAPPLE")] - [CLSCompliant(false)] - public static void WaitSync(IntPtr sync, OpenTK.Graphics.ES20.All flags, UInt64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Instruct the GL server to block until the specified sync object becomes signaled - /// - /// - /// Specifies the sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be zero. - /// - /// - /// Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glWaitSyncAPPLE")] - [CLSCompliant(false)] - public static void WaitSync(IntPtr sync, OpenTK.Graphics.ES20.WaitSyncFlags flags, Int64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_sync] - /// Instruct the GL server to block until the specified sync object becomes signaled - /// - /// - /// Specifies the sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be zero. - /// - /// - /// Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored. - /// - [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glWaitSyncAPPLE")] - [CLSCompliant(false)] - public static void WaitSync(IntPtr sync, OpenTK.Graphics.ES20.WaitSyncFlags flags, UInt64 timeout) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Cmaaintel - { - /// [requires: INTEL_framebuffer_CMAA] - [AutoGenerated(Category = "INTEL_framebuffer_CMAA", Version = "", EntryPoint = "glApplyFramebufferAttachmentCMAAINTEL")] - public static void ApplyFramebufferAttachment() { throw new BindingsNotRewrittenException(); } - - } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Select active texture unit - /// - /// - /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 8. texture must be one of Texture, where i ranges from 0 to (MaxCombinedTextureImageUnits - 1). The initial value is Texture0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glActiveTexture")] - public static void ActiveTexture(OpenTK.Graphics.ES20.All texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Select active texture unit - /// - /// - /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 8. texture must be one of Texture, where i ranges from 0 to (MaxCombinedTextureImageUnits - 1). The initial value is Texture0. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glActiveTexture")] - public static void ActiveTexture(OpenTK.Graphics.ES20.TextureUnit texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Attach a shader object to a program object - /// - /// - /// Specifies the program object to which a shader object will be attached. - /// - /// - /// Specifies the shader object that is to be attached. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")] - [CLSCompliant(false)] - public static void AttachShader(Int32 program, Int32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Attach a shader object to a program object - /// - /// - /// Specifies the program object to which a shader object will be attached. - /// - /// - /// Specifies the shader object that is to be attached. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")] - [CLSCompliant(false)] - public static void AttachShader(UInt32 program, UInt32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Associate a generic vertex attribute index with a named attribute variable - /// - /// - /// Specifies the handle of the program object in which the association is to be made. - /// - /// - /// Specifies the index of the generic vertex attribute to be bound. - /// - /// - /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")] - [CLSCompliant(false)] - public static void BindAttribLocation(Int32 program, Int32 index, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Associate a generic vertex attribute index with a named attribute variable - /// - /// - /// Specifies the handle of the program object in which the association is to be made. - /// - /// - /// Specifies the index of the generic vertex attribute to be bound. - /// - /// - /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")] - [CLSCompliant(false)] - public static void BindAttribLocation(UInt32 program, UInt32 index, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Bind a named buffer object - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the name of a buffer object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindBuffer")] - [CLSCompliant(false)] - public static void BindBuffer(OpenTK.Graphics.ES20.All target, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Bind a named buffer object - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the name of a buffer object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindBuffer")] - [CLSCompliant(false)] - public static void BindBuffer(OpenTK.Graphics.ES20.All target, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Bind a named buffer object - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the name of a buffer object. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindBuffer")] - [CLSCompliant(false)] - public static void BindBuffer(OpenTK.Graphics.ES20.BufferTarget target, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Bind a named buffer object - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the name of a buffer object. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindBuffer")] - [CLSCompliant(false)] - public static void BindBuffer(OpenTK.Graphics.ES20.BufferTarget target, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Bind a named framebuffer object - /// - /// - /// Specifies the target to which the framebuffer object is bound. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the name of a framebuffer object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindFramebuffer")] - [CLSCompliant(false)] - public static void BindFramebuffer(OpenTK.Graphics.ES20.All target, Int32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Bind a named framebuffer object - /// - /// - /// Specifies the target to which the framebuffer object is bound. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the name of a framebuffer object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindFramebuffer")] - [CLSCompliant(false)] - public static void BindFramebuffer(OpenTK.Graphics.ES20.All target, UInt32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Bind a named framebuffer object - /// - /// - /// Specifies the target to which the framebuffer object is bound. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the name of a framebuffer object. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindFramebuffer")] - [CLSCompliant(false)] - public static void BindFramebuffer(OpenTK.Graphics.ES20.FramebufferTarget target, Int32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Bind a named framebuffer object - /// - /// - /// Specifies the target to which the framebuffer object is bound. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the name of a framebuffer object. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindFramebuffer")] - [CLSCompliant(false)] - public static void BindFramebuffer(OpenTK.Graphics.ES20.FramebufferTarget target, UInt32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Bind a named renderbuffer object - /// - /// - /// Specifies the target to which the renderbuffer object is bound. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the name of a renderbuffer object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindRenderbuffer")] - [CLSCompliant(false)] - public static void BindRenderbuffer(OpenTK.Graphics.ES20.All target, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Bind a named renderbuffer object - /// - /// - /// Specifies the target to which the renderbuffer object is bound. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the name of a renderbuffer object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindRenderbuffer")] - [CLSCompliant(false)] - public static void BindRenderbuffer(OpenTK.Graphics.ES20.All target, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Bind a named renderbuffer object - /// - /// - /// Specifies the target to which the renderbuffer object is bound. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the name of a renderbuffer object. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindRenderbuffer")] - [CLSCompliant(false)] - public static void BindRenderbuffer(OpenTK.Graphics.ES20.RenderbufferTarget target, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Bind a named renderbuffer object - /// - /// - /// Specifies the target to which the renderbuffer object is bound. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the name of a renderbuffer object. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindRenderbuffer")] - [CLSCompliant(false)] - public static void BindRenderbuffer(OpenTK.Graphics.ES20.RenderbufferTarget target, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Bind a named texture to a texturing target - /// - /// - /// Specifies the target of the active texture unit to which the texture is bound. Must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the name of a texture. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindTexture")] - [CLSCompliant(false)] - public static void BindTexture(OpenTK.Graphics.ES20.All target, Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Bind a named texture to a texturing target - /// - /// - /// Specifies the target of the active texture unit to which the texture is bound. Must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the name of a texture. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindTexture")] - [CLSCompliant(false)] - public static void BindTexture(OpenTK.Graphics.ES20.All target, UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Bind a named texture to a texturing target - /// - /// - /// Specifies the target of the active texture unit to which the texture is bound. Must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the name of a texture. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindTexture")] - [CLSCompliant(false)] - public static void BindTexture(OpenTK.Graphics.ES20.TextureTarget target, Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Bind a named texture to a texturing target - /// - /// - /// Specifies the target of the active texture unit to which the texture is bound. Must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the name of a texture. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindTexture")] - [CLSCompliant(false)] - public static void BindTexture(OpenTK.Graphics.ES20.TextureTarget target, UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set the blend color - /// - /// - /// specify the components of BlendColor - /// - /// - /// specify the components of BlendColor - /// - /// - /// specify the components of BlendColor - /// - /// - /// specify the components of BlendColor - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendColor")] - public static void BlendColor(Single red, Single green, Single blue, Single alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquation")] - public static void BlendEquation(OpenTK.Graphics.ES20.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquation")] - public static void BlendEquation(OpenTK.Graphics.ES20.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquationSeparate")] - public static void BlendEquationSeparate(OpenTK.Graphics.ES20.All modeRGB, OpenTK.Graphics.ES20.All modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquationSeparate")] - public static void BlendEquationSeparate(OpenTK.Graphics.ES20.BlendEquationMode modeRGB, OpenTK.Graphics.ES20.BlendEquationMode modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify pixel arithmetic - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendFunc")] - public static void BlendFunc(OpenTK.Graphics.ES20.All sfactor, OpenTK.Graphics.ES20.All dfactor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify pixel arithmetic - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendFunc")] - public static void BlendFunc(OpenTK.Graphics.ES20.BlendingFactorSrc sfactor, OpenTK.Graphics.ES20.BlendingFactorDest dfactor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The same symbolic constants are accepted as for srcRGB. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The same symbolic constants are accepted as for dstRGB. The initial value is Zero. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendFuncSeparate")] - public static void BlendFuncSeparate(OpenTK.Graphics.ES20.All sfactorRGB, OpenTK.Graphics.ES20.All dfactorRGB, OpenTK.Graphics.ES20.All sfactorAlpha, OpenTK.Graphics.ES20.All dfactorAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The same symbolic constants are accepted as for srcRGB. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The same symbolic constants are accepted as for dstRGB. The initial value is Zero. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendFuncSeparate")] - public static void BlendFuncSeparate(OpenTK.Graphics.ES20.BlendingFactorSrc sfactorRGB, OpenTK.Graphics.ES20.BlendingFactorDest dfactorRGB, OpenTK.Graphics.ES20.BlendingFactorSrc sfactorAlpha, OpenTK.Graphics.ES20.BlendingFactorDest dfactorAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES20.All target, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.ES20.All usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES20.All target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.ES20.All usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES20.All target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.ES20.All usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES20.All target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.ES20.All usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES20.All target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.ES20.All usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES20.All target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.ES20.All usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES20.All target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.ES20.All usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES20.All target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.ES20.All usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES20.All target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.ES20.All usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES20.All target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.ES20.All usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use BufferUsageHint overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.ES20.BufferUsage usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.ES20.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use BufferUsageHint overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.ES20.BufferUsage usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.ES20.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use BufferUsageHint overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.ES20.BufferUsage usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.ES20.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use BufferUsageHint overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.ES20.BufferUsage usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.ES20.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use BufferUsageHint overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.ES20.BufferUsage usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.ES20.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use BufferUsageHint overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.ES20.BufferUsage usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.ES20.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use BufferUsageHint overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.ES20.BufferUsage usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.ES20.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use BufferUsageHint overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.ES20.BufferUsage usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.ES20.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use BufferUsageHint overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.ES20.BufferUsage usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.ES20.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [Obsolete("Use BufferUsageHint overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.ES20.BufferUsage usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StaticDraw, or DynamicDraw. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.ES20.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.ES20.All target, IntPtr offset, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES20.All target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES20.All target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES20.All target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.ES20.All target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.ES20.All target, IntPtr offset, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES20.All target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES20.All target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES20.All target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.ES20.All target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Update a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the framebuffer completeness status of a framebuffer object - /// - /// - /// Specifies the target framebuffer object. The symbolic constant must be Framebuffer. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCheckFramebufferStatus")] - public static OpenTK.Graphics.ES20.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.ES20.All target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the framebuffer completeness status of a framebuffer object - /// - /// - /// Specifies the target framebuffer object. The symbolic constant must be Framebuffer. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCheckFramebufferStatus")] - public static OpenTK.Graphics.ES20.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.ES20.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Clear buffers to preset values - /// - /// - /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glClear")] - public static void Clear(OpenTK.Graphics.ES20.All mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Clear buffers to preset values - /// - /// - /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glClear")] - public static void Clear(OpenTK.Graphics.ES20.ClearBufferMask mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify clear values for the color buffers - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glClearColor")] - public static void ClearColor(Single red, Single green, Single blue, Single alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the clear value for the depth buffer - /// - /// - /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glClearDepthf")] - public static void ClearDepth(Single d) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the clear value for the stencil buffer - /// - /// - /// Specifies the index used when the stencil buffer is cleared. The initial value is 0. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glClearStencil")] - public static void ClearStencil(Int32 s) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Enable and disable writing of frame buffer color components - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glColorMask")] - public static void ColorMask(bool red, bool green, bool blue, bool alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Compile a shader object - /// - /// - /// Specifies the shader object to be compiled. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")] - [CLSCompliant(false)] - public static void CompileShader(Int32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Compile a shader object - /// - /// - /// Specifies the shader object to be compiled. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")] - [CLSCompliant(false)] - public static void CompileShader(UInt32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - public static void CompressedTexImage2D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - public static void CompressedTexImage2D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - public static void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - public static void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - public static void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, OpenTK.Graphics.ES20.CompressedInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, OpenTK.Graphics.ES20.CompressedInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, OpenTK.Graphics.ES20.CompressedInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, OpenTK.Graphics.ES20.CompressedInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - public static void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, OpenTK.Graphics.ES20.CompressedInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use TextureTarget2d and CompressedInternalFormat overloads instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use TextureTarget2d and CompressedInternalFormat overloads instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use TextureTarget2d and CompressedInternalFormat overloads instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use TextureTarget2d and CompressedInternalFormat overloads instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use TextureTarget2d and CompressedInternalFormat overloads instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - public static void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Copy pixels into a 2D texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, or Rgba. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCopyTexImage2D")] - public static void CopyTexImage2D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Copy pixels into a 2D texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, or Rgba. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - [Obsolete("Use TextureTarget2d and TextureCopyComponentCount overloads instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCopyTexImage2D")] - public static void CopyTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Copy pixels into a 2D texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, or Rgba. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCopyTexImage2D")] - public static void CopyTexImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, OpenTK.Graphics.ES20.TextureCopyComponentCount internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Copy a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCopyTexSubImage2D")] - public static void CopyTexSubImage2D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Copy a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCopyTexSubImage2D")] - public static void CopyTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Copy a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCopyTexSubImage2D")] - public static void CopyTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create a program object - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCreateProgram")] - public static Int32 CreateProgram() { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create a shader object - /// - /// - /// Specifies the type of shader to be created. Must be either VertexShader or FragmentShader. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCreateShader")] - public static Int32 CreateShader(OpenTK.Graphics.ES20.All type) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create a shader object - /// - /// - /// Specifies the type of shader to be created. Must be either VertexShader or FragmentShader. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCreateShader")] - public static Int32 CreateShader(OpenTK.Graphics.ES20.ShaderType type) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify whether front- or back-facing polygons can be culled - /// - /// - /// Specifies whether front- or back-facing polygons are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCullFace")] - public static void CullFace(OpenTK.Graphics.ES20.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify whether front- or back-facing polygons can be culled - /// - /// - /// Specifies whether front- or back-facing polygons are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCullFace")] - public static void CullFace(OpenTK.Graphics.ES20.CullFaceMode mode) { throw new BindingsNotRewrittenException(); } - - /// - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] - public static void DebugMessageCallback(DebugProc callback, IntPtr userParam) { throw new BindingsNotRewrittenException(); } - - /// - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] - public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] ref T1 userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES20.All source, OpenTK.Graphics.ES20.All type, OpenTK.Graphics.ES20.All severity, Int32 count, [CountAttribute(Parameter = "count")] Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES20.All source, OpenTK.Graphics.ES20.All type, OpenTK.Graphics.ES20.All severity, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.ES20.All source, OpenTK.Graphics.ES20.All type, OpenTK.Graphics.ES20.All severity, Int32 count, [CountAttribute(Parameter = "count")] Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES20.All source, OpenTK.Graphics.ES20.All type, OpenTK.Graphics.ES20.All severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES20.All source, OpenTK.Graphics.ES20.All type, OpenTK.Graphics.ES20.All severity, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.ES20.All source, OpenTK.Graphics.ES20.All type, OpenTK.Graphics.ES20.All severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES20.DebugSourceControl source, OpenTK.Graphics.ES20.DebugTypeControl type, OpenTK.Graphics.ES20.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES20.DebugSourceControl source, OpenTK.Graphics.ES20.DebugTypeControl type, OpenTK.Graphics.ES20.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.ES20.DebugSourceControl source, OpenTK.Graphics.ES20.DebugTypeControl type, OpenTK.Graphics.ES20.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES20.DebugSourceControl source, OpenTK.Graphics.ES20.DebugTypeControl type, OpenTK.Graphics.ES20.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES20.DebugSourceControl source, OpenTK.Graphics.ES20.DebugTypeControl type, OpenTK.Graphics.ES20.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.ES20.DebugSourceControl source, OpenTK.Graphics.ES20.DebugTypeControl type, OpenTK.Graphics.ES20.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// [length: COMPSIZE(buf,length)] - /// The address of a character array containing the message to insert. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsert")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.ES20.All source, OpenTK.Graphics.ES20.All type, Int32 id, OpenTK.Graphics.ES20.All severity, Int32 length, [CountAttribute(Computed = "buf,length")] String buf) { throw new BindingsNotRewrittenException(); } - - /// - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// [length: COMPSIZE(buf,length)] - /// The address of a character array containing the message to insert. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsert")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.ES20.All source, OpenTK.Graphics.ES20.All type, UInt32 id, OpenTK.Graphics.ES20.All severity, Int32 length, [CountAttribute(Computed = "buf,length")] String buf) { throw new BindingsNotRewrittenException(); } - - /// - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// [length: COMPSIZE(buf,length)] - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsert")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.ES20.DebugSourceExternal source, OpenTK.Graphics.ES20.DebugType type, Int32 id, OpenTK.Graphics.ES20.DebugSeverity severity, Int32 length, [CountAttribute(Computed = "buf,length")] String buf) { throw new BindingsNotRewrittenException(); } - - /// - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// [length: COMPSIZE(buf,length)] - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsert")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.ES20.DebugSourceExternal source, OpenTK.Graphics.ES20.DebugType type, UInt32 id, OpenTK.Graphics.ES20.DebugSeverity severity, Int32 length, [CountAttribute(Computed = "buf,length")] String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named buffer objects - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffer([CountAttribute(Parameter = "n")] Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named buffer objects - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffer([CountAttribute(Parameter = "n")] UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named framebuffer objects - /// - /// [length: n] - /// Specifies an array of framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static void DeleteFramebuffer([CountAttribute(Parameter = "n")] Int32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named framebuffer objects - /// - /// [length: n] - /// Specifies an array of framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static void DeleteFramebuffer([CountAttribute(Parameter = "n")] UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete a program object - /// - /// - /// Specifies the program object to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")] - [CLSCompliant(false)] - public static void DeleteProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete a program object - /// - /// - /// Specifies the program object to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")] - [CLSCompliant(false)] - public static void DeleteProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named renderbuffer objects - /// - /// [length: n] - /// Specifies an array of renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static void DeleteRenderbuffer([CountAttribute(Parameter = "n")] Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named renderbuffer objects - /// - /// [length: n] - /// Specifies an array of renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static void DeleteRenderbuffer([CountAttribute(Parameter = "n")] UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete a shader object - /// - /// - /// Specifies the shader object to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")] - [CLSCompliant(false)] - public static void DeleteShader(Int32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete a shader object - /// - /// - /// Specifies the shader object to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")] - [CLSCompliant(false)] - public static void DeleteShader(UInt32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named textures - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTexture([CountAttribute(Parameter = "n")] Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named textures - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTexture([CountAttribute(Parameter = "n")] UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] Int32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static unsafe void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] Int32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static unsafe void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value used for depth buffer comparisons - /// - /// - /// Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDepthFunc")] - public static void DepthFunc(OpenTK.Graphics.ES20.All func) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value used for depth buffer comparisons - /// - /// - /// Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDepthFunc")] - public static void DepthFunc(OpenTK.Graphics.ES20.DepthFunction func) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Enable or disable writing into the depth buffer - /// - /// - /// Specifies whether the depth buffer is enabled for writing. If flag is False, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDepthMask")] - public static void DepthMask(bool flag) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify mapping of depth values from normalized device coordinates to window coordinates - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDepthRangef")] - public static void DepthRange(Single n, Single f) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Detach a shader object from a program object - /// - /// - /// Specifies the program object from which to detach the shader object. - /// - /// - /// Specifies the shader object to be detached. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")] - [CLSCompliant(false)] - public static void DetachShader(Int32 program, Int32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Detach a shader object from a program object - /// - /// - /// Specifies the program object from which to detach the shader object. - /// - /// - /// Specifies the shader object to be detached. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")] - [CLSCompliant(false)] - public static void DetachShader(UInt32 program, UInt32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDisable")] - public static void Disable(OpenTK.Graphics.ES20.All cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDisable")] - public static void Disable(OpenTK.Graphics.ES20.EnableCap cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")] - [CLSCompliant(false)] - public static void DisableVertexAttribArray(Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")] - [CLSCompliant(false)] - public static void DisableVertexAttribArray(UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawArrays")] - public static void DrawArrays(OpenTK.Graphics.ES20.All mode, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawArrays")] - public static void DrawArrays(OpenTK.Graphics.ES20.BeginMode mode, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawArrays")] - public static void DrawArrays(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.ES20.BeginMode mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.ES20.BeginMode mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.ES20.BeginMode mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.ES20.BeginMode mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.ES20.BeginMode mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, and Triangles are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be UnsignedByte or UnsignedShort. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glEnable")] - public static void Enable(OpenTK.Graphics.ES20.All cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glEnable")] - public static void Enable(OpenTK.Graphics.ES20.EnableCap cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Enable or disable a generic vertex attribute array - /// - /// - /// Specifies the index of the generic vertex attribute to be enabled or disabled. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] - [CLSCompliant(false)] - public static void EnableVertexAttribArray(Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Enable or disable a generic vertex attribute array - /// - /// - /// Specifies the index of the generic vertex attribute to be enabled or disabled. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] - [CLSCompliant(false)] - public static void EnableVertexAttribArray(UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Block until all GL execution is complete - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFinish")] - public static void Finish() { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Force execution of GL commands in finite time - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFlush")] - public static void Flush() { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Attach a renderbuffer object to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the renderbuffer target. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the renderbuffer object that is to be attached. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferRenderbuffer")] - [CLSCompliant(false)] - public static void FramebufferRenderbuffer(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All renderbuffertarget, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Attach a renderbuffer object to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the renderbuffer target. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the renderbuffer object that is to be attached. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferRenderbuffer")] - [CLSCompliant(false)] - public static void FramebufferRenderbuffer(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All renderbuffertarget, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Attach a renderbuffer object to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the renderbuffer target. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the renderbuffer object that is to be attached. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferRenderbuffer")] - [CLSCompliant(false)] - public static void FramebufferRenderbuffer(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, OpenTK.Graphics.ES20.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Attach a renderbuffer object to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the renderbuffer target. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the renderbuffer object that is to be attached. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferRenderbuffer")] - [CLSCompliant(false)] - public static void FramebufferRenderbuffer(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, OpenTK.Graphics.ES20.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Attach a renderbuffer object to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the renderbuffer target. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the renderbuffer object that is to be attached. - /// - [Obsolete("Use FramebufferAttachment overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferRenderbuffer")] - [CLSCompliant(false)] - public static void FramebufferRenderbuffer(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Attach a renderbuffer object to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which renderbuffer should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the renderbuffer target. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the renderbuffer object that is to be attached. - /// - [Obsolete("Use FramebufferAttachment overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferRenderbuffer")] - [CLSCompliant(false)] - public static void FramebufferRenderbuffer(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Attach a texture image to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the texture object whose image is to be attached. - /// - /// - /// Specifies the mipmap level of the texture image to be attached, which must be 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")] - [CLSCompliant(false)] - public static void FramebufferTexture2D(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Attach a texture image to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the texture object whose image is to be attached. - /// - /// - /// Specifies the mipmap level of the texture image to be attached, which must be 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")] - [CLSCompliant(false)] - public static void FramebufferTexture2D(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Attach a texture image to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the texture object whose image is to be attached. - /// - /// - /// Specifies the mipmap level of the texture image to be attached, which must be 0. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")] - [CLSCompliant(false)] - public static void FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, OpenTK.Graphics.ES20.TextureTarget textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Attach a texture image to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the texture object whose image is to be attached. - /// - /// - /// Specifies the mipmap level of the texture image to be attached, which must be 0. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")] - [CLSCompliant(false)] - public static void FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, OpenTK.Graphics.ES20.TextureTarget textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Attach a texture image to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the texture object whose image is to be attached. - /// - /// - /// Specifies the mipmap level of the texture image to be attached, which must be 0. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")] - [CLSCompliant(false)] - public static void FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, OpenTK.Graphics.ES20.TextureTarget2d textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Attach a texture image to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the texture object whose image is to be attached. - /// - /// - /// Specifies the mipmap level of the texture image to be attached, which must be 0. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")] - [CLSCompliant(false)] - public static void FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, OpenTK.Graphics.ES20.TextureTarget2d textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Attach a texture image to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the texture object whose image is to be attached. - /// - /// - /// Specifies the mipmap level of the texture image to be attached, which must be 0. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")] - [CLSCompliant(false)] - public static void FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.TextureTarget textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Attach a texture image to a framebuffer object - /// - /// - /// Specifies the framebuffer target. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the attachment point to which an image from texture should be attached. Must be one of the following symbolic constants: ColorAttachment0, DepthAttachment, or StencilAttachment. - /// - /// - /// Specifies the texture target. Must be one of the following symbolic constants: Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the texture object whose image is to be attached. - /// - /// - /// Specifies the mipmap level of the texture image to be attached, which must be 0. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")] - [CLSCompliant(false)] - public static void FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.TextureTarget textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define front- and back-facing polygons - /// - /// - /// Specifies the orientation of front-facing polygons. Cw and Ccw are accepted. The initial value is Ccw. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFrontFace")] - public static void FrontFace(OpenTK.Graphics.ES20.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define front- and back-facing polygons - /// - /// - /// Specifies the orientation of front-facing polygons. Cw and Ccw are accepted. The initial value is Ccw. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFrontFace")] - public static void FrontFace(OpenTK.Graphics.ES20.FrontFaceDirection mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate buffer object names - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static Int32 GenBuffer() { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static unsafe void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static unsafe void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate a complete set of mipmaps for a texture object - /// - /// - /// Specifies the texture target of the active texture unit to which the texture object is bound whose mipmaps will be generated. Must be one of the following symbolic constants: Texture2D or TextureCubeMap. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenerateMipmap")] - public static void GenerateMipmap(OpenTK.Graphics.ES20.All target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate a complete set of mipmaps for a texture object - /// - /// - /// Specifies the texture target of the active texture unit to which the texture object is bound whose mipmaps will be generated. Must be one of the following symbolic constants: Texture2D or TextureCubeMap. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenerateMipmap")] - public static void GenerateMipmap(OpenTK.Graphics.ES20.TextureTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate framebuffer object names - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static Int32 GenFramebuffer() { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static unsafe void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static unsafe void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate renderbuffer object names - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static Int32 GenRenderbuffer() { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate texture names - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static Int32 GenTexture() { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static unsafe void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static unsafe void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return information about an active attribute variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - [CLSCompliant(false)] - public static void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.ES20.ActiveAttribType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return information about an active attribute variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - [CLSCompliant(false)] - public static void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.ES20.All type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return information about an active attribute variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - [CLSCompliant(false)] - public static unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.ActiveAttribType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return information about an active attribute variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - [CLSCompliant(false)] - public static unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return information about an active attribute variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - [CLSCompliant(false)] - public static void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.ES20.ActiveAttribType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return information about an active attribute variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - [CLSCompliant(false)] - public static void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.ES20.All type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return information about an active attribute variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - [CLSCompliant(false)] - public static unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.ActiveAttribType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return information about an active attribute variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - [CLSCompliant(false)] - public static unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return information about an active uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - [CLSCompliant(false)] - public static void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.ES20.ActiveUniformType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return information about an active uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - [CLSCompliant(false)] - public static void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.ES20.All type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return information about an active uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.ActiveUniformType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return information about an active uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return information about an active uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - [CLSCompliant(false)] - public static void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.ES20.ActiveUniformType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return information about an active uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - [CLSCompliant(false)] - public static void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.ES20.All type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return information about an active uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.ActiveUniformType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return information about an active uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the handles of the shader objects attached to a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// [length: 1] - /// Returns the number of names actually returned in shaders. - /// - /// [length: maxCount] - /// Specifies an array that is used to return the names of attached shader objects. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - [CLSCompliant(false)] - public static void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] Int32[] shaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the handles of the shader objects attached to a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// [length: 1] - /// Returns the number of names actually returned in shaders. - /// - /// [length: maxCount] - /// Specifies an array that is used to return the names of attached shader objects. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - [CLSCompliant(false)] - public static void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] out Int32 shaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the handles of the shader objects attached to a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// [length: 1] - /// Returns the number of names actually returned in shaders. - /// - /// [length: maxCount] - /// Specifies an array that is used to return the names of attached shader objects. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - [CLSCompliant(false)] - public static unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] Int32* count, [OutAttribute, CountAttribute(Parameter = "maxCount")] Int32* shaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the handles of the shader objects attached to a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// [length: 1] - /// Returns the number of names actually returned in shaders. - /// - /// [length: maxCount] - /// Specifies an array that is used to return the names of attached shader objects. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - [CLSCompliant(false)] - public static void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] UInt32[] shaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the handles of the shader objects attached to a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// [length: 1] - /// Returns the number of names actually returned in shaders. - /// - /// [length: maxCount] - /// Specifies an array that is used to return the names of attached shader objects. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - [CLSCompliant(false)] - public static void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] out UInt32 shaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the handles of the shader objects attached to a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// [length: 1] - /// Returns the number of names actually returned in shaders. - /// - /// [length: maxCount] - /// Specifies an array that is used to return the names of attached shader objects. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - [CLSCompliant(false)] - public static unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] Int32* count, [OutAttribute, CountAttribute(Parameter = "maxCount")] UInt32* shaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the location of an attribute variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")] - [CLSCompliant(false)] - public static Int32 GetAttribLocation(Int32 program, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the location of an attribute variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")] - [CLSCompliant(false)] - public static Int32 GetAttribLocation(UInt32 program, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static bool GetBoolean(OpenTK.Graphics.ES20.All pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static bool GetBoolean(OpenTK.Graphics.ES20.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static unsafe void GetBoolean(OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static unsafe void GetBoolean(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBufferParameteriv")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBufferParameteriv")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetBufferParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBufferParameteriv")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.ES20.BufferTarget target, OpenTK.Graphics.ES20.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBufferParameteriv")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.ES20.BufferTarget target, OpenTK.Graphics.ES20.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer or ElementArrayBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferSize or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetBufferParameter(OpenTK.Graphics.ES20.BufferTarget target, OpenTK.Graphics.ES20.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All[] types, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.All sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.All types, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.All severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All* types, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugSourceExternal[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.DebugSourceExternal sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugSourceExternal* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All[] types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.All sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.All types, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.All severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugSourceExternal[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.DebugSourceExternal sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugSourceExternal* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return error information - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetError")] - public static OpenTK.Graphics.ES20.ErrorCode GetError() { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static Single GetFloat(OpenTK.Graphics.ES20.All pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static Single GetFloat(OpenTK.Graphics.ES20.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return attachment parameters of a framebuffer object - /// - /// - /// Specifies the target framebuffer object. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the symbolic name of a framebuffer object attachment point. Accepted values are ColorAttachment0, DepthAttachment, and StencilAttachment. - /// - /// - /// Specifies the symbolic name of a framebuffer object attachment parameter. Accepted values are FramebufferAttachmentObjectType, FramebufferAttachmentObjectName, FramebufferAttachmentTextureLevel, and FramebufferAttachmentTextureCubeMapFace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return attachment parameters of a framebuffer object - /// - /// - /// Specifies the target framebuffer object. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the symbolic name of a framebuffer object attachment point. Accepted values are ColorAttachment0, DepthAttachment, and StencilAttachment. - /// - /// - /// Specifies the symbolic name of a framebuffer object attachment parameter. Accepted values are FramebufferAttachmentObjectType, FramebufferAttachmentObjectName, FramebufferAttachmentTextureLevel, and FramebufferAttachmentTextureCubeMapFace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return attachment parameters of a framebuffer object - /// - /// - /// Specifies the target framebuffer object. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the symbolic name of a framebuffer object attachment point. Accepted values are ColorAttachment0, DepthAttachment, and StencilAttachment. - /// - /// - /// Specifies the symbolic name of a framebuffer object attachment parameter. Accepted values are FramebufferAttachmentObjectType, FramebufferAttachmentObjectName, FramebufferAttachmentTextureLevel, and FramebufferAttachmentTextureCubeMapFace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return attachment parameters of a framebuffer object - /// - /// - /// Specifies the target framebuffer object. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the symbolic name of a framebuffer object attachment point. Accepted values are ColorAttachment0, DepthAttachment, and StencilAttachment. - /// - /// - /// Specifies the symbolic name of a framebuffer object attachment parameter. Accepted values are FramebufferAttachmentObjectType, FramebufferAttachmentObjectName, FramebufferAttachmentTextureLevel, and FramebufferAttachmentTextureCubeMapFace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, OpenTK.Graphics.ES20.FramebufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return attachment parameters of a framebuffer object - /// - /// - /// Specifies the target framebuffer object. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the symbolic name of a framebuffer object attachment point. Accepted values are ColorAttachment0, DepthAttachment, and StencilAttachment. - /// - /// - /// Specifies the symbolic name of a framebuffer object attachment parameter. Accepted values are FramebufferAttachmentObjectType, FramebufferAttachmentObjectName, FramebufferAttachmentTextureLevel, and FramebufferAttachmentTextureCubeMapFace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, OpenTK.Graphics.ES20.FramebufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return attachment parameters of a framebuffer object - /// - /// - /// Specifies the target framebuffer object. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the symbolic name of a framebuffer object attachment point. Accepted values are ColorAttachment0, DepthAttachment, and StencilAttachment. - /// - /// - /// Specifies the symbolic name of a framebuffer object attachment parameter. Accepted values are FramebufferAttachmentObjectType, FramebufferAttachmentObjectName, FramebufferAttachmentTextureLevel, and FramebufferAttachmentTextureCubeMapFace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, OpenTK.Graphics.ES20.FramebufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return attachment parameters of a framebuffer object - /// - /// - /// Specifies the target framebuffer object. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the symbolic name of a framebuffer object attachment point. Accepted values are ColorAttachment0, DepthAttachment, and StencilAttachment. - /// - /// - /// Specifies the symbolic name of a framebuffer object attachment parameter. Accepted values are FramebufferAttachmentObjectType, FramebufferAttachmentObjectName, FramebufferAttachmentTextureLevel, and FramebufferAttachmentTextureCubeMapFace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [Obsolete("Use FramebufferAttachment overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.FramebufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return attachment parameters of a framebuffer object - /// - /// - /// Specifies the target framebuffer object. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the symbolic name of a framebuffer object attachment point. Accepted values are ColorAttachment0, DepthAttachment, and StencilAttachment. - /// - /// - /// Specifies the symbolic name of a framebuffer object attachment parameter. Accepted values are FramebufferAttachmentObjectType, FramebufferAttachmentObjectName, FramebufferAttachmentTextureLevel, and FramebufferAttachmentTextureCubeMapFace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [Obsolete("Use FramebufferAttachment overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.FramebufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return attachment parameters of a framebuffer object - /// - /// - /// Specifies the target framebuffer object. The symbolic constant must be Framebuffer. - /// - /// - /// Specifies the symbolic name of a framebuffer object attachment point. Accepted values are ColorAttachment0, DepthAttachment, and StencilAttachment. - /// - /// - /// Specifies the symbolic name of a framebuffer object attachment parameter. Accepted values are FramebufferAttachmentObjectType, FramebufferAttachmentObjectName, FramebufferAttachmentTextureLevel, and FramebufferAttachmentTextureCubeMapFace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [Obsolete("Use FramebufferAttachment overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.FramebufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetGraphicsResetStatus")] - public static OpenTK.Graphics.ES20.ResetStatus GetGraphicsResetStatus() { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static Int32 GetInteger(OpenTK.Graphics.ES20.All pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static Int32 GetInteger(OpenTK.Graphics.ES20.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static unsafe void GetInteger(OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static unsafe void GetInteger(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfv")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfv")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformiv")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformiv")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformiv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformiv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformiv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformiv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformuiv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformuiv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformuiv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.All identifier, Int32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.All identifier, Int32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.ES20.All identifier, Int32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.All identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.All identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.ES20.All identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] - public static void GetPointer(OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[,,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] - public static void GetPointer(OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T1 @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] - public static void GetPointer(OpenTK.Graphics.ES20.GetPointervPName pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.ES20.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.ES20.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.ES20.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[,,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] - public static void GetPointer(OpenTK.Graphics.ES20.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T1 @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the information log for a program object - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] - [CLSCompliant(false)] - public static void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the information log for a program object - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] - [CLSCompliant(false)] - public static unsafe void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the information log for a program object - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] - [CLSCompliant(false)] - public static void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the information log for a program object - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] - [CLSCompliant(false)] - public static unsafe void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(Int32 program, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(Int32 program, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static unsafe void GetProgram(Int32 program, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(Int32 program, OpenTK.Graphics.ES20.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(Int32 program, OpenTK.Graphics.ES20.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static unsafe void GetProgram(Int32 program, OpenTK.Graphics.ES20.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use GetProgramParameterName overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(Int32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use GetProgramParameterName overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(Int32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use GetProgramParameterName overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static unsafe void GetProgram(Int32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(UInt32 program, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(UInt32 program, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static unsafe void GetProgram(UInt32 program, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(UInt32 program, OpenTK.Graphics.ES20.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(UInt32 program, OpenTK.Graphics.ES20.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static unsafe void GetProgram(UInt32 program, OpenTK.Graphics.ES20.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use GetProgramParameterName overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(UInt32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use GetProgramParameterName overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(UInt32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformMaxLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use GetProgramParameterName overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static unsafe void GetProgram(UInt32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return parameters of a renderbuffer object - /// - /// - /// Specifies the target renderbuffer object. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the symbolic name of a renderbuffer object parameter. Accepted values are RenderbufferWidth, RenderbufferHeight, RenderbufferInternalFormat, RenderbufferRedSize, RenderbufferGreenSize, RenderbufferBlueSize, RenderbufferAlphaSize, RenderbufferDepthSize, or RenderbufferStencilSize. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")] - [CLSCompliant(false)] - public static void GetRenderbufferParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return parameters of a renderbuffer object - /// - /// - /// Specifies the target renderbuffer object. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the symbolic name of a renderbuffer object parameter. Accepted values are RenderbufferWidth, RenderbufferHeight, RenderbufferInternalFormat, RenderbufferRedSize, RenderbufferGreenSize, RenderbufferBlueSize, RenderbufferAlphaSize, RenderbufferDepthSize, or RenderbufferStencilSize. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")] - [CLSCompliant(false)] - public static void GetRenderbufferParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return parameters of a renderbuffer object - /// - /// - /// Specifies the target renderbuffer object. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the symbolic name of a renderbuffer object parameter. Accepted values are RenderbufferWidth, RenderbufferHeight, RenderbufferInternalFormat, RenderbufferRedSize, RenderbufferGreenSize, RenderbufferBlueSize, RenderbufferAlphaSize, RenderbufferDepthSize, or RenderbufferStencilSize. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetRenderbufferParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return parameters of a renderbuffer object - /// - /// - /// Specifies the target renderbuffer object. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the symbolic name of a renderbuffer object parameter. Accepted values are RenderbufferWidth, RenderbufferHeight, RenderbufferInternalFormat, RenderbufferRedSize, RenderbufferGreenSize, RenderbufferBlueSize, RenderbufferAlphaSize, RenderbufferDepthSize, or RenderbufferStencilSize. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")] - [CLSCompliant(false)] - public static void GetRenderbufferParameter(OpenTK.Graphics.ES20.RenderbufferTarget target, OpenTK.Graphics.ES20.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return parameters of a renderbuffer object - /// - /// - /// Specifies the target renderbuffer object. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the symbolic name of a renderbuffer object parameter. Accepted values are RenderbufferWidth, RenderbufferHeight, RenderbufferInternalFormat, RenderbufferRedSize, RenderbufferGreenSize, RenderbufferBlueSize, RenderbufferAlphaSize, RenderbufferDepthSize, or RenderbufferStencilSize. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")] - [CLSCompliant(false)] - public static void GetRenderbufferParameter(OpenTK.Graphics.ES20.RenderbufferTarget target, OpenTK.Graphics.ES20.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return parameters of a renderbuffer object - /// - /// - /// Specifies the target renderbuffer object. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the symbolic name of a renderbuffer object parameter. Accepted values are RenderbufferWidth, RenderbufferHeight, RenderbufferInternalFormat, RenderbufferRedSize, RenderbufferGreenSize, RenderbufferBlueSize, RenderbufferAlphaSize, RenderbufferDepthSize, or RenderbufferStencilSize. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetRenderbufferParameter(OpenTK.Graphics.ES20.RenderbufferTarget target, OpenTK.Graphics.ES20.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the information log for a shader object - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] - [CLSCompliant(false)] - public static void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the information log for a shader object - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] - [CLSCompliant(false)] - public static unsafe void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the information log for a shader object - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] - [CLSCompliant(false)] - public static void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the information log for a shader object - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] - [CLSCompliant(false)] - public static unsafe void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static void GetShader(Int32 shader, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static void GetShader(Int32 shader, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static unsafe void GetShader(Int32 shader, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static void GetShader(Int32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static void GetShader(Int32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static unsafe void GetShader(Int32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static void GetShader(UInt32 shader, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static void GetShader(UInt32 shader, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static unsafe void GetShader(UInt32 shader, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static void GetShader(UInt32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static void GetShader(UInt32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static unsafe void GetShader(UInt32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the range and precision for different shader numeric formats - /// - /// - /// Specifies the type of shader to query. Must be either VertexShader or FragmentShader. - /// - /// - /// Specifies the numeric format to query, corresponding to a shader precision qualifier and variable type. Must be one of LowFloat, MediumFloat, HighFloat, LowInt, MediumInt, or HighInt. - /// - /// [length: 2] - /// Specifies a pointer to the two-element array in which the log sub 2 of the minimum and maximum representable magnitudes of the format are returned. - /// - /// [length: 1] - /// Specifies a pointer to the location in which the log sub 2 of the precision of the format is returned. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderPrecisionFormat")] - [CLSCompliant(false)] - public static void GetShaderPrecisionFormat(OpenTK.Graphics.ES20.All shadertype, OpenTK.Graphics.ES20.All precisiontype, [OutAttribute, CountAttribute(Count = 2)] Int32[] range, [OutAttribute, CountAttribute(Count = 1)] out Int32 precision) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the range and precision for different shader numeric formats - /// - /// - /// Specifies the type of shader to query. Must be either VertexShader or FragmentShader. - /// - /// - /// Specifies the numeric format to query, corresponding to a shader precision qualifier and variable type. Must be one of LowFloat, MediumFloat, HighFloat, LowInt, MediumInt, or HighInt. - /// - /// [length: 2] - /// Specifies a pointer to the two-element array in which the log sub 2 of the minimum and maximum representable magnitudes of the format are returned. - /// - /// [length: 1] - /// Specifies a pointer to the location in which the log sub 2 of the precision of the format is returned. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderPrecisionFormat")] - [CLSCompliant(false)] - public static void GetShaderPrecisionFormat(OpenTK.Graphics.ES20.All shadertype, OpenTK.Graphics.ES20.All precisiontype, [OutAttribute, CountAttribute(Count = 2)] out Int32 range, [OutAttribute, CountAttribute(Count = 1)] out Int32 precision) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the range and precision for different shader numeric formats - /// - /// - /// Specifies the type of shader to query. Must be either VertexShader or FragmentShader. - /// - /// - /// Specifies the numeric format to query, corresponding to a shader precision qualifier and variable type. Must be one of LowFloat, MediumFloat, HighFloat, LowInt, MediumInt, or HighInt. - /// - /// [length: 2] - /// Specifies a pointer to the two-element array in which the log sub 2 of the minimum and maximum representable magnitudes of the format are returned. - /// - /// [length: 1] - /// Specifies a pointer to the location in which the log sub 2 of the precision of the format is returned. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderPrecisionFormat")] - [CLSCompliant(false)] - public static unsafe void GetShaderPrecisionFormat(OpenTK.Graphics.ES20.All shadertype, OpenTK.Graphics.ES20.All precisiontype, [OutAttribute, CountAttribute(Count = 2)] Int32* range, [OutAttribute, CountAttribute(Count = 1)] Int32* precision) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the range and precision for different shader numeric formats - /// - /// - /// Specifies the type of shader to query. Must be either VertexShader or FragmentShader. - /// - /// - /// Specifies the numeric format to query, corresponding to a shader precision qualifier and variable type. Must be one of LowFloat, MediumFloat, HighFloat, LowInt, MediumInt, or HighInt. - /// - /// [length: 2] - /// Specifies a pointer to the two-element array in which the log sub 2 of the minimum and maximum representable magnitudes of the format are returned. - /// - /// [length: 1] - /// Specifies a pointer to the location in which the log sub 2 of the precision of the format is returned. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderPrecisionFormat")] - [CLSCompliant(false)] - public static void GetShaderPrecisionFormat(OpenTK.Graphics.ES20.ShaderType shadertype, OpenTK.Graphics.ES20.ShaderPrecision precisiontype, [OutAttribute, CountAttribute(Count = 2)] Int32[] range, [OutAttribute, CountAttribute(Count = 1)] out Int32 precision) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the range and precision for different shader numeric formats - /// - /// - /// Specifies the type of shader to query. Must be either VertexShader or FragmentShader. - /// - /// - /// Specifies the numeric format to query, corresponding to a shader precision qualifier and variable type. Must be one of LowFloat, MediumFloat, HighFloat, LowInt, MediumInt, or HighInt. - /// - /// [length: 2] - /// Specifies a pointer to the two-element array in which the log sub 2 of the minimum and maximum representable magnitudes of the format are returned. - /// - /// [length: 1] - /// Specifies a pointer to the location in which the log sub 2 of the precision of the format is returned. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderPrecisionFormat")] - [CLSCompliant(false)] - public static void GetShaderPrecisionFormat(OpenTK.Graphics.ES20.ShaderType shadertype, OpenTK.Graphics.ES20.ShaderPrecision precisiontype, [OutAttribute, CountAttribute(Count = 2)] out Int32 range, [OutAttribute, CountAttribute(Count = 1)] out Int32 precision) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the range and precision for different shader numeric formats - /// - /// - /// Specifies the type of shader to query. Must be either VertexShader or FragmentShader. - /// - /// - /// Specifies the numeric format to query, corresponding to a shader precision qualifier and variable type. Must be one of LowFloat, MediumFloat, HighFloat, LowInt, MediumInt, or HighInt. - /// - /// [length: 2] - /// Specifies a pointer to the two-element array in which the log sub 2 of the minimum and maximum representable magnitudes of the format are returned. - /// - /// [length: 1] - /// Specifies a pointer to the location in which the log sub 2 of the precision of the format is returned. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderPrecisionFormat")] - [CLSCompliant(false)] - public static unsafe void GetShaderPrecisionFormat(OpenTK.Graphics.ES20.ShaderType shadertype, OpenTK.Graphics.ES20.ShaderPrecision precisiontype, [OutAttribute, CountAttribute(Count = 2)] Int32* range, [OutAttribute, CountAttribute(Count = 1)] Int32* precision) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the source code string from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// [length: 1] - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the source code string. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] - [CLSCompliant(false)] - public static void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the source code string from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// [length: 1] - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the source code string. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] - [CLSCompliant(false)] - public static unsafe void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the source code string from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// [length: 1] - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the source code string. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] - [CLSCompliant(false)] - public static void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the source code string from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// [length: 1] - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the source code string. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] - [CLSCompliant(false)] - public static unsafe void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a string describing the current GL connection - /// - /// - /// Specifies a symbolic constant, one of Vendor, Renderer, Version, ShadingLanguageVersion, or Extensions. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetString")] - public static String GetString(OpenTK.Graphics.ES20.All name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a string describing the current GL connection - /// - /// - /// Specifies a symbolic constant, one of Vendor, Renderer, Version, ShadingLanguageVersion, or Extensions. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetString")] - public static String GetString(OpenTK.Graphics.ES20.StringName name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [Obsolete("Use GetTextureParameterName overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [Obsolete("Use GetTextureParameterName overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [Obsolete("Use GetTextureParameterName overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [Obsolete("Use GetTextureParameterName overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [Obsolete("Use GetTextureParameterName overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [Obsolete("Use GetTextureParameterName overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture of the active texture unit. Texture2D and TextureCubeMap are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureMagFilter, TextureMinFilter, TextureWrapS, and TextureWrapT are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameter. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] - [CLSCompliant(false)] - public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] - [CLSCompliant(false)] - public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the location of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")] - [CLSCompliant(false)] - public static Int32 GetUniformLocation(Int32 program, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the location of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")] - [CLSCompliant(false)] - public static Int32 GetUniformLocation(UInt32 program, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify implementation-specific hints - /// - /// - /// Specifies a symbolic constant indicating the behavior to be controlled. GenerateMipmapHint is accepted. - /// - /// - /// Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glHint")] - public static void Hint(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify implementation-specific hints - /// - /// - /// Specifies a symbolic constant indicating the behavior to be controlled. GenerateMipmapHint is accepted. - /// - /// - /// Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glHint")] - public static void Hint(OpenTK.Graphics.ES20.HintTarget target, OpenTK.Graphics.ES20.HintMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Determine if a name corresponds to a buffer object - /// - /// - /// Specifies a value that may be the name of a buffer object. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsBuffer")] - [CLSCompliant(false)] - public static bool IsBuffer(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Determine if a name corresponds to a buffer object - /// - /// - /// Specifies a value that may be the name of a buffer object. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsBuffer")] - [CLSCompliant(false)] - public static bool IsBuffer(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsEnabled")] - public static bool IsEnabled(OpenTK.Graphics.ES20.All cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsEnabled")] - public static bool IsEnabled(OpenTK.Graphics.ES20.EnableCap cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Determine if a name corresponds to a framebuffer object - /// - /// - /// Specifies a value that may be the name of a framebuffer object. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsFramebuffer")] - [CLSCompliant(false)] - public static bool IsFramebuffer(Int32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Determine if a name corresponds to a framebuffer object - /// - /// - /// Specifies a value that may be the name of a framebuffer object. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsFramebuffer")] - [CLSCompliant(false)] - public static bool IsFramebuffer(UInt32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Determine if a name corresponds to a program object - /// - /// - /// Specifies a potential program object. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")] - [CLSCompliant(false)] - public static bool IsProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Determine if a name corresponds to a program object - /// - /// - /// Specifies a potential program object. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")] - [CLSCompliant(false)] - public static bool IsProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Determine if a name corresponds to a renderbuffer object - /// - /// - /// Specifies a value that may be the name of a renderbuffer object. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsRenderbuffer")] - [CLSCompliant(false)] - public static bool IsRenderbuffer(Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Determine if a name corresponds to a renderbuffer object - /// - /// - /// Specifies a value that may be the name of a renderbuffer object. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsRenderbuffer")] - [CLSCompliant(false)] - public static bool IsRenderbuffer(UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Determine if a name corresponds to a shader object - /// - /// - /// Specifies a potential shader object. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")] - [CLSCompliant(false)] - public static bool IsShader(Int32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Determine if a name corresponds to a shader object - /// - /// - /// Specifies a potential shader object. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")] - [CLSCompliant(false)] - public static bool IsShader(UInt32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Determine if a name corresponds to a texture - /// - /// - /// Specifies a value that may be the name of a texture. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsTexture")] - [CLSCompliant(false)] - public static bool IsTexture(Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Determine if a name corresponds to a texture - /// - /// - /// Specifies a value that may be the name of a texture. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsTexture")] - [CLSCompliant(false)] - public static bool IsTexture(UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the width of rasterized lines - /// - /// - /// Specifies the width of rasterized lines. The initial value is 1. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glLineWidth")] - public static void LineWidth(Single width) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Link a program object - /// - /// - /// Specifies the handle of the program object to be linked. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")] - [CLSCompliant(false)] - public static void LinkProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Link a program object - /// - /// - /// Specifies the handle of the program object to be linked. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")] - [CLSCompliant(false)] - public static void LinkProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabel")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.ES20.All identifier, Int32 name, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabel")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.ES20.All identifier, UInt32 name, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabel")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier identifier, Int32 name, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabel")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier identifier, UInt32 name, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] - public static void ObjectPtrLabel(IntPtr ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } - - /// - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] - public static void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set pixel storage modes - /// - /// - /// Specifies the symbolic name of the parameter to be set. One value affects the packing of pixel data into memory: PackAlignment. The other affects the unpacking of pixel data from memory: UnpackAlignment. - /// - /// - /// Specifies the value that pname is set to. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glPixelStorei")] - public static void PixelStore(OpenTK.Graphics.ES20.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set pixel storage modes - /// - /// - /// Specifies the symbolic name of the parameter to be set. One value affects the packing of pixel data into memory: PackAlignment. The other affects the unpacking of pixel data from memory: UnpackAlignment. - /// - /// - /// Specifies the value that pname is set to. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glPixelStorei")] - public static void PixelStore(OpenTK.Graphics.ES20.PixelStoreParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set the scale and units used to calculate depth values - /// - /// - /// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. - /// - /// - /// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glPolygonOffset")] - public static void PolygonOffset(Single factor, Single units) { throw new BindingsNotRewrittenException(); } - - /// - /// Pop the active debug group - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPopDebugGroup")] - public static void PopDebugGroup() { throw new BindingsNotRewrittenException(); } - - /// - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// [length: COMPSIZE(message,length)] - /// The a string containing the message to be sent to the debug output stream. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroup")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.ES20.All source, Int32 id, Int32 length, [CountAttribute(Computed = "message,length")] String message) { throw new BindingsNotRewrittenException(); } - - /// - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// [length: COMPSIZE(message,length)] - /// The a string containing the message to be sent to the debug output stream. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroup")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.ES20.All source, UInt32 id, Int32 length, [CountAttribute(Computed = "message,length")] String message) { throw new BindingsNotRewrittenException(); } - - /// - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// [length: COMPSIZE(message,length)] - /// The a string containing the message to be sent to the debug output stream. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroup")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.ES20.DebugSource source, Int32 id, Int32 length, [CountAttribute(Computed = "message,length")] String message) { throw new BindingsNotRewrittenException(); } - - /// - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// [length: COMPSIZE(message,length)] - /// The a string containing the message to be sent to the debug output stream. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroup")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.ES20.DebugSource source, UInt32 id, Int32 length, [CountAttribute(Computed = "message,length")] String message) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixels")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, Int32 bufSize, [OutAttribute] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixels")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, Int32 bufSize, [InAttribute, OutAttribute] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixels")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, Int32 bufSize, [InAttribute, OutAttribute] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixels")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, Int32 bufSize, [InAttribute, OutAttribute] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixels")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, Int32 bufSize, [InAttribute, OutAttribute] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixels")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, Int32 bufSize, [OutAttribute] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixels")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixels")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixels")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixels")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [OutAttribute, CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] - [CLSCompliant(false)] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] - [CLSCompliant(false)] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] - [CLSCompliant(false)] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T6 pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [OutAttribute, CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] - [CLSCompliant(false)] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] - [CLSCompliant(false)] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] - [CLSCompliant(false)] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, and Rgba. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, UnsignedShort565, UnsignedShort4444, or UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T6 pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Release resources allocated by the shader compiler - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReleaseShaderCompiler")] - public static void ReleaseShaderCompiler() { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a renderbuffer object's data store - /// - /// - /// Specifies the renderbuffer target. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the color-renderable, depth-renderable, or stencil-renderable format of the renderbuffer. Must be one of the following symbolic constants: Rgba4, Rgb565, Rgb5A1, DepthComponent16, or StencilIndex8. - /// - /// - /// Specifies the width of the renderbuffer in pixels. - /// - /// - /// Specifies the height of the renderbuffer in pixels. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glRenderbufferStorage")] - public static void RenderbufferStorage(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Create and initialize a renderbuffer object's data store - /// - /// - /// Specifies the renderbuffer target. The symbolic constant must be Renderbuffer. - /// - /// - /// Specifies the color-renderable, depth-renderable, or stencil-renderable format of the renderbuffer. Must be one of the following symbolic constants: Rgba4, Rgb565, Rgb5A1, DepthComponent16, or StencilIndex8. - /// - /// - /// Specifies the width of the renderbuffer in pixels. - /// - /// - /// Specifies the height of the renderbuffer in pixels. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glRenderbufferStorage")] - public static void RenderbufferStorage(OpenTK.Graphics.ES20.RenderbufferTarget target, OpenTK.Graphics.ES20.RenderbufferInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify multisample coverage parameters - /// - /// - /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. - /// - /// - /// Specify a single boolean value representing if the coverage masks should be inverted. True and False are accepted. The initial value is False. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glSampleCoverage")] - public static void SampleCoverage(Single value, bool invert) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define the scissor box - /// - /// - /// Specify the lower left corner of the scissor box. Initially (0, 0). - /// - /// - /// Specify the lower left corner of the scissor box. Initially (0, 0). - /// - /// - /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glScissor")] - public static void Scissor(Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.ES20.All binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.ES20.All binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.ES20.All binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.ES20.All binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.ES20.All binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.ES20.All binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.ES20.All binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Load a precompiled shader binary - /// - /// - /// Specifies the number of shader object handles present in shaders. - /// - /// [length: count] - /// Specifies a pointer to an array of shader object handles into which the shader binary will be loaded. - /// - /// - /// Specifies the shader binary format. - /// - /// [length: length] - /// Specifies a pointer to the shader binary data in client memory. - /// - /// - /// Specifies the length of the shader binary data in bytes. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Replace the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] - [CLSCompliant(false)] - public static void ShaderSource(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Replace the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] - [CLSCompliant(false)] - public static void ShaderSource(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] ref Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Replace the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] - [CLSCompliant(false)] - public static unsafe void ShaderSource(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Replace the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] - [CLSCompliant(false)] - public static void ShaderSource(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Replace the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] - [CLSCompliant(false)] - public static void ShaderSource(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] ref Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Replace the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] - [CLSCompliant(false)] - public static unsafe void ShaderSource(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set front and back function and reference value for stencil testing - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFunc")] - [CLSCompliant(false)] - public static void StencilFunc(OpenTK.Graphics.ES20.All func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set front and back function and reference value for stencil testing - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFunc")] - [CLSCompliant(false)] - public static void StencilFunc(OpenTK.Graphics.ES20.All func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set front and back function and reference value for stencil testing - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFunc")] - [CLSCompliant(false)] - public static void StencilFunc(OpenTK.Graphics.ES20.StencilFunction func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set front and back function and reference value for stencil testing - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFunc")] - [CLSCompliant(false)] - public static void StencilFunc(OpenTK.Graphics.ES20.StencilFunction func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] - [CLSCompliant(false)] - public static void StencilFuncSeparate(OpenTK.Graphics.ES20.All face, OpenTK.Graphics.ES20.All func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] - [CLSCompliant(false)] - public static void StencilFuncSeparate(OpenTK.Graphics.ES20.All face, OpenTK.Graphics.ES20.All func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [Obsolete("Use StencilFace overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] - [CLSCompliant(false)] - public static void StencilFuncSeparate(OpenTK.Graphics.ES20.CullFaceMode face, OpenTK.Graphics.ES20.StencilFunction func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [Obsolete("Use StencilFace overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] - [CLSCompliant(false)] - public static void StencilFuncSeparate(OpenTK.Graphics.ES20.CullFaceMode face, OpenTK.Graphics.ES20.StencilFunction func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] - [CLSCompliant(false)] - public static void StencilFuncSeparate(OpenTK.Graphics.ES20.StencilFace face, OpenTK.Graphics.ES20.StencilFunction func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] - [CLSCompliant(false)] - public static void StencilFuncSeparate(OpenTK.Graphics.ES20.StencilFace face, OpenTK.Graphics.ES20.StencilFunction func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Control the front and back writing of individual bits in the stencil planes - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMask")] - [CLSCompliant(false)] - public static void StencilMask(Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Control the front and back writing of individual bits in the stencil planes - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMask")] - [CLSCompliant(false)] - public static void StencilMask(UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Control the front and/or back writing of individual bits in the stencil planes - /// - /// - /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] - [CLSCompliant(false)] - public static void StencilMaskSeparate(OpenTK.Graphics.ES20.All face, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Control the front and/or back writing of individual bits in the stencil planes - /// - /// - /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] - [CLSCompliant(false)] - public static void StencilMaskSeparate(OpenTK.Graphics.ES20.All face, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Control the front and/or back writing of individual bits in the stencil planes - /// - /// - /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - [Obsolete("Use StencilFace overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] - [CLSCompliant(false)] - public static void StencilMaskSeparate(OpenTK.Graphics.ES20.CullFaceMode face, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Control the front and/or back writing of individual bits in the stencil planes - /// - /// - /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - [Obsolete("Use StencilFace overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] - [CLSCompliant(false)] - public static void StencilMaskSeparate(OpenTK.Graphics.ES20.CullFaceMode face, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Control the front and/or back writing of individual bits in the stencil planes - /// - /// - /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] - [CLSCompliant(false)] - public static void StencilMaskSeparate(OpenTK.Graphics.ES20.StencilFace face, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Control the front and/or back writing of individual bits in the stencil planes - /// - /// - /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] - [CLSCompliant(false)] - public static void StencilMaskSeparate(OpenTK.Graphics.ES20.StencilFace face, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set front and back stencil test actions - /// - /// - /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep. - /// - /// - /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep. - /// - /// - /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOp")] - public static void StencilOp(OpenTK.Graphics.ES20.All fail, OpenTK.Graphics.ES20.All zfail, OpenTK.Graphics.ES20.All zpass) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set front and back stencil test actions - /// - /// - /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep. - /// - /// - /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep. - /// - /// - /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOp")] - public static void StencilOp(OpenTK.Graphics.ES20.StencilOp fail, OpenTK.Graphics.ES20.StencilOp zfail, OpenTK.Graphics.ES20.StencilOp zpass) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set front and/or back stencil test actions - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep. - /// - /// - /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep. - /// - /// - /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOpSeparate")] - public static void StencilOpSeparate(OpenTK.Graphics.ES20.All face, OpenTK.Graphics.ES20.All sfail, OpenTK.Graphics.ES20.All dpfail, OpenTK.Graphics.ES20.All dppass) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set front and/or back stencil test actions - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep. - /// - /// - /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep. - /// - /// - /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep. - /// - [Obsolete("Use StencilFace overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOpSeparate")] - public static void StencilOpSeparate(OpenTK.Graphics.ES20.CullFaceMode face, OpenTK.Graphics.ES20.StencilOp sfail, OpenTK.Graphics.ES20.StencilOp dpfail, OpenTK.Graphics.ES20.StencilOp dppass) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set front and/or back stencil test actions - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep. - /// - /// - /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep. - /// - /// - /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOpSeparate")] - public static void StencilOpSeparate(OpenTK.Graphics.ES20.StencilFace face, OpenTK.Graphics.ES20.StencilOp sfail, OpenTK.Graphics.ES20.StencilOp dpfail, OpenTK.Graphics.ES20.StencilOp dppass) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] - public static void TexImage2D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] - public static void TexImage2D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] - public static void TexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] - public static void TexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] - public static void TexImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, OpenTK.Graphics.ES20.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, OpenTK.Graphics.ES20.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, OpenTK.Graphics.ES20.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, OpenTK.Graphics.ES20.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: Alpha, Luminance, LuminanceAlpha, Rgb, Rgba. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// Specifies the width of the border. Must be 0. - /// - /// - /// Specifies the format of the texel data. Must match internalformat. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the texel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] - public static void TexImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, OpenTK.Graphics.ES20.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// - /// Specifies the value of pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameterf")] - public static void TexParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// - /// Specifies the value of pname. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameterf")] - public static void TexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value of pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameterfv")] - [CLSCompliant(false)] - public static void TexParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value of pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameterfv")] - [CLSCompliant(false)] - public static unsafe void TexParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value of pname. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameterfv")] - [CLSCompliant(false)] - public static void TexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value of pname. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameterfv")] - [CLSCompliant(false)] - public static unsafe void TexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// - /// Specifies the value of pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameteri")] - public static void TexParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// - /// Specifies the value of pname. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameteri")] - public static void TexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value of pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameteriv")] - [CLSCompliant(false)] - public static void TexParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value of pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameteriv")] - [CLSCompliant(false)] - public static unsafe void TexParameter(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value of pname. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameteriv")] - [CLSCompliant(false)] - public static void TexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set texture parameters - /// - /// - /// Specifies the target texture of the active texture unit, which must be either Texture2D or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: TextureMinFilter, TextureMagFilter, TextureWrapS, or TextureWrapT. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value of pname. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameteriv")] - [CLSCompliant(false)] - public static unsafe void TexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - public static void TexSubImage2D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - public static void TexSubImage2D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - public static void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use TextureTarget2d overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - public static void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - public static void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture of the active texture unit. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Alpha, Rgb, Rgba, Luminance, and LuminanceAlpha. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, UnsignedShort565, UnsignedShort4444, and UnsignedShort5551. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - public static void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1f")] - public static void Uniform1(Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*1] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*1] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*1] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1i")] - public static void Uniform1(Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*1] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*1] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*1] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2f")] - public static void Uniform2(Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*2] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*2] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*2] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2i")] - public static void Uniform2(Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*2] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*2] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3f")] - public static void Uniform3(Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*3] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*3] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*3] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3i")] - public static void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*3] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*3] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*3] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4f")] - public static void Uniform4(Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*4] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*4] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*4] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4i")] - public static void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*4] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*4] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*4] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] - [CLSCompliant(false)] - public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] - [CLSCompliant(false)] - public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] - [CLSCompliant(false)] - public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] - [CLSCompliant(false)] - public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] - [CLSCompliant(false)] - public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] - [CLSCompliant(false)] - public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Install a program object as part of current rendering state - /// - /// - /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")] - [CLSCompliant(false)] - public static void UseProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Install a program object as part of current rendering state - /// - /// - /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")] - [CLSCompliant(false)] - public static void UseProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Validate a program object - /// - /// - /// Specifies the handle of the program object to be validated. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")] - [CLSCompliant(false)] - public static void ValidateProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Validate a program object - /// - /// - /// Specifies the handle of the program object to be validated. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")] - [CLSCompliant(false)] - public static void ValidateProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] - [CLSCompliant(false)] - public static void VertexAttrib1(Int32 index, Single x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] - [CLSCompliant(false)] - public static void VertexAttrib1(UInt32 index, Single x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] - [CLSCompliant(false)] - public static void VertexAttrib1(Int32 index, [CountAttribute(Count = 1)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(Int32 index, [CountAttribute(Count = 1)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] - [CLSCompliant(false)] - public static void VertexAttrib1(UInt32 index, [CountAttribute(Count = 1)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(UInt32 index, [CountAttribute(Count = 1)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Specify the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// Specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES20.All type, bool normalized, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES20.All type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES20.All type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES20.All type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES20.All type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T5 pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T5 pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES20.All type, bool normalized, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES20.All type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES20.All type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES20.All type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES20.All type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T5 pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Fixed, or Float are accepted. The initial value is Float. - /// - /// - /// Specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T5 pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0 or ES_VERSION_2_0] - /// Set the viewport - /// - /// - /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glViewport")] - public static void Viewport(Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - public static partial class Ext - { - /// [requires: EXT_win32_keyed_mutex] - /// - /// - /// - [AutoGenerated(Category = "EXT_win32_keyed_mutex", Version = "", EntryPoint = "glAcquireKeyedMutexWin32EXT")] - [CLSCompliant(false)] - public static bool AcquireKeyedMutexWin32(Int32 memory, Int64 key, Int32 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_win32_keyed_mutex] - /// - /// - /// - [AutoGenerated(Category = "EXT_win32_keyed_mutex", Version = "", EntryPoint = "glAcquireKeyedMutexWin32EXT")] - [CLSCompliant(false)] - public static bool AcquireKeyedMutexWin32(UInt32 memory, UInt64 key, UInt32 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveProgramEXT")] - [CLSCompliant(false)] - public static void ActiveProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveProgramEXT")] - [CLSCompliant(false)] - public static void ActiveProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Set the active program object for a program pipeline object - /// - /// - /// Specifies the program pipeline object to set the active program object for. - /// - /// - /// Specifies the program object to set as the active program pipeline object pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveShaderProgramEXT")] - [CLSCompliant(false)] - public static void ActiveShaderProgram(Int32 pipeline, Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Set the active program object for a program pipeline object - /// - /// - /// Specifies the program pipeline object to set the active program object for. - /// - /// - /// Specifies the program object to set as the active program pipeline object pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveShaderProgramEXT")] - [CLSCompliant(false)] - public static void ActiveShaderProgram(UInt32 pipeline, UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Delimit the boundaries of a query object - /// - /// - /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. - /// - /// - /// Specifies the name of a query object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glBeginQueryEXT")] - [CLSCompliant(false)] - public static void BeginQuery(OpenTK.Graphics.ES20.All target, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Delimit the boundaries of a query object - /// - /// - /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. - /// - /// - /// Specifies the name of a query object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glBeginQueryEXT")] - [CLSCompliant(false)] - public static void BeginQuery(OpenTK.Graphics.ES20.All target, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Delimit the boundaries of a query object - /// - /// - /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. - /// - /// - /// Specifies the name of a query object. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glBeginQueryEXT")] - [CLSCompliant(false)] - public static void BeginQuery(OpenTK.Graphics.ES20.QueryTarget target, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Delimit the boundaries of a query object - /// - /// - /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. - /// - /// - /// Specifies the name of a query object. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glBeginQueryEXT")] - [CLSCompliant(false)] - public static void BeginQuery(OpenTK.Graphics.ES20.QueryTarget target, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_func_extended] - /// Bind a user-defined varying out variable to a fragment shader color number - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// [length: COMPSIZE(name)] - /// The name of the user-defined varying out variable whose binding to modify - /// - [AutoGenerated(Category = "EXT_blend_func_extended", Version = "", EntryPoint = "glBindFragDataLocationEXT")] - [CLSCompliant(false)] - public static void BindFragDataLocation(Int32 program, Int32 color, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_func_extended] - /// Bind a user-defined varying out variable to a fragment shader color number - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// [length: COMPSIZE(name)] - /// The name of the user-defined varying out variable whose binding to modify - /// - [AutoGenerated(Category = "EXT_blend_func_extended", Version = "", EntryPoint = "glBindFragDataLocationEXT")] - [CLSCompliant(false)] - public static void BindFragDataLocation(UInt32 program, UInt32 color, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_func_extended] - /// Bind a user-defined varying out variable to a fragment shader color number and index - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// - /// The index of the color input to bind the user-defined varying out variable to - /// - /// - /// The name of the user-defined varying out variable whose binding to modify - /// - [AutoGenerated(Category = "EXT_blend_func_extended", Version = "", EntryPoint = "glBindFragDataLocationIndexedEXT")] - [CLSCompliant(false)] - public static void BindFragDataLocationIndexed(Int32 program, Int32 colorNumber, Int32 index, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_func_extended] - /// Bind a user-defined varying out variable to a fragment shader color number and index - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// - /// The index of the color input to bind the user-defined varying out variable to - /// - /// - /// The name of the user-defined varying out variable whose binding to modify - /// - [AutoGenerated(Category = "EXT_blend_func_extended", Version = "", EntryPoint = "glBindFragDataLocationIndexedEXT")] - [CLSCompliant(false)] - public static void BindFragDataLocationIndexed(UInt32 program, UInt32 colorNumber, UInt32 index, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Bind a program pipeline to the current context - /// - /// - /// Specifies the name of the pipeline object to bind to the context. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glBindProgramPipelineEXT")] - [CLSCompliant(false)] - public static void BindProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Bind a program pipeline to the current context - /// - /// - /// Specifies the name of the pipeline object to bind to the context. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glBindProgramPipelineEXT")] - [CLSCompliant(false)] - public static void BindProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_minmax] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_blend_minmax", Version = "", EntryPoint = "glBlendEquationEXT")] - public static void BlendEquation(OpenTK.Graphics.ES20.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_minmax] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [AutoGenerated(Category = "EXT_blend_minmax", Version = "", EntryPoint = "glBlendEquationEXT")] - public static void BlendEquation(OpenTK.Graphics.ES20.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glBlendEquationiEXT")] - [CLSCompliant(false)] - public static void BlendEquation(Int32 buf, OpenTK.Graphics.ES20.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glBlendEquationiEXT")] - [CLSCompliant(false)] - public static void BlendEquation(Int32 buf, OpenTK.Graphics.ES20.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glBlendEquationiEXT")] - [CLSCompliant(false)] - public static void BlendEquation(UInt32 buf, OpenTK.Graphics.ES20.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glBlendEquationiEXT")] - [CLSCompliant(false)] - public static void BlendEquation(UInt32 buf, OpenTK.Graphics.ES20.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glBlendEquationSeparateiEXT")] - [CLSCompliant(false)] - public static void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.ES20.All modeRGB, OpenTK.Graphics.ES20.All modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glBlendEquationSeparateiEXT")] - [CLSCompliant(false)] - public static void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.ES20.BlendEquationMode modeRGB, OpenTK.Graphics.ES20.BlendEquationMode modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glBlendEquationSeparateiEXT")] - [CLSCompliant(false)] - public static void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.ES20.All modeRGB, OpenTK.Graphics.ES20.All modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glBlendEquationSeparateiEXT")] - [CLSCompliant(false)] - public static void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.ES20.BlendEquationMode modeRGB, OpenTK.Graphics.ES20.BlendEquationMode modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Specify pixel arithmetic - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glBlendFunciEXT")] - [CLSCompliant(false)] - public static void BlendFunc(Int32 buf, OpenTK.Graphics.ES20.All src, OpenTK.Graphics.ES20.All dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Specify pixel arithmetic - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glBlendFunciEXT")] - [CLSCompliant(false)] - public static void BlendFunc(Int32 buf, OpenTK.Graphics.ES20.BlendingFactor src, OpenTK.Graphics.ES20.BlendingFactor dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Specify pixel arithmetic - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glBlendFunciEXT")] - [CLSCompliant(false)] - public static void BlendFunc(UInt32 buf, OpenTK.Graphics.ES20.All src, OpenTK.Graphics.ES20.All dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Specify pixel arithmetic - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glBlendFunciEXT")] - [CLSCompliant(false)] - public static void BlendFunc(UInt32 buf, OpenTK.Graphics.ES20.BlendingFactor src, OpenTK.Graphics.ES20.BlendingFactor dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The same symbolic constants are accepted as for srcRGB. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The same symbolic constants are accepted as for dstRGB. The initial value is Zero. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glBlendFuncSeparateiEXT")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.ES20.All srcRGB, OpenTK.Graphics.ES20.All dstRGB, OpenTK.Graphics.ES20.All srcAlpha, OpenTK.Graphics.ES20.All dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The same symbolic constants are accepted as for srcRGB. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The same symbolic constants are accepted as for dstRGB. The initial value is Zero. - /// - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glBlendFuncSeparateiEXT")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.ES20.BlendingFactor srcRGB, OpenTK.Graphics.ES20.BlendingFactor dstRGB, OpenTK.Graphics.ES20.BlendingFactor srcAlpha, OpenTK.Graphics.ES20.BlendingFactor dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The same symbolic constants are accepted as for srcRGB. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The same symbolic constants are accepted as for dstRGB. The initial value is Zero. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glBlendFuncSeparateiEXT")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.ES20.All srcRGB, OpenTK.Graphics.ES20.All dstRGB, OpenTK.Graphics.ES20.All srcAlpha, OpenTK.Graphics.ES20.All dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The same symbolic constants are accepted as for srcRGB. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The same symbolic constants are accepted as for dstRGB. The initial value is Zero. - /// - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glBlendFuncSeparateiEXT")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.ES20.BlendingFactor srcRGB, OpenTK.Graphics.ES20.BlendingFactor dstRGB, OpenTK.Graphics.ES20.BlendingFactor srcAlpha, OpenTK.Graphics.ES20.BlendingFactor dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - public static void BufferStorage(OpenTK.Graphics.ES20.All target, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.ES20.All flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.ES20.All target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.ES20.All flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.ES20.All target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.ES20.All flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.ES20.All target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.ES20.All flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - public static void BufferStorage(OpenTK.Graphics.ES20.All target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.ES20.All flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - public static void BufferStorage(OpenTK.Graphics.ES20.All target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.ES20.All flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.ES20.All target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.ES20.All flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.ES20.All target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.ES20.All flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.ES20.All target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.ES20.All flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - public static void BufferStorage(OpenTK.Graphics.ES20.All target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.ES20.All flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - public static void BufferStorage(OpenTK.Graphics.ES20.BufferStorageTarget target, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.ES20.MapBufferUsageMask flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.ES20.BufferStorageTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.ES20.MapBufferUsageMask flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.ES20.BufferStorageTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.ES20.MapBufferUsageMask flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.ES20.BufferStorageTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.ES20.MapBufferUsageMask flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - public static void BufferStorage(OpenTK.Graphics.ES20.BufferStorageTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.ES20.MapBufferUsageMask flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - public static void BufferStorage(OpenTK.Graphics.ES20.BufferStorageTarget target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.ES20.MapBufferUsageMask flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.ES20.BufferStorageTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.ES20.MapBufferUsageMask flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.ES20.BufferStorageTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.ES20.MapBufferUsageMask flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.ES20.BufferStorageTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.ES20.MapBufferUsageMask flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_buffer_storage] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "EXT_buffer_storage", Version = "", EntryPoint = "glBufferStorageEXT")] - public static void BufferStorage(OpenTK.Graphics.ES20.BufferStorageTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.ES20.MapBufferUsageMask flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_external_buffer] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glBufferStorageExternalEXT")] - public static void BufferStorageExternal(OpenTK.Graphics.ES20.All target, IntPtr offset, Int32 size, IntPtr clientBuffer, OpenTK.Graphics.ES20.All flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_external_buffer] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glBufferStorageExternalEXT")] - public static void BufferStorageExternal(OpenTK.Graphics.ES20.All target, IntPtr offset, Int32 size, IntPtr clientBuffer, OpenTK.Graphics.ES20.MapBufferUsageMask flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_external_buffer] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glBufferStorageExternalEXT")] - public static void BufferStorageExternal(OpenTK.Graphics.ES20.All target, IntPtr offset, IntPtr size, IntPtr clientBuffer, OpenTK.Graphics.ES20.All flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_external_buffer] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glBufferStorageExternalEXT")] - public static void BufferStorageExternal(OpenTK.Graphics.ES20.All target, IntPtr offset, IntPtr size, IntPtr clientBuffer, OpenTK.Graphics.ES20.MapBufferUsageMask flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void BufferStorageMem(OpenTK.Graphics.ES20.All target, Int32 size, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void BufferStorageMem(OpenTK.Graphics.ES20.All target, Int32 size, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void BufferStorageMem(OpenTK.Graphics.ES20.All target, IntPtr size, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void BufferStorageMem(OpenTK.Graphics.ES20.All target, IntPtr size, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void BufferStorageMem(OpenTK.Graphics.ES20.BufferTargetArb target, Int32 size, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void BufferStorageMem(OpenTK.Graphics.ES20.BufferTargetArb target, Int32 size, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void BufferStorageMem(OpenTK.Graphics.ES20.BufferTargetArb target, IntPtr size, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void BufferStorageMem(OpenTK.Graphics.ES20.BufferTargetArb target, IntPtr size, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_shader_pixel_local_storage2] - /// - /// - /// [length: n] - [AutoGenerated(Category = "EXT_shader_pixel_local_storage2", Version = "", EntryPoint = "glClearPixelLocalStorageuiEXT")] - [CLSCompliant(false)] - public static void ClearPixelLocalStorage(Int32 offset, Int32 n, [CountAttribute(Parameter = "n")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_shader_pixel_local_storage2] - /// - /// - /// [length: n] - [AutoGenerated(Category = "EXT_shader_pixel_local_storage2", Version = "", EntryPoint = "glClearPixelLocalStorageuiEXT")] - [CLSCompliant(false)] - public static void ClearPixelLocalStorage(Int32 offset, Int32 n, [CountAttribute(Parameter = "n")] ref Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_shader_pixel_local_storage2] - /// - /// - /// [length: n] - [AutoGenerated(Category = "EXT_shader_pixel_local_storage2", Version = "", EntryPoint = "glClearPixelLocalStorageuiEXT")] - [CLSCompliant(false)] - public static unsafe void ClearPixelLocalStorage(Int32 offset, Int32 n, [CountAttribute(Parameter = "n")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_shader_pixel_local_storage2] - /// - /// - /// [length: n] - [AutoGenerated(Category = "EXT_shader_pixel_local_storage2", Version = "", EntryPoint = "glClearPixelLocalStorageuiEXT")] - [CLSCompliant(false)] - public static void ClearPixelLocalStorage(Int32 offset, Int32 n, [CountAttribute(Parameter = "n")] UInt32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_shader_pixel_local_storage2] - /// - /// - /// [length: n] - [AutoGenerated(Category = "EXT_shader_pixel_local_storage2", Version = "", EntryPoint = "glClearPixelLocalStorageuiEXT")] - [CLSCompliant(false)] - public static void ClearPixelLocalStorage(Int32 offset, Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_shader_pixel_local_storage2] - /// - /// - /// [length: n] - [AutoGenerated(Category = "EXT_shader_pixel_local_storage2", Version = "", EntryPoint = "glClearPixelLocalStorageuiEXT")] - [CLSCompliant(false)] - public static unsafe void ClearPixelLocalStorage(Int32 offset, Int32 n, [CountAttribute(Parameter = "n")] UInt32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexImageEXT")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T10 data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T10 data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T10 data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clear_texture] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "EXT_clear_texture", Version = "", EntryPoint = "glClearTexSubImageEXT")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T10 data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_clip_control] - /// - /// - [AutoGenerated(Category = "EXT_clip_control", Version = "", EntryPoint = "glClipControlEXT")] - public static void ClipControl(OpenTK.Graphics.ES20.All origin, OpenTK.Graphics.ES20.All depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Enable and disable writing of frame buffer color components - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glColorMaskiEXT")] - [CLSCompliant(false)] - public static void ColorMask(Int32 index, bool r, bool g, bool b, bool a) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Enable and disable writing of frame buffer color components - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glColorMaskiEXT")] - [CLSCompliant(false)] - public static void ColorMask(UInt32 index, bool r, bool g, bool b, bool a) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_copy_image] - /// Perform a raw data copy between two images - /// - /// - /// The name of a texture or renderbuffer object from which to copy. - /// - /// - /// The target representing the namespace of the source name srcName. - /// - /// - /// The mipmap level to read from the source. - /// - /// - /// The X coordinate of the left edge of the souce region to copy. - /// - /// - /// The Y coordinate of the top edge of the souce region to copy. - /// - /// - /// The Z coordinate of the near edge of the souce region to copy. - /// - /// - /// The name of a texture or renderbuffer object to which to copy. - /// - /// - /// The target representing the namespace of the destination name dstName. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The Y coordinate of the top edge of the destination region. - /// - /// - /// The Z coordinate of the near edge of the destination region. - /// - /// - /// The width of the region to be copied. - /// - /// - /// The height of the region to be copied. - /// - /// - /// The depth of the region to be copied. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_copy_image", Version = "", EntryPoint = "glCopyImageSubDataEXT")] - [CLSCompliant(false)] - public static void CopyImageSubData(Int32 srcName, OpenTK.Graphics.ES20.All srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, Int32 dstName, OpenTK.Graphics.ES20.All dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_copy_image] - /// Perform a raw data copy between two images - /// - /// - /// The name of a texture or renderbuffer object from which to copy. - /// - /// - /// The target representing the namespace of the source name srcName. - /// - /// - /// The mipmap level to read from the source. - /// - /// - /// The X coordinate of the left edge of the souce region to copy. - /// - /// - /// The Y coordinate of the top edge of the souce region to copy. - /// - /// - /// The Z coordinate of the near edge of the souce region to copy. - /// - /// - /// The name of a texture or renderbuffer object to which to copy. - /// - /// - /// The target representing the namespace of the destination name dstName. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The Y coordinate of the top edge of the destination region. - /// - /// - /// The Z coordinate of the near edge of the destination region. - /// - /// - /// The width of the region to be copied. - /// - /// - /// The height of the region to be copied. - /// - /// - /// The depth of the region to be copied. - /// - [AutoGenerated(Category = "EXT_copy_image", Version = "", EntryPoint = "glCopyImageSubDataEXT")] - [CLSCompliant(false)] - public static void CopyImageSubData(Int32 srcName, OpenTK.Graphics.ES20.CopyBufferSubDataTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, Int32 dstName, OpenTK.Graphics.ES20.CopyBufferSubDataTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_copy_image] - /// Perform a raw data copy between two images - /// - /// - /// The name of a texture or renderbuffer object from which to copy. - /// - /// - /// The target representing the namespace of the source name srcName. - /// - /// - /// The mipmap level to read from the source. - /// - /// - /// The X coordinate of the left edge of the souce region to copy. - /// - /// - /// The Y coordinate of the top edge of the souce region to copy. - /// - /// - /// The Z coordinate of the near edge of the souce region to copy. - /// - /// - /// The name of a texture or renderbuffer object to which to copy. - /// - /// - /// The target representing the namespace of the destination name dstName. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The Y coordinate of the top edge of the destination region. - /// - /// - /// The Z coordinate of the near edge of the destination region. - /// - /// - /// The width of the region to be copied. - /// - /// - /// The height of the region to be copied. - /// - /// - /// The depth of the region to be copied. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_copy_image", Version = "", EntryPoint = "glCopyImageSubDataEXT")] - [CLSCompliant(false)] - public static void CopyImageSubData(UInt32 srcName, OpenTK.Graphics.ES20.All srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, OpenTK.Graphics.ES20.All dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_copy_image] - /// Perform a raw data copy between two images - /// - /// - /// The name of a texture or renderbuffer object from which to copy. - /// - /// - /// The target representing the namespace of the source name srcName. - /// - /// - /// The mipmap level to read from the source. - /// - /// - /// The X coordinate of the left edge of the souce region to copy. - /// - /// - /// The Y coordinate of the top edge of the souce region to copy. - /// - /// - /// The Z coordinate of the near edge of the souce region to copy. - /// - /// - /// The name of a texture or renderbuffer object to which to copy. - /// - /// - /// The target representing the namespace of the destination name dstName. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The Y coordinate of the top edge of the destination region. - /// - /// - /// The Z coordinate of the near edge of the destination region. - /// - /// - /// The width of the region to be copied. - /// - /// - /// The height of the region to be copied. - /// - /// - /// The depth of the region to be copied. - /// - [AutoGenerated(Category = "EXT_copy_image", Version = "", EntryPoint = "glCopyImageSubDataEXT")] - [CLSCompliant(false)] - public static void CopyImageSubData(UInt32 srcName, OpenTK.Graphics.ES20.CopyBufferSubDataTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, OpenTK.Graphics.ES20.CopyBufferSubDataTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glCreateMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void CreateMemoryObjects(Int32 n, [OutAttribute] Int32[] memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glCreateMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void CreateMemoryObjects(Int32 n, [OutAttribute] out Int32 memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glCreateMemoryObjectsEXT")] - [CLSCompliant(false)] - public static unsafe void CreateMemoryObjects(Int32 n, [OutAttribute] Int32* memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glCreateMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void CreateMemoryObjects(Int32 n, [OutAttribute] UInt32[] memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glCreateMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void CreateMemoryObjects(Int32 n, [OutAttribute] out UInt32 memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glCreateMemoryObjectsEXT")] - [CLSCompliant(false)] - public static unsafe void CreateMemoryObjects(Int32 n, [OutAttribute] UInt32* memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Create a stand-alone program from an array of null-terminated source code strings - /// - /// - /// Specifies the type of shader to create. - /// - /// - /// Specifies the number of source code strings in the array strings. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glCreateShaderProgramEXT")] - public static Int32 CreateShaderProgram(OpenTK.Graphics.ES20.All type, String @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Create a stand-alone program from an array of null-terminated source code strings - /// - /// - /// Specifies the type of shader to create. - /// - /// - /// Specifies the number of source code strings in the array strings. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glCreateShaderProgramEXT")] - public static Int32 CreateShaderProgram(OpenTK.Graphics.ES20.ShaderType type, String @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Create a stand-alone program from an array of null-terminated source code strings - /// - /// - /// Specifies the type of shader to create. - /// - /// - /// Specifies the number of source code strings in the array strings. - /// - /// [length: count] - /// Specifies the address of an array of pointers to source code strings from which to create the program object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glCreateShaderProgramvEXT")] - public static Int32 CreateShaderProgram(OpenTK.Graphics.ES20.All type, Int32 count, [CountAttribute(Parameter = "count")] String[] strings) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Create a stand-alone program from an array of null-terminated source code strings - /// - /// - /// Specifies the type of shader to create. - /// - /// - /// Specifies the number of source code strings in the array strings. - /// - /// [length: count] - /// Specifies the address of an array of pointers to source code strings from which to create the program object. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glCreateShaderProgramvEXT")] - public static Int32 CreateShaderProgram(OpenTK.Graphics.ES20.ShaderType type, Int32 count, [CountAttribute(Parameter = "count")] String[] strings) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// [length: n] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void DeleteMemoryObject([CountAttribute(Parameter = "n")] Int32 memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// [length: n] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void DeleteMemoryObject([CountAttribute(Parameter = "n")] UInt32 memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void DeleteMemoryObjects(Int32 n, [CountAttribute(Parameter = "n")] Int32[] memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void DeleteMemoryObjects(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteMemoryObjects(Int32 n, [CountAttribute(Parameter = "n")] Int32* memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void DeleteMemoryObjects(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void DeleteMemoryObjects(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteMemoryObjects(Int32 n, [CountAttribute(Parameter = "n")] UInt32* memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void DeleteProgramPipeline([CountAttribute(Parameter = "n")] Int32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void DeleteProgramPipeline([CountAttribute(Parameter = "n")] UInt32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] Int32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] Int32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Delete named query objects - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] - [CLSCompliant(false)] - public static void DeleteQuery([CountAttribute(Parameter = "n")] Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Delete named query objects - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] - [CLSCompliant(false)] - public static void DeleteQuery([CountAttribute(Parameter = "n")] UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] - [CLSCompliant(false)] - public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] - [CLSCompliant(false)] - public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] - [CLSCompliant(false)] - public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] - [CLSCompliant(false)] - public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")] - [CLSCompliant(false)] - public static void DeleteSemaphore([CountAttribute(Parameter = "n")] Int32 semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")] - [CLSCompliant(false)] - public static void DeleteSemaphore([CountAttribute(Parameter = "n")] UInt32 semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")] - [CLSCompliant(false)] - public static void DeleteSemaphores(Int32 n, [CountAttribute(Parameter = "n")] Int32[] semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")] - [CLSCompliant(false)] - public static void DeleteSemaphores(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteSemaphores(Int32 n, [CountAttribute(Parameter = "n")] Int32* semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")] - [CLSCompliant(false)] - public static void DeleteSemaphores(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")] - [CLSCompliant(false)] - public static void DeleteSemaphores(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteSemaphores(Int32 n, [CountAttribute(Parameter = "n")] UInt32* semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glDisableiEXT")] - [CLSCompliant(false)] - public static void Disable(OpenTK.Graphics.ES20.All target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glDisableiEXT")] - [CLSCompliant(false)] - public static void Disable(OpenTK.Graphics.ES20.All target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// - /// - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glDisableiEXT")] - [CLSCompliant(false)] - public static void Disable(OpenTK.Graphics.ES20.EnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// - /// - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glDisableiEXT")] - [CLSCompliant(false)] - public static void Disable(OpenTK.Graphics.ES20.EnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_discard_framebuffer] - /// - /// - /// [length: numAttachments] - [AutoGenerated(Category = "EXT_discard_framebuffer", Version = "", EntryPoint = "glDiscardFramebufferEXT")] - [CLSCompliant(false)] - public static void DiscardFramebuffer(OpenTK.Graphics.ES20.All target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] OpenTK.Graphics.ES20.All[] attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_discard_framebuffer] - /// - /// - /// [length: numAttachments] - [AutoGenerated(Category = "EXT_discard_framebuffer", Version = "", EntryPoint = "glDiscardFramebufferEXT")] - [CLSCompliant(false)] - public static void DiscardFramebuffer(OpenTK.Graphics.ES20.All target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] ref OpenTK.Graphics.ES20.All attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_discard_framebuffer] - /// - /// - /// [length: numAttachments] - [AutoGenerated(Category = "EXT_discard_framebuffer", Version = "", EntryPoint = "glDiscardFramebufferEXT")] - [CLSCompliant(false)] - public static unsafe void DiscardFramebuffer(OpenTK.Graphics.ES20.All target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] OpenTK.Graphics.ES20.All* attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a range of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawArraysInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawArraysInstancedBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 first, Int32 count, Int32 instancecount, Int32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a range of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawArraysInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawArraysInstancedBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 first, Int32 count, Int32 instancecount, UInt32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a range of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawArraysInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawArraysInstancedBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount, Int32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a range of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawArraysInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawArraysInstancedBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount, UInt32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced|EXT_instanced_arrays] - /// Draw multiple instances of a range of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawArraysInstancedEXT")] - public static void DrawArraysInstanced(OpenTK.Graphics.ES20.All mode, Int32 start, Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced|EXT_instanced_arrays] - /// Draw multiple instances of a range of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawArraysInstancedEXT")] - public static void DrawArraysInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 start, Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_buffers", Version = "", EntryPoint = "glDrawBuffersEXT")] - [CLSCompliant(false)] - public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.ES20.All[] bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_buffers", Version = "", EntryPoint = "glDrawBuffersEXT")] - [CLSCompliant(false)] - public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref OpenTK.Graphics.ES20.All bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_buffers", Version = "", EntryPoint = "glDrawBuffersEXT")] - [CLSCompliant(false)] - public static unsafe void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.ES20.All* bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [AutoGenerated(Category = "EXT_draw_buffers", Version = "", EntryPoint = "glDrawBuffersEXT")] - [CLSCompliant(false)] - public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.ES20.DrawBufferMode[] bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [AutoGenerated(Category = "EXT_draw_buffers", Version = "", EntryPoint = "glDrawBuffersEXT")] - [CLSCompliant(false)] - public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref OpenTK.Graphics.ES20.DrawBufferMode bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [AutoGenerated(Category = "EXT_draw_buffers", Version = "", EntryPoint = "glDrawBuffersEXT")] - [CLSCompliant(false)] - public static unsafe void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.ES20.DrawBufferMode* bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multiview_draw_buffers] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glDrawBuffersIndexedEXT")] - [CLSCompliant(false)] - public static void DrawBuffersIndexed(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.ES20.All[] location, [CountAttribute(Parameter = "n")] Int32[] indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multiview_draw_buffers] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glDrawBuffersIndexedEXT")] - [CLSCompliant(false)] - public static void DrawBuffersIndexed(Int32 n, [CountAttribute(Parameter = "n")] ref OpenTK.Graphics.ES20.All location, [CountAttribute(Parameter = "n")] ref Int32 indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multiview_draw_buffers] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glDrawBuffersIndexedEXT")] - [CLSCompliant(false)] - public static unsafe void DrawBuffersIndexed(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.ES20.All* location, [CountAttribute(Parameter = "n")] Int32* indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexEXT")] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexEXT")] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexEXT")] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexEXT")] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, UInt32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, UInt32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "EXT_base_instance", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstanceEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.PrimitiveType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexEXT")] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexEXT")] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexEXT")] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexEXT")] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced|EXT_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced|EXT_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced|EXT_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced|EXT_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced|EXT_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced|EXT_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced|EXT_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced|EXT_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced|EXT_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced|EXT_instanced_arrays] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_transform_feedback] - /// Render primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_transform_feedback", Version = "", EntryPoint = "glDrawTransformFeedbackEXT")] - [CLSCompliant(false)] - public static void DrawTransformFeedback(OpenTK.Graphics.ES20.All mode, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_transform_feedback] - /// Render primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_transform_feedback", Version = "", EntryPoint = "glDrawTransformFeedbackEXT")] - [CLSCompliant(false)] - public static void DrawTransformFeedback(OpenTK.Graphics.ES20.All mode, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_transform_feedback] - /// Render primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - [AutoGenerated(Category = "EXT_draw_transform_feedback", Version = "", EntryPoint = "glDrawTransformFeedbackEXT")] - [CLSCompliant(false)] - public static void DrawTransformFeedback(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_transform_feedback] - /// Render primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - [AutoGenerated(Category = "EXT_draw_transform_feedback", Version = "", EntryPoint = "glDrawTransformFeedbackEXT")] - [CLSCompliant(false)] - public static void DrawTransformFeedback(OpenTK.Graphics.ES20.PrimitiveType mode, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_transform_feedback] - /// Render multiple instances of primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// Specifies the number of instances of the geometry to render. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_transform_feedback", Version = "", EntryPoint = "glDrawTransformFeedbackInstancedEXT")] - [CLSCompliant(false)] - public static void DrawTransformFeedbackInstanced(OpenTK.Graphics.ES20.All mode, Int32 id, Int32 instancecount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_transform_feedback] - /// Render multiple instances of primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// Specifies the number of instances of the geometry to render. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_transform_feedback", Version = "", EntryPoint = "glDrawTransformFeedbackInstancedEXT")] - [CLSCompliant(false)] - public static void DrawTransformFeedbackInstanced(OpenTK.Graphics.ES20.All mode, UInt32 id, Int32 instancecount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_transform_feedback] - /// Render multiple instances of primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// Specifies the number of instances of the geometry to render. - /// - [AutoGenerated(Category = "EXT_draw_transform_feedback", Version = "", EntryPoint = "glDrawTransformFeedbackInstancedEXT")] - [CLSCompliant(false)] - public static void DrawTransformFeedbackInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 id, Int32 instancecount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_transform_feedback] - /// Render multiple instances of primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// Specifies the number of instances of the geometry to render. - /// - [AutoGenerated(Category = "EXT_draw_transform_feedback", Version = "", EntryPoint = "glDrawTransformFeedbackInstancedEXT")] - [CLSCompliant(false)] - public static void DrawTransformFeedbackInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, UInt32 id, Int32 instancecount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glEnableiEXT")] - [CLSCompliant(false)] - public static void Enable(OpenTK.Graphics.ES20.All target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glEnableiEXT")] - [CLSCompliant(false)] - public static void Enable(OpenTK.Graphics.ES20.All target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glEnableiEXT")] - [CLSCompliant(false)] - public static void Enable(OpenTK.Graphics.ES20.EnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glEnableiEXT")] - [CLSCompliant(false)] - public static void Enable(OpenTK.Graphics.ES20.EnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glEndQueryEXT")] - public static void EndQuery(OpenTK.Graphics.ES20.All target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glEndQueryEXT")] - public static void EndQuery(OpenTK.Graphics.ES20.QueryTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_map_buffer_range] - /// Indicate modifications to a range of a mapped buffer - /// - /// - /// Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the start of the buffer subrange, in basic machine units. - /// - /// - /// Specifies the length of the buffer subrange, in basic machine units. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glFlushMappedBufferRangeEXT")] - public static void FlushMappedBufferRange(OpenTK.Graphics.ES20.All target, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_map_buffer_range] - /// Indicate modifications to a range of a mapped buffer - /// - /// - /// Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the start of the buffer subrange, in basic machine units. - /// - /// - /// Specifies the length of the buffer subrange, in basic machine units. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glFlushMappedBufferRangeEXT")] - public static void FlushMappedBufferRange(OpenTK.Graphics.ES20.All target, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_map_buffer_range] - /// Indicate modifications to a range of a mapped buffer - /// - /// - /// Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the start of the buffer subrange, in basic machine units. - /// - /// - /// Specifies the length of the buffer subrange, in basic machine units. - /// - [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glFlushMappedBufferRangeEXT")] - public static void FlushMappedBufferRange(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_map_buffer_range] - /// Indicate modifications to a range of a mapped buffer - /// - /// - /// Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the start of the buffer subrange, in basic machine units. - /// - /// - /// Specifies the length of the buffer subrange, in basic machine units. - /// - [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glFlushMappedBufferRangeEXT")] - public static void FlushMappedBufferRange(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_shader_pixel_local_storage2] - /// - /// - [AutoGenerated(Category = "EXT_shader_pixel_local_storage2", Version = "", EntryPoint = "glFramebufferPixelLocalStorageSizeEXT")] - [CLSCompliant(false)] - public static void FramebufferPixelLocalStorageSize(Int32 target, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_shader_pixel_local_storage2] - /// - /// - [AutoGenerated(Category = "EXT_shader_pixel_local_storage2", Version = "", EntryPoint = "glFramebufferPixelLocalStorageSizeEXT")] - [CLSCompliant(false)] - public static void FramebufferPixelLocalStorageSize(UInt32 target, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All textarget, Int32 texture, Int32 level, Int32 samples) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All textarget, UInt32 texture, Int32 level, Int32 samples) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, OpenTK.Graphics.ES20.TextureTarget textarget, Int32 texture, Int32 level, Int32 samples) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, OpenTK.Graphics.ES20.TextureTarget textarget, UInt32 texture, Int32 level, Int32 samples) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_geometry_shader] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_geometry_shader", Version = "", EntryPoint = "glFramebufferTextureEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_geometry_shader] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_geometry_shader", Version = "", EntryPoint = "glFramebufferTextureEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_geometry_shader] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - [AutoGenerated(Category = "EXT_geometry_shader", Version = "", EntryPoint = "glFramebufferTextureEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_geometry_shader] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - [AutoGenerated(Category = "EXT_geometry_shader", Version = "", EntryPoint = "glFramebufferTextureEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static Int32 GenProgramPipeline() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Generate query object names - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] - [CLSCompliant(false)] - public static Int32 GenQuery() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] - [CLSCompliant(false)] - public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] - [CLSCompliant(false)] - public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] - [CLSCompliant(false)] - public static unsafe void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] - [CLSCompliant(false)] - public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] - [CLSCompliant(false)] - public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] - [CLSCompliant(false)] - public static unsafe void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")] - [CLSCompliant(false)] - public static Int32 GenSemaphore() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")] - [CLSCompliant(false)] - public static void GenSemaphores(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")] - [CLSCompliant(false)] - public static void GenSemaphores(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")] - [CLSCompliant(false)] - public static unsafe void GenSemaphores(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")] - [CLSCompliant(false)] - public static void GenSemaphores(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")] - [CLSCompliant(false)] - public static void GenSemaphores(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")] - [CLSCompliant(false)] - public static unsafe void GenSemaphores(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_func_extended] - /// Query the bindings of color indices to user-defined varying out variables - /// - /// - /// The name of the program containing varying out variable whose binding to query - /// - /// - /// The name of the user-defined varying out variable whose index to query - /// - [AutoGenerated(Category = "EXT_blend_func_extended", Version = "", EntryPoint = "glGetFragDataIndexEXT")] - [CLSCompliant(false)] - public static Int32 GetFragDataIndex(Int32 program, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_func_extended] - /// Query the bindings of color indices to user-defined varying out variables - /// - /// - /// The name of the program containing varying out variable whose binding to query - /// - /// - /// The name of the user-defined varying out variable whose index to query - /// - [AutoGenerated(Category = "EXT_blend_func_extended", Version = "", EntryPoint = "glGetFragDataIndexEXT")] - [CLSCompliant(false)] - public static Int32 GetFragDataIndex(UInt32 program, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_shader_pixel_local_storage2] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_shader_pixel_local_storage2", Version = "", EntryPoint = "glGetFramebufferPixelLocalStorageSizeEXT")] - public static Int32 GetFramebufferPixelLocalStorageSize(OpenTK.Graphics.ES20.All target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_shader_pixel_local_storage2] - /// - [AutoGenerated(Category = "EXT_shader_pixel_local_storage2", Version = "", EntryPoint = "glGetFramebufferPixelLocalStorageSizeEXT")] - public static Int32 GetFramebufferPixelLocalStorageSize(OpenTK.Graphics.ES20.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetGraphicsResetStatusEXT")] - public static OpenTK.Graphics.ES20.GraphicsResetStatus GetGraphicsResetStatus() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multiview_draw_buffers] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.ES20.All target, Int32 index, [OutAttribute] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multiview_draw_buffers] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.ES20.All target, Int32 index, [OutAttribute] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multiview_draw_buffers] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetInteger(OpenTK.Graphics.ES20.All target, Int32 index, [OutAttribute] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multiview_draw_buffers] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.ES20.All target, UInt32 index, [OutAttribute] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multiview_draw_buffers] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.ES20.All target, UInt32 index, [OutAttribute] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multiview_draw_buffers] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetInteger(OpenTK.Graphics.ES20.All target, UInt32 index, [OutAttribute] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multiview_draw_buffers] - /// - /// - /// - [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.ES20.GetIndexedPName target, Int32 index, [OutAttribute] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multiview_draw_buffers] - /// - /// - /// - [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.ES20.GetIndexedPName target, Int32 index, [OutAttribute] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multiview_draw_buffers] - /// - /// - /// - [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetInteger(OpenTK.Graphics.ES20.GetIndexedPName target, Int32 index, [OutAttribute] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multiview_draw_buffers] - /// - /// - /// - [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.ES20.GetIndexedPName target, UInt32 index, [OutAttribute] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multiview_draw_buffers] - /// - /// - /// - [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.ES20.GetIndexedPName target, UInt32 index, [OutAttribute] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multiview_draw_buffers] - /// - /// - /// - [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetInteger(OpenTK.Graphics.ES20.GetIndexedPName target, UInt32 index, [OutAttribute] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void GetMemoryObjectParameter(Int32 memoryObject, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void GetMemoryObjectParameter(Int32 memoryObject, OpenTK.Graphics.ES20.All pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMemoryObjectParameter(Int32 memoryObject, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void GetMemoryObjectParameter(Int32 memoryObject, OpenTK.Graphics.ES20.MemoryObjectParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void GetMemoryObjectParameter(Int32 memoryObject, OpenTK.Graphics.ES20.MemoryObjectParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMemoryObjectParameter(Int32 memoryObject, OpenTK.Graphics.ES20.MemoryObjectParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void GetMemoryObjectParameter(UInt32 memoryObject, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void GetMemoryObjectParameter(UInt32 memoryObject, OpenTK.Graphics.ES20.All pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMemoryObjectParameter(UInt32 memoryObject, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void GetMemoryObjectParameter(UInt32 memoryObject, OpenTK.Graphics.ES20.MemoryObjectParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void GetMemoryObjectParameter(UInt32 memoryObject, OpenTK.Graphics.ES20.MemoryObjectParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMemoryObjectParameter(UInt32 memoryObject, OpenTK.Graphics.ES20.MemoryObjectParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.All type, Int32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.All type, Int32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.ES20.All type, Int32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.All type, UInt32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.All type, UInt32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.ES20.All type, UInt32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] - [CLSCompliant(false)] - public static void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] - [CLSCompliant(false)] - public static void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] - [CLSCompliant(false)] - public static void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] - [CLSCompliant(false)] - public static void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.ES20.All pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.ES20.PipelineParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.ES20.PipelineParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.ES20.PipelineParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.ES20.All pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.ES20.PipelineParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.ES20.PipelineParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.ES20.PipelineParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_func_extended] - /// Query the fragment color index of a named variable within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// [length: COMPSIZE(name)] - /// The name of the resource to query the location of. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_blend_func_extended", Version = "", EntryPoint = "glGetProgramResourceLocationIndexEXT")] - [CLSCompliant(false)] - public static Int32 GetProgramResourceLocationIndex(Int32 program, OpenTK.Graphics.ES20.All programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_func_extended] - /// Query the fragment color index of a named variable within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// [length: COMPSIZE(name)] - /// The name of the resource to query the location of. - /// - [AutoGenerated(Category = "EXT_blend_func_extended", Version = "", EntryPoint = "glGetProgramResourceLocationIndexEXT")] - [CLSCompliant(false)] - public static Int32 GetProgramResourceLocationIndex(Int32 program, OpenTK.Graphics.ES20.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_func_extended] - /// Query the fragment color index of a named variable within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// [length: COMPSIZE(name)] - /// The name of the resource to query the location of. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_blend_func_extended", Version = "", EntryPoint = "glGetProgramResourceLocationIndexEXT")] - [CLSCompliant(false)] - public static Int32 GetProgramResourceLocationIndex(UInt32 program, OpenTK.Graphics.ES20.All programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_func_extended] - /// Query the fragment color index of a named variable within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// [length: COMPSIZE(name)] - /// The name of the resource to query the location of. - /// - [AutoGenerated(Category = "EXT_blend_func_extended", Version = "", EntryPoint = "glGetProgramResourceLocationIndexEXT")] - [CLSCompliant(false)] - public static Int32 GetProgramResourceLocationIndex(UInt32 program, OpenTK.Graphics.ES20.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryivEXT")] - [CLSCompliant(false)] - public static void GetQuery(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryivEXT")] - [CLSCompliant(false)] - public static void GetQuery(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryivEXT")] - [CLSCompliant(false)] - public static unsafe void GetQuery(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// - /// - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryivEXT")] - [CLSCompliant(false)] - public static void GetQuery(OpenTK.Graphics.ES20.QueryTarget target, OpenTK.Graphics.ES20.GetQueryParam pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// - /// - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryivEXT")] - [CLSCompliant(false)] - public static void GetQuery(OpenTK.Graphics.ES20.QueryTarget target, OpenTK.Graphics.ES20.GetQueryParam pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// - /// - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryivEXT")] - [CLSCompliant(false)] - public static unsafe void GetQuery(OpenTK.Graphics.ES20.QueryTarget target, OpenTK.Graphics.ES20.GetQueryParam pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.GetQueryObjectParam pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.GetQueryObjectParam pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.GetQueryObjectParam pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.GetQueryObjectParam pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.GetQueryObjectParam pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.GetQueryObjectParam pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryObjectuivEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryObjectuivEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryObjectuivEXT")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryObjectuivEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.GetQueryObjectParam pname, [OutAttribute] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryObjectuivEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.GetQueryObjectParam pname, [OutAttribute] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryObjectuivEXT")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.GetQueryObjectParam pname, [OutAttribute] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void GetSemaphoreParameter(Int32 semaphore, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void GetSemaphoreParameter(Int32 semaphore, OpenTK.Graphics.ES20.All pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static unsafe void GetSemaphoreParameter(Int32 semaphore, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void GetSemaphoreParameter(Int32 semaphore, OpenTK.Graphics.ES20.SemaphoreParameterName pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void GetSemaphoreParameter(Int32 semaphore, OpenTK.Graphics.ES20.SemaphoreParameterName pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static unsafe void GetSemaphoreParameter(Int32 semaphore, OpenTK.Graphics.ES20.SemaphoreParameterName pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void GetSemaphoreParameter(UInt32 semaphore, OpenTK.Graphics.ES20.All pname, [OutAttribute] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void GetSemaphoreParameter(UInt32 semaphore, OpenTK.Graphics.ES20.All pname, [OutAttribute] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static unsafe void GetSemaphoreParameter(UInt32 semaphore, OpenTK.Graphics.ES20.All pname, [OutAttribute] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void GetSemaphoreParameter(UInt32 semaphore, OpenTK.Graphics.ES20.SemaphoreParameterName pname, [OutAttribute] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void GetSemaphoreParameter(UInt32 semaphore, OpenTK.Graphics.ES20.SemaphoreParameterName pname, [OutAttribute] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static unsafe void GetSemaphoreParameter(UInt32 semaphore, OpenTK.Graphics.ES20.SemaphoreParameterName pname, [OutAttribute] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIivEXT")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIivEXT")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIivEXT")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIivEXT")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytei_vEXT")] - [CLSCompliant(false)] - public static void GetUnsignedByte(OpenTK.Graphics.ES20.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Byte[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytei_vEXT")] - [CLSCompliant(false)] - public static void GetUnsignedByte(OpenTK.Graphics.ES20.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Byte data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytei_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetUnsignedByte(OpenTK.Graphics.ES20.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Byte* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytei_vEXT")] - [CLSCompliant(false)] - public static void GetUnsignedByte(OpenTK.Graphics.ES20.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Byte[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytei_vEXT")] - [CLSCompliant(false)] - public static void GetUnsignedByte(OpenTK.Graphics.ES20.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Byte data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytei_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetUnsignedByte(OpenTK.Graphics.ES20.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Byte* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytevEXT")] - [CLSCompliant(false)] - public static Byte GetUnsignedByte(OpenTK.Graphics.ES20.All pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytevEXT")] - [CLSCompliant(false)] - public static Byte GetUnsignedByte(OpenTK.Graphics.ES20.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytevEXT")] - [CLSCompliant(false)] - public static void GetUnsignedByte(OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Byte[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytevEXT")] - [CLSCompliant(false)] - public static void GetUnsignedByte(OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Byte data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytevEXT")] - [CLSCompliant(false)] - public static unsafe void GetUnsignedByte(OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Byte* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytevEXT")] - [CLSCompliant(false)] - public static void GetUnsignedByte(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Byte[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytevEXT")] - [CLSCompliant(false)] - public static void GetUnsignedByte(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Byte data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytevEXT")] - [CLSCompliant(false)] - public static unsafe void GetUnsignedByte(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Byte* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_fd] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_fd", Version = "", EntryPoint = "glImportMemoryFdEXT")] - [CLSCompliant(false)] - public static void ImportMemoryF(Int32 memory, Int64 size, OpenTK.Graphics.ES20.All handleType, Int32 fd) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_fd] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_fd", Version = "", EntryPoint = "glImportMemoryFdEXT")] - [CLSCompliant(false)] - public static void ImportMemoryF(Int32 memory, Int64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, Int32 fd) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_fd] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_fd", Version = "", EntryPoint = "glImportMemoryFdEXT")] - [CLSCompliant(false)] - public static void ImportMemoryF(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.All handleType, Int32 fd) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_fd] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_fd", Version = "", EntryPoint = "glImportMemoryFdEXT")] - [CLSCompliant(false)] - public static void ImportMemoryF(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, Int32 fd) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(Int32 memory, Int64 size, OpenTK.Graphics.ES20.All handleType, [OutAttribute] IntPtr handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(Int32 memory, Int64 size, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T3[] handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(Int32 memory, Int64 size, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T3[,] handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(Int32 memory, Int64 size, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T3[,,] handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(Int32 memory, Int64 size, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] ref T3 handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(Int32 memory, Int64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, [OutAttribute] IntPtr handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(Int32 memory, Int64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[] handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(Int32 memory, Int64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[,] handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(Int32 memory, Int64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[,,] handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(Int32 memory, Int64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] ref T3 handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.All handleType, [OutAttribute] IntPtr handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T3[] handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T3[,] handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T3[,,] handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] ref T3 handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, [OutAttribute] IntPtr handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[] handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[,] handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[,,] handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] ref T3 handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(Int32 memory, Int64 size, OpenTK.Graphics.ES20.All handleType, IntPtr name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(Int32 memory, Int64 size, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T3[] name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(Int32 memory, Int64 size, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T3[,] name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(Int32 memory, Int64 size, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T3[,,] name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(Int32 memory, Int64 size, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] ref T3 name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(Int32 memory, Int64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, IntPtr name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(Int32 memory, Int64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[] name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(Int32 memory, Int64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[,] name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(Int32 memory, Int64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[,,] name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(Int32 memory, Int64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] ref T3 name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.All handleType, IntPtr name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T3[] name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T3[,] name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T3[,,] name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] ref T3 name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, IntPtr name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[] name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[,] name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[,,] name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(UInt32 memory, UInt64 size, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] ref T3 name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_fd] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_fd", Version = "", EntryPoint = "glImportSemaphoreFdEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreF(Int32 semaphore, OpenTK.Graphics.ES20.All handleType, Int32 fd) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_fd] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_fd", Version = "", EntryPoint = "glImportSemaphoreFdEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreF(Int32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, Int32 fd) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_fd] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_fd", Version = "", EntryPoint = "glImportSemaphoreFdEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreF(UInt32 semaphore, OpenTK.Graphics.ES20.All handleType, Int32 fd) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_fd] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_fd", Version = "", EntryPoint = "glImportSemaphoreFdEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreF(UInt32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, Int32 fd) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(Int32 semaphore, OpenTK.Graphics.ES20.All handleType, [OutAttribute] IntPtr handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(Int32 semaphore, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T2[] handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(Int32 semaphore, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T2[,] handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(Int32 semaphore, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T2[,,] handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(Int32 semaphore, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] ref T2 handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(Int32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, [OutAttribute] IntPtr handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(Int32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[] handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(Int32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[,] handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(Int32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[,,] handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(Int32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] ref T2 handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(UInt32 semaphore, OpenTK.Graphics.ES20.All handleType, [OutAttribute] IntPtr handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(UInt32 semaphore, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T2[] handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(UInt32 semaphore, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T2[,] handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(UInt32 semaphore, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T2[,,] handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(UInt32 semaphore, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] ref T2 handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(UInt32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, [OutAttribute] IntPtr handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(UInt32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[] handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(UInt32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[,] handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(UInt32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[,,] handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(UInt32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] ref T2 handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(Int32 semaphore, OpenTK.Graphics.ES20.All handleType, IntPtr name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(Int32 semaphore, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T2[] name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(Int32 semaphore, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T2[,] name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(Int32 semaphore, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T2[,,] name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(Int32 semaphore, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] ref T2 name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(Int32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, IntPtr name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(Int32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[] name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(Int32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[,] name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(Int32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[,,] name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(Int32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] ref T2 name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(UInt32 semaphore, OpenTK.Graphics.ES20.All handleType, IntPtr name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(UInt32 semaphore, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T2[] name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(UInt32 semaphore, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T2[,] name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(UInt32 semaphore, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] T2[,,] name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(UInt32 semaphore, OpenTK.Graphics.ES20.All handleType, [InAttribute, OutAttribute] ref T2 name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(UInt32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, IntPtr name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(UInt32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[] name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(UInt32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[,] name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(UInt32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[,,] name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(UInt32 semaphore, OpenTK.Graphics.ES20.ExternalHandleType handleType, [InAttribute, OutAttribute] ref T2 name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_marker] - /// - /// - [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glInsertEventMarkerEXT")] - public static void InsertEventMarker(Int32 length, String marker) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glIsEnablediEXT")] - [CLSCompliant(false)] - public static bool IsEnabled(OpenTK.Graphics.ES20.All target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glIsEnablediEXT")] - [CLSCompliant(false)] - public static bool IsEnabled(OpenTK.Graphics.ES20.All target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glIsEnablediEXT")] - [CLSCompliant(false)] - public static bool IsEnabled(OpenTK.Graphics.ES20.EnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers_indexed] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [AutoGenerated(Category = "EXT_draw_buffers_indexed", Version = "", EntryPoint = "glIsEnablediEXT")] - [CLSCompliant(false)] - public static bool IsEnabled(OpenTK.Graphics.ES20.EnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glIsMemoryObjectEXT")] - [CLSCompliant(false)] - public static bool IsMemoryObject(Int32 memoryObject) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glIsMemoryObjectEXT")] - [CLSCompliant(false)] - public static bool IsMemoryObject(UInt32 memoryObject) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Determine if a name corresponds to a program pipeline object - /// - /// - /// Specifies a value that may be the name of a program pipeline object. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glIsProgramPipelineEXT")] - [CLSCompliant(false)] - public static bool IsProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Determine if a name corresponds to a program pipeline object - /// - /// - /// Specifies a value that may be the name of a program pipeline object. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glIsProgramPipelineEXT")] - [CLSCompliant(false)] - public static bool IsProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Determine if a name corresponds to a query object - /// - /// - /// Specifies a value that may be the name of a query object. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glIsQueryEXT")] - [CLSCompliant(false)] - public static bool IsQuery(Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] - /// Determine if a name corresponds to a query object - /// - /// - /// Specifies a value that may be the name of a query object. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glIsQueryEXT")] - [CLSCompliant(false)] - public static bool IsQuery(UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glIsSemaphoreEXT")] - [CLSCompliant(false)] - public static bool IsSemaphore(Int32 semaphore) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glIsSemaphoreEXT")] - [CLSCompliant(false)] - public static bool IsSemaphore(UInt32 semaphore) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glLabelObjectEXT")] - [CLSCompliant(false)] - public static void LabelObject(OpenTK.Graphics.ES20.All type, Int32 @object, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glLabelObjectEXT")] - [CLSCompliant(false)] - public static void LabelObject(OpenTK.Graphics.ES20.All type, UInt32 @object, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_map_buffer_range] - /// Map a section of a buffer object's data store - /// - /// - /// Specifies a binding to which the target buffer is bound. - /// - /// - /// Specifies a the starting offset within the buffer of the range to be mapped. - /// - /// - /// Specifies a length of the range to be mapped. - /// - /// - /// Specifies a combination of access flags indicating the desired access to the range. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glMapBufferRangeEXT")] - public static IntPtr MapBufferRange(OpenTK.Graphics.ES20.All target, IntPtr offset, Int32 length, OpenTK.Graphics.ES20.All access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_map_buffer_range] - /// Map a section of a buffer object's data store - /// - /// - /// Specifies a binding to which the target buffer is bound. - /// - /// - /// Specifies a the starting offset within the buffer of the range to be mapped. - /// - /// - /// Specifies a length of the range to be mapped. - /// - /// - /// Specifies a combination of access flags indicating the desired access to the range. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glMapBufferRangeEXT")] - public static IntPtr MapBufferRange(OpenTK.Graphics.ES20.All target, IntPtr offset, IntPtr length, OpenTK.Graphics.ES20.All access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_map_buffer_range] - /// Map a section of a buffer object's data store - /// - /// - /// Specifies a binding to which the target buffer is bound. - /// - /// - /// Specifies a the starting offset within the buffer of the range to be mapped. - /// - /// - /// Specifies a length of the range to be mapped. - /// - /// - /// Specifies a combination of access flags indicating the desired access to the range. - /// - [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glMapBufferRangeEXT")] - public static IntPtr MapBufferRange(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, Int32 length, OpenTK.Graphics.ES20.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_map_buffer_range] - /// Map a section of a buffer object's data store - /// - /// - /// Specifies a binding to which the target buffer is bound. - /// - /// - /// Specifies a the starting offset within the buffer of the range to be mapped. - /// - /// - /// Specifies a length of the range to be mapped. - /// - /// - /// Specifies a combination of access flags indicating the desired access to the range. - /// - [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glMapBufferRangeEXT")] - public static IntPtr MapBufferRange(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr length, OpenTK.Graphics.ES20.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixFrustumEXT")] - public static void MatrixFrustum(OpenTK.Graphics.ES20.All mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixFrustumEXT")] - public static void MatrixFrustum(OpenTK.Graphics.ES20.MatrixMode mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoaddEXT")] - [CLSCompliant(false)] - public static void MatrixLoad(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoaddEXT")] - [CLSCompliant(false)] - public static void MatrixLoad(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoaddEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixLoad(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoaddEXT")] - [CLSCompliant(false)] - public static void MatrixLoad(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoaddEXT")] - [CLSCompliant(false)] - public static void MatrixLoad(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoaddEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixLoad(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadfEXT")] - [CLSCompliant(false)] - public static void MatrixLoad(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadfEXT")] - [CLSCompliant(false)] - public static void MatrixLoad(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadfEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixLoad(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadfEXT")] - [CLSCompliant(false)] - public static void MatrixLoad(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadfEXT")] - [CLSCompliant(false)] - public static void MatrixLoad(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadfEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixLoad(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadIdentityEXT")] - public static void MatrixLoadIdentity(OpenTK.Graphics.ES20.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadIdentityEXT")] - public static void MatrixLoadIdentity(OpenTK.Graphics.ES20.MatrixMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixLoadTranspose(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixLoadTranspose(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixLoadTranspose(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixLoadTranspose(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultdEXT")] - [CLSCompliant(false)] - public static void MatrixMult(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultdEXT")] - [CLSCompliant(false)] - public static void MatrixMult(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultdEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixMult(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultdEXT")] - [CLSCompliant(false)] - public static void MatrixMult(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultdEXT")] - [CLSCompliant(false)] - public static void MatrixMult(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultdEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixMult(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultfEXT")] - [CLSCompliant(false)] - public static void MatrixMult(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultfEXT")] - [CLSCompliant(false)] - public static void MatrixMult(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultfEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixMult(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultfEXT")] - [CLSCompliant(false)] - public static void MatrixMult(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultfEXT")] - [CLSCompliant(false)] - public static void MatrixMult(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultfEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixMult(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposedEXT")] - [CLSCompliant(false)] - public static void MatrixMultTranspose(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposedEXT")] - [CLSCompliant(false)] - public static void MatrixMultTranspose(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposedEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixMultTranspose(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposedEXT")] - [CLSCompliant(false)] - public static void MatrixMultTranspose(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposedEXT")] - [CLSCompliant(false)] - public static void MatrixMultTranspose(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposedEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixMultTranspose(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposefEXT")] - [CLSCompliant(false)] - public static void MatrixMultTranspose(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposefEXT")] - [CLSCompliant(false)] - public static void MatrixMultTranspose(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposefEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixMultTranspose(OpenTK.Graphics.ES20.All mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposefEXT")] - [CLSCompliant(false)] - public static void MatrixMultTranspose(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposefEXT")] - [CLSCompliant(false)] - public static void MatrixMultTranspose(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposefEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixMultTranspose(OpenTK.Graphics.ES20.MatrixMode mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixOrthoEXT")] - public static void MatrixOrtho(OpenTK.Graphics.ES20.All mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixOrthoEXT")] - public static void MatrixOrtho(OpenTK.Graphics.ES20.MatrixMode mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixPopEXT")] - public static void MatrixPop(OpenTK.Graphics.ES20.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixPopEXT")] - public static void MatrixPop(OpenTK.Graphics.ES20.MatrixMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixPushEXT")] - public static void MatrixPush(OpenTK.Graphics.ES20.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixPushEXT")] - public static void MatrixPush(OpenTK.Graphics.ES20.MatrixMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixRotatedEXT")] - public static void MatrixRotate(OpenTK.Graphics.ES20.All mode, Double angle, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixRotatedEXT")] - public static void MatrixRotate(OpenTK.Graphics.ES20.MatrixMode mode, Double angle, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixRotatefEXT")] - public static void MatrixRotate(OpenTK.Graphics.ES20.All mode, Single angle, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixRotatefEXT")] - public static void MatrixRotate(OpenTK.Graphics.ES20.MatrixMode mode, Single angle, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixScaledEXT")] - public static void MatrixScale(OpenTK.Graphics.ES20.All mode, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixScaledEXT")] - public static void MatrixScale(OpenTK.Graphics.ES20.MatrixMode mode, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixScalefEXT")] - public static void MatrixScale(OpenTK.Graphics.ES20.All mode, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixScalefEXT")] - public static void MatrixScale(OpenTK.Graphics.ES20.MatrixMode mode, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixTranslatedEXT")] - public static void MatrixTranslate(OpenTK.Graphics.ES20.All mode, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixTranslatedEXT")] - public static void MatrixTranslate(OpenTK.Graphics.ES20.MatrixMode mode, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixTranslatefEXT")] - public static void MatrixTranslate(OpenTK.Graphics.ES20.All mode, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixTranslatefEXT")] - public static void MatrixTranslate(OpenTK.Graphics.ES20.MatrixMode mode, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void MemoryObjectParameter(Int32 memoryObject, OpenTK.Graphics.ES20.All pname, Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void MemoryObjectParameter(Int32 memoryObject, OpenTK.Graphics.ES20.All pname, ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void MemoryObjectParameter(Int32 memoryObject, OpenTK.Graphics.ES20.All pname, Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void MemoryObjectParameter(Int32 memoryObject, OpenTK.Graphics.ES20.MemoryObjectParameterName pname, Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void MemoryObjectParameter(Int32 memoryObject, OpenTK.Graphics.ES20.MemoryObjectParameterName pname, ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void MemoryObjectParameter(Int32 memoryObject, OpenTK.Graphics.ES20.MemoryObjectParameterName pname, Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void MemoryObjectParameter(UInt32 memoryObject, OpenTK.Graphics.ES20.All pname, Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void MemoryObjectParameter(UInt32 memoryObject, OpenTK.Graphics.ES20.All pname, ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void MemoryObjectParameter(UInt32 memoryObject, OpenTK.Graphics.ES20.All pname, Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void MemoryObjectParameter(UInt32 memoryObject, OpenTK.Graphics.ES20.MemoryObjectParameterName pname, Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void MemoryObjectParameter(UInt32 memoryObject, OpenTK.Graphics.ES20.MemoryObjectParameterName pname, ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void MemoryObjectParameter(UInt32 memoryObject, OpenTK.Graphics.ES20.MemoryObjectParameterName pname, Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] - [CLSCompliant(false)] - public static void MultiDrawArrays(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "primcount")] Int32[] first, [CountAttribute(Computed = "primcount")] Int32[] count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] - [CLSCompliant(false)] - public static void MultiDrawArrays(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "primcount")] ref Int32 first, [CountAttribute(Computed = "primcount")] ref Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawArrays(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "primcount")] Int32* first, [CountAttribute(Computed = "primcount")] Int32* count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] - [CLSCompliant(false)] - public static void MultiDrawArrays(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32[] first, [CountAttribute(Computed = "primcount")] Int32[] count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] - [CLSCompliant(false)] - public static void MultiDrawArrays(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 first, [CountAttribute(Computed = "primcount")] ref Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawArrays(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32* first, [CountAttribute(Computed = "primcount")] Int32* count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectEXT")] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "drawcount,stride")] IntPtr indirect, Int32 drawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectEXT")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.ES20.All mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T1[] indirect, Int32 drawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectEXT")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.ES20.All mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T1[,] indirect, Int32 drawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectEXT")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.ES20.All mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T1[,,] indirect, Int32 drawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectEXT")] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.ES20.All mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] ref T1 indirect, Int32 drawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectEXT")] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "drawcount,stride")] IntPtr indirect, Int32 drawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectEXT")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.ES20.PrimitiveType mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T1[] indirect, Int32 drawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectEXT")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.ES20.PrimitiveType mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T1[,] indirect, Int32 drawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectEXT")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.ES20.PrimitiveType mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T1[,,] indirect, Int32 drawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectEXT")] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.ES20.PrimitiveType mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] ref T1 indirect, Int32 drawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "EXT_draw_elements_base_vertex|OES_draw_elements_base_vertex", Version = "", EntryPoint = "glMultiDrawElementsBaseVertexEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES20.All mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectEXT")] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.ES20.All mode, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "drawcount,stride")] IntPtr indirect, Int32 drawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.ES20.All mode, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T2[] indirect, Int32 drawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.ES20.All mode, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T2[,] indirect, Int32 drawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.ES20.All mode, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T2[,,] indirect, Int32 drawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectEXT")] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.ES20.All mode, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] ref T2 indirect, Int32 drawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectEXT")] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.ES20.PrimitiveType mode, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "drawcount,stride")] IntPtr indirect, Int32 drawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.ES20.PrimitiveType mode, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T2[] indirect, Int32 drawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.ES20.PrimitiveType mode, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T2[,] indirect, Int32 drawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectEXT")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.ES20.PrimitiveType mode, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T2[,,] indirect, Int32 drawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "EXT_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectEXT")] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.ES20.PrimitiveType mode, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] ref T2 indirect, Int32 drawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_external_buffer] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glNamedBufferStorageExternalEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageExternal(Int32 buffer, IntPtr offset, Int32 size, IntPtr clientBuffer, OpenTK.Graphics.ES20.All flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_external_buffer] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glNamedBufferStorageExternalEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageExternal(Int32 buffer, IntPtr offset, Int32 size, IntPtr clientBuffer, OpenTK.Graphics.ES20.MapBufferUsageMask flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_external_buffer] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glNamedBufferStorageExternalEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageExternal(Int32 buffer, IntPtr offset, IntPtr size, IntPtr clientBuffer, OpenTK.Graphics.ES20.All flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_external_buffer] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glNamedBufferStorageExternalEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageExternal(Int32 buffer, IntPtr offset, IntPtr size, IntPtr clientBuffer, OpenTK.Graphics.ES20.MapBufferUsageMask flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_external_buffer] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glNamedBufferStorageExternalEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageExternal(UInt32 buffer, IntPtr offset, Int32 size, IntPtr clientBuffer, OpenTK.Graphics.ES20.All flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_external_buffer] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glNamedBufferStorageExternalEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageExternal(UInt32 buffer, IntPtr offset, Int32 size, IntPtr clientBuffer, OpenTK.Graphics.ES20.MapBufferUsageMask flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_external_buffer] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glNamedBufferStorageExternalEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageExternal(UInt32 buffer, IntPtr offset, IntPtr size, IntPtr clientBuffer, OpenTK.Graphics.ES20.All flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_external_buffer] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glNamedBufferStorageExternalEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageExternal(UInt32 buffer, IntPtr offset, IntPtr size, IntPtr clientBuffer, OpenTK.Graphics.ES20.MapBufferUsageMask flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glNamedBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageMem(Int32 buffer, Int32 size, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glNamedBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageMem(Int32 buffer, IntPtr size, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glNamedBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageMem(UInt32 buffer, Int32 size, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glNamedBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageMem(UInt32 buffer, IntPtr size, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_tessellation_shader] - /// Specifies the parameters for patch primitives - /// - /// - /// Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. - /// - /// - /// Specifies the new value for the parameter given by pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_tessellation_shader", Version = "", EntryPoint = "glPatchParameteriEXT")] - public static void PatchParameter(OpenTK.Graphics.ES20.All pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_tessellation_shader] - /// Specifies the parameters for patch primitives - /// - /// - /// Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. - /// - /// - /// Specifies the new value for the parameter given by pname. - /// - [AutoGenerated(Category = "EXT_tessellation_shader", Version = "", EntryPoint = "glPatchParameteriEXT")] - public static void PatchParameter(OpenTK.Graphics.ES20.PatchParameterName pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_polygon_offset_clamp] - /// - /// - /// - [AutoGenerated(Category = "EXT_polygon_offset_clamp", Version = "", EntryPoint = "glPolygonOffsetClampEXT")] - public static void PolygonOffsetClamp(Single factor, Single units, Single clamp) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_marker] - [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glPopGroupMarkerEXT")] - public static void PopGroupMarker() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_primitive_bounding_box] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_primitive_bounding_box", Version = "", EntryPoint = "glPrimitiveBoundingBoxEXT")] - public static void PrimitiveBoundingBox(Single minX, Single minY, Single minZ, Single minW, Single maxX, Single maxY, Single maxZ, Single maxW) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramParameteriEXT")] - [CLSCompliant(false)] - public static void ProgramParameter(Int32 program, OpenTK.Graphics.ES20.All pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramParameteriEXT")] - [CLSCompliant(false)] - public static void ProgramParameter(Int32 program, OpenTK.Graphics.ES20.ProgramParameterName pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramParameteriEXT")] - [CLSCompliant(false)] - public static void ProgramParameter(UInt32 program, OpenTK.Graphics.ES20.All pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramParameteriEXT")] - [CLSCompliant(false)] - public static void ProgramParameter(UInt32 program, OpenTK.Graphics.ES20.ProgramParameterName pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uiEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, UInt32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uiEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, UInt32 v0, UInt32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uiEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uiEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_marker] - /// - /// - [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glPushGroupMarkerEXT")] - public static void PushGroupMarker(Int32 length, String marker) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. - /// - /// - /// Specify the name of a query object into which to record the GL time. - /// - /// - /// Specify the counter to query. target must be Timestamp. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glQueryCounterEXT")] - [CLSCompliant(false)] - public static void QueryCounter(Int32 id, OpenTK.Graphics.ES20.All target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. - /// - /// - /// Specify the name of a query object into which to record the GL time. - /// - /// - /// Specify the counter to query. target must be Timestamp. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glQueryCounterEXT")] - [CLSCompliant(false)] - public static void QueryCounter(Int32 id, OpenTK.Graphics.ES20.QueryTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. - /// - /// - /// Specify the name of a query object into which to record the GL time. - /// - /// - /// Specify the counter to query. target must be Timestamp. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glQueryCounterEXT")] - [CLSCompliant(false)] - public static void QueryCounter(UInt32 id, OpenTK.Graphics.ES20.All target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_disjoint_timer_query] - /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. - /// - /// - /// Specify the name of a query object into which to record the GL time. - /// - /// - /// Specify the counter to query. target must be Timestamp. - /// - [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glQueryCounterEXT")] - [CLSCompliant(false)] - public static void QueryCounter(UInt32 id, OpenTK.Graphics.ES20.QueryTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples] - /// - /// - [AutoGenerated(Category = "EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glRasterSamplesEXT")] - [CLSCompliant(false)] - public static void RasterSamples(Int32 samples, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples] - /// - /// - [AutoGenerated(Category = "EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glRasterSamplesEXT")] - [CLSCompliant(false)] - public static void RasterSamples(UInt32 samples, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multiview_draw_buffers] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glReadBufferIndexedEXT")] - public static void ReadBufferIndexed(OpenTK.Graphics.ES20.All src, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multiview_draw_buffers] - /// - /// - [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glReadBufferIndexedEXT")] - public static void ReadBufferIndexed(OpenTK.Graphics.ES20.ReadBufferMode src, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_win32_keyed_mutex] - /// - /// - [AutoGenerated(Category = "EXT_win32_keyed_mutex", Version = "", EntryPoint = "glReleaseKeyedMutexWin32EXT")] - [CLSCompliant(false)] - public static bool ReleaseKeyedMutexWin32(Int32 memory, Int64 key) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_win32_keyed_mutex] - /// - /// - [AutoGenerated(Category = "EXT_win32_keyed_mutex", Version = "", EntryPoint = "glReleaseKeyedMutexWin32EXT")] - [CLSCompliant(false)] - public static bool ReleaseKeyedMutexWin32(UInt32 memory, UInt64 key) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multisampled_render_to_texture] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glRenderbufferStorageMultisampleEXT")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES20.All target, Int32 samples, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multisampled_render_to_texture] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glRenderbufferStorageMultisampleEXT")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES20.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.ES20.RenderbufferInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static void SamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static void SamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] ref Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static void SamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static void SamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] ref Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIuivEXT")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] UInt32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIuivEXT")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] ref UInt32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] UInt32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIuivEXT")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [CountAttribute(Computed = "pname")] UInt32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIuivEXT")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [CountAttribute(Computed = "pname")] ref UInt32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [CountAttribute(Computed = "pname")] UInt32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void SemaphoreParameter(Int32 semaphore, OpenTK.Graphics.ES20.All pname, Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void SemaphoreParameter(Int32 semaphore, OpenTK.Graphics.ES20.All pname, ref Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static unsafe void SemaphoreParameter(Int32 semaphore, OpenTK.Graphics.ES20.All pname, Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void SemaphoreParameter(Int32 semaphore, OpenTK.Graphics.ES20.SemaphoreParameterName pname, Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void SemaphoreParameter(Int32 semaphore, OpenTK.Graphics.ES20.SemaphoreParameterName pname, ref Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static unsafe void SemaphoreParameter(Int32 semaphore, OpenTK.Graphics.ES20.SemaphoreParameterName pname, Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void SemaphoreParameter(UInt32 semaphore, OpenTK.Graphics.ES20.All pname, UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void SemaphoreParameter(UInt32 semaphore, OpenTK.Graphics.ES20.All pname, ref UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static unsafe void SemaphoreParameter(UInt32 semaphore, OpenTK.Graphics.ES20.All pname, UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void SemaphoreParameter(UInt32 semaphore, OpenTK.Graphics.ES20.SemaphoreParameterName pname, UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void SemaphoreParameter(UInt32 semaphore, OpenTK.Graphics.ES20.SemaphoreParameterName pname, ref UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static unsafe void SemaphoreParameter(UInt32 semaphore, OpenTK.Graphics.ES20.SemaphoreParameterName pname, UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")] - [CLSCompliant(false)] - public static void SignalSemaphore(Int32 semaphore, Int32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] Int32[] buffers, Int32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] Int32[] textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.ES20.All[] dstLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")] - [CLSCompliant(false)] - public static void SignalSemaphore(Int32 semaphore, Int32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] Int32[] buffers, Int32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] Int32[] textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.ES20.TextureLayout[] dstLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")] - [CLSCompliant(false)] - public static void SignalSemaphore(Int32 semaphore, Int32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] ref Int32 buffers, Int32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] ref Int32 textures, [CountAttribute(Computed = "numTextureBarriers")] ref OpenTK.Graphics.ES20.All dstLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")] - [CLSCompliant(false)] - public static void SignalSemaphore(Int32 semaphore, Int32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] ref Int32 buffers, Int32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] ref Int32 textures, [CountAttribute(Computed = "numTextureBarriers")] ref OpenTK.Graphics.ES20.TextureLayout dstLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")] - [CLSCompliant(false)] - public static unsafe void SignalSemaphore(Int32 semaphore, Int32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] Int32* buffers, Int32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] Int32* textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.ES20.All* dstLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")] - [CLSCompliant(false)] - public static unsafe void SignalSemaphore(Int32 semaphore, Int32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] Int32* buffers, Int32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] Int32* textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.ES20.TextureLayout* dstLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")] - [CLSCompliant(false)] - public static void SignalSemaphore(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] UInt32[] buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] UInt32[] textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.ES20.All[] dstLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")] - [CLSCompliant(false)] - public static void SignalSemaphore(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] UInt32[] buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] UInt32[] textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.ES20.TextureLayout[] dstLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")] - [CLSCompliant(false)] - public static void SignalSemaphore(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] ref UInt32 buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] ref UInt32 textures, [CountAttribute(Computed = "numTextureBarriers")] ref OpenTK.Graphics.ES20.All dstLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")] - [CLSCompliant(false)] - public static void SignalSemaphore(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] ref UInt32 buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] ref UInt32 textures, [CountAttribute(Computed = "numTextureBarriers")] ref OpenTK.Graphics.ES20.TextureLayout dstLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")] - [CLSCompliant(false)] - public static unsafe void SignalSemaphore(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] UInt32* buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] UInt32* textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.ES20.All* dstLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")] - [CLSCompliant(false)] - public static unsafe void SignalSemaphore(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] UInt32* buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] UInt32* textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.ES20.TextureLayout* dstLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_buffer] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_buffer", Version = "", EntryPoint = "glTexBufferEXT")] - [CLSCompliant(false)] - public static void TexBuffer(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_buffer] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_buffer", Version = "", EntryPoint = "glTexBufferEXT")] - [CLSCompliant(false)] - public static void TexBuffer(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_buffer] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - [AutoGenerated(Category = "EXT_texture_buffer", Version = "", EntryPoint = "glTexBufferEXT")] - [CLSCompliant(false)] - public static void TexBuffer(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_buffer] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - [AutoGenerated(Category = "EXT_texture_buffer", Version = "", EntryPoint = "glTexBufferEXT")] - [CLSCompliant(false)] - public static void TexBuffer(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.InternalFormat internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_buffer] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_buffer", Version = "", EntryPoint = "glTexBufferRangeEXT")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All internalformat, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_buffer] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_buffer", Version = "", EntryPoint = "glTexBufferRangeEXT")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All internalformat, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_buffer] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_buffer", Version = "", EntryPoint = "glTexBufferRangeEXT")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All internalformat, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_buffer] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_buffer", Version = "", EntryPoint = "glTexBufferRangeEXT")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All internalformat, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_buffer] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [AutoGenerated(Category = "EXT_texture_buffer", Version = "", EntryPoint = "glTexBufferRangeEXT")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_buffer] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [AutoGenerated(Category = "EXT_texture_buffer", Version = "", EntryPoint = "glTexBufferRangeEXT")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_buffer] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [AutoGenerated(Category = "EXT_texture_buffer", Version = "", EntryPoint = "glTexBufferRangeEXT")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.InternalFormat internalformat, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_buffer] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [AutoGenerated(Category = "EXT_texture_buffer", Version = "", EntryPoint = "glTexBufferRangeEXT")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.InternalFormat internalformat, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_sparse_texture] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_sparse_texture", Version = "", EntryPoint = "glTexPageCommitmentEXT")] - public static void TexPageCommitment(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIivEXT")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIivEXT")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void TexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIivEXT")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIivEXT")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void TexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void TexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void TexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// Simultaneously specify storage for all levels of a one-dimensional texture - /// - /// - /// Specify the target of the operation. target must be either Texture1D or ProxyTexture1D. - /// - /// - /// Specify the number of texture levels. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage1DEXT")] - public static void TexStorage1D(OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.All internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// Simultaneously specify storage for all levels of a one-dimensional texture - /// - /// - /// Specify the target of the operation. target must be either Texture1D or ProxyTexture1D. - /// - /// - /// Specify the number of texture levels. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage1DEXT")] - public static void TexStorage1D(OpenTK.Graphics.ES20.TextureTarget target, Int32 levels, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture - /// - /// - /// Specify the target of the operation. target must be one of Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, or ProxyTextureCubeMap. - /// - /// - /// Specify the number of texture levels. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// Specifies the height of the texture, in texels. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage2DEXT")] - public static void TexStorage2D(OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture - /// - /// - /// Specify the target of the operation. target must be one of Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, or ProxyTextureCubeMap. - /// - /// - /// Specify the number of texture levels. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// Specifies the height of the texture, in texels. - /// - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage2DEXT")] - public static void TexStorage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 levels, OpenTK.Graphics.ES20.SizedInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture - /// - /// - /// Specify the target of the operation. target must be one of Texture3D, ProxyTexture3D, Texture2DArray, ProxyTexture2DArray, TextureCubeArray, or ProxyTextureCubeArray. - /// - /// - /// Specify the number of texture levels. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// Specifies the height of the texture, in texels. - /// - /// - /// Specifies the depth of the texture, in texels. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage3DEXT")] - public static void TexStorage3D(OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture - /// - /// - /// Specify the target of the operation. target must be one of Texture3D, ProxyTexture3D, Texture2DArray, ProxyTexture2DArray, TextureCubeArray, or ProxyTextureCubeArray. - /// - /// - /// Specify the number of texture levels. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// Specifies the height of the texture, in texels. - /// - /// - /// Specifies the depth of the texture, in texels. - /// - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage3DEXT")] - public static void TexStorage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 levels, OpenTK.Graphics.ES20.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem1DEXT")] - [CLSCompliant(false)] - public static void TexStorageMem1D(OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem1DEXT")] - [CLSCompliant(false)] - public static void TexStorageMem1D(OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.All internalFormat, Int32 width, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem1DEXT")] - [CLSCompliant(false)] - public static void TexStorageMem1D(OpenTK.Graphics.ES20.TextureTarget target, Int32 levels, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem1DEXT")] - [CLSCompliant(false)] - public static void TexStorageMem1D(OpenTK.Graphics.ES20.TextureTarget target, Int32 levels, OpenTK.Graphics.ES20.All internalFormat, Int32 width, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem2DEXT")] - [CLSCompliant(false)] - public static void TexStorageMem2D(OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem2DEXT")] - [CLSCompliant(false)] - public static void TexStorageMem2D(OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem2DEXT")] - [CLSCompliant(false)] - public static void TexStorageMem2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 levels, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem2DEXT")] - [CLSCompliant(false)] - public static void TexStorageMem2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 levels, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem2DMultisampleEXT")] - [CLSCompliant(false)] - public static void TexStorageMem2DMultisample(OpenTK.Graphics.ES20.All target, Int32 samples, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, bool fixedSampleLocations, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem2DMultisampleEXT")] - [CLSCompliant(false)] - public static void TexStorageMem2DMultisample(OpenTK.Graphics.ES20.All target, Int32 samples, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, bool fixedSampleLocations, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem2DMultisampleEXT")] - [CLSCompliant(false)] - public static void TexStorageMem2DMultisample(OpenTK.Graphics.ES20.TextureTarget target, Int32 samples, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, bool fixedSampleLocations, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem2DMultisampleEXT")] - [CLSCompliant(false)] - public static void TexStorageMem2DMultisample(OpenTK.Graphics.ES20.TextureTarget target, Int32 samples, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, bool fixedSampleLocations, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem3DEXT")] - [CLSCompliant(false)] - public static void TexStorageMem3D(OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, Int32 depth, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem3DEXT")] - [CLSCompliant(false)] - public static void TexStorageMem3D(OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, Int32 depth, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem3DEXT")] - [CLSCompliant(false)] - public static void TexStorageMem3D(OpenTK.Graphics.ES20.TextureTarget target, Int32 levels, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, Int32 depth, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem3DEXT")] - [CLSCompliant(false)] - public static void TexStorageMem3D(OpenTK.Graphics.ES20.TextureTarget target, Int32 levels, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, Int32 depth, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem3DMultisampleEXT")] - [CLSCompliant(false)] - public static void TexStorageMem3DMultisample(OpenTK.Graphics.ES20.All target, Int32 samples, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem3DMultisampleEXT")] - [CLSCompliant(false)] - public static void TexStorageMem3DMultisample(OpenTK.Graphics.ES20.All target, Int32 samples, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem3DMultisampleEXT")] - [CLSCompliant(false)] - public static void TexStorageMem3DMultisample(OpenTK.Graphics.ES20.TextureTarget target, Int32 samples, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem3DMultisampleEXT")] - [CLSCompliant(false)] - public static void TexStorageMem3DMultisample(OpenTK.Graphics.ES20.TextureTarget target, Int32 samples, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage1DEXT")] - [CLSCompliant(false)] - public static void TextureStorage1D(Int32 texture, OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.All internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage1DEXT")] - [CLSCompliant(false)] - public static void TextureStorage1D(Int32 texture, OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage1DEXT")] - [CLSCompliant(false)] - public static void TextureStorage1D(UInt32 texture, OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.All internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage1DEXT")] - [CLSCompliant(false)] - public static void TextureStorage1D(UInt32 texture, OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage2DEXT")] - [CLSCompliant(false)] - public static void TextureStorage2D(Int32 texture, OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage2DEXT")] - [CLSCompliant(false)] - public static void TextureStorage2D(Int32 texture, OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage2DEXT")] - [CLSCompliant(false)] - public static void TextureStorage2D(UInt32 texture, OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage2DEXT")] - [CLSCompliant(false)] - public static void TextureStorage2D(UInt32 texture, OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage3DEXT")] - [CLSCompliant(false)] - public static void TextureStorage3D(Int32 texture, OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage3DEXT")] - [CLSCompliant(false)] - public static void TextureStorage3D(Int32 texture, OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage3DEXT")] - [CLSCompliant(false)] - public static void TextureStorage3D(UInt32 texture, OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_storage] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage3DEXT")] - [CLSCompliant(false)] - public static void TextureStorage3D(UInt32 texture, OpenTK.Graphics.ES20.All target, Int32 levels, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem1DEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem1D(Int32 texture, Int32 levels, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem1DEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem1D(UInt32 texture, Int32 levels, OpenTK.Graphics.ES20.All internalFormat, Int32 width, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem2DEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem2D(Int32 texture, Int32 levels, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem2DEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem2D(UInt32 texture, Int32 levels, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem2DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem2DMultisample(Int32 texture, Int32 samples, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, bool fixedSampleLocations, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem2DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem2DMultisample(UInt32 texture, Int32 samples, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, bool fixedSampleLocations, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem3DEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem3D(Int32 texture, Int32 levels, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, Int32 depth, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem3DEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem3D(UInt32 texture, Int32 levels, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, Int32 depth, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem3DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem3DMultisample(Int32 texture, Int32 samples, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem3DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem3DMultisample(UInt32 texture, Int32 samples, OpenTK.Graphics.ES20.All internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_view] - /// Initialize a texture as a data alias of another texture's data store - /// - /// - /// Specifies the texture object to be initialized as a view. - /// - /// - /// Specifies the target to be used for the newly initialized texture. - /// - /// - /// Specifies the name of a texture object of which to make a view. - /// - /// - /// Specifies the internal format for the newly created view. - /// - /// - /// Specifies lowest level of detail of the view. - /// - /// - /// Specifies the number of levels of detail to include in the view. - /// - /// - /// Specifies the index of the first layer to include in the view. - /// - /// - /// Specifies the number of layers to include in the view. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_view", Version = "", EntryPoint = "glTextureViewEXT")] - [CLSCompliant(false)] - public static void TextureView(Int32 texture, OpenTK.Graphics.ES20.All target, Int32 origtexture, OpenTK.Graphics.ES20.All internalformat, Int32 minlevel, Int32 numlevels, Int32 minlayer, Int32 numlayers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_view] - /// Initialize a texture as a data alias of another texture's data store - /// - /// - /// Specifies the texture object to be initialized as a view. - /// - /// - /// Specifies the target to be used for the newly initialized texture. - /// - /// - /// Specifies the name of a texture object of which to make a view. - /// - /// - /// Specifies the internal format for the newly created view. - /// - /// - /// Specifies lowest level of detail of the view. - /// - /// - /// Specifies the number of levels of detail to include in the view. - /// - /// - /// Specifies the index of the first layer to include in the view. - /// - /// - /// Specifies the number of layers to include in the view. - /// - [AutoGenerated(Category = "EXT_texture_view", Version = "", EntryPoint = "glTextureViewEXT")] - [CLSCompliant(false)] - public static void TextureView(Int32 texture, OpenTK.Graphics.ES20.TextureTarget target, Int32 origtexture, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 minlevel, Int32 numlevels, Int32 minlayer, Int32 numlayers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_view] - /// Initialize a texture as a data alias of another texture's data store - /// - /// - /// Specifies the texture object to be initialized as a view. - /// - /// - /// Specifies the target to be used for the newly initialized texture. - /// - /// - /// Specifies the name of a texture object of which to make a view. - /// - /// - /// Specifies the internal format for the newly created view. - /// - /// - /// Specifies lowest level of detail of the view. - /// - /// - /// Specifies the number of levels of detail to include in the view. - /// - /// - /// Specifies the index of the first layer to include in the view. - /// - /// - /// Specifies the number of layers to include in the view. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_texture_view", Version = "", EntryPoint = "glTextureViewEXT")] - [CLSCompliant(false)] - public static void TextureView(UInt32 texture, OpenTK.Graphics.ES20.All target, UInt32 origtexture, OpenTK.Graphics.ES20.All internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_view] - /// Initialize a texture as a data alias of another texture's data store - /// - /// - /// Specifies the texture object to be initialized as a view. - /// - /// - /// Specifies the target to be used for the newly initialized texture. - /// - /// - /// Specifies the name of a texture object of which to make a view. - /// - /// - /// Specifies the internal format for the newly created view. - /// - /// - /// Specifies lowest level of detail of the view. - /// - /// - /// Specifies the number of levels of detail to include in the view. - /// - /// - /// Specifies the index of the first layer to include in the view. - /// - /// - /// Specifies the number of layers to include in the view. - /// - [AutoGenerated(Category = "EXT_texture_view", Version = "", EntryPoint = "glTextureViewEXT")] - [CLSCompliant(false)] - public static void TextureView(UInt32 texture, OpenTK.Graphics.ES20.TextureTarget target, UInt32 origtexture, OpenTK.Graphics.ES20.InternalFormat internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Bind stages of a program object to a program pipeline - /// - /// - /// Specifies the program pipeline object to which to bind stages from program. - /// - /// - /// Specifies a set of program stages to bind to the program pipeline object. - /// - /// - /// Specifies the program object containing the shader executables to use in pipeline. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseProgramStagesEXT")] - [CLSCompliant(false)] - public static void UseProgramStages(Int32 pipeline, OpenTK.Graphics.ES20.All stages, Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Bind stages of a program object to a program pipeline - /// - /// - /// Specifies the program pipeline object to which to bind stages from program. - /// - /// - /// Specifies a set of program stages to bind to the program pipeline object. - /// - /// - /// Specifies the program object containing the shader executables to use in pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseProgramStagesEXT")] - [CLSCompliant(false)] - public static void UseProgramStages(Int32 pipeline, OpenTK.Graphics.ES20.UseProgramStageMask stages, Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Bind stages of a program object to a program pipeline - /// - /// - /// Specifies the program pipeline object to which to bind stages from program. - /// - /// - /// Specifies a set of program stages to bind to the program pipeline object. - /// - /// - /// Specifies the program object containing the shader executables to use in pipeline. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseProgramStagesEXT")] - [CLSCompliant(false)] - public static void UseProgramStages(UInt32 pipeline, OpenTK.Graphics.ES20.All stages, UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Bind stages of a program object to a program pipeline - /// - /// - /// Specifies the program pipeline object to which to bind stages from program. - /// - /// - /// Specifies a set of program stages to bind to the program pipeline object. - /// - /// - /// Specifies the program object containing the shader executables to use in pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseProgramStagesEXT")] - [CLSCompliant(false)] - public static void UseProgramStages(UInt32 pipeline, OpenTK.Graphics.ES20.UseProgramStageMask stages, UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseShaderProgramEXT")] - [CLSCompliant(false)] - public static void UseShaderProgram(OpenTK.Graphics.ES20.All type, Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseShaderProgramEXT")] - [CLSCompliant(false)] - public static void UseShaderProgram(OpenTK.Graphics.ES20.All type, UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Validate a program pipeline object against current GL state - /// - /// - /// Specifies the name of a program pipeline object to validate. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glValidateProgramPipelineEXT")] - [CLSCompliant(false)] - public static void ValidateProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Validate a program pipeline object against current GL state - /// - /// - /// Specifies the name of a program pipeline object to validate. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glValidateProgramPipelineEXT")] - [CLSCompliant(false)] - public static void ValidateProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_instanced_arrays] - /// Modify the rate at which generic vertex attributes advance during instanced rendering - /// - /// - /// Specify the index of the generic vertex attribute. - /// - /// - /// Specify the number of instances that will pass between updates of the generic attribute at slot index. - /// - [AutoGenerated(Category = "EXT_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorEXT")] - [CLSCompliant(false)] - public static void VertexAttribDivisor(Int32 index, Int32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_instanced_arrays] - /// Modify the rate at which generic vertex attributes advance during instanced rendering - /// - /// - /// Specify the index of the generic vertex attribute. - /// - /// - /// Specify the number of instances that will pass between updates of the generic attribute at slot index. - /// - [AutoGenerated(Category = "EXT_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorEXT")] - [CLSCompliant(false)] - public static void VertexAttribDivisor(UInt32 index, UInt32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")] - [CLSCompliant(false)] - public static void WaitSemaphore(Int32 semaphore, Int32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] Int32[] buffers, Int32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] Int32[] textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.ES20.All[] srcLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")] - [CLSCompliant(false)] - public static void WaitSemaphore(Int32 semaphore, Int32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] Int32[] buffers, Int32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] Int32[] textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.ES20.TextureLayout[] srcLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")] - [CLSCompliant(false)] - public static void WaitSemaphore(Int32 semaphore, Int32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] ref Int32 buffers, Int32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] ref Int32 textures, [CountAttribute(Computed = "numTextureBarriers")] ref OpenTK.Graphics.ES20.All srcLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")] - [CLSCompliant(false)] - public static void WaitSemaphore(Int32 semaphore, Int32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] ref Int32 buffers, Int32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] ref Int32 textures, [CountAttribute(Computed = "numTextureBarriers")] ref OpenTK.Graphics.ES20.TextureLayout srcLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")] - [CLSCompliant(false)] - public static unsafe void WaitSemaphore(Int32 semaphore, Int32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] Int32* buffers, Int32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] Int32* textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.ES20.All* srcLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")] - [CLSCompliant(false)] - public static unsafe void WaitSemaphore(Int32 semaphore, Int32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] Int32* buffers, Int32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] Int32* textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.ES20.TextureLayout* srcLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")] - [CLSCompliant(false)] - public static void WaitSemaphore(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] UInt32[] buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] UInt32[] textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.ES20.All[] srcLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")] - [CLSCompliant(false)] - public static void WaitSemaphore(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] UInt32[] buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] UInt32[] textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.ES20.TextureLayout[] srcLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")] - [CLSCompliant(false)] - public static void WaitSemaphore(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] ref UInt32 buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] ref UInt32 textures, [CountAttribute(Computed = "numTextureBarriers")] ref OpenTK.Graphics.ES20.All srcLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")] - [CLSCompliant(false)] - public static void WaitSemaphore(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] ref UInt32 buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] ref UInt32 textures, [CountAttribute(Computed = "numTextureBarriers")] ref OpenTK.Graphics.ES20.TextureLayout srcLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")] - [CLSCompliant(false)] - public static unsafe void WaitSemaphore(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] UInt32* buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] UInt32* textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.ES20.All* srcLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")] - [CLSCompliant(false)] - public static unsafe void WaitSemaphore(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] UInt32* buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] UInt32* textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.ES20.TextureLayout* srcLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_window_rectangles] - /// - /// - /// [length: COMPSIZE(count)] - [AutoGenerated(Category = "EXT_window_rectangles", Version = "", EntryPoint = "glWindowRectanglesEXT")] - [CLSCompliant(false)] - public static void WindowRectangles(OpenTK.Graphics.ES20.All mode, Int32 count, [CountAttribute(Computed = "count")] Int32[] box) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_window_rectangles] - /// - /// - /// [length: COMPSIZE(count)] - [AutoGenerated(Category = "EXT_window_rectangles", Version = "", EntryPoint = "glWindowRectanglesEXT")] - [CLSCompliant(false)] - public static void WindowRectangles(OpenTK.Graphics.ES20.All mode, Int32 count, [CountAttribute(Computed = "count")] ref Int32 box) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_window_rectangles] - /// - /// - /// [length: COMPSIZE(count)] - [AutoGenerated(Category = "EXT_window_rectangles", Version = "", EntryPoint = "glWindowRectanglesEXT")] - [CLSCompliant(false)] - public static unsafe void WindowRectangles(OpenTK.Graphics.ES20.All mode, Int32 count, [CountAttribute(Computed = "count")] Int32* box) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Img - { - /// [requires: IMG_framebuffer_downsample] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "IMG_framebuffer_downsample", Version = "", EntryPoint = "glFramebufferTexture2DDownsampleIMG")] - [CLSCompliant(false)] - public static void FramebufferTexture2DDownsample(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All textarget, Int32 texture, Int32 level, Int32 xscale, Int32 yscale) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_framebuffer_downsample] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "IMG_framebuffer_downsample", Version = "", EntryPoint = "glFramebufferTexture2DDownsampleIMG")] - [CLSCompliant(false)] - public static void FramebufferTexture2DDownsample(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All textarget, UInt32 texture, Int32 level, Int32 xscale, Int32 yscale) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_framebuffer_downsample] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "IMG_framebuffer_downsample", Version = "", EntryPoint = "glFramebufferTexture2DDownsampleIMG")] - [CLSCompliant(false)] - public static void FramebufferTexture2DDownsample(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, OpenTK.Graphics.ES20.TextureTarget textarget, Int32 texture, Int32 level, Int32 xscale, Int32 yscale) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_framebuffer_downsample] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "IMG_framebuffer_downsample", Version = "", EntryPoint = "glFramebufferTexture2DDownsampleIMG")] - [CLSCompliant(false)] - public static void FramebufferTexture2DDownsample(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, OpenTK.Graphics.ES20.TextureTarget textarget, UInt32 texture, Int32 level, Int32 xscale, Int32 yscale) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleIMG")] - [CLSCompliant(false)] - public static void FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All textarget, Int32 texture, Int32 level, Int32 samples) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleIMG")] - [CLSCompliant(false)] - public static void FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All textarget, UInt32 texture, Int32 level, Int32 samples) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleIMG")] - [CLSCompliant(false)] - public static void FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, OpenTK.Graphics.ES20.TextureTarget textarget, Int32 texture, Int32 level, Int32 samples) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleIMG")] - [CLSCompliant(false)] - public static void FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, OpenTK.Graphics.ES20.TextureTarget textarget, UInt32 texture, Int32 level, Int32 samples) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_framebuffer_downsample] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "IMG_framebuffer_downsample", Version = "", EntryPoint = "glFramebufferTextureLayerDownsampleIMG")] - [CLSCompliant(false)] - public static void FramebufferTextureLayerDownsample(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, Int32 texture, Int32 level, Int32 layer, Int32 xscale, Int32 yscale) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_framebuffer_downsample] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "IMG_framebuffer_downsample", Version = "", EntryPoint = "glFramebufferTextureLayerDownsampleIMG")] - [CLSCompliant(false)] - public static void FramebufferTextureLayerDownsample(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, UInt32 texture, Int32 level, Int32 layer, Int32 xscale, Int32 yscale) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_framebuffer_downsample] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "IMG_framebuffer_downsample", Version = "", EntryPoint = "glFramebufferTextureLayerDownsampleIMG")] - [CLSCompliant(false)] - public static void FramebufferTextureLayerDownsample(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer, Int32 xscale, Int32 yscale) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_framebuffer_downsample] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "IMG_framebuffer_downsample", Version = "", EntryPoint = "glFramebufferTextureLayerDownsampleIMG")] - [CLSCompliant(false)] - public static void FramebufferTextureLayerDownsample(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer, Int32 xscale, Int32 yscale) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleIMG")] - [CLSCompliant(false)] - public static Int64 GetTextureHandle(Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleIMG")] - [CLSCompliant(false)] - public static Int64 GetTextureHandle(UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - /// - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleIMG")] - [CLSCompliant(false)] - public static Int64 GetTextureSamplerHandle(Int32 texture, Int32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - /// - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleIMG")] - [CLSCompliant(false)] - public static Int64 GetTextureSamplerHandle(UInt32 texture, UInt32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64IMG")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(Int32 program, Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64IMG")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(UInt32 program, Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vIMG")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vIMG")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vIMG")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vIMG")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vIMG")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vIMG")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_multisampled_render_to_texture] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glRenderbufferStorageMultisampleIMG")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES20.All target, Int32 samples, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_multisampled_render_to_texture] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glRenderbufferStorageMultisampleIMG")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES20.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.ES20.RenderbufferInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - /// - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64IMG")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - /// - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64IMG")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vIMG")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vIMG")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vIMG")] - [CLSCompliant(false)] - public static unsafe void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vIMG")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vIMG")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: IMG_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "IMG_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vIMG")] - [CLSCompliant(false)] - public static unsafe void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Intel - { - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glBeginPerfQueryINTEL")] - [CLSCompliant(false)] - public static void BeginPerfQuery(Int32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glBeginPerfQueryINTEL")] - [CLSCompliant(false)] - public static void BeginPerfQuery(UInt32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] - [CLSCompliant(false)] - public static void CreatePerfQuery(Int32 queryId, [OutAttribute] Int32[] queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] - [CLSCompliant(false)] - public static void CreatePerfQuery(Int32 queryId, [OutAttribute] out Int32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] - [CLSCompliant(false)] - public static unsafe void CreatePerfQuery(Int32 queryId, [OutAttribute] Int32* queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] - [CLSCompliant(false)] - public static void CreatePerfQuery(UInt32 queryId, [OutAttribute] UInt32[] queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] - [CLSCompliant(false)] - public static void CreatePerfQuery(UInt32 queryId, [OutAttribute] out UInt32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] - [CLSCompliant(false)] - public static unsafe void CreatePerfQuery(UInt32 queryId, [OutAttribute] UInt32* queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glDeletePerfQueryINTEL")] - [CLSCompliant(false)] - public static void DeletePerfQuery(Int32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glDeletePerfQueryINTEL")] - [CLSCompliant(false)] - public static void DeletePerfQuery(UInt32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glEndPerfQueryINTEL")] - [CLSCompliant(false)] - public static void EndPerfQuery(Int32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glEndPerfQueryINTEL")] - [CLSCompliant(false)] - public static void EndPerfQuery(UInt32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static Int32 GetFirstPerfQueryI() { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetFirstPerfQueryI([OutAttribute] Int32[] queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetFirstPerfQueryI([OutAttribute] out Int32 queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static unsafe void GetFirstPerfQueryI([OutAttribute] Int32* queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetFirstPerfQueryI([OutAttribute] UInt32[] queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetFirstPerfQueryI([OutAttribute] out UInt32 queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static unsafe void GetFirstPerfQueryI([OutAttribute] UInt32* queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static Int32 GetNextPerfQueryI(Int32 queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static Int32 GetNextPerfQueryI(UInt32 queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetNextPerfQueryI(Int32 queryId, [OutAttribute] Int32[] nextQueryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetNextPerfQueryI(Int32 queryId, [OutAttribute] out Int32 nextQueryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static unsafe void GetNextPerfQueryI(Int32 queryId, [OutAttribute] Int32* nextQueryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetNextPerfQueryI(UInt32 queryId, [OutAttribute] UInt32[] nextQueryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetNextPerfQueryI(UInt32 queryId, [OutAttribute] out UInt32 nextQueryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static unsafe void GetNextPerfQueryI(UInt32 queryId, [OutAttribute] UInt32* nextQueryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// [length: counterNameLength] - /// - /// [length: counterDescLength] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfCounterInfo(Int32 queryId, Int32 counterId, Int32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] out String counterName, Int32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] out String counterDesc, [OutAttribute] Int32[] counterOffset, [OutAttribute] Int32[] counterDataSize, [OutAttribute] Int32[] counterTypeEnum, [OutAttribute] Int32[] counterDataTypeEnum, [OutAttribute] Int64[] rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// [length: counterNameLength] - /// - /// [length: counterDescLength] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfCounterInfo(Int32 queryId, Int32 counterId, Int32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] out String counterName, Int32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] out String counterDesc, [OutAttribute] out Int32 counterOffset, [OutAttribute] out Int32 counterDataSize, [OutAttribute] out Int32 counterTypeEnum, [OutAttribute] out Int32 counterDataTypeEnum, [OutAttribute] out Int64 rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// [length: counterNameLength] - /// - /// [length: counterDescLength] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfCounterInfo(Int32 queryId, Int32 counterId, Int32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] out String counterName, Int32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] out String counterDesc, [OutAttribute] Int32* counterOffset, [OutAttribute] Int32* counterDataSize, [OutAttribute] Int32* counterTypeEnum, [OutAttribute] Int32* counterDataTypeEnum, [OutAttribute] Int64* rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// [length: counterNameLength] - /// - /// [length: counterDescLength] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfCounterInfo(UInt32 queryId, UInt32 counterId, UInt32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] out String counterName, UInt32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] out String counterDesc, [OutAttribute] UInt32[] counterOffset, [OutAttribute] UInt32[] counterDataSize, [OutAttribute] UInt32[] counterTypeEnum, [OutAttribute] UInt32[] counterDataTypeEnum, [OutAttribute] UInt64[] rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// [length: counterNameLength] - /// - /// [length: counterDescLength] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfCounterInfo(UInt32 queryId, UInt32 counterId, UInt32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] out String counterName, UInt32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] out String counterDesc, [OutAttribute] out UInt32 counterOffset, [OutAttribute] out UInt32 counterDataSize, [OutAttribute] out UInt32 counterTypeEnum, [OutAttribute] out UInt32 counterDataTypeEnum, [OutAttribute] out UInt64 rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// [length: counterNameLength] - /// - /// [length: counterDescLength] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfCounterInfo(UInt32 queryId, UInt32 counterId, UInt32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] out String counterName, UInt32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] out String counterDesc, [OutAttribute] UInt32* counterOffset, [OutAttribute] UInt32* counterDataSize, [OutAttribute] UInt32* counterTypeEnum, [OutAttribute] UInt32* counterDataTypeEnum, [OutAttribute] UInt64* rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] Int32[] bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] Int32* bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] Int32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] out Int32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] Int32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] Int32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] out Int32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] Int32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] Int32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] out Int32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] Int32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] Int32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] out Int32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] Int32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] UInt32[] bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] out UInt32 bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] UInt32* bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] UInt32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] out UInt32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] UInt32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] UInt32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] out UInt32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] UInt32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] UInt32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] out UInt32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] UInt32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] UInt32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] out UInt32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] UInt32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static Int32 GetPerfQueryIdByName(String queryName) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryIdByName(String queryName, [OutAttribute] Int32[] queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryIdByName(String queryName, [OutAttribute] out Int32 queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryIdByName(String queryName, [OutAttribute] Int32* queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryIdByName(String queryName, [OutAttribute] UInt32[] queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryIdByName(String queryName, [OutAttribute] out UInt32 queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryIdByName(String queryName, [OutAttribute] UInt32* queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// [length: queryNameLength] - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryInfo(Int32 queryId, Int32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] out String queryName, [OutAttribute] Int32[] dataSize, [OutAttribute] Int32[] noCounters, [OutAttribute] Int32[] noInstances, [OutAttribute] Int32[] capsMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// [length: queryNameLength] - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryInfo(Int32 queryId, Int32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] out String queryName, [OutAttribute] out Int32 dataSize, [OutAttribute] out Int32 noCounters, [OutAttribute] out Int32 noInstances, [OutAttribute] out Int32 capsMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// [length: queryNameLength] - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryInfo(Int32 queryId, Int32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] out String queryName, [OutAttribute] Int32* dataSize, [OutAttribute] Int32* noCounters, [OutAttribute] Int32* noInstances, [OutAttribute] Int32* capsMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// [length: queryNameLength] - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryInfo(UInt32 queryId, UInt32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] out String queryName, [OutAttribute] UInt32[] dataSize, [OutAttribute] UInt32[] noCounters, [OutAttribute] UInt32[] noInstances, [OutAttribute] UInt32[] capsMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// [length: queryNameLength] - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryInfo(UInt32 queryId, UInt32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] out String queryName, [OutAttribute] out UInt32 dataSize, [OutAttribute] out UInt32 noCounters, [OutAttribute] out UInt32 noInstances, [OutAttribute] out UInt32 capsMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// [length: queryNameLength] - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryInfo(UInt32 queryId, UInt32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] out String queryName, [OutAttribute] UInt32* dataSize, [OutAttribute] UInt32* noCounters, [OutAttribute] UInt32* noInstances, [OutAttribute] UInt32* capsMask) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Khr - { - /// [requires: KHR_blend_equation_advanced] - [AutoGenerated(Category = "KHR_blend_equation_advanced", Version = "", EntryPoint = "glBlendBarrierKHR")] - public static void BlendBarrier() { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - public static void DebugMessageCallback(DebugProcKhr callback, IntPtr userParam) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[,,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] ref T1 userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES20.All source, OpenTK.Graphics.ES20.All type, OpenTK.Graphics.ES20.All severity, Int32 count, Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES20.All source, OpenTK.Graphics.ES20.All type, OpenTK.Graphics.ES20.All severity, Int32 count, ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.ES20.All source, OpenTK.Graphics.ES20.All type, OpenTK.Graphics.ES20.All severity, Int32 count, Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES20.All source, OpenTK.Graphics.ES20.All type, OpenTK.Graphics.ES20.All severity, Int32 count, UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES20.All source, OpenTK.Graphics.ES20.All type, OpenTK.Graphics.ES20.All severity, Int32 count, ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.ES20.All source, OpenTK.Graphics.ES20.All type, OpenTK.Graphics.ES20.All severity, Int32 count, UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES20.DebugSourceControl source, OpenTK.Graphics.ES20.DebugTypeControl type, OpenTK.Graphics.ES20.DebugSeverityControl severity, Int32 count, Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES20.DebugSourceControl source, OpenTK.Graphics.ES20.DebugTypeControl type, OpenTK.Graphics.ES20.DebugSeverityControl severity, Int32 count, ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.ES20.DebugSourceControl source, OpenTK.Graphics.ES20.DebugTypeControl type, OpenTK.Graphics.ES20.DebugSeverityControl severity, Int32 count, Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES20.DebugSourceControl source, OpenTK.Graphics.ES20.DebugTypeControl type, OpenTK.Graphics.ES20.DebugSeverityControl severity, Int32 count, UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.ES20.DebugSourceControl source, OpenTK.Graphics.ES20.DebugTypeControl type, OpenTK.Graphics.ES20.DebugSeverityControl severity, Int32 count, ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.ES20.DebugSourceControl source, OpenTK.Graphics.ES20.DebugTypeControl type, OpenTK.Graphics.ES20.DebugSeverityControl severity, Int32 count, UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// - /// The address of a character array containing the message to insert. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.ES20.All source, OpenTK.Graphics.ES20.All type, Int32 id, OpenTK.Graphics.ES20.All severity, Int32 length, String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// - /// The address of a character array containing the message to insert. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.ES20.All source, OpenTK.Graphics.ES20.All type, UInt32 id, OpenTK.Graphics.ES20.All severity, Int32 length, String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.ES20.DebugSourceExternal source, OpenTK.Graphics.ES20.DebugType type, Int32 id, OpenTK.Graphics.ES20.DebugSeverity severity, Int32 length, String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.ES20.DebugSourceExternal source, OpenTK.Graphics.ES20.DebugType type, UInt32 id, OpenTK.Graphics.ES20.DebugSeverity severity, Int32 length, String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All[] types, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.All sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.All types, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.All severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All* types, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugSourceExternal[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.DebugSourceExternal sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugSourceExternal* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All[] types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.All sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.All types, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.All severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.All* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugSourceExternal[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.DebugSourceExternal sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.ES20.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugSourceExternal* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.ES20.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetGraphicsResetStatusKHR")] - public static OpenTK.Graphics.ES20.GraphicsResetStatus GetGraphicsResetStatus() { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformuivKHR")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformuivKHR")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformuivKHR")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.All identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.All identifier, Int32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.ES20.All identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.All identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.All identifier, UInt32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.ES20.All identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - public static void GetPointer(OpenTK.Graphics.ES20.All pname, [OutAttribute] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] T1[] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] T1[,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] T1[,,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - public static void GetPointer(OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] ref T1 @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_parallel_shader_compile] - /// - [AutoGenerated(Category = "KHR_parallel_shader_compile", Version = "", EntryPoint = "glMaxShaderCompilerThreadsKHR")] - [CLSCompliant(false)] - public static void MaxShaderCompilerThreads(Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_parallel_shader_compile] - /// - [AutoGenerated(Category = "KHR_parallel_shader_compile", Version = "", EntryPoint = "glMaxShaderCompilerThreadsKHR")] - [CLSCompliant(false)] - public static void MaxShaderCompilerThreads(UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.ES20.All identifier, Int32 name, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.ES20.All identifier, UInt32 name, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier identifier, Int32 name, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.ES20.ObjectLabelIdentifier identifier, UInt32 name, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - public static void ObjectPtrLabel(IntPtr ptr, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - public static void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Pop the active debug group - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPopDebugGroupKHR")] - public static void PopDebugGroup() { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// - /// The a string containing the message to be sent to the debug output stream. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.ES20.All source, Int32 id, Int32 length, String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// - /// The a string containing the message to be sent to the debug output stream. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.ES20.All source, UInt32 id, Int32 length, String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// - /// The a string containing the message to be sent to the debug output stream. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.ES20.DebugSource source, Int32 id, Int32 length, String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// - /// The a string containing the message to be sent to the debug output stream. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.ES20.DebugSource source, UInt32 id, Int32 length, String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - } - - public static partial class NV - { - /// [requires: NV_conditional_render] - /// Start conditional rendering - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - /// - /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNV")] - [CLSCompliant(false)] - public static void BeginConditionalRender(Int32 id, OpenTK.Graphics.ES20.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conditional_render] - /// Start conditional rendering - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - /// - /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. - /// - [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNV")] - [CLSCompliant(false)] - public static void BeginConditionalRender(Int32 id, OpenTK.Graphics.ES20.TypeEnum mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conditional_render] - /// Start conditional rendering - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - /// - /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNV")] - [CLSCompliant(false)] - public static void BeginConditionalRender(UInt32 id, OpenTK.Graphics.ES20.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conditional_render] - /// Start conditional rendering - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - /// - /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. - /// - [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNV")] - [CLSCompliant(false)] - public static void BeginConditionalRender(UInt32 id, OpenTK.Graphics.ES20.TypeEnum mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_blend_equation_advanced] - [AutoGenerated(Category = "NV_blend_equation_advanced", Version = "", EntryPoint = "glBlendBarrierNV")] - public static void BlendBarrier() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_blend_equation_advanced] - /// - /// - [AutoGenerated(Category = "NV_blend_equation_advanced", Version = "", EntryPoint = "glBlendParameteriNV")] - public static void BlendParameter(OpenTK.Graphics.ES20.All pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_blit] - /// Copy a block of pixels from the read framebuffer to the draw framebuffer - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit. - /// - /// - /// Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferNV")] - public static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.ES20.All mask, OpenTK.Graphics.ES20.All filter) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_blit] - /// Copy a block of pixels from the read framebuffer to the draw framebuffer - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit. - /// - /// - /// Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear. - /// - [AutoGenerated(Category = "NV_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferNV")] - public static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.ES20.ClearBufferMask mask, OpenTK.Graphics.ES20.BlitFramebufferFilter filter) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conservative_raster_pre_snap_triangles] - /// - /// - [AutoGenerated(Category = "NV_conservative_raster_pre_snap_triangles", Version = "", EntryPoint = "glConservativeRasterParameteriNV")] - public static void ConservativeRasterParameter(OpenTK.Graphics.ES20.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_copy_buffer] - /// Copy part of the data store of a buffer object to the data store of another buffer object - /// - /// - /// Specifies the target from whose data store data should be read. - /// - /// - /// Specifies the target to whose data store data should be written. - /// - /// - /// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. - /// - /// - /// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. - /// - /// - /// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_copy_buffer", Version = "", EntryPoint = "glCopyBufferSubDataNV")] - public static void CopyBufferSubData(OpenTK.Graphics.ES20.All readTarget, OpenTK.Graphics.ES20.All writeTarget, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_copy_buffer] - /// Copy part of the data store of a buffer object to the data store of another buffer object - /// - /// - /// Specifies the target from whose data store data should be read. - /// - /// - /// Specifies the target to whose data store data should be written. - /// - /// - /// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. - /// - /// - /// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. - /// - /// - /// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_copy_buffer", Version = "", EntryPoint = "glCopyBufferSubDataNV")] - public static void CopyBufferSubData(OpenTK.Graphics.ES20.All readTarget, OpenTK.Graphics.ES20.All writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_copy_buffer] - /// Copy part of the data store of a buffer object to the data store of another buffer object - /// - /// - /// Specifies the target from whose data store data should be read. - /// - /// - /// Specifies the target to whose data store data should be written. - /// - /// - /// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. - /// - /// - /// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. - /// - /// - /// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. - /// - [AutoGenerated(Category = "NV_copy_buffer", Version = "", EntryPoint = "glCopyBufferSubDataNV")] - public static void CopyBufferSubData(OpenTK.Graphics.ES20.BufferTarget readTarget, OpenTK.Graphics.ES20.BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_copy_buffer] - /// Copy part of the data store of a buffer object to the data store of another buffer object - /// - /// - /// Specifies the target from whose data store data should be read. - /// - /// - /// Specifies the target to whose data store data should be written. - /// - /// - /// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. - /// - /// - /// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. - /// - /// - /// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. - /// - [AutoGenerated(Category = "NV_copy_buffer", Version = "", EntryPoint = "glCopyBufferSubDataNV")] - public static void CopyBufferSubData(OpenTK.Graphics.ES20.BufferTarget readTarget, OpenTK.Graphics.ES20.BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCopyPathNV")] - [CLSCompliant(false)] - public static void CopyPath(Int32 resultPath, Int32 srcPath) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCopyPathNV")] - [CLSCompliant(false)] - public static void CopyPath(UInt32 resultPath, UInt32 srcPath) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_coverage_sample] - /// - [AutoGenerated(Category = "NV_coverage_sample", Version = "", EntryPoint = "glCoverageMaskNV")] - public static void CoverageMask(bool mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationNV")] - public static void CoverageModulation(OpenTK.Graphics.ES20.All components) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - /// [length: n] - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationTableNV")] - [CLSCompliant(false)] - public static void CoverageModulationTable(Int32 n, [CountAttribute(Parameter = "n")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - /// [length: n] - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationTableNV")] - [CLSCompliant(false)] - public static void CoverageModulationTable(Int32 n, [CountAttribute(Parameter = "n")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - /// [length: n] - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationTableNV")] - [CLSCompliant(false)] - public static unsafe void CoverageModulationTable(Int32 n, [CountAttribute(Parameter = "n")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_coverage_sample] - /// - [AutoGenerated(Category = "NV_coverage_sample", Version = "", EntryPoint = "glCoverageOperationNV")] - public static void CoverageOperation(OpenTK.Graphics.ES20.All operation) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathNV")] - [CLSCompliant(false)] - public static void CoverFillPath(Int32 path, OpenTK.Graphics.ES20.All coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathNV")] - [CLSCompliant(false)] - public static void CoverFillPath(Int32 path, OpenTK.Graphics.ES20.PathCoverMode coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathNV")] - [CLSCompliant(false)] - public static void CoverFillPath(UInt32 path, OpenTK.Graphics.ES20.All coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathNV")] - [CLSCompliant(false)] - public static void CoverFillPath(UInt32 path, OpenTK.Graphics.ES20.PathCoverMode coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathCoverMode coverMode, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathNV")] - [CLSCompliant(false)] - public static void CoverStrokePath(Int32 path, OpenTK.Graphics.ES20.All coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathNV")] - [CLSCompliant(false)] - public static void CoverStrokePath(Int32 path, OpenTK.Graphics.ES20.PathCoverMode coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathNV")] - [CLSCompliant(false)] - public static void CoverStrokePath(UInt32 path, OpenTK.Graphics.ES20.All coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathNV")] - [CLSCompliant(false)] - public static void CoverStrokePath(UInt32 path, OpenTK.Graphics.ES20.PathCoverMode coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static void DeleteFence([CountAttribute(Parameter = "n")] Int32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static void DeleteFence([CountAttribute(Parameter = "n")] UInt32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] Int32[] fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static unsafe void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] Int32* fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static unsafe void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] UInt32* fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glDeletePathsNV")] - [CLSCompliant(false)] - public static void DeletePath(Int32 path, Int32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glDeletePathsNV")] - [CLSCompliant(false)] - public static void DeletePath(UInt32 path, Int32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glDepthRangeArrayfvNV")] - [CLSCompliant(false)] - public static void DepthRangeArray(Int32 first, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glDepthRangeArrayfvNV")] - [CLSCompliant(false)] - public static void DepthRangeArray(Int32 first, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glDepthRangeArrayfvNV")] - [CLSCompliant(false)] - public static unsafe void DepthRangeArray(Int32 first, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glDepthRangeArrayfvNV")] - [CLSCompliant(false)] - public static void DepthRangeArray(UInt32 first, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glDepthRangeArrayfvNV")] - [CLSCompliant(false)] - public static void DepthRangeArray(UInt32 first, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glDepthRangeArrayfvNV")] - [CLSCompliant(false)] - public static unsafe void DepthRangeArray(UInt32 first, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport - /// - /// - /// Specifies the index of the viewport whose depth range to update. - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glDepthRangeIndexedfNV")] - [CLSCompliant(false)] - public static void DepthRangeIndexed(Int32 index, Single n, Single f) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport - /// - /// - /// Specifies the index of the viewport whose depth range to update. - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glDepthRangeIndexedfNV")] - [CLSCompliant(false)] - public static void DepthRangeIndexed(UInt32 index, Single n, Single f) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glDisableiNV")] - [CLSCompliant(false)] - public static void Disable(OpenTK.Graphics.ES20.All target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glDisableiNV")] - [CLSCompliant(false)] - public static void Disable(OpenTK.Graphics.ES20.All target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glDisableiNV")] - [CLSCompliant(false)] - public static void Disable(OpenTK.Graphics.ES20.EnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glDisableiNV")] - [CLSCompliant(false)] - public static void Disable(OpenTK.Graphics.ES20.EnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_instanced] - /// Draw multiple instances of a range of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawArraysInstancedNV")] - public static void DrawArraysInstanced(OpenTK.Graphics.ES20.All mode, Int32 first, Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_instanced] - /// Draw multiple instances of a range of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawArraysInstancedNV")] - public static void DrawArraysInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_draw_buffers", Version = "", EntryPoint = "glDrawBuffersNV")] - [CLSCompliant(false)] - public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.ES20.All[] bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_draw_buffers", Version = "", EntryPoint = "glDrawBuffersNV")] - [CLSCompliant(false)] - public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref OpenTK.Graphics.ES20.All bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_draw_buffers", Version = "", EntryPoint = "glDrawBuffersNV")] - [CLSCompliant(false)] - public static unsafe void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.ES20.All* bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [AutoGenerated(Category = "NV_draw_buffers", Version = "", EntryPoint = "glDrawBuffersNV")] - [CLSCompliant(false)] - public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.ES20.DrawBufferMode[] bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [AutoGenerated(Category = "NV_draw_buffers", Version = "", EntryPoint = "glDrawBuffersNV")] - [CLSCompliant(false)] - public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref OpenTK.Graphics.ES20.DrawBufferMode bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [AutoGenerated(Category = "NV_draw_buffers", Version = "", EntryPoint = "glDrawBuffersNV")] - [CLSCompliant(false)] - public static unsafe void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.ES20.DrawBufferMode* bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] - public static void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glDrawVkImageNV")] - [CLSCompliant(false)] - public static void DrawVkImage(Int64 vkImage, Int32 sampler, Single x0, Single y0, Single x1, Single y1, Single z, Single s0, Single t0, Single s1, Single t1) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glDrawVkImageNV")] - [CLSCompliant(false)] - public static void DrawVkImage(UInt64 vkImage, UInt32 sampler, Single x0, Single y0, Single x1, Single y1, Single z, Single s0, Single t0, Single s1, Single t1) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glEnableiNV")] - [CLSCompliant(false)] - public static void Enable(OpenTK.Graphics.ES20.All target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glEnableiNV")] - [CLSCompliant(false)] - public static void Enable(OpenTK.Graphics.ES20.All target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glEnableiNV")] - [CLSCompliant(false)] - public static void Enable(OpenTK.Graphics.ES20.EnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glEnableiNV")] - [CLSCompliant(false)] - public static void Enable(OpenTK.Graphics.ES20.EnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conditional_render] - [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glEndConditionalRenderNV")] - public static void EndConditionalRender() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glFinishFenceNV")] - [CLSCompliant(false)] - public static void FinishFence(Int32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glFinishFenceNV")] - [CLSCompliant(false)] - public static void FinishFence(UInt32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_coverage_to_color] - /// - [AutoGenerated(Category = "NV_fragment_coverage_to_color", Version = "", EntryPoint = "glFragmentCoverageColorNV")] - [CLSCompliant(false)] - public static void FragmentCoverageColor(Int32 color) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_coverage_to_color] - /// - [AutoGenerated(Category = "NV_fragment_coverage_to_color", Version = "", EntryPoint = "glFragmentCoverageColorNV")] - [CLSCompliant(false)] - public static void FragmentCoverageColor(UInt32 color) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.ES20.All target, Int32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.ES20.All target, Int32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static unsafe void FramebufferSampleLocations(OpenTK.Graphics.ES20.All target, Int32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.ES20.All target, UInt32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.ES20.All target, UInt32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static unsafe void FramebufferSampleLocations(OpenTK.Graphics.ES20.All target, UInt32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.ES20.FramebufferTarget target, Int32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.ES20.FramebufferTarget target, Int32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static unsafe void FramebufferSampleLocations(OpenTK.Graphics.ES20.FramebufferTarget target, Int32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.ES20.FramebufferTarget target, UInt32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.ES20.FramebufferTarget target, UInt32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static unsafe void FramebufferSampleLocations(OpenTK.Graphics.ES20.FramebufferTarget target, UInt32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static Int32 GenFence() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static unsafe void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static unsafe void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGenPathsNV")] - public static Int32 GenPath(Int32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")] - [CLSCompliant(false)] - public static Single GetCoverageModulationTable() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - /// - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")] - [CLSCompliant(false)] - public static void GetCoverageModulationTable(Int32 bufsize, [OutAttribute] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - /// - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")] - [CLSCompliant(false)] - public static void GetCoverageModulationTable(Int32 bufsize, [OutAttribute] out Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - /// - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")] - [CLSCompliant(false)] - public static unsafe void GetCoverageModulationTable(Int32 bufsize, [OutAttribute] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] - [CLSCompliant(false)] - public static void GetFence(Int32 fence, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] - [CLSCompliant(false)] - public static void GetFence(Int32 fence, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] - [CLSCompliant(false)] - public static unsafe void GetFence(Int32 fence, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] - [CLSCompliant(false)] - public static void GetFence(UInt32 fence, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] - [CLSCompliant(false)] - public static void GetFence(UInt32 fence, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] - [CLSCompliant(false)] - public static unsafe void GetFence(UInt32 fence, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glGetFloati_vNV")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glGetFloati_vNV")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glGetFloati_vNV")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.ES20.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glGetFloati_vNV")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glGetFloati_vNV")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glGetFloati_vNV")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.ES20.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glGetFloati_vNV")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glGetFloati_vNV")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glGetFloati_vNV")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.ES20.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glGetFloati_vNV")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glGetFloati_vNV")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glGetFloati_vNV")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.ES20.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetImageHandleNV")] - [CLSCompliant(false)] - public static Int64 GetImageHandle(Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.ES20.All format) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetImageHandleNV")] - [CLSCompliant(false)] - public static Int64 GetImageHandle(Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.ES20.PixelFormat format) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetImageHandleNV")] - [CLSCompliant(false)] - public static Int64 GetImageHandle(UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.ES20.All format) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetImageHandleNV")] - [CLSCompliant(false)] - public static Int64 GetImageHandle(UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.ES20.PixelFormat format) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_internalformat_sample_query] - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_internalformat_sample_query", Version = "", EntryPoint = "glGetInternalformatSampleivNV")] - [CLSCompliant(false)] - public static void GetInternalformatSample(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All internalformat, Int32 samples, OpenTK.Graphics.ES20.All pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_internalformat_sample_query] - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_internalformat_sample_query", Version = "", EntryPoint = "glGetInternalformatSampleivNV")] - [CLSCompliant(false)] - public static void GetInternalformatSample(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All internalformat, Int32 samples, OpenTK.Graphics.ES20.All pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_internalformat_sample_query] - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_internalformat_sample_query", Version = "", EntryPoint = "glGetInternalformatSampleivNV")] - [CLSCompliant(false)] - public static unsafe void GetInternalformatSample(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All internalformat, Int32 samples, OpenTK.Graphics.ES20.All pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_internalformat_sample_query] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "NV_internalformat_sample_query", Version = "", EntryPoint = "glGetInternalformatSampleivNV")] - [CLSCompliant(false)] - public static void GetInternalformatSample(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 samples, OpenTK.Graphics.ES20.InternalFormatPName pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_internalformat_sample_query] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "NV_internalformat_sample_query", Version = "", EntryPoint = "glGetInternalformatSampleivNV")] - [CLSCompliant(false)] - public static void GetInternalformatSample(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 samples, OpenTK.Graphics.ES20.InternalFormatPName pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_internalformat_sample_query] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "NV_internalformat_sample_query", Version = "", EntryPoint = "glGetInternalformatSampleivNV")] - [CLSCompliant(false)] - public static unsafe void GetInternalformatSample(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 samples, OpenTK.Graphics.ES20.InternalFormatPName pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")] - [CLSCompliant(false)] - public static void GetPathColorGen(OpenTK.Graphics.ES20.All color, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")] - [CLSCompliant(false)] - public static void GetPathColorGen(OpenTK.Graphics.ES20.All color, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")] - [CLSCompliant(false)] - public static unsafe void GetPathColorGen(OpenTK.Graphics.ES20.All color, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")] - [CLSCompliant(false)] - public static void GetPathColorGen(OpenTK.Graphics.ES20.PathColor color, OpenTK.Graphics.ES20.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")] - [CLSCompliant(false)] - public static void GetPathColorGen(OpenTK.Graphics.ES20.PathColor color, OpenTK.Graphics.ES20.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")] - [CLSCompliant(false)] - public static unsafe void GetPathColorGen(OpenTK.Graphics.ES20.PathColor color, OpenTK.Graphics.ES20.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")] - [CLSCompliant(false)] - public static void GetPathColorGen(OpenTK.Graphics.ES20.All color, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")] - [CLSCompliant(false)] - public static void GetPathColorGen(OpenTK.Graphics.ES20.All color, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")] - [CLSCompliant(false)] - public static unsafe void GetPathColorGen(OpenTK.Graphics.ES20.All color, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")] - [CLSCompliant(false)] - public static void GetPathColorGen(OpenTK.Graphics.ES20.PathColor color, OpenTK.Graphics.ES20.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")] - [CLSCompliant(false)] - public static void GetPathColorGen(OpenTK.Graphics.ES20.PathColor color, OpenTK.Graphics.ES20.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")] - [CLSCompliant(false)] - public static unsafe void GetPathColorGen(OpenTK.Graphics.ES20.PathColor color, OpenTK.Graphics.ES20.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static Byte GetPathCommand(Int32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static Byte GetPathCommand(UInt32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static void GetPathCommands(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte[] commands) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static void GetPathCommands(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] out Byte commands) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathCommands(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte* commands) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static void GetPathCommands(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte[] commands) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static void GetPathCommands(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] out Byte commands) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathCommands(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte* commands) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static Single GetPathCoord(Int32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static Single GetPathCoord(UInt32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static void GetPathCoords(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Single[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static void GetPathCoords(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] out Single coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathCoords(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static void GetPathCoords(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static void GetPathCoords(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] out Single coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathCoords(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static Single GetPathDashArray(Int32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static Single GetPathDashArray(UInt32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static void GetPathDashArray(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Single[] dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static void GetPathDashArray(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] out Single dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static unsafe void GetPathDashArray(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static void GetPathDashArray(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single[] dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static void GetPathDashArray(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] out Single dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static unsafe void GetPathDashArray(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathLengthNV")] - [CLSCompliant(false)] - public static Single GetPathLength(Int32 path, Int32 startSegment, Int32 numSegments) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathLengthNV")] - [CLSCompliant(false)] - public static Single GetPathLength(UInt32 path, Int32 startSegment, Int32 numSegments) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static void GetPathMetricRange(OpenTK.Graphics.ES20.All metricQueryMask, Int32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static void GetPathMetricRange(OpenTK.Graphics.ES20.All metricQueryMask, Int32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetricRange(OpenTK.Graphics.ES20.All metricQueryMask, Int32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static void GetPathMetricRange(OpenTK.Graphics.ES20.All metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static void GetPathMetricRange(OpenTK.Graphics.ES20.All metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetricRange(OpenTK.Graphics.ES20.All metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static void GetPathMetricRange(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static void GetPathMetricRange(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetricRange(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static void GetPathMetricRange(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static void GetPathMetricRange(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetricRange(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.All metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.ES20.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static void GetPathParameter(Int32 path, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static void GetPathParameter(Int32 path, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] out Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetPathParameter(Int32 path, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static void GetPathParameter(Int32 path, OpenTK.Graphics.ES20.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static void GetPathParameter(Int32 path, OpenTK.Graphics.ES20.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetPathParameter(Int32 path, OpenTK.Graphics.ES20.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static void GetPathParameter(UInt32 path, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static void GetPathParameter(UInt32 path, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] out Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetPathParameter(UInt32 path, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static void GetPathParameter(UInt32 path, OpenTK.Graphics.ES20.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static void GetPathParameter(UInt32 path, OpenTK.Graphics.ES20.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetPathParameter(UInt32 path, OpenTK.Graphics.ES20.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static void GetPathParameter(Int32 path, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static void GetPathParameter(Int32 path, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static unsafe void GetPathParameter(Int32 path, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static void GetPathParameter(Int32 path, OpenTK.Graphics.ES20.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static void GetPathParameter(Int32 path, OpenTK.Graphics.ES20.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static unsafe void GetPathParameter(Int32 path, OpenTK.Graphics.ES20.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static void GetPathParameter(UInt32 path, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static void GetPathParameter(UInt32 path, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static unsafe void GetPathParameter(UInt32 path, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Count = 4)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static void GetPathParameter(UInt32 path, OpenTK.Graphics.ES20.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static void GetPathParameter(UInt32 path, OpenTK.Graphics.ES20.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static unsafe void GetPathParameter(UInt32 path, OpenTK.Graphics.ES20.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.All pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.All transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.ES20.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.ES20.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")] - [CLSCompliant(false)] - public static void GetPathTexGen(OpenTK.Graphics.ES20.All texCoordSet, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")] - [CLSCompliant(false)] - public static void GetPathTexGen(OpenTK.Graphics.ES20.All texCoordSet, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")] - [CLSCompliant(false)] - public static unsafe void GetPathTexGen(OpenTK.Graphics.ES20.All texCoordSet, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")] - [CLSCompliant(false)] - public static void GetPathTexGen(OpenTK.Graphics.ES20.TextureUnit texCoordSet, OpenTK.Graphics.ES20.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")] - [CLSCompliant(false)] - public static void GetPathTexGen(OpenTK.Graphics.ES20.TextureUnit texCoordSet, OpenTK.Graphics.ES20.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")] - [CLSCompliant(false)] - public static unsafe void GetPathTexGen(OpenTK.Graphics.ES20.TextureUnit texCoordSet, OpenTK.Graphics.ES20.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")] - [CLSCompliant(false)] - public static void GetPathTexGen(OpenTK.Graphics.ES20.All texCoordSet, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")] - [CLSCompliant(false)] - public static void GetPathTexGen(OpenTK.Graphics.ES20.All texCoordSet, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")] - [CLSCompliant(false)] - public static unsafe void GetPathTexGen(OpenTK.Graphics.ES20.All texCoordSet, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")] - [CLSCompliant(false)] - public static void GetPathTexGen(OpenTK.Graphics.ES20.TextureUnit texCoordSet, OpenTK.Graphics.ES20.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")] - [CLSCompliant(false)] - public static void GetPathTexGen(OpenTK.Graphics.ES20.TextureUnit texCoordSet, OpenTK.Graphics.ES20.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")] - [CLSCompliant(false)] - public static unsafe void GetPathTexGen(OpenTK.Graphics.ES20.TextureUnit texCoordSet, OpenTK.Graphics.ES20.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static void GetProgramResource(Int32 program, OpenTK.Graphics.ES20.All programInterface, Int32 index, Int32 propCount, OpenTK.Graphics.ES20.All[] props, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static void GetProgramResource(Int32 program, OpenTK.Graphics.ES20.All programInterface, Int32 index, Int32 propCount, ref OpenTK.Graphics.ES20.All props, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramResource(Int32 program, OpenTK.Graphics.ES20.All programInterface, Int32 index, Int32 propCount, OpenTK.Graphics.ES20.All* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static void GetProgramResource(Int32 program, OpenTK.Graphics.ES20.ProgramInterface programInterface, Int32 index, Int32 propCount, OpenTK.Graphics.ES20.All[] props, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static void GetProgramResource(Int32 program, OpenTK.Graphics.ES20.ProgramInterface programInterface, Int32 index, Int32 propCount, ref OpenTK.Graphics.ES20.All props, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramResource(Int32 program, OpenTK.Graphics.ES20.ProgramInterface programInterface, Int32 index, Int32 propCount, OpenTK.Graphics.ES20.All* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static void GetProgramResource(UInt32 program, OpenTK.Graphics.ES20.All programInterface, UInt32 index, Int32 propCount, OpenTK.Graphics.ES20.All[] props, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static void GetProgramResource(UInt32 program, OpenTK.Graphics.ES20.All programInterface, UInt32 index, Int32 propCount, ref OpenTK.Graphics.ES20.All props, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramResource(UInt32 program, OpenTK.Graphics.ES20.All programInterface, UInt32 index, Int32 propCount, OpenTK.Graphics.ES20.All* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static void GetProgramResource(UInt32 program, OpenTK.Graphics.ES20.ProgramInterface programInterface, UInt32 index, Int32 propCount, OpenTK.Graphics.ES20.All[] props, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static void GetProgramResource(UInt32 program, OpenTK.Graphics.ES20.ProgramInterface programInterface, UInt32 index, Int32 propCount, ref OpenTK.Graphics.ES20.All props, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramResource(UInt32 program, OpenTK.Graphics.ES20.ProgramInterface programInterface, UInt32 index, Int32 propCount, OpenTK.Graphics.ES20.All* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleNV")] - [CLSCompliant(false)] - public static Int64 GetTextureHandle(Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleNV")] - [CLSCompliant(false)] - public static Int64 GetTextureHandle(UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleNV")] - [CLSCompliant(false)] - public static Int64 GetTextureSamplerHandle(Int32 texture, Int32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleNV")] - [CLSCompliant(false)] - public static Int64 GetTextureSamplerHandle(UInt32 texture, UInt32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Return the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Return the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Return the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] - [CLSCompliant(false)] - public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Return the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Return the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Return the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// [length: COMPSIZE(name)] - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glGetVkProcAddrNV")] - public static IntPtr GetVkProcAddr([CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glInterpolatePathsNV")] - [CLSCompliant(false)] - public static void InterpolatePath(Int32 resultPath, Int32 pathA, Int32 pathB, Single weight) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glInterpolatePathsNV")] - [CLSCompliant(false)] - public static void InterpolatePath(UInt32 resultPath, UInt32 pathA, UInt32 pathB, Single weight) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glIsEnablediNV")] - [CLSCompliant(false)] - public static bool IsEnabled(OpenTK.Graphics.ES20.All target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glIsEnablediNV")] - [CLSCompliant(false)] - public static bool IsEnabled(OpenTK.Graphics.ES20.All target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glIsEnablediNV")] - [CLSCompliant(false)] - public static bool IsEnabled(OpenTK.Graphics.ES20.EnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glIsEnablediNV")] - [CLSCompliant(false)] - public static bool IsEnabled(OpenTK.Graphics.ES20.EnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glIsFenceNV")] - [CLSCompliant(false)] - public static bool IsFence(Int32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glIsFenceNV")] - [CLSCompliant(false)] - public static bool IsFence(UInt32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentNV")] - [CLSCompliant(false)] - public static bool IsImageHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentNV")] - [CLSCompliant(false)] - public static bool IsImageHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPathNV")] - [CLSCompliant(false)] - public static bool IsPath(Int32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPathNV")] - [CLSCompliant(false)] - public static bool IsPath(UInt32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInFillPathNV")] - [CLSCompliant(false)] - public static bool IsPointInFillPath(Int32 path, Int32 mask, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInFillPathNV")] - [CLSCompliant(false)] - public static bool IsPointInFillPath(UInt32 path, UInt32 mask, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInStrokePathNV")] - [CLSCompliant(false)] - public static bool IsPointInStrokePath(Int32 path, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInStrokePathNV")] - [CLSCompliant(false)] - public static bool IsPointInStrokePath(UInt32 path, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentNV")] - [CLSCompliant(false)] - public static bool IsTextureHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentNV")] - [CLSCompliant(false)] - public static bool IsTextureHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentNV")] - [CLSCompliant(false)] - public static void MakeImageHandleNonResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentNV")] - [CLSCompliant(false)] - public static void MakeImageHandleNonResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentNV")] - [CLSCompliant(false)] - public static void MakeImageHandleResident(Int64 handle, OpenTK.Graphics.ES20.All access) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentNV")] - [CLSCompliant(false)] - public static void MakeImageHandleResident(UInt64 handle, OpenTK.Graphics.ES20.All access) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentNV")] - [CLSCompliant(false)] - public static void MakeTextureHandleNonResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentNV")] - [CLSCompliant(false)] - public static void MakeTextureHandleNonResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentNV")] - [CLSCompliant(false)] - public static void MakeTextureHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentNV")] - [CLSCompliant(false)] - public static void MakeTextureHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x2fNV")] - [CLSCompliant(false)] - public static void MatrixLoad3x2(OpenTK.Graphics.ES20.All matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x2fNV")] - [CLSCompliant(false)] - public static void MatrixLoad3x2(OpenTK.Graphics.ES20.All matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x2fNV")] - [CLSCompliant(false)] - public static unsafe void MatrixLoad3x2(OpenTK.Graphics.ES20.All matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x3fNV")] - [CLSCompliant(false)] - public static void MatrixLoad3x3(OpenTK.Graphics.ES20.All matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x3fNV")] - [CLSCompliant(false)] - public static void MatrixLoad3x3(OpenTK.Graphics.ES20.All matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x3fNV")] - [CLSCompliant(false)] - public static unsafe void MatrixLoad3x3(OpenTK.Graphics.ES20.All matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTranspose3x3fNV")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose3x3(OpenTK.Graphics.ES20.All matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTranspose3x3fNV")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose3x3(OpenTK.Graphics.ES20.All matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTranspose3x3fNV")] - [CLSCompliant(false)] - public static unsafe void MatrixLoadTranspose3x3(OpenTK.Graphics.ES20.All matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x2fNV")] - [CLSCompliant(false)] - public static void MatrixMult3x2(OpenTK.Graphics.ES20.All matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x2fNV")] - [CLSCompliant(false)] - public static void MatrixMult3x2(OpenTK.Graphics.ES20.All matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x2fNV")] - [CLSCompliant(false)] - public static unsafe void MatrixMult3x2(OpenTK.Graphics.ES20.All matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x3fNV")] - [CLSCompliant(false)] - public static void MatrixMult3x3(OpenTK.Graphics.ES20.All matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x3fNV")] - [CLSCompliant(false)] - public static void MatrixMult3x3(OpenTK.Graphics.ES20.All matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x3fNV")] - [CLSCompliant(false)] - public static unsafe void MatrixMult3x3(OpenTK.Graphics.ES20.All matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTranspose3x3fNV")] - [CLSCompliant(false)] - public static void MatrixMultTranspose3x3(OpenTK.Graphics.ES20.All matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTranspose3x3fNV")] - [CLSCompliant(false)] - public static void MatrixMultTranspose3x3(OpenTK.Graphics.ES20.All matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTranspose3x3fNV")] - [CLSCompliant(false)] - public static unsafe void MatrixMultTranspose3x3(OpenTK.Graphics.ES20.All matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static unsafe void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static unsafe void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,colorFormat)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")] - [CLSCompliant(false)] - public static void PathColorGen(OpenTK.Graphics.ES20.All color, OpenTK.Graphics.ES20.All genMode, OpenTK.Graphics.ES20.All colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] Single[] coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,colorFormat)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")] - [CLSCompliant(false)] - public static void PathColorGen(OpenTK.Graphics.ES20.All color, OpenTK.Graphics.ES20.All genMode, OpenTK.Graphics.ES20.All colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] ref Single coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,colorFormat)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")] - [CLSCompliant(false)] - public static unsafe void PathColorGen(OpenTK.Graphics.ES20.All color, OpenTK.Graphics.ES20.All genMode, OpenTK.Graphics.ES20.All colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] Single* coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,colorFormat)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")] - [CLSCompliant(false)] - public static void PathColorGen(OpenTK.Graphics.ES20.PathColor color, OpenTK.Graphics.ES20.PathGenMode genMode, OpenTK.Graphics.ES20.All colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] Single[] coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,colorFormat)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")] - [CLSCompliant(false)] - public static void PathColorGen(OpenTK.Graphics.ES20.PathColor color, OpenTK.Graphics.ES20.PathGenMode genMode, OpenTK.Graphics.ES20.All colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] ref Single coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,colorFormat)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")] - [CLSCompliant(false)] - public static unsafe void PathColorGen(OpenTK.Graphics.ES20.PathColor color, OpenTK.Graphics.ES20.PathGenMode genMode, OpenTK.Graphics.ES20.All colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] Single* coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[] coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[,] coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[,,] coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T3 coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[] coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[,] coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[,,] coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T3 coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoverDepthFuncNV")] - public static void PathCoverDepthFunc(OpenTK.Graphics.ES20.All func) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoverDepthFuncNV")] - public static void PathCoverDepthFunc(OpenTK.Graphics.ES20.DepthFunction func) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: dashCount] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] - [CLSCompliant(false)] - public static void PathDashArray(Int32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single[] dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: dashCount] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] - [CLSCompliant(false)] - public static void PathDashArray(Int32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] ref Single dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: dashCount] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] - [CLSCompliant(false)] - public static unsafe void PathDashArray(Int32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single* dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: dashCount] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] - [CLSCompliant(false)] - public static void PathDashArray(UInt32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single[] dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: dashCount] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] - [CLSCompliant(false)] - public static void PathDashArray(UInt32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] ref Single dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: dashCount] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] - [CLSCompliant(false)] - public static unsafe void PathDashArray(UInt32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single* dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathFogGenNV")] - public static void PathFogGen(OpenTK.Graphics.ES20.All genMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathFogGenNV")] - public static void PathFogGen(OpenTK.Graphics.ES20.PathGenMode genMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, IntPtr fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, IntPtr fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T2[] fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T2[] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T2[,] fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T2[,] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T2[,,] fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T2[,,] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] ref T2 fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] ref T2 fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, IntPtr fontName, OpenTK.Graphics.ES20.All fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, IntPtr fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T2[] fontName, OpenTK.Graphics.ES20.All fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T2[] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T2[,] fontName, OpenTK.Graphics.ES20.All fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T2[,] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T2[,,] fontName, OpenTK.Graphics.ES20.All fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T2[,,] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] ref T2 fontName, OpenTK.Graphics.ES20.All fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] ref T2 fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, IntPtr fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, IntPtr fontName, OpenTK.Graphics.ES20.All fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, IntPtr fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, IntPtr fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T1[] fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T1[] fontName, OpenTK.Graphics.ES20.All fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T1[] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T1[] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T1[,] fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T1[,] fontName, OpenTK.Graphics.ES20.All fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T1[,] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T1[,] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T1[,,] fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T1[,,] fontName, OpenTK.Graphics.ES20.All fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T1[,,] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] T1[,,] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] ref T1 fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] ref T1 fontName, OpenTK.Graphics.ES20.All fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] ref T1 fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathGlyphIndexRange(OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute] ref T1 fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, OpenTK.Graphics.ES20.All fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, OpenTK.Graphics.ES20.All fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, OpenTK.Graphics.ES20.All fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, OpenTK.Graphics.ES20.All fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, OpenTK.Graphics.ES20.All fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "numGlyphs,type,charcodes")] IntPtr charcodes, OpenTK.Graphics.ES20.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[] charcodes, OpenTK.Graphics.ES20.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,] charcodes, OpenTK.Graphics.ES20.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,,] charcodes, OpenTK.Graphics.ES20.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] ref T6 charcodes, OpenTK.Graphics.ES20.All handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.PathElementType type, [CountAttribute(Computed = "numGlyphs,type,charcodes")] IntPtr charcodes, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[] charcodes, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,] charcodes, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,,] charcodes, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] ref T6 charcodes, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "numGlyphs,type,charcodes")] IntPtr charcodes, OpenTK.Graphics.ES20.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[] charcodes, OpenTK.Graphics.ES20.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,] charcodes, OpenTK.Graphics.ES20.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,,] charcodes, OpenTK.Graphics.ES20.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, OpenTK.Graphics.ES20.All fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] ref T6 charcodes, OpenTK.Graphics.ES20.All handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.PathElementType type, [CountAttribute(Computed = "numGlyphs,type,charcodes")] IntPtr charcodes, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[] charcodes, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,] charcodes, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,,] charcodes, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.ES20.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, OpenTK.Graphics.ES20.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.ES20.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] ref T6 charcodes, OpenTK.Graphics.ES20.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, Int32 fontSize, IntPtr fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[,] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[,,] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] ref T3 fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, IntPtr fontSize, IntPtr fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[,] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[,,] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] ref T3 fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, Int32 fontSize, IntPtr fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[,] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[,,] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] ref T3 fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, IntPtr fontSize, IntPtr fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[,] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[,,] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.ES20.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.ES20.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] ref T3 fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfNV")] - [CLSCompliant(false)] - public static void PathParameter(Int32 path, OpenTK.Graphics.ES20.All pname, Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfNV")] - [CLSCompliant(false)] - public static void PathParameter(Int32 path, OpenTK.Graphics.ES20.PathParameter pname, Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfNV")] - [CLSCompliant(false)] - public static void PathParameter(UInt32 path, OpenTK.Graphics.ES20.All pname, Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfNV")] - [CLSCompliant(false)] - public static void PathParameter(UInt32 path, OpenTK.Graphics.ES20.PathParameter pname, Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] - [CLSCompliant(false)] - public static void PathParameter(Int32 path, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void PathParameter(Int32 path, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] - [CLSCompliant(false)] - public static void PathParameter(Int32 path, OpenTK.Graphics.ES20.PathParameter pname, [CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void PathParameter(Int32 path, OpenTK.Graphics.ES20.PathParameter pname, [CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] - [CLSCompliant(false)] - public static void PathParameter(UInt32 path, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void PathParameter(UInt32 path, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] - [CLSCompliant(false)] - public static void PathParameter(UInt32 path, OpenTK.Graphics.ES20.PathParameter pname, [CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void PathParameter(UInt32 path, OpenTK.Graphics.ES20.PathParameter pname, [CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameteriNV")] - [CLSCompliant(false)] - public static void PathParameter(Int32 path, OpenTK.Graphics.ES20.All pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameteriNV")] - [CLSCompliant(false)] - public static void PathParameter(Int32 path, OpenTK.Graphics.ES20.PathParameter pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameteriNV")] - [CLSCompliant(false)] - public static void PathParameter(UInt32 path, OpenTK.Graphics.ES20.All pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameteriNV")] - [CLSCompliant(false)] - public static void PathParameter(UInt32 path, OpenTK.Graphics.ES20.PathParameter pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] - [CLSCompliant(false)] - public static void PathParameter(Int32 path, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] - [CLSCompliant(false)] - public static unsafe void PathParameter(Int32 path, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] - [CLSCompliant(false)] - public static void PathParameter(Int32 path, OpenTK.Graphics.ES20.PathParameter pname, [CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] - [CLSCompliant(false)] - public static unsafe void PathParameter(Int32 path, OpenTK.Graphics.ES20.PathParameter pname, [CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] - [CLSCompliant(false)] - public static void PathParameter(UInt32 path, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] - [CLSCompliant(false)] - public static unsafe void PathParameter(UInt32 path, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] - [CLSCompliant(false)] - public static void PathParameter(UInt32 path, OpenTK.Graphics.ES20.PathParameter pname, [CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] - [CLSCompliant(false)] - public static unsafe void PathParameter(UInt32 path, OpenTK.Graphics.ES20.PathParameter pname, [CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilDepthOffsetNV")] - public static void PathStencilDepthOffset(Single factor, Single units) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilFuncNV")] - [CLSCompliant(false)] - public static void PathStencilFunc(OpenTK.Graphics.ES20.All func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilFuncNV")] - [CLSCompliant(false)] - public static void PathStencilFunc(OpenTK.Graphics.ES20.All func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilFuncNV")] - [CLSCompliant(false)] - public static void PathStencilFunc(OpenTK.Graphics.ES20.StencilFunction func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilFuncNV")] - [CLSCompliant(false)] - public static void PathStencilFunc(OpenTK.Graphics.ES20.StencilFunction func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.ES20.All format, Int32 length, [CountAttribute(Parameter = "length")] IntPtr pathString) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.ES20.All format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.ES20.All format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.ES20.All format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.ES20.All format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.ES20.PathStringFormat format, Int32 length, [CountAttribute(Parameter = "length")] IntPtr pathString) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.ES20.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.ES20.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.ES20.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.ES20.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.ES20.All format, Int32 length, [CountAttribute(Parameter = "length")] IntPtr pathString) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.ES20.All format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.ES20.All format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.ES20.All format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.ES20.All format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.ES20.PathStringFormat format, Int32 length, [CountAttribute(Parameter = "length")] IntPtr pathString) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.ES20.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.ES20.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.ES20.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.ES20.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[] coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[,] coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[,,] coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T4 coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[] coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[,] coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[,,] coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.ES20.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T4 coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,components)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")] - [CLSCompliant(false)] - public static void PathTexGen(OpenTK.Graphics.ES20.All texCoordSet, OpenTK.Graphics.ES20.All genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] Single[] coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,components)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")] - [CLSCompliant(false)] - public static void PathTexGen(OpenTK.Graphics.ES20.All texCoordSet, OpenTK.Graphics.ES20.All genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] ref Single coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,components)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")] - [CLSCompliant(false)] - public static unsafe void PathTexGen(OpenTK.Graphics.ES20.All texCoordSet, OpenTK.Graphics.ES20.All genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] Single* coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,components)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")] - [CLSCompliant(false)] - public static void PathTexGen(OpenTK.Graphics.ES20.PathColor texCoordSet, OpenTK.Graphics.ES20.PathGenMode genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] Single[] coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,components)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")] - [CLSCompliant(false)] - public static void PathTexGen(OpenTK.Graphics.ES20.PathColor texCoordSet, OpenTK.Graphics.ES20.PathGenMode genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] ref Single coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,components)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")] - [CLSCompliant(false)] - public static unsafe void PathTexGen(OpenTK.Graphics.ES20.PathColor texCoordSet, OpenTK.Graphics.ES20.PathGenMode genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] Single* coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: 1] - /// [length: 1] - /// [length: 1] - /// [length: 1] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] - [CLSCompliant(false)] - public static bool PointAlongPath(Int32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] out Single x, [OutAttribute, CountAttribute(Count = 1)] out Single y, [OutAttribute, CountAttribute(Count = 1)] out Single tangentX, [OutAttribute, CountAttribute(Count = 1)] out Single tangentY) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: 1] - /// [length: 1] - /// [length: 1] - /// [length: 1] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] - [CLSCompliant(false)] - public static unsafe bool PointAlongPath(Int32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] Single* x, [OutAttribute, CountAttribute(Count = 1)] Single* y, [OutAttribute, CountAttribute(Count = 1)] Single* tangentX, [OutAttribute, CountAttribute(Count = 1)] Single* tangentY) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: 1] - /// [length: 1] - /// [length: 1] - /// [length: 1] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] - [CLSCompliant(false)] - public static bool PointAlongPath(UInt32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] out Single x, [OutAttribute, CountAttribute(Count = 1)] out Single y, [OutAttribute, CountAttribute(Count = 1)] out Single tangentX, [OutAttribute, CountAttribute(Count = 1)] out Single tangentY) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: 1] - /// [length: 1] - /// [length: 1] - /// [length: 1] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] - [CLSCompliant(false)] - public static unsafe bool PointAlongPath(UInt32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] Single* x, [OutAttribute, CountAttribute(Count = 1)] Single* y, [OutAttribute, CountAttribute(Count = 1)] Single* tangentX, [OutAttribute, CountAttribute(Count = 1)] Single* tangentY) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_polygon_mode] - /// Select a polygon rasterization mode - /// - /// - /// Specifies the polygons that mode applies to. Must be FrontAndBack for front- and back-facing polygons. - /// - /// - /// Specifies how polygons will be rasterized. Accepted values are Point, Line, and Fill. The initial value is Fill for both front- and back-facing polygons. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_polygon_mode", Version = "", EntryPoint = "glPolygonModeNV")] - public static void PolygonMode(OpenTK.Graphics.ES20.All face, OpenTK.Graphics.ES20.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_polygon_mode] - /// Select a polygon rasterization mode - /// - /// - /// Specifies the polygons that mode applies to. Must be FrontAndBack for front- and back-facing polygons. - /// - /// - /// Specifies how polygons will be rasterized. Accepted values are Point, Line, and Fill. The initial value is Fill for both front- and back-facing polygons. - /// - [AutoGenerated(Category = "NV_polygon_mode", Version = "", EntryPoint = "glPolygonModeNV")] - public static void PolygonMode(OpenTK.Graphics.ES20.MaterialFace face, OpenTK.Graphics.ES20.PolygonMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] - [CLSCompliant(false)] - public static void ProgramPathFragmentInputGen(Int32 program, Int32 location, OpenTK.Graphics.ES20.All genMode, Int32 components, Single[] coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] - [CLSCompliant(false)] - public static void ProgramPathFragmentInputGen(Int32 program, Int32 location, OpenTK.Graphics.ES20.All genMode, Int32 components, ref Single coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] - [CLSCompliant(false)] - public static unsafe void ProgramPathFragmentInputGen(Int32 program, Int32 location, OpenTK.Graphics.ES20.All genMode, Int32 components, Single* coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] - [CLSCompliant(false)] - public static void ProgramPathFragmentInputGen(UInt32 program, Int32 location, OpenTK.Graphics.ES20.All genMode, Int32 components, Single[] coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] - [CLSCompliant(false)] - public static void ProgramPathFragmentInputGen(UInt32 program, Int32 location, OpenTK.Graphics.ES20.All genMode, Int32 components, ref Single coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] - [CLSCompliant(false)] - public static unsafe void ProgramPathFragmentInputGen(UInt32 program, Int32 location, OpenTK.Graphics.ES20.All genMode, Int32 components, Single* coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64NV")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, UInt64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64NV")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64NV")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64NV")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64NV")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(Int32 program, Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64NV")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(UInt32 program, Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_read_buffer] - /// Select a color buffer source for pixels - /// - /// - /// Specifies a color buffer. Accepted values are FrontLeft, FrontRight, BackLeft, BackRight, Front, Back, Left, Right, and the constants ColorAttachmenti. - /// - [AutoGenerated(Category = "NV_read_buffer", Version = "", EntryPoint = "glReadBufferNV")] - public static void ReadBuffer(OpenTK.Graphics.ES20.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_multisample] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleNV")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES20.All target, Int32 samples, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_multisample] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [AutoGenerated(Category = "NV_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleNV")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.ES20.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.ES20.RenderbufferInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glResolveDepthValuesNV")] - public static void ResolveDepthValues() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glScissorArrayvNV")] - [CLSCompliant(false)] - public static void ScissorArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glScissorArrayvNV")] - [CLSCompliant(false)] - public static void ScissorArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glScissorArrayvNV")] - [CLSCompliant(false)] - public static unsafe void ScissorArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glScissorArrayvNV")] - [CLSCompliant(false)] - public static void ScissorArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glScissorArrayvNV")] - [CLSCompliant(false)] - public static void ScissorArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glScissorArrayvNV")] - [CLSCompliant(false)] - public static unsafe void ScissorArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glScissorIndexedNV")] - [CLSCompliant(false)] - public static void ScissorIndexed(Int32 index, Int32 left, Int32 bottom, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glScissorIndexedNV")] - [CLSCompliant(false)] - public static void ScissorIndexed(UInt32 index, Int32 left, Int32 bottom, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glScissorIndexedvNV")] - [CLSCompliant(false)] - public static void ScissorIndexed(Int32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glScissorIndexedvNV")] - [CLSCompliant(false)] - public static void ScissorIndexed(Int32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glScissorIndexedvNV")] - [CLSCompliant(false)] - public static unsafe void ScissorIndexed(Int32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glScissorIndexedvNV")] - [CLSCompliant(false)] - public static void ScissorIndexed(UInt32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glScissorIndexedvNV")] - [CLSCompliant(false)] - public static void ScissorIndexed(UInt32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glScissorIndexedvNV")] - [CLSCompliant(false)] - public static unsafe void ScissorIndexed(UInt32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glSetFenceNV")] - [CLSCompliant(false)] - public static void SetFence(Int32 fence, OpenTK.Graphics.ES20.All condition) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glSetFenceNV")] - [CLSCompliant(false)] - public static void SetFence(UInt32 fence, OpenTK.Graphics.ES20.All condition) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkFenceNV")] - [CLSCompliant(false)] - public static void SignalVkFence(Int64 vkFence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkFenceNV")] - [CLSCompliant(false)] - public static void SignalVkFence(UInt64 vkFence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkSemaphoreNV")] - [CLSCompliant(false)] - public static void SignalVkSemaphore(Int64 vkSemaphore) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkSemaphoreNV")] - [CLSCompliant(false)] - public static void SignalVkSemaphore(UInt64 vkSemaphore) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathNV")] - [CLSCompliant(false)] - public static void StencilFillPath(Int32 path, OpenTK.Graphics.ES20.All fillMode, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathNV")] - [CLSCompliant(false)] - public static void StencilFillPath(Int32 path, OpenTK.Graphics.ES20.PathFillMode fillMode, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathNV")] - [CLSCompliant(false)] - public static void StencilFillPath(UInt32 path, OpenTK.Graphics.ES20.All fillMode, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathNV")] - [CLSCompliant(false)] - public static void StencilFillPath(UInt32 path, OpenTK.Graphics.ES20.PathFillMode fillMode, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathNV")] - [CLSCompliant(false)] - public static void StencilStrokePath(Int32 path, Int32 reference, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathNV")] - [CLSCompliant(false)] - public static void StencilStrokePath(UInt32 path, Int32 reference, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPath(Int32 path, OpenTK.Graphics.ES20.All fillMode, Int32 mask, OpenTK.Graphics.ES20.All coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPath(UInt32 path, OpenTK.Graphics.ES20.All fillMode, UInt32 mask, OpenTK.Graphics.ES20.All coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.ES20.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All coverMode, OpenTK.Graphics.ES20.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePath(Int32 path, Int32 reference, Int32 mask, OpenTK.Graphics.ES20.All coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePath(UInt32 path, Int32 reference, UInt32 mask, OpenTK.Graphics.ES20.All coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conservative_raster] - /// - /// - [AutoGenerated(Category = "NV_conservative_raster", Version = "", EntryPoint = "glSubpixelPrecisionBiasNV")] - [CLSCompliant(false)] - public static void SubpixelPrecisionBia(Int32 xbits, Int32 ybits) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conservative_raster] - /// - /// - [AutoGenerated(Category = "NV_conservative_raster", Version = "", EntryPoint = "glSubpixelPrecisionBiasNV")] - [CLSCompliant(false)] - public static void SubpixelPrecisionBia(UInt32 xbits, UInt32 ybits) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glTestFenceNV")] - [CLSCompliant(false)] - public static bool TestFence(Int32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glTestFenceNV")] - [CLSCompliant(false)] - public static bool TestFence(UInt32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static void TransformPath(Int32 resultPath, Int32 srcPath, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static void TransformPath(Int32 resultPath, Int32 srcPath, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static unsafe void TransformPath(Int32 resultPath, Int32 srcPath, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static void TransformPath(Int32 resultPath, Int32 srcPath, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static void TransformPath(Int32 resultPath, Int32 srcPath, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static unsafe void TransformPath(Int32 resultPath, Int32 srcPath, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static void TransformPath(UInt32 resultPath, UInt32 srcPath, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static void TransformPath(UInt32 resultPath, UInt32 srcPath, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static unsafe void TransformPath(UInt32 resultPath, UInt32 srcPath, OpenTK.Graphics.ES20.All transformType, [CountAttribute(Computed = "transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static void TransformPath(UInt32 resultPath, UInt32 srcPath, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static void TransformPath(UInt32 resultPath, UInt32 srcPath, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static unsafe void TransformPath(UInt32 resultPath, UInt32 srcPath, OpenTK.Graphics.ES20.PathTransformType transformType, [CountAttribute(Computed = "transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64NV")] - public static void Uniform1(Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*1] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64vNV")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*1] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64vNV")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*1] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64NV")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, UInt64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*1] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64vNV")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*1] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64vNV")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*1] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64NV")] - public static void Uniform2(Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*2] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64vNV")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*2] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64vNV")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*2] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64NV")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*2] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64vNV")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*2] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64vNV")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*2] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64NV")] - public static void Uniform3(Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*3] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64vNV")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*3] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64vNV")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*3] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64NV")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*3] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64vNV")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*3] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64vNV")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*3] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64NV")] - public static void Uniform4(Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*4] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64vNV")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*4] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64vNV")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*4] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64NV")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*4] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64vNV")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*4] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64vNV")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// [length: count*4] - /// Specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64NV")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64NV")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] - [CLSCompliant(false)] - public static unsafe void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] - [CLSCompliant(false)] - public static unsafe void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_non_square_matrices] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix2x3fvNV")] - [CLSCompliant(false)] - public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_non_square_matrices] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix2x3fvNV")] - [CLSCompliant(false)] - public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_non_square_matrices] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix2x3fvNV")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_non_square_matrices] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix2x4fvNV")] - [CLSCompliant(false)] - public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_non_square_matrices] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix2x4fvNV")] - [CLSCompliant(false)] - public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_non_square_matrices] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix2x4fvNV")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_non_square_matrices] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix3x2fvNV")] - [CLSCompliant(false)] - public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_non_square_matrices] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix3x2fvNV")] - [CLSCompliant(false)] - public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_non_square_matrices] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix3x2fvNV")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_non_square_matrices] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix3x4fvNV")] - [CLSCompliant(false)] - public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_non_square_matrices] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix3x4fvNV")] - [CLSCompliant(false)] - public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_non_square_matrices] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix3x4fvNV")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_non_square_matrices] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix4x2fvNV")] - [CLSCompliant(false)] - public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_non_square_matrices] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix4x2fvNV")] - [CLSCompliant(false)] - public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_non_square_matrices] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix4x2fvNV")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_non_square_matrices] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix4x3fvNV")] - [CLSCompliant(false)] - public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_non_square_matrices] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix4x3fvNV")] - [CLSCompliant(false)] - public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_non_square_matrices] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix4x3fvNV")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_instanced_arrays] - /// Modify the rate at which generic vertex attributes advance during instanced rendering - /// - /// - /// Specify the index of the generic vertex attribute. - /// - /// - /// Specify the number of instances that will pass between updates of the generic attribute at slot index. - /// - [AutoGenerated(Category = "NV_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorNV")] - [CLSCompliant(false)] - public static void VertexAttribDivisor(Int32 index, Int32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_instanced_arrays] - /// Modify the rate at which generic vertex attributes advance during instanced rendering - /// - /// - /// Specify the index of the generic vertex attribute. - /// - /// - /// Specify the number of instances that will pass between updates of the generic attribute at slot index. - /// - [AutoGenerated(Category = "NV_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorNV")] - [CLSCompliant(false)] - public static void VertexAttribDivisor(UInt32 index, UInt32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glViewportArrayvNV")] - [CLSCompliant(false)] - public static void ViewportArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glViewportArrayvNV")] - [CLSCompliant(false)] - public static void ViewportArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glViewportArrayvNV")] - [CLSCompliant(false)] - public static unsafe void ViewportArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glViewportArrayvNV")] - [CLSCompliant(false)] - public static void ViewportArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glViewportArrayvNV")] - [CLSCompliant(false)] - public static void ViewportArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glViewportArrayvNV")] - [CLSCompliant(false)] - public static unsafe void ViewportArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glViewportIndexedfNV")] - [CLSCompliant(false)] - public static void ViewportIndexed(Int32 index, Single x, Single y, Single w, Single h) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glViewportIndexedfNV")] - [CLSCompliant(false)] - public static void ViewportIndexed(UInt32 index, Single x, Single y, Single w, Single h) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glViewportIndexedfvNV")] - [CLSCompliant(false)] - public static void ViewportIndexed(Int32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glViewportIndexedfvNV")] - [CLSCompliant(false)] - public static void ViewportIndexed(Int32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glViewportIndexedfvNV")] - [CLSCompliant(false)] - public static unsafe void ViewportIndexed(Int32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glViewportIndexedfvNV")] - [CLSCompliant(false)] - public static void ViewportIndexed(UInt32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glViewportIndexedfvNV")] - [CLSCompliant(false)] - public static void ViewportIndexed(UInt32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_array] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "NV_viewport_array", Version = "", EntryPoint = "glViewportIndexedfvNV")] - [CLSCompliant(false)] - public static unsafe void ViewportIndexed(UInt32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_clip_space_w_scaling] - /// - /// - /// - [AutoGenerated(Category = "NV_clip_space_w_scaling", Version = "", EntryPoint = "glViewportPositionWScaleNV")] - [CLSCompliant(false)] - public static void ViewportPositionWScale(Int32 index, Single xcoeff, Single ycoeff) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_clip_space_w_scaling] - /// - /// - /// - [AutoGenerated(Category = "NV_clip_space_w_scaling", Version = "", EntryPoint = "glViewportPositionWScaleNV")] - [CLSCompliant(false)] - public static void ViewportPositionWScale(UInt32 index, Single xcoeff, Single ycoeff) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_swizzle] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_viewport_swizzle", Version = "", EntryPoint = "glViewportSwizzleNV")] - [CLSCompliant(false)] - public static void ViewportSwizzle(Int32 index, OpenTK.Graphics.ES20.All swizzlex, OpenTK.Graphics.ES20.All swizzley, OpenTK.Graphics.ES20.All swizzlez, OpenTK.Graphics.ES20.All swizzlew) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_swizzle] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_viewport_swizzle", Version = "", EntryPoint = "glViewportSwizzleNV")] - [CLSCompliant(false)] - public static void ViewportSwizzle(UInt32 index, OpenTK.Graphics.ES20.All swizzlex, OpenTK.Graphics.ES20.All swizzley, OpenTK.Graphics.ES20.All swizzlez, OpenTK.Graphics.ES20.All swizzlew) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glWaitVkSemaphoreNV")] - [CLSCompliant(false)] - public static void WaitVkSemaphore(Int64 vkSemaphore) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glWaitVkSemaphoreNV")] - [CLSCompliant(false)] - public static void WaitVkSemaphore(UInt64 vkSemaphore) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numPaths] - /// [length: numPaths] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] - [CLSCompliant(false)] - public static void WeightPath(Int32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] Int32[] paths, [CountAttribute(Parameter = "numPaths")] Single[] weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numPaths] - /// [length: numPaths] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] - [CLSCompliant(false)] - public static void WeightPath(Int32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] ref Int32 paths, [CountAttribute(Parameter = "numPaths")] ref Single weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numPaths] - /// [length: numPaths] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] - [CLSCompliant(false)] - public static unsafe void WeightPath(Int32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] Int32* paths, [CountAttribute(Parameter = "numPaths")] Single* weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numPaths] - /// [length: numPaths] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] - [CLSCompliant(false)] - public static void WeightPath(UInt32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] UInt32[] paths, [CountAttribute(Parameter = "numPaths")] Single[] weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numPaths] - /// [length: numPaths] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] - [CLSCompliant(false)] - public static void WeightPath(UInt32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] ref UInt32 paths, [CountAttribute(Parameter = "numPaths")] ref Single weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numPaths] - /// [length: numPaths] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] - [CLSCompliant(false)] - public static unsafe void WeightPath(UInt32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] UInt32* paths, [CountAttribute(Parameter = "numPaths")] Single* weights) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Oes - { - /// [requires: OES_vertex_array_object] - /// Bind a vertex array object - /// - /// - /// Specifies the name of the vertex array to bind. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glBindVertexArrayOES")] - [CLSCompliant(false)] - public static void BindVertexArray(Int32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Bind a vertex array object - /// - /// - /// Specifies the name of the vertex array to bind. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glBindVertexArrayOES")] - [CLSCompliant(false)] - public static void BindVertexArray(UInt32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_buffers_indexed", Version = "", EntryPoint = "glBlendEquationiOES")] - [CLSCompliant(false)] - public static void BlendEquation(Int32 buf, OpenTK.Graphics.ES20.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [AutoGenerated(Category = "OES_draw_buffers_indexed", Version = "", EntryPoint = "glBlendEquationiOES")] - [CLSCompliant(false)] - public static void BlendEquation(Int32 buf, OpenTK.Graphics.ES20.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_buffers_indexed", Version = "", EntryPoint = "glBlendEquationiOES")] - [CLSCompliant(false)] - public static void BlendEquation(UInt32 buf, OpenTK.Graphics.ES20.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [AutoGenerated(Category = "OES_draw_buffers_indexed", Version = "", EntryPoint = "glBlendEquationiOES")] - [CLSCompliant(false)] - public static void BlendEquation(UInt32 buf, OpenTK.Graphics.ES20.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_buffers_indexed", Version = "", EntryPoint = "glBlendEquationSeparateiOES")] - [CLSCompliant(false)] - public static void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.ES20.All modeRGB, OpenTK.Graphics.ES20.All modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [AutoGenerated(Category = "OES_draw_buffers_indexed", Version = "", EntryPoint = "glBlendEquationSeparateiOES")] - [CLSCompliant(false)] - public static void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.ES20.BlendEquationMode modeRGB, OpenTK.Graphics.ES20.BlendEquationMode modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_buffers_indexed", Version = "", EntryPoint = "glBlendEquationSeparateiOES")] - [CLSCompliant(false)] - public static void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.ES20.All modeRGB, OpenTK.Graphics.ES20.All modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, or FuncReverseSubtract. - /// - [AutoGenerated(Category = "OES_draw_buffers_indexed", Version = "", EntryPoint = "glBlendEquationSeparateiOES")] - [CLSCompliant(false)] - public static void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.ES20.BlendEquationMode modeRGB, OpenTK.Graphics.ES20.BlendEquationMode modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed] - /// Specify pixel arithmetic - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_buffers_indexed", Version = "", EntryPoint = "glBlendFunciOES")] - [CLSCompliant(false)] - public static void BlendFunc(Int32 buf, OpenTK.Graphics.ES20.All src, OpenTK.Graphics.ES20.All dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed] - /// Specify pixel arithmetic - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - [AutoGenerated(Category = "OES_draw_buffers_indexed", Version = "", EntryPoint = "glBlendFunciOES")] - [CLSCompliant(false)] - public static void BlendFunc(Int32 buf, OpenTK.Graphics.ES20.BlendingFactor src, OpenTK.Graphics.ES20.BlendingFactor dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed] - /// Specify pixel arithmetic - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_buffers_indexed", Version = "", EntryPoint = "glBlendFunciOES")] - [CLSCompliant(false)] - public static void BlendFunc(UInt32 buf, OpenTK.Graphics.ES20.All src, OpenTK.Graphics.ES20.All dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed] - /// Specify pixel arithmetic - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - [AutoGenerated(Category = "OES_draw_buffers_indexed", Version = "", EntryPoint = "glBlendFunciOES")] - [CLSCompliant(false)] - public static void BlendFunc(UInt32 buf, OpenTK.Graphics.ES20.BlendingFactor src, OpenTK.Graphics.ES20.BlendingFactor dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The same symbolic constants are accepted as for srcRGB. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The same symbolic constants are accepted as for dstRGB. The initial value is Zero. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_buffers_indexed", Version = "", EntryPoint = "glBlendFuncSeparateiOES")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.ES20.All srcRGB, OpenTK.Graphics.ES20.All dstRGB, OpenTK.Graphics.ES20.All srcAlpha, OpenTK.Graphics.ES20.All dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The same symbolic constants are accepted as for srcRGB. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The same symbolic constants are accepted as for dstRGB. The initial value is Zero. - /// - [AutoGenerated(Category = "OES_draw_buffers_indexed", Version = "", EntryPoint = "glBlendFuncSeparateiOES")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.ES20.BlendingFactor srcRGB, OpenTK.Graphics.ES20.BlendingFactor dstRGB, OpenTK.Graphics.ES20.BlendingFactor srcAlpha, OpenTK.Graphics.ES20.BlendingFactor dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The same symbolic constants are accepted as for srcRGB. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The same symbolic constants are accepted as for dstRGB. The initial value is Zero. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_buffers_indexed", Version = "", EntryPoint = "glBlendFuncSeparateiOES")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.ES20.All srcRGB, OpenTK.Graphics.ES20.All dstRGB, OpenTK.Graphics.ES20.All srcAlpha, OpenTK.Graphics.ES20.All dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha, and SrcAlphaSaturate. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The same symbolic constants are accepted as for srcRGB. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The same symbolic constants are accepted as for dstRGB. The initial value is Zero. - /// - [AutoGenerated(Category = "OES_draw_buffers_indexed", Version = "", EntryPoint = "glBlendFuncSeparateiOES")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.ES20.BlendingFactor srcRGB, OpenTK.Graphics.ES20.BlendingFactor dstRGB, OpenTK.Graphics.ES20.BlendingFactor srcAlpha, OpenTK.Graphics.ES20.BlendingFactor dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed] - /// Enable and disable writing of frame buffer color components - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - [AutoGenerated(Category = "OES_draw_buffers_indexed", Version = "", EntryPoint = "glColorMaskiOES")] - [CLSCompliant(false)] - public static void ColorMask(Int32 index, bool r, bool g, bool b, bool a) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed] - /// Enable and disable writing of frame buffer color components - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all True, indicating that the color components can be written. - /// - /// - [AutoGenerated(Category = "OES_draw_buffers_indexed", Version = "", EntryPoint = "glColorMaskiOES")] - [CLSCompliant(false)] - public static void ColorMask(UInt32 index, bool r, bool g, bool b, bool a) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] - public static void CompressedTexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] - [CLSCompliant(false)] - public static void CompressedTexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] - [CLSCompliant(false)] - public static void CompressedTexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] - [CLSCompliant(false)] - public static void CompressedTexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] - public static void CompressedTexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] - public static void CompressedTexImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, OpenTK.Graphics.ES20.CompressedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] - [CLSCompliant(false)] - public static void CompressedTexImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, OpenTK.Graphics.ES20.CompressedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] - [CLSCompliant(false)] - public static void CompressedTexImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, OpenTK.Graphics.ES20.CompressedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] - [CLSCompliant(false)] - public static void CompressedTexImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, OpenTK.Graphics.ES20.CompressedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] - public static void CompressedTexImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, OpenTK.Graphics.ES20.CompressedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] - public static void CompressedTexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] - [CLSCompliant(false)] - public static void CompressedTexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] - [CLSCompliant(false)] - public static void CompressedTexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] - [CLSCompliant(false)] - public static void CompressedTexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[,,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] - public static void CompressedTexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T10 data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] - public static void CompressedTexSubImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] - [CLSCompliant(false)] - public static void CompressedTexSubImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] - [CLSCompliant(false)] - public static void CompressedTexSubImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] - [CLSCompliant(false)] - public static void CompressedTexSubImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[,,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] - public static void CompressedTexSubImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T10 data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_copy_image] - /// Perform a raw data copy between two images - /// - /// - /// The name of a texture or renderbuffer object from which to copy. - /// - /// - /// The target representing the namespace of the source name srcName. - /// - /// - /// The mipmap level to read from the source. - /// - /// - /// The X coordinate of the left edge of the souce region to copy. - /// - /// - /// The Y coordinate of the top edge of the souce region to copy. - /// - /// - /// The Z coordinate of the near edge of the souce region to copy. - /// - /// - /// The name of a texture or renderbuffer object to which to copy. - /// - /// - /// The target representing the namespace of the destination name dstName. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The Y coordinate of the top edge of the destination region. - /// - /// - /// The Z coordinate of the near edge of the destination region. - /// - /// - /// The width of the region to be copied. - /// - /// - /// The height of the region to be copied. - /// - /// - /// The depth of the region to be copied. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_copy_image", Version = "", EntryPoint = "glCopyImageSubDataOES")] - [CLSCompliant(false)] - public static void CopyImageSubData(Int32 srcName, OpenTK.Graphics.ES20.All srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, Int32 dstName, OpenTK.Graphics.ES20.All dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_copy_image] - /// Perform a raw data copy between two images - /// - /// - /// The name of a texture or renderbuffer object from which to copy. - /// - /// - /// The target representing the namespace of the source name srcName. - /// - /// - /// The mipmap level to read from the source. - /// - /// - /// The X coordinate of the left edge of the souce region to copy. - /// - /// - /// The Y coordinate of the top edge of the souce region to copy. - /// - /// - /// The Z coordinate of the near edge of the souce region to copy. - /// - /// - /// The name of a texture or renderbuffer object to which to copy. - /// - /// - /// The target representing the namespace of the destination name dstName. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The Y coordinate of the top edge of the destination region. - /// - /// - /// The Z coordinate of the near edge of the destination region. - /// - /// - /// The width of the region to be copied. - /// - /// - /// The height of the region to be copied. - /// - /// - /// The depth of the region to be copied. - /// - [AutoGenerated(Category = "OES_copy_image", Version = "", EntryPoint = "glCopyImageSubDataOES")] - [CLSCompliant(false)] - public static void CopyImageSubData(Int32 srcName, OpenTK.Graphics.ES20.CopyBufferSubDataTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, Int32 dstName, OpenTK.Graphics.ES20.CopyBufferSubDataTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_copy_image] - /// Perform a raw data copy between two images - /// - /// - /// The name of a texture or renderbuffer object from which to copy. - /// - /// - /// The target representing the namespace of the source name srcName. - /// - /// - /// The mipmap level to read from the source. - /// - /// - /// The X coordinate of the left edge of the souce region to copy. - /// - /// - /// The Y coordinate of the top edge of the souce region to copy. - /// - /// - /// The Z coordinate of the near edge of the souce region to copy. - /// - /// - /// The name of a texture or renderbuffer object to which to copy. - /// - /// - /// The target representing the namespace of the destination name dstName. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The Y coordinate of the top edge of the destination region. - /// - /// - /// The Z coordinate of the near edge of the destination region. - /// - /// - /// The width of the region to be copied. - /// - /// - /// The height of the region to be copied. - /// - /// - /// The depth of the region to be copied. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_copy_image", Version = "", EntryPoint = "glCopyImageSubDataOES")] - [CLSCompliant(false)] - public static void CopyImageSubData(UInt32 srcName, OpenTK.Graphics.ES20.All srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, OpenTK.Graphics.ES20.All dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_copy_image] - /// Perform a raw data copy between two images - /// - /// - /// The name of a texture or renderbuffer object from which to copy. - /// - /// - /// The target representing the namespace of the source name srcName. - /// - /// - /// The mipmap level to read from the source. - /// - /// - /// The X coordinate of the left edge of the souce region to copy. - /// - /// - /// The Y coordinate of the top edge of the souce region to copy. - /// - /// - /// The Z coordinate of the near edge of the souce region to copy. - /// - /// - /// The name of a texture or renderbuffer object to which to copy. - /// - /// - /// The target representing the namespace of the destination name dstName. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The Y coordinate of the top edge of the destination region. - /// - /// - /// The Z coordinate of the near edge of the destination region. - /// - /// - /// The width of the region to be copied. - /// - /// - /// The height of the region to be copied. - /// - /// - /// The depth of the region to be copied. - /// - [AutoGenerated(Category = "OES_copy_image", Version = "", EntryPoint = "glCopyImageSubDataOES")] - [CLSCompliant(false)] - public static void CopyImageSubData(UInt32 srcName, OpenTK.Graphics.ES20.CopyBufferSubDataTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, OpenTK.Graphics.ES20.CopyBufferSubDataTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Copy a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCopyTexSubImage3DOES")] - public static void CopyTexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Copy a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCopyTexSubImage3DOES")] - public static void CopyTexSubImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Delete vertex array objects - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] - [CLSCompliant(false)] - public static void DeleteVertexArray([CountAttribute(Parameter = "n")] Int32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Delete vertex array objects - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] - [CLSCompliant(false)] - public static void DeleteVertexArray([CountAttribute(Parameter = "n")] UInt32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] Int32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] - [CLSCompliant(false)] - public static unsafe void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] Int32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] - [CLSCompliant(false)] - public static unsafe void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] UInt32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glDepthRangeArrayfvOES")] - [CLSCompliant(false)] - public static void DepthRangeArray(Int32 first, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glDepthRangeArrayfvOES")] - [CLSCompliant(false)] - public static void DepthRangeArray(Int32 first, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glDepthRangeArrayfvOES")] - [CLSCompliant(false)] - public static unsafe void DepthRangeArray(Int32 first, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glDepthRangeArrayfvOES")] - [CLSCompliant(false)] - public static void DepthRangeArray(UInt32 first, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glDepthRangeArrayfvOES")] - [CLSCompliant(false)] - public static void DepthRangeArray(UInt32 first, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glDepthRangeArrayfvOES")] - [CLSCompliant(false)] - public static unsafe void DepthRangeArray(UInt32 first, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport - /// - /// - /// Specifies the index of the viewport whose depth range to update. - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glDepthRangeIndexedfOES")] - [CLSCompliant(false)] - public static void DepthRangeIndexed(Int32 index, Single n, Single f) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport - /// - /// - /// Specifies the index of the viewport whose depth range to update. - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glDepthRangeIndexedfOES")] - [CLSCompliant(false)] - public static void DepthRangeIndexed(UInt32 index, Single n, Single f) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed|OES_viewport_array] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_buffers_indexed|OES_viewport_array", Version = "", EntryPoint = "glDisableiOES")] - [CLSCompliant(false)] - public static void Disable(OpenTK.Graphics.ES20.All target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed|OES_viewport_array] - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_buffers_indexed|OES_viewport_array", Version = "", EntryPoint = "glDisableiOES")] - [CLSCompliant(false)] - public static void Disable(OpenTK.Graphics.ES20.All target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed|OES_viewport_array] - /// - /// - [AutoGenerated(Category = "OES_draw_buffers_indexed|OES_viewport_array", Version = "", EntryPoint = "glDisableiOES")] - [CLSCompliant(false)] - public static void Disable(OpenTK.Graphics.ES20.EnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed|OES_viewport_array] - /// - /// - [AutoGenerated(Category = "OES_draw_buffers_indexed|OES_viewport_array", Version = "", EntryPoint = "glDisableiOES")] - [CLSCompliant(false)] - public static void Disable(OpenTK.Graphics.ES20.EnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexOES")] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexOES")] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexOES")] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsBaseVertexOES")] - public static void DrawElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexOES")] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexOES")] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexOES")] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawElementsInstancedBaseVertexOES")] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.All mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "OES_draw_elements_base_vertex", Version = "", EntryPoint = "glDrawRangeElementsBaseVertexOES")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.ES20.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_EGL_image] - /// - /// - [AutoGenerated(Category = "OES_EGL_image", Version = "", EntryPoint = "glEGLImageTargetRenderbufferStorageOES")] - public static void EGLImageTargetRenderbufferStorage(OpenTK.Graphics.ES20.All target, IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_EGL_image] - /// - /// - [AutoGenerated(Category = "OES_EGL_image", Version = "", EntryPoint = "glEGLImageTargetTexture2DOES")] - public static void EGLImageTargetTexture2D(OpenTK.Graphics.ES20.All target, IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed|OES_viewport_array] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_buffers_indexed|OES_viewport_array", Version = "", EntryPoint = "glEnableiOES")] - [CLSCompliant(false)] - public static void Enable(OpenTK.Graphics.ES20.All target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed|OES_viewport_array] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_buffers_indexed|OES_viewport_array", Version = "", EntryPoint = "glEnableiOES")] - [CLSCompliant(false)] - public static void Enable(OpenTK.Graphics.ES20.All target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed|OES_viewport_array] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [AutoGenerated(Category = "OES_draw_buffers_indexed|OES_viewport_array", Version = "", EntryPoint = "glEnableiOES")] - [CLSCompliant(false)] - public static void Enable(OpenTK.Graphics.ES20.EnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed|OES_viewport_array] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [AutoGenerated(Category = "OES_draw_buffers_indexed|OES_viewport_array", Version = "", EntryPoint = "glEnableiOES")] - [CLSCompliant(false)] - public static void Enable(OpenTK.Graphics.ES20.EnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glFramebufferTexture3DOES")] - [CLSCompliant(false)] - public static void FramebufferTexture3D(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All textarget, Int32 texture, Int32 level, Int32 zoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glFramebufferTexture3DOES")] - [CLSCompliant(false)] - public static void FramebufferTexture3D(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All textarget, UInt32 texture, Int32 level, Int32 zoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glFramebufferTexture3DOES")] - [CLSCompliant(false)] - public static void FramebufferTexture3D(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, OpenTK.Graphics.ES20.TextureTarget textarget, Int32 texture, Int32 level, Int32 zoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glFramebufferTexture3DOES")] - [CLSCompliant(false)] - public static void FramebufferTexture3D(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, OpenTK.Graphics.ES20.TextureTarget textarget, UInt32 texture, Int32 level, Int32 zoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_geometry_shader] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_geometry_shader", Version = "", EntryPoint = "glFramebufferTextureOES")] - [CLSCompliant(false)] - public static void FramebufferTexture(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_geometry_shader] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_geometry_shader", Version = "", EntryPoint = "glFramebufferTextureOES")] - [CLSCompliant(false)] - public static void FramebufferTexture(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_geometry_shader] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - [AutoGenerated(Category = "OES_geometry_shader", Version = "", EntryPoint = "glFramebufferTextureOES")] - [CLSCompliant(false)] - public static void FramebufferTexture(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_geometry_shader] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - [AutoGenerated(Category = "OES_geometry_shader", Version = "", EntryPoint = "glFramebufferTextureOES")] - [CLSCompliant(false)] - public static void FramebufferTexture(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Generate vertex array object names - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] - [CLSCompliant(false)] - public static Int32 GenVertexArray() { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] - [CLSCompliant(false)] - public static unsafe void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] - [CLSCompliant(false)] - public static unsafe void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - public static void GetBufferPointer(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - public static void GetBufferPointer(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - public static void GetBufferPointer(OpenTK.Graphics.ES20.BufferTarget target, OpenTK.Graphics.ES20.BufferPointer pname, [OutAttribute] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.ES20.BufferTarget target, OpenTK.Graphics.ES20.BufferPointer pname, [InAttribute, OutAttribute] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.ES20.BufferTarget target, OpenTK.Graphics.ES20.BufferPointer pname, [InAttribute, OutAttribute] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.ES20.BufferTarget target, OpenTK.Graphics.ES20.BufferPointer pname, [InAttribute, OutAttribute] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - /// - /// - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] - public static void GetBufferPointer(OpenTK.Graphics.ES20.BufferTarget target, OpenTK.Graphics.ES20.BufferPointer pname, [InAttribute, OutAttribute] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glGetFloati_vOES")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glGetFloati_vOES")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glGetFloati_vOES")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.ES20.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glGetFloati_vOES")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glGetFloati_vOES")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glGetFloati_vOES")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.ES20.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glGetFloati_vOES")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glGetFloati_vOES")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glGetFloati_vOES")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.ES20.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glGetFloati_vOES")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glGetFloati_vOES")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.ES20.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glGetFloati_vOES")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.ES20.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All[] binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All[] binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All[] binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All[] binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All[] binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.ES20.All binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All* binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All[] binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All[] binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All[] binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All[] binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All[] binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.ES20.All binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All* binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.ES20.All* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivOES")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivOES")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivOES")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivOES")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivOES")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivOES")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivOES")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivOES")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivOES")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivOES")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivOES")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIivOES")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIuivOES")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIuivOES")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIuivOES")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIuivOES")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIuivOES")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetSamplerParameterIuivOES")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIivOES")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIivOES")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIivOES")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIivOES")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIivOES")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIivOES")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIuivOES")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIuivOES")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIuivOES")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIuivOES")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIuivOES")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glGetTexParameterIuivOES")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed|OES_viewport_array] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_buffers_indexed|OES_viewport_array", Version = "", EntryPoint = "glIsEnablediOES")] - [CLSCompliant(false)] - public static bool IsEnabled(OpenTK.Graphics.ES20.All target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed|OES_viewport_array] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_draw_buffers_indexed|OES_viewport_array", Version = "", EntryPoint = "glIsEnablediOES")] - [CLSCompliant(false)] - public static bool IsEnabled(OpenTK.Graphics.ES20.All target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed|OES_viewport_array] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [AutoGenerated(Category = "OES_draw_buffers_indexed|OES_viewport_array", Version = "", EntryPoint = "glIsEnablediOES")] - [CLSCompliant(false)] - public static bool IsEnabled(OpenTK.Graphics.ES20.EnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_draw_buffers_indexed|OES_viewport_array] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [AutoGenerated(Category = "OES_draw_buffers_indexed|OES_viewport_array", Version = "", EntryPoint = "glIsEnablediOES")] - [CLSCompliant(false)] - public static bool IsEnabled(OpenTK.Graphics.ES20.EnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Determine if a name corresponds to a vertex array object - /// - /// - /// Specifies a value that may be the name of a vertex array object. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glIsVertexArrayOES")] - [CLSCompliant(false)] - public static bool IsVertexArray(Int32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_vertex_array_object] - /// Determine if a name corresponds to a vertex array object - /// - /// - /// Specifies a value that may be the name of a vertex array object. - /// - [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glIsVertexArrayOES")] - [CLSCompliant(false)] - public static bool IsVertexArray(UInt32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// Map a buffer object's data store - /// - /// - /// Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer. - /// - /// - /// For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glMapBufferOES")] - public static IntPtr MapBuffer(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All access) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// Map a buffer object's data store - /// - /// - /// Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer. - /// - /// - /// For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite. - /// - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glMapBufferOES")] - public static IntPtr MapBuffer(OpenTK.Graphics.ES20.BufferTargetArb target, OpenTK.Graphics.ES20.BufferAccessArb access) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_sample_shading] - /// Specifies minimum rate at which sample shaing takes place - /// - /// - /// Specifies the rate at which samples are shaded within each covered pixel. - /// - [AutoGenerated(Category = "OES_sample_shading", Version = "", EntryPoint = "glMinSampleShadingOES")] - public static void MinSampleShading(Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_tessellation_shader] - /// Specifies the parameters for patch primitives - /// - /// - /// Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. - /// - /// - /// Specifies the new value for the parameter given by pname. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_tessellation_shader", Version = "", EntryPoint = "glPatchParameteriOES")] - public static void PatchParameter(OpenTK.Graphics.ES20.All pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_tessellation_shader] - /// Specifies the parameters for patch primitives - /// - /// - /// Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. - /// - /// - /// Specifies the new value for the parameter given by pname. - /// - [AutoGenerated(Category = "OES_tessellation_shader", Version = "", EntryPoint = "glPatchParameteriOES")] - public static void PatchParameter(OpenTK.Graphics.ES20.PatchParameterName pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_primitive_bounding_box] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_primitive_bounding_box", Version = "", EntryPoint = "glPrimitiveBoundingBoxOES")] - public static void PrimitiveBoundingBox(Single minX, Single minY, Single minZ, Single minW, Single maxX, Single maxY, Single maxZ, Single maxW) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] - [CLSCompliant(false)] - public static void ProgramBinary(Int32 program, OpenTK.Graphics.ES20.All binaryFormat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] - [CLSCompliant(false)] - public static void ProgramBinary(Int32 program, OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[] binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] - [CLSCompliant(false)] - public static void ProgramBinary(Int32 program, OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,] binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] - [CLSCompliant(false)] - public static void ProgramBinary(Int32 program, OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,,] binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] - [CLSCompliant(false)] - public static void ProgramBinary(Int32 program, OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T2 binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] - [CLSCompliant(false)] - public static void ProgramBinary(UInt32 program, OpenTK.Graphics.ES20.All binaryFormat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] - [CLSCompliant(false)] - public static void ProgramBinary(UInt32 program, OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[] binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] - [CLSCompliant(false)] - public static void ProgramBinary(UInt32 program, OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,] binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] - [CLSCompliant(false)] - public static void ProgramBinary(UInt32 program, OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,,] binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] - [CLSCompliant(false)] - public static void ProgramBinary(UInt32 program, OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T2 binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivOES")] - [CLSCompliant(false)] - public static void SamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivOES")] - [CLSCompliant(false)] - public static void SamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] ref Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivOES")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivOES")] - [CLSCompliant(false)] - public static void SamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivOES")] - [CLSCompliant(false)] - public static void SamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivOES")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(Int32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivOES")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivOES")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] ref Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivOES")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivOES")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivOES")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIivOES")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIuivOES")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] UInt32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIuivOES")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] ref UInt32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIuivOES")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] UInt32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIuivOES")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [CountAttribute(Computed = "pname")] UInt32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIuivOES")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [CountAttribute(Computed = "pname")] ref UInt32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glSamplerParameterIuivOES")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.ES20.SamplerParameterName pname, [CountAttribute(Computed = "pname")] UInt32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glScissorArrayvOES")] - [CLSCompliant(false)] - public static void ScissorArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glScissorArrayvOES")] - [CLSCompliant(false)] - public static void ScissorArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glScissorArrayvOES")] - [CLSCompliant(false)] - public static unsafe void ScissorArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glScissorArrayvOES")] - [CLSCompliant(false)] - public static void ScissorArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glScissorArrayvOES")] - [CLSCompliant(false)] - public static void ScissorArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glScissorArrayvOES")] - [CLSCompliant(false)] - public static unsafe void ScissorArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glScissorIndexedOES")] - [CLSCompliant(false)] - public static void ScissorIndexed(Int32 index, Int32 left, Int32 bottom, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glScissorIndexedOES")] - [CLSCompliant(false)] - public static void ScissorIndexed(UInt32 index, Int32 left, Int32 bottom, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glScissorIndexedvOES")] - [CLSCompliant(false)] - public static void ScissorIndexed(Int32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glScissorIndexedvOES")] - [CLSCompliant(false)] - public static void ScissorIndexed(Int32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glScissorIndexedvOES")] - [CLSCompliant(false)] - public static unsafe void ScissorIndexed(Int32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glScissorIndexedvOES")] - [CLSCompliant(false)] - public static void ScissorIndexed(UInt32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glScissorIndexedvOES")] - [CLSCompliant(false)] - public static void ScissorIndexed(UInt32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glScissorIndexedvOES")] - [CLSCompliant(false)] - public static unsafe void ScissorIndexed(UInt32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_buffer] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_buffer", Version = "", EntryPoint = "glTexBufferOES")] - [CLSCompliant(false)] - public static void TexBuffer(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_buffer] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_buffer", Version = "", EntryPoint = "glTexBufferOES")] - [CLSCompliant(false)] - public static void TexBuffer(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_buffer] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - [AutoGenerated(Category = "OES_texture_buffer", Version = "", EntryPoint = "glTexBufferOES")] - [CLSCompliant(false)] - public static void TexBuffer(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_buffer] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - [AutoGenerated(Category = "OES_texture_buffer", Version = "", EntryPoint = "glTexBufferOES")] - [CLSCompliant(false)] - public static void TexBuffer(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.InternalFormat internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_buffer] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_buffer", Version = "", EntryPoint = "glTexBufferRangeOES")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All internalformat, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_buffer] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_buffer", Version = "", EntryPoint = "glTexBufferRangeOES")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All internalformat, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_buffer] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_buffer", Version = "", EntryPoint = "glTexBufferRangeOES")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All internalformat, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_buffer] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_buffer", Version = "", EntryPoint = "glTexBufferRangeOES")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All internalformat, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_buffer] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [AutoGenerated(Category = "OES_texture_buffer", Version = "", EntryPoint = "glTexBufferRangeOES")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_buffer] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [AutoGenerated(Category = "OES_texture_buffer", Version = "", EntryPoint = "glTexBufferRangeOES")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_buffer] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [AutoGenerated(Category = "OES_texture_buffer", Version = "", EntryPoint = "glTexBufferRangeOES")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.InternalFormat internalformat, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_buffer] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [AutoGenerated(Category = "OES_texture_buffer", Version = "", EntryPoint = "glTexBufferRangeOES")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.InternalFormat internalformat, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - public static void TexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - public static void TexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - public static void TexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - public static void TexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - public static void TexImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - public static void TexImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - public static void TexImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, OpenTK.Graphics.ES20.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, OpenTK.Graphics.ES20.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, OpenTK.Graphics.ES20.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, OpenTK.Graphics.ES20.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] - public static void TexImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, OpenTK.Graphics.ES20.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIivOES")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIivOES")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIivOES")] - [CLSCompliant(false)] - public static unsafe void TexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIivOES")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIivOES")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIivOES")] - [CLSCompliant(false)] - public static unsafe void TexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIuivOES")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIuivOES")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIuivOES")] - [CLSCompliant(false)] - public static unsafe void TexParameterI(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIuivOES")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIuivOES")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_border_clamp] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_texture_border_clamp", Version = "", EntryPoint = "glTexParameterIuivOES")] - [CLSCompliant(false)] - public static unsafe void TexParameterI(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_storage_multisample_2d_array] - /// Specify storage for a two-dimensional multisample array texture - /// - /// - /// Specify the target of the operation. target must be Texture2DMultisampleArray or ProxyTexture2DMultisampleMultisample. - /// - /// - /// Specify the number of samples in the texture. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// Specifies the height of the texture, in texels. - /// - /// - /// Specifies the depth of the texture, in layers. - /// - /// - /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_storage_multisample_2d_array", Version = "", EntryPoint = "glTexStorage3DMultisampleOES")] - public static void TexStorage3DMultisample(OpenTK.Graphics.ES20.All target, Int32 samples, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_storage_multisample_2d_array] - /// Specify storage for a two-dimensional multisample array texture - /// - /// - /// Specify the target of the operation. target must be Texture2DMultisampleArray or ProxyTexture2DMultisampleMultisample. - /// - /// - /// Specify the number of samples in the texture. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// Specifies the height of the texture, in texels. - /// - /// - /// Specifies the depth of the texture, in layers. - /// - /// - /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. - /// - [AutoGenerated(Category = "OES_texture_storage_multisample_2d_array", Version = "", EntryPoint = "glTexStorage3DMultisampleOES")] - public static void TexStorage3DMultisample(OpenTK.Graphics.ES20.TextureTarget target, Int32 samples, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] - public static void TexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] - [CLSCompliant(false)] - public static void TexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] - [CLSCompliant(false)] - public static void TexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] - [CLSCompliant(false)] - public static void TexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] - public static void TexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] - public static void TexSubImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] - [CLSCompliant(false)] - public static void TexSubImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] - [CLSCompliant(false)] - public static void TexSubImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] - [CLSCompliant(false)] - public static void TexSubImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] - public static void TexSubImage3D(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_view] - /// Initialize a texture as a data alias of another texture's data store - /// - /// - /// Specifies the texture object to be initialized as a view. - /// - /// - /// Specifies the target to be used for the newly initialized texture. - /// - /// - /// Specifies the name of a texture object of which to make a view. - /// - /// - /// Specifies the internal format for the newly created view. - /// - /// - /// Specifies lowest level of detail of the view. - /// - /// - /// Specifies the number of levels of detail to include in the view. - /// - /// - /// Specifies the index of the first layer to include in the view. - /// - /// - /// Specifies the number of layers to include in the view. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_view", Version = "", EntryPoint = "glTextureViewOES")] - [CLSCompliant(false)] - public static void TextureView(Int32 texture, OpenTK.Graphics.ES20.All target, Int32 origtexture, OpenTK.Graphics.ES20.All internalformat, Int32 minlevel, Int32 numlevels, Int32 minlayer, Int32 numlayers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_view] - /// Initialize a texture as a data alias of another texture's data store - /// - /// - /// Specifies the texture object to be initialized as a view. - /// - /// - /// Specifies the target to be used for the newly initialized texture. - /// - /// - /// Specifies the name of a texture object of which to make a view. - /// - /// - /// Specifies the internal format for the newly created view. - /// - /// - /// Specifies lowest level of detail of the view. - /// - /// - /// Specifies the number of levels of detail to include in the view. - /// - /// - /// Specifies the index of the first layer to include in the view. - /// - /// - /// Specifies the number of layers to include in the view. - /// - [AutoGenerated(Category = "OES_texture_view", Version = "", EntryPoint = "glTextureViewOES")] - [CLSCompliant(false)] - public static void TextureView(Int32 texture, OpenTK.Graphics.ES20.TextureTarget target, Int32 origtexture, OpenTK.Graphics.ES20.InternalFormat internalformat, Int32 minlevel, Int32 numlevels, Int32 minlayer, Int32 numlayers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_view] - /// Initialize a texture as a data alias of another texture's data store - /// - /// - /// Specifies the texture object to be initialized as a view. - /// - /// - /// Specifies the target to be used for the newly initialized texture. - /// - /// - /// Specifies the name of a texture object of which to make a view. - /// - /// - /// Specifies the internal format for the newly created view. - /// - /// - /// Specifies lowest level of detail of the view. - /// - /// - /// Specifies the number of levels of detail to include in the view. - /// - /// - /// Specifies the index of the first layer to include in the view. - /// - /// - /// Specifies the number of layers to include in the view. - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_texture_view", Version = "", EntryPoint = "glTextureViewOES")] - [CLSCompliant(false)] - public static void TextureView(UInt32 texture, OpenTK.Graphics.ES20.All target, UInt32 origtexture, OpenTK.Graphics.ES20.All internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_texture_view] - /// Initialize a texture as a data alias of another texture's data store - /// - /// - /// Specifies the texture object to be initialized as a view. - /// - /// - /// Specifies the target to be used for the newly initialized texture. - /// - /// - /// Specifies the name of a texture object of which to make a view. - /// - /// - /// Specifies the internal format for the newly created view. - /// - /// - /// Specifies lowest level of detail of the view. - /// - /// - /// Specifies the number of levels of detail to include in the view. - /// - /// - /// Specifies the index of the first layer to include in the view. - /// - /// - /// Specifies the number of layers to include in the view. - /// - [AutoGenerated(Category = "OES_texture_view", Version = "", EntryPoint = "glTextureViewOES")] - [CLSCompliant(false)] - public static void TextureView(UInt32 texture, OpenTK.Graphics.ES20.TextureTarget target, UInt32 origtexture, OpenTK.Graphics.ES20.InternalFormat internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glUnmapBufferOES")] - public static bool UnmapBuffer(OpenTK.Graphics.ES20.All target) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_mapbuffer] - /// - [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glUnmapBufferOES")] - public static bool UnmapBuffer(OpenTK.Graphics.ES20.BufferTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glViewportArrayvOES")] - [CLSCompliant(false)] - public static void ViewportArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glViewportArrayvOES")] - [CLSCompliant(false)] - public static void ViewportArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glViewportArrayvOES")] - [CLSCompliant(false)] - public static unsafe void ViewportArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glViewportArrayvOES")] - [CLSCompliant(false)] - public static void ViewportArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glViewportArrayvOES")] - [CLSCompliant(false)] - public static void ViewportArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glViewportArrayvOES")] - [CLSCompliant(false)] - public static unsafe void ViewportArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glViewportIndexedfOES")] - [CLSCompliant(false)] - public static void ViewportIndexed(Int32 index, Single x, Single y, Single w, Single h) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glViewportIndexedfOES")] - [CLSCompliant(false)] - public static void ViewportIndexed(UInt32 index, Single x, Single y, Single w, Single h) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glViewportIndexedfvOES")] - [CLSCompliant(false)] - public static void ViewportIndexed(Int32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glViewportIndexedfvOES")] - [CLSCompliant(false)] - public static void ViewportIndexed(Int32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glViewportIndexedfvOES")] - [CLSCompliant(false)] - public static unsafe void ViewportIndexed(Int32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glViewportIndexedfvOES")] - [CLSCompliant(false)] - public static void ViewportIndexed(UInt32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glViewportIndexedfvOES")] - [CLSCompliant(false)] - public static void ViewportIndexed(UInt32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_viewport_array] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "OES_viewport_array", Version = "", EntryPoint = "glViewportIndexedfvOES")] - [CLSCompliant(false)] - public static unsafe void ViewportIndexed(UInt32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Ovr - { - /// [requires: OVR_multiview_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OVR_multiview_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTextureMultisampleMultiviewOVR")] - [CLSCompliant(false)] - public static void FramebufferTextureMultisampleMultiview(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, Int32 texture, Int32 level, Int32 samples, Int32 baseViewIndex, Int32 numViews) { throw new BindingsNotRewrittenException(); } - - /// [requires: OVR_multiview_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OVR_multiview_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTextureMultisampleMultiviewOVR")] - [CLSCompliant(false)] - public static void FramebufferTextureMultisampleMultiview(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, UInt32 texture, Int32 level, Int32 samples, Int32 baseViewIndex, Int32 numViews) { throw new BindingsNotRewrittenException(); } - - /// [requires: OVR_multiview_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OVR_multiview_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTextureMultisampleMultiviewOVR")] - [CLSCompliant(false)] - public static void FramebufferTextureMultisampleMultiview(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 samples, Int32 baseViewIndex, Int32 numViews) { throw new BindingsNotRewrittenException(); } - - /// [requires: OVR_multiview_multisampled_render_to_texture] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OVR_multiview_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTextureMultisampleMultiviewOVR")] - [CLSCompliant(false)] - public static void FramebufferTextureMultisampleMultiview(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 samples, Int32 baseViewIndex, Int32 numViews) { throw new BindingsNotRewrittenException(); } - - /// [requires: OVR_multiview] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OVR_multiview", Version = "", EntryPoint = "glFramebufferTextureMultiviewOVR")] - [CLSCompliant(false)] - public static void FramebufferTextureMultiview(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, Int32 texture, Int32 level, Int32 baseViewIndex, Int32 numViews) { throw new BindingsNotRewrittenException(); } - - /// [requires: OVR_multiview] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "OVR_multiview", Version = "", EntryPoint = "glFramebufferTextureMultiviewOVR")] - [CLSCompliant(false)] - public static void FramebufferTextureMultiview(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, UInt32 texture, Int32 level, Int32 baseViewIndex, Int32 numViews) { throw new BindingsNotRewrittenException(); } - - /// [requires: OVR_multiview] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OVR_multiview", Version = "", EntryPoint = "glFramebufferTextureMultiviewOVR")] - [CLSCompliant(false)] - public static void FramebufferTextureMultiview(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 baseViewIndex, Int32 numViews) { throw new BindingsNotRewrittenException(); } - - /// [requires: OVR_multiview] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OVR_multiview", Version = "", EntryPoint = "glFramebufferTextureMultiviewOVR")] - [CLSCompliant(false)] - public static void FramebufferTextureMultiview(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 baseViewIndex, Int32 numViews) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Qcom - { - /// [requires: QCOM_alpha_test] - /// Specify the alpha test function - /// - /// - /// Specifies the alpha comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Always. - /// - /// - /// Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0. - /// - [AutoGenerated(Category = "QCOM_alpha_test", Version = "", EntryPoint = "glAlphaFuncQCOM")] - public static void AlphaFunc(OpenTK.Graphics.ES20.All func, Single @ref) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glDisableDriverControlQCOM")] - [CLSCompliant(false)] - public static void DisableDriverControl(Int32 driverControl) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glDisableDriverControlQCOM")] - [CLSCompliant(false)] - public static void DisableDriverControl(UInt32 driverControl) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glEnableDriverControlQCOM")] - [CLSCompliant(false)] - public static void EnableDriverControl(Int32 driverControl) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glEnableDriverControlQCOM")] - [CLSCompliant(false)] - public static void EnableDriverControl(UInt32 driverControl) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_tiled_rendering] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glEndTilingQCOM")] - public static void EndTiling(OpenTK.Graphics.ES20.All preserveMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_tiled_rendering] - /// - [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glEndTilingQCOM")] - public static void EndTiling(OpenTK.Graphics.ES20.BufferBitQcom preserveMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] - public static void ExtGetBufferPointer(OpenTK.Graphics.ES20.All target, [OutAttribute] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] - [CLSCompliant(false)] - public static void ExtGetBufferPointer(OpenTK.Graphics.ES20.All target, [InAttribute, OutAttribute] T1[] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] - [CLSCompliant(false)] - public static void ExtGetBufferPointer(OpenTK.Graphics.ES20.All target, [InAttribute, OutAttribute] T1[,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] - [CLSCompliant(false)] - public static void ExtGetBufferPointer(OpenTK.Graphics.ES20.All target, [InAttribute, OutAttribute] T1[,,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] - public static void ExtGetBufferPointer(OpenTK.Graphics.ES20.All target, [InAttribute, OutAttribute] ref T1 @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxBuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetBuffers([OutAttribute, CountAttribute(Parameter = "maxBuffers")] Int32[] buffers, Int32 maxBuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numBuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxBuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetBuffers([OutAttribute, CountAttribute(Parameter = "maxBuffers")] out Int32 buffers, Int32 maxBuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numBuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxBuffers] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetBuffers([OutAttribute, CountAttribute(Parameter = "maxBuffers")] Int32* buffers, Int32 maxBuffers, [OutAttribute, CountAttribute(Count = 1)] Int32[] numBuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxBuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetBuffers([OutAttribute, CountAttribute(Parameter = "maxBuffers")] Int32* buffers, Int32 maxBuffers, [OutAttribute, CountAttribute(Count = 1)] Int32* numBuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxBuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetBuffers([OutAttribute, CountAttribute(Parameter = "maxBuffers")] UInt32[] buffers, Int32 maxBuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numBuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxBuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetBuffers([OutAttribute, CountAttribute(Parameter = "maxBuffers")] out UInt32 buffers, Int32 maxBuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numBuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxBuffers] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetBuffers([OutAttribute, CountAttribute(Parameter = "maxBuffers")] UInt32* buffers, Int32 maxBuffers, [OutAttribute, CountAttribute(Count = 1)] Int32[] numBuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxBuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetBuffers([OutAttribute, CountAttribute(Parameter = "maxBuffers")] UInt32* buffers, Int32 maxBuffers, [OutAttribute, CountAttribute(Count = 1)] Int32* numBuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxFramebuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetFramebuffers([OutAttribute, CountAttribute(Parameter = "maxFramebuffers")] Int32[] framebuffers, Int32 maxFramebuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numFramebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxFramebuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetFramebuffers([OutAttribute, CountAttribute(Parameter = "maxFramebuffers")] out Int32 framebuffers, Int32 maxFramebuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numFramebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxFramebuffers] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetFramebuffers([OutAttribute, CountAttribute(Parameter = "maxFramebuffers")] Int32* framebuffers, Int32 maxFramebuffers, [OutAttribute, CountAttribute(Count = 1)] Int32[] numFramebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxFramebuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetFramebuffers([OutAttribute, CountAttribute(Parameter = "maxFramebuffers")] Int32* framebuffers, Int32 maxFramebuffers, [OutAttribute, CountAttribute(Count = 1)] Int32* numFramebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxFramebuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetFramebuffers([OutAttribute, CountAttribute(Parameter = "maxFramebuffers")] UInt32[] framebuffers, Int32 maxFramebuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numFramebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxFramebuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetFramebuffers([OutAttribute, CountAttribute(Parameter = "maxFramebuffers")] out UInt32 framebuffers, Int32 maxFramebuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numFramebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxFramebuffers] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetFramebuffers([OutAttribute, CountAttribute(Parameter = "maxFramebuffers")] UInt32* framebuffers, Int32 maxFramebuffers, [OutAttribute, CountAttribute(Count = 1)] Int32[] numFramebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxFramebuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetFramebuffers([OutAttribute, CountAttribute(Parameter = "maxFramebuffers")] UInt32* framebuffers, Int32 maxFramebuffers, [OutAttribute, CountAttribute(Count = 1)] Int32* numFramebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES20.All shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES20.All shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] out Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES20.All shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES20.ShaderType shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES20.ShaderType shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] out Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES20.ShaderType shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES20.All shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES20.All shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] out Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES20.All shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES20.ShaderType shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES20.ShaderType shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] out Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - /// - /// [length: *length] - /// - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES20.ShaderType shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] out String source, [OutAttribute] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxPrograms] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgram([OutAttribute, CountAttribute(Parameter = "maxPrograms")] Int32[] programs, Int32 maxPrograms, [OutAttribute, CountAttribute(Count = 1)] out Int32 numPrograms) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxPrograms] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgram([OutAttribute, CountAttribute(Parameter = "maxPrograms")] out Int32 programs, Int32 maxPrograms, [OutAttribute, CountAttribute(Count = 1)] out Int32 numPrograms) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxPrograms] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetProgram([OutAttribute, CountAttribute(Parameter = "maxPrograms")] Int32* programs, Int32 maxPrograms, [OutAttribute, CountAttribute(Count = 1)] Int32[] numPrograms) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxPrograms] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetProgram([OutAttribute, CountAttribute(Parameter = "maxPrograms")] Int32* programs, Int32 maxPrograms, [OutAttribute, CountAttribute(Count = 1)] Int32* numPrograms) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxPrograms] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgram([OutAttribute, CountAttribute(Parameter = "maxPrograms")] UInt32[] programs, Int32 maxPrograms, [OutAttribute, CountAttribute(Count = 1)] out Int32 numPrograms) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxPrograms] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] - [CLSCompliant(false)] - public static void ExtGetProgram([OutAttribute, CountAttribute(Parameter = "maxPrograms")] out UInt32 programs, Int32 maxPrograms, [OutAttribute, CountAttribute(Count = 1)] out Int32 numPrograms) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxPrograms] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetProgram([OutAttribute, CountAttribute(Parameter = "maxPrograms")] UInt32* programs, Int32 maxPrograms, [OutAttribute, CountAttribute(Count = 1)] Int32[] numPrograms) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxPrograms] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetProgram([OutAttribute, CountAttribute(Parameter = "maxPrograms")] UInt32* programs, Int32 maxPrograms, [OutAttribute, CountAttribute(Count = 1)] Int32* numPrograms) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxRenderbuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetRenderbuffers([OutAttribute, CountAttribute(Parameter = "maxRenderbuffers")] Int32[] renderbuffers, Int32 maxRenderbuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numRenderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxRenderbuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetRenderbuffers([OutAttribute, CountAttribute(Parameter = "maxRenderbuffers")] out Int32 renderbuffers, Int32 maxRenderbuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numRenderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxRenderbuffers] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetRenderbuffers([OutAttribute, CountAttribute(Parameter = "maxRenderbuffers")] Int32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute, CountAttribute(Count = 1)] Int32[] numRenderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxRenderbuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetRenderbuffers([OutAttribute, CountAttribute(Parameter = "maxRenderbuffers")] Int32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute, CountAttribute(Count = 1)] Int32* numRenderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxRenderbuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetRenderbuffers([OutAttribute, CountAttribute(Parameter = "maxRenderbuffers")] UInt32[] renderbuffers, Int32 maxRenderbuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numRenderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxRenderbuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] - [CLSCompliant(false)] - public static void ExtGetRenderbuffers([OutAttribute, CountAttribute(Parameter = "maxRenderbuffers")] out UInt32 renderbuffers, Int32 maxRenderbuffers, [OutAttribute, CountAttribute(Count = 1)] out Int32 numRenderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxRenderbuffers] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetRenderbuffers([OutAttribute, CountAttribute(Parameter = "maxRenderbuffers")] UInt32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute, CountAttribute(Count = 1)] Int32[] numRenderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// [length: maxRenderbuffers] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetRenderbuffers([OutAttribute, CountAttribute(Parameter = "maxRenderbuffers")] UInt32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute, CountAttribute(Count = 1)] Int32* numRenderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxShaders] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] - [CLSCompliant(false)] - public static void ExtGetShaders([OutAttribute, CountAttribute(Parameter = "maxShaders")] Int32[] shaders, Int32 maxShaders, [OutAttribute, CountAttribute(Count = 1)] out Int32 numShaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxShaders] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] - [CLSCompliant(false)] - public static void ExtGetShaders([OutAttribute, CountAttribute(Parameter = "maxShaders")] out Int32 shaders, Int32 maxShaders, [OutAttribute, CountAttribute(Count = 1)] out Int32 numShaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxShaders] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetShaders([OutAttribute, CountAttribute(Parameter = "maxShaders")] Int32* shaders, Int32 maxShaders, [OutAttribute, CountAttribute(Count = 1)] Int32[] numShaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxShaders] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetShaders([OutAttribute, CountAttribute(Parameter = "maxShaders")] Int32* shaders, Int32 maxShaders, [OutAttribute, CountAttribute(Count = 1)] Int32* numShaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxShaders] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] - [CLSCompliant(false)] - public static void ExtGetShaders([OutAttribute, CountAttribute(Parameter = "maxShaders")] UInt32[] shaders, Int32 maxShaders, [OutAttribute, CountAttribute(Count = 1)] out Int32 numShaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxShaders] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] - [CLSCompliant(false)] - public static void ExtGetShaders([OutAttribute, CountAttribute(Parameter = "maxShaders")] out UInt32 shaders, Int32 maxShaders, [OutAttribute, CountAttribute(Count = 1)] out Int32 numShaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxShaders] - /// - /// [length: 1] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetShaders([OutAttribute, CountAttribute(Parameter = "maxShaders")] UInt32* shaders, Int32 maxShaders, [OutAttribute, CountAttribute(Count = 1)] Int32[] numShaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// [length: maxShaders] - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetShaders([OutAttribute, CountAttribute(Parameter = "maxShaders")] UInt32* shaders, Int32 maxShaders, [OutAttribute, CountAttribute(Count = 1)] Int32* numShaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexLevelParameter(Int32 texture, OpenTK.Graphics.ES20.All face, Int32 level, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexLevelParameter(Int32 texture, OpenTK.Graphics.ES20.All face, Int32 level, OpenTK.Graphics.ES20.All pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetTexLevelParameter(Int32 texture, OpenTK.Graphics.ES20.All face, Int32 level, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexLevelParameter(UInt32 texture, OpenTK.Graphics.ES20.All face, Int32 level, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexLevelParameter(UInt32 texture, OpenTK.Graphics.ES20.All face, Int32 level, OpenTK.Graphics.ES20.All pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetTexLevelParameter(UInt32 texture, OpenTK.Graphics.ES20.All face, Int32 level, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [OutAttribute] IntPtr texels) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T10[] texels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T10[,] texels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T10[,,] texels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] ref T10 texels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [OutAttribute] IntPtr texels) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T10[] texels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T10[,] texels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - [CLSCompliant(false)] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T10[,,] texels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] - public static void ExtGetTexSubImage(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] ref T10 texels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] - [CLSCompliant(false)] - public static void ExtGetTextures([OutAttribute] Int32[] textures, Int32 maxTextures, [OutAttribute] Int32[] numTextures) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] - [CLSCompliant(false)] - public static void ExtGetTextures([OutAttribute] out Int32 textures, Int32 maxTextures, [OutAttribute] out Int32 numTextures) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetTextures([OutAttribute] Int32* textures, Int32 maxTextures, [OutAttribute] Int32* numTextures) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] - [CLSCompliant(false)] - public static void ExtGetTextures([OutAttribute] UInt32[] textures, Int32 maxTextures, [OutAttribute] Int32[] numTextures) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] - [CLSCompliant(false)] - public static void ExtGetTextures([OutAttribute] out UInt32 textures, Int32 maxTextures, [OutAttribute] out Int32 numTextures) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] - [CLSCompliant(false)] - public static unsafe void ExtGetTextures([OutAttribute] UInt32* textures, Int32 maxTextures, [OutAttribute] Int32* numTextures) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtIsProgramBinaryQCOM")] - [CLSCompliant(false)] - public static bool ExtIsProgramBinary(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get2] - /// - [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtIsProgramBinaryQCOM")] - [CLSCompliant(false)] - public static bool ExtIsProgramBinary(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_extended_get] - /// - /// - /// - [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtTexObjectStateOverrideiQCOM")] - public static void ExtTexObjectStateOverride(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_shader_framebuffer_fetch_noncoherent] - [AutoGenerated(Category = "QCOM_shader_framebuffer_fetch_noncoherent", Version = "", EntryPoint = "glFramebufferFetchBarrierQCOM")] - public static void FramebufferFetchBarrier() { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_framebuffer_foveated] - /// - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_framebuffer_foveated", Version = "", EntryPoint = "glFramebufferFoveationConfigQCOM")] - [CLSCompliant(false)] - public static void FramebufferFoveationConfig(Int32 framebuffer, Int32 numLayers, Int32 focalPointsPerLayer, Int32 requestedFeatures, [OutAttribute, CountAttribute(Count = 1)] out Int32 providedFeatures) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_framebuffer_foveated] - /// - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_framebuffer_foveated", Version = "", EntryPoint = "glFramebufferFoveationConfigQCOM")] - [CLSCompliant(false)] - public static unsafe void FramebufferFoveationConfig(Int32 framebuffer, Int32 numLayers, Int32 focalPointsPerLayer, Int32 requestedFeatures, [OutAttribute, CountAttribute(Count = 1)] Int32* providedFeatures) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_framebuffer_foveated] - /// - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_framebuffer_foveated", Version = "", EntryPoint = "glFramebufferFoveationConfigQCOM")] - [CLSCompliant(false)] - public static void FramebufferFoveationConfig(UInt32 framebuffer, UInt32 numLayers, UInt32 focalPointsPerLayer, UInt32 requestedFeatures, [OutAttribute, CountAttribute(Count = 1)] out UInt32 providedFeatures) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_framebuffer_foveated] - /// - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "QCOM_framebuffer_foveated", Version = "", EntryPoint = "glFramebufferFoveationConfigQCOM")] - [CLSCompliant(false)] - public static unsafe void FramebufferFoveationConfig(UInt32 framebuffer, UInt32 numLayers, UInt32 focalPointsPerLayer, UInt32 requestedFeatures, [OutAttribute, CountAttribute(Count = 1)] UInt32* providedFeatures) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_framebuffer_foveated] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_framebuffer_foveated", Version = "", EntryPoint = "glFramebufferFoveationParametersQCOM")] - [CLSCompliant(false)] - public static void FramebufferFoveationParameters(Int32 framebuffer, Int32 layer, Int32 focalPoint, Single focalX, Single focalY, Single gainX, Single gainY, Single foveaArea) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_framebuffer_foveated] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_framebuffer_foveated", Version = "", EntryPoint = "glFramebufferFoveationParametersQCOM")] - [CLSCompliant(false)] - public static void FramebufferFoveationParameters(UInt32 framebuffer, UInt32 layer, UInt32 focalPoint, Single focalX, Single focalY, Single gainX, Single gainY, Single foveaArea) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// [length: size] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] - [CLSCompliant(false)] - public static void GetDriverControl([OutAttribute] Int32[] num, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] Int32[] driverControls) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// [length: size] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] - [CLSCompliant(false)] - public static void GetDriverControl([OutAttribute] Int32[] num, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] UInt32[] driverControls) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// [length: size] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] - [CLSCompliant(false)] - public static void GetDriverControl([OutAttribute] out Int32 num, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] out Int32 driverControls) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// [length: size] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] - [CLSCompliant(false)] - public static void GetDriverControl([OutAttribute] out Int32 num, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] out UInt32 driverControls) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// [length: size] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] - [CLSCompliant(false)] - public static unsafe void GetDriverControl([OutAttribute] Int32* num, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] Int32* driverControls) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// [length: size] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] - [CLSCompliant(false)] - public static unsafe void GetDriverControl([OutAttribute] Int32* num, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] UInt32* driverControls) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] - [CLSCompliant(false)] - public static void GetDriverControlString(Int32 driverControl, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String driverControlString) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] - [CLSCompliant(false)] - public static void GetDriverControlString(Int32 driverControl, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String driverControlString) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] - [CLSCompliant(false)] - public static unsafe void GetDriverControlString(Int32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String driverControlString) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] - [CLSCompliant(false)] - public static void GetDriverControlString(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String driverControlString) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] - [CLSCompliant(false)] - public static void GetDriverControlString(UInt32 driverControl, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String driverControlString) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_driver_control] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] - [CLSCompliant(false)] - public static unsafe void GetDriverControlString(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String driverControlString) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_tiled_rendering] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glStartTilingQCOM")] - [CLSCompliant(false)] - public static void StartTiling(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.All preserveMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_tiled_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glStartTilingQCOM")] - [CLSCompliant(false)] - public static void StartTiling(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.BufferBitQcom preserveMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_tiled_rendering] - /// - /// - /// - /// - /// - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glStartTilingQCOM")] - [CLSCompliant(false)] - public static void StartTiling(UInt32 x, UInt32 y, UInt32 width, UInt32 height, OpenTK.Graphics.ES20.All preserveMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_tiled_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glStartTilingQCOM")] - [CLSCompliant(false)] - public static void StartTiling(UInt32 x, UInt32 y, UInt32 width, UInt32 height, OpenTK.Graphics.ES20.BufferBitQcom preserveMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_texture_foveated] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_texture_foveated", Version = "", EntryPoint = "glTextureFoveationParametersQCOM")] - [CLSCompliant(false)] - public static void TextureFoveationParameters(Int32 texture, Int32 layer, Int32 focalPoint, Single focalX, Single focalY, Single gainX, Single gainY, Single foveaArea) { throw new BindingsNotRewrittenException(); } - - /// [requires: QCOM_texture_foveated] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "QCOM_texture_foveated", Version = "", EntryPoint = "glTextureFoveationParametersQCOM")] - [CLSCompliant(false)] - public static void TextureFoveationParameters(UInt32 texture, UInt32 layer, UInt32 focalPoint, Single focalX, Single focalY, Single gainX, Single gainY, Single foveaArea) { throw new BindingsNotRewrittenException(); } - - } - - [Slot(8)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginPerfMonitorAMD(UInt32 monitor); - [Slot(97)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeletePerfMonitorsAMD(Int32 n, [CountAttribute(Parameter = "n")] UInt32* monitors); - [Slot(155)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndPerfMonitorAMD(UInt32 monitor); - [Slot(199)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenPerfMonitorsAMD(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* monitors); - [Slot(264)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfMonitorCounterDataAMD(UInt32 monitor, System.Int32 pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] UInt32* data, [OutAttribute, CountAttribute(Count = 1)] Int32* bytesWritten); - [Slot(265)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetPerfMonitorCounterInfoAMD(UInt32 group, UInt32 counter, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] IntPtr data); - [Slot(266)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfMonitorCountersAMD(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] Int32* numCounters, [OutAttribute, CountAttribute(Count = 1)] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] UInt32* counters); - [Slot(267)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfMonitorCounterStringAMD(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr counterString); - [Slot(268)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfMonitorGroupsAMD([OutAttribute, CountAttribute(Count = 1)] Int32* numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] UInt32* groups); - [Slot(269)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfMonitorGroupStringAMD(UInt32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr groupString); - [Slot(522)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSelectPerfMonitorCountersAMD(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] UInt32* counterList); - [Slot(37)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlitFramebufferANGLE(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, System.Int32 mask, System.Int32 filter); - [Slot(124)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArraysInstancedANGLE(System.Int32 mode, Int32 first, Int32 count, Int32 primcount); - [Slot(134)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstancedANGLE(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount); - [Slot(309)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTranslatedShaderSourceANGLE(UInt32 shader, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] IntPtr source); - [Slot(503)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderbufferStorageMultisampleANGLE(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(644)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribDivisorANGLE(UInt32 index, UInt32 divisor); - [Slot(52)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glClientWaitSyncAPPLE(IntPtr sync, System.Int32 flags, UInt64 timeout); - [Slot(70)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTextureLevelsAPPLE(UInt32 destinationTexture, UInt32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount); - [Slot(105)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeleteSyncAPPLE(IntPtr sync); - [Slot(171)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glFenceSyncAPPLE(System.Int32 condition, System.Int32 flags); - [Slot(231)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetInteger64vAPPLE(System.Int32 pname, [OutAttribute] Int64* @params); - [Slot(298)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSyncivAPPLE(IntPtr sync, System.Int32 pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values); - [Slot(347)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsSyncAPPLE(IntPtr sync); - [Slot(504)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderbufferStorageMultisampleAPPLE(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(509)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glResolveMultisampleFramebufferAPPLE(); - [Slot(658)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWaitSyncAPPLE(IntPtr sync, System.Int32 flags, UInt64 timeout); - [Slot(5)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glApplyFramebufferAttachmentCMAAINTEL(); - [Slot(3)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glActiveTexture(System.Int32 texture); - [Slot(6)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glAttachShader(UInt32 program, UInt32 shader); - [Slot(11)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindAttribLocation(UInt32 program, UInt32 index, IntPtr name); - [Slot(12)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindBuffer(System.Int32 target, UInt32 buffer); - [Slot(15)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindFramebuffer(System.Int32 target, UInt32 framebuffer); - [Slot(17)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindRenderbuffer(System.Int32 target, UInt32 renderbuffer); - [Slot(18)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindTexture(System.Int32 target, UInt32 texture); - [Slot(22)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendColor(Single red, Single green, Single blue, Single alpha); - [Slot(23)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquation(System.Int32 mode); - [Slot(27)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationSeparate(System.Int32 modeRGB, System.Int32 modeAlpha); - [Slot(30)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFunc(System.Int32 sfactor, System.Int32 dfactor); - [Slot(33)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFuncSeparate(System.Int32 sfactorRGB, System.Int32 dfactorRGB, System.Int32 sfactorAlpha, System.Int32 dfactorAlpha); - [Slot(39)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferData(System.Int32 target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, System.Int32 usage); - [Slot(43)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferSubData(System.Int32 target, IntPtr offset, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data); - [Slot(44)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glCheckFramebufferStatus(System.Int32 target); - [Slot(45)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClear(System.Int32 mask); - [Slot(46)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearColor(Single red, Single green, Single blue, Single alpha); - [Slot(47)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearDepthf(Single d); - [Slot(49)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearStencil(Int32 s); - [Slot(54)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorMask(bool red, bool green, bool blue, bool alpha); - [Slot(57)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompileShader(UInt32 shader); - [Slot(58)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexImage2D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(60)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexSubImage2D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(67)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexImage2D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); - [Slot(68)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexSubImage2D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(81)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glCreateProgram(); - [Slot(82)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glCreateShader(System.Int32 type); - [Slot(85)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCullFace(System.Int32 mode); - [Slot(86)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageCallback(DebugProc callback, IntPtr userParam); - [Slot(88)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDebugMessageControl(System.Int32 source, System.Int32 type, System.Int32 severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled); - [Slot(90)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageInsert(System.Int32 source, System.Int32 type, UInt32 id, System.Int32 severity, Int32 length, [CountAttribute(Computed = "buf,length")] IntPtr buf); - [Slot(92)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* buffers); - [Slot(94)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* framebuffers); - [Slot(99)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeleteProgram(UInt32 program); - [Slot(102)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* renderbuffers); - [Slot(104)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeleteShader(UInt32 shader); - [Slot(106)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures); - [Slot(108)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthFunc(System.Int32 func); - [Slot(109)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthMask(bool flag); - [Slot(112)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthRangef(Single n, Single f); - [Slot(115)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDetachShader(UInt32 program, UInt32 shader); - [Slot(116)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisable(System.Int32 cap); - [Slot(121)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableVertexAttribArray(UInt32 index); - [Slot(123)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArrays(System.Int32 mode, Int32 first, Int32 count); - [Slot(131)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElements(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices); - [Slot(148)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnable(System.Int32 cap); - [Slot(153)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableVertexAttribArray(UInt32 index); - [Slot(172)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFinish(); - [Slot(174)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFlush(); - [Slot(181)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferRenderbuffer(System.Int32 target, System.Int32 attachment, System.Int32 renderbuffertarget, UInt32 renderbuffer); - [Slot(183)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture2D(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level); - [Slot(193)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFrontFace(System.Int32 mode); - [Slot(194)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* buffers); - [Slot(195)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGenerateMipmap(System.Int32 target); - [Slot(197)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* framebuffers); - [Slot(202)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* renderbuffers); - [Slot(204)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* textures); - [Slot(206)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] System.Int32* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr name); - [Slot(207)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] System.Int32* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr name); - [Slot(208)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] Int32* count, [OutAttribute, CountAttribute(Parameter = "maxCount")] UInt32* shaders); - [Slot(209)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetAttribLocation(UInt32 program, IntPtr name); - [Slot(210)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetBooleanv(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] bool* data); - [Slot(211)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetBufferParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(214)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe Int32 glGetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* sources, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr messageLog); - [Slot(218)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glGetError(); - [Slot(223)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFloatv(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* data); - [Slot(225)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFramebufferAttachmentParameteriv(System.Int32 target, System.Int32 attachment, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(227)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glGetGraphicsResetStatus(); - [Slot(233)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetIntegerv(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* data); - [Slot(237)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformfv(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params); - [Slot(240)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformiv(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params); - [Slot(243)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformuiv(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params); - [Slot(245)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectLabel(System.Int32 identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(248)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(273)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetPointerv(System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params); - [Slot(276)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr infoLog); - [Slot(277)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramiv(UInt32 program, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(287)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetRenderbufferParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(293)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr infoLog); - [Slot(294)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetShaderiv(UInt32 shader, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(295)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetShaderPrecisionFormat(System.Int32 shadertype, System.Int32 precisiontype, [OutAttribute, CountAttribute(Count = 2)] Int32* range, [OutAttribute, CountAttribute(Count = 1)] Int32* precision); - [Slot(296)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr source); - [Slot(297)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glGetString(System.Int32 name); - [Slot(299)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameterfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(304)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(310)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformfv(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single* @params); - [Slot(312)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformiv(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32* @params); - [Slot(313)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetUniformLocation(UInt32 program, IntPtr name); - [Slot(316)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribfv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params); - [Slot(317)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribiv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params); - [Slot(318)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetVertexAttribPointerv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer); - [Slot(320)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glHint(System.Int32 target, System.Int32 mode); - [Slot(329)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsBuffer(UInt32 buffer); - [Slot(330)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsEnabled(System.Int32 cap); - [Slot(335)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsFramebuffer(UInt32 framebuffer); - [Slot(341)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsProgram(UInt32 program); - [Slot(344)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsRenderbuffer(UInt32 renderbuffer); - [Slot(346)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsShader(UInt32 shader); - [Slot(348)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsTexture(UInt32 texture); - [Slot(352)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLineWidth(Single width); - [Slot(353)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLinkProgram(UInt32 program); - [Slot(396)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glObjectLabel(System.Int32 identifier, UInt32 name, Int32 length, [CountAttribute(Computed = "label,length")] IntPtr label); - [Slot(398)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glObjectPtrLabel(IntPtr ptr, Int32 length, [CountAttribute(Computed = "label,length")] IntPtr label); - [Slot(423)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelStorei(System.Int32 pname, Int32 param); - [Slot(426)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPolygonOffset(Single factor, Single units); - [Slot(428)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPopDebugGroup(); - [Slot(489)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushDebugGroup(System.Int32 source, UInt32 id, Int32 length, [CountAttribute(Computed = "message,length")] IntPtr message); - [Slot(496)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr data); - [Slot(499)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(501)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReleaseShaderCompiler(); - [Slot(502)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderbufferStorage(System.Int32 target, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(510)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSampleCoverage(Single value, bool invert); - [Slot(515)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glScissor(Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(525)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, System.Int32 binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length); - [Slot(526)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glShaderSource(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] IntPtr @string, [CountAttribute(Parameter = "count")] Int32* length); - [Slot(533)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilFunc(System.Int32 func, Int32 @ref, UInt32 mask); - [Slot(534)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilFuncSeparate(System.Int32 face, System.Int32 func, Int32 @ref, UInt32 mask); - [Slot(535)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilMask(UInt32 mask); - [Slot(536)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilMaskSeparate(System.Int32 face, UInt32 mask); - [Slot(537)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilOp(System.Int32 fail, System.Int32 zfail, System.Int32 zpass); - [Slot(538)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilOpSeparate(System.Int32 face, System.Int32 sfail, System.Int32 dpfail, System.Int32 dppass); - [Slot(551)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexImage2D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(554)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexParameterf(System.Int32 target, System.Int32 pname, Single param); - [Slot(555)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameterfv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(556)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexParameteri(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(561)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameteriv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(571)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexSubImage2D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(585)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1f(Int32 location, Single v0); - [Slot(586)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1fv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Single* value); - [Slot(587)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1i(Int32 location, Int32 v0); - [Slot(590)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1iv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int32* value); - [Slot(593)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2f(Int32 location, Single v0, Single v1); - [Slot(594)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2fv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value); - [Slot(595)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2i(Int32 location, Int32 v0, Int32 v1); - [Slot(598)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2iv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value); - [Slot(601)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3f(Int32 location, Single v0, Single v1, Single v2); - [Slot(602)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3fv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value); - [Slot(603)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3i(Int32 location, Int32 v0, Int32 v1, Int32 v2); - [Slot(606)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3iv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value); - [Slot(609)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4f(Int32 location, Single v0, Single v1, Single v2, Single v3); - [Slot(610)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4fv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value); - [Slot(611)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4i(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); - [Slot(614)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4iv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value); - [Slot(621)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix2fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value); - [Slot(624)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix3fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value); - [Slot(627)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix4fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value); - [Slot(631)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUseProgram(UInt32 program); - [Slot(634)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glValidateProgram(UInt32 program); - [Slot(636)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib1f(UInt32 index, Single x); - [Slot(637)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib1fv(UInt32 index, [CountAttribute(Count = 1)] Single* v); - [Slot(638)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib2f(UInt32 index, Single x, Single y); - [Slot(639)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib2fv(UInt32 index, [CountAttribute(Count = 2)] Single* v); - [Slot(640)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib3f(UInt32 index, Single x, Single y, Single z); - [Slot(641)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib3fv(UInt32 index, [CountAttribute(Count = 3)] Single* v); - [Slot(642)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib4f(UInt32 index, Single x, Single y, Single z, Single w); - [Slot(643)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4fv(UInt32 index, [CountAttribute(Count = 4)] Single* v); - [Slot(647)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribPointer(UInt32 index, Int32 size, System.Int32 type, bool normalized, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(648)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glViewport(Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(0)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glAcquireKeyedMutexWin32EXT(UInt32 memory, UInt64 key, UInt32 timeout); - [Slot(1)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glActiveProgramEXT(UInt32 program); - [Slot(2)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glActiveShaderProgramEXT(UInt32 pipeline, UInt32 program); - [Slot(10)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginQueryEXT(System.Int32 target, UInt32 id); - [Slot(13)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindFragDataLocationEXT(UInt32 program, UInt32 color, [CountAttribute(Computed = "name")] IntPtr name); - [Slot(14)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindFragDataLocationIndexedEXT(UInt32 program, UInt32 colorNumber, UInt32 index, IntPtr name); - [Slot(16)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindProgramPipelineEXT(UInt32 pipeline); - [Slot(24)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationEXT(System.Int32 mode); - [Slot(25)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationiEXT(UInt32 buf, System.Int32 mode); - [Slot(28)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationSeparateiEXT(UInt32 buf, System.Int32 modeRGB, System.Int32 modeAlpha); - [Slot(31)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFunciEXT(UInt32 buf, System.Int32 src, System.Int32 dst); - [Slot(34)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFuncSeparateiEXT(UInt32 buf, System.Int32 srcRGB, System.Int32 dstRGB, System.Int32 srcAlpha, System.Int32 dstAlpha); - [Slot(40)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferStorageEXT(System.Int32 target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, System.Int32 flags); - [Slot(41)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferStorageExternalEXT(System.Int32 target, IntPtr offset, IntPtr size, IntPtr clientBuffer, System.Int32 flags); - [Slot(42)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferStorageMemEXT(System.Int32 target, IntPtr size, UInt32 memory, UInt64 offset); - [Slot(48)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClearPixelLocalStorageuiEXT(Int32 offset, Int32 n, [CountAttribute(Parameter = "n")] UInt32* values); - [Slot(50)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearTexImageEXT(UInt32 texture, Int32 level, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); - [Slot(51)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearTexSubImageEXT(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); - [Slot(53)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClipControlEXT(System.Int32 origin, System.Int32 depth); - [Slot(55)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorMaskiEXT(UInt32 index, bool r, bool g, bool b, bool a); - [Slot(64)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyImageSubDataEXT(UInt32 srcName, System.Int32 srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, System.Int32 dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth); - [Slot(79)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateMemoryObjectsEXT(Int32 n, [OutAttribute] UInt32* memoryObjects); - [Slot(83)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glCreateShaderProgramEXT(System.Int32 type, IntPtr @string); - [Slot(84)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glCreateShaderProgramvEXT(System.Int32 type, Int32 count, [CountAttribute(Parameter = "count")] IntPtr strings); - [Slot(95)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteMemoryObjectsEXT(Int32 n, [CountAttribute(Parameter = "n")] UInt32* memoryObjects); - [Slot(100)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteProgramPipelinesEXT(Int32 n, [CountAttribute(Parameter = "n")] UInt32* pipelines); - [Slot(101)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteQueriesEXT(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(103)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteSemaphoresEXT(Int32 n, [CountAttribute(Parameter = "n")] UInt32* semaphores); - [Slot(118)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableiEXT(System.Int32 target, UInt32 index); - [Slot(122)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDiscardFramebufferEXT(System.Int32 target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] System.Int32* attachments); - [Slot(125)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArraysInstancedBaseInstanceEXT(System.Int32 mode, Int32 first, Int32 count, Int32 instancecount, UInt32 baseinstance); - [Slot(126)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArraysInstancedEXT(System.Int32 mode, Int32 start, Int32 count, Int32 primcount); - [Slot(128)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawBuffersEXT(Int32 n, [CountAttribute(Parameter = "n")] System.Int32* bufs); - [Slot(129)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawBuffersIndexedEXT(Int32 n, [CountAttribute(Parameter = "n")] System.Int32* location, [CountAttribute(Parameter = "n")] Int32* indices); - [Slot(132)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsBaseVertexEXT(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex); - [Slot(135)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstancedBaseInstanceEXT(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, UInt32 baseinstance); - [Slot(136)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstancedBaseVertexBaseInstanceEXT(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance); - [Slot(137)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstancedBaseVertexEXT(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount, Int32 basevertex); - [Slot(139)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstancedEXT(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount); - [Slot(141)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawRangeElementsBaseVertexEXT(System.Int32 mode, UInt32 start, UInt32 end, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex); - [Slot(143)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawTransformFeedbackEXT(System.Int32 mode, UInt32 id); - [Slot(144)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawTransformFeedbackInstancedEXT(System.Int32 mode, UInt32 id, Int32 instancecount); - [Slot(150)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableiEXT(System.Int32 target, UInt32 index); - [Slot(157)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndQueryEXT(System.Int32 target); - [Slot(175)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFlushMappedBufferRangeEXT(System.Int32 target, IntPtr offset, IntPtr length); - [Slot(180)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferPixelLocalStorageSizeEXT(UInt32 target, Int32 size); - [Slot(185)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture2DMultisampleEXT(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level, Int32 samples); - [Slot(188)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTextureEXT(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level); - [Slot(200)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenProgramPipelinesEXT(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* pipelines); - [Slot(201)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenQueriesEXT(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(203)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenSemaphoresEXT(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* semaphores); - [Slot(224)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetFragDataIndexEXT(UInt32 program, IntPtr name); - [Slot(226)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetFramebufferPixelLocalStorageSizeEXT(System.Int32 target); - [Slot(228)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glGetGraphicsResetStatusEXT(); - [Slot(232)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetIntegeri_vEXT(System.Int32 target, UInt32 index, [OutAttribute] Int32* data); - [Slot(235)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMemoryObjectParameterivEXT(UInt32 memoryObject, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(238)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformfvEXT(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* @params); - [Slot(241)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformivEXT(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params); - [Slot(246)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectLabelEXT(System.Int32 type, UInt32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(278)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramPipelineInfoLogEXT(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr infoLog); - [Slot(279)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramPipelineivEXT(UInt32 pipeline, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(281)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetProgramResourceLocationIndexEXT(UInt32 program, System.Int32 programInterface, [CountAttribute(Computed = "name")] IntPtr name); - [Slot(282)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryivEXT(System.Int32 target, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(283)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryObjecti64vEXT(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params); - [Slot(284)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryObjectivEXT(UInt32 id, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(285)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryObjectui64vEXT(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params); - [Slot(286)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryObjectuivEXT(UInt32 id, System.Int32 pname, [OutAttribute] UInt32* @params); - [Slot(288)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSamplerParameterIivEXT(UInt32 sampler, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(290)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSamplerParameterIuivEXT(UInt32 sampler, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(292)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSemaphoreParameterui64vEXT(UInt32 semaphore, System.Int32 pname, [OutAttribute] UInt64* @params); - [Slot(300)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameterIivEXT(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(302)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameterIuivEXT(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(314)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUnsignedBytei_vEXT(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Byte* data); - [Slot(315)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUnsignedBytevEXT(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Byte* data); - [Slot(321)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glImportMemoryFdEXT(UInt32 memory, UInt64 size, System.Int32 handleType, Int32 fd); - [Slot(322)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glImportMemoryWin32HandleEXT(UInt32 memory, UInt64 size, System.Int32 handleType, [OutAttribute] IntPtr handle); - [Slot(323)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glImportMemoryWin32NameEXT(UInt32 memory, UInt64 size, System.Int32 handleType, IntPtr name); - [Slot(324)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glImportSemaphoreFdEXT(UInt32 semaphore, System.Int32 handleType, Int32 fd); - [Slot(325)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glImportSemaphoreWin32HandleEXT(UInt32 semaphore, System.Int32 handleType, [OutAttribute] IntPtr handle); - [Slot(326)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glImportSemaphoreWin32NameEXT(UInt32 semaphore, System.Int32 handleType, IntPtr name); - [Slot(327)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glInsertEventMarkerEXT(Int32 length, IntPtr marker); - [Slot(331)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsEnablediEXT(System.Int32 target, UInt32 index); - [Slot(337)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsMemoryObjectEXT(UInt32 memoryObject); - [Slot(342)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsProgramPipelineEXT(UInt32 pipeline); - [Slot(343)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsQueryEXT(UInt32 id); - [Slot(345)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsSemaphoreEXT(UInt32 semaphore); - [Slot(351)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLabelObjectEXT(System.Int32 type, UInt32 @object, Int32 length, IntPtr label); - [Slot(359)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glMapBufferRangeEXT(System.Int32 target, IntPtr offset, IntPtr length, System.Int32 access); - [Slot(360)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixFrustumEXT(System.Int32 mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar); - [Slot(363)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoaddEXT(System.Int32 mode, [CountAttribute(Count = 16)] Double* m); - [Slot(364)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoadfEXT(System.Int32 mode, [CountAttribute(Count = 16)] Single* m); - [Slot(365)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixLoadIdentityEXT(System.Int32 mode); - [Slot(367)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoadTransposedEXT(System.Int32 mode, [CountAttribute(Count = 16)] Double* m); - [Slot(368)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoadTransposefEXT(System.Int32 mode, [CountAttribute(Count = 16)] Single* m); - [Slot(371)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMultdEXT(System.Int32 mode, [CountAttribute(Count = 16)] Double* m); - [Slot(372)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMultfEXT(System.Int32 mode, [CountAttribute(Count = 16)] Single* m); - [Slot(374)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMultTransposedEXT(System.Int32 mode, [CountAttribute(Count = 16)] Double* m); - [Slot(375)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMultTransposefEXT(System.Int32 mode, [CountAttribute(Count = 16)] Single* m); - [Slot(376)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixOrthoEXT(System.Int32 mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar); - [Slot(377)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixPopEXT(System.Int32 mode); - [Slot(378)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixPushEXT(System.Int32 mode); - [Slot(379)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixRotatedEXT(System.Int32 mode, Double angle, Double x, Double y, Double z); - [Slot(380)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixRotatefEXT(System.Int32 mode, Single angle, Single x, Single y, Single z); - [Slot(381)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixScaledEXT(System.Int32 mode, Double x, Double y, Double z); - [Slot(382)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixScalefEXT(System.Int32 mode, Single x, Single y, Single z); - [Slot(383)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixTranslatedEXT(System.Int32 mode, Double x, Double y, Double z); - [Slot(384)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixTranslatefEXT(System.Int32 mode, Single x, Single y, Single z); - [Slot(386)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMemoryObjectParameterivEXT(UInt32 memoryObject, System.Int32 pname, Int32* @params); - [Slot(388)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiDrawArraysEXT(System.Int32 mode, [CountAttribute(Computed = "primcount")] Int32* first, [CountAttribute(Computed = "primcount")] Int32* count, Int32 primcount); - [Slot(389)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawArraysIndirectEXT(System.Int32 mode, [CountAttribute(Computed = "drawcount,stride")] IntPtr indirect, Int32 drawcount, Int32 stride); - [Slot(390)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiDrawElementsBaseVertexEXT(System.Int32 mode, [CountAttribute(Computed = "drawcount")] Int32* count, System.Int32 type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 primcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex); - [Slot(391)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiDrawElementsEXT(System.Int32 mode, [CountAttribute(Computed = "primcount")] Int32* count, System.Int32 type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount); - [Slot(392)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawElementsIndirectEXT(System.Int32 mode, System.Int32 type, [CountAttribute(Computed = "drawcount,stride")] IntPtr indirect, Int32 drawcount, Int32 stride); - [Slot(393)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferStorageExternalEXT(UInt32 buffer, IntPtr offset, IntPtr size, IntPtr clientBuffer, System.Int32 flags); - [Slot(394)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferStorageMemEXT(UInt32 buffer, IntPtr size, UInt32 memory, UInt64 offset); - [Slot(400)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPatchParameteriEXT(System.Int32 pname, Int32 value); - [Slot(427)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPolygonOffsetClampEXT(Single factor, Single units, Single clamp); - [Slot(430)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPopGroupMarkerEXT(); - [Slot(431)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPrimitiveBoundingBoxEXT(Single minX, Single minY, Single minZ, Single minW, Single maxX, Single maxY, Single maxZ, Single maxW); - [Slot(434)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramParameteriEXT(UInt32 program, System.Int32 pname, Int32 value); - [Slot(436)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1fEXT(UInt32 program, Int32 location, Single v0); - [Slot(437)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1fvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value); - [Slot(440)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1iEXT(UInt32 program, Int32 location, Int32 v0); - [Slot(441)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1ivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value); - [Slot(444)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1uiEXT(UInt32 program, Int32 location, UInt32 v0); - [Slot(445)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1uivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32* value); - [Slot(446)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2fEXT(UInt32 program, Int32 location, Single v0, Single v1); - [Slot(447)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2fvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value); - [Slot(450)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1); - [Slot(451)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2ivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value); - [Slot(454)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1); - [Slot(455)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2uivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value); - [Slot(456)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2); - [Slot(457)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3fvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value); - [Slot(460)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2); - [Slot(461)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3ivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value); - [Slot(464)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); - [Slot(465)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3uivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value); - [Slot(466)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3); - [Slot(467)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4fvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value); - [Slot(470)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); - [Slot(471)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4ivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value); - [Slot(474)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); - [Slot(475)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4uivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value); - [Slot(480)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value); - [Slot(481)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); - [Slot(482)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); - [Slot(483)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value); - [Slot(484)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); - [Slot(485)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); - [Slot(486)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value); - [Slot(487)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); - [Slot(488)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); - [Slot(491)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushGroupMarkerEXT(Int32 length, IntPtr marker); - [Slot(492)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glQueryCounterEXT(UInt32 id, System.Int32 target); - [Slot(493)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterSamplesEXT(UInt32 samples, bool fixedsamplelocations); - [Slot(494)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadBufferIndexedEXT(System.Int32 src, Int32 index); - [Slot(497)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadnPixelsEXT(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data); - [Slot(500)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glReleaseKeyedMutexWin32EXT(UInt32 memory, UInt64 key); - [Slot(505)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderbufferStorageMultisampleEXT(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(511)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSamplerParameterIivEXT(UInt32 sampler, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* param); - [Slot(513)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSamplerParameterIuivEXT(UInt32 sampler, System.Int32 pname, [CountAttribute(Computed = "pname")] UInt32* param); - [Slot(523)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSemaphoreParameterui64vEXT(UInt32 semaphore, System.Int32 pname, UInt64* @params); - [Slot(527)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSignalSemaphoreEXT(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] UInt32* buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] UInt32* textures, [CountAttribute(Computed = "numTextureBarriers")] System.Int32* dstLayouts); - [Slot(547)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexBufferEXT(System.Int32 target, System.Int32 internalformat, UInt32 buffer); - [Slot(549)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexBufferRangeEXT(System.Int32 target, System.Int32 internalformat, UInt32 buffer, IntPtr offset, IntPtr size); - [Slot(553)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexPageCommitmentEXT(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool commit); - [Slot(557)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameterIivEXT(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(559)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameterIuivEXT(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(562)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorage1DEXT(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width); - [Slot(563)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorage2DEXT(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(564)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorage3DEXT(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth); - [Slot(566)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorageMem1DEXT(System.Int32 target, Int32 levels, System.Int32 internalFormat, Int32 width, UInt32 memory, UInt64 offset); - [Slot(567)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorageMem2DEXT(System.Int32 target, Int32 levels, System.Int32 internalFormat, Int32 width, Int32 height, UInt32 memory, UInt64 offset); - [Slot(568)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorageMem2DMultisampleEXT(System.Int32 target, Int32 samples, System.Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations, UInt32 memory, UInt64 offset); - [Slot(569)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorageMem3DEXT(System.Int32 target, Int32 levels, System.Int32 internalFormat, Int32 width, Int32 height, Int32 depth, UInt32 memory, UInt64 offset); - [Slot(570)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorageMem3DMultisampleEXT(System.Int32 target, Int32 samples, System.Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations, UInt32 memory, UInt64 offset); - [Slot(574)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage1DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width); - [Slot(575)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage2DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(576)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage3DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth); - [Slot(577)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorageMem1DEXT(UInt32 texture, Int32 levels, System.Int32 internalFormat, Int32 width, UInt32 memory, UInt64 offset); - [Slot(578)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorageMem2DEXT(UInt32 texture, Int32 levels, System.Int32 internalFormat, Int32 width, Int32 height, UInt32 memory, UInt64 offset); - [Slot(579)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorageMem2DMultisampleEXT(UInt32 texture, Int32 samples, System.Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations, UInt32 memory, UInt64 offset); - [Slot(580)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorageMem3DEXT(UInt32 texture, Int32 levels, System.Int32 internalFormat, Int32 width, Int32 height, Int32 depth, UInt32 memory, UInt64 offset); - [Slot(581)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorageMem3DMultisampleEXT(UInt32 texture, Int32 samples, System.Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations, UInt32 memory, UInt64 offset); - [Slot(582)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureViewEXT(UInt32 texture, System.Int32 target, UInt32 origtexture, System.Int32 internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers); - [Slot(632)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUseProgramStagesEXT(UInt32 pipeline, System.Int32 stages, UInt32 program); - [Slot(633)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUseShaderProgramEXT(System.Int32 type, UInt32 program); - [Slot(635)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glValidateProgramPipelineEXT(UInt32 pipeline); - [Slot(645)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribDivisorEXT(UInt32 index, UInt32 divisor); - [Slot(657)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWaitSemaphoreEXT(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] UInt32* buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] UInt32* textures, [CountAttribute(Computed = "numTextureBarriers")] System.Int32* srcLayouts); - [Slot(661)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowRectanglesEXT(System.Int32 mode, Int32 count, [CountAttribute(Computed = "count")] Int32* box); - [Slot(184)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture2DDownsampleIMG(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level, Int32 xscale, Int32 yscale); - [Slot(186)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture2DMultisampleIMG(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level, Int32 samples); - [Slot(189)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTextureLayerDownsampleIMG(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level, Int32 layer, Int32 xscale, Int32 yscale); - [Slot(305)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int64 glGetTextureHandleIMG(UInt32 texture); - [Slot(307)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int64 glGetTextureSamplerHandleIMG(UInt32 texture, UInt32 sampler); - [Slot(476)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniformHandleui64IMG(UInt32 program, Int32 location, UInt64 value); - [Slot(478)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformHandleui64vIMG(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* values); - [Slot(506)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderbufferStorageMultisampleIMG(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(617)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniformHandleui64IMG(Int32 location, UInt64 value); - [Slot(619)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformHandleui64vIMG(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value); - [Slot(9)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginPerfQueryINTEL(UInt32 queryHandle); - [Slot(80)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreatePerfQueryINTEL(UInt32 queryId, [OutAttribute] UInt32* queryHandle); - [Slot(98)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeletePerfQueryINTEL(UInt32 queryHandle); - [Slot(156)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndPerfQueryINTEL(UInt32 queryHandle); - [Slot(220)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFirstPerfQueryIdINTEL([OutAttribute] UInt32* queryId); - [Slot(236)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNextPerfQueryIdINTEL(UInt32 queryId, [OutAttribute] UInt32* nextQueryId); - [Slot(263)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfCounterInfoINTEL(UInt32 queryId, UInt32 counterId, UInt32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] IntPtr counterName, UInt32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] IntPtr counterDesc, [OutAttribute] UInt32* counterOffset, [OutAttribute] UInt32* counterDataSize, [OutAttribute] UInt32* counterTypeEnum, [OutAttribute] UInt32* counterDataTypeEnum, [OutAttribute] UInt64* rawCounterMaxValue); - [Slot(270)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfQueryDataINTEL(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] UInt32* bytesWritten); - [Slot(271)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfQueryIdByNameINTEL(IntPtr queryName, [OutAttribute] UInt32* queryId); - [Slot(272)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfQueryInfoINTEL(UInt32 queryId, UInt32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] IntPtr queryName, [OutAttribute] UInt32* dataSize, [OutAttribute] UInt32* noCounters, [OutAttribute] UInt32* noInstances, [OutAttribute] UInt32* capsMask); - [Slot(20)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendBarrierKHR(); - [Slot(87)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageCallbackKHR(DebugProcKhr callback, IntPtr userParam); - [Slot(89)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDebugMessageControlKHR(System.Int32 source, System.Int32 type, System.Int32 severity, Int32 count, UInt32* ids, bool enabled); - [Slot(91)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageInsertKHR(System.Int32 source, System.Int32 type, UInt32 id, System.Int32 severity, Int32 length, IntPtr buf); - [Slot(215)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe Int32 glGetDebugMessageLogKHR(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* sources, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr messageLog); - [Slot(229)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glGetGraphicsResetStatusKHR(); - [Slot(239)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformfvKHR(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params); - [Slot(242)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformivKHR(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params); - [Slot(244)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformuivKHR(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params); - [Slot(247)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectLabelKHR(System.Int32 identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(249)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectPtrLabelKHR(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(274)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetPointervKHR(System.Int32 pname, [OutAttribute] IntPtr @params); - [Slot(385)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMaxShaderCompilerThreadsKHR(UInt32 count); - [Slot(397)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glObjectLabelKHR(System.Int32 identifier, UInt32 name, Int32 length, IntPtr label); - [Slot(399)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glObjectPtrLabelKHR(IntPtr ptr, Int32 length, IntPtr label); - [Slot(429)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPopDebugGroupKHR(); - [Slot(490)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushDebugGroupKHR(System.Int32 source, UInt32 id, Int32 length, IntPtr message); - [Slot(498)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadnPixelsKHR(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data); - [Slot(7)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginConditionalRenderNV(UInt32 id, System.Int32 mode); - [Slot(21)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendBarrierNV(); - [Slot(36)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendParameteriNV(System.Int32 pname, Int32 value); - [Slot(38)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlitFramebufferNV(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, System.Int32 mask, System.Int32 filter); - [Slot(62)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConservativeRasterParameteriNV(System.Int32 pname, Int32 param); - [Slot(63)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyBufferSubDataNV(System.Int32 readTarget, System.Int32 writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size); - [Slot(66)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyPathNV(UInt32 resultPath, UInt32 srcPath); - [Slot(71)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCoverageMaskNV(bool mask); - [Slot(72)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCoverageModulationNV(System.Int32 components); - [Slot(73)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCoverageModulationTableNV(Int32 n, [CountAttribute(Parameter = "n")] Single* v); - [Slot(74)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCoverageOperationNV(System.Int32 operation); - [Slot(75)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCoverFillPathInstancedNV(Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, System.Int32 coverMode, System.Int32 transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues); - [Slot(76)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCoverFillPathNV(UInt32 path, System.Int32 coverMode); - [Slot(77)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCoverStrokePathInstancedNV(Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, System.Int32 coverMode, System.Int32 transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues); - [Slot(78)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCoverStrokePathNV(UInt32 path, System.Int32 coverMode); - [Slot(93)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteFencesNV(Int32 n, [CountAttribute(Parameter = "n")] UInt32* fences); - [Slot(96)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeletePathsNV(UInt32 path, Int32 range); - [Slot(110)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDepthRangeArrayfvNV(UInt32 first, Int32 count, Single* v); - [Slot(113)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthRangeIndexedfNV(UInt32 index, Single n, Single f); - [Slot(119)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableiNV(System.Int32 target, UInt32 index); - [Slot(127)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArraysInstancedNV(System.Int32 mode, Int32 first, Int32 count, Int32 primcount); - [Slot(130)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawBuffersNV(Int32 n, [CountAttribute(Parameter = "n")] System.Int32* bufs); - [Slot(140)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstancedNV(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount); - [Slot(145)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawVkImageNV(UInt64 vkImage, UInt32 sampler, Single x0, Single y0, Single x1, Single y1, Single z, Single s0, Single t0, Single s1, Single t1); - [Slot(151)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableiNV(System.Int32 target, UInt32 index); - [Slot(154)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndConditionalRenderNV(); - [Slot(173)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFinishFenceNV(UInt32 fence); - [Slot(176)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFragmentCoverageColorNV(UInt32 color); - [Slot(182)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFramebufferSampleLocationsfvNV(System.Int32 target, UInt32 start, Int32 count, Single* v); - [Slot(196)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenFencesNV(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* fences); - [Slot(198)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGenPathsNV(Int32 range); - [Slot(213)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetCoverageModulationTableNV(Int32 bufsize, [OutAttribute] Single* v); - [Slot(219)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFenceivNV(UInt32 fence, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(221)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFloati_vNV(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data); - [Slot(230)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int64 glGetImageHandleNV(UInt32 texture, Int32 level, bool layered, Int32 layer, System.Int32 format); - [Slot(234)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetInternalformatSampleivNV(System.Int32 target, System.Int32 internalformat, Int32 samples, System.Int32 pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params); - [Slot(250)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathColorGenfvNV(System.Int32 color, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* value); - [Slot(251)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathColorGenivNV(System.Int32 color, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* value); - [Slot(252)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathCommandsNV(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte* commands); - [Slot(253)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathCoordsNV(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* coords); - [Slot(254)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathDashArrayNV(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* dashArray); - [Slot(255)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Single glGetPathLengthNV(UInt32 path, Int32 startSegment, Int32 numSegments); - [Slot(256)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathMetricRangeNV(System.Int32 metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics); - [Slot(257)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathMetricsNV(System.Int32 metricQueryMask, Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics); - [Slot(258)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathParameterfvNV(UInt32 path, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Single* value); - [Slot(259)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathParameterivNV(UInt32 path, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Int32* value); - [Slot(260)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathSpacingNV(System.Int32 pathListMode, Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, System.Int32 transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing); - [Slot(261)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathTexGenfvNV(System.Int32 texCoordSet, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* value); - [Slot(262)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathTexGenivNV(System.Int32 texCoordSet, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* value); - [Slot(280)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramResourcefvNV(UInt32 program, System.Int32 programInterface, UInt32 index, Int32 propCount, System.Int32* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Single* @params); - [Slot(306)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int64 glGetTextureHandleNV(UInt32 texture); - [Slot(308)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int64 glGetTextureSamplerHandleNV(UInt32 texture, UInt32 sampler); - [Slot(311)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformi64vNV(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params); - [Slot(319)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glGetVkProcAddrNV([CountAttribute(Computed = "name")] IntPtr name); - [Slot(328)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glInterpolatePathsNV(UInt32 resultPath, UInt32 pathA, UInt32 pathB, Single weight); - [Slot(332)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsEnablediNV(System.Int32 target, UInt32 index); - [Slot(334)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsFenceNV(UInt32 fence); - [Slot(336)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsImageHandleResidentNV(UInt64 handle); - [Slot(338)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsPathNV(UInt32 path); - [Slot(339)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsPointInFillPathNV(UInt32 path, UInt32 mask, Single x, Single y); - [Slot(340)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsPointInStrokePathNV(UInt32 path, Single x, Single y); - [Slot(349)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsTextureHandleResidentNV(UInt64 handle); - [Slot(354)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeImageHandleNonResidentNV(UInt64 handle); - [Slot(355)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeImageHandleResidentNV(UInt64 handle, System.Int32 access); - [Slot(356)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeTextureHandleNonResidentNV(UInt64 handle); - [Slot(357)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeTextureHandleResidentNV(UInt64 handle); - [Slot(361)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoad3x2fNV(System.Int32 matrixMode, Single* m); - [Slot(362)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoad3x3fNV(System.Int32 matrixMode, Single* m); - [Slot(366)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoadTranspose3x3fNV(System.Int32 matrixMode, Single* m); - [Slot(369)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMult3x2fNV(System.Int32 matrixMode, Single* m); - [Slot(370)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMult3x3fNV(System.Int32 matrixMode, Single* m); - [Slot(373)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMultTranspose3x3fNV(System.Int32 matrixMode, Single* m); - [Slot(395)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedFramebufferSampleLocationsfvNV(UInt32 framebuffer, UInt32 start, Int32 count, Single* v); - [Slot(402)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathColorGenNV(System.Int32 color, System.Int32 genMode, System.Int32 colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] Single* coeffs); - [Slot(403)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathCommandsNV(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, System.Int32 coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords); - [Slot(404)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathCoordsNV(UInt32 path, Int32 numCoords, System.Int32 coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords); - [Slot(405)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathCoverDepthFuncNV(System.Int32 func); - [Slot(406)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathDashArrayNV(UInt32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single* dashArray); - [Slot(407)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathFogGenNV(System.Int32 genMode); - [Slot(408)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glPathGlyphIndexArrayNV(UInt32 firstPathName, System.Int32 fontTarget, IntPtr fontName, System.Int32 fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale); - [Slot(409)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glPathGlyphIndexRangeNV(System.Int32 fontTarget, IntPtr fontName, System.Int32 fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount); - [Slot(410)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathGlyphRangeNV(UInt32 firstPathName, System.Int32 fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, System.Int32 fontStyle, UInt32 firstGlyph, Int32 numGlyphs, System.Int32 handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale); - [Slot(411)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathGlyphsNV(UInt32 firstPathName, System.Int32 fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, System.Int32 fontStyle, Int32 numGlyphs, System.Int32 type, [CountAttribute(Computed = "numGlyphs,type,charcodes")] IntPtr charcodes, System.Int32 handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale); - [Slot(412)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glPathMemoryGlyphIndexArrayNV(UInt32 firstPathName, System.Int32 fontTarget, IntPtr fontSize, IntPtr fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale); - [Slot(413)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathParameterfNV(UInt32 path, System.Int32 pname, Single value); - [Slot(414)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathParameterfvNV(UInt32 path, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* value); - [Slot(415)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathParameteriNV(UInt32 path, System.Int32 pname, Int32 value); - [Slot(416)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathParameterivNV(UInt32 path, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* value); - [Slot(417)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathStencilDepthOffsetNV(Single factor, Single units); - [Slot(418)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathStencilFuncNV(System.Int32 func, Int32 @ref, UInt32 mask); - [Slot(419)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathStringNV(UInt32 path, System.Int32 format, Int32 length, [CountAttribute(Parameter = "length")] IntPtr pathString); - [Slot(420)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathSubCommandsNV(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, System.Int32 coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords); - [Slot(421)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathSubCoordsNV(UInt32 path, Int32 coordStart, Int32 numCoords, System.Int32 coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords); - [Slot(422)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathTexGenNV(System.Int32 texCoordSet, System.Int32 genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] Single* coeffs); - [Slot(424)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe byte glPointAlongPathNV(UInt32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] Single* x, [OutAttribute, CountAttribute(Count = 1)] Single* y, [OutAttribute, CountAttribute(Count = 1)] Single* tangentX, [OutAttribute, CountAttribute(Count = 1)] Single* tangentY); - [Slot(425)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPolygonModeNV(System.Int32 face, System.Int32 mode); - [Slot(435)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramPathFragmentInputGenNV(UInt32 program, Int32 location, System.Int32 genMode, Int32 components, Single* coeffs); - [Slot(438)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1i64NV(UInt32 program, Int32 location, Int64 x); - [Slot(439)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1i64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value); - [Slot(442)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1ui64NV(UInt32 program, Int32 location, UInt64 x); - [Slot(443)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1ui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value); - [Slot(448)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2i64NV(UInt32 program, Int32 location, Int64 x, Int64 y); - [Slot(449)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2i64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value); - [Slot(452)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2ui64NV(UInt32 program, Int32 location, UInt64 x, UInt64 y); - [Slot(453)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2ui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value); - [Slot(458)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3i64NV(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z); - [Slot(459)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3i64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value); - [Slot(462)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3ui64NV(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z); - [Slot(463)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3ui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value); - [Slot(468)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4i64NV(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w); - [Slot(469)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4i64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value); - [Slot(472)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4ui64NV(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w); - [Slot(473)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4ui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value); - [Slot(477)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniformHandleui64NV(UInt32 program, Int32 location, UInt64 value); - [Slot(479)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformHandleui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* values); - [Slot(495)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadBufferNV(System.Int32 mode); - [Slot(507)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderbufferStorageMultisampleNV(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(508)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glResolveDepthValuesNV(); - [Slot(516)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glScissorArrayvNV(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Int32* v); - [Slot(518)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glScissorIndexedNV(UInt32 index, Int32 left, Int32 bottom, Int32 width, Int32 height); - [Slot(520)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glScissorIndexedvNV(UInt32 index, [CountAttribute(Count = 4)] Int32* v); - [Slot(524)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSetFenceNV(UInt32 fence, System.Int32 condition); - [Slot(528)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSignalVkFenceNV(UInt64 vkFence); - [Slot(529)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSignalVkSemaphoreNV(UInt64 vkSemaphore); - [Slot(531)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glStencilFillPathInstancedNV(Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, System.Int32 fillMode, UInt32 mask, System.Int32 transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues); - [Slot(532)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilFillPathNV(UInt32 path, System.Int32 fillMode, UInt32 mask); - [Slot(539)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glStencilStrokePathInstancedNV(Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, System.Int32 transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues); - [Slot(540)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilStrokePathNV(UInt32 path, Int32 reference, UInt32 mask); - [Slot(541)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glStencilThenCoverFillPathInstancedNV(Int32 numPaths, System.Int32 pathNameType, IntPtr paths, UInt32 pathBase, System.Int32 fillMode, UInt32 mask, System.Int32 coverMode, System.Int32 transformType, Single* transformValues); - [Slot(542)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilThenCoverFillPathNV(UInt32 path, System.Int32 fillMode, UInt32 mask, System.Int32 coverMode); - [Slot(543)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glStencilThenCoverStrokePathInstancedNV(Int32 numPaths, System.Int32 pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, System.Int32 coverMode, System.Int32 transformType, Single* transformValues); - [Slot(544)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilThenCoverStrokePathNV(UInt32 path, Int32 reference, UInt32 mask, System.Int32 coverMode); - [Slot(545)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSubpixelPrecisionBiasNV(UInt32 xbits, UInt32 ybits); - [Slot(546)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glTestFenceNV(UInt32 fence); - [Slot(584)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTransformPathNV(UInt32 resultPath, UInt32 srcPath, System.Int32 transformType, [CountAttribute(Computed = "transformType")] Single* transformValues); - [Slot(588)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1i64NV(Int32 location, Int64 x); - [Slot(589)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1i64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64* value); - [Slot(591)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1ui64NV(Int32 location, UInt64 x); - [Slot(592)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1ui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value); - [Slot(596)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2i64NV(Int32 location, Int64 x, Int64 y); - [Slot(597)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2i64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value); - [Slot(599)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2ui64NV(Int32 location, UInt64 x, UInt64 y); - [Slot(600)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2ui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value); - [Slot(604)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3i64NV(Int32 location, Int64 x, Int64 y, Int64 z); - [Slot(605)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3i64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value); - [Slot(607)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3ui64NV(Int32 location, UInt64 x, UInt64 y, UInt64 z); - [Slot(608)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3ui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value); - [Slot(612)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4i64NV(Int32 location, Int64 x, Int64 y, Int64 z, Int64 w); - [Slot(613)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4i64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value); - [Slot(615)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4ui64NV(Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w); - [Slot(616)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4ui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value); - [Slot(618)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniformHandleui64NV(Int32 location, UInt64 value); - [Slot(620)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformHandleui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value); - [Slot(622)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix2x3fvNV(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); - [Slot(623)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix2x4fvNV(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); - [Slot(625)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix3x2fvNV(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); - [Slot(626)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix3x4fvNV(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); - [Slot(628)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix4x2fvNV(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); - [Slot(629)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix4x3fvNV(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); - [Slot(646)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribDivisorNV(UInt32 index, UInt32 divisor); - [Slot(649)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glViewportArrayvNV(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Single* v); - [Slot(651)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glViewportIndexedfNV(UInt32 index, Single x, Single y, Single w, Single h); - [Slot(653)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glViewportIndexedfvNV(UInt32 index, [CountAttribute(Count = 4)] Single* v); - [Slot(655)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glViewportPositionWScaleNV(UInt32 index, Single xcoeff, Single ycoeff); - [Slot(656)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glViewportSwizzleNV(UInt32 index, System.Int32 swizzlex, System.Int32 swizzley, System.Int32 swizzlez, System.Int32 swizzlew); - [Slot(659)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWaitVkSemaphoreNV(UInt64 vkSemaphore); - [Slot(660)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWeightPathsNV(UInt32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] UInt32* paths, [CountAttribute(Parameter = "numPaths")] Single* weights); - [Slot(19)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindVertexArrayOES(UInt32 array); - [Slot(26)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationiOES(UInt32 buf, System.Int32 mode); - [Slot(29)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationSeparateiOES(UInt32 buf, System.Int32 modeRGB, System.Int32 modeAlpha); - [Slot(32)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFunciOES(UInt32 buf, System.Int32 src, System.Int32 dst); - [Slot(35)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFuncSeparateiOES(UInt32 buf, System.Int32 srcRGB, System.Int32 dstRGB, System.Int32 srcAlpha, System.Int32 dstAlpha); - [Slot(56)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorMaskiOES(UInt32 index, bool r, bool g, bool b, bool a); - [Slot(59)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexImage3DOES(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(61)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexSubImage3DOES(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(65)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyImageSubDataOES(UInt32 srcName, System.Int32 srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, System.Int32 dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth); - [Slot(69)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexSubImage3DOES(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(107)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteVertexArraysOES(Int32 n, [CountAttribute(Parameter = "n")] UInt32* arrays); - [Slot(111)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDepthRangeArrayfvOES(UInt32 first, Int32 count, Single* v); - [Slot(114)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthRangeIndexedfOES(UInt32 index, Single n, Single f); - [Slot(120)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableiOES(System.Int32 target, UInt32 index); - [Slot(133)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsBaseVertexOES(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex); - [Slot(138)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstancedBaseVertexOES(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount, Int32 basevertex); - [Slot(142)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawRangeElementsBaseVertexOES(System.Int32 mode, UInt32 start, UInt32 end, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex); - [Slot(146)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEGLImageTargetRenderbufferStorageOES(System.Int32 target, IntPtr image); - [Slot(147)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEGLImageTargetTexture2DOES(System.Int32 target, IntPtr image); - [Slot(152)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableiOES(System.Int32 target, UInt32 index); - [Slot(187)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture3DOES(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level, Int32 zoffset); - [Slot(192)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTextureOES(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level); - [Slot(205)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenVertexArraysOES(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* arrays); - [Slot(212)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetBufferPointervOES(System.Int32 target, System.Int32 pname, [OutAttribute] IntPtr @params); - [Slot(222)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFloati_vOES(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data); - [Slot(275)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramBinaryOES(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] System.Int32* binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary); - [Slot(289)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSamplerParameterIivOES(UInt32 sampler, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(291)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSamplerParameterIuivOES(UInt32 sampler, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(301)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameterIivOES(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(303)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameterIuivOES(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(333)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsEnablediOES(System.Int32 target, UInt32 index); - [Slot(350)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsVertexArrayOES(UInt32 array); - [Slot(358)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glMapBufferOES(System.Int32 target, System.Int32 access); - [Slot(387)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMinSampleShadingOES(Single value); - [Slot(401)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPatchParameteriOES(System.Int32 pname, Int32 value); - [Slot(432)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPrimitiveBoundingBoxOES(Single minX, Single minY, Single minZ, Single minW, Single maxX, Single maxY, Single maxZ, Single maxW); - [Slot(433)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramBinaryOES(UInt32 program, System.Int32 binaryFormat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length); - [Slot(512)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSamplerParameterIivOES(UInt32 sampler, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* param); - [Slot(514)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSamplerParameterIuivOES(UInt32 sampler, System.Int32 pname, [CountAttribute(Computed = "pname")] UInt32* param); - [Slot(517)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glScissorArrayvOES(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Int32* v); - [Slot(519)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glScissorIndexedOES(UInt32 index, Int32 left, Int32 bottom, Int32 width, Int32 height); - [Slot(521)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glScissorIndexedvOES(UInt32 index, [CountAttribute(Count = 4)] Int32* v); - [Slot(548)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexBufferOES(System.Int32 target, System.Int32 internalformat, UInt32 buffer); - [Slot(550)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexBufferRangeOES(System.Int32 target, System.Int32 internalformat, UInt32 buffer, IntPtr offset, IntPtr size); - [Slot(552)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexImage3DOES(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); - [Slot(558)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameterIivOES(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(560)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameterIuivOES(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(565)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorage3DMultisampleOES(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); - [Slot(572)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexSubImage3DOES(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); - [Slot(583)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureViewOES(UInt32 texture, System.Int32 target, UInt32 origtexture, System.Int32 internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers); - [Slot(630)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glUnmapBufferOES(System.Int32 target); - [Slot(650)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glViewportArrayvOES(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Single* v); - [Slot(652)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glViewportIndexedfOES(UInt32 index, Single x, Single y, Single w, Single h); - [Slot(654)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glViewportIndexedfvOES(UInt32 index, [CountAttribute(Count = 4)] Single* v); - [Slot(190)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTextureMultisampleMultiviewOVR(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level, Int32 samples, Int32 baseViewIndex, Int32 numViews); - [Slot(191)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTextureMultiviewOVR(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level, Int32 baseViewIndex, Int32 numViews); - [Slot(4)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glAlphaFuncQCOM(System.Int32 func, Single @ref); - [Slot(117)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableDriverControlQCOM(UInt32 driverControl); - [Slot(149)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableDriverControlQCOM(UInt32 driverControl); - [Slot(158)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndTilingQCOM(System.Int32 preserveMask); - [Slot(159)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glExtGetBufferPointervQCOM(System.Int32 target, [OutAttribute] IntPtr @params); - [Slot(160)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glExtGetBuffersQCOM([OutAttribute, CountAttribute(Parameter = "maxBuffers")] UInt32* buffers, Int32 maxBuffers, [OutAttribute, CountAttribute(Count = 1)] Int32* numBuffers); - [Slot(161)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glExtGetFramebuffersQCOM([OutAttribute, CountAttribute(Parameter = "maxFramebuffers")] UInt32* framebuffers, Int32 maxFramebuffers, [OutAttribute, CountAttribute(Count = 1)] Int32* numFramebuffers); - [Slot(162)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glExtGetProgramBinarySourceQCOM(UInt32 program, System.Int32 shadertype, [OutAttribute, CountAttribute(Parameter = "*length")] IntPtr source, [OutAttribute] Int32* length); - [Slot(163)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glExtGetProgramsQCOM([OutAttribute, CountAttribute(Parameter = "maxPrograms")] UInt32* programs, Int32 maxPrograms, [OutAttribute, CountAttribute(Count = 1)] Int32* numPrograms); - [Slot(164)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glExtGetRenderbuffersQCOM([OutAttribute, CountAttribute(Parameter = "maxRenderbuffers")] UInt32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute, CountAttribute(Count = 1)] Int32* numRenderbuffers); - [Slot(165)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glExtGetShadersQCOM([OutAttribute, CountAttribute(Parameter = "maxShaders")] UInt32* shaders, Int32 maxShaders, [OutAttribute, CountAttribute(Count = 1)] Int32* numShaders); - [Slot(166)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glExtGetTexLevelParameterivQCOM(UInt32 texture, System.Int32 face, Int32 level, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(167)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glExtGetTexSubImageQCOM(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, [OutAttribute] IntPtr texels); - [Slot(168)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glExtGetTexturesQCOM([OutAttribute] UInt32* textures, Int32 maxTextures, [OutAttribute] Int32* numTextures); - [Slot(169)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glExtIsProgramBinaryQCOM(UInt32 program); - [Slot(170)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glExtTexObjectStateOverrideiQCOM(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(177)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferFetchBarrierQCOM(); - [Slot(178)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFramebufferFoveationConfigQCOM(UInt32 framebuffer, UInt32 numLayers, UInt32 focalPointsPerLayer, UInt32 requestedFeatures, [OutAttribute, CountAttribute(Count = 1)] UInt32* providedFeatures); - [Slot(179)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferFoveationParametersQCOM(UInt32 framebuffer, UInt32 layer, UInt32 focalPoint, Single focalX, Single focalY, Single gainX, Single gainY, Single foveaArea); - [Slot(216)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetDriverControlsQCOM([OutAttribute] Int32* num, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] UInt32* driverControls); - [Slot(217)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetDriverControlStringQCOM(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr driverControlString); - [Slot(530)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStartTilingQCOM(UInt32 x, UInt32 y, UInt32 width, UInt32 height, System.Int32 preserveMask); - [Slot(573)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureFoveationParametersQCOM(UInt32 texture, UInt32 layer, UInt32 focalPoint, Single focalX, Single focalY, Single gainX, Single gainY, Single foveaArea); - } -} diff --git a/src/OpenTK/Graphics/ES20/ES20Enums.cs b/src/OpenTK/Graphics/ES20/ES20Enums.cs deleted file mode 100644 index 1d32ede1..00000000 --- a/src/OpenTK/Graphics/ES20/ES20Enums.cs +++ /dev/null @@ -1,34671 +0,0 @@ -// -// The Open Toolkit Library License -// -// Copyright (c) 2006 - 2015 Stefanos Apostolopoulos for the Open Toolkit Library -// -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights to -// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of -// the Software, and to permit persons to whom the Software is furnished to do -// so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT -// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, -// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR -// OTHER DEALINGS IN THE SOFTWARE. -// - - - -using System; - -namespace OpenTK.Graphics.ES20 -{ - /// - /// Not used directly. - /// - public enum AccumOp : int - { - /// - /// Original was GL_ACCUM = 0x0100 - /// - Accum = ((int)0x0100), - /// - /// Original was GL_LOAD = 0x0101 - /// - Load = ((int)0x0101), - /// - /// Original was GL_RETURN = 0x0102 - /// - Return = ((int)0x0102), - /// - /// Original was GL_MULT = 0x0103 - /// - Mult = ((int)0x0103), - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - } - - /// - /// Used in GL.GetActiveAttrib - /// - public enum ActiveAttribType : int - { - /// - /// Original was GL_Float = 0X1406 - /// - Float = ((int)0X1406), - /// - /// Original was GL_FloatVec2 = 0X8b50 - /// - FloatVec2 = ((int)0X8b50), - /// - /// Original was GL_FloatVec3 = 0X8b51 - /// - FloatVec3 = ((int)0X8b51), - /// - /// Original was GL_FloatVec4 = 0X8b52 - /// - FloatVec4 = ((int)0X8b52), - /// - /// Original was GL_FloatMat2 = 0X8b5a - /// - FloatMat2 = ((int)0X8b5a), - /// - /// Original was GL_FloatMat3 = 0X8b5b - /// - FloatMat3 = ((int)0X8b5b), - /// - /// Original was GL_FloatMat4 = 0X8b5c - /// - FloatMat4 = ((int)0X8b5c), - } - - /// - /// Used in GL.GetActiveUniform - /// - public enum ActiveUniformType : int - { - /// - /// Original was GL_Int = 0X1404 - /// - Int = ((int)0X1404), - /// - /// Original was GL_Float = 0X1406 - /// - Float = ((int)0X1406), - /// - /// Original was GL_FloatVec2 = 0X8b50 - /// - FloatVec2 = ((int)0X8b50), - /// - /// Original was GL_FloatVec3 = 0X8b51 - /// - FloatVec3 = ((int)0X8b51), - /// - /// Original was GL_FloatVec4 = 0X8b52 - /// - FloatVec4 = ((int)0X8b52), - /// - /// Original was GL_IntVec2 = 0X8b53 - /// - IntVec2 = ((int)0X8b53), - /// - /// Original was GL_IntVec3 = 0X8b54 - /// - IntVec3 = ((int)0X8b54), - /// - /// Original was GL_IntVec4 = 0X8b55 - /// - IntVec4 = ((int)0X8b55), - /// - /// Original was GL_Bool = 0X8b56 - /// - Bool = ((int)0X8b56), - /// - /// Original was GL_BoolVec2 = 0X8b57 - /// - BoolVec2 = ((int)0X8b57), - /// - /// Original was GL_BoolVec3 = 0X8b58 - /// - BoolVec3 = ((int)0X8b58), - /// - /// Original was GL_BoolVec4 = 0X8b59 - /// - BoolVec4 = ((int)0X8b59), - /// - /// Original was GL_FloatMat2 = 0X8b5a - /// - FloatMat2 = ((int)0X8b5a), - /// - /// Original was GL_FloatMat3 = 0X8b5b - /// - FloatMat3 = ((int)0X8b5b), - /// - /// Original was GL_FloatMat4 = 0X8b5c - /// - FloatMat4 = ((int)0X8b5c), - /// - /// Original was GL_Sampler2D = 0X8b5e - /// - Sampler2D = ((int)0X8b5e), - /// - /// Original was GL_SamplerCube = 0X8b60 - /// - SamplerCube = ((int)0X8b60), - } - - /// - /// Used in GL.Amd.GetPerfMonitorCounterData, GL.Amd.GetPerfMonitorCounterInfo and 305 other functions - /// - public enum All : int - { - /// - /// Original was GL_FALSE = 0 - /// - False = ((int)0), - /// - /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 - /// - LayoutDefaultIntel = ((int)0), - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_NONE_OES = 0 - /// - NoneOes = ((int)0), - /// - /// Original was GL_Zero = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_CLOSE_PATH_NV = 0x00 - /// - ClosePathNv = ((int)0x00), - /// - /// Original was GL_Points = 0X0000 - /// - Points = ((int)0X0000), - /// - /// Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000 - /// - PerfquerySingleContextIntel = ((int)0x00000000), - /// - /// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 - /// - ClientPixelStoreBit = ((int)0x00000001), - /// - /// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 - /// - ColorBufferBit0Qcom = ((int)0x00000001), - /// - /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 - /// - ContextCoreProfileBit = ((int)0x00000001), - /// - /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 - /// - ContextFlagForwardCompatibleBit = ((int)0x00000001), - /// - /// Original was GL_CURRENT_BIT = 0x00000001 - /// - CurrentBit = ((int)0x00000001), - /// - /// Original was GL_FOVEATION_ENABLE_BIT_QCOM = 0x00000001 - /// - FoveationEnableBitQcom = ((int)0x00000001), - /// - /// Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001 - /// - PerfqueryGlobalContextIntel = ((int)0x00000001), - /// - /// Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001 - /// - QueryDepthPassEventBitAmd = ((int)0x00000001), - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 - /// - SyncFlushCommandsBit = ((int)0x00000001), - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 - /// - SyncFlushCommandsBitApple = ((int)0x00000001), - /// - /// Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001 - /// - TextureStorageSparseBitAmd = ((int)0x00000001), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 - /// - VertexAttribArrayBarrierBit = ((int)0x00000001), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 - /// - VertexAttribArrayBarrierBitExt = ((int)0x00000001), - /// - /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 - /// - VertexShaderBit = ((int)0x00000001), - /// - /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 - /// - VertexShaderBitExt = ((int)0x00000001), - /// - /// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 - /// - ClientVertexArrayBit = ((int)0x00000002), - /// - /// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 - /// - ColorBufferBit1Qcom = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 - /// - ContextCompatibilityProfileBit = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 - /// - ContextFlagDebugBit = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 - /// - ContextFlagDebugBitKhr = ((int)0x00000002), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 - /// - ElementArrayBarrierBit = ((int)0x00000002), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 - /// - ElementArrayBarrierBitExt = ((int)0x00000002), - /// - /// Original was GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 0x00000002 - /// - FoveationScaledBinMethodBitQcom = ((int)0x00000002), - /// - /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 - /// - FragmentShaderBit = ((int)0x00000002), - /// - /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 - /// - FragmentShaderBitExt = ((int)0x00000002), - /// - /// Original was GL_POINT_BIT = 0x00000002 - /// - PointBit = ((int)0x00000002), - /// - /// Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002 - /// - QueryDepthFailEventBitAmd = ((int)0x00000002), - /// - /// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 - /// - ColorBufferBit2Qcom = ((int)0x00000004), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004 - /// - ContextFlagRobustAccessBit = ((int)0x00000004), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 - /// - ContextFlagRobustAccessBitArb = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 - /// - GeometryShaderBit = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004 - /// - GeometryShaderBitExt = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004 - /// - GeometryShaderBitOes = ((int)0x00000004), - /// - /// Original was GL_LINE_BIT = 0x00000004 - /// - LineBit = ((int)0x00000004), - /// - /// Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004 - /// - QueryStencilFailEventBitAmd = ((int)0x00000004), - /// - /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 - /// - UniformBarrierBit = ((int)0x00000004), - /// - /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 - /// - UniformBarrierBitExt = ((int)0x00000004), - /// - /// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 - /// - ColorBufferBit3Qcom = ((int)0x00000008), - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008 - /// - ContextFlagNoErrorBit = ((int)0x00000008), - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008 - /// - ContextFlagNoErrorBitKhr = ((int)0x00000008), - /// - /// Original was GL_POLYGON_BIT = 0x00000008 - /// - PolygonBit = ((int)0x00000008), - /// - /// Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008 - /// - QueryDepthBoundsFailEventBitAmd = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 - /// - TessControlShaderBit = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008 - /// - TessControlShaderBitExt = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008 - /// - TessControlShaderBitOes = ((int)0x00000008), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 - /// - TextureFetchBarrierBit = ((int)0x00000008), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 - /// - TextureFetchBarrierBitExt = ((int)0x00000008), - /// - /// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 - /// - ColorBufferBit4Qcom = ((int)0x00000010), - /// - /// Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010 - /// - ContextFlagProtectedContentBitExt = ((int)0x00000010), - /// - /// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 - /// - PolygonStippleBit = ((int)0x00000010), - /// - /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 - /// - ShaderGlobalAccessBarrierBitNv = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 - /// - TessEvaluationShaderBit = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010 - /// - TessEvaluationShaderBitExt = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010 - /// - TessEvaluationShaderBitOes = ((int)0x00000010), - /// - /// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 - /// - ColorBufferBit5Qcom = ((int)0x00000020), - /// - /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 - /// - ComputeShaderBit = ((int)0x00000020), - /// - /// Original was GL_PIXEL_MODE_BIT = 0x00000020 - /// - PixelModeBit = ((int)0x00000020), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 - /// - ShaderImageAccessBarrierBit = ((int)0x00000020), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 - /// - ShaderImageAccessBarrierBitExt = ((int)0x00000020), - /// - /// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 - /// - ColorBufferBit6Qcom = ((int)0x00000040), - /// - /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 - /// - CommandBarrierBit = ((int)0x00000040), - /// - /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 - /// - CommandBarrierBitExt = ((int)0x00000040), - /// - /// Original was GL_LIGHTING_BIT = 0x00000040 - /// - LightingBit = ((int)0x00000040), - /// - /// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 - /// - ColorBufferBit7Qcom = ((int)0x00000080), - /// - /// Original was GL_FOG_BIT = 0x00000080 - /// - FogBit = ((int)0x00000080), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 - /// - PixelBufferBarrierBit = ((int)0x00000080), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 - /// - PixelBufferBarrierBitExt = ((int)0x00000080), - /// - /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 - /// - DepthBufferBit = ((int)0x00000100), - /// - /// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 - /// - DepthBufferBit0Qcom = ((int)0x00000100), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 - /// - TextureUpdateBarrierBit = ((int)0x00000100), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 - /// - TextureUpdateBarrierBitExt = ((int)0x00000100), - /// - /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 - /// - AccumBufferBit = ((int)0x00000200), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 - /// - BufferUpdateBarrierBit = ((int)0x00000200), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 - /// - BufferUpdateBarrierBitExt = ((int)0x00000200), - /// - /// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 - /// - DepthBufferBit1Qcom = ((int)0x00000200), - /// - /// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 - /// - DepthBufferBit2Qcom = ((int)0x00000400), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 - /// - FramebufferBarrierBit = ((int)0x00000400), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 - /// - FramebufferBarrierBitExt = ((int)0x00000400), - /// - /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 - /// - StencilBufferBit = ((int)0x00000400), - /// - /// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 - /// - DepthBufferBit3Qcom = ((int)0x00000800), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 - /// - TransformFeedbackBarrierBit = ((int)0x00000800), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 - /// - TransformFeedbackBarrierBitExt = ((int)0x00000800), - /// - /// Original was GL_VIEWPORT_BIT = 0x00000800 - /// - ViewportBit = ((int)0x00000800), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 - /// - AtomicCounterBarrierBit = ((int)0x00001000), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 - /// - AtomicCounterBarrierBitExt = ((int)0x00001000), - /// - /// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 - /// - DepthBufferBit4Qcom = ((int)0x00001000), - /// - /// Original was GL_TRANSFORM_BIT = 0x00001000 - /// - TransformBit = ((int)0x00001000), - /// - /// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 - /// - DepthBufferBit5Qcom = ((int)0x00002000), - /// - /// Original was GL_ENABLE_BIT = 0x00002000 - /// - EnableBit = ((int)0x00002000), - /// - /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 - /// - ShaderStorageBarrierBit = ((int)0x00002000), - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 - /// - ClientMappedBufferBarrierBit = ((int)0x00004000), - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000 - /// - ClientMappedBufferBarrierBitExt = ((int)0x00004000), - /// - /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 - /// - ColorBufferBit = ((int)0x00004000), - /// - /// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 - /// - DepthBufferBit6Qcom = ((int)0x00004000), - /// - /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 - /// - CoverageBufferBitNv = ((int)0x00008000), - /// - /// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 - /// - DepthBufferBit7Qcom = ((int)0x00008000), - /// - /// Original was GL_HINT_BIT = 0x00008000 - /// - HintBit = ((int)0x00008000), - /// - /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 - /// - QueryBufferBarrierBit = ((int)0x00008000), - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_READ_BIT_EXT = 0x0001 - /// - MapReadBitExt = ((int)0x0001), - /// - /// Original was GL_Lines = 0X0001 - /// - Lines = ((int)0X0001), - /// - /// Original was GL_EVAL_BIT = 0x00010000 - /// - EvalBit = ((int)0x00010000), - /// - /// Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 - /// - FontXMinBoundsBitNv = ((int)0x00010000), - /// - /// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 - /// - StencilBufferBit0Qcom = ((int)0x00010000), - /// - /// Original was GL_LINE_LOOP = 0x0002 - /// - LineLoop = ((int)0x0002), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 - /// - MapWriteBitExt = ((int)0x0002), - /// - /// Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 - /// - FontYMinBoundsBitNv = ((int)0x00020000), - /// - /// Original was GL_LIST_BIT = 0x00020000 - /// - ListBit = ((int)0x00020000), - /// - /// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 - /// - StencilBufferBit1Qcom = ((int)0x00020000), - /// - /// Original was GL_LINE_STRIP = 0x0003 - /// - LineStrip = ((int)0x0003), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 - /// - MapInvalidateRangeBit = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 - /// - MapInvalidateRangeBitExt = ((int)0x0004), - /// - /// Original was GL_Triangles = 0X0004 - /// - Triangles = ((int)0X0004), - /// - /// Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 - /// - FontXMaxBoundsBitNv = ((int)0x00040000), - /// - /// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 - /// - StencilBufferBit2Qcom = ((int)0x00040000), - /// - /// Original was GL_TEXTURE_BIT = 0x00040000 - /// - TextureBit = ((int)0x00040000), - /// - /// Original was GL_TRIANGLE_STRIP = 0x0005 - /// - TriangleStrip = ((int)0x0005), - /// - /// Original was GL_TRIANGLE_FAN = 0x0006 - /// - TriangleFan = ((int)0x0006), - /// - /// Original was GL_QUADS = 0x0007 - /// - Quads = ((int)0x0007), - /// - /// Original was GL_QUADS_EXT = 0x0007 - /// - QuadsExt = ((int)0x0007), - /// - /// Original was GL_QUADS_OES = 0x0007 - /// - QuadsOes = ((int)0x0007), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 - /// - MapInvalidateBufferBit = ((int)0x0008), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 - /// - MapInvalidateBufferBitExt = ((int)0x0008), - /// - /// Original was GL_QUAD_STRIP = 0x0008 - /// - QuadStrip = ((int)0x0008), - /// - /// Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 - /// - FontYMaxBoundsBitNv = ((int)0x00080000), - /// - /// Original was GL_SCISSOR_BIT = 0x00080000 - /// - ScissorBit = ((int)0x00080000), - /// - /// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 - /// - StencilBufferBit3Qcom = ((int)0x00080000), - /// - /// Original was GL_POLYGON = 0x0009 - /// - Polygon = ((int)0x0009), - /// - /// Original was GL_LINES_ADJACENCY = 0x000A - /// - LinesAdjacency = ((int)0x000A), - /// - /// Original was GL_LINES_ADJACENCY_ARB = 0x000A - /// - LinesAdjacencyArb = ((int)0x000A), - /// - /// Original was GL_LINES_ADJACENCY_EXT = 0x000A - /// - LinesAdjacencyExt = ((int)0x000A), - /// - /// Original was GL_LINES_ADJACENCY_OES = 0x000A - /// - LinesAdjacencyOes = ((int)0x000A), - /// - /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B - /// - LineStripAdjacency = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B - /// - LineStripAdjacencyArb = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B - /// - LineStripAdjacencyExt = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_OES = 0x000B - /// - LineStripAdjacencyOes = ((int)0x000B), - /// - /// Original was GL_TRIANGLES_ADJACENCY = 0x000C - /// - TrianglesAdjacency = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C - /// - TrianglesAdjacencyArb = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C - /// - TrianglesAdjacencyExt = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY_OES = 0x000C - /// - TrianglesAdjacencyOes = ((int)0x000C), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D - /// - TriangleStripAdjacency = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D - /// - TriangleStripAdjacencyArb = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D - /// - TriangleStripAdjacencyExt = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_OES = 0x000D - /// - TriangleStripAdjacencyOes = ((int)0x000D), - /// - /// Original was GL_PATCHES = 0x000E - /// - Patches = ((int)0x000E), - /// - /// Original was GL_PATCHES_EXT = 0x000E - /// - PatchesExt = ((int)0x000E), - /// - /// Original was GL_PATCHES_OES = 0x000E - /// - PatchesOes = ((int)0x000E), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 - /// - MapFlushExplicitBit = ((int)0x0010), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 - /// - MapFlushExplicitBitExt = ((int)0x0010), - /// - /// Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 - /// - FontUnitsPerEmBitNv = ((int)0x00100000), - /// - /// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 - /// - StencilBufferBit4Qcom = ((int)0x00100000), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 - /// - MapUnsynchronizedBit = ((int)0x0020), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 - /// - MapUnsynchronizedBitExt = ((int)0x0020), - /// - /// Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000 - /// - FontAscenderBitNv = ((int)0x00200000), - /// - /// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 - /// - StencilBufferBit5Qcom = ((int)0x00200000), - /// - /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 - /// - MapPersistentBit = ((int)0x0040), - /// - /// Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040 - /// - MapPersistentBitExt = ((int)0x0040), - /// - /// Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000 - /// - FontDescenderBitNv = ((int)0x00400000), - /// - /// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 - /// - StencilBufferBit6Qcom = ((int)0x00400000), - /// - /// Original was GL_MAP_COHERENT_BIT = 0x0080 - /// - MapCoherentBit = ((int)0x0080), - /// - /// Original was GL_MAP_COHERENT_BIT_EXT = 0x0080 - /// - MapCoherentBitExt = ((int)0x0080), - /// - /// Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000 - /// - FontHeightBitNv = ((int)0x00800000), - /// - /// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 - /// - StencilBufferBit7Qcom = ((int)0x00800000), - /// - /// Original was GL_BOLD_BIT_NV = 0x01 - /// - BoldBitNv = ((int)0x01), - /// - /// Original was GL_GLYPH_WIDTH_BIT_NV = 0x01 - /// - GlyphWidthBitNv = ((int)0x01), - /// - /// Original was GL_ACCUM = 0x0100 - /// - Accum = ((int)0x0100), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 - /// - DynamicStorageBit = ((int)0x0100), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100 - /// - DynamicStorageBitExt = ((int)0x0100), - /// - /// Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 - /// - FontMaxAdvanceWidthBitNv = ((int)0x01000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 - /// - MultisampleBufferBit0Qcom = ((int)0x01000000), - /// - /// Original was GL_LOAD = 0x0101 - /// - Load = ((int)0x0101), - /// - /// Original was GL_RETURN = 0x0102 - /// - Return = ((int)0x0102), - /// - /// Original was GL_MULT = 0x0103 - /// - Mult = ((int)0x0103), - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - /// - /// Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02 - /// - GlyphHeightBitNv = ((int)0x02), - /// - /// Original was GL_ITALIC_BIT_NV = 0x02 - /// - ItalicBitNv = ((int)0x02), - /// - /// Original was GL_MOVE_TO_NV = 0x02 - /// - MoveToNv = ((int)0x02), - /// - /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 - /// - ClientStorageBit = ((int)0x0200), - /// - /// Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200 - /// - ClientStorageBitExt = ((int)0x0200), - /// - /// Original was GL_Never = 0X0200 - /// - Never = ((int)0X0200), - /// - /// Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 - /// - FontMaxAdvanceHeightBitNv = ((int)0x02000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 - /// - MultisampleBufferBit1Qcom = ((int)0x02000000), - /// - /// Original was GL_Less = 0X0201 - /// - Less = ((int)0X0201), - /// - /// Original was GL_Equal = 0X0202 - /// - Equal = ((int)0X0202), - /// - /// Original was GL_Lequal = 0X0203 - /// - Lequal = ((int)0X0203), - /// - /// Original was GL_Greater = 0X0204 - /// - Greater = ((int)0X0204), - /// - /// Original was GL_Notequal = 0X0205 - /// - Notequal = ((int)0X0205), - /// - /// Original was GL_Gequal = 0X0206 - /// - Gequal = ((int)0X0206), - /// - /// Original was GL_Always = 0X0207 - /// - Always = ((int)0X0207), - /// - /// Original was GL_RELATIVE_MOVE_TO_NV = 0x03 - /// - RelativeMoveToNv = ((int)0x03), - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - /// - /// Original was GL_DST_ALPHA = 0x0304 - /// - DstAlpha = ((int)0x0304), - /// - /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 - /// - OneMinusDstAlpha = ((int)0x0305), - /// - /// Original was GL_DST_COLOR = 0x0306 - /// - DstColor = ((int)0x0306), - /// - /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 - /// - OneMinusDstColor = ((int)0x0307), - /// - /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 - /// - SrcAlphaSaturate = ((int)0x0308), - /// - /// Original was GL_SRC_ALPHA_SATURATE_EXT = 0x0308 - /// - SrcAlphaSaturateExt = ((int)0x0308), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 - /// - GlyphHorizontalBearingXBitNv = ((int)0x04), - /// - /// Original was GL_LINE_TO_NV = 0x04 - /// - LineToNv = ((int)0x04), - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400 - /// - SparseStorageBitArb = ((int)0x0400), - /// - /// Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 - /// - FontUnderlinePositionBitNv = ((int)0x04000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 - /// - MultisampleBufferBit2Qcom = ((int)0x04000000), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_Front = 0X0404 - /// - Front = ((int)0X0404), - /// - /// Original was GL_Back = 0X0405 - /// - Back = ((int)0X0405), - /// - /// Original was GL_LEFT = 0x0406 - /// - Left = ((int)0x0406), - /// - /// Original was GL_RIGHT = 0x0407 - /// - Right = ((int)0x0407), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - /// - /// Original was GL_AUX0 = 0x0409 - /// - Aux0 = ((int)0x0409), - /// - /// Original was GL_AUX1 = 0x040A - /// - Aux1 = ((int)0x040A), - /// - /// Original was GL_AUX2 = 0x040B - /// - Aux2 = ((int)0x040B), - /// - /// Original was GL_AUX3 = 0x040C - /// - Aux3 = ((int)0x040C), - /// - /// Original was GL_RELATIVE_LINE_TO_NV = 0x05 - /// - RelativeLineToNv = ((int)0x05), - /// - /// Original was GL_INVALID_ENUM = 0x0500 - /// - InvalidEnum = ((int)0x0500), - /// - /// Original was GL_INVALID_VALUE = 0x0501 - /// - InvalidValue = ((int)0x0501), - /// - /// Original was GL_INVALID_OPERATION = 0x0502 - /// - InvalidOperation = ((int)0x0502), - /// - /// Original was GL_STACK_OVERFLOW = 0x0503 - /// - StackOverflow = ((int)0x0503), - /// - /// Original was GL_STACK_OVERFLOW_KHR = 0x0503 - /// - StackOverflowKhr = ((int)0x0503), - /// - /// Original was GL_STACK_UNDERFLOW = 0x0504 - /// - StackUnderflow = ((int)0x0504), - /// - /// Original was GL_STACK_UNDERFLOW_KHR = 0x0504 - /// - StackUnderflowKhr = ((int)0x0504), - /// - /// Original was GL_OUT_OF_MEMORY = 0x0505 - /// - OutOfMemory = ((int)0x0505), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 - /// - InvalidFramebufferOperation = ((int)0x0506), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 - /// - InvalidFramebufferOperationExt = ((int)0x0506), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 - /// - InvalidFramebufferOperationOes = ((int)0x0506), - /// - /// Original was GL_CONTEXT_LOST = 0x0507 - /// - ContextLost = ((int)0x0507), - /// - /// Original was GL_CONTEXT_LOST_KHR = 0x0507 - /// - ContextLostKhr = ((int)0x0507), - /// - /// Original was GL_HORIZONTAL_LINE_TO_NV = 0x06 - /// - HorizontalLineToNv = ((int)0x06), - /// - /// Original was GL_2D = 0x0600 - /// - Gl2D = ((int)0x0600), - /// - /// Original was GL_3D = 0x0601 - /// - Gl3D = ((int)0x0601), - /// - /// Original was GL_3D_COLOR = 0x0602 - /// - Gl3DColor = ((int)0x0602), - /// - /// Original was GL_3D_COLOR_TEXTURE = 0x0603 - /// - Gl3DColorTexture = ((int)0x0603), - /// - /// Original was GL_4D_COLOR_TEXTURE = 0x0604 - /// - Gl4DColorTexture = ((int)0x0604), - /// - /// Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07 - /// - RelativeHorizontalLineToNv = ((int)0x07), - /// - /// Original was GL_PASS_THROUGH_TOKEN = 0x0700 - /// - PassThroughToken = ((int)0x0700), - /// - /// Original was GL_POINT_TOKEN = 0x0701 - /// - PointToken = ((int)0x0701), - /// - /// Original was GL_LINE_TOKEN = 0x0702 - /// - LineToken = ((int)0x0702), - /// - /// Original was GL_POLYGON_TOKEN = 0x0703 - /// - PolygonToken = ((int)0x0703), - /// - /// Original was GL_BITMAP_TOKEN = 0x0704 - /// - BitmapToken = ((int)0x0704), - /// - /// Original was GL_DRAW_PIXEL_TOKEN = 0x0705 - /// - DrawPixelToken = ((int)0x0705), - /// - /// Original was GL_COPY_PIXEL_TOKEN = 0x0706 - /// - CopyPixelToken = ((int)0x0706), - /// - /// Original was GL_LINE_RESET_TOKEN = 0x0707 - /// - LineResetToken = ((int)0x0707), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 - /// - GlyphHorizontalBearingYBitNv = ((int)0x08), - /// - /// Original was GL_VERTICAL_LINE_TO_NV = 0x08 - /// - VerticalLineToNv = ((int)0x08), - /// - /// Original was GL_EXP = 0x0800 - /// - Exp = ((int)0x0800), - /// - /// Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800 - /// - LgpuSeparateStorageBitNvx = ((int)0x0800), - /// - /// Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800 - /// - PerGpuStorageBitNv = ((int)0x0800), - /// - /// Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 - /// - FontUnderlineThicknessBitNv = ((int)0x08000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 - /// - MultisampleBufferBit3Qcom = ((int)0x08000000), - /// - /// Original was GL_EXP2 = 0x0801 - /// - Exp2 = ((int)0x0801), - /// - /// Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09 - /// - RelativeVerticalLineToNv = ((int)0x09), - /// - /// Original was GL_Cw = 0X0900 - /// - Cw = ((int)0X0900), - /// - /// Original was GL_Ccw = 0X0901 - /// - Ccw = ((int)0X0901), - /// - /// Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A - /// - QuadraticCurveToNv = ((int)0x0A), - /// - /// Original was GL_COEFF = 0x0A00 - /// - Coeff = ((int)0x0A00), - /// - /// Original was GL_ORDER = 0x0A01 - /// - Order = ((int)0x0A01), - /// - /// Original was GL_DOMAIN = 0x0A02 - /// - Domain = ((int)0x0A02), - /// - /// Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B - /// - RelativeQuadraticCurveToNv = ((int)0x0B), - /// - /// Original was GL_CURRENT_COLOR = 0x0B00 - /// - CurrentColor = ((int)0x0B00), - /// - /// Original was GL_CURRENT_INDEX = 0x0B01 - /// - CurrentIndex = ((int)0x0B01), - /// - /// Original was GL_CURRENT_NORMAL = 0x0B02 - /// - CurrentNormal = ((int)0x0B02), - /// - /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 - /// - CurrentTextureCoords = ((int)0x0B03), - /// - /// Original was GL_CURRENT_RASTER_COLOR = 0x0B04 - /// - CurrentRasterColor = ((int)0x0B04), - /// - /// Original was GL_CURRENT_RASTER_INDEX = 0x0B05 - /// - CurrentRasterIndex = ((int)0x0B05), - /// - /// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 - /// - CurrentRasterTextureCoords = ((int)0x0B06), - /// - /// Original was GL_CURRENT_RASTER_POSITION = 0x0B07 - /// - CurrentRasterPosition = ((int)0x0B07), - /// - /// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 - /// - CurrentRasterPositionValid = ((int)0x0B08), - /// - /// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 - /// - CurrentRasterDistance = ((int)0x0B09), - /// - /// Original was GL_POINT_SMOOTH = 0x0B10 - /// - PointSmooth = ((int)0x0B10), - /// - /// Original was GL_POINT_SIZE = 0x0B11 - /// - PointSize = ((int)0x0B11), - /// - /// Original was GL_POINT_SIZE_RANGE = 0x0B12 - /// - PointSizeRange = ((int)0x0B12), - /// - /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 - /// - SmoothPointSizeRange = ((int)0x0B12), - /// - /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 - /// - PointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 - /// - SmoothPointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_LINE_SMOOTH = 0x0B20 - /// - LineSmooth = ((int)0x0B20), - /// - /// Original was GL_LINE_WIDTH = 0x0B21 - /// - LineWidth = ((int)0x0B21), - /// - /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 - /// - LineWidthRange = ((int)0x0B22), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 - /// - SmoothLineWidthRange = ((int)0x0B22), - /// - /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - LineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - SmoothLineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_LINE_STIPPLE = 0x0B24 - /// - LineStipple = ((int)0x0B24), - /// - /// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 - /// - LineStipplePattern = ((int)0x0B25), - /// - /// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 - /// - LineStippleRepeat = ((int)0x0B26), - /// - /// Original was GL_LIST_MODE = 0x0B30 - /// - ListMode = ((int)0x0B30), - /// - /// Original was GL_MAX_LIST_NESTING = 0x0B31 - /// - MaxListNesting = ((int)0x0B31), - /// - /// Original was GL_LIST_BASE = 0x0B32 - /// - ListBase = ((int)0x0B32), - /// - /// Original was GL_LIST_INDEX = 0x0B33 - /// - ListIndex = ((int)0x0B33), - /// - /// Original was GL_POLYGON_MODE = 0x0B40 - /// - PolygonMode = ((int)0x0B40), - /// - /// Original was GL_POLYGON_MODE_NV = 0x0B40 - /// - PolygonModeNv = ((int)0x0B40), - /// - /// Original was GL_POLYGON_SMOOTH = 0x0B41 - /// - PolygonSmooth = ((int)0x0B41), - /// - /// Original was GL_POLYGON_STIPPLE = 0x0B42 - /// - PolygonStipple = ((int)0x0B42), - /// - /// Original was GL_EDGE_FLAG = 0x0B43 - /// - EdgeFlag = ((int)0x0B43), - /// - /// Original was GL_CULL_FACE = 0x0B44 - /// - CullFace = ((int)0x0B44), - /// - /// Original was GL_CULL_FACE_MODE = 0x0B45 - /// - CullFaceMode = ((int)0x0B45), - /// - /// Original was GL_FRONT_FACE = 0x0B46 - /// - FrontFace = ((int)0x0B46), - /// - /// Original was GL_LIGHTING = 0x0B50 - /// - Lighting = ((int)0x0B50), - /// - /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 - /// - LightModelLocalViewer = ((int)0x0B51), - /// - /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 - /// - LightModelTwoSide = ((int)0x0B52), - /// - /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 - /// - LightModelAmbient = ((int)0x0B53), - /// - /// Original was GL_SHADE_MODEL = 0x0B54 - /// - ShadeModel = ((int)0x0B54), - /// - /// Original was GL_COLOR_MATERIAL_FACE = 0x0B55 - /// - ColorMaterialFace = ((int)0x0B55), - /// - /// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 - /// - ColorMaterialParameter = ((int)0x0B56), - /// - /// Original was GL_COLOR_MATERIAL = 0x0B57 - /// - ColorMaterial = ((int)0x0B57), - /// - /// Original was GL_FOG = 0x0B60 - /// - Fog = ((int)0x0B60), - /// - /// Original was GL_FOG_INDEX = 0x0B61 - /// - FogIndex = ((int)0x0B61), - /// - /// Original was GL_FOG_DENSITY = 0x0B62 - /// - FogDensity = ((int)0x0B62), - /// - /// Original was GL_FOG_START = 0x0B63 - /// - FogStart = ((int)0x0B63), - /// - /// Original was GL_FOG_END = 0x0B64 - /// - FogEnd = ((int)0x0B64), - /// - /// Original was GL_FOG_MODE = 0x0B65 - /// - FogMode = ((int)0x0B65), - /// - /// Original was GL_FOG_COLOR = 0x0B66 - /// - FogColor = ((int)0x0B66), - /// - /// Original was GL_DEPTH_RANGE = 0x0B70 - /// - DepthRange = ((int)0x0B70), - /// - /// Original was GL_DEPTH_TEST = 0x0B71 - /// - DepthTest = ((int)0x0B71), - /// - /// Original was GL_DEPTH_WRITEMASK = 0x0B72 - /// - DepthWritemask = ((int)0x0B72), - /// - /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 - /// - DepthClearValue = ((int)0x0B73), - /// - /// Original was GL_DEPTH_FUNC = 0x0B74 - /// - DepthFunc = ((int)0x0B74), - /// - /// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 - /// - AccumClearValue = ((int)0x0B80), - /// - /// Original was GL_STENCIL_TEST = 0x0B90 - /// - StencilTest = ((int)0x0B90), - /// - /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 - /// - StencilClearValue = ((int)0x0B91), - /// - /// Original was GL_STENCIL_FUNC = 0x0B92 - /// - StencilFunc = ((int)0x0B92), - /// - /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 - /// - StencilValueMask = ((int)0x0B93), - /// - /// Original was GL_STENCIL_FAIL = 0x0B94 - /// - StencilFail = ((int)0x0B94), - /// - /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 - /// - StencilPassDepthFail = ((int)0x0B95), - /// - /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 - /// - StencilPassDepthPass = ((int)0x0B96), - /// - /// Original was GL_STENCIL_REF = 0x0B97 - /// - StencilRef = ((int)0x0B97), - /// - /// Original was GL_STENCIL_WRITEMASK = 0x0B98 - /// - StencilWritemask = ((int)0x0B98), - /// - /// Original was GL_MATRIX_MODE = 0x0BA0 - /// - MatrixMode = ((int)0x0BA0), - /// - /// Original was GL_NORMALIZE = 0x0BA1 - /// - Normalize = ((int)0x0BA1), - /// - /// Original was GL_Viewport = 0X0ba2 - /// - Viewport = ((int)0X0ba2), - /// - /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 - /// - Modelview0StackDepthExt = ((int)0x0BA3), - /// - /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 - /// - ModelviewStackDepth = ((int)0x0BA3), - /// - /// Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3 - /// - PathModelviewStackDepthNv = ((int)0x0BA3), - /// - /// Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4 - /// - PathProjectionStackDepthNv = ((int)0x0BA4), - /// - /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 - /// - ProjectionStackDepth = ((int)0x0BA4), - /// - /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 - /// - TextureStackDepth = ((int)0x0BA5), - /// - /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 - /// - Modelview0MatrixExt = ((int)0x0BA6), - /// - /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 - /// - ModelviewMatrix = ((int)0x0BA6), - /// - /// Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6 - /// - PathModelviewMatrixNv = ((int)0x0BA6), - /// - /// Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7 - /// - PathProjectionMatrixNv = ((int)0x0BA7), - /// - /// Original was GL_PROJECTION_MATRIX = 0x0BA7 - /// - ProjectionMatrix = ((int)0x0BA7), - /// - /// Original was GL_TEXTURE_MATRIX = 0x0BA8 - /// - TextureMatrix = ((int)0x0BA8), - /// - /// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 - /// - AttribStackDepth = ((int)0x0BB0), - /// - /// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 - /// - ClientAttribStackDepth = ((int)0x0BB1), - /// - /// Original was GL_ALPHA_TEST = 0x0BC0 - /// - AlphaTest = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 - /// - AlphaTestQcom = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 - /// - AlphaTestFunc = ((int)0x0BC1), - /// - /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 - /// - AlphaTestFuncQcom = ((int)0x0BC1), - /// - /// Original was GL_ALPHA_TEST_REF = 0x0BC2 - /// - AlphaTestRef = ((int)0x0BC2), - /// - /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 - /// - AlphaTestRefQcom = ((int)0x0BC2), - /// - /// Original was GL_Dither = 0X0bd0 - /// - Dither = ((int)0X0bd0), - /// - /// Original was GL_BLEND_DST = 0x0BE0 - /// - BlendDst = ((int)0x0BE0), - /// - /// Original was GL_BLEND_SRC = 0x0BE1 - /// - BlendSrc = ((int)0x0BE1), - /// - /// Original was GL_Blend = 0X0be2 - /// - Blend = ((int)0X0be2), - /// - /// Original was GL_LOGIC_OP_MODE = 0x0BF0 - /// - LogicOpMode = ((int)0x0BF0), - /// - /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 - /// - IndexLogicOp = ((int)0x0BF1), - /// - /// Original was GL_LOGIC_OP = 0x0BF1 - /// - LogicOp = ((int)0x0BF1), - /// - /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 - /// - ColorLogicOp = ((int)0x0BF2), - /// - /// Original was GL_CUBIC_CURVE_TO_NV = 0x0C - /// - CubicCurveToNv = ((int)0x0C), - /// - /// Original was GL_AUX_BUFFERS = 0x0C00 - /// - AuxBuffers = ((int)0x0C00), - /// - /// Original was GL_DRAW_BUFFER = 0x0C01 - /// - DrawBuffer = ((int)0x0C01), - /// - /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 - /// - DrawBufferExt = ((int)0x0C01), - /// - /// Original was GL_READ_BUFFER = 0x0C02 - /// - ReadBuffer = ((int)0x0C02), - /// - /// Original was GL_READ_BUFFER_EXT = 0x0C02 - /// - ReadBufferExt = ((int)0x0C02), - /// - /// Original was GL_READ_BUFFER_NV = 0x0C02 - /// - ReadBufferNv = ((int)0x0C02), - /// - /// Original was GL_SCISSOR_BOX = 0x0C10 - /// - ScissorBox = ((int)0x0C10), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_INDEX_CLEAR_VALUE = 0x0C20 - /// - IndexClearValue = ((int)0x0C20), - /// - /// Original was GL_INDEX_WRITEMASK = 0x0C21 - /// - IndexWritemask = ((int)0x0C21), - /// - /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 - /// - ColorClearValue = ((int)0x0C22), - /// - /// Original was GL_COLOR_WRITEMASK = 0x0C23 - /// - ColorWritemask = ((int)0x0C23), - /// - /// Original was GL_INDEX_MODE = 0x0C30 - /// - IndexMode = ((int)0x0C30), - /// - /// Original was GL_RGBA_MODE = 0x0C31 - /// - RgbaMode = ((int)0x0C31), - /// - /// Original was GL_DOUBLEBUFFER = 0x0C32 - /// - Doublebuffer = ((int)0x0C32), - /// - /// Original was GL_STEREO = 0x0C33 - /// - Stereo = ((int)0x0C33), - /// - /// Original was GL_RENDER_MODE = 0x0C40 - /// - RenderMode = ((int)0x0C40), - /// - /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 - /// - PerspectiveCorrectionHint = ((int)0x0C50), - /// - /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 - /// - PointSmoothHint = ((int)0x0C51), - /// - /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 - /// - LineSmoothHint = ((int)0x0C52), - /// - /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 - /// - PolygonSmoothHint = ((int)0x0C53), - /// - /// Original was GL_FOG_HINT = 0x0C54 - /// - FogHint = ((int)0x0C54), - /// - /// Original was GL_TEXTURE_GEN_S = 0x0C60 - /// - TextureGenS = ((int)0x0C60), - /// - /// Original was GL_TEXTURE_GEN_T = 0x0C61 - /// - TextureGenT = ((int)0x0C61), - /// - /// Original was GL_TEXTURE_GEN_R = 0x0C62 - /// - TextureGenR = ((int)0x0C62), - /// - /// Original was GL_TEXTURE_GEN_Q = 0x0C63 - /// - TextureGenQ = ((int)0x0C63), - /// - /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 - /// - PixelMapIToI = ((int)0x0C70), - /// - /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 - /// - PixelMapSToS = ((int)0x0C71), - /// - /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 - /// - PixelMapIToR = ((int)0x0C72), - /// - /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 - /// - PixelMapIToG = ((int)0x0C73), - /// - /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 - /// - PixelMapIToB = ((int)0x0C74), - /// - /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 - /// - PixelMapIToA = ((int)0x0C75), - /// - /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 - /// - PixelMapRToR = ((int)0x0C76), - /// - /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 - /// - PixelMapGToG = ((int)0x0C77), - /// - /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 - /// - PixelMapBToB = ((int)0x0C78), - /// - /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 - /// - PixelMapAToA = ((int)0x0C79), - /// - /// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 - /// - PixelMapIToISize = ((int)0x0CB0), - /// - /// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 - /// - PixelMapSToSSize = ((int)0x0CB1), - /// - /// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 - /// - PixelMapIToRSize = ((int)0x0CB2), - /// - /// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 - /// - PixelMapIToGSize = ((int)0x0CB3), - /// - /// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 - /// - PixelMapIToBSize = ((int)0x0CB4), - /// - /// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 - /// - PixelMapIToASize = ((int)0x0CB5), - /// - /// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 - /// - PixelMapRToRSize = ((int)0x0CB6), - /// - /// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 - /// - PixelMapGToGSize = ((int)0x0CB7), - /// - /// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 - /// - PixelMapBToBSize = ((int)0x0CB8), - /// - /// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 - /// - PixelMapAToASize = ((int)0x0CB9), - /// - /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 - /// - UnpackSwapBytes = ((int)0x0CF0), - /// - /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 - /// - UnpackLsbFirst = ((int)0x0CF1), - /// - /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 - /// - UnpackRowLength = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 - /// - UnpackRowLengthExt = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 - /// - UnpackSkipRows = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 - /// - UnpackSkipRowsExt = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 - /// - UnpackSkipPixels = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 - /// - UnpackSkipPixelsExt = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 - /// - UnpackAlignment = ((int)0x0CF5), - /// - /// Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D - /// - RelativeCubicCurveToNv = ((int)0x0D), - /// - /// Original was GL_PACK_SWAP_BYTES = 0x0D00 - /// - PackSwapBytes = ((int)0x0D00), - /// - /// Original was GL_PACK_LSB_FIRST = 0x0D01 - /// - PackLsbFirst = ((int)0x0D01), - /// - /// Original was GL_PACK_ROW_LENGTH = 0x0D02 - /// - PackRowLength = ((int)0x0D02), - /// - /// Original was GL_PACK_SKIP_ROWS = 0x0D03 - /// - PackSkipRows = ((int)0x0D03), - /// - /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 - /// - PackSkipPixels = ((int)0x0D04), - /// - /// Original was GL_PACK_ALIGNMENT = 0x0D05 - /// - PackAlignment = ((int)0x0D05), - /// - /// Original was GL_MAP_COLOR = 0x0D10 - /// - MapColor = ((int)0x0D10), - /// - /// Original was GL_MAP_STENCIL = 0x0D11 - /// - MapStencil = ((int)0x0D11), - /// - /// Original was GL_INDEX_SHIFT = 0x0D12 - /// - IndexShift = ((int)0x0D12), - /// - /// Original was GL_INDEX_OFFSET = 0x0D13 - /// - IndexOffset = ((int)0x0D13), - /// - /// Original was GL_RED_SCALE = 0x0D14 - /// - RedScale = ((int)0x0D14), - /// - /// Original was GL_RED_BIAS = 0x0D15 - /// - RedBias = ((int)0x0D15), - /// - /// Original was GL_ZOOM_X = 0x0D16 - /// - ZoomX = ((int)0x0D16), - /// - /// Original was GL_ZOOM_Y = 0x0D17 - /// - ZoomY = ((int)0x0D17), - /// - /// Original was GL_GREEN_SCALE = 0x0D18 - /// - GreenScale = ((int)0x0D18), - /// - /// Original was GL_GREEN_BIAS = 0x0D19 - /// - GreenBias = ((int)0x0D19), - /// - /// Original was GL_BLUE_SCALE = 0x0D1A - /// - BlueScale = ((int)0x0D1A), - /// - /// Original was GL_BLUE_BIAS = 0x0D1B - /// - BlueBias = ((int)0x0D1B), - /// - /// Original was GL_ALPHA_SCALE = 0x0D1C - /// - AlphaScale = ((int)0x0D1C), - /// - /// Original was GL_ALPHA_BIAS = 0x0D1D - /// - AlphaBias = ((int)0x0D1D), - /// - /// Original was GL_DEPTH_SCALE = 0x0D1E - /// - DepthScale = ((int)0x0D1E), - /// - /// Original was GL_DEPTH_BIAS = 0x0D1F - /// - DepthBias = ((int)0x0D1F), - /// - /// Original was GL_MAX_EVAL_ORDER = 0x0D30 - /// - MaxEvalOrder = ((int)0x0D30), - /// - /// Original was GL_MAX_LIGHTS = 0x0D31 - /// - MaxLights = ((int)0x0D31), - /// - /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 - /// - MaxClipDistances = ((int)0x0D32), - /// - /// Original was GL_MAX_CLIP_DISTANCES_APPLE = 0x0D32 - /// - MaxClipDistancesApple = ((int)0x0D32), - /// - /// Original was GL_MAX_CLIP_DISTANCES_EXT = 0x0D32 - /// - MaxClipDistancesExt = ((int)0x0D32), - /// - /// Original was GL_MAX_CLIP_PLANES = 0x0D32 - /// - MaxClipPlanes = ((int)0x0D32), - /// - /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 - /// - MaxTextureSize = ((int)0x0D33), - /// - /// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 - /// - MaxPixelMapTable = ((int)0x0D34), - /// - /// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 - /// - MaxAttribStackDepth = ((int)0x0D35), - /// - /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 - /// - MaxModelviewStackDepth = ((int)0x0D36), - /// - /// Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36 - /// - PathMaxModelviewStackDepthNv = ((int)0x0D36), - /// - /// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 - /// - MaxNameStackDepth = ((int)0x0D37), - /// - /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 - /// - MaxProjectionStackDepth = ((int)0x0D38), - /// - /// Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38 - /// - PathMaxProjectionStackDepthNv = ((int)0x0D38), - /// - /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 - /// - MaxTextureStackDepth = ((int)0x0D39), - /// - /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A - /// - MaxViewportDims = ((int)0x0D3A), - /// - /// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B - /// - MaxClientAttribStackDepth = ((int)0x0D3B), - /// - /// Original was GL_SUBPIXEL_BITS = 0x0D50 - /// - SubpixelBits = ((int)0x0D50), - /// - /// Original was GL_INDEX_BITS = 0x0D51 - /// - IndexBits = ((int)0x0D51), - /// - /// Original was GL_RED_BITS = 0x0D52 - /// - RedBits = ((int)0x0D52), - /// - /// Original was GL_GREEN_BITS = 0x0D53 - /// - GreenBits = ((int)0x0D53), - /// - /// Original was GL_BLUE_BITS = 0x0D54 - /// - BlueBits = ((int)0x0D54), - /// - /// Original was GL_ALPHA_BITS = 0x0D55 - /// - AlphaBits = ((int)0x0D55), - /// - /// Original was GL_DEPTH_BITS = 0x0D56 - /// - DepthBits = ((int)0x0D56), - /// - /// Original was GL_STENCIL_BITS = 0x0D57 - /// - StencilBits = ((int)0x0D57), - /// - /// Original was GL_ACCUM_RED_BITS = 0x0D58 - /// - AccumRedBits = ((int)0x0D58), - /// - /// Original was GL_ACCUM_GREEN_BITS = 0x0D59 - /// - AccumGreenBits = ((int)0x0D59), - /// - /// Original was GL_ACCUM_BLUE_BITS = 0x0D5A - /// - AccumBlueBits = ((int)0x0D5A), - /// - /// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B - /// - AccumAlphaBits = ((int)0x0D5B), - /// - /// Original was GL_NAME_STACK_DEPTH = 0x0D70 - /// - NameStackDepth = ((int)0x0D70), - /// - /// Original was GL_AUTO_NORMAL = 0x0D80 - /// - AutoNormal = ((int)0x0D80), - /// - /// Original was GL_MAP1_COLOR_4 = 0x0D90 - /// - Map1Color4 = ((int)0x0D90), - /// - /// Original was GL_MAP1_INDEX = 0x0D91 - /// - Map1Index = ((int)0x0D91), - /// - /// Original was GL_MAP1_NORMAL = 0x0D92 - /// - Map1Normal = ((int)0x0D92), - /// - /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 - /// - Map1TextureCoord1 = ((int)0x0D93), - /// - /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 - /// - Map1TextureCoord2 = ((int)0x0D94), - /// - /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 - /// - Map1TextureCoord3 = ((int)0x0D95), - /// - /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 - /// - Map1TextureCoord4 = ((int)0x0D96), - /// - /// Original was GL_MAP1_VERTEX_3 = 0x0D97 - /// - Map1Vertex3 = ((int)0x0D97), - /// - /// Original was GL_MAP1_VERTEX_4 = 0x0D98 - /// - Map1Vertex4 = ((int)0x0D98), - /// - /// Original was GL_MAP2_COLOR_4 = 0x0DB0 - /// - Map2Color4 = ((int)0x0DB0), - /// - /// Original was GL_MAP2_INDEX = 0x0DB1 - /// - Map2Index = ((int)0x0DB1), - /// - /// Original was GL_MAP2_NORMAL = 0x0DB2 - /// - Map2Normal = ((int)0x0DB2), - /// - /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 - /// - Map2TextureCoord1 = ((int)0x0DB3), - /// - /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 - /// - Map2TextureCoord2 = ((int)0x0DB4), - /// - /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 - /// - Map2TextureCoord3 = ((int)0x0DB5), - /// - /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 - /// - Map2TextureCoord4 = ((int)0x0DB6), - /// - /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 - /// - Map2Vertex3 = ((int)0x0DB7), - /// - /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 - /// - Map2Vertex4 = ((int)0x0DB8), - /// - /// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 - /// - Map1GridDomain = ((int)0x0DD0), - /// - /// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 - /// - Map1GridSegments = ((int)0x0DD1), - /// - /// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 - /// - Map2GridDomain = ((int)0x0DD2), - /// - /// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 - /// - Map2GridSegments = ((int)0x0DD3), - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 - /// - FeedbackBufferPointer = ((int)0x0DF0), - /// - /// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 - /// - FeedbackBufferSize = ((int)0x0DF1), - /// - /// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 - /// - FeedbackBufferType = ((int)0x0DF2), - /// - /// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 - /// - SelectionBufferPointer = ((int)0x0DF3), - /// - /// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 - /// - SelectionBufferSize = ((int)0x0DF4), - /// - /// Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E - /// - SmoothQuadraticCurveToNv = ((int)0x0E), - /// - /// Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F - /// - RelativeSmoothQuadraticCurveToNv = ((int)0x0F), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 - /// - GlyphHorizontalBearingAdvanceBitNv = ((int)0x10), - /// - /// Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10 - /// - SmoothCubicCurveToNv = ((int)0x10), - /// - /// Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100 - /// - GlyphHasKerningBitNv = ((int)0x100), - /// - /// Original was GL_TEXTURE_WIDTH = 0x1000 - /// - TextureWidth = ((int)0x1000), - /// - /// Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000 - /// - FontHasKerningBitNv = ((int)0x10000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 - /// - MultisampleBufferBit4Qcom = ((int)0x10000000), - /// - /// Original was GL_TEXTURE_HEIGHT = 0x1001 - /// - TextureHeight = ((int)0x1001), - /// - /// Original was GL_TEXTURE_COMPONENTS = 0x1003 - /// - TextureComponents = ((int)0x1003), - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 - /// - TextureInternalFormat = ((int)0x1003), - /// - /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER_COLOR_EXT = 0x1004 - /// - TextureBorderColorExt = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 - /// - TextureBorderColorNv = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER_COLOR_OES = 0x1004 - /// - TextureBorderColorOes = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER = 0x1005 - /// - TextureBorder = ((int)0x1005), - /// - /// Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11 - /// - RelativeSmoothCubicCurveToNv = ((int)0x11), - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_Fastest = 0X1101 - /// - Fastest = ((int)0X1101), - /// - /// Original was GL_Nicest = 0X1102 - /// - Nicest = ((int)0X1102), - /// - /// Original was GL_SMALL_CCW_ARC_TO_NV = 0x12 - /// - SmallCcwArcToNv = ((int)0x12), - /// - /// Original was GL_AMBIENT = 0x1200 - /// - Ambient = ((int)0x1200), - /// - /// Original was GL_DIFFUSE = 0x1201 - /// - Diffuse = ((int)0x1201), - /// - /// Original was GL_SPECULAR = 0x1202 - /// - Specular = ((int)0x1202), - /// - /// Original was GL_POSITION = 0x1203 - /// - Position = ((int)0x1203), - /// - /// Original was GL_SPOT_DIRECTION = 0x1204 - /// - SpotDirection = ((int)0x1204), - /// - /// Original was GL_SPOT_EXPONENT = 0x1205 - /// - SpotExponent = ((int)0x1205), - /// - /// Original was GL_SPOT_CUTOFF = 0x1206 - /// - SpotCutoff = ((int)0x1206), - /// - /// Original was GL_CONSTANT_ATTENUATION = 0x1207 - /// - ConstantAttenuation = ((int)0x1207), - /// - /// Original was GL_LINEAR_ATTENUATION = 0x1208 - /// - LinearAttenuation = ((int)0x1208), - /// - /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 - /// - QuadraticAttenuation = ((int)0x1209), - /// - /// Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13 - /// - RelativeSmallCcwArcToNv = ((int)0x13), - /// - /// Original was GL_COMPILE = 0x1300 - /// - Compile = ((int)0x1300), - /// - /// Original was GL_COMPILE_AND_EXECUTE = 0x1301 - /// - CompileAndExecute = ((int)0x1301), - /// - /// Original was GL_SMALL_CW_ARC_TO_NV = 0x14 - /// - SmallCwArcToNv = ((int)0x14), - /// - /// Original was GL_Byte = 0X1400 - /// - Byte = ((int)0X1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_Short = 0X1402 - /// - Short = ((int)0X1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_Int = 0X1404 - /// - Int = ((int)0X1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_Float = 0X1406 - /// - Float = ((int)0X1406), - /// - /// Original was GL_2_BYTES = 0x1407 - /// - Gl2Bytes = ((int)0x1407), - /// - /// Original was GL_2_BYTES_NV = 0x1407 - /// - Gl2BytesNv = ((int)0x1407), - /// - /// Original was GL_3_BYTES = 0x1408 - /// - Gl3Bytes = ((int)0x1408), - /// - /// Original was GL_3_BYTES_NV = 0x1408 - /// - Gl3BytesNv = ((int)0x1408), - /// - /// Original was GL_4_BYTES = 0x1409 - /// - Gl4Bytes = ((int)0x1409), - /// - /// Original was GL_4_BYTES_NV = 0x1409 - /// - Gl4BytesNv = ((int)0x1409), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_Fixed = 0X140c - /// - Fixed = ((int)0X140c), - /// - /// Original was GL_INT64_NV = 0x140E - /// - Int64Nv = ((int)0x140E), - /// - /// Original was GL_UNSIGNED_INT64_NV = 0x140F - /// - UnsignedInt64Nv = ((int)0x140F), - /// - /// Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15 - /// - RelativeSmallCwArcToNv = ((int)0x15), - /// - /// Original was GL_CLEAR = 0x1500 - /// - Clear = ((int)0x1500), - /// - /// Original was GL_AND = 0x1501 - /// - And = ((int)0x1501), - /// - /// Original was GL_AND_REVERSE = 0x1502 - /// - AndReverse = ((int)0x1502), - /// - /// Original was GL_COPY = 0x1503 - /// - Copy = ((int)0x1503), - /// - /// Original was GL_AND_INVERTED = 0x1504 - /// - AndInverted = ((int)0x1504), - /// - /// Original was GL_NOOP = 0x1505 - /// - Noop = ((int)0x1505), - /// - /// Original was GL_XOR = 0x1506 - /// - Xor = ((int)0x1506), - /// - /// Original was GL_XOR_NV = 0x1506 - /// - XorNv = ((int)0x1506), - /// - /// Original was GL_OR = 0x1507 - /// - Or = ((int)0x1507), - /// - /// Original was GL_NOR = 0x1508 - /// - Nor = ((int)0x1508), - /// - /// Original was GL_EQUIV = 0x1509 - /// - Equiv = ((int)0x1509), - /// - /// Original was GL_Invert = 0X150a - /// - Invert = ((int)0X150a), - /// - /// Original was GL_OR_REVERSE = 0x150B - /// - OrReverse = ((int)0x150B), - /// - /// Original was GL_COPY_INVERTED = 0x150C - /// - CopyInverted = ((int)0x150C), - /// - /// Original was GL_OR_INVERTED = 0x150D - /// - OrInverted = ((int)0x150D), - /// - /// Original was GL_NAND = 0x150E - /// - Nand = ((int)0x150E), - /// - /// Original was GL_SET = 0x150F - /// - Set = ((int)0x150F), - /// - /// Original was GL_LARGE_CCW_ARC_TO_NV = 0x16 - /// - LargeCcwArcToNv = ((int)0x16), - /// - /// Original was GL_EMISSION = 0x1600 - /// - Emission = ((int)0x1600), - /// - /// Original was GL_SHININESS = 0x1601 - /// - Shininess = ((int)0x1601), - /// - /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 - /// - AmbientAndDiffuse = ((int)0x1602), - /// - /// Original was GL_COLOR_INDEXES = 0x1603 - /// - ColorIndexes = ((int)0x1603), - /// - /// Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17 - /// - RelativeLargeCcwArcToNv = ((int)0x17), - /// - /// Original was GL_MODELVIEW = 0x1700 - /// - Modelview = ((int)0x1700), - /// - /// Original was GL_MODELVIEW0_EXT = 0x1700 - /// - Modelview0Ext = ((int)0x1700), - /// - /// Original was GL_PATH_MODELVIEW_NV = 0x1700 - /// - PathModelviewNv = ((int)0x1700), - /// - /// Original was GL_PATH_PROJECTION_NV = 0x1701 - /// - PathProjectionNv = ((int)0x1701), - /// - /// Original was GL_PROJECTION = 0x1701 - /// - Projection = ((int)0x1701), - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_LARGE_CW_ARC_TO_NV = 0x18 - /// - LargeCwArcToNv = ((int)0x18), - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_COLOR_EXT = 0x1800 - /// - ColorExt = ((int)0x1800), - /// - /// Original was GL_DEPTH = 0x1801 - /// - Depth = ((int)0x1801), - /// - /// Original was GL_DEPTH_EXT = 0x1801 - /// - DepthExt = ((int)0x1801), - /// - /// Original was GL_STENCIL = 0x1802 - /// - Stencil = ((int)0x1802), - /// - /// Original was GL_STENCIL_EXT = 0x1802 - /// - StencilExt = ((int)0x1802), - /// - /// Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19 - /// - RelativeLargeCwArcToNv = ((int)0x19), - /// - /// Original was GL_COLOR_INDEX = 0x1900 - /// - ColorIndex = ((int)0x1900), - /// - /// Original was GL_STENCIL_INDEX = 0x1901 - /// - StencilIndex = ((int)0x1901), - /// - /// Original was GL_STENCIL_INDEX_OES = 0x1901 - /// - StencilIndexOes = ((int)0x1901), - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_RED = 0x1903 - /// - Red = ((int)0x1903), - /// - /// Original was GL_RED_EXT = 0x1903 - /// - RedExt = ((int)0x1903), - /// - /// Original was GL_RED_NV = 0x1903 - /// - RedNv = ((int)0x1903), - /// - /// Original was GL_GREEN = 0x1904 - /// - Green = ((int)0x1904), - /// - /// Original was GL_GREEN_NV = 0x1904 - /// - GreenNv = ((int)0x1904), - /// - /// Original was GL_BLUE = 0x1905 - /// - Blue = ((int)0x1905), - /// - /// Original was GL_BLUE_NV = 0x1905 - /// - BlueNv = ((int)0x1905), - /// - /// Original was GL_Alpha = 0X1906 - /// - Alpha = ((int)0X1906), - /// - /// Original was GL_Rgb = 0X1907 - /// - Rgb = ((int)0X1907), - /// - /// Original was GL_Rgba = 0X1908 - /// - Rgba = ((int)0X1908), - /// - /// Original was GL_Luminance = 0X1909 - /// - Luminance = ((int)0X1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - /// - /// Original was GL_CONIC_CURVE_TO_NV = 0x1A - /// - ConicCurveToNv = ((int)0x1A), - /// - /// Original was GL_BITMAP = 0x1A00 - /// - Bitmap = ((int)0x1A00), - /// - /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 - /// - PreferDoublebufferHintPgi = ((int)0x1A1F8), - /// - /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD - /// - ConserveMemoryHintPgi = ((int)0x1A1FD), - /// - /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE - /// - ReclaimMemoryHintPgi = ((int)0x1A1FE), - /// - /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 - /// - NativeGraphicsBeginHintPgi = ((int)0x1A203), - /// - /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 - /// - NativeGraphicsEndHintPgi = ((int)0x1A204), - /// - /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C - /// - AlwaysFastHintPgi = ((int)0x1A20C), - /// - /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D - /// - AlwaysSoftHintPgi = ((int)0x1A20D), - /// - /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E - /// - AllowDrawObjHintPgi = ((int)0x1A20E), - /// - /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F - /// - AllowDrawWinHintPgi = ((int)0x1A20F), - /// - /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 - /// - AllowDrawFrgHintPgi = ((int)0x1A210), - /// - /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 - /// - AllowDrawMemHintPgi = ((int)0x1A211), - /// - /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 - /// - StrictDepthfuncHintPgi = ((int)0x1A216), - /// - /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 - /// - StrictLightingHintPgi = ((int)0x1A217), - /// - /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 - /// - StrictScissorHintPgi = ((int)0x1A218), - /// - /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 - /// - FullStippleHintPgi = ((int)0x1A219), - /// - /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 - /// - ClipNearHintPgi = ((int)0x1A220), - /// - /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 - /// - ClipFarHintPgi = ((int)0x1A221), - /// - /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 - /// - WideLineHintPgi = ((int)0x1A222), - /// - /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 - /// - BackNormalsHintPgi = ((int)0x1A223), - /// - /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A - /// - VertexDataHintPgi = ((int)0x1A22A), - /// - /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B - /// - VertexConsistentHintPgi = ((int)0x1A22B), - /// - /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C - /// - MaterialSideHintPgi = ((int)0x1A22C), - /// - /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D - /// - MaxVertexHintPgi = ((int)0x1A22D), - /// - /// Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B - /// - RelativeConicCurveToNv = ((int)0x1B), - /// - /// Original was GL_POINT = 0x1B00 - /// - Point = ((int)0x1B00), - /// - /// Original was GL_POINT_NV = 0x1B00 - /// - PointNv = ((int)0x1B00), - /// - /// Original was GL_LINE = 0x1B01 - /// - Line = ((int)0x1B01), - /// - /// Original was GL_LINE_NV = 0x1B01 - /// - LineNv = ((int)0x1B01), - /// - /// Original was GL_FILL = 0x1B02 - /// - Fill = ((int)0x1B02), - /// - /// Original was GL_FILL_NV = 0x1B02 - /// - FillNv = ((int)0x1B02), - /// - /// Original was GL_RENDER = 0x1C00 - /// - Render = ((int)0x1C00), - /// - /// Original was GL_FEEDBACK = 0x1C01 - /// - Feedback = ((int)0x1C01), - /// - /// Original was GL_SELECT = 0x1C02 - /// - Select = ((int)0x1C02), - /// - /// Original was GL_FLAT = 0x1D00 - /// - Flat = ((int)0x1D00), - /// - /// Original was GL_SMOOTH = 0x1D01 - /// - Smooth = ((int)0x1D01), - /// - /// Original was GL_Keep = 0X1e00 - /// - Keep = ((int)0X1e00), - /// - /// Original was GL_Replace = 0X1e01 - /// - Replace = ((int)0X1e01), - /// - /// Original was GL_Incr = 0X1e02 - /// - Incr = ((int)0X1e02), - /// - /// Original was GL_Decr = 0X1e03 - /// - Decr = ((int)0X1e03), - /// - /// Original was GL_Vendor = 0X1f00 - /// - Vendor = ((int)0X1f00), - /// - /// Original was GL_Renderer = 0X1f01 - /// - Renderer = ((int)0X1f01), - /// - /// Original was GL_Version = 0X1f02 - /// - Version = ((int)0X1f02), - /// - /// Original was GL_Extensions = 0X1f03 - /// - Extensions = ((int)0X1f03), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 - /// - GlyphVerticalBearingXBitNv = ((int)0x20), - /// - /// Original was GL_S = 0x2000 - /// - S = ((int)0x2000), - /// - /// Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000 - /// - FontNumGlyphIndicesBitNv = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT = 0x20000000 - /// - MultisampleBit = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 - /// - MultisampleBit3Dfx = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 - /// - MultisampleBitArb = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 - /// - MultisampleBitExt = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 - /// - MultisampleBufferBit5Qcom = ((int)0x20000000), - /// - /// Original was GL_T = 0x2001 - /// - T = ((int)0x2001), - /// - /// Original was GL_R = 0x2002 - /// - R = ((int)0x2002), - /// - /// Original was GL_Q = 0x2003 - /// - Q = ((int)0x2003), - /// - /// Original was GL_MODULATE = 0x2100 - /// - Modulate = ((int)0x2100), - /// - /// Original was GL_DECAL = 0x2101 - /// - Decal = ((int)0x2101), - /// - /// Original was GL_TEXTURE_ENV_MODE = 0x2200 - /// - TextureEnvMode = ((int)0x2200), - /// - /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 - /// - TextureEnvColor = ((int)0x2201), - /// - /// Original was GL_TEXTURE_ENV = 0x2300 - /// - TextureEnv = ((int)0x2300), - /// - /// Original was GL_EYE_LINEAR = 0x2400 - /// - EyeLinear = ((int)0x2400), - /// - /// Original was GL_EYE_LINEAR_NV = 0x2400 - /// - EyeLinearNv = ((int)0x2400), - /// - /// Original was GL_OBJECT_LINEAR = 0x2401 - /// - ObjectLinear = ((int)0x2401), - /// - /// Original was GL_OBJECT_LINEAR_NV = 0x2401 - /// - ObjectLinearNv = ((int)0x2401), - /// - /// Original was GL_SPHERE_MAP = 0x2402 - /// - SphereMap = ((int)0x2402), - /// - /// Original was GL_TEXTURE_GEN_MODE = 0x2500 - /// - TextureGenMode = ((int)0x2500), - /// - /// Original was GL_OBJECT_PLANE = 0x2501 - /// - ObjectPlane = ((int)0x2501), - /// - /// Original was GL_EYE_PLANE = 0x2502 - /// - EyePlane = ((int)0x2502), - /// - /// Original was GL_Nearest = 0X2600 - /// - Nearest = ((int)0X2600), - /// - /// Original was GL_Linear = 0X2601 - /// - Linear = ((int)0X2601), - /// - /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 - /// - NearestMipmapNearest = ((int)0x2700), - /// - /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 - /// - LinearMipmapNearest = ((int)0x2701), - /// - /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 - /// - NearestMipmapLinear = ((int)0x2702), - /// - /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 - /// - LinearMipmapLinear = ((int)0x2703), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_CLAMP = 0x2900 - /// - Clamp = ((int)0x2900), - /// - /// Original was GL_REPEAT = 0x2901 - /// - Repeat = ((int)0x2901), - /// - /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 - /// - PolygonOffsetUnits = ((int)0x2A00), - /// - /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 - /// - PolygonOffsetPoint = ((int)0x2A01), - /// - /// Original was GL_POLYGON_OFFSET_POINT_NV = 0x2A01 - /// - PolygonOffsetPointNv = ((int)0x2A01), - /// - /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 - /// - PolygonOffsetLine = ((int)0x2A02), - /// - /// Original was GL_POLYGON_OFFSET_LINE_NV = 0x2A02 - /// - PolygonOffsetLineNv = ((int)0x2A02), - /// - /// Original was GL_R3_G3_B2 = 0x2A10 - /// - R3G3B2 = ((int)0x2A10), - /// - /// Original was GL_V2F = 0x2A20 - /// - V2f = ((int)0x2A20), - /// - /// Original was GL_V3F = 0x2A21 - /// - V3f = ((int)0x2A21), - /// - /// Original was GL_C4UB_V2F = 0x2A22 - /// - C4ubV2f = ((int)0x2A22), - /// - /// Original was GL_C4UB_V3F = 0x2A23 - /// - C4ubV3f = ((int)0x2A23), - /// - /// Original was GL_C3F_V3F = 0x2A24 - /// - C3fV3f = ((int)0x2A24), - /// - /// Original was GL_N3F_V3F = 0x2A25 - /// - N3fV3f = ((int)0x2A25), - /// - /// Original was GL_C4F_N3F_V3F = 0x2A26 - /// - C4fN3fV3f = ((int)0x2A26), - /// - /// Original was GL_T2F_V3F = 0x2A27 - /// - T2fV3f = ((int)0x2A27), - /// - /// Original was GL_T4F_V4F = 0x2A28 - /// - T4fV4f = ((int)0x2A28), - /// - /// Original was GL_T2F_C4UB_V3F = 0x2A29 - /// - T2fC4ubV3f = ((int)0x2A29), - /// - /// Original was GL_T2F_C3F_V3F = 0x2A2A - /// - T2fC3fV3f = ((int)0x2A2A), - /// - /// Original was GL_T2F_N3F_V3F = 0x2A2B - /// - T2fN3fV3f = ((int)0x2A2B), - /// - /// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C - /// - T2fC4fN3fV3f = ((int)0x2A2C), - /// - /// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D - /// - T4fC4fN3fV4f = ((int)0x2A2D), - /// - /// Original was GL_CLIP_DISTANCE0 = 0x3000 - /// - ClipDistance0 = ((int)0x3000), - /// - /// Original was GL_CLIP_DISTANCE0_APPLE = 0x3000 - /// - ClipDistance0Apple = ((int)0x3000), - /// - /// Original was GL_CLIP_DISTANCE0_EXT = 0x3000 - /// - ClipDistance0Ext = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE0 = 0x3000 - /// - ClipPlane0 = ((int)0x3000), - /// - /// Original was GL_CLIP_DISTANCE1 = 0x3001 - /// - ClipDistance1 = ((int)0x3001), - /// - /// Original was GL_CLIP_DISTANCE1_APPLE = 0x3001 - /// - ClipDistance1Apple = ((int)0x3001), - /// - /// Original was GL_CLIP_DISTANCE1_EXT = 0x3001 - /// - ClipDistance1Ext = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE1 = 0x3001 - /// - ClipPlane1 = ((int)0x3001), - /// - /// Original was GL_CLIP_DISTANCE2 = 0x3002 - /// - ClipDistance2 = ((int)0x3002), - /// - /// Original was GL_CLIP_DISTANCE2_APPLE = 0x3002 - /// - ClipDistance2Apple = ((int)0x3002), - /// - /// Original was GL_CLIP_DISTANCE2_EXT = 0x3002 - /// - ClipDistance2Ext = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE2 = 0x3002 - /// - ClipPlane2 = ((int)0x3002), - /// - /// Original was GL_CLIP_DISTANCE3 = 0x3003 - /// - ClipDistance3 = ((int)0x3003), - /// - /// Original was GL_CLIP_DISTANCE3_APPLE = 0x3003 - /// - ClipDistance3Apple = ((int)0x3003), - /// - /// Original was GL_CLIP_DISTANCE3_EXT = 0x3003 - /// - ClipDistance3Ext = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE3 = 0x3003 - /// - ClipPlane3 = ((int)0x3003), - /// - /// Original was GL_CLIP_DISTANCE4 = 0x3004 - /// - ClipDistance4 = ((int)0x3004), - /// - /// Original was GL_CLIP_DISTANCE4_APPLE = 0x3004 - /// - ClipDistance4Apple = ((int)0x3004), - /// - /// Original was GL_CLIP_DISTANCE4_EXT = 0x3004 - /// - ClipDistance4Ext = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE4 = 0x3004 - /// - ClipPlane4 = ((int)0x3004), - /// - /// Original was GL_CLIP_DISTANCE5 = 0x3005 - /// - ClipDistance5 = ((int)0x3005), - /// - /// Original was GL_CLIP_DISTANCE5_APPLE = 0x3005 - /// - ClipDistance5Apple = ((int)0x3005), - /// - /// Original was GL_CLIP_DISTANCE5_EXT = 0x3005 - /// - ClipDistance5Ext = ((int)0x3005), - /// - /// Original was GL_CLIP_PLANE5 = 0x3005 - /// - ClipPlane5 = ((int)0x3005), - /// - /// Original was GL_CLIP_DISTANCE6 = 0x3006 - /// - ClipDistance6 = ((int)0x3006), - /// - /// Original was GL_CLIP_DISTANCE6_APPLE = 0x3006 - /// - ClipDistance6Apple = ((int)0x3006), - /// - /// Original was GL_CLIP_DISTANCE6_EXT = 0x3006 - /// - ClipDistance6Ext = ((int)0x3006), - /// - /// Original was GL_CLIP_DISTANCE7 = 0x3007 - /// - ClipDistance7 = ((int)0x3007), - /// - /// Original was GL_CLIP_DISTANCE7_APPLE = 0x3007 - /// - ClipDistance7Apple = ((int)0x3007), - /// - /// Original was GL_CLIP_DISTANCE7_EXT = 0x3007 - /// - ClipDistance7Ext = ((int)0x3007), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 - /// - GlyphVerticalBearingYBitNv = ((int)0x40), - /// - /// Original was GL_LIGHT0 = 0x4000 - /// - Light0 = ((int)0x4000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 - /// - MultisampleBufferBit6Qcom = ((int)0x40000000), - /// - /// Original was GL_LIGHT1 = 0x4001 - /// - Light1 = ((int)0x4001), - /// - /// Original was GL_LIGHT2 = 0x4002 - /// - Light2 = ((int)0x4002), - /// - /// Original was GL_LIGHT3 = 0x4003 - /// - Light3 = ((int)0x4003), - /// - /// Original was GL_LIGHT4 = 0x4004 - /// - Light4 = ((int)0x4004), - /// - /// Original was GL_LIGHT5 = 0x4005 - /// - Light5 = ((int)0x4005), - /// - /// Original was GL_LIGHT6 = 0x4006 - /// - Light6 = ((int)0x4006), - /// - /// Original was GL_LIGHT7 = 0x4007 - /// - Light7 = ((int)0x4007), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 - /// - GlyphVerticalBearingAdvanceBitNv = ((int)0x80), - /// - /// Original was GL_ABGR_EXT = 0x8000 - /// - AbgrExt = ((int)0x8000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 - /// - MultisampleBufferBit7Qcom = unchecked((int)0x80000000), - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_BLEND_COLOR = 0x8005 - /// - BlendColor = ((int)0x8005), - /// - /// Original was GL_BLEND_COLOR_EXT = 0x8005 - /// - BlendColorExt = ((int)0x8005), - /// - /// Original was GL_FUNC_ADD = 0x8006 - /// - FuncAdd = ((int)0x8006), - /// - /// Original was GL_FUNC_ADD_EXT = 0x8006 - /// - FuncAddExt = ((int)0x8006), - /// - /// Original was GL_MIN = 0x8007 - /// - Min = ((int)0x8007), - /// - /// Original was GL_MIN_EXT = 0x8007 - /// - MinExt = ((int)0x8007), - /// - /// Original was GL_MAX = 0x8008 - /// - Max = ((int)0x8008), - /// - /// Original was GL_MAX_EXT = 0x8008 - /// - MaxExt = ((int)0x8008), - /// - /// Original was GL_BLEND_EQUATION = 0x8009 - /// - BlendEquation = ((int)0x8009), - /// - /// Original was GL_BLEND_EQUATION_EXT = 0x8009 - /// - BlendEquationExt = ((int)0x8009), - /// - /// Original was GL_BLEND_EQUATION_RGB = 0x8009 - /// - BlendEquationRgb = ((int)0x8009), - /// - /// Original was GL_FUNC_SUBTRACT = 0x800A - /// - FuncSubtract = ((int)0x800A), - /// - /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A - /// - FuncSubtractExt = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B - /// - FuncReverseSubtract = ((int)0x800B), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B - /// - FuncReverseSubtractExt = ((int)0x800B), - /// - /// Original was GL_CMYK_EXT = 0x800C - /// - CmykExt = ((int)0x800C), - /// - /// Original was GL_CMYKA_EXT = 0x800D - /// - CmykaExt = ((int)0x800D), - /// - /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E - /// - PackCmykHintExt = ((int)0x800E), - /// - /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F - /// - UnpackCmykHintExt = ((int)0x800F), - /// - /// Original was GL_CONVOLUTION_1D = 0x8010 - /// - Convolution1D = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 - /// - Convolution1DExt = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D = 0x8011 - /// - Convolution2D = ((int)0x8011), - /// - /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 - /// - Convolution2DExt = ((int)0x8011), - /// - /// Original was GL_SEPARABLE_2D = 0x8012 - /// - Separable2D = ((int)0x8012), - /// - /// Original was GL_SEPARABLE_2D_EXT = 0x8012 - /// - Separable2DExt = ((int)0x8012), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 - /// - ConvolutionBorderModeExt = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 - /// - ConvolutionFilterScaleExt = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 - /// - ConvolutionFilterBiasExt = ((int)0x8015), - /// - /// Original was GL_REDUCE = 0x8016 - /// - Reduce = ((int)0x8016), - /// - /// Original was GL_REDUCE_EXT = 0x8016 - /// - ReduceExt = ((int)0x8016), - /// - /// Original was GL_CONVOLUTION_FORMAT = 0x8017 - /// - ConvolutionFormat = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 - /// - ConvolutionFormatExt = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_WIDTH = 0x8018 - /// - ConvolutionWidth = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 - /// - ConvolutionWidthExt = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 - /// - ConvolutionHeight = ((int)0x8019), - /// - /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 - /// - ConvolutionHeightExt = ((int)0x8019), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A - /// - MaxConvolutionWidth = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A - /// - MaxConvolutionWidthExt = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B - /// - MaxConvolutionHeight = ((int)0x801B), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B - /// - MaxConvolutionHeightExt = ((int)0x801B), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C - /// - PostConvolutionRedScale = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C - /// - PostConvolutionRedScaleExt = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D - /// - PostConvolutionGreenScale = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D - /// - PostConvolutionGreenScaleExt = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E - /// - PostConvolutionBlueScale = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E - /// - PostConvolutionBlueScaleExt = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F - /// - PostConvolutionAlphaScale = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F - /// - PostConvolutionAlphaScaleExt = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 - /// - PostConvolutionRedBias = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 - /// - PostConvolutionRedBiasExt = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 - /// - PostConvolutionGreenBias = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 - /// - PostConvolutionGreenBiasExt = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 - /// - PostConvolutionBlueBias = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 - /// - PostConvolutionBlueBiasExt = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 - /// - PostConvolutionAlphaBias = ((int)0x8023), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 - /// - PostConvolutionAlphaBiasExt = ((int)0x8023), - /// - /// Original was GL_HISTOGRAM = 0x8024 - /// - Histogram = ((int)0x8024), - /// - /// Original was GL_HISTOGRAM_EXT = 0x8024 - /// - HistogramExt = ((int)0x8024), - /// - /// Original was GL_PROXY_HISTOGRAM = 0x8025 - /// - ProxyHistogram = ((int)0x8025), - /// - /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 - /// - ProxyHistogramExt = ((int)0x8025), - /// - /// Original was GL_HISTOGRAM_WIDTH = 0x8026 - /// - HistogramWidth = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 - /// - HistogramWidthExt = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_FORMAT = 0x8027 - /// - HistogramFormat = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 - /// - HistogramFormatExt = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 - /// - HistogramRedSize = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 - /// - HistogramRedSizeExt = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 - /// - HistogramGreenSize = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 - /// - HistogramGreenSizeExt = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A - /// - HistogramBlueSize = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A - /// - HistogramBlueSizeExt = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B - /// - HistogramAlphaSize = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B - /// - HistogramAlphaSizeExt = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C - /// - HistogramLuminanceSize = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C - /// - HistogramLuminanceSizeExt = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_SINK = 0x802D - /// - HistogramSink = ((int)0x802D), - /// - /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D - /// - HistogramSinkExt = ((int)0x802D), - /// - /// Original was GL_MINMAX = 0x802E - /// - Minmax = ((int)0x802E), - /// - /// Original was GL_MINMAX_EXT = 0x802E - /// - MinmaxExt = ((int)0x802E), - /// - /// Original was GL_MINMAX_FORMAT = 0x802F - /// - MinmaxFormat = ((int)0x802F), - /// - /// Original was GL_MINMAX_FORMAT_EXT = 0x802F - /// - MinmaxFormatExt = ((int)0x802F), - /// - /// Original was GL_MINMAX_SINK = 0x8030 - /// - MinmaxSink = ((int)0x8030), - /// - /// Original was GL_MINMAX_SINK_EXT = 0x8030 - /// - MinmaxSinkExt = ((int)0x8030), - /// - /// Original was GL_TABLE_TOO_LARGE = 0x8031 - /// - TableTooLarge = ((int)0x8031), - /// - /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 - /// - TableTooLargeExt = ((int)0x8031), - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 - /// - UnsignedByte332 = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 - /// - UnsignedByte332Ext = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 - /// - UnsignedShort4444 = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 - /// - UnsignedShort4444Ext = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 - /// - UnsignedShort5551 = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 - /// - UnsignedShort5551Ext = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 - /// - UnsignedInt8888 = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 - /// - UnsignedInt8888Ext = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 - /// - UnsignedInt1010102 = ((int)0x8036), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 - /// - UnsignedInt1010102Ext = ((int)0x8036), - /// - /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 - /// - PolygonOffsetFill = ((int)0x8037), - /// - /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 - /// - PolygonOffsetFactor = ((int)0x8038), - /// - /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 - /// - PolygonOffsetBiasExt = ((int)0x8039), - /// - /// Original was GL_RESCALE_NORMAL_EXT = 0x803A - /// - RescaleNormalExt = ((int)0x803A), - /// - /// Original was GL_ALPHA4 = 0x803B - /// - Alpha4 = ((int)0x803B), - /// - /// Original was GL_ALPHA8 = 0x803C - /// - Alpha8 = ((int)0x803C), - /// - /// Original was GL_ALPHA8_EXT = 0x803C - /// - Alpha8Ext = ((int)0x803C), - /// - /// Original was GL_ALPHA8_OES = 0x803C - /// - Alpha8Oes = ((int)0x803C), - /// - /// Original was GL_ALPHA12 = 0x803D - /// - Alpha12 = ((int)0x803D), - /// - /// Original was GL_ALPHA16 = 0x803E - /// - Alpha16 = ((int)0x803E), - /// - /// Original was GL_LUMINANCE4 = 0x803F - /// - Luminance4 = ((int)0x803F), - /// - /// Original was GL_LUMINANCE8 = 0x8040 - /// - Luminance8 = ((int)0x8040), - /// - /// Original was GL_LUMINANCE8_EXT = 0x8040 - /// - Luminance8Ext = ((int)0x8040), - /// - /// Original was GL_LUMINANCE8_OES = 0x8040 - /// - Luminance8Oes = ((int)0x8040), - /// - /// Original was GL_LUMINANCE12 = 0x8041 - /// - Luminance12 = ((int)0x8041), - /// - /// Original was GL_LUMINANCE16 = 0x8042 - /// - Luminance16 = ((int)0x8042), - /// - /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 - /// - Luminance4Alpha4 = ((int)0x8043), - /// - /// Original was GL_LUMINANCE4_ALPHA4_OES = 0x8043 - /// - Luminance4Alpha4Oes = ((int)0x8043), - /// - /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 - /// - Luminance6Alpha2 = ((int)0x8044), - /// - /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 - /// - Luminance8Alpha8 = ((int)0x8045), - /// - /// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045 - /// - Luminance8Alpha8Ext = ((int)0x8045), - /// - /// Original was GL_LUMINANCE8_ALPHA8_OES = 0x8045 - /// - Luminance8Alpha8Oes = ((int)0x8045), - /// - /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 - /// - Luminance12Alpha4 = ((int)0x8046), - /// - /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 - /// - Luminance12Alpha12 = ((int)0x8047), - /// - /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 - /// - Luminance16Alpha16 = ((int)0x8048), - /// - /// Original was GL_INTENSITY = 0x8049 - /// - Intensity = ((int)0x8049), - /// - /// Original was GL_INTENSITY4 = 0x804A - /// - Intensity4 = ((int)0x804A), - /// - /// Original was GL_INTENSITY8 = 0x804B - /// - Intensity8 = ((int)0x804B), - /// - /// Original was GL_INTENSITY12 = 0x804C - /// - Intensity12 = ((int)0x804C), - /// - /// Original was GL_INTENSITY16 = 0x804D - /// - Intensity16 = ((int)0x804D), - /// - /// Original was GL_RGB2_EXT = 0x804E - /// - Rgb2Ext = ((int)0x804E), - /// - /// Original was GL_RGB4 = 0x804F - /// - Rgb4 = ((int)0x804F), - /// - /// Original was GL_RGB4_EXT = 0x804F - /// - Rgb4Ext = ((int)0x804F), - /// - /// Original was GL_RGB5 = 0x8050 - /// - Rgb5 = ((int)0x8050), - /// - /// Original was GL_RGB5_EXT = 0x8050 - /// - Rgb5Ext = ((int)0x8050), - /// - /// Original was GL_RGB8 = 0x8051 - /// - Rgb8 = ((int)0x8051), - /// - /// Original was GL_RGB8_EXT = 0x8051 - /// - Rgb8Ext = ((int)0x8051), - /// - /// Original was GL_RGB8_OES = 0x8051 - /// - Rgb8Oes = ((int)0x8051), - /// - /// Original was GL_RGB10 = 0x8052 - /// - Rgb10 = ((int)0x8052), - /// - /// Original was GL_RGB10_EXT = 0x8052 - /// - Rgb10Ext = ((int)0x8052), - /// - /// Original was GL_RGB12 = 0x8053 - /// - Rgb12 = ((int)0x8053), - /// - /// Original was GL_RGB12_EXT = 0x8053 - /// - Rgb12Ext = ((int)0x8053), - /// - /// Original was GL_RGB16 = 0x8054 - /// - Rgb16 = ((int)0x8054), - /// - /// Original was GL_RGB16_EXT = 0x8054 - /// - Rgb16Ext = ((int)0x8054), - /// - /// Original was GL_RGBA4_EXT = 0x8056 - /// - Rgba4Ext = ((int)0x8056), - /// - /// Original was GL_RGBA4_OES = 0x8056 - /// - Rgba4Oes = ((int)0x8056), - /// - /// Original was GL_Rgba4 = 0X8056 - /// - Rgba4 = ((int)0X8056), - /// - /// Original was GL_RGB5_A1 = 0x8057 - /// - Rgb5A1 = ((int)0x8057), - /// - /// Original was GL_RGB5_A1_EXT = 0x8057 - /// - Rgb5A1Ext = ((int)0x8057), - /// - /// Original was GL_RGB5_A1_OES = 0x8057 - /// - Rgb5A1Oes = ((int)0x8057), - /// - /// Original was GL_RGBA8 = 0x8058 - /// - Rgba8 = ((int)0x8058), - /// - /// Original was GL_RGBA8_EXT = 0x8058 - /// - Rgba8Ext = ((int)0x8058), - /// - /// Original was GL_RGBA8_OES = 0x8058 - /// - Rgba8Oes = ((int)0x8058), - /// - /// Original was GL_RGB10_A2 = 0x8059 - /// - Rgb10A2 = ((int)0x8059), - /// - /// Original was GL_RGB10_A2_EXT = 0x8059 - /// - Rgb10A2Ext = ((int)0x8059), - /// - /// Original was GL_RGBA12 = 0x805A - /// - Rgba12 = ((int)0x805A), - /// - /// Original was GL_RGBA12_EXT = 0x805A - /// - Rgba12Ext = ((int)0x805A), - /// - /// Original was GL_RGBA16 = 0x805B - /// - Rgba16 = ((int)0x805B), - /// - /// Original was GL_RGBA16_EXT = 0x805B - /// - Rgba16Ext = ((int)0x805B), - /// - /// Original was GL_TEXTURE_RED_SIZE = 0x805C - /// - TextureRedSize = ((int)0x805C), - /// - /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D - /// - TextureGreenSize = ((int)0x805D), - /// - /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E - /// - TextureBlueSize = ((int)0x805E), - /// - /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F - /// - TextureAlphaSize = ((int)0x805F), - /// - /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 - /// - TextureLuminanceSize = ((int)0x8060), - /// - /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 - /// - TextureIntensitySize = ((int)0x8061), - /// - /// Original was GL_REPLACE_EXT = 0x8062 - /// - ReplaceExt = ((int)0x8062), - /// - /// Original was GL_PROXY_TEXTURE_1D = 0x8063 - /// - ProxyTexture1D = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 - /// - ProxyTexture1DExt = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_2D = 0x8064 - /// - ProxyTexture2D = ((int)0x8064), - /// - /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 - /// - ProxyTexture2DExt = ((int)0x8064), - /// - /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 - /// - TextureTooLargeExt = ((int)0x8065), - /// - /// Original was GL_TEXTURE_PRIORITY = 0x8066 - /// - TexturePriority = ((int)0x8066), - /// - /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 - /// - TexturePriorityExt = ((int)0x8066), - /// - /// Original was GL_TEXTURE_RESIDENT = 0x8067 - /// - TextureResident = ((int)0x8067), - /// - /// Original was GL_TEXTURE_BINDING_1D = 0x8068 - /// - TextureBinding1D = ((int)0x8068), - /// - /// Original was GL_TEXTURE_BINDING_2D = 0x8069 - /// - TextureBinding2D = ((int)0x8069), - /// - /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A - /// - Texture3DBindingExt = ((int)0x806A), - /// - /// Original was GL_TEXTURE_BINDING_3D = 0x806A - /// - TextureBinding3D = ((int)0x806A), - /// - /// Original was GL_TEXTURE_BINDING_3D_OES = 0x806A - /// - TextureBinding3DOes = ((int)0x806A), - /// - /// Original was GL_PACK_SKIP_IMAGES = 0x806B - /// - PackSkipImages = ((int)0x806B), - /// - /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B - /// - PackSkipImagesExt = ((int)0x806B), - /// - /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C - /// - PackImageHeight = ((int)0x806C), - /// - /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C - /// - PackImageHeightExt = ((int)0x806C), - /// - /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D - /// - UnpackSkipImages = ((int)0x806D), - /// - /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D - /// - UnpackSkipImagesExt = ((int)0x806D), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E - /// - UnpackImageHeight = ((int)0x806E), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E - /// - UnpackImageHeightExt = ((int)0x806E), - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_TEXTURE_3D_EXT = 0x806F - /// - Texture3DExt = ((int)0x806F), - /// - /// Original was GL_TEXTURE_3D_OES = 0x806F - /// - Texture3DOes = ((int)0x806F), - /// - /// Original was GL_PROXY_TEXTURE_3D = 0x8070 - /// - ProxyTexture3D = ((int)0x8070), - /// - /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 - /// - ProxyTexture3DExt = ((int)0x8070), - /// - /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 - /// - TextureDepthExt = ((int)0x8071), - /// - /// Original was GL_TEXTURE_WRAP_R = 0x8072 - /// - TextureWrapR = ((int)0x8072), - /// - /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 - /// - TextureWrapRExt = ((int)0x8072), - /// - /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 - /// - TextureWrapROes = ((int)0x8072), - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 - /// - Max3DTextureSizeExt = ((int)0x8073), - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073 - /// - Max3DTextureSizeOes = ((int)0x8073), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_VERTEX_ARRAY_KHR = 0x8074 - /// - VertexArrayKhr = ((int)0x8074), - /// - /// Original was GL_NORMAL_ARRAY = 0x8075 - /// - NormalArray = ((int)0x8075), - /// - /// Original was GL_COLOR_ARRAY = 0x8076 - /// - ColorArray = ((int)0x8076), - /// - /// Original was GL_INDEX_ARRAY = 0x8077 - /// - IndexArray = ((int)0x8077), - /// - /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 - /// - TextureCoordArray = ((int)0x8078), - /// - /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 - /// - EdgeFlagArray = ((int)0x8079), - /// - /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A - /// - VertexArraySize = ((int)0x807A), - /// - /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B - /// - VertexArrayType = ((int)0x807B), - /// - /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C - /// - VertexArrayStride = ((int)0x807C), - /// - /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D - /// - VertexArrayCountExt = ((int)0x807D), - /// - /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E - /// - NormalArrayType = ((int)0x807E), - /// - /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F - /// - NormalArrayStride = ((int)0x807F), - /// - /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 - /// - NormalArrayCountExt = ((int)0x8080), - /// - /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 - /// - ColorArraySize = ((int)0x8081), - /// - /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 - /// - ColorArrayType = ((int)0x8082), - /// - /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 - /// - ColorArrayStride = ((int)0x8083), - /// - /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 - /// - ColorArrayCountExt = ((int)0x8084), - /// - /// Original was GL_INDEX_ARRAY_TYPE = 0x8085 - /// - IndexArrayType = ((int)0x8085), - /// - /// Original was GL_INDEX_ARRAY_STRIDE = 0x8086 - /// - IndexArrayStride = ((int)0x8086), - /// - /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 - /// - IndexArrayCountExt = ((int)0x8087), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 - /// - TextureCoordArraySize = ((int)0x8088), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 - /// - TextureCoordArrayType = ((int)0x8089), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A - /// - TextureCoordArrayStride = ((int)0x808A), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B - /// - TextureCoordArrayCountExt = ((int)0x808B), - /// - /// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C - /// - EdgeFlagArrayStride = ((int)0x808C), - /// - /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D - /// - EdgeFlagArrayCountExt = ((int)0x808D), - /// - /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E - /// - VertexArrayPointer = ((int)0x808E), - /// - /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E - /// - VertexArrayPointerExt = ((int)0x808E), - /// - /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F - /// - NormalArrayPointer = ((int)0x808F), - /// - /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F - /// - NormalArrayPointerExt = ((int)0x808F), - /// - /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 - /// - ColorArrayPointer = ((int)0x8090), - /// - /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 - /// - ColorArrayPointerExt = ((int)0x8090), - /// - /// Original was GL_INDEX_ARRAY_POINTER = 0x8091 - /// - IndexArrayPointer = ((int)0x8091), - /// - /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 - /// - IndexArrayPointerExt = ((int)0x8091), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 - /// - TextureCoordArrayPointer = ((int)0x8092), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 - /// - TextureCoordArrayPointerExt = ((int)0x8092), - /// - /// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 - /// - EdgeFlagArrayPointer = ((int)0x8093), - /// - /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 - /// - EdgeFlagArrayPointerExt = ((int)0x8093), - /// - /// Original was GL_INTERLACE_SGIX = 0x8094 - /// - InterlaceSgix = ((int)0x8094), - /// - /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 - /// - DetailTexture2DSgis = ((int)0x8095), - /// - /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 - /// - DetailTexture2DBindingSgis = ((int)0x8096), - /// - /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 - /// - LinearDetailSgis = ((int)0x8097), - /// - /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 - /// - LinearDetailAlphaSgis = ((int)0x8098), - /// - /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 - /// - LinearDetailColorSgis = ((int)0x8099), - /// - /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A - /// - DetailTextureLevelSgis = ((int)0x809A), - /// - /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B - /// - DetailTextureModeSgis = ((int)0x809B), - /// - /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C - /// - DetailTextureFuncPointsSgis = ((int)0x809C), - /// - /// Original was GL_MULTISAMPLE_EXT = 0x809D - /// - MultisampleExt = ((int)0x809D), - /// - /// Original was GL_MULTISAMPLE_SGIS = 0x809D - /// - MultisampleSgis = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E - /// - SampleAlphaToCoverage = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E - /// - SampleAlphaToMaskSgis = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F - /// - SampleAlphaToOneExt = ((int)0x809F), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F - /// - SampleAlphaToOneSgis = ((int)0x809F), - /// - /// Original was GL_SAMPLE_COVERAGE = 0x80A0 - /// - SampleCoverage = ((int)0x80A0), - /// - /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 - /// - SampleMaskSgis = ((int)0x80A0), - /// - /// Original was GL_1PASS_EXT = 0x80A1 - /// - Gl1PassExt = ((int)0x80A1), - /// - /// Original was GL_1PASS_SGIS = 0x80A1 - /// - Gl1PassSgis = ((int)0x80A1), - /// - /// Original was GL_2PASS_0_EXT = 0x80A2 - /// - Gl2Pass0Ext = ((int)0x80A2), - /// - /// Original was GL_2PASS_0_SGIS = 0x80A2 - /// - Gl2Pass0Sgis = ((int)0x80A2), - /// - /// Original was GL_2PASS_1_EXT = 0x80A3 - /// - Gl2Pass1Ext = ((int)0x80A3), - /// - /// Original was GL_2PASS_1_SGIS = 0x80A3 - /// - Gl2Pass1Sgis = ((int)0x80A3), - /// - /// Original was GL_4PASS_0_EXT = 0x80A4 - /// - Gl4Pass0Ext = ((int)0x80A4), - /// - /// Original was GL_4PASS_0_SGIS = 0x80A4 - /// - Gl4Pass0Sgis = ((int)0x80A4), - /// - /// Original was GL_4PASS_1_EXT = 0x80A5 - /// - Gl4Pass1Ext = ((int)0x80A5), - /// - /// Original was GL_4PASS_1_SGIS = 0x80A5 - /// - Gl4Pass1Sgis = ((int)0x80A5), - /// - /// Original was GL_4PASS_2_EXT = 0x80A6 - /// - Gl4Pass2Ext = ((int)0x80A6), - /// - /// Original was GL_4PASS_2_SGIS = 0x80A6 - /// - Gl4Pass2Sgis = ((int)0x80A6), - /// - /// Original was GL_4PASS_3_EXT = 0x80A7 - /// - Gl4Pass3Ext = ((int)0x80A7), - /// - /// Original was GL_4PASS_3_SGIS = 0x80A7 - /// - Gl4Pass3Sgis = ((int)0x80A7), - /// - /// Original was GL_SAMPLE_BUFFERS = 0x80A8 - /// - SampleBuffers = ((int)0x80A8), - /// - /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 - /// - SampleBuffersSgis = ((int)0x80A8), - /// - /// Original was GL_SAMPLES_SGIS = 0x80A9 - /// - SamplesSgis = ((int)0x80A9), - /// - /// Original was GL_Samples = 0X80a9 - /// - Samples = ((int)0X80a9), - /// - /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA - /// - SampleCoverageValue = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA - /// - SampleMaskValueSgis = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB - /// - SampleCoverageInvert = ((int)0x80AB), - /// - /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB - /// - SampleMaskInvertSgis = ((int)0x80AB), - /// - /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC - /// - SamplePatternSgis = ((int)0x80AC), - /// - /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD - /// - LinearSharpenSgis = ((int)0x80AD), - /// - /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE - /// - LinearSharpenAlphaSgis = ((int)0x80AE), - /// - /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF - /// - LinearSharpenColorSgis = ((int)0x80AF), - /// - /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 - /// - SharpenTextureFuncPointsSgis = ((int)0x80B0), - /// - /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 - /// - ColorMatrixSgi = ((int)0x80B1), - /// - /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 - /// - ColorMatrixStackDepthSgi = ((int)0x80B2), - /// - /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 - /// - MaxColorMatrixStackDepthSgi = ((int)0x80B3), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 - /// - PostColorMatrixRedScale = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 - /// - PostColorMatrixRedScaleSgi = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 - /// - PostColorMatrixGreenScale = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 - /// - PostColorMatrixGreenScaleSgi = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 - /// - PostColorMatrixBlueScale = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 - /// - PostColorMatrixBlueScaleSgi = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 - /// - PostColorMatrixAlphaScale = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 - /// - PostColorMatrixAlphaScaleSgi = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 - /// - PostColorMatrixRedBias = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 - /// - PostColorMatrixRedBiasSgi = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 - /// - PostColorMatrixGreenBias = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 - /// - PostColorMatrixGreenBiasSgi = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA - /// - PostColorMatrixBlueBias = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA - /// - PostColorMatrixBlueBiasSgi = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB - /// - PostColorMatrixAlphaBias = ((int)0x80BB), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB - /// - PostColorMatrixAlphaBiasSgi = ((int)0x80BB), - /// - /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC - /// - TextureColorTableSgi = ((int)0x80BC), - /// - /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD - /// - ProxyTextureColorTableSgi = ((int)0x80BD), - /// - /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE - /// - TextureEnvBiasSgix = ((int)0x80BE), - /// - /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF - /// - ShadowAmbientSgix = ((int)0x80BF), - /// - /// Original was GL_BLEND_DST_RGB = 0x80C8 - /// - BlendDstRgb = ((int)0x80C8), - /// - /// Original was GL_BLEND_SRC_RGB = 0x80C9 - /// - BlendSrcRgb = ((int)0x80C9), - /// - /// Original was GL_BLEND_DST_ALPHA = 0x80CA - /// - BlendDstAlpha = ((int)0x80CA), - /// - /// Original was GL_BLEND_SRC_ALPHA = 0x80CB - /// - BlendSrcAlpha = ((int)0x80CB), - /// - /// Original was GL_COLOR_TABLE = 0x80D0 - /// - ColorTable = ((int)0x80D0), - /// - /// Original was GL_COLOR_TABLE_SGI = 0x80D0 - /// - ColorTableSgi = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 - /// - PostConvolutionColorTable = ((int)0x80D1), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 - /// - PostConvolutionColorTableSgi = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 - /// - PostColorMatrixColorTable = ((int)0x80D2), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 - /// - PostColorMatrixColorTableSgi = ((int)0x80D2), - /// - /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 - /// - ProxyColorTable = ((int)0x80D3), - /// - /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 - /// - ProxyColorTableSgi = ((int)0x80D3), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 - /// - ProxyPostConvolutionColorTable = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 - /// - ProxyPostConvolutionColorTableSgi = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 - /// - ProxyPostColorMatrixColorTable = ((int)0x80D5), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 - /// - ProxyPostColorMatrixColorTableSgi = ((int)0x80D5), - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 - /// - ColorTableScaleSgi = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 - /// - ColorTableBiasSgi = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 - /// - ColorTableFormat = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 - /// - ColorTableFormatSgi = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 - /// - ColorTableWidth = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 - /// - ColorTableWidthSgi = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA - /// - ColorTableRedSize = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA - /// - ColorTableRedSizeSgi = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB - /// - ColorTableGreenSize = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB - /// - ColorTableGreenSizeSgi = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC - /// - ColorTableBlueSize = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC - /// - ColorTableBlueSizeSgi = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD - /// - ColorTableAlphaSize = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD - /// - ColorTableAlphaSizeSgi = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE - /// - ColorTableLuminanceSize = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE - /// - ColorTableLuminanceSizeSgi = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF - /// - ColorTableIntensitySize = ((int)0x80DF), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF - /// - ColorTableIntensitySizeSgi = ((int)0x80DF), - /// - /// Original was GL_BGRA_EXT = 0x80E1 - /// - BgraExt = ((int)0x80E1), - /// - /// Original was GL_BGRA_IMG = 0x80E1 - /// - BgraImg = ((int)0x80E1), - /// - /// Original was GL_PHONG_HINT_WIN = 0x80EB - /// - PhongHintWin = ((int)0x80EB), - /// - /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 - /// - ClipVolumeClippingHintExt = ((int)0x80F0), - /// - /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 - /// - DualAlpha4Sgis = ((int)0x8110), - /// - /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 - /// - DualAlpha8Sgis = ((int)0x8111), - /// - /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 - /// - DualAlpha12Sgis = ((int)0x8112), - /// - /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 - /// - DualAlpha16Sgis = ((int)0x8113), - /// - /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 - /// - DualLuminance4Sgis = ((int)0x8114), - /// - /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 - /// - DualLuminance8Sgis = ((int)0x8115), - /// - /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 - /// - DualLuminance12Sgis = ((int)0x8116), - /// - /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 - /// - DualLuminance16Sgis = ((int)0x8117), - /// - /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 - /// - DualIntensity4Sgis = ((int)0x8118), - /// - /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 - /// - DualIntensity8Sgis = ((int)0x8119), - /// - /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A - /// - DualIntensity12Sgis = ((int)0x811A), - /// - /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B - /// - DualIntensity16Sgis = ((int)0x811B), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C - /// - DualLuminanceAlpha4Sgis = ((int)0x811C), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D - /// - DualLuminanceAlpha8Sgis = ((int)0x811D), - /// - /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E - /// - QuadAlpha4Sgis = ((int)0x811E), - /// - /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F - /// - QuadAlpha8Sgis = ((int)0x811F), - /// - /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 - /// - QuadLuminance4Sgis = ((int)0x8120), - /// - /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 - /// - QuadLuminance8Sgis = ((int)0x8121), - /// - /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 - /// - QuadIntensity4Sgis = ((int)0x8122), - /// - /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 - /// - QuadIntensity8Sgis = ((int)0x8123), - /// - /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 - /// - DualTextureSelectSgis = ((int)0x8124), - /// - /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 - /// - QuadTextureSelectSgis = ((int)0x8125), - /// - /// Original was GL_POINT_SIZE_MIN = 0x8126 - /// - PointSizeMin = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 - /// - PointSizeMinArb = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 - /// - PointSizeMinExt = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 - /// - PointSizeMinSgis = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX = 0x8127 - /// - PointSizeMax = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 - /// - PointSizeMaxArb = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 - /// - PointSizeMaxExt = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 - /// - PointSizeMaxSgis = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 - /// - PointFadeThresholdSize = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 - /// - PointFadeThresholdSizeArb = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 - /// - PointFadeThresholdSizeExt = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 - /// - PointFadeThresholdSizeSgis = ((int)0x8128), - /// - /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 - /// - DistanceAttenuationExt = ((int)0x8129), - /// - /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 - /// - DistanceAttenuationSgis = ((int)0x8129), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 - /// - PointDistanceAttenuation = ((int)0x8129), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 - /// - PointDistanceAttenuationArb = ((int)0x8129), - /// - /// Original was GL_FOG_FUNC_SGIS = 0x812A - /// - FogFuncSgis = ((int)0x812A), - /// - /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B - /// - FogFuncPointsSgis = ((int)0x812B), - /// - /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C - /// - MaxFogFuncPointsSgis = ((int)0x812C), - /// - /// Original was GL_CLAMP_TO_BORDER = 0x812D - /// - ClampToBorder = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D - /// - ClampToBorderArb = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_EXT = 0x812D - /// - ClampToBorderExt = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D - /// - ClampToBorderNv = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_OES = 0x812D - /// - ClampToBorderOes = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D - /// - ClampToBorderSgis = ((int)0x812D), - /// - /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E - /// - TextureMultiBufferHintSgix = ((int)0x812E), - /// - /// Original was GL_CLAMP_TO_EDGE = 0x812F - /// - ClampToEdge = ((int)0x812F), - /// - /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F - /// - ClampToEdgeSgis = ((int)0x812F), - /// - /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 - /// - PackSkipVolumesSgis = ((int)0x8130), - /// - /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 - /// - PackImageDepthSgis = ((int)0x8131), - /// - /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 - /// - UnpackSkipVolumesSgis = ((int)0x8132), - /// - /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 - /// - UnpackImageDepthSgis = ((int)0x8133), - /// - /// Original was GL_TEXTURE_4D_SGIS = 0x8134 - /// - Texture4DSgis = ((int)0x8134), - /// - /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 - /// - ProxyTexture4DSgis = ((int)0x8135), - /// - /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 - /// - Texture4DsizeSgis = ((int)0x8136), - /// - /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 - /// - TextureWrapQSgis = ((int)0x8137), - /// - /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 - /// - Max4DTextureSizeSgis = ((int)0x8138), - /// - /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 - /// - PixelTexGenSgix = ((int)0x8139), - /// - /// Original was GL_TEXTURE_MIN_LOD = 0x813A - /// - TextureMinLod = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A - /// - TextureMinLodSgis = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD = 0x813B - /// - TextureMaxLod = ((int)0x813B), - /// - /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B - /// - TextureMaxLodSgis = ((int)0x813B), - /// - /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C - /// - TextureBaseLevel = ((int)0x813C), - /// - /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C - /// - TextureBaseLevelSgis = ((int)0x813C), - /// - /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D - /// - TextureMaxLevel = ((int)0x813D), - /// - /// Original was GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D - /// - TextureMaxLevelApple = ((int)0x813D), - /// - /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D - /// - TextureMaxLevelSgis = ((int)0x813D), - /// - /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E - /// - PixelTileBestAlignmentSgix = ((int)0x813E), - /// - /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F - /// - PixelTileCacheIncrementSgix = ((int)0x813F), - /// - /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 - /// - PixelTileWidthSgix = ((int)0x8140), - /// - /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 - /// - PixelTileHeightSgix = ((int)0x8141), - /// - /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 - /// - PixelTileGridWidthSgix = ((int)0x8142), - /// - /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 - /// - PixelTileGridHeightSgix = ((int)0x8143), - /// - /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 - /// - PixelTileGridDepthSgix = ((int)0x8144), - /// - /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 - /// - PixelTileCacheSizeSgix = ((int)0x8145), - /// - /// Original was GL_FILTER4_SGIS = 0x8146 - /// - Filter4Sgis = ((int)0x8146), - /// - /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 - /// - TextureFilter4SizeSgis = ((int)0x8147), - /// - /// Original was GL_SPRITE_SGIX = 0x8148 - /// - SpriteSgix = ((int)0x8148), - /// - /// Original was GL_SPRITE_MODE_SGIX = 0x8149 - /// - SpriteModeSgix = ((int)0x8149), - /// - /// Original was GL_SPRITE_AXIS_SGIX = 0x814A - /// - SpriteAxisSgix = ((int)0x814A), - /// - /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B - /// - SpriteTranslationSgix = ((int)0x814B), - /// - /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F - /// - Texture4DBindingSgis = ((int)0x814F), - /// - /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 - /// - ConvolutionBorderColor = ((int)0x8154), - /// - /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 - /// - LinearClipmapLinearSgix = ((int)0x8170), - /// - /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 - /// - TextureClipmapCenterSgix = ((int)0x8171), - /// - /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 - /// - TextureClipmapFrameSgix = ((int)0x8172), - /// - /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 - /// - TextureClipmapOffsetSgix = ((int)0x8173), - /// - /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 - /// - TextureClipmapVirtualDepthSgix = ((int)0x8174), - /// - /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 - /// - TextureClipmapLodOffsetSgix = ((int)0x8175), - /// - /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 - /// - TextureClipmapDepthSgix = ((int)0x8176), - /// - /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 - /// - MaxClipmapDepthSgix = ((int)0x8177), - /// - /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 - /// - MaxClipmapVirtualDepthSgix = ((int)0x8178), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 - /// - PostTextureFilterBiasSgix = ((int)0x8179), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A - /// - PostTextureFilterScaleSgix = ((int)0x817A), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B - /// - PostTextureFilterBiasRangeSgix = ((int)0x817B), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C - /// - PostTextureFilterScaleRangeSgix = ((int)0x817C), - /// - /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D - /// - ReferencePlaneSgix = ((int)0x817D), - /// - /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E - /// - ReferencePlaneEquationSgix = ((int)0x817E), - /// - /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F - /// - IrInstrument1Sgix = ((int)0x817F), - /// - /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 - /// - InstrumentBufferPointerSgix = ((int)0x8180), - /// - /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 - /// - InstrumentMeasurementsSgix = ((int)0x8181), - /// - /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 - /// - ListPrioritySgix = ((int)0x8182), - /// - /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 - /// - CalligraphicFragmentSgix = ((int)0x8183), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 - /// - PixelTexGenQCeilingSgix = ((int)0x8184), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 - /// - PixelTexGenQRoundSgix = ((int)0x8185), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 - /// - PixelTexGenQFloorSgix = ((int)0x8186), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 - /// - PixelTexGenAlphaReplaceSgix = ((int)0x8187), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 - /// - PixelTexGenAlphaNoReplaceSgix = ((int)0x8188), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 - /// - PixelTexGenAlphaLsSgix = ((int)0x8189), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A - /// - PixelTexGenAlphaMsSgix = ((int)0x818A), - /// - /// Original was GL_FRAMEZOOM_SGIX = 0x818B - /// - FramezoomSgix = ((int)0x818B), - /// - /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C - /// - FramezoomFactorSgix = ((int)0x818C), - /// - /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D - /// - MaxFramezoomFactorSgix = ((int)0x818D), - /// - /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E - /// - TextureLodBiasSSgix = ((int)0x818E), - /// - /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F - /// - TextureLodBiasTSgix = ((int)0x818F), - /// - /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 - /// - TextureLodBiasRSgix = ((int)0x8190), - /// - /// Original was GL_GENERATE_MIPMAP = 0x8191 - /// - GenerateMipmap = ((int)0x8191), - /// - /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 - /// - GenerateMipmapSgis = ((int)0x8191), - /// - /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 - /// - GenerateMipmapHint = ((int)0x8192), - /// - /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 - /// - GenerateMipmapHintSgis = ((int)0x8192), - /// - /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 - /// - GeometryDeformationSgix = ((int)0x8194), - /// - /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 - /// - TextureDeformationSgix = ((int)0x8195), - /// - /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 - /// - DeformationsMaskSgix = ((int)0x8196), - /// - /// Original was GL_FOG_OFFSET_SGIX = 0x8198 - /// - FogOffsetSgix = ((int)0x8198), - /// - /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 - /// - FogOffsetValueSgix = ((int)0x8199), - /// - /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A - /// - TextureCompareSgix = ((int)0x819A), - /// - /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B - /// - TextureCompareOperatorSgix = ((int)0x819B), - /// - /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C - /// - TextureLequalRSgix = ((int)0x819C), - /// - /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D - /// - TextureGequalRSgix = ((int)0x819D), - /// - /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 - /// - DepthComponent16 = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5 - /// - DepthComponent16Arb = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 - /// - DepthComponent16Oes = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 - /// - DepthComponent16Sgix = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6 - /// - DepthComponent24Arb = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 - /// - DepthComponent24Oes = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 - /// - DepthComponent24Sgix = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7 - /// - DepthComponent32Arb = ((int)0x81A7), - /// - /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 - /// - DepthComponent32Oes = ((int)0x81A7), - /// - /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 - /// - DepthComponent32Sgix = ((int)0x81A7), - /// - /// Original was GL_YCRCB_422_SGIX = 0x81BB - /// - Ycrcb422Sgix = ((int)0x81BB), - /// - /// Original was GL_YCRCB_444_SGIX = 0x81BC - /// - Ycrcb444Sgix = ((int)0x81BC), - /// - /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 - /// - EyeDistanceToPointSgis = ((int)0x81F0), - /// - /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 - /// - ObjectDistanceToPointSgis = ((int)0x81F1), - /// - /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 - /// - EyeDistanceToLineSgis = ((int)0x81F2), - /// - /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 - /// - ObjectDistanceToLineSgis = ((int)0x81F3), - /// - /// Original was GL_EYE_POINT_SGIS = 0x81F4 - /// - EyePointSgis = ((int)0x81F4), - /// - /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 - /// - ObjectPointSgis = ((int)0x81F5), - /// - /// Original was GL_EYE_LINE_SGIS = 0x81F6 - /// - EyeLineSgis = ((int)0x81F6), - /// - /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 - /// - ObjectLineSgis = ((int)0x81F7), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 - /// - LightModelColorControl = ((int)0x81F8), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 - /// - LightModelColorControlExt = ((int)0x81F8), - /// - /// Original was GL_SINGLE_COLOR = 0x81F9 - /// - SingleColor = ((int)0x81F9), - /// - /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 - /// - SingleColorExt = ((int)0x81F9), - /// - /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA - /// - SeparateSpecularColor = ((int)0x81FA), - /// - /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA - /// - SeparateSpecularColorExt = ((int)0x81FA), - /// - /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB - /// - SharedTexturePaletteExt = ((int)0x81FB), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 - /// - FramebufferAttachmentColorEncoding = ((int)0x8210), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210 - /// - FramebufferAttachmentColorEncodingExt = ((int)0x8210), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 - /// - FramebufferAttachmentComponentType = ((int)0x8211), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211 - /// - FramebufferAttachmentComponentTypeExt = ((int)0x8211), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 - /// - FramebufferAttachmentRedSize = ((int)0x8212), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 - /// - FramebufferAttachmentGreenSize = ((int)0x8213), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 - /// - FramebufferAttachmentBlueSize = ((int)0x8214), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 - /// - FramebufferAttachmentAlphaSize = ((int)0x8215), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 - /// - FramebufferAttachmentDepthSize = ((int)0x8216), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 - /// - FramebufferAttachmentStencilSize = ((int)0x8217), - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 - /// - FramebufferUndefined = ((int)0x8219), - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219 - /// - FramebufferUndefinedOes = ((int)0x8219), - /// - /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F - /// - BufferImmutableStorage = ((int)0x821F), - /// - /// Original was GL_BUFFER_IMMUTABLE_STORAGE_EXT = 0x821F - /// - BufferImmutableStorageExt = ((int)0x821F), - /// - /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 - /// - BufferStorageFlags = ((int)0x8220), - /// - /// Original was GL_BUFFER_STORAGE_FLAGS_EXT = 0x8220 - /// - BufferStorageFlagsExt = ((int)0x8220), - /// - /// Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221 - /// - PrimitiveRestartForPatchesSupported = ((int)0x8221), - /// - /// Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES = 0x8221 - /// - PrimitiveRestartForPatchesSupportedOes = ((int)0x8221), - /// - /// Original was GL_COMPRESSED_RED = 0x8225 - /// - CompressedRed = ((int)0x8225), - /// - /// Original was GL_COMPRESSED_RG = 0x8226 - /// - CompressedRg = ((int)0x8226), - /// - /// Original was GL_RG = 0x8227 - /// - Rg = ((int)0x8227), - /// - /// Original was GL_RG_EXT = 0x8227 - /// - RgExt = ((int)0x8227), - /// - /// Original was GL_R8 = 0x8229 - /// - R8 = ((int)0x8229), - /// - /// Original was GL_R8_EXT = 0x8229 - /// - R8Ext = ((int)0x8229), - /// - /// Original was GL_R16 = 0x822A - /// - R16 = ((int)0x822A), - /// - /// Original was GL_R16_EXT = 0x822A - /// - R16Ext = ((int)0x822A), - /// - /// Original was GL_RG8 = 0x822B - /// - Rg8 = ((int)0x822B), - /// - /// Original was GL_RG8_EXT = 0x822B - /// - Rg8Ext = ((int)0x822B), - /// - /// Original was GL_RG16 = 0x822C - /// - Rg16 = ((int)0x822C), - /// - /// Original was GL_RG16_EXT = 0x822C - /// - Rg16Ext = ((int)0x822C), - /// - /// Original was GL_R16F = 0x822D - /// - R16f = ((int)0x822D), - /// - /// Original was GL_R16F_EXT = 0x822D - /// - R16fExt = ((int)0x822D), - /// - /// Original was GL_R32F = 0x822E - /// - R32f = ((int)0x822E), - /// - /// Original was GL_R32F_EXT = 0x822E - /// - R32fExt = ((int)0x822E), - /// - /// Original was GL_RG16F = 0x822F - /// - Rg16f = ((int)0x822F), - /// - /// Original was GL_RG16F_EXT = 0x822F - /// - Rg16fExt = ((int)0x822F), - /// - /// Original was GL_RG32F = 0x8230 - /// - Rg32f = ((int)0x8230), - /// - /// Original was GL_RG32F_EXT = 0x8230 - /// - Rg32fExt = ((int)0x8230), - /// - /// Original was GL_R8I = 0x8231 - /// - R8i = ((int)0x8231), - /// - /// Original was GL_R8UI = 0x8232 - /// - R8ui = ((int)0x8232), - /// - /// Original was GL_R16I = 0x8233 - /// - R16i = ((int)0x8233), - /// - /// Original was GL_R16UI = 0x8234 - /// - R16ui = ((int)0x8234), - /// - /// Original was GL_R32I = 0x8235 - /// - R32i = ((int)0x8235), - /// - /// Original was GL_R32UI = 0x8236 - /// - R32ui = ((int)0x8236), - /// - /// Original was GL_RG8I = 0x8237 - /// - Rg8i = ((int)0x8237), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16I = 0x8239 - /// - Rg16i = ((int)0x8239), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RG32I = 0x823B - /// - Rg32i = ((int)0x823B), - /// - /// Original was GL_RG32UI = 0x823C - /// - Rg32ui = ((int)0x823C), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 - /// - DebugOutputSynchronous = ((int)0x8242), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 - /// - DebugOutputSynchronousKhr = ((int)0x8242), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 - /// - DebugNextLoggedMessageLength = ((int)0x8243), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 - /// - DebugNextLoggedMessageLengthKhr = ((int)0x8243), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 - /// - DebugCallbackFunction = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 - /// - DebugCallbackFunctionKhr = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 - /// - DebugCallbackUserParam = ((int)0x8245), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 - /// - DebugCallbackUserParamKhr = ((int)0x8245), - /// - /// Original was GL_DEBUG_SOURCE_API = 0x8246 - /// - DebugSourceApi = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_API_KHR = 0x8246 - /// - DebugSourceApiKhr = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 - /// - DebugSourceWindowSystem = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 - /// - DebugSourceWindowSystemKhr = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 - /// - DebugSourceShaderCompiler = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 - /// - DebugSourceShaderCompilerKhr = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 - /// - DebugSourceThirdPartyKhr = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A - /// - DebugSourceApplicationKhr = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B - /// - DebugSourceOther = ((int)0x824B), - /// - /// Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B - /// - DebugSourceOtherKhr = ((int)0x824B), - /// - /// Original was GL_DEBUG_TYPE_ERROR = 0x824C - /// - DebugTypeError = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C - /// - DebugTypeErrorKhr = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D - /// - DebugTypeDeprecatedBehavior = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D - /// - DebugTypeDeprecatedBehaviorKhr = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E - /// - DebugTypeUndefinedBehavior = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E - /// - DebugTypeUndefinedBehaviorKhr = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F - /// - DebugTypePortability = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F - /// - DebugTypePortabilityKhr = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 - /// - DebugTypePerformance = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 - /// - DebugTypePerformanceKhr = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 - /// - DebugTypeOther = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251 - /// - DebugTypeOtherKhr = ((int)0x8251), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252 - /// - LoseContextOnReset = ((int)0x8252), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252 - /// - LoseContextOnResetExt = ((int)0x8252), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252 - /// - LoseContextOnResetKhr = ((int)0x8252), - /// - /// Original was GL_GUILTY_CONTEXT_RESET = 0x8253 - /// - GuiltyContextReset = ((int)0x8253), - /// - /// Original was GL_GUILTY_CONTEXT_RESET_EXT = 0x8253 - /// - GuiltyContextResetExt = ((int)0x8253), - /// - /// Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253 - /// - GuiltyContextResetKhr = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 - /// - InnocentContextReset = ((int)0x8254), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254 - /// - InnocentContextResetExt = ((int)0x8254), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254 - /// - InnocentContextResetKhr = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 - /// - UnknownContextReset = ((int)0x8255), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255 - /// - UnknownContextResetExt = ((int)0x8255), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255 - /// - UnknownContextResetKhr = ((int)0x8255), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256 - /// - ResetNotificationStrategy = ((int)0x8256), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256 - /// - ResetNotificationStrategyExt = ((int)0x8256), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256 - /// - ResetNotificationStrategyKhr = ((int)0x8256), - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - /// - /// Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258 - /// - ProgramSeparableExt = ((int)0x8258), - /// - /// Original was GL_ACTIVE_PROGRAM = 0x8259 - /// - ActiveProgram = ((int)0x8259), - /// - /// Original was GL_ACTIVE_PROGRAM_EXT = 0x8259 - /// - ActiveProgramExt = ((int)0x8259), - /// - /// Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A - /// - ProgramPipelineBindingExt = ((int)0x825A), - /// - /// Original was GL_MAX_VIEWPORTS_NV = 0x825B - /// - MaxViewportsNv = ((int)0x825B), - /// - /// Original was GL_MAX_VIEWPORTS_OES = 0x825B - /// - MaxViewportsOes = ((int)0x825B), - /// - /// Original was GL_VIEWPORT_SUBPIXEL_BITS_NV = 0x825C - /// - ViewportSubpixelBitsNv = ((int)0x825C), - /// - /// Original was GL_VIEWPORT_SUBPIXEL_BITS_OES = 0x825C - /// - ViewportSubpixelBitsOes = ((int)0x825C), - /// - /// Original was GL_VIEWPORT_BOUNDS_RANGE_NV = 0x825D - /// - ViewportBoundsRangeNv = ((int)0x825D), - /// - /// Original was GL_VIEWPORT_BOUNDS_RANGE_OES = 0x825D - /// - ViewportBoundsRangeOes = ((int)0x825D), - /// - /// Original was GL_LAYER_PROVOKING_VERTEX_EXT = 0x825E - /// - LayerProvokingVertexExt = ((int)0x825E), - /// - /// Original was GL_LAYER_PROVOKING_VERTEX_OES = 0x825E - /// - LayerProvokingVertexOes = ((int)0x825E), - /// - /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = 0x825F - /// - ViewportIndexProvokingVertexNv = ((int)0x825F), - /// - /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES = 0x825F - /// - ViewportIndexProvokingVertexOes = ((int)0x825F), - /// - /// Original was GL_UNDEFINED_VERTEX_EXT = 0x8260 - /// - UndefinedVertexExt = ((int)0x8260), - /// - /// Original was GL_UNDEFINED_VERTEX_OES = 0x8260 - /// - UndefinedVertexOes = ((int)0x8260), - /// - /// Original was GL_NO_RESET_NOTIFICATION = 0x8261 - /// - NoResetNotification = ((int)0x8261), - /// - /// Original was GL_NO_RESET_NOTIFICATION_EXT = 0x8261 - /// - NoResetNotificationExt = ((int)0x8261), - /// - /// Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261 - /// - NoResetNotificationKhr = ((int)0x8261), - /// - /// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 - /// - ComputeWorkGroupSize = ((int)0x8267), - /// - /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 - /// - DebugTypeMarker = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268 - /// - DebugTypeMarkerKhr = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 - /// - DebugTypePushGroup = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 - /// - DebugTypePushGroupKhr = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A - /// - DebugTypePopGroup = ((int)0x826A), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A - /// - DebugTypePopGroupKhr = ((int)0x826A), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B - /// - DebugSeverityNotification = ((int)0x826B), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B - /// - DebugSeverityNotificationKhr = ((int)0x826B), - /// - /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C - /// - MaxDebugGroupStackDepth = ((int)0x826C), - /// - /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C - /// - MaxDebugGroupStackDepthKhr = ((int)0x826C), - /// - /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D - /// - DebugGroupStackDepth = ((int)0x826D), - /// - /// Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D - /// - DebugGroupStackDepthKhr = ((int)0x826D), - /// - /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F - /// - InternalformatSupported = ((int)0x826F), - /// - /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 - /// - InternalformatPreferred = ((int)0x8270), - /// - /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 - /// - InternalformatRedSize = ((int)0x8271), - /// - /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 - /// - InternalformatGreenSize = ((int)0x8272), - /// - /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 - /// - InternalformatBlueSize = ((int)0x8273), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 - /// - InternalformatAlphaSize = ((int)0x8274), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 - /// - InternalformatDepthSize = ((int)0x8275), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 - /// - InternalformatStencilSize = ((int)0x8276), - /// - /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 - /// - InternalformatSharedSize = ((int)0x8277), - /// - /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 - /// - InternalformatRedType = ((int)0x8278), - /// - /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 - /// - InternalformatGreenType = ((int)0x8279), - /// - /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A - /// - InternalformatBlueType = ((int)0x827A), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B - /// - InternalformatAlphaType = ((int)0x827B), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C - /// - InternalformatDepthType = ((int)0x827C), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D - /// - InternalformatStencilType = ((int)0x827D), - /// - /// Original was GL_MAX_WIDTH = 0x827E - /// - MaxWidth = ((int)0x827E), - /// - /// Original was GL_MAX_HEIGHT = 0x827F - /// - MaxHeight = ((int)0x827F), - /// - /// Original was GL_MAX_DEPTH = 0x8280 - /// - MaxDepth = ((int)0x8280), - /// - /// Original was GL_MAX_LAYERS = 0x8281 - /// - MaxLayers = ((int)0x8281), - /// - /// Original was GL_COLOR_COMPONENTS = 0x8283 - /// - ColorComponents = ((int)0x8283), - /// - /// Original was GL_COLOR_RENDERABLE = 0x8286 - /// - ColorRenderable = ((int)0x8286), - /// - /// Original was GL_DEPTH_RENDERABLE = 0x8287 - /// - DepthRenderable = ((int)0x8287), - /// - /// Original was GL_STENCIL_RENDERABLE = 0x8288 - /// - StencilRenderable = ((int)0x8288), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 - /// - FramebufferRenderable = ((int)0x8289), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A - /// - FramebufferRenderableLayered = ((int)0x828A), - /// - /// Original was GL_FRAMEBUFFER_BLEND = 0x828B - /// - FramebufferBlend = ((int)0x828B), - /// - /// Original was GL_READ_PIXELS = 0x828C - /// - ReadPixels = ((int)0x828C), - /// - /// Original was GL_READ_PIXELS_FORMAT = 0x828D - /// - ReadPixelsFormat = ((int)0x828D), - /// - /// Original was GL_READ_PIXELS_TYPE = 0x828E - /// - ReadPixelsType = ((int)0x828E), - /// - /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F - /// - TextureImageFormat = ((int)0x828F), - /// - /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 - /// - TextureImageType = ((int)0x8290), - /// - /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 - /// - GetTextureImageFormat = ((int)0x8291), - /// - /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 - /// - GetTextureImageType = ((int)0x8292), - /// - /// Original was GL_MIPMAP = 0x8293 - /// - Mipmap = ((int)0x8293), - /// - /// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 - /// - AutoGenerateMipmap = ((int)0x8295), - /// - /// Original was GL_COLOR_ENCODING = 0x8296 - /// - ColorEncoding = ((int)0x8296), - /// - /// Original was GL_SRGB_READ = 0x8297 - /// - SrgbRead = ((int)0x8297), - /// - /// Original was GL_SRGB_WRITE = 0x8298 - /// - SrgbWrite = ((int)0x8298), - /// - /// Original was GL_FILTER = 0x829A - /// - Filter = ((int)0x829A), - /// - /// Original was GL_VERTEX_TEXTURE = 0x829B - /// - VertexTexture = ((int)0x829B), - /// - /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C - /// - TessControlTexture = ((int)0x829C), - /// - /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D - /// - TessEvaluationTexture = ((int)0x829D), - /// - /// Original was GL_GEOMETRY_TEXTURE = 0x829E - /// - GeometryTexture = ((int)0x829E), - /// - /// Original was GL_FRAGMENT_TEXTURE = 0x829F - /// - FragmentTexture = ((int)0x829F), - /// - /// Original was GL_COMPUTE_TEXTURE = 0x82A0 - /// - ComputeTexture = ((int)0x82A0), - /// - /// Original was GL_TEXTURE_SHADOW = 0x82A1 - /// - TextureShadow = ((int)0x82A1), - /// - /// Original was GL_TEXTURE_GATHER = 0x82A2 - /// - TextureGather = ((int)0x82A2), - /// - /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 - /// - TextureGatherShadow = ((int)0x82A3), - /// - /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 - /// - ShaderImageLoad = ((int)0x82A4), - /// - /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 - /// - ShaderImageStore = ((int)0x82A5), - /// - /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 - /// - ShaderImageAtomic = ((int)0x82A6), - /// - /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 - /// - ImageTexelSize = ((int)0x82A7), - /// - /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 - /// - ImageCompatibilityClass = ((int)0x82A8), - /// - /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 - /// - ImagePixelFormat = ((int)0x82A9), - /// - /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA - /// - ImagePixelType = ((int)0x82AA), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC - /// - SimultaneousTextureAndDepthTest = ((int)0x82AC), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD - /// - SimultaneousTextureAndStencilTest = ((int)0x82AD), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE - /// - SimultaneousTextureAndDepthWrite = ((int)0x82AE), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF - /// - SimultaneousTextureAndStencilWrite = ((int)0x82AF), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 - /// - TextureCompressedBlockWidth = ((int)0x82B1), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 - /// - TextureCompressedBlockHeight = ((int)0x82B2), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 - /// - TextureCompressedBlockSize = ((int)0x82B3), - /// - /// Original was GL_CLEAR_BUFFER = 0x82B4 - /// - ClearBuffer = ((int)0x82B4), - /// - /// Original was GL_TEXTURE_VIEW = 0x82B5 - /// - TextureView = ((int)0x82B5), - /// - /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 - /// - ViewCompatibilityClass = ((int)0x82B6), - /// - /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 - /// - VertexAttribRelativeOffset = ((int)0x82D5), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LEVEL_EXT = 0x82DB - /// - TextureViewMinLevelExt = ((int)0x82DB), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LEVEL_OES = 0x82DB - /// - TextureViewMinLevelOes = ((int)0x82DB), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LEVELS_EXT = 0x82DC - /// - TextureViewNumLevelsExt = ((int)0x82DC), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LEVELS_OES = 0x82DC - /// - TextureViewNumLevelsOes = ((int)0x82DC), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LAYER_EXT = 0x82DD - /// - TextureViewMinLayerExt = ((int)0x82DD), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LAYER_OES = 0x82DD - /// - TextureViewMinLayerOes = ((int)0x82DD), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LAYERS_EXT = 0x82DE - /// - TextureViewNumLayersExt = ((int)0x82DE), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LAYERS_OES = 0x82DE - /// - TextureViewNumLayersOes = ((int)0x82DE), - /// - /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF - /// - TextureImmutableLevels = ((int)0x82DF), - /// - /// Original was GL_BUFFER = 0x82E0 - /// - Buffer = ((int)0x82E0), - /// - /// Original was GL_BUFFER_KHR = 0x82E0 - /// - BufferKhr = ((int)0x82E0), - /// - /// Original was GL_SHADER = 0x82E1 - /// - Shader = ((int)0x82E1), - /// - /// Original was GL_SHADER_KHR = 0x82E1 - /// - ShaderKhr = ((int)0x82E1), - /// - /// Original was GL_PROGRAM = 0x82E2 - /// - Program = ((int)0x82E2), - /// - /// Original was GL_PROGRAM_KHR = 0x82E2 - /// - ProgramKhr = ((int)0x82E2), - /// - /// Original was GL_QUERY = 0x82E3 - /// - Query = ((int)0x82E3), - /// - /// Original was GL_QUERY_KHR = 0x82E3 - /// - QueryKhr = ((int)0x82E3), - /// - /// Original was GL_PROGRAM_PIPELINE = 0x82E4 - /// - ProgramPipeline = ((int)0x82E4), - /// - /// Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4 - /// - ProgramPipelineKhr = ((int)0x82E4), - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_SAMPLER_KHR = 0x82E6 - /// - SamplerKhr = ((int)0x82E6), - /// - /// Original was GL_DISPLAY_LIST = 0x82E7 - /// - DisplayList = ((int)0x82E7), - /// - /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 - /// - MaxLabelLength = ((int)0x82E8), - /// - /// Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8 - /// - MaxLabelLengthKhr = ((int)0x82E8), - /// - /// Original was GL_QUERY_TARGET = 0x82EA - /// - QueryTarget = ((int)0x82EA), - /// - /// Original was GL_MAX_CULL_DISTANCES_EXT = 0x82F9 - /// - MaxCullDistancesExt = ((int)0x82F9), - /// - /// Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT = 0x82FA - /// - MaxCombinedClipAndCullDistancesExt = ((int)0x82FA), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB - /// - ContextReleaseBehavior = ((int)0x82FB), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB - /// - ContextReleaseBehaviorKhr = ((int)0x82FB), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC - /// - ContextReleaseBehaviorFlush = ((int)0x82FC), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC - /// - ContextReleaseBehaviorFlushKhr = ((int)0x82FC), - /// - /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 - /// - ConvolutionHintSgix = ((int)0x8316), - /// - /// Original was GL_ALPHA_MIN_SGIX = 0x8320 - /// - AlphaMinSgix = ((int)0x8320), - /// - /// Original was GL_ALPHA_MAX_SGIX = 0x8321 - /// - AlphaMaxSgix = ((int)0x8321), - /// - /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 - /// - ScalebiasHintSgix = ((int)0x8322), - /// - /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 - /// - AsyncMarkerSgix = ((int)0x8329), - /// - /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B - /// - PixelTexGenModeSgix = ((int)0x832B), - /// - /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C - /// - AsyncHistogramSgix = ((int)0x832C), - /// - /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D - /// - MaxAsyncHistogramSgix = ((int)0x832D), - /// - /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 - /// - PixelTextureSgis = ((int)0x8353), - /// - /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 - /// - PixelFragmentRgbSourceSgis = ((int)0x8354), - /// - /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 - /// - PixelFragmentAlphaSourceSgis = ((int)0x8355), - /// - /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B - /// - LineQualityHintSgix = ((int)0x835B), - /// - /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C - /// - AsyncTexImageSgix = ((int)0x835C), - /// - /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D - /// - AsyncDrawPixelsSgix = ((int)0x835D), - /// - /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E - /// - AsyncReadPixelsSgix = ((int)0x835E), - /// - /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F - /// - MaxAsyncTexImageSgix = ((int)0x835F), - /// - /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 - /// - MaxAsyncDrawPixelsSgix = ((int)0x8360), - /// - /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 - /// - MaxAsyncReadPixelsSgix = ((int)0x8361), - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 - /// - UnsignedShort565 = ((int)0x8363), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 - /// - UnsignedShort4444RevExt = ((int)0x8365), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365 - /// - UnsignedShort4444RevImg = ((int)0x8365), - /// - /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 - /// - UnsignedShort1555RevExt = ((int)0x8366), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368 - /// - UnsignedInt2101010RevExt = ((int)0x8368), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 - /// - TextureMaxClampSSgix = ((int)0x8369), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A - /// - TextureMaxClampTSgix = ((int)0x836A), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B - /// - TextureMaxClampRSgix = ((int)0x836B), - /// - /// Original was GL_MIRRORED_REPEAT = 0x8370 - /// - MirroredRepeat = ((int)0x8370), - /// - /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE - /// - VertexPreclipSgix = ((int)0x83EE), - /// - /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF - /// - VertexPreclipHintSgix = ((int)0x83EF), - /// - /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 - /// - CompressedRgbS3tcDxt1Ext = ((int)0x83F0), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 - /// - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2 - /// - CompressedRgbaS3tcDxt3Angle = ((int)0x83F2), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 - /// - CompressedRgbaS3tcDxt3Ext = ((int)0x83F2), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3 - /// - CompressedRgbaS3tcDxt5Angle = ((int)0x83F3), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 - /// - CompressedRgbaS3tcDxt5Ext = ((int)0x83F3), - /// - /// Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9 - /// - PerfqueryDonotFlushIntel = ((int)0x83F9), - /// - /// Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA - /// - PerfqueryFlushIntel = ((int)0x83FA), - /// - /// Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB - /// - PerfqueryWaitIntel = ((int)0x83FB), - /// - /// Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE - /// - ConservativeRasterizationIntel = ((int)0x83FE), - /// - /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 - /// - FragmentLightingSgix = ((int)0x8400), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 - /// - FragmentColorMaterialSgix = ((int)0x8401), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 - /// - FragmentColorMaterialFaceSgix = ((int)0x8402), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 - /// - FragmentColorMaterialParameterSgix = ((int)0x8403), - /// - /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 - /// - MaxFragmentLightsSgix = ((int)0x8404), - /// - /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 - /// - MaxActiveLightsSgix = ((int)0x8405), - /// - /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 - /// - LightEnvModeSgix = ((int)0x8407), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 - /// - FragmentLightModelLocalViewerSgix = ((int)0x8408), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 - /// - FragmentLightModelTwoSideSgix = ((int)0x8409), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A - /// - FragmentLightModelAmbientSgix = ((int)0x840A), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B - /// - FragmentLightModelNormalInterpolationSgix = ((int)0x840B), - /// - /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C - /// - FragmentLight0Sgix = ((int)0x840C), - /// - /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D - /// - FragmentLight1Sgix = ((int)0x840D), - /// - /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E - /// - FragmentLight2Sgix = ((int)0x840E), - /// - /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F - /// - FragmentLight3Sgix = ((int)0x840F), - /// - /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 - /// - FragmentLight4Sgix = ((int)0x8410), - /// - /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 - /// - FragmentLight5Sgix = ((int)0x8411), - /// - /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 - /// - FragmentLight6Sgix = ((int)0x8412), - /// - /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 - /// - FragmentLight7Sgix = ((int)0x8413), - /// - /// Original was GL_PACK_RESAMPLE_SGIX = 0x842E - /// - PackResampleSgix = ((int)0x842E), - /// - /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F - /// - UnpackResampleSgix = ((int)0x842F), - /// - /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 - /// - ResampleDecimateSgix = ((int)0x8430), - /// - /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433 - /// - ResampleReplicateSgix = ((int)0x8433), - /// - /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434 - /// - ResampleZeroFillSgix = ((int)0x8434), - /// - /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D - /// - NearestClipmapNearestSgix = ((int)0x844D), - /// - /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E - /// - NearestClipmapLinearSgix = ((int)0x844E), - /// - /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F - /// - LinearClipmapNearestSgix = ((int)0x844F), - /// - /// Original was GL_FOG_COORD_SRC = 0x8450 - /// - FogCoordSrc = ((int)0x8450), - /// - /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D - /// - AliasedPointSizeRange = ((int)0x846D), - /// - /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E - /// - AliasedLineWidthRange = ((int)0x846E), - /// - /// Original was GL_Texture0 = 0X84c0 - /// - Texture0 = ((int)0X84c0), - /// - /// Original was GL_Texture1 = 0X84c1 - /// - Texture1 = ((int)0X84c1), - /// - /// Original was GL_Texture2 = 0X84c2 - /// - Texture2 = ((int)0X84c2), - /// - /// Original was GL_Texture3 = 0X84c3 - /// - Texture3 = ((int)0X84c3), - /// - /// Original was GL_Texture4 = 0X84c4 - /// - Texture4 = ((int)0X84c4), - /// - /// Original was GL_Texture5 = 0X84c5 - /// - Texture5 = ((int)0X84c5), - /// - /// Original was GL_Texture6 = 0X84c6 - /// - Texture6 = ((int)0X84c6), - /// - /// Original was GL_Texture7 = 0X84c7 - /// - Texture7 = ((int)0X84c7), - /// - /// Original was GL_Texture8 = 0X84c8 - /// - Texture8 = ((int)0X84c8), - /// - /// Original was GL_Texture9 = 0X84c9 - /// - Texture9 = ((int)0X84c9), - /// - /// Original was GL_Texture10 = 0X84ca - /// - Texture10 = ((int)0X84ca), - /// - /// Original was GL_Texture11 = 0X84cb - /// - Texture11 = ((int)0X84cb), - /// - /// Original was GL_Texture12 = 0X84cc - /// - Texture12 = ((int)0X84cc), - /// - /// Original was GL_Texture13 = 0X84cd - /// - Texture13 = ((int)0X84cd), - /// - /// Original was GL_Texture14 = 0X84ce - /// - Texture14 = ((int)0X84ce), - /// - /// Original was GL_Texture15 = 0X84cf - /// - Texture15 = ((int)0X84cf), - /// - /// Original was GL_Texture16 = 0X84d0 - /// - Texture16 = ((int)0X84d0), - /// - /// Original was GL_Texture17 = 0X84d1 - /// - Texture17 = ((int)0X84d1), - /// - /// Original was GL_Texture18 = 0X84d2 - /// - Texture18 = ((int)0X84d2), - /// - /// Original was GL_Texture19 = 0X84d3 - /// - Texture19 = ((int)0X84d3), - /// - /// Original was GL_Texture20 = 0X84d4 - /// - Texture20 = ((int)0X84d4), - /// - /// Original was GL_Texture21 = 0X84d5 - /// - Texture21 = ((int)0X84d5), - /// - /// Original was GL_Texture22 = 0X84d6 - /// - Texture22 = ((int)0X84d6), - /// - /// Original was GL_Texture23 = 0X84d7 - /// - Texture23 = ((int)0X84d7), - /// - /// Original was GL_Texture24 = 0X84d8 - /// - Texture24 = ((int)0X84d8), - /// - /// Original was GL_Texture25 = 0X84d9 - /// - Texture25 = ((int)0X84d9), - /// - /// Original was GL_Texture26 = 0X84da - /// - Texture26 = ((int)0X84da), - /// - /// Original was GL_Texture27 = 0X84db - /// - Texture27 = ((int)0X84db), - /// - /// Original was GL_Texture28 = 0X84dc - /// - Texture28 = ((int)0X84dc), - /// - /// Original was GL_Texture29 = 0X84dd - /// - Texture29 = ((int)0X84dd), - /// - /// Original was GL_Texture30 = 0X84de - /// - Texture30 = ((int)0X84de), - /// - /// Original was GL_Texture31 = 0X84df - /// - Texture31 = ((int)0X84df), - /// - /// Original was GL_ACTIVE_TEXTURE = 0x84E0 - /// - ActiveTexture = ((int)0x84E0), - /// - /// Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3 - /// - PathTransposeModelviewMatrixNv = ((int)0x84E3), - /// - /// Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4 - /// - PathTransposeProjectionMatrixNv = ((int)0x84E4), - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 - /// - MaxRenderbufferSize = ((int)0x84E8), - /// - /// Original was GL_COMPRESSED_RGB = 0x84ED - /// - CompressedRgb = ((int)0x84ED), - /// - /// Original was GL_COMPRESSED_RGBA = 0x84EE - /// - CompressedRgba = ((int)0x84EE), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF - /// - TextureCompressionHint = ((int)0x84EF), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF - /// - TextureCompressionHintArb = ((int)0x84EF), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 - /// - UniformBlockReferencedByTessControlShader = ((int)0x84F0), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 - /// - UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1), - /// - /// Original was GL_ALL_COMPLETED_NV = 0x84F2 - /// - AllCompletedNv = ((int)0x84F2), - /// - /// Original was GL_FENCE_STATUS_NV = 0x84F3 - /// - FenceStatusNv = ((int)0x84F3), - /// - /// Original was GL_FENCE_CONDITION_NV = 0x84F4 - /// - FenceConditionNv = ((int)0x84F4), - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 - /// - ProxyTextureRectangle = ((int)0x84F7), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 - /// - ProxyTextureRectangleArb = ((int)0x84F7), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 - /// - ProxyTextureRectangleNv = ((int)0x84F7), - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_EXT = 0x84F9 - /// - DepthStencilExt = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_NV = 0x84F9 - /// - DepthStencilNv = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 - /// - DepthStencilOes = ((int)0x84F9), - /// - /// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA - /// - UnsignedInt248Oes = ((int)0x84FA), - /// - /// Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE - /// - TextureMaxAnisotropyExt = ((int)0x84FE), - /// - /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF - /// - MaxTextureMaxAnisotropyExt = ((int)0x84FF), - /// - /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 - /// - TextureLodBias = ((int)0x8501), - /// - /// Original was GL_INCR_WRAP = 0x8507 - /// - IncrWrap = ((int)0x8507), - /// - /// Original was GL_DECR_WRAP = 0x8508 - /// - DecrWrap = ((int)0x8508), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 - /// - TextureBindingCubeMap = ((int)0x8514), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 - /// - TextureCubeMapPositiveX = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 - /// - TextureCubeMapNegativeX = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 - /// - TextureCubeMapPositiveY = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 - /// - TextureCubeMapNegativeY = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 - /// - TextureCubeMapPositiveZ = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A - /// - TextureCubeMapNegativeZ = ((int)0x851A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B - /// - ProxyTextureCubeMap = ((int)0x851B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B - /// - ProxyTextureCubeMapArb = ((int)0x851B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B - /// - ProxyTextureCubeMapExt = ((int)0x851B), - /// - /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C - /// - MaxCubeMapTextureSize = ((int)0x851C), - /// - /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F - /// - VertexArrayStorageHintApple = ((int)0x851F), - /// - /// Original was GL_PRIMARY_COLOR_NV = 0x852C - /// - PrimaryColorNv = ((int)0x852C), - /// - /// Original was GL_SECONDARY_COLOR_NV = 0x852D - /// - SecondaryColorNv = ((int)0x852D), - /// - /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 - /// - MultisampleFilterHintNv = ((int)0x8534), - /// - /// Original was GL_CONSTANT = 0x8576 - /// - Constant = ((int)0x8576), - /// - /// Original was GL_CONSTANT_NV = 0x8576 - /// - ConstantNv = ((int)0x8576), - /// - /// Original was GL_PRIMARY_COLOR = 0x8577 - /// - PrimaryColor = ((int)0x8577), - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SRC1_ALPHA_EXT = 0x8589 - /// - Src1AlphaExt = ((int)0x8589), - /// - /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 - /// - PackSubsampleRateSgix = ((int)0x85A0), - /// - /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 - /// - UnpackSubsampleRateSgix = ((int)0x85A1), - /// - /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 - /// - PixelSubsample4444Sgix = ((int)0x85A2), - /// - /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 - /// - PixelSubsample2424Sgix = ((int)0x85A3), - /// - /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 - /// - PixelSubsample4242Sgix = ((int)0x85A4), - /// - /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 - /// - TransformHintApple = ((int)0x85B1), - /// - /// Original was GL_VERTEX_ARRAY_BINDING_OES = 0x85B5 - /// - VertexArrayBindingOes = ((int)0x85B5), - /// - /// Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA - /// - UnsignedShort88Apple = ((int)0x85BA), - /// - /// Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB - /// - UnsignedShort88RevApple = ((int)0x85BB), - /// - /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC - /// - TextureStorageHintApple = ((int)0x85BC), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 - /// - VertexAttribArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 - /// - VertexAttribArraySize = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 - /// - VertexAttribArrayStride = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 - /// - VertexAttribArrayType = ((int)0x8625), - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 - /// - CurrentVertexAttrib = ((int)0x8626), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 - /// - VertexAttribArrayPointer = ((int)0x8645), - /// - /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 - /// - TextureCompressed = ((int)0x86A1), - /// - /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 - /// - NumCompressedTextureFormats = ((int)0x86A2), - /// - /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 - /// - CompressedTextureFormats = ((int)0x86A3), - /// - /// Original was GL_Z400_BINARY_AMD = 0x8740 - /// - Z400BinaryAmd = ((int)0x8740), - /// - /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 - /// - ProgramBinaryLength = ((int)0x8741), - /// - /// Original was GL_PROGRAM_BINARY_LENGTH_OES = 0x8741 - /// - ProgramBinaryLengthOes = ((int)0x8741), - /// - /// Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743 - /// - MirrorClampToEdgeExt = ((int)0x8743), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E - /// - VertexAttribArrayLong = ((int)0x874E), - /// - /// Original was GL_DEPTH_STENCIL_MESA = 0x8750 - /// - DepthStencilMesa = ((int)0x8750), - /// - /// Original was GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F - /// - ProgramBinaryFormatMesa = ((int)0x875F), - /// - /// Original was GL_BUFFER_SIZE = 0x8764 - /// - BufferSize = ((int)0x8764), - /// - /// Original was GL_BUFFER_USAGE = 0x8765 - /// - BufferUsage = ((int)0x8765), - /// - /// Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE - /// - AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE), - /// - /// Original was GL_3DC_X_AMD = 0x87F9 - /// - Gl3DcXAmd = ((int)0x87F9), - /// - /// Original was GL_3DC_XY_AMD = 0x87FA - /// - Gl3DcXyAmd = ((int)0x87FA), - /// - /// Original was GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE - /// - NumProgramBinaryFormatsOes = ((int)0x87FE), - /// - /// Original was GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF - /// - ProgramBinaryFormatsOes = ((int)0x87FF), - /// - /// Original was GL_STENCIL_BACK_FUNC = 0x8800 - /// - StencilBackFunc = ((int)0x8800), - /// - /// Original was GL_STENCIL_BACK_FAIL = 0x8801 - /// - StencilBackFail = ((int)0x8801), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 - /// - StencilBackPassDepthFail = ((int)0x8802), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 - /// - StencilBackPassDepthPass = ((int)0x8803), - /// - /// Original was GL_RGBA32F = 0x8814 - /// - Rgba32f = ((int)0x8814), - /// - /// Original was GL_RGBA32F_ARB = 0x8814 - /// - Rgba32fArb = ((int)0x8814), - /// - /// Original was GL_RGBA32F_EXT = 0x8814 - /// - Rgba32fExt = ((int)0x8814), - /// - /// Original was GL_RGB32F_EXT = 0x8815 - /// - Rgb32fExt = ((int)0x8815), - /// - /// Original was GL_ALPHA32F_EXT = 0x8816 - /// - Alpha32fExt = ((int)0x8816), - /// - /// Original was GL_LUMINANCE32F_EXT = 0x8818 - /// - Luminance32fExt = ((int)0x8818), - /// - /// Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819 - /// - LuminanceAlpha32fExt = ((int)0x8819), - /// - /// Original was GL_RGBA16F = 0x881A - /// - Rgba16f = ((int)0x881A), - /// - /// Original was GL_RGBA16F_ARB = 0x881A - /// - Rgba16fArb = ((int)0x881A), - /// - /// Original was GL_RGBA16F_EXT = 0x881A - /// - Rgba16fExt = ((int)0x881A), - /// - /// Original was GL_RGB16F = 0x881B - /// - Rgb16f = ((int)0x881B), - /// - /// Original was GL_RGB16F_ARB = 0x881B - /// - Rgb16fArb = ((int)0x881B), - /// - /// Original was GL_RGB16F_EXT = 0x881B - /// - Rgb16fExt = ((int)0x881B), - /// - /// Original was GL_ALPHA16F_EXT = 0x881C - /// - Alpha16fExt = ((int)0x881C), - /// - /// Original was GL_LUMINANCE16F_EXT = 0x881E - /// - Luminance16fExt = ((int)0x881E), - /// - /// Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F - /// - LuminanceAlpha16fExt = ((int)0x881F), - /// - /// Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823 - /// - WriteonlyRenderingQcom = ((int)0x8823), - /// - /// Original was GL_MAX_DRAW_BUFFERS_EXT = 0x8824 - /// - MaxDrawBuffersExt = ((int)0x8824), - /// - /// Original was GL_MAX_DRAW_BUFFERS_NV = 0x8824 - /// - MaxDrawBuffersNv = ((int)0x8824), - /// - /// Original was GL_DRAW_BUFFER0_EXT = 0x8825 - /// - DrawBuffer0Ext = ((int)0x8825), - /// - /// Original was GL_DRAW_BUFFER0_NV = 0x8825 - /// - DrawBuffer0Nv = ((int)0x8825), - /// - /// Original was GL_DRAW_BUFFER1_EXT = 0x8826 - /// - DrawBuffer1Ext = ((int)0x8826), - /// - /// Original was GL_DRAW_BUFFER1_NV = 0x8826 - /// - DrawBuffer1Nv = ((int)0x8826), - /// - /// Original was GL_DRAW_BUFFER2_EXT = 0x8827 - /// - DrawBuffer2Ext = ((int)0x8827), - /// - /// Original was GL_DRAW_BUFFER2_NV = 0x8827 - /// - DrawBuffer2Nv = ((int)0x8827), - /// - /// Original was GL_DRAW_BUFFER3_EXT = 0x8828 - /// - DrawBuffer3Ext = ((int)0x8828), - /// - /// Original was GL_DRAW_BUFFER3_NV = 0x8828 - /// - DrawBuffer3Nv = ((int)0x8828), - /// - /// Original was GL_DRAW_BUFFER4_EXT = 0x8829 - /// - DrawBuffer4Ext = ((int)0x8829), - /// - /// Original was GL_DRAW_BUFFER4_NV = 0x8829 - /// - DrawBuffer4Nv = ((int)0x8829), - /// - /// Original was GL_DRAW_BUFFER5_EXT = 0x882A - /// - DrawBuffer5Ext = ((int)0x882A), - /// - /// Original was GL_DRAW_BUFFER5_NV = 0x882A - /// - DrawBuffer5Nv = ((int)0x882A), - /// - /// Original was GL_DRAW_BUFFER6_EXT = 0x882B - /// - DrawBuffer6Ext = ((int)0x882B), - /// - /// Original was GL_DRAW_BUFFER6_NV = 0x882B - /// - DrawBuffer6Nv = ((int)0x882B), - /// - /// Original was GL_DRAW_BUFFER7_EXT = 0x882C - /// - DrawBuffer7Ext = ((int)0x882C), - /// - /// Original was GL_DRAW_BUFFER7_NV = 0x882C - /// - DrawBuffer7Nv = ((int)0x882C), - /// - /// Original was GL_DRAW_BUFFER8_EXT = 0x882D - /// - DrawBuffer8Ext = ((int)0x882D), - /// - /// Original was GL_DRAW_BUFFER8_NV = 0x882D - /// - DrawBuffer8Nv = ((int)0x882D), - /// - /// Original was GL_DRAW_BUFFER9_EXT = 0x882E - /// - DrawBuffer9Ext = ((int)0x882E), - /// - /// Original was GL_DRAW_BUFFER9_NV = 0x882E - /// - DrawBuffer9Nv = ((int)0x882E), - /// - /// Original was GL_DRAW_BUFFER10_EXT = 0x882F - /// - DrawBuffer10Ext = ((int)0x882F), - /// - /// Original was GL_DRAW_BUFFER10_NV = 0x882F - /// - DrawBuffer10Nv = ((int)0x882F), - /// - /// Original was GL_DRAW_BUFFER11_EXT = 0x8830 - /// - DrawBuffer11Ext = ((int)0x8830), - /// - /// Original was GL_DRAW_BUFFER11_NV = 0x8830 - /// - DrawBuffer11Nv = ((int)0x8830), - /// - /// Original was GL_DRAW_BUFFER12_EXT = 0x8831 - /// - DrawBuffer12Ext = ((int)0x8831), - /// - /// Original was GL_DRAW_BUFFER12_NV = 0x8831 - /// - DrawBuffer12Nv = ((int)0x8831), - /// - /// Original was GL_DRAW_BUFFER13_EXT = 0x8832 - /// - DrawBuffer13Ext = ((int)0x8832), - /// - /// Original was GL_DRAW_BUFFER13_NV = 0x8832 - /// - DrawBuffer13Nv = ((int)0x8832), - /// - /// Original was GL_DRAW_BUFFER14_EXT = 0x8833 - /// - DrawBuffer14Ext = ((int)0x8833), - /// - /// Original was GL_DRAW_BUFFER14_NV = 0x8833 - /// - DrawBuffer14Nv = ((int)0x8833), - /// - /// Original was GL_DRAW_BUFFER15_EXT = 0x8834 - /// - DrawBuffer15Ext = ((int)0x8834), - /// - /// Original was GL_DRAW_BUFFER15_NV = 0x8834 - /// - DrawBuffer15Nv = ((int)0x8834), - /// - /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D - /// - BlendEquationAlpha = ((int)0x883D), - /// - /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C - /// - TextureCompareMode = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_MODE_EXT = 0x884C - /// - TextureCompareModeExt = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D - /// - TextureCompareFunc = ((int)0x884D), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC_EXT = 0x884D - /// - TextureCompareFuncExt = ((int)0x884D), - /// - /// Original was GL_COMPARE_REF_TO_TEXTURE_EXT = 0x884E - /// - CompareRefToTextureExt = ((int)0x884E), - /// - /// Original was GL_QUERY_COUNTER_BITS = 0x8864 - /// - QueryCounterBits = ((int)0x8864), - /// - /// Original was GL_QUERY_COUNTER_BITS_EXT = 0x8864 - /// - QueryCounterBitsExt = ((int)0x8864), - /// - /// Original was GL_CURRENT_QUERY = 0x8865 - /// - CurrentQuery = ((int)0x8865), - /// - /// Original was GL_CURRENT_QUERY_EXT = 0x8865 - /// - CurrentQueryExt = ((int)0x8865), - /// - /// Original was GL_QUERY_RESULT = 0x8866 - /// - QueryResult = ((int)0x8866), - /// - /// Original was GL_QUERY_RESULT_EXT = 0x8866 - /// - QueryResultExt = ((int)0x8866), - /// - /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 - /// - QueryResultAvailable = ((int)0x8867), - /// - /// Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867 - /// - QueryResultAvailableExt = ((int)0x8867), - /// - /// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 - /// - MaxVertexAttribs = ((int)0x8869), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A - /// - VertexAttribArrayNormalized = ((int)0x886A), - /// - /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 0x886C - /// - MaxTessControlInputComponentsExt = ((int)0x886C), - /// - /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES = 0x886C - /// - MaxTessControlInputComponentsOes = ((int)0x886C), - /// - /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 0x886D - /// - MaxTessEvaluationInputComponentsExt = ((int)0x886D), - /// - /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES = 0x886D - /// - MaxTessEvaluationInputComponentsOes = ((int)0x886D), - /// - /// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 - /// - MaxTextureImageUnits = ((int)0x8872), - /// - /// Original was GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887F - /// - GeometryShaderInvocationsExt = ((int)0x887F), - /// - /// Original was GL_GEOMETRY_SHADER_INVOCATIONS_OES = 0x887F - /// - GeometryShaderInvocationsOes = ((int)0x887F), - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 - /// - ArrayBufferBinding = ((int)0x8894), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 - /// - ElementArrayBufferBinding = ((int)0x8895), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F - /// - VertexAttribArrayBufferBinding = ((int)0x889F), - /// - /// Original was GL_READ_ONLY = 0x88B8 - /// - ReadOnly = ((int)0x88B8), - /// - /// Original was GL_WRITE_ONLY = 0x88B9 - /// - WriteOnly = ((int)0x88B9), - /// - /// Original was GL_WRITE_ONLY_OES = 0x88B9 - /// - WriteOnlyOes = ((int)0x88B9), - /// - /// Original was GL_READ_WRITE = 0x88BA - /// - ReadWrite = ((int)0x88BA), - /// - /// Original was GL_BUFFER_ACCESS = 0x88BB - /// - BufferAccess = ((int)0x88BB), - /// - /// Original was GL_BUFFER_ACCESS_OES = 0x88BB - /// - BufferAccessOes = ((int)0x88BB), - /// - /// Original was GL_BUFFER_MAPPED = 0x88BC - /// - BufferMapped = ((int)0x88BC), - /// - /// Original was GL_BUFFER_MAPPED_OES = 0x88BC - /// - BufferMappedOes = ((int)0x88BC), - /// - /// Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD - /// - BufferMapPointerOes = ((int)0x88BD), - /// - /// Original was GL_TIME_ELAPSED = 0x88BF - /// - TimeElapsed = ((int)0x88BF), - /// - /// Original was GL_TIME_ELAPSED_EXT = 0x88BF - /// - TimeElapsedExt = ((int)0x88BF), - /// - /// Original was GL_STREAM_DRAW = 0x88E0 - /// - StreamDraw = ((int)0x88E0), - /// - /// Original was GL_STREAM_READ = 0x88E1 - /// - StreamRead = ((int)0x88E1), - /// - /// Original was GL_STREAM_COPY = 0x88E2 - /// - StreamCopy = ((int)0x88E2), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_STATIC_READ = 0x88E5 - /// - StaticRead = ((int)0x88E5), - /// - /// Original was GL_STATIC_COPY = 0x88E6 - /// - StaticCopy = ((int)0x88E6), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - /// - /// Original was GL_DYNAMIC_READ = 0x88E9 - /// - DynamicRead = ((int)0x88E9), - /// - /// Original was GL_DYNAMIC_COPY = 0x88EA - /// - DynamicCopy = ((int)0x88EA), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_PACK_BUFFER_NV = 0x88EB - /// - PixelPackBufferNv = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_NV = 0x88EC - /// - PixelUnpackBufferNv = ((int)0x88EC), - /// - /// Original was GL_PIXEL_PACK_BUFFER_BINDING_NV = 0x88ED - /// - PixelPackBufferBindingNv = ((int)0x88ED), - /// - /// Original was GL_ETC1_SRGB8_NV = 0x88EE - /// - Etc1Srgb8Nv = ((int)0x88EE), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING_NV = 0x88EF - /// - PixelUnpackBufferBindingNv = ((int)0x88EF), - /// - /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 - /// - Depth24Stencil8 = ((int)0x88F0), - /// - /// Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0 - /// - Depth24Stencil8Ext = ((int)0x88F0), - /// - /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 - /// - Depth24Stencil8Oes = ((int)0x88F0), - /// - /// Original was GL_SRC1_COLOR = 0x88F9 - /// - Src1Color = ((int)0x88F9), - /// - /// Original was GL_SRC1_COLOR_EXT = 0x88F9 - /// - Src1ColorExt = ((int)0x88F9), - /// - /// Original was GL_ONE_MINUS_SRC1_COLOR_EXT = 0x88FA - /// - OneMinusSrc1ColorExt = ((int)0x88FA), - /// - /// Original was GL_ONE_MINUS_SRC1_ALPHA_EXT = 0x88FB - /// - OneMinusSrc1AlphaExt = ((int)0x88FB), - /// - /// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT = 0x88FC - /// - MaxDualSourceDrawBuffersExt = ((int)0x88FC), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - /// - VertexAttribArrayInteger = ((int)0x88FD), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE - /// - VertexAttribArrayDivisor = ((int)0x88FE), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE - /// - VertexAttribArrayDivisorAngle = ((int)0x88FE), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 0x88FE - /// - VertexAttribArrayDivisorExt = ((int)0x88FE), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE - /// - VertexAttribArrayDivisorNv = ((int)0x88FE), - /// - /// Original was GL_SAMPLES_PASSED = 0x8914 - /// - SamplesPassed = ((int)0x8914), - /// - /// Original was GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916 - /// - GeometryLinkedVerticesOutExt = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_LINKED_VERTICES_OUT_OES = 0x8916 - /// - GeometryLinkedVerticesOutOes = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 - /// - GeometryVerticesOut = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 - /// - GeometryInputType = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917 - /// - GeometryLinkedInputTypeExt = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_LINKED_INPUT_TYPE_OES = 0x8917 - /// - GeometryLinkedInputTypeOes = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918 - /// - GeometryLinkedOutputTypeExt = ((int)0x8918), - /// - /// Original was GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES = 0x8918 - /// - GeometryLinkedOutputTypeOes = ((int)0x8918), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 - /// - GeometryOutputType = ((int)0x8918), - /// - /// Original was GL_MOV_ATI = 0x8961 - /// - MovAti = ((int)0x8961), - /// - /// Original was GL_ADD_ATI = 0x8963 - /// - AddAti = ((int)0x8963), - /// - /// Original was GL_MUL_ATI = 0x8964 - /// - MulAti = ((int)0x8964), - /// - /// Original was GL_SUB_ATI = 0x8965 - /// - SubAti = ((int)0x8965), - /// - /// Original was GL_DOT3_ATI = 0x8966 - /// - Dot3Ati = ((int)0x8966), - /// - /// Original was GL_DOT4_ATI = 0x8967 - /// - Dot4Ati = ((int)0x8967), - /// - /// Original was GL_MAD_ATI = 0x8968 - /// - MadAti = ((int)0x8968), - /// - /// Original was GL_LERP_ATI = 0x8969 - /// - LerpAti = ((int)0x8969), - /// - /// Original was GL_CND_ATI = 0x896A - /// - CndAti = ((int)0x896A), - /// - /// Original was GL_CND0_ATI = 0x896B - /// - Cnd0Ati = ((int)0x896B), - /// - /// Original was GL_DOT2_ADD_ATI = 0x896C - /// - Dot2AddAti = ((int)0x896C), - /// - /// Original was GL_PACK_RESAMPLE_OML = 0x8984 - /// - PackResampleOml = ((int)0x8984), - /// - /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 - /// - UnpackResampleOml = ((int)0x8985), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_RGB_422_APPLE = 0x8A1F - /// - Rgb422Apple = ((int)0x8A1F), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8A2C - /// - MaxGeometryUniformBlocksExt = ((int)0x8A2C), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES = 0x8A2C - /// - MaxGeometryUniformBlocksOes = ((int)0x8A2C), - /// - /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8A32 - /// - MaxCombinedGeometryUniformComponentsExt = ((int)0x8A32), - /// - /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8A32 - /// - MaxCombinedGeometryUniformComponentsOes = ((int)0x8A32), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 - /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 - /// - ActiveUniformBlocks = ((int)0x8A36), - /// - /// Original was GL_UNIFORM_TYPE = 0x8A37 - /// - UniformType = ((int)0x8A37), - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A - /// - UniformBlockIndex = ((int)0x8A3A), - /// - /// Original was GL_UNIFORM_OFFSET = 0x8A3B - /// - UniformOffset = ((int)0x8A3B), - /// - /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C - /// - UniformArrayStride = ((int)0x8A3C), - /// - /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D - /// - UniformMatrixStride = ((int)0x8A3D), - /// - /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E - /// - UniformIsRowMajor = ((int)0x8A3E), - /// - /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F - /// - UniformBlockBinding = ((int)0x8A3F), - /// - /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 - /// - UniformBlockDataSize = ((int)0x8A40), - /// - /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 - /// - UniformBlockNameLength = ((int)0x8A41), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 - /// - UniformBlockActiveUniforms = ((int)0x8A42), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 - /// - UniformBlockActiveUniformIndices = ((int)0x8A43), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 - /// - UniformBlockReferencedByVertexShader = ((int)0x8A44), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 - /// - UniformBlockReferencedByGeometryShader = ((int)0x8A45), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 - /// - UniformBlockReferencedByFragmentShader = ((int)0x8A46), - /// - /// Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48 - /// - TextureSrgbDecodeExt = ((int)0x8A48), - /// - /// Original was GL_DECODE_EXT = 0x8A49 - /// - DecodeExt = ((int)0x8A49), - /// - /// Original was GL_SKIP_DECODE_EXT = 0x8A4A - /// - SkipDecodeExt = ((int)0x8A4A), - /// - /// Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F - /// - ProgramPipelineObjectExt = ((int)0x8A4F), - /// - /// Original was GL_RGB_RAW_422_APPLE = 0x8A51 - /// - RgbRaw422Apple = ((int)0x8A51), - /// - /// Original was GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52 - /// - FragmentShaderDiscardsSamplesExt = ((int)0x8A52), - /// - /// Original was GL_SYNC_OBJECT_APPLE = 0x8A53 - /// - SyncObjectApple = ((int)0x8A53), - /// - /// Original was GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8A54 - /// - CompressedSrgbPvrtc2Bppv1Ext = ((int)0x8A54), - /// - /// Original was GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8A55 - /// - CompressedSrgbPvrtc4Bppv1Ext = ((int)0x8A55), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8A56 - /// - CompressedSrgbAlphaPvrtc2Bppv1Ext = ((int)0x8A56), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8A57 - /// - CompressedSrgbAlphaPvrtc4Bppv1Ext = ((int)0x8A57), - /// - /// Original was GL_FRAGMENT_SHADER = 0x8B30 - /// - FragmentShader = ((int)0x8B30), - /// - /// Original was GL_FRAGMENT_SHADER_ARB = 0x8B30 - /// - FragmentShaderArb = ((int)0x8B30), - /// - /// Original was GL_VERTEX_SHADER = 0x8B31 - /// - VertexShader = ((int)0x8B31), - /// - /// Original was GL_VERTEX_SHADER_ARB = 0x8B31 - /// - VertexShaderArb = ((int)0x8B31), - /// - /// Original was GL_PROGRAM_OBJECT_EXT = 0x8B40 - /// - ProgramObjectExt = ((int)0x8B40), - /// - /// Original was GL_SHADER_OBJECT_EXT = 0x8B48 - /// - ShaderObjectExt = ((int)0x8B48), - /// - /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C - /// - MaxVertexTextureImageUnits = ((int)0x8B4C), - /// - /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D - /// - MaxCombinedTextureImageUnits = ((int)0x8B4D), - /// - /// Original was GL_SHADER_TYPE = 0x8B4F - /// - ShaderType = ((int)0x8B4F), - /// - /// Original was GL_FLOAT_VEC2 = 0x8B50 - /// - FloatVec2 = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC2_ARB = 0x8B50 - /// - FloatVec2Arb = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3 = 0x8B51 - /// - FloatVec3 = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC3_ARB = 0x8B51 - /// - FloatVec3Arb = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4 = 0x8B52 - /// - FloatVec4 = ((int)0x8B52), - /// - /// Original was GL_FLOAT_VEC4_ARB = 0x8B52 - /// - FloatVec4Arb = ((int)0x8B52), - /// - /// Original was GL_INT_VEC2 = 0x8B53 - /// - IntVec2 = ((int)0x8B53), - /// - /// Original was GL_INT_VEC2_ARB = 0x8B53 - /// - IntVec2Arb = ((int)0x8B53), - /// - /// Original was GL_INT_VEC3 = 0x8B54 - /// - IntVec3 = ((int)0x8B54), - /// - /// Original was GL_INT_VEC3_ARB = 0x8B54 - /// - IntVec3Arb = ((int)0x8B54), - /// - /// Original was GL_INT_VEC4 = 0x8B55 - /// - IntVec4 = ((int)0x8B55), - /// - /// Original was GL_INT_VEC4_ARB = 0x8B55 - /// - IntVec4Arb = ((int)0x8B55), - /// - /// Original was GL_BOOL_ARB = 0x8B56 - /// - BoolArb = ((int)0x8B56), - /// - /// Original was GL_Bool = 0X8b56 - /// - Bool = ((int)0X8b56), - /// - /// Original was GL_BOOL_VEC2 = 0x8B57 - /// - BoolVec2 = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC2_ARB = 0x8B57 - /// - BoolVec2Arb = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC3 = 0x8B58 - /// - BoolVec3 = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC3_ARB = 0x8B58 - /// - BoolVec3Arb = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC4 = 0x8B59 - /// - BoolVec4 = ((int)0x8B59), - /// - /// Original was GL_BOOL_VEC4_ARB = 0x8B59 - /// - BoolVec4Arb = ((int)0x8B59), - /// - /// Original was GL_FLOAT_MAT2 = 0x8B5A - /// - FloatMat2 = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT2_ARB = 0x8B5A - /// - FloatMat2Arb = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3 = 0x8B5B - /// - FloatMat3 = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT3_ARB = 0x8B5B - /// - FloatMat3Arb = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4 = 0x8B5C - /// - FloatMat4 = ((int)0x8B5C), - /// - /// Original was GL_FLOAT_MAT4_ARB = 0x8B5C - /// - FloatMat4Arb = ((int)0x8B5C), - /// - /// Original was GL_SAMPLER_1D = 0x8B5D - /// - Sampler1D = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_1D_ARB = 0x8B5D - /// - Sampler1DArb = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_2D = 0x8B5E - /// - Sampler2D = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_2D_ARB = 0x8B5E - /// - Sampler2DArb = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_3D = 0x8B5F - /// - Sampler3D = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_3D_ARB = 0x8B5F - /// - Sampler3DArb = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_3D_OES = 0x8B5F - /// - Sampler3DOes = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_CUBE = 0x8B60 - /// - SamplerCube = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_CUBE_ARB = 0x8B60 - /// - SamplerCubeArb = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 - /// - Sampler1DShadow = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61 - /// - Sampler1DShadowArb = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 - /// - Sampler2DShadow = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62 - /// - Sampler2DShadowArb = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 - /// - Sampler2DShadowExt = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_RECT = 0x8B63 - /// - Sampler2DRect = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63 - /// - Sampler2DRectArb = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 - /// - Sampler2DRectShadow = ((int)0x8B64), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 - /// - Sampler2DRectShadowArb = ((int)0x8B64), - /// - /// Original was GL_FLOAT_MAT2x3 = 0x8B65 - /// - FloatMat2x3 = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x3_NV = 0x8B65 - /// - FloatMat2x3Nv = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x4 = 0x8B66 - /// - FloatMat2x4 = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT2x4_NV = 0x8B66 - /// - FloatMat2x4Nv = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT3x2 = 0x8B67 - /// - FloatMat3x2 = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x2_NV = 0x8B67 - /// - FloatMat3x2Nv = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x4 = 0x8B68 - /// - FloatMat3x4 = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT3x4_NV = 0x8B68 - /// - FloatMat3x4Nv = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT4x2 = 0x8B69 - /// - FloatMat4x2 = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x2_NV = 0x8B69 - /// - FloatMat4x2Nv = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x3 = 0x8B6A - /// - FloatMat4x3 = ((int)0x8B6A), - /// - /// Original was GL_FLOAT_MAT4x3_NV = 0x8B6A - /// - FloatMat4x3Nv = ((int)0x8B6A), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_COMPILE_STATUS = 0x8B81 - /// - CompileStatus = ((int)0x8B81), - /// - /// Original was GL_LINK_STATUS = 0x8B82 - /// - LinkStatus = ((int)0x8B82), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_ATTACHED_SHADERS = 0x8B85 - /// - AttachedShaders = ((int)0x8B85), - /// - /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 - /// - ActiveUniforms = ((int)0x8B86), - /// - /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - /// - ActiveUniformMaxLength = ((int)0x8B87), - /// - /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 - /// - ShaderSourceLength = ((int)0x8B88), - /// - /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 - /// - ActiveAttributes = ((int)0x8B89), - /// - /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - /// - ActiveAttributeMaxLength = ((int)0x8B8A), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B - /// - FragmentShaderDerivativeHint = ((int)0x8B8B), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B - /// - FragmentShaderDerivativeHintArb = ((int)0x8B8B), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B - /// - FragmentShaderDerivativeHintOes = ((int)0x8B8B), - /// - /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C - /// - ShadingLanguageVersion = ((int)0x8B8C), - /// - /// Original was GL_CURRENT_PROGRAM = 0x8B8D - /// - CurrentProgram = ((int)0x8B8D), - /// - /// Original was GL_PALETTE4_RGB8_OES = 0x8B90 - /// - Palette4Rgb8Oes = ((int)0x8B90), - /// - /// Original was GL_PALETTE4_RGBA8_OES = 0x8B91 - /// - Palette4Rgba8Oes = ((int)0x8B91), - /// - /// Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92 - /// - Palette4R5G6B5Oes = ((int)0x8B92), - /// - /// Original was GL_PALETTE4_RGBA4_OES = 0x8B93 - /// - Palette4Rgba4Oes = ((int)0x8B93), - /// - /// Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94 - /// - Palette4Rgb5A1Oes = ((int)0x8B94), - /// - /// Original was GL_PALETTE8_RGB8_OES = 0x8B95 - /// - Palette8Rgb8Oes = ((int)0x8B95), - /// - /// Original was GL_PALETTE8_RGBA8_OES = 0x8B96 - /// - Palette8Rgba8Oes = ((int)0x8B96), - /// - /// Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97 - /// - Palette8R5G6B5Oes = ((int)0x8B97), - /// - /// Original was GL_PALETTE8_RGBA4_OES = 0x8B98 - /// - Palette8Rgba4Oes = ((int)0x8B98), - /// - /// Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99 - /// - Palette8Rgb5A1Oes = ((int)0x8B99), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A - /// - ImplementationColorReadType = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B - /// - ImplementationColorReadFormat = ((int)0x8B9B), - /// - /// Original was GL_COUNTER_TYPE_AMD = 0x8BC0 - /// - CounterTypeAmd = ((int)0x8BC0), - /// - /// Original was GL_COUNTER_RANGE_AMD = 0x8BC1 - /// - CounterRangeAmd = ((int)0x8BC1), - /// - /// Original was GL_UNSIGNED_INT64_AMD = 0x8BC2 - /// - UnsignedInt64Amd = ((int)0x8BC2), - /// - /// Original was GL_PERCENTAGE_AMD = 0x8BC3 - /// - PercentageAmd = ((int)0x8BC3), - /// - /// Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 - /// - PerfmonResultAvailableAmd = ((int)0x8BC4), - /// - /// Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5 - /// - PerfmonResultSizeAmd = ((int)0x8BC5), - /// - /// Original was GL_PERFMON_RESULT_AMD = 0x8BC6 - /// - PerfmonResultAmd = ((int)0x8BC6), - /// - /// Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2 - /// - TextureWidthQcom = ((int)0x8BD2), - /// - /// Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3 - /// - TextureHeightQcom = ((int)0x8BD3), - /// - /// Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4 - /// - TextureDepthQcom = ((int)0x8BD4), - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5 - /// - TextureInternalFormatQcom = ((int)0x8BD5), - /// - /// Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6 - /// - TextureFormatQcom = ((int)0x8BD6), - /// - /// Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7 - /// - TextureTypeQcom = ((int)0x8BD7), - /// - /// Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8 - /// - TextureImageValidQcom = ((int)0x8BD8), - /// - /// Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9 - /// - TextureNumLevelsQcom = ((int)0x8BD9), - /// - /// Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA - /// - TextureTargetQcom = ((int)0x8BDA), - /// - /// Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB - /// - TextureObjectValidQcom = ((int)0x8BDB), - /// - /// Original was GL_STATE_RESTORE = 0x8BDC - /// - StateRestore = ((int)0x8BDC), - /// - /// Original was GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT = 0x8BE7 - /// - SamplerExternal2DY2yExt = ((int)0x8BE7), - /// - /// Original was GL_TEXTURE_PROTECTED_EXT = 0x8BFA - /// - TextureProtectedExt = ((int)0x8BFA), - /// - /// Original was GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM = 0x8BFB - /// - TextureFoveatedFeatureBitsQcom = ((int)0x8BFB), - /// - /// Original was GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM = 0x8BFC - /// - TextureFoveatedMinPixelDensityQcom = ((int)0x8BFC), - /// - /// Original was GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM = 0x8BFD - /// - TextureFoveatedFeatureQueryQcom = ((int)0x8BFD), - /// - /// Original was GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM = 0x8BFE - /// - TextureFoveatedNumFocalPointsQueryQcom = ((int)0x8BFE), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM = 0x8BFF - /// - FramebufferIncompleteFoveationQcom = ((int)0x8BFF), - /// - /// Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00 - /// - CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00), - /// - /// Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01 - /// - CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01), - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02 - /// - CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02), - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03 - /// - CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03), - /// - /// Original was GL_SGX_BINARY_IMG = 0x8C0A - /// - SgxBinaryImg = ((int)0x8C0A), - /// - /// Original was GL_UNSIGNED_NORMALIZED_EXT = 0x8C17 - /// - UnsignedNormalizedExt = ((int)0x8C17), - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 - /// - ProxyTexture1DArray = ((int)0x8C19), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 - /// - ProxyTexture1DArrayExt = ((int)0x8C19), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B - /// - ProxyTexture2DArray = ((int)0x8C1B), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B - /// - ProxyTexture2DArrayExt = ((int)0x8C1B), - /// - /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29 - /// - MaxGeometryTextureImageUnitsExt = ((int)0x8C29), - /// - /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES = 0x8C29 - /// - MaxGeometryTextureImageUnitsOes = ((int)0x8C29), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TEXTURE_BUFFER_BINDING_EXT = 0x8C2A - /// - TextureBufferBindingExt = ((int)0x8C2A), - /// - /// Original was GL_TEXTURE_BUFFER_BINDING_OES = 0x8C2A - /// - TextureBufferBindingOes = ((int)0x8C2A), - /// - /// Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A - /// - TextureBufferExt = ((int)0x8C2A), - /// - /// Original was GL_TEXTURE_BUFFER_OES = 0x8C2A - /// - TextureBufferOes = ((int)0x8C2A), - /// - /// Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B - /// - MaxTextureBufferSizeExt = ((int)0x8C2B), - /// - /// Original was GL_MAX_TEXTURE_BUFFER_SIZE_OES = 0x8C2B - /// - MaxTextureBufferSizeOes = ((int)0x8C2B), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C - /// - TextureBindingBufferExt = ((int)0x8C2C), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER_OES = 0x8C2C - /// - TextureBindingBufferOes = ((int)0x8C2C), - /// - /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D - /// - TextureBufferDataStoreBindingExt = ((int)0x8C2D), - /// - /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES = 0x8C2D - /// - TextureBufferDataStoreBindingOes = ((int)0x8C2D), - /// - /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F - /// - AnySamplesPassed = ((int)0x8C2F), - /// - /// Original was GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F - /// - AnySamplesPassedExt = ((int)0x8C2F), - /// - /// Original was GL_SAMPLE_SHADING_OES = 0x8C36 - /// - SampleShadingOes = ((int)0x8C36), - /// - /// Original was GL_MIN_SAMPLE_SHADING_VALUE_OES = 0x8C37 - /// - MinSampleShadingValueOes = ((int)0x8C37), - /// - /// Original was GL_R11F_G11F_B10F = 0x8C3A - /// - R11fG11fB10f = ((int)0x8C3A), - /// - /// Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A - /// - R11fG11fB10fApple = ((int)0x8C3A), - /// - /// Original was GL_R11F_G11F_B10F_EXT = 0x8C3A - /// - R11fG11fB10fExt = ((int)0x8C3A), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE = 0x8C3B - /// - UnsignedInt10F11F11FRevApple = ((int)0x8C3B), - /// - /// Original was GL_RGB9_E5 = 0x8C3D - /// - Rgb9E5 = ((int)0x8C3D), - /// - /// Original was GL_RGB9_E5_APPLE = 0x8C3D - /// - Rgb9E5Apple = ((int)0x8C3D), - /// - /// Original was GL_RGB9_E5_EXT = 0x8C3D - /// - Rgb9E5Ext = ((int)0x8C3D), - /// - /// Original was GL_UNSIGNED_INT_5_9_9_9_REV_APPLE = 0x8C3E - /// - UnsignedInt5999RevApple = ((int)0x8C3E), - /// - /// Original was GL_SRGB = 0x8C40 - /// - Srgb = ((int)0x8C40), - /// - /// Original was GL_SRGB_EXT = 0x8C40 - /// - SrgbExt = ((int)0x8C40), - /// - /// Original was GL_SRGB8 = 0x8C41 - /// - Srgb8 = ((int)0x8C41), - /// - /// Original was GL_SRGB8_EXT = 0x8C41 - /// - Srgb8Ext = ((int)0x8C41), - /// - /// Original was GL_SRGB8_NV = 0x8C41 - /// - Srgb8Nv = ((int)0x8C41), - /// - /// Original was GL_SRGB_ALPHA = 0x8C42 - /// - SrgbAlpha = ((int)0x8C42), - /// - /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 - /// - SrgbAlphaExt = ((int)0x8C42), - /// - /// Original was GL_SRGB8_ALPHA8 = 0x8C43 - /// - Srgb8Alpha8 = ((int)0x8C43), - /// - /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 - /// - Srgb8Alpha8Ext = ((int)0x8C43), - /// - /// Original was GL_SLUMINANCE_ALPHA_NV = 0x8C44 - /// - SluminanceAlphaNv = ((int)0x8C44), - /// - /// Original was GL_SLUMINANCE8_ALPHA8_NV = 0x8C45 - /// - Sluminance8Alpha8Nv = ((int)0x8C45), - /// - /// Original was GL_SLUMINANCE_NV = 0x8C46 - /// - SluminanceNv = ((int)0x8C46), - /// - /// Original was GL_SLUMINANCE8_NV = 0x8C47 - /// - Sluminance8Nv = ((int)0x8C47), - /// - /// Original was GL_COMPRESSED_SRGB = 0x8C48 - /// - CompressedSrgb = ((int)0x8C48), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 - /// - CompressedSrgbAlpha = ((int)0x8C49), - /// - /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C - /// - CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C), - /// - /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C - /// - CompressedSrgbS3tcDxt1Nv = ((int)0x8C4C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D - /// - CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D - /// - CompressedSrgbAlphaS3tcDxt1Nv = ((int)0x8C4D), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E - /// - CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E - /// - CompressedSrgbAlphaS3tcDxt3Nv = ((int)0x8C4E), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F - /// - CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F - /// - CompressedSrgbAlphaS3tcDxt5Nv = ((int)0x8C4F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 - /// - TransformFeedbackVaryingMaxLength = ((int)0x8C76), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F - /// - TransformFeedbackBufferMode = ((int)0x8C7F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 - /// - TransformFeedbackVaryings = ((int)0x8C83), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 - /// - TransformFeedbackBufferStart = ((int)0x8C84), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 - /// - TransformFeedbackBufferSize = ((int)0x8C85), - /// - /// Original was GL_PRIMITIVES_GENERATED = 0x8C87 - /// - PrimitivesGenerated = ((int)0x8C87), - /// - /// Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87 - /// - PrimitivesGeneratedExt = ((int)0x8C87), - /// - /// Original was GL_PRIMITIVES_GENERATED_OES = 0x8C87 - /// - PrimitivesGeneratedOes = ((int)0x8C87), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 - /// - TransformFeedbackPrimitivesWritten = ((int)0x8C88), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F - /// - TransformFeedbackBufferBinding = ((int)0x8C8F), - /// - /// Original was GL_ATC_RGB_AMD = 0x8C92 - /// - AtcRgbAmd = ((int)0x8C92), - /// - /// Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93 - /// - AtcRgbaExplicitAlphaAmd = ((int)0x8C93), - /// - /// Original was GL_LOWER_LEFT = 0x8CA1 - /// - LowerLeft = ((int)0x8CA1), - /// - /// Original was GL_LOWER_LEFT_EXT = 0x8CA1 - /// - LowerLeftExt = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT = 0x8CA2 - /// - UpperLeft = ((int)0x8CA2), - /// - /// Original was GL_UPPER_LEFT_EXT = 0x8CA2 - /// - UpperLeftExt = ((int)0x8CA2), - /// - /// Original was GL_STENCIL_BACK_REF = 0x8CA3 - /// - StencilBackRef = ((int)0x8CA3), - /// - /// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 - /// - StencilBackValueMask = ((int)0x8CA4), - /// - /// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 - /// - StencilBackWritemask = ((int)0x8CA5), - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6 - /// - DrawFramebufferBindingAngle = ((int)0x8CA6), - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6 - /// - DrawFramebufferBindingApple = ((int)0x8CA6), - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6 - /// - DrawFramebufferBindingNv = ((int)0x8CA6), - /// - /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 - /// - FramebufferBinding = ((int)0x8CA6), - /// - /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 - /// - RenderbufferBinding = ((int)0x8CA7), - /// - /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 - /// - ReadFramebuffer = ((int)0x8CA8), - /// - /// Original was GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8 - /// - ReadFramebufferAngle = ((int)0x8CA8), - /// - /// Original was GL_READ_FRAMEBUFFER_APPLE = 0x8CA8 - /// - ReadFramebufferApple = ((int)0x8CA8), - /// - /// Original was GL_READ_FRAMEBUFFER_NV = 0x8CA8 - /// - ReadFramebufferNv = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 - /// - DrawFramebuffer = ((int)0x8CA9), - /// - /// Original was GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9 - /// - DrawFramebufferAngle = ((int)0x8CA9), - /// - /// Original was GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9 - /// - DrawFramebufferApple = ((int)0x8CA9), - /// - /// Original was GL_DRAW_FRAMEBUFFER_NV = 0x8CA9 - /// - DrawFramebufferNv = ((int)0x8CA9), - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA - /// - ReadFramebufferBindingAngle = ((int)0x8CAA), - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA - /// - ReadFramebufferBindingApple = ((int)0x8CAA), - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA - /// - ReadFramebufferBindingNv = ((int)0x8CAA), - /// - /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB - /// - RenderbufferSamples = ((int)0x8CAB), - /// - /// Original was GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB - /// - RenderbufferSamplesAngle = ((int)0x8CAB), - /// - /// Original was GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB - /// - RenderbufferSamplesApple = ((int)0x8CAB), - /// - /// Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB - /// - RenderbufferSamplesExt = ((int)0x8CAB), - /// - /// Original was GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB - /// - RenderbufferSamplesNv = ((int)0x8CAB), - /// - /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC - /// - DepthComponent32f = ((int)0x8CAC), - /// - /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD - /// - Depth32fStencil8 = ((int)0x8CAD), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 - /// - FramebufferAttachmentObjectType = ((int)0x8CD0), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 - /// - FramebufferAttachmentObjectName = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 - /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4 - /// - FramebufferAttachmentTexture3DZoffsetOes = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 - /// - FramebufferComplete = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 - /// - FramebufferIncompleteAttachment = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9 - /// - FramebufferIncompleteDimensions = ((int)0x8CD9), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB - /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC - /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD - /// - FramebufferUnsupported = ((int)0x8CDD), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF - /// - MaxColorAttachments = ((int)0x8CDF), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF - /// - MaxColorAttachmentsExt = ((int)0x8CDF), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF - /// - MaxColorAttachmentsNv = ((int)0x8CDF), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 - /// - ColorAttachment0Ext = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 - /// - ColorAttachment0Nv = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0 - /// - ColorAttachment0Oes = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 - /// - ColorAttachment1Ext = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 - /// - ColorAttachment1Nv = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 - /// - ColorAttachment2Ext = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 - /// - ColorAttachment2Nv = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 - /// - ColorAttachment3Ext = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 - /// - ColorAttachment3Nv = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 - /// - ColorAttachment4Ext = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 - /// - ColorAttachment4Nv = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 - /// - ColorAttachment5Ext = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 - /// - ColorAttachment5Nv = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 - /// - ColorAttachment6Ext = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 - /// - ColorAttachment6Nv = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 - /// - ColorAttachment7Ext = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 - /// - ColorAttachment7Nv = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 - /// - ColorAttachment8Ext = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 - /// - ColorAttachment8Nv = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 - /// - ColorAttachment9Ext = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 - /// - ColorAttachment9Nv = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA - /// - ColorAttachment10Ext = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA - /// - ColorAttachment10Nv = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB - /// - ColorAttachment11Ext = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB - /// - ColorAttachment11Nv = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC - /// - ColorAttachment12Ext = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC - /// - ColorAttachment12Nv = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED - /// - ColorAttachment13Ext = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED - /// - ColorAttachment13Nv = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE - /// - ColorAttachment14Ext = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE - /// - ColorAttachment14Nv = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF - /// - ColorAttachment15Ext = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF - /// - ColorAttachment15Nv = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 - /// - ColorAttachment16 = ((int)0x8CF0), - /// - /// Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 - /// - ColorAttachment17 = ((int)0x8CF1), - /// - /// Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 - /// - ColorAttachment18 = ((int)0x8CF2), - /// - /// Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 - /// - ColorAttachment19 = ((int)0x8CF3), - /// - /// Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 - /// - ColorAttachment20 = ((int)0x8CF4), - /// - /// Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 - /// - ColorAttachment21 = ((int)0x8CF5), - /// - /// Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 - /// - ColorAttachment22 = ((int)0x8CF6), - /// - /// Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 - /// - ColorAttachment23 = ((int)0x8CF7), - /// - /// Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 - /// - ColorAttachment24 = ((int)0x8CF8), - /// - /// Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 - /// - ColorAttachment25 = ((int)0x8CF9), - /// - /// Original was GL_COLOR_ATTACHMENT26 = 0x8CFA - /// - ColorAttachment26 = ((int)0x8CFA), - /// - /// Original was GL_COLOR_ATTACHMENT27 = 0x8CFB - /// - ColorAttachment27 = ((int)0x8CFB), - /// - /// Original was GL_COLOR_ATTACHMENT28 = 0x8CFC - /// - ColorAttachment28 = ((int)0x8CFC), - /// - /// Original was GL_COLOR_ATTACHMENT29 = 0x8CFD - /// - ColorAttachment29 = ((int)0x8CFD), - /// - /// Original was GL_COLOR_ATTACHMENT30 = 0x8CFE - /// - ColorAttachment30 = ((int)0x8CFE), - /// - /// Original was GL_COLOR_ATTACHMENT31 = 0x8CFF - /// - ColorAttachment31 = ((int)0x8CFF), - /// - /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 - /// - DepthAttachment = ((int)0x8D00), - /// - /// Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00 - /// - DepthAttachmentExt = ((int)0x8D00), - /// - /// Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00 - /// - DepthAttachmentOes = ((int)0x8D00), - /// - /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 - /// - StencilAttachment = ((int)0x8D20), - /// - /// Original was GL_Framebuffer = 0X8d40 - /// - Framebuffer = ((int)0X8d40), - /// - /// Original was GL_Renderbuffer = 0X8d41 - /// - Renderbuffer = ((int)0X8d41), - /// - /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 - /// - RenderbufferWidth = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 - /// - RenderbufferHeight = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 - /// - RenderbufferInternalFormat = ((int)0x8D44), - /// - /// Original was GL_STENCIL_INDEX1_OES = 0x8D46 - /// - StencilIndex1Oes = ((int)0x8D46), - /// - /// Original was GL_STENCIL_INDEX4_OES = 0x8D47 - /// - StencilIndex4Oes = ((int)0x8D47), - /// - /// Original was GL_STENCIL_INDEX8 = 0x8D48 - /// - StencilIndex8 = ((int)0x8D48), - /// - /// Original was GL_STENCIL_INDEX8_OES = 0x8D48 - /// - StencilIndex8Oes = ((int)0x8D48), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 - /// - RenderbufferRedSize = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 - /// - RenderbufferGreenSize = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 - /// - RenderbufferBlueSize = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 - /// - RenderbufferAlphaSize = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 - /// - RenderbufferDepthSize = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 - /// - RenderbufferStencilSize = ((int)0x8D55), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 - /// - FramebufferIncompleteMultisample = ((int)0x8D56), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56 - /// - FramebufferIncompleteMultisampleAngle = ((int)0x8D56), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56 - /// - FramebufferIncompleteMultisampleApple = ((int)0x8D56), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 - /// - FramebufferIncompleteMultisampleExt = ((int)0x8D56), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56 - /// - FramebufferIncompleteMultisampleNv = ((int)0x8D56), - /// - /// Original was GL_MAX_SAMPLES_ANGLE = 0x8D57 - /// - MaxSamplesAngle = ((int)0x8D57), - /// - /// Original was GL_MAX_SAMPLES_APPLE = 0x8D57 - /// - MaxSamplesApple = ((int)0x8D57), - /// - /// Original was GL_MAX_SAMPLES_EXT = 0x8D57 - /// - MaxSamplesExt = ((int)0x8D57), - /// - /// Original was GL_MAX_SAMPLES_NV = 0x8D57 - /// - MaxSamplesNv = ((int)0x8D57), - /// - /// Original was GL_HALF_FLOAT_OES = 0x8D61 - /// - HalfFloatOes = ((int)0x8D61), - /// - /// Original was GL_RGB565_OES = 0x8D62 - /// - Rgb565Oes = ((int)0x8D62), - /// - /// Original was GL_Rgb565 = 0X8d62 - /// - Rgb565 = ((int)0X8d62), - /// - /// Original was GL_ETC1_RGB8_OES = 0x8D64 - /// - Etc1Rgb8Oes = ((int)0x8D64), - /// - /// Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65 - /// - TextureExternalOes = ((int)0x8D65), - /// - /// Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66 - /// - SamplerExternalOes = ((int)0x8D66), - /// - /// Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67 - /// - TextureBindingExternalOes = ((int)0x8D67), - /// - /// Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68 - /// - RequiredTextureImageUnitsOes = ((int)0x8D68), - /// - /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A - /// - AnySamplesPassedConservative = ((int)0x8D6A), - /// - /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A - /// - AnySamplesPassedConservativeExt = ((int)0x8D6A), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C - /// - FramebufferAttachmentTextureSamplesExt = ((int)0x8D6C), - /// - /// Original was GL_RGBA32UI = 0x8D70 - /// - Rgba32ui = ((int)0x8D70), - /// - /// Original was GL_RGB32UI = 0x8D71 - /// - Rgb32ui = ((int)0x8D71), - /// - /// Original was GL_RGBA16UI = 0x8D76 - /// - Rgba16ui = ((int)0x8D76), - /// - /// Original was GL_RGB16UI = 0x8D77 - /// - Rgb16ui = ((int)0x8D77), - /// - /// Original was GL_RGBA8UI = 0x8D7C - /// - Rgba8ui = ((int)0x8D7C), - /// - /// Original was GL_RGB8UI = 0x8D7D - /// - Rgb8ui = ((int)0x8D7D), - /// - /// Original was GL_RGBA32I = 0x8D82 - /// - Rgba32i = ((int)0x8D82), - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83), - /// - /// Original was GL_RGBA16I = 0x8D88 - /// - Rgba16i = ((int)0x8D88), - /// - /// Original was GL_RGB16I = 0x8D89 - /// - Rgb16i = ((int)0x8D89), - /// - /// Original was GL_RGBA8I = 0x8D8E - /// - Rgba8i = ((int)0x8D8E), - /// - /// Original was GL_RGB8I = 0x8D8F - /// - Rgb8i = ((int)0x8D8F), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 - /// - FramebufferAttachmentLayered = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7 - /// - FramebufferAttachmentLayeredExt = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES = 0x8DA7 - /// - FramebufferAttachmentLayeredOes = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 - /// - FramebufferIncompleteLayerTargets = ((int)0x8DA8), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8 - /// - FramebufferIncompleteLayerTargetsExt = ((int)0x8DA8), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES = 0x8DA8 - /// - FramebufferIncompleteLayerTargetsOes = ((int)0x8DA8), - /// - /// Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB - /// - DepthComponent32fNv = ((int)0x8DAB), - /// - /// Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC - /// - Depth32fStencil8Nv = ((int)0x8DAC), - /// - /// Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9 - /// - FramebufferSrgbExt = ((int)0x8DB9), - /// - /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB - /// - CompressedRedRgtc1 = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB - /// - CompressedRedRgtc1Ext = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC - /// - CompressedSignedRedRgtc1 = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC - /// - CompressedSignedRedRgtc1Ext = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD - /// - CompressedRedGreenRgtc2Ext = ((int)0x8DBD), - /// - /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD - /// - CompressedRgRgtc2 = ((int)0x8DBD), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE - /// - CompressedSignedRedGreenRgtc2Ext = ((int)0x8DBE), - /// - /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE - /// - CompressedSignedRgRgtc2 = ((int)0x8DBE), - /// - /// Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2 - /// - SamplerBufferExt = ((int)0x8DC2), - /// - /// Original was GL_SAMPLER_BUFFER_OES = 0x8DC2 - /// - SamplerBufferOes = ((int)0x8DC2), - /// - /// Original was GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4 - /// - Sampler2DArrayShadowNv = ((int)0x8DC4), - /// - /// Original was GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5 - /// - SamplerCubeShadowNv = ((int)0x8DC5), - /// - /// Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0 - /// - IntSamplerBufferExt = ((int)0x8DD0), - /// - /// Original was GL_INT_SAMPLER_BUFFER_OES = 0x8DD0 - /// - IntSamplerBufferOes = ((int)0x8DD0), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8 - /// - UnsignedIntSamplerBufferExt = ((int)0x8DD8), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_OES = 0x8DD8 - /// - UnsignedIntSamplerBufferOes = ((int)0x8DD8), - /// - /// Original was GL_GEOMETRY_SHADER = 0x8DD9 - /// - GeometryShader = ((int)0x8DD9), - /// - /// Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9 - /// - GeometryShaderExt = ((int)0x8DD9), - /// - /// Original was GL_GEOMETRY_SHADER_OES = 0x8DD9 - /// - GeometryShaderOes = ((int)0x8DD9), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF - /// - MaxGeometryUniformComponentsExt = ((int)0x8DDF), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8DDF - /// - MaxGeometryUniformComponentsOes = ((int)0x8DDF), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0 - /// - MaxGeometryOutputVerticesExt = ((int)0x8DE0), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES = 0x8DE0 - /// - MaxGeometryOutputVerticesOes = ((int)0x8DE0), - /// - /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1 - /// - MaxGeometryTotalOutputComponentsExt = ((int)0x8DE1), - /// - /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES = 0x8DE1 - /// - MaxGeometryTotalOutputComponentsOes = ((int)0x8DE1), - /// - /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 - /// - ActiveSubroutines = ((int)0x8DE5), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 - /// - ActiveSubroutineUniforms = ((int)0x8DE6), - /// - /// Original was GL_LOW_FLOAT = 0x8DF0 - /// - LowFloat = ((int)0x8DF0), - /// - /// Original was GL_MEDIUM_FLOAT = 0x8DF1 - /// - MediumFloat = ((int)0x8DF1), - /// - /// Original was GL_HIGH_FLOAT = 0x8DF2 - /// - HighFloat = ((int)0x8DF2), - /// - /// Original was GL_LOW_INT = 0x8DF3 - /// - LowInt = ((int)0x8DF3), - /// - /// Original was GL_MEDIUM_INT = 0x8DF4 - /// - MediumInt = ((int)0x8DF4), - /// - /// Original was GL_HIGH_INT = 0x8DF5 - /// - HighInt = ((int)0x8DF5), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6 - /// - UnsignedInt1010102Oes = ((int)0x8DF6), - /// - /// Original was GL_INT_10_10_10_2_OES = 0x8DF7 - /// - Int1010102Oes = ((int)0x8DF7), - /// - /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 - /// - ShaderBinaryFormats = ((int)0x8DF8), - /// - /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 - /// - NumShaderBinaryFormats = ((int)0x8DF9), - /// - /// Original was GL_SHADER_COMPILER = 0x8DFA - /// - ShaderCompiler = ((int)0x8DFA), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB - /// - MaxVertexUniformVectors = ((int)0x8DFB), - /// - /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC - /// - MaxVaryingVectors = ((int)0x8DFC), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD - /// - MaxFragmentUniformVectors = ((int)0x8DFD), - /// - /// Original was GL_QUERY_WAIT = 0x8E13 - /// - QueryWait = ((int)0x8E13), - /// - /// Original was GL_QUERY_WAIT_NV = 0x8E13 - /// - QueryWaitNv = ((int)0x8E13), - /// - /// Original was GL_QUERY_NO_WAIT = 0x8E14 - /// - QueryNoWait = ((int)0x8E14), - /// - /// Original was GL_QUERY_NO_WAIT_NV = 0x8E14 - /// - QueryNoWaitNv = ((int)0x8E14), - /// - /// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 - /// - QueryByRegionWait = ((int)0x8E15), - /// - /// Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15 - /// - QueryByRegionWaitNv = ((int)0x8E15), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 - /// - QueryByRegionNoWait = ((int)0x8E16), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16 - /// - QueryByRegionNoWaitNv = ((int)0x8E16), - /// - /// Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B - /// - PolygonOffsetClampExt = ((int)0x8E1B), - /// - /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E1E - /// - MaxCombinedTessControlUniformComponentsExt = ((int)0x8E1E), - /// - /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E1E - /// - MaxCombinedTessControlUniformComponentsOes = ((int)0x8E1E), - /// - /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E1F - /// - MaxCombinedTessEvaluationUniformComponentsExt = ((int)0x8E1F), - /// - /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E1F - /// - MaxCombinedTessEvaluationUniformComponentsOes = ((int)0x8E1F), - /// - /// Original was GL_COLOR_SAMPLES_NV = 0x8E20 - /// - ColorSamplesNv = ((int)0x8E20), - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 - /// - TransformFeedbackPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 - /// - TransformFeedbackActive = ((int)0x8E24), - /// - /// Original was GL_TIMESTAMP_EXT = 0x8E28 - /// - TimestampExt = ((int)0x8E28), - /// - /// Original was GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C - /// - DepthComponent16NonlinearNv = ((int)0x8E2C), - /// - /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 - /// - TextureSwizzleR = ((int)0x8E42), - /// - /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 - /// - TextureSwizzleG = ((int)0x8E43), - /// - /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 - /// - TextureSwizzleB = ((int)0x8E44), - /// - /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 - /// - TextureSwizzleA = ((int)0x8E45), - /// - /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 - /// - TextureSwizzleRgba = ((int)0x8E46), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 - /// - ActiveSubroutineUniformLocations = ((int)0x8E47), - /// - /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 - /// - ActiveSubroutineMaxLength = ((int)0x8E48), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 - /// - ActiveSubroutineUniformMaxLength = ((int)0x8E49), - /// - /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A - /// - NumCompatibleSubroutines = ((int)0x8E4A), - /// - /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B - /// - CompatibleSubroutines = ((int)0x8E4B), - /// - /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D - /// - FirstVertexConvention = ((int)0x8E4D), - /// - /// Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D - /// - FirstVertexConventionExt = ((int)0x8E4D), - /// - /// Original was GL_FIRST_VERTEX_CONVENTION_OES = 0x8E4D - /// - FirstVertexConventionOes = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E - /// - LastVertexConvention = ((int)0x8E4E), - /// - /// Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E - /// - LastVertexConventionExt = ((int)0x8E4E), - /// - /// Original was GL_LAST_VERTEX_CONVENTION_OES = 0x8E4E - /// - LastVertexConventionOes = ((int)0x8E4E), - /// - /// Original was GL_SAMPLE_LOCATION_NV = 0x8E50 - /// - SampleLocationNv = ((int)0x8E50), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8E5A - /// - MaxGeometryShaderInvocationsExt = ((int)0x8E5A), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES = 0x8E5A - /// - MaxGeometryShaderInvocationsOes = ((int)0x8E5A), - /// - /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5B - /// - MinFragmentInterpolationOffsetOes = ((int)0x8E5B), - /// - /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5C - /// - MaxFragmentInterpolationOffsetOes = ((int)0x8E5C), - /// - /// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8E5D - /// - FragmentInterpolationOffsetBitsOes = ((int)0x8E5D), - /// - /// Original was GL_PATCH_VERTICES = 0x8E72 - /// - PatchVertices = ((int)0x8E72), - /// - /// Original was GL_PATCH_VERTICES_EXT = 0x8E72 - /// - PatchVerticesExt = ((int)0x8E72), - /// - /// Original was GL_PATCH_VERTICES_OES = 0x8E72 - /// - PatchVerticesOes = ((int)0x8E72), - /// - /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 - /// - PatchDefaultInnerLevel = ((int)0x8E73), - /// - /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 - /// - PatchDefaultOuterLevel = ((int)0x8E74), - /// - /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = 0x8E75 - /// - TessControlOutputVerticesExt = ((int)0x8E75), - /// - /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES_OES = 0x8E75 - /// - TessControlOutputVerticesOes = ((int)0x8E75), - /// - /// Original was GL_TESS_GEN_MODE_EXT = 0x8E76 - /// - TessGenModeExt = ((int)0x8E76), - /// - /// Original was GL_TESS_GEN_MODE_OES = 0x8E76 - /// - TessGenModeOes = ((int)0x8E76), - /// - /// Original was GL_TESS_GEN_SPACING_EXT = 0x8E77 - /// - TessGenSpacingExt = ((int)0x8E77), - /// - /// Original was GL_TESS_GEN_SPACING_OES = 0x8E77 - /// - TessGenSpacingOes = ((int)0x8E77), - /// - /// Original was GL_TESS_GEN_VERTEX_ORDER_EXT = 0x8E78 - /// - TessGenVertexOrderExt = ((int)0x8E78), - /// - /// Original was GL_TESS_GEN_VERTEX_ORDER_OES = 0x8E78 - /// - TessGenVertexOrderOes = ((int)0x8E78), - /// - /// Original was GL_TESS_GEN_POINT_MODE_EXT = 0x8E79 - /// - TessGenPointModeExt = ((int)0x8E79), - /// - /// Original was GL_TESS_GEN_POINT_MODE_OES = 0x8E79 - /// - TessGenPointModeOes = ((int)0x8E79), - /// - /// Original was GL_ISOLINES_EXT = 0x8E7A - /// - IsolinesExt = ((int)0x8E7A), - /// - /// Original was GL_ISOLINES_OES = 0x8E7A - /// - IsolinesOes = ((int)0x8E7A), - /// - /// Original was GL_FRACTIONAL_ODD_EXT = 0x8E7B - /// - FractionalOddExt = ((int)0x8E7B), - /// - /// Original was GL_FRACTIONAL_ODD_OES = 0x8E7B - /// - FractionalOddOes = ((int)0x8E7B), - /// - /// Original was GL_FRACTIONAL_EVEN_EXT = 0x8E7C - /// - FractionalEvenExt = ((int)0x8E7C), - /// - /// Original was GL_FRACTIONAL_EVEN_OES = 0x8E7C - /// - FractionalEvenOes = ((int)0x8E7C), - /// - /// Original was GL_MAX_PATCH_VERTICES_EXT = 0x8E7D - /// - MaxPatchVerticesExt = ((int)0x8E7D), - /// - /// Original was GL_MAX_PATCH_VERTICES_OES = 0x8E7D - /// - MaxPatchVerticesOes = ((int)0x8E7D), - /// - /// Original was GL_MAX_TESS_GEN_LEVEL_EXT = 0x8E7E - /// - MaxTessGenLevelExt = ((int)0x8E7E), - /// - /// Original was GL_MAX_TESS_GEN_LEVEL_OES = 0x8E7E - /// - MaxTessGenLevelOes = ((int)0x8E7E), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E7F - /// - MaxTessControlUniformComponentsExt = ((int)0x8E7F), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E7F - /// - MaxTessControlUniformComponentsOes = ((int)0x8E7F), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E80 - /// - MaxTessEvaluationUniformComponentsExt = ((int)0x8E80), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E80 - /// - MaxTessEvaluationUniformComponentsOes = ((int)0x8E80), - /// - /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 0x8E81 - /// - MaxTessControlTextureImageUnitsExt = ((int)0x8E81), - /// - /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES = 0x8E81 - /// - MaxTessControlTextureImageUnitsOes = ((int)0x8E81), - /// - /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 0x8E82 - /// - MaxTessEvaluationTextureImageUnitsExt = ((int)0x8E82), - /// - /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES = 0x8E82 - /// - MaxTessEvaluationTextureImageUnitsOes = ((int)0x8E82), - /// - /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 0x8E83 - /// - MaxTessControlOutputComponentsExt = ((int)0x8E83), - /// - /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES = 0x8E83 - /// - MaxTessControlOutputComponentsOes = ((int)0x8E83), - /// - /// Original was GL_MAX_TESS_PATCH_COMPONENTS_EXT = 0x8E84 - /// - MaxTessPatchComponentsExt = ((int)0x8E84), - /// - /// Original was GL_MAX_TESS_PATCH_COMPONENTS_OES = 0x8E84 - /// - MaxTessPatchComponentsOes = ((int)0x8E84), - /// - /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8E85 - /// - MaxTessControlTotalOutputComponentsExt = ((int)0x8E85), - /// - /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES = 0x8E85 - /// - MaxTessControlTotalOutputComponentsOes = ((int)0x8E85), - /// - /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 0x8E86 - /// - MaxTessEvaluationOutputComponentsExt = ((int)0x8E86), - /// - /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES = 0x8E86 - /// - MaxTessEvaluationOutputComponentsOes = ((int)0x8E86), - /// - /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 - /// - TessEvaluationShader = ((int)0x8E87), - /// - /// Original was GL_TESS_EVALUATION_SHADER_EXT = 0x8E87 - /// - TessEvaluationShaderExt = ((int)0x8E87), - /// - /// Original was GL_TESS_EVALUATION_SHADER_OES = 0x8E87 - /// - TessEvaluationShaderOes = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 - /// - TessControlShader = ((int)0x8E88), - /// - /// Original was GL_TESS_CONTROL_SHADER_EXT = 0x8E88 - /// - TessControlShaderExt = ((int)0x8E88), - /// - /// Original was GL_TESS_CONTROL_SHADER_OES = 0x8E88 - /// - TessControlShaderOes = ((int)0x8E88), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 0x8E89 - /// - MaxTessControlUniformBlocksExt = ((int)0x8E89), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES = 0x8E89 - /// - MaxTessControlUniformBlocksOes = ((int)0x8E89), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 0x8E8A - /// - MaxTessEvaluationUniformBlocksExt = ((int)0x8E8A), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES = 0x8E8A - /// - MaxTessEvaluationUniformBlocksOes = ((int)0x8E8A), - /// - /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C - /// - CompressedRgbaBptcUnorm = ((int)0x8E8C), - /// - /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM_EXT = 0x8E8C - /// - CompressedRgbaBptcUnormExt = ((int)0x8E8C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D - /// - CompressedSrgbAlphaBptcUnorm = ((int)0x8E8D), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT = 0x8E8D - /// - CompressedSrgbAlphaBptcUnormExt = ((int)0x8E8D), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E - /// - CompressedRgbBptcSignedFloat = ((int)0x8E8E), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT = 0x8E8E - /// - CompressedRgbBptcSignedFloatExt = ((int)0x8E8E), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F - /// - CompressedRgbBptcUnsignedFloat = ((int)0x8E8F), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT = 0x8E8F - /// - CompressedRgbBptcUnsignedFloatExt = ((int)0x8E8F), - /// - /// Original was GL_COVERAGE_COMPONENT_NV = 0x8ED0 - /// - CoverageComponentNv = ((int)0x8ED0), - /// - /// Original was GL_COVERAGE_COMPONENT4_NV = 0x8ED1 - /// - CoverageComponent4Nv = ((int)0x8ED1), - /// - /// Original was GL_COVERAGE_ATTACHMENT_NV = 0x8ED2 - /// - CoverageAttachmentNv = ((int)0x8ED2), - /// - /// Original was GL_COVERAGE_BUFFERS_NV = 0x8ED3 - /// - CoverageBuffersNv = ((int)0x8ED3), - /// - /// Original was GL_COVERAGE_SAMPLES_NV = 0x8ED4 - /// - CoverageSamplesNv = ((int)0x8ED4), - /// - /// Original was GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5 - /// - CoverageAllFragmentsNv = ((int)0x8ED5), - /// - /// Original was GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6 - /// - CoverageEdgeFragmentsNv = ((int)0x8ED6), - /// - /// Original was GL_COVERAGE_AUTOMATIC_NV = 0x8ED7 - /// - CoverageAutomaticNv = ((int)0x8ED7), - /// - /// Original was GL_INCLUSIVE_EXT = 0x8F10 - /// - InclusiveExt = ((int)0x8F10), - /// - /// Original was GL_EXCLUSIVE_EXT = 0x8F11 - /// - ExclusiveExt = ((int)0x8F11), - /// - /// Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12 - /// - WindowRectangleExt = ((int)0x8F12), - /// - /// Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13 - /// - WindowRectangleModeExt = ((int)0x8F13), - /// - /// Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14 - /// - MaxWindowRectanglesExt = ((int)0x8F14), - /// - /// Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15 - /// - NumWindowRectanglesExt = ((int)0x8F15), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_READ_BUFFER_NV = 0x8F36 - /// - CopyReadBufferNv = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_COPY_WRITE_BUFFER_NV = 0x8F37 - /// - CopyWriteBufferNv = ((int)0x8F37), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_MALI_SHADER_BINARY_ARM = 0x8F60 - /// - MaliShaderBinaryArm = ((int)0x8F60), - /// - /// Original was GL_MALI_PROGRAM_BINARY_ARM = 0x8F61 - /// - MaliProgramBinaryArm = ((int)0x8F61), - /// - /// Original was GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 0x8F63 - /// - MaxShaderPixelLocalStorageFastSizeExt = ((int)0x8F63), - /// - /// Original was GL_SHADER_PIXEL_LOCAL_STORAGE_EXT = 0x8F64 - /// - ShaderPixelLocalStorageExt = ((int)0x8F64), - /// - /// Original was GL_FETCH_PER_SAMPLE_ARM = 0x8F65 - /// - FetchPerSampleArm = ((int)0x8F65), - /// - /// Original was GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 0x8F66 - /// - FragmentShaderFramebufferFetchMrtArm = ((int)0x8F66), - /// - /// Original was GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT = 0x8F67 - /// - MaxShaderPixelLocalStorageSizeExt = ((int)0x8F67), - /// - /// Original was GL_TEXTURE_ASTC_DECODE_PRECISION_EXT = 0x8F69 - /// - TextureAstcDecodePrecisionExt = ((int)0x8F69), - /// - /// Original was GL_R8_SNORM = 0x8F94 - /// - R8Snorm = ((int)0x8F94), - /// - /// Original was GL_RG8_SNORM = 0x8F95 - /// - Rg8Snorm = ((int)0x8F95), - /// - /// Original was GL_RGB8_SNORM = 0x8F96 - /// - Rgb8Snorm = ((int)0x8F96), - /// - /// Original was GL_RGBA8_SNORM = 0x8F97 - /// - Rgba8Snorm = ((int)0x8F97), - /// - /// Original was GL_R16_SNORM = 0x8F98 - /// - R16Snorm = ((int)0x8F98), - /// - /// Original was GL_R16_SNORM_EXT = 0x8F98 - /// - R16SnormExt = ((int)0x8F98), - /// - /// Original was GL_RG16_SNORM = 0x8F99 - /// - Rg16Snorm = ((int)0x8F99), - /// - /// Original was GL_RG16_SNORM_EXT = 0x8F99 - /// - Rg16SnormExt = ((int)0x8F99), - /// - /// Original was GL_RGB16_SNORM = 0x8F9A - /// - Rgb16Snorm = ((int)0x8F9A), - /// - /// Original was GL_RGB16_SNORM_EXT = 0x8F9A - /// - Rgb16SnormExt = ((int)0x8F9A), - /// - /// Original was GL_RGBA16_SNORM_EXT = 0x8F9B - /// - Rgba16SnormExt = ((int)0x8F9B), - /// - /// Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0 - /// - PerfmonGlobalModeQcom = ((int)0x8FA0), - /// - /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 - /// - BinningControlHintQcom = ((int)0x8FB0), - /// - /// Original was GL_CPU_OPTIMIZED_QCOM = 0x8FB1 - /// - CpuOptimizedQcom = ((int)0x8FB1), - /// - /// Original was GL_GPU_OPTIMIZED_QCOM = 0x8FB2 - /// - GpuOptimizedQcom = ((int)0x8FB2), - /// - /// Original was GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3 - /// - RenderDirectToFramebufferQcom = ((int)0x8FB3), - /// - /// Original was GL_GPU_DISJOINT_EXT = 0x8FBB - /// - GpuDisjointExt = ((int)0x8FBB), - /// - /// Original was GL_SR8_EXT = 0x8FBD - /// - Sr8Ext = ((int)0x8FBD), - /// - /// Original was GL_SRG8_EXT = 0x8FBE - /// - Srg8Ext = ((int)0x8FBE), - /// - /// Original was GL_SHADER_BINARY_VIV = 0x8FC4 - /// - ShaderBinaryViv = ((int)0x8FC4), - /// - /// Original was GL_INT8_NV = 0x8FE0 - /// - Int8Nv = ((int)0x8FE0), - /// - /// Original was GL_INT8_VEC2_NV = 0x8FE1 - /// - Int8Vec2Nv = ((int)0x8FE1), - /// - /// Original was GL_INT8_VEC3_NV = 0x8FE2 - /// - Int8Vec3Nv = ((int)0x8FE2), - /// - /// Original was GL_INT8_VEC4_NV = 0x8FE3 - /// - Int8Vec4Nv = ((int)0x8FE3), - /// - /// Original was GL_INT16_NV = 0x8FE4 - /// - Int16Nv = ((int)0x8FE4), - /// - /// Original was GL_INT16_VEC2_NV = 0x8FE5 - /// - Int16Vec2Nv = ((int)0x8FE5), - /// - /// Original was GL_INT16_VEC3_NV = 0x8FE6 - /// - Int16Vec3Nv = ((int)0x8FE6), - /// - /// Original was GL_INT16_VEC4_NV = 0x8FE7 - /// - Int16Vec4Nv = ((int)0x8FE7), - /// - /// Original was GL_INT64_VEC2_NV = 0x8FE9 - /// - Int64Vec2Nv = ((int)0x8FE9), - /// - /// Original was GL_INT64_VEC3_NV = 0x8FEA - /// - Int64Vec3Nv = ((int)0x8FEA), - /// - /// Original was GL_INT64_VEC4_NV = 0x8FEB - /// - Int64Vec4Nv = ((int)0x8FEB), - /// - /// Original was GL_UNSIGNED_INT8_NV = 0x8FEC - /// - UnsignedInt8Nv = ((int)0x8FEC), - /// - /// Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED - /// - UnsignedInt8Vec2Nv = ((int)0x8FED), - /// - /// Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE - /// - UnsignedInt8Vec3Nv = ((int)0x8FEE), - /// - /// Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF - /// - UnsignedInt8Vec4Nv = ((int)0x8FEF), - /// - /// Original was GL_UNSIGNED_INT16_NV = 0x8FF0 - /// - UnsignedInt16Nv = ((int)0x8FF0), - /// - /// Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1 - /// - UnsignedInt16Vec2Nv = ((int)0x8FF1), - /// - /// Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2 - /// - UnsignedInt16Vec3Nv = ((int)0x8FF2), - /// - /// Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3 - /// - UnsignedInt16Vec4Nv = ((int)0x8FF3), - /// - /// Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5 - /// - UnsignedInt64Vec2Nv = ((int)0x8FF5), - /// - /// Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6 - /// - UnsignedInt64Vec3Nv = ((int)0x8FF6), - /// - /// Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7 - /// - UnsignedInt64Vec4Nv = ((int)0x8FF7), - /// - /// Original was GL_FLOAT16_NV = 0x8FF8 - /// - Float16Nv = ((int)0x8FF8), - /// - /// Original was GL_FLOAT16_VEC2_NV = 0x8FF9 - /// - Float16Vec2Nv = ((int)0x8FF9), - /// - /// Original was GL_FLOAT16_VEC3_NV = 0x8FFA - /// - Float16Vec3Nv = ((int)0x8FFA), - /// - /// Original was GL_FLOAT16_VEC4_NV = 0x8FFB - /// - Float16Vec4Nv = ((int)0x8FFB), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - /// - TextureCubeMapArray = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 - /// - TextureCubeMapArrayArb = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009 - /// - TextureCubeMapArrayExt = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009 - /// - TextureCubeMapArrayOes = ((int)0x9009), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900A - /// - TextureBindingCubeMapArrayExt = ((int)0x900A), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES = 0x900A - /// - TextureBindingCubeMapArrayOes = ((int)0x900A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B - /// - ProxyTextureCubeMapArray = ((int)0x900B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B - /// - ProxyTextureCubeMapArrayArb = ((int)0x900B), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900C - /// - SamplerCubeMapArrayExt = ((int)0x900C), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900C - /// - SamplerCubeMapArrayOes = ((int)0x900C), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900D - /// - SamplerCubeMapArrayShadowExt = ((int)0x900D), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES = 0x900D - /// - SamplerCubeMapArrayShadowOes = ((int)0x900D), - /// - /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900E - /// - IntSamplerCubeMapArrayExt = ((int)0x900E), - /// - /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900E - /// - IntSamplerCubeMapArrayOes = ((int)0x900E), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900F - /// - UnsignedIntSamplerCubeMapArrayExt = ((int)0x900F), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900F - /// - UnsignedIntSamplerCubeMapArrayOes = ((int)0x900F), - /// - /// Original was GL_FACTOR_MIN_AMD = 0x901C - /// - FactorMinAmd = ((int)0x901C), - /// - /// Original was GL_FACTOR_MAX_AMD = 0x901D - /// - FactorMaxAmd = ((int)0x901D), - /// - /// Original was GL_IMAGE_BUFFER_EXT = 0x9051 - /// - ImageBufferExt = ((int)0x9051), - /// - /// Original was GL_IMAGE_BUFFER_OES = 0x9051 - /// - ImageBufferOes = ((int)0x9051), - /// - /// Original was GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054 - /// - ImageCubeMapArrayExt = ((int)0x9054), - /// - /// Original was GL_IMAGE_CUBE_MAP_ARRAY_OES = 0x9054 - /// - ImageCubeMapArrayOes = ((int)0x9054), - /// - /// Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C - /// - IntImageBufferExt = ((int)0x905C), - /// - /// Original was GL_INT_IMAGE_BUFFER_OES = 0x905C - /// - IntImageBufferOes = ((int)0x905C), - /// - /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F - /// - IntImageCubeMapArrayExt = ((int)0x905F), - /// - /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x905F - /// - IntImageCubeMapArrayOes = ((int)0x905F), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067 - /// - UnsignedIntImageBufferExt = ((int)0x9067), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER_OES = 0x9067 - /// - UnsignedIntImageBufferOes = ((int)0x9067), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A - /// - UnsignedIntImageCubeMapArrayExt = ((int)0x906A), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x906A - /// - UnsignedIntImageCubeMapArrayOes = ((int)0x906A), - /// - /// Original was GL_RGB10_A2UI = 0x906F - /// - Rgb10A2ui = ((int)0x906F), - /// - /// Original was GL_PATH_FORMAT_SVG_NV = 0x9070 - /// - PathFormatSvgNv = ((int)0x9070), - /// - /// Original was GL_PATH_FORMAT_PS_NV = 0x9071 - /// - PathFormatPsNv = ((int)0x9071), - /// - /// Original was GL_STANDARD_FONT_NAME_NV = 0x9072 - /// - StandardFontNameNv = ((int)0x9072), - /// - /// Original was GL_SYSTEM_FONT_NAME_NV = 0x9073 - /// - SystemFontNameNv = ((int)0x9073), - /// - /// Original was GL_FILE_NAME_NV = 0x9074 - /// - FileNameNv = ((int)0x9074), - /// - /// Original was GL_PATH_STROKE_WIDTH_NV = 0x9075 - /// - PathStrokeWidthNv = ((int)0x9075), - /// - /// Original was GL_PATH_END_CAPS_NV = 0x9076 - /// - PathEndCapsNv = ((int)0x9076), - /// - /// Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077 - /// - PathInitialEndCapNv = ((int)0x9077), - /// - /// Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078 - /// - PathTerminalEndCapNv = ((int)0x9078), - /// - /// Original was GL_PATH_JOIN_STYLE_NV = 0x9079 - /// - PathJoinStyleNv = ((int)0x9079), - /// - /// Original was GL_PATH_MITER_LIMIT_NV = 0x907A - /// - PathMiterLimitNv = ((int)0x907A), - /// - /// Original was GL_PATH_DASH_CAPS_NV = 0x907B - /// - PathDashCapsNv = ((int)0x907B), - /// - /// Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C - /// - PathInitialDashCapNv = ((int)0x907C), - /// - /// Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D - /// - PathTerminalDashCapNv = ((int)0x907D), - /// - /// Original was GL_PATH_DASH_OFFSET_NV = 0x907E - /// - PathDashOffsetNv = ((int)0x907E), - /// - /// Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F - /// - PathClientLengthNv = ((int)0x907F), - /// - /// Original was GL_PATH_FILL_MODE_NV = 0x9080 - /// - PathFillModeNv = ((int)0x9080), - /// - /// Original was GL_PATH_FILL_MASK_NV = 0x9081 - /// - PathFillMaskNv = ((int)0x9081), - /// - /// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 - /// - PathFillCoverModeNv = ((int)0x9082), - /// - /// Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083 - /// - PathStrokeCoverModeNv = ((int)0x9083), - /// - /// Original was GL_PATH_STROKE_MASK_NV = 0x9084 - /// - PathStrokeMaskNv = ((int)0x9084), - /// - /// Original was GL_COUNT_UP_NV = 0x9088 - /// - CountUpNv = ((int)0x9088), - /// - /// Original was GL_COUNT_DOWN_NV = 0x9089 - /// - CountDownNv = ((int)0x9089), - /// - /// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A - /// - PathObjectBoundingBoxNv = ((int)0x908A), - /// - /// Original was GL_CONVEX_HULL_NV = 0x908B - /// - ConvexHullNv = ((int)0x908B), - /// - /// Original was GL_BOUNDING_BOX_NV = 0x908D - /// - BoundingBoxNv = ((int)0x908D), - /// - /// Original was GL_TRANSLATE_X_NV = 0x908E - /// - TranslateXNv = ((int)0x908E), - /// - /// Original was GL_TRANSLATE_Y_NV = 0x908F - /// - TranslateYNv = ((int)0x908F), - /// - /// Original was GL_TRANSLATE_2D_NV = 0x9090 - /// - Translate2DNv = ((int)0x9090), - /// - /// Original was GL_TRANSLATE_3D_NV = 0x9091 - /// - Translate3DNv = ((int)0x9091), - /// - /// Original was GL_AFFINE_2D_NV = 0x9092 - /// - Affine2DNv = ((int)0x9092), - /// - /// Original was GL_AFFINE_3D_NV = 0x9094 - /// - Affine3DNv = ((int)0x9094), - /// - /// Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096 - /// - TransposeAffine2DNv = ((int)0x9096), - /// - /// Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098 - /// - TransposeAffine3DNv = ((int)0x9098), - /// - /// Original was GL_UTF8_NV = 0x909A - /// - Utf8Nv = ((int)0x909A), - /// - /// Original was GL_UTF16_NV = 0x909B - /// - Utf16Nv = ((int)0x909B), - /// - /// Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C - /// - BoundingBoxOfBoundingBoxesNv = ((int)0x909C), - /// - /// Original was GL_PATH_COMMAND_COUNT_NV = 0x909D - /// - PathCommandCountNv = ((int)0x909D), - /// - /// Original was GL_PATH_COORD_COUNT_NV = 0x909E - /// - PathCoordCountNv = ((int)0x909E), - /// - /// Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F - /// - PathDashArrayCountNv = ((int)0x909F), - /// - /// Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0 - /// - PathComputedLengthNv = ((int)0x90A0), - /// - /// Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 - /// - PathFillBoundingBoxNv = ((int)0x90A1), - /// - /// Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 - /// - PathStrokeBoundingBoxNv = ((int)0x90A2), - /// - /// Original was GL_SQUARE_NV = 0x90A3 - /// - SquareNv = ((int)0x90A3), - /// - /// Original was GL_ROUND_NV = 0x90A4 - /// - RoundNv = ((int)0x90A4), - /// - /// Original was GL_TRIANGULAR_NV = 0x90A5 - /// - TriangularNv = ((int)0x90A5), - /// - /// Original was GL_BEVEL_NV = 0x90A6 - /// - BevelNv = ((int)0x90A6), - /// - /// Original was GL_MITER_REVERT_NV = 0x90A7 - /// - MiterRevertNv = ((int)0x90A7), - /// - /// Original was GL_MITER_TRUNCATE_NV = 0x90A8 - /// - MiterTruncateNv = ((int)0x90A8), - /// - /// Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9 - /// - SkipMissingGlyphNv = ((int)0x90A9), - /// - /// Original was GL_USE_MISSING_GLYPH_NV = 0x90AA - /// - UseMissingGlyphNv = ((int)0x90AA), - /// - /// Original was GL_PATH_ERROR_POSITION_NV = 0x90AB - /// - PathErrorPositionNv = ((int)0x90AB), - /// - /// Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC - /// - PathFogGenModeNv = ((int)0x90AC), - /// - /// Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD - /// - AccumAdjacentPairsNv = ((int)0x90AD), - /// - /// Original was GL_ADJACENT_PAIRS_NV = 0x90AE - /// - AdjacentPairsNv = ((int)0x90AE), - /// - /// Original was GL_FIRST_TO_REST_NV = 0x90AF - /// - FirstToRestNv = ((int)0x90AF), - /// - /// Original was GL_PATH_GEN_MODE_NV = 0x90B0 - /// - PathGenModeNv = ((int)0x90B0), - /// - /// Original was GL_PATH_GEN_COEFF_NV = 0x90B1 - /// - PathGenCoeffNv = ((int)0x90B1), - /// - /// Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2 - /// - PathGenColorFormatNv = ((int)0x90B2), - /// - /// Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3 - /// - PathGenComponentsNv = ((int)0x90B3), - /// - /// Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4 - /// - PathDashOffsetResetNv = ((int)0x90B4), - /// - /// Original was GL_MOVE_TO_RESETS_NV = 0x90B5 - /// - MoveToResetsNv = ((int)0x90B5), - /// - /// Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6 - /// - MoveToContinuesNv = ((int)0x90B6), - /// - /// Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7 - /// - PathStencilFuncNv = ((int)0x90B7), - /// - /// Original was GL_PATH_STENCIL_REF_NV = 0x90B8 - /// - PathStencilRefNv = ((int)0x90B8), - /// - /// Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9 - /// - PathStencilValueMaskNv = ((int)0x90B9), - /// - /// Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD - /// - PathStencilDepthOffsetFactorNv = ((int)0x90BD), - /// - /// Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE - /// - PathStencilDepthOffsetUnitsNv = ((int)0x90BE), - /// - /// Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF - /// - PathCoverDepthFuncNv = ((int)0x90BF), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 - /// - ImageFormatCompatibilityType = ((int)0x90C7), - /// - /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 0x90CB - /// - MaxTessControlImageUniformsExt = ((int)0x90CB), - /// - /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES = 0x90CB - /// - MaxTessControlImageUniformsOes = ((int)0x90CB), - /// - /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 0x90CC - /// - MaxTessEvaluationImageUniformsExt = ((int)0x90CC), - /// - /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES = 0x90CC - /// - MaxTessEvaluationImageUniformsOes = ((int)0x90CC), - /// - /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90CD - /// - MaxGeometryImageUniformsExt = ((int)0x90CD), - /// - /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES = 0x90CD - /// - MaxGeometryImageUniformsOes = ((int)0x90CD), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90D7 - /// - MaxGeometryShaderStorageBlocksExt = ((int)0x90D7), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES = 0x90D7 - /// - MaxGeometryShaderStorageBlocksOes = ((int)0x90D7), - /// - /// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 0x90D8 - /// - MaxTessControlShaderStorageBlocksExt = ((int)0x90D8), - /// - /// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES = 0x90D8 - /// - MaxTessControlShaderStorageBlocksOes = ((int)0x90D8), - /// - /// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 0x90D9 - /// - MaxTessEvaluationShaderStorageBlocksExt = ((int)0x90D9), - /// - /// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES = 0x90D9 - /// - MaxTessEvaluationShaderStorageBlocksOes = ((int)0x90D9), - /// - /// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA - /// - DepthStencilTextureMode = ((int)0x90EA), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC - /// - UniformBlockReferencedByComputeShader = ((int)0x90EC), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED - /// - AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_COLOR_ATTACHMENT_EXT = 0x90F0 - /// - ColorAttachmentExt = ((int)0x90F0), - /// - /// Original was GL_MULTIVIEW_EXT = 0x90F1 - /// - MultiviewExt = ((int)0x90F1), - /// - /// Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2 - /// - MaxMultiviewBuffersExt = ((int)0x90F2), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3 - /// - ContextRobustAccess = ((int)0x90F3), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3 - /// - ContextRobustAccessExt = ((int)0x90F3), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3 - /// - ContextRobustAccessKhr = ((int)0x90F3), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 - /// - ProxyTexture2DMultisample = ((int)0x9101), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102 - /// - Texture2DMultisampleArrayOes = ((int)0x9102), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 - /// - ProxyTexture2DMultisampleArray = ((int)0x9103), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105 - /// - TextureBinding2DMultisampleArrayOes = ((int)0x9105), - /// - /// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910B - /// - Sampler2DMultisampleArrayOes = ((int)0x910B), - /// - /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910C - /// - IntSampler2DMultisampleArrayOes = ((int)0x910C), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910D - /// - UnsignedIntSampler2DMultisampleArrayOes = ((int)0x910D), - /// - /// Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111 - /// - MaxServerWaitTimeoutApple = ((int)0x9111), - /// - /// Original was GL_OBJECT_TYPE = 0x9112 - /// - ObjectType = ((int)0x9112), - /// - /// Original was GL_OBJECT_TYPE_APPLE = 0x9112 - /// - ObjectTypeApple = ((int)0x9112), - /// - /// Original was GL_SYNC_CONDITION = 0x9113 - /// - SyncCondition = ((int)0x9113), - /// - /// Original was GL_SYNC_CONDITION_APPLE = 0x9113 - /// - SyncConditionApple = ((int)0x9113), - /// - /// Original was GL_SYNC_STATUS = 0x9114 - /// - SyncStatus = ((int)0x9114), - /// - /// Original was GL_SYNC_STATUS_APPLE = 0x9114 - /// - SyncStatusApple = ((int)0x9114), - /// - /// Original was GL_SYNC_FLAGS = 0x9115 - /// - SyncFlags = ((int)0x9115), - /// - /// Original was GL_SYNC_FLAGS_APPLE = 0x9115 - /// - SyncFlagsApple = ((int)0x9115), - /// - /// Original was GL_SYNC_FENCE_APPLE = 0x9116 - /// - SyncFenceApple = ((int)0x9116), - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 - /// - SyncGpuCommandsComplete = ((int)0x9117), - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117 - /// - SyncGpuCommandsCompleteApple = ((int)0x9117), - /// - /// Original was GL_UNSIGNALED_APPLE = 0x9118 - /// - UnsignaledApple = ((int)0x9118), - /// - /// Original was GL_SIGNALED_APPLE = 0x9119 - /// - SignaledApple = ((int)0x9119), - /// - /// Original was GL_ALREADY_SIGNALED = 0x911A - /// - AlreadySignaled = ((int)0x911A), - /// - /// Original was GL_ALREADY_SIGNALED_APPLE = 0x911A - /// - AlreadySignaledApple = ((int)0x911A), - /// - /// Original was GL_TIMEOUT_EXPIRED = 0x911B - /// - TimeoutExpired = ((int)0x911B), - /// - /// Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B - /// - TimeoutExpiredApple = ((int)0x911B), - /// - /// Original was GL_CONDITION_SATISFIED = 0x911C - /// - ConditionSatisfied = ((int)0x911C), - /// - /// Original was GL_CONDITION_SATISFIED_APPLE = 0x911C - /// - ConditionSatisfiedApple = ((int)0x911C), - /// - /// Original was GL_WAIT_FAILED = 0x911D - /// - WaitFailed = ((int)0x911D), - /// - /// Original was GL_WAIT_FAILED_APPLE = 0x911D - /// - WaitFailedApple = ((int)0x911D), - /// - /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F - /// - BufferAccessFlags = ((int)0x911F), - /// - /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 - /// - BufferMapLength = ((int)0x9120), - /// - /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 - /// - BufferMapOffset = ((int)0x9121), - /// - /// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123 - /// - MaxGeometryInputComponentsExt = ((int)0x9123), - /// - /// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES = 0x9123 - /// - MaxGeometryInputComponentsOes = ((int)0x9123), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124 - /// - MaxGeometryOutputComponentsExt = ((int)0x9124), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES = 0x9124 - /// - MaxGeometryOutputComponentsOes = ((int)0x9124), - /// - /// Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F - /// - TextureImmutableFormatExt = ((int)0x912F), - /// - /// Original was GL_SGX_PROGRAM_BINARY_IMG = 0x9130 - /// - SgxProgramBinaryImg = ((int)0x9130), - /// - /// Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133 - /// - RenderbufferSamplesImg = ((int)0x9133), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134 - /// - FramebufferIncompleteMultisampleImg = ((int)0x9134), - /// - /// Original was GL_MAX_SAMPLES_IMG = 0x9135 - /// - MaxSamplesImg = ((int)0x9135), - /// - /// Original was GL_TEXTURE_SAMPLES_IMG = 0x9136 - /// - TextureSamplesImg = ((int)0x9136), - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137 - /// - CompressedRgbaPvrtc2Bppv2Img = ((int)0x9137), - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138 - /// - CompressedRgbaPvrtc4Bppv2Img = ((int)0x9138), - /// - /// Original was GL_CUBIC_IMG = 0x9139 - /// - CubicImg = ((int)0x9139), - /// - /// Original was GL_CUBIC_MIPMAP_NEAREST_IMG = 0x913A - /// - CubicMipmapNearestImg = ((int)0x913A), - /// - /// Original was GL_CUBIC_MIPMAP_LINEAR_IMG = 0x913B - /// - CubicMipmapLinearImg = ((int)0x913B), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG = 0x913C - /// - FramebufferIncompleteMultisampleAndDownsampleImg = ((int)0x913C), - /// - /// Original was GL_NUM_DOWNSAMPLE_SCALES_IMG = 0x913D - /// - NumDownsampleScalesImg = ((int)0x913D), - /// - /// Original was GL_DOWNSAMPLE_SCALES_IMG = 0x913E - /// - DownsampleScalesImg = ((int)0x913E), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG = 0x913F - /// - FramebufferAttachmentTextureScaleImg = ((int)0x913F), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 - /// - MaxDebugMessageLength = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 - /// - MaxDebugMessageLengthKhr = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 - /// - MaxDebugLoggedMessages = ((int)0x9144), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 - /// - MaxDebugLoggedMessagesKhr = ((int)0x9144), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 - /// - DebugLoggedMessages = ((int)0x9145), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 - /// - DebugLoggedMessagesKhr = ((int)0x9145), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 - /// - DebugSeverityHigh = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 - /// - DebugSeverityHighKhr = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 - /// - DebugSeverityMedium = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 - /// - DebugSeverityMediumKhr = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 - /// - DebugSeverityLow = ((int)0x9148), - /// - /// Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 - /// - DebugSeverityLowKhr = ((int)0x9148), - /// - /// Original was GL_BUFFER_OBJECT_EXT = 0x9151 - /// - BufferObjectExt = ((int)0x9151), - /// - /// Original was GL_QUERY_OBJECT_EXT = 0x9153 - /// - QueryObjectExt = ((int)0x9153), - /// - /// Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154 - /// - VertexArrayObjectExt = ((int)0x9154), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 - /// - QueryResultNoWait = ((int)0x9194), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_X_EXT = 0x9195 - /// - VirtualPageSizeXExt = ((int)0x9195), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_Y_EXT = 0x9196 - /// - VirtualPageSizeYExt = ((int)0x9196), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_Z_EXT = 0x9197 - /// - VirtualPageSizeZExt = ((int)0x9197), - /// - /// Original was GL_MAX_SPARSE_TEXTURE_SIZE_EXT = 0x9198 - /// - MaxSparseTextureSizeExt = ((int)0x9198), - /// - /// Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT = 0x9199 - /// - MaxSparse3DTextureSizeExt = ((int)0x9199), - /// - /// Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT = 0x919A - /// - MaxSparseArrayTextureLayersExt = ((int)0x919A), - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET_EXT = 0x919D - /// - TextureBufferOffsetExt = ((int)0x919D), - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET_OES = 0x919D - /// - TextureBufferOffsetOes = ((int)0x919D), - /// - /// Original was GL_TEXTURE_BUFFER_SIZE_EXT = 0x919E - /// - TextureBufferSizeExt = ((int)0x919E), - /// - /// Original was GL_TEXTURE_BUFFER_SIZE_OES = 0x919E - /// - TextureBufferSizeOes = ((int)0x919E), - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919F - /// - TextureBufferOffsetAlignmentExt = ((int)0x919F), - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES = 0x919F - /// - TextureBufferOffsetAlignmentOes = ((int)0x919F), - /// - /// Original was GL_TEXTURE_SPARSE_EXT = 0x91A6 - /// - TextureSparseExt = ((int)0x91A6), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_INDEX_EXT = 0x91A7 - /// - VirtualPageSizeIndexExt = ((int)0x91A7), - /// - /// Original was GL_NUM_VIRTUAL_PAGE_SIZES_EXT = 0x91A8 - /// - NumVirtualPageSizesExt = ((int)0x91A8), - /// - /// Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT = 0x91A9 - /// - SparseTextureFullArrayCubeMipmapsExt = ((int)0x91A9), - /// - /// Original was GL_NUM_SPARSE_LEVELS_EXT = 0x91AA - /// - NumSparseLevelsExt = ((int)0x91AA), - /// - /// Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0 - /// - MaxShaderCompilerThreadsKhr = ((int)0x91B0), - /// - /// Original was GL_COMPLETION_STATUS_KHR = 0x91B1 - /// - CompletionStatusKhr = ((int)0x91B1), - /// - /// Original was GL_COMPUTE_SHADER = 0x91B9 - /// - ComputeShader = ((int)0x91B9), - /// - /// Original was GL_SHADER_BINARY_DMP = 0x9250 - /// - ShaderBinaryDmp = ((int)0x9250), - /// - /// Original was GL_SMAPHS30_PROGRAM_BINARY_DMP = 0x9251 - /// - Smaphs30ProgramBinaryDmp = ((int)0x9251), - /// - /// Original was GL_SMAPHS_PROGRAM_BINARY_DMP = 0x9252 - /// - SmaphsProgramBinaryDmp = ((int)0x9252), - /// - /// Original was GL_DMP_PROGRAM_BINARY_DMP = 0x9253 - /// - DmpProgramBinaryDmp = ((int)0x9253), - /// - /// Original was GL_GCCSO_SHADER_BINARY_FJ = 0x9260 - /// - GccsoShaderBinaryFj = ((int)0x9260), - /// - /// Original was GL_COMPRESSED_R11_EAC = 0x9270 - /// - CompressedR11Eac = ((int)0x9270), - /// - /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 - /// - CompressedSignedR11Eac = ((int)0x9271), - /// - /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 - /// - CompressedRg11Eac = ((int)0x9272), - /// - /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 - /// - CompressedSignedRg11Eac = ((int)0x9273), - /// - /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 - /// - CompressedRgb8Etc2 = ((int)0x9274), - /// - /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 - /// - CompressedSrgb8Etc2 = ((int)0x9275), - /// - /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 - /// - CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276), - /// - /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 - /// - CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277), - /// - /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 - /// - CompressedRgba8Etc2Eac = ((int)0x9278), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 - /// - CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279), - /// - /// Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 - /// - BlendPremultipliedSrcNv = ((int)0x9280), - /// - /// Original was GL_BLEND_OVERLAP_NV = 0x9281 - /// - BlendOverlapNv = ((int)0x9281), - /// - /// Original was GL_UNCORRELATED_NV = 0x9282 - /// - UncorrelatedNv = ((int)0x9282), - /// - /// Original was GL_DISJOINT_NV = 0x9283 - /// - DisjointNv = ((int)0x9283), - /// - /// Original was GL_CONJOINT_NV = 0x9284 - /// - ConjointNv = ((int)0x9284), - /// - /// Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285 - /// - BlendAdvancedCoherentKhr = ((int)0x9285), - /// - /// Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285 - /// - BlendAdvancedCoherentNv = ((int)0x9285), - /// - /// Original was GL_SRC_NV = 0x9286 - /// - SrcNv = ((int)0x9286), - /// - /// Original was GL_DST_NV = 0x9287 - /// - DstNv = ((int)0x9287), - /// - /// Original was GL_SRC_OVER_NV = 0x9288 - /// - SrcOverNv = ((int)0x9288), - /// - /// Original was GL_DST_OVER_NV = 0x9289 - /// - DstOverNv = ((int)0x9289), - /// - /// Original was GL_SRC_IN_NV = 0x928A - /// - SrcInNv = ((int)0x928A), - /// - /// Original was GL_DST_IN_NV = 0x928B - /// - DstInNv = ((int)0x928B), - /// - /// Original was GL_SRC_OUT_NV = 0x928C - /// - SrcOutNv = ((int)0x928C), - /// - /// Original was GL_DST_OUT_NV = 0x928D - /// - DstOutNv = ((int)0x928D), - /// - /// Original was GL_SRC_ATOP_NV = 0x928E - /// - SrcAtopNv = ((int)0x928E), - /// - /// Original was GL_DST_ATOP_NV = 0x928F - /// - DstAtopNv = ((int)0x928F), - /// - /// Original was GL_PLUS_NV = 0x9291 - /// - PlusNv = ((int)0x9291), - /// - /// Original was GL_PLUS_DARKER_NV = 0x9292 - /// - PlusDarkerNv = ((int)0x9292), - /// - /// Original was GL_MULTIPLY_KHR = 0x9294 - /// - MultiplyKhr = ((int)0x9294), - /// - /// Original was GL_MULTIPLY_NV = 0x9294 - /// - MultiplyNv = ((int)0x9294), - /// - /// Original was GL_SCREEN_KHR = 0x9295 - /// - ScreenKhr = ((int)0x9295), - /// - /// Original was GL_SCREEN_NV = 0x9295 - /// - ScreenNv = ((int)0x9295), - /// - /// Original was GL_OVERLAY_KHR = 0x9296 - /// - OverlayKhr = ((int)0x9296), - /// - /// Original was GL_OVERLAY_NV = 0x9296 - /// - OverlayNv = ((int)0x9296), - /// - /// Original was GL_DARKEN_KHR = 0x9297 - /// - DarkenKhr = ((int)0x9297), - /// - /// Original was GL_DARKEN_NV = 0x9297 - /// - DarkenNv = ((int)0x9297), - /// - /// Original was GL_LIGHTEN_KHR = 0x9298 - /// - LightenKhr = ((int)0x9298), - /// - /// Original was GL_LIGHTEN_NV = 0x9298 - /// - LightenNv = ((int)0x9298), - /// - /// Original was GL_COLORDODGE_KHR = 0x9299 - /// - ColordodgeKhr = ((int)0x9299), - /// - /// Original was GL_COLORDODGE_NV = 0x9299 - /// - ColordodgeNv = ((int)0x9299), - /// - /// Original was GL_COLORBURN_KHR = 0x929A - /// - ColorburnKhr = ((int)0x929A), - /// - /// Original was GL_COLORBURN_NV = 0x929A - /// - ColorburnNv = ((int)0x929A), - /// - /// Original was GL_HARDLIGHT_KHR = 0x929B - /// - HardlightKhr = ((int)0x929B), - /// - /// Original was GL_HARDLIGHT_NV = 0x929B - /// - HardlightNv = ((int)0x929B), - /// - /// Original was GL_SOFTLIGHT_KHR = 0x929C - /// - SoftlightKhr = ((int)0x929C), - /// - /// Original was GL_SOFTLIGHT_NV = 0x929C - /// - SoftlightNv = ((int)0x929C), - /// - /// Original was GL_DIFFERENCE_KHR = 0x929E - /// - DifferenceKhr = ((int)0x929E), - /// - /// Original was GL_DIFFERENCE_NV = 0x929E - /// - DifferenceNv = ((int)0x929E), - /// - /// Original was GL_MINUS_NV = 0x929F - /// - MinusNv = ((int)0x929F), - /// - /// Original was GL_EXCLUSION_KHR = 0x92A0 - /// - ExclusionKhr = ((int)0x92A0), - /// - /// Original was GL_EXCLUSION_NV = 0x92A0 - /// - ExclusionNv = ((int)0x92A0), - /// - /// Original was GL_CONTRAST_NV = 0x92A1 - /// - ContrastNv = ((int)0x92A1), - /// - /// Original was GL_INVERT_RGB_NV = 0x92A3 - /// - InvertRgbNv = ((int)0x92A3), - /// - /// Original was GL_LINEARDODGE_NV = 0x92A4 - /// - LineardodgeNv = ((int)0x92A4), - /// - /// Original was GL_LINEARBURN_NV = 0x92A5 - /// - LinearburnNv = ((int)0x92A5), - /// - /// Original was GL_VIVIDLIGHT_NV = 0x92A6 - /// - VividlightNv = ((int)0x92A6), - /// - /// Original was GL_LINEARLIGHT_NV = 0x92A7 - /// - LinearlightNv = ((int)0x92A7), - /// - /// Original was GL_PINLIGHT_NV = 0x92A8 - /// - PinlightNv = ((int)0x92A8), - /// - /// Original was GL_HARDMIX_NV = 0x92A9 - /// - HardmixNv = ((int)0x92A9), - /// - /// Original was GL_HSL_HUE_KHR = 0x92AD - /// - HslHueKhr = ((int)0x92AD), - /// - /// Original was GL_HSL_HUE_NV = 0x92AD - /// - HslHueNv = ((int)0x92AD), - /// - /// Original was GL_HSL_SATURATION_KHR = 0x92AE - /// - HslSaturationKhr = ((int)0x92AE), - /// - /// Original was GL_HSL_SATURATION_NV = 0x92AE - /// - HslSaturationNv = ((int)0x92AE), - /// - /// Original was GL_HSL_COLOR_KHR = 0x92AF - /// - HslColorKhr = ((int)0x92AF), - /// - /// Original was GL_HSL_COLOR_NV = 0x92AF - /// - HslColorNv = ((int)0x92AF), - /// - /// Original was GL_HSL_LUMINOSITY_KHR = 0x92B0 - /// - HslLuminosityKhr = ((int)0x92B0), - /// - /// Original was GL_HSL_LUMINOSITY_NV = 0x92B0 - /// - HslLuminosityNv = ((int)0x92B0), - /// - /// Original was GL_PLUS_CLAMPED_NV = 0x92B1 - /// - PlusClampedNv = ((int)0x92B1), - /// - /// Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2 - /// - PlusClampedAlphaNv = ((int)0x92B2), - /// - /// Original was GL_MINUS_CLAMPED_NV = 0x92B3 - /// - MinusClampedNv = ((int)0x92B3), - /// - /// Original was GL_INVERT_OVG_NV = 0x92B4 - /// - InvertOvgNv = ((int)0x92B4), - /// - /// Original was GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE - /// - PrimitiveBoundingBoxExt = ((int)0x92BE), - /// - /// Original was GL_PRIMITIVE_BOUNDING_BOX_OES = 0x92BE - /// - PrimitiveBoundingBoxOes = ((int)0x92BE), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 - /// - AtomicCounterBufferBinding = ((int)0x92C1), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 - /// - AtomicCounterBufferDataSize = ((int)0x92C4), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 - /// - AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 - /// - AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 - /// - AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 - /// - AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 - /// - AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA - /// - AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB - /// - AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD - /// - MaxTessControlAtomicCounterBuffersExt = ((int)0x92CD), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES = 0x92CD - /// - MaxTessControlAtomicCounterBuffersOes = ((int)0x92CD), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CE - /// - MaxTessEvaluationAtomicCounterBuffersExt = ((int)0x92CE), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES = 0x92CE - /// - MaxTessEvaluationAtomicCounterBuffersOes = ((int)0x92CE), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CF - /// - MaxGeometryAtomicCounterBuffersExt = ((int)0x92CF), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES = 0x92CF - /// - MaxGeometryAtomicCounterBuffersOes = ((int)0x92CF), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 0x92D3 - /// - MaxTessControlAtomicCountersExt = ((int)0x92D3), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES = 0x92D3 - /// - MaxTessControlAtomicCountersOes = ((int)0x92D3), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 0x92D4 - /// - MaxTessEvaluationAtomicCountersExt = ((int)0x92D4), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES = 0x92D4 - /// - MaxTessEvaluationAtomicCountersOes = ((int)0x92D4), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92D5 - /// - MaxGeometryAtomicCountersExt = ((int)0x92D5), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES = 0x92D5 - /// - MaxGeometryAtomicCountersOes = ((int)0x92D5), - /// - /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 - /// - ActiveAtomicCounterBuffers = ((int)0x92D9), - /// - /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA - /// - UniformAtomicCounterBufferIndex = ((int)0x92DA), - /// - /// Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD - /// - FragmentCoverageToColorNv = ((int)0x92DD), - /// - /// Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE - /// - FragmentCoverageColorNv = ((int)0x92DE), - /// - /// Original was GL_DEBUG_OUTPUT = 0x92E0 - /// - DebugOutput = ((int)0x92E0), - /// - /// Original was GL_DEBUG_OUTPUT_KHR = 0x92E0 - /// - DebugOutputKhr = ((int)0x92E0), - /// - /// Original was GL_UNIFORM = 0x92E1 - /// - Uniform = ((int)0x92E1), - /// - /// Original was GL_UNIFORM_BLOCK = 0x92E2 - /// - UniformBlock = ((int)0x92E2), - /// - /// Original was GL_PROGRAM_INPUT = 0x92E3 - /// - ProgramInput = ((int)0x92E3), - /// - /// Original was GL_PROGRAM_OUTPUT = 0x92E4 - /// - ProgramOutput = ((int)0x92E4), - /// - /// Original was GL_BUFFER_VARIABLE = 0x92E5 - /// - BufferVariable = ((int)0x92E5), - /// - /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 - /// - ShaderStorageBlock = ((int)0x92E6), - /// - /// Original was GL_IS_PER_PATCH_EXT = 0x92E7 - /// - IsPerPatchExt = ((int)0x92E7), - /// - /// Original was GL_IS_PER_PATCH_OES = 0x92E7 - /// - IsPerPatchOes = ((int)0x92E7), - /// - /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 - /// - VertexSubroutine = ((int)0x92E8), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 - /// - TessControlSubroutine = ((int)0x92E9), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA - /// - TessEvaluationSubroutine = ((int)0x92EA), - /// - /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB - /// - GeometrySubroutine = ((int)0x92EB), - /// - /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC - /// - FragmentSubroutine = ((int)0x92EC), - /// - /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED - /// - ComputeSubroutine = ((int)0x92ED), - /// - /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE - /// - VertexSubroutineUniform = ((int)0x92EE), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF - /// - TessControlSubroutineUniform = ((int)0x92EF), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 - /// - TessEvaluationSubroutineUniform = ((int)0x92F0), - /// - /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 - /// - GeometrySubroutineUniform = ((int)0x92F1), - /// - /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 - /// - FragmentSubroutineUniform = ((int)0x92F2), - /// - /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 - /// - ComputeSubroutineUniform = ((int)0x92F3), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 - /// - TransformFeedbackVarying = ((int)0x92F4), - /// - /// Original was GL_ACTIVE_RESOURCES = 0x92F5 - /// - ActiveResources = ((int)0x92F5), - /// - /// Original was GL_MAX_NAME_LENGTH = 0x92F6 - /// - MaxNameLength = ((int)0x92F6), - /// - /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 - /// - MaxNumActiveVariables = ((int)0x92F7), - /// - /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 - /// - MaxNumCompatibleSubroutines = ((int)0x92F8), - /// - /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 0x9307 - /// - ReferencedByTessControlShaderExt = ((int)0x9307), - /// - /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES = 0x9307 - /// - ReferencedByTessControlShaderOes = ((int)0x9307), - /// - /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 0x9308 - /// - ReferencedByTessEvaluationShaderExt = ((int)0x9308), - /// - /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES = 0x9308 - /// - ReferencedByTessEvaluationShaderOes = ((int)0x9308), - /// - /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309 - /// - ReferencedByGeometryShaderExt = ((int)0x9309), - /// - /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER_OES = 0x9309 - /// - ReferencedByGeometryShaderOes = ((int)0x9309), - /// - /// Original was GL_LOCATION_INDEX_EXT = 0x930F - /// - LocationIndexExt = ((int)0x930F), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - /// - FramebufferDefaultWidth = ((int)0x9310), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - /// - FramebufferDefaultHeight = ((int)0x9311), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - /// - FramebufferDefaultLayers = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312 - /// - FramebufferDefaultLayersExt = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS_OES = 0x9312 - /// - FramebufferDefaultLayersOes = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - /// - FramebufferDefaultSamples = ((int)0x9313), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314), - /// - /// Original was GL_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317 - /// - MaxFramebufferLayersExt = ((int)0x9317), - /// - /// Original was GL_MAX_FRAMEBUFFER_LAYERS_OES = 0x9317 - /// - MaxFramebufferLayersOes = ((int)0x9317), - /// - /// Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327 - /// - RasterMultisampleExt = ((int)0x9327), - /// - /// Original was GL_RASTER_SAMPLES_EXT = 0x9328 - /// - RasterSamplesExt = ((int)0x9328), - /// - /// Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329 - /// - MaxRasterSamplesExt = ((int)0x9329), - /// - /// Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A - /// - RasterFixedSampleLocationsExt = ((int)0x932A), - /// - /// Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B - /// - MultisampleRasterizationAllowedExt = ((int)0x932B), - /// - /// Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C - /// - EffectiveRasterSamplesExt = ((int)0x932C), - /// - /// Original was GL_DEPTH_SAMPLES_NV = 0x932D - /// - DepthSamplesNv = ((int)0x932D), - /// - /// Original was GL_STENCIL_SAMPLES_NV = 0x932E - /// - StencilSamplesNv = ((int)0x932E), - /// - /// Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F - /// - MixedDepthSamplesSupportedNv = ((int)0x932F), - /// - /// Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330 - /// - MixedStencilSamplesSupportedNv = ((int)0x9330), - /// - /// Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331 - /// - CoverageModulationTableNv = ((int)0x9331), - /// - /// Original was GL_COVERAGE_MODULATION_NV = 0x9332 - /// - CoverageModulationNv = ((int)0x9332), - /// - /// Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333 - /// - CoverageModulationTableSizeNv = ((int)0x9333), - /// - /// Original was GL_FILL_RECTANGLE_NV = 0x933C - /// - FillRectangleNv = ((int)0x933C), - /// - /// Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D - /// - SampleLocationSubpixelBitsNv = ((int)0x933D), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E - /// - SampleLocationPixelGridWidthNv = ((int)0x933E), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F - /// - SampleLocationPixelGridHeightNv = ((int)0x933F), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340 - /// - ProgrammableSampleLocationTableSizeNv = ((int)0x9340), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341 - /// - ProgrammableSampleLocationNv = ((int)0x9341), - /// - /// Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342 - /// - FramebufferProgrammableSampleLocationsNv = ((int)0x9342), - /// - /// Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343 - /// - FramebufferSampleLocationPixelGridNv = ((int)0x9343), - /// - /// Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346 - /// - ConservativeRasterizationNv = ((int)0x9346), - /// - /// Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347 - /// - SubpixelPrecisionBiasXBitsNv = ((int)0x9347), - /// - /// Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348 - /// - SubpixelPrecisionBiasYBitsNv = ((int)0x9348), - /// - /// Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349 - /// - MaxSubpixelPrecisionBiasBitsNv = ((int)0x9349), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350 - /// - ViewportSwizzlePositiveXNv = ((int)0x9350), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351 - /// - ViewportSwizzleNegativeXNv = ((int)0x9351), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352 - /// - ViewportSwizzlePositiveYNv = ((int)0x9352), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353 - /// - ViewportSwizzleNegativeYNv = ((int)0x9353), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354 - /// - ViewportSwizzlePositiveZNv = ((int)0x9354), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355 - /// - ViewportSwizzleNegativeZNv = ((int)0x9355), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356 - /// - ViewportSwizzlePositiveWNv = ((int)0x9356), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357 - /// - ViewportSwizzleNegativeWNv = ((int)0x9357), - /// - /// Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358 - /// - ViewportSwizzleXNv = ((int)0x9358), - /// - /// Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359 - /// - ViewportSwizzleYNv = ((int)0x9359), - /// - /// Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A - /// - ViewportSwizzleZNv = ((int)0x935A), - /// - /// Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B - /// - ViewportSwizzleWNv = ((int)0x935B), - /// - /// Original was GL_CLIP_ORIGIN_EXT = 0x935C - /// - ClipOriginExt = ((int)0x935C), - /// - /// Original was GL_CLIP_DEPTH_MODE_EXT = 0x935D - /// - ClipDepthModeExt = ((int)0x935D), - /// - /// Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E - /// - NegativeOneToOne = ((int)0x935E), - /// - /// Original was GL_NEGATIVE_ONE_TO_ONE_EXT = 0x935E - /// - NegativeOneToOneExt = ((int)0x935E), - /// - /// Original was GL_ZERO_TO_ONE = 0x935F - /// - ZeroToOne = ((int)0x935F), - /// - /// Original was GL_ZERO_TO_ONE_EXT = 0x935F - /// - ZeroToOneExt = ((int)0x935F), - /// - /// Original was GL_CLEAR_TEXTURE = 0x9365 - /// - ClearTexture = ((int)0x9365), - /// - /// Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368 - /// - FontGlyphsAvailableNv = ((int)0x9368), - /// - /// Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369 - /// - FontTargetUnavailableNv = ((int)0x9369), - /// - /// Original was GL_FONT_UNAVAILABLE_NV = 0x936A - /// - FontUnavailableNv = ((int)0x936A), - /// - /// Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B - /// - FontUnintelligibleNv = ((int)0x936B), - /// - /// Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C - /// - StandardFontFormatNv = ((int)0x936C), - /// - /// Original was GL_FRAGMENT_INPUT_NV = 0x936D - /// - FragmentInputNv = ((int)0x936D), - /// - /// Original was GL_MULTISAMPLES_NV = 0x9371 - /// - MultisamplesNv = ((int)0x9371), - /// - /// Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372 - /// - SupersampleScaleXNv = ((int)0x9372), - /// - /// Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373 - /// - SupersampleScaleYNv = ((int)0x9373), - /// - /// Original was GL_CONFORMANT_NV = 0x9374 - /// - ConformantNv = ((int)0x9374), - /// - /// Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C - /// - ViewportPositionWScaleNv = ((int)0x937C), - /// - /// Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D - /// - ViewportPositionWScaleXCoeffNv = ((int)0x937D), - /// - /// Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E - /// - ViewportPositionWScaleYCoeffNv = ((int)0x937E), - /// - /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 - /// - NumSampleCounts = ((int)0x9380), - /// - /// Original was GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0 - /// - TranslatedShaderSourceLengthAngle = ((int)0x93A0), - /// - /// Original was GL_BGRA8_EXT = 0x93A1 - /// - Bgra8Ext = ((int)0x93A1), - /// - /// Original was GL_TEXTURE_USAGE_ANGLE = 0x93A2 - /// - TextureUsageAngle = ((int)0x93A2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3 - /// - FramebufferAttachmentAngle = ((int)0x93A3), - /// - /// Original was GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4 - /// - PackReverseRowOrderAngle = ((int)0x93A4), - /// - /// Original was GL_PROGRAM_BINARY_ANGLE = 0x93A6 - /// - ProgramBinaryAngle = ((int)0x93A6), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 - /// - CompressedRgbaAstc4X4Khr = ((int)0x93B0), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 - /// - CompressedRgbaAstc5X4Khr = ((int)0x93B1), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 - /// - CompressedRgbaAstc5X5Khr = ((int)0x93B2), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 - /// - CompressedRgbaAstc6X5Khr = ((int)0x93B3), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 - /// - CompressedRgbaAstc6X6Khr = ((int)0x93B4), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 - /// - CompressedRgbaAstc8X5Khr = ((int)0x93B5), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 - /// - CompressedRgbaAstc8X6Khr = ((int)0x93B6), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 - /// - CompressedRgbaAstc8X8Khr = ((int)0x93B7), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 - /// - CompressedRgbaAstc10X5Khr = ((int)0x93B8), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 - /// - CompressedRgbaAstc10X6Khr = ((int)0x93B9), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA - /// - CompressedRgbaAstc10X8Khr = ((int)0x93BA), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB - /// - CompressedRgbaAstc10X10Khr = ((int)0x93BB), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC - /// - CompressedRgbaAstc12X10Khr = ((int)0x93BC), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD - /// - CompressedRgbaAstc12X12Khr = ((int)0x93BD), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_3x3x3_OES = 0x93C0 - /// - CompressedRgbaAstc3X3x3Oes = ((int)0x93C0), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_4x3x3_OES = 0x93C1 - /// - CompressedRgbaAstc4X3x3Oes = ((int)0x93C1), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_4x4x3_OES = 0x93C2 - /// - CompressedRgbaAstc4X4x3Oes = ((int)0x93C2), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_4x4x4_OES = 0x93C3 - /// - CompressedRgbaAstc4X4x4Oes = ((int)0x93C3), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x4x4_OES = 0x93C4 - /// - CompressedRgbaAstc5X4x4Oes = ((int)0x93C4), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x5x4_OES = 0x93C5 - /// - CompressedRgbaAstc5X5x4Oes = ((int)0x93C5), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x5x5_OES = 0x93C6 - /// - CompressedRgbaAstc5X5x5Oes = ((int)0x93C6), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x5x5_OES = 0x93C7 - /// - CompressedRgbaAstc6X5x5Oes = ((int)0x93C7), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x6x5_OES = 0x93C8 - /// - CompressedRgbaAstc6X6x5Oes = ((int)0x93C8), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x6x6_OES = 0x93C9 - /// - CompressedRgbaAstc6X6x6Oes = ((int)0x93C9), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 - /// - CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 - /// - CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 - /// - CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 - /// - CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 - /// - CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 - /// - CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 - /// - CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 - /// - CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 - /// - CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 - /// - CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA - /// - CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB - /// - CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC - /// - CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD - /// - CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES = 0x93E0 - /// - CompressedSrgb8Alpha8Astc3X3x3Oes = ((int)0x93E0), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES = 0x93E1 - /// - CompressedSrgb8Alpha8Astc4X3x3Oes = ((int)0x93E1), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES = 0x93E2 - /// - CompressedSrgb8Alpha8Astc4X4x3Oes = ((int)0x93E2), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES = 0x93E3 - /// - CompressedSrgb8Alpha8Astc4X4x4Oes = ((int)0x93E3), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES = 0x93E4 - /// - CompressedSrgb8Alpha8Astc5X4x4Oes = ((int)0x93E4), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES = 0x93E5 - /// - CompressedSrgb8Alpha8Astc5X5x4Oes = ((int)0x93E5), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES = 0x93E6 - /// - CompressedSrgb8Alpha8Astc5X5x5Oes = ((int)0x93E6), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES = 0x93E7 - /// - CompressedSrgb8Alpha8Astc6X5x5Oes = ((int)0x93E7), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES = 0x93E8 - /// - CompressedSrgb8Alpha8Astc6X6x5Oes = ((int)0x93E8), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES = 0x93E9 - /// - CompressedSrgb8Alpha8Astc6X6x6Oes = ((int)0x93E9), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG = 0x93F0 - /// - CompressedSrgbAlphaPvrtc2Bppv2Img = ((int)0x93F0), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG = 0x93F1 - /// - CompressedSrgbAlphaPvrtc4Bppv2Img = ((int)0x93F1), - /// - /// Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0 - /// - PerfqueryCounterEventIntel = ((int)0x94F0), - /// - /// Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1 - /// - PerfqueryCounterDurationNormIntel = ((int)0x94F1), - /// - /// Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2 - /// - PerfqueryCounterDurationRawIntel = ((int)0x94F2), - /// - /// Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3 - /// - PerfqueryCounterThroughputIntel = ((int)0x94F3), - /// - /// Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4 - /// - PerfqueryCounterRawIntel = ((int)0x94F4), - /// - /// Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5 - /// - PerfqueryCounterTimestampIntel = ((int)0x94F5), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8 - /// - PerfqueryCounterDataUint32Intel = ((int)0x94F8), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9 - /// - PerfqueryCounterDataUint64Intel = ((int)0x94F9), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA - /// - PerfqueryCounterDataFloatIntel = ((int)0x94FA), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB - /// - PerfqueryCounterDataDoubleIntel = ((int)0x94FB), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC - /// - PerfqueryCounterDataBool32Intel = ((int)0x94FC), - /// - /// Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD - /// - PerfqueryQueryNameLengthMaxIntel = ((int)0x94FD), - /// - /// Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE - /// - PerfqueryCounterNameLengthMaxIntel = ((int)0x94FE), - /// - /// Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF - /// - PerfqueryCounterDescLengthMaxIntel = ((int)0x94FF), - /// - /// Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500 - /// - PerfqueryGpaExtendedCountersIntel = ((int)0x9500), - /// - /// Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530 - /// - LayoutDepthReadOnlyStencilAttachmentExt = ((int)0x9530), - /// - /// Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531 - /// - LayoutDepthAttachmentStencilReadOnlyExt = ((int)0x9531), - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D - /// - ConservativeRasterModeNv = ((int)0x954D), - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E - /// - ConservativeRasterModePostSnapNv = ((int)0x954E), - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F - /// - ConservativeRasterModePreSnapTrianglesNv = ((int)0x954F), - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550 - /// - ConservativeRasterModePreSnapNv = ((int)0x9550), - /// - /// Original was GL_TEXTURE_TILING_EXT = 0x9580 - /// - TextureTilingExt = ((int)0x9580), - /// - /// Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581 - /// - DedicatedMemoryObjectExt = ((int)0x9581), - /// - /// Original was GL_NUM_TILING_TYPES_EXT = 0x9582 - /// - NumTilingTypesExt = ((int)0x9582), - /// - /// Original was GL_TILING_TYPES_EXT = 0x9583 - /// - TilingTypesExt = ((int)0x9583), - /// - /// Original was GL_OPTIMAL_TILING_EXT = 0x9584 - /// - OptimalTilingExt = ((int)0x9584), - /// - /// Original was GL_LINEAR_TILING_EXT = 0x9585 - /// - LinearTilingExt = ((int)0x9585), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586 - /// - HandleTypeOpaqueFdExt = ((int)0x9586), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587 - /// - HandleTypeOpaqueWin32Ext = ((int)0x9587), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588 - /// - HandleTypeOpaqueWin32KmtExt = ((int)0x9588), - /// - /// Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589 - /// - HandleTypeD3D12TilepoolExt = ((int)0x9589), - /// - /// Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A - /// - HandleTypeD3D12ResourceExt = ((int)0x958A), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B - /// - HandleTypeD3D11ImageExt = ((int)0x958B), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C - /// - HandleTypeD3D11ImageKmtExt = ((int)0x958C), - /// - /// Original was GL_LAYOUT_GENERAL_EXT = 0x958D - /// - LayoutGeneralExt = ((int)0x958D), - /// - /// Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E - /// - LayoutColorAttachmentExt = ((int)0x958E), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F - /// - LayoutDepthStencilAttachmentExt = ((int)0x958F), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590 - /// - LayoutDepthStencilReadOnlyExt = ((int)0x9590), - /// - /// Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591 - /// - LayoutShaderReadOnlyExt = ((int)0x9591), - /// - /// Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592 - /// - LayoutTransferSrcExt = ((int)0x9592), - /// - /// Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593 - /// - LayoutTransferDstExt = ((int)0x9593), - /// - /// Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594 - /// - HandleTypeD3D12FenceExt = ((int)0x9594), - /// - /// Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595 - /// - D3D12FenceValueExt = ((int)0x9595), - /// - /// Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596 - /// - NumDeviceUuidsExt = ((int)0x9596), - /// - /// Original was GL_DEVICE_UUID_EXT = 0x9597 - /// - DeviceUuidExt = ((int)0x9597), - /// - /// Original was GL_DRIVER_UUID_EXT = 0x9598 - /// - DriverUuidExt = ((int)0x9598), - /// - /// Original was GL_DEVICE_LUID_EXT = 0x9599 - /// - DeviceLuidExt = ((int)0x9599), - /// - /// Original was GL_DEVICE_NODE_MASK_EXT = 0x959A - /// - DeviceNodeMaskExt = ((int)0x959A), - /// - /// Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B - /// - ProtectedMemoryObjectExt = ((int)0x959B), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630 - /// - FramebufferAttachmentTextureNumViewsOvr = ((int)0x9630), - /// - /// Original was GL_MAX_VIEWS_OVR = 0x9631 - /// - MaxViewsOvr = ((int)0x9631), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632 - /// - FramebufferAttachmentTextureBaseViewIndexOvr = ((int)0x9632), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633 - /// - FramebufferIncompleteViewTargetsOvr = ((int)0x9633), - /// - /// Original was GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT = 0x9650 - /// - MaxShaderCombinedLocalStorageFastSizeExt = ((int)0x9650), - /// - /// Original was GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT = 0x9651 - /// - MaxShaderCombinedLocalStorageSizeExt = ((int)0x9651), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT = 0x9652 - /// - FramebufferIncompleteInsufficientShaderCombinedLocalStorageExt = ((int)0x9652), - /// - /// Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2 - /// - FramebufferFetchNoncoherentQcom = ((int)0x96A2), - /// - /// Original was GL_SHARED_EDGE_NV = 0xC0 - /// - SharedEdgeNv = ((int)0xC0), - /// - /// Original was GL_ROUNDED_RECT_NV = 0xE8 - /// - RoundedRectNv = ((int)0xE8), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9 - /// - RelativeRoundedRectNv = ((int)0xE9), - /// - /// Original was GL_ROUNDED_RECT2_NV = 0xEA - /// - RoundedRect2Nv = ((int)0xEA), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB - /// - RelativeRoundedRect2Nv = ((int)0xEB), - /// - /// Original was GL_ROUNDED_RECT4_NV = 0xEC - /// - RoundedRect4Nv = ((int)0xEC), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED - /// - RelativeRoundedRect4Nv = ((int)0xED), - /// - /// Original was GL_ROUNDED_RECT8_NV = 0xEE - /// - RoundedRect8Nv = ((int)0xEE), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF - /// - RelativeRoundedRect8Nv = ((int)0xEF), - /// - /// Original was GL_RESTART_PATH_NV = 0xF0 - /// - RestartPathNv = ((int)0xF0), - /// - /// Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2 - /// - DupFirstCubicCurveToNv = ((int)0xF2), - /// - /// Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4 - /// - DupLastCubicCurveToNv = ((int)0xF4), - /// - /// Original was GL_RECT_NV = 0xF6 - /// - RectNv = ((int)0xF6), - /// - /// Original was GL_RELATIVE_RECT_NV = 0xF7 - /// - RelativeRectNv = ((int)0xF7), - /// - /// Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8 - /// - CircularCcwArcToNv = ((int)0xF8), - /// - /// Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA - /// - CircularCwArcToNv = ((int)0xFA), - /// - /// Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC - /// - CircularTangentArcToNv = ((int)0xFC), - /// - /// Original was GL_ARC_TO_NV = 0xFE - /// - ArcToNv = ((int)0xFE), - /// - /// Original was GL_RELATIVE_ARC_TO_NV = 0xFF - /// - RelativeArcToNv = ((int)0xFF), - /// - /// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF - /// - AllAttribBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF - /// - AllBarrierBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF - /// - AllBarrierBitsExt = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF - /// - AllShaderBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF - /// - AllShaderBitsExt = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF - /// - ClientAllAttribBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF - /// - QueryAllEventBitsAmd = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF - /// - TimeoutIgnoredApple = unchecked((int)0xFFFFFFFFFFFFFFFF), - /// - /// Original was GL_LAYOUT_LINEAR_INTEL = 1 - /// - LayoutLinearIntel = ((int)1), - /// - /// Original was GL_One = 1 - /// - One = ((int)1), - /// - /// Original was GL_TRUE = 1 - /// - True = ((int)1), - /// - /// Original was GL_UUID_SIZE_EXT = 16 - /// - UuidSizeExt = ((int)16), - /// - /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 - /// - LayoutLinearCpuCachedIntel = ((int)2), - /// - /// Original was GL_LUID_SIZE_EXT = 8 - /// - LuidSizeExt = ((int)8), - } - - /// - /// Not used directly. - /// - public enum AlphaFunction : int - { - /// - /// Original was GL_NEVER = 0x0200 - /// - Never = ((int)0x0200), - /// - /// Original was GL_LESS = 0x0201 - /// - Less = ((int)0x0201), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_LEQUAL = 0x0203 - /// - Lequal = ((int)0x0203), - /// - /// Original was GL_GREATER = 0x0204 - /// - Greater = ((int)0x0204), - /// - /// Original was GL_NOTEQUAL = 0x0205 - /// - Notequal = ((int)0x0205), - /// - /// Original was GL_GEQUAL = 0x0206 - /// - Gequal = ((int)0x0206), - /// - /// Original was GL_ALWAYS = 0x0207 - /// - Always = ((int)0x0207), - } - - /// - /// Not used directly. - /// - public enum AmdCompressed3DcTexture : int - { - /// - /// Original was GL_3DC_X_AMD = 0x87F9 - /// - Gl3DcXAmd = ((int)0x87F9), - /// - /// Original was GL_3DC_XY_AMD = 0x87FA - /// - Gl3DcXyAmd = ((int)0x87FA), - } - - /// - /// Not used directly. - /// - public enum AmdCompressedAtcTexture : int - { - /// - /// Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE - /// - AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE), - /// - /// Original was GL_ATC_RGB_AMD = 0x8C92 - /// - AtcRgbAmd = ((int)0x8C92), - /// - /// Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93 - /// - AtcRgbaExplicitAlphaAmd = ((int)0x8C93), - } - - /// - /// Not used directly. - /// - public enum AmdPerformanceMonitor : int - { - /// - /// Original was GL_COUNTER_TYPE_AMD = 0x8BC0 - /// - CounterTypeAmd = ((int)0x8BC0), - /// - /// Original was GL_COUNTER_RANGE_AMD = 0x8BC1 - /// - CounterRangeAmd = ((int)0x8BC1), - /// - /// Original was GL_UNSIGNED_INT64_AMD = 0x8BC2 - /// - UnsignedInt64Amd = ((int)0x8BC2), - /// - /// Original was GL_PERCENTAGE_AMD = 0x8BC3 - /// - PercentageAmd = ((int)0x8BC3), - /// - /// Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 - /// - PerfmonResultAvailableAmd = ((int)0x8BC4), - /// - /// Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5 - /// - PerfmonResultSizeAmd = ((int)0x8BC5), - /// - /// Original was GL_PERFMON_RESULT_AMD = 0x8BC6 - /// - PerfmonResultAmd = ((int)0x8BC6), - } - - /// - /// Not used directly. - /// - public enum AmdProgramBinaryZ400 : int - { - /// - /// Original was GL_Z400_BINARY_AMD = 0x8740 - /// - Z400BinaryAmd = ((int)0x8740), - } - - /// - /// Not used directly. - /// - public enum AndroidExtensionPackEs31a : int - { - } - - /// - /// Not used directly. - /// - public enum AngleDepthTexture : int - { - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 - /// - DepthComponent16 = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 - /// - DepthComponent32Oes = ((int)0x81A7), - /// - /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 - /// - DepthStencilOes = ((int)0x84F9), - /// - /// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA - /// - UnsignedInt248Oes = ((int)0x84FA), - /// - /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 - /// - Depth24Stencil8Oes = ((int)0x88F0), - } - - /// - /// Not used directly. - /// - public enum AngleFramebufferBlit : int - { - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6 - /// - DrawFramebufferBindingAngle = ((int)0x8CA6), - /// - /// Original was GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8 - /// - ReadFramebufferAngle = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9 - /// - DrawFramebufferAngle = ((int)0x8CA9), - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA - /// - ReadFramebufferBindingAngle = ((int)0x8CAA), - } - - /// - /// Not used directly. - /// - public enum AngleFramebufferMultisample : int - { - /// - /// Original was GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB - /// - RenderbufferSamplesAngle = ((int)0x8CAB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56 - /// - FramebufferIncompleteMultisampleAngle = ((int)0x8D56), - /// - /// Original was GL_MAX_SAMPLES_ANGLE = 0x8D57 - /// - MaxSamplesAngle = ((int)0x8D57), - } - - /// - /// Not used directly. - /// - public enum AngleInstancedArrays : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE - /// - VertexAttribArrayDivisorAngle = ((int)0x88FE), - } - - /// - /// Not used directly. - /// - public enum AnglePackReverseRowOrder : int - { - /// - /// Original was GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4 - /// - PackReverseRowOrderAngle = ((int)0x93A4), - } - - /// - /// Not used directly. - /// - public enum AngleProgramBinary : int - { - /// - /// Original was GL_PROGRAM_BINARY_ANGLE = 0x93A6 - /// - ProgramBinaryAngle = ((int)0x93A6), - } - - /// - /// Not used directly. - /// - public enum AngleTextureCompressionDxt3 : int - { - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2 - /// - CompressedRgbaS3tcDxt3Angle = ((int)0x83F2), - } - - /// - /// Not used directly. - /// - public enum AngleTextureCompressionDxt5 : int - { - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3 - /// - CompressedRgbaS3tcDxt5Angle = ((int)0x83F3), - } - - /// - /// Not used directly. - /// - public enum AngleTextureUsage : int - { - /// - /// Original was GL_TEXTURE_USAGE_ANGLE = 0x93A2 - /// - TextureUsageAngle = ((int)0x93A2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3 - /// - FramebufferAttachmentAngle = ((int)0x93A3), - } - - /// - /// Not used directly. - /// - public enum AngleTranslatedShaderSource : int - { - /// - /// Original was GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0 - /// - TranslatedShaderSourceLengthAngle = ((int)0x93A0), - } - - /// - /// Not used directly. - /// - public enum AppleClipDistance : int - { - /// - /// Original was GL_MAX_CLIP_DISTANCES_APPLE = 0x0D32 - /// - MaxClipDistancesApple = ((int)0x0D32), - /// - /// Original was GL_CLIP_DISTANCE0_APPLE = 0x3000 - /// - ClipDistance0Apple = ((int)0x3000), - /// - /// Original was GL_CLIP_DISTANCE1_APPLE = 0x3001 - /// - ClipDistance1Apple = ((int)0x3001), - /// - /// Original was GL_CLIP_DISTANCE2_APPLE = 0x3002 - /// - ClipDistance2Apple = ((int)0x3002), - /// - /// Original was GL_CLIP_DISTANCE3_APPLE = 0x3003 - /// - ClipDistance3Apple = ((int)0x3003), - /// - /// Original was GL_CLIP_DISTANCE4_APPLE = 0x3004 - /// - ClipDistance4Apple = ((int)0x3004), - /// - /// Original was GL_CLIP_DISTANCE5_APPLE = 0x3005 - /// - ClipDistance5Apple = ((int)0x3005), - /// - /// Original was GL_CLIP_DISTANCE6_APPLE = 0x3006 - /// - ClipDistance6Apple = ((int)0x3006), - /// - /// Original was GL_CLIP_DISTANCE7_APPLE = 0x3007 - /// - ClipDistance7Apple = ((int)0x3007), - } - - /// - /// Not used directly. - /// - public enum AppleColorBufferPackedFloat : int - { - } - - /// - /// Not used directly. - /// - public enum AppleCopyTextureLevels : int - { - } - - /// - /// Not used directly. - /// - public enum AppleFramebufferMultisample : int - { - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6 - /// - DrawFramebufferBindingApple = ((int)0x8CA6), - /// - /// Original was GL_READ_FRAMEBUFFER_APPLE = 0x8CA8 - /// - ReadFramebufferApple = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9 - /// - DrawFramebufferApple = ((int)0x8CA9), - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA - /// - ReadFramebufferBindingApple = ((int)0x8CAA), - /// - /// Original was GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB - /// - RenderbufferSamplesApple = ((int)0x8CAB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56 - /// - FramebufferIncompleteMultisampleApple = ((int)0x8D56), - /// - /// Original was GL_MAX_SAMPLES_APPLE = 0x8D57 - /// - MaxSamplesApple = ((int)0x8D57), - } - - /// - /// Not used directly. - /// - public enum AppleRgb422 : int - { - /// - /// Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA - /// - UnsignedShort88Apple = ((int)0x85BA), - /// - /// Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB - /// - UnsignedShort88RevApple = ((int)0x85BB), - /// - /// Original was GL_RGB_422_APPLE = 0x8A1F - /// - Rgb422Apple = ((int)0x8A1F), - /// - /// Original was GL_RGB_RAW_422_APPLE = 0x8A51 - /// - RgbRaw422Apple = ((int)0x8A51), - } - - /// - /// Not used directly. - /// - public enum AppleSync : int - { - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 - /// - SyncFlushCommandsBitApple = ((int)0x00000001), - /// - /// Original was GL_SYNC_OBJECT_APPLE = 0x8A53 - /// - SyncObjectApple = ((int)0x8A53), - /// - /// Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111 - /// - MaxServerWaitTimeoutApple = ((int)0x9111), - /// - /// Original was GL_OBJECT_TYPE_APPLE = 0x9112 - /// - ObjectTypeApple = ((int)0x9112), - /// - /// Original was GL_SYNC_CONDITION_APPLE = 0x9113 - /// - SyncConditionApple = ((int)0x9113), - /// - /// Original was GL_SYNC_STATUS_APPLE = 0x9114 - /// - SyncStatusApple = ((int)0x9114), - /// - /// Original was GL_SYNC_FLAGS_APPLE = 0x9115 - /// - SyncFlagsApple = ((int)0x9115), - /// - /// Original was GL_SYNC_FENCE_APPLE = 0x9116 - /// - SyncFenceApple = ((int)0x9116), - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117 - /// - SyncGpuCommandsCompleteApple = ((int)0x9117), - /// - /// Original was GL_UNSIGNALED_APPLE = 0x9118 - /// - UnsignaledApple = ((int)0x9118), - /// - /// Original was GL_SIGNALED_APPLE = 0x9119 - /// - SignaledApple = ((int)0x9119), - /// - /// Original was GL_ALREADY_SIGNALED_APPLE = 0x911A - /// - AlreadySignaledApple = ((int)0x911A), - /// - /// Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B - /// - TimeoutExpiredApple = ((int)0x911B), - /// - /// Original was GL_CONDITION_SATISFIED_APPLE = 0x911C - /// - ConditionSatisfiedApple = ((int)0x911C), - /// - /// Original was GL_WAIT_FAILED_APPLE = 0x911D - /// - WaitFailedApple = ((int)0x911D), - /// - /// Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF - /// - TimeoutIgnoredApple = unchecked((int)0xFFFFFFFFFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum AppleTextureFormatBgra8888 : int - { - /// - /// Original was GL_BGRA_EXT = 0x80E1 - /// - BgraExt = ((int)0x80E1), - /// - /// Original was GL_BGRA8_EXT = 0x93A1 - /// - Bgra8Ext = ((int)0x93A1), - } - - /// - /// Not used directly. - /// - public enum AppleTextureMaxLevel : int - { - /// - /// Original was GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D - /// - TextureMaxLevelApple = ((int)0x813D), - } - - /// - /// Not used directly. - /// - public enum AppleTexturePackedFloat : int - { - /// - /// Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A - /// - R11fG11fB10fApple = ((int)0x8C3A), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE = 0x8C3B - /// - UnsignedInt10F11F11FRevApple = ((int)0x8C3B), - /// - /// Original was GL_RGB9_E5_APPLE = 0x8C3D - /// - Rgb9E5Apple = ((int)0x8C3D), - /// - /// Original was GL_UNSIGNED_INT_5_9_9_9_REV_APPLE = 0x8C3E - /// - UnsignedInt5999RevApple = ((int)0x8C3E), - } - - /// - /// Not used directly. - /// - public enum ArmMaliProgramBinary : int - { - /// - /// Original was GL_MALI_PROGRAM_BINARY_ARM = 0x8F61 - /// - MaliProgramBinaryArm = ((int)0x8F61), - } - - /// - /// Not used directly. - /// - public enum ArmMaliShaderBinary : int - { - /// - /// Original was GL_MALI_SHADER_BINARY_ARM = 0x8F60 - /// - MaliShaderBinaryArm = ((int)0x8F60), - } - - /// - /// Not used directly. - /// - public enum ArmRgba8 : int - { - } - - /// - /// Not used directly. - /// - public enum ArmShaderFramebufferFetch : int - { - /// - /// Original was GL_FETCH_PER_SAMPLE_ARM = 0x8F65 - /// - FetchPerSampleArm = ((int)0x8F65), - /// - /// Original was GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 0x8F66 - /// - FragmentShaderFramebufferFetchMrtArm = ((int)0x8F66), - } - - /// - /// Not used directly. - /// - public enum ArmShaderFramebufferFetchDepthStencil : int - { - } - - /// - /// Not used directly. - /// - public enum AtomicCounterBufferPName : int - { - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED - /// - AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 - /// - AtomicCounterBufferBinding = ((int)0x92C1), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 - /// - AtomicCounterBufferDataSize = ((int)0x92C4), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 - /// - AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 - /// - AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 - /// - AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 - /// - AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 - /// - AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA - /// - AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB - /// - AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB), - } - - /// - /// Not used directly. - /// - [Flags] - public enum AttribMask : int - { - /// - /// Original was GL_CURRENT_BIT = 0x00000001 - /// - CurrentBit = ((int)0x00000001), - /// - /// Original was GL_POINT_BIT = 0x00000002 - /// - PointBit = ((int)0x00000002), - /// - /// Original was GL_LINE_BIT = 0x00000004 - /// - LineBit = ((int)0x00000004), - /// - /// Original was GL_POLYGON_BIT = 0x00000008 - /// - PolygonBit = ((int)0x00000008), - /// - /// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 - /// - PolygonStippleBit = ((int)0x00000010), - /// - /// Original was GL_PIXEL_MODE_BIT = 0x00000020 - /// - PixelModeBit = ((int)0x00000020), - /// - /// Original was GL_LIGHTING_BIT = 0x00000040 - /// - LightingBit = ((int)0x00000040), - /// - /// Original was GL_FOG_BIT = 0x00000080 - /// - FogBit = ((int)0x00000080), - /// - /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 - /// - DepthBufferBit = ((int)0x00000100), - /// - /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 - /// - AccumBufferBit = ((int)0x00000200), - /// - /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 - /// - StencilBufferBit = ((int)0x00000400), - /// - /// Original was GL_VIEWPORT_BIT = 0x00000800 - /// - ViewportBit = ((int)0x00000800), - /// - /// Original was GL_TRANSFORM_BIT = 0x00001000 - /// - TransformBit = ((int)0x00001000), - /// - /// Original was GL_ENABLE_BIT = 0x00002000 - /// - EnableBit = ((int)0x00002000), - /// - /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 - /// - ColorBufferBit = ((int)0x00004000), - /// - /// Original was GL_HINT_BIT = 0x00008000 - /// - HintBit = ((int)0x00008000), - /// - /// Original was GL_EVAL_BIT = 0x00010000 - /// - EvalBit = ((int)0x00010000), - /// - /// Original was GL_LIST_BIT = 0x00020000 - /// - ListBit = ((int)0x00020000), - /// - /// Original was GL_TEXTURE_BIT = 0x00040000 - /// - TextureBit = ((int)0x00040000), - /// - /// Original was GL_SCISSOR_BIT = 0x00080000 - /// - ScissorBit = ((int)0x00080000), - /// - /// Original was GL_MULTISAMPLE_BIT = 0x20000000 - /// - MultisampleBit = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 - /// - MultisampleBit3Dfx = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 - /// - MultisampleBitArb = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 - /// - MultisampleBitExt = ((int)0x20000000), - /// - /// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF - /// - AllAttribBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum AttributeType : int - { - /// - /// Original was GL_FLOAT_VEC2 = 0x8B50 - /// - FloatVec2 = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC2_ARB = 0x8B50 - /// - FloatVec2Arb = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3 = 0x8B51 - /// - FloatVec3 = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC3_ARB = 0x8B51 - /// - FloatVec3Arb = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4 = 0x8B52 - /// - FloatVec4 = ((int)0x8B52), - /// - /// Original was GL_FLOAT_VEC4_ARB = 0x8B52 - /// - FloatVec4Arb = ((int)0x8B52), - /// - /// Original was GL_INT_VEC2 = 0x8B53 - /// - IntVec2 = ((int)0x8B53), - /// - /// Original was GL_INT_VEC2_ARB = 0x8B53 - /// - IntVec2Arb = ((int)0x8B53), - /// - /// Original was GL_INT_VEC3 = 0x8B54 - /// - IntVec3 = ((int)0x8B54), - /// - /// Original was GL_INT_VEC3_ARB = 0x8B54 - /// - IntVec3Arb = ((int)0x8B54), - /// - /// Original was GL_INT_VEC4 = 0x8B55 - /// - IntVec4 = ((int)0x8B55), - /// - /// Original was GL_INT_VEC4_ARB = 0x8B55 - /// - IntVec4Arb = ((int)0x8B55), - /// - /// Original was GL_BOOL = 0x8B56 - /// - Bool = ((int)0x8B56), - /// - /// Original was GL_BOOL_ARB = 0x8B56 - /// - BoolArb = ((int)0x8B56), - /// - /// Original was GL_BOOL_VEC2 = 0x8B57 - /// - BoolVec2 = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC2_ARB = 0x8B57 - /// - BoolVec2Arb = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC3 = 0x8B58 - /// - BoolVec3 = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC3_ARB = 0x8B58 - /// - BoolVec3Arb = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC4 = 0x8B59 - /// - BoolVec4 = ((int)0x8B59), - /// - /// Original was GL_BOOL_VEC4_ARB = 0x8B59 - /// - BoolVec4Arb = ((int)0x8B59), - /// - /// Original was GL_FLOAT_MAT2 = 0x8B5A - /// - FloatMat2 = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT2_ARB = 0x8B5A - /// - FloatMat2Arb = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3 = 0x8B5B - /// - FloatMat3 = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT3_ARB = 0x8B5B - /// - FloatMat3Arb = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4 = 0x8B5C - /// - FloatMat4 = ((int)0x8B5C), - /// - /// Original was GL_FLOAT_MAT4_ARB = 0x8B5C - /// - FloatMat4Arb = ((int)0x8B5C), - /// - /// Original was GL_SAMPLER_1D = 0x8B5D - /// - Sampler1D = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_1D_ARB = 0x8B5D - /// - Sampler1DArb = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_2D = 0x8B5E - /// - Sampler2D = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_2D_ARB = 0x8B5E - /// - Sampler2DArb = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_3D = 0x8B5F - /// - Sampler3D = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_3D_ARB = 0x8B5F - /// - Sampler3DArb = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_3D_OES = 0x8B5F - /// - Sampler3DOes = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_CUBE = 0x8B60 - /// - SamplerCube = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_CUBE_ARB = 0x8B60 - /// - SamplerCubeArb = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 - /// - Sampler1DShadow = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61 - /// - Sampler1DShadowArb = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 - /// - Sampler2DShadow = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62 - /// - Sampler2DShadowArb = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 - /// - Sampler2DShadowExt = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_RECT = 0x8B63 - /// - Sampler2DRect = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63 - /// - Sampler2DRectArb = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 - /// - Sampler2DRectShadow = ((int)0x8B64), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 - /// - Sampler2DRectShadowArb = ((int)0x8B64), - /// - /// Original was GL_FLOAT_MAT2x3 = 0x8B65 - /// - FloatMat2x3 = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x3_NV = 0x8B65 - /// - FloatMat2x3Nv = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x4 = 0x8B66 - /// - FloatMat2x4 = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT2x4_NV = 0x8B66 - /// - FloatMat2x4Nv = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT3x2 = 0x8B67 - /// - FloatMat3x2 = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x2_NV = 0x8B67 - /// - FloatMat3x2Nv = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x4 = 0x8B68 - /// - FloatMat3x4 = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT3x4_NV = 0x8B68 - /// - FloatMat3x4Nv = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT4x2 = 0x8B69 - /// - FloatMat4x2 = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x2_NV = 0x8B69 - /// - FloatMat4x2Nv = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x3 = 0x8B6A - /// - FloatMat4x3 = ((int)0x8B6A), - /// - /// Original was GL_FLOAT_MAT4x3_NV = 0x8B6A - /// - FloatMat4x3Nv = ((int)0x8B6A), - } - - /// - /// Used in GL.DrawArrays, GL.DrawElements - /// - public enum BeginMode : int - { - /// - /// Original was GL_Points = 0X0000 - /// - Points = ((int)0X0000), - /// - /// Original was GL_Lines = 0X0001 - /// - Lines = ((int)0X0001), - /// - /// Original was GL_LineLoop = 0X0002 - /// - LineLoop = ((int)0X0002), - /// - /// Original was GL_LineStrip = 0X0003 - /// - LineStrip = ((int)0X0003), - /// - /// Original was GL_Triangles = 0X0004 - /// - Triangles = ((int)0X0004), - /// - /// Original was GL_TriangleStrip = 0X0005 - /// - TriangleStrip = ((int)0X0005), - /// - /// Original was GL_TriangleFan = 0X0006 - /// - TriangleFan = ((int)0X0006), - } - - /// - /// Not used directly. - /// - public enum BindTransformFeedbackTarget : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - } - - /// - /// Used in GL.BlendEquation, GL.BlendEquationSeparate and 4 other functions - /// - public enum BlendEquationMode : int - { - /// - /// Original was GL_FuncAdd = 0X8006 - /// - FuncAdd = ((int)0X8006), - /// - /// Original was GL_FuncSubtract = 0X800a - /// - FuncSubtract = ((int)0X800a), - /// - /// Original was GL_FuncReverseSubtract = 0X800b - /// - FuncReverseSubtract = ((int)0X800b), - } - - /// - /// Not used directly. - /// - public enum BlendEquationModeExt : int - { - /// - /// Original was GL_LOGIC_OP = 0x0BF1 - /// - LogicOp = ((int)0x0BF1), - /// - /// Original was GL_FUNC_ADD = 0x8006 - /// - FuncAdd = ((int)0x8006), - /// - /// Original was GL_FUNC_ADD_EXT = 0x8006 - /// - FuncAddExt = ((int)0x8006), - /// - /// Original was GL_MIN_EXT = 0x8007 - /// - MinExt = ((int)0x8007), - /// - /// Original was GL_MAX_EXT = 0x8008 - /// - MaxExt = ((int)0x8008), - /// - /// Original was GL_FUNC_SUBTRACT = 0x800A - /// - FuncSubtract = ((int)0x800A), - /// - /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A - /// - FuncSubtractExt = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B - /// - FuncReverseSubtract = ((int)0x800B), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B - /// - FuncReverseSubtractExt = ((int)0x800B), - /// - /// Original was GL_ALPHA_MIN_SGIX = 0x8320 - /// - AlphaMinSgix = ((int)0x8320), - /// - /// Original was GL_ALPHA_MAX_SGIX = 0x8321 - /// - AlphaMaxSgix = ((int)0x8321), - } - - /// - /// Used in GL.Ext.BlendFunc, GL.Ext.BlendFuncSeparate and 2 other functions - /// - public enum BlendingFactor : int - { - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - /// - /// Original was GL_DST_ALPHA = 0x0304 - /// - DstAlpha = ((int)0x0304), - /// - /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 - /// - OneMinusDstAlpha = ((int)0x0305), - /// - /// Original was GL_DST_COLOR = 0x0306 - /// - DstColor = ((int)0x0306), - /// - /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 - /// - OneMinusDstColor = ((int)0x0307), - /// - /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 - /// - SrcAlphaSaturate = ((int)0x0308), - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SRC1_COLOR = 0x88F9 - /// - Src1Color = ((int)0x88F9), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - } - - /// - /// Used in GL.BlendFunc, GL.BlendFuncSeparate - /// - public enum BlendingFactorDest : int - { - /// - /// Original was GL_Zero = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_SrcColor = 0X0300 - /// - SrcColor = ((int)0X0300), - /// - /// Original was GL_OneMinusSrcColor = 0X0301 - /// - OneMinusSrcColor = ((int)0X0301), - /// - /// Original was GL_SrcAlpha = 0X0302 - /// - SrcAlpha = ((int)0X0302), - /// - /// Original was GL_OneMinusSrcAlpha = 0X0303 - /// - OneMinusSrcAlpha = ((int)0X0303), - /// - /// Original was GL_DstAlpha = 0X0304 - /// - DstAlpha = ((int)0X0304), - /// - /// Original was GL_OneMinusDstAlpha = 0X0305 - /// - OneMinusDstAlpha = ((int)0X0305), - /// - /// Original was GL_DstColor = 0X0306 - /// - DstColor = ((int)0X0306), - /// - /// Original was GL_OneMinusDstColor = 0X0307 - /// - OneMinusDstColor = ((int)0X0307), - /// - /// Original was GL_SrcAlphaSaturate = 0X0308 - /// - SrcAlphaSaturate = ((int)0X0308), - /// - /// Original was GL_ConstantColor = 0X8001 - /// - ConstantColor = ((int)0X8001), - /// - /// Original was GL_OneMinusConstantColor = 0X8002 - /// - OneMinusConstantColor = ((int)0X8002), - /// - /// Original was GL_ConstantAlpha = 0X8003 - /// - ConstantAlpha = ((int)0X8003), - /// - /// Original was GL_OneMinusConstantAlpha = 0X8004 - /// - OneMinusConstantAlpha = ((int)0X8004), - /// - /// Original was GL_One = 1 - /// - One = ((int)1), - } - - /// - /// Used in GL.BlendFunc, GL.BlendFuncSeparate - /// - public enum BlendingFactorSrc : int - { - /// - /// Original was GL_Zero = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_SrcColor = 0X0300 - /// - SrcColor = ((int)0X0300), - /// - /// Original was GL_OneMinusSrcColor = 0X0301 - /// - OneMinusSrcColor = ((int)0X0301), - /// - /// Original was GL_SrcAlpha = 0X0302 - /// - SrcAlpha = ((int)0X0302), - /// - /// Original was GL_OneMinusSrcAlpha = 0X0303 - /// - OneMinusSrcAlpha = ((int)0X0303), - /// - /// Original was GL_DstAlpha = 0X0304 - /// - DstAlpha = ((int)0X0304), - /// - /// Original was GL_OneMinusDstAlpha = 0X0305 - /// - OneMinusDstAlpha = ((int)0X0305), - /// - /// Original was GL_DstColor = 0X0306 - /// - DstColor = ((int)0X0306), - /// - /// Original was GL_OneMinusDstColor = 0X0307 - /// - OneMinusDstColor = ((int)0X0307), - /// - /// Original was GL_SrcAlphaSaturate = 0X0308 - /// - SrcAlphaSaturate = ((int)0X0308), - /// - /// Original was GL_ConstantColor = 0X8001 - /// - ConstantColor = ((int)0X8001), - /// - /// Original was GL_OneMinusConstantColor = 0X8002 - /// - OneMinusConstantColor = ((int)0X8002), - /// - /// Original was GL_ConstantAlpha = 0X8003 - /// - ConstantAlpha = ((int)0X8003), - /// - /// Original was GL_OneMinusConstantAlpha = 0X8004 - /// - OneMinusConstantAlpha = ((int)0X8004), - /// - /// Original was GL_One = 1 - /// - One = ((int)1), - } - - /// - /// Used in GL.Angle.BlitFramebuffer, GL.NV.BlitFramebuffer - /// - public enum BlitFramebufferFilter : int - { - /// - /// Original was GL_NEAREST = 0x2600 - /// - Nearest = ((int)0x2600), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - } - - /// - /// Not used directly. - /// - public enum Boolean : int - { - /// - /// Original was GL_FALSE = 0 - /// - False = ((int)0), - /// - /// Original was GL_TRUE = 1 - /// - True = ((int)1), - } - - /// - /// Not used directly. - /// - public enum Buffer : int - { - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_DEPTH = 0x1801 - /// - Depth = ((int)0x1801), - /// - /// Original was GL_STENCIL = 0x1802 - /// - Stencil = ((int)0x1802), - } - - /// - /// Used in GL.Oes.MapBuffer - /// - public enum BufferAccessArb : int - { - /// - /// Original was GL_READ_ONLY = 0x88B8 - /// - ReadOnly = ((int)0x88B8), - /// - /// Original was GL_WRITE_ONLY = 0x88B9 - /// - WriteOnly = ((int)0x88B9), - /// - /// Original was GL_READ_WRITE = 0x88BA - /// - ReadWrite = ((int)0x88BA), - } - - /// - /// Used in GL.Ext.MapBufferRange - /// - [Flags] - public enum BufferAccessMask : int - { - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_READ_BIT_EXT = 0x0001 - /// - MapReadBitExt = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 - /// - MapWriteBitExt = ((int)0x0002), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 - /// - MapInvalidateRangeBit = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 - /// - MapInvalidateRangeBitExt = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 - /// - MapInvalidateBufferBit = ((int)0x0008), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 - /// - MapInvalidateBufferBitExt = ((int)0x0008), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 - /// - MapFlushExplicitBit = ((int)0x0010), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 - /// - MapFlushExplicitBitExt = ((int)0x0010), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 - /// - MapUnsynchronizedBit = ((int)0x0020), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 - /// - MapUnsynchronizedBitExt = ((int)0x0020), - /// - /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 - /// - MapPersistentBit = ((int)0x0040), - /// - /// Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040 - /// - MapPersistentBitExt = ((int)0x0040), - /// - /// Original was GL_MAP_COHERENT_BIT = 0x0080 - /// - MapCoherentBit = ((int)0x0080), - /// - /// Original was GL_MAP_COHERENT_BIT_EXT = 0x0080 - /// - MapCoherentBitExt = ((int)0x0080), - } - - /// - /// Used in GL.Qcom.EndTiling, GL.Qcom.StartTiling - /// - public enum BufferBitQcom : int - { - /// - /// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 - /// - ColorBufferBit0Qcom = ((int)0x00000001), - /// - /// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 - /// - ColorBufferBit1Qcom = ((int)0x00000002), - /// - /// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 - /// - ColorBufferBit2Qcom = ((int)0x00000004), - /// - /// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 - /// - ColorBufferBit3Qcom = ((int)0x00000008), - /// - /// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 - /// - ColorBufferBit4Qcom = ((int)0x00000010), - /// - /// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 - /// - ColorBufferBit5Qcom = ((int)0x00000020), - /// - /// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 - /// - ColorBufferBit6Qcom = ((int)0x00000040), - /// - /// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 - /// - ColorBufferBit7Qcom = ((int)0x00000080), - /// - /// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 - /// - DepthBufferBit0Qcom = ((int)0x00000100), - /// - /// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 - /// - DepthBufferBit1Qcom = ((int)0x00000200), - /// - /// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 - /// - DepthBufferBit2Qcom = ((int)0x00000400), - /// - /// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 - /// - DepthBufferBit3Qcom = ((int)0x00000800), - /// - /// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 - /// - DepthBufferBit4Qcom = ((int)0x00001000), - /// - /// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 - /// - DepthBufferBit5Qcom = ((int)0x00002000), - /// - /// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 - /// - DepthBufferBit6Qcom = ((int)0x00004000), - /// - /// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 - /// - DepthBufferBit7Qcom = ((int)0x00008000), - /// - /// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 - /// - StencilBufferBit0Qcom = ((int)0x00010000), - /// - /// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 - /// - StencilBufferBit1Qcom = ((int)0x00020000), - /// - /// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 - /// - StencilBufferBit2Qcom = ((int)0x00040000), - /// - /// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 - /// - StencilBufferBit3Qcom = ((int)0x00080000), - /// - /// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 - /// - StencilBufferBit4Qcom = ((int)0x00100000), - /// - /// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 - /// - StencilBufferBit5Qcom = ((int)0x00200000), - /// - /// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 - /// - StencilBufferBit6Qcom = ((int)0x00400000), - /// - /// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 - /// - StencilBufferBit7Qcom = ((int)0x00800000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 - /// - MultisampleBufferBit0Qcom = ((int)0x01000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 - /// - MultisampleBufferBit1Qcom = ((int)0x02000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 - /// - MultisampleBufferBit2Qcom = ((int)0x04000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 - /// - MultisampleBufferBit3Qcom = ((int)0x08000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 - /// - MultisampleBufferBit4Qcom = ((int)0x10000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 - /// - MultisampleBufferBit5Qcom = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 - /// - MultisampleBufferBit6Qcom = ((int)0x40000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 - /// - MultisampleBufferBit7Qcom = unchecked((int)0x80000000), - } - - /// - /// Used in GL.GetBufferParameter - /// - public enum BufferParameterName : int - { - /// - /// Original was GL_BufferSize = 0X8764 - /// - BufferSize = ((int)0X8764), - /// - /// Original was GL_BufferUsage = 0X8765 - /// - BufferUsage = ((int)0X8765), - } - - /// - /// Used in GL.Oes.GetBufferPointer - /// - public enum BufferPointer : int - { - /// - /// Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD - /// - BufferMapPointerOes = ((int)0x88BD), - } - - /// - /// Used in GL.Ext.BufferStorage - /// - public enum BufferStorageTarget : int - { - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - } - - /// - /// Used in GL.BindBuffer, GL.BufferData and 7 other functions - /// - public enum BufferTarget : int - { - /// - /// Original was GL_ArrayBuffer = 0X8892 - /// - ArrayBuffer = ((int)0X8892), - /// - /// Original was GL_ElementArrayBuffer = 0X8893 - /// - ElementArrayBuffer = ((int)0X8893), - } - - /// - /// Used in GL.Ext.BufferStorageMem, GL.Oes.MapBuffer - /// - public enum BufferTargetArb : int - { - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - } - - /// - /// Used in GL.BufferData - /// - public enum BufferUsage : int - { - /// - /// Original was GL_StreamDraw = 0X88e0 - /// - StreamDraw = ((int)0X88e0), - /// - /// Original was GL_StaticDraw = 0X88e4 - /// - StaticDraw = ((int)0X88e4), - /// - /// Original was GL_DynamicDraw = 0X88e8 - /// - DynamicDraw = ((int)0X88e8), - } - - /// - /// Not used directly. - /// - public enum BufferUsageArb : int - { - /// - /// Original was GL_STREAM_DRAW = 0x88E0 - /// - StreamDraw = ((int)0x88E0), - /// - /// Original was GL_STREAM_READ = 0x88E1 - /// - StreamRead = ((int)0x88E1), - /// - /// Original was GL_STREAM_COPY = 0x88E2 - /// - StreamCopy = ((int)0x88E2), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_STATIC_READ = 0x88E5 - /// - StaticRead = ((int)0x88E5), - /// - /// Original was GL_STATIC_COPY = 0x88E6 - /// - StaticCopy = ((int)0x88E6), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - /// - /// Original was GL_DYNAMIC_READ = 0x88E9 - /// - DynamicRead = ((int)0x88E9), - /// - /// Original was GL_DYNAMIC_COPY = 0x88EA - /// - DynamicCopy = ((int)0x88EA), - } - - /// - /// Used in GL.BufferData - /// - public enum BufferUsageHint : int - { - /// - /// Original was GL_StreamDraw = 0X88e0 - /// - StreamDraw = ((int)0X88e0), - /// - /// Original was GL_StaticDraw = 0X88e4 - /// - StaticDraw = ((int)0X88e4), - /// - /// Original was GL_DynamicDraw = 0X88e8 - /// - DynamicDraw = ((int)0X88e8), - } - - /// - /// Not used directly. - /// - public enum CheckFramebufferStatusTarget : int - { - /// - /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 - /// - ReadFramebuffer = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 - /// - DrawFramebuffer = ((int)0x8CA9), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - } - - /// - /// Used in GL.Angle.BlitFramebuffer, GL.Clear and 1 other function - /// - [Flags] - public enum ClearBufferMask : int - { - /// - /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 - /// - DepthBufferBit = ((int)0x00000100), - /// - /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 - /// - AccumBufferBit = ((int)0x00000200), - /// - /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 - /// - StencilBufferBit = ((int)0x00000400), - /// - /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 - /// - ColorBufferBit = ((int)0x00004000), - /// - /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 - /// - CoverageBufferBitNv = ((int)0x00008000), - } - - /// - /// Not used directly. - /// - [Flags] - public enum ClientAttribMask : int - { - /// - /// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 - /// - ClientPixelStoreBit = ((int)0x00000001), - /// - /// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 - /// - ClientVertexArrayBit = ((int)0x00000002), - /// - /// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF - /// - ClientAllAttribBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Used in GL.Apple.ClientWaitSync - /// - public enum ClientWaitSyncFlags : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 - /// - SyncFlushCommandsBitApple = ((int)0x00000001), - } - - /// - /// Not used directly. - /// - public enum ClipControlDepth : int - { - /// - /// Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E - /// - NegativeOneToOne = ((int)0x935E), - /// - /// Original was GL_ZERO_TO_ONE = 0x935F - /// - ZeroToOne = ((int)0x935F), - } - - /// - /// Not used directly. - /// - public enum ClipControlOrigin : int - { - /// - /// Original was GL_LOWER_LEFT = 0x8CA1 - /// - LowerLeft = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT = 0x8CA2 - /// - UpperLeft = ((int)0x8CA2), - } - - /// - /// Not used directly. - /// - public enum ClipPlaneName : int - { - /// - /// Original was GL_CLIP_DISTANCE0 = 0x3000 - /// - ClipDistance0 = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE0 = 0x3000 - /// - ClipPlane0 = ((int)0x3000), - /// - /// Original was GL_CLIP_DISTANCE1 = 0x3001 - /// - ClipDistance1 = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE1 = 0x3001 - /// - ClipPlane1 = ((int)0x3001), - /// - /// Original was GL_CLIP_DISTANCE2 = 0x3002 - /// - ClipDistance2 = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE2 = 0x3002 - /// - ClipPlane2 = ((int)0x3002), - /// - /// Original was GL_CLIP_DISTANCE3 = 0x3003 - /// - ClipDistance3 = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE3 = 0x3003 - /// - ClipPlane3 = ((int)0x3003), - /// - /// Original was GL_CLIP_DISTANCE4 = 0x3004 - /// - ClipDistance4 = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE4 = 0x3004 - /// - ClipPlane4 = ((int)0x3004), - /// - /// Original was GL_CLIP_DISTANCE5 = 0x3005 - /// - ClipDistance5 = ((int)0x3005), - /// - /// Original was GL_CLIP_PLANE5 = 0x3005 - /// - ClipPlane5 = ((int)0x3005), - /// - /// Original was GL_CLIP_DISTANCE6 = 0x3006 - /// - ClipDistance6 = ((int)0x3006), - /// - /// Original was GL_CLIP_DISTANCE7 = 0x3007 - /// - ClipDistance7 = ((int)0x3007), - } - - /// - /// Not used directly. - /// - public enum ColorBuffer : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_LEFT = 0x0406 - /// - Left = ((int)0x0406), - /// - /// Original was GL_RIGHT = 0x0407 - /// - Right = ((int)0x0407), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 - /// - ColorAttachment16 = ((int)0x8CF0), - /// - /// Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 - /// - ColorAttachment17 = ((int)0x8CF1), - /// - /// Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 - /// - ColorAttachment18 = ((int)0x8CF2), - /// - /// Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 - /// - ColorAttachment19 = ((int)0x8CF3), - /// - /// Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 - /// - ColorAttachment20 = ((int)0x8CF4), - /// - /// Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 - /// - ColorAttachment21 = ((int)0x8CF5), - /// - /// Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 - /// - ColorAttachment22 = ((int)0x8CF6), - /// - /// Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 - /// - ColorAttachment23 = ((int)0x8CF7), - /// - /// Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 - /// - ColorAttachment24 = ((int)0x8CF8), - /// - /// Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 - /// - ColorAttachment25 = ((int)0x8CF9), - /// - /// Original was GL_COLOR_ATTACHMENT26 = 0x8CFA - /// - ColorAttachment26 = ((int)0x8CFA), - /// - /// Original was GL_COLOR_ATTACHMENT27 = 0x8CFB - /// - ColorAttachment27 = ((int)0x8CFB), - /// - /// Original was GL_COLOR_ATTACHMENT28 = 0x8CFC - /// - ColorAttachment28 = ((int)0x8CFC), - /// - /// Original was GL_COLOR_ATTACHMENT29 = 0x8CFD - /// - ColorAttachment29 = ((int)0x8CFD), - /// - /// Original was GL_COLOR_ATTACHMENT30 = 0x8CFE - /// - ColorAttachment30 = ((int)0x8CFE), - /// - /// Original was GL_COLOR_ATTACHMENT31 = 0x8CFF - /// - ColorAttachment31 = ((int)0x8CFF), - } - - /// - /// Not used directly. - /// - public enum ColorMaterialFace : int - { - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Not used directly. - /// - public enum ColorMaterialParameter : int - { - /// - /// Original was GL_AMBIENT = 0x1200 - /// - Ambient = ((int)0x1200), - /// - /// Original was GL_DIFFUSE = 0x1201 - /// - Diffuse = ((int)0x1201), - /// - /// Original was GL_SPECULAR = 0x1202 - /// - Specular = ((int)0x1202), - /// - /// Original was GL_EMISSION = 0x1600 - /// - Emission = ((int)0x1600), - /// - /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 - /// - AmbientAndDiffuse = ((int)0x1602), - } - - /// - /// Not used directly. - /// - public enum ColorPointerType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Not used directly. - /// - public enum ColorTableParameterPNameSgi : int - { - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 - /// - ColorTableScaleSgi = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 - /// - ColorTableBiasSgi = ((int)0x80D7), - } - - /// - /// Not used directly. - /// - public enum ColorTableTarget : int - { - /// - /// Original was GL_COLOR_TABLE = 0x80D0 - /// - ColorTable = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 - /// - PostConvolutionColorTable = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 - /// - PostColorMatrixColorTable = ((int)0x80D2), - } - - /// - /// Not used directly. - /// - public enum ColorTableTargetSgi : int - { - /// - /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC - /// - TextureColorTableSgi = ((int)0x80BC), - /// - /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD - /// - ProxyTextureColorTableSgi = ((int)0x80BD), - /// - /// Original was GL_COLOR_TABLE = 0x80D0 - /// - ColorTable = ((int)0x80D0), - /// - /// Original was GL_COLOR_TABLE_SGI = 0x80D0 - /// - ColorTableSgi = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 - /// - PostConvolutionColorTable = ((int)0x80D1), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 - /// - PostConvolutionColorTableSgi = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 - /// - PostColorMatrixColorTable = ((int)0x80D2), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 - /// - PostColorMatrixColorTableSgi = ((int)0x80D2), - /// - /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 - /// - ProxyColorTable = ((int)0x80D3), - /// - /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 - /// - ProxyColorTableSgi = ((int)0x80D3), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 - /// - ProxyPostConvolutionColorTable = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 - /// - ProxyPostConvolutionColorTableSgi = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 - /// - ProxyPostColorMatrixColorTable = ((int)0x80D5), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 - /// - ProxyPostColorMatrixColorTableSgi = ((int)0x80D5), - } - - /// - /// Used in GL.CompressedTexImage2D, GL.Oes.CompressedTexImage3D - /// - public enum CompressedInternalFormat : int - { - /// - /// Original was GL_ETC1_RGB8_OES = 0x8D64 - /// - Etc1Rgb8Oes = ((int)0x8D64), - } - - /// - /// Not used directly. - /// - [Flags] - public enum ContextFlagMask : int - { - /// - /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 - /// - ContextFlagForwardCompatibleBit = ((int)0x00000001), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 - /// - ContextFlagDebugBit = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 - /// - ContextFlagDebugBitKhr = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004 - /// - ContextFlagRobustAccessBit = ((int)0x00000004), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 - /// - ContextFlagRobustAccessBitArb = ((int)0x00000004), - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008 - /// - ContextFlagNoErrorBit = ((int)0x00000008), - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008 - /// - ContextFlagNoErrorBitKhr = ((int)0x00000008), - /// - /// Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010 - /// - ContextFlagProtectedContentBitExt = ((int)0x00000010), - } - - /// - /// Not used directly. - /// - [Flags] - public enum ContextProfileMask : int - { - /// - /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 - /// - ContextCoreProfileBit = ((int)0x00000001), - /// - /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 - /// - ContextCompatibilityProfileBit = ((int)0x00000002), - } - - /// - /// Not used directly. - /// - public enum ConvolutionBorderModeExt : int - { - /// - /// Original was GL_REDUCE = 0x8016 - /// - Reduce = ((int)0x8016), - /// - /// Original was GL_REDUCE_EXT = 0x8016 - /// - ReduceExt = ((int)0x8016), - } - - /// - /// Not used directly. - /// - public enum ConvolutionParameterExt : int - { - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 - /// - ConvolutionBorderModeExt = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 - /// - ConvolutionFilterScaleExt = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 - /// - ConvolutionFilterBiasExt = ((int)0x8015), - } - - /// - /// Not used directly. - /// - public enum ConvolutionTarget : int - { - /// - /// Original was GL_CONVOLUTION_1D = 0x8010 - /// - Convolution1D = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D = 0x8011 - /// - Convolution2D = ((int)0x8011), - } - - /// - /// Not used directly. - /// - public enum ConvolutionTargetExt : int - { - /// - /// Original was GL_CONVOLUTION_1D = 0x8010 - /// - Convolution1D = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 - /// - Convolution1DExt = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D = 0x8011 - /// - Convolution2D = ((int)0x8011), - /// - /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 - /// - Convolution2DExt = ((int)0x8011), - } - - /// - /// Used in GL.Ext.CopyImageSubData, GL.Oes.CopyImageSubData - /// - public enum CopyBufferSubDataTarget : int - { - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - } - - /// - /// Used in GL.CullFace, GL.StencilFuncSeparate and 2 other functions - /// - public enum CullFaceMode : int - { - /// - /// Original was GL_Front = 0X0404 - /// - Front = ((int)0X0404), - /// - /// Original was GL_Back = 0X0405 - /// - Back = ((int)0X0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Not used directly. - /// - public enum DataType : int - { - } - - /// - /// Used in GL.DebugMessageInsert, GL.GetDebugMessageLog and 2 other functions - /// - public enum DebugSeverity : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B - /// - DebugSeverityNotification = ((int)0x826B), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 - /// - DebugSeverityHigh = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 - /// - DebugSeverityMedium = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 - /// - DebugSeverityLow = ((int)0x9148), - } - - /// - /// Used in GL.DebugMessageControl, GL.Khr.DebugMessageControl - /// - public enum DebugSeverityControl : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B - /// - DebugSeverityNotification = ((int)0x826B), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 - /// - DebugSeverityHigh = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 - /// - DebugSeverityMedium = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 - /// - DebugSeverityLow = ((int)0x9148), - } - - /// - /// Used in GL.PushDebugGroup, GL.Khr.PushDebugGroup - /// - public enum DebugSource : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_SOURCE_API = 0x8246 - /// - DebugSourceApi = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 - /// - DebugSourceWindowSystem = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 - /// - DebugSourceShaderCompiler = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B - /// - DebugSourceOther = ((int)0x824B), - } - - /// - /// Used in GL.DebugMessageControl, GL.Khr.DebugMessageControl - /// - public enum DebugSourceControl : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_SOURCE_API = 0x8246 - /// - DebugSourceApi = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 - /// - DebugSourceWindowSystem = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 - /// - DebugSourceShaderCompiler = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B - /// - DebugSourceOther = ((int)0x824B), - } - - /// - /// Used in GL.DebugMessageInsert, GL.GetDebugMessageLog and 2 other functions - /// - public enum DebugSourceExternal : int - { - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - } - - /// - /// Used in GL.DebugMessageInsert, GL.GetDebugMessageLog and 2 other functions - /// - public enum DebugType : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_TYPE_ERROR = 0x824C - /// - DebugTypeError = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D - /// - DebugTypeDeprecatedBehavior = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E - /// - DebugTypeUndefinedBehavior = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F - /// - DebugTypePortability = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 - /// - DebugTypePerformance = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 - /// - DebugTypeOther = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 - /// - DebugTypeMarker = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 - /// - DebugTypePushGroup = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A - /// - DebugTypePopGroup = ((int)0x826A), - } - - /// - /// Used in GL.DebugMessageControl, GL.Khr.DebugMessageControl - /// - public enum DebugTypeControl : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_TYPE_ERROR = 0x824C - /// - DebugTypeError = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D - /// - DebugTypeDeprecatedBehavior = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E - /// - DebugTypeUndefinedBehavior = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F - /// - DebugTypePortability = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 - /// - DebugTypePerformance = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 - /// - DebugTypeOther = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 - /// - DebugTypeMarker = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 - /// - DebugTypePushGroup = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A - /// - DebugTypePopGroup = ((int)0x826A), - } - - /// - /// Used in GL.DepthFunc, GL.NV.PathCoverDepthFunc - /// - public enum DepthFunction : int - { - /// - /// Original was GL_Never = 0X0200 - /// - Never = ((int)0X0200), - /// - /// Original was GL_Less = 0X0201 - /// - Less = ((int)0X0201), - /// - /// Original was GL_Equal = 0X0202 - /// - Equal = ((int)0X0202), - /// - /// Original was GL_Lequal = 0X0203 - /// - Lequal = ((int)0X0203), - /// - /// Original was GL_Greater = 0X0204 - /// - Greater = ((int)0X0204), - /// - /// Original was GL_Notequal = 0X0205 - /// - Notequal = ((int)0X0205), - /// - /// Original was GL_Gequal = 0X0206 - /// - Gequal = ((int)0X0206), - /// - /// Original was GL_Always = 0X0207 - /// - Always = ((int)0X0207), - } - - /// - /// Not used directly. - /// - public enum DmpProgramBinary : int - { - /// - /// Original was GL_SMAPHS30_PROGRAM_BINARY_DMP = 0x9251 - /// - Smaphs30ProgramBinaryDmp = ((int)0x9251), - /// - /// Original was GL_SMAPHS_PROGRAM_BINARY_DMP = 0x9252 - /// - SmaphsProgramBinaryDmp = ((int)0x9252), - /// - /// Original was GL_DMP_PROGRAM_BINARY_DMP = 0x9253 - /// - DmpProgramBinaryDmp = ((int)0x9253), - } - - /// - /// Not used directly. - /// - public enum DmpShaderBinary : int - { - /// - /// Original was GL_SHADER_BINARY_DMP = 0x9250 - /// - ShaderBinaryDmp = ((int)0x9250), - } - - /// - /// Used in GL.Ext.DrawBuffers, GL.NV.DrawBuffers - /// - public enum DrawBufferMode : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_NONE_OES = 0 - /// - NoneOes = ((int)0), - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_LEFT = 0x0406 - /// - Left = ((int)0x0406), - /// - /// Original was GL_RIGHT = 0x0407 - /// - Right = ((int)0x0407), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - /// - /// Original was GL_AUX0 = 0x0409 - /// - Aux0 = ((int)0x0409), - /// - /// Original was GL_AUX1 = 0x040A - /// - Aux1 = ((int)0x040A), - /// - /// Original was GL_AUX2 = 0x040B - /// - Aux2 = ((int)0x040B), - /// - /// Original was GL_AUX3 = 0x040C - /// - Aux3 = ((int)0x040C), - } - - /// - /// Used in GL.Angle.DrawElementsInstanced, GL.DrawElements and 11 other functions - /// - public enum DrawElementsType : int - { - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - } - - /// - /// Used in GL.Disable, GL.Enable and 10 other functions - /// - public enum EnableCap : int - { - /// - /// Original was GL_POINT_SMOOTH = 0x0B10 - /// - PointSmooth = ((int)0x0B10), - /// - /// Original was GL_LINE_SMOOTH = 0x0B20 - /// - LineSmooth = ((int)0x0B20), - /// - /// Original was GL_LINE_STIPPLE = 0x0B24 - /// - LineStipple = ((int)0x0B24), - /// - /// Original was GL_POLYGON_SMOOTH = 0x0B41 - /// - PolygonSmooth = ((int)0x0B41), - /// - /// Original was GL_POLYGON_STIPPLE = 0x0B42 - /// - PolygonStipple = ((int)0x0B42), - /// - /// Original was GL_CULL_FACE = 0x0B44 - /// - CullFace = ((int)0x0B44), - /// - /// Original was GL_LIGHTING = 0x0B50 - /// - Lighting = ((int)0x0B50), - /// - /// Original was GL_COLOR_MATERIAL = 0x0B57 - /// - ColorMaterial = ((int)0x0B57), - /// - /// Original was GL_FOG = 0x0B60 - /// - Fog = ((int)0x0B60), - /// - /// Original was GL_DEPTH_TEST = 0x0B71 - /// - DepthTest = ((int)0x0B71), - /// - /// Original was GL_STENCIL_TEST = 0x0B90 - /// - StencilTest = ((int)0x0B90), - /// - /// Original was GL_NORMALIZE = 0x0BA1 - /// - Normalize = ((int)0x0BA1), - /// - /// Original was GL_ALPHA_TEST = 0x0BC0 - /// - AlphaTest = ((int)0x0BC0), - /// - /// Original was GL_Dither = 0X0bd0 - /// - Dither = ((int)0X0bd0), - /// - /// Original was GL_Blend = 0X0be2 - /// - Blend = ((int)0X0be2), - /// - /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 - /// - IndexLogicOp = ((int)0x0BF1), - /// - /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 - /// - ColorLogicOp = ((int)0x0BF2), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_TEXTURE_GEN_S = 0x0C60 - /// - TextureGenS = ((int)0x0C60), - /// - /// Original was GL_TEXTURE_GEN_T = 0x0C61 - /// - TextureGenT = ((int)0x0C61), - /// - /// Original was GL_TEXTURE_GEN_R = 0x0C62 - /// - TextureGenR = ((int)0x0C62), - /// - /// Original was GL_TEXTURE_GEN_Q = 0x0C63 - /// - TextureGenQ = ((int)0x0C63), - /// - /// Original was GL_AUTO_NORMAL = 0x0D80 - /// - AutoNormal = ((int)0x0D80), - /// - /// Original was GL_MAP1_COLOR_4 = 0x0D90 - /// - Map1Color4 = ((int)0x0D90), - /// - /// Original was GL_MAP1_INDEX = 0x0D91 - /// - Map1Index = ((int)0x0D91), - /// - /// Original was GL_MAP1_NORMAL = 0x0D92 - /// - Map1Normal = ((int)0x0D92), - /// - /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 - /// - Map1TextureCoord1 = ((int)0x0D93), - /// - /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 - /// - Map1TextureCoord2 = ((int)0x0D94), - /// - /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 - /// - Map1TextureCoord3 = ((int)0x0D95), - /// - /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 - /// - Map1TextureCoord4 = ((int)0x0D96), - /// - /// Original was GL_MAP1_VERTEX_3 = 0x0D97 - /// - Map1Vertex3 = ((int)0x0D97), - /// - /// Original was GL_MAP1_VERTEX_4 = 0x0D98 - /// - Map1Vertex4 = ((int)0x0D98), - /// - /// Original was GL_MAP2_COLOR_4 = 0x0DB0 - /// - Map2Color4 = ((int)0x0DB0), - /// - /// Original was GL_MAP2_INDEX = 0x0DB1 - /// - Map2Index = ((int)0x0DB1), - /// - /// Original was GL_MAP2_NORMAL = 0x0DB2 - /// - Map2Normal = ((int)0x0DB2), - /// - /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 - /// - Map2TextureCoord1 = ((int)0x0DB3), - /// - /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 - /// - Map2TextureCoord2 = ((int)0x0DB4), - /// - /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 - /// - Map2TextureCoord3 = ((int)0x0DB5), - /// - /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 - /// - Map2TextureCoord4 = ((int)0x0DB6), - /// - /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 - /// - Map2Vertex3 = ((int)0x0DB7), - /// - /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 - /// - Map2Vertex4 = ((int)0x0DB8), - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 - /// - PolygonOffsetPoint = ((int)0x2A01), - /// - /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 - /// - PolygonOffsetLine = ((int)0x2A02), - /// - /// Original was GL_CLIP_PLANE0 = 0x3000 - /// - ClipPlane0 = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE1 = 0x3001 - /// - ClipPlane1 = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE2 = 0x3002 - /// - ClipPlane2 = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE3 = 0x3003 - /// - ClipPlane3 = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE4 = 0x3004 - /// - ClipPlane4 = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE5 = 0x3005 - /// - ClipPlane5 = ((int)0x3005), - /// - /// Original was GL_LIGHT0 = 0x4000 - /// - Light0 = ((int)0x4000), - /// - /// Original was GL_LIGHT1 = 0x4001 - /// - Light1 = ((int)0x4001), - /// - /// Original was GL_LIGHT2 = 0x4002 - /// - Light2 = ((int)0x4002), - /// - /// Original was GL_LIGHT3 = 0x4003 - /// - Light3 = ((int)0x4003), - /// - /// Original was GL_LIGHT4 = 0x4004 - /// - Light4 = ((int)0x4004), - /// - /// Original was GL_LIGHT5 = 0x4005 - /// - Light5 = ((int)0x4005), - /// - /// Original was GL_LIGHT6 = 0x4006 - /// - Light6 = ((int)0x4006), - /// - /// Original was GL_LIGHT7 = 0x4007 - /// - Light7 = ((int)0x4007), - /// - /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 - /// - Convolution1DExt = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 - /// - Convolution2DExt = ((int)0x8011), - /// - /// Original was GL_SEPARABLE_2D_EXT = 0x8012 - /// - Separable2DExt = ((int)0x8012), - /// - /// Original was GL_HISTOGRAM_EXT = 0x8024 - /// - HistogramExt = ((int)0x8024), - /// - /// Original was GL_MINMAX_EXT = 0x802E - /// - MinmaxExt = ((int)0x802E), - /// - /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 - /// - PolygonOffsetFill = ((int)0x8037), - /// - /// Original was GL_RESCALE_NORMAL_EXT = 0x803A - /// - RescaleNormalExt = ((int)0x803A), - /// - /// Original was GL_TEXTURE_3D_EXT = 0x806F - /// - Texture3DExt = ((int)0x806F), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_NORMAL_ARRAY = 0x8075 - /// - NormalArray = ((int)0x8075), - /// - /// Original was GL_COLOR_ARRAY = 0x8076 - /// - ColorArray = ((int)0x8076), - /// - /// Original was GL_INDEX_ARRAY = 0x8077 - /// - IndexArray = ((int)0x8077), - /// - /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 - /// - TextureCoordArray = ((int)0x8078), - /// - /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 - /// - EdgeFlagArray = ((int)0x8079), - /// - /// Original was GL_INTERLACE_SGIX = 0x8094 - /// - InterlaceSgix = ((int)0x8094), - /// - /// Original was GL_MULTISAMPLE_SGIS = 0x809D - /// - MultisampleSgis = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E - /// - SampleAlphaToMaskSgis = ((int)0x809E), - /// - /// Original was GL_SampleAlphaToCoverage = 0X809e - /// - SampleAlphaToCoverage = ((int)0X809e), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F - /// - SampleAlphaToOneSgis = ((int)0x809F), - /// - /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 - /// - SampleMaskSgis = ((int)0x80A0), - /// - /// Original was GL_SampleCoverage = 0X80a0 - /// - SampleCoverage = ((int)0X80a0), - /// - /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC - /// - TextureColorTableSgi = ((int)0x80BC), - /// - /// Original was GL_COLOR_TABLE_SGI = 0x80D0 - /// - ColorTableSgi = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 - /// - PostConvolutionColorTableSgi = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 - /// - PostColorMatrixColorTableSgi = ((int)0x80D2), - /// - /// Original was GL_TEXTURE_4D_SGIS = 0x8134 - /// - Texture4DSgis = ((int)0x8134), - /// - /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 - /// - PixelTexGenSgix = ((int)0x8139), - /// - /// Original was GL_SPRITE_SGIX = 0x8148 - /// - SpriteSgix = ((int)0x8148), - /// - /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D - /// - ReferencePlaneSgix = ((int)0x817D), - /// - /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F - /// - IrInstrument1Sgix = ((int)0x817F), - /// - /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 - /// - CalligraphicFragmentSgix = ((int)0x8183), - /// - /// Original was GL_FRAMEZOOM_SGIX = 0x818B - /// - FramezoomSgix = ((int)0x818B), - /// - /// Original was GL_FOG_OFFSET_SGIX = 0x8198 - /// - FogOffsetSgix = ((int)0x8198), - /// - /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB - /// - SharedTexturePaletteExt = ((int)0x81FB), - /// - /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C - /// - AsyncHistogramSgix = ((int)0x832C), - /// - /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 - /// - PixelTextureSgis = ((int)0x8353), - /// - /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C - /// - AsyncTexImageSgix = ((int)0x835C), - /// - /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D - /// - AsyncDrawPixelsSgix = ((int)0x835D), - /// - /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E - /// - AsyncReadPixelsSgix = ((int)0x835E), - /// - /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 - /// - FragmentLightingSgix = ((int)0x8400), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 - /// - FragmentColorMaterialSgix = ((int)0x8401), - /// - /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C - /// - FragmentLight0Sgix = ((int)0x840C), - /// - /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D - /// - FragmentLight1Sgix = ((int)0x840D), - /// - /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E - /// - FragmentLight2Sgix = ((int)0x840E), - /// - /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F - /// - FragmentLight3Sgix = ((int)0x840F), - /// - /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 - /// - FragmentLight4Sgix = ((int)0x8410), - /// - /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 - /// - FragmentLight5Sgix = ((int)0x8411), - /// - /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 - /// - FragmentLight6Sgix = ((int)0x8412), - /// - /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 - /// - FragmentLight7Sgix = ((int)0x8413), - } - - /// - /// Not used directly. - /// - public enum ErrorCode : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_INVALID_ENUM = 0x0500 - /// - InvalidEnum = ((int)0x0500), - /// - /// Original was GL_INVALID_VALUE = 0x0501 - /// - InvalidValue = ((int)0x0501), - /// - /// Original was GL_INVALID_OPERATION = 0x0502 - /// - InvalidOperation = ((int)0x0502), - /// - /// Original was GL_STACK_OVERFLOW = 0x0503 - /// - StackOverflow = ((int)0x0503), - /// - /// Original was GL_STACK_UNDERFLOW = 0x0504 - /// - StackUnderflow = ((int)0x0504), - /// - /// Original was GL_OUT_OF_MEMORY = 0x0505 - /// - OutOfMemory = ((int)0x0505), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 - /// - InvalidFramebufferOperation = ((int)0x0506), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 - /// - InvalidFramebufferOperationExt = ((int)0x0506), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 - /// - InvalidFramebufferOperationOes = ((int)0x0506), - /// - /// Original was GL_CONTEXT_LOST = 0x0507 - /// - ContextLost = ((int)0x0507), - /// - /// Original was GL_TABLE_TOO_LARGE = 0x8031 - /// - TableTooLarge = ((int)0x8031), - /// - /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 - /// - TableTooLargeExt = ((int)0x8031), - /// - /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 - /// - TextureTooLargeExt = ((int)0x8065), - } - - /// - /// Not used directly. - /// - public enum EsVersion20 : int - { - /// - /// Original was GL_FALSE = 0 - /// - False = ((int)0), - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_POINTS = 0x0000 - /// - Points = ((int)0x0000), - /// - /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 - /// - DepthBufferBit = ((int)0x00000100), - /// - /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 - /// - StencilBufferBit = ((int)0x00000400), - /// - /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 - /// - ColorBufferBit = ((int)0x00004000), - /// - /// Original was GL_LINES = 0x0001 - /// - Lines = ((int)0x0001), - /// - /// Original was GL_LINE_LOOP = 0x0002 - /// - LineLoop = ((int)0x0002), - /// - /// Original was GL_LINE_STRIP = 0x0003 - /// - LineStrip = ((int)0x0003), - /// - /// Original was GL_TRIANGLES = 0x0004 - /// - Triangles = ((int)0x0004), - /// - /// Original was GL_TRIANGLE_STRIP = 0x0005 - /// - TriangleStrip = ((int)0x0005), - /// - /// Original was GL_TRIANGLE_FAN = 0x0006 - /// - TriangleFan = ((int)0x0006), - /// - /// Original was GL_NEVER = 0x0200 - /// - Never = ((int)0x0200), - /// - /// Original was GL_LESS = 0x0201 - /// - Less = ((int)0x0201), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_LEQUAL = 0x0203 - /// - Lequal = ((int)0x0203), - /// - /// Original was GL_GREATER = 0x0204 - /// - Greater = ((int)0x0204), - /// - /// Original was GL_NOTEQUAL = 0x0205 - /// - Notequal = ((int)0x0205), - /// - /// Original was GL_GEQUAL = 0x0206 - /// - Gequal = ((int)0x0206), - /// - /// Original was GL_ALWAYS = 0x0207 - /// - Always = ((int)0x0207), - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - /// - /// Original was GL_DST_ALPHA = 0x0304 - /// - DstAlpha = ((int)0x0304), - /// - /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 - /// - OneMinusDstAlpha = ((int)0x0305), - /// - /// Original was GL_DST_COLOR = 0x0306 - /// - DstColor = ((int)0x0306), - /// - /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 - /// - OneMinusDstColor = ((int)0x0307), - /// - /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 - /// - SrcAlphaSaturate = ((int)0x0308), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - /// - /// Original was GL_INVALID_ENUM = 0x0500 - /// - InvalidEnum = ((int)0x0500), - /// - /// Original was GL_INVALID_VALUE = 0x0501 - /// - InvalidValue = ((int)0x0501), - /// - /// Original was GL_INVALID_OPERATION = 0x0502 - /// - InvalidOperation = ((int)0x0502), - /// - /// Original was GL_OUT_OF_MEMORY = 0x0505 - /// - OutOfMemory = ((int)0x0505), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 - /// - InvalidFramebufferOperation = ((int)0x0506), - /// - /// Original was GL_CW = 0x0900 - /// - Cw = ((int)0x0900), - /// - /// Original was GL_CCW = 0x0901 - /// - Ccw = ((int)0x0901), - /// - /// Original was GL_LINE_WIDTH = 0x0B21 - /// - LineWidth = ((int)0x0B21), - /// - /// Original was GL_CULL_FACE = 0x0B44 - /// - CullFace = ((int)0x0B44), - /// - /// Original was GL_CULL_FACE_MODE = 0x0B45 - /// - CullFaceMode = ((int)0x0B45), - /// - /// Original was GL_FRONT_FACE = 0x0B46 - /// - FrontFace = ((int)0x0B46), - /// - /// Original was GL_DEPTH_RANGE = 0x0B70 - /// - DepthRange = ((int)0x0B70), - /// - /// Original was GL_DEPTH_TEST = 0x0B71 - /// - DepthTest = ((int)0x0B71), - /// - /// Original was GL_DEPTH_WRITEMASK = 0x0B72 - /// - DepthWritemask = ((int)0x0B72), - /// - /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 - /// - DepthClearValue = ((int)0x0B73), - /// - /// Original was GL_DEPTH_FUNC = 0x0B74 - /// - DepthFunc = ((int)0x0B74), - /// - /// Original was GL_STENCIL_TEST = 0x0B90 - /// - StencilTest = ((int)0x0B90), - /// - /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 - /// - StencilClearValue = ((int)0x0B91), - /// - /// Original was GL_STENCIL_FUNC = 0x0B92 - /// - StencilFunc = ((int)0x0B92), - /// - /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 - /// - StencilValueMask = ((int)0x0B93), - /// - /// Original was GL_STENCIL_FAIL = 0x0B94 - /// - StencilFail = ((int)0x0B94), - /// - /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 - /// - StencilPassDepthFail = ((int)0x0B95), - /// - /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 - /// - StencilPassDepthPass = ((int)0x0B96), - /// - /// Original was GL_STENCIL_REF = 0x0B97 - /// - StencilRef = ((int)0x0B97), - /// - /// Original was GL_STENCIL_WRITEMASK = 0x0B98 - /// - StencilWritemask = ((int)0x0B98), - /// - /// Original was GL_VIEWPORT = 0x0BA2 - /// - Viewport = ((int)0x0BA2), - /// - /// Original was GL_DITHER = 0x0BD0 - /// - Dither = ((int)0x0BD0), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_SCISSOR_BOX = 0x0C10 - /// - ScissorBox = ((int)0x0C10), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 - /// - ColorClearValue = ((int)0x0C22), - /// - /// Original was GL_COLOR_WRITEMASK = 0x0C23 - /// - ColorWritemask = ((int)0x0C23), - /// - /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 - /// - UnpackAlignment = ((int)0x0CF5), - /// - /// Original was GL_PACK_ALIGNMENT = 0x0D05 - /// - PackAlignment = ((int)0x0D05), - /// - /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 - /// - MaxTextureSize = ((int)0x0D33), - /// - /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A - /// - MaxViewportDims = ((int)0x0D3A), - /// - /// Original was GL_SUBPIXEL_BITS = 0x0D50 - /// - SubpixelBits = ((int)0x0D50), - /// - /// Original was GL_RED_BITS = 0x0D52 - /// - RedBits = ((int)0x0D52), - /// - /// Original was GL_GREEN_BITS = 0x0D53 - /// - GreenBits = ((int)0x0D53), - /// - /// Original was GL_BLUE_BITS = 0x0D54 - /// - BlueBits = ((int)0x0D54), - /// - /// Original was GL_ALPHA_BITS = 0x0D55 - /// - AlphaBits = ((int)0x0D55), - /// - /// Original was GL_DEPTH_BITS = 0x0D56 - /// - DepthBits = ((int)0x0D56), - /// - /// Original was GL_STENCIL_BITS = 0x0D57 - /// - StencilBits = ((int)0x0D57), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_FASTEST = 0x1101 - /// - Fastest = ((int)0x1101), - /// - /// Original was GL_NICEST = 0x1102 - /// - Nicest = ((int)0x1102), - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_FIXED = 0x140C - /// - Fixed = ((int)0x140C), - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_ALPHA = 0x1906 - /// - Alpha = ((int)0x1906), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_LUMINANCE = 0x1909 - /// - Luminance = ((int)0x1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - /// - /// Original was GL_KEEP = 0x1E00 - /// - Keep = ((int)0x1E00), - /// - /// Original was GL_REPLACE = 0x1E01 - /// - Replace = ((int)0x1E01), - /// - /// Original was GL_INCR = 0x1E02 - /// - Incr = ((int)0x1E02), - /// - /// Original was GL_DECR = 0x1E03 - /// - Decr = ((int)0x1E03), - /// - /// Original was GL_VENDOR = 0x1F00 - /// - Vendor = ((int)0x1F00), - /// - /// Original was GL_RENDERER = 0x1F01 - /// - Renderer = ((int)0x1F01), - /// - /// Original was GL_VERSION = 0x1F02 - /// - Version = ((int)0x1F02), - /// - /// Original was GL_EXTENSIONS = 0x1F03 - /// - Extensions = ((int)0x1F03), - /// - /// Original was GL_NEAREST = 0x2600 - /// - Nearest = ((int)0x2600), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - /// - /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 - /// - NearestMipmapNearest = ((int)0x2700), - /// - /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 - /// - LinearMipmapNearest = ((int)0x2701), - /// - /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 - /// - NearestMipmapLinear = ((int)0x2702), - /// - /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 - /// - LinearMipmapLinear = ((int)0x2703), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_REPEAT = 0x2901 - /// - Repeat = ((int)0x2901), - /// - /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 - /// - PolygonOffsetUnits = ((int)0x2A00), - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_BLEND_COLOR = 0x8005 - /// - BlendColor = ((int)0x8005), - /// - /// Original was GL_FUNC_ADD = 0x8006 - /// - FuncAdd = ((int)0x8006), - /// - /// Original was GL_BLEND_EQUATION = 0x8009 - /// - BlendEquation = ((int)0x8009), - /// - /// Original was GL_BLEND_EQUATION_RGB = 0x8009 - /// - BlendEquationRgb = ((int)0x8009), - /// - /// Original was GL_FUNC_SUBTRACT = 0x800A - /// - FuncSubtract = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B - /// - FuncReverseSubtract = ((int)0x800B), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 - /// - UnsignedShort4444 = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 - /// - UnsignedShort5551 = ((int)0x8034), - /// - /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 - /// - PolygonOffsetFill = ((int)0x8037), - /// - /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 - /// - PolygonOffsetFactor = ((int)0x8038), - /// - /// Original was GL_RGBA4 = 0x8056 - /// - Rgba4 = ((int)0x8056), - /// - /// Original was GL_RGB5_A1 = 0x8057 - /// - Rgb5A1 = ((int)0x8057), - /// - /// Original was GL_TEXTURE_BINDING_2D = 0x8069 - /// - TextureBinding2D = ((int)0x8069), - /// - /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E - /// - SampleAlphaToCoverage = ((int)0x809E), - /// - /// Original was GL_SAMPLE_COVERAGE = 0x80A0 - /// - SampleCoverage = ((int)0x80A0), - /// - /// Original was GL_SAMPLE_BUFFERS = 0x80A8 - /// - SampleBuffers = ((int)0x80A8), - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA - /// - SampleCoverageValue = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB - /// - SampleCoverageInvert = ((int)0x80AB), - /// - /// Original was GL_BLEND_DST_RGB = 0x80C8 - /// - BlendDstRgb = ((int)0x80C8), - /// - /// Original was GL_BLEND_SRC_RGB = 0x80C9 - /// - BlendSrcRgb = ((int)0x80C9), - /// - /// Original was GL_BLEND_DST_ALPHA = 0x80CA - /// - BlendDstAlpha = ((int)0x80CA), - /// - /// Original was GL_BLEND_SRC_ALPHA = 0x80CB - /// - BlendSrcAlpha = ((int)0x80CB), - /// - /// Original was GL_CLAMP_TO_EDGE = 0x812F - /// - ClampToEdge = ((int)0x812F), - /// - /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 - /// - GenerateMipmapHint = ((int)0x8192), - /// - /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 - /// - DepthComponent16 = ((int)0x81A5), - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 - /// - UnsignedShort565 = ((int)0x8363), - /// - /// Original was GL_MIRRORED_REPEAT = 0x8370 - /// - MirroredRepeat = ((int)0x8370), - /// - /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D - /// - AliasedPointSizeRange = ((int)0x846D), - /// - /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E - /// - AliasedLineWidthRange = ((int)0x846E), - /// - /// Original was GL_TEXTURE0 = 0x84C0 - /// - Texture0 = ((int)0x84C0), - /// - /// Original was GL_TEXTURE1 = 0x84C1 - /// - Texture1 = ((int)0x84C1), - /// - /// Original was GL_TEXTURE2 = 0x84C2 - /// - Texture2 = ((int)0x84C2), - /// - /// Original was GL_TEXTURE3 = 0x84C3 - /// - Texture3 = ((int)0x84C3), - /// - /// Original was GL_TEXTURE4 = 0x84C4 - /// - Texture4 = ((int)0x84C4), - /// - /// Original was GL_TEXTURE5 = 0x84C5 - /// - Texture5 = ((int)0x84C5), - /// - /// Original was GL_TEXTURE6 = 0x84C6 - /// - Texture6 = ((int)0x84C6), - /// - /// Original was GL_TEXTURE7 = 0x84C7 - /// - Texture7 = ((int)0x84C7), - /// - /// Original was GL_TEXTURE8 = 0x84C8 - /// - Texture8 = ((int)0x84C8), - /// - /// Original was GL_TEXTURE9 = 0x84C9 - /// - Texture9 = ((int)0x84C9), - /// - /// Original was GL_TEXTURE10 = 0x84CA - /// - Texture10 = ((int)0x84CA), - /// - /// Original was GL_TEXTURE11 = 0x84CB - /// - Texture11 = ((int)0x84CB), - /// - /// Original was GL_TEXTURE12 = 0x84CC - /// - Texture12 = ((int)0x84CC), - /// - /// Original was GL_TEXTURE13 = 0x84CD - /// - Texture13 = ((int)0x84CD), - /// - /// Original was GL_TEXTURE14 = 0x84CE - /// - Texture14 = ((int)0x84CE), - /// - /// Original was GL_TEXTURE15 = 0x84CF - /// - Texture15 = ((int)0x84CF), - /// - /// Original was GL_TEXTURE16 = 0x84D0 - /// - Texture16 = ((int)0x84D0), - /// - /// Original was GL_TEXTURE17 = 0x84D1 - /// - Texture17 = ((int)0x84D1), - /// - /// Original was GL_TEXTURE18 = 0x84D2 - /// - Texture18 = ((int)0x84D2), - /// - /// Original was GL_TEXTURE19 = 0x84D3 - /// - Texture19 = ((int)0x84D3), - /// - /// Original was GL_TEXTURE20 = 0x84D4 - /// - Texture20 = ((int)0x84D4), - /// - /// Original was GL_TEXTURE21 = 0x84D5 - /// - Texture21 = ((int)0x84D5), - /// - /// Original was GL_TEXTURE22 = 0x84D6 - /// - Texture22 = ((int)0x84D6), - /// - /// Original was GL_TEXTURE23 = 0x84D7 - /// - Texture23 = ((int)0x84D7), - /// - /// Original was GL_TEXTURE24 = 0x84D8 - /// - Texture24 = ((int)0x84D8), - /// - /// Original was GL_TEXTURE25 = 0x84D9 - /// - Texture25 = ((int)0x84D9), - /// - /// Original was GL_TEXTURE26 = 0x84DA - /// - Texture26 = ((int)0x84DA), - /// - /// Original was GL_TEXTURE27 = 0x84DB - /// - Texture27 = ((int)0x84DB), - /// - /// Original was GL_TEXTURE28 = 0x84DC - /// - Texture28 = ((int)0x84DC), - /// - /// Original was GL_TEXTURE29 = 0x84DD - /// - Texture29 = ((int)0x84DD), - /// - /// Original was GL_TEXTURE30 = 0x84DE - /// - Texture30 = ((int)0x84DE), - /// - /// Original was GL_TEXTURE31 = 0x84DF - /// - Texture31 = ((int)0x84DF), - /// - /// Original was GL_ACTIVE_TEXTURE = 0x84E0 - /// - ActiveTexture = ((int)0x84E0), - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 - /// - MaxRenderbufferSize = ((int)0x84E8), - /// - /// Original was GL_INCR_WRAP = 0x8507 - /// - IncrWrap = ((int)0x8507), - /// - /// Original was GL_DECR_WRAP = 0x8508 - /// - DecrWrap = ((int)0x8508), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 - /// - TextureBindingCubeMap = ((int)0x8514), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 - /// - TextureCubeMapPositiveX = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 - /// - TextureCubeMapNegativeX = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 - /// - TextureCubeMapPositiveY = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 - /// - TextureCubeMapNegativeY = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 - /// - TextureCubeMapPositiveZ = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A - /// - TextureCubeMapNegativeZ = ((int)0x851A), - /// - /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C - /// - MaxCubeMapTextureSize = ((int)0x851C), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 - /// - VertexAttribArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 - /// - VertexAttribArraySize = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 - /// - VertexAttribArrayStride = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 - /// - VertexAttribArrayType = ((int)0x8625), - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 - /// - CurrentVertexAttrib = ((int)0x8626), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 - /// - VertexAttribArrayPointer = ((int)0x8645), - /// - /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 - /// - NumCompressedTextureFormats = ((int)0x86A2), - /// - /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 - /// - CompressedTextureFormats = ((int)0x86A3), - /// - /// Original was GL_BUFFER_SIZE = 0x8764 - /// - BufferSize = ((int)0x8764), - /// - /// Original was GL_BUFFER_USAGE = 0x8765 - /// - BufferUsage = ((int)0x8765), - /// - /// Original was GL_STENCIL_BACK_FUNC = 0x8800 - /// - StencilBackFunc = ((int)0x8800), - /// - /// Original was GL_STENCIL_BACK_FAIL = 0x8801 - /// - StencilBackFail = ((int)0x8801), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 - /// - StencilBackPassDepthFail = ((int)0x8802), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 - /// - StencilBackPassDepthPass = ((int)0x8803), - /// - /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D - /// - BlendEquationAlpha = ((int)0x883D), - /// - /// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 - /// - MaxVertexAttribs = ((int)0x8869), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A - /// - VertexAttribArrayNormalized = ((int)0x886A), - /// - /// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 - /// - MaxTextureImageUnits = ((int)0x8872), - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 - /// - ArrayBufferBinding = ((int)0x8894), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 - /// - ElementArrayBufferBinding = ((int)0x8895), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F - /// - VertexAttribArrayBufferBinding = ((int)0x889F), - /// - /// Original was GL_STREAM_DRAW = 0x88E0 - /// - StreamDraw = ((int)0x88E0), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - /// - /// Original was GL_FRAGMENT_SHADER = 0x8B30 - /// - FragmentShader = ((int)0x8B30), - /// - /// Original was GL_VERTEX_SHADER = 0x8B31 - /// - VertexShader = ((int)0x8B31), - /// - /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C - /// - MaxVertexTextureImageUnits = ((int)0x8B4C), - /// - /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D - /// - MaxCombinedTextureImageUnits = ((int)0x8B4D), - /// - /// Original was GL_SHADER_TYPE = 0x8B4F - /// - ShaderType = ((int)0x8B4F), - /// - /// Original was GL_FLOAT_VEC2 = 0x8B50 - /// - FloatVec2 = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3 = 0x8B51 - /// - FloatVec3 = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4 = 0x8B52 - /// - FloatVec4 = ((int)0x8B52), - /// - /// Original was GL_INT_VEC2 = 0x8B53 - /// - IntVec2 = ((int)0x8B53), - /// - /// Original was GL_INT_VEC3 = 0x8B54 - /// - IntVec3 = ((int)0x8B54), - /// - /// Original was GL_INT_VEC4 = 0x8B55 - /// - IntVec4 = ((int)0x8B55), - /// - /// Original was GL_BOOL = 0x8B56 - /// - Bool = ((int)0x8B56), - /// - /// Original was GL_BOOL_VEC2 = 0x8B57 - /// - BoolVec2 = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC3 = 0x8B58 - /// - BoolVec3 = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC4 = 0x8B59 - /// - BoolVec4 = ((int)0x8B59), - /// - /// Original was GL_FLOAT_MAT2 = 0x8B5A - /// - FloatMat2 = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3 = 0x8B5B - /// - FloatMat3 = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4 = 0x8B5C - /// - FloatMat4 = ((int)0x8B5C), - /// - /// Original was GL_SAMPLER_2D = 0x8B5E - /// - Sampler2D = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_CUBE = 0x8B60 - /// - SamplerCube = ((int)0x8B60), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_COMPILE_STATUS = 0x8B81 - /// - CompileStatus = ((int)0x8B81), - /// - /// Original was GL_LINK_STATUS = 0x8B82 - /// - LinkStatus = ((int)0x8B82), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_ATTACHED_SHADERS = 0x8B85 - /// - AttachedShaders = ((int)0x8B85), - /// - /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 - /// - ActiveUniforms = ((int)0x8B86), - /// - /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - /// - ActiveUniformMaxLength = ((int)0x8B87), - /// - /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 - /// - ShaderSourceLength = ((int)0x8B88), - /// - /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 - /// - ActiveAttributes = ((int)0x8B89), - /// - /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - /// - ActiveAttributeMaxLength = ((int)0x8B8A), - /// - /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C - /// - ShadingLanguageVersion = ((int)0x8B8C), - /// - /// Original was GL_CURRENT_PROGRAM = 0x8B8D - /// - CurrentProgram = ((int)0x8B8D), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A - /// - ImplementationColorReadType = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B - /// - ImplementationColorReadFormat = ((int)0x8B9B), - /// - /// Original was GL_STENCIL_BACK_REF = 0x8CA3 - /// - StencilBackRef = ((int)0x8CA3), - /// - /// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 - /// - StencilBackValueMask = ((int)0x8CA4), - /// - /// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 - /// - StencilBackWritemask = ((int)0x8CA5), - /// - /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 - /// - FramebufferBinding = ((int)0x8CA6), - /// - /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 - /// - RenderbufferBinding = ((int)0x8CA7), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 - /// - FramebufferAttachmentObjectType = ((int)0x8CD0), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 - /// - FramebufferAttachmentObjectName = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 - /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 - /// - FramebufferComplete = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 - /// - FramebufferIncompleteAttachment = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9 - /// - FramebufferIncompleteDimensions = ((int)0x8CD9), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD - /// - FramebufferUnsupported = ((int)0x8CDD), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 - /// - DepthAttachment = ((int)0x8D00), - /// - /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 - /// - StencilAttachment = ((int)0x8D20), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 - /// - RenderbufferWidth = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 - /// - RenderbufferHeight = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 - /// - RenderbufferInternalFormat = ((int)0x8D44), - /// - /// Original was GL_STENCIL_INDEX8 = 0x8D48 - /// - StencilIndex8 = ((int)0x8D48), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 - /// - RenderbufferRedSize = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 - /// - RenderbufferGreenSize = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 - /// - RenderbufferBlueSize = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 - /// - RenderbufferAlphaSize = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 - /// - RenderbufferDepthSize = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 - /// - RenderbufferStencilSize = ((int)0x8D55), - /// - /// Original was GL_RGB565 = 0x8D62 - /// - Rgb565 = ((int)0x8D62), - /// - /// Original was GL_LOW_FLOAT = 0x8DF0 - /// - LowFloat = ((int)0x8DF0), - /// - /// Original was GL_MEDIUM_FLOAT = 0x8DF1 - /// - MediumFloat = ((int)0x8DF1), - /// - /// Original was GL_HIGH_FLOAT = 0x8DF2 - /// - HighFloat = ((int)0x8DF2), - /// - /// Original was GL_LOW_INT = 0x8DF3 - /// - LowInt = ((int)0x8DF3), - /// - /// Original was GL_MEDIUM_INT = 0x8DF4 - /// - MediumInt = ((int)0x8DF4), - /// - /// Original was GL_HIGH_INT = 0x8DF5 - /// - HighInt = ((int)0x8DF5), - /// - /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 - /// - ShaderBinaryFormats = ((int)0x8DF8), - /// - /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 - /// - NumShaderBinaryFormats = ((int)0x8DF9), - /// - /// Original was GL_SHADER_COMPILER = 0x8DFA - /// - ShaderCompiler = ((int)0x8DFA), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB - /// - MaxVertexUniformVectors = ((int)0x8DFB), - /// - /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC - /// - MaxVaryingVectors = ((int)0x8DFC), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD - /// - MaxFragmentUniformVectors = ((int)0x8DFD), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - /// - /// Original was GL_TRUE = 1 - /// - True = ((int)1), - } - - /// - /// Not used directly. - /// - public enum ExtBaseInstance : int - { - } - - /// - /// Not used directly. - /// - public enum ExtBlendFuncExtended : int - { - /// - /// Original was GL_SRC_ALPHA_SATURATE_EXT = 0x0308 - /// - SrcAlphaSaturateExt = ((int)0x0308), - /// - /// Original was GL_SRC1_ALPHA_EXT = 0x8589 - /// - Src1AlphaExt = ((int)0x8589), - /// - /// Original was GL_SRC1_COLOR_EXT = 0x88F9 - /// - Src1ColorExt = ((int)0x88F9), - /// - /// Original was GL_ONE_MINUS_SRC1_COLOR_EXT = 0x88FA - /// - OneMinusSrc1ColorExt = ((int)0x88FA), - /// - /// Original was GL_ONE_MINUS_SRC1_ALPHA_EXT = 0x88FB - /// - OneMinusSrc1AlphaExt = ((int)0x88FB), - /// - /// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT = 0x88FC - /// - MaxDualSourceDrawBuffersExt = ((int)0x88FC), - /// - /// Original was GL_LOCATION_INDEX_EXT = 0x930F - /// - LocationIndexExt = ((int)0x930F), - } - - /// - /// Not used directly. - /// - public enum ExtBlendMinmax : int - { - /// - /// Original was GL_FUNC_ADD_EXT = 0x8006 - /// - FuncAddExt = ((int)0x8006), - /// - /// Original was GL_MIN_EXT = 0x8007 - /// - MinExt = ((int)0x8007), - /// - /// Original was GL_MAX_EXT = 0x8008 - /// - MaxExt = ((int)0x8008), - /// - /// Original was GL_BLEND_EQUATION_EXT = 0x8009 - /// - BlendEquationExt = ((int)0x8009), - } - - /// - /// Not used directly. - /// - public enum ExtBufferStorage : int - { - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000 - /// - ClientMappedBufferBarrierBitExt = ((int)0x00004000), - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040 - /// - MapPersistentBitExt = ((int)0x0040), - /// - /// Original was GL_MAP_COHERENT_BIT_EXT = 0x0080 - /// - MapCoherentBitExt = ((int)0x0080), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100 - /// - DynamicStorageBitExt = ((int)0x0100), - /// - /// Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200 - /// - ClientStorageBitExt = ((int)0x0200), - /// - /// Original was GL_BUFFER_IMMUTABLE_STORAGE_EXT = 0x821F - /// - BufferImmutableStorageExt = ((int)0x821F), - /// - /// Original was GL_BUFFER_STORAGE_FLAGS_EXT = 0x8220 - /// - BufferStorageFlagsExt = ((int)0x8220), - } - - /// - /// Not used directly. - /// - public enum ExtClearTexture : int - { - } - - /// - /// Not used directly. - /// - public enum ExtClipControl : int - { - /// - /// Original was GL_LOWER_LEFT_EXT = 0x8CA1 - /// - LowerLeftExt = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT_EXT = 0x8CA2 - /// - UpperLeftExt = ((int)0x8CA2), - /// - /// Original was GL_CLIP_ORIGIN_EXT = 0x935C - /// - ClipOriginExt = ((int)0x935C), - /// - /// Original was GL_CLIP_DEPTH_MODE_EXT = 0x935D - /// - ClipDepthModeExt = ((int)0x935D), - /// - /// Original was GL_NEGATIVE_ONE_TO_ONE_EXT = 0x935E - /// - NegativeOneToOneExt = ((int)0x935E), - /// - /// Original was GL_ZERO_TO_ONE_EXT = 0x935F - /// - ZeroToOneExt = ((int)0x935F), - } - - /// - /// Not used directly. - /// - public enum ExtClipCullDistance : int - { - /// - /// Original was GL_MAX_CLIP_DISTANCES_EXT = 0x0D32 - /// - MaxClipDistancesExt = ((int)0x0D32), - /// - /// Original was GL_CLIP_DISTANCE0_EXT = 0x3000 - /// - ClipDistance0Ext = ((int)0x3000), - /// - /// Original was GL_CLIP_DISTANCE1_EXT = 0x3001 - /// - ClipDistance1Ext = ((int)0x3001), - /// - /// Original was GL_CLIP_DISTANCE2_EXT = 0x3002 - /// - ClipDistance2Ext = ((int)0x3002), - /// - /// Original was GL_CLIP_DISTANCE3_EXT = 0x3003 - /// - ClipDistance3Ext = ((int)0x3003), - /// - /// Original was GL_CLIP_DISTANCE4_EXT = 0x3004 - /// - ClipDistance4Ext = ((int)0x3004), - /// - /// Original was GL_CLIP_DISTANCE5_EXT = 0x3005 - /// - ClipDistance5Ext = ((int)0x3005), - /// - /// Original was GL_CLIP_DISTANCE6_EXT = 0x3006 - /// - ClipDistance6Ext = ((int)0x3006), - /// - /// Original was GL_CLIP_DISTANCE7_EXT = 0x3007 - /// - ClipDistance7Ext = ((int)0x3007), - /// - /// Original was GL_MAX_CULL_DISTANCES_EXT = 0x82F9 - /// - MaxCullDistancesExt = ((int)0x82F9), - /// - /// Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT = 0x82FA - /// - MaxCombinedClipAndCullDistancesExt = ((int)0x82FA), - } - - /// - /// Not used directly. - /// - public enum ExtColorBufferFloat : int - { - } - - /// - /// Not used directly. - /// - public enum ExtColorBufferHalfFloat : int - { - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211 - /// - FramebufferAttachmentComponentTypeExt = ((int)0x8211), - /// - /// Original was GL_R16F_EXT = 0x822D - /// - R16fExt = ((int)0x822D), - /// - /// Original was GL_RG16F_EXT = 0x822F - /// - Rg16fExt = ((int)0x822F), - /// - /// Original was GL_RGBA16F_EXT = 0x881A - /// - Rgba16fExt = ((int)0x881A), - /// - /// Original was GL_RGB16F_EXT = 0x881B - /// - Rgb16fExt = ((int)0x881B), - /// - /// Original was GL_UNSIGNED_NORMALIZED_EXT = 0x8C17 - /// - UnsignedNormalizedExt = ((int)0x8C17), - } - - /// - /// Not used directly. - /// - public enum ExtConservativeDepth : int - { - } - - /// - /// Not used directly. - /// - public enum ExtCopyImage : int - { - } - - /// - /// Not used directly. - /// - public enum ExtDebugLabel : int - { - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F - /// - ProgramPipelineObjectExt = ((int)0x8A4F), - /// - /// Original was GL_PROGRAM_OBJECT_EXT = 0x8B40 - /// - ProgramObjectExt = ((int)0x8B40), - /// - /// Original was GL_SHADER_OBJECT_EXT = 0x8B48 - /// - ShaderObjectExt = ((int)0x8B48), - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - /// - /// Original was GL_BUFFER_OBJECT_EXT = 0x9151 - /// - BufferObjectExt = ((int)0x9151), - /// - /// Original was GL_QUERY_OBJECT_EXT = 0x9153 - /// - QueryObjectExt = ((int)0x9153), - /// - /// Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154 - /// - VertexArrayObjectExt = ((int)0x9154), - } - - /// - /// Not used directly. - /// - public enum ExtDebugMarker : int - { - } - - /// - /// Not used directly. - /// - public enum ExtDiscardFramebuffer : int - { - /// - /// Original was GL_COLOR_EXT = 0x1800 - /// - ColorExt = ((int)0x1800), - /// - /// Original was GL_DEPTH_EXT = 0x1801 - /// - DepthExt = ((int)0x1801), - /// - /// Original was GL_STENCIL_EXT = 0x1802 - /// - StencilExt = ((int)0x1802), - } - - /// - /// Not used directly. - /// - public enum ExtDisjointTimerQuery : int - { - /// - /// Original was GL_QUERY_COUNTER_BITS_EXT = 0x8864 - /// - QueryCounterBitsExt = ((int)0x8864), - /// - /// Original was GL_CURRENT_QUERY_EXT = 0x8865 - /// - CurrentQueryExt = ((int)0x8865), - /// - /// Original was GL_QUERY_RESULT_EXT = 0x8866 - /// - QueryResultExt = ((int)0x8866), - /// - /// Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867 - /// - QueryResultAvailableExt = ((int)0x8867), - /// - /// Original was GL_TIME_ELAPSED_EXT = 0x88BF - /// - TimeElapsedExt = ((int)0x88BF), - /// - /// Original was GL_TIMESTAMP_EXT = 0x8E28 - /// - TimestampExt = ((int)0x8E28), - /// - /// Original was GL_GPU_DISJOINT_EXT = 0x8FBB - /// - GpuDisjointExt = ((int)0x8FBB), - } - - /// - /// Not used directly. - /// - public enum ExtDrawBuffers : int - { - /// - /// Original was GL_MAX_DRAW_BUFFERS_EXT = 0x8824 - /// - MaxDrawBuffersExt = ((int)0x8824), - /// - /// Original was GL_DRAW_BUFFER0_EXT = 0x8825 - /// - DrawBuffer0Ext = ((int)0x8825), - /// - /// Original was GL_DRAW_BUFFER1_EXT = 0x8826 - /// - DrawBuffer1Ext = ((int)0x8826), - /// - /// Original was GL_DRAW_BUFFER2_EXT = 0x8827 - /// - DrawBuffer2Ext = ((int)0x8827), - /// - /// Original was GL_DRAW_BUFFER3_EXT = 0x8828 - /// - DrawBuffer3Ext = ((int)0x8828), - /// - /// Original was GL_DRAW_BUFFER4_EXT = 0x8829 - /// - DrawBuffer4Ext = ((int)0x8829), - /// - /// Original was GL_DRAW_BUFFER5_EXT = 0x882A - /// - DrawBuffer5Ext = ((int)0x882A), - /// - /// Original was GL_DRAW_BUFFER6_EXT = 0x882B - /// - DrawBuffer6Ext = ((int)0x882B), - /// - /// Original was GL_DRAW_BUFFER7_EXT = 0x882C - /// - DrawBuffer7Ext = ((int)0x882C), - /// - /// Original was GL_DRAW_BUFFER8_EXT = 0x882D - /// - DrawBuffer8Ext = ((int)0x882D), - /// - /// Original was GL_DRAW_BUFFER9_EXT = 0x882E - /// - DrawBuffer9Ext = ((int)0x882E), - /// - /// Original was GL_DRAW_BUFFER10_EXT = 0x882F - /// - DrawBuffer10Ext = ((int)0x882F), - /// - /// Original was GL_DRAW_BUFFER11_EXT = 0x8830 - /// - DrawBuffer11Ext = ((int)0x8830), - /// - /// Original was GL_DRAW_BUFFER12_EXT = 0x8831 - /// - DrawBuffer12Ext = ((int)0x8831), - /// - /// Original was GL_DRAW_BUFFER13_EXT = 0x8832 - /// - DrawBuffer13Ext = ((int)0x8832), - /// - /// Original was GL_DRAW_BUFFER14_EXT = 0x8833 - /// - DrawBuffer14Ext = ((int)0x8833), - /// - /// Original was GL_DRAW_BUFFER15_EXT = 0x8834 - /// - DrawBuffer15Ext = ((int)0x8834), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF - /// - MaxColorAttachmentsExt = ((int)0x8CDF), - /// - /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 - /// - ColorAttachment0Ext = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 - /// - ColorAttachment1Ext = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 - /// - ColorAttachment2Ext = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 - /// - ColorAttachment3Ext = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 - /// - ColorAttachment4Ext = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 - /// - ColorAttachment5Ext = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 - /// - ColorAttachment6Ext = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 - /// - ColorAttachment7Ext = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 - /// - ColorAttachment8Ext = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 - /// - ColorAttachment9Ext = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA - /// - ColorAttachment10Ext = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB - /// - ColorAttachment11Ext = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC - /// - ColorAttachment12Ext = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED - /// - ColorAttachment13Ext = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE - /// - ColorAttachment14Ext = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF - /// - ColorAttachment15Ext = ((int)0x8CEF), - } - - /// - /// Not used directly. - /// - public enum ExtDrawBuffersIndexed : int - { - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - /// - /// Original was GL_DST_ALPHA = 0x0304 - /// - DstAlpha = ((int)0x0304), - /// - /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 - /// - OneMinusDstAlpha = ((int)0x0305), - /// - /// Original was GL_DST_COLOR = 0x0306 - /// - DstColor = ((int)0x0306), - /// - /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 - /// - OneMinusDstColor = ((int)0x0307), - /// - /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 - /// - SrcAlphaSaturate = ((int)0x0308), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_COLOR_WRITEMASK = 0x0C23 - /// - ColorWritemask = ((int)0x0C23), - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_FUNC_ADD = 0x8006 - /// - FuncAdd = ((int)0x8006), - /// - /// Original was GL_MIN = 0x8007 - /// - Min = ((int)0x8007), - /// - /// Original was GL_MAX = 0x8008 - /// - Max = ((int)0x8008), - /// - /// Original was GL_BLEND_EQUATION_RGB = 0x8009 - /// - BlendEquationRgb = ((int)0x8009), - /// - /// Original was GL_FUNC_SUBTRACT = 0x800A - /// - FuncSubtract = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B - /// - FuncReverseSubtract = ((int)0x800B), - /// - /// Original was GL_BLEND_DST_RGB = 0x80C8 - /// - BlendDstRgb = ((int)0x80C8), - /// - /// Original was GL_BLEND_SRC_RGB = 0x80C9 - /// - BlendSrcRgb = ((int)0x80C9), - /// - /// Original was GL_BLEND_DST_ALPHA = 0x80CA - /// - BlendDstAlpha = ((int)0x80CA), - /// - /// Original was GL_BLEND_SRC_ALPHA = 0x80CB - /// - BlendSrcAlpha = ((int)0x80CB), - /// - /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D - /// - BlendEquationAlpha = ((int)0x883D), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - } - - /// - /// Not used directly. - /// - public enum ExtDrawElementsBaseVertex : int - { - } - - /// - /// Not used directly. - /// - public enum ExtDrawInstanced : int - { - } - - /// - /// Not used directly. - /// - public enum ExtDrawTransformFeedback : int - { - } - - /// - /// Not used directly. - /// - public enum ExtEglImageArray : int - { - } - - /// - /// Used in GL.Ext.ImportMemoryF, GL.Ext.ImportMemoryWin32Handle and 4 other functions - /// - public enum ExternalHandleType : int - { - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586 - /// - HandleTypeOpaqueFdExt = ((int)0x9586), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587 - /// - HandleTypeOpaqueWin32Ext = ((int)0x9587), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588 - /// - HandleTypeOpaqueWin32KmtExt = ((int)0x9588), - /// - /// Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589 - /// - HandleTypeD3D12TilepoolExt = ((int)0x9589), - /// - /// Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A - /// - HandleTypeD3D12ResourceExt = ((int)0x958A), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B - /// - HandleTypeD3D11ImageExt = ((int)0x958B), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C - /// - HandleTypeD3D11ImageKmtExt = ((int)0x958C), - /// - /// Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594 - /// - HandleTypeD3D12FenceExt = ((int)0x9594), - } - - /// - /// Not used directly. - /// - public enum ExtExternalBuffer : int - { - } - - /// - /// Not used directly. - /// - public enum ExtFloatBlend : int - { - } - - /// - /// Not used directly. - /// - public enum ExtGeometryPointSize : int - { - } - - /// - /// Not used directly. - /// - public enum ExtGeometryShader : int - { - /// - /// Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004 - /// - GeometryShaderBitExt = ((int)0x00000004), - /// - /// Original was GL_LINES_ADJACENCY_EXT = 0x000A - /// - LinesAdjacencyExt = ((int)0x000A), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B - /// - LineStripAdjacencyExt = ((int)0x000B), - /// - /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C - /// - TrianglesAdjacencyExt = ((int)0x000C), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D - /// - TriangleStripAdjacencyExt = ((int)0x000D), - /// - /// Original was GL_LAYER_PROVOKING_VERTEX_EXT = 0x825E - /// - LayerProvokingVertexExt = ((int)0x825E), - /// - /// Original was GL_UNDEFINED_VERTEX_EXT = 0x8260 - /// - UndefinedVertexExt = ((int)0x8260), - /// - /// Original was GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887F - /// - GeometryShaderInvocationsExt = ((int)0x887F), - /// - /// Original was GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916 - /// - GeometryLinkedVerticesOutExt = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917 - /// - GeometryLinkedInputTypeExt = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918 - /// - GeometryLinkedOutputTypeExt = ((int)0x8918), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8A2C - /// - MaxGeometryUniformBlocksExt = ((int)0x8A2C), - /// - /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8A32 - /// - MaxCombinedGeometryUniformComponentsExt = ((int)0x8A32), - /// - /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29 - /// - MaxGeometryTextureImageUnitsExt = ((int)0x8C29), - /// - /// Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87 - /// - PrimitivesGeneratedExt = ((int)0x8C87), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7 - /// - FramebufferAttachmentLayeredExt = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8 - /// - FramebufferIncompleteLayerTargetsExt = ((int)0x8DA8), - /// - /// Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9 - /// - GeometryShaderExt = ((int)0x8DD9), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF - /// - MaxGeometryUniformComponentsExt = ((int)0x8DDF), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0 - /// - MaxGeometryOutputVerticesExt = ((int)0x8DE0), - /// - /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1 - /// - MaxGeometryTotalOutputComponentsExt = ((int)0x8DE1), - /// - /// Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D - /// - FirstVertexConventionExt = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E - /// - LastVertexConventionExt = ((int)0x8E4E), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8E5A - /// - MaxGeometryShaderInvocationsExt = ((int)0x8E5A), - /// - /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90CD - /// - MaxGeometryImageUniformsExt = ((int)0x90CD), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90D7 - /// - MaxGeometryShaderStorageBlocksExt = ((int)0x90D7), - /// - /// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123 - /// - MaxGeometryInputComponentsExt = ((int)0x9123), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124 - /// - MaxGeometryOutputComponentsExt = ((int)0x9124), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CF - /// - MaxGeometryAtomicCounterBuffersExt = ((int)0x92CF), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92D5 - /// - MaxGeometryAtomicCountersExt = ((int)0x92D5), - /// - /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309 - /// - ReferencedByGeometryShaderExt = ((int)0x9309), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312 - /// - FramebufferDefaultLayersExt = ((int)0x9312), - /// - /// Original was GL_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317 - /// - MaxFramebufferLayersExt = ((int)0x9317), - } - - /// - /// Not used directly. - /// - public enum ExtGpuShader5 : int - { - } - - /// - /// Not used directly. - /// - public enum ExtInstancedArrays : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 0x88FE - /// - VertexAttribArrayDivisorExt = ((int)0x88FE), - } - - /// - /// Not used directly. - /// - public enum ExtMapBufferRange : int - { - /// - /// Original was GL_MAP_READ_BIT_EXT = 0x0001 - /// - MapReadBitExt = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 - /// - MapWriteBitExt = ((int)0x0002), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 - /// - MapInvalidateRangeBitExt = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 - /// - MapInvalidateBufferBitExt = ((int)0x0008), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 - /// - MapFlushExplicitBitExt = ((int)0x0010), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 - /// - MapUnsynchronizedBitExt = ((int)0x0020), - } - - /// - /// Not used directly. - /// - public enum ExtMemoryObject : int - { - /// - /// Original was GL_TEXTURE_TILING_EXT = 0x9580 - /// - TextureTilingExt = ((int)0x9580), - /// - /// Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581 - /// - DedicatedMemoryObjectExt = ((int)0x9581), - /// - /// Original was GL_NUM_TILING_TYPES_EXT = 0x9582 - /// - NumTilingTypesExt = ((int)0x9582), - /// - /// Original was GL_TILING_TYPES_EXT = 0x9583 - /// - TilingTypesExt = ((int)0x9583), - /// - /// Original was GL_OPTIMAL_TILING_EXT = 0x9584 - /// - OptimalTilingExt = ((int)0x9584), - /// - /// Original was GL_LINEAR_TILING_EXT = 0x9585 - /// - LinearTilingExt = ((int)0x9585), - /// - /// Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596 - /// - NumDeviceUuidsExt = ((int)0x9596), - /// - /// Original was GL_DEVICE_UUID_EXT = 0x9597 - /// - DeviceUuidExt = ((int)0x9597), - /// - /// Original was GL_DRIVER_UUID_EXT = 0x9598 - /// - DriverUuidExt = ((int)0x9598), - /// - /// Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B - /// - ProtectedMemoryObjectExt = ((int)0x959B), - /// - /// Original was GL_UUID_SIZE_EXT = 16 - /// - UuidSizeExt = ((int)16), - } - - /// - /// Not used directly. - /// - public enum ExtMemoryObjectFd : int - { - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586 - /// - HandleTypeOpaqueFdExt = ((int)0x9586), - } - - /// - /// Not used directly. - /// - public enum ExtMemoryObjectWin32 : int - { - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587 - /// - HandleTypeOpaqueWin32Ext = ((int)0x9587), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588 - /// - HandleTypeOpaqueWin32KmtExt = ((int)0x9588), - /// - /// Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589 - /// - HandleTypeD3D12TilepoolExt = ((int)0x9589), - /// - /// Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A - /// - HandleTypeD3D12ResourceExt = ((int)0x958A), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B - /// - HandleTypeD3D11ImageExt = ((int)0x958B), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C - /// - HandleTypeD3D11ImageKmtExt = ((int)0x958C), - /// - /// Original was GL_DEVICE_LUID_EXT = 0x9599 - /// - DeviceLuidExt = ((int)0x9599), - /// - /// Original was GL_DEVICE_NODE_MASK_EXT = 0x959A - /// - DeviceNodeMaskExt = ((int)0x959A), - /// - /// Original was GL_LUID_SIZE_EXT = 8 - /// - LuidSizeExt = ((int)8), - } - - /// - /// Not used directly. - /// - public enum ExtMultiDrawArrays : int - { - } - - /// - /// Not used directly. - /// - public enum ExtMultiDrawIndirect : int - { - } - - /// - /// Not used directly. - /// - public enum ExtMultisampledCompatibility : int - { - /// - /// Original was GL_MULTISAMPLE_EXT = 0x809D - /// - MultisampleExt = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F - /// - SampleAlphaToOneExt = ((int)0x809F), - } - - /// - /// Not used directly. - /// - public enum ExtMultisampledRenderToTexture : int - { - /// - /// Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB - /// - RenderbufferSamplesExt = ((int)0x8CAB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 - /// - FramebufferIncompleteMultisampleExt = ((int)0x8D56), - /// - /// Original was GL_MAX_SAMPLES_EXT = 0x8D57 - /// - MaxSamplesExt = ((int)0x8D57), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C - /// - FramebufferAttachmentTextureSamplesExt = ((int)0x8D6C), - } - - /// - /// Not used directly. - /// - public enum ExtMultiviewDrawBuffers : int - { - /// - /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 - /// - DrawBufferExt = ((int)0x0C01), - /// - /// Original was GL_READ_BUFFER_EXT = 0x0C02 - /// - ReadBufferExt = ((int)0x0C02), - /// - /// Original was GL_COLOR_ATTACHMENT_EXT = 0x90F0 - /// - ColorAttachmentExt = ((int)0x90F0), - /// - /// Original was GL_MULTIVIEW_EXT = 0x90F1 - /// - MultiviewExt = ((int)0x90F1), - /// - /// Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2 - /// - MaxMultiviewBuffersExt = ((int)0x90F2), - } - - /// - /// Not used directly. - /// - public enum ExtOcclusionQueryBoolean : int - { - /// - /// Original was GL_CURRENT_QUERY_EXT = 0x8865 - /// - CurrentQueryExt = ((int)0x8865), - /// - /// Original was GL_QUERY_RESULT_EXT = 0x8866 - /// - QueryResultExt = ((int)0x8866), - /// - /// Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867 - /// - QueryResultAvailableExt = ((int)0x8867), - /// - /// Original was GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F - /// - AnySamplesPassedExt = ((int)0x8C2F), - /// - /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A - /// - AnySamplesPassedConservativeExt = ((int)0x8D6A), - } - - /// - /// Not used directly. - /// - public enum ExtPolygonOffsetClamp : int - { - /// - /// Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B - /// - PolygonOffsetClampExt = ((int)0x8E1B), - } - - /// - /// Not used directly. - /// - public enum ExtPostDepthCoverage : int - { - } - - /// - /// Not used directly. - /// - public enum ExtPrimitiveBoundingBox : int - { - /// - /// Original was GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE - /// - PrimitiveBoundingBoxExt = ((int)0x92BE), - } - - /// - /// Not used directly. - /// - public enum ExtProtectedTextures : int - { - /// - /// Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010 - /// - ContextFlagProtectedContentBitExt = ((int)0x00000010), - /// - /// Original was GL_TEXTURE_PROTECTED_EXT = 0x8BFA - /// - TextureProtectedExt = ((int)0x8BFA), - } - - /// - /// Not used directly. - /// - public enum ExtPvrtcSrgb : int - { - /// - /// Original was GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8A54 - /// - CompressedSrgbPvrtc2Bppv1Ext = ((int)0x8A54), - /// - /// Original was GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8A55 - /// - CompressedSrgbPvrtc4Bppv1Ext = ((int)0x8A55), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8A56 - /// - CompressedSrgbAlphaPvrtc2Bppv1Ext = ((int)0x8A56), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8A57 - /// - CompressedSrgbAlphaPvrtc4Bppv1Ext = ((int)0x8A57), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG = 0x93F0 - /// - CompressedSrgbAlphaPvrtc2Bppv2Img = ((int)0x93F0), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG = 0x93F1 - /// - CompressedSrgbAlphaPvrtc4Bppv2Img = ((int)0x93F1), - } - - /// - /// Not used directly. - /// - public enum ExtRasterMultisample : int - { - /// - /// Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327 - /// - RasterMultisampleExt = ((int)0x9327), - /// - /// Original was GL_RASTER_SAMPLES_EXT = 0x9328 - /// - RasterSamplesExt = ((int)0x9328), - /// - /// Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329 - /// - MaxRasterSamplesExt = ((int)0x9329), - /// - /// Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A - /// - RasterFixedSampleLocationsExt = ((int)0x932A), - /// - /// Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B - /// - MultisampleRasterizationAllowedExt = ((int)0x932B), - /// - /// Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C - /// - EffectiveRasterSamplesExt = ((int)0x932C), - } - - /// - /// Not used directly. - /// - public enum ExtReadFormatBgra : int - { - /// - /// Original was GL_BGRA_EXT = 0x80E1 - /// - BgraExt = ((int)0x80E1), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 - /// - UnsignedShort4444RevExt = ((int)0x8365), - /// - /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 - /// - UnsignedShort1555RevExt = ((int)0x8366), - } - - /// - /// Not used directly. - /// - public enum ExtRenderSnorm : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_R8_SNORM = 0x8F94 - /// - R8Snorm = ((int)0x8F94), - /// - /// Original was GL_RG8_SNORM = 0x8F95 - /// - Rg8Snorm = ((int)0x8F95), - /// - /// Original was GL_RGBA8_SNORM = 0x8F97 - /// - Rgba8Snorm = ((int)0x8F97), - /// - /// Original was GL_R16_SNORM_EXT = 0x8F98 - /// - R16SnormExt = ((int)0x8F98), - /// - /// Original was GL_RG16_SNORM_EXT = 0x8F99 - /// - Rg16SnormExt = ((int)0x8F99), - /// - /// Original was GL_RGBA16_SNORM_EXT = 0x8F9B - /// - Rgba16SnormExt = ((int)0x8F9B), - } - - /// - /// Not used directly. - /// - public enum ExtRobustness : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252 - /// - LoseContextOnResetExt = ((int)0x8252), - /// - /// Original was GL_GUILTY_CONTEXT_RESET_EXT = 0x8253 - /// - GuiltyContextResetExt = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254 - /// - InnocentContextResetExt = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255 - /// - UnknownContextResetExt = ((int)0x8255), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256 - /// - ResetNotificationStrategyExt = ((int)0x8256), - /// - /// Original was GL_NO_RESET_NOTIFICATION_EXT = 0x8261 - /// - NoResetNotificationExt = ((int)0x8261), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3 - /// - ContextRobustAccessExt = ((int)0x90F3), - } - - /// - /// Not used directly. - /// - public enum ExtSemaphore : int - { - /// - /// Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530 - /// - LayoutDepthReadOnlyStencilAttachmentExt = ((int)0x9530), - /// - /// Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531 - /// - LayoutDepthAttachmentStencilReadOnlyExt = ((int)0x9531), - /// - /// Original was GL_LAYOUT_GENERAL_EXT = 0x958D - /// - LayoutGeneralExt = ((int)0x958D), - /// - /// Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E - /// - LayoutColorAttachmentExt = ((int)0x958E), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F - /// - LayoutDepthStencilAttachmentExt = ((int)0x958F), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590 - /// - LayoutDepthStencilReadOnlyExt = ((int)0x9590), - /// - /// Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591 - /// - LayoutShaderReadOnlyExt = ((int)0x9591), - /// - /// Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592 - /// - LayoutTransferSrcExt = ((int)0x9592), - /// - /// Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593 - /// - LayoutTransferDstExt = ((int)0x9593), - /// - /// Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596 - /// - NumDeviceUuidsExt = ((int)0x9596), - /// - /// Original was GL_DEVICE_UUID_EXT = 0x9597 - /// - DeviceUuidExt = ((int)0x9597), - /// - /// Original was GL_DRIVER_UUID_EXT = 0x9598 - /// - DriverUuidExt = ((int)0x9598), - /// - /// Original was GL_UUID_SIZE_EXT = 16 - /// - UuidSizeExt = ((int)16), - } - - /// - /// Not used directly. - /// - public enum ExtSemaphoreFd : int - { - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586 - /// - HandleTypeOpaqueFdExt = ((int)0x9586), - } - - /// - /// Not used directly. - /// - public enum ExtSemaphoreWin32 : int - { - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587 - /// - HandleTypeOpaqueWin32Ext = ((int)0x9587), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588 - /// - HandleTypeOpaqueWin32KmtExt = ((int)0x9588), - /// - /// Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594 - /// - HandleTypeD3D12FenceExt = ((int)0x9594), - /// - /// Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595 - /// - D3D12FenceValueExt = ((int)0x9595), - /// - /// Original was GL_DEVICE_LUID_EXT = 0x9599 - /// - DeviceLuidExt = ((int)0x9599), - /// - /// Original was GL_DEVICE_NODE_MASK_EXT = 0x959A - /// - DeviceNodeMaskExt = ((int)0x959A), - /// - /// Original was GL_LUID_SIZE_EXT = 8 - /// - LuidSizeExt = ((int)8), - } - - /// - /// Not used directly. - /// - public enum ExtSeparateShaderObjects : int - { - /// - /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 - /// - VertexShaderBitExt = ((int)0x00000001), - /// - /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 - /// - FragmentShaderBitExt = ((int)0x00000002), - /// - /// Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258 - /// - ProgramSeparableExt = ((int)0x8258), - /// - /// Original was GL_ACTIVE_PROGRAM_EXT = 0x8259 - /// - ActiveProgramExt = ((int)0x8259), - /// - /// Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A - /// - ProgramPipelineBindingExt = ((int)0x825A), - /// - /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF - /// - AllShaderBitsExt = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum ExtShaderFramebufferFetch : int - { - /// - /// Original was GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52 - /// - FragmentShaderDiscardsSamplesExt = ((int)0x8A52), - } - - /// - /// Not used directly. - /// - public enum ExtShaderGroupVote : int - { - } - - /// - /// Not used directly. - /// - public enum ExtShaderImplicitConversions : int - { - } - - /// - /// Not used directly. - /// - public enum ExtShaderIntegerMix : int - { - } - - /// - /// Not used directly. - /// - public enum ExtShaderIoBlocks : int - { - } - - /// - /// Not used directly. - /// - public enum ExtShaderNonConstantGlobalInitializers : int - { - } - - /// - /// Not used directly. - /// - public enum ExtShaderPixelLocalStorage : int - { - /// - /// Original was GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 0x8F63 - /// - MaxShaderPixelLocalStorageFastSizeExt = ((int)0x8F63), - /// - /// Original was GL_SHADER_PIXEL_LOCAL_STORAGE_EXT = 0x8F64 - /// - ShaderPixelLocalStorageExt = ((int)0x8F64), - /// - /// Original was GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT = 0x8F67 - /// - MaxShaderPixelLocalStorageSizeExt = ((int)0x8F67), - } - - /// - /// Not used directly. - /// - public enum ExtShaderPixelLocalStorage2 : int - { - /// - /// Original was GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT = 0x9650 - /// - MaxShaderCombinedLocalStorageFastSizeExt = ((int)0x9650), - /// - /// Original was GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT = 0x9651 - /// - MaxShaderCombinedLocalStorageSizeExt = ((int)0x9651), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT = 0x9652 - /// - FramebufferIncompleteInsufficientShaderCombinedLocalStorageExt = ((int)0x9652), - } - - /// - /// Not used directly. - /// - public enum ExtShaderTextureLod : int - { - } - - /// - /// Not used directly. - /// - public enum ExtShadowSamplers : int - { - /// - /// Original was GL_TEXTURE_COMPARE_MODE_EXT = 0x884C - /// - TextureCompareModeExt = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC_EXT = 0x884D - /// - TextureCompareFuncExt = ((int)0x884D), - /// - /// Original was GL_COMPARE_REF_TO_TEXTURE_EXT = 0x884E - /// - CompareRefToTextureExt = ((int)0x884E), - /// - /// Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 - /// - Sampler2DShadowExt = ((int)0x8B62), - } - - /// - /// Not used directly. - /// - public enum ExtSparseTexture : int - { - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009 - /// - TextureCubeMapArrayOes = ((int)0x9009), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_X_EXT = 0x9195 - /// - VirtualPageSizeXExt = ((int)0x9195), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_Y_EXT = 0x9196 - /// - VirtualPageSizeYExt = ((int)0x9196), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_Z_EXT = 0x9197 - /// - VirtualPageSizeZExt = ((int)0x9197), - /// - /// Original was GL_MAX_SPARSE_TEXTURE_SIZE_EXT = 0x9198 - /// - MaxSparseTextureSizeExt = ((int)0x9198), - /// - /// Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT = 0x9199 - /// - MaxSparse3DTextureSizeExt = ((int)0x9199), - /// - /// Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT = 0x919A - /// - MaxSparseArrayTextureLayersExt = ((int)0x919A), - /// - /// Original was GL_TEXTURE_SPARSE_EXT = 0x91A6 - /// - TextureSparseExt = ((int)0x91A6), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_INDEX_EXT = 0x91A7 - /// - VirtualPageSizeIndexExt = ((int)0x91A7), - /// - /// Original was GL_NUM_VIRTUAL_PAGE_SIZES_EXT = 0x91A8 - /// - NumVirtualPageSizesExt = ((int)0x91A8), - /// - /// Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT = 0x91A9 - /// - SparseTextureFullArrayCubeMipmapsExt = ((int)0x91A9), - /// - /// Original was GL_NUM_SPARSE_LEVELS_EXT = 0x91AA - /// - NumSparseLevelsExt = ((int)0x91AA), - } - - /// - /// Not used directly. - /// - public enum ExtSparseTexture2 : int - { - } - - /// - /// Not used directly. - /// - public enum ExtSrgb : int - { - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210 - /// - FramebufferAttachmentColorEncodingExt = ((int)0x8210), - /// - /// Original was GL_SRGB_EXT = 0x8C40 - /// - SrgbExt = ((int)0x8C40), - /// - /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 - /// - SrgbAlphaExt = ((int)0x8C42), - /// - /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 - /// - Srgb8Alpha8Ext = ((int)0x8C43), - } - - /// - /// Not used directly. - /// - public enum ExtSrgbWriteControl : int - { - /// - /// Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9 - /// - FramebufferSrgbExt = ((int)0x8DB9), - } - - /// - /// Not used directly. - /// - public enum ExtTessellationPointSize : int - { - } - - /// - /// Not used directly. - /// - public enum ExtTessellationShader : int - { - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008 - /// - TessControlShaderBitExt = ((int)0x00000008), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010 - /// - TessEvaluationShaderBitExt = ((int)0x00000010), - /// - /// Original was GL_TRIANGLES = 0x0004 - /// - Triangles = ((int)0x0004), - /// - /// Original was GL_QUADS_EXT = 0x0007 - /// - QuadsExt = ((int)0x0007), - /// - /// Original was GL_PATCHES_EXT = 0x000E - /// - PatchesExt = ((int)0x000E), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_CW = 0x0900 - /// - Cw = ((int)0x0900), - /// - /// Original was GL_CCW = 0x0901 - /// - Ccw = ((int)0x0901), - /// - /// Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221 - /// - PrimitiveRestartForPatchesSupported = ((int)0x8221), - /// - /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 0x886C - /// - MaxTessControlInputComponentsExt = ((int)0x886C), - /// - /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 0x886D - /// - MaxTessEvaluationInputComponentsExt = ((int)0x886D), - /// - /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E1E - /// - MaxCombinedTessControlUniformComponentsExt = ((int)0x8E1E), - /// - /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E1F - /// - MaxCombinedTessEvaluationUniformComponentsExt = ((int)0x8E1F), - /// - /// Original was GL_PATCH_VERTICES_EXT = 0x8E72 - /// - PatchVerticesExt = ((int)0x8E72), - /// - /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = 0x8E75 - /// - TessControlOutputVerticesExt = ((int)0x8E75), - /// - /// Original was GL_TESS_GEN_MODE_EXT = 0x8E76 - /// - TessGenModeExt = ((int)0x8E76), - /// - /// Original was GL_TESS_GEN_SPACING_EXT = 0x8E77 - /// - TessGenSpacingExt = ((int)0x8E77), - /// - /// Original was GL_TESS_GEN_VERTEX_ORDER_EXT = 0x8E78 - /// - TessGenVertexOrderExt = ((int)0x8E78), - /// - /// Original was GL_TESS_GEN_POINT_MODE_EXT = 0x8E79 - /// - TessGenPointModeExt = ((int)0x8E79), - /// - /// Original was GL_ISOLINES_EXT = 0x8E7A - /// - IsolinesExt = ((int)0x8E7A), - /// - /// Original was GL_FRACTIONAL_ODD_EXT = 0x8E7B - /// - FractionalOddExt = ((int)0x8E7B), - /// - /// Original was GL_FRACTIONAL_EVEN_EXT = 0x8E7C - /// - FractionalEvenExt = ((int)0x8E7C), - /// - /// Original was GL_MAX_PATCH_VERTICES_EXT = 0x8E7D - /// - MaxPatchVerticesExt = ((int)0x8E7D), - /// - /// Original was GL_MAX_TESS_GEN_LEVEL_EXT = 0x8E7E - /// - MaxTessGenLevelExt = ((int)0x8E7E), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E7F - /// - MaxTessControlUniformComponentsExt = ((int)0x8E7F), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E80 - /// - MaxTessEvaluationUniformComponentsExt = ((int)0x8E80), - /// - /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 0x8E81 - /// - MaxTessControlTextureImageUnitsExt = ((int)0x8E81), - /// - /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 0x8E82 - /// - MaxTessEvaluationTextureImageUnitsExt = ((int)0x8E82), - /// - /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 0x8E83 - /// - MaxTessControlOutputComponentsExt = ((int)0x8E83), - /// - /// Original was GL_MAX_TESS_PATCH_COMPONENTS_EXT = 0x8E84 - /// - MaxTessPatchComponentsExt = ((int)0x8E84), - /// - /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8E85 - /// - MaxTessControlTotalOutputComponentsExt = ((int)0x8E85), - /// - /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 0x8E86 - /// - MaxTessEvaluationOutputComponentsExt = ((int)0x8E86), - /// - /// Original was GL_TESS_EVALUATION_SHADER_EXT = 0x8E87 - /// - TessEvaluationShaderExt = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER_EXT = 0x8E88 - /// - TessControlShaderExt = ((int)0x8E88), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 0x8E89 - /// - MaxTessControlUniformBlocksExt = ((int)0x8E89), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 0x8E8A - /// - MaxTessEvaluationUniformBlocksExt = ((int)0x8E8A), - /// - /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 0x90CB - /// - MaxTessControlImageUniformsExt = ((int)0x90CB), - /// - /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 0x90CC - /// - MaxTessEvaluationImageUniformsExt = ((int)0x90CC), - /// - /// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 0x90D8 - /// - MaxTessControlShaderStorageBlocksExt = ((int)0x90D8), - /// - /// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 0x90D9 - /// - MaxTessEvaluationShaderStorageBlocksExt = ((int)0x90D9), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD - /// - MaxTessControlAtomicCounterBuffersExt = ((int)0x92CD), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CE - /// - MaxTessEvaluationAtomicCounterBuffersExt = ((int)0x92CE), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 0x92D3 - /// - MaxTessControlAtomicCountersExt = ((int)0x92D3), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 0x92D4 - /// - MaxTessEvaluationAtomicCountersExt = ((int)0x92D4), - /// - /// Original was GL_IS_PER_PATCH_EXT = 0x92E7 - /// - IsPerPatchExt = ((int)0x92E7), - /// - /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 0x9307 - /// - ReferencedByTessControlShaderExt = ((int)0x9307), - /// - /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 0x9308 - /// - ReferencedByTessEvaluationShaderExt = ((int)0x9308), - } - - /// - /// Not used directly. - /// - public enum ExtTextureBorderClamp : int - { - /// - /// Original was GL_TEXTURE_BORDER_COLOR_EXT = 0x1004 - /// - TextureBorderColorExt = ((int)0x1004), - /// - /// Original was GL_CLAMP_TO_BORDER_EXT = 0x812D - /// - ClampToBorderExt = ((int)0x812D), - } - - /// - /// Not used directly. - /// - public enum ExtTextureBuffer : int - { - /// - /// Original was GL_TEXTURE_BUFFER_BINDING_EXT = 0x8C2A - /// - TextureBufferBindingExt = ((int)0x8C2A), - /// - /// Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A - /// - TextureBufferExt = ((int)0x8C2A), - /// - /// Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B - /// - MaxTextureBufferSizeExt = ((int)0x8C2B), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C - /// - TextureBindingBufferExt = ((int)0x8C2C), - /// - /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D - /// - TextureBufferDataStoreBindingExt = ((int)0x8C2D), - /// - /// Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2 - /// - SamplerBufferExt = ((int)0x8DC2), - /// - /// Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0 - /// - IntSamplerBufferExt = ((int)0x8DD0), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8 - /// - UnsignedIntSamplerBufferExt = ((int)0x8DD8), - /// - /// Original was GL_IMAGE_BUFFER_EXT = 0x9051 - /// - ImageBufferExt = ((int)0x9051), - /// - /// Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C - /// - IntImageBufferExt = ((int)0x905C), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067 - /// - UnsignedIntImageBufferExt = ((int)0x9067), - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET_EXT = 0x919D - /// - TextureBufferOffsetExt = ((int)0x919D), - /// - /// Original was GL_TEXTURE_BUFFER_SIZE_EXT = 0x919E - /// - TextureBufferSizeExt = ((int)0x919E), - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919F - /// - TextureBufferOffsetAlignmentExt = ((int)0x919F), - } - - /// - /// Not used directly. - /// - public enum ExtTextureCompressionAstcDecodeMode : int - { - /// - /// Original was GL_TEXTURE_ASTC_DECODE_PRECISION_EXT = 0x8F69 - /// - TextureAstcDecodePrecisionExt = ((int)0x8F69), - } - - /// - /// Not used directly. - /// - public enum ExtTextureCompressionBptc : int - { - /// - /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM_EXT = 0x8E8C - /// - CompressedRgbaBptcUnormExt = ((int)0x8E8C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT = 0x8E8D - /// - CompressedSrgbAlphaBptcUnormExt = ((int)0x8E8D), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT = 0x8E8E - /// - CompressedRgbBptcSignedFloatExt = ((int)0x8E8E), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT = 0x8E8F - /// - CompressedRgbBptcUnsignedFloatExt = ((int)0x8E8F), - } - - /// - /// Not used directly. - /// - public enum ExtTextureCompressionDxt1 : int - { - /// - /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 - /// - CompressedRgbS3tcDxt1Ext = ((int)0x83F0), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 - /// - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), - } - - /// - /// Not used directly. - /// - public enum ExtTextureCompressionRgtc : int - { - /// - /// Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB - /// - CompressedRedRgtc1Ext = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC - /// - CompressedSignedRedRgtc1Ext = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD - /// - CompressedRedGreenRgtc2Ext = ((int)0x8DBD), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE - /// - CompressedSignedRedGreenRgtc2Ext = ((int)0x8DBE), - } - - /// - /// Not used directly. - /// - public enum ExtTextureCompressionS3tc : int - { - /// - /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 - /// - CompressedRgbS3tcDxt1Ext = ((int)0x83F0), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 - /// - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 - /// - CompressedRgbaS3tcDxt3Ext = ((int)0x83F2), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 - /// - CompressedRgbaS3tcDxt5Ext = ((int)0x83F3), - } - - /// - /// Not used directly. - /// - public enum ExtTextureCompressionS3tcSrgb : int - { - /// - /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C - /// - CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D - /// - CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E - /// - CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F - /// - CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F), - } - - /// - /// Not used directly. - /// - public enum ExtTextureCubeMapArray : int - { - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009 - /// - TextureCubeMapArrayExt = ((int)0x9009), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900A - /// - TextureBindingCubeMapArrayExt = ((int)0x900A), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900C - /// - SamplerCubeMapArrayExt = ((int)0x900C), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900D - /// - SamplerCubeMapArrayShadowExt = ((int)0x900D), - /// - /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900E - /// - IntSamplerCubeMapArrayExt = ((int)0x900E), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900F - /// - UnsignedIntSamplerCubeMapArrayExt = ((int)0x900F), - /// - /// Original was GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054 - /// - ImageCubeMapArrayExt = ((int)0x9054), - /// - /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F - /// - IntImageCubeMapArrayExt = ((int)0x905F), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A - /// - UnsignedIntImageCubeMapArrayExt = ((int)0x906A), - } - - /// - /// Not used directly. - /// - public enum ExtTextureFilterAnisotropic : int - { - /// - /// Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE - /// - TextureMaxAnisotropyExt = ((int)0x84FE), - /// - /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF - /// - MaxTextureMaxAnisotropyExt = ((int)0x84FF), - } - - /// - /// Not used directly. - /// - public enum ExtTextureFilterMinmax : int - { - /// - /// Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327 - /// - RasterMultisampleExt = ((int)0x9327), - /// - /// Original was GL_RASTER_SAMPLES_EXT = 0x9328 - /// - RasterSamplesExt = ((int)0x9328), - /// - /// Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329 - /// - MaxRasterSamplesExt = ((int)0x9329), - /// - /// Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A - /// - RasterFixedSampleLocationsExt = ((int)0x932A), - /// - /// Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B - /// - MultisampleRasterizationAllowedExt = ((int)0x932B), - /// - /// Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C - /// - EffectiveRasterSamplesExt = ((int)0x932C), - } - - /// - /// Not used directly. - /// - public enum ExtTextureFormatBgra8888 : int - { - /// - /// Original was GL_BGRA_EXT = 0x80E1 - /// - BgraExt = ((int)0x80E1), - } - - /// - /// Not used directly. - /// - public enum ExtTextureMirrorClampToEdge : int - { - /// - /// Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743 - /// - MirrorClampToEdgeExt = ((int)0x8743), - } - - /// - /// Not used directly. - /// - public enum ExtTextureNorm16 : int - { - /// - /// Original was GL_RGB16_EXT = 0x8054 - /// - Rgb16Ext = ((int)0x8054), - /// - /// Original was GL_RGBA16_EXT = 0x805B - /// - Rgba16Ext = ((int)0x805B), - /// - /// Original was GL_R16_EXT = 0x822A - /// - R16Ext = ((int)0x822A), - /// - /// Original was GL_RG16_EXT = 0x822C - /// - Rg16Ext = ((int)0x822C), - /// - /// Original was GL_R16_SNORM_EXT = 0x8F98 - /// - R16SnormExt = ((int)0x8F98), - /// - /// Original was GL_RG16_SNORM_EXT = 0x8F99 - /// - Rg16SnormExt = ((int)0x8F99), - /// - /// Original was GL_RGB16_SNORM_EXT = 0x8F9A - /// - Rgb16SnormExt = ((int)0x8F9A), - /// - /// Original was GL_RGBA16_SNORM_EXT = 0x8F9B - /// - Rgba16SnormExt = ((int)0x8F9B), - } - - /// - /// Not used directly. - /// - public enum ExtTextureRg : int - { - /// - /// Original was GL_RED_EXT = 0x1903 - /// - RedExt = ((int)0x1903), - /// - /// Original was GL_RG_EXT = 0x8227 - /// - RgExt = ((int)0x8227), - /// - /// Original was GL_R8_EXT = 0x8229 - /// - R8Ext = ((int)0x8229), - /// - /// Original was GL_RG8_EXT = 0x822B - /// - Rg8Ext = ((int)0x822B), - } - - /// - /// Not used directly. - /// - public enum ExtTextureSrgbDecode : int - { - /// - /// Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48 - /// - TextureSrgbDecodeExt = ((int)0x8A48), - /// - /// Original was GL_DECODE_EXT = 0x8A49 - /// - DecodeExt = ((int)0x8A49), - /// - /// Original was GL_SKIP_DECODE_EXT = 0x8A4A - /// - SkipDecodeExt = ((int)0x8A4A), - } - - /// - /// Not used directly. - /// - public enum ExtTextureSrgbR8 : int - { - /// - /// Original was GL_SR8_EXT = 0x8FBD - /// - Sr8Ext = ((int)0x8FBD), - } - - /// - /// Not used directly. - /// - public enum ExtTextureSrgbRg8 : int - { - /// - /// Original was GL_SRG8_EXT = 0x8FBE - /// - Srg8Ext = ((int)0x8FBE), - } - - /// - /// Not used directly. - /// - public enum ExtTextureStorage : int - { - /// - /// Original was GL_ALPHA8_EXT = 0x803C - /// - Alpha8Ext = ((int)0x803C), - /// - /// Original was GL_LUMINANCE8_EXT = 0x8040 - /// - Luminance8Ext = ((int)0x8040), - /// - /// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045 - /// - Luminance8Alpha8Ext = ((int)0x8045), - /// - /// Original was GL_RGB10_EXT = 0x8052 - /// - Rgb10Ext = ((int)0x8052), - /// - /// Original was GL_RGB10_A2_EXT = 0x8059 - /// - Rgb10A2Ext = ((int)0x8059), - /// - /// Original was GL_R8_EXT = 0x8229 - /// - R8Ext = ((int)0x8229), - /// - /// Original was GL_RG8_EXT = 0x822B - /// - Rg8Ext = ((int)0x822B), - /// - /// Original was GL_R16F_EXT = 0x822D - /// - R16fExt = ((int)0x822D), - /// - /// Original was GL_R32F_EXT = 0x822E - /// - R32fExt = ((int)0x822E), - /// - /// Original was GL_RG16F_EXT = 0x822F - /// - Rg16fExt = ((int)0x822F), - /// - /// Original was GL_RG32F_EXT = 0x8230 - /// - Rg32fExt = ((int)0x8230), - /// - /// Original was GL_RGBA32F_EXT = 0x8814 - /// - Rgba32fExt = ((int)0x8814), - /// - /// Original was GL_RGB32F_EXT = 0x8815 - /// - Rgb32fExt = ((int)0x8815), - /// - /// Original was GL_ALPHA32F_EXT = 0x8816 - /// - Alpha32fExt = ((int)0x8816), - /// - /// Original was GL_LUMINANCE32F_EXT = 0x8818 - /// - Luminance32fExt = ((int)0x8818), - /// - /// Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819 - /// - LuminanceAlpha32fExt = ((int)0x8819), - /// - /// Original was GL_RGBA16F_EXT = 0x881A - /// - Rgba16fExt = ((int)0x881A), - /// - /// Original was GL_RGB16F_EXT = 0x881B - /// - Rgb16fExt = ((int)0x881B), - /// - /// Original was GL_ALPHA16F_EXT = 0x881C - /// - Alpha16fExt = ((int)0x881C), - /// - /// Original was GL_LUMINANCE16F_EXT = 0x881E - /// - Luminance16fExt = ((int)0x881E), - /// - /// Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F - /// - LuminanceAlpha16fExt = ((int)0x881F), - /// - /// Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F - /// - TextureImmutableFormatExt = ((int)0x912F), - /// - /// Original was GL_BGRA8_EXT = 0x93A1 - /// - Bgra8Ext = ((int)0x93A1), - } - - /// - /// Not used directly. - /// - public enum ExtTextureType2101010Rev : int - { - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368 - /// - UnsignedInt2101010RevExt = ((int)0x8368), - } - - /// - /// Not used directly. - /// - public enum ExtTextureView : int - { - /// - /// Original was GL_TEXTURE_VIEW_MIN_LEVEL_EXT = 0x82DB - /// - TextureViewMinLevelExt = ((int)0x82DB), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LEVELS_EXT = 0x82DC - /// - TextureViewNumLevelsExt = ((int)0x82DC), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LAYER_EXT = 0x82DD - /// - TextureViewMinLayerExt = ((int)0x82DD), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LAYERS_EXT = 0x82DE - /// - TextureViewNumLayersExt = ((int)0x82DE), - /// - /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF - /// - TextureImmutableLevels = ((int)0x82DF), - } - - /// - /// Not used directly. - /// - public enum ExtUnpackSubimage : int - { - /// - /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 - /// - UnpackRowLengthExt = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 - /// - UnpackSkipRowsExt = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 - /// - UnpackSkipPixelsExt = ((int)0x0CF4), - } - - /// - /// Not used directly. - /// - public enum ExtWin32KeyedMutex : int - { - } - - /// - /// Not used directly. - /// - public enum ExtWindowRectangles : int - { - /// - /// Original was GL_INCLUSIVE_EXT = 0x8F10 - /// - InclusiveExt = ((int)0x8F10), - /// - /// Original was GL_EXCLUSIVE_EXT = 0x8F11 - /// - ExclusiveExt = ((int)0x8F11), - /// - /// Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12 - /// - WindowRectangleExt = ((int)0x8F12), - /// - /// Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13 - /// - WindowRectangleModeExt = ((int)0x8F13), - /// - /// Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14 - /// - MaxWindowRectanglesExt = ((int)0x8F14), - /// - /// Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15 - /// - NumWindowRectanglesExt = ((int)0x8F15), - } - - /// - /// Not used directly. - /// - public enum ExtYuvTarget : int - { - /// - /// Original was GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT = 0x8BE7 - /// - SamplerExternal2DY2yExt = ((int)0x8BE7), - /// - /// Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65 - /// - TextureExternalOes = ((int)0x8D65), - /// - /// Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67 - /// - TextureBindingExternalOes = ((int)0x8D67), - /// - /// Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68 - /// - RequiredTextureImageUnitsOes = ((int)0x8D68), - } - - /// - /// Not used directly. - /// - public enum FeedBackToken : int - { - /// - /// Original was GL_PASS_THROUGH_TOKEN = 0x0700 - /// - PassThroughToken = ((int)0x0700), - /// - /// Original was GL_POINT_TOKEN = 0x0701 - /// - PointToken = ((int)0x0701), - /// - /// Original was GL_LINE_TOKEN = 0x0702 - /// - LineToken = ((int)0x0702), - /// - /// Original was GL_POLYGON_TOKEN = 0x0703 - /// - PolygonToken = ((int)0x0703), - /// - /// Original was GL_BITMAP_TOKEN = 0x0704 - /// - BitmapToken = ((int)0x0704), - /// - /// Original was GL_DRAW_PIXEL_TOKEN = 0x0705 - /// - DrawPixelToken = ((int)0x0705), - /// - /// Original was GL_COPY_PIXEL_TOKEN = 0x0706 - /// - CopyPixelToken = ((int)0x0706), - /// - /// Original was GL_LINE_RESET_TOKEN = 0x0707 - /// - LineResetToken = ((int)0x0707), - } - - /// - /// Not used directly. - /// - public enum FeedbackType : int - { - /// - /// Original was GL_2D = 0x0600 - /// - Gl2D = ((int)0x0600), - /// - /// Original was GL_3D = 0x0601 - /// - Gl3D = ((int)0x0601), - /// - /// Original was GL_3D_COLOR = 0x0602 - /// - Gl3DColor = ((int)0x0602), - /// - /// Original was GL_3D_COLOR_TEXTURE = 0x0603 - /// - Gl3DColorTexture = ((int)0x0603), - /// - /// Original was GL_4D_COLOR_TEXTURE = 0x0604 - /// - Gl4DColorTexture = ((int)0x0604), - } - - /// - /// Not used directly. - /// - [Flags] - public enum FfdMaskSgix : int - { - } - - /// - /// Not used directly. - /// - public enum FfdTargetSgix : int - { - /// - /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 - /// - GeometryDeformationSgix = ((int)0x8194), - /// - /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 - /// - TextureDeformationSgix = ((int)0x8195), - } - - /// - /// Not used directly. - /// - public enum FjShaderBinaryGccso : int - { - /// - /// Original was GL_GCCSO_SHADER_BINARY_FJ = 0x9260 - /// - GccsoShaderBinaryFj = ((int)0x9260), - } - - /// - /// Not used directly. - /// - public enum FogCoordinatePointerType : int - { - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Not used directly. - /// - public enum FogMode : int - { - /// - /// Original was GL_EXP = 0x0800 - /// - Exp = ((int)0x0800), - /// - /// Original was GL_EXP2 = 0x0801 - /// - Exp2 = ((int)0x0801), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - /// - /// Original was GL_FOG_FUNC_SGIS = 0x812A - /// - FogFuncSgis = ((int)0x812A), - } - - /// - /// Not used directly. - /// - public enum FogParameter : int - { - /// - /// Original was GL_FOG_INDEX = 0x0B61 - /// - FogIndex = ((int)0x0B61), - /// - /// Original was GL_FOG_DENSITY = 0x0B62 - /// - FogDensity = ((int)0x0B62), - /// - /// Original was GL_FOG_START = 0x0B63 - /// - FogStart = ((int)0x0B63), - /// - /// Original was GL_FOG_END = 0x0B64 - /// - FogEnd = ((int)0x0B64), - /// - /// Original was GL_FOG_MODE = 0x0B65 - /// - FogMode = ((int)0x0B65), - /// - /// Original was GL_FOG_COLOR = 0x0B66 - /// - FogColor = ((int)0x0B66), - /// - /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 - /// - FogOffsetValueSgix = ((int)0x8199), - } - - /// - /// Not used directly. - /// - public enum FogPName : int - { - /// - /// Original was GL_FOG_INDEX = 0x0B61 - /// - FogIndex = ((int)0x0B61), - /// - /// Original was GL_FOG_DENSITY = 0x0B62 - /// - FogDensity = ((int)0x0B62), - /// - /// Original was GL_FOG_START = 0x0B63 - /// - FogStart = ((int)0x0B63), - /// - /// Original was GL_FOG_END = 0x0B64 - /// - FogEnd = ((int)0x0B64), - /// - /// Original was GL_FOG_MODE = 0x0B65 - /// - FogMode = ((int)0x0B65), - /// - /// Original was GL_FOG_COORD_SRC = 0x8450 - /// - FogCoordSrc = ((int)0x8450), - } - - /// - /// Not used directly. - /// - public enum FogPointerTypeExt : int - { - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Not used directly. - /// - public enum FogPointerTypeIbm : int - { - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Not used directly. - /// - public enum FragmentLightModelParameterSgix : int - { - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 - /// - FragmentLightModelLocalViewerSgix = ((int)0x8408), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 - /// - FragmentLightModelTwoSideSgix = ((int)0x8409), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A - /// - FragmentLightModelAmbientSgix = ((int)0x840A), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B - /// - FragmentLightModelNormalInterpolationSgix = ((int)0x840B), - } - - /// - /// Not used directly. - /// - public enum FragmentOpAti : int - { - /// - /// Original was GL_MOV_ATI = 0x8961 - /// - MovAti = ((int)0x8961), - /// - /// Original was GL_ADD_ATI = 0x8963 - /// - AddAti = ((int)0x8963), - /// - /// Original was GL_MUL_ATI = 0x8964 - /// - MulAti = ((int)0x8964), - /// - /// Original was GL_SUB_ATI = 0x8965 - /// - SubAti = ((int)0x8965), - /// - /// Original was GL_DOT3_ATI = 0x8966 - /// - Dot3Ati = ((int)0x8966), - /// - /// Original was GL_DOT4_ATI = 0x8967 - /// - Dot4Ati = ((int)0x8967), - /// - /// Original was GL_MAD_ATI = 0x8968 - /// - MadAti = ((int)0x8968), - /// - /// Original was GL_LERP_ATI = 0x8969 - /// - LerpAti = ((int)0x8969), - /// - /// Original was GL_CND_ATI = 0x896A - /// - CndAti = ((int)0x896A), - /// - /// Original was GL_CND0_ATI = 0x896B - /// - Cnd0Ati = ((int)0x896B), - /// - /// Original was GL_DOT2_ADD_ATI = 0x896C - /// - Dot2AddAti = ((int)0x896C), - } - - /// - /// Used in GL.FramebufferRenderbuffer, GL.FramebufferTexture2D and 10 other functions - /// - public enum FramebufferAttachment : int - { - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF - /// - MaxColorAttachments = ((int)0x8CDF), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF - /// - MaxColorAttachmentsExt = ((int)0x8CDF), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF - /// - MaxColorAttachmentsNv = ((int)0x8CDF), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 - /// - ColorAttachment0Ext = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 - /// - ColorAttachment0Nv = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0 - /// - ColorAttachment0Oes = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 - /// - ColorAttachment1Ext = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 - /// - ColorAttachment1Nv = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 - /// - ColorAttachment2Ext = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 - /// - ColorAttachment2Nv = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 - /// - ColorAttachment3Ext = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 - /// - ColorAttachment3Nv = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 - /// - ColorAttachment4Ext = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 - /// - ColorAttachment4Nv = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 - /// - ColorAttachment5Ext = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 - /// - ColorAttachment5Nv = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 - /// - ColorAttachment6Ext = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 - /// - ColorAttachment6Nv = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 - /// - ColorAttachment7Ext = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 - /// - ColorAttachment7Nv = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 - /// - ColorAttachment8Ext = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 - /// - ColorAttachment8Nv = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 - /// - ColorAttachment9Ext = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 - /// - ColorAttachment9Nv = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA - /// - ColorAttachment10Ext = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA - /// - ColorAttachment10Nv = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB - /// - ColorAttachment11Ext = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB - /// - ColorAttachment11Nv = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC - /// - ColorAttachment12Ext = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC - /// - ColorAttachment12Nv = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED - /// - ColorAttachment13Ext = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED - /// - ColorAttachment13Nv = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE - /// - ColorAttachment14Ext = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE - /// - ColorAttachment14Nv = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF - /// - ColorAttachment15Ext = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF - /// - ColorAttachment15Nv = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 - /// - ColorAttachment16 = ((int)0x8CF0), - /// - /// Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 - /// - ColorAttachment17 = ((int)0x8CF1), - /// - /// Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 - /// - ColorAttachment18 = ((int)0x8CF2), - /// - /// Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 - /// - ColorAttachment19 = ((int)0x8CF3), - /// - /// Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 - /// - ColorAttachment20 = ((int)0x8CF4), - /// - /// Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 - /// - ColorAttachment21 = ((int)0x8CF5), - /// - /// Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 - /// - ColorAttachment22 = ((int)0x8CF6), - /// - /// Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 - /// - ColorAttachment23 = ((int)0x8CF7), - /// - /// Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 - /// - ColorAttachment24 = ((int)0x8CF8), - /// - /// Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 - /// - ColorAttachment25 = ((int)0x8CF9), - /// - /// Original was GL_COLOR_ATTACHMENT26 = 0x8CFA - /// - ColorAttachment26 = ((int)0x8CFA), - /// - /// Original was GL_COLOR_ATTACHMENT27 = 0x8CFB - /// - ColorAttachment27 = ((int)0x8CFB), - /// - /// Original was GL_COLOR_ATTACHMENT28 = 0x8CFC - /// - ColorAttachment28 = ((int)0x8CFC), - /// - /// Original was GL_COLOR_ATTACHMENT29 = 0x8CFD - /// - ColorAttachment29 = ((int)0x8CFD), - /// - /// Original was GL_COLOR_ATTACHMENT30 = 0x8CFE - /// - ColorAttachment30 = ((int)0x8CFE), - /// - /// Original was GL_COLOR_ATTACHMENT31 = 0x8CFF - /// - ColorAttachment31 = ((int)0x8CFF), - /// - /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 - /// - DepthAttachment = ((int)0x8D00), - /// - /// Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00 - /// - DepthAttachmentExt = ((int)0x8D00), - /// - /// Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00 - /// - DepthAttachmentOes = ((int)0x8D00), - } - - /// - /// Not used directly. - /// - public enum FramebufferAttachmentParameterName : int - { - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 - /// - FramebufferAttachmentColorEncoding = ((int)0x8210), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 - /// - FramebufferAttachmentComponentType = ((int)0x8211), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 - /// - FramebufferAttachmentRedSize = ((int)0x8212), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 - /// - FramebufferAttachmentGreenSize = ((int)0x8213), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 - /// - FramebufferAttachmentBlueSize = ((int)0x8214), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 - /// - FramebufferAttachmentAlphaSize = ((int)0x8215), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 - /// - FramebufferAttachmentDepthSize = ((int)0x8216), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 - /// - FramebufferAttachmentStencilSize = ((int)0x8217), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 - /// - FramebufferAttachmentObjectName = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 - /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 - /// - FramebufferAttachmentLayered = ((int)0x8DA7), - } - - /// - /// Not used directly. - /// - public enum FramebufferErrorCode : int - { - /// - /// Original was GL_FramebufferComplete = 0X8cd5 - /// - FramebufferComplete = ((int)0X8cd5), - /// - /// Original was GL_FramebufferIncompleteAttachment = 0X8cd6 - /// - FramebufferIncompleteAttachment = ((int)0X8cd6), - /// - /// Original was GL_FramebufferIncompleteMissingAttachment = 0X8cd7 - /// - FramebufferIncompleteMissingAttachment = ((int)0X8cd7), - /// - /// Original was GL_FramebufferIncompleteDimensions = 0X8cd9 - /// - FramebufferIncompleteDimensions = ((int)0X8cd9), - /// - /// Original was GL_FramebufferUnsupported = 0X8cdd - /// - FramebufferUnsupported = ((int)0X8cdd), - } - - /// - /// Not used directly. - /// - public enum FramebufferFetchNoncoherent : int - { - /// - /// Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2 - /// - FramebufferFetchNoncoherentQcom = ((int)0x96A2), - } - - /// - /// Used in GL.GetFramebufferAttachmentParameter - /// - public enum FramebufferParameterName : int - { - /// - /// Original was GL_FramebufferAttachmentObjectType = 0X8cd0 - /// - FramebufferAttachmentObjectType = ((int)0X8cd0), - /// - /// Original was GL_FramebufferAttachmentObjectName = 0X8cd1 - /// - FramebufferAttachmentObjectName = ((int)0X8cd1), - /// - /// Original was GL_FramebufferAttachmentTextureLevel = 0X8cd2 - /// - FramebufferAttachmentTextureLevel = ((int)0X8cd2), - /// - /// Original was GL_FramebufferAttachmentTextureCubeMapFace = 0X8cd3 - /// - FramebufferAttachmentTextureCubeMapFace = ((int)0X8cd3), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - /// - FramebufferDefaultWidth = ((int)0x9310), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - /// - FramebufferDefaultHeight = ((int)0x9311), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - /// - FramebufferDefaultLayers = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - /// - FramebufferDefaultSamples = ((int)0x9313), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314), - } - - /// - /// Used in GL.FramebufferRenderbuffer, GL.FramebufferTexture2D and 1 other function - /// - public enum FramebufferSlot : int - { - /// - /// Original was GL_ColorAttachment0 = 0X8ce0 - /// - ColorAttachment0 = ((int)0X8ce0), - /// - /// Original was GL_DepthAttachment = 0X8d00 - /// - DepthAttachment = ((int)0X8d00), - /// - /// Original was GL_StencilAttachment = 0X8d20 - /// - StencilAttachment = ((int)0X8d20), - } - - /// - /// Not used directly. - /// - public enum FramebufferStatus : int - { - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 - /// - FramebufferUndefined = ((int)0x8219), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 - /// - FramebufferComplete = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 - /// - FramebufferIncompleteAttachment = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB - /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC - /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD - /// - FramebufferUnsupported = ((int)0x8CDD), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 - /// - FramebufferIncompleteMultisample = ((int)0x8D56), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 - /// - FramebufferIncompleteLayerTargets = ((int)0x8DA8), - } - - /// - /// Used in GL.BindFramebuffer, GL.CheckFramebufferStatus and 14 other functions - /// - public enum FramebufferTarget : int - { - /// - /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 - /// - ReadFramebuffer = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 - /// - DrawFramebuffer = ((int)0x8CA9), - /// - /// Original was GL_Framebuffer = 0X8d40 - /// - Framebuffer = ((int)0X8d40), - } - - /// - /// Used in GL.FrontFace - /// - public enum FrontFaceDirection : int - { - /// - /// Original was GL_Cw = 0X0900 - /// - Cw = ((int)0X0900), - /// - /// Original was GL_Ccw = 0X0901 - /// - Ccw = ((int)0X0901), - } - - /// - /// Not used directly. - /// - public enum GetColorTableParameterPNameSgi : int - { - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 - /// - ColorTableScaleSgi = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 - /// - ColorTableBiasSgi = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 - /// - ColorTableFormat = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 - /// - ColorTableFormatSgi = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 - /// - ColorTableWidth = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 - /// - ColorTableWidthSgi = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA - /// - ColorTableRedSize = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA - /// - ColorTableRedSizeSgi = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB - /// - ColorTableGreenSize = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB - /// - ColorTableGreenSizeSgi = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC - /// - ColorTableBlueSize = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC - /// - ColorTableBlueSizeSgi = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD - /// - ColorTableAlphaSize = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD - /// - ColorTableAlphaSizeSgi = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE - /// - ColorTableLuminanceSize = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE - /// - ColorTableLuminanceSizeSgi = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF - /// - ColorTableIntensitySize = ((int)0x80DF), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF - /// - ColorTableIntensitySizeSgi = ((int)0x80DF), - } - - /// - /// Not used directly. - /// - public enum GetConvolutionParameter : int - { - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 - /// - ConvolutionBorderModeExt = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 - /// - ConvolutionFilterScaleExt = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 - /// - ConvolutionFilterBiasExt = ((int)0x8015), - /// - /// Original was GL_CONVOLUTION_FORMAT = 0x8017 - /// - ConvolutionFormat = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 - /// - ConvolutionFormatExt = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_WIDTH = 0x8018 - /// - ConvolutionWidth = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 - /// - ConvolutionWidthExt = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 - /// - ConvolutionHeight = ((int)0x8019), - /// - /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 - /// - ConvolutionHeightExt = ((int)0x8019), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A - /// - MaxConvolutionWidth = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A - /// - MaxConvolutionWidthExt = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B - /// - MaxConvolutionHeight = ((int)0x801B), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B - /// - MaxConvolutionHeightExt = ((int)0x801B), - /// - /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 - /// - ConvolutionBorderColor = ((int)0x8154), - } - - /// - /// Not used directly. - /// - public enum GetFramebufferParameter : int - { - /// - /// Original was GL_DOUBLEBUFFER = 0x0C32 - /// - Doublebuffer = ((int)0x0C32), - /// - /// Original was GL_STEREO = 0x0C33 - /// - Stereo = ((int)0x0C33), - /// - /// Original was GL_SAMPLE_BUFFERS = 0x80A8 - /// - SampleBuffers = ((int)0x80A8), - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A - /// - ImplementationColorReadType = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B - /// - ImplementationColorReadFormat = ((int)0x8B9B), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - /// - FramebufferDefaultWidth = ((int)0x9310), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - /// - FramebufferDefaultHeight = ((int)0x9311), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - /// - FramebufferDefaultLayers = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - /// - FramebufferDefaultSamples = ((int)0x9313), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314), - } - - /// - /// Not used directly. - /// - public enum GetHistogramParameterPNameExt : int - { - /// - /// Original was GL_HISTOGRAM_WIDTH = 0x8026 - /// - HistogramWidth = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 - /// - HistogramWidthExt = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_FORMAT = 0x8027 - /// - HistogramFormat = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 - /// - HistogramFormatExt = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 - /// - HistogramRedSize = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 - /// - HistogramRedSizeExt = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 - /// - HistogramGreenSize = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 - /// - HistogramGreenSizeExt = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A - /// - HistogramBlueSize = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A - /// - HistogramBlueSizeExt = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B - /// - HistogramAlphaSize = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B - /// - HistogramAlphaSizeExt = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C - /// - HistogramLuminanceSize = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C - /// - HistogramLuminanceSizeExt = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_SINK = 0x802D - /// - HistogramSink = ((int)0x802D), - /// - /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D - /// - HistogramSinkExt = ((int)0x802D), - } - - /// - /// Used in GL.Ext.GetInteger - /// - public enum GetIndexedPName : int - { - /// - /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 - /// - DrawBufferExt = ((int)0x0C01), - /// - /// Original was GL_READ_BUFFER_EXT = 0x0C02 - /// - ReadBufferExt = ((int)0x0C02), - } - - /// - /// Not used directly. - /// - public enum GetMapQuery : int - { - /// - /// Original was GL_COEFF = 0x0A00 - /// - Coeff = ((int)0x0A00), - /// - /// Original was GL_ORDER = 0x0A01 - /// - Order = ((int)0x0A01), - /// - /// Original was GL_DOMAIN = 0x0A02 - /// - Domain = ((int)0x0A02), - } - - /// - /// Not used directly. - /// - public enum GetMinmaxParameterPNameExt : int - { - /// - /// Original was GL_MINMAX_FORMAT = 0x802F - /// - MinmaxFormat = ((int)0x802F), - /// - /// Original was GL_MINMAX_FORMAT_EXT = 0x802F - /// - MinmaxFormatExt = ((int)0x802F), - /// - /// Original was GL_MINMAX_SINK = 0x8030 - /// - MinmaxSink = ((int)0x8030), - /// - /// Original was GL_MINMAX_SINK_EXT = 0x8030 - /// - MinmaxSinkExt = ((int)0x8030), - } - - /// - /// Not used directly. - /// - public enum GetPixelMap : int - { - /// - /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 - /// - PixelMapIToI = ((int)0x0C70), - /// - /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 - /// - PixelMapSToS = ((int)0x0C71), - /// - /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 - /// - PixelMapIToR = ((int)0x0C72), - /// - /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 - /// - PixelMapIToG = ((int)0x0C73), - /// - /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 - /// - PixelMapIToB = ((int)0x0C74), - /// - /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 - /// - PixelMapIToA = ((int)0x0C75), - /// - /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 - /// - PixelMapRToR = ((int)0x0C76), - /// - /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 - /// - PixelMapGToG = ((int)0x0C77), - /// - /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 - /// - PixelMapBToB = ((int)0x0C78), - /// - /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 - /// - PixelMapAToA = ((int)0x0C79), - } - - /// - /// Used in GL.Apple.GetInteger64, GL.GetBoolean and 3 other functions - /// - public enum GetPName : int - { - /// - /// Original was GL_CURRENT_COLOR = 0x0B00 - /// - CurrentColor = ((int)0x0B00), - /// - /// Original was GL_CURRENT_INDEX = 0x0B01 - /// - CurrentIndex = ((int)0x0B01), - /// - /// Original was GL_CURRENT_NORMAL = 0x0B02 - /// - CurrentNormal = ((int)0x0B02), - /// - /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 - /// - CurrentTextureCoords = ((int)0x0B03), - /// - /// Original was GL_CURRENT_RASTER_COLOR = 0x0B04 - /// - CurrentRasterColor = ((int)0x0B04), - /// - /// Original was GL_CURRENT_RASTER_INDEX = 0x0B05 - /// - CurrentRasterIndex = ((int)0x0B05), - /// - /// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 - /// - CurrentRasterTextureCoords = ((int)0x0B06), - /// - /// Original was GL_CURRENT_RASTER_POSITION = 0x0B07 - /// - CurrentRasterPosition = ((int)0x0B07), - /// - /// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 - /// - CurrentRasterPositionValid = ((int)0x0B08), - /// - /// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 - /// - CurrentRasterDistance = ((int)0x0B09), - /// - /// Original was GL_POINT_SMOOTH = 0x0B10 - /// - PointSmooth = ((int)0x0B10), - /// - /// Original was GL_POINT_SIZE = 0x0B11 - /// - PointSize = ((int)0x0B11), - /// - /// Original was GL_POINT_SIZE_RANGE = 0x0B12 - /// - PointSizeRange = ((int)0x0B12), - /// - /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 - /// - SmoothPointSizeRange = ((int)0x0B12), - /// - /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 - /// - PointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 - /// - SmoothPointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_LINE_SMOOTH = 0x0B20 - /// - LineSmooth = ((int)0x0B20), - /// - /// Original was GL_LINE_WIDTH = 0x0B21 - /// - LineWidth = ((int)0x0B21), - /// - /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 - /// - LineWidthRange = ((int)0x0B22), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 - /// - SmoothLineWidthRange = ((int)0x0B22), - /// - /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - LineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - SmoothLineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_LINE_STIPPLE = 0x0B24 - /// - LineStipple = ((int)0x0B24), - /// - /// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 - /// - LineStipplePattern = ((int)0x0B25), - /// - /// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 - /// - LineStippleRepeat = ((int)0x0B26), - /// - /// Original was GL_LIST_MODE = 0x0B30 - /// - ListMode = ((int)0x0B30), - /// - /// Original was GL_MAX_LIST_NESTING = 0x0B31 - /// - MaxListNesting = ((int)0x0B31), - /// - /// Original was GL_LIST_BASE = 0x0B32 - /// - ListBase = ((int)0x0B32), - /// - /// Original was GL_LIST_INDEX = 0x0B33 - /// - ListIndex = ((int)0x0B33), - /// - /// Original was GL_POLYGON_MODE = 0x0B40 - /// - PolygonMode = ((int)0x0B40), - /// - /// Original was GL_POLYGON_SMOOTH = 0x0B41 - /// - PolygonSmooth = ((int)0x0B41), - /// - /// Original was GL_POLYGON_STIPPLE = 0x0B42 - /// - PolygonStipple = ((int)0x0B42), - /// - /// Original was GL_EDGE_FLAG = 0x0B43 - /// - EdgeFlag = ((int)0x0B43), - /// - /// Original was GL_CULL_FACE = 0x0B44 - /// - CullFace = ((int)0x0B44), - /// - /// Original was GL_CULL_FACE_MODE = 0x0B45 - /// - CullFaceMode = ((int)0x0B45), - /// - /// Original was GL_FRONT_FACE = 0x0B46 - /// - FrontFace = ((int)0x0B46), - /// - /// Original was GL_LIGHTING = 0x0B50 - /// - Lighting = ((int)0x0B50), - /// - /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 - /// - LightModelLocalViewer = ((int)0x0B51), - /// - /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 - /// - LightModelTwoSide = ((int)0x0B52), - /// - /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 - /// - LightModelAmbient = ((int)0x0B53), - /// - /// Original was GL_SHADE_MODEL = 0x0B54 - /// - ShadeModel = ((int)0x0B54), - /// - /// Original was GL_COLOR_MATERIAL_FACE = 0x0B55 - /// - ColorMaterialFace = ((int)0x0B55), - /// - /// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 - /// - ColorMaterialParameter = ((int)0x0B56), - /// - /// Original was GL_COLOR_MATERIAL = 0x0B57 - /// - ColorMaterial = ((int)0x0B57), - /// - /// Original was GL_FOG = 0x0B60 - /// - Fog = ((int)0x0B60), - /// - /// Original was GL_FOG_INDEX = 0x0B61 - /// - FogIndex = ((int)0x0B61), - /// - /// Original was GL_FOG_DENSITY = 0x0B62 - /// - FogDensity = ((int)0x0B62), - /// - /// Original was GL_FOG_START = 0x0B63 - /// - FogStart = ((int)0x0B63), - /// - /// Original was GL_FOG_END = 0x0B64 - /// - FogEnd = ((int)0x0B64), - /// - /// Original was GL_FOG_MODE = 0x0B65 - /// - FogMode = ((int)0x0B65), - /// - /// Original was GL_FOG_COLOR = 0x0B66 - /// - FogColor = ((int)0x0B66), - /// - /// Original was GL_DEPTH_RANGE = 0x0B70 - /// - DepthRange = ((int)0x0B70), - /// - /// Original was GL_DEPTH_TEST = 0x0B71 - /// - DepthTest = ((int)0x0B71), - /// - /// Original was GL_DEPTH_WRITEMASK = 0x0B72 - /// - DepthWritemask = ((int)0x0B72), - /// - /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 - /// - DepthClearValue = ((int)0x0B73), - /// - /// Original was GL_DEPTH_FUNC = 0x0B74 - /// - DepthFunc = ((int)0x0B74), - /// - /// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 - /// - AccumClearValue = ((int)0x0B80), - /// - /// Original was GL_STENCIL_TEST = 0x0B90 - /// - StencilTest = ((int)0x0B90), - /// - /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 - /// - StencilClearValue = ((int)0x0B91), - /// - /// Original was GL_STENCIL_FUNC = 0x0B92 - /// - StencilFunc = ((int)0x0B92), - /// - /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 - /// - StencilValueMask = ((int)0x0B93), - /// - /// Original was GL_STENCIL_FAIL = 0x0B94 - /// - StencilFail = ((int)0x0B94), - /// - /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 - /// - StencilPassDepthFail = ((int)0x0B95), - /// - /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 - /// - StencilPassDepthPass = ((int)0x0B96), - /// - /// Original was GL_STENCIL_REF = 0x0B97 - /// - StencilRef = ((int)0x0B97), - /// - /// Original was GL_STENCIL_WRITEMASK = 0x0B98 - /// - StencilWritemask = ((int)0x0B98), - /// - /// Original was GL_MATRIX_MODE = 0x0BA0 - /// - MatrixMode = ((int)0x0BA0), - /// - /// Original was GL_NORMALIZE = 0x0BA1 - /// - Normalize = ((int)0x0BA1), - /// - /// Original was GL_Viewport = 0X0ba2 - /// - Viewport = ((int)0X0ba2), - /// - /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 - /// - Modelview0StackDepthExt = ((int)0x0BA3), - /// - /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 - /// - ModelviewStackDepth = ((int)0x0BA3), - /// - /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 - /// - ProjectionStackDepth = ((int)0x0BA4), - /// - /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 - /// - TextureStackDepth = ((int)0x0BA5), - /// - /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 - /// - Modelview0MatrixExt = ((int)0x0BA6), - /// - /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 - /// - ModelviewMatrix = ((int)0x0BA6), - /// - /// Original was GL_PROJECTION_MATRIX = 0x0BA7 - /// - ProjectionMatrix = ((int)0x0BA7), - /// - /// Original was GL_TEXTURE_MATRIX = 0x0BA8 - /// - TextureMatrix = ((int)0x0BA8), - /// - /// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 - /// - AttribStackDepth = ((int)0x0BB0), - /// - /// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 - /// - ClientAttribStackDepth = ((int)0x0BB1), - /// - /// Original was GL_ALPHA_TEST = 0x0BC0 - /// - AlphaTest = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 - /// - AlphaTestQcom = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 - /// - AlphaTestFunc = ((int)0x0BC1), - /// - /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 - /// - AlphaTestFuncQcom = ((int)0x0BC1), - /// - /// Original was GL_ALPHA_TEST_REF = 0x0BC2 - /// - AlphaTestRef = ((int)0x0BC2), - /// - /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 - /// - AlphaTestRefQcom = ((int)0x0BC2), - /// - /// Original was GL_Dither = 0X0bd0 - /// - Dither = ((int)0X0bd0), - /// - /// Original was GL_BLEND_DST = 0x0BE0 - /// - BlendDst = ((int)0x0BE0), - /// - /// Original was GL_BLEND_SRC = 0x0BE1 - /// - BlendSrc = ((int)0x0BE1), - /// - /// Original was GL_Blend = 0X0be2 - /// - Blend = ((int)0X0be2), - /// - /// Original was GL_LOGIC_OP_MODE = 0x0BF0 - /// - LogicOpMode = ((int)0x0BF0), - /// - /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 - /// - IndexLogicOp = ((int)0x0BF1), - /// - /// Original was GL_LOGIC_OP = 0x0BF1 - /// - LogicOp = ((int)0x0BF1), - /// - /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 - /// - ColorLogicOp = ((int)0x0BF2), - /// - /// Original was GL_AUX_BUFFERS = 0x0C00 - /// - AuxBuffers = ((int)0x0C00), - /// - /// Original was GL_DRAW_BUFFER = 0x0C01 - /// - DrawBuffer = ((int)0x0C01), - /// - /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 - /// - DrawBufferExt = ((int)0x0C01), - /// - /// Original was GL_READ_BUFFER = 0x0C02 - /// - ReadBuffer = ((int)0x0C02), - /// - /// Original was GL_READ_BUFFER_EXT = 0x0C02 - /// - ReadBufferExt = ((int)0x0C02), - /// - /// Original was GL_READ_BUFFER_NV = 0x0C02 - /// - ReadBufferNv = ((int)0x0C02), - /// - /// Original was GL_SCISSOR_BOX = 0x0C10 - /// - ScissorBox = ((int)0x0C10), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_INDEX_CLEAR_VALUE = 0x0C20 - /// - IndexClearValue = ((int)0x0C20), - /// - /// Original was GL_INDEX_WRITEMASK = 0x0C21 - /// - IndexWritemask = ((int)0x0C21), - /// - /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 - /// - ColorClearValue = ((int)0x0C22), - /// - /// Original was GL_COLOR_WRITEMASK = 0x0C23 - /// - ColorWritemask = ((int)0x0C23), - /// - /// Original was GL_INDEX_MODE = 0x0C30 - /// - IndexMode = ((int)0x0C30), - /// - /// Original was GL_RGBA_MODE = 0x0C31 - /// - RgbaMode = ((int)0x0C31), - /// - /// Original was GL_DOUBLEBUFFER = 0x0C32 - /// - Doublebuffer = ((int)0x0C32), - /// - /// Original was GL_STEREO = 0x0C33 - /// - Stereo = ((int)0x0C33), - /// - /// Original was GL_RENDER_MODE = 0x0C40 - /// - RenderMode = ((int)0x0C40), - /// - /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 - /// - PerspectiveCorrectionHint = ((int)0x0C50), - /// - /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 - /// - PointSmoothHint = ((int)0x0C51), - /// - /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 - /// - LineSmoothHint = ((int)0x0C52), - /// - /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 - /// - PolygonSmoothHint = ((int)0x0C53), - /// - /// Original was GL_FOG_HINT = 0x0C54 - /// - FogHint = ((int)0x0C54), - /// - /// Original was GL_TEXTURE_GEN_S = 0x0C60 - /// - TextureGenS = ((int)0x0C60), - /// - /// Original was GL_TEXTURE_GEN_T = 0x0C61 - /// - TextureGenT = ((int)0x0C61), - /// - /// Original was GL_TEXTURE_GEN_R = 0x0C62 - /// - TextureGenR = ((int)0x0C62), - /// - /// Original was GL_TEXTURE_GEN_Q = 0x0C63 - /// - TextureGenQ = ((int)0x0C63), - /// - /// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 - /// - PixelMapIToISize = ((int)0x0CB0), - /// - /// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 - /// - PixelMapSToSSize = ((int)0x0CB1), - /// - /// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 - /// - PixelMapIToRSize = ((int)0x0CB2), - /// - /// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 - /// - PixelMapIToGSize = ((int)0x0CB3), - /// - /// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 - /// - PixelMapIToBSize = ((int)0x0CB4), - /// - /// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 - /// - PixelMapIToASize = ((int)0x0CB5), - /// - /// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 - /// - PixelMapRToRSize = ((int)0x0CB6), - /// - /// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 - /// - PixelMapGToGSize = ((int)0x0CB7), - /// - /// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 - /// - PixelMapBToBSize = ((int)0x0CB8), - /// - /// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 - /// - PixelMapAToASize = ((int)0x0CB9), - /// - /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 - /// - UnpackSwapBytes = ((int)0x0CF0), - /// - /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 - /// - UnpackLsbFirst = ((int)0x0CF1), - /// - /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 - /// - UnpackRowLength = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 - /// - UnpackSkipRows = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 - /// - UnpackSkipPixels = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 - /// - UnpackAlignment = ((int)0x0CF5), - /// - /// Original was GL_PACK_SWAP_BYTES = 0x0D00 - /// - PackSwapBytes = ((int)0x0D00), - /// - /// Original was GL_PACK_LSB_FIRST = 0x0D01 - /// - PackLsbFirst = ((int)0x0D01), - /// - /// Original was GL_PACK_ROW_LENGTH = 0x0D02 - /// - PackRowLength = ((int)0x0D02), - /// - /// Original was GL_PACK_SKIP_ROWS = 0x0D03 - /// - PackSkipRows = ((int)0x0D03), - /// - /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 - /// - PackSkipPixels = ((int)0x0D04), - /// - /// Original was GL_PACK_ALIGNMENT = 0x0D05 - /// - PackAlignment = ((int)0x0D05), - /// - /// Original was GL_MAP_COLOR = 0x0D10 - /// - MapColor = ((int)0x0D10), - /// - /// Original was GL_MAP_STENCIL = 0x0D11 - /// - MapStencil = ((int)0x0D11), - /// - /// Original was GL_INDEX_SHIFT = 0x0D12 - /// - IndexShift = ((int)0x0D12), - /// - /// Original was GL_INDEX_OFFSET = 0x0D13 - /// - IndexOffset = ((int)0x0D13), - /// - /// Original was GL_RED_SCALE = 0x0D14 - /// - RedScale = ((int)0x0D14), - /// - /// Original was GL_RED_BIAS = 0x0D15 - /// - RedBias = ((int)0x0D15), - /// - /// Original was GL_ZOOM_X = 0x0D16 - /// - ZoomX = ((int)0x0D16), - /// - /// Original was GL_ZOOM_Y = 0x0D17 - /// - ZoomY = ((int)0x0D17), - /// - /// Original was GL_GREEN_SCALE = 0x0D18 - /// - GreenScale = ((int)0x0D18), - /// - /// Original was GL_GREEN_BIAS = 0x0D19 - /// - GreenBias = ((int)0x0D19), - /// - /// Original was GL_BLUE_SCALE = 0x0D1A - /// - BlueScale = ((int)0x0D1A), - /// - /// Original was GL_BLUE_BIAS = 0x0D1B - /// - BlueBias = ((int)0x0D1B), - /// - /// Original was GL_ALPHA_SCALE = 0x0D1C - /// - AlphaScale = ((int)0x0D1C), - /// - /// Original was GL_ALPHA_BIAS = 0x0D1D - /// - AlphaBias = ((int)0x0D1D), - /// - /// Original was GL_DEPTH_SCALE = 0x0D1E - /// - DepthScale = ((int)0x0D1E), - /// - /// Original was GL_DEPTH_BIAS = 0x0D1F - /// - DepthBias = ((int)0x0D1F), - /// - /// Original was GL_MAX_EVAL_ORDER = 0x0D30 - /// - MaxEvalOrder = ((int)0x0D30), - /// - /// Original was GL_MAX_LIGHTS = 0x0D31 - /// - MaxLights = ((int)0x0D31), - /// - /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 - /// - MaxClipDistances = ((int)0x0D32), - /// - /// Original was GL_MAX_CLIP_PLANES = 0x0D32 - /// - MaxClipPlanes = ((int)0x0D32), - /// - /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 - /// - MaxTextureSize = ((int)0x0D33), - /// - /// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 - /// - MaxPixelMapTable = ((int)0x0D34), - /// - /// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 - /// - MaxAttribStackDepth = ((int)0x0D35), - /// - /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 - /// - MaxModelviewStackDepth = ((int)0x0D36), - /// - /// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 - /// - MaxNameStackDepth = ((int)0x0D37), - /// - /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 - /// - MaxProjectionStackDepth = ((int)0x0D38), - /// - /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 - /// - MaxTextureStackDepth = ((int)0x0D39), - /// - /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A - /// - MaxViewportDims = ((int)0x0D3A), - /// - /// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B - /// - MaxClientAttribStackDepth = ((int)0x0D3B), - /// - /// Original was GL_SUBPIXEL_BITS = 0x0D50 - /// - SubpixelBits = ((int)0x0D50), - /// - /// Original was GL_INDEX_BITS = 0x0D51 - /// - IndexBits = ((int)0x0D51), - /// - /// Original was GL_RED_BITS = 0x0D52 - /// - RedBits = ((int)0x0D52), - /// - /// Original was GL_GREEN_BITS = 0x0D53 - /// - GreenBits = ((int)0x0D53), - /// - /// Original was GL_BLUE_BITS = 0x0D54 - /// - BlueBits = ((int)0x0D54), - /// - /// Original was GL_ALPHA_BITS = 0x0D55 - /// - AlphaBits = ((int)0x0D55), - /// - /// Original was GL_DEPTH_BITS = 0x0D56 - /// - DepthBits = ((int)0x0D56), - /// - /// Original was GL_STENCIL_BITS = 0x0D57 - /// - StencilBits = ((int)0x0D57), - /// - /// Original was GL_ACCUM_RED_BITS = 0x0D58 - /// - AccumRedBits = ((int)0x0D58), - /// - /// Original was GL_ACCUM_GREEN_BITS = 0x0D59 - /// - AccumGreenBits = ((int)0x0D59), - /// - /// Original was GL_ACCUM_BLUE_BITS = 0x0D5A - /// - AccumBlueBits = ((int)0x0D5A), - /// - /// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B - /// - AccumAlphaBits = ((int)0x0D5B), - /// - /// Original was GL_NAME_STACK_DEPTH = 0x0D70 - /// - NameStackDepth = ((int)0x0D70), - /// - /// Original was GL_AUTO_NORMAL = 0x0D80 - /// - AutoNormal = ((int)0x0D80), - /// - /// Original was GL_MAP1_COLOR_4 = 0x0D90 - /// - Map1Color4 = ((int)0x0D90), - /// - /// Original was GL_MAP1_INDEX = 0x0D91 - /// - Map1Index = ((int)0x0D91), - /// - /// Original was GL_MAP1_NORMAL = 0x0D92 - /// - Map1Normal = ((int)0x0D92), - /// - /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 - /// - Map1TextureCoord1 = ((int)0x0D93), - /// - /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 - /// - Map1TextureCoord2 = ((int)0x0D94), - /// - /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 - /// - Map1TextureCoord3 = ((int)0x0D95), - /// - /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 - /// - Map1TextureCoord4 = ((int)0x0D96), - /// - /// Original was GL_MAP1_VERTEX_3 = 0x0D97 - /// - Map1Vertex3 = ((int)0x0D97), - /// - /// Original was GL_MAP1_VERTEX_4 = 0x0D98 - /// - Map1Vertex4 = ((int)0x0D98), - /// - /// Original was GL_MAP2_COLOR_4 = 0x0DB0 - /// - Map2Color4 = ((int)0x0DB0), - /// - /// Original was GL_MAP2_INDEX = 0x0DB1 - /// - Map2Index = ((int)0x0DB1), - /// - /// Original was GL_MAP2_NORMAL = 0x0DB2 - /// - Map2Normal = ((int)0x0DB2), - /// - /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 - /// - Map2TextureCoord1 = ((int)0x0DB3), - /// - /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 - /// - Map2TextureCoord2 = ((int)0x0DB4), - /// - /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 - /// - Map2TextureCoord3 = ((int)0x0DB5), - /// - /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 - /// - Map2TextureCoord4 = ((int)0x0DB6), - /// - /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 - /// - Map2Vertex3 = ((int)0x0DB7), - /// - /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 - /// - Map2Vertex4 = ((int)0x0DB8), - /// - /// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 - /// - Map1GridDomain = ((int)0x0DD0), - /// - /// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 - /// - Map1GridSegments = ((int)0x0DD1), - /// - /// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 - /// - Map2GridDomain = ((int)0x0DD2), - /// - /// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 - /// - Map2GridSegments = ((int)0x0DD3), - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 - /// - FeedbackBufferSize = ((int)0x0DF1), - /// - /// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 - /// - FeedbackBufferType = ((int)0x0DF2), - /// - /// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 - /// - SelectionBufferSize = ((int)0x0DF4), - /// - /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 - /// - PolygonOffsetUnits = ((int)0x2A00), - /// - /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 - /// - PolygonOffsetPoint = ((int)0x2A01), - /// - /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 - /// - PolygonOffsetLine = ((int)0x2A02), - /// - /// Original was GL_CLIP_PLANE0 = 0x3000 - /// - ClipPlane0 = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE1 = 0x3001 - /// - ClipPlane1 = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE2 = 0x3002 - /// - ClipPlane2 = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE3 = 0x3003 - /// - ClipPlane3 = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE4 = 0x3004 - /// - ClipPlane4 = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE5 = 0x3005 - /// - ClipPlane5 = ((int)0x3005), - /// - /// Original was GL_LIGHT0 = 0x4000 - /// - Light0 = ((int)0x4000), - /// - /// Original was GL_LIGHT1 = 0x4001 - /// - Light1 = ((int)0x4001), - /// - /// Original was GL_LIGHT2 = 0x4002 - /// - Light2 = ((int)0x4002), - /// - /// Original was GL_LIGHT3 = 0x4003 - /// - Light3 = ((int)0x4003), - /// - /// Original was GL_LIGHT4 = 0x4004 - /// - Light4 = ((int)0x4004), - /// - /// Original was GL_LIGHT5 = 0x4005 - /// - Light5 = ((int)0x4005), - /// - /// Original was GL_LIGHT6 = 0x4006 - /// - Light6 = ((int)0x4006), - /// - /// Original was GL_LIGHT7 = 0x4007 - /// - Light7 = ((int)0x4007), - /// - /// Original was GL_BLEND_COLOR_EXT = 0x8005 - /// - BlendColorExt = ((int)0x8005), - /// - /// Original was GL_BlendColor = 0X8005 - /// - BlendColor = ((int)0X8005), - /// - /// Original was GL_BLEND_EQUATION_EXT = 0x8009 - /// - BlendEquationExt = ((int)0x8009), - /// - /// Original was GL_BlendEquation = 0X8009 - /// - BlendEquation = ((int)0X8009), - /// - /// Original was GL_BlendEquationRgb = 0X8009 - /// - BlendEquationRgb = ((int)0X8009), - /// - /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E - /// - PackCmykHintExt = ((int)0x800E), - /// - /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F - /// - UnpackCmykHintExt = ((int)0x800F), - /// - /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 - /// - Convolution1DExt = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 - /// - Convolution2DExt = ((int)0x8011), - /// - /// Original was GL_SEPARABLE_2D_EXT = 0x8012 - /// - Separable2DExt = ((int)0x8012), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C - /// - PostConvolutionRedScaleExt = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D - /// - PostConvolutionGreenScaleExt = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E - /// - PostConvolutionBlueScaleExt = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F - /// - PostConvolutionAlphaScaleExt = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 - /// - PostConvolutionRedBiasExt = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 - /// - PostConvolutionGreenBiasExt = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 - /// - PostConvolutionBlueBiasExt = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 - /// - PostConvolutionAlphaBiasExt = ((int)0x8023), - /// - /// Original was GL_HISTOGRAM_EXT = 0x8024 - /// - HistogramExt = ((int)0x8024), - /// - /// Original was GL_MINMAX_EXT = 0x802E - /// - MinmaxExt = ((int)0x802E), - /// - /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 - /// - PolygonOffsetFill = ((int)0x8037), - /// - /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 - /// - PolygonOffsetFactor = ((int)0x8038), - /// - /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 - /// - PolygonOffsetBiasExt = ((int)0x8039), - /// - /// Original was GL_RESCALE_NORMAL_EXT = 0x803A - /// - RescaleNormalExt = ((int)0x803A), - /// - /// Original was GL_TEXTURE_BINDING_1D = 0x8068 - /// - TextureBinding1D = ((int)0x8068), - /// - /// Original was GL_TEXTURE_BINDING_2D = 0x8069 - /// - TextureBinding2D = ((int)0x8069), - /// - /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A - /// - Texture3DBindingExt = ((int)0x806A), - /// - /// Original was GL_TEXTURE_BINDING_3D = 0x806A - /// - TextureBinding3D = ((int)0x806A), - /// - /// Original was GL_TEXTURE_BINDING_3D_OES = 0x806A - /// - TextureBinding3DOes = ((int)0x806A), - /// - /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B - /// - PackSkipImagesExt = ((int)0x806B), - /// - /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C - /// - PackImageHeightExt = ((int)0x806C), - /// - /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D - /// - UnpackSkipImagesExt = ((int)0x806D), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E - /// - UnpackImageHeightExt = ((int)0x806E), - /// - /// Original was GL_TEXTURE_3D_EXT = 0x806F - /// - Texture3DExt = ((int)0x806F), - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 - /// - Max3DTextureSizeExt = ((int)0x8073), - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073 - /// - Max3DTextureSizeOes = ((int)0x8073), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_NORMAL_ARRAY = 0x8075 - /// - NormalArray = ((int)0x8075), - /// - /// Original was GL_COLOR_ARRAY = 0x8076 - /// - ColorArray = ((int)0x8076), - /// - /// Original was GL_INDEX_ARRAY = 0x8077 - /// - IndexArray = ((int)0x8077), - /// - /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 - /// - TextureCoordArray = ((int)0x8078), - /// - /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 - /// - EdgeFlagArray = ((int)0x8079), - /// - /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A - /// - VertexArraySize = ((int)0x807A), - /// - /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B - /// - VertexArrayType = ((int)0x807B), - /// - /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C - /// - VertexArrayStride = ((int)0x807C), - /// - /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D - /// - VertexArrayCountExt = ((int)0x807D), - /// - /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E - /// - NormalArrayType = ((int)0x807E), - /// - /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F - /// - NormalArrayStride = ((int)0x807F), - /// - /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 - /// - NormalArrayCountExt = ((int)0x8080), - /// - /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 - /// - ColorArraySize = ((int)0x8081), - /// - /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 - /// - ColorArrayType = ((int)0x8082), - /// - /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 - /// - ColorArrayStride = ((int)0x8083), - /// - /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 - /// - ColorArrayCountExt = ((int)0x8084), - /// - /// Original was GL_INDEX_ARRAY_TYPE = 0x8085 - /// - IndexArrayType = ((int)0x8085), - /// - /// Original was GL_INDEX_ARRAY_STRIDE = 0x8086 - /// - IndexArrayStride = ((int)0x8086), - /// - /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 - /// - IndexArrayCountExt = ((int)0x8087), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 - /// - TextureCoordArraySize = ((int)0x8088), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 - /// - TextureCoordArrayType = ((int)0x8089), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A - /// - TextureCoordArrayStride = ((int)0x808A), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B - /// - TextureCoordArrayCountExt = ((int)0x808B), - /// - /// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C - /// - EdgeFlagArrayStride = ((int)0x808C), - /// - /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D - /// - EdgeFlagArrayCountExt = ((int)0x808D), - /// - /// Original was GL_INTERLACE_SGIX = 0x8094 - /// - InterlaceSgix = ((int)0x8094), - /// - /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 - /// - DetailTexture2DBindingSgis = ((int)0x8096), - /// - /// Original was GL_MULTISAMPLE_SGIS = 0x809D - /// - MultisampleSgis = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E - /// - SampleAlphaToMaskSgis = ((int)0x809E), - /// - /// Original was GL_SampleAlphaToCoverage = 0X809e - /// - SampleAlphaToCoverage = ((int)0X809e), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F - /// - SampleAlphaToOneSgis = ((int)0x809F), - /// - /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 - /// - SampleMaskSgis = ((int)0x80A0), - /// - /// Original was GL_SampleCoverage = 0X80a0 - /// - SampleCoverage = ((int)0X80a0), - /// - /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 - /// - SampleBuffersSgis = ((int)0x80A8), - /// - /// Original was GL_SampleBuffers = 0X80a8 - /// - SampleBuffers = ((int)0X80a8), - /// - /// Original was GL_SAMPLES_SGIS = 0x80A9 - /// - SamplesSgis = ((int)0x80A9), - /// - /// Original was GL_Samples = 0X80a9 - /// - Samples = ((int)0X80a9), - /// - /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA - /// - SampleMaskValueSgis = ((int)0x80AA), - /// - /// Original was GL_SampleCoverageValue = 0X80aa - /// - SampleCoverageValue = ((int)0X80aa), - /// - /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB - /// - SampleMaskInvertSgis = ((int)0x80AB), - /// - /// Original was GL_SampleCoverageInvert = 0X80ab - /// - SampleCoverageInvert = ((int)0X80ab), - /// - /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC - /// - SamplePatternSgis = ((int)0x80AC), - /// - /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 - /// - ColorMatrixSgi = ((int)0x80B1), - /// - /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 - /// - ColorMatrixStackDepthSgi = ((int)0x80B2), - /// - /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 - /// - MaxColorMatrixStackDepthSgi = ((int)0x80B3), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 - /// - PostColorMatrixRedScaleSgi = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 - /// - PostColorMatrixGreenScaleSgi = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 - /// - PostColorMatrixBlueScaleSgi = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 - /// - PostColorMatrixAlphaScaleSgi = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 - /// - PostColorMatrixRedBiasSgi = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 - /// - PostColorMatrixGreenBiasSgi = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA - /// - PostColorMatrixBlueBiasSgi = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB - /// - PostColorMatrixAlphaBiasSgi = ((int)0x80BB), - /// - /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC - /// - TextureColorTableSgi = ((int)0x80BC), - /// - /// Original was GL_BlendDstRgb = 0X80c8 - /// - BlendDstRgb = ((int)0X80c8), - /// - /// Original was GL_BlendSrcRgb = 0X80c9 - /// - BlendSrcRgb = ((int)0X80c9), - /// - /// Original was GL_BlendDstAlpha = 0X80ca - /// - BlendDstAlpha = ((int)0X80ca), - /// - /// Original was GL_BlendSrcAlpha = 0X80cb - /// - BlendSrcAlpha = ((int)0X80cb), - /// - /// Original was GL_COLOR_TABLE_SGI = 0x80D0 - /// - ColorTableSgi = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 - /// - PostConvolutionColorTableSgi = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 - /// - PostColorMatrixColorTableSgi = ((int)0x80D2), - /// - /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 - /// - PointSizeMinSgis = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 - /// - PointSizeMaxSgis = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 - /// - PointFadeThresholdSizeSgis = ((int)0x8128), - /// - /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 - /// - DistanceAttenuationSgis = ((int)0x8129), - /// - /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B - /// - FogFuncPointsSgis = ((int)0x812B), - /// - /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C - /// - MaxFogFuncPointsSgis = ((int)0x812C), - /// - /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 - /// - PackSkipVolumesSgis = ((int)0x8130), - /// - /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 - /// - PackImageDepthSgis = ((int)0x8131), - /// - /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 - /// - UnpackSkipVolumesSgis = ((int)0x8132), - /// - /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 - /// - UnpackImageDepthSgis = ((int)0x8133), - /// - /// Original was GL_TEXTURE_4D_SGIS = 0x8134 - /// - Texture4DSgis = ((int)0x8134), - /// - /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 - /// - Max4DTextureSizeSgis = ((int)0x8138), - /// - /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 - /// - PixelTexGenSgix = ((int)0x8139), - /// - /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E - /// - PixelTileBestAlignmentSgix = ((int)0x813E), - /// - /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F - /// - PixelTileCacheIncrementSgix = ((int)0x813F), - /// - /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 - /// - PixelTileWidthSgix = ((int)0x8140), - /// - /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 - /// - PixelTileHeightSgix = ((int)0x8141), - /// - /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 - /// - PixelTileGridWidthSgix = ((int)0x8142), - /// - /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 - /// - PixelTileGridHeightSgix = ((int)0x8143), - /// - /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 - /// - PixelTileGridDepthSgix = ((int)0x8144), - /// - /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 - /// - PixelTileCacheSizeSgix = ((int)0x8145), - /// - /// Original was GL_SPRITE_SGIX = 0x8148 - /// - SpriteSgix = ((int)0x8148), - /// - /// Original was GL_SPRITE_MODE_SGIX = 0x8149 - /// - SpriteModeSgix = ((int)0x8149), - /// - /// Original was GL_SPRITE_AXIS_SGIX = 0x814A - /// - SpriteAxisSgix = ((int)0x814A), - /// - /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B - /// - SpriteTranslationSgix = ((int)0x814B), - /// - /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F - /// - Texture4DBindingSgis = ((int)0x814F), - /// - /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 - /// - MaxClipmapDepthSgix = ((int)0x8177), - /// - /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 - /// - MaxClipmapVirtualDepthSgix = ((int)0x8178), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B - /// - PostTextureFilterBiasRangeSgix = ((int)0x817B), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C - /// - PostTextureFilterScaleRangeSgix = ((int)0x817C), - /// - /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D - /// - ReferencePlaneSgix = ((int)0x817D), - /// - /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E - /// - ReferencePlaneEquationSgix = ((int)0x817E), - /// - /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F - /// - IrInstrument1Sgix = ((int)0x817F), - /// - /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 - /// - InstrumentMeasurementsSgix = ((int)0x8181), - /// - /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 - /// - CalligraphicFragmentSgix = ((int)0x8183), - /// - /// Original was GL_FRAMEZOOM_SGIX = 0x818B - /// - FramezoomSgix = ((int)0x818B), - /// - /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C - /// - FramezoomFactorSgix = ((int)0x818C), - /// - /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D - /// - MaxFramezoomFactorSgix = ((int)0x818D), - /// - /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 - /// - GenerateMipmapHintSgis = ((int)0x8192), - /// - /// Original was GL_GenerateMipmapHint = 0X8192 - /// - GenerateMipmapHint = ((int)0X8192), - /// - /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 - /// - DeformationsMaskSgix = ((int)0x8196), - /// - /// Original was GL_FOG_OFFSET_SGIX = 0x8198 - /// - FogOffsetSgix = ((int)0x8198), - /// - /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 - /// - FogOffsetValueSgix = ((int)0x8199), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 - /// - LightModelColorControl = ((int)0x81F8), - /// - /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB - /// - SharedTexturePaletteExt = ((int)0x81FB), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256 - /// - ResetNotificationStrategy = ((int)0x8256), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB - /// - ContextReleaseBehaviorKhr = ((int)0x82FB), - /// - /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 - /// - ConvolutionHintSgix = ((int)0x8316), - /// - /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 - /// - AsyncMarkerSgix = ((int)0x8329), - /// - /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B - /// - PixelTexGenModeSgix = ((int)0x832B), - /// - /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C - /// - AsyncHistogramSgix = ((int)0x832C), - /// - /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D - /// - MaxAsyncHistogramSgix = ((int)0x832D), - /// - /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 - /// - PixelTextureSgis = ((int)0x8353), - /// - /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C - /// - AsyncTexImageSgix = ((int)0x835C), - /// - /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D - /// - AsyncDrawPixelsSgix = ((int)0x835D), - /// - /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E - /// - AsyncReadPixelsSgix = ((int)0x835E), - /// - /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F - /// - MaxAsyncTexImageSgix = ((int)0x835F), - /// - /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 - /// - MaxAsyncDrawPixelsSgix = ((int)0x8360), - /// - /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 - /// - MaxAsyncReadPixelsSgix = ((int)0x8361), - /// - /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE - /// - VertexPreclipSgix = ((int)0x83EE), - /// - /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF - /// - VertexPreclipHintSgix = ((int)0x83EF), - /// - /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 - /// - FragmentLightingSgix = ((int)0x8400), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 - /// - FragmentColorMaterialSgix = ((int)0x8401), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 - /// - FragmentColorMaterialFaceSgix = ((int)0x8402), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 - /// - FragmentColorMaterialParameterSgix = ((int)0x8403), - /// - /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 - /// - MaxFragmentLightsSgix = ((int)0x8404), - /// - /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 - /// - MaxActiveLightsSgix = ((int)0x8405), - /// - /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 - /// - LightEnvModeSgix = ((int)0x8407), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 - /// - FragmentLightModelLocalViewerSgix = ((int)0x8408), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 - /// - FragmentLightModelTwoSideSgix = ((int)0x8409), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A - /// - FragmentLightModelAmbientSgix = ((int)0x840A), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B - /// - FragmentLightModelNormalInterpolationSgix = ((int)0x840B), - /// - /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C - /// - FragmentLight0Sgix = ((int)0x840C), - /// - /// Original was GL_PACK_RESAMPLE_SGIX = 0x842E - /// - PackResampleSgix = ((int)0x842E), - /// - /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F - /// - UnpackResampleSgix = ((int)0x842F), - /// - /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D - /// - AliasedPointSizeRange = ((int)0x846D), - /// - /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E - /// - AliasedLineWidthRange = ((int)0x846E), - /// - /// Original was GL_ActiveTexture = 0X84e0 - /// - ActiveTexture = ((int)0X84e0), - /// - /// Original was GL_MaxRenderbufferSize = 0X84e8 - /// - MaxRenderbufferSize = ((int)0X84e8), - /// - /// Original was GL_TextureBindingCubeMap = 0X8514 - /// - TextureBindingCubeMap = ((int)0X8514), - /// - /// Original was GL_MaxCubeMapTextureSize = 0X851c - /// - MaxCubeMapTextureSize = ((int)0X851c), - /// - /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 - /// - PackSubsampleRateSgix = ((int)0x85A0), - /// - /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 - /// - UnpackSubsampleRateSgix = ((int)0x85A1), - /// - /// Original was GL_NumCompressedTextureFormats = 0X86a2 - /// - NumCompressedTextureFormats = ((int)0X86a2), - /// - /// Original was GL_CompressedTextureFormats = 0X86a3 - /// - CompressedTextureFormats = ((int)0X86a3), - /// - /// Original was GL_StencilBackFunc = 0X8800 - /// - StencilBackFunc = ((int)0X8800), - /// - /// Original was GL_StencilBackFail = 0X8801 - /// - StencilBackFail = ((int)0X8801), - /// - /// Original was GL_StencilBackPassDepthFail = 0X8802 - /// - StencilBackPassDepthFail = ((int)0X8802), - /// - /// Original was GL_StencilBackPassDepthPass = 0X8803 - /// - StencilBackPassDepthPass = ((int)0X8803), - /// - /// Original was GL_BlendEquationAlpha = 0X883d - /// - BlendEquationAlpha = ((int)0X883d), - /// - /// Original was GL_MaxVertexAttribs = 0X8869 - /// - MaxVertexAttribs = ((int)0X8869), - /// - /// Original was GL_MaxTextureImageUnits = 0X8872 - /// - MaxTextureImageUnits = ((int)0X8872), - /// - /// Original was GL_ArrayBufferBinding = 0X8894 - /// - ArrayBufferBinding = ((int)0X8894), - /// - /// Original was GL_ElementArrayBufferBinding = 0X8895 - /// - ElementArrayBufferBinding = ((int)0X8895), - /// - /// Original was GL_MaxVertexTextureImageUnits = 0X8b4c - /// - MaxVertexTextureImageUnits = ((int)0X8b4c), - /// - /// Original was GL_MaxCombinedTextureImageUnits = 0X8b4d - /// - MaxCombinedTextureImageUnits = ((int)0X8b4d), - /// - /// Original was GL_CurrentProgram = 0X8b8d - /// - CurrentProgram = ((int)0X8b8d), - /// - /// Original was GL_ImplementationColorReadType = 0X8b9a - /// - ImplementationColorReadType = ((int)0X8b9a), - /// - /// Original was GL_ImplementationColorReadFormat = 0X8b9b - /// - ImplementationColorReadFormat = ((int)0X8b9b), - /// - /// Original was GL_StencilBackRef = 0X8ca3 - /// - StencilBackRef = ((int)0X8ca3), - /// - /// Original was GL_StencilBackValueMask = 0X8ca4 - /// - StencilBackValueMask = ((int)0X8ca4), - /// - /// Original was GL_StencilBackWritemask = 0X8ca5 - /// - StencilBackWritemask = ((int)0X8ca5), - /// - /// Original was GL_FramebufferBinding = 0X8ca6 - /// - FramebufferBinding = ((int)0X8ca6), - /// - /// Original was GL_RenderbufferBinding = 0X8ca7 - /// - RenderbufferBinding = ((int)0X8ca7), - /// - /// Original was GL_ShaderBinaryFormats = 0X8df8 - /// - ShaderBinaryFormats = ((int)0X8df8), - /// - /// Original was GL_NumShaderBinaryFormats = 0X8df9 - /// - NumShaderBinaryFormats = ((int)0X8df9), - /// - /// Original was GL_ShaderCompiler = 0X8dfa - /// - ShaderCompiler = ((int)0X8dfa), - /// - /// Original was GL_MaxVertexUniformVectors = 0X8dfb - /// - MaxVertexUniformVectors = ((int)0X8dfb), - /// - /// Original was GL_MaxVaryingVectors = 0X8dfc - /// - MaxVaryingVectors = ((int)0X8dfc), - /// - /// Original was GL_MaxFragmentUniformVectors = 0X8dfd - /// - MaxFragmentUniformVectors = ((int)0X8dfd), - /// - /// Original was GL_TIMESTAMP_EXT = 0x8E28 - /// - TimestampExt = ((int)0x8E28), - /// - /// Original was GL_GPU_DISJOINT_EXT = 0x8FBB - /// - GpuDisjointExt = ((int)0x8FBB), - /// - /// Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2 - /// - MaxMultiviewBuffersExt = ((int)0x90F2), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3 - /// - ContextRobustAccess = ((int)0x90F3), - /// - /// Original was GL_DEVICE_UUID_EXT = 0x9597 - /// - DeviceUuidExt = ((int)0x9597), - /// - /// Original was GL_DRIVER_UUID_EXT = 0x9598 - /// - DriverUuidExt = ((int)0x9598), - /// - /// Original was GL_DEVICE_LUID_EXT = 0x9599 - /// - DeviceLuidExt = ((int)0x9599), - /// - /// Original was GL_DEVICE_NODE_MASK_EXT = 0x959A - /// - DeviceNodeMaskExt = ((int)0x959A), - } - - /// - /// Used in GL.GetPointer - /// - public enum GetPointervPName : int - { - /// - /// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 - /// - FeedbackBufferPointer = ((int)0x0DF0), - /// - /// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 - /// - SelectionBufferPointer = ((int)0x0DF3), - /// - /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E - /// - VertexArrayPointer = ((int)0x808E), - /// - /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E - /// - VertexArrayPointerExt = ((int)0x808E), - /// - /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F - /// - NormalArrayPointer = ((int)0x808F), - /// - /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F - /// - NormalArrayPointerExt = ((int)0x808F), - /// - /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 - /// - ColorArrayPointer = ((int)0x8090), - /// - /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 - /// - ColorArrayPointerExt = ((int)0x8090), - /// - /// Original was GL_INDEX_ARRAY_POINTER = 0x8091 - /// - IndexArrayPointer = ((int)0x8091), - /// - /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 - /// - IndexArrayPointerExt = ((int)0x8091), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 - /// - TextureCoordArrayPointer = ((int)0x8092), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 - /// - TextureCoordArrayPointerExt = ((int)0x8092), - /// - /// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 - /// - EdgeFlagArrayPointer = ((int)0x8093), - /// - /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 - /// - EdgeFlagArrayPointerExt = ((int)0x8093), - /// - /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 - /// - InstrumentBufferPointerSgix = ((int)0x8180), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 - /// - DebugCallbackFunction = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 - /// - DebugCallbackUserParam = ((int)0x8245), - } - - /// - /// Used in GL.GetProgram - /// - public enum GetProgramParameterName : int - { - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_LINK_STATUS = 0x8B82 - /// - LinkStatus = ((int)0x8B82), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_ATTACHED_SHADERS = 0x8B85 - /// - AttachedShaders = ((int)0x8B85), - /// - /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 - /// - ActiveUniforms = ((int)0x8B86), - /// - /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - /// - ActiveUniformMaxLength = ((int)0x8B87), - /// - /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 - /// - ActiveAttributes = ((int)0x8B89), - /// - /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - /// - ActiveAttributeMaxLength = ((int)0x8B8A), - } - - /// - /// Used in GL.Ext.GetQueryObject - /// - public enum GetQueryObjectParam : int - { - /// - /// Original was GL_QUERY_RESULT_EXT = 0x8866 - /// - QueryResultExt = ((int)0x8866), - /// - /// Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867 - /// - QueryResultAvailableExt = ((int)0x8867), - } - - /// - /// Used in GL.Ext.GetQuery - /// - public enum GetQueryParam : int - { - /// - /// Original was GL_QUERY_COUNTER_BITS_EXT = 0x8864 - /// - QueryCounterBitsExt = ((int)0x8864), - /// - /// Original was GL_CURRENT_QUERY_EXT = 0x8865 - /// - CurrentQueryExt = ((int)0x8865), - } - - /// - /// Used in GL.GetTexParameter, GL.Ext.GetTexParameterI and 1 other function - /// - public enum GetTextureParameter : int - { - /// - /// Original was GL_TEXTURE_WIDTH = 0x1000 - /// - TextureWidth = ((int)0x1000), - /// - /// Original was GL_TEXTURE_HEIGHT = 0x1001 - /// - TextureHeight = ((int)0x1001), - /// - /// Original was GL_TEXTURE_COMPONENTS = 0x1003 - /// - TextureComponents = ((int)0x1003), - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 - /// - TextureInternalFormat = ((int)0x1003), - /// - /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 - /// - TextureBorderColorNv = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER = 0x1005 - /// - TextureBorder = ((int)0x1005), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_TEXTURE_RED_SIZE = 0x805C - /// - TextureRedSize = ((int)0x805C), - /// - /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D - /// - TextureGreenSize = ((int)0x805D), - /// - /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E - /// - TextureBlueSize = ((int)0x805E), - /// - /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F - /// - TextureAlphaSize = ((int)0x805F), - /// - /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 - /// - TextureLuminanceSize = ((int)0x8060), - /// - /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 - /// - TextureIntensitySize = ((int)0x8061), - /// - /// Original was GL_TEXTURE_PRIORITY = 0x8066 - /// - TexturePriority = ((int)0x8066), - /// - /// Original was GL_TEXTURE_RESIDENT = 0x8067 - /// - TextureResident = ((int)0x8067), - /// - /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 - /// - TextureDepthExt = ((int)0x8071), - /// - /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 - /// - TextureWrapRExt = ((int)0x8072), - /// - /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A - /// - DetailTextureLevelSgis = ((int)0x809A), - /// - /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B - /// - DetailTextureModeSgis = ((int)0x809B), - /// - /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C - /// - DetailTextureFuncPointsSgis = ((int)0x809C), - /// - /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 - /// - SharpenTextureFuncPointsSgis = ((int)0x80B0), - /// - /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF - /// - ShadowAmbientSgix = ((int)0x80BF), - /// - /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 - /// - DualTextureSelectSgis = ((int)0x8124), - /// - /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 - /// - QuadTextureSelectSgis = ((int)0x8125), - /// - /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 - /// - Texture4DsizeSgis = ((int)0x8136), - /// - /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 - /// - TextureWrapQSgis = ((int)0x8137), - /// - /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A - /// - TextureMinLodSgis = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B - /// - TextureMaxLodSgis = ((int)0x813B), - /// - /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C - /// - TextureBaseLevelSgis = ((int)0x813C), - /// - /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D - /// - TextureMaxLevelSgis = ((int)0x813D), - /// - /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 - /// - TextureFilter4SizeSgis = ((int)0x8147), - /// - /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 - /// - TextureClipmapCenterSgix = ((int)0x8171), - /// - /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 - /// - TextureClipmapFrameSgix = ((int)0x8172), - /// - /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 - /// - TextureClipmapOffsetSgix = ((int)0x8173), - /// - /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 - /// - TextureClipmapVirtualDepthSgix = ((int)0x8174), - /// - /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 - /// - TextureClipmapLodOffsetSgix = ((int)0x8175), - /// - /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 - /// - TextureClipmapDepthSgix = ((int)0x8176), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 - /// - PostTextureFilterBiasSgix = ((int)0x8179), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A - /// - PostTextureFilterScaleSgix = ((int)0x817A), - /// - /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E - /// - TextureLodBiasSSgix = ((int)0x818E), - /// - /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F - /// - TextureLodBiasTSgix = ((int)0x818F), - /// - /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 - /// - TextureLodBiasRSgix = ((int)0x8190), - /// - /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 - /// - GenerateMipmapSgis = ((int)0x8191), - /// - /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A - /// - TextureCompareSgix = ((int)0x819A), - /// - /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B - /// - TextureCompareOperatorSgix = ((int)0x819B), - /// - /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C - /// - TextureLequalRSgix = ((int)0x819C), - /// - /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D - /// - TextureGequalRSgix = ((int)0x819D), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 - /// - TextureMaxClampSSgix = ((int)0x8369), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A - /// - TextureMaxClampTSgix = ((int)0x836A), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B - /// - TextureMaxClampRSgix = ((int)0x836B), - } - - /// - /// Used in GL.GetTexParameter - /// - public enum GetTextureParameterName : int - { - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 - /// - TextureWrapROes = ((int)0x8072), - /// - /// Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F - /// - TextureImmutableFormatExt = ((int)0x912F), - } - - /// - /// Not used directly. - /// - public enum GraphicsResetStatus : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_GUILTY_CONTEXT_RESET = 0x8253 - /// - GuiltyContextReset = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 - /// - InnocentContextReset = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 - /// - UnknownContextReset = ((int)0x8255), - } - - /// - /// Used in GL.Hint - /// - public enum HintMode : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_Fastest = 0X1101 - /// - Fastest = ((int)0X1101), - /// - /// Original was GL_Nicest = 0X1102 - /// - Nicest = ((int)0X1102), - } - - /// - /// Used in GL.Hint - /// - public enum HintTarget : int - { - /// - /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 - /// - PerspectiveCorrectionHint = ((int)0x0C50), - /// - /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 - /// - PointSmoothHint = ((int)0x0C51), - /// - /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 - /// - LineSmoothHint = ((int)0x0C52), - /// - /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 - /// - PolygonSmoothHint = ((int)0x0C53), - /// - /// Original was GL_FOG_HINT = 0x0C54 - /// - FogHint = ((int)0x0C54), - /// - /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 - /// - PreferDoublebufferHintPgi = ((int)0x1A1F8), - /// - /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD - /// - ConserveMemoryHintPgi = ((int)0x1A1FD), - /// - /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE - /// - ReclaimMemoryHintPgi = ((int)0x1A1FE), - /// - /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 - /// - NativeGraphicsBeginHintPgi = ((int)0x1A203), - /// - /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 - /// - NativeGraphicsEndHintPgi = ((int)0x1A204), - /// - /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C - /// - AlwaysFastHintPgi = ((int)0x1A20C), - /// - /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D - /// - AlwaysSoftHintPgi = ((int)0x1A20D), - /// - /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E - /// - AllowDrawObjHintPgi = ((int)0x1A20E), - /// - /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F - /// - AllowDrawWinHintPgi = ((int)0x1A20F), - /// - /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 - /// - AllowDrawFrgHintPgi = ((int)0x1A210), - /// - /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 - /// - AllowDrawMemHintPgi = ((int)0x1A211), - /// - /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 - /// - StrictDepthfuncHintPgi = ((int)0x1A216), - /// - /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 - /// - StrictLightingHintPgi = ((int)0x1A217), - /// - /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 - /// - StrictScissorHintPgi = ((int)0x1A218), - /// - /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 - /// - FullStippleHintPgi = ((int)0x1A219), - /// - /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 - /// - ClipNearHintPgi = ((int)0x1A220), - /// - /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 - /// - ClipFarHintPgi = ((int)0x1A221), - /// - /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 - /// - WideLineHintPgi = ((int)0x1A222), - /// - /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 - /// - BackNormalsHintPgi = ((int)0x1A223), - /// - /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A - /// - VertexDataHintPgi = ((int)0x1A22A), - /// - /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B - /// - VertexConsistentHintPgi = ((int)0x1A22B), - /// - /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C - /// - MaterialSideHintPgi = ((int)0x1A22C), - /// - /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D - /// - MaxVertexHintPgi = ((int)0x1A22D), - /// - /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E - /// - PackCmykHintExt = ((int)0x800E), - /// - /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F - /// - UnpackCmykHintExt = ((int)0x800F), - /// - /// Original was GL_PHONG_HINT_WIN = 0x80EB - /// - PhongHintWin = ((int)0x80EB), - /// - /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 - /// - ClipVolumeClippingHintExt = ((int)0x80F0), - /// - /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E - /// - TextureMultiBufferHintSgix = ((int)0x812E), - /// - /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 - /// - GenerateMipmapHint = ((int)0x8192), - /// - /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 - /// - GenerateMipmapHintSgis = ((int)0x8192), - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 - /// - ConvolutionHintSgix = ((int)0x8316), - /// - /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 - /// - ScalebiasHintSgix = ((int)0x8322), - /// - /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B - /// - LineQualityHintSgix = ((int)0x835B), - /// - /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE - /// - VertexPreclipSgix = ((int)0x83EE), - /// - /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF - /// - VertexPreclipHintSgix = ((int)0x83EF), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF - /// - TextureCompressionHint = ((int)0x84EF), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF - /// - TextureCompressionHintArb = ((int)0x84EF), - /// - /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F - /// - VertexArrayStorageHintApple = ((int)0x851F), - /// - /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 - /// - MultisampleFilterHintNv = ((int)0x8534), - /// - /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 - /// - TransformHintApple = ((int)0x85B1), - /// - /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC - /// - TextureStorageHintApple = ((int)0x85BC), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B - /// - FragmentShaderDerivativeHint = ((int)0x8B8B), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B - /// - FragmentShaderDerivativeHintArb = ((int)0x8B8B), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B - /// - FragmentShaderDerivativeHintOes = ((int)0x8B8B), - /// - /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 - /// - BinningControlHintQcom = ((int)0x8FB0), - } - - /// - /// Not used directly. - /// - public enum HistogramTargetExt : int - { - /// - /// Original was GL_HISTOGRAM = 0x8024 - /// - Histogram = ((int)0x8024), - /// - /// Original was GL_HISTOGRAM_EXT = 0x8024 - /// - HistogramExt = ((int)0x8024), - /// - /// Original was GL_PROXY_HISTOGRAM = 0x8025 - /// - ProxyHistogram = ((int)0x8025), - /// - /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 - /// - ProxyHistogramExt = ((int)0x8025), - } - - /// - /// Not used directly. - /// - public enum ImgBindlessTexture : int - { - } - - /// - /// Not used directly. - /// - public enum ImgFramebufferDownsample : int - { - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG = 0x913C - /// - FramebufferIncompleteMultisampleAndDownsampleImg = ((int)0x913C), - /// - /// Original was GL_NUM_DOWNSAMPLE_SCALES_IMG = 0x913D - /// - NumDownsampleScalesImg = ((int)0x913D), - /// - /// Original was GL_DOWNSAMPLE_SCALES_IMG = 0x913E - /// - DownsampleScalesImg = ((int)0x913E), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG = 0x913F - /// - FramebufferAttachmentTextureScaleImg = ((int)0x913F), - } - - /// - /// Not used directly. - /// - public enum ImgMultisampledRenderToTexture : int - { - /// - /// Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133 - /// - RenderbufferSamplesImg = ((int)0x9133), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134 - /// - FramebufferIncompleteMultisampleImg = ((int)0x9134), - /// - /// Original was GL_MAX_SAMPLES_IMG = 0x9135 - /// - MaxSamplesImg = ((int)0x9135), - /// - /// Original was GL_TEXTURE_SAMPLES_IMG = 0x9136 - /// - TextureSamplesImg = ((int)0x9136), - } - - /// - /// Not used directly. - /// - public enum ImgProgramBinary : int - { - /// - /// Original was GL_SGX_PROGRAM_BINARY_IMG = 0x9130 - /// - SgxProgramBinaryImg = ((int)0x9130), - } - - /// - /// Not used directly. - /// - public enum ImgReadFormat : int - { - /// - /// Original was GL_BGRA_IMG = 0x80E1 - /// - BgraImg = ((int)0x80E1), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365 - /// - UnsignedShort4444RevImg = ((int)0x8365), - } - - /// - /// Not used directly. - /// - public enum ImgShaderBinary : int - { - /// - /// Original was GL_SGX_BINARY_IMG = 0x8C0A - /// - SgxBinaryImg = ((int)0x8C0A), - } - - /// - /// Not used directly. - /// - public enum ImgTextureCompressionPvrtc : int - { - /// - /// Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00 - /// - CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00), - /// - /// Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01 - /// - CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01), - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02 - /// - CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02), - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03 - /// - CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03), - } - - /// - /// Not used directly. - /// - public enum ImgTextureCompressionPvrtc2 : int - { - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137 - /// - CompressedRgbaPvrtc2Bppv2Img = ((int)0x9137), - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138 - /// - CompressedRgbaPvrtc4Bppv2Img = ((int)0x9138), - } - - /// - /// Not used directly. - /// - public enum ImgTextureFilterCubic : int - { - /// - /// Original was GL_CUBIC_IMG = 0x9139 - /// - CubicImg = ((int)0x9139), - /// - /// Original was GL_CUBIC_MIPMAP_NEAREST_IMG = 0x913A - /// - CubicMipmapNearestImg = ((int)0x913A), - /// - /// Original was GL_CUBIC_MIPMAP_LINEAR_IMG = 0x913B - /// - CubicMipmapLinearImg = ((int)0x913B), - } - - /// - /// Not used directly. - /// - public enum IndexPointerType : int - { - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Not used directly. - /// - public enum IntelConservativeRasterization : int - { - /// - /// Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE - /// - ConservativeRasterizationIntel = ((int)0x83FE), - } - - /// - /// Not used directly. - /// - public enum IntelFramebufferCmaa : int - { - } - - /// - /// Not used directly. - /// - public enum IntelPerformanceQuery : int - { - /// - /// Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000 - /// - PerfquerySingleContextIntel = ((int)0x00000000), - /// - /// Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001 - /// - PerfqueryGlobalContextIntel = ((int)0x00000001), - /// - /// Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9 - /// - PerfqueryDonotFlushIntel = ((int)0x83F9), - /// - /// Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA - /// - PerfqueryFlushIntel = ((int)0x83FA), - /// - /// Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB - /// - PerfqueryWaitIntel = ((int)0x83FB), - /// - /// Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0 - /// - PerfqueryCounterEventIntel = ((int)0x94F0), - /// - /// Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1 - /// - PerfqueryCounterDurationNormIntel = ((int)0x94F1), - /// - /// Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2 - /// - PerfqueryCounterDurationRawIntel = ((int)0x94F2), - /// - /// Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3 - /// - PerfqueryCounterThroughputIntel = ((int)0x94F3), - /// - /// Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4 - /// - PerfqueryCounterRawIntel = ((int)0x94F4), - /// - /// Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5 - /// - PerfqueryCounterTimestampIntel = ((int)0x94F5), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8 - /// - PerfqueryCounterDataUint32Intel = ((int)0x94F8), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9 - /// - PerfqueryCounterDataUint64Intel = ((int)0x94F9), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA - /// - PerfqueryCounterDataFloatIntel = ((int)0x94FA), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB - /// - PerfqueryCounterDataDoubleIntel = ((int)0x94FB), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC - /// - PerfqueryCounterDataBool32Intel = ((int)0x94FC), - /// - /// Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD - /// - PerfqueryQueryNameLengthMaxIntel = ((int)0x94FD), - /// - /// Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE - /// - PerfqueryCounterNameLengthMaxIntel = ((int)0x94FE), - /// - /// Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF - /// - PerfqueryCounterDescLengthMaxIntel = ((int)0x94FF), - /// - /// Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500 - /// - PerfqueryGpaExtendedCountersIntel = ((int)0x9500), - } - - /// - /// Not used directly. - /// - public enum InterleavedArrayFormat : int - { - /// - /// Original was GL_V2F = 0x2A20 - /// - V2f = ((int)0x2A20), - /// - /// Original was GL_V3F = 0x2A21 - /// - V3f = ((int)0x2A21), - /// - /// Original was GL_C4UB_V2F = 0x2A22 - /// - C4ubV2f = ((int)0x2A22), - /// - /// Original was GL_C4UB_V3F = 0x2A23 - /// - C4ubV3f = ((int)0x2A23), - /// - /// Original was GL_C3F_V3F = 0x2A24 - /// - C3fV3f = ((int)0x2A24), - /// - /// Original was GL_N3F_V3F = 0x2A25 - /// - N3fV3f = ((int)0x2A25), - /// - /// Original was GL_C4F_N3F_V3F = 0x2A26 - /// - C4fN3fV3f = ((int)0x2A26), - /// - /// Original was GL_T2F_V3F = 0x2A27 - /// - T2fV3f = ((int)0x2A27), - /// - /// Original was GL_T4F_V4F = 0x2A28 - /// - T4fV4f = ((int)0x2A28), - /// - /// Original was GL_T2F_C4UB_V3F = 0x2A29 - /// - T2fC4ubV3f = ((int)0x2A29), - /// - /// Original was GL_T2F_C3F_V3F = 0x2A2A - /// - T2fC3fV3f = ((int)0x2A2A), - /// - /// Original was GL_T2F_N3F_V3F = 0x2A2B - /// - T2fN3fV3f = ((int)0x2A2B), - /// - /// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C - /// - T2fC4fN3fV3f = ((int)0x2A2C), - /// - /// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D - /// - T4fC4fN3fV4f = ((int)0x2A2D), - } - - /// - /// Used in GL.Ext.TexBuffer, GL.Ext.TexBufferRange and 10 other functions - /// - public enum InternalFormat : int - { - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_RED = 0x1903 - /// - Red = ((int)0x1903), - /// - /// Original was GL_RED_EXT = 0x1903 - /// - RedExt = ((int)0x1903), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_R3_G3_B2 = 0x2A10 - /// - R3G3B2 = ((int)0x2A10), - /// - /// Original was GL_ALPHA4 = 0x803B - /// - Alpha4 = ((int)0x803B), - /// - /// Original was GL_ALPHA8 = 0x803C - /// - Alpha8 = ((int)0x803C), - /// - /// Original was GL_ALPHA12 = 0x803D - /// - Alpha12 = ((int)0x803D), - /// - /// Original was GL_ALPHA16 = 0x803E - /// - Alpha16 = ((int)0x803E), - /// - /// Original was GL_LUMINANCE4 = 0x803F - /// - Luminance4 = ((int)0x803F), - /// - /// Original was GL_LUMINANCE8 = 0x8040 - /// - Luminance8 = ((int)0x8040), - /// - /// Original was GL_LUMINANCE12 = 0x8041 - /// - Luminance12 = ((int)0x8041), - /// - /// Original was GL_LUMINANCE16 = 0x8042 - /// - Luminance16 = ((int)0x8042), - /// - /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 - /// - Luminance4Alpha4 = ((int)0x8043), - /// - /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 - /// - Luminance6Alpha2 = ((int)0x8044), - /// - /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 - /// - Luminance8Alpha8 = ((int)0x8045), - /// - /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 - /// - Luminance12Alpha4 = ((int)0x8046), - /// - /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 - /// - Luminance12Alpha12 = ((int)0x8047), - /// - /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 - /// - Luminance16Alpha16 = ((int)0x8048), - /// - /// Original was GL_INTENSITY = 0x8049 - /// - Intensity = ((int)0x8049), - /// - /// Original was GL_INTENSITY4 = 0x804A - /// - Intensity4 = ((int)0x804A), - /// - /// Original was GL_INTENSITY8 = 0x804B - /// - Intensity8 = ((int)0x804B), - /// - /// Original was GL_INTENSITY12 = 0x804C - /// - Intensity12 = ((int)0x804C), - /// - /// Original was GL_INTENSITY16 = 0x804D - /// - Intensity16 = ((int)0x804D), - /// - /// Original was GL_RGB2_EXT = 0x804E - /// - Rgb2Ext = ((int)0x804E), - /// - /// Original was GL_RGB4 = 0x804F - /// - Rgb4 = ((int)0x804F), - /// - /// Original was GL_RGB4_EXT = 0x804F - /// - Rgb4Ext = ((int)0x804F), - /// - /// Original was GL_RGB5 = 0x8050 - /// - Rgb5 = ((int)0x8050), - /// - /// Original was GL_RGB5_EXT = 0x8050 - /// - Rgb5Ext = ((int)0x8050), - /// - /// Original was GL_RGB8 = 0x8051 - /// - Rgb8 = ((int)0x8051), - /// - /// Original was GL_RGB8_EXT = 0x8051 - /// - Rgb8Ext = ((int)0x8051), - /// - /// Original was GL_RGB8_OES = 0x8051 - /// - Rgb8Oes = ((int)0x8051), - /// - /// Original was GL_RGB10 = 0x8052 - /// - Rgb10 = ((int)0x8052), - /// - /// Original was GL_RGB10_EXT = 0x8052 - /// - Rgb10Ext = ((int)0x8052), - /// - /// Original was GL_RGB12 = 0x8053 - /// - Rgb12 = ((int)0x8053), - /// - /// Original was GL_RGB12_EXT = 0x8053 - /// - Rgb12Ext = ((int)0x8053), - /// - /// Original was GL_RGB16 = 0x8054 - /// - Rgb16 = ((int)0x8054), - /// - /// Original was GL_RGB16_EXT = 0x8054 - /// - Rgb16Ext = ((int)0x8054), - /// - /// Original was GL_RGBA4 = 0x8056 - /// - Rgba4 = ((int)0x8056), - /// - /// Original was GL_RGBA4_EXT = 0x8056 - /// - Rgba4Ext = ((int)0x8056), - /// - /// Original was GL_RGBA4_OES = 0x8056 - /// - Rgba4Oes = ((int)0x8056), - /// - /// Original was GL_RGB5_A1 = 0x8057 - /// - Rgb5A1 = ((int)0x8057), - /// - /// Original was GL_RGB5_A1_EXT = 0x8057 - /// - Rgb5A1Ext = ((int)0x8057), - /// - /// Original was GL_RGB5_A1_OES = 0x8057 - /// - Rgb5A1Oes = ((int)0x8057), - /// - /// Original was GL_RGBA8 = 0x8058 - /// - Rgba8 = ((int)0x8058), - /// - /// Original was GL_RGBA8_EXT = 0x8058 - /// - Rgba8Ext = ((int)0x8058), - /// - /// Original was GL_RGBA8_OES = 0x8058 - /// - Rgba8Oes = ((int)0x8058), - /// - /// Original was GL_RGB10_A2 = 0x8059 - /// - Rgb10A2 = ((int)0x8059), - /// - /// Original was GL_RGB10_A2_EXT = 0x8059 - /// - Rgb10A2Ext = ((int)0x8059), - /// - /// Original was GL_RGBA12 = 0x805A - /// - Rgba12 = ((int)0x805A), - /// - /// Original was GL_RGBA12_EXT = 0x805A - /// - Rgba12Ext = ((int)0x805A), - /// - /// Original was GL_RGBA16 = 0x805B - /// - Rgba16 = ((int)0x805B), - /// - /// Original was GL_RGBA16_EXT = 0x805B - /// - Rgba16Ext = ((int)0x805B), - /// - /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 - /// - DualAlpha4Sgis = ((int)0x8110), - /// - /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 - /// - DualAlpha8Sgis = ((int)0x8111), - /// - /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 - /// - DualAlpha12Sgis = ((int)0x8112), - /// - /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 - /// - DualAlpha16Sgis = ((int)0x8113), - /// - /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 - /// - DualLuminance4Sgis = ((int)0x8114), - /// - /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 - /// - DualLuminance8Sgis = ((int)0x8115), - /// - /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 - /// - DualLuminance12Sgis = ((int)0x8116), - /// - /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 - /// - DualLuminance16Sgis = ((int)0x8117), - /// - /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 - /// - DualIntensity4Sgis = ((int)0x8118), - /// - /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 - /// - DualIntensity8Sgis = ((int)0x8119), - /// - /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A - /// - DualIntensity12Sgis = ((int)0x811A), - /// - /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B - /// - DualIntensity16Sgis = ((int)0x811B), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C - /// - DualLuminanceAlpha4Sgis = ((int)0x811C), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D - /// - DualLuminanceAlpha8Sgis = ((int)0x811D), - /// - /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E - /// - QuadAlpha4Sgis = ((int)0x811E), - /// - /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F - /// - QuadAlpha8Sgis = ((int)0x811F), - /// - /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 - /// - QuadLuminance4Sgis = ((int)0x8120), - /// - /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 - /// - QuadLuminance8Sgis = ((int)0x8121), - /// - /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 - /// - QuadIntensity4Sgis = ((int)0x8122), - /// - /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 - /// - QuadIntensity8Sgis = ((int)0x8123), - /// - /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 - /// - DepthComponent16 = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5 - /// - DepthComponent16Arb = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 - /// - DepthComponent16Oes = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 - /// - DepthComponent16Sgix = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6 - /// - DepthComponent24Arb = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 - /// - DepthComponent24Oes = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 - /// - DepthComponent24Sgix = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7 - /// - DepthComponent32Arb = ((int)0x81A7), - /// - /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 - /// - DepthComponent32Oes = ((int)0x81A7), - /// - /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 - /// - DepthComponent32Sgix = ((int)0x81A7), - /// - /// Original was GL_COMPRESSED_RED = 0x8225 - /// - CompressedRed = ((int)0x8225), - /// - /// Original was GL_COMPRESSED_RG = 0x8226 - /// - CompressedRg = ((int)0x8226), - /// - /// Original was GL_RG = 0x8227 - /// - Rg = ((int)0x8227), - /// - /// Original was GL_R8 = 0x8229 - /// - R8 = ((int)0x8229), - /// - /// Original was GL_R8_EXT = 0x8229 - /// - R8Ext = ((int)0x8229), - /// - /// Original was GL_R16 = 0x822A - /// - R16 = ((int)0x822A), - /// - /// Original was GL_R16_EXT = 0x822A - /// - R16Ext = ((int)0x822A), - /// - /// Original was GL_RG8 = 0x822B - /// - Rg8 = ((int)0x822B), - /// - /// Original was GL_RG8_EXT = 0x822B - /// - Rg8Ext = ((int)0x822B), - /// - /// Original was GL_RG16 = 0x822C - /// - Rg16 = ((int)0x822C), - /// - /// Original was GL_RG16_EXT = 0x822C - /// - Rg16Ext = ((int)0x822C), - /// - /// Original was GL_R16F = 0x822D - /// - R16f = ((int)0x822D), - /// - /// Original was GL_R16F_EXT = 0x822D - /// - R16fExt = ((int)0x822D), - /// - /// Original was GL_R32F = 0x822E - /// - R32f = ((int)0x822E), - /// - /// Original was GL_R32F_EXT = 0x822E - /// - R32fExt = ((int)0x822E), - /// - /// Original was GL_RG16F = 0x822F - /// - Rg16f = ((int)0x822F), - /// - /// Original was GL_RG16F_EXT = 0x822F - /// - Rg16fExt = ((int)0x822F), - /// - /// Original was GL_RG32F = 0x8230 - /// - Rg32f = ((int)0x8230), - /// - /// Original was GL_RG32F_EXT = 0x8230 - /// - Rg32fExt = ((int)0x8230), - /// - /// Original was GL_R8I = 0x8231 - /// - R8i = ((int)0x8231), - /// - /// Original was GL_R8UI = 0x8232 - /// - R8ui = ((int)0x8232), - /// - /// Original was GL_R16I = 0x8233 - /// - R16i = ((int)0x8233), - /// - /// Original was GL_R16UI = 0x8234 - /// - R16ui = ((int)0x8234), - /// - /// Original was GL_R32I = 0x8235 - /// - R32i = ((int)0x8235), - /// - /// Original was GL_R32UI = 0x8236 - /// - R32ui = ((int)0x8236), - /// - /// Original was GL_RG8I = 0x8237 - /// - Rg8i = ((int)0x8237), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16I = 0x8239 - /// - Rg16i = ((int)0x8239), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RG32I = 0x823B - /// - Rg32i = ((int)0x823B), - /// - /// Original was GL_RG32UI = 0x823C - /// - Rg32ui = ((int)0x823C), - /// - /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 - /// - CompressedRgbS3tcDxt1Ext = ((int)0x83F0), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 - /// - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 - /// - CompressedRgbaS3tcDxt3Ext = ((int)0x83F2), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 - /// - CompressedRgbaS3tcDxt5Ext = ((int)0x83F3), - /// - /// Original was GL_COMPRESSED_RGB = 0x84ED - /// - CompressedRgb = ((int)0x84ED), - /// - /// Original was GL_COMPRESSED_RGBA = 0x84EE - /// - CompressedRgba = ((int)0x84EE), - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_EXT = 0x84F9 - /// - DepthStencilExt = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_NV = 0x84F9 - /// - DepthStencilNv = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 - /// - DepthStencilOes = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_MESA = 0x8750 - /// - DepthStencilMesa = ((int)0x8750), - /// - /// Original was GL_RGBA32F = 0x8814 - /// - Rgba32f = ((int)0x8814), - /// - /// Original was GL_RGBA32F_ARB = 0x8814 - /// - Rgba32fArb = ((int)0x8814), - /// - /// Original was GL_RGBA32F_EXT = 0x8814 - /// - Rgba32fExt = ((int)0x8814), - /// - /// Original was GL_RGBA16F = 0x881A - /// - Rgba16f = ((int)0x881A), - /// - /// Original was GL_RGBA16F_ARB = 0x881A - /// - Rgba16fArb = ((int)0x881A), - /// - /// Original was GL_RGBA16F_EXT = 0x881A - /// - Rgba16fExt = ((int)0x881A), - /// - /// Original was GL_RGB16F = 0x881B - /// - Rgb16f = ((int)0x881B), - /// - /// Original was GL_RGB16F_ARB = 0x881B - /// - Rgb16fArb = ((int)0x881B), - /// - /// Original was GL_RGB16F_EXT = 0x881B - /// - Rgb16fExt = ((int)0x881B), - /// - /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 - /// - Depth24Stencil8 = ((int)0x88F0), - /// - /// Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0 - /// - Depth24Stencil8Ext = ((int)0x88F0), - /// - /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 - /// - Depth24Stencil8Oes = ((int)0x88F0), - /// - /// Original was GL_R11F_G11F_B10F = 0x8C3A - /// - R11fG11fB10f = ((int)0x8C3A), - /// - /// Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A - /// - R11fG11fB10fApple = ((int)0x8C3A), - /// - /// Original was GL_R11F_G11F_B10F_EXT = 0x8C3A - /// - R11fG11fB10fExt = ((int)0x8C3A), - /// - /// Original was GL_RGB9_E5 = 0x8C3D - /// - Rgb9E5 = ((int)0x8C3D), - /// - /// Original was GL_RGB9_E5_APPLE = 0x8C3D - /// - Rgb9E5Apple = ((int)0x8C3D), - /// - /// Original was GL_RGB9_E5_EXT = 0x8C3D - /// - Rgb9E5Ext = ((int)0x8C3D), - /// - /// Original was GL_SRGB = 0x8C40 - /// - Srgb = ((int)0x8C40), - /// - /// Original was GL_SRGB_EXT = 0x8C40 - /// - SrgbExt = ((int)0x8C40), - /// - /// Original was GL_SRGB8 = 0x8C41 - /// - Srgb8 = ((int)0x8C41), - /// - /// Original was GL_SRGB8_EXT = 0x8C41 - /// - Srgb8Ext = ((int)0x8C41), - /// - /// Original was GL_SRGB8_NV = 0x8C41 - /// - Srgb8Nv = ((int)0x8C41), - /// - /// Original was GL_SRGB_ALPHA = 0x8C42 - /// - SrgbAlpha = ((int)0x8C42), - /// - /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 - /// - SrgbAlphaExt = ((int)0x8C42), - /// - /// Original was GL_SRGB8_ALPHA8 = 0x8C43 - /// - Srgb8Alpha8 = ((int)0x8C43), - /// - /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 - /// - Srgb8Alpha8Ext = ((int)0x8C43), - /// - /// Original was GL_COMPRESSED_SRGB = 0x8C48 - /// - CompressedSrgb = ((int)0x8C48), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 - /// - CompressedSrgbAlpha = ((int)0x8C49), - /// - /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C - /// - CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D - /// - CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E - /// - CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F - /// - CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F), - /// - /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC - /// - DepthComponent32f = ((int)0x8CAC), - /// - /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD - /// - Depth32fStencil8 = ((int)0x8CAD), - /// - /// Original was GL_RGBA32UI = 0x8D70 - /// - Rgba32ui = ((int)0x8D70), - /// - /// Original was GL_RGB32UI = 0x8D71 - /// - Rgb32ui = ((int)0x8D71), - /// - /// Original was GL_RGBA16UI = 0x8D76 - /// - Rgba16ui = ((int)0x8D76), - /// - /// Original was GL_RGB16UI = 0x8D77 - /// - Rgb16ui = ((int)0x8D77), - /// - /// Original was GL_RGBA8UI = 0x8D7C - /// - Rgba8ui = ((int)0x8D7C), - /// - /// Original was GL_RGB8UI = 0x8D7D - /// - Rgb8ui = ((int)0x8D7D), - /// - /// Original was GL_RGBA32I = 0x8D82 - /// - Rgba32i = ((int)0x8D82), - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83), - /// - /// Original was GL_RGBA16I = 0x8D88 - /// - Rgba16i = ((int)0x8D88), - /// - /// Original was GL_RGB16I = 0x8D89 - /// - Rgb16i = ((int)0x8D89), - /// - /// Original was GL_RGBA8I = 0x8D8E - /// - Rgba8i = ((int)0x8D8E), - /// - /// Original was GL_RGB8I = 0x8D8F - /// - Rgb8i = ((int)0x8D8F), - /// - /// Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB - /// - DepthComponent32fNv = ((int)0x8DAB), - /// - /// Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC - /// - Depth32fStencil8Nv = ((int)0x8DAC), - /// - /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB - /// - CompressedRedRgtc1 = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB - /// - CompressedRedRgtc1Ext = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC - /// - CompressedSignedRedRgtc1 = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC - /// - CompressedSignedRedRgtc1Ext = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD - /// - CompressedRgRgtc2 = ((int)0x8DBD), - /// - /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE - /// - CompressedSignedRgRgtc2 = ((int)0x8DBE), - /// - /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C - /// - CompressedRgbaBptcUnorm = ((int)0x8E8C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D - /// - CompressedSrgbAlphaBptcUnorm = ((int)0x8E8D), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E - /// - CompressedRgbBptcSignedFloat = ((int)0x8E8E), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F - /// - CompressedRgbBptcUnsignedFloat = ((int)0x8E8F), - /// - /// Original was GL_R8_SNORM = 0x8F94 - /// - R8Snorm = ((int)0x8F94), - /// - /// Original was GL_RG8_SNORM = 0x8F95 - /// - Rg8Snorm = ((int)0x8F95), - /// - /// Original was GL_RGB8_SNORM = 0x8F96 - /// - Rgb8Snorm = ((int)0x8F96), - /// - /// Original was GL_RGBA8_SNORM = 0x8F97 - /// - Rgba8Snorm = ((int)0x8F97), - /// - /// Original was GL_R16_SNORM = 0x8F98 - /// - R16Snorm = ((int)0x8F98), - /// - /// Original was GL_R16_SNORM_EXT = 0x8F98 - /// - R16SnormExt = ((int)0x8F98), - /// - /// Original was GL_RG16_SNORM = 0x8F99 - /// - Rg16Snorm = ((int)0x8F99), - /// - /// Original was GL_RG16_SNORM_EXT = 0x8F99 - /// - Rg16SnormExt = ((int)0x8F99), - /// - /// Original was GL_RGB16_SNORM = 0x8F9A - /// - Rgb16Snorm = ((int)0x8F9A), - /// - /// Original was GL_RGB16_SNORM_EXT = 0x8F9A - /// - Rgb16SnormExt = ((int)0x8F9A), - /// - /// Original was GL_RGB10_A2UI = 0x906F - /// - Rgb10A2ui = ((int)0x906F), - /// - /// Original was GL_COMPRESSED_R11_EAC = 0x9270 - /// - CompressedR11Eac = ((int)0x9270), - /// - /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 - /// - CompressedSignedR11Eac = ((int)0x9271), - /// - /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 - /// - CompressedRg11Eac = ((int)0x9272), - /// - /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 - /// - CompressedSignedRg11Eac = ((int)0x9273), - /// - /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 - /// - CompressedRgb8Etc2 = ((int)0x9274), - /// - /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 - /// - CompressedSrgb8Etc2 = ((int)0x9275), - /// - /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 - /// - CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276), - /// - /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 - /// - CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277), - /// - /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 - /// - CompressedRgba8Etc2Eac = ((int)0x9278), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 - /// - CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279), - } - - /// - /// Used in GL.NV.GetInternalformatSample - /// - public enum InternalFormatPName : int - { - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_GENERATE_MIPMAP = 0x8191 - /// - GenerateMipmap = ((int)0x8191), - /// - /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F - /// - InternalformatSupported = ((int)0x826F), - /// - /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 - /// - InternalformatPreferred = ((int)0x8270), - /// - /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 - /// - InternalformatRedSize = ((int)0x8271), - /// - /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 - /// - InternalformatGreenSize = ((int)0x8272), - /// - /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 - /// - InternalformatBlueSize = ((int)0x8273), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 - /// - InternalformatAlphaSize = ((int)0x8274), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 - /// - InternalformatDepthSize = ((int)0x8275), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 - /// - InternalformatStencilSize = ((int)0x8276), - /// - /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 - /// - InternalformatSharedSize = ((int)0x8277), - /// - /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 - /// - InternalformatRedType = ((int)0x8278), - /// - /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 - /// - InternalformatGreenType = ((int)0x8279), - /// - /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A - /// - InternalformatBlueType = ((int)0x827A), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B - /// - InternalformatAlphaType = ((int)0x827B), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C - /// - InternalformatDepthType = ((int)0x827C), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D - /// - InternalformatStencilType = ((int)0x827D), - /// - /// Original was GL_MAX_WIDTH = 0x827E - /// - MaxWidth = ((int)0x827E), - /// - /// Original was GL_MAX_HEIGHT = 0x827F - /// - MaxHeight = ((int)0x827F), - /// - /// Original was GL_MAX_DEPTH = 0x8280 - /// - MaxDepth = ((int)0x8280), - /// - /// Original was GL_MAX_LAYERS = 0x8281 - /// - MaxLayers = ((int)0x8281), - /// - /// Original was GL_COLOR_COMPONENTS = 0x8283 - /// - ColorComponents = ((int)0x8283), - /// - /// Original was GL_COLOR_RENDERABLE = 0x8286 - /// - ColorRenderable = ((int)0x8286), - /// - /// Original was GL_DEPTH_RENDERABLE = 0x8287 - /// - DepthRenderable = ((int)0x8287), - /// - /// Original was GL_STENCIL_RENDERABLE = 0x8288 - /// - StencilRenderable = ((int)0x8288), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 - /// - FramebufferRenderable = ((int)0x8289), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A - /// - FramebufferRenderableLayered = ((int)0x828A), - /// - /// Original was GL_FRAMEBUFFER_BLEND = 0x828B - /// - FramebufferBlend = ((int)0x828B), - /// - /// Original was GL_READ_PIXELS = 0x828C - /// - ReadPixels = ((int)0x828C), - /// - /// Original was GL_READ_PIXELS_FORMAT = 0x828D - /// - ReadPixelsFormat = ((int)0x828D), - /// - /// Original was GL_READ_PIXELS_TYPE = 0x828E - /// - ReadPixelsType = ((int)0x828E), - /// - /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F - /// - TextureImageFormat = ((int)0x828F), - /// - /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 - /// - TextureImageType = ((int)0x8290), - /// - /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 - /// - GetTextureImageFormat = ((int)0x8291), - /// - /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 - /// - GetTextureImageType = ((int)0x8292), - /// - /// Original was GL_MIPMAP = 0x8293 - /// - Mipmap = ((int)0x8293), - /// - /// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 - /// - AutoGenerateMipmap = ((int)0x8295), - /// - /// Original was GL_COLOR_ENCODING = 0x8296 - /// - ColorEncoding = ((int)0x8296), - /// - /// Original was GL_SRGB_READ = 0x8297 - /// - SrgbRead = ((int)0x8297), - /// - /// Original was GL_SRGB_WRITE = 0x8298 - /// - SrgbWrite = ((int)0x8298), - /// - /// Original was GL_FILTER = 0x829A - /// - Filter = ((int)0x829A), - /// - /// Original was GL_VERTEX_TEXTURE = 0x829B - /// - VertexTexture = ((int)0x829B), - /// - /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C - /// - TessControlTexture = ((int)0x829C), - /// - /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D - /// - TessEvaluationTexture = ((int)0x829D), - /// - /// Original was GL_GEOMETRY_TEXTURE = 0x829E - /// - GeometryTexture = ((int)0x829E), - /// - /// Original was GL_FRAGMENT_TEXTURE = 0x829F - /// - FragmentTexture = ((int)0x829F), - /// - /// Original was GL_COMPUTE_TEXTURE = 0x82A0 - /// - ComputeTexture = ((int)0x82A0), - /// - /// Original was GL_TEXTURE_SHADOW = 0x82A1 - /// - TextureShadow = ((int)0x82A1), - /// - /// Original was GL_TEXTURE_GATHER = 0x82A2 - /// - TextureGather = ((int)0x82A2), - /// - /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 - /// - TextureGatherShadow = ((int)0x82A3), - /// - /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 - /// - ShaderImageLoad = ((int)0x82A4), - /// - /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 - /// - ShaderImageStore = ((int)0x82A5), - /// - /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 - /// - ShaderImageAtomic = ((int)0x82A6), - /// - /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 - /// - ImageTexelSize = ((int)0x82A7), - /// - /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 - /// - ImageCompatibilityClass = ((int)0x82A8), - /// - /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 - /// - ImagePixelFormat = ((int)0x82A9), - /// - /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA - /// - ImagePixelType = ((int)0x82AA), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC - /// - SimultaneousTextureAndDepthTest = ((int)0x82AC), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD - /// - SimultaneousTextureAndStencilTest = ((int)0x82AD), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE - /// - SimultaneousTextureAndDepthWrite = ((int)0x82AE), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF - /// - SimultaneousTextureAndStencilWrite = ((int)0x82AF), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 - /// - TextureCompressedBlockWidth = ((int)0x82B1), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 - /// - TextureCompressedBlockHeight = ((int)0x82B2), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 - /// - TextureCompressedBlockSize = ((int)0x82B3), - /// - /// Original was GL_CLEAR_BUFFER = 0x82B4 - /// - ClearBuffer = ((int)0x82B4), - /// - /// Original was GL_TEXTURE_VIEW = 0x82B5 - /// - TextureView = ((int)0x82B5), - /// - /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 - /// - ViewCompatibilityClass = ((int)0x82B6), - /// - /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 - /// - TextureCompressed = ((int)0x86A1), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 - /// - ImageFormatCompatibilityType = ((int)0x90C7), - /// - /// Original was GL_CLEAR_TEXTURE = 0x9365 - /// - ClearTexture = ((int)0x9365), - /// - /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 - /// - NumSampleCounts = ((int)0x9380), - } - - /// - /// Not used directly. - /// - public enum KhrBlendEquationAdvanced : int - { - /// - /// Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285 - /// - BlendAdvancedCoherentKhr = ((int)0x9285), - /// - /// Original was GL_MULTIPLY_KHR = 0x9294 - /// - MultiplyKhr = ((int)0x9294), - /// - /// Original was GL_SCREEN_KHR = 0x9295 - /// - ScreenKhr = ((int)0x9295), - /// - /// Original was GL_OVERLAY_KHR = 0x9296 - /// - OverlayKhr = ((int)0x9296), - /// - /// Original was GL_DARKEN_KHR = 0x9297 - /// - DarkenKhr = ((int)0x9297), - /// - /// Original was GL_LIGHTEN_KHR = 0x9298 - /// - LightenKhr = ((int)0x9298), - /// - /// Original was GL_COLORDODGE_KHR = 0x9299 - /// - ColordodgeKhr = ((int)0x9299), - /// - /// Original was GL_COLORBURN_KHR = 0x929A - /// - ColorburnKhr = ((int)0x929A), - /// - /// Original was GL_HARDLIGHT_KHR = 0x929B - /// - HardlightKhr = ((int)0x929B), - /// - /// Original was GL_SOFTLIGHT_KHR = 0x929C - /// - SoftlightKhr = ((int)0x929C), - /// - /// Original was GL_DIFFERENCE_KHR = 0x929E - /// - DifferenceKhr = ((int)0x929E), - /// - /// Original was GL_EXCLUSION_KHR = 0x92A0 - /// - ExclusionKhr = ((int)0x92A0), - /// - /// Original was GL_HSL_HUE_KHR = 0x92AD - /// - HslHueKhr = ((int)0x92AD), - /// - /// Original was GL_HSL_SATURATION_KHR = 0x92AE - /// - HslSaturationKhr = ((int)0x92AE), - /// - /// Original was GL_HSL_COLOR_KHR = 0x92AF - /// - HslColorKhr = ((int)0x92AF), - /// - /// Original was GL_HSL_LUMINOSITY_KHR = 0x92B0 - /// - HslLuminosityKhr = ((int)0x92B0), - } - - /// - /// Not used directly. - /// - public enum KhrBlendEquationAdvancedCoherent : int - { - /// - /// Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285 - /// - BlendAdvancedCoherentKhr = ((int)0x9285), - } - - /// - /// Not used directly. - /// - public enum KhrContextFlushControl : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB - /// - ContextReleaseBehavior = ((int)0x82FB), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB - /// - ContextReleaseBehaviorKhr = ((int)0x82FB), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC - /// - ContextReleaseBehaviorFlush = ((int)0x82FC), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC - /// - ContextReleaseBehaviorFlushKhr = ((int)0x82FC), - } - - /// - /// Not used directly. - /// - public enum KhrDebug : int - { - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 - /// - ContextFlagDebugBit = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 - /// - ContextFlagDebugBitKhr = ((int)0x00000002), - /// - /// Original was GL_STACK_OVERFLOW = 0x0503 - /// - StackOverflow = ((int)0x0503), - /// - /// Original was GL_STACK_OVERFLOW_KHR = 0x0503 - /// - StackOverflowKhr = ((int)0x0503), - /// - /// Original was GL_STACK_UNDERFLOW = 0x0504 - /// - StackUnderflow = ((int)0x0504), - /// - /// Original was GL_STACK_UNDERFLOW_KHR = 0x0504 - /// - StackUnderflowKhr = ((int)0x0504), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_VERTEX_ARRAY_KHR = 0x8074 - /// - VertexArrayKhr = ((int)0x8074), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 - /// - DebugOutputSynchronous = ((int)0x8242), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 - /// - DebugOutputSynchronousKhr = ((int)0x8242), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 - /// - DebugNextLoggedMessageLength = ((int)0x8243), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 - /// - DebugNextLoggedMessageLengthKhr = ((int)0x8243), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 - /// - DebugCallbackFunction = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 - /// - DebugCallbackFunctionKhr = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 - /// - DebugCallbackUserParam = ((int)0x8245), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 - /// - DebugCallbackUserParamKhr = ((int)0x8245), - /// - /// Original was GL_DEBUG_SOURCE_API = 0x8246 - /// - DebugSourceApi = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_API_KHR = 0x8246 - /// - DebugSourceApiKhr = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 - /// - DebugSourceWindowSystem = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 - /// - DebugSourceWindowSystemKhr = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 - /// - DebugSourceShaderCompiler = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 - /// - DebugSourceShaderCompilerKhr = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 - /// - DebugSourceThirdPartyKhr = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A - /// - DebugSourceApplicationKhr = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B - /// - DebugSourceOther = ((int)0x824B), - /// - /// Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B - /// - DebugSourceOtherKhr = ((int)0x824B), - /// - /// Original was GL_DEBUG_TYPE_ERROR = 0x824C - /// - DebugTypeError = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C - /// - DebugTypeErrorKhr = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D - /// - DebugTypeDeprecatedBehavior = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D - /// - DebugTypeDeprecatedBehaviorKhr = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E - /// - DebugTypeUndefinedBehavior = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E - /// - DebugTypeUndefinedBehaviorKhr = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F - /// - DebugTypePortability = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F - /// - DebugTypePortabilityKhr = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 - /// - DebugTypePerformance = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 - /// - DebugTypePerformanceKhr = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 - /// - DebugTypeOther = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251 - /// - DebugTypeOtherKhr = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 - /// - DebugTypeMarker = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268 - /// - DebugTypeMarkerKhr = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 - /// - DebugTypePushGroup = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 - /// - DebugTypePushGroupKhr = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A - /// - DebugTypePopGroup = ((int)0x826A), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A - /// - DebugTypePopGroupKhr = ((int)0x826A), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B - /// - DebugSeverityNotification = ((int)0x826B), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B - /// - DebugSeverityNotificationKhr = ((int)0x826B), - /// - /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C - /// - MaxDebugGroupStackDepth = ((int)0x826C), - /// - /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C - /// - MaxDebugGroupStackDepthKhr = ((int)0x826C), - /// - /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D - /// - DebugGroupStackDepth = ((int)0x826D), - /// - /// Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D - /// - DebugGroupStackDepthKhr = ((int)0x826D), - /// - /// Original was GL_BUFFER = 0x82E0 - /// - Buffer = ((int)0x82E0), - /// - /// Original was GL_BUFFER_KHR = 0x82E0 - /// - BufferKhr = ((int)0x82E0), - /// - /// Original was GL_SHADER = 0x82E1 - /// - Shader = ((int)0x82E1), - /// - /// Original was GL_SHADER_KHR = 0x82E1 - /// - ShaderKhr = ((int)0x82E1), - /// - /// Original was GL_PROGRAM = 0x82E2 - /// - Program = ((int)0x82E2), - /// - /// Original was GL_PROGRAM_KHR = 0x82E2 - /// - ProgramKhr = ((int)0x82E2), - /// - /// Original was GL_QUERY = 0x82E3 - /// - Query = ((int)0x82E3), - /// - /// Original was GL_QUERY_KHR = 0x82E3 - /// - QueryKhr = ((int)0x82E3), - /// - /// Original was GL_PROGRAM_PIPELINE = 0x82E4 - /// - ProgramPipeline = ((int)0x82E4), - /// - /// Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4 - /// - ProgramPipelineKhr = ((int)0x82E4), - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_SAMPLER_KHR = 0x82E6 - /// - SamplerKhr = ((int)0x82E6), - /// - /// Original was GL_DISPLAY_LIST = 0x82E7 - /// - DisplayList = ((int)0x82E7), - /// - /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 - /// - MaxLabelLength = ((int)0x82E8), - /// - /// Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8 - /// - MaxLabelLengthKhr = ((int)0x82E8), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 - /// - MaxDebugMessageLength = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 - /// - MaxDebugMessageLengthKhr = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 - /// - MaxDebugLoggedMessages = ((int)0x9144), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 - /// - MaxDebugLoggedMessagesKhr = ((int)0x9144), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 - /// - DebugLoggedMessages = ((int)0x9145), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 - /// - DebugLoggedMessagesKhr = ((int)0x9145), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 - /// - DebugSeverityHigh = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 - /// - DebugSeverityHighKhr = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 - /// - DebugSeverityMedium = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 - /// - DebugSeverityMediumKhr = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 - /// - DebugSeverityLow = ((int)0x9148), - /// - /// Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 - /// - DebugSeverityLowKhr = ((int)0x9148), - /// - /// Original was GL_DEBUG_OUTPUT = 0x92E0 - /// - DebugOutput = ((int)0x92E0), - /// - /// Original was GL_DEBUG_OUTPUT_KHR = 0x92E0 - /// - DebugOutputKhr = ((int)0x92E0), - } - - /// - /// Not used directly. - /// - public enum KhrNoError : int - { - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008 - /// - ContextFlagNoErrorBitKhr = ((int)0x00000008), - } - - /// - /// Not used directly. - /// - public enum KhrParallelShaderCompile : int - { - /// - /// Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0 - /// - MaxShaderCompilerThreadsKhr = ((int)0x91B0), - /// - /// Original was GL_COMPLETION_STATUS_KHR = 0x91B1 - /// - CompletionStatusKhr = ((int)0x91B1), - } - - /// - /// Not used directly. - /// - public enum KhrRobustBufferAccessBehavior : int - { - } - - /// - /// Not used directly. - /// - public enum KhrRobustness : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_CONTEXT_LOST = 0x0507 - /// - ContextLost = ((int)0x0507), - /// - /// Original was GL_CONTEXT_LOST_KHR = 0x0507 - /// - ContextLostKhr = ((int)0x0507), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252 - /// - LoseContextOnReset = ((int)0x8252), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252 - /// - LoseContextOnResetKhr = ((int)0x8252), - /// - /// Original was GL_GUILTY_CONTEXT_RESET = 0x8253 - /// - GuiltyContextReset = ((int)0x8253), - /// - /// Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253 - /// - GuiltyContextResetKhr = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 - /// - InnocentContextReset = ((int)0x8254), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254 - /// - InnocentContextResetKhr = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 - /// - UnknownContextReset = ((int)0x8255), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255 - /// - UnknownContextResetKhr = ((int)0x8255), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256 - /// - ResetNotificationStrategy = ((int)0x8256), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256 - /// - ResetNotificationStrategyKhr = ((int)0x8256), - /// - /// Original was GL_NO_RESET_NOTIFICATION = 0x8261 - /// - NoResetNotification = ((int)0x8261), - /// - /// Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261 - /// - NoResetNotificationKhr = ((int)0x8261), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3 - /// - ContextRobustAccess = ((int)0x90F3), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3 - /// - ContextRobustAccessKhr = ((int)0x90F3), - } - - /// - /// Not used directly. - /// - public enum KhrTextureCompressionAstcHdr : int - { - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 - /// - CompressedRgbaAstc4X4Khr = ((int)0x93B0), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 - /// - CompressedRgbaAstc5X4Khr = ((int)0x93B1), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 - /// - CompressedRgbaAstc5X5Khr = ((int)0x93B2), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 - /// - CompressedRgbaAstc6X5Khr = ((int)0x93B3), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 - /// - CompressedRgbaAstc6X6Khr = ((int)0x93B4), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 - /// - CompressedRgbaAstc8X5Khr = ((int)0x93B5), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 - /// - CompressedRgbaAstc8X6Khr = ((int)0x93B6), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 - /// - CompressedRgbaAstc8X8Khr = ((int)0x93B7), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 - /// - CompressedRgbaAstc10X5Khr = ((int)0x93B8), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 - /// - CompressedRgbaAstc10X6Khr = ((int)0x93B9), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA - /// - CompressedRgbaAstc10X8Khr = ((int)0x93BA), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB - /// - CompressedRgbaAstc10X10Khr = ((int)0x93BB), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC - /// - CompressedRgbaAstc12X10Khr = ((int)0x93BC), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD - /// - CompressedRgbaAstc12X12Khr = ((int)0x93BD), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 - /// - CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 - /// - CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 - /// - CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 - /// - CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 - /// - CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 - /// - CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 - /// - CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 - /// - CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 - /// - CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 - /// - CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA - /// - CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB - /// - CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC - /// - CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD - /// - CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD), - } - - /// - /// Not used directly. - /// - public enum KhrTextureCompressionAstcLdr : int - { - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 - /// - CompressedRgbaAstc4X4Khr = ((int)0x93B0), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 - /// - CompressedRgbaAstc5X4Khr = ((int)0x93B1), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 - /// - CompressedRgbaAstc5X5Khr = ((int)0x93B2), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 - /// - CompressedRgbaAstc6X5Khr = ((int)0x93B3), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 - /// - CompressedRgbaAstc6X6Khr = ((int)0x93B4), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 - /// - CompressedRgbaAstc8X5Khr = ((int)0x93B5), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 - /// - CompressedRgbaAstc8X6Khr = ((int)0x93B6), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 - /// - CompressedRgbaAstc8X8Khr = ((int)0x93B7), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 - /// - CompressedRgbaAstc10X5Khr = ((int)0x93B8), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 - /// - CompressedRgbaAstc10X6Khr = ((int)0x93B9), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA - /// - CompressedRgbaAstc10X8Khr = ((int)0x93BA), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB - /// - CompressedRgbaAstc10X10Khr = ((int)0x93BB), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC - /// - CompressedRgbaAstc12X10Khr = ((int)0x93BC), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD - /// - CompressedRgbaAstc12X12Khr = ((int)0x93BD), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 - /// - CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 - /// - CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 - /// - CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 - /// - CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 - /// - CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 - /// - CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 - /// - CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 - /// - CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 - /// - CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 - /// - CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA - /// - CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB - /// - CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC - /// - CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD - /// - CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD), - } - - /// - /// Not used directly. - /// - public enum KhrTextureCompressionAstcSliced3d : int - { - } - - /// - /// Not used directly. - /// - public enum LightEnvModeSgix : int - { - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - /// - /// Original was GL_REPLACE = 0x1E01 - /// - Replace = ((int)0x1E01), - /// - /// Original was GL_MODULATE = 0x2100 - /// - Modulate = ((int)0x2100), - } - - /// - /// Not used directly. - /// - public enum LightEnvParameterSgix : int - { - /// - /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 - /// - LightEnvModeSgix = ((int)0x8407), - } - - /// - /// Not used directly. - /// - public enum LightModelColorControl : int - { - /// - /// Original was GL_SINGLE_COLOR = 0x81F9 - /// - SingleColor = ((int)0x81F9), - /// - /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 - /// - SingleColorExt = ((int)0x81F9), - /// - /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA - /// - SeparateSpecularColor = ((int)0x81FA), - /// - /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA - /// - SeparateSpecularColorExt = ((int)0x81FA), - } - - /// - /// Not used directly. - /// - public enum LightModelParameter : int - { - /// - /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 - /// - LightModelLocalViewer = ((int)0x0B51), - /// - /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 - /// - LightModelTwoSide = ((int)0x0B52), - /// - /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 - /// - LightModelAmbient = ((int)0x0B53), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 - /// - LightModelColorControl = ((int)0x81F8), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 - /// - LightModelColorControlExt = ((int)0x81F8), - } - - /// - /// Not used directly. - /// - public enum LightName : int - { - /// - /// Original was GL_LIGHT0 = 0x4000 - /// - Light0 = ((int)0x4000), - /// - /// Original was GL_LIGHT1 = 0x4001 - /// - Light1 = ((int)0x4001), - /// - /// Original was GL_LIGHT2 = 0x4002 - /// - Light2 = ((int)0x4002), - /// - /// Original was GL_LIGHT3 = 0x4003 - /// - Light3 = ((int)0x4003), - /// - /// Original was GL_LIGHT4 = 0x4004 - /// - Light4 = ((int)0x4004), - /// - /// Original was GL_LIGHT5 = 0x4005 - /// - Light5 = ((int)0x4005), - /// - /// Original was GL_LIGHT6 = 0x4006 - /// - Light6 = ((int)0x4006), - /// - /// Original was GL_LIGHT7 = 0x4007 - /// - Light7 = ((int)0x4007), - /// - /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C - /// - FragmentLight0Sgix = ((int)0x840C), - /// - /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D - /// - FragmentLight1Sgix = ((int)0x840D), - /// - /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E - /// - FragmentLight2Sgix = ((int)0x840E), - /// - /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F - /// - FragmentLight3Sgix = ((int)0x840F), - /// - /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 - /// - FragmentLight4Sgix = ((int)0x8410), - /// - /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 - /// - FragmentLight5Sgix = ((int)0x8411), - /// - /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 - /// - FragmentLight6Sgix = ((int)0x8412), - /// - /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 - /// - FragmentLight7Sgix = ((int)0x8413), - } - - /// - /// Not used directly. - /// - public enum LightParameter : int - { - /// - /// Original was GL_AMBIENT = 0x1200 - /// - Ambient = ((int)0x1200), - /// - /// Original was GL_DIFFUSE = 0x1201 - /// - Diffuse = ((int)0x1201), - /// - /// Original was GL_SPECULAR = 0x1202 - /// - Specular = ((int)0x1202), - /// - /// Original was GL_POSITION = 0x1203 - /// - Position = ((int)0x1203), - /// - /// Original was GL_SPOT_DIRECTION = 0x1204 - /// - SpotDirection = ((int)0x1204), - /// - /// Original was GL_SPOT_EXPONENT = 0x1205 - /// - SpotExponent = ((int)0x1205), - /// - /// Original was GL_SPOT_CUTOFF = 0x1206 - /// - SpotCutoff = ((int)0x1206), - /// - /// Original was GL_CONSTANT_ATTENUATION = 0x1207 - /// - ConstantAttenuation = ((int)0x1207), - /// - /// Original was GL_LINEAR_ATTENUATION = 0x1208 - /// - LinearAttenuation = ((int)0x1208), - /// - /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 - /// - QuadraticAttenuation = ((int)0x1209), - } - - /// - /// Not used directly. - /// - public enum ListMode : int - { - /// - /// Original was GL_COMPILE = 0x1300 - /// - Compile = ((int)0x1300), - /// - /// Original was GL_COMPILE_AND_EXECUTE = 0x1301 - /// - CompileAndExecute = ((int)0x1301), - } - - /// - /// Not used directly. - /// - public enum ListNameType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_2_BYTES = 0x1407 - /// - Gl2Bytes = ((int)0x1407), - /// - /// Original was GL_3_BYTES = 0x1408 - /// - Gl3Bytes = ((int)0x1408), - /// - /// Original was GL_4_BYTES = 0x1409 - /// - Gl4Bytes = ((int)0x1409), - } - - /// - /// Not used directly. - /// - public enum ListParameterName : int - { - /// - /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 - /// - ListPrioritySgix = ((int)0x8182), - } - - /// - /// Not used directly. - /// - public enum LogicOp : int - { - /// - /// Original was GL_CLEAR = 0x1500 - /// - Clear = ((int)0x1500), - /// - /// Original was GL_AND = 0x1501 - /// - And = ((int)0x1501), - /// - /// Original was GL_AND_REVERSE = 0x1502 - /// - AndReverse = ((int)0x1502), - /// - /// Original was GL_COPY = 0x1503 - /// - Copy = ((int)0x1503), - /// - /// Original was GL_AND_INVERTED = 0x1504 - /// - AndInverted = ((int)0x1504), - /// - /// Original was GL_NOOP = 0x1505 - /// - Noop = ((int)0x1505), - /// - /// Original was GL_XOR = 0x1506 - /// - Xor = ((int)0x1506), - /// - /// Original was GL_OR = 0x1507 - /// - Or = ((int)0x1507), - /// - /// Original was GL_NOR = 0x1508 - /// - Nor = ((int)0x1508), - /// - /// Original was GL_EQUIV = 0x1509 - /// - Equiv = ((int)0x1509), - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_OR_REVERSE = 0x150B - /// - OrReverse = ((int)0x150B), - /// - /// Original was GL_COPY_INVERTED = 0x150C - /// - CopyInverted = ((int)0x150C), - /// - /// Original was GL_OR_INVERTED = 0x150D - /// - OrInverted = ((int)0x150D), - /// - /// Original was GL_NAND = 0x150E - /// - Nand = ((int)0x150E), - /// - /// Original was GL_SET = 0x150F - /// - Set = ((int)0x150F), - } - - /// - /// Used in GL.Ext.BufferStorage, GL.Ext.BufferStorageExternal and 1 other function - /// - [Flags] - public enum MapBufferUsageMask : int - { - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_READ_BIT_EXT = 0x0001 - /// - MapReadBitExt = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 - /// - MapWriteBitExt = ((int)0x0002), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 - /// - MapInvalidateRangeBit = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 - /// - MapInvalidateRangeBitExt = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 - /// - MapInvalidateBufferBit = ((int)0x0008), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 - /// - MapInvalidateBufferBitExt = ((int)0x0008), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 - /// - MapFlushExplicitBit = ((int)0x0010), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 - /// - MapFlushExplicitBitExt = ((int)0x0010), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 - /// - MapUnsynchronizedBit = ((int)0x0020), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 - /// - MapUnsynchronizedBitExt = ((int)0x0020), - /// - /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 - /// - MapPersistentBit = ((int)0x0040), - /// - /// Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040 - /// - MapPersistentBitExt = ((int)0x0040), - /// - /// Original was GL_MAP_COHERENT_BIT = 0x0080 - /// - MapCoherentBit = ((int)0x0080), - /// - /// Original was GL_MAP_COHERENT_BIT_EXT = 0x0080 - /// - MapCoherentBitExt = ((int)0x0080), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 - /// - DynamicStorageBit = ((int)0x0100), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100 - /// - DynamicStorageBitExt = ((int)0x0100), - /// - /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 - /// - ClientStorageBit = ((int)0x0200), - /// - /// Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200 - /// - ClientStorageBitExt = ((int)0x0200), - /// - /// Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400 - /// - SparseStorageBitArb = ((int)0x0400), - /// - /// Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800 - /// - LgpuSeparateStorageBitNvx = ((int)0x0800), - /// - /// Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800 - /// - PerGpuStorageBitNv = ((int)0x0800), - } - - /// - /// Not used directly. - /// - public enum MapQuery : int - { - /// - /// Original was GL_COEFF = 0x0A00 - /// - Coeff = ((int)0x0A00), - /// - /// Original was GL_ORDER = 0x0A01 - /// - Order = ((int)0x0A01), - /// - /// Original was GL_DOMAIN = 0x0A02 - /// - Domain = ((int)0x0A02), - } - - /// - /// Not used directly. - /// - public enum MapTarget : int - { - /// - /// Original was GL_MAP1_COLOR_4 = 0x0D90 - /// - Map1Color4 = ((int)0x0D90), - /// - /// Original was GL_MAP1_INDEX = 0x0D91 - /// - Map1Index = ((int)0x0D91), - /// - /// Original was GL_MAP1_NORMAL = 0x0D92 - /// - Map1Normal = ((int)0x0D92), - /// - /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 - /// - Map1TextureCoord1 = ((int)0x0D93), - /// - /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 - /// - Map1TextureCoord2 = ((int)0x0D94), - /// - /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 - /// - Map1TextureCoord3 = ((int)0x0D95), - /// - /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 - /// - Map1TextureCoord4 = ((int)0x0D96), - /// - /// Original was GL_MAP1_VERTEX_3 = 0x0D97 - /// - Map1Vertex3 = ((int)0x0D97), - /// - /// Original was GL_MAP1_VERTEX_4 = 0x0D98 - /// - Map1Vertex4 = ((int)0x0D98), - /// - /// Original was GL_MAP2_COLOR_4 = 0x0DB0 - /// - Map2Color4 = ((int)0x0DB0), - /// - /// Original was GL_MAP2_INDEX = 0x0DB1 - /// - Map2Index = ((int)0x0DB1), - /// - /// Original was GL_MAP2_NORMAL = 0x0DB2 - /// - Map2Normal = ((int)0x0DB2), - /// - /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 - /// - Map2TextureCoord1 = ((int)0x0DB3), - /// - /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 - /// - Map2TextureCoord2 = ((int)0x0DB4), - /// - /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 - /// - Map2TextureCoord3 = ((int)0x0DB5), - /// - /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 - /// - Map2TextureCoord4 = ((int)0x0DB6), - /// - /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 - /// - Map2Vertex3 = ((int)0x0DB7), - /// - /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 - /// - Map2Vertex4 = ((int)0x0DB8), - /// - /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 - /// - GeometryDeformationSgix = ((int)0x8194), - /// - /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 - /// - TextureDeformationSgix = ((int)0x8195), - } - - /// - /// Not used directly. - /// - public enum MapTextureFormatIntel : int - { - /// - /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 - /// - LayoutDefaultIntel = ((int)0), - /// - /// Original was GL_LAYOUT_LINEAR_INTEL = 1 - /// - LayoutLinearIntel = ((int)1), - /// - /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 - /// - LayoutLinearCpuCachedIntel = ((int)2), - } - - /// - /// Used in GL.NV.PolygonMode - /// - public enum MaterialFace : int - { - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Not used directly. - /// - public enum MaterialParameter : int - { - /// - /// Original was GL_AMBIENT = 0x1200 - /// - Ambient = ((int)0x1200), - /// - /// Original was GL_DIFFUSE = 0x1201 - /// - Diffuse = ((int)0x1201), - /// - /// Original was GL_SPECULAR = 0x1202 - /// - Specular = ((int)0x1202), - /// - /// Original was GL_EMISSION = 0x1600 - /// - Emission = ((int)0x1600), - /// - /// Original was GL_SHININESS = 0x1601 - /// - Shininess = ((int)0x1601), - /// - /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 - /// - AmbientAndDiffuse = ((int)0x1602), - /// - /// Original was GL_COLOR_INDEXES = 0x1603 - /// - ColorIndexes = ((int)0x1603), - } - - /// - /// Used in GL.Ext.MatrixFrustum, GL.Ext.MatrixLoad and 10 other functions - /// - public enum MatrixMode : int - { - /// - /// Original was GL_MODELVIEW = 0x1700 - /// - Modelview = ((int)0x1700), - /// - /// Original was GL_MODELVIEW0_EXT = 0x1700 - /// - Modelview0Ext = ((int)0x1700), - /// - /// Original was GL_PROJECTION = 0x1701 - /// - Projection = ((int)0x1701), - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - } - - /// - /// Not used directly. - /// - [Flags] - public enum MemoryBarrierMask : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 - /// - VertexAttribArrayBarrierBit = ((int)0x00000001), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 - /// - VertexAttribArrayBarrierBitExt = ((int)0x00000001), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 - /// - ElementArrayBarrierBit = ((int)0x00000002), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 - /// - ElementArrayBarrierBitExt = ((int)0x00000002), - /// - /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 - /// - UniformBarrierBit = ((int)0x00000004), - /// - /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 - /// - UniformBarrierBitExt = ((int)0x00000004), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 - /// - TextureFetchBarrierBit = ((int)0x00000008), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 - /// - TextureFetchBarrierBitExt = ((int)0x00000008), - /// - /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 - /// - ShaderGlobalAccessBarrierBitNv = ((int)0x00000010), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 - /// - ShaderImageAccessBarrierBit = ((int)0x00000020), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 - /// - ShaderImageAccessBarrierBitExt = ((int)0x00000020), - /// - /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 - /// - CommandBarrierBit = ((int)0x00000040), - /// - /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 - /// - CommandBarrierBitExt = ((int)0x00000040), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 - /// - PixelBufferBarrierBit = ((int)0x00000080), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 - /// - PixelBufferBarrierBitExt = ((int)0x00000080), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 - /// - TextureUpdateBarrierBit = ((int)0x00000100), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 - /// - TextureUpdateBarrierBitExt = ((int)0x00000100), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 - /// - BufferUpdateBarrierBit = ((int)0x00000200), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 - /// - BufferUpdateBarrierBitExt = ((int)0x00000200), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 - /// - FramebufferBarrierBit = ((int)0x00000400), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 - /// - FramebufferBarrierBitExt = ((int)0x00000400), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 - /// - TransformFeedbackBarrierBit = ((int)0x00000800), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 - /// - TransformFeedbackBarrierBitExt = ((int)0x00000800), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 - /// - AtomicCounterBarrierBit = ((int)0x00001000), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 - /// - AtomicCounterBarrierBitExt = ((int)0x00001000), - /// - /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 - /// - ShaderStorageBarrierBit = ((int)0x00002000), - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 - /// - ClientMappedBufferBarrierBit = ((int)0x00004000), - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000 - /// - ClientMappedBufferBarrierBitExt = ((int)0x00004000), - /// - /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 - /// - QueryBufferBarrierBit = ((int)0x00008000), - /// - /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF - /// - AllBarrierBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF - /// - AllBarrierBitsExt = unchecked((int)0xFFFFFFFF), - } - - /// - /// Used in GL.Ext.GetMemoryObjectParameter, GL.Ext.MemoryObjectParameter - /// - public enum MemoryObjectParameterName : int - { - /// - /// Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581 - /// - DedicatedMemoryObjectExt = ((int)0x9581), - /// - /// Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B - /// - ProtectedMemoryObjectExt = ((int)0x959B), - } - - /// - /// Not used directly. - /// - public enum MesaProgramBinaryFormats : int - { - /// - /// Original was GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F - /// - ProgramBinaryFormatMesa = ((int)0x875F), - } - - /// - /// Not used directly. - /// - public enum MesaShaderIntegerFunctions : int - { - } - - /// - /// Not used directly. - /// - public enum MeshMode1 : int - { - /// - /// Original was GL_POINT = 0x1B00 - /// - Point = ((int)0x1B00), - /// - /// Original was GL_LINE = 0x1B01 - /// - Line = ((int)0x1B01), - } - - /// - /// Not used directly. - /// - public enum MeshMode2 : int - { - /// - /// Original was GL_POINT = 0x1B00 - /// - Point = ((int)0x1B00), - /// - /// Original was GL_LINE = 0x1B01 - /// - Line = ((int)0x1B01), - /// - /// Original was GL_FILL = 0x1B02 - /// - Fill = ((int)0x1B02), - } - - /// - /// Not used directly. - /// - public enum MinmaxTargetExt : int - { - /// - /// Original was GL_MINMAX = 0x802E - /// - Minmax = ((int)0x802E), - /// - /// Original was GL_MINMAX_EXT = 0x802E - /// - MinmaxExt = ((int)0x802E), - } - - /// - /// Not used directly. - /// - public enum NormalPointerType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Not used directly. - /// - public enum NvBindlessTexture : int - { - } - - /// - /// Not used directly. - /// - public enum NvBlendEquationAdvanced : int - { - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_XOR_NV = 0x1506 - /// - XorNv = ((int)0x1506), - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_RED_NV = 0x1903 - /// - RedNv = ((int)0x1903), - /// - /// Original was GL_GREEN_NV = 0x1904 - /// - GreenNv = ((int)0x1904), - /// - /// Original was GL_BLUE_NV = 0x1905 - /// - BlueNv = ((int)0x1905), - /// - /// Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 - /// - BlendPremultipliedSrcNv = ((int)0x9280), - /// - /// Original was GL_BLEND_OVERLAP_NV = 0x9281 - /// - BlendOverlapNv = ((int)0x9281), - /// - /// Original was GL_UNCORRELATED_NV = 0x9282 - /// - UncorrelatedNv = ((int)0x9282), - /// - /// Original was GL_DISJOINT_NV = 0x9283 - /// - DisjointNv = ((int)0x9283), - /// - /// Original was GL_CONJOINT_NV = 0x9284 - /// - ConjointNv = ((int)0x9284), - /// - /// Original was GL_SRC_NV = 0x9286 - /// - SrcNv = ((int)0x9286), - /// - /// Original was GL_DST_NV = 0x9287 - /// - DstNv = ((int)0x9287), - /// - /// Original was GL_SRC_OVER_NV = 0x9288 - /// - SrcOverNv = ((int)0x9288), - /// - /// Original was GL_DST_OVER_NV = 0x9289 - /// - DstOverNv = ((int)0x9289), - /// - /// Original was GL_SRC_IN_NV = 0x928A - /// - SrcInNv = ((int)0x928A), - /// - /// Original was GL_DST_IN_NV = 0x928B - /// - DstInNv = ((int)0x928B), - /// - /// Original was GL_SRC_OUT_NV = 0x928C - /// - SrcOutNv = ((int)0x928C), - /// - /// Original was GL_DST_OUT_NV = 0x928D - /// - DstOutNv = ((int)0x928D), - /// - /// Original was GL_SRC_ATOP_NV = 0x928E - /// - SrcAtopNv = ((int)0x928E), - /// - /// Original was GL_DST_ATOP_NV = 0x928F - /// - DstAtopNv = ((int)0x928F), - /// - /// Original was GL_PLUS_NV = 0x9291 - /// - PlusNv = ((int)0x9291), - /// - /// Original was GL_PLUS_DARKER_NV = 0x9292 - /// - PlusDarkerNv = ((int)0x9292), - /// - /// Original was GL_MULTIPLY_NV = 0x9294 - /// - MultiplyNv = ((int)0x9294), - /// - /// Original was GL_SCREEN_NV = 0x9295 - /// - ScreenNv = ((int)0x9295), - /// - /// Original was GL_OVERLAY_NV = 0x9296 - /// - OverlayNv = ((int)0x9296), - /// - /// Original was GL_DARKEN_NV = 0x9297 - /// - DarkenNv = ((int)0x9297), - /// - /// Original was GL_LIGHTEN_NV = 0x9298 - /// - LightenNv = ((int)0x9298), - /// - /// Original was GL_COLORDODGE_NV = 0x9299 - /// - ColordodgeNv = ((int)0x9299), - /// - /// Original was GL_COLORBURN_NV = 0x929A - /// - ColorburnNv = ((int)0x929A), - /// - /// Original was GL_HARDLIGHT_NV = 0x929B - /// - HardlightNv = ((int)0x929B), - /// - /// Original was GL_SOFTLIGHT_NV = 0x929C - /// - SoftlightNv = ((int)0x929C), - /// - /// Original was GL_DIFFERENCE_NV = 0x929E - /// - DifferenceNv = ((int)0x929E), - /// - /// Original was GL_MINUS_NV = 0x929F - /// - MinusNv = ((int)0x929F), - /// - /// Original was GL_EXCLUSION_NV = 0x92A0 - /// - ExclusionNv = ((int)0x92A0), - /// - /// Original was GL_CONTRAST_NV = 0x92A1 - /// - ContrastNv = ((int)0x92A1), - /// - /// Original was GL_INVERT_RGB_NV = 0x92A3 - /// - InvertRgbNv = ((int)0x92A3), - /// - /// Original was GL_LINEARDODGE_NV = 0x92A4 - /// - LineardodgeNv = ((int)0x92A4), - /// - /// Original was GL_LINEARBURN_NV = 0x92A5 - /// - LinearburnNv = ((int)0x92A5), - /// - /// Original was GL_VIVIDLIGHT_NV = 0x92A6 - /// - VividlightNv = ((int)0x92A6), - /// - /// Original was GL_LINEARLIGHT_NV = 0x92A7 - /// - LinearlightNv = ((int)0x92A7), - /// - /// Original was GL_PINLIGHT_NV = 0x92A8 - /// - PinlightNv = ((int)0x92A8), - /// - /// Original was GL_HARDMIX_NV = 0x92A9 - /// - HardmixNv = ((int)0x92A9), - /// - /// Original was GL_HSL_HUE_NV = 0x92AD - /// - HslHueNv = ((int)0x92AD), - /// - /// Original was GL_HSL_SATURATION_NV = 0x92AE - /// - HslSaturationNv = ((int)0x92AE), - /// - /// Original was GL_HSL_COLOR_NV = 0x92AF - /// - HslColorNv = ((int)0x92AF), - /// - /// Original was GL_HSL_LUMINOSITY_NV = 0x92B0 - /// - HslLuminosityNv = ((int)0x92B0), - /// - /// Original was GL_PLUS_CLAMPED_NV = 0x92B1 - /// - PlusClampedNv = ((int)0x92B1), - /// - /// Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2 - /// - PlusClampedAlphaNv = ((int)0x92B2), - /// - /// Original was GL_MINUS_CLAMPED_NV = 0x92B3 - /// - MinusClampedNv = ((int)0x92B3), - /// - /// Original was GL_INVERT_OVG_NV = 0x92B4 - /// - InvertOvgNv = ((int)0x92B4), - } - - /// - /// Not used directly. - /// - public enum NvBlendEquationAdvancedCoherent : int - { - /// - /// Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285 - /// - BlendAdvancedCoherentNv = ((int)0x9285), - } - - /// - /// Not used directly. - /// - public enum NvBlendMinmaxFactor : int - { - /// - /// Original was GL_FACTOR_MIN_AMD = 0x901C - /// - FactorMinAmd = ((int)0x901C), - /// - /// Original was GL_FACTOR_MAX_AMD = 0x901D - /// - FactorMaxAmd = ((int)0x901D), - } - - /// - /// Not used directly. - /// - public enum NvClipSpaceWScaling : int - { - /// - /// Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C - /// - ViewportPositionWScaleNv = ((int)0x937C), - /// - /// Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D - /// - ViewportPositionWScaleXCoeffNv = ((int)0x937D), - /// - /// Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E - /// - ViewportPositionWScaleYCoeffNv = ((int)0x937E), - } - - /// - /// Not used directly. - /// - public enum NvConditionalRender : int - { - /// - /// Original was GL_QUERY_WAIT_NV = 0x8E13 - /// - QueryWaitNv = ((int)0x8E13), - /// - /// Original was GL_QUERY_NO_WAIT_NV = 0x8E14 - /// - QueryNoWaitNv = ((int)0x8E14), - /// - /// Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15 - /// - QueryByRegionWaitNv = ((int)0x8E15), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16 - /// - QueryByRegionNoWaitNv = ((int)0x8E16), - } - - /// - /// Not used directly. - /// - public enum NvConservativeRaster : int - { - /// - /// Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346 - /// - ConservativeRasterizationNv = ((int)0x9346), - /// - /// Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347 - /// - SubpixelPrecisionBiasXBitsNv = ((int)0x9347), - /// - /// Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348 - /// - SubpixelPrecisionBiasYBitsNv = ((int)0x9348), - /// - /// Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349 - /// - MaxSubpixelPrecisionBiasBitsNv = ((int)0x9349), - } - - /// - /// Not used directly. - /// - public enum NvConservativeRasterPreSnap : int - { - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550 - /// - ConservativeRasterModePreSnapNv = ((int)0x9550), - } - - /// - /// Not used directly. - /// - public enum NvConservativeRasterPreSnapTriangles : int - { - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D - /// - ConservativeRasterModeNv = ((int)0x954D), - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E - /// - ConservativeRasterModePostSnapNv = ((int)0x954E), - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F - /// - ConservativeRasterModePreSnapTrianglesNv = ((int)0x954F), - } - - /// - /// Not used directly. - /// - public enum NvCopyBuffer : int - { - /// - /// Original was GL_COPY_READ_BUFFER_NV = 0x8F36 - /// - CopyReadBufferNv = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER_NV = 0x8F37 - /// - CopyWriteBufferNv = ((int)0x8F37), - } - - /// - /// Not used directly. - /// - public enum NvCoverageSample : int - { - /// - /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 - /// - CoverageBufferBitNv = ((int)0x00008000), - /// - /// Original was GL_COVERAGE_COMPONENT_NV = 0x8ED0 - /// - CoverageComponentNv = ((int)0x8ED0), - /// - /// Original was GL_COVERAGE_COMPONENT4_NV = 0x8ED1 - /// - CoverageComponent4Nv = ((int)0x8ED1), - /// - /// Original was GL_COVERAGE_ATTACHMENT_NV = 0x8ED2 - /// - CoverageAttachmentNv = ((int)0x8ED2), - /// - /// Original was GL_COVERAGE_BUFFERS_NV = 0x8ED3 - /// - CoverageBuffersNv = ((int)0x8ED3), - /// - /// Original was GL_COVERAGE_SAMPLES_NV = 0x8ED4 - /// - CoverageSamplesNv = ((int)0x8ED4), - /// - /// Original was GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5 - /// - CoverageAllFragmentsNv = ((int)0x8ED5), - /// - /// Original was GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6 - /// - CoverageEdgeFragmentsNv = ((int)0x8ED6), - /// - /// Original was GL_COVERAGE_AUTOMATIC_NV = 0x8ED7 - /// - CoverageAutomaticNv = ((int)0x8ED7), - } - - /// - /// Not used directly. - /// - public enum NvDepthNonlinear : int - { - /// - /// Original was GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C - /// - DepthComponent16NonlinearNv = ((int)0x8E2C), - } - - /// - /// Not used directly. - /// - public enum NvDrawBuffers : int - { - /// - /// Original was GL_MAX_DRAW_BUFFERS_NV = 0x8824 - /// - MaxDrawBuffersNv = ((int)0x8824), - /// - /// Original was GL_DRAW_BUFFER0_NV = 0x8825 - /// - DrawBuffer0Nv = ((int)0x8825), - /// - /// Original was GL_DRAW_BUFFER1_NV = 0x8826 - /// - DrawBuffer1Nv = ((int)0x8826), - /// - /// Original was GL_DRAW_BUFFER2_NV = 0x8827 - /// - DrawBuffer2Nv = ((int)0x8827), - /// - /// Original was GL_DRAW_BUFFER3_NV = 0x8828 - /// - DrawBuffer3Nv = ((int)0x8828), - /// - /// Original was GL_DRAW_BUFFER4_NV = 0x8829 - /// - DrawBuffer4Nv = ((int)0x8829), - /// - /// Original was GL_DRAW_BUFFER5_NV = 0x882A - /// - DrawBuffer5Nv = ((int)0x882A), - /// - /// Original was GL_DRAW_BUFFER6_NV = 0x882B - /// - DrawBuffer6Nv = ((int)0x882B), - /// - /// Original was GL_DRAW_BUFFER7_NV = 0x882C - /// - DrawBuffer7Nv = ((int)0x882C), - /// - /// Original was GL_DRAW_BUFFER8_NV = 0x882D - /// - DrawBuffer8Nv = ((int)0x882D), - /// - /// Original was GL_DRAW_BUFFER9_NV = 0x882E - /// - DrawBuffer9Nv = ((int)0x882E), - /// - /// Original was GL_DRAW_BUFFER10_NV = 0x882F - /// - DrawBuffer10Nv = ((int)0x882F), - /// - /// Original was GL_DRAW_BUFFER11_NV = 0x8830 - /// - DrawBuffer11Nv = ((int)0x8830), - /// - /// Original was GL_DRAW_BUFFER12_NV = 0x8831 - /// - DrawBuffer12Nv = ((int)0x8831), - /// - /// Original was GL_DRAW_BUFFER13_NV = 0x8832 - /// - DrawBuffer13Nv = ((int)0x8832), - /// - /// Original was GL_DRAW_BUFFER14_NV = 0x8833 - /// - DrawBuffer14Nv = ((int)0x8833), - /// - /// Original was GL_DRAW_BUFFER15_NV = 0x8834 - /// - DrawBuffer15Nv = ((int)0x8834), - /// - /// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 - /// - ColorAttachment0Nv = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 - /// - ColorAttachment1Nv = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 - /// - ColorAttachment2Nv = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 - /// - ColorAttachment3Nv = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 - /// - ColorAttachment4Nv = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 - /// - ColorAttachment5Nv = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 - /// - ColorAttachment6Nv = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 - /// - ColorAttachment7Nv = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 - /// - ColorAttachment8Nv = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 - /// - ColorAttachment9Nv = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA - /// - ColorAttachment10Nv = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB - /// - ColorAttachment11Nv = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC - /// - ColorAttachment12Nv = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED - /// - ColorAttachment13Nv = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE - /// - ColorAttachment14Nv = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF - /// - ColorAttachment15Nv = ((int)0x8CEF), - } - - /// - /// Not used directly. - /// - public enum NvDrawInstanced : int - { - } - - /// - /// Not used directly. - /// - public enum NvDrawVulkanImage : int - { - } - - /// - /// Not used directly. - /// - public enum NvExplicitAttribLocation : int - { - } - - /// - /// Not used directly. - /// - public enum NvFboColorAttachments : int - { - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF - /// - MaxColorAttachmentsNv = ((int)0x8CDF), - /// - /// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 - /// - ColorAttachment0Nv = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 - /// - ColorAttachment1Nv = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 - /// - ColorAttachment2Nv = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 - /// - ColorAttachment3Nv = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 - /// - ColorAttachment4Nv = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 - /// - ColorAttachment5Nv = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 - /// - ColorAttachment6Nv = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 - /// - ColorAttachment7Nv = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 - /// - ColorAttachment8Nv = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 - /// - ColorAttachment9Nv = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA - /// - ColorAttachment10Nv = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB - /// - ColorAttachment11Nv = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC - /// - ColorAttachment12Nv = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED - /// - ColorAttachment13Nv = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE - /// - ColorAttachment14Nv = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF - /// - ColorAttachment15Nv = ((int)0x8CEF), - } - - /// - /// Not used directly. - /// - public enum NvFence : int - { - /// - /// Original was GL_ALL_COMPLETED_NV = 0x84F2 - /// - AllCompletedNv = ((int)0x84F2), - /// - /// Original was GL_FENCE_STATUS_NV = 0x84F3 - /// - FenceStatusNv = ((int)0x84F3), - /// - /// Original was GL_FENCE_CONDITION_NV = 0x84F4 - /// - FenceConditionNv = ((int)0x84F4), - } - - /// - /// Not used directly. - /// - public enum NvFillRectangle : int - { - /// - /// Original was GL_FILL_RECTANGLE_NV = 0x933C - /// - FillRectangleNv = ((int)0x933C), - } - - /// - /// Not used directly. - /// - public enum NvFragmentCoverageToColor : int - { - /// - /// Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD - /// - FragmentCoverageToColorNv = ((int)0x92DD), - /// - /// Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE - /// - FragmentCoverageColorNv = ((int)0x92DE), - } - - /// - /// Not used directly. - /// - public enum NvFragmentShaderInterlock : int - { - } - - /// - /// Not used directly. - /// - public enum NvFramebufferBlit : int - { - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6 - /// - DrawFramebufferBindingNv = ((int)0x8CA6), - /// - /// Original was GL_READ_FRAMEBUFFER_NV = 0x8CA8 - /// - ReadFramebufferNv = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER_NV = 0x8CA9 - /// - DrawFramebufferNv = ((int)0x8CA9), - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA - /// - ReadFramebufferBindingNv = ((int)0x8CAA), - } - - /// - /// Not used directly. - /// - public enum NvFramebufferMixedSamples : int - { - /// - /// Original was GL_COLOR_SAMPLES_NV = 0x8E20 - /// - ColorSamplesNv = ((int)0x8E20), - /// - /// Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327 - /// - RasterMultisampleExt = ((int)0x9327), - /// - /// Original was GL_RASTER_SAMPLES_EXT = 0x9328 - /// - RasterSamplesExt = ((int)0x9328), - /// - /// Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329 - /// - MaxRasterSamplesExt = ((int)0x9329), - /// - /// Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A - /// - RasterFixedSampleLocationsExt = ((int)0x932A), - /// - /// Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B - /// - MultisampleRasterizationAllowedExt = ((int)0x932B), - /// - /// Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C - /// - EffectiveRasterSamplesExt = ((int)0x932C), - /// - /// Original was GL_DEPTH_SAMPLES_NV = 0x932D - /// - DepthSamplesNv = ((int)0x932D), - /// - /// Original was GL_STENCIL_SAMPLES_NV = 0x932E - /// - StencilSamplesNv = ((int)0x932E), - /// - /// Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F - /// - MixedDepthSamplesSupportedNv = ((int)0x932F), - /// - /// Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330 - /// - MixedStencilSamplesSupportedNv = ((int)0x9330), - /// - /// Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331 - /// - CoverageModulationTableNv = ((int)0x9331), - /// - /// Original was GL_COVERAGE_MODULATION_NV = 0x9332 - /// - CoverageModulationNv = ((int)0x9332), - /// - /// Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333 - /// - CoverageModulationTableSizeNv = ((int)0x9333), - } - - /// - /// Not used directly. - /// - public enum NvFramebufferMultisample : int - { - /// - /// Original was GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB - /// - RenderbufferSamplesNv = ((int)0x8CAB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56 - /// - FramebufferIncompleteMultisampleNv = ((int)0x8D56), - /// - /// Original was GL_MAX_SAMPLES_NV = 0x8D57 - /// - MaxSamplesNv = ((int)0x8D57), - } - - /// - /// Not used directly. - /// - public enum NvGenerateMipmapSrgb : int - { - } - - /// - /// Not used directly. - /// - public enum NvGeometryShaderPassthrough : int - { - } - - /// - /// Not used directly. - /// - public enum NvGpuShader5 : int - { - /// - /// Original was GL_PATCHES = 0x000E - /// - Patches = ((int)0x000E), - /// - /// Original was GL_INT64_NV = 0x140E - /// - Int64Nv = ((int)0x140E), - /// - /// Original was GL_UNSIGNED_INT64_NV = 0x140F - /// - UnsignedInt64Nv = ((int)0x140F), - /// - /// Original was GL_INT8_NV = 0x8FE0 - /// - Int8Nv = ((int)0x8FE0), - /// - /// Original was GL_INT8_VEC2_NV = 0x8FE1 - /// - Int8Vec2Nv = ((int)0x8FE1), - /// - /// Original was GL_INT8_VEC3_NV = 0x8FE2 - /// - Int8Vec3Nv = ((int)0x8FE2), - /// - /// Original was GL_INT8_VEC4_NV = 0x8FE3 - /// - Int8Vec4Nv = ((int)0x8FE3), - /// - /// Original was GL_INT16_NV = 0x8FE4 - /// - Int16Nv = ((int)0x8FE4), - /// - /// Original was GL_INT16_VEC2_NV = 0x8FE5 - /// - Int16Vec2Nv = ((int)0x8FE5), - /// - /// Original was GL_INT16_VEC3_NV = 0x8FE6 - /// - Int16Vec3Nv = ((int)0x8FE6), - /// - /// Original was GL_INT16_VEC4_NV = 0x8FE7 - /// - Int16Vec4Nv = ((int)0x8FE7), - /// - /// Original was GL_INT64_VEC2_NV = 0x8FE9 - /// - Int64Vec2Nv = ((int)0x8FE9), - /// - /// Original was GL_INT64_VEC3_NV = 0x8FEA - /// - Int64Vec3Nv = ((int)0x8FEA), - /// - /// Original was GL_INT64_VEC4_NV = 0x8FEB - /// - Int64Vec4Nv = ((int)0x8FEB), - /// - /// Original was GL_UNSIGNED_INT8_NV = 0x8FEC - /// - UnsignedInt8Nv = ((int)0x8FEC), - /// - /// Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED - /// - UnsignedInt8Vec2Nv = ((int)0x8FED), - /// - /// Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE - /// - UnsignedInt8Vec3Nv = ((int)0x8FEE), - /// - /// Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF - /// - UnsignedInt8Vec4Nv = ((int)0x8FEF), - /// - /// Original was GL_UNSIGNED_INT16_NV = 0x8FF0 - /// - UnsignedInt16Nv = ((int)0x8FF0), - /// - /// Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1 - /// - UnsignedInt16Vec2Nv = ((int)0x8FF1), - /// - /// Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2 - /// - UnsignedInt16Vec3Nv = ((int)0x8FF2), - /// - /// Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3 - /// - UnsignedInt16Vec4Nv = ((int)0x8FF3), - /// - /// Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5 - /// - UnsignedInt64Vec2Nv = ((int)0x8FF5), - /// - /// Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6 - /// - UnsignedInt64Vec3Nv = ((int)0x8FF6), - /// - /// Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7 - /// - UnsignedInt64Vec4Nv = ((int)0x8FF7), - /// - /// Original was GL_FLOAT16_NV = 0x8FF8 - /// - Float16Nv = ((int)0x8FF8), - /// - /// Original was GL_FLOAT16_VEC2_NV = 0x8FF9 - /// - Float16Vec2Nv = ((int)0x8FF9), - /// - /// Original was GL_FLOAT16_VEC3_NV = 0x8FFA - /// - Float16Vec3Nv = ((int)0x8FFA), - /// - /// Original was GL_FLOAT16_VEC4_NV = 0x8FFB - /// - Float16Vec4Nv = ((int)0x8FFB), - } - - /// - /// Not used directly. - /// - public enum NvImageFormats : int - { - } - - /// - /// Not used directly. - /// - public enum NvInstancedArrays : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE - /// - VertexAttribArrayDivisorNv = ((int)0x88FE), - } - - /// - /// Not used directly. - /// - public enum NvInternalformatSampleQuery : int - { - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_MULTISAMPLES_NV = 0x9371 - /// - MultisamplesNv = ((int)0x9371), - /// - /// Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372 - /// - SupersampleScaleXNv = ((int)0x9372), - /// - /// Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373 - /// - SupersampleScaleYNv = ((int)0x9373), - /// - /// Original was GL_CONFORMANT_NV = 0x9374 - /// - ConformantNv = ((int)0x9374), - } - - /// - /// Not used directly. - /// - public enum NvNonSquareMatrices : int - { - /// - /// Original was GL_FLOAT_MAT2x3_NV = 0x8B65 - /// - FloatMat2x3Nv = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x4_NV = 0x8B66 - /// - FloatMat2x4Nv = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT3x2_NV = 0x8B67 - /// - FloatMat3x2Nv = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x4_NV = 0x8B68 - /// - FloatMat3x4Nv = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT4x2_NV = 0x8B69 - /// - FloatMat4x2Nv = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x3_NV = 0x8B6A - /// - FloatMat4x3Nv = ((int)0x8B6A), - } - - /// - /// Not used directly. - /// - public enum NvPathRendering : int - { - /// - /// Original was GL_CLOSE_PATH_NV = 0x00 - /// - ClosePathNv = ((int)0x00), - /// - /// Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 - /// - FontXMinBoundsBitNv = ((int)0x00010000), - /// - /// Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 - /// - FontYMinBoundsBitNv = ((int)0x00020000), - /// - /// Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 - /// - FontXMaxBoundsBitNv = ((int)0x00040000), - /// - /// Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 - /// - FontYMaxBoundsBitNv = ((int)0x00080000), - /// - /// Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 - /// - FontUnitsPerEmBitNv = ((int)0x00100000), - /// - /// Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000 - /// - FontAscenderBitNv = ((int)0x00200000), - /// - /// Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000 - /// - FontDescenderBitNv = ((int)0x00400000), - /// - /// Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000 - /// - FontHeightBitNv = ((int)0x00800000), - /// - /// Original was GL_BOLD_BIT_NV = 0x01 - /// - BoldBitNv = ((int)0x01), - /// - /// Original was GL_GLYPH_WIDTH_BIT_NV = 0x01 - /// - GlyphWidthBitNv = ((int)0x01), - /// - /// Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 - /// - FontMaxAdvanceWidthBitNv = ((int)0x01000000), - /// - /// Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02 - /// - GlyphHeightBitNv = ((int)0x02), - /// - /// Original was GL_ITALIC_BIT_NV = 0x02 - /// - ItalicBitNv = ((int)0x02), - /// - /// Original was GL_MOVE_TO_NV = 0x02 - /// - MoveToNv = ((int)0x02), - /// - /// Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 - /// - FontMaxAdvanceHeightBitNv = ((int)0x02000000), - /// - /// Original was GL_RELATIVE_MOVE_TO_NV = 0x03 - /// - RelativeMoveToNv = ((int)0x03), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 - /// - GlyphHorizontalBearingXBitNv = ((int)0x04), - /// - /// Original was GL_LINE_TO_NV = 0x04 - /// - LineToNv = ((int)0x04), - /// - /// Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 - /// - FontUnderlinePositionBitNv = ((int)0x04000000), - /// - /// Original was GL_RELATIVE_LINE_TO_NV = 0x05 - /// - RelativeLineToNv = ((int)0x05), - /// - /// Original was GL_HORIZONTAL_LINE_TO_NV = 0x06 - /// - HorizontalLineToNv = ((int)0x06), - /// - /// Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07 - /// - RelativeHorizontalLineToNv = ((int)0x07), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 - /// - GlyphHorizontalBearingYBitNv = ((int)0x08), - /// - /// Original was GL_VERTICAL_LINE_TO_NV = 0x08 - /// - VerticalLineToNv = ((int)0x08), - /// - /// Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 - /// - FontUnderlineThicknessBitNv = ((int)0x08000000), - /// - /// Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09 - /// - RelativeVerticalLineToNv = ((int)0x09), - /// - /// Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A - /// - QuadraticCurveToNv = ((int)0x0A), - /// - /// Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B - /// - RelativeQuadraticCurveToNv = ((int)0x0B), - /// - /// Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3 - /// - PathModelviewStackDepthNv = ((int)0x0BA3), - /// - /// Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4 - /// - PathProjectionStackDepthNv = ((int)0x0BA4), - /// - /// Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6 - /// - PathModelviewMatrixNv = ((int)0x0BA6), - /// - /// Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7 - /// - PathProjectionMatrixNv = ((int)0x0BA7), - /// - /// Original was GL_CUBIC_CURVE_TO_NV = 0x0C - /// - CubicCurveToNv = ((int)0x0C), - /// - /// Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D - /// - RelativeCubicCurveToNv = ((int)0x0D), - /// - /// Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36 - /// - PathMaxModelviewStackDepthNv = ((int)0x0D36), - /// - /// Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38 - /// - PathMaxProjectionStackDepthNv = ((int)0x0D38), - /// - /// Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E - /// - SmoothQuadraticCurveToNv = ((int)0x0E), - /// - /// Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F - /// - RelativeSmoothQuadraticCurveToNv = ((int)0x0F), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 - /// - GlyphHorizontalBearingAdvanceBitNv = ((int)0x10), - /// - /// Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10 - /// - SmoothCubicCurveToNv = ((int)0x10), - /// - /// Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100 - /// - GlyphHasKerningBitNv = ((int)0x100), - /// - /// Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000 - /// - FontHasKerningBitNv = ((int)0x10000000), - /// - /// Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11 - /// - RelativeSmoothCubicCurveToNv = ((int)0x11), - /// - /// Original was GL_SMALL_CCW_ARC_TO_NV = 0x12 - /// - SmallCcwArcToNv = ((int)0x12), - /// - /// Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13 - /// - RelativeSmallCcwArcToNv = ((int)0x13), - /// - /// Original was GL_SMALL_CW_ARC_TO_NV = 0x14 - /// - SmallCwArcToNv = ((int)0x14), - /// - /// Original was GL_2_BYTES_NV = 0x1407 - /// - Gl2BytesNv = ((int)0x1407), - /// - /// Original was GL_3_BYTES_NV = 0x1408 - /// - Gl3BytesNv = ((int)0x1408), - /// - /// Original was GL_4_BYTES_NV = 0x1409 - /// - Gl4BytesNv = ((int)0x1409), - /// - /// Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15 - /// - RelativeSmallCwArcToNv = ((int)0x15), - /// - /// Original was GL_LARGE_CCW_ARC_TO_NV = 0x16 - /// - LargeCcwArcToNv = ((int)0x16), - /// - /// Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17 - /// - RelativeLargeCcwArcToNv = ((int)0x17), - /// - /// Original was GL_PATH_MODELVIEW_NV = 0x1700 - /// - PathModelviewNv = ((int)0x1700), - /// - /// Original was GL_PATH_PROJECTION_NV = 0x1701 - /// - PathProjectionNv = ((int)0x1701), - /// - /// Original was GL_LARGE_CW_ARC_TO_NV = 0x18 - /// - LargeCwArcToNv = ((int)0x18), - /// - /// Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19 - /// - RelativeLargeCwArcToNv = ((int)0x19), - /// - /// Original was GL_CONIC_CURVE_TO_NV = 0x1A - /// - ConicCurveToNv = ((int)0x1A), - /// - /// Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B - /// - RelativeConicCurveToNv = ((int)0x1B), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 - /// - GlyphVerticalBearingXBitNv = ((int)0x20), - /// - /// Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000 - /// - FontNumGlyphIndicesBitNv = ((int)0x20000000), - /// - /// Original was GL_EYE_LINEAR_NV = 0x2400 - /// - EyeLinearNv = ((int)0x2400), - /// - /// Original was GL_OBJECT_LINEAR_NV = 0x2401 - /// - ObjectLinearNv = ((int)0x2401), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 - /// - GlyphVerticalBearingYBitNv = ((int)0x40), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 - /// - GlyphVerticalBearingAdvanceBitNv = ((int)0x80), - /// - /// Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3 - /// - PathTransposeModelviewMatrixNv = ((int)0x84E3), - /// - /// Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4 - /// - PathTransposeProjectionMatrixNv = ((int)0x84E4), - /// - /// Original was GL_PRIMARY_COLOR_NV = 0x852C - /// - PrimaryColorNv = ((int)0x852C), - /// - /// Original was GL_SECONDARY_COLOR_NV = 0x852D - /// - SecondaryColorNv = ((int)0x852D), - /// - /// Original was GL_CONSTANT_NV = 0x8576 - /// - ConstantNv = ((int)0x8576), - /// - /// Original was GL_PRIMARY_COLOR = 0x8577 - /// - PrimaryColor = ((int)0x8577), - /// - /// Original was GL_PATH_FORMAT_SVG_NV = 0x9070 - /// - PathFormatSvgNv = ((int)0x9070), - /// - /// Original was GL_PATH_FORMAT_PS_NV = 0x9071 - /// - PathFormatPsNv = ((int)0x9071), - /// - /// Original was GL_STANDARD_FONT_NAME_NV = 0x9072 - /// - StandardFontNameNv = ((int)0x9072), - /// - /// Original was GL_SYSTEM_FONT_NAME_NV = 0x9073 - /// - SystemFontNameNv = ((int)0x9073), - /// - /// Original was GL_FILE_NAME_NV = 0x9074 - /// - FileNameNv = ((int)0x9074), - /// - /// Original was GL_PATH_STROKE_WIDTH_NV = 0x9075 - /// - PathStrokeWidthNv = ((int)0x9075), - /// - /// Original was GL_PATH_END_CAPS_NV = 0x9076 - /// - PathEndCapsNv = ((int)0x9076), - /// - /// Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077 - /// - PathInitialEndCapNv = ((int)0x9077), - /// - /// Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078 - /// - PathTerminalEndCapNv = ((int)0x9078), - /// - /// Original was GL_PATH_JOIN_STYLE_NV = 0x9079 - /// - PathJoinStyleNv = ((int)0x9079), - /// - /// Original was GL_PATH_MITER_LIMIT_NV = 0x907A - /// - PathMiterLimitNv = ((int)0x907A), - /// - /// Original was GL_PATH_DASH_CAPS_NV = 0x907B - /// - PathDashCapsNv = ((int)0x907B), - /// - /// Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C - /// - PathInitialDashCapNv = ((int)0x907C), - /// - /// Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D - /// - PathTerminalDashCapNv = ((int)0x907D), - /// - /// Original was GL_PATH_DASH_OFFSET_NV = 0x907E - /// - PathDashOffsetNv = ((int)0x907E), - /// - /// Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F - /// - PathClientLengthNv = ((int)0x907F), - /// - /// Original was GL_PATH_FILL_MODE_NV = 0x9080 - /// - PathFillModeNv = ((int)0x9080), - /// - /// Original was GL_PATH_FILL_MASK_NV = 0x9081 - /// - PathFillMaskNv = ((int)0x9081), - /// - /// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 - /// - PathFillCoverModeNv = ((int)0x9082), - /// - /// Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083 - /// - PathStrokeCoverModeNv = ((int)0x9083), - /// - /// Original was GL_PATH_STROKE_MASK_NV = 0x9084 - /// - PathStrokeMaskNv = ((int)0x9084), - /// - /// Original was GL_COUNT_UP_NV = 0x9088 - /// - CountUpNv = ((int)0x9088), - /// - /// Original was GL_COUNT_DOWN_NV = 0x9089 - /// - CountDownNv = ((int)0x9089), - /// - /// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A - /// - PathObjectBoundingBoxNv = ((int)0x908A), - /// - /// Original was GL_CONVEX_HULL_NV = 0x908B - /// - ConvexHullNv = ((int)0x908B), - /// - /// Original was GL_BOUNDING_BOX_NV = 0x908D - /// - BoundingBoxNv = ((int)0x908D), - /// - /// Original was GL_TRANSLATE_X_NV = 0x908E - /// - TranslateXNv = ((int)0x908E), - /// - /// Original was GL_TRANSLATE_Y_NV = 0x908F - /// - TranslateYNv = ((int)0x908F), - /// - /// Original was GL_TRANSLATE_2D_NV = 0x9090 - /// - Translate2DNv = ((int)0x9090), - /// - /// Original was GL_TRANSLATE_3D_NV = 0x9091 - /// - Translate3DNv = ((int)0x9091), - /// - /// Original was GL_AFFINE_2D_NV = 0x9092 - /// - Affine2DNv = ((int)0x9092), - /// - /// Original was GL_AFFINE_3D_NV = 0x9094 - /// - Affine3DNv = ((int)0x9094), - /// - /// Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096 - /// - TransposeAffine2DNv = ((int)0x9096), - /// - /// Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098 - /// - TransposeAffine3DNv = ((int)0x9098), - /// - /// Original was GL_UTF8_NV = 0x909A - /// - Utf8Nv = ((int)0x909A), - /// - /// Original was GL_UTF16_NV = 0x909B - /// - Utf16Nv = ((int)0x909B), - /// - /// Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C - /// - BoundingBoxOfBoundingBoxesNv = ((int)0x909C), - /// - /// Original was GL_PATH_COMMAND_COUNT_NV = 0x909D - /// - PathCommandCountNv = ((int)0x909D), - /// - /// Original was GL_PATH_COORD_COUNT_NV = 0x909E - /// - PathCoordCountNv = ((int)0x909E), - /// - /// Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F - /// - PathDashArrayCountNv = ((int)0x909F), - /// - /// Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0 - /// - PathComputedLengthNv = ((int)0x90A0), - /// - /// Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 - /// - PathFillBoundingBoxNv = ((int)0x90A1), - /// - /// Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 - /// - PathStrokeBoundingBoxNv = ((int)0x90A2), - /// - /// Original was GL_SQUARE_NV = 0x90A3 - /// - SquareNv = ((int)0x90A3), - /// - /// Original was GL_ROUND_NV = 0x90A4 - /// - RoundNv = ((int)0x90A4), - /// - /// Original was GL_TRIANGULAR_NV = 0x90A5 - /// - TriangularNv = ((int)0x90A5), - /// - /// Original was GL_BEVEL_NV = 0x90A6 - /// - BevelNv = ((int)0x90A6), - /// - /// Original was GL_MITER_REVERT_NV = 0x90A7 - /// - MiterRevertNv = ((int)0x90A7), - /// - /// Original was GL_MITER_TRUNCATE_NV = 0x90A8 - /// - MiterTruncateNv = ((int)0x90A8), - /// - /// Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9 - /// - SkipMissingGlyphNv = ((int)0x90A9), - /// - /// Original was GL_USE_MISSING_GLYPH_NV = 0x90AA - /// - UseMissingGlyphNv = ((int)0x90AA), - /// - /// Original was GL_PATH_ERROR_POSITION_NV = 0x90AB - /// - PathErrorPositionNv = ((int)0x90AB), - /// - /// Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC - /// - PathFogGenModeNv = ((int)0x90AC), - /// - /// Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD - /// - AccumAdjacentPairsNv = ((int)0x90AD), - /// - /// Original was GL_ADJACENT_PAIRS_NV = 0x90AE - /// - AdjacentPairsNv = ((int)0x90AE), - /// - /// Original was GL_FIRST_TO_REST_NV = 0x90AF - /// - FirstToRestNv = ((int)0x90AF), - /// - /// Original was GL_PATH_GEN_MODE_NV = 0x90B0 - /// - PathGenModeNv = ((int)0x90B0), - /// - /// Original was GL_PATH_GEN_COEFF_NV = 0x90B1 - /// - PathGenCoeffNv = ((int)0x90B1), - /// - /// Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2 - /// - PathGenColorFormatNv = ((int)0x90B2), - /// - /// Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3 - /// - PathGenComponentsNv = ((int)0x90B3), - /// - /// Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4 - /// - PathDashOffsetResetNv = ((int)0x90B4), - /// - /// Original was GL_MOVE_TO_RESETS_NV = 0x90B5 - /// - MoveToResetsNv = ((int)0x90B5), - /// - /// Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6 - /// - MoveToContinuesNv = ((int)0x90B6), - /// - /// Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7 - /// - PathStencilFuncNv = ((int)0x90B7), - /// - /// Original was GL_PATH_STENCIL_REF_NV = 0x90B8 - /// - PathStencilRefNv = ((int)0x90B8), - /// - /// Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9 - /// - PathStencilValueMaskNv = ((int)0x90B9), - /// - /// Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD - /// - PathStencilDepthOffsetFactorNv = ((int)0x90BD), - /// - /// Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE - /// - PathStencilDepthOffsetUnitsNv = ((int)0x90BE), - /// - /// Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF - /// - PathCoverDepthFuncNv = ((int)0x90BF), - /// - /// Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368 - /// - FontGlyphsAvailableNv = ((int)0x9368), - /// - /// Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369 - /// - FontTargetUnavailableNv = ((int)0x9369), - /// - /// Original was GL_FONT_UNAVAILABLE_NV = 0x936A - /// - FontUnavailableNv = ((int)0x936A), - /// - /// Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B - /// - FontUnintelligibleNv = ((int)0x936B), - /// - /// Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C - /// - StandardFontFormatNv = ((int)0x936C), - /// - /// Original was GL_FRAGMENT_INPUT_NV = 0x936D - /// - FragmentInputNv = ((int)0x936D), - /// - /// Original was GL_ROUNDED_RECT_NV = 0xE8 - /// - RoundedRectNv = ((int)0xE8), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9 - /// - RelativeRoundedRectNv = ((int)0xE9), - /// - /// Original was GL_ROUNDED_RECT2_NV = 0xEA - /// - RoundedRect2Nv = ((int)0xEA), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB - /// - RelativeRoundedRect2Nv = ((int)0xEB), - /// - /// Original was GL_ROUNDED_RECT4_NV = 0xEC - /// - RoundedRect4Nv = ((int)0xEC), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED - /// - RelativeRoundedRect4Nv = ((int)0xED), - /// - /// Original was GL_ROUNDED_RECT8_NV = 0xEE - /// - RoundedRect8Nv = ((int)0xEE), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF - /// - RelativeRoundedRect8Nv = ((int)0xEF), - /// - /// Original was GL_RESTART_PATH_NV = 0xF0 - /// - RestartPathNv = ((int)0xF0), - /// - /// Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2 - /// - DupFirstCubicCurveToNv = ((int)0xF2), - /// - /// Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4 - /// - DupLastCubicCurveToNv = ((int)0xF4), - /// - /// Original was GL_RECT_NV = 0xF6 - /// - RectNv = ((int)0xF6), - /// - /// Original was GL_RELATIVE_RECT_NV = 0xF7 - /// - RelativeRectNv = ((int)0xF7), - /// - /// Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8 - /// - CircularCcwArcToNv = ((int)0xF8), - /// - /// Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA - /// - CircularCwArcToNv = ((int)0xFA), - /// - /// Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC - /// - CircularTangentArcToNv = ((int)0xFC), - /// - /// Original was GL_ARC_TO_NV = 0xFE - /// - ArcToNv = ((int)0xFE), - /// - /// Original was GL_RELATIVE_ARC_TO_NV = 0xFF - /// - RelativeArcToNv = ((int)0xFF), - } - - /// - /// Not used directly. - /// - public enum NvPathRenderingSharedEdge : int - { - /// - /// Original was GL_SHARED_EDGE_NV = 0xC0 - /// - SharedEdgeNv = ((int)0xC0), - } - - /// - /// Not used directly. - /// - public enum NvPixelBufferObject : int - { - /// - /// Original was GL_PIXEL_PACK_BUFFER_NV = 0x88EB - /// - PixelPackBufferNv = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_NV = 0x88EC - /// - PixelUnpackBufferNv = ((int)0x88EC), - /// - /// Original was GL_PIXEL_PACK_BUFFER_BINDING_NV = 0x88ED - /// - PixelPackBufferBindingNv = ((int)0x88ED), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING_NV = 0x88EF - /// - PixelUnpackBufferBindingNv = ((int)0x88EF), - } - - /// - /// Not used directly. - /// - public enum NvPolygonMode : int - { - /// - /// Original was GL_POLYGON_MODE_NV = 0x0B40 - /// - PolygonModeNv = ((int)0x0B40), - /// - /// Original was GL_POINT_NV = 0x1B00 - /// - PointNv = ((int)0x1B00), - /// - /// Original was GL_LINE_NV = 0x1B01 - /// - LineNv = ((int)0x1B01), - /// - /// Original was GL_FILL_NV = 0x1B02 - /// - FillNv = ((int)0x1B02), - /// - /// Original was GL_POLYGON_OFFSET_POINT_NV = 0x2A01 - /// - PolygonOffsetPointNv = ((int)0x2A01), - /// - /// Original was GL_POLYGON_OFFSET_LINE_NV = 0x2A02 - /// - PolygonOffsetLineNv = ((int)0x2A02), - } - - /// - /// Not used directly. - /// - public enum NvReadBuffer : int - { - /// - /// Original was GL_READ_BUFFER_NV = 0x0C02 - /// - ReadBufferNv = ((int)0x0C02), - } - - /// - /// Not used directly. - /// - public enum NvReadBufferFront : int - { - } - - /// - /// Not used directly. - /// - public enum NvReadDepth : int - { - } - - /// - /// Not used directly. - /// - public enum NvReadDepthStencil : int - { - } - - /// - /// Not used directly. - /// - public enum NvReadStencil : int - { - } - - /// - /// Not used directly. - /// - public enum NvSampleLocations : int - { - /// - /// Original was GL_SAMPLE_LOCATION_NV = 0x8E50 - /// - SampleLocationNv = ((int)0x8E50), - /// - /// Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D - /// - SampleLocationSubpixelBitsNv = ((int)0x933D), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E - /// - SampleLocationPixelGridWidthNv = ((int)0x933E), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F - /// - SampleLocationPixelGridHeightNv = ((int)0x933F), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340 - /// - ProgrammableSampleLocationTableSizeNv = ((int)0x9340), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341 - /// - ProgrammableSampleLocationNv = ((int)0x9341), - /// - /// Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342 - /// - FramebufferProgrammableSampleLocationsNv = ((int)0x9342), - /// - /// Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343 - /// - FramebufferSampleLocationPixelGridNv = ((int)0x9343), - } - - /// - /// Not used directly. - /// - [Flags] - public enum NvSampleMaskOverrideCoverage : int - { - } - - /// - /// Not used directly. - /// - public enum NvShaderAtomicFp16Vector : int - { - } - - /// - /// Not used directly. - /// - public enum NvShaderNoperspectiveInterpolation : int - { - } - - /// - /// Not used directly. - /// - public enum NvShadowSamplersArray : int - { - /// - /// Original was GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4 - /// - Sampler2DArrayShadowNv = ((int)0x8DC4), - } - - /// - /// Not used directly. - /// - public enum NvShadowSamplersCube : int - { - /// - /// Original was GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5 - /// - SamplerCubeShadowNv = ((int)0x8DC5), - } - - /// - /// Not used directly. - /// - public enum NvSrgbFormats : int - { - /// - /// Original was GL_ETC1_SRGB8_NV = 0x88EE - /// - Etc1Srgb8Nv = ((int)0x88EE), - /// - /// Original was GL_SRGB8_NV = 0x8C41 - /// - Srgb8Nv = ((int)0x8C41), - /// - /// Original was GL_SLUMINANCE_ALPHA_NV = 0x8C44 - /// - SluminanceAlphaNv = ((int)0x8C44), - /// - /// Original was GL_SLUMINANCE8_ALPHA8_NV = 0x8C45 - /// - Sluminance8Alpha8Nv = ((int)0x8C45), - /// - /// Original was GL_SLUMINANCE_NV = 0x8C46 - /// - SluminanceNv = ((int)0x8C46), - /// - /// Original was GL_SLUMINANCE8_NV = 0x8C47 - /// - Sluminance8Nv = ((int)0x8C47), - /// - /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C - /// - CompressedSrgbS3tcDxt1Nv = ((int)0x8C4C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D - /// - CompressedSrgbAlphaS3tcDxt1Nv = ((int)0x8C4D), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E - /// - CompressedSrgbAlphaS3tcDxt3Nv = ((int)0x8C4E), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F - /// - CompressedSrgbAlphaS3tcDxt5Nv = ((int)0x8C4F), - } - - /// - /// Not used directly. - /// - public enum NvStereoViewRendering : int - { - } - - /// - /// Not used directly. - /// - public enum NvTextureBorderClamp : int - { - /// - /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 - /// - TextureBorderColorNv = ((int)0x1004), - /// - /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D - /// - ClampToBorderNv = ((int)0x812D), - } - - /// - /// Not used directly. - /// - public enum NvTextureCompressionS3tcUpdate : int - { - } - - /// - /// Not used directly. - /// - public enum NvTextureNpot2DMipmap : int - { - } - - /// - /// Not used directly. - /// - public enum NvViewportArray : int - { - /// - /// Original was GL_DEPTH_RANGE = 0x0B70 - /// - DepthRange = ((int)0x0B70), - /// - /// Original was GL_VIEWPORT = 0x0BA2 - /// - Viewport = ((int)0x0BA2), - /// - /// Original was GL_SCISSOR_BOX = 0x0C10 - /// - ScissorBox = ((int)0x0C10), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_MAX_VIEWPORTS_NV = 0x825B - /// - MaxViewportsNv = ((int)0x825B), - /// - /// Original was GL_VIEWPORT_SUBPIXEL_BITS_NV = 0x825C - /// - ViewportSubpixelBitsNv = ((int)0x825C), - /// - /// Original was GL_VIEWPORT_BOUNDS_RANGE_NV = 0x825D - /// - ViewportBoundsRangeNv = ((int)0x825D), - /// - /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = 0x825F - /// - ViewportIndexProvokingVertexNv = ((int)0x825F), - } - - /// - /// Not used directly. - /// - public enum NvViewportArray2 : int - { - } - - /// - /// Not used directly. - /// - public enum NvViewportSwizzle : int - { - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350 - /// - ViewportSwizzlePositiveXNv = ((int)0x9350), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351 - /// - ViewportSwizzleNegativeXNv = ((int)0x9351), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352 - /// - ViewportSwizzlePositiveYNv = ((int)0x9352), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353 - /// - ViewportSwizzleNegativeYNv = ((int)0x9353), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354 - /// - ViewportSwizzlePositiveZNv = ((int)0x9354), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355 - /// - ViewportSwizzleNegativeZNv = ((int)0x9355), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356 - /// - ViewportSwizzlePositiveWNv = ((int)0x9356), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357 - /// - ViewportSwizzleNegativeWNv = ((int)0x9357), - /// - /// Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358 - /// - ViewportSwizzleXNv = ((int)0x9358), - /// - /// Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359 - /// - ViewportSwizzleYNv = ((int)0x9359), - /// - /// Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A - /// - ViewportSwizzleZNv = ((int)0x935A), - /// - /// Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B - /// - ViewportSwizzleWNv = ((int)0x935B), - } - - /// - /// Not used directly. - /// - public enum NvXBlendEquationAdvancedMultiDrawBuffers : int - { - } - - /// - /// Not used directly. - /// - public enum ObjectIdentifier : int - { - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_BUFFER = 0x82E0 - /// - Buffer = ((int)0x82E0), - /// - /// Original was GL_SHADER = 0x82E1 - /// - Shader = ((int)0x82E1), - /// - /// Original was GL_PROGRAM = 0x82E2 - /// - Program = ((int)0x82E2), - /// - /// Original was GL_QUERY = 0x82E3 - /// - Query = ((int)0x82E3), - /// - /// Original was GL_PROGRAM_PIPELINE = 0x82E4 - /// - ProgramPipeline = ((int)0x82E4), - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - } - - /// - /// Used in GL.GetObjectLabel, GL.ObjectLabel and 2 other functions - /// - public enum ObjectLabelIdentifier : int - { - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_BUFFER = 0x82E0 - /// - Buffer = ((int)0x82E0), - /// - /// Original was GL_SHADER = 0x82E1 - /// - Shader = ((int)0x82E1), - /// - /// Original was GL_PROGRAM = 0x82E2 - /// - Program = ((int)0x82E2), - /// - /// Original was GL_QUERY = 0x82E3 - /// - Query = ((int)0x82E3), - /// - /// Original was GL_PROGRAM_PIPELINE = 0x82E4 - /// - ProgramPipeline = ((int)0x82E4), - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_FRAMEBUFFER = 0X8d40 - /// - Framebuffer = ((int)0X8d40), - /// - /// Original was GL_RENDERBUFFER = 0X8d41 - /// - Renderbuffer = ((int)0X8d41), - } - - /// - /// Not used directly. - /// - [Flags] - public enum OcclusionQueryEventMaskAmd : int - { - /// - /// Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001 - /// - QueryDepthPassEventBitAmd = ((int)0x00000001), - /// - /// Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002 - /// - QueryDepthFailEventBitAmd = ((int)0x00000002), - /// - /// Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004 - /// - QueryStencilFailEventBitAmd = ((int)0x00000004), - /// - /// Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008 - /// - QueryDepthBoundsFailEventBitAmd = ((int)0x00000008), - /// - /// Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF - /// - QueryAllEventBitsAmd = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum OesCompressedEtc1Rgb8SubTexture : int - { - } - - /// - /// Not used directly. - /// - public enum OesCompressedEtc1Rgb8Texture : int - { - /// - /// Original was GL_ETC1_RGB8_OES = 0x8D64 - /// - Etc1Rgb8Oes = ((int)0x8D64), - } - - /// - /// Not used directly. - /// - public enum OesCompressedPalettedTexture : int - { - /// - /// Original was GL_PALETTE4_RGB8_OES = 0x8B90 - /// - Palette4Rgb8Oes = ((int)0x8B90), - /// - /// Original was GL_PALETTE4_RGBA8_OES = 0x8B91 - /// - Palette4Rgba8Oes = ((int)0x8B91), - /// - /// Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92 - /// - Palette4R5G6B5Oes = ((int)0x8B92), - /// - /// Original was GL_PALETTE4_RGBA4_OES = 0x8B93 - /// - Palette4Rgba4Oes = ((int)0x8B93), - /// - /// Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94 - /// - Palette4Rgb5A1Oes = ((int)0x8B94), - /// - /// Original was GL_PALETTE8_RGB8_OES = 0x8B95 - /// - Palette8Rgb8Oes = ((int)0x8B95), - /// - /// Original was GL_PALETTE8_RGBA8_OES = 0x8B96 - /// - Palette8Rgba8Oes = ((int)0x8B96), - /// - /// Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97 - /// - Palette8R5G6B5Oes = ((int)0x8B97), - /// - /// Original was GL_PALETTE8_RGBA4_OES = 0x8B98 - /// - Palette8Rgba4Oes = ((int)0x8B98), - /// - /// Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99 - /// - Palette8Rgb5A1Oes = ((int)0x8B99), - } - - /// - /// Not used directly. - /// - public enum OesCopyImage : int - { - } - - /// - /// Not used directly. - /// - public enum OesDepth24 : int - { - /// - /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 - /// - DepthComponent24Oes = ((int)0x81A6), - } - - /// - /// Not used directly. - /// - public enum OesDepth32 : int - { - /// - /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 - /// - DepthComponent32Oes = ((int)0x81A7), - } - - /// - /// Not used directly. - /// - public enum OesDepthTexture : int - { - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - } - - /// - /// Not used directly. - /// - public enum OesDrawBuffersIndexed : int - { - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - /// - /// Original was GL_DST_ALPHA = 0x0304 - /// - DstAlpha = ((int)0x0304), - /// - /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 - /// - OneMinusDstAlpha = ((int)0x0305), - /// - /// Original was GL_DST_COLOR = 0x0306 - /// - DstColor = ((int)0x0306), - /// - /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 - /// - OneMinusDstColor = ((int)0x0307), - /// - /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 - /// - SrcAlphaSaturate = ((int)0x0308), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_COLOR_WRITEMASK = 0x0C23 - /// - ColorWritemask = ((int)0x0C23), - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_FUNC_ADD = 0x8006 - /// - FuncAdd = ((int)0x8006), - /// - /// Original was GL_MIN = 0x8007 - /// - Min = ((int)0x8007), - /// - /// Original was GL_MAX = 0x8008 - /// - Max = ((int)0x8008), - /// - /// Original was GL_BLEND_EQUATION_RGB = 0x8009 - /// - BlendEquationRgb = ((int)0x8009), - /// - /// Original was GL_FUNC_SUBTRACT = 0x800A - /// - FuncSubtract = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B - /// - FuncReverseSubtract = ((int)0x800B), - /// - /// Original was GL_BLEND_DST_RGB = 0x80C8 - /// - BlendDstRgb = ((int)0x80C8), - /// - /// Original was GL_BLEND_SRC_RGB = 0x80C9 - /// - BlendSrcRgb = ((int)0x80C9), - /// - /// Original was GL_BLEND_DST_ALPHA = 0x80CA - /// - BlendDstAlpha = ((int)0x80CA), - /// - /// Original was GL_BLEND_SRC_ALPHA = 0x80CB - /// - BlendSrcAlpha = ((int)0x80CB), - /// - /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D - /// - BlendEquationAlpha = ((int)0x883D), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - } - - /// - /// Not used directly. - /// - public enum OesDrawElementsBaseVertex : int - { - } - - /// - /// Not used directly. - /// - public enum OesEglImage : int - { - } - - /// - /// Not used directly. - /// - public enum OesEglImageExternal : int - { - /// - /// Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65 - /// - TextureExternalOes = ((int)0x8D65), - /// - /// Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66 - /// - SamplerExternalOes = ((int)0x8D66), - /// - /// Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67 - /// - TextureBindingExternalOes = ((int)0x8D67), - /// - /// Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68 - /// - RequiredTextureImageUnitsOes = ((int)0x8D68), - } - - /// - /// Not used directly. - /// - public enum OesEglImageExternalEssl3 : int - { - } - - /// - /// Not used directly. - /// - public enum OesElementIndexUint : int - { - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - } - - /// - /// Not used directly. - /// - public enum OesFboRenderMipmap : int - { - } - - /// - /// Not used directly. - /// - public enum OesFragmentPrecisionHigh : int - { - } - - /// - /// Not used directly. - /// - public enum OesGeometryPointSize : int - { - } - - /// - /// Not used directly. - /// - public enum OesGeometryShader : int - { - /// - /// Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004 - /// - GeometryShaderBitOes = ((int)0x00000004), - /// - /// Original was GL_LINES_ADJACENCY_OES = 0x000A - /// - LinesAdjacencyOes = ((int)0x000A), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_OES = 0x000B - /// - LineStripAdjacencyOes = ((int)0x000B), - /// - /// Original was GL_TRIANGLES_ADJACENCY_OES = 0x000C - /// - TrianglesAdjacencyOes = ((int)0x000C), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_OES = 0x000D - /// - TriangleStripAdjacencyOes = ((int)0x000D), - /// - /// Original was GL_LAYER_PROVOKING_VERTEX_OES = 0x825E - /// - LayerProvokingVertexOes = ((int)0x825E), - /// - /// Original was GL_UNDEFINED_VERTEX_OES = 0x8260 - /// - UndefinedVertexOes = ((int)0x8260), - /// - /// Original was GL_GEOMETRY_SHADER_INVOCATIONS_OES = 0x887F - /// - GeometryShaderInvocationsOes = ((int)0x887F), - /// - /// Original was GL_GEOMETRY_LINKED_VERTICES_OUT_OES = 0x8916 - /// - GeometryLinkedVerticesOutOes = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_LINKED_INPUT_TYPE_OES = 0x8917 - /// - GeometryLinkedInputTypeOes = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES = 0x8918 - /// - GeometryLinkedOutputTypeOes = ((int)0x8918), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES = 0x8A2C - /// - MaxGeometryUniformBlocksOes = ((int)0x8A2C), - /// - /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8A32 - /// - MaxCombinedGeometryUniformComponentsOes = ((int)0x8A32), - /// - /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES = 0x8C29 - /// - MaxGeometryTextureImageUnitsOes = ((int)0x8C29), - /// - /// Original was GL_PRIMITIVES_GENERATED_OES = 0x8C87 - /// - PrimitivesGeneratedOes = ((int)0x8C87), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES = 0x8DA7 - /// - FramebufferAttachmentLayeredOes = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES = 0x8DA8 - /// - FramebufferIncompleteLayerTargetsOes = ((int)0x8DA8), - /// - /// Original was GL_GEOMETRY_SHADER_OES = 0x8DD9 - /// - GeometryShaderOes = ((int)0x8DD9), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8DDF - /// - MaxGeometryUniformComponentsOes = ((int)0x8DDF), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES = 0x8DE0 - /// - MaxGeometryOutputVerticesOes = ((int)0x8DE0), - /// - /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES = 0x8DE1 - /// - MaxGeometryTotalOutputComponentsOes = ((int)0x8DE1), - /// - /// Original was GL_FIRST_VERTEX_CONVENTION_OES = 0x8E4D - /// - FirstVertexConventionOes = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION_OES = 0x8E4E - /// - LastVertexConventionOes = ((int)0x8E4E), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES = 0x8E5A - /// - MaxGeometryShaderInvocationsOes = ((int)0x8E5A), - /// - /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES = 0x90CD - /// - MaxGeometryImageUniformsOes = ((int)0x90CD), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES = 0x90D7 - /// - MaxGeometryShaderStorageBlocksOes = ((int)0x90D7), - /// - /// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES = 0x9123 - /// - MaxGeometryInputComponentsOes = ((int)0x9123), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES = 0x9124 - /// - MaxGeometryOutputComponentsOes = ((int)0x9124), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES = 0x92CF - /// - MaxGeometryAtomicCounterBuffersOes = ((int)0x92CF), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES = 0x92D5 - /// - MaxGeometryAtomicCountersOes = ((int)0x92D5), - /// - /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER_OES = 0x9309 - /// - ReferencedByGeometryShaderOes = ((int)0x9309), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS_OES = 0x9312 - /// - FramebufferDefaultLayersOes = ((int)0x9312), - /// - /// Original was GL_MAX_FRAMEBUFFER_LAYERS_OES = 0x9317 - /// - MaxFramebufferLayersOes = ((int)0x9317), - } - - /// - /// Not used directly. - /// - public enum OesGetProgramBinary : int - { - /// - /// Original was GL_PROGRAM_BINARY_LENGTH_OES = 0x8741 - /// - ProgramBinaryLengthOes = ((int)0x8741), - /// - /// Original was GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE - /// - NumProgramBinaryFormatsOes = ((int)0x87FE), - /// - /// Original was GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF - /// - ProgramBinaryFormatsOes = ((int)0x87FF), - } - - /// - /// Not used directly. - /// - public enum OesGpuShader5 : int - { - } - - /// - /// Not used directly. - /// - public enum OesMapbuffer : int - { - /// - /// Original was GL_WRITE_ONLY_OES = 0x88B9 - /// - WriteOnlyOes = ((int)0x88B9), - /// - /// Original was GL_BUFFER_ACCESS_OES = 0x88BB - /// - BufferAccessOes = ((int)0x88BB), - /// - /// Original was GL_BUFFER_MAPPED_OES = 0x88BC - /// - BufferMappedOes = ((int)0x88BC), - /// - /// Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD - /// - BufferMapPointerOes = ((int)0x88BD), - } - - /// - /// Not used directly. - /// - public enum OesPackedDepthStencil : int - { - /// - /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 - /// - DepthStencilOes = ((int)0x84F9), - /// - /// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA - /// - UnsignedInt248Oes = ((int)0x84FA), - /// - /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 - /// - Depth24Stencil8Oes = ((int)0x88F0), - } - - /// - /// Not used directly. - /// - public enum OesPrimitiveBoundingBox : int - { - /// - /// Original was GL_PRIMITIVE_BOUNDING_BOX_OES = 0x92BE - /// - PrimitiveBoundingBoxOes = ((int)0x92BE), - } - - /// - /// Not used directly. - /// - public enum OesRequiredInternalformat : int - { - /// - /// Original was GL_ALPHA8_OES = 0x803C - /// - Alpha8Oes = ((int)0x803C), - /// - /// Original was GL_LUMINANCE8_OES = 0x8040 - /// - Luminance8Oes = ((int)0x8040), - /// - /// Original was GL_LUMINANCE4_ALPHA4_OES = 0x8043 - /// - Luminance4Alpha4Oes = ((int)0x8043), - /// - /// Original was GL_LUMINANCE8_ALPHA8_OES = 0x8045 - /// - Luminance8Alpha8Oes = ((int)0x8045), - /// - /// Original was GL_RGB8_OES = 0x8051 - /// - Rgb8Oes = ((int)0x8051), - /// - /// Original was GL_RGB10_EXT = 0x8052 - /// - Rgb10Ext = ((int)0x8052), - /// - /// Original was GL_RGBA4_OES = 0x8056 - /// - Rgba4Oes = ((int)0x8056), - /// - /// Original was GL_RGB5_A1_OES = 0x8057 - /// - Rgb5A1Oes = ((int)0x8057), - /// - /// Original was GL_RGBA8_OES = 0x8058 - /// - Rgba8Oes = ((int)0x8058), - /// - /// Original was GL_RGB10_A2_EXT = 0x8059 - /// - Rgb10A2Ext = ((int)0x8059), - /// - /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 - /// - DepthComponent16Oes = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 - /// - DepthComponent24Oes = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 - /// - DepthComponent32Oes = ((int)0x81A7), - /// - /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 - /// - Depth24Stencil8Oes = ((int)0x88F0), - /// - /// Original was GL_RGB565_OES = 0x8D62 - /// - Rgb565Oes = ((int)0x8D62), - } - - /// - /// Not used directly. - /// - public enum OesRgb8Rgba8 : int - { - /// - /// Original was GL_RGB8_OES = 0x8051 - /// - Rgb8Oes = ((int)0x8051), - /// - /// Original was GL_RGBA8_OES = 0x8058 - /// - Rgba8Oes = ((int)0x8058), - } - - /// - /// Not used directly. - /// - public enum OesSampleShading : int - { - /// - /// Original was GL_SAMPLE_SHADING_OES = 0x8C36 - /// - SampleShadingOes = ((int)0x8C36), - /// - /// Original was GL_MIN_SAMPLE_SHADING_VALUE_OES = 0x8C37 - /// - MinSampleShadingValueOes = ((int)0x8C37), - } - - /// - /// Not used directly. - /// - public enum OesSampleVariables : int - { - } - - /// - /// Not used directly. - /// - public enum OesShaderImageAtomic : int - { - } - - /// - /// Not used directly. - /// - public enum OesShaderIoBlocks : int - { - } - - /// - /// Not used directly. - /// - public enum OesShaderMultisampleInterpolation : int - { - /// - /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5B - /// - MinFragmentInterpolationOffsetOes = ((int)0x8E5B), - /// - /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5C - /// - MaxFragmentInterpolationOffsetOes = ((int)0x8E5C), - /// - /// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8E5D - /// - FragmentInterpolationOffsetBitsOes = ((int)0x8E5D), - } - - /// - /// Not used directly. - /// - public enum OesStandardDerivatives : int - { - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B - /// - FragmentShaderDerivativeHintOes = ((int)0x8B8B), - } - - /// - /// Not used directly. - /// - public enum OesStencil1 : int - { - /// - /// Original was GL_STENCIL_INDEX1_OES = 0x8D46 - /// - StencilIndex1Oes = ((int)0x8D46), - } - - /// - /// Not used directly. - /// - public enum OesStencil4 : int - { - /// - /// Original was GL_STENCIL_INDEX4_OES = 0x8D47 - /// - StencilIndex4Oes = ((int)0x8D47), - } - - /// - /// Not used directly. - /// - public enum OesSurfacelessContext : int - { - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219 - /// - FramebufferUndefinedOes = ((int)0x8219), - } - - /// - /// Not used directly. - /// - public enum OesTessellationPointSize : int - { - } - - /// - /// Not used directly. - /// - public enum OesTessellationShader : int - { - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008 - /// - TessControlShaderBitOes = ((int)0x00000008), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010 - /// - TessEvaluationShaderBitOes = ((int)0x00000010), - /// - /// Original was GL_TRIANGLES = 0x0004 - /// - Triangles = ((int)0x0004), - /// - /// Original was GL_QUADS_OES = 0x0007 - /// - QuadsOes = ((int)0x0007), - /// - /// Original was GL_PATCHES_OES = 0x000E - /// - PatchesOes = ((int)0x000E), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_CW = 0x0900 - /// - Cw = ((int)0x0900), - /// - /// Original was GL_CCW = 0x0901 - /// - Ccw = ((int)0x0901), - /// - /// Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES = 0x8221 - /// - PrimitiveRestartForPatchesSupportedOes = ((int)0x8221), - /// - /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES = 0x886C - /// - MaxTessControlInputComponentsOes = ((int)0x886C), - /// - /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES = 0x886D - /// - MaxTessEvaluationInputComponentsOes = ((int)0x886D), - /// - /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E1E - /// - MaxCombinedTessControlUniformComponentsOes = ((int)0x8E1E), - /// - /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E1F - /// - MaxCombinedTessEvaluationUniformComponentsOes = ((int)0x8E1F), - /// - /// Original was GL_PATCH_VERTICES_OES = 0x8E72 - /// - PatchVerticesOes = ((int)0x8E72), - /// - /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES_OES = 0x8E75 - /// - TessControlOutputVerticesOes = ((int)0x8E75), - /// - /// Original was GL_TESS_GEN_MODE_OES = 0x8E76 - /// - TessGenModeOes = ((int)0x8E76), - /// - /// Original was GL_TESS_GEN_SPACING_OES = 0x8E77 - /// - TessGenSpacingOes = ((int)0x8E77), - /// - /// Original was GL_TESS_GEN_VERTEX_ORDER_OES = 0x8E78 - /// - TessGenVertexOrderOes = ((int)0x8E78), - /// - /// Original was GL_TESS_GEN_POINT_MODE_OES = 0x8E79 - /// - TessGenPointModeOes = ((int)0x8E79), - /// - /// Original was GL_ISOLINES_OES = 0x8E7A - /// - IsolinesOes = ((int)0x8E7A), - /// - /// Original was GL_FRACTIONAL_ODD_OES = 0x8E7B - /// - FractionalOddOes = ((int)0x8E7B), - /// - /// Original was GL_FRACTIONAL_EVEN_OES = 0x8E7C - /// - FractionalEvenOes = ((int)0x8E7C), - /// - /// Original was GL_MAX_PATCH_VERTICES_OES = 0x8E7D - /// - MaxPatchVerticesOes = ((int)0x8E7D), - /// - /// Original was GL_MAX_TESS_GEN_LEVEL_OES = 0x8E7E - /// - MaxTessGenLevelOes = ((int)0x8E7E), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E7F - /// - MaxTessControlUniformComponentsOes = ((int)0x8E7F), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E80 - /// - MaxTessEvaluationUniformComponentsOes = ((int)0x8E80), - /// - /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES = 0x8E81 - /// - MaxTessControlTextureImageUnitsOes = ((int)0x8E81), - /// - /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES = 0x8E82 - /// - MaxTessEvaluationTextureImageUnitsOes = ((int)0x8E82), - /// - /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES = 0x8E83 - /// - MaxTessControlOutputComponentsOes = ((int)0x8E83), - /// - /// Original was GL_MAX_TESS_PATCH_COMPONENTS_OES = 0x8E84 - /// - MaxTessPatchComponentsOes = ((int)0x8E84), - /// - /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES = 0x8E85 - /// - MaxTessControlTotalOutputComponentsOes = ((int)0x8E85), - /// - /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES = 0x8E86 - /// - MaxTessEvaluationOutputComponentsOes = ((int)0x8E86), - /// - /// Original was GL_TESS_EVALUATION_SHADER_OES = 0x8E87 - /// - TessEvaluationShaderOes = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER_OES = 0x8E88 - /// - TessControlShaderOes = ((int)0x8E88), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES = 0x8E89 - /// - MaxTessControlUniformBlocksOes = ((int)0x8E89), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES = 0x8E8A - /// - MaxTessEvaluationUniformBlocksOes = ((int)0x8E8A), - /// - /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES = 0x90CB - /// - MaxTessControlImageUniformsOes = ((int)0x90CB), - /// - /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES = 0x90CC - /// - MaxTessEvaluationImageUniformsOes = ((int)0x90CC), - /// - /// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES = 0x90D8 - /// - MaxTessControlShaderStorageBlocksOes = ((int)0x90D8), - /// - /// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES = 0x90D9 - /// - MaxTessEvaluationShaderStorageBlocksOes = ((int)0x90D9), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES = 0x92CD - /// - MaxTessControlAtomicCounterBuffersOes = ((int)0x92CD), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES = 0x92CE - /// - MaxTessEvaluationAtomicCounterBuffersOes = ((int)0x92CE), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES = 0x92D3 - /// - MaxTessControlAtomicCountersOes = ((int)0x92D3), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES = 0x92D4 - /// - MaxTessEvaluationAtomicCountersOes = ((int)0x92D4), - /// - /// Original was GL_IS_PER_PATCH_OES = 0x92E7 - /// - IsPerPatchOes = ((int)0x92E7), - /// - /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES = 0x9307 - /// - ReferencedByTessControlShaderOes = ((int)0x9307), - /// - /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES = 0x9308 - /// - ReferencedByTessEvaluationShaderOes = ((int)0x9308), - } - - /// - /// Not used directly. - /// - public enum OesTexture3D : int - { - /// - /// Original was GL_TEXTURE_BINDING_3D_OES = 0x806A - /// - TextureBinding3DOes = ((int)0x806A), - /// - /// Original was GL_TEXTURE_3D_OES = 0x806F - /// - Texture3DOes = ((int)0x806F), - /// - /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 - /// - TextureWrapROes = ((int)0x8072), - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073 - /// - Max3DTextureSizeOes = ((int)0x8073), - /// - /// Original was GL_SAMPLER_3D_OES = 0x8B5F - /// - Sampler3DOes = ((int)0x8B5F), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4 - /// - FramebufferAttachmentTexture3DZoffsetOes = ((int)0x8CD4), - } - - /// - /// Not used directly. - /// - public enum OesTextureBorderClamp : int - { - /// - /// Original was GL_TEXTURE_BORDER_COLOR_OES = 0x1004 - /// - TextureBorderColorOes = ((int)0x1004), - /// - /// Original was GL_CLAMP_TO_BORDER_OES = 0x812D - /// - ClampToBorderOes = ((int)0x812D), - } - - /// - /// Not used directly. - /// - public enum OesTextureBuffer : int - { - /// - /// Original was GL_TEXTURE_BUFFER_BINDING_OES = 0x8C2A - /// - TextureBufferBindingOes = ((int)0x8C2A), - /// - /// Original was GL_TEXTURE_BUFFER_OES = 0x8C2A - /// - TextureBufferOes = ((int)0x8C2A), - /// - /// Original was GL_MAX_TEXTURE_BUFFER_SIZE_OES = 0x8C2B - /// - MaxTextureBufferSizeOes = ((int)0x8C2B), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER_OES = 0x8C2C - /// - TextureBindingBufferOes = ((int)0x8C2C), - /// - /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES = 0x8C2D - /// - TextureBufferDataStoreBindingOes = ((int)0x8C2D), - /// - /// Original was GL_SAMPLER_BUFFER_OES = 0x8DC2 - /// - SamplerBufferOes = ((int)0x8DC2), - /// - /// Original was GL_INT_SAMPLER_BUFFER_OES = 0x8DD0 - /// - IntSamplerBufferOes = ((int)0x8DD0), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_OES = 0x8DD8 - /// - UnsignedIntSamplerBufferOes = ((int)0x8DD8), - /// - /// Original was GL_IMAGE_BUFFER_OES = 0x9051 - /// - ImageBufferOes = ((int)0x9051), - /// - /// Original was GL_INT_IMAGE_BUFFER_OES = 0x905C - /// - IntImageBufferOes = ((int)0x905C), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER_OES = 0x9067 - /// - UnsignedIntImageBufferOes = ((int)0x9067), - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET_OES = 0x919D - /// - TextureBufferOffsetOes = ((int)0x919D), - /// - /// Original was GL_TEXTURE_BUFFER_SIZE_OES = 0x919E - /// - TextureBufferSizeOes = ((int)0x919E), - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES = 0x919F - /// - TextureBufferOffsetAlignmentOes = ((int)0x919F), - } - - /// - /// Not used directly. - /// - public enum OesTextureCompressionAstc : int - { - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 - /// - CompressedRgbaAstc4X4Khr = ((int)0x93B0), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 - /// - CompressedRgbaAstc5X4Khr = ((int)0x93B1), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 - /// - CompressedRgbaAstc5X5Khr = ((int)0x93B2), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 - /// - CompressedRgbaAstc6X5Khr = ((int)0x93B3), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 - /// - CompressedRgbaAstc6X6Khr = ((int)0x93B4), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 - /// - CompressedRgbaAstc8X5Khr = ((int)0x93B5), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 - /// - CompressedRgbaAstc8X6Khr = ((int)0x93B6), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 - /// - CompressedRgbaAstc8X8Khr = ((int)0x93B7), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 - /// - CompressedRgbaAstc10X5Khr = ((int)0x93B8), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 - /// - CompressedRgbaAstc10X6Khr = ((int)0x93B9), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA - /// - CompressedRgbaAstc10X8Khr = ((int)0x93BA), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB - /// - CompressedRgbaAstc10X10Khr = ((int)0x93BB), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC - /// - CompressedRgbaAstc12X10Khr = ((int)0x93BC), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD - /// - CompressedRgbaAstc12X12Khr = ((int)0x93BD), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_3x3x3_OES = 0x93C0 - /// - CompressedRgbaAstc3X3x3Oes = ((int)0x93C0), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_4x3x3_OES = 0x93C1 - /// - CompressedRgbaAstc4X3x3Oes = ((int)0x93C1), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_4x4x3_OES = 0x93C2 - /// - CompressedRgbaAstc4X4x3Oes = ((int)0x93C2), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_4x4x4_OES = 0x93C3 - /// - CompressedRgbaAstc4X4x4Oes = ((int)0x93C3), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x4x4_OES = 0x93C4 - /// - CompressedRgbaAstc5X4x4Oes = ((int)0x93C4), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x5x4_OES = 0x93C5 - /// - CompressedRgbaAstc5X5x4Oes = ((int)0x93C5), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x5x5_OES = 0x93C6 - /// - CompressedRgbaAstc5X5x5Oes = ((int)0x93C6), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x5x5_OES = 0x93C7 - /// - CompressedRgbaAstc6X5x5Oes = ((int)0x93C7), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x6x5_OES = 0x93C8 - /// - CompressedRgbaAstc6X6x5Oes = ((int)0x93C8), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x6x6_OES = 0x93C9 - /// - CompressedRgbaAstc6X6x6Oes = ((int)0x93C9), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 - /// - CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 - /// - CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 - /// - CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 - /// - CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 - /// - CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 - /// - CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 - /// - CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 - /// - CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 - /// - CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 - /// - CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA - /// - CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB - /// - CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC - /// - CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD - /// - CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES = 0x93E0 - /// - CompressedSrgb8Alpha8Astc3X3x3Oes = ((int)0x93E0), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES = 0x93E1 - /// - CompressedSrgb8Alpha8Astc4X3x3Oes = ((int)0x93E1), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES = 0x93E2 - /// - CompressedSrgb8Alpha8Astc4X4x3Oes = ((int)0x93E2), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES = 0x93E3 - /// - CompressedSrgb8Alpha8Astc4X4x4Oes = ((int)0x93E3), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES = 0x93E4 - /// - CompressedSrgb8Alpha8Astc5X4x4Oes = ((int)0x93E4), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES = 0x93E5 - /// - CompressedSrgb8Alpha8Astc5X5x4Oes = ((int)0x93E5), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES = 0x93E6 - /// - CompressedSrgb8Alpha8Astc5X5x5Oes = ((int)0x93E6), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES = 0x93E7 - /// - CompressedSrgb8Alpha8Astc6X5x5Oes = ((int)0x93E7), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES = 0x93E8 - /// - CompressedSrgb8Alpha8Astc6X6x5Oes = ((int)0x93E8), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES = 0x93E9 - /// - CompressedSrgb8Alpha8Astc6X6x6Oes = ((int)0x93E9), - } - - /// - /// Not used directly. - /// - public enum OesTextureCubeMapArray : int - { - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009 - /// - TextureCubeMapArrayOes = ((int)0x9009), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES = 0x900A - /// - TextureBindingCubeMapArrayOes = ((int)0x900A), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900C - /// - SamplerCubeMapArrayOes = ((int)0x900C), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES = 0x900D - /// - SamplerCubeMapArrayShadowOes = ((int)0x900D), - /// - /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900E - /// - IntSamplerCubeMapArrayOes = ((int)0x900E), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900F - /// - UnsignedIntSamplerCubeMapArrayOes = ((int)0x900F), - /// - /// Original was GL_IMAGE_CUBE_MAP_ARRAY_OES = 0x9054 - /// - ImageCubeMapArrayOes = ((int)0x9054), - /// - /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x905F - /// - IntImageCubeMapArrayOes = ((int)0x905F), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x906A - /// - UnsignedIntImageCubeMapArrayOes = ((int)0x906A), - } - - /// - /// Not used directly. - /// - public enum OesTextureFloat : int - { - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - } - - /// - /// Not used directly. - /// - public enum OesTextureFloatLinear : int - { - } - - /// - /// Not used directly. - /// - public enum OesTextureHalfFloat : int - { - /// - /// Original was GL_HALF_FLOAT_OES = 0x8D61 - /// - HalfFloatOes = ((int)0x8D61), - } - - /// - /// Not used directly. - /// - public enum OesTextureHalfFloatLinear : int - { - } - - /// - /// Not used directly. - /// - public enum OesTextureNpot : int - { - } - - /// - /// Not used directly. - /// - public enum OesTextureStencil8 : int - { - /// - /// Original was GL_STENCIL_INDEX_OES = 0x1901 - /// - StencilIndexOes = ((int)0x1901), - /// - /// Original was GL_STENCIL_INDEX8_OES = 0x8D48 - /// - StencilIndex8Oes = ((int)0x8D48), - } - - /// - /// Not used directly. - /// - public enum OesTextureStorageMultisample2dArray : int - { - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102 - /// - Texture2DMultisampleArrayOes = ((int)0x9102), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105 - /// - TextureBinding2DMultisampleArrayOes = ((int)0x9105), - /// - /// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910B - /// - Sampler2DMultisampleArrayOes = ((int)0x910B), - /// - /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910C - /// - IntSampler2DMultisampleArrayOes = ((int)0x910C), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910D - /// - UnsignedIntSampler2DMultisampleArrayOes = ((int)0x910D), - } - - /// - /// Not used directly. - /// - public enum OesTextureView : int - { - /// - /// Original was GL_TEXTURE_VIEW_MIN_LEVEL_OES = 0x82DB - /// - TextureViewMinLevelOes = ((int)0x82DB), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LEVELS_OES = 0x82DC - /// - TextureViewNumLevelsOes = ((int)0x82DC), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LAYER_OES = 0x82DD - /// - TextureViewMinLayerOes = ((int)0x82DD), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LAYERS_OES = 0x82DE - /// - TextureViewNumLayersOes = ((int)0x82DE), - /// - /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF - /// - TextureImmutableLevels = ((int)0x82DF), - } - - /// - /// Not used directly. - /// - public enum OesVertexArrayObject : int - { - /// - /// Original was GL_VERTEX_ARRAY_BINDING_OES = 0x85B5 - /// - VertexArrayBindingOes = ((int)0x85B5), - } - - /// - /// Not used directly. - /// - public enum OesVertexHalfFloat : int - { - /// - /// Original was GL_HALF_FLOAT_OES = 0x8D61 - /// - HalfFloatOes = ((int)0x8D61), - } - - /// - /// Not used directly. - /// - public enum OesVertexType1010102 : int - { - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6 - /// - UnsignedInt1010102Oes = ((int)0x8DF6), - /// - /// Original was GL_INT_10_10_10_2_OES = 0x8DF7 - /// - Int1010102Oes = ((int)0x8DF7), - } - - /// - /// Not used directly. - /// - public enum OesViewportArray : int - { - /// - /// Original was GL_DEPTH_RANGE = 0x0B70 - /// - DepthRange = ((int)0x0B70), - /// - /// Original was GL_VIEWPORT = 0x0BA2 - /// - Viewport = ((int)0x0BA2), - /// - /// Original was GL_SCISSOR_BOX = 0x0C10 - /// - ScissorBox = ((int)0x0C10), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_MAX_VIEWPORTS_OES = 0x825B - /// - MaxViewportsOes = ((int)0x825B), - /// - /// Original was GL_VIEWPORT_SUBPIXEL_BITS_OES = 0x825C - /// - ViewportSubpixelBitsOes = ((int)0x825C), - /// - /// Original was GL_VIEWPORT_BOUNDS_RANGE_OES = 0x825D - /// - ViewportBoundsRangeOes = ((int)0x825D), - /// - /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES = 0x825F - /// - ViewportIndexProvokingVertexOes = ((int)0x825F), - } - - /// - /// Not used directly. - /// - public enum OvrMultiview : int - { - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630 - /// - FramebufferAttachmentTextureNumViewsOvr = ((int)0x9630), - /// - /// Original was GL_MAX_VIEWS_OVR = 0x9631 - /// - MaxViewsOvr = ((int)0x9631), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632 - /// - FramebufferAttachmentTextureBaseViewIndexOvr = ((int)0x9632), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633 - /// - FramebufferIncompleteViewTargetsOvr = ((int)0x9633), - } - - /// - /// Not used directly. - /// - public enum OvrMultiview2 : int - { - } - - /// - /// Not used directly. - /// - public enum OvrMultiviewMultisampledRenderToTexture : int - { - } - - /// - /// Used in GL.Ext.PatchParameter, GL.Oes.PatchParameter - /// - public enum PatchParameterName : int - { - /// - /// Original was GL_PATCH_VERTICES = 0x8E72 - /// - PatchVertices = ((int)0x8E72), - /// - /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 - /// - PatchDefaultInnerLevel = ((int)0x8E73), - /// - /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 - /// - PatchDefaultOuterLevel = ((int)0x8E74), - } - - /// - /// Used in GL.NV.GetPathColorGen, GL.NV.PathColorGen and 1 other function - /// - public enum PathColor : int - { - /// - /// Original was GL_PRIMARY_COLOR_NV = 0x852C - /// - PrimaryColorNv = ((int)0x852C), - /// - /// Original was GL_SECONDARY_COLOR_NV = 0x852D - /// - SecondaryColorNv = ((int)0x852D), - /// - /// Original was GL_PRIMARY_COLOR = 0x8577 - /// - PrimaryColor = ((int)0x8577), - } - - /// - /// Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverFillPath and 2 other functions - /// - public enum PathCoverMode : int - { - /// - /// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 - /// - PathFillCoverModeNv = ((int)0x9082), - /// - /// Original was GL_CONVEX_HULL_NV = 0x908B - /// - ConvexHullNv = ((int)0x908B), - /// - /// Original was GL_BOUNDING_BOX_NV = 0x908D - /// - BoundingBoxNv = ((int)0x908D), - /// - /// Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C - /// - BoundingBoxOfBoundingBoxesNv = ((int)0x909C), - } - - /// - /// Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverStrokePathInstanced and 5 other functions - /// - public enum PathElementType : int - { - /// - /// Original was GL_UTF8_NV = 0x909A - /// - Utf8Nv = ((int)0x909A), - /// - /// Original was GL_UTF16_NV = 0x909B - /// - Utf16Nv = ((int)0x909B), - } - - /// - /// Used in GL.NV.StencilFillPathInstanced, GL.NV.StencilFillPath - /// - public enum PathFillMode : int - { - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_PATH_FILL_MODE_NV = 0x9080 - /// - PathFillModeNv = ((int)0x9080), - /// - /// Original was GL_COUNT_UP_NV = 0x9088 - /// - CountUpNv = ((int)0x9088), - /// - /// Original was GL_COUNT_DOWN_NV = 0x9089 - /// - CountDownNv = ((int)0x9089), - } - - /// - /// Used in GL.NV.PathGlyphIndexArray, GL.NV.PathGlyphIndexRange and 2 other functions - /// - public enum PathFontStyle : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_BOLD_BIT_NV = 0x01 - /// - BoldBitNv = ((int)0x01), - /// - /// Original was GL_ITALIC_BIT_NV = 0x02 - /// - ItalicBitNv = ((int)0x02), - } - - /// - /// Used in GL.NV.PathGlyphRange, GL.NV.PathGlyph - /// - public enum PathFontTarget : int - { - /// - /// Original was GL_STANDARD_FONT_NAME_NV = 0x9072 - /// - StandardFontNameNv = ((int)0x9072), - /// - /// Original was GL_SYSTEM_FONT_NAME_NV = 0x9073 - /// - SystemFontNameNv = ((int)0x9073), - /// - /// Original was GL_FILE_NAME_NV = 0x9074 - /// - FileNameNv = ((int)0x9074), - } - - /// - /// Used in GL.NV.GetPathColorGen, GL.NV.GetPathTexGen and 3 other functions - /// - public enum PathGenMode : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_EYE_LINEAR = 0x2400 - /// - EyeLinear = ((int)0x2400), - /// - /// Original was GL_OBJECT_LINEAR = 0x2401 - /// - ObjectLinear = ((int)0x2401), - /// - /// Original was GL_CONSTANT = 0x8576 - /// - Constant = ((int)0x8576), - /// - /// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A - /// - PathObjectBoundingBoxNv = ((int)0x908A), - } - - /// - /// Used in GL.NV.PathGlyphRange, GL.NV.PathGlyph - /// - public enum PathHandleMissingGlyphs : int - { - /// - /// Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9 - /// - SkipMissingGlyphNv = ((int)0x90A9), - /// - /// Original was GL_USE_MISSING_GLYPH_NV = 0x90AA - /// - UseMissingGlyphNv = ((int)0x90AA), - } - - /// - /// Used in GL.NV.GetPathSpacing - /// - public enum PathListMode : int - { - /// - /// Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD - /// - AccumAdjacentPairsNv = ((int)0x90AD), - /// - /// Original was GL_ADJACENT_PAIRS_NV = 0x90AE - /// - AdjacentPairsNv = ((int)0x90AE), - /// - /// Original was GL_FIRST_TO_REST_NV = 0x90AF - /// - FirstToRestNv = ((int)0x90AF), - } - - /// - /// Used in GL.NV.GetPathMetricRange, GL.NV.GetPathMetric - /// - [Flags] - public enum PathMetricMask : int - { - /// - /// Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 - /// - FontXMinBoundsBitNv = ((int)0x00010000), - /// - /// Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 - /// - FontYMinBoundsBitNv = ((int)0x00020000), - /// - /// Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 - /// - FontXMaxBoundsBitNv = ((int)0x00040000), - /// - /// Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 - /// - FontYMaxBoundsBitNv = ((int)0x00080000), - /// - /// Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 - /// - FontUnitsPerEmBitNv = ((int)0x00100000), - /// - /// Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000 - /// - FontAscenderBitNv = ((int)0x00200000), - /// - /// Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000 - /// - FontDescenderBitNv = ((int)0x00400000), - /// - /// Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000 - /// - FontHeightBitNv = ((int)0x00800000), - /// - /// Original was GL_GLYPH_WIDTH_BIT_NV = 0x01 - /// - GlyphWidthBitNv = ((int)0x01), - /// - /// Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 - /// - FontMaxAdvanceWidthBitNv = ((int)0x01000000), - /// - /// Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02 - /// - GlyphHeightBitNv = ((int)0x02), - /// - /// Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 - /// - FontMaxAdvanceHeightBitNv = ((int)0x02000000), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 - /// - GlyphHorizontalBearingXBitNv = ((int)0x04), - /// - /// Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 - /// - FontUnderlinePositionBitNv = ((int)0x04000000), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 - /// - GlyphHorizontalBearingYBitNv = ((int)0x08), - /// - /// Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 - /// - FontUnderlineThicknessBitNv = ((int)0x08000000), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 - /// - GlyphHorizontalBearingAdvanceBitNv = ((int)0x10), - /// - /// Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100 - /// - GlyphHasKerningBitNv = ((int)0x100), - /// - /// Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000 - /// - FontHasKerningBitNv = ((int)0x10000000), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 - /// - GlyphVerticalBearingXBitNv = ((int)0x20), - /// - /// Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000 - /// - FontNumGlyphIndicesBitNv = ((int)0x20000000), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 - /// - GlyphVerticalBearingYBitNv = ((int)0x40), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 - /// - GlyphVerticalBearingAdvanceBitNv = ((int)0x80), - } - - /// - /// Used in GL.NV.GetPathParameter, GL.NV.PathParameter - /// - public enum PathParameter : int - { - /// - /// Original was GL_PATH_STROKE_WIDTH_NV = 0x9075 - /// - PathStrokeWidthNv = ((int)0x9075), - /// - /// Original was GL_PATH_END_CAPS_NV = 0x9076 - /// - PathEndCapsNv = ((int)0x9076), - /// - /// Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077 - /// - PathInitialEndCapNv = ((int)0x9077), - /// - /// Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078 - /// - PathTerminalEndCapNv = ((int)0x9078), - /// - /// Original was GL_PATH_JOIN_STYLE_NV = 0x9079 - /// - PathJoinStyleNv = ((int)0x9079), - /// - /// Original was GL_PATH_MITER_LIMIT_NV = 0x907A - /// - PathMiterLimitNv = ((int)0x907A), - /// - /// Original was GL_PATH_DASH_CAPS_NV = 0x907B - /// - PathDashCapsNv = ((int)0x907B), - /// - /// Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C - /// - PathInitialDashCapNv = ((int)0x907C), - /// - /// Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D - /// - PathTerminalDashCapNv = ((int)0x907D), - /// - /// Original was GL_PATH_DASH_OFFSET_NV = 0x907E - /// - PathDashOffsetNv = ((int)0x907E), - /// - /// Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F - /// - PathClientLengthNv = ((int)0x907F), - /// - /// Original was GL_PATH_FILL_MODE_NV = 0x9080 - /// - PathFillModeNv = ((int)0x9080), - /// - /// Original was GL_PATH_FILL_MASK_NV = 0x9081 - /// - PathFillMaskNv = ((int)0x9081), - /// - /// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 - /// - PathFillCoverModeNv = ((int)0x9082), - /// - /// Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083 - /// - PathStrokeCoverModeNv = ((int)0x9083), - /// - /// Original was GL_PATH_STROKE_MASK_NV = 0x9084 - /// - PathStrokeMaskNv = ((int)0x9084), - /// - /// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A - /// - PathObjectBoundingBoxNv = ((int)0x908A), - /// - /// Original was GL_PATH_COMMAND_COUNT_NV = 0x909D - /// - PathCommandCountNv = ((int)0x909D), - /// - /// Original was GL_PATH_COORD_COUNT_NV = 0x909E - /// - PathCoordCountNv = ((int)0x909E), - /// - /// Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F - /// - PathDashArrayCountNv = ((int)0x909F), - /// - /// Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0 - /// - PathComputedLengthNv = ((int)0x90A0), - /// - /// Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 - /// - PathFillBoundingBoxNv = ((int)0x90A1), - /// - /// Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 - /// - PathStrokeBoundingBoxNv = ((int)0x90A2), - /// - /// Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4 - /// - PathDashOffsetResetNv = ((int)0x90B4), - } - - /// - /// Used in GL.NV.PathString - /// - public enum PathStringFormat : int - { - /// - /// Original was GL_PATH_FORMAT_SVG_NV = 0x9070 - /// - PathFormatSvgNv = ((int)0x9070), - /// - /// Original was GL_PATH_FORMAT_PS_NV = 0x9071 - /// - PathFormatPsNv = ((int)0x9071), - } - - /// - /// Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverStrokePathInstanced and 4 other functions - /// - public enum PathTransformType : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_TRANSLATE_X_NV = 0x908E - /// - TranslateXNv = ((int)0x908E), - /// - /// Original was GL_TRANSLATE_Y_NV = 0x908F - /// - TranslateYNv = ((int)0x908F), - /// - /// Original was GL_TRANSLATE_2D_NV = 0x9090 - /// - Translate2DNv = ((int)0x9090), - /// - /// Original was GL_TRANSLATE_3D_NV = 0x9091 - /// - Translate3DNv = ((int)0x9091), - /// - /// Original was GL_AFFINE_2D_NV = 0x9092 - /// - Affine2DNv = ((int)0x9092), - /// - /// Original was GL_AFFINE_3D_NV = 0x9094 - /// - Affine3DNv = ((int)0x9094), - /// - /// Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096 - /// - TransposeAffine2DNv = ((int)0x9096), - /// - /// Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098 - /// - TransposeAffine3DNv = ((int)0x9098), - } - - /// - /// Used in GL.Ext.GetProgramPipeline - /// - public enum PipelineParameterName : int - { - /// - /// Original was GL_ACTIVE_PROGRAM = 0x8259 - /// - ActiveProgram = ((int)0x8259), - /// - /// Original was GL_FRAGMENT_SHADER = 0x8B30 - /// - FragmentShader = ((int)0x8B30), - /// - /// Original was GL_VERTEX_SHADER = 0x8B31 - /// - VertexShader = ((int)0x8B31), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_GEOMETRY_SHADER = 0x8DD9 - /// - GeometryShader = ((int)0x8DD9), - /// - /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 - /// - TessEvaluationShader = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 - /// - TessControlShader = ((int)0x8E88), - } - - /// - /// Not used directly. - /// - public enum PixelCopyType : int - { - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_COLOR_EXT = 0x1800 - /// - ColorExt = ((int)0x1800), - /// - /// Original was GL_DEPTH = 0x1801 - /// - Depth = ((int)0x1801), - /// - /// Original was GL_DEPTH_EXT = 0x1801 - /// - DepthExt = ((int)0x1801), - /// - /// Original was GL_STENCIL = 0x1802 - /// - Stencil = ((int)0x1802), - /// - /// Original was GL_STENCIL_EXT = 0x1802 - /// - StencilExt = ((int)0x1802), - } - - /// - /// Used in GL.CompressedTexSubImage2D, GL.ReadnPixels and 12 other functions - /// - public enum PixelFormat : int - { - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_COLOR_INDEX = 0x1900 - /// - ColorIndex = ((int)0x1900), - /// - /// Original was GL_STENCIL_INDEX = 0x1901 - /// - StencilIndex = ((int)0x1901), - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_RED = 0x1903 - /// - Red = ((int)0x1903), - /// - /// Original was GL_RED_EXT = 0x1903 - /// - RedExt = ((int)0x1903), - /// - /// Original was GL_GREEN = 0x1904 - /// - Green = ((int)0x1904), - /// - /// Original was GL_BLUE = 0x1905 - /// - Blue = ((int)0x1905), - /// - /// Original was GL_Alpha = 0X1906 - /// - Alpha = ((int)0X1906), - /// - /// Original was GL_Rgb = 0X1907 - /// - Rgb = ((int)0X1907), - /// - /// Original was GL_Rgba = 0X1908 - /// - Rgba = ((int)0X1908), - /// - /// Original was GL_Luminance = 0X1909 - /// - Luminance = ((int)0X1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - /// - /// Original was GL_ABGR_EXT = 0x8000 - /// - AbgrExt = ((int)0x8000), - /// - /// Original was GL_CMYK_EXT = 0x800C - /// - CmykExt = ((int)0x800C), - /// - /// Original was GL_CMYKA_EXT = 0x800D - /// - CmykaExt = ((int)0x800D), - /// - /// Original was GL_YCRCB_422_SGIX = 0x81BB - /// - Ycrcb422Sgix = ((int)0x81BB), - /// - /// Original was GL_YCRCB_444_SGIX = 0x81BC - /// - Ycrcb444Sgix = ((int)0x81BC), - } - - /// - /// Used in GL.CompressedTexImage2D, GL.CopyTexImage2D and 1 other function - /// - public enum PixelInternalFormat : int - { - /// - /// Original was GL_Alpha = 0X1906 - /// - Alpha = ((int)0X1906), - /// - /// Original was GL_Rgb = 0X1907 - /// - Rgb = ((int)0X1907), - /// - /// Original was GL_Rgba = 0X1908 - /// - Rgba = ((int)0X1908), - /// - /// Original was GL_Luminance = 0X1909 - /// - Luminance = ((int)0X1909), - /// - /// Original was GL_LuminanceAlpha = 0X190a - /// - LuminanceAlpha = ((int)0X190a), - } - - /// - /// Not used directly. - /// - public enum PixelMap : int - { - /// - /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 - /// - PixelMapIToI = ((int)0x0C70), - /// - /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 - /// - PixelMapSToS = ((int)0x0C71), - /// - /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 - /// - PixelMapIToR = ((int)0x0C72), - /// - /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 - /// - PixelMapIToG = ((int)0x0C73), - /// - /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 - /// - PixelMapIToB = ((int)0x0C74), - /// - /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 - /// - PixelMapIToA = ((int)0x0C75), - /// - /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 - /// - PixelMapRToR = ((int)0x0C76), - /// - /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 - /// - PixelMapGToG = ((int)0x0C77), - /// - /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 - /// - PixelMapBToB = ((int)0x0C78), - /// - /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 - /// - PixelMapAToA = ((int)0x0C79), - } - - /// - /// Used in GL.PixelStore - /// - public enum PixelStoreParameter : int - { - /// - /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 - /// - UnpackSwapBytes = ((int)0x0CF0), - /// - /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 - /// - UnpackLsbFirst = ((int)0x0CF1), - /// - /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 - /// - UnpackRowLength = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 - /// - UnpackRowLengthExt = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 - /// - UnpackSkipRows = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 - /// - UnpackSkipRowsExt = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 - /// - UnpackSkipPixels = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 - /// - UnpackSkipPixelsExt = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 - /// - UnpackAlignment = ((int)0x0CF5), - /// - /// Original was GL_PACK_SWAP_BYTES = 0x0D00 - /// - PackSwapBytes = ((int)0x0D00), - /// - /// Original was GL_PACK_LSB_FIRST = 0x0D01 - /// - PackLsbFirst = ((int)0x0D01), - /// - /// Original was GL_PACK_ROW_LENGTH = 0x0D02 - /// - PackRowLength = ((int)0x0D02), - /// - /// Original was GL_PACK_SKIP_ROWS = 0x0D03 - /// - PackSkipRows = ((int)0x0D03), - /// - /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 - /// - PackSkipPixels = ((int)0x0D04), - /// - /// Original was GL_PACK_ALIGNMENT = 0x0D05 - /// - PackAlignment = ((int)0x0D05), - /// - /// Original was GL_PACK_SKIP_IMAGES = 0x806B - /// - PackSkipImages = ((int)0x806B), - /// - /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B - /// - PackSkipImagesExt = ((int)0x806B), - /// - /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C - /// - PackImageHeight = ((int)0x806C), - /// - /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C - /// - PackImageHeightExt = ((int)0x806C), - /// - /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D - /// - UnpackSkipImages = ((int)0x806D), - /// - /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D - /// - UnpackSkipImagesExt = ((int)0x806D), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E - /// - UnpackImageHeight = ((int)0x806E), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E - /// - UnpackImageHeightExt = ((int)0x806E), - /// - /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 - /// - PackSkipVolumesSgis = ((int)0x8130), - /// - /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 - /// - PackImageDepthSgis = ((int)0x8131), - /// - /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 - /// - UnpackSkipVolumesSgis = ((int)0x8132), - /// - /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 - /// - UnpackImageDepthSgis = ((int)0x8133), - /// - /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 - /// - PixelTileWidthSgix = ((int)0x8140), - /// - /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 - /// - PixelTileHeightSgix = ((int)0x8141), - /// - /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 - /// - PixelTileGridWidthSgix = ((int)0x8142), - /// - /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 - /// - PixelTileGridHeightSgix = ((int)0x8143), - /// - /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 - /// - PixelTileGridDepthSgix = ((int)0x8144), - /// - /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 - /// - PixelTileCacheSizeSgix = ((int)0x8145), - /// - /// Original was GL_PACK_RESAMPLE_SGIX = 0x842E - /// - PackResampleSgix = ((int)0x842E), - /// - /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F - /// - UnpackResampleSgix = ((int)0x842F), - /// - /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 - /// - PackSubsampleRateSgix = ((int)0x85A0), - /// - /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 - /// - UnpackSubsampleRateSgix = ((int)0x85A1), - /// - /// Original was GL_PACK_RESAMPLE_OML = 0x8984 - /// - PackResampleOml = ((int)0x8984), - /// - /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 - /// - UnpackResampleOml = ((int)0x8985), - } - - /// - /// Not used directly. - /// - public enum PixelStoreResampleMode : int - { - /// - /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 - /// - ResampleDecimateSgix = ((int)0x8430), - /// - /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433 - /// - ResampleReplicateSgix = ((int)0x8433), - /// - /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434 - /// - ResampleZeroFillSgix = ((int)0x8434), - } - - /// - /// Not used directly. - /// - public enum PixelStoreSubsampleRate : int - { - /// - /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 - /// - PixelSubsample4444Sgix = ((int)0x85A2), - /// - /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 - /// - PixelSubsample2424Sgix = ((int)0x85A3), - /// - /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 - /// - PixelSubsample4242Sgix = ((int)0x85A4), - } - - /// - /// Not used directly. - /// - public enum PixelTexGenMode : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_LUMINANCE = 0x1909 - /// - Luminance = ((int)0x1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 - /// - PixelTexGenAlphaReplaceSgix = ((int)0x8187), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 - /// - PixelTexGenAlphaNoReplaceSgix = ((int)0x8188), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 - /// - PixelTexGenAlphaLsSgix = ((int)0x8189), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A - /// - PixelTexGenAlphaMsSgix = ((int)0x818A), - } - - /// - /// Not used directly. - /// - public enum PixelTexGenParameterNameSgis : int - { - /// - /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 - /// - PixelFragmentRgbSourceSgis = ((int)0x8354), - /// - /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 - /// - PixelFragmentAlphaSourceSgis = ((int)0x8355), - } - - /// - /// Not used directly. - /// - public enum PixelTransferParameter : int - { - /// - /// Original was GL_MAP_COLOR = 0x0D10 - /// - MapColor = ((int)0x0D10), - /// - /// Original was GL_MAP_STENCIL = 0x0D11 - /// - MapStencil = ((int)0x0D11), - /// - /// Original was GL_INDEX_SHIFT = 0x0D12 - /// - IndexShift = ((int)0x0D12), - /// - /// Original was GL_INDEX_OFFSET = 0x0D13 - /// - IndexOffset = ((int)0x0D13), - /// - /// Original was GL_RED_SCALE = 0x0D14 - /// - RedScale = ((int)0x0D14), - /// - /// Original was GL_RED_BIAS = 0x0D15 - /// - RedBias = ((int)0x0D15), - /// - /// Original was GL_GREEN_SCALE = 0x0D18 - /// - GreenScale = ((int)0x0D18), - /// - /// Original was GL_GREEN_BIAS = 0x0D19 - /// - GreenBias = ((int)0x0D19), - /// - /// Original was GL_BLUE_SCALE = 0x0D1A - /// - BlueScale = ((int)0x0D1A), - /// - /// Original was GL_BLUE_BIAS = 0x0D1B - /// - BlueBias = ((int)0x0D1B), - /// - /// Original was GL_ALPHA_SCALE = 0x0D1C - /// - AlphaScale = ((int)0x0D1C), - /// - /// Original was GL_ALPHA_BIAS = 0x0D1D - /// - AlphaBias = ((int)0x0D1D), - /// - /// Original was GL_DEPTH_SCALE = 0x0D1E - /// - DepthScale = ((int)0x0D1E), - /// - /// Original was GL_DEPTH_BIAS = 0x0D1F - /// - DepthBias = ((int)0x0D1F), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C - /// - PostConvolutionRedScale = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C - /// - PostConvolutionRedScaleExt = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D - /// - PostConvolutionGreenScale = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D - /// - PostConvolutionGreenScaleExt = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E - /// - PostConvolutionBlueScale = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E - /// - PostConvolutionBlueScaleExt = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F - /// - PostConvolutionAlphaScale = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F - /// - PostConvolutionAlphaScaleExt = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 - /// - PostConvolutionRedBias = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 - /// - PostConvolutionRedBiasExt = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 - /// - PostConvolutionGreenBias = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 - /// - PostConvolutionGreenBiasExt = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 - /// - PostConvolutionBlueBias = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 - /// - PostConvolutionBlueBiasExt = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 - /// - PostConvolutionAlphaBias = ((int)0x8023), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 - /// - PostConvolutionAlphaBiasExt = ((int)0x8023), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 - /// - PostColorMatrixRedScale = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 - /// - PostColorMatrixRedScaleSgi = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 - /// - PostColorMatrixGreenScale = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 - /// - PostColorMatrixGreenScaleSgi = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 - /// - PostColorMatrixBlueScale = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 - /// - PostColorMatrixBlueScaleSgi = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 - /// - PostColorMatrixAlphaScale = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 - /// - PostColorMatrixAlphaScaleSgi = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 - /// - PostColorMatrixRedBias = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 - /// - PostColorMatrixRedBiasSgi = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 - /// - PostColorMatrixGreenBias = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 - /// - PostColorMatrixGreenBiasSgi = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA - /// - PostColorMatrixBlueBias = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA - /// - PostColorMatrixBlueBiasSgi = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB - /// - PostColorMatrixAlphaBias = ((int)0x80BB), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB - /// - PostColorMatrixAlphaBiasSgi = ((int)0x80BB), - } - - /// - /// Used in GL.ReadnPixels, GL.ReadPixels and 9 other functions - /// - public enum PixelType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_BITMAP = 0x1A00 - /// - Bitmap = ((int)0x1A00), - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 - /// - UnsignedByte332 = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 - /// - UnsignedByte332Ext = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 - /// - UnsignedShort4444 = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 - /// - UnsignedShort4444Ext = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 - /// - UnsignedShort5551 = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 - /// - UnsignedShort5551Ext = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 - /// - UnsignedInt8888 = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 - /// - UnsignedInt8888Ext = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 - /// - UnsignedInt1010102 = ((int)0x8036), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 - /// - UnsignedInt1010102Ext = ((int)0x8036), - /// - /// Original was GL_UnsignedShort565 = 0X8363 - /// - UnsignedShort565 = ((int)0X8363), - } - - /// - /// Not used directly. - /// - public enum PointParameterNameSgis : int - { - /// - /// Original was GL_POINT_SIZE_MIN = 0x8126 - /// - PointSizeMin = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 - /// - PointSizeMinArb = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 - /// - PointSizeMinExt = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 - /// - PointSizeMinSgis = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX = 0x8127 - /// - PointSizeMax = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 - /// - PointSizeMaxArb = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 - /// - PointSizeMaxExt = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 - /// - PointSizeMaxSgis = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 - /// - PointFadeThresholdSize = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 - /// - PointFadeThresholdSizeArb = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 - /// - PointFadeThresholdSizeExt = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 - /// - PointFadeThresholdSizeSgis = ((int)0x8128), - /// - /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 - /// - DistanceAttenuationExt = ((int)0x8129), - /// - /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 - /// - DistanceAttenuationSgis = ((int)0x8129), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 - /// - PointDistanceAttenuation = ((int)0x8129), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 - /// - PointDistanceAttenuationArb = ((int)0x8129), - } - - /// - /// Used in GL.NV.PolygonMode - /// - public enum PolygonMode : int - { - /// - /// Original was GL_POINT = 0x1B00 - /// - Point = ((int)0x1B00), - /// - /// Original was GL_LINE = 0x1B01 - /// - Line = ((int)0x1B01), - /// - /// Original was GL_FILL = 0x1B02 - /// - Fill = ((int)0x1B02), - } - - /// - /// Not used directly. - /// - public enum PrecisionType : int - { - /// - /// Original was GL_LOW_FLOAT = 0x8DF0 - /// - LowFloat = ((int)0x8DF0), - /// - /// Original was GL_MEDIUM_FLOAT = 0x8DF1 - /// - MediumFloat = ((int)0x8DF1), - /// - /// Original was GL_HIGH_FLOAT = 0x8DF2 - /// - HighFloat = ((int)0x8DF2), - /// - /// Original was GL_LOW_INT = 0x8DF3 - /// - LowInt = ((int)0x8DF3), - /// - /// Original was GL_MEDIUM_INT = 0x8DF4 - /// - MediumInt = ((int)0x8DF4), - /// - /// Original was GL_HIGH_INT = 0x8DF5 - /// - HighInt = ((int)0x8DF5), - } - - /// - /// Used in GL.Angle.DrawArraysInstanced, GL.Angle.DrawElementsInstanced and 22 other functions - /// - public enum PrimitiveType : int - { - /// - /// Original was GL_POINTS = 0x0000 - /// - Points = ((int)0x0000), - /// - /// Original was GL_LINES = 0x0001 - /// - Lines = ((int)0x0001), - /// - /// Original was GL_LINE_LOOP = 0x0002 - /// - LineLoop = ((int)0x0002), - /// - /// Original was GL_LINE_STRIP = 0x0003 - /// - LineStrip = ((int)0x0003), - /// - /// Original was GL_TRIANGLES = 0x0004 - /// - Triangles = ((int)0x0004), - /// - /// Original was GL_TRIANGLE_STRIP = 0x0005 - /// - TriangleStrip = ((int)0x0005), - /// - /// Original was GL_TRIANGLE_FAN = 0x0006 - /// - TriangleFan = ((int)0x0006), - /// - /// Original was GL_QUADS = 0x0007 - /// - Quads = ((int)0x0007), - /// - /// Original was GL_QUADS_EXT = 0x0007 - /// - QuadsExt = ((int)0x0007), - /// - /// Original was GL_QUAD_STRIP = 0x0008 - /// - QuadStrip = ((int)0x0008), - /// - /// Original was GL_POLYGON = 0x0009 - /// - Polygon = ((int)0x0009), - /// - /// Original was GL_LINES_ADJACENCY = 0x000A - /// - LinesAdjacency = ((int)0x000A), - /// - /// Original was GL_LINES_ADJACENCY_ARB = 0x000A - /// - LinesAdjacencyArb = ((int)0x000A), - /// - /// Original was GL_LINES_ADJACENCY_EXT = 0x000A - /// - LinesAdjacencyExt = ((int)0x000A), - /// - /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B - /// - LineStripAdjacency = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B - /// - LineStripAdjacencyArb = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B - /// - LineStripAdjacencyExt = ((int)0x000B), - /// - /// Original was GL_TRIANGLES_ADJACENCY = 0x000C - /// - TrianglesAdjacency = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C - /// - TrianglesAdjacencyArb = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C - /// - TrianglesAdjacencyExt = ((int)0x000C), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D - /// - TriangleStripAdjacency = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D - /// - TriangleStripAdjacencyArb = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D - /// - TriangleStripAdjacencyExt = ((int)0x000D), - /// - /// Original was GL_PATCHES = 0x000E - /// - Patches = ((int)0x000E), - /// - /// Original was GL_PATCHES_EXT = 0x000E - /// - PatchesExt = ((int)0x000E), - } - - /// - /// Used in GL.Ext.GetProgramResourceLocationIndex, GL.NV.GetProgramResource - /// - public enum ProgramInterface : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_UNIFORM = 0x92E1 - /// - Uniform = ((int)0x92E1), - /// - /// Original was GL_UNIFORM_BLOCK = 0x92E2 - /// - UniformBlock = ((int)0x92E2), - /// - /// Original was GL_PROGRAM_INPUT = 0x92E3 - /// - ProgramInput = ((int)0x92E3), - /// - /// Original was GL_PROGRAM_OUTPUT = 0x92E4 - /// - ProgramOutput = ((int)0x92E4), - /// - /// Original was GL_BUFFER_VARIABLE = 0x92E5 - /// - BufferVariable = ((int)0x92E5), - /// - /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 - /// - ShaderStorageBlock = ((int)0x92E6), - /// - /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 - /// - VertexSubroutine = ((int)0x92E8), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 - /// - TessControlSubroutine = ((int)0x92E9), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA - /// - TessEvaluationSubroutine = ((int)0x92EA), - /// - /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB - /// - GeometrySubroutine = ((int)0x92EB), - /// - /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC - /// - FragmentSubroutine = ((int)0x92EC), - /// - /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED - /// - ComputeSubroutine = ((int)0x92ED), - /// - /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE - /// - VertexSubroutineUniform = ((int)0x92EE), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF - /// - TessControlSubroutineUniform = ((int)0x92EF), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 - /// - TessEvaluationSubroutineUniform = ((int)0x92F0), - /// - /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 - /// - GeometrySubroutineUniform = ((int)0x92F1), - /// - /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 - /// - FragmentSubroutineUniform = ((int)0x92F2), - /// - /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 - /// - ComputeSubroutineUniform = ((int)0x92F3), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 - /// - TransformFeedbackVarying = ((int)0x92F4), - } - - /// - /// Not used directly. - /// - public enum ProgramInterfacePName : int - { - /// - /// Original was GL_ACTIVE_RESOURCES = 0x92F5 - /// - ActiveResources = ((int)0x92F5), - /// - /// Original was GL_MAX_NAME_LENGTH = 0x92F6 - /// - MaxNameLength = ((int)0x92F6), - /// - /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 - /// - MaxNumActiveVariables = ((int)0x92F7), - /// - /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 - /// - MaxNumCompatibleSubroutines = ((int)0x92F8), - } - - /// - /// Used in GL.GetProgram - /// - public enum ProgramParameter : int - { - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_LINK_STATUS = 0x8B82 - /// - LinkStatus = ((int)0x8B82), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_ATTACHED_SHADERS = 0x8B85 - /// - AttachedShaders = ((int)0x8B85), - /// - /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 - /// - ActiveUniforms = ((int)0x8B86), - /// - /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - /// - ActiveUniformMaxLength = ((int)0x8B87), - /// - /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 - /// - ActiveAttributes = ((int)0x8B89), - /// - /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - /// - ActiveAttributeMaxLength = ((int)0x8B8A), - } - - /// - /// Used in GL.Ext.ProgramParameter - /// - public enum ProgramParameterName : int - { - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - } - - /// - /// Not used directly. - /// - public enum ProgramParameterPName : int - { - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - } - - /// - /// Not used directly. - /// - public enum ProgramPropertyArb : int - { - /// - /// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 - /// - ComputeWorkGroupSize = ((int)0x8267), - /// - /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 - /// - ProgramBinaryLength = ((int)0x8741), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 - /// - GeometryVerticesOut = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 - /// - GeometryInputType = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 - /// - GeometryOutputType = ((int)0x8918), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 - /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 - /// - ActiveUniformBlocks = ((int)0x8A36), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_LINK_STATUS = 0x8B82 - /// - LinkStatus = ((int)0x8B82), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_ATTACHED_SHADERS = 0x8B85 - /// - AttachedShaders = ((int)0x8B85), - /// - /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 - /// - ActiveUniforms = ((int)0x8B86), - /// - /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - /// - ActiveUniformMaxLength = ((int)0x8B87), - /// - /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 - /// - ActiveAttributes = ((int)0x8B89), - /// - /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - /// - ActiveAttributeMaxLength = ((int)0x8B8A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 - /// - TransformFeedbackVaryingMaxLength = ((int)0x8C76), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F - /// - TransformFeedbackBufferMode = ((int)0x8C7F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 - /// - TransformFeedbackVaryings = ((int)0x8C83), - /// - /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 - /// - ActiveAtomicCounterBuffers = ((int)0x92D9), - } - - /// - /// Not used directly. - /// - public enum ProgramStagePName : int - { - /// - /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 - /// - ActiveSubroutines = ((int)0x8DE5), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 - /// - ActiveSubroutineUniforms = ((int)0x8DE6), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 - /// - ActiveSubroutineUniformLocations = ((int)0x8E47), - /// - /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 - /// - ActiveSubroutineMaxLength = ((int)0x8E48), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 - /// - ActiveSubroutineUniformMaxLength = ((int)0x8E49), - } - - /// - /// Not used directly. - /// - public enum QcomAlphaTest : int - { - /// - /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 - /// - AlphaTestQcom = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 - /// - AlphaTestFuncQcom = ((int)0x0BC1), - /// - /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 - /// - AlphaTestRefQcom = ((int)0x0BC2), - } - - /// - /// Not used directly. - /// - public enum QcomBinningControl : int - { - /// - /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 - /// - BinningControlHintQcom = ((int)0x8FB0), - /// - /// Original was GL_CPU_OPTIMIZED_QCOM = 0x8FB1 - /// - CpuOptimizedQcom = ((int)0x8FB1), - /// - /// Original was GL_GPU_OPTIMIZED_QCOM = 0x8FB2 - /// - GpuOptimizedQcom = ((int)0x8FB2), - /// - /// Original was GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3 - /// - RenderDirectToFramebufferQcom = ((int)0x8FB3), - } - - /// - /// Not used directly. - /// - public enum QcomDriverControl : int - { - } - - /// - /// Not used directly. - /// - public enum QcomExtendedGet : int - { - /// - /// Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2 - /// - TextureWidthQcom = ((int)0x8BD2), - /// - /// Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3 - /// - TextureHeightQcom = ((int)0x8BD3), - /// - /// Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4 - /// - TextureDepthQcom = ((int)0x8BD4), - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5 - /// - TextureInternalFormatQcom = ((int)0x8BD5), - /// - /// Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6 - /// - TextureFormatQcom = ((int)0x8BD6), - /// - /// Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7 - /// - TextureTypeQcom = ((int)0x8BD7), - /// - /// Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8 - /// - TextureImageValidQcom = ((int)0x8BD8), - /// - /// Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9 - /// - TextureNumLevelsQcom = ((int)0x8BD9), - /// - /// Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA - /// - TextureTargetQcom = ((int)0x8BDA), - /// - /// Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB - /// - TextureObjectValidQcom = ((int)0x8BDB), - /// - /// Original was GL_STATE_RESTORE = 0x8BDC - /// - StateRestore = ((int)0x8BDC), - } - - /// - /// Not used directly. - /// - public enum QcomExtendedGet2 : int - { - } - - /// - /// Not used directly. - /// - public enum QcomFramebufferFoveated : int - { - /// - /// Original was GL_FOVEATION_ENABLE_BIT_QCOM = 0x00000001 - /// - FoveationEnableBitQcom = ((int)0x00000001), - /// - /// Original was GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 0x00000002 - /// - FoveationScaledBinMethodBitQcom = ((int)0x00000002), - } - - /// - /// Not used directly. - /// - public enum QcomPerfmonGlobalMode : int - { - /// - /// Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0 - /// - PerfmonGlobalModeQcom = ((int)0x8FA0), - } - - /// - /// Not used directly. - /// - public enum QcomShaderFramebufferFetchNoncoherent : int - { - /// - /// Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2 - /// - FramebufferFetchNoncoherentQcom = ((int)0x96A2), - } - - /// - /// Not used directly. - /// - public enum QcomTextureFoveated : int - { - /// - /// Original was GL_FOVEATION_ENABLE_BIT_QCOM = 0x00000001 - /// - FoveationEnableBitQcom = ((int)0x00000001), - /// - /// Original was GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 0x00000002 - /// - FoveationScaledBinMethodBitQcom = ((int)0x00000002), - /// - /// Original was GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM = 0x8BFB - /// - TextureFoveatedFeatureBitsQcom = ((int)0x8BFB), - /// - /// Original was GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM = 0x8BFC - /// - TextureFoveatedMinPixelDensityQcom = ((int)0x8BFC), - /// - /// Original was GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM = 0x8BFD - /// - TextureFoveatedFeatureQueryQcom = ((int)0x8BFD), - /// - /// Original was GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM = 0x8BFE - /// - TextureFoveatedNumFocalPointsQueryQcom = ((int)0x8BFE), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM = 0x8BFF - /// - FramebufferIncompleteFoveationQcom = ((int)0x8BFF), - } - - /// - /// Not used directly. - /// - public enum QcomTiledRendering : int - { - /// - /// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 - /// - ColorBufferBit0Qcom = ((int)0x00000001), - /// - /// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 - /// - ColorBufferBit1Qcom = ((int)0x00000002), - /// - /// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 - /// - ColorBufferBit2Qcom = ((int)0x00000004), - /// - /// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 - /// - ColorBufferBit3Qcom = ((int)0x00000008), - /// - /// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 - /// - ColorBufferBit4Qcom = ((int)0x00000010), - /// - /// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 - /// - ColorBufferBit5Qcom = ((int)0x00000020), - /// - /// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 - /// - ColorBufferBit6Qcom = ((int)0x00000040), - /// - /// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 - /// - ColorBufferBit7Qcom = ((int)0x00000080), - /// - /// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 - /// - DepthBufferBit0Qcom = ((int)0x00000100), - /// - /// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 - /// - DepthBufferBit1Qcom = ((int)0x00000200), - /// - /// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 - /// - DepthBufferBit2Qcom = ((int)0x00000400), - /// - /// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 - /// - DepthBufferBit3Qcom = ((int)0x00000800), - /// - /// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 - /// - DepthBufferBit4Qcom = ((int)0x00001000), - /// - /// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 - /// - DepthBufferBit5Qcom = ((int)0x00002000), - /// - /// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 - /// - DepthBufferBit6Qcom = ((int)0x00004000), - /// - /// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 - /// - DepthBufferBit7Qcom = ((int)0x00008000), - /// - /// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 - /// - StencilBufferBit0Qcom = ((int)0x00010000), - /// - /// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 - /// - StencilBufferBit1Qcom = ((int)0x00020000), - /// - /// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 - /// - StencilBufferBit2Qcom = ((int)0x00040000), - /// - /// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 - /// - StencilBufferBit3Qcom = ((int)0x00080000), - /// - /// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 - /// - StencilBufferBit4Qcom = ((int)0x00100000), - /// - /// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 - /// - StencilBufferBit5Qcom = ((int)0x00200000), - /// - /// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 - /// - StencilBufferBit6Qcom = ((int)0x00400000), - /// - /// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 - /// - StencilBufferBit7Qcom = ((int)0x00800000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 - /// - MultisampleBufferBit0Qcom = ((int)0x01000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 - /// - MultisampleBufferBit1Qcom = ((int)0x02000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 - /// - MultisampleBufferBit2Qcom = ((int)0x04000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 - /// - MultisampleBufferBit3Qcom = ((int)0x08000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 - /// - MultisampleBufferBit4Qcom = ((int)0x10000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 - /// - MultisampleBufferBit5Qcom = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 - /// - MultisampleBufferBit6Qcom = ((int)0x40000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 - /// - MultisampleBufferBit7Qcom = unchecked((int)0x80000000), - } - - /// - /// Not used directly. - /// - public enum QcomWriteonlyRendering : int - { - /// - /// Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823 - /// - WriteonlyRenderingQcom = ((int)0x8823), - } - - /// - /// Not used directly. - /// - public enum QueryCounterTarget : int - { - /// - /// Original was GL_TIMESTAMP_EXT = 0x8E28 - /// - TimestampExt = ((int)0x8E28), - } - - /// - /// Not used directly. - /// - public enum QueryObjectParameterName : int - { - /// - /// Original was GL_QUERY_TARGET = 0x82EA - /// - QueryTarget = ((int)0x82EA), - /// - /// Original was GL_QUERY_RESULT = 0x8866 - /// - QueryResult = ((int)0x8866), - /// - /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 - /// - QueryResultAvailable = ((int)0x8867), - /// - /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 - /// - QueryResultNoWait = ((int)0x9194), - } - - /// - /// Not used directly. - /// - public enum QueryParameterName : int - { - /// - /// Original was GL_QUERY_COUNTER_BITS = 0x8864 - /// - QueryCounterBits = ((int)0x8864), - /// - /// Original was GL_CURRENT_QUERY = 0x8865 - /// - CurrentQuery = ((int)0x8865), - } - - /// - /// Used in GL.Ext.BeginQuery, GL.Ext.EndQuery and 2 other functions - /// - public enum QueryTarget : int - { - /// - /// Original was GL_TIME_ELAPSED = 0x88BF - /// - TimeElapsed = ((int)0x88BF), - /// - /// Original was GL_TIME_ELAPSED_EXT = 0x88BF - /// - TimeElapsedExt = ((int)0x88BF), - /// - /// Original was GL_SAMPLES_PASSED = 0x8914 - /// - SamplesPassed = ((int)0x8914), - /// - /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F - /// - AnySamplesPassed = ((int)0x8C2F), - /// - /// Original was GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F - /// - AnySamplesPassedExt = ((int)0x8C2F), - /// - /// Original was GL_PRIMITIVES_GENERATED = 0x8C87 - /// - PrimitivesGenerated = ((int)0x8C87), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 - /// - TransformFeedbackPrimitivesWritten = ((int)0x8C88), - /// - /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A - /// - AnySamplesPassedConservative = ((int)0x8D6A), - /// - /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A - /// - AnySamplesPassedConservativeExt = ((int)0x8D6A), - } - - /// - /// Used in GL.Ext.ReadBufferIndexed - /// - public enum ReadBufferMode : int - { - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_LEFT = 0x0406 - /// - Left = ((int)0x0406), - /// - /// Original was GL_RIGHT = 0x0407 - /// - Right = ((int)0x0407), - /// - /// Original was GL_AUX0 = 0x0409 - /// - Aux0 = ((int)0x0409), - /// - /// Original was GL_AUX1 = 0x040A - /// - Aux1 = ((int)0x040A), - /// - /// Original was GL_AUX2 = 0x040B - /// - Aux2 = ((int)0x040B), - /// - /// Original was GL_AUX3 = 0x040C - /// - Aux3 = ((int)0x040C), - } - - /// - /// Used in GL.Angle.RenderbufferStorageMultisample, GL.Apple.RenderbufferStorageMultisample and 4 other functions - /// - public enum RenderbufferInternalFormat : int - { - /// - /// Original was GL_Rgba4 = 0X8056 - /// - Rgba4 = ((int)0X8056), - /// - /// Original was GL_Rgb5A1 = 0X8057 - /// - Rgb5A1 = ((int)0X8057), - /// - /// Original was GL_DepthComponent16 = 0X81a5 - /// - DepthComponent16 = ((int)0X81a5), - /// - /// Original was GL_StencilIndex8 = 0X8d48 - /// - StencilIndex8 = ((int)0X8d48), - /// - /// Original was GL_Rgb565 = 0X8d62 - /// - Rgb565 = ((int)0X8d62), - } - - /// - /// Used in GL.GetRenderbufferParameter - /// - public enum RenderbufferParameterName : int - { - /// - /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB - /// - RenderbufferSamples = ((int)0x8CAB), - /// - /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 - /// - RenderbufferWidth = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 - /// - RenderbufferHeight = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 - /// - RenderbufferInternalFormat = ((int)0x8D44), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 - /// - RenderbufferRedSize = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 - /// - RenderbufferGreenSize = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 - /// - RenderbufferBlueSize = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 - /// - RenderbufferAlphaSize = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 - /// - RenderbufferDepthSize = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 - /// - RenderbufferStencilSize = ((int)0x8D55), - } - - /// - /// Used in GL.Angle.RenderbufferStorageMultisample, GL.Apple.RenderbufferStorageMultisample and 7 other functions - /// - public enum RenderbufferTarget : int - { - /// - /// Original was GL_Renderbuffer = 0X8d41 - /// - Renderbuffer = ((int)0X8d41), - } - - /// - /// Not used directly. - /// - public enum RenderingMode : int - { - /// - /// Original was GL_RENDER = 0x1C00 - /// - Render = ((int)0x1C00), - /// - /// Original was GL_FEEDBACK = 0x1C01 - /// - Feedback = ((int)0x1C01), - /// - /// Original was GL_SELECT = 0x1C02 - /// - Select = ((int)0x1C02), - } - - /// - /// Not used directly. - /// - public enum ResetStatus : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_GUILTY_CONTEXT_RESET = 0x8253 - /// - GuiltyContextReset = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 - /// - InnocentContextReset = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 - /// - UnknownContextReset = ((int)0x8255), - } - - /// - /// Not used directly. - /// - public enum SamplePatternSgis : int - { - /// - /// Original was GL_1PASS_EXT = 0x80A1 - /// - Gl1PassExt = ((int)0x80A1), - /// - /// Original was GL_1PASS_SGIS = 0x80A1 - /// - Gl1PassSgis = ((int)0x80A1), - /// - /// Original was GL_2PASS_0_EXT = 0x80A2 - /// - Gl2Pass0Ext = ((int)0x80A2), - /// - /// Original was GL_2PASS_0_SGIS = 0x80A2 - /// - Gl2Pass0Sgis = ((int)0x80A2), - /// - /// Original was GL_2PASS_1_EXT = 0x80A3 - /// - Gl2Pass1Ext = ((int)0x80A3), - /// - /// Original was GL_2PASS_1_SGIS = 0x80A3 - /// - Gl2Pass1Sgis = ((int)0x80A3), - /// - /// Original was GL_4PASS_0_EXT = 0x80A4 - /// - Gl4Pass0Ext = ((int)0x80A4), - /// - /// Original was GL_4PASS_0_SGIS = 0x80A4 - /// - Gl4Pass0Sgis = ((int)0x80A4), - /// - /// Original was GL_4PASS_1_EXT = 0x80A5 - /// - Gl4Pass1Ext = ((int)0x80A5), - /// - /// Original was GL_4PASS_1_SGIS = 0x80A5 - /// - Gl4Pass1Sgis = ((int)0x80A5), - /// - /// Original was GL_4PASS_2_EXT = 0x80A6 - /// - Gl4Pass2Ext = ((int)0x80A6), - /// - /// Original was GL_4PASS_2_SGIS = 0x80A6 - /// - Gl4Pass2Sgis = ((int)0x80A6), - /// - /// Original was GL_4PASS_3_EXT = 0x80A7 - /// - Gl4Pass3Ext = ((int)0x80A7), - /// - /// Original was GL_4PASS_3_SGIS = 0x80A7 - /// - Gl4Pass3Sgis = ((int)0x80A7), - } - - /// - /// Used in GL.Ext.GetSamplerParameterI, GL.Ext.SamplerParameterI and 2 other functions - /// - public enum SamplerParameterName : int - { - /// - /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_TEXTURE_WRAP_R = 0x8072 - /// - TextureWrapR = ((int)0x8072), - /// - /// Original was GL_TEXTURE_MIN_LOD = 0x813A - /// - TextureMinLod = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD = 0x813B - /// - TextureMaxLod = ((int)0x813B), - /// - /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C - /// - TextureCompareMode = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D - /// - TextureCompareFunc = ((int)0x884D), - } - - /// - /// Used in GL.Ext.GetSemaphoreParameter, GL.Ext.SemaphoreParameter - /// - public enum SemaphoreParameterName : int - { - /// - /// Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595 - /// - D3D12FenceValueExt = ((int)0x9595), - } - - /// - /// Not used directly. - /// - public enum SeparableTargetExt : int - { - /// - /// Original was GL_SEPARABLE_2D = 0x8012 - /// - Separable2D = ((int)0x8012), - /// - /// Original was GL_SEPARABLE_2D_EXT = 0x8012 - /// - Separable2DExt = ((int)0x8012), - } - - /// - /// Used in GL.ShaderBinary - /// - public enum ShaderBinaryFormat : int - { - } - - /// - /// Used in GL.GetShader - /// - public enum ShaderParameter : int - { - /// - /// Original was GL_ShaderType = 0X8b4f - /// - ShaderType = ((int)0X8b4f), - /// - /// Original was GL_DeleteStatus = 0X8b80 - /// - DeleteStatus = ((int)0X8b80), - /// - /// Original was GL_CompileStatus = 0X8b81 - /// - CompileStatus = ((int)0X8b81), - /// - /// Original was GL_InfoLogLength = 0X8b84 - /// - InfoLogLength = ((int)0X8b84), - /// - /// Original was GL_ShaderSourceLength = 0X8b88 - /// - ShaderSourceLength = ((int)0X8b88), - } - - /// - /// Not used directly. - /// - public enum ShaderParameterName : int - { - /// - /// Original was GL_SHADER_TYPE = 0x8B4F - /// - ShaderType = ((int)0x8B4F), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_COMPILE_STATUS = 0x8B81 - /// - CompileStatus = ((int)0x8B81), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 - /// - ShaderSourceLength = ((int)0x8B88), - } - - /// - /// Used in GL.GetShaderPrecisionFormat - /// - public enum ShaderPrecision : int - { - /// - /// Original was GL_LowFloat = 0X8df0 - /// - LowFloat = ((int)0X8df0), - /// - /// Original was GL_MediumFloat = 0X8df1 - /// - MediumFloat = ((int)0X8df1), - /// - /// Original was GL_HighFloat = 0X8df2 - /// - HighFloat = ((int)0X8df2), - /// - /// Original was GL_LowInt = 0X8df3 - /// - LowInt = ((int)0X8df3), - /// - /// Original was GL_MediumInt = 0X8df4 - /// - MediumInt = ((int)0X8df4), - /// - /// Original was GL_HighInt = 0X8df5 - /// - HighInt = ((int)0X8df5), - } - - /// - /// Used in GL.CreateShader, GL.GetShaderPrecisionFormat and 2 other functions - /// - public enum ShaderType : int - { - /// - /// Original was GL_FRAGMENT_SHADER = 0x8B30 - /// - FragmentShader = ((int)0x8B30), - /// - /// Original was GL_FRAGMENT_SHADER_ARB = 0x8B30 - /// - FragmentShaderArb = ((int)0x8B30), - /// - /// Original was GL_VERTEX_SHADER = 0x8B31 - /// - VertexShader = ((int)0x8B31), - /// - /// Original was GL_VERTEX_SHADER_ARB = 0x8B31 - /// - VertexShaderArb = ((int)0x8B31), - /// - /// Original was GL_GEOMETRY_SHADER = 0x8DD9 - /// - GeometryShader = ((int)0x8DD9), - /// - /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 - /// - TessEvaluationShader = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 - /// - TessControlShader = ((int)0x8E88), - /// - /// Original was GL_COMPUTE_SHADER = 0x91B9 - /// - ComputeShader = ((int)0x91B9), - } - - /// - /// Not used directly. - /// - public enum ShadingModel : int - { - /// - /// Original was GL_FLAT = 0x1D00 - /// - Flat = ((int)0x1D00), - /// - /// Original was GL_SMOOTH = 0x1D01 - /// - Smooth = ((int)0x1D01), - } - - /// - /// Used in GL.Ext.TexStorage2D, GL.Ext.TexStorage3D - /// - public enum SizedInternalFormat : int - { - /// - /// Original was GL_ALPHA8_EXT = 0x803C - /// - Alpha8Ext = ((int)0x803C), - /// - /// Original was GL_LUMINANCE8_EXT = 0x8040 - /// - Luminance8Ext = ((int)0x8040), - /// - /// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045 - /// - Luminance8Alpha8Ext = ((int)0x8045), - /// - /// Original was GL_RGB10_EXT = 0x8052 - /// - Rgb10Ext = ((int)0x8052), - /// - /// Original was GL_RGB10_A2_EXT = 0x8059 - /// - Rgb10A2Ext = ((int)0x8059), - /// - /// Original was GL_R8_EXT = 0x8229 - /// - R8Ext = ((int)0x8229), - /// - /// Original was GL_RG8_EXT = 0x822B - /// - Rg8Ext = ((int)0x822B), - /// - /// Original was GL_R16F_EXT = 0x822D - /// - R16fExt = ((int)0x822D), - /// - /// Original was GL_R32F_EXT = 0x822E - /// - R32fExt = ((int)0x822E), - /// - /// Original was GL_RG16F_EXT = 0x822F - /// - Rg16fExt = ((int)0x822F), - /// - /// Original was GL_RG32F_EXT = 0x8230 - /// - Rg32fExt = ((int)0x8230), - /// - /// Original was GL_RGBA32F_EXT = 0x8814 - /// - Rgba32fExt = ((int)0x8814), - /// - /// Original was GL_RGB32F_EXT = 0x8815 - /// - Rgb32fExt = ((int)0x8815), - /// - /// Original was GL_ALPHA32F_EXT = 0x8816 - /// - Alpha32fExt = ((int)0x8816), - /// - /// Original was GL_LUMINANCE32F_EXT = 0x8818 - /// - Luminance32fExt = ((int)0x8818), - /// - /// Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819 - /// - LuminanceAlpha32fExt = ((int)0x8819), - /// - /// Original was GL_RGBA16F_EXT = 0x881A - /// - Rgba16fExt = ((int)0x881A), - /// - /// Original was GL_RGB16F_EXT = 0x881B - /// - Rgb16fExt = ((int)0x881B), - /// - /// Original was GL_ALPHA16F_EXT = 0x881C - /// - Alpha16fExt = ((int)0x881C), - /// - /// Original was GL_LUMINANCE16F_EXT = 0x881E - /// - Luminance16fExt = ((int)0x881E), - /// - /// Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F - /// - LuminanceAlpha16fExt = ((int)0x881F), - /// - /// Original was GL_RGB_RAW_422_APPLE = 0x8A51 - /// - RgbRaw422Apple = ((int)0x8A51), - /// - /// Original was GL_BGRA8_EXT = 0x93A1 - /// - Bgra8Ext = ((int)0x93A1), - } - - /// - /// Used in GL.StencilFuncSeparate, GL.StencilMaskSeparate and 1 other function - /// - public enum StencilFace : int - { - /// - /// Original was GL_FRONT = 0X0404 - /// - Front = ((int)0X0404), - /// - /// Original was GL_BACK = 0X0405 - /// - Back = ((int)0X0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Not used directly. - /// - public enum StencilFaceDirection : int - { - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Used in GL.StencilFunc, GL.StencilFuncSeparate and 1 other function - /// - public enum StencilFunction : int - { - /// - /// Original was GL_Never = 0X0200 - /// - Never = ((int)0X0200), - /// - /// Original was GL_Less = 0X0201 - /// - Less = ((int)0X0201), - /// - /// Original was GL_Equal = 0X0202 - /// - Equal = ((int)0X0202), - /// - /// Original was GL_Lequal = 0X0203 - /// - Lequal = ((int)0X0203), - /// - /// Original was GL_Greater = 0X0204 - /// - Greater = ((int)0X0204), - /// - /// Original was GL_Notequal = 0X0205 - /// - Notequal = ((int)0X0205), - /// - /// Original was GL_Gequal = 0X0206 - /// - Gequal = ((int)0X0206), - /// - /// Original was GL_Always = 0X0207 - /// - Always = ((int)0X0207), - } - - /// - /// Used in GL.StencilOp, GL.StencilOpSeparate - /// - public enum StencilOp : int - { - /// - /// Original was GL_Zero = 0X0000 - /// - Zero = ((int)0X0000), - /// - /// Original was GL_Invert = 0X150a - /// - Invert = ((int)0X150a), - /// - /// Original was GL_Keep = 0X1e00 - /// - Keep = ((int)0X1e00), - /// - /// Original was GL_Replace = 0X1e01 - /// - Replace = ((int)0X1e01), - /// - /// Original was GL_Incr = 0X1e02 - /// - Incr = ((int)0X1e02), - /// - /// Original was GL_Decr = 0X1e03 - /// - Decr = ((int)0X1e03), - /// - /// Original was GL_IncrWrap = 0X8507 - /// - IncrWrap = ((int)0X8507), - /// - /// Original was GL_DecrWrap = 0X8508 - /// - DecrWrap = ((int)0X8508), - } - - /// - /// Used in GL.GetString - /// - public enum StringName : int - { - /// - /// Original was GL_Vendor = 0X1f00 - /// - Vendor = ((int)0X1f00), - /// - /// Original was GL_Renderer = 0X1f01 - /// - Renderer = ((int)0X1f01), - /// - /// Original was GL_Version = 0X1f02 - /// - Version = ((int)0X1f02), - /// - /// Original was GL_Extensions = 0X1f03 - /// - Extensions = ((int)0X1f03), - /// - /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C - /// - ShadingLanguageVersion = ((int)0x8B8C), - } - - /// - /// Not used directly. - /// - public enum SubroutineParameterName : int - { - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A - /// - NumCompatibleSubroutines = ((int)0x8E4A), - /// - /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B - /// - CompatibleSubroutines = ((int)0x8E4B), - } - - /// - /// Used in GL.Apple.FenceSync - /// - public enum SyncCondition : int - { - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 - /// - SyncGpuCommandsComplete = ((int)0x9117), - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117 - /// - SyncGpuCommandsCompleteApple = ((int)0x9117), - } - - /// - /// Not used directly. - /// - [Flags] - public enum SyncObjectMask : int - { - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 - /// - SyncFlushCommandsBit = ((int)0x00000001), - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 - /// - SyncFlushCommandsBitApple = ((int)0x00000001), - } - - /// - /// Used in GL.Apple.GetSync - /// - public enum SyncParameterName : int - { - /// - /// Original was GL_OBJECT_TYPE = 0x9112 - /// - ObjectType = ((int)0x9112), - /// - /// Original was GL_OBJECT_TYPE_APPLE = 0x9112 - /// - ObjectTypeApple = ((int)0x9112), - /// - /// Original was GL_SYNC_CONDITION = 0x9113 - /// - SyncCondition = ((int)0x9113), - /// - /// Original was GL_SYNC_CONDITION_APPLE = 0x9113 - /// - SyncConditionApple = ((int)0x9113), - /// - /// Original was GL_SYNC_STATUS = 0x9114 - /// - SyncStatus = ((int)0x9114), - /// - /// Original was GL_SYNC_STATUS_APPLE = 0x9114 - /// - SyncStatusApple = ((int)0x9114), - /// - /// Original was GL_SYNC_FLAGS = 0x9115 - /// - SyncFlags = ((int)0x9115), - /// - /// Original was GL_SYNC_FLAGS_APPLE = 0x9115 - /// - SyncFlagsApple = ((int)0x9115), - } - - /// - /// Not used directly. - /// - public enum SyncStatus : int - { - /// - /// Original was GL_ALREADY_SIGNALED = 0x911A - /// - AlreadySignaled = ((int)0x911A), - /// - /// Original was GL_TIMEOUT_EXPIRED = 0x911B - /// - TimeoutExpired = ((int)0x911B), - /// - /// Original was GL_CONDITION_SATISFIED = 0x911C - /// - ConditionSatisfied = ((int)0x911C), - /// - /// Original was GL_WAIT_FAILED = 0x911D - /// - WaitFailed = ((int)0x911D), - } - - /// - /// Not used directly. - /// - public enum TexCoordPointerType : int - { - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Used in GL.TexImage2D, GL.Oes.TexImage3D - /// - public enum TextureComponentCount : int - { - /// - /// Original was GL_ALPHA = 0X1906 - /// - Alpha = ((int)0X1906), - /// - /// Original was GL_RGB = 0X1907 - /// - Rgb = ((int)0X1907), - /// - /// Original was GL_RGBA = 0X1908 - /// - Rgba = ((int)0X1908), - /// - /// Original was GL_LUMINANCE = 0X1909 - /// - Luminance = ((int)0X1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - /// - /// Original was GL_ALPHA8_EXT = 0x803C - /// - Alpha8Ext = ((int)0x803C), - /// - /// Original was GL_LUMINANCE8_EXT = 0x8040 - /// - Luminance8Ext = ((int)0x8040), - /// - /// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045 - /// - Luminance8Alpha8Ext = ((int)0x8045), - /// - /// Original was GL_RGB10_EXT = 0x8052 - /// - Rgb10Ext = ((int)0x8052), - /// - /// Original was GL_RGB10_A2_EXT = 0x8059 - /// - Rgb10A2Ext = ((int)0x8059), - /// - /// Original was GL_R8_EXT = 0x8229 - /// - R8Ext = ((int)0x8229), - /// - /// Original was GL_RG8_EXT = 0x822B - /// - Rg8Ext = ((int)0x822B), - /// - /// Original was GL_R16F_EXT = 0x822D - /// - R16fExt = ((int)0x822D), - /// - /// Original was GL_R32F_EXT = 0x822E - /// - R32fExt = ((int)0x822E), - /// - /// Original was GL_RG16F_EXT = 0x822F - /// - Rg16fExt = ((int)0x822F), - /// - /// Original was GL_RG32F_EXT = 0x8230 - /// - Rg32fExt = ((int)0x8230), - /// - /// Original was GL_RGBA32F_EXT = 0x8814 - /// - Rgba32fExt = ((int)0x8814), - /// - /// Original was GL_RGB32F_EXT = 0x8815 - /// - Rgb32fExt = ((int)0x8815), - /// - /// Original was GL_ALPHA32F_EXT = 0x8816 - /// - Alpha32fExt = ((int)0x8816), - /// - /// Original was GL_LUMINANCE32F_EXT = 0x8818 - /// - Luminance32fExt = ((int)0x8818), - /// - /// Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819 - /// - LuminanceAlpha32fExt = ((int)0x8819), - /// - /// Original was GL_RGBA16F_EXT = 0x881A - /// - Rgba16fExt = ((int)0x881A), - /// - /// Original was GL_RGB16F_EXT = 0x881B - /// - Rgb16fExt = ((int)0x881B), - /// - /// Original was GL_ALPHA16F_EXT = 0x881C - /// - Alpha16fExt = ((int)0x881C), - /// - /// Original was GL_LUMINANCE16F_EXT = 0x881E - /// - Luminance16fExt = ((int)0x881E), - /// - /// Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F - /// - LuminanceAlpha16fExt = ((int)0x881F), - /// - /// Original was GL_RGB_RAW_422_APPLE = 0x8A51 - /// - RgbRaw422Apple = ((int)0x8A51), - /// - /// Original was GL_BGRA8_EXT = 0x93A1 - /// - Bgra8Ext = ((int)0x93A1), - } - - /// - /// Not used directly. - /// - public enum TextureCoordName : int - { - /// - /// Original was GL_S = 0x2000 - /// - S = ((int)0x2000), - /// - /// Original was GL_T = 0x2001 - /// - T = ((int)0x2001), - /// - /// Original was GL_R = 0x2002 - /// - R = ((int)0x2002), - /// - /// Original was GL_Q = 0x2003 - /// - Q = ((int)0x2003), - } - - /// - /// Used in GL.CopyTexImage2D - /// - public enum TextureCopyComponentCount : int - { - /// - /// Original was GL_ALPHA = 0X1906 - /// - Alpha = ((int)0X1906), - /// - /// Original was GL_RGB = 0X1907 - /// - Rgb = ((int)0X1907), - /// - /// Original was GL_RGBA = 0X1908 - /// - Rgba = ((int)0X1908), - /// - /// Original was GL_LUMINANCE = 0X1909 - /// - Luminance = ((int)0X1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - } - - /// - /// Not used directly. - /// - public enum TextureEnvMode : int - { - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_MODULATE = 0x2100 - /// - Modulate = ((int)0x2100), - /// - /// Original was GL_DECAL = 0x2101 - /// - Decal = ((int)0x2101), - /// - /// Original was GL_REPLACE_EXT = 0x8062 - /// - ReplaceExt = ((int)0x8062), - /// - /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE - /// - TextureEnvBiasSgix = ((int)0x80BE), - } - - /// - /// Not used directly. - /// - public enum TextureEnvParameter : int - { - /// - /// Original was GL_TEXTURE_ENV_MODE = 0x2200 - /// - TextureEnvMode = ((int)0x2200), - /// - /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 - /// - TextureEnvColor = ((int)0x2201), - } - - /// - /// Not used directly. - /// - public enum TextureEnvTarget : int - { - /// - /// Original was GL_TEXTURE_ENV = 0x2300 - /// - TextureEnv = ((int)0x2300), - } - - /// - /// Not used directly. - /// - public enum TextureFilterFuncSgis : int - { - /// - /// Original was GL_FILTER4_SGIS = 0x8146 - /// - Filter4Sgis = ((int)0x8146), - } - - /// - /// Not used directly. - /// - public enum TextureGenMode : int - { - /// - /// Original was GL_EYE_LINEAR = 0x2400 - /// - EyeLinear = ((int)0x2400), - /// - /// Original was GL_OBJECT_LINEAR = 0x2401 - /// - ObjectLinear = ((int)0x2401), - /// - /// Original was GL_SPHERE_MAP = 0x2402 - /// - SphereMap = ((int)0x2402), - /// - /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 - /// - EyeDistanceToPointSgis = ((int)0x81F0), - /// - /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 - /// - ObjectDistanceToPointSgis = ((int)0x81F1), - /// - /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 - /// - EyeDistanceToLineSgis = ((int)0x81F2), - /// - /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 - /// - ObjectDistanceToLineSgis = ((int)0x81F3), - } - - /// - /// Not used directly. - /// - public enum TextureGenParameter : int - { - /// - /// Original was GL_TEXTURE_GEN_MODE = 0x2500 - /// - TextureGenMode = ((int)0x2500), - /// - /// Original was GL_OBJECT_PLANE = 0x2501 - /// - ObjectPlane = ((int)0x2501), - /// - /// Original was GL_EYE_PLANE = 0x2502 - /// - EyePlane = ((int)0x2502), - /// - /// Original was GL_EYE_POINT_SGIS = 0x81F4 - /// - EyePointSgis = ((int)0x81F4), - /// - /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 - /// - ObjectPointSgis = ((int)0x81F5), - /// - /// Original was GL_EYE_LINE_SGIS = 0x81F6 - /// - EyeLineSgis = ((int)0x81F6), - /// - /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 - /// - ObjectLineSgis = ((int)0x81F7), - } - - /// - /// Used in GL.Ext.SignalSemaphore, GL.Ext.WaitSemaphore - /// - public enum TextureLayout : int - { - /// - /// Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530 - /// - LayoutDepthReadOnlyStencilAttachmentExt = ((int)0x9530), - /// - /// Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531 - /// - LayoutDepthAttachmentStencilReadOnlyExt = ((int)0x9531), - /// - /// Original was GL_LAYOUT_GENERAL_EXT = 0x958D - /// - LayoutGeneralExt = ((int)0x958D), - /// - /// Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E - /// - LayoutColorAttachmentExt = ((int)0x958E), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F - /// - LayoutDepthStencilAttachmentExt = ((int)0x958F), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590 - /// - LayoutDepthStencilReadOnlyExt = ((int)0x9590), - /// - /// Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591 - /// - LayoutShaderReadOnlyExt = ((int)0x9591), - /// - /// Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592 - /// - LayoutTransferSrcExt = ((int)0x9592), - /// - /// Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593 - /// - LayoutTransferDstExt = ((int)0x9593), - } - - /// - /// Not used directly. - /// - public enum TextureMagFilter : int - { - /// - /// Original was GL_Nearest = 0X2600 - /// - Nearest = ((int)0X2600), - /// - /// Original was GL_Linear = 0X2601 - /// - Linear = ((int)0X2601), - /// - /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 - /// - LinearDetailSgis = ((int)0x8097), - /// - /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 - /// - LinearDetailAlphaSgis = ((int)0x8098), - /// - /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 - /// - LinearDetailColorSgis = ((int)0x8099), - /// - /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD - /// - LinearSharpenSgis = ((int)0x80AD), - /// - /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE - /// - LinearSharpenAlphaSgis = ((int)0x80AE), - /// - /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF - /// - LinearSharpenColorSgis = ((int)0x80AF), - /// - /// Original was GL_FILTER4_SGIS = 0x8146 - /// - Filter4Sgis = ((int)0x8146), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 - /// - PixelTexGenQCeilingSgix = ((int)0x8184), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 - /// - PixelTexGenQRoundSgix = ((int)0x8185), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 - /// - PixelTexGenQFloorSgix = ((int)0x8186), - } - - /// - /// Not used directly. - /// - public enum TextureMinFilter : int - { - /// - /// Original was GL_Nearest = 0X2600 - /// - Nearest = ((int)0X2600), - /// - /// Original was GL_Linear = 0X2601 - /// - Linear = ((int)0X2601), - /// - /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 - /// - NearestMipmapNearest = ((int)0x2700), - /// - /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 - /// - LinearMipmapNearest = ((int)0x2701), - /// - /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 - /// - NearestMipmapLinear = ((int)0x2702), - /// - /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 - /// - LinearMipmapLinear = ((int)0x2703), - /// - /// Original was GL_FILTER4_SGIS = 0x8146 - /// - Filter4Sgis = ((int)0x8146), - /// - /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 - /// - LinearClipmapLinearSgix = ((int)0x8170), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 - /// - PixelTexGenQCeilingSgix = ((int)0x8184), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 - /// - PixelTexGenQRoundSgix = ((int)0x8185), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 - /// - PixelTexGenQFloorSgix = ((int)0x8186), - /// - /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D - /// - NearestClipmapNearestSgix = ((int)0x844D), - /// - /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E - /// - NearestClipmapLinearSgix = ((int)0x844E), - /// - /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F - /// - LinearClipmapNearestSgix = ((int)0x844F), - } - - /// - /// Used in GL.TexParameter, GL.Ext.TexParameterI and 1 other function - /// - public enum TextureParameterName : int - { - /// - /// Original was GL_TEXTURE_WIDTH = 0x1000 - /// - TextureWidth = ((int)0x1000), - /// - /// Original was GL_TEXTURE_HEIGHT = 0x1001 - /// - TextureHeight = ((int)0x1001), - /// - /// Original was GL_TEXTURE_COMPONENTS = 0x1003 - /// - TextureComponents = ((int)0x1003), - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 - /// - TextureInternalFormat = ((int)0x1003), - /// - /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 - /// - TextureBorderColorNv = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER = 0x1005 - /// - TextureBorder = ((int)0x1005), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_TEXTURE_RED_SIZE = 0x805C - /// - TextureRedSize = ((int)0x805C), - /// - /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D - /// - TextureGreenSize = ((int)0x805D), - /// - /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E - /// - TextureBlueSize = ((int)0x805E), - /// - /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F - /// - TextureAlphaSize = ((int)0x805F), - /// - /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 - /// - TextureLuminanceSize = ((int)0x8060), - /// - /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 - /// - TextureIntensitySize = ((int)0x8061), - /// - /// Original was GL_TEXTURE_PRIORITY = 0x8066 - /// - TexturePriority = ((int)0x8066), - /// - /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 - /// - TexturePriorityExt = ((int)0x8066), - /// - /// Original was GL_TEXTURE_RESIDENT = 0x8067 - /// - TextureResident = ((int)0x8067), - /// - /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 - /// - TextureDepthExt = ((int)0x8071), - /// - /// Original was GL_TEXTURE_WRAP_R = 0x8072 - /// - TextureWrapR = ((int)0x8072), - /// - /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 - /// - TextureWrapRExt = ((int)0x8072), - /// - /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 - /// - TextureWrapROes = ((int)0x8072), - /// - /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A - /// - DetailTextureLevelSgis = ((int)0x809A), - /// - /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B - /// - DetailTextureModeSgis = ((int)0x809B), - /// - /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C - /// - DetailTextureFuncPointsSgis = ((int)0x809C), - /// - /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 - /// - SharpenTextureFuncPointsSgis = ((int)0x80B0), - /// - /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF - /// - ShadowAmbientSgix = ((int)0x80BF), - /// - /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 - /// - DualTextureSelectSgis = ((int)0x8124), - /// - /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 - /// - QuadTextureSelectSgis = ((int)0x8125), - /// - /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 - /// - Texture4DsizeSgis = ((int)0x8136), - /// - /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 - /// - TextureWrapQSgis = ((int)0x8137), - /// - /// Original was GL_TEXTURE_MIN_LOD = 0x813A - /// - TextureMinLod = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A - /// - TextureMinLodSgis = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD = 0x813B - /// - TextureMaxLod = ((int)0x813B), - /// - /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B - /// - TextureMaxLodSgis = ((int)0x813B), - /// - /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C - /// - TextureBaseLevel = ((int)0x813C), - /// - /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C - /// - TextureBaseLevelSgis = ((int)0x813C), - /// - /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D - /// - TextureMaxLevel = ((int)0x813D), - /// - /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D - /// - TextureMaxLevelSgis = ((int)0x813D), - /// - /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 - /// - TextureFilter4SizeSgis = ((int)0x8147), - /// - /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 - /// - TextureClipmapCenterSgix = ((int)0x8171), - /// - /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 - /// - TextureClipmapFrameSgix = ((int)0x8172), - /// - /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 - /// - TextureClipmapOffsetSgix = ((int)0x8173), - /// - /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 - /// - TextureClipmapVirtualDepthSgix = ((int)0x8174), - /// - /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 - /// - TextureClipmapLodOffsetSgix = ((int)0x8175), - /// - /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 - /// - TextureClipmapDepthSgix = ((int)0x8176), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 - /// - PostTextureFilterBiasSgix = ((int)0x8179), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A - /// - PostTextureFilterScaleSgix = ((int)0x817A), - /// - /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E - /// - TextureLodBiasSSgix = ((int)0x818E), - /// - /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F - /// - TextureLodBiasTSgix = ((int)0x818F), - /// - /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 - /// - TextureLodBiasRSgix = ((int)0x8190), - /// - /// Original was GL_GENERATE_MIPMAP = 0x8191 - /// - GenerateMipmap = ((int)0x8191), - /// - /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 - /// - GenerateMipmapSgis = ((int)0x8191), - /// - /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A - /// - TextureCompareSgix = ((int)0x819A), - /// - /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B - /// - TextureCompareOperatorSgix = ((int)0x819B), - /// - /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C - /// - TextureLequalRSgix = ((int)0x819C), - /// - /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D - /// - TextureGequalRSgix = ((int)0x819D), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 - /// - TextureMaxClampSSgix = ((int)0x8369), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A - /// - TextureMaxClampTSgix = ((int)0x836A), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B - /// - TextureMaxClampRSgix = ((int)0x836B), - /// - /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 - /// - TextureLodBias = ((int)0x8501), - /// - /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C - /// - TextureCompareMode = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D - /// - TextureCompareFunc = ((int)0x884D), - /// - /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 - /// - TextureSwizzleR = ((int)0x8E42), - /// - /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 - /// - TextureSwizzleG = ((int)0x8E43), - /// - /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 - /// - TextureSwizzleB = ((int)0x8E44), - /// - /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 - /// - TextureSwizzleA = ((int)0x8E45), - /// - /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 - /// - TextureSwizzleRgba = ((int)0x8E46), - /// - /// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA - /// - DepthStencilTextureMode = ((int)0x90EA), - /// - /// Original was GL_TEXTURE_TILING_EXT = 0x9580 - /// - TextureTilingExt = ((int)0x9580), - } - - /// - /// Not used directly. - /// - [Flags] - public enum TextureStorageMaskAmd : int - { - /// - /// Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001 - /// - TextureStorageSparseBitAmd = ((int)0x00000001), - } - - /// - /// Used in GL.BindTexture, GL.CompressedTexImage2D and 31 other functions - /// - public enum TextureTarget : int - { - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_PROXY_TEXTURE_1D = 0x8063 - /// - ProxyTexture1D = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 - /// - ProxyTexture1DExt = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_2D = 0x8064 - /// - ProxyTexture2D = ((int)0x8064), - /// - /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 - /// - ProxyTexture2DExt = ((int)0x8064), - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_TEXTURE_3D_EXT = 0x806F - /// - Texture3DExt = ((int)0x806F), - /// - /// Original was GL_TEXTURE_3D_OES = 0x806F - /// - Texture3DOes = ((int)0x806F), - /// - /// Original was GL_PROXY_TEXTURE_3D = 0x8070 - /// - ProxyTexture3D = ((int)0x8070), - /// - /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 - /// - ProxyTexture3DExt = ((int)0x8070), - /// - /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 - /// - DetailTexture2DSgis = ((int)0x8095), - /// - /// Original was GL_TEXTURE_4D_SGIS = 0x8134 - /// - Texture4DSgis = ((int)0x8134), - /// - /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 - /// - ProxyTexture4DSgis = ((int)0x8135), - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 - /// - ProxyTextureRectangle = ((int)0x84F7), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 - /// - ProxyTextureRectangleArb = ((int)0x84F7), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 - /// - ProxyTextureRectangleNv = ((int)0x84F7), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 - /// - TextureCubeMapPositiveX = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 - /// - TextureCubeMapNegativeX = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 - /// - TextureCubeMapPositiveY = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 - /// - TextureCubeMapNegativeY = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 - /// - TextureCubeMapPositiveZ = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A - /// - TextureCubeMapNegativeZ = ((int)0x851A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B - /// - ProxyTextureCubeMap = ((int)0x851B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B - /// - ProxyTextureCubeMapArb = ((int)0x851B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B - /// - ProxyTextureCubeMapExt = ((int)0x851B), - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 - /// - ProxyTexture1DArray = ((int)0x8C19), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 - /// - ProxyTexture1DArrayExt = ((int)0x8C19), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B - /// - ProxyTexture2DArray = ((int)0x8C1B), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B - /// - ProxyTexture2DArrayExt = ((int)0x8C1B), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - /// - TextureCubeMapArray = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 - /// - TextureCubeMapArrayArb = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009 - /// - TextureCubeMapArrayExt = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009 - /// - TextureCubeMapArrayOes = ((int)0x9009), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B - /// - ProxyTextureCubeMapArray = ((int)0x900B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B - /// - ProxyTextureCubeMapArrayArb = ((int)0x900B), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 - /// - ProxyTexture2DMultisample = ((int)0x9101), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 - /// - ProxyTexture2DMultisampleArray = ((int)0x9103), - } - - /// - /// Used in GL.CompressedTexImage2D, GL.CompressedTexSubImage2D and 6 other functions - /// - public enum TextureTarget2d : int - { - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 - /// - TextureCubeMapPositiveX = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 - /// - TextureCubeMapNegativeX = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 - /// - TextureCubeMapPositiveY = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 - /// - TextureCubeMapNegativeY = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 - /// - TextureCubeMapPositiveZ = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A - /// - TextureCubeMapNegativeZ = ((int)0x851A), - } - - /// - /// Used in GL.Ext.TexStorage3D, GL.Oes.CompressedTexImage3D and 4 other functions - /// - public enum TextureTarget3d : int - { - /// - /// Original was GL_TEXTURE_3D_OES = 0x806F - /// - Texture3DOes = ((int)0x806F), - } - - /// - /// Used in GL.ActiveTexture, GL.NV.GetPathTexGen - /// - public enum TextureUnit : int - { - /// - /// Original was GL_Texture0 = 0X84c0 - /// - Texture0 = ((int)0X84c0), - /// - /// Original was GL_Texture1 = 0X84c1 - /// - Texture1 = ((int)0X84c1), - /// - /// Original was GL_Texture2 = 0X84c2 - /// - Texture2 = ((int)0X84c2), - /// - /// Original was GL_Texture3 = 0X84c3 - /// - Texture3 = ((int)0X84c3), - /// - /// Original was GL_Texture4 = 0X84c4 - /// - Texture4 = ((int)0X84c4), - /// - /// Original was GL_Texture5 = 0X84c5 - /// - Texture5 = ((int)0X84c5), - /// - /// Original was GL_Texture6 = 0X84c6 - /// - Texture6 = ((int)0X84c6), - /// - /// Original was GL_Texture7 = 0X84c7 - /// - Texture7 = ((int)0X84c7), - /// - /// Original was GL_Texture8 = 0X84c8 - /// - Texture8 = ((int)0X84c8), - /// - /// Original was GL_Texture9 = 0X84c9 - /// - Texture9 = ((int)0X84c9), - /// - /// Original was GL_Texture10 = 0X84ca - /// - Texture10 = ((int)0X84ca), - /// - /// Original was GL_Texture11 = 0X84cb - /// - Texture11 = ((int)0X84cb), - /// - /// Original was GL_Texture12 = 0X84cc - /// - Texture12 = ((int)0X84cc), - /// - /// Original was GL_Texture13 = 0X84cd - /// - Texture13 = ((int)0X84cd), - /// - /// Original was GL_Texture14 = 0X84ce - /// - Texture14 = ((int)0X84ce), - /// - /// Original was GL_Texture15 = 0X84cf - /// - Texture15 = ((int)0X84cf), - /// - /// Original was GL_Texture16 = 0X84d0 - /// - Texture16 = ((int)0X84d0), - /// - /// Original was GL_Texture17 = 0X84d1 - /// - Texture17 = ((int)0X84d1), - /// - /// Original was GL_Texture18 = 0X84d2 - /// - Texture18 = ((int)0X84d2), - /// - /// Original was GL_Texture19 = 0X84d3 - /// - Texture19 = ((int)0X84d3), - /// - /// Original was GL_Texture20 = 0X84d4 - /// - Texture20 = ((int)0X84d4), - /// - /// Original was GL_Texture21 = 0X84d5 - /// - Texture21 = ((int)0X84d5), - /// - /// Original was GL_Texture22 = 0X84d6 - /// - Texture22 = ((int)0X84d6), - /// - /// Original was GL_Texture23 = 0X84d7 - /// - Texture23 = ((int)0X84d7), - /// - /// Original was GL_Texture24 = 0X84d8 - /// - Texture24 = ((int)0X84d8), - /// - /// Original was GL_Texture25 = 0X84d9 - /// - Texture25 = ((int)0X84d9), - /// - /// Original was GL_Texture26 = 0X84da - /// - Texture26 = ((int)0X84da), - /// - /// Original was GL_Texture27 = 0X84db - /// - Texture27 = ((int)0X84db), - /// - /// Original was GL_Texture28 = 0X84dc - /// - Texture28 = ((int)0X84dc), - /// - /// Original was GL_Texture29 = 0X84dd - /// - Texture29 = ((int)0X84dd), - /// - /// Original was GL_Texture30 = 0X84de - /// - Texture30 = ((int)0X84de), - /// - /// Original was GL_Texture31 = 0X84df - /// - Texture31 = ((int)0X84df), - } - - /// - /// Not used directly. - /// - public enum TextureWrapMode : int - { - /// - /// Original was GL_CLAMP = 0x2900 - /// - Clamp = ((int)0x2900), - /// - /// Original was GL_REPEAT = 0x2901 - /// - Repeat = ((int)0x2901), - /// - /// Original was GL_CLAMP_TO_BORDER = 0x812D - /// - ClampToBorder = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D - /// - ClampToBorderArb = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D - /// - ClampToBorderNv = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D - /// - ClampToBorderSgis = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_EDGE = 0x812F - /// - ClampToEdge = ((int)0x812F), - /// - /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F - /// - ClampToEdgeSgis = ((int)0x812F), - } - - /// - /// Not used directly. - /// - public enum TransformFeedbackPName : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 - /// - TransformFeedbackBufferStart = ((int)0x8C84), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 - /// - TransformFeedbackBufferSize = ((int)0x8C85), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F - /// - TransformFeedbackBufferBinding = ((int)0x8C8F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 - /// - TransformFeedbackPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 - /// - TransformFeedbackActive = ((int)0x8E24), - } - - /// - /// Used in GL.NV.BeginConditionalRender, GL.NV.GetFloat and 1 other function - /// - public enum TypeEnum : int - { - /// - /// Original was GL_QUERY_WAIT = 0x8E13 - /// - QueryWait = ((int)0x8E13), - /// - /// Original was GL_QUERY_NO_WAIT = 0x8E14 - /// - QueryNoWait = ((int)0x8E14), - /// - /// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 - /// - QueryByRegionWait = ((int)0x8E15), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 - /// - QueryByRegionNoWait = ((int)0x8E16), - } - - /// - /// Not used directly. - /// - public enum UniformBlockPName : int - { - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 - /// - UniformBlockReferencedByTessControlShader = ((int)0x84F0), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 - /// - UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1), - /// - /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F - /// - UniformBlockBinding = ((int)0x8A3F), - /// - /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 - /// - UniformBlockDataSize = ((int)0x8A40), - /// - /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 - /// - UniformBlockNameLength = ((int)0x8A41), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 - /// - UniformBlockActiveUniforms = ((int)0x8A42), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 - /// - UniformBlockActiveUniformIndices = ((int)0x8A43), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 - /// - UniformBlockReferencedByVertexShader = ((int)0x8A44), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 - /// - UniformBlockReferencedByGeometryShader = ((int)0x8A45), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 - /// - UniformBlockReferencedByFragmentShader = ((int)0x8A46), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC - /// - UniformBlockReferencedByComputeShader = ((int)0x90EC), - } - - /// - /// Not used directly. - /// - public enum UniformPName : int - { - /// - /// Original was GL_UNIFORM_TYPE = 0x8A37 - /// - UniformType = ((int)0x8A37), - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A - /// - UniformBlockIndex = ((int)0x8A3A), - /// - /// Original was GL_UNIFORM_OFFSET = 0x8A3B - /// - UniformOffset = ((int)0x8A3B), - /// - /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C - /// - UniformArrayStride = ((int)0x8A3C), - /// - /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D - /// - UniformMatrixStride = ((int)0x8A3D), - /// - /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E - /// - UniformIsRowMajor = ((int)0x8A3E), - /// - /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA - /// - UniformAtomicCounterBufferIndex = ((int)0x92DA), - } - - /// - /// Used in GL.Ext.UseProgramStages - /// - [Flags] - public enum UseProgramStageMask : int - { - /// - /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 - /// - VertexShaderBit = ((int)0x00000001), - /// - /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 - /// - VertexShaderBitExt = ((int)0x00000001), - /// - /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 - /// - FragmentShaderBit = ((int)0x00000002), - /// - /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 - /// - FragmentShaderBitExt = ((int)0x00000002), - /// - /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 - /// - GeometryShaderBit = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004 - /// - GeometryShaderBitExt = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004 - /// - GeometryShaderBitOes = ((int)0x00000004), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 - /// - TessControlShaderBit = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008 - /// - TessControlShaderBitExt = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008 - /// - TessControlShaderBitOes = ((int)0x00000008), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 - /// - TessEvaluationShaderBit = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010 - /// - TessEvaluationShaderBitExt = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010 - /// - TessEvaluationShaderBitOes = ((int)0x00000010), - /// - /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 - /// - ComputeShaderBit = ((int)0x00000020), - /// - /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF - /// - AllShaderBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF - /// - AllShaderBitsExt = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum VertexArrayPName : int - { - /// - /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 - /// - VertexAttribRelativeOffset = ((int)0x82D5), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 - /// - VertexAttribArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 - /// - VertexAttribArraySize = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 - /// - VertexAttribArrayStride = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 - /// - VertexAttribArrayType = ((int)0x8625), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E - /// - VertexAttribArrayLong = ((int)0x874E), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A - /// - VertexAttribArrayNormalized = ((int)0x886A), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - /// - VertexAttribArrayInteger = ((int)0x88FD), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE - /// - VertexAttribArrayDivisor = ((int)0x88FE), - } - - /// - /// Not used directly. - /// - public enum VertexAttribEnum : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 - /// - VertexAttribArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 - /// - VertexAttribArraySize = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 - /// - VertexAttribArrayStride = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 - /// - VertexAttribArrayType = ((int)0x8625), - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 - /// - CurrentVertexAttrib = ((int)0x8626), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A - /// - VertexAttribArrayNormalized = ((int)0x886A), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F - /// - VertexAttribArrayBufferBinding = ((int)0x889F), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - /// - VertexAttribArrayInteger = ((int)0x88FD), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE - /// - VertexAttribArrayDivisor = ((int)0x88FE), - } - - /// - /// Used in GL.GetVertexAttrib - /// - public enum VertexAttribParameter : int - { - /// - /// Original was GL_VertexAttribArrayEnabled = 0X8622 - /// - VertexAttribArrayEnabled = ((int)0X8622), - /// - /// Original was GL_VertexAttribArraySize = 0X8623 - /// - VertexAttribArraySize = ((int)0X8623), - /// - /// Original was GL_VertexAttribArrayStride = 0X8624 - /// - VertexAttribArrayStride = ((int)0X8624), - /// - /// Original was GL_VertexAttribArrayType = 0X8625 - /// - VertexAttribArrayType = ((int)0X8625), - /// - /// Original was GL_CurrentVertexAttrib = 0X8626 - /// - CurrentVertexAttrib = ((int)0X8626), - /// - /// Original was GL_VertexAttribArrayNormalized = 0X886a - /// - VertexAttribArrayNormalized = ((int)0X886a), - /// - /// Original was GL_VertexAttribArrayBufferBinding = 0X889f - /// - VertexAttribArrayBufferBinding = ((int)0X889f), - } - - /// - /// Used in GL.GetVertexAttribPointer - /// - public enum VertexAttribPointerParameter : int - { - /// - /// Original was GL_VertexAttribArrayPointer = 0X8645 - /// - VertexAttribArrayPointer = ((int)0X8645), - } - - /// - /// Used in GL.VertexAttribPointer - /// - public enum VertexAttribPointerType : int - { - /// - /// Original was GL_Byte = 0X1400 - /// - Byte = ((int)0X1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_Short = 0X1402 - /// - Short = ((int)0X1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_Float = 0X1406 - /// - Float = ((int)0X1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_Fixed = 0X140c - /// - Fixed = ((int)0X140c), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Not used directly. - /// - public enum VertexAttribType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_FIXED = 0x140C - /// - Fixed = ((int)0x140C), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Not used directly. - /// - public enum VertexBufferObjectParameter : int - { - /// - /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F - /// - BufferImmutableStorage = ((int)0x821F), - /// - /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 - /// - BufferStorageFlags = ((int)0x8220), - /// - /// Original was GL_BUFFER_SIZE = 0x8764 - /// - BufferSize = ((int)0x8764), - /// - /// Original was GL_BUFFER_USAGE = 0x8765 - /// - BufferUsage = ((int)0x8765), - /// - /// Original was GL_BUFFER_ACCESS = 0x88BB - /// - BufferAccess = ((int)0x88BB), - /// - /// Original was GL_BUFFER_MAPPED = 0x88BC - /// - BufferMapped = ((int)0x88BC), - /// - /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F - /// - BufferAccessFlags = ((int)0x911F), - /// - /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 - /// - BufferMapLength = ((int)0x9120), - /// - /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 - /// - BufferMapOffset = ((int)0x9121), - } - - /// - /// Not used directly. - /// - public enum VertexBufferObjectUsage : int - { - /// - /// Original was GL_STREAM_DRAW = 0x88E0 - /// - StreamDraw = ((int)0x88E0), - /// - /// Original was GL_STREAM_READ = 0x88E1 - /// - StreamRead = ((int)0x88E1), - /// - /// Original was GL_STREAM_COPY = 0x88E2 - /// - StreamCopy = ((int)0x88E2), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_STATIC_READ = 0x88E5 - /// - StaticRead = ((int)0x88E5), - /// - /// Original was GL_STATIC_COPY = 0x88E6 - /// - StaticCopy = ((int)0x88E6), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - /// - /// Original was GL_DYNAMIC_READ = 0x88E9 - /// - DynamicRead = ((int)0x88E9), - /// - /// Original was GL_DYNAMIC_COPY = 0x88EA - /// - DynamicCopy = ((int)0x88EA), - } - - /// - /// Not used directly. - /// - public enum VertexPointerType : int - { - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Not used directly. - /// - public enum VertexProvokingMode : int - { - /// - /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D - /// - FirstVertexConvention = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E - /// - LastVertexConvention = ((int)0x8E4E), - } - - /// - /// Not used directly. - /// - public enum VivShaderBinary : int - { - /// - /// Original was GL_SHADER_BINARY_VIV = 0x8FC4 - /// - ShaderBinaryViv = ((int)0x8FC4), - } - - /// - /// Used in GL.Apple.FenceSync, GL.Apple.WaitSync - /// - public enum WaitSyncFlags : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - } - - /// - /// Not used directly. - /// - public enum WaitSyncStatus : int - { - /// - /// Original was GL_ALREADY_SIGNALED_APPLE = 0x911A - /// - AlreadySignaledApple = ((int)0x911A), - /// - /// Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B - /// - TimeoutExpiredApple = ((int)0x911B), - /// - /// Original was GL_CONDITION_SATISFIED_APPLE = 0x911C - /// - ConditionSatisfiedApple = ((int)0x911C), - /// - /// Original was GL_WAIT_FAILED_APPLE = 0x911D - /// - WaitFailedApple = ((int)0x911D), - } - -} diff --git a/src/OpenTK/Graphics/OpenGL/GL.cs b/src/OpenTK/Graphics/OpenGL/GL.cs deleted file mode 100644 index 308e8da3..00000000 --- a/src/OpenTK/Graphics/OpenGL/GL.cs +++ /dev/null @@ -1,150256 +0,0 @@ -// -// The Open Toolkit Library License -// -// Copyright (c) 2006 - 2015 Stefanos Apostolopoulos for the Open Toolkit Library -// -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights to -// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of -// the Software, and to permit persons to whom the Software is furnished to do -// so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT -// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, -// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR -// OTHER DEALINGS IN THE SOFTWARE. -// - - - -namespace OpenTK.Graphics.OpenGL -{ - using System; - using System.Text; - using System.Runtime.InteropServices; - #pragma warning disable 3019 - #pragma warning disable 1591 - #pragma warning disable 1572 - #pragma warning disable 1573 - #pragma warning disable 626 - - partial class GL - { - static GL() - { - EntryPointNames = new byte[] - { - 103, 108, 65, 99, 99, 117, 109, 0, - 103, 108, 65, 99, 99, 117, 109, 120, 79, 69, 83, 0, - 103, 108, 65, 99, 113, 117, 105, 114, 101, 75, 101, 121, 101, 100, 77, 117, 116, 101, 120, 87, 105, 110, 51, 50, 69, 88, 84, 0, - 103, 108, 65, 99, 116, 105, 118, 101, 80, 114, 111, 103, 114, 97, 109, 69, 88, 84, 0, - 103, 108, 65, 99, 116, 105, 118, 101, 83, 104, 97, 100, 101, 114, 80, 114, 111, 103, 114, 97, 109, 0, - 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103, 108, 86, 101, 114, 116, 101, 120, 83, 116, 114, 101, 97, 109, 52, 105, 65, 84, 73, 0, - 103, 108, 86, 101, 114, 116, 101, 120, 83, 116, 114, 101, 97, 109, 52, 105, 118, 65, 84, 73, 0, - 103, 108, 86, 101, 114, 116, 101, 120, 83, 116, 114, 101, 97, 109, 52, 115, 65, 84, 73, 0, - 103, 108, 86, 101, 114, 116, 101, 120, 83, 116, 114, 101, 97, 109, 52, 115, 118, 65, 84, 73, 0, - 103, 108, 86, 101, 114, 116, 101, 120, 87, 101, 105, 103, 104, 116, 102, 69, 88, 84, 0, - 103, 108, 86, 101, 114, 116, 101, 120, 87, 101, 105, 103, 104, 116, 102, 118, 69, 88, 84, 0, - 103, 108, 86, 101, 114, 116, 101, 120, 87, 101, 105, 103, 104, 116, 104, 78, 86, 0, - 103, 108, 86, 101, 114, 116, 101, 120, 87, 101, 105, 103, 104, 116, 104, 118, 78, 86, 0, - 103, 108, 86, 101, 114, 116, 101, 120, 87, 101, 105, 103, 104, 116, 80, 111, 105, 110, 116, 101, 114, 69, 88, 84, 0, - 103, 108, 86, 105, 100, 101, 111, 67, 97, 112, 116, 117, 114, 101, 78, 86, 0, - 103, 108, 86, 105, 100, 101, 111, 67, 97, 112, 116, 117, 114, 101, 83, 116, 114, 101, 97, 109, 80, 97, 114, 97, 109, 101, 116, 101, 114, 100, 118, 78, 86, 0, - 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103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 50, 100, 118, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 50, 100, 118, 65, 82, 66, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 50, 100, 118, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 50, 102, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 50, 102, 65, 82, 66, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 50, 102, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 50, 102, 118, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 50, 102, 118, 65, 82, 66, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 50, 102, 118, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 50, 105, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 50, 105, 65, 82, 66, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 50, 105, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 50, 105, 118, 0, - 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103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 100, 118, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 102, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 102, 65, 82, 66, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 102, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 102, 118, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 102, 118, 65, 82, 66, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 102, 118, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 105, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 105, 65, 82, 66, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 105, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 105, 118, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 105, 118, 65, 82, 66, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 105, 118, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 115, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 115, 65, 82, 66, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 115, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 115, 118, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 115, 118, 65, 82, 66, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 51, 115, 118, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 52, 100, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 52, 100, 118, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 52, 102, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 52, 102, 118, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 52, 105, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 52, 105, 118, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 52, 115, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 80, 111, 115, 52, 115, 118, 77, 69, 83, 65, 0, - 103, 108, 87, 105, 110, 100, 111, 119, 82, 101, 99, 116, 97, 110, 103, 108, 101, 115, 69, 88, 84, 0, - 103, 108, 87, 114, 105, 116, 101, 77, 97, 115, 107, 69, 88, 84, 0, - }; - EntryPointNameOffsets = new int[] - { - 0, - 8, - 20, - 48, - 67, - 89, - 114, - 137, - 153, - 172, - 190, - 212, - 234, - 256, - 268, - 284, - 317, - 355, - 373, - 397, - 419, - 444, - 459, - 477, - 494, - 512, - 530, - 545, - 553, - 578, - 605, - 633, - 658, - 682, - 704, - 726, - 739, - 755, - 775, - 800, - 828, - 855, - 878, - 900, - 921, - 945, - 958, - 974, - 991, - 1011, - 1030, - 1052, - 1073, - 1091, - 1112, - 1132, - 1150, - 1169, - 1192, - 1218, - 1248, - 1272, - 1290, - 1311, - 1330, - 1352, - 1372, - 1396, - 1423, - 1445, - 1464, - 1481, - 1497, - 1519, - 1544, - 1563, - 1585, - 1599, - 1614, - 1639, - 1653, - 1670, - 1685, - 1703, - 1733, - 1757, - 1783, - 1801, - 1824, - 1843, - 1863, - 1885, - 1918, - 1952, - 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61991, - 62006, - 62024, - 62043, - 62057, - 62074, - 62092, - 62107, - 62125, - 62144, - 62162, - 62181, - 62199, - 62218, - 62236, - 62255, - 62273, - 62292, - 62314, - }; - EntryPoints = new IntPtr[EntryPointNameOffsets.Length]; - } - - public static partial class GL_3dfx - { - /// [requires: 3DFX_tbuffer] - /// - [AutoGenerated(Category = "3DFX_tbuffer", Version = "", EntryPoint = "glTbufferMask3DFX")] - [CLSCompliant(false)] - public static void TbufferMask(Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: 3DFX_tbuffer] - /// - [AutoGenerated(Category = "3DFX_tbuffer", Version = "", EntryPoint = "glTbufferMask3DFX")] - [CLSCompliant(false)] - public static void TbufferMask(UInt32 mask) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Amd - { - /// [requires: AMD_performance_monitor] - /// - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glBeginPerfMonitorAMD")] - [CLSCompliant(false)] - public static void BeginPerfMonitor(Int32 monitor) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glBeginPerfMonitorAMD")] - [CLSCompliant(false)] - public static void BeginPerfMonitor(UInt32 monitor) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_draw_buffers_blend] - /// - /// - [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationIndexedAMD")] - [CLSCompliant(false)] - public static void BlendEquationIndexed(Int32 buf, OpenTK.Graphics.OpenGL.BlendEquationModeExt mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_draw_buffers_blend] - /// - /// - [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationIndexedAMD")] - [CLSCompliant(false)] - public static void BlendEquationIndexed(UInt32 buf, OpenTK.Graphics.OpenGL.BlendEquationModeExt mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_draw_buffers_blend] - /// - /// - /// - [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationSeparateIndexedAMD")] - [CLSCompliant(false)] - public static void BlendEquationSeparateIndexed(Int32 buf, OpenTK.Graphics.OpenGL.BlendEquationModeExt modeRGB, OpenTK.Graphics.OpenGL.BlendEquationModeExt modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_draw_buffers_blend] - /// - /// - /// - [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationSeparateIndexedAMD")] - [CLSCompliant(false)] - public static void BlendEquationSeparateIndexed(UInt32 buf, OpenTK.Graphics.OpenGL.BlendEquationModeExt modeRGB, OpenTK.Graphics.OpenGL.BlendEquationModeExt modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_draw_buffers_blend] - /// - /// - /// - [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncIndexedAMD")] - [CLSCompliant(false)] - public static void BlendFuncIndexed(Int32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend src, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_draw_buffers_blend] - /// - /// - /// - [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncIndexedAMD")] - [CLSCompliant(false)] - public static void BlendFuncIndexed(UInt32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend src, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_draw_buffers_blend] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncSeparateIndexedAMD")] - [CLSCompliant(false)] - public static void BlendFuncSeparateIndexed(Int32 buf, OpenTK.Graphics.OpenGL.BlendingFactor srcRGB, OpenTK.Graphics.OpenGL.BlendingFactor dstRGB, OpenTK.Graphics.OpenGL.BlendingFactor srcAlpha, OpenTK.Graphics.OpenGL.BlendingFactor dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_draw_buffers_blend] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncSeparateIndexedAMD")] - [CLSCompliant(false)] - public static void BlendFuncSeparateIndexed(UInt32 buf, OpenTK.Graphics.OpenGL.BlendingFactor srcRGB, OpenTK.Graphics.OpenGL.BlendingFactor dstRGB, OpenTK.Graphics.OpenGL.BlendingFactor srcAlpha, OpenTK.Graphics.OpenGL.BlendingFactor dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackAMD")] - public static void DebugMessageCallback(DebugProcAmd callback, [OutAttribute] IntPtr userParam) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackAMD")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcAmd callback, [InAttribute, OutAttribute] T1[] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackAMD")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcAmd callback, [InAttribute, OutAttribute] T1[,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackAMD")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcAmd callback, [InAttribute, OutAttribute] T1[,,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackAMD")] - public static void DebugMessageCallback(DebugProcAmd callback, [InAttribute, OutAttribute] ref T1 userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// - /// - /// - /// [length: count] - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageEnableAMD")] - [CLSCompliant(false)] - public static void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// - /// - /// - /// [length: count] - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageEnableAMD")] - [CLSCompliant(false)] - public static void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// - /// - /// - /// [length: count] - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageEnableAMD")] - [CLSCompliant(false)] - public static unsafe void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// - /// - /// - /// [length: count] - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageEnableAMD")] - [CLSCompliant(false)] - public static void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// - /// - /// - /// [length: count] - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageEnableAMD")] - [CLSCompliant(false)] - public static void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// - /// - /// - /// [length: count] - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageEnableAMD")] - [CLSCompliant(false)] - public static unsafe void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// [length: length] - /// The length string contained in the character array whose address is given by message. - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageInsertAMD")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 id, Int32 length, [CountAttribute(Parameter = "length")] String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// [length: length] - /// The length string contained in the character array whose address is given by message. - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageInsertAMD")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.DebugSeverity severity, UInt32 id, Int32 length, [CountAttribute(Parameter = "length")] String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_name_gen_delete] - /// - /// - /// [length: num] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glDeleteNamesAMD")] - [CLSCompliant(false)] - public static void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, [CountAttribute(Parameter = "num")] Int32[] names) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_name_gen_delete] - /// - /// - /// [length: num] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glDeleteNamesAMD")] - [CLSCompliant(false)] - public static void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, [CountAttribute(Parameter = "num")] ref Int32 names) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_name_gen_delete] - /// - /// - /// [length: num] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glDeleteNamesAMD")] - [CLSCompliant(false)] - public static unsafe void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, [CountAttribute(Parameter = "num")] Int32* names) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_name_gen_delete] - /// - /// - /// [length: num] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glDeleteNamesAMD")] - [CLSCompliant(false)] - public static void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, [CountAttribute(Parameter = "num")] UInt32[] names) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_name_gen_delete] - /// - /// - /// [length: num] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glDeleteNamesAMD")] - [CLSCompliant(false)] - public static void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, [CountAttribute(Parameter = "num")] ref UInt32 names) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_name_gen_delete] - /// - /// - /// [length: num] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glDeleteNamesAMD")] - [CLSCompliant(false)] - public static unsafe void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, [CountAttribute(Parameter = "num")] UInt32* names) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static void DeletePerfMonitor([CountAttribute(Parameter = "n")] Int32 monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static void DeletePerfMonitor([CountAttribute(Parameter = "n")] UInt32 monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] Int32[] monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static unsafe void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] Int32* monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static unsafe void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] UInt32* monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glEndPerfMonitorAMD")] - [CLSCompliant(false)] - public static void EndPerfMonitor(Int32 monitor) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glEndPerfMonitorAMD")] - [CLSCompliant(false)] - public static void EndPerfMonitor(UInt32 monitor) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glFramebufferSamplePositionsfvAMD")] - [CLSCompliant(false)] - public static void FramebufferSamplePositions(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 numsamples, Int32 pixelindex, Single[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glFramebufferSamplePositionsfvAMD")] - [CLSCompliant(false)] - public static void FramebufferSamplePositions(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 numsamples, Int32 pixelindex, ref Single values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glFramebufferSamplePositionsfvAMD")] - [CLSCompliant(false)] - public static unsafe void FramebufferSamplePositions(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 numsamples, Int32 pixelindex, Single* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glFramebufferSamplePositionsfvAMD")] - [CLSCompliant(false)] - public static void FramebufferSamplePositions(OpenTK.Graphics.OpenGL.FramebufferTarget target, UInt32 numsamples, UInt32 pixelindex, Single[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glFramebufferSamplePositionsfvAMD")] - [CLSCompliant(false)] - public static void FramebufferSamplePositions(OpenTK.Graphics.OpenGL.FramebufferTarget target, UInt32 numsamples, UInt32 pixelindex, ref Single values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glFramebufferSamplePositionsfvAMD")] - [CLSCompliant(false)] - public static unsafe void FramebufferSamplePositions(OpenTK.Graphics.OpenGL.FramebufferTarget target, UInt32 numsamples, UInt32 pixelindex, Single* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_name_gen_delete] - /// - /// - /// [length: num] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glGenNamesAMD")] - [CLSCompliant(false)] - public static void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, [OutAttribute, CountAttribute(Parameter = "num")] Int32[] names) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_name_gen_delete] - /// - /// - /// [length: num] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glGenNamesAMD")] - [CLSCompliant(false)] - public static void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, [OutAttribute, CountAttribute(Parameter = "num")] out Int32 names) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_name_gen_delete] - /// - /// - /// [length: num] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glGenNamesAMD")] - [CLSCompliant(false)] - public static unsafe void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, [OutAttribute, CountAttribute(Parameter = "num")] Int32* names) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_name_gen_delete] - /// - /// - /// [length: num] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glGenNamesAMD")] - [CLSCompliant(false)] - public static void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, [OutAttribute, CountAttribute(Parameter = "num")] UInt32[] names) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_name_gen_delete] - /// - /// - /// [length: num] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glGenNamesAMD")] - [CLSCompliant(false)] - public static void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, [OutAttribute, CountAttribute(Parameter = "num")] out UInt32 names) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_name_gen_delete] - /// - /// - /// [length: num] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glGenNamesAMD")] - [CLSCompliant(false)] - public static unsafe void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, [OutAttribute, CountAttribute(Parameter = "num")] UInt32* names) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static Int32 GenPerfMonitor() { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static unsafe void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static unsafe void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufsize] - /// The address of an array of variables to receive the lengths of the received messages. - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogAMD")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.AmdDebugOutput[] categories, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufsize] - /// The address of an array of variables to receive the lengths of the received messages. - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogAMD")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.AmdDebugOutput categories, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufsize] - /// The address of an array of variables to receive the lengths of the received messages. - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogAMD")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.AmdDebugOutput* categories, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufsize] - /// The address of an array of variables to receive the lengths of the received messages. - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogAMD")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.AmdDebugOutput[] categories, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufsize] - /// The address of an array of variables to receive the lengths of the received messages. - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogAMD")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.AmdDebugOutput categories, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufsize] - /// The address of an array of variables to receive the lengths of the received messages. - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogAMD")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.AmdDebugOutput* categories, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// - /// The address of a variable to receive the value of the parameter named pname. - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glGetFramebufferParameterfvAMD")] - [CLSCompliant(false)] - public static void GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName pname, Int32 numsamples, Int32 pixelindex, Int32 size, [OutAttribute] Single[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// - /// The address of a variable to receive the value of the parameter named pname. - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glGetFramebufferParameterfvAMD")] - [CLSCompliant(false)] - public static void GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName pname, Int32 numsamples, Int32 pixelindex, Int32 size, [OutAttribute] out Single values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// - /// The address of a variable to receive the value of the parameter named pname. - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glGetFramebufferParameterfvAMD")] - [CLSCompliant(false)] - public static unsafe void GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName pname, Int32 numsamples, Int32 pixelindex, Int32 size, [OutAttribute] Single* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// - /// The address of a variable to receive the value of the parameter named pname. - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glGetFramebufferParameterfvAMD")] - [CLSCompliant(false)] - public static void GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName pname, UInt32 numsamples, UInt32 pixelindex, Int32 size, [OutAttribute] Single[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// - /// The address of a variable to receive the value of the parameter named pname. - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glGetFramebufferParameterfvAMD")] - [CLSCompliant(false)] - public static void GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName pname, UInt32 numsamples, UInt32 pixelindex, Int32 size, [OutAttribute] out Single values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// - /// The address of a variable to receive the value of the parameter named pname. - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glGetFramebufferParameterfvAMD")] - [CLSCompliant(false)] - public static unsafe void GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName pname, UInt32 numsamples, UInt32 pixelindex, Int32 size, [OutAttribute] Single* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glGetNamedFramebufferParameterfvAMD")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.AmdFramebufferSamplePositions pname, Int32 numsamples, Int32 pixelindex, Int32 size, [OutAttribute] Single[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glGetNamedFramebufferParameterfvAMD")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.AmdFramebufferSamplePositions pname, Int32 numsamples, Int32 pixelindex, Int32 size, [OutAttribute] out Single values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glGetNamedFramebufferParameterfvAMD")] - [CLSCompliant(false)] - public static unsafe void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.AmdFramebufferSamplePositions pname, Int32 numsamples, Int32 pixelindex, Int32 size, [OutAttribute] Single* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glGetNamedFramebufferParameterfvAMD")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.AmdFramebufferSamplePositions pname, UInt32 numsamples, UInt32 pixelindex, Int32 size, [OutAttribute] Single[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glGetNamedFramebufferParameterfvAMD")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.AmdFramebufferSamplePositions pname, UInt32 numsamples, UInt32 pixelindex, Int32 size, [OutAttribute] out Single values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glGetNamedFramebufferParameterfvAMD")] - [CLSCompliant(false)] - public static unsafe void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.AmdFramebufferSamplePositions pname, UInt32 numsamples, UInt32 pixelindex, Int32 size, [OutAttribute] Single* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: dataSize] - /// [length: 1] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] Int32[] data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: dataSize] - /// [length: 1] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] out Int32 data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: dataSize] - /// [length: 1] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] Int32* data, [OutAttribute, CountAttribute(Count = 1)] Int32* bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: dataSize] - /// [length: 1] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] UInt32[] data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: dataSize] - /// [length: 1] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] out UInt32 data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: dataSize] - /// [length: 1] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] UInt32* data, [OutAttribute, CountAttribute(Count = 1)] Int32* bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [OutAttribute, CountAttribute(Computed = "pname")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [OutAttribute, CountAttribute(Computed = "pname")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: 1] - /// [length: 1] - /// - /// [length: counterSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounters(Int32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] Int32[] counters) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: 1] - /// [length: 1] - /// - /// [length: counterSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounters(Int32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] out Int32 counters) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: 1] - /// [length: 1] - /// - /// [length: counterSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorCounters(Int32 group, [OutAttribute, CountAttribute(Count = 1)] Int32* numCounters, [OutAttribute, CountAttribute(Count = 1)] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] Int32* counters) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: 1] - /// [length: 1] - /// - /// [length: counterSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounters(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] UInt32[] counters) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: 1] - /// [length: 1] - /// - /// [length: counterSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounters(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] out UInt32 counters) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: 1] - /// [length: 1] - /// - /// [length: counterSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorCounters(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] Int32* numCounters, [OutAttribute, CountAttribute(Count = 1)] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] UInt32* counters) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: 1] - /// - /// [length: groupsSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] Int32[] groups) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: 1] - /// - /// [length: groupsSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] out Int32 groups) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: 1] - /// - /// [length: groupsSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] UInt32[] groups) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: 1] - /// - /// [length: groupsSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] out UInt32 groups) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: 1] - /// - /// [length: groupsSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] Int32* numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] Int32* groups) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: 1] - /// - /// [length: groupsSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] Int32* numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] UInt32* groups) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_name_gen_delete] - /// - /// - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glIsNameAMD")] - [CLSCompliant(false)] - public static bool IsName(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 name) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_name_gen_delete] - /// - /// - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glIsNameAMD")] - [CLSCompliant(false)] - public static bool IsName(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 name) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectAMD")] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, IntPtr indirect, Int32 primcount, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectAMD")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect, Int32 primcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectAMD")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect, Int32 primcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectAMD")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect, Int32 primcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectAMD")] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect, Int32 primcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectAMD")] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indirect, Int32 primcount, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectAMD")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T2[] indirect, Int32 primcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectAMD")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T2[,] indirect, Int32 primcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectAMD")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T2[,,] indirect, Int32 primcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectAMD")] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T2 indirect, Int32 primcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glNamedFramebufferSamplePositionsfvAMD")] - [CLSCompliant(false)] - public static void NamedFramebufferSamplePositions(Int32 framebuffer, Int32 numsamples, Int32 pixelindex, Single[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glNamedFramebufferSamplePositionsfvAMD")] - [CLSCompliant(false)] - public static void NamedFramebufferSamplePositions(Int32 framebuffer, Int32 numsamples, Int32 pixelindex, ref Single values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glNamedFramebufferSamplePositionsfvAMD")] - [CLSCompliant(false)] - public static unsafe void NamedFramebufferSamplePositions(Int32 framebuffer, Int32 numsamples, Int32 pixelindex, Single* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glNamedFramebufferSamplePositionsfvAMD")] - [CLSCompliant(false)] - public static void NamedFramebufferSamplePositions(UInt32 framebuffer, UInt32 numsamples, UInt32 pixelindex, Single[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glNamedFramebufferSamplePositionsfvAMD")] - [CLSCompliant(false)] - public static void NamedFramebufferSamplePositions(UInt32 framebuffer, UInt32 numsamples, UInt32 pixelindex, ref Single values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_framebuffer_sample_positions] - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_framebuffer_sample_positions", Version = "", EntryPoint = "glNamedFramebufferSamplePositionsfvAMD")] - [CLSCompliant(false)] - public static unsafe void NamedFramebufferSamplePositions(UInt32 framebuffer, UInt32 numsamples, UInt32 pixelindex, Single* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_occlusion_query_event] - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_occlusion_query_event", Version = "", EntryPoint = "glQueryObjectParameteruiAMD")] - [CLSCompliant(false)] - public static void QueryObjectParameter(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 id, OpenTK.Graphics.OpenGL.AmdOcclusionQueryEvent pname, OpenTK.Graphics.OpenGL.OcclusionQueryEventMaskAmd param) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_occlusion_query_event] - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_occlusion_query_event", Version = "", EntryPoint = "glQueryObjectParameteruiAMD")] - [CLSCompliant(false)] - public static void QueryObjectParameter(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 id, OpenTK.Graphics.OpenGL.AmdOcclusionQueryEvent pname, OpenTK.Graphics.OpenGL.OcclusionQueryEventMaskAmd param) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// - /// [length: numCounters] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] Int32[] counterList) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// - /// [length: numCounters] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] out Int32 counterList) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// - /// [length: numCounters] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static unsafe void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] Int32* counterList) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// - /// [length: numCounters] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] UInt32[] counterList) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// - /// [length: numCounters] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] out UInt32 counterList) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// - /// [length: numCounters] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static unsafe void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] UInt32* counterList) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_sample_positions] - /// - /// - /// [length: 2] - [AutoGenerated(Category = "AMD_sample_positions", Version = "", EntryPoint = "glSetMultisamplefvAMD")] - [CLSCompliant(false)] - public static void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, Int32 index, [CountAttribute(Count = 2)] Single[] val) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_sample_positions] - /// - /// - /// [length: 2] - [AutoGenerated(Category = "AMD_sample_positions", Version = "", EntryPoint = "glSetMultisamplefvAMD")] - [CLSCompliant(false)] - public static void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, Int32 index, [CountAttribute(Count = 2)] ref Single val) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_sample_positions] - /// - /// - /// [length: 2] - [AutoGenerated(Category = "AMD_sample_positions", Version = "", EntryPoint = "glSetMultisamplefvAMD")] - [CLSCompliant(false)] - public static unsafe void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, Int32 index, [CountAttribute(Count = 2)] Single* val) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_sample_positions] - /// - /// - /// [length: 2] - [AutoGenerated(Category = "AMD_sample_positions", Version = "", EntryPoint = "glSetMultisamplefvAMD")] - [CLSCompliant(false)] - public static void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, UInt32 index, [CountAttribute(Count = 2)] Single[] val) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_sample_positions] - /// - /// - /// [length: 2] - [AutoGenerated(Category = "AMD_sample_positions", Version = "", EntryPoint = "glSetMultisamplefvAMD")] - [CLSCompliant(false)] - public static void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, UInt32 index, [CountAttribute(Count = 2)] ref Single val) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_sample_positions] - /// - /// - /// [length: 2] - [AutoGenerated(Category = "AMD_sample_positions", Version = "", EntryPoint = "glSetMultisamplefvAMD")] - [CLSCompliant(false)] - public static unsafe void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, UInt32 index, [CountAttribute(Count = 2)] Single* val) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_stencil_operation_extended] - /// - /// - [AutoGenerated(Category = "AMD_stencil_operation_extended", Version = "", EntryPoint = "glStencilOpValueAMD")] - [CLSCompliant(false)] - public static void StencilOpValue(OpenTK.Graphics.OpenGL.StencilFaceDirection face, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_stencil_operation_extended] - /// - /// - [AutoGenerated(Category = "AMD_stencil_operation_extended", Version = "", EntryPoint = "glStencilOpValueAMD")] - [CLSCompliant(false)] - public static void StencilOpValue(OpenTK.Graphics.OpenGL.StencilFaceDirection face, UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_vertex_shader_tessellator] - /// - [AutoGenerated(Category = "AMD_vertex_shader_tessellator", Version = "", EntryPoint = "glTessellationFactorAMD")] - public static void TessellationFactor(Single factor) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_vertex_shader_tessellator] - /// - [Obsolete("Use AmdVertexShaderTessellator overload instead")] - [AutoGenerated(Category = "AMD_vertex_shader_tessellator", Version = "", EntryPoint = "glTessellationModeAMD")] - public static void TessellationMode(OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_vertex_shader_tessellator] - /// - [AutoGenerated(Category = "AMD_vertex_shader_tessellator", Version = "", EntryPoint = "glTessellationModeAMD")] - public static void TessellationMode(OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_sparse_texture] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_sparse_texture", Version = "", EntryPoint = "glTexStorageSparseAMD")] - public static void TexStorageSparse(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalFormat, Int32 width, Int32 height, Int32 depth, Int32 layers, OpenTK.Graphics.OpenGL.TextureStorageMaskAmd flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_sparse_texture] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_sparse_texture", Version = "", EntryPoint = "glTextureStorageSparseAMD")] - [CLSCompliant(false)] - public static void TextureStorageSparse(Int32 texture, OpenTK.Graphics.OpenGL.AmdSparseTexture target, OpenTK.Graphics.OpenGL.InternalFormat internalFormat, Int32 width, Int32 height, Int32 depth, Int32 layers, OpenTK.Graphics.OpenGL.TextureStorageMaskAmd flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_sparse_texture] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "AMD_sparse_texture", Version = "", EntryPoint = "glTextureStorageSparseAMD")] - [CLSCompliant(false)] - public static void TextureStorageSparse(UInt32 texture, OpenTK.Graphics.OpenGL.AmdSparseTexture target, OpenTK.Graphics.OpenGL.InternalFormat internalFormat, Int32 width, Int32 height, Int32 depth, Int32 layers, OpenTK.Graphics.OpenGL.TextureStorageMaskAmd flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_interleaved_elements] - /// - /// - /// - [AutoGenerated(Category = "AMD_interleaved_elements", Version = "", EntryPoint = "glVertexAttribParameteriAMD")] - [CLSCompliant(false)] - public static void VertexAttribParameter(Int32 index, OpenTK.Graphics.OpenGL.AmdInterleavedElements pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_interleaved_elements] - /// - /// - /// - [AutoGenerated(Category = "AMD_interleaved_elements", Version = "", EntryPoint = "glVertexAttribParameteriAMD")] - [CLSCompliant(false)] - public static void VertexAttribParameter(UInt32 index, OpenTK.Graphics.OpenGL.AmdInterleavedElements pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Apple - { - /// [requires: APPLE_vertex_array_object] - /// Bind a vertex array object - /// - /// - /// Specifies the name of the vertex array to bind. - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glBindVertexArrayAPPLE")] - [CLSCompliant(false)] - public static void BindVertexArray(Int32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_object] - /// Bind a vertex array object - /// - /// - /// Specifies the name of the vertex array to bind. - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glBindVertexArrayAPPLE")] - [CLSCompliant(false)] - public static void BindVertexArray(UInt32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_flush_buffer_range] - /// - /// - /// - [AutoGenerated(Category = "APPLE_flush_buffer_range", Version = "", EntryPoint = "glBufferParameteriAPPLE")] - public static void BufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterApple pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// [length: n] - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glDeleteFencesAPPLE")] - [CLSCompliant(false)] - public static void DeleteFence([CountAttribute(Parameter = "n")] Int32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// [length: n] - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glDeleteFencesAPPLE")] - [CLSCompliant(false)] - public static void DeleteFence([CountAttribute(Parameter = "n")] UInt32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - /// [length: n] - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glDeleteFencesAPPLE")] - [CLSCompliant(false)] - public static void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] Int32[] fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - /// [length: n] - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glDeleteFencesAPPLE")] - [CLSCompliant(false)] - public static void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - /// [length: n] - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glDeleteFencesAPPLE")] - [CLSCompliant(false)] - public static unsafe void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] Int32* fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - /// [length: n] - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glDeleteFencesAPPLE")] - [CLSCompliant(false)] - public static void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - /// [length: n] - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glDeleteFencesAPPLE")] - [CLSCompliant(false)] - public static void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - /// [length: n] - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glDeleteFencesAPPLE")] - [CLSCompliant(false)] - public static unsafe void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] UInt32* fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_object] - /// Delete vertex array objects - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysAPPLE")] - [CLSCompliant(false)] - public static void DeleteVertexArray([CountAttribute(Parameter = "n")] Int32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_object] - /// Delete vertex array objects - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysAPPLE")] - [CLSCompliant(false)] - public static void DeleteVertexArray([CountAttribute(Parameter = "n")] UInt32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysAPPLE")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] Int32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysAPPLE")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysAPPLE")] - [CLSCompliant(false)] - public static unsafe void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] Int32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysAPPLE")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysAPPLE")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysAPPLE")] - [CLSCompliant(false)] - public static unsafe void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] UInt32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glDisableVertexAttribAPPLE")] - [CLSCompliant(false)] - public static void DisableVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glDisableVertexAttribAPPLE")] - [CLSCompliant(false)] - public static void DisableVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glDrawElementArrayAPPLE")] - public static void DrawElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// - /// - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glDrawElementArrayAPPLE")] - public static void DrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// - /// - /// - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glDrawRangeElementArrayAPPLE")] - [CLSCompliant(false)] - public static void DrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// - /// - /// - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glDrawRangeElementArrayAPPLE")] - [CLSCompliant(false)] - public static void DrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glDrawRangeElementArrayAPPLE")] - [CLSCompliant(false)] - public static void DrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glDrawRangeElementArrayAPPLE")] - [CLSCompliant(false)] - public static void DrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// [length: COMPSIZE(type)] - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glElementPointerAPPLE")] - public static void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, [CountAttribute(Computed = "type")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// [length: COMPSIZE(type)] - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glElementPointerAPPLE")] - [CLSCompliant(false)] - public static void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, [InAttribute, OutAttribute, CountAttribute(Computed = "type")] T1[] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// [length: COMPSIZE(type)] - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glElementPointerAPPLE")] - [CLSCompliant(false)] - public static void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, [InAttribute, OutAttribute, CountAttribute(Computed = "type")] T1[,] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// [length: COMPSIZE(type)] - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glElementPointerAPPLE")] - [CLSCompliant(false)] - public static void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, [InAttribute, OutAttribute, CountAttribute(Computed = "type")] T1[,,] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// [length: COMPSIZE(type)] - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glElementPointerAPPLE")] - public static void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, [InAttribute, OutAttribute, CountAttribute(Computed = "type")] ref T1 pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glEnableVertexAttribAPPLE")] - [CLSCompliant(false)] - public static void EnableVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glEnableVertexAttribAPPLE")] - [CLSCompliant(false)] - public static void EnableVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glFinishFenceAPPLE")] - [CLSCompliant(false)] - public static void FinishFence(Int32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glFinishFenceAPPLE")] - [CLSCompliant(false)] - public static void FinishFence(UInt32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - /// - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glFinishObjectAPPLE")] - public static void FinishObject(OpenTK.Graphics.OpenGL.AppleFence @object, Int32 name) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_flush_buffer_range] - /// Indicate modifications to a range of a mapped buffer - /// - /// - /// Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the start of the buffer subrange, in basic machine units. - /// - /// - /// Specifies the length of the buffer subrange, in basic machine units. - /// - [AutoGenerated(Category = "APPLE_flush_buffer_range", Version = "", EntryPoint = "glFlushMappedBufferRangeAPPLE")] - public static void FlushMappedBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_flush_buffer_range] - /// Indicate modifications to a range of a mapped buffer - /// - /// - /// Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the start of the buffer subrange, in basic machine units. - /// - /// - /// Specifies the length of the buffer subrange, in basic machine units. - /// - [AutoGenerated(Category = "APPLE_flush_buffer_range", Version = "", EntryPoint = "glFlushMappedBufferRangeAPPLE")] - public static void FlushMappedBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_range] - /// - /// [length: length] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glFlushVertexArrayRangeAPPLE")] - public static void FlushVertexArrayRange(Int32 length, [OutAttribute, CountAttribute(Parameter = "length")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_range] - /// - /// [length: length] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glFlushVertexArrayRangeAPPLE")] - [CLSCompliant(false)] - public static void FlushVertexArrayRange(Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T1[] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_range] - /// - /// [length: length] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glFlushVertexArrayRangeAPPLE")] - [CLSCompliant(false)] - public static void FlushVertexArrayRange(Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T1[,] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_range] - /// - /// [length: length] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glFlushVertexArrayRangeAPPLE")] - [CLSCompliant(false)] - public static void FlushVertexArrayRange(Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T1[,,] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_range] - /// - /// [length: length] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glFlushVertexArrayRangeAPPLE")] - public static void FlushVertexArrayRange(Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T1 pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glGenFencesAPPLE")] - [CLSCompliant(false)] - public static Int32 GenFence() { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - /// [length: n] - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glGenFencesAPPLE")] - [CLSCompliant(false)] - public static void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - /// [length: n] - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glGenFencesAPPLE")] - [CLSCompliant(false)] - public static void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - /// [length: n] - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glGenFencesAPPLE")] - [CLSCompliant(false)] - public static unsafe void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - /// [length: n] - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glGenFencesAPPLE")] - [CLSCompliant(false)] - public static void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - /// [length: n] - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glGenFencesAPPLE")] - [CLSCompliant(false)] - public static void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - /// [length: n] - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glGenFencesAPPLE")] - [CLSCompliant(false)] - public static unsafe void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_object] - /// Generate vertex array object names - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysAPPLE")] - [CLSCompliant(false)] - public static Int32 GenVertexArray() { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysAPPLE")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysAPPLE")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysAPPLE")] - [CLSCompliant(false)] - public static unsafe void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysAPPLE")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysAPPLE")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysAPPLE")] - [CLSCompliant(false)] - public static unsafe void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_object_purgeable] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glGetObjectParameterivAPPLE")] - [CLSCompliant(false)] - public static void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_object_purgeable] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glGetObjectParameterivAPPLE")] - [CLSCompliant(false)] - public static void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_object_purgeable] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glGetObjectParameterivAPPLE")] - [CLSCompliant(false)] - public static unsafe void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_object_purgeable] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glGetObjectParameterivAPPLE")] - [CLSCompliant(false)] - public static void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_object_purgeable] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glGetObjectParameterivAPPLE")] - [CLSCompliant(false)] - public static void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_object_purgeable] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glGetObjectParameterivAPPLE")] - [CLSCompliant(false)] - public static unsafe void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_texture_range] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glGetTexParameterPointervAPPLE")] - public static void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_texture_range] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glGetTexParameterPointervAPPLE")] - [CLSCompliant(false)] - public static void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_texture_range] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glGetTexParameterPointervAPPLE")] - [CLSCompliant(false)] - public static void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_texture_range] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glGetTexParameterPointervAPPLE")] - [CLSCompliant(false)] - public static void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_texture_range] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glGetTexParameterPointervAPPLE")] - public static void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glIsFenceAPPLE")] - [CLSCompliant(false)] - public static bool IsFence(Int32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glIsFenceAPPLE")] - [CLSCompliant(false)] - public static bool IsFence(UInt32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_object] - /// Determine if a name corresponds to a vertex array object - /// - /// - /// Specifies a value that may be the name of a vertex array object. - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glIsVertexArrayAPPLE")] - [CLSCompliant(false)] - public static bool IsVertexArray(Int32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_object] - /// Determine if a name corresponds to a vertex array object - /// - /// - /// Specifies a value that may be the name of a vertex array object. - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glIsVertexArrayAPPLE")] - [CLSCompliant(false)] - public static bool IsVertexArray(UInt32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glIsVertexAttribEnabledAPPLE")] - [CLSCompliant(false)] - public static bool IsVertexAttribEnabled(Int32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glIsVertexAttribEnabledAPPLE")] - [CLSCompliant(false)] - public static bool IsVertexAttribEnabled(UInt32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,stride,order)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1dAPPLE")] - [CLSCompliant(false)] - public static void MapVertexAttrib1(Int32 index, Int32 size, Double u1, Double u2, Int32 stride, Int32 order, [CountAttribute(Computed = "size,stride,order")] Double[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,stride,order)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1dAPPLE")] - [CLSCompliant(false)] - public static void MapVertexAttrib1(Int32 index, Int32 size, Double u1, Double u2, Int32 stride, Int32 order, [CountAttribute(Computed = "size,stride,order")] ref Double points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,stride,order)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1dAPPLE")] - [CLSCompliant(false)] - public static unsafe void MapVertexAttrib1(Int32 index, Int32 size, Double u1, Double u2, Int32 stride, Int32 order, [CountAttribute(Computed = "size,stride,order")] Double* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,stride,order)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1dAPPLE")] - [CLSCompliant(false)] - public static void MapVertexAttrib1(UInt32 index, UInt32 size, Double u1, Double u2, Int32 stride, Int32 order, [CountAttribute(Computed = "size,stride,order")] Double[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,stride,order)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1dAPPLE")] - [CLSCompliant(false)] - public static void MapVertexAttrib1(UInt32 index, UInt32 size, Double u1, Double u2, Int32 stride, Int32 order, [CountAttribute(Computed = "size,stride,order")] ref Double points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,stride,order)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1dAPPLE")] - [CLSCompliant(false)] - public static unsafe void MapVertexAttrib1(UInt32 index, UInt32 size, Double u1, Double u2, Int32 stride, Int32 order, [CountAttribute(Computed = "size,stride,order")] Double* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,stride,order)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1fAPPLE")] - [CLSCompliant(false)] - public static void MapVertexAttrib1(Int32 index, Int32 size, Single u1, Single u2, Int32 stride, Int32 order, [CountAttribute(Computed = "size,stride,order")] Single[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,stride,order)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1fAPPLE")] - [CLSCompliant(false)] - public static void MapVertexAttrib1(Int32 index, Int32 size, Single u1, Single u2, Int32 stride, Int32 order, [CountAttribute(Computed = "size,stride,order")] ref Single points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,stride,order)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1fAPPLE")] - [CLSCompliant(false)] - public static unsafe void MapVertexAttrib1(Int32 index, Int32 size, Single u1, Single u2, Int32 stride, Int32 order, [CountAttribute(Computed = "size,stride,order")] Single* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,stride,order)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1fAPPLE")] - [CLSCompliant(false)] - public static void MapVertexAttrib1(UInt32 index, UInt32 size, Single u1, Single u2, Int32 stride, Int32 order, [CountAttribute(Computed = "size,stride,order")] Single[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,stride,order)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1fAPPLE")] - [CLSCompliant(false)] - public static void MapVertexAttrib1(UInt32 index, UInt32 size, Single u1, Single u2, Int32 stride, Int32 order, [CountAttribute(Computed = "size,stride,order")] ref Single points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,stride,order)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1fAPPLE")] - [CLSCompliant(false)] - public static unsafe void MapVertexAttrib1(UInt32 index, UInt32 size, Single u1, Single u2, Int32 stride, Int32 order, [CountAttribute(Computed = "size,stride,order")] Single* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,ustride,uorder,vstride,vorder)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2dAPPLE")] - [CLSCompliant(false)] - public static void MapVertexAttrib2(Int32 index, Int32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "size,ustride,uorder,vstride,vorder")] Double[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,ustride,uorder,vstride,vorder)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2dAPPLE")] - [CLSCompliant(false)] - public static void MapVertexAttrib2(Int32 index, Int32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "size,ustride,uorder,vstride,vorder")] ref Double points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,ustride,uorder,vstride,vorder)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2dAPPLE")] - [CLSCompliant(false)] - public static unsafe void MapVertexAttrib2(Int32 index, Int32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "size,ustride,uorder,vstride,vorder")] Double* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,ustride,uorder,vstride,vorder)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2dAPPLE")] - [CLSCompliant(false)] - public static void MapVertexAttrib2(UInt32 index, UInt32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "size,ustride,uorder,vstride,vorder")] Double[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,ustride,uorder,vstride,vorder)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2dAPPLE")] - [CLSCompliant(false)] - public static void MapVertexAttrib2(UInt32 index, UInt32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "size,ustride,uorder,vstride,vorder")] ref Double points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,ustride,uorder,vstride,vorder)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2dAPPLE")] - [CLSCompliant(false)] - public static unsafe void MapVertexAttrib2(UInt32 index, UInt32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "size,ustride,uorder,vstride,vorder")] Double* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,ustride,uorder,vstride,vorder)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2fAPPLE")] - [CLSCompliant(false)] - public static void MapVertexAttrib2(Int32 index, Int32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "size,ustride,uorder,vstride,vorder")] Single[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,ustride,uorder,vstride,vorder)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2fAPPLE")] - [CLSCompliant(false)] - public static void MapVertexAttrib2(Int32 index, Int32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "size,ustride,uorder,vstride,vorder")] ref Single points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,ustride,uorder,vstride,vorder)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2fAPPLE")] - [CLSCompliant(false)] - public static unsafe void MapVertexAttrib2(Int32 index, Int32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "size,ustride,uorder,vstride,vorder")] Single* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,ustride,uorder,vstride,vorder)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2fAPPLE")] - [CLSCompliant(false)] - public static void MapVertexAttrib2(UInt32 index, UInt32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "size,ustride,uorder,vstride,vorder")] Single[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,ustride,uorder,vstride,vorder)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2fAPPLE")] - [CLSCompliant(false)] - public static void MapVertexAttrib2(UInt32 index, UInt32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "size,ustride,uorder,vstride,vorder")] ref Single points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_program_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(size,ustride,uorder,vstride,vorder)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2fAPPLE")] - [CLSCompliant(false)] - public static unsafe void MapVertexAttrib2(UInt32 index, UInt32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "size,ustride,uorder,vstride,vorder")] Single* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// [length: primcount] - /// [length: primcount] - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawElementArrayAPPLE")] - [CLSCompliant(false)] - public static void MultiDrawElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Parameter = "primcount")] Int32[] first, [CountAttribute(Parameter = "primcount")] Int32[] count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// [length: primcount] - /// [length: primcount] - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawElementArrayAPPLE")] - [CLSCompliant(false)] - public static void MultiDrawElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Parameter = "primcount")] ref Int32 first, [CountAttribute(Parameter = "primcount")] ref Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// [length: primcount] - /// [length: primcount] - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawElementArrayAPPLE")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Parameter = "primcount")] Int32* first, [CountAttribute(Parameter = "primcount")] Int32* count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// [length: primcount] - /// [length: primcount] - /// - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawElementArrayAPPLE")] - [CLSCompliant(false)] - public static void MultiDrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Parameter = "primcount")] Int32[] first, [CountAttribute(Parameter = "primcount")] Int32[] count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// [length: primcount] - /// [length: primcount] - /// - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawElementArrayAPPLE")] - [CLSCompliant(false)] - public static void MultiDrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Parameter = "primcount")] ref Int32 first, [CountAttribute(Parameter = "primcount")] ref Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// [length: primcount] - /// [length: primcount] - /// - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawElementArrayAPPLE")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Parameter = "primcount")] Int32* first, [CountAttribute(Parameter = "primcount")] Int32* count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// - /// - /// [length: primcount] - /// [length: primcount] - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] - [CLSCompliant(false)] - public static void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, [CountAttribute(Parameter = "primcount")] Int32[] first, [CountAttribute(Parameter = "primcount")] Int32[] count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// - /// - /// [length: primcount] - /// [length: primcount] - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] - [CLSCompliant(false)] - public static void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, [CountAttribute(Parameter = "primcount")] ref Int32 first, [CountAttribute(Parameter = "primcount")] ref Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// - /// - /// [length: primcount] - /// [length: primcount] - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] - [CLSCompliant(false)] - public static unsafe void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, [CountAttribute(Parameter = "primcount")] Int32* first, [CountAttribute(Parameter = "primcount")] Int32* count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// - /// - /// [length: primcount] - /// [length: primcount] - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] - [CLSCompliant(false)] - public static void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, [CountAttribute(Parameter = "primcount")] Int32[] first, [CountAttribute(Parameter = "primcount")] Int32[] count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// - /// - /// [length: primcount] - /// [length: primcount] - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] - [CLSCompliant(false)] - public static void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, [CountAttribute(Parameter = "primcount")] ref Int32 first, [CountAttribute(Parameter = "primcount")] ref Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// - /// - /// [length: primcount] - /// [length: primcount] - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] - [CLSCompliant(false)] - public static unsafe void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, [CountAttribute(Parameter = "primcount")] Int32* first, [CountAttribute(Parameter = "primcount")] Int32* count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// - /// - /// [length: primcount] - /// [length: primcount] - /// - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] - [CLSCompliant(false)] - public static void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, [CountAttribute(Parameter = "primcount")] Int32[] first, [CountAttribute(Parameter = "primcount")] Int32[] count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// - /// - /// [length: primcount] - /// [length: primcount] - /// - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] - [CLSCompliant(false)] - public static void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, [CountAttribute(Parameter = "primcount")] ref Int32 first, [CountAttribute(Parameter = "primcount")] ref Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// - /// - /// [length: primcount] - /// [length: primcount] - /// - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] - [CLSCompliant(false)] - public static unsafe void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, [CountAttribute(Parameter = "primcount")] Int32* first, [CountAttribute(Parameter = "primcount")] Int32* count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// - /// - /// [length: primcount] - /// [length: primcount] - /// - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] - [CLSCompliant(false)] - public static void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, [CountAttribute(Parameter = "primcount")] Int32[] first, [CountAttribute(Parameter = "primcount")] Int32[] count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// - /// - /// [length: primcount] - /// [length: primcount] - /// - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] - [CLSCompliant(false)] - public static void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, [CountAttribute(Parameter = "primcount")] ref Int32 first, [CountAttribute(Parameter = "primcount")] ref Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_element_array] - /// - /// - /// - /// [length: primcount] - /// [length: primcount] - /// - [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] - [CLSCompliant(false)] - public static unsafe void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, [CountAttribute(Parameter = "primcount")] Int32* first, [CountAttribute(Parameter = "primcount")] Int32* count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_object_purgeable] - /// - /// - /// - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glObjectPurgeableAPPLE")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.AppleObjectPurgeable ObjectPurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable option) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_object_purgeable] - /// - /// - /// - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glObjectPurgeableAPPLE")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.AppleObjectPurgeable ObjectPurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable option) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_object_purgeable] - /// - /// - /// - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glObjectUnpurgeableAPPLE")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.AppleObjectPurgeable ObjectUnpurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable option) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_object_purgeable] - /// - /// - /// - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glObjectUnpurgeableAPPLE")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.AppleObjectPurgeable ObjectUnpurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable option) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glSetFenceAPPLE")] - [CLSCompliant(false)] - public static void SetFence(Int32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glSetFenceAPPLE")] - [CLSCompliant(false)] - public static void SetFence(UInt32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glTestFenceAPPLE")] - [CLSCompliant(false)] - public static bool TestFence(Int32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glTestFenceAPPLE")] - [CLSCompliant(false)] - public static bool TestFence(UInt32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - /// - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glTestObjectAPPLE")] - [CLSCompliant(false)] - public static bool TestObject(OpenTK.Graphics.OpenGL.AppleFence @object, Int32 name) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_fence] - /// - /// - [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glTestObjectAPPLE")] - [CLSCompliant(false)] - public static bool TestObject(OpenTK.Graphics.OpenGL.AppleFence @object, UInt32 name) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_texture_range] - /// - /// - /// [length: length] - [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glTextureRangeAPPLE")] - public static void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, [CountAttribute(Parameter = "length")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_texture_range] - /// - /// - /// [length: length] - [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glTextureRangeAPPLE")] - [CLSCompliant(false)] - public static void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_texture_range] - /// - /// - /// [length: length] - [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glTextureRangeAPPLE")] - [CLSCompliant(false)] - public static void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_texture_range] - /// - /// - /// [length: length] - [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glTextureRangeAPPLE")] - [CLSCompliant(false)] - public static void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_texture_range] - /// - /// - /// [length: length] - [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glTextureRangeAPPLE")] - public static void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_range] - /// - /// - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glVertexArrayParameteriAPPLE")] - public static void VertexArrayParameter(OpenTK.Graphics.OpenGL.AppleVertexArrayRange pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_range] - /// - /// [length: length] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeAPPLE")] - public static void VertexArrayRange(Int32 length, [OutAttribute, CountAttribute(Parameter = "length")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_range] - /// - /// [length: length] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeAPPLE")] - [CLSCompliant(false)] - public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T1[] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_range] - /// - /// [length: length] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeAPPLE")] - [CLSCompliant(false)] - public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T1[,] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_range] - /// - /// [length: length] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeAPPLE")] - [CLSCompliant(false)] - public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T1[,,] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: APPLE_vertex_array_range] - /// - /// [length: length] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeAPPLE")] - public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T1 pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Arb - { - /// [requires: ARB_multitexture] - /// Select active texture unit - /// - /// - /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 80. texture must be one of Texturei, where i ranges from zero to the value of MaxCombinedTextureImageUnits minus one. The initial value is Texture0. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glActiveTextureARB")] - public static void ActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glAttachObjectARB")] - [CLSCompliant(false)] - public static void AttachObject(Int32 containerObj, Int32 obj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glAttachObjectARB")] - [CLSCompliant(false)] - public static void AttachObject(UInt32 containerObj, UInt32 obj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Delimit the boundaries of a query object - /// - /// - /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. - /// - /// - /// Specifies the name of a query object. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glBeginQueryARB")] - [CLSCompliant(false)] - public static void BeginQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Delimit the boundaries of a query object - /// - /// - /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. - /// - /// - /// Specifies the name of a query object. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glBeginQueryARB")] - [CLSCompliant(false)] - public static void BeginQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_shader] - /// Associates a generic vertex attribute index with a named attribute variable - /// - /// - /// Specifies the handle of the program object in which the association is to be made. - /// - /// - /// Specifies the index of the generic vertex attribute to be bound. - /// - /// - /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. - /// - [AutoGenerated(Category = "ARB_vertex_shader", Version = "", EntryPoint = "glBindAttribLocationARB")] - [CLSCompliant(false)] - public static void BindAttribLocation(Int32 programObj, Int32 index, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_shader] - /// Associates a generic vertex attribute index with a named attribute variable - /// - /// - /// Specifies the handle of the program object in which the association is to be made. - /// - /// - /// Specifies the index of the generic vertex attribute to be bound. - /// - /// - /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. - /// - [AutoGenerated(Category = "ARB_vertex_shader", Version = "", EntryPoint = "glBindAttribLocationARB")] - [CLSCompliant(false)] - public static void BindAttribLocation(UInt32 programObj, UInt32 index, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Bind a named buffer object - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the name of a buffer object. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBindBufferARB")] - [CLSCompliant(false)] - public static void BindBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Bind a named buffer object - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the name of a buffer object. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBindBufferARB")] - [CLSCompliant(false)] - public static void BindBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb target, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glBindProgramARB")] - [CLSCompliant(false)] - public static void BindProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glBindProgramARB")] - [CLSCompliant(false)] - public static void BindProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers_blend] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [Obsolete("Use BlendEquationMode overload instead")] - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationiARB")] - [CLSCompliant(false)] - public static void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers_blend] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationiARB")] - [CLSCompliant(false)] - public static void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers_blend] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [Obsolete("Use BlendEquationMode overload instead")] - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationiARB")] - [CLSCompliant(false)] - public static void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers_blend] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationiARB")] - [CLSCompliant(false)] - public static void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers_blend] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationSeparateiARB")] - [CLSCompliant(false)] - public static void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.OpenGL.BlendEquationModeExt modeRGB, OpenTK.Graphics.OpenGL.BlendEquationModeExt modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers_blend] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationSeparateiARB")] - [CLSCompliant(false)] - public static void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.OpenGL.BlendEquationModeExt modeRGB, OpenTK.Graphics.OpenGL.BlendEquationModeExt modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers_blend] - /// Specify pixel arithmetic - /// - /// - /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFunciARB")] - [CLSCompliant(false)] - public static void BlendFunc(Int32 buf, OpenTK.Graphics.OpenGL.BlendingFactor src, OpenTK.Graphics.OpenGL.BlendingFactor dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers_blend] - /// Specify pixel arithmetic - /// - /// - /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFunciARB")] - [CLSCompliant(false)] - public static void BlendFunc(UInt32 buf, OpenTK.Graphics.OpenGL.BlendingFactor src, OpenTK.Graphics.OpenGL.BlendingFactor dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers_blend] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is Zero. - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncSeparateiARB")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.OpenGL.BlendingFactor srcRGB, OpenTK.Graphics.OpenGL.BlendingFactor dstRGB, OpenTK.Graphics.OpenGL.BlendingFactor srcAlpha, OpenTK.Graphics.OpenGL.BlendingFactor dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers_blend] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is Zero. - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncSeparateiARB")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.OpenGL.BlendingFactor srcRGB, OpenTK.Graphics.OpenGL.BlendingFactor dstRGB, OpenTK.Graphics.OpenGL.BlendingFactor srcAlpha, OpenTK.Graphics.OpenGL.BlendingFactor dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferDataARB")] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferDataARB")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferDataARB")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferDataARB")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferDataARB")] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferDataARB")] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferDataARB")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferDataARB")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferDataARB")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferDataARB")] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glBufferPageCommitmentARB")] - public static void BufferPageCommitment(OpenTK.Graphics.OpenGL.ArbSparseBuffer target, IntPtr offset, Int32 size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glBufferPageCommitmentARB")] - public static void BufferPageCommitment(OpenTK.Graphics.OpenGL.ArbSparseBuffer target, IntPtr offset, IntPtr size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferSubDataARB")] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferSubDataARB")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferSubDataARB")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferSubDataARB")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferSubDataARB")] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferSubDataARB")] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferSubDataARB")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferSubDataARB")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferSubDataARB")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferSubDataARB")] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_color_buffer_float] - /// Specify whether data read via glReadPixels should be clamped - /// - /// - /// Target for color clamping. target must be ClampReadColor. - /// - /// - /// Specifies whether to apply color clamping. clamp must be True or False. - /// - [AutoGenerated(Category = "ARB_color_buffer_float", Version = "", EntryPoint = "glClampColorARB")] - public static void ClampColor(OpenTK.Graphics.OpenGL.ArbColorBufferFloat target, OpenTK.Graphics.OpenGL.ArbColorBufferFloat clamp) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Select active texture unit - /// - /// - /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of Texture, where i ranges from 0 to the value of MaxTextureCoords - 1, which is an implementation-dependent value. The initial value is Texture0. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glClientActiveTextureARB")] - public static void ClientActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Compiles a shader object - /// - /// - /// Specifies the shader object to be compiled. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glCompileShaderARB")] - [CLSCompliant(false)] - public static void CompileShader(Int32 shaderObj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Compiles a shader object - /// - /// - /// Specifies the shader object to be compiled. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glCompileShaderARB")] - [CLSCompliant(false)] - public static void CompileShader(UInt32 shaderObj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] - [CLSCompliant(false)] - public static void CompileShaderInclude(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] - [CLSCompliant(false)] - public static void CompileShaderInclude(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] ref Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] - [CLSCompliant(false)] - public static unsafe void CompileShaderInclude(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] - [CLSCompliant(false)] - public static void CompileShaderInclude(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] - [CLSCompliant(false)] - public static void CompileShaderInclude(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] ref Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] - [CLSCompliant(false)] - public static unsafe void CompileShaderInclude(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage1DARB")] - public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage1DARB")] - [CLSCompliant(false)] - public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage1DARB")] - [CLSCompliant(false)] - public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage1DARB")] - [CLSCompliant(false)] - public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage1DARB")] - public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage2DARB")] - public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage2DARB")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage2DARB")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage2DARB")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage2DARB")] - public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage3DARB")] - public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage3DARB")] - [CLSCompliant(false)] - public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage3DARB")] - [CLSCompliant(false)] - public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage3DARB")] - [CLSCompliant(false)] - public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage3DARB")] - public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage1DARB")] - public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage1DARB")] - [CLSCompliant(false)] - public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage1DARB")] - [CLSCompliant(false)] - public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage1DARB")] - [CLSCompliant(false)] - public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage1DARB")] - public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage2DARB")] - public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage2DARB")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage2DARB")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage2DARB")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage2DARB")] - public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage3DARB")] - public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage3DARB")] - [CLSCompliant(false)] - public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage3DARB")] - [CLSCompliant(false)] - public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage3DARB")] - [CLSCompliant(false)] - public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[,,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage3DARB")] - public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T10 data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glCreateProgramObjectARB")] - public static Int32 CreateProgramObject() { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glCreateShaderObjectARB")] - public static Int32 CreateShaderObject(OpenTK.Graphics.OpenGL.ShaderType shaderType) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_cl_event] - /// - /// - /// - [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] - [CLSCompliant(false)] - public static IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr[] context, [OutAttribute] IntPtr[] @event, Int32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_cl_event] - /// - /// - /// - [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] - [CLSCompliant(false)] - public static IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr[] context, [OutAttribute] IntPtr[] @event, UInt32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_cl_event] - /// - /// - /// - [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] - [CLSCompliant(false)] - public static IntPtr CreateSyncFromCLevent([OutAttribute] out IntPtr context, [OutAttribute] out IntPtr @event, Int32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_cl_event] - /// - /// - /// - [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] - [CLSCompliant(false)] - public static IntPtr CreateSyncFromCLevent([OutAttribute] out IntPtr context, [OutAttribute] out IntPtr @event, UInt32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_cl_event] - /// - /// - /// - [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] - [CLSCompliant(false)] - public static unsafe IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, Int32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_cl_event] - /// - /// - /// - [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] - [CLSCompliant(false)] - public static unsafe IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, UInt32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glCurrentPaletteMatrixARB")] - public static void CurrentPaletteMatrix(Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// [length: COMPSIZE(callback)] - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] - public static void DebugMessageCallback(DebugProcArb callback, [CountAttribute(Computed = "callback")] IntPtr userParam) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// [length: COMPSIZE(callback)] - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute, CountAttribute(Computed = "callback")] T1[] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// [length: COMPSIZE(callback)] - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute, CountAttribute(Computed = "callback")] T1[,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// [length: COMPSIZE(callback)] - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute, CountAttribute(Computed = "callback")] T1[,,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// [length: COMPSIZE(callback)] - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] - public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute, CountAttribute(Computed = "callback")] ref T1 userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource source, OpenTK.Graphics.OpenGL.DebugType type, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource source, OpenTK.Graphics.OpenGL.DebugType type, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource source, OpenTK.Graphics.OpenGL.DebugType type, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource source, OpenTK.Graphics.OpenGL.DebugType type, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource source, OpenTK.Graphics.OpenGL.DebugType type, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource source, OpenTK.Graphics.OpenGL.DebugType type, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// [length: length] - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageInsertARB")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.OpenGL.DebugSource source, OpenTK.Graphics.OpenGL.DebugType type, Int32 id, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 length, [CountAttribute(Parameter = "length")] String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// [length: length] - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageInsertARB")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.OpenGL.DebugSource source, OpenTK.Graphics.OpenGL.DebugType type, UInt32 id, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 length, [CountAttribute(Parameter = "length")] String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Delete named buffer objects - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glDeleteBuffersARB")] - [CLSCompliant(false)] - public static void DeleteBuffer([CountAttribute(Parameter = "n")] Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Delete named buffer objects - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glDeleteBuffersARB")] - [CLSCompliant(false)] - public static void DeleteBuffer([CountAttribute(Parameter = "n")] UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glDeleteBuffersARB")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glDeleteBuffersARB")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glDeleteBuffersARB")] - [CLSCompliant(false)] - public static unsafe void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glDeleteBuffersARB")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glDeleteBuffersARB")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glDeleteBuffersARB")] - [CLSCompliant(false)] - public static unsafe void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// [length: namelen] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glDeleteNamedStringARB")] - public static void DeleteNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glDeleteObjectARB")] - [CLSCompliant(false)] - public static void DeleteObject(Int32 obj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glDeleteObjectARB")] - [CLSCompliant(false)] - public static void DeleteObject(UInt32 obj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// Deletes a program object - /// - /// [length: n] - /// Specifies the program object to be deleted. - /// - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glDeleteProgramsARB")] - [CLSCompliant(false)] - public static void DeleteProgram([CountAttribute(Parameter = "n")] Int32 programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// Deletes a program object - /// - /// [length: n] - /// Specifies the program object to be deleted. - /// - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glDeleteProgramsARB")] - [CLSCompliant(false)] - public static void DeleteProgram([CountAttribute(Parameter = "n")] UInt32 programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// Deletes a program object - /// - /// - /// Specifies the program object to be deleted. - /// - /// [length: n] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glDeleteProgramsARB")] - [CLSCompliant(false)] - public static void DeleteProgram(Int32 n, [CountAttribute(Parameter = "n")] Int32[] programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// Deletes a program object - /// - /// - /// Specifies the program object to be deleted. - /// - /// [length: n] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glDeleteProgramsARB")] - [CLSCompliant(false)] - public static void DeleteProgram(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// Deletes a program object - /// - /// - /// Specifies the program object to be deleted. - /// - /// [length: n] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glDeleteProgramsARB")] - [CLSCompliant(false)] - public static unsafe void DeleteProgram(Int32 n, [CountAttribute(Parameter = "n")] Int32* programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// Deletes a program object - /// - /// - /// Specifies the program object to be deleted. - /// - /// [length: n] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glDeleteProgramsARB")] - [CLSCompliant(false)] - public static void DeleteProgram(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// Deletes a program object - /// - /// - /// Specifies the program object to be deleted. - /// - /// [length: n] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glDeleteProgramsARB")] - [CLSCompliant(false)] - public static void DeleteProgram(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// Deletes a program object - /// - /// - /// Specifies the program object to be deleted. - /// - /// [length: n] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glDeleteProgramsARB")] - [CLSCompliant(false)] - public static unsafe void DeleteProgram(Int32 n, [CountAttribute(Parameter = "n")] UInt32* programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Delete named query objects - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glDeleteQueriesARB")] - [CLSCompliant(false)] - public static void DeleteQuery([CountAttribute(Parameter = "n")] Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Delete named query objects - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glDeleteQueriesARB")] - [CLSCompliant(false)] - public static void DeleteQuery([CountAttribute(Parameter = "n")] UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glDeleteQueriesARB")] - [CLSCompliant(false)] - public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glDeleteQueriesARB")] - [CLSCompliant(false)] - public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glDeleteQueriesARB")] - [CLSCompliant(false)] - public static unsafe void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glDeleteQueriesARB")] - [CLSCompliant(false)] - public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glDeleteQueriesARB")] - [CLSCompliant(false)] - public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glDeleteQueriesARB")] - [CLSCompliant(false)] - public static unsafe void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glDetachObjectARB")] - [CLSCompliant(false)] - public static void DetachObject(Int32 containerObj, Int32 attachedObj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glDetachObjectARB")] - [CLSCompliant(false)] - public static void DetachObject(UInt32 containerObj, UInt32 attachedObj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glDisableVertexAttribArrayARB")] - [CLSCompliant(false)] - public static void DisableVertexAttribArray(Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glDisableVertexAttribArrayARB")] - [CLSCompliant(false)] - public static void DisableVertexAttribArray(UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_compute_variable_group_size] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_compute_variable_group_size", Version = "", EntryPoint = "glDispatchComputeGroupSizeARB")] - [CLSCompliant(false)] - public static void DispatchComputeGroupSize(Int32 num_groups_x, Int32 num_groups_y, Int32 num_groups_z, Int32 group_size_x, Int32 group_size_y, Int32 group_size_z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_compute_variable_group_size] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_compute_variable_group_size", Version = "", EntryPoint = "glDispatchComputeGroupSizeARB")] - [CLSCompliant(false)] - public static void DispatchComputeGroupSize(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z, UInt32 group_size_x, UInt32 group_size_y, UInt32 group_size_z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a range of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawArraysInstancedARB")] - public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 first, Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a range of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawArraysInstancedARB")] - public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [AutoGenerated(Category = "ARB_draw_buffers", Version = "", EntryPoint = "glDrawBuffersARB")] - [CLSCompliant(false)] - public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL.ArbDrawBuffers[] bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [AutoGenerated(Category = "ARB_draw_buffers", Version = "", EntryPoint = "glDrawBuffersARB")] - [CLSCompliant(false)] - public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref OpenTK.Graphics.OpenGL.ArbDrawBuffers bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [AutoGenerated(Category = "ARB_draw_buffers", Version = "", EntryPoint = "glDrawBuffersARB")] - [CLSCompliant(false)] - public static unsafe void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL.ArbDrawBuffers* bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Enable or disable a generic vertex attribute array - /// - /// - /// Specifies the index of the generic vertex attribute to be enabled or disabled. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glEnableVertexAttribArrayARB")] - [CLSCompliant(false)] - public static void EnableVertexAttribArray(Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Enable or disable a generic vertex attribute array - /// - /// - /// Specifies the index of the generic vertex attribute to be enabled or disabled. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glEnableVertexAttribArrayARB")] - [CLSCompliant(false)] - public static void EnableVertexAttribArray(UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glEndQueryARB")] - public static void EndQuery(OpenTK.Graphics.OpenGL.QueryTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glEvaluateDepthValuesARB")] - public static void EvaluateDepthValues() { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static unsafe void FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget target, UInt32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget target, UInt32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static unsafe void FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget target, UInt32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_geometry_shader4] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureARB")] - [CLSCompliant(false)] - public static void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_geometry_shader4] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureARB")] - [CLSCompliant(false)] - public static void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_geometry_shader4] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureFaceARB")] - [CLSCompliant(false)] - public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_geometry_shader4] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureFaceARB")] - [CLSCompliant(false)] - public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_geometry_shader4] - /// Attach a single layer of a texture to a framebuffer - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// Specifies the layer of texture to attach. - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureLayerARB")] - [CLSCompliant(false)] - public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_geometry_shader4] - /// Attach a single layer of a texture to a framebuffer - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// Specifies the layer of texture to attach. - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureLayerARB")] - [CLSCompliant(false)] - public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Generate buffer object names - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGenBuffersARB")] - [CLSCompliant(false)] - public static Int32 GenBuffer() { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGenBuffersARB")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGenBuffersARB")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGenBuffersARB")] - [CLSCompliant(false)] - public static unsafe void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGenBuffersARB")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGenBuffersARB")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGenBuffersARB")] - [CLSCompliant(false)] - public static unsafe void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGenProgramsARB")] - [CLSCompliant(false)] - public static Int32 GenProgram() { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGenProgramsARB")] - [CLSCompliant(false)] - public static void GenProgram(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGenProgramsARB")] - [CLSCompliant(false)] - public static void GenProgram(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGenProgramsARB")] - [CLSCompliant(false)] - public static unsafe void GenProgram(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGenProgramsARB")] - [CLSCompliant(false)] - public static void GenProgram(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGenProgramsARB")] - [CLSCompliant(false)] - public static void GenProgram(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGenProgramsARB")] - [CLSCompliant(false)] - public static unsafe void GenProgram(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Generate query object names - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGenQueriesARB")] - [CLSCompliant(false)] - public static Int32 GenQuery() { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGenQueriesARB")] - [CLSCompliant(false)] - public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGenQueriesARB")] - [CLSCompliant(false)] - public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGenQueriesARB")] - [CLSCompliant(false)] - public static unsafe void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGenQueriesARB")] - [CLSCompliant(false)] - public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGenQueriesARB")] - [CLSCompliant(false)] - public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGenQueriesARB")] - [CLSCompliant(false)] - public static unsafe void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_shader] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: maxLength] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [AutoGenerated(Category = "ARB_vertex_shader", Version = "", EntryPoint = "glGetActiveAttribARB")] - [CLSCompliant(false)] - public static void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.AttributeType type, [OutAttribute, CountAttribute(Parameter = "maxLength")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_shader] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: maxLength] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [AutoGenerated(Category = "ARB_vertex_shader", Version = "", EntryPoint = "glGetActiveAttribARB")] - [CLSCompliant(false)] - public static unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.AttributeType* type, [OutAttribute, CountAttribute(Parameter = "maxLength")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_shader] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: maxLength] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [AutoGenerated(Category = "ARB_vertex_shader", Version = "", EntryPoint = "glGetActiveAttribARB")] - [CLSCompliant(false)] - public static void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.AttributeType type, [OutAttribute, CountAttribute(Parameter = "maxLength")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_shader] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: maxLength] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [AutoGenerated(Category = "ARB_vertex_shader", Version = "", EntryPoint = "glGetActiveAttribARB")] - [CLSCompliant(false)] - public static unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.AttributeType* type, [OutAttribute, CountAttribute(Parameter = "maxLength")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: maxLength] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetActiveUniformARB")] - [CLSCompliant(false)] - public static void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.AttributeType type, [OutAttribute, CountAttribute(Parameter = "maxLength")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: maxLength] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetActiveUniformARB")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.AttributeType* type, [OutAttribute, CountAttribute(Parameter = "maxLength")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: maxLength] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetActiveUniformARB")] - [CLSCompliant(false)] - public static void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.AttributeType type, [OutAttribute, CountAttribute(Parameter = "maxLength")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: maxLength] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetActiveUniformARB")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.AttributeType* type, [OutAttribute, CountAttribute(Parameter = "maxLength")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: 1] - /// [length: maxCount] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetAttachedObjectsARB")] - [CLSCompliant(false)] - public static void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] Int32[] obj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: 1] - /// [length: maxCount] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetAttachedObjectsARB")] - [CLSCompliant(false)] - public static void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] out Int32 obj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: 1] - /// [length: maxCount] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetAttachedObjectsARB")] - [CLSCompliant(false)] - public static unsafe void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] Int32* count, [OutAttribute, CountAttribute(Parameter = "maxCount")] Int32* obj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: 1] - /// [length: maxCount] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetAttachedObjectsARB")] - [CLSCompliant(false)] - public static void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] UInt32[] obj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: 1] - /// [length: maxCount] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetAttachedObjectsARB")] - [CLSCompliant(false)] - public static void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] out UInt32 obj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: 1] - /// [length: maxCount] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetAttachedObjectsARB")] - [CLSCompliant(false)] - public static unsafe void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] Int32* count, [OutAttribute, CountAttribute(Parameter = "maxCount")] UInt32* obj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_shader] - /// Returns the location of an attribute variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. - /// - [AutoGenerated(Category = "ARB_vertex_shader", Version = "", EntryPoint = "glGetAttribLocationARB")] - [CLSCompliant(false)] - public static Int32 GetAttribLocation(Int32 programObj, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_shader] - /// Returns the location of an attribute variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. - /// - [AutoGenerated(Category = "ARB_vertex_shader", Version = "", EntryPoint = "glGetAttribLocationARB")] - [CLSCompliant(false)] - public static Int32 GetAttribLocation(UInt32 programObj, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [Obsolete("Use BufferTargetArb overload instead")] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferParameterivARB")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferParameterNameArb pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [Obsolete("Use BufferTargetArb overload instead")] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferParameterivARB")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferParameterNameArb pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [Obsolete("Use BufferTargetArb overload instead")] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferParameterivARB")] - [CLSCompliant(false)] - public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferParameterNameArb pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferParameterivARB")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.BufferParameterNameArb pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferParameterivARB")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.BufferParameterNameArb pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferParameterivARB")] - [CLSCompliant(false)] - public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.BufferParameterNameArb pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// - /// - /// [length: 1] - [Obsolete("Use BufferTargetArb overload instead")] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferPointervARB")] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// - /// - /// [length: 1] - [Obsolete("Use BufferTargetArb overload instead")] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferPointervARB")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// - /// - /// [length: 1] - [Obsolete("Use BufferTargetArb overload instead")] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferPointervARB")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// - /// - /// [length: 1] - [Obsolete("Use BufferTargetArb overload instead")] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferPointervARB")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// - /// - /// [length: 1] - [Obsolete("Use BufferTargetArb overload instead")] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferPointervARB")] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferPointervARB")] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferPointervARB")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferPointervARB")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferPointervARB")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferPointervARB")] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferSubDataARB")] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferSubDataARB")] - [CLSCompliant(false)] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferSubDataARB")] - [CLSCompliant(false)] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferSubDataARB")] - [CLSCompliant(false)] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferSubDataARB")] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferSubDataARB")] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [OutAttribute, CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferSubDataARB")] - [CLSCompliant(false)] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferSubDataARB")] - [CLSCompliant(false)] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferSubDataARB")] - [CLSCompliant(false)] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferSubDataARB")] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Return a compressed texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// [length: COMPSIZE(target,level)] - /// Returns the compressed texture image. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glGetCompressedTexImageARB")] - public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [OutAttribute, CountAttribute(Computed = "target,level")] IntPtr img) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Return a compressed texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// [length: COMPSIZE(target,level)] - /// Returns the compressed texture image. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glGetCompressedTexImageARB")] - [CLSCompliant(false)] - public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level")] T2[] img) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Return a compressed texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// [length: COMPSIZE(target,level)] - /// Returns the compressed texture image. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glGetCompressedTexImageARB")] - [CLSCompliant(false)] - public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level")] T2[,] img) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Return a compressed texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// [length: COMPSIZE(target,level)] - /// Returns the compressed texture image. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glGetCompressedTexImageARB")] - [CLSCompliant(false)] - public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level")] T2[,,] img) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_compression] - /// Return a compressed texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// [length: COMPSIZE(target,level)] - /// Returns the compressed texture image. - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glGetCompressedTexImageARB")] - public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level")] ref T2 img) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSource[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugSource sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSource* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSource[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugSource sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSource* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetGraphicsResetStatusARB")] - public static OpenTK.Graphics.OpenGL.GraphicsResetStatus GetGraphicsResetStatus() { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetHandleARB")] - public static Int32 GetHandle(OpenTK.Graphics.OpenGL.ArbShaderObjects pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetImageHandleARB")] - [CLSCompliant(false)] - public static Int64 GetImageHandle(Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.PixelFormat format) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetImageHandleARB")] - [CLSCompliant(false)] - public static Int64 GetImageHandle(UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.PixelFormat format) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: 1] - /// [length: maxLength] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetInfoLogARB")] - [CLSCompliant(false)] - public static void GetInfoLog(Int32 obj, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "maxLength")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: 1] - /// [length: maxLength] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetInfoLogARB")] - [CLSCompliant(false)] - public static unsafe void GetInfoLog(Int32 obj, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "maxLength")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: 1] - /// [length: maxLength] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetInfoLogARB")] - [CLSCompliant(false)] - public static void GetInfoLog(UInt32 obj, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "maxLength")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: 1] - /// [length: maxLength] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetInfoLogARB")] - [CLSCompliant(false)] - public static unsafe void GetInfoLog(UInt32 obj, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "maxLength")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// [length: namelen] - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringARB")] - [CLSCompliant(false)] - public static void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 stringlen, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// [length: namelen] - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringARB")] - [CLSCompliant(false)] - public static unsafe void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* stringlen, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// [length: namelen] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringivARB")] - [CLSCompliant(false)] - public static void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// [length: namelen] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringivARB")] - [CLSCompliant(false)] - public static void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// [length: namelen] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringivARB")] - [CLSCompliant(false)] - public static unsafe void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] - public static void GetnColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr table) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] - [CLSCompliant(false)] - public static void GetnColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] table) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] - [CLSCompliant(false)] - public static void GetnColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] table) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] - [CLSCompliant(false)] - public static void GetnColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] table) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] - public static void GetnColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 table) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr img) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] - [CLSCompliant(false)] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T3[] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] - [CLSCompliant(false)] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T3[,] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] - [CLSCompliant(false)] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T3[,,] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T3 img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] - [CLSCompliant(false)] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] image) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] - [CLSCompliant(false)] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] image) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] - [CLSCompliant(false)] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] image) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 image) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] - public static void GetnHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] - [CLSCompliant(false)] - public static void GetnHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] - [CLSCompliant(false)] - public static void GetnHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] - [CLSCompliant(false)] - public static void GetnHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,,] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] - public static void GetnHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T5 values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapdvARB")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.MapQuery query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapdvARB")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.MapQuery query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapdvARB")] - [CLSCompliant(false)] - public static unsafe void GetnMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.MapQuery query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapfvARB")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.MapQuery query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapfvARB")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.MapQuery query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapfvARB")] - [CLSCompliant(false)] - public static unsafe void GetnMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.MapQuery query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapivARB")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.MapQuery query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapivARB")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.MapQuery query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapivARB")] - [CLSCompliant(false)] - public static unsafe void GetnMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.MapQuery query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] - public static void GetnMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] - [CLSCompliant(false)] - public static void GetnMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] - [CLSCompliant(false)] - public static void GetnMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] - [CLSCompliant(false)] - public static void GetnMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,,] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] - public static void GetnMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T5 values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapfvARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapfvARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapfvARB")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out UInt32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int16[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int16 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int16* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt16[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out UInt16 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt16* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")] - [CLSCompliant(false)] - public static Byte GetnPolygonStipple() { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")] - [CLSCompliant(false)] - public static void GetnPolygonStipple(Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Byte[] pattern) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")] - [CLSCompliant(false)] - public static void GetnPolygonStipple(Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Byte pattern) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")] - [CLSCompliant(false)] - public static unsafe void GetnPolygonStipple(Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Byte* pattern) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: rowBufSize] - /// - /// [length: columnBufSize] - /// [length: 0] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 rowBufSize, [OutAttribute, CountAttribute(Parameter = "rowBufSize")] IntPtr row, Int32 columnBufSize, [OutAttribute, CountAttribute(Parameter = "columnBufSize")] IntPtr column, [OutAttribute, CountAttribute(Count = 0)] IntPtr span) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: rowBufSize] - /// - /// [length: columnBufSize] - /// [length: 0] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] - [CLSCompliant(false)] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 rowBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "rowBufSize")] T4[] row, Int32 columnBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "columnBufSize")] T6[] column, [InAttribute, OutAttribute, CountAttribute(Count = 0)] T7[] span) - where T4 : struct - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: rowBufSize] - /// - /// [length: columnBufSize] - /// [length: 0] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] - [CLSCompliant(false)] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 rowBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "rowBufSize")] T4[,] row, Int32 columnBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "columnBufSize")] T6[,] column, [InAttribute, OutAttribute, CountAttribute(Count = 0)] T7[,] span) - where T4 : struct - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: rowBufSize] - /// - /// [length: columnBufSize] - /// [length: 0] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] - [CLSCompliant(false)] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 rowBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "rowBufSize")] T4[,,] row, Int32 columnBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "columnBufSize")] T6[,,] column, [InAttribute, OutAttribute, CountAttribute(Count = 0)] T7[,,] span) - where T4 : struct - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: rowBufSize] - /// - /// [length: columnBufSize] - /// [length: 0] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 rowBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "rowBufSize")] ref T4 row, Int32 columnBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "columnBufSize")] ref T6 column, [InAttribute, OutAttribute, CountAttribute(Count = 0)] ref T7 span) - where T4 : struct - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] - public static void GetnTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr img) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] - [CLSCompliant(false)] - public static void GetnTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[] img) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] - [CLSCompliant(false)] - public static void GetnTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,] img) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] - [CLSCompliant(false)] - public static void GetnTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,,] img) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] - public static void GetnTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T5 img) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformui64vARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformui64vARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformui64vARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformuivARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformuivARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformuivARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterfvARB")] - [CLSCompliant(false)] - public static void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterfvARB")] - [CLSCompliant(false)] - public static void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterfvARB")] - [CLSCompliant(false)] - public static unsafe void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterfvARB")] - [CLSCompliant(false)] - public static void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterfvARB")] - [CLSCompliant(false)] - public static void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterfvARB")] - [CLSCompliant(false)] - public static unsafe void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterivARB")] - [CLSCompliant(false)] - public static void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterivARB")] - [CLSCompliant(false)] - public static void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterivARB")] - [CLSCompliant(false)] - public static unsafe void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterivARB")] - [CLSCompliant(false)] - public static void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterivARB")] - [CLSCompliant(false)] - public static void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterivARB")] - [CLSCompliant(false)] - public static unsafe void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterdvARB")] - [CLSCompliant(false)] - public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterdvARB")] - [CLSCompliant(false)] - public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterdvARB")] - [CLSCompliant(false)] - public static unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterdvARB")] - [CLSCompliant(false)] - public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterdvARB")] - [CLSCompliant(false)] - public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterdvARB")] - [CLSCompliant(false)] - public static unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterdvARB")] - [CLSCompliant(false)] - public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterdvARB")] - [CLSCompliant(false)] - public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterdvARB")] - [CLSCompliant(false)] - public static unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterdvARB")] - [CLSCompliant(false)] - public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterdvARB")] - [CLSCompliant(false)] - public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterdvARB")] - [CLSCompliant(false)] - public static unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterfvARB")] - [CLSCompliant(false)] - public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterfvARB")] - [CLSCompliant(false)] - public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterfvARB")] - [CLSCompliant(false)] - public static unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterfvARB")] - [CLSCompliant(false)] - public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterfvARB")] - [CLSCompliant(false)] - public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterfvARB")] - [CLSCompliant(false)] - public static unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterfvARB")] - [CLSCompliant(false)] - public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterfvARB")] - [CLSCompliant(false)] - public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterfvARB")] - [CLSCompliant(false)] - public static unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterfvARB")] - [CLSCompliant(false)] - public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterfvARB")] - [CLSCompliant(false)] - public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterfvARB")] - [CLSCompliant(false)] - public static unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: 1] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramivARB")] - [CLSCompliant(false)] - public static void GetProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: 1] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramivARB")] - [CLSCompliant(false)] - public static unsafe void GetProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterdvARB")] - [CLSCompliant(false)] - public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterdvARB")] - [CLSCompliant(false)] - public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterdvARB")] - [CLSCompliant(false)] - public static unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterdvARB")] - [CLSCompliant(false)] - public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterdvARB")] - [CLSCompliant(false)] - public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterdvARB")] - [CLSCompliant(false)] - public static unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterdvARB")] - [CLSCompliant(false)] - public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterdvARB")] - [CLSCompliant(false)] - public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterdvARB")] - [CLSCompliant(false)] - public static unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterdvARB")] - [CLSCompliant(false)] - public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterdvARB")] - [CLSCompliant(false)] - public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterdvARB")] - [CLSCompliant(false)] - public static unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterfvARB")] - [CLSCompliant(false)] - public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterfvARB")] - [CLSCompliant(false)] - public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterfvARB")] - [CLSCompliant(false)] - public static unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterfvARB")] - [CLSCompliant(false)] - public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterfvARB")] - [CLSCompliant(false)] - public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterfvARB")] - [CLSCompliant(false)] - public static unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterfvARB")] - [CLSCompliant(false)] - public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterfvARB")] - [CLSCompliant(false)] - public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterfvARB")] - [CLSCompliant(false)] - public static unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterfvARB")] - [CLSCompliant(false)] - public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterfvARB")] - [CLSCompliant(false)] - public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterfvARB")] - [CLSCompliant(false)] - public static unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: COMPSIZE(target,pname)] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramStringARB")] - public static void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Computed = "target,pname")] IntPtr @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: COMPSIZE(target,pname)] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramStringARB")] - [CLSCompliant(false)] - public static void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [InAttribute, OutAttribute, CountAttribute(Computed = "target,pname")] T2[] @string) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: COMPSIZE(target,pname)] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramStringARB")] - [CLSCompliant(false)] - public static void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [InAttribute, OutAttribute, CountAttribute(Computed = "target,pname")] T2[,] @string) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: COMPSIZE(target,pname)] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramStringARB")] - [CLSCompliant(false)] - public static void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [InAttribute, OutAttribute, CountAttribute(Computed = "target,pname")] T2[,,] @string) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: COMPSIZE(target,pname)] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramStringARB")] - public static void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [InAttribute, OutAttribute, CountAttribute(Computed = "target,pname")] ref T2 @string) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryivARB")] - [CLSCompliant(false)] - public static void GetQuery(OpenTK.Graphics.OpenGL.QueryTarget target, OpenTK.Graphics.OpenGL.QueryParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryivARB")] - [CLSCompliant(false)] - public static void GetQuery(OpenTK.Graphics.OpenGL.QueryTarget target, OpenTK.Graphics.OpenGL.QueryParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryivARB")] - [CLSCompliant(false)] - public static unsafe void GetQuery(OpenTK.Graphics.OpenGL.QueryTarget target, OpenTK.Graphics.OpenGL.QueryParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryObjectivARB")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryObjectivARB")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryObjectivARB")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryObjectivARB")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryObjectivARB")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryObjectivARB")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryObjectuivARB")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryObjectuivARB")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryObjectuivARB")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns the source code string from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// [length: 1] - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// [length: maxLength] - /// Specifies an array of characters that is used to return the source code string. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetShaderSourceARB")] - [CLSCompliant(false)] - public static void GetShaderSource(Int32 obj, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "maxLength")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns the source code string from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// [length: 1] - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// [length: maxLength] - /// Specifies an array of characters that is used to return the source code string. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetShaderSourceARB")] - [CLSCompliant(false)] - public static unsafe void GetShaderSource(Int32 obj, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "maxLength")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns the source code string from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// [length: 1] - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// [length: maxLength] - /// Specifies an array of characters that is used to return the source code string. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetShaderSourceARB")] - [CLSCompliant(false)] - public static void GetShaderSource(UInt32 obj, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "maxLength")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns the source code string from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// [length: 1] - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// [length: maxLength] - /// Specifies an array of characters that is used to return the source code string. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetShaderSourceARB")] - [CLSCompliant(false)] - public static unsafe void GetShaderSource(UInt32 obj, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "maxLength")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleARB")] - [CLSCompliant(false)] - public static Int64 GetTextureHandle(Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleARB")] - [CLSCompliant(false)] - public static Int64 GetTextureHandle(UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleARB")] - [CLSCompliant(false)] - public static Int64 GetTextureSamplerHandle(Int32 texture, Int32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleARB")] - [CLSCompliant(false)] - public static Int64 GetTextureSamplerHandle(UInt32 texture, UInt32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(programObj,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformfvARB")] - [CLSCompliant(false)] - public static void GetUniform(Int32 programObj, Int32 location, [OutAttribute, CountAttribute(Computed = "programObj,location")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(programObj,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformfvARB")] - [CLSCompliant(false)] - public static void GetUniform(Int32 programObj, Int32 location, [OutAttribute, CountAttribute(Computed = "programObj,location")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(programObj,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformfvARB")] - [CLSCompliant(false)] - public static unsafe void GetUniform(Int32 programObj, Int32 location, [OutAttribute, CountAttribute(Computed = "programObj,location")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(programObj,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformfvARB")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 programObj, Int32 location, [OutAttribute, CountAttribute(Computed = "programObj,location")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(programObj,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformfvARB")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 programObj, Int32 location, [OutAttribute, CountAttribute(Computed = "programObj,location")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(programObj,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformfvARB")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 programObj, Int32 location, [OutAttribute, CountAttribute(Computed = "programObj,location")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")] - [CLSCompliant(false)] - public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(programObj,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformivARB")] - [CLSCompliant(false)] - public static void GetUniform(Int32 programObj, Int32 location, [OutAttribute, CountAttribute(Computed = "programObj,location")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(programObj,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformivARB")] - [CLSCompliant(false)] - public static void GetUniform(Int32 programObj, Int32 location, [OutAttribute, CountAttribute(Computed = "programObj,location")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(programObj,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformivARB")] - [CLSCompliant(false)] - public static unsafe void GetUniform(Int32 programObj, Int32 location, [OutAttribute, CountAttribute(Computed = "programObj,location")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(programObj,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformivARB")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 programObj, Int32 location, [OutAttribute, CountAttribute(Computed = "programObj,location")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(programObj,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformivARB")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 programObj, Int32 location, [OutAttribute, CountAttribute(Computed = "programObj,location")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(programObj,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformivARB")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 programObj, Int32 location, [OutAttribute, CountAttribute(Computed = "programObj,location")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns the location of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformLocationARB")] - [CLSCompliant(false)] - public static Int32 GetUniformLocation(Int32 programObj, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Returns the location of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformLocationARB")] - [CLSCompliant(false)] - public static Int32 GetUniformLocation(UInt32 programObj, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformui64vARB")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformui64vARB")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformui64vARB")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribdvARB")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribdvARB")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribdvARB")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribdvARB")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribdvARB")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribdvARB")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribfvARB")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribfvARB")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribfvARB")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribfvARB")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribfvARB")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribfvARB")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribivARB")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribivARB")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribivARB")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribivARB")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribivARB")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribivARB")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] - [CLSCompliant(false)] - public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] - [CLSCompliant(false)] - public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] - [CLSCompliant(false)] - public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] - [CLSCompliant(false)] - public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Determine if a name corresponds to a buffer object - /// - /// - /// Specifies a value that may be the name of a buffer object. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glIsBufferARB")] - [CLSCompliant(false)] - public static bool IsBuffer(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Determine if a name corresponds to a buffer object - /// - /// - /// Specifies a value that may be the name of a buffer object. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glIsBufferARB")] - [CLSCompliant(false)] - public static bool IsBuffer(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentARB")] - [CLSCompliant(false)] - public static bool IsImageHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentARB")] - [CLSCompliant(false)] - public static bool IsImageHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// [length: namelen] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glIsNamedStringARB")] - public static bool IsNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// Determines if a name corresponds to a program object - /// - /// - /// Specifies a potential program object. - /// - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glIsProgramARB")] - [CLSCompliant(false)] - public static bool IsProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// Determines if a name corresponds to a program object - /// - /// - /// Specifies a potential program object. - /// - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glIsProgramARB")] - [CLSCompliant(false)] - public static bool IsProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Determine if a name corresponds to a query object - /// - /// - /// Specifies a value that may be the name of a query object. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glIsQueryARB")] - [CLSCompliant(false)] - public static bool IsQuery(Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_occlusion_query] - /// Determine if a name corresponds to a query object - /// - /// - /// Specifies a value that may be the name of a query object. - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glIsQueryARB")] - [CLSCompliant(false)] - public static bool IsQuery(UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentARB")] - [CLSCompliant(false)] - public static bool IsTextureHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentARB")] - [CLSCompliant(false)] - public static bool IsTextureHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Links a program object - /// - /// - /// Specifies the handle of the program object to be linked. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glLinkProgramARB")] - [CLSCompliant(false)] - public static void LinkProgram(Int32 programObj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Links a program object - /// - /// - /// Specifies the handle of the program object to be linked. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glLinkProgramARB")] - [CLSCompliant(false)] - public static void LinkProgram(UInt32 programObj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_transpose_matrix] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glLoadTransposeMatrixdARB")] - [CLSCompliant(false)] - public static void LoadTransposeMatrix([CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_transpose_matrix] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glLoadTransposeMatrixdARB")] - [CLSCompliant(false)] - public static void LoadTransposeMatrix([CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_transpose_matrix] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glLoadTransposeMatrixdARB")] - [CLSCompliant(false)] - public static unsafe void LoadTransposeMatrix([CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_transpose_matrix] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glLoadTransposeMatrixfARB")] - [CLSCompliant(false)] - public static void LoadTransposeMatrix([CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_transpose_matrix] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glLoadTransposeMatrixfARB")] - [CLSCompliant(false)] - public static void LoadTransposeMatrix([CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_transpose_matrix] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glLoadTransposeMatrixfARB")] - [CLSCompliant(false)] - public static unsafe void LoadTransposeMatrix([CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentARB")] - [CLSCompliant(false)] - public static void MakeImageHandleNonResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentARB")] - [CLSCompliant(false)] - public static void MakeImageHandleNonResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentARB")] - [CLSCompliant(false)] - public static void MakeImageHandleResident(Int64 handle, OpenTK.Graphics.OpenGL.ArbBindlessTexture access) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentARB")] - [CLSCompliant(false)] - public static void MakeImageHandleResident(UInt64 handle, OpenTK.Graphics.OpenGL.ArbBindlessTexture access) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentARB")] - [CLSCompliant(false)] - public static void MakeTextureHandleNonResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentARB")] - [CLSCompliant(false)] - public static void MakeTextureHandleNonResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentARB")] - [CLSCompliant(false)] - public static void MakeTextureHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentARB")] - [CLSCompliant(false)] - public static void MakeTextureHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Map a buffer object's data store - /// - /// - /// Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer. - /// - /// - /// For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite. - /// - [Obsolete("Use BufferAccessArb overload instead")] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glMapBufferARB")] - public static IntPtr MapBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexBufferObject access) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// Map a buffer object's data store - /// - /// - /// Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer. - /// - /// - /// For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite. - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glMapBufferARB")] - public static IntPtr MapBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.BufferAccessArb access) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerARB")] - public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerARB")] - [CLSCompliant(false)] - public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerARB")] - [CLSCompliant(false)] - public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerARB")] - [CLSCompliant(false)] - public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerARB")] - public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T3 pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexubvARB")] - [CLSCompliant(false)] - public static void MatrixIndex(Int32 size, [CountAttribute(Parameter = "size")] Byte[] indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexubvARB")] - [CLSCompliant(false)] - public static void MatrixIndex(Int32 size, [CountAttribute(Parameter = "size")] ref Byte indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexubvARB")] - [CLSCompliant(false)] - public static unsafe void MatrixIndex(Int32 size, [CountAttribute(Parameter = "size")] Byte* indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexuivARB")] - [CLSCompliant(false)] - public static void MatrixIndex(Int32 size, [CountAttribute(Parameter = "size")] Int32[] indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexuivARB")] - [CLSCompliant(false)] - public static void MatrixIndex(Int32 size, [CountAttribute(Parameter = "size")] ref Int32 indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexuivARB")] - [CLSCompliant(false)] - public static unsafe void MatrixIndex(Int32 size, [CountAttribute(Parameter = "size")] Int32* indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexuivARB")] - [CLSCompliant(false)] - public static void MatrixIndex(Int32 size, [CountAttribute(Parameter = "size")] UInt32[] indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexuivARB")] - [CLSCompliant(false)] - public static void MatrixIndex(Int32 size, [CountAttribute(Parameter = "size")] ref UInt32 indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexuivARB")] - [CLSCompliant(false)] - public static unsafe void MatrixIndex(Int32 size, [CountAttribute(Parameter = "size")] UInt32* indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexusvARB")] - [CLSCompliant(false)] - public static void MatrixIndex(Int32 size, [CountAttribute(Parameter = "size")] Int16[] indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexusvARB")] - [CLSCompliant(false)] - public static void MatrixIndex(Int32 size, [CountAttribute(Parameter = "size")] ref Int16 indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexusvARB")] - [CLSCompliant(false)] - public static unsafe void MatrixIndex(Int32 size, [CountAttribute(Parameter = "size")] Int16* indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexusvARB")] - [CLSCompliant(false)] - public static void MatrixIndex(Int32 size, [CountAttribute(Parameter = "size")] UInt16[] indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexusvARB")] - [CLSCompliant(false)] - public static void MatrixIndex(Int32 size, [CountAttribute(Parameter = "size")] ref UInt16 indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_matrix_palette] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexusvARB")] - [CLSCompliant(false)] - public static unsafe void MatrixIndex(Int32 size, [CountAttribute(Parameter = "size")] UInt16* indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_parallel_shader_compile] - /// - [AutoGenerated(Category = "ARB_parallel_shader_compile", Version = "", EntryPoint = "glMaxShaderCompilerThreadsARB")] - [CLSCompliant(false)] - public static void MaxShaderCompilerThreads(Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_parallel_shader_compile] - /// - [AutoGenerated(Category = "ARB_parallel_shader_compile", Version = "", EntryPoint = "glMaxShaderCompilerThreadsARB")] - [CLSCompliant(false)] - public static void MaxShaderCompilerThreads(UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_shading] - /// Specifies minimum rate at which sample shaing takes place - /// - /// - /// Specifies the rate at which samples are shaded within each covered pixel. - /// - [AutoGenerated(Category = "ARB_sample_shading", Version = "", EntryPoint = "glMinSampleShadingARB")] - public static void MinSampleShading(Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T2[] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T2[,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T2[,,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T2 indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord1dARB")] - public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Double s) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord1dvARB")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord1fARB")] - public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Single s) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord1fvARB")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 1)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord1iARB")] - public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord1ivARB")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 1)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord1sARB")] - public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord1svARB")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 1)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2dARB")] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2dvARB")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2dvARB")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2dvARB")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2fARB")] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2fvARB")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2fvARB")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2fvARB")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2iARB")] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2ivARB")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2ivARB")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2ivARB")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2sARB")] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2svARB")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2svARB")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2svARB")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3dARB")] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t, Double r) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3dvARB")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3dvARB")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3dvARB")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3fARB")] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t, Single r) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3fvARB")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3fvARB")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3fvARB")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3iARB")] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t, Int32 r) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3ivARB")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3ivARB")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3ivARB")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3sARB")] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t, Int16 r) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3svARB")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3svARB")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3svARB")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4dARB")] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t, Double r, Double q) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4dvARB")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4dvARB")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4dvARB")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4fARB")] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t, Single r, Single q) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4fvARB")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4fvARB")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4fvARB")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4iARB")] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t, Int32 r, Int32 q) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4ivARB")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4ivARB")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4ivARB")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4sARB")] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t, Int16 r, Int16 q) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4svARB")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4svARB")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4svARB")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_transpose_matrix] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glMultTransposeMatrixdARB")] - [CLSCompliant(false)] - public static void MultTransposeMatrix([CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_transpose_matrix] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glMultTransposeMatrixdARB")] - [CLSCompliant(false)] - public static void MultTransposeMatrix([CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_transpose_matrix] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glMultTransposeMatrixdARB")] - [CLSCompliant(false)] - public static unsafe void MultTransposeMatrix([CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_transpose_matrix] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glMultTransposeMatrixfARB")] - [CLSCompliant(false)] - public static void MultTransposeMatrix([CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_transpose_matrix] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glMultTransposeMatrixfARB")] - [CLSCompliant(false)] - public static void MultTransposeMatrix([CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_transpose_matrix] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glMultTransposeMatrixfARB")] - [CLSCompliant(false)] - public static unsafe void MultTransposeMatrix([CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentARB")] - [CLSCompliant(false)] - public static void NamedBufferPageCommitment(Int32 buffer, IntPtr offset, Int32 size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentARB")] - [CLSCompliant(false)] - public static void NamedBufferPageCommitment(Int32 buffer, IntPtr offset, IntPtr size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentARB")] - [CLSCompliant(false)] - public static void NamedBufferPageCommitment(UInt32 buffer, IntPtr offset, Int32 size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentARB")] - [CLSCompliant(false)] - public static void NamedBufferPageCommitment(UInt32 buffer, IntPtr offset, IntPtr size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static unsafe void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static unsafe void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// - /// [length: namelen] - /// - /// [length: stringlen] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glNamedStringARB")] - public static void NamedString(OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude type, Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, Int32 stringlen, [CountAttribute(Parameter = "stringlen")] String @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_point_parameters] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "ARB_point_parameters", Version = "", EntryPoint = "glPointParameterfARB")] - public static void PointParameter(OpenTK.Graphics.OpenGL.ArbPointParameters pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_point_parameters] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// [length: COMPSIZE(pname)] - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "ARB_point_parameters", Version = "", EntryPoint = "glPointParameterfvARB")] - [CLSCompliant(false)] - public static void PointParameter(OpenTK.Graphics.OpenGL.ArbPointParameters pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_point_parameters] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// [length: COMPSIZE(pname)] - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "ARB_point_parameters", Version = "", EntryPoint = "glPointParameterfvARB")] - [CLSCompliant(false)] - public static unsafe void PointParameter(OpenTK.Graphics.OpenGL.ArbPointParameters pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_ES3_2_compatibility] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_ES3_2_compatibility", Version = "", EntryPoint = "glPrimitiveBoundingBoxARB")] - public static void PrimitiveBoundingBox(Single minX, Single minY, Single minZ, Single minW, Single maxX, Single maxY, Single maxZ, Single maxW) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4dARB")] - [CLSCompliant(false)] - public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4dARB")] - [CLSCompliant(false)] - public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4dvARB")] - [CLSCompliant(false)] - public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, [CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4dvARB")] - [CLSCompliant(false)] - public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, [CountAttribute(Count = 4)] ref Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4dvARB")] - [CLSCompliant(false)] - public static unsafe void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, [CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4dvARB")] - [CLSCompliant(false)] - public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, [CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4dvARB")] - [CLSCompliant(false)] - public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, [CountAttribute(Count = 4)] ref Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4dvARB")] - [CLSCompliant(false)] - public static unsafe void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, [CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4fARB")] - [CLSCompliant(false)] - public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4fARB")] - [CLSCompliant(false)] - public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4fvARB")] - [CLSCompliant(false)] - public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, [CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4fvARB")] - [CLSCompliant(false)] - public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, [CountAttribute(Count = 4)] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4fvARB")] - [CLSCompliant(false)] - public static unsafe void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, [CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4fvARB")] - [CLSCompliant(false)] - public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, [CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4fvARB")] - [CLSCompliant(false)] - public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, [CountAttribute(Count = 4)] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4fvARB")] - [CLSCompliant(false)] - public static unsafe void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, [CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4dARB")] - [CLSCompliant(false)] - public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4dARB")] - [CLSCompliant(false)] - public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4dvARB")] - [CLSCompliant(false)] - public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, [CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4dvARB")] - [CLSCompliant(false)] - public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, [CountAttribute(Count = 4)] ref Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4dvARB")] - [CLSCompliant(false)] - public static unsafe void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, [CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4dvARB")] - [CLSCompliant(false)] - public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, [CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4dvARB")] - [CLSCompliant(false)] - public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, [CountAttribute(Count = 4)] ref Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4dvARB")] - [CLSCompliant(false)] - public static unsafe void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, [CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4fARB")] - [CLSCompliant(false)] - public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4fARB")] - [CLSCompliant(false)] - public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4fvARB")] - [CLSCompliant(false)] - public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, [CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4fvARB")] - [CLSCompliant(false)] - public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, [CountAttribute(Count = 4)] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4fvARB")] - [CLSCompliant(false)] - public static unsafe void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, [CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4fvARB")] - [CLSCompliant(false)] - public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, [CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4fvARB")] - [CLSCompliant(false)] - public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, [CountAttribute(Count = 4)] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4fvARB")] - [CLSCompliant(false)] - public static unsafe void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, [CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_geometry_shader4] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glProgramParameteriARB")] - [CLSCompliant(false)] - public static void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_geometry_shader4] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glProgramParameteriARB")] - [CLSCompliant(false)] - public static void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramStringARB")] - public static void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.All format, Int32 len, [CountAttribute(Parameter = "len")] IntPtr @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramStringARB")] - [CLSCompliant(false)] - public static void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T3[] @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramStringARB")] - [CLSCompliant(false)] - public static void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T3[,] @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramStringARB")] - [CLSCompliant(false)] - public static void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T3[,,] @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramStringARB")] - public static void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] ref T3 @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// - /// [length: len] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramStringARB")] - public static void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, [CountAttribute(Parameter = "len")] IntPtr @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// - /// [length: len] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramStringARB")] - [CLSCompliant(false)] - public static void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T3[] @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// - /// [length: len] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramStringARB")] - [CLSCompliant(false)] - public static void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T3[,] @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// - /// [length: len] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramStringARB")] - [CLSCompliant(false)] - public static void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T3[,,] @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_fragment_program|ARB_vertex_program] - /// - /// - /// - /// [length: len] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramStringARB")] - public static void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] ref T3 @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1ui64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, UInt64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1ui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1ui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1ui64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2ui64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2ui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2ui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2ui64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3ui64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3ui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3ui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3ui64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4ui64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4ui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4ui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4ui64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64ARB")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(Int32 program, Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64ARB")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(UInt32 program, Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_multisample] - /// Specify multisample coverage parameters - /// - /// - /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. - /// - /// - /// Specify a single boolean value representing if the coverage masks should be inverted. True and False are accepted. The initial value is False. - /// - [AutoGenerated(Category = "ARB_multisample", Version = "", EntryPoint = "glSampleCoverageARB")] - public static void SampleCoverage(Single value, bool invert) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Replaces the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glShaderSourceARB")] - [CLSCompliant(false)] - public static void ShaderSource(Int32 shaderObj, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Replaces the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glShaderSourceARB")] - [CLSCompliant(false)] - public static void ShaderSource(Int32 shaderObj, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] ref Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Replaces the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glShaderSourceARB")] - [CLSCompliant(false)] - public static unsafe void ShaderSource(Int32 shaderObj, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Replaces the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glShaderSourceARB")] - [CLSCompliant(false)] - public static void ShaderSource(UInt32 shaderObj, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Replaces the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glShaderSourceARB")] - [CLSCompliant(false)] - public static void ShaderSource(UInt32 shaderObj, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] ref Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Replaces the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glShaderSourceARB")] - [CLSCompliant(false)] - public static unsafe void ShaderSource(UInt32 shaderObj, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gl_spirv] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")] - [CLSCompliant(false)] - public static void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, Int32[] pConstantIndex, Int32[] pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gl_spirv] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")] - [CLSCompliant(false)] - public static void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, ref Int32 pConstantIndex, ref Int32 pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gl_spirv] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")] - [CLSCompliant(false)] - public static unsafe void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, Int32* pConstantIndex, Int32* pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gl_spirv] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")] - [CLSCompliant(false)] - public static void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, UInt32[] pConstantIndex, UInt32[] pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gl_spirv] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")] - [CLSCompliant(false)] - public static void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, ref UInt32 pConstantIndex, ref UInt32 pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gl_spirv] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")] - [CLSCompliant(false)] - public static unsafe void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, UInt32* pConstantIndex, UInt32* pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_buffer_object] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - [AutoGenerated(Category = "ARB_texture_buffer_object", Version = "", EntryPoint = "glTexBufferARB")] - [CLSCompliant(false)] - public static void TexBuffer(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_buffer_object] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - [AutoGenerated(Category = "ARB_texture_buffer_object", Version = "", EntryPoint = "glTexBufferARB")] - [CLSCompliant(false)] - public static void TexBuffer(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_texture] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_texture", Version = "", EntryPoint = "glTexPageCommitmentARB")] - public static void TexPageCommitment(OpenTK.Graphics.OpenGL.ArbSparseTexture target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform1fARB")] - public static void Uniform1(Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform1fvARB")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform1fvARB")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform1fvARB")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1i64ARB")] - public static void Uniform1(Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1i64vARB")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1i64vARB")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1i64vARB")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform1iARB")] - public static void Uniform1(Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform1ivARB")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform1ivARB")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform1ivARB")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1ui64ARB")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, UInt64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1ui64vARB")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1ui64vARB")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1ui64vARB")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform2fARB")] - public static void Uniform2(Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform2fvARB")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform2fvARB")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform2fvARB")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2i64ARB")] - public static void Uniform2(Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2i64vARB")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2i64vARB")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2i64vARB")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform2iARB")] - public static void Uniform2(Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform2ivARB")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform2ivARB")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2ui64ARB")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2ui64vARB")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2ui64vARB")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2ui64vARB")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform3fARB")] - public static void Uniform3(Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform3fvARB")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform3fvARB")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform3fvARB")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3i64ARB")] - public static void Uniform3(Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3i64vARB")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3i64vARB")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3i64vARB")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform3iARB")] - public static void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform3ivARB")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform3ivARB")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform3ivARB")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3ui64ARB")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3ui64vARB")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3ui64vARB")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3ui64vARB")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform4fARB")] - public static void Uniform4(Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform4fvARB")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform4fvARB")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform4fvARB")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4i64ARB")] - public static void Uniform4(Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4i64vARB")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4i64vARB")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4i64vARB")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform4iARB")] - public static void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform4ivARB")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform4ivARB")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform4ivARB")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4ui64ARB")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4ui64vARB")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4ui64vARB")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4ui64vARB")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64ARB")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64ARB")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] - [CLSCompliant(false)] - public static unsafe void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] - [CLSCompliant(false)] - public static unsafe void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniformMatrix2fvARB")] - [CLSCompliant(false)] - public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniformMatrix2fvARB")] - [CLSCompliant(false)] - public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniformMatrix2fvARB")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniformMatrix3fvARB")] - [CLSCompliant(false)] - public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniformMatrix3fvARB")] - [CLSCompliant(false)] - public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniformMatrix3fvARB")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniformMatrix4fvARB")] - [CLSCompliant(false)] - public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniformMatrix4fvARB")] - [CLSCompliant(false)] - public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniformMatrix4fvARB")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_buffer_object] - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glUnmapBufferARB")] - public static bool UnmapBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb target) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUseProgramObjectARB")] - [CLSCompliant(false)] - public static void UseProgramObject(Int32 programObj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUseProgramObjectARB")] - [CLSCompliant(false)] - public static void UseProgramObject(UInt32 programObj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Validates a program object - /// - /// - /// Specifies the handle of the program object to be validated. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glValidateProgramARB")] - [CLSCompliant(false)] - public static void ValidateProgram(Int32 programObj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shader_objects] - /// Validates a program object - /// - /// - /// Specifies the handle of the program object to be validated. - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glValidateProgramARB")] - [CLSCompliant(false)] - public static void ValidateProgram(UInt32 programObj) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1dARB")] - [CLSCompliant(false)] - public static void VertexAttrib1(Int32 index, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1dARB")] - [CLSCompliant(false)] - public static void VertexAttrib1(UInt32 index, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1dvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(Int32 index, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1dvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(UInt32 index, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1fARB")] - [CLSCompliant(false)] - public static void VertexAttrib1(Int32 index, Single x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1fARB")] - [CLSCompliant(false)] - public static void VertexAttrib1(UInt32 index, Single x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1fvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(Int32 index, [CountAttribute(Count = 1)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1fvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(UInt32 index, [CountAttribute(Count = 1)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1sARB")] - [CLSCompliant(false)] - public static void VertexAttrib1(Int32 index, Int16 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1sARB")] - [CLSCompliant(false)] - public static void VertexAttrib1(UInt32 index, Int16 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1svARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(Int32 index, [CountAttribute(Count = 1)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1svARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(UInt32 index, [CountAttribute(Count = 1)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2dARB")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2dARB")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2dvARB")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2dvARB")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2dvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2dvARB")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2dvARB")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2dvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2fARB")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2fARB")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2fvARB")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2fvARB")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2fvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2fvARB")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2fvARB")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2fvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2sARB")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, Int16 x, Int16 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2sARB")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, Int16 x, Int16 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2svARB")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2svARB")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2svARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2svARB")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2svARB")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2svARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3dARB")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3dARB")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3dvARB")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3dvARB")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3dvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3dvARB")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3dvARB")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3dvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3fARB")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3fARB")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3fvARB")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3fvARB")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3fvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3fvARB")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3fvARB")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3fvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3sARB")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, Int16 x, Int16 y, Int16 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3sARB")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, Int16 x, Int16 y, Int16 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3svARB")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3svARB")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3svARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3svARB")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3svARB")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3svARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4bvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] SByte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4bvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref SByte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4bvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] SByte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4dARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4dARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4dvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4dvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4dvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4dvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4dvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4dvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4fARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4fARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4fvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4fvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4fvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4fvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4fvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4fvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ivARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ivARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ivARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ivARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ivARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ivARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NbvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] SByte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NbvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref SByte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NbvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] SByte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NivARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NivARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NivARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NivARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NivARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NivARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NsvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NsvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NsvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NsvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NsvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NsvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NubARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, Byte x, Byte y, Byte z, Byte w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NubARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, Byte x, Byte y, Byte z, Byte w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NubvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NubvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NubvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NubvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NubvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NubvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NuivARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NuivARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NuivARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NusvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] UInt16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NusvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref UInt16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NusvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] UInt16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4sARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, Int16 x, Int16 y, Int16 z, Int16 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4sARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4svARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4svARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4svARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4svARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4svARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4svARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ubvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ubvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ubvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ubvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ubvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ubvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4uivARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4uivARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4uivARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4usvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] UInt16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4usvARB")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref UInt16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4usvARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] UInt16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_instanced_arrays] - /// Modify the rate at which generic vertex attributes advance during instanced rendering - /// - /// - /// Specify the index of the generic vertex attribute. - /// - /// - /// Specify the number of instances that will pass between updates of the generic attribute at slot index. - /// - [AutoGenerated(Category = "ARB_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorARB")] - [CLSCompliant(false)] - public static void VertexAttribDivisor(Int32 index, Int32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_instanced_arrays] - /// Modify the rate at which generic vertex attributes advance during instanced rendering - /// - /// - /// Specify the index of the generic vertex attribute. - /// - /// - /// Specify the number of instances that will pass between updates of the generic attribute at slot index. - /// - [AutoGenerated(Category = "ARB_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorARB")] - [CLSCompliant(false)] - public static void VertexAttribDivisor(UInt32 index, UInt32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64ARB")] - [CLSCompliant(false)] - public static void VertexAttribL1(Int32 index, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64ARB")] - [CLSCompliant(false)] - public static void VertexAttribL1(UInt32 index, UInt64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] - [CLSCompliant(false)] - public static void VertexAttribL1(Int32 index, Int64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL1(Int32 index, Int64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] - [CLSCompliant(false)] - public static void VertexAttribL1(UInt32 index, UInt64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL1(UInt32 index, UInt64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T5 pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_program|ARB_vertex_shader] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T5 pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glVertexBlendARB")] - public static void VertexBlend(Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightbvARB")] - [CLSCompliant(false)] - public static void Weight(Int32 size, [CountAttribute(Parameter = "size")] SByte[] weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightbvARB")] - [CLSCompliant(false)] - public static void Weight(Int32 size, [CountAttribute(Parameter = "size")] ref SByte weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightbvARB")] - [CLSCompliant(false)] - public static unsafe void Weight(Int32 size, [CountAttribute(Parameter = "size")] SByte* weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightdvARB")] - [CLSCompliant(false)] - public static void Weight(Int32 size, [CountAttribute(Parameter = "size")] Double[] weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightdvARB")] - [CLSCompliant(false)] - public static void Weight(Int32 size, [CountAttribute(Parameter = "size")] ref Double weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightdvARB")] - [CLSCompliant(false)] - public static unsafe void Weight(Int32 size, [CountAttribute(Parameter = "size")] Double* weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightfvARB")] - [CLSCompliant(false)] - public static void Weight(Int32 size, [CountAttribute(Parameter = "size")] Single[] weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightfvARB")] - [CLSCompliant(false)] - public static void Weight(Int32 size, [CountAttribute(Parameter = "size")] ref Single weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightfvARB")] - [CLSCompliant(false)] - public static unsafe void Weight(Int32 size, [CountAttribute(Parameter = "size")] Single* weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightivARB")] - [CLSCompliant(false)] - public static void Weight(Int32 size, [CountAttribute(Parameter = "size")] Int32[] weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightivARB")] - [CLSCompliant(false)] - public static void Weight(Int32 size, [CountAttribute(Parameter = "size")] ref Int32 weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightivARB")] - [CLSCompliant(false)] - public static unsafe void Weight(Int32 size, [CountAttribute(Parameter = "size")] Int32* weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightPointerARB")] - public static void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightPointerARB")] - [CLSCompliant(false)] - public static void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T3[] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightPointerARB")] - [CLSCompliant(false)] - public static void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T3[,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightPointerARB")] - [CLSCompliant(false)] - public static void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T3[,,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightPointerARB")] - public static void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] ref T3 pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightsvARB")] - [CLSCompliant(false)] - public static void Weight(Int32 size, [CountAttribute(Parameter = "size")] Int16[] weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightsvARB")] - [CLSCompliant(false)] - public static void Weight(Int32 size, [CountAttribute(Parameter = "size")] ref Int16 weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightsvARB")] - [CLSCompliant(false)] - public static unsafe void Weight(Int32 size, [CountAttribute(Parameter = "size")] Int16* weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightubvARB")] - [CLSCompliant(false)] - public static void Weight(Int32 size, [CountAttribute(Parameter = "size")] Byte[] weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightubvARB")] - [CLSCompliant(false)] - public static void Weight(Int32 size, [CountAttribute(Parameter = "size")] ref Byte weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightubvARB")] - [CLSCompliant(false)] - public static unsafe void Weight(Int32 size, [CountAttribute(Parameter = "size")] Byte* weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightuivARB")] - [CLSCompliant(false)] - public static void Weight(Int32 size, [CountAttribute(Parameter = "size")] UInt32[] weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightuivARB")] - [CLSCompliant(false)] - public static void Weight(Int32 size, [CountAttribute(Parameter = "size")] ref UInt32 weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightuivARB")] - [CLSCompliant(false)] - public static unsafe void Weight(Int32 size, [CountAttribute(Parameter = "size")] UInt32* weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightusvARB")] - [CLSCompliant(false)] - public static void Weight(Int32 size, [CountAttribute(Parameter = "size")] UInt16[] weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightusvARB")] - [CLSCompliant(false)] - public static void Weight(Int32 size, [CountAttribute(Parameter = "size")] ref UInt16 weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_vertex_blend] - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightusvARB")] - [CLSCompliant(false)] - public static unsafe void Weight(Int32 size, [CountAttribute(Parameter = "size")] UInt16* weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2dARB")] - public static void WindowPos2(Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2dvARB")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2dvARB")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2dvARB")] - [CLSCompliant(false)] - public static unsafe void WindowPos2([CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2fARB")] - public static void WindowPos2(Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2fvARB")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2fvARB")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2fvARB")] - [CLSCompliant(false)] - public static unsafe void WindowPos2([CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2iARB")] - public static void WindowPos2(Int32 x, Int32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2ivARB")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2ivARB")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2ivARB")] - [CLSCompliant(false)] - public static unsafe void WindowPos2([CountAttribute(Count = 2)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2sARB")] - public static void WindowPos2(Int16 x, Int16 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2svARB")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2svARB")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2svARB")] - [CLSCompliant(false)] - public static unsafe void WindowPos2([CountAttribute(Count = 2)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3dARB")] - public static void WindowPos3(Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3dvARB")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3dvARB")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3dvARB")] - [CLSCompliant(false)] - public static unsafe void WindowPos3([CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3fARB")] - public static void WindowPos3(Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3fvARB")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3fvARB")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3fvARB")] - [CLSCompliant(false)] - public static unsafe void WindowPos3([CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3iARB")] - public static void WindowPos3(Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3ivARB")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3ivARB")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3ivARB")] - [CLSCompliant(false)] - public static unsafe void WindowPos3([CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3sARB")] - public static void WindowPos3(Int16 x, Int16 y, Int16 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3svARB")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3svARB")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3svARB")] - [CLSCompliant(false)] - public static unsafe void WindowPos3([CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Ati - { - /// [requires: ATI_fragment_shader] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glAlphaFragmentOp1ATI")] - [CLSCompliant(false)] - public static void AlphaFragmentOp1(OpenTK.Graphics.OpenGL.FragmentOpAti op, Int32 dst, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glAlphaFragmentOp1ATI")] - [CLSCompliant(false)] - public static void AlphaFragmentOp1(OpenTK.Graphics.OpenGL.FragmentOpAti op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glAlphaFragmentOp2ATI")] - [CLSCompliant(false)] - public static void AlphaFragmentOp2(OpenTK.Graphics.OpenGL.FragmentOpAti op, Int32 dst, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glAlphaFragmentOp2ATI")] - [CLSCompliant(false)] - public static void AlphaFragmentOp2(OpenTK.Graphics.OpenGL.FragmentOpAti op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glAlphaFragmentOp3ATI")] - [CLSCompliant(false)] - public static void AlphaFragmentOp3(OpenTK.Graphics.OpenGL.FragmentOpAti op, Int32 dst, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod, Int32 arg3, Int32 arg3Rep, Int32 arg3Mod) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glAlphaFragmentOp3ATI")] - [CLSCompliant(false)] - public static void AlphaFragmentOp3(OpenTK.Graphics.OpenGL.FragmentOpAti op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod, UInt32 arg3, UInt32 arg3Rep, UInt32 arg3Mod) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glArrayObjectATI")] - [CLSCompliant(false)] - public static void ArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, Int32 size, OpenTK.Graphics.OpenGL.AtiVertexArrayObject type, Int32 stride, Int32 buffer, Int32 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glArrayObjectATI")] - [CLSCompliant(false)] - public static void ArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, Int32 size, OpenTK.Graphics.OpenGL.AtiVertexArrayObject type, Int32 stride, UInt32 buffer, UInt32 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glBeginFragmentShaderATI")] - public static void BeginFragmentShader() { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glBindFragmentShaderATI")] - [CLSCompliant(false)] - public static void BindFragmentShader(Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glBindFragmentShaderATI")] - [CLSCompliant(false)] - public static void BindFragmentShader(UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glClientActiveVertexStreamATI")] - public static void ClientActiveVertexStream(OpenTK.Graphics.OpenGL.AtiVertexStreams stream) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glColorFragmentOp1ATI")] - [CLSCompliant(false)] - public static void ColorFragmentOp1(OpenTK.Graphics.OpenGL.FragmentOpAti op, Int32 dst, Int32 dstMask, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glColorFragmentOp1ATI")] - [CLSCompliant(false)] - public static void ColorFragmentOp1(OpenTK.Graphics.OpenGL.FragmentOpAti op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glColorFragmentOp2ATI")] - [CLSCompliant(false)] - public static void ColorFragmentOp2(OpenTK.Graphics.OpenGL.FragmentOpAti op, Int32 dst, Int32 dstMask, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glColorFragmentOp2ATI")] - [CLSCompliant(false)] - public static void ColorFragmentOp2(OpenTK.Graphics.OpenGL.FragmentOpAti op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glColorFragmentOp3ATI")] - [CLSCompliant(false)] - public static void ColorFragmentOp3(OpenTK.Graphics.OpenGL.FragmentOpAti op, Int32 dst, Int32 dstMask, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod, Int32 arg3, Int32 arg3Rep, Int32 arg3Mod) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glColorFragmentOp3ATI")] - [CLSCompliant(false)] - public static void ColorFragmentOp3(OpenTK.Graphics.OpenGL.FragmentOpAti op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod, UInt32 arg3, UInt32 arg3Rep, UInt32 arg3Mod) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glDeleteFragmentShaderATI")] - [CLSCompliant(false)] - public static void DeleteFragmentShader(Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glDeleteFragmentShaderATI")] - [CLSCompliant(false)] - public static void DeleteFragmentShader(UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [AutoGenerated(Category = "ATI_draw_buffers", Version = "", EntryPoint = "glDrawBuffersATI")] - [CLSCompliant(false)] - public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL.AtiDrawBuffers[] bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [AutoGenerated(Category = "ATI_draw_buffers", Version = "", EntryPoint = "glDrawBuffersATI")] - [CLSCompliant(false)] - public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref OpenTK.Graphics.OpenGL.AtiDrawBuffers bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [AutoGenerated(Category = "ATI_draw_buffers", Version = "", EntryPoint = "glDrawBuffersATI")] - [CLSCompliant(false)] - public static unsafe void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL.AtiDrawBuffers* bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_element_array] - /// - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glDrawElementArrayATI")] - public static void DrawElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_element_array] - /// - /// - [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glDrawElementArrayATI")] - public static void DrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_element_array] - /// - /// - /// - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glDrawRangeElementArrayATI")] - [CLSCompliant(false)] - public static void DrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_element_array] - /// - /// - /// - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glDrawRangeElementArrayATI")] - [CLSCompliant(false)] - public static void DrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_element_array] - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glDrawRangeElementArrayATI")] - [CLSCompliant(false)] - public static void DrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_element_array] - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glDrawRangeElementArrayATI")] - [CLSCompliant(false)] - public static void DrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_element_array] - /// - /// [length: COMPSIZE(type)] - [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glElementPointerATI")] - public static void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, [CountAttribute(Computed = "type")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_element_array] - /// - /// [length: COMPSIZE(type)] - [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glElementPointerATI")] - [CLSCompliant(false)] - public static void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, [InAttribute, OutAttribute, CountAttribute(Computed = "type")] T1[] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_element_array] - /// - /// [length: COMPSIZE(type)] - [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glElementPointerATI")] - [CLSCompliant(false)] - public static void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, [InAttribute, OutAttribute, CountAttribute(Computed = "type")] T1[,] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_element_array] - /// - /// [length: COMPSIZE(type)] - [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glElementPointerATI")] - [CLSCompliant(false)] - public static void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, [InAttribute, OutAttribute, CountAttribute(Computed = "type")] T1[,,] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_element_array] - /// - /// [length: COMPSIZE(type)] - [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glElementPointerATI")] - public static void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, [InAttribute, OutAttribute, CountAttribute(Computed = "type")] ref T1 pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glEndFragmentShaderATI")] - public static void EndFragmentShader() { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glFreeObjectBufferATI")] - [CLSCompliant(false)] - public static void FreeObjectBuffer(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glFreeObjectBufferATI")] - [CLSCompliant(false)] - public static void FreeObjectBuffer(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glGenFragmentShadersATI")] - [CLSCompliant(false)] - public static Int32 GenFragmentShaders(Int32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glGenFragmentShadersATI")] - [CLSCompliant(false)] - public static Int32 GenFragmentShaders(UInt32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetArrayObjectfvATI")] - [CLSCompliant(false)] - public static void GetArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetArrayObjectfvATI")] - [CLSCompliant(false)] - public static unsafe void GetArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetArrayObjectivATI")] - [CLSCompliant(false)] - public static void GetArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetArrayObjectivATI")] - [CLSCompliant(false)] - public static unsafe void GetArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetObjectBufferfvATI")] - [CLSCompliant(false)] - public static void GetObjectBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetObjectBufferfvATI")] - [CLSCompliant(false)] - public static unsafe void GetObjectBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetObjectBufferfvATI")] - [CLSCompliant(false)] - public static void GetObjectBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetObjectBufferfvATI")] - [CLSCompliant(false)] - public static unsafe void GetObjectBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetObjectBufferivATI")] - [CLSCompliant(false)] - public static void GetObjectBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetObjectBufferivATI")] - [CLSCompliant(false)] - public static unsafe void GetObjectBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetObjectBufferivATI")] - [CLSCompliant(false)] - public static void GetObjectBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetObjectBufferivATI")] - [CLSCompliant(false)] - public static unsafe void GetObjectBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_envmap_bumpmap] - /// - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glGetTexBumpParameterfvATI")] - [CLSCompliant(false)] - public static Single GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_envmap_bumpmap] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glGetTexBumpParameterfvATI")] - [CLSCompliant(false)] - public static void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_envmap_bumpmap] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glGetTexBumpParameterfvATI")] - [CLSCompliant(false)] - public static void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_envmap_bumpmap] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glGetTexBumpParameterfvATI")] - [CLSCompliant(false)] - public static unsafe void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_envmap_bumpmap] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glGetTexBumpParameterivATI")] - [CLSCompliant(false)] - public static void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_envmap_bumpmap] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glGetTexBumpParameterivATI")] - [CLSCompliant(false)] - public static void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_envmap_bumpmap] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glGetTexBumpParameterivATI")] - [CLSCompliant(false)] - public static unsafe void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetVariantArrayObjectfvATI")] - [CLSCompliant(false)] - public static void GetVariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetVariantArrayObjectfvATI")] - [CLSCompliant(false)] - public static unsafe void GetVariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetVariantArrayObjectfvATI")] - [CLSCompliant(false)] - public static void GetVariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetVariantArrayObjectfvATI")] - [CLSCompliant(false)] - public static unsafe void GetVariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetVariantArrayObjectivATI")] - [CLSCompliant(false)] - public static void GetVariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetVariantArrayObjectivATI")] - [CLSCompliant(false)] - public static unsafe void GetVariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetVariantArrayObjectivATI")] - [CLSCompliant(false)] - public static void GetVariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetVariantArrayObjectivATI")] - [CLSCompliant(false)] - public static unsafe void GetVariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_attrib_array_object] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] - [CLSCompliant(false)] - public static void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_attrib_array_object] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] - [CLSCompliant(false)] - public static void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_attrib_array_object] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_attrib_array_object] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] - [CLSCompliant(false)] - public static void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_attrib_array_object] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] - [CLSCompliant(false)] - public static void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_attrib_array_object] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_attrib_array_object] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectivATI")] - [CLSCompliant(false)] - public static void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_attrib_array_object] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectivATI")] - [CLSCompliant(false)] - public static void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_attrib_array_object] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectivATI")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_attrib_array_object] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectivATI")] - [CLSCompliant(false)] - public static void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_attrib_array_object] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectivATI")] - [CLSCompliant(false)] - public static void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_attrib_array_object] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectivATI")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glIsObjectBufferATI")] - [CLSCompliant(false)] - public static bool IsObjectBuffer(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glIsObjectBufferATI")] - [CLSCompliant(false)] - public static bool IsObjectBuffer(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_map_object_buffer] - /// - [AutoGenerated(Category = "ATI_map_object_buffer", Version = "", EntryPoint = "glMapObjectBufferATI")] - [CLSCompliant(false)] - public static IntPtr MapObjectBuffer(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_map_object_buffer] - /// - [AutoGenerated(Category = "ATI_map_object_buffer", Version = "", EntryPoint = "glMapObjectBufferATI")] - [CLSCompliant(false)] - public static IntPtr MapObjectBuffer(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// [length: size] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glNewObjectBufferATI")] - public static Int32 NewObjectBuffer(Int32 size, [CountAttribute(Parameter = "size")] IntPtr pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// [length: size] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glNewObjectBufferATI")] - [CLSCompliant(false)] - public static Int32 NewObjectBuffer(Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T1[] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// [length: size] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glNewObjectBufferATI")] - [CLSCompliant(false)] - public static Int32 NewObjectBuffer(Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T1[,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// [length: size] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glNewObjectBufferATI")] - [CLSCompliant(false)] - public static Int32 NewObjectBuffer(Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T1[,,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// [length: size] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glNewObjectBufferATI")] - public static Int32 NewObjectBuffer(Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T1 pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3bATI")] - [CLSCompliant(false)] - public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Byte nx, Byte ny, Byte nz) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3bATI")] - [CLSCompliant(false)] - public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, SByte nx, SByte ny, SByte nz) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3bvATI")] - [CLSCompliant(false)] - public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3bvATI")] - [CLSCompliant(false)] - public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3bvATI")] - [CLSCompliant(false)] - public static unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3bvATI")] - [CLSCompliant(false)] - public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3bvATI")] - [CLSCompliant(false)] - public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3bvATI")] - [CLSCompliant(false)] - public static unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3dATI")] - public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double nx, Double ny, Double nz) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3dvATI")] - [CLSCompliant(false)] - public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] Double[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3dvATI")] - [CLSCompliant(false)] - public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] ref Double coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3dvATI")] - [CLSCompliant(false)] - public static unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] Double* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3fATI")] - public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single nx, Single ny, Single nz) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3fvATI")] - [CLSCompliant(false)] - public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] Single[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3fvATI")] - [CLSCompliant(false)] - public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] ref Single coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3fvATI")] - [CLSCompliant(false)] - public static unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] Single* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3iATI")] - public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 nx, Int32 ny, Int32 nz) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3ivATI")] - [CLSCompliant(false)] - public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3ivATI")] - [CLSCompliant(false)] - public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3ivATI")] - [CLSCompliant(false)] - public static unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3sATI")] - public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 nx, Int16 ny, Int16 nz) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3svATI")] - [CLSCompliant(false)] - public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] Int16[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3svATI")] - [CLSCompliant(false)] - public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] ref Int16 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3svATI")] - [CLSCompliant(false)] - public static unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] Int16* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glPassTexCoordATI")] - [CLSCompliant(false)] - public static void PassTexCoord(Int32 dst, Int32 coord, OpenTK.Graphics.OpenGL.AtiFragmentShader swizzle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glPassTexCoordATI")] - [CLSCompliant(false)] - public static void PassTexCoord(UInt32 dst, UInt32 coord, OpenTK.Graphics.OpenGL.AtiFragmentShader swizzle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_pn_triangles] - /// - /// - [AutoGenerated(Category = "ATI_pn_triangles", Version = "", EntryPoint = "glPNTrianglesfATI")] - public static void PNTriangles(OpenTK.Graphics.OpenGL.AtiPnTriangles pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_pn_triangles] - /// - /// - [AutoGenerated(Category = "ATI_pn_triangles", Version = "", EntryPoint = "glPNTrianglesiATI")] - public static void PNTriangles(OpenTK.Graphics.OpenGL.AtiPnTriangles pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glSampleMapATI")] - [CLSCompliant(false)] - public static void SampleMap(Int32 dst, Int32 interp, OpenTK.Graphics.OpenGL.AtiFragmentShader swizzle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// - /// - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glSampleMapATI")] - [CLSCompliant(false)] - public static void SampleMap(UInt32 dst, UInt32 interp, OpenTK.Graphics.OpenGL.AtiFragmentShader swizzle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glSetFragmentShaderConstantATI")] - [CLSCompliant(false)] - public static void SetFragmentShaderConstant(Int32 dst, [CountAttribute(Count = 4)] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glSetFragmentShaderConstantATI")] - [CLSCompliant(false)] - public static void SetFragmentShaderConstant(Int32 dst, [CountAttribute(Count = 4)] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glSetFragmentShaderConstantATI")] - [CLSCompliant(false)] - public static unsafe void SetFragmentShaderConstant(Int32 dst, [CountAttribute(Count = 4)] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glSetFragmentShaderConstantATI")] - [CLSCompliant(false)] - public static void SetFragmentShaderConstant(UInt32 dst, [CountAttribute(Count = 4)] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glSetFragmentShaderConstantATI")] - [CLSCompliant(false)] - public static void SetFragmentShaderConstant(UInt32 dst, [CountAttribute(Count = 4)] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_fragment_shader] - /// - /// [length: 4] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glSetFragmentShaderConstantATI")] - [CLSCompliant(false)] - public static unsafe void SetFragmentShaderConstant(UInt32 dst, [CountAttribute(Count = 4)] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_separate_stencil] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [AutoGenerated(Category = "ATI_separate_stencil", Version = "", EntryPoint = "glStencilFuncSeparateATI")] - [CLSCompliant(false)] - public static void StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFunction frontfunc, OpenTK.Graphics.OpenGL.StencilFunction backfunc, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_separate_stencil] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [AutoGenerated(Category = "ATI_separate_stencil", Version = "", EntryPoint = "glStencilFuncSeparateATI")] - [CLSCompliant(false)] - public static void StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFunction frontfunc, OpenTK.Graphics.OpenGL.StencilFunction backfunc, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_separate_stencil] - /// Set front and/or back stencil test actions - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep. - /// - /// - /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep. - /// - /// - /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep. - /// - [AutoGenerated(Category = "ATI_separate_stencil", Version = "", EntryPoint = "glStencilOpSeparateATI")] - public static void StencilOpSeparate(OpenTK.Graphics.OpenGL.StencilFaceDirection face, OpenTK.Graphics.OpenGL.StencilOp sfail, OpenTK.Graphics.OpenGL.StencilOp dpfail, OpenTK.Graphics.OpenGL.StencilOp dppass) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_envmap_bumpmap] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glTexBumpParameterfvATI")] - [CLSCompliant(false)] - public static void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [CountAttribute(Computed = "pname")] Single[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_envmap_bumpmap] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glTexBumpParameterfvATI")] - [CLSCompliant(false)] - public static void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [CountAttribute(Computed = "pname")] ref Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_envmap_bumpmap] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glTexBumpParameterfvATI")] - [CLSCompliant(false)] - public static unsafe void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [CountAttribute(Computed = "pname")] Single* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_envmap_bumpmap] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glTexBumpParameterivATI")] - [CLSCompliant(false)] - public static void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_envmap_bumpmap] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glTexBumpParameterivATI")] - [CLSCompliant(false)] - public static void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [CountAttribute(Computed = "pname")] ref Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_envmap_bumpmap] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glTexBumpParameterivATI")] - [CLSCompliant(false)] - public static unsafe void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_map_object_buffer] - /// - [AutoGenerated(Category = "ATI_map_object_buffer", Version = "", EntryPoint = "glUnmapObjectBufferATI")] - [CLSCompliant(false)] - public static void UnmapObjectBuffer(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_map_object_buffer] - /// - [AutoGenerated(Category = "ATI_map_object_buffer", Version = "", EntryPoint = "glUnmapObjectBufferATI")] - [CLSCompliant(false)] - public static void UnmapObjectBuffer(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] - [CLSCompliant(false)] - public static void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, [CountAttribute(Parameter = "size")] IntPtr pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] - [CLSCompliant(false)] - public static void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] - [CLSCompliant(false)] - public static void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] - [CLSCompliant(false)] - public static void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] - [CLSCompliant(false)] - public static void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] - [CLSCompliant(false)] - public static void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, [CountAttribute(Parameter = "size")] IntPtr pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] - [CLSCompliant(false)] - public static void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] - [CLSCompliant(false)] - public static void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] - [CLSCompliant(false)] - public static void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] - [CLSCompliant(false)] - public static void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glVariantArrayObjectATI")] - [CLSCompliant(false)] - public static void VariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject type, Int32 stride, Int32 buffer, Int32 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_array_object] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glVariantArrayObjectATI")] - [CLSCompliant(false)] - public static void VariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject type, Int32 stride, UInt32 buffer, UInt32 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_attrib_array_object] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use VertexAttribPointerType overload instead")] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glVertexAttribArrayObjectATI")] - [CLSCompliant(false)] - public static void VertexAttribArrayObject(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject type, bool normalized, Int32 stride, Int32 buffer, Int32 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_attrib_array_object] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glVertexAttribArrayObjectATI")] - [CLSCompliant(false)] - public static void VertexAttribArrayObject(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, Int32 buffer, Int32 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_attrib_array_object] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use VertexAttribPointerType overload instead")] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glVertexAttribArrayObjectATI")] - [CLSCompliant(false)] - public static void VertexAttribArrayObject(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject type, bool normalized, Int32 stride, UInt32 buffer, UInt32 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_attrib_array_object] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glVertexAttribArrayObjectATI")] - [CLSCompliant(false)] - public static void VertexAttribArrayObject(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, UInt32 buffer, UInt32 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexBlendEnvfATI")] - public static void VertexBlendEnv(OpenTK.Graphics.OpenGL.AtiVertexStreams pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexBlendEnviATI")] - public static void VertexBlendEnv(OpenTK.Graphics.OpenGL.AtiVertexStreams pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream1dATI")] - public static void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream1dvATI")] - [CLSCompliant(false)] - public static unsafe void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 1)] Double* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream1fATI")] - public static void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream1fvATI")] - [CLSCompliant(false)] - public static unsafe void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 1)] Single* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream1iATI")] - public static void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream1ivATI")] - [CLSCompliant(false)] - public static unsafe void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream1sATI")] - public static void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 1] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream1svATI")] - [CLSCompliant(false)] - public static unsafe void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 1)] Int16* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2dATI")] - public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 2] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2dvATI")] - [CLSCompliant(false)] - public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 2)] Double[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 2] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2dvATI")] - [CLSCompliant(false)] - public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 2)] ref Double coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 2] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2dvATI")] - [CLSCompliant(false)] - public static unsafe void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 2)] Double* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2fATI")] - public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 2] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2fvATI")] - [CLSCompliant(false)] - public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 2)] Single[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 2] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2fvATI")] - [CLSCompliant(false)] - public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 2)] ref Single coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 2] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2fvATI")] - [CLSCompliant(false)] - public static unsafe void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 2)] Single* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2iATI")] - public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 x, Int32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 2] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2ivATI")] - [CLSCompliant(false)] - public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 2)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 2] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2ivATI")] - [CLSCompliant(false)] - public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 2)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 2] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2ivATI")] - [CLSCompliant(false)] - public static unsafe void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 2)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2sATI")] - public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 x, Int16 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 2] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2svATI")] - [CLSCompliant(false)] - public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 2)] Int16[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 2] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2svATI")] - [CLSCompliant(false)] - public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 2)] ref Int16 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 2] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2svATI")] - [CLSCompliant(false)] - public static unsafe void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 2)] Int16* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3dATI")] - public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3dvATI")] - [CLSCompliant(false)] - public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] Double[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3dvATI")] - [CLSCompliant(false)] - public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] ref Double coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3dvATI")] - [CLSCompliant(false)] - public static unsafe void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] Double* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3fATI")] - public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3fvATI")] - [CLSCompliant(false)] - public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] Single[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3fvATI")] - [CLSCompliant(false)] - public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] ref Single coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3fvATI")] - [CLSCompliant(false)] - public static unsafe void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] Single* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3iATI")] - public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3ivATI")] - [CLSCompliant(false)] - public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3ivATI")] - [CLSCompliant(false)] - public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3ivATI")] - [CLSCompliant(false)] - public static unsafe void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3sATI")] - public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 x, Int16 y, Int16 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3svATI")] - [CLSCompliant(false)] - public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] Int16[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3svATI")] - [CLSCompliant(false)] - public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] ref Int16 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 3] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3svATI")] - [CLSCompliant(false)] - public static unsafe void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 3)] Int16* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4dATI")] - public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 4] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4dvATI")] - [CLSCompliant(false)] - public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 4)] Double[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 4] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4dvATI")] - [CLSCompliant(false)] - public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 4)] ref Double coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 4] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4dvATI")] - [CLSCompliant(false)] - public static unsafe void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 4)] Double* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4fATI")] - public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 4] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4fvATI")] - [CLSCompliant(false)] - public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 4)] Single[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 4] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4fvATI")] - [CLSCompliant(false)] - public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 4)] ref Single coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 4] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4fvATI")] - [CLSCompliant(false)] - public static unsafe void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 4)] Single* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4iATI")] - public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 4] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4ivATI")] - [CLSCompliant(false)] - public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 4)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 4] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4ivATI")] - [CLSCompliant(false)] - public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 4)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 4] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4ivATI")] - [CLSCompliant(false)] - public static unsafe void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 4)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4sATI")] - public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 x, Int16 y, Int16 z, Int16 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 4] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4svATI")] - [CLSCompliant(false)] - public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 4)] Int16[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 4] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4svATI")] - [CLSCompliant(false)] - public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 4)] ref Int16 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: ATI_vertex_streams] - /// - /// [length: 4] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4svATI")] - [CLSCompliant(false)] - public static unsafe void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, [CountAttribute(Count = 4)] Int16* coords) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Cmaaintel - { - /// [requires: INTEL_framebuffer_CMAA] - [AutoGenerated(Category = "INTEL_framebuffer_CMAA", Version = "", EntryPoint = "glApplyFramebufferAttachmentCMAAINTEL")] - public static void ApplyFramebufferAttachment() { throw new BindingsNotRewrittenException(); } - - } - - /// [requires: v1.0][deprecated: v3.2] - /// Operate on the accumulation buffer - /// - /// - /// Specifies the accumulation buffer operation. Symbolic constants Accum, Load, Add, Mult, and Return are accepted. - /// - /// - /// Specifies a floating-point value used in the accumulation buffer operation. op determines how value is used. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glAccum")] - public static void Accum(OpenTK.Graphics.OpenGL.AccumOp op, Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Set the active program object for a program pipeline object - /// - /// - /// Specifies the program pipeline object to set the active program object for. - /// - /// - /// Specifies the program object to set as the active program pipeline object pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glActiveShaderProgram")] - [CLSCompliant(false)] - public static void ActiveShaderProgram(Int32 pipeline, Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Set the active program object for a program pipeline object - /// - /// - /// Specifies the program pipeline object to set the active program object for. - /// - /// - /// Specifies the program object to set as the active program pipeline object pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glActiveShaderProgram")] - [CLSCompliant(false)] - public static void ActiveShaderProgram(UInt32 pipeline, UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Select active texture unit - /// - /// - /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 80. texture must be one of Texturei, where i ranges from zero to the value of MaxCombinedTextureImageUnits minus one. The initial value is Texture0. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glActiveTexture")] - public static void ActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the alpha test function - /// - /// - /// Specifies the alpha comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Always. - /// - /// - /// Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glAlphaFunc")] - public static void AlphaFunc(OpenTK.Graphics.OpenGL.AlphaFunction func, Single @ref) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Determine if textures are loaded in texture memory - /// - /// - /// Specifies the number of textures to be queried. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be queried. - /// - /// [length: n] - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glAreTexturesResident")] - [CLSCompliant(false)] - public static bool AreTexturesResident(Int32 n, [CountAttribute(Parameter = "n")] Int32[] textures, [OutAttribute, CountAttribute(Parameter = "n")] bool[] residences) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Determine if textures are loaded in texture memory - /// - /// - /// Specifies the number of textures to be queried. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be queried. - /// - /// [length: n] - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glAreTexturesResident")] - [CLSCompliant(false)] - public static bool AreTexturesResident(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 textures, [OutAttribute, CountAttribute(Parameter = "n")] out bool residences) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Determine if textures are loaded in texture memory - /// - /// - /// Specifies the number of textures to be queried. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be queried. - /// - /// [length: n] - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glAreTexturesResident")] - [CLSCompliant(false)] - public static unsafe bool AreTexturesResident(Int32 n, [CountAttribute(Parameter = "n")] Int32* textures, [OutAttribute, CountAttribute(Parameter = "n")] bool* residences) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Determine if textures are loaded in texture memory - /// - /// - /// Specifies the number of textures to be queried. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be queried. - /// - /// [length: n] - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glAreTexturesResident")] - [CLSCompliant(false)] - public static bool AreTexturesResident(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] textures, [OutAttribute, CountAttribute(Parameter = "n")] bool[] residences) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Determine if textures are loaded in texture memory - /// - /// - /// Specifies the number of textures to be queried. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be queried. - /// - /// [length: n] - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glAreTexturesResident")] - [CLSCompliant(false)] - public static bool AreTexturesResident(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 textures, [OutAttribute, CountAttribute(Parameter = "n")] out bool residences) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Determine if textures are loaded in texture memory - /// - /// - /// Specifies the number of textures to be queried. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be queried. - /// - /// [length: n] - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glAreTexturesResident")] - [CLSCompliant(false)] - public static unsafe bool AreTexturesResident(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures, [OutAttribute, CountAttribute(Parameter = "n")] bool* residences) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Render a vertex using the specified vertex array element - /// - /// - /// Specifies an index into the enabled vertex data arrays. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glArrayElement")] - public static void ArrayElement(Int32 i) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Attaches a shader object to a program object - /// - /// - /// Specifies the program object to which a shader object will be attached. - /// - /// - /// Specifies the shader object that is to be attached. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")] - [CLSCompliant(false)] - public static void AttachShader(Int32 program, Int32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Attaches a shader object to a program object - /// - /// - /// Specifies the program object to which a shader object will be attached. - /// - /// - /// Specifies the shader object that is to be attached. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")] - [CLSCompliant(false)] - public static void AttachShader(UInt32 program, UInt32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Delimit the vertices of a primitive or a group of like primitives - /// - /// - /// Specifies the primitive or primitives that will be created from vertices presented between glBegin and the subsequent glEnd. Ten symbolic constants are accepted: Points, Lines, LineStrip, LineLoop, Triangles, TriangleStrip, TriangleFan, Quads, QuadStrip, and Polygon. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBegin")] - public static void Begin(OpenTK.Graphics.OpenGL.BeginMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Delimit the vertices of a primitive or a group of like primitives - /// - /// - /// Specifies the primitive or primitives that will be created from vertices presented between glBegin and the subsequent glEnd. Ten symbolic constants are accepted: Points, Lines, LineStrip, LineLoop, Triangles, TriangleStrip, TriangleFan, Quads, QuadStrip, and Polygon. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBegin")] - public static void Begin(OpenTK.Graphics.OpenGL.PrimitiveType mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Start conditional rendering - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - /// - /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginConditionalRender")] - [CLSCompliant(false)] - public static void BeginConditionalRender(Int32 id, OpenTK.Graphics.OpenGL.ConditionalRenderType mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Start conditional rendering - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - /// - /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginConditionalRender")] - [CLSCompliant(false)] - public static void BeginConditionalRender(UInt32 id, OpenTK.Graphics.OpenGL.ConditionalRenderType mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delimit the boundaries of a query object - /// - /// - /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. - /// - /// - /// Specifies the name of a query object. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBeginQuery")] - [CLSCompliant(false)] - public static void BeginQuery(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delimit the boundaries of a query object - /// - /// - /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. - /// - /// - /// Specifies the name of a query object. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBeginQuery")] - [CLSCompliant(false)] - public static void BeginQuery(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Delimit the boundaries of a query object on an indexed target - /// - /// - /// Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. - /// - /// - /// Specifies the index of the query target upon which to begin the query. - /// - /// - /// Specifies the name of a query object. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glBeginQueryIndexed")] - [CLSCompliant(false)] - public static void BeginQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 index, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Delimit the boundaries of a query object on an indexed target - /// - /// - /// Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. - /// - /// - /// Specifies the index of the query target upon which to begin the query. - /// - /// - /// Specifies the name of a query object. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glBeginQueryIndexed")] - [CLSCompliant(false)] - public static void BeginQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 index, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Start transform feedback operation - /// - /// - /// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. - /// - [Obsolete("Use TransformFeedbackPrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginTransformFeedback")] - public static void BeginTransformFeedback(OpenTK.Graphics.OpenGL.BeginFeedbackMode primitiveMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Start transform feedback operation - /// - /// - /// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginTransformFeedback")] - public static void BeginTransformFeedback(OpenTK.Graphics.OpenGL.TransformFeedbackPrimitiveType primitiveMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Associates a generic vertex attribute index with a named attribute variable - /// - /// - /// Specifies the handle of the program object in which the association is to be made. - /// - /// - /// Specifies the index of the generic vertex attribute to be bound. - /// - /// - /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")] - [CLSCompliant(false)] - public static void BindAttribLocation(Int32 program, Int32 index, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Associates a generic vertex attribute index with a named attribute variable - /// - /// - /// Specifies the handle of the program object in which the association is to be made. - /// - /// - /// Specifies the index of the generic vertex attribute to be bound. - /// - /// - /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")] - [CLSCompliant(false)] - public static void BindAttribLocation(UInt32 program, UInt32 index, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Bind a named buffer object - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the name of a buffer object. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBindBuffer")] - [CLSCompliant(false)] - public static void BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Bind a named buffer object - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the name of a buffer object. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBindBuffer")] - [CLSCompliant(false)] - public static void BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget target, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// Bind a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferBase")] - [CLSCompliant(false)] - public static void BindBufferBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 index, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// Bind a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferBase")] - [CLSCompliant(false)] - public static void BindBufferBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 index, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// Bind a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - [Obsolete("Use BufferRangeTarget overload instead")] - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferBase")] - [CLSCompliant(false)] - public static void BindBufferBase(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 index, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// Bind a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - [Obsolete("Use BufferRangeTarget overload instead")] - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferBase")] - [CLSCompliant(false)] - public static void BindBufferBase(OpenTK.Graphics.OpenGL.BufferTarget target, UInt32 index, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 index, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 index, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [Obsolete("Use BufferRangeTarget overload instead")] - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 index, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [Obsolete("Use BufferRangeTarget overload instead")] - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [Obsolete("Use BufferRangeTarget overload instead")] - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, UInt32 index, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [Obsolete("Use BufferRangeTarget overload instead")] - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")] - [CLSCompliant(false)] - public static void BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")] - [CLSCompliant(false)] - public static void BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")] - [CLSCompliant(false)] - public static unsafe void BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")] - [CLSCompliant(false)] - public static void BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")] - [CLSCompliant(false)] - public static void BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")] - [CLSCompliant(false)] - public static unsafe void BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")] - [CLSCompliant(false)] - public static void BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] buffers, [CountAttribute(Parameter = "count")] IntPtr[] offsets, [CountAttribute(Parameter = "count")] IntPtr[] sizes) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")] - [CLSCompliant(false)] - public static void BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 buffers, [CountAttribute(Parameter = "count")] ref IntPtr offsets, [CountAttribute(Parameter = "count")] ref IntPtr sizes) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")] - [CLSCompliant(false)] - public static unsafe void BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] IntPtr* sizes) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")] - [CLSCompliant(false)] - public static void BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] buffers, [CountAttribute(Parameter = "count")] IntPtr[] offsets, [CountAttribute(Parameter = "count")] IntPtr[] sizes) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")] - [CLSCompliant(false)] - public static void BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 buffers, [CountAttribute(Parameter = "count")] ref IntPtr offsets, [CountAttribute(Parameter = "count")] ref IntPtr sizes) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")] - [CLSCompliant(false)] - public static unsafe void BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] IntPtr* sizes) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Bind a user-defined varying out variable to a fragment shader color number - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// [length: COMPSIZE(name)] - /// The name of the user-defined varying out variable whose binding to modify - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindFragDataLocation")] - [CLSCompliant(false)] - public static void BindFragDataLocation(Int32 program, Int32 color, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Bind a user-defined varying out variable to a fragment shader color number - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// [length: COMPSIZE(name)] - /// The name of the user-defined varying out variable whose binding to modify - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindFragDataLocation")] - [CLSCompliant(false)] - public static void BindFragDataLocation(UInt32 program, UInt32 color, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_blend_func_extended|VERSION_3_3] - /// Bind a user-defined varying out variable to a fragment shader color number and index - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// - /// The index of the color input to bind the user-defined varying out variable to - /// - /// - /// The name of the user-defined varying out variable whose binding to modify - /// - [AutoGenerated(Category = "ARB_blend_func_extended|VERSION_3_3", Version = "3.3", EntryPoint = "glBindFragDataLocationIndexed")] - [CLSCompliant(false)] - public static void BindFragDataLocationIndexed(Int32 program, Int32 colorNumber, Int32 index, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_blend_func_extended|VERSION_3_3] - /// Bind a user-defined varying out variable to a fragment shader color number and index - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// - /// The index of the color input to bind the user-defined varying out variable to - /// - /// - /// The name of the user-defined varying out variable whose binding to modify - /// - [AutoGenerated(Category = "ARB_blend_func_extended|VERSION_3_3", Version = "3.3", EntryPoint = "glBindFragDataLocationIndexed")] - [CLSCompliant(false)] - public static void BindFragDataLocationIndexed(UInt32 program, UInt32 colorNumber, UInt32 index, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Bind a framebuffer to a framebuffer target - /// - /// - /// Specifies the framebuffer target of the binding operation. - /// - /// - /// Specifies the name of the framebuffer object to bind. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindFramebuffer")] - [CLSCompliant(false)] - public static void BindFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Bind a framebuffer to a framebuffer target - /// - /// - /// Specifies the framebuffer target of the binding operation. - /// - /// - /// Specifies the name of the framebuffer object to bind. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindFramebuffer")] - [CLSCompliant(false)] - public static void BindFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, UInt32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2] - /// Bind a level of a texture to an image unit - /// - /// - /// Specifies the index of the image unit to which to bind the texture - /// - /// - /// Specifies the name of the texture to bind to the image unit. - /// - /// - /// Specifies the level of the texture that is to be bound. - /// - /// - /// Specifies whether a layered texture binding is to be established. - /// - /// - /// If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise. - /// - /// - /// Specifies a token indicating the type of access that will be performed on the image. - /// - /// - /// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. - /// - [AutoGenerated(Category = "ARB_shader_image_load_store|VERSION_4_2", Version = "4.2", EntryPoint = "glBindImageTexture")] - [CLSCompliant(false)] - public static void BindImageTexture(Int32 unit, Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.TextureAccess access, OpenTK.Graphics.OpenGL.SizedInternalFormat format) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2] - /// Bind a level of a texture to an image unit - /// - /// - /// Specifies the index of the image unit to which to bind the texture - /// - /// - /// Specifies the name of the texture to bind to the image unit. - /// - /// - /// Specifies the level of the texture that is to be bound. - /// - /// - /// Specifies whether a layered texture binding is to be established. - /// - /// - /// If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise. - /// - /// - /// Specifies a token indicating the type of access that will be performed on the image. - /// - /// - /// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. - /// - [AutoGenerated(Category = "ARB_shader_image_load_store|VERSION_4_2", Version = "4.2", EntryPoint = "glBindImageTexture")] - [CLSCompliant(false)] - public static void BindImageTexture(UInt32 unit, UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.TextureAccess access, OpenTK.Graphics.OpenGL.SizedInternalFormat format) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named texture images to a sequence of consecutive image units - /// - /// - /// Specifies the first image unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")] - [CLSCompliant(false)] - public static void BindImageTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named texture images to a sequence of consecutive image units - /// - /// - /// Specifies the first image unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")] - [CLSCompliant(false)] - public static void BindImageTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named texture images to a sequence of consecutive image units - /// - /// - /// Specifies the first image unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")] - [CLSCompliant(false)] - public static unsafe void BindImageTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named texture images to a sequence of consecutive image units - /// - /// - /// Specifies the first image unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")] - [CLSCompliant(false)] - public static void BindImageTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named texture images to a sequence of consecutive image units - /// - /// - /// Specifies the first image unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")] - [CLSCompliant(false)] - public static void BindImageTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named texture images to a sequence of consecutive image units - /// - /// - /// Specifies the first image unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")] - [CLSCompliant(false)] - public static unsafe void BindImageTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Bind a program pipeline to the current context - /// - /// - /// Specifies the name of the pipeline object to bind to the context. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glBindProgramPipeline")] - [CLSCompliant(false)] - public static void BindProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Bind a program pipeline to the current context - /// - /// - /// Specifies the name of the pipeline object to bind to the context. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glBindProgramPipeline")] - [CLSCompliant(false)] - public static void BindProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Bind a renderbuffer to a renderbuffer target - /// - /// - /// Specifies the renderbuffer target of the binding operation. target must be Renderbuffer. - /// - /// - /// Specifies the name of the renderbuffer object to bind. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindRenderbuffer")] - [CLSCompliant(false)] - public static void BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget target, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Bind a renderbuffer to a renderbuffer target - /// - /// - /// Specifies the renderbuffer target of the binding operation. target must be Renderbuffer. - /// - /// - /// Specifies the name of the renderbuffer object to bind. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindRenderbuffer")] - [CLSCompliant(false)] - public static void BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget target, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Bind a named sampler to a texturing target - /// - /// - /// Specifies the index of the texture unit to which the sampler is bound. - /// - /// - /// Specifies the name of a sampler. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glBindSampler")] - [CLSCompliant(false)] - public static void BindSampler(Int32 unit, Int32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Bind a named sampler to a texturing target - /// - /// - /// Specifies the index of the texture unit to which the sampler is bound. - /// - /// - /// Specifies the name of a sampler. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glBindSampler")] - [CLSCompliant(false)] - public static void BindSampler(UInt32 unit, UInt32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named sampler objects to a sequence of consecutive sampler units - /// - /// - /// Specifies the first sampler unit to which a sampler object is to be bound. - /// - /// - /// Specifies the number of samplers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing sampler objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")] - [CLSCompliant(false)] - public static void BindSamplers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named sampler objects to a sequence of consecutive sampler units - /// - /// - /// Specifies the first sampler unit to which a sampler object is to be bound. - /// - /// - /// Specifies the number of samplers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing sampler objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")] - [CLSCompliant(false)] - public static void BindSamplers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named sampler objects to a sequence of consecutive sampler units - /// - /// - /// Specifies the first sampler unit to which a sampler object is to be bound. - /// - /// - /// Specifies the number of samplers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing sampler objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")] - [CLSCompliant(false)] - public static unsafe void BindSamplers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named sampler objects to a sequence of consecutive sampler units - /// - /// - /// Specifies the first sampler unit to which a sampler object is to be bound. - /// - /// - /// Specifies the number of samplers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing sampler objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")] - [CLSCompliant(false)] - public static void BindSamplers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named sampler objects to a sequence of consecutive sampler units - /// - /// - /// Specifies the first sampler unit to which a sampler object is to be bound. - /// - /// - /// Specifies the number of samplers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing sampler objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")] - [CLSCompliant(false)] - public static void BindSamplers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named sampler objects to a sequence of consecutive sampler units - /// - /// - /// Specifies the first sampler unit to which a sampler object is to be bound. - /// - /// - /// Specifies the number of samplers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing sampler objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")] - [CLSCompliant(false)] - public static unsafe void BindSamplers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Bind a named texture to a texturing target - /// - /// - /// Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray. - /// - /// - /// Specifies the name of a texture. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glBindTexture")] - [CLSCompliant(false)] - public static void BindTexture(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Bind a named texture to a texturing target - /// - /// - /// Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray. - /// - /// - /// Specifies the name of a texture. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glBindTexture")] - [CLSCompliant(false)] - public static void BindTexture(OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named textures to a sequence of consecutive texture units - /// - /// - /// Specifies the first texture unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")] - [CLSCompliant(false)] - public static void BindTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named textures to a sequence of consecutive texture units - /// - /// - /// Specifies the first texture unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")] - [CLSCompliant(false)] - public static void BindTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named textures to a sequence of consecutive texture units - /// - /// - /// Specifies the first texture unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")] - [CLSCompliant(false)] - public static unsafe void BindTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named textures to a sequence of consecutive texture units - /// - /// - /// Specifies the first texture unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")] - [CLSCompliant(false)] - public static void BindTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named textures to a sequence of consecutive texture units - /// - /// - /// Specifies the first texture unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")] - [CLSCompliant(false)] - public static void BindTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named textures to a sequence of consecutive texture units - /// - /// - /// Specifies the first texture unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")] - [CLSCompliant(false)] - public static unsafe void BindTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBindTextureUnit")] - [CLSCompliant(false)] - public static void BindTextureUnit(Int32 unit, Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBindTextureUnit")] - [CLSCompliant(false)] - public static void BindTextureUnit(UInt32 unit, UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Bind a transform feedback object - /// - /// - /// Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback. - /// - /// - /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glBindTransformFeedback")] - [CLSCompliant(false)] - public static void BindTransformFeedback(OpenTK.Graphics.OpenGL.TransformFeedbackTarget target, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Bind a transform feedback object - /// - /// - /// Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback. - /// - /// - /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glBindTransformFeedback")] - [CLSCompliant(false)] - public static void BindTransformFeedback(OpenTK.Graphics.OpenGL.TransformFeedbackTarget target, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Bind a vertex array object - /// - /// - /// Specifies the name of the vertex array to bind. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindVertexArray")] - [CLSCompliant(false)] - public static void BindVertexArray(Int32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Bind a vertex array object - /// - /// - /// Specifies the name of the vertex array to bind. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindVertexArray")] - [CLSCompliant(false)] - public static void BindVertexArray(UInt32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// Bind a buffer to a vertex buffer bind point - /// - /// - /// The index of the vertex buffer binding point to which to bind the buffer. - /// - /// - /// The name of an existing buffer to bind to the vertex buffer binding point. - /// - /// - /// The offset of the first element of the buffer. - /// - /// - /// The distance between elements within the buffer. - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glBindVertexBuffer")] - [CLSCompliant(false)] - public static void BindVertexBuffer(Int32 bindingindex, Int32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// Bind a buffer to a vertex buffer bind point - /// - /// - /// The index of the vertex buffer binding point to which to bind the buffer. - /// - /// - /// The name of an existing buffer to bind to the vertex buffer binding point. - /// - /// - /// The offset of the first element of the buffer. - /// - /// - /// The distance between elements within the buffer. - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glBindVertexBuffer")] - [CLSCompliant(false)] - public static void BindVertexBuffer(UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points - /// - /// - /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. - /// - /// - /// Specifies the number of buffers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing buffer objects. - /// - /// [length: count] - /// Specifies the address of an array of offsets to associate with the binding points. - /// - /// [length: count] - /// Specifies the address of an array of strides to associate with the binding points. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")] - [CLSCompliant(false)] - public static void BindVertexBuffers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] buffers, [CountAttribute(Parameter = "count")] IntPtr[] offsets, [CountAttribute(Parameter = "count")] Int32[] strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points - /// - /// - /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. - /// - /// - /// Specifies the number of buffers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing buffer objects. - /// - /// [length: count] - /// Specifies the address of an array of offsets to associate with the binding points. - /// - /// [length: count] - /// Specifies the address of an array of strides to associate with the binding points. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")] - [CLSCompliant(false)] - public static void BindVertexBuffers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 buffers, [CountAttribute(Parameter = "count")] ref IntPtr offsets, [CountAttribute(Parameter = "count")] ref Int32 strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points - /// - /// - /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. - /// - /// - /// Specifies the number of buffers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing buffer objects. - /// - /// [length: count] - /// Specifies the address of an array of offsets to associate with the binding points. - /// - /// [length: count] - /// Specifies the address of an array of strides to associate with the binding points. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")] - [CLSCompliant(false)] - public static unsafe void BindVertexBuffers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] Int32* strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points - /// - /// - /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. - /// - /// - /// Specifies the number of buffers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing buffer objects. - /// - /// [length: count] - /// Specifies the address of an array of offsets to associate with the binding points. - /// - /// [length: count] - /// Specifies the address of an array of strides to associate with the binding points. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")] - [CLSCompliant(false)] - public static void BindVertexBuffers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] buffers, [CountAttribute(Parameter = "count")] IntPtr[] offsets, [CountAttribute(Parameter = "count")] Int32[] strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points - /// - /// - /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. - /// - /// - /// Specifies the number of buffers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing buffer objects. - /// - /// [length: count] - /// Specifies the address of an array of offsets to associate with the binding points. - /// - /// [length: count] - /// Specifies the address of an array of strides to associate with the binding points. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")] - [CLSCompliant(false)] - public static void BindVertexBuffers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 buffers, [CountAttribute(Parameter = "count")] ref IntPtr offsets, [CountAttribute(Parameter = "count")] ref Int32 strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points - /// - /// - /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. - /// - /// - /// Specifies the number of buffers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing buffer objects. - /// - /// [length: count] - /// Specifies the address of an array of offsets to associate with the binding points. - /// - /// [length: count] - /// Specifies the address of an array of strides to associate with the binding points. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")] - [CLSCompliant(false)] - public static unsafe void BindVertexBuffers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] Int32* strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Draw a bitmap - /// - /// - /// Specify the pixel width and height of the bitmap image. - /// - /// - /// Specify the pixel width and height of the bitmap image. - /// - /// - /// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes. - /// - /// - /// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes. - /// - /// - /// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn. - /// - /// - /// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn. - /// - /// [length: COMPSIZE(width,height)] - /// Specifies the address of the bitmap image. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBitmap")] - [CLSCompliant(false)] - public static void Bitmap(Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, [CountAttribute(Computed = "width,height")] Byte[] bitmap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Draw a bitmap - /// - /// - /// Specify the pixel width and height of the bitmap image. - /// - /// - /// Specify the pixel width and height of the bitmap image. - /// - /// - /// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes. - /// - /// - /// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes. - /// - /// - /// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn. - /// - /// - /// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn. - /// - /// [length: COMPSIZE(width,height)] - /// Specifies the address of the bitmap image. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBitmap")] - [CLSCompliant(false)] - public static void Bitmap(Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, [CountAttribute(Computed = "width,height")] ref Byte bitmap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Draw a bitmap - /// - /// - /// Specify the pixel width and height of the bitmap image. - /// - /// - /// Specify the pixel width and height of the bitmap image. - /// - /// - /// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes. - /// - /// - /// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes. - /// - /// - /// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn. - /// - /// - /// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn. - /// - /// [length: COMPSIZE(width,height)] - /// Specifies the address of the bitmap image. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBitmap")] - [CLSCompliant(false)] - public static unsafe void Bitmap(Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, [CountAttribute(Computed = "width,height")] Byte* bitmap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4 or ARB_imaging|VERSION_1_4] - /// Set the blend color - /// - /// - /// specify the components of BlendColor - /// - /// - /// specify the components of BlendColor - /// - /// - /// specify the components of BlendColor - /// - /// - /// specify the components of BlendColor - /// - [AutoGenerated(Category = "ARB_imaging|VERSION_1_4", Version = "1.4", EntryPoint = "glBlendColor")] - public static void BlendColor(Single red, Single green, Single blue, Single alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4 or ARB_imaging|VERSION_1_4] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [Obsolete("Use BlendEquationMode overload instead")] - [AutoGenerated(Category = "ARB_imaging|VERSION_1_4", Version = "1.4", EntryPoint = "glBlendEquation")] - public static void BlendEquation(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4 or ARB_imaging|VERSION_1_4] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "ARB_imaging|VERSION_1_4", Version = "1.4", EntryPoint = "glBlendEquation")] - public static void BlendEquation(OpenTK.Graphics.OpenGL.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4 or ARB_imaging|VERSION_1_4] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [Obsolete("Use ArbDrawBuffersBlend overload instead")] - [AutoGenerated(Category = "ARB_imaging|VERSION_1_4", Version = "1.4", EntryPoint = "glBlendEquation")] - public static void BlendEquation(OpenTK.Graphics.OpenGL.Version40 mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [Obsolete("Use BlendEquationMode overload instead")] - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationi")] - [CLSCompliant(false)] - public static void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationi")] - [CLSCompliant(false)] - public static void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [Obsolete("Use ArbDrawBuffersBlend overload instead")] - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationi")] - [CLSCompliant(false)] - public static void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL.Version40 mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [Obsolete("Use BlendEquationMode overload instead")] - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationi")] - [CLSCompliant(false)] - public static void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationi")] - [CLSCompliant(false)] - public static void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [Obsolete("Use ArbDrawBuffersBlend overload instead")] - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationi")] - [CLSCompliant(false)] - public static void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL.Version40 mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquationSeparate")] - public static void BlendEquationSeparate(OpenTK.Graphics.OpenGL.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL.BlendEquationMode modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationSeparatei")] - [CLSCompliant(false)] - public static void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.OpenGL.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL.BlendEquationMode modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationSeparatei")] - [CLSCompliant(false)] - public static void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.OpenGL.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL.BlendEquationMode modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify pixel arithmetic - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBlendFunc")] - public static void BlendFunc(OpenTK.Graphics.OpenGL.BlendingFactor sfactor, OpenTK.Graphics.OpenGL.BlendingFactor dfactor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify pixel arithmetic - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [Obsolete("Use ArbDrawBuffersBlend overload instead")] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBlendFunc")] - public static void BlendFunc(OpenTK.Graphics.OpenGL.BlendingFactor sfactor, OpenTK.Graphics.OpenGL.Version40 dfactor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify pixel arithmetic - /// - /// - /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [Obsolete("Use BlendingFactorSrc overload instead")] - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFunci")] - [CLSCompliant(false)] - public static void BlendFunc(Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend src, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify pixel arithmetic - /// - /// - /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFunci")] - [CLSCompliant(false)] - public static void BlendFunc(Int32 buf, OpenTK.Graphics.OpenGL.BlendingFactorSrc src, OpenTK.Graphics.OpenGL.BlendingFactorDest dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify pixel arithmetic - /// - /// - /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [Obsolete("Use ArbDrawBuffersBlend overload instead")] - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFunci")] - [CLSCompliant(false)] - public static void BlendFunc(Int32 buf, OpenTK.Graphics.OpenGL.Version40 src, OpenTK.Graphics.OpenGL.Version40 dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify pixel arithmetic - /// - /// - /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [Obsolete("Use BlendingFactorSrc overload instead")] - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFunci")] - [CLSCompliant(false)] - public static void BlendFunc(UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend src, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify pixel arithmetic - /// - /// - /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFunci")] - [CLSCompliant(false)] - public static void BlendFunc(UInt32 buf, OpenTK.Graphics.OpenGL.BlendingFactorSrc src, OpenTK.Graphics.OpenGL.BlendingFactorDest dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify pixel arithmetic - /// - /// - /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [Obsolete("Use ArbDrawBuffersBlend overload instead")] - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFunci")] - [CLSCompliant(false)] - public static void BlendFunc(UInt32 buf, OpenTK.Graphics.OpenGL.Version40 src, OpenTK.Graphics.OpenGL.Version40 dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is One. - /// - [Obsolete("Use BlendingFactorSrc overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glBlendFuncSeparate")] - public static void BlendFuncSeparate(OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend sfactorRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dfactorRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend sfactorAlpha, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dfactorAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is One. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glBlendFuncSeparate")] - public static void BlendFuncSeparate(OpenTK.Graphics.OpenGL.BlendingFactorSrc sfactorRGB, OpenTK.Graphics.OpenGL.BlendingFactorDest dfactorRGB, OpenTK.Graphics.OpenGL.BlendingFactorSrc sfactorAlpha, OpenTK.Graphics.OpenGL.BlendingFactorDest dfactorAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is Zero. - /// - [Obsolete("Use BlendingFactorSrc overload instead")] - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFuncSeparatei")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is Zero. - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFuncSeparatei")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.OpenGL.BlendingFactorSrc srcRGB, OpenTK.Graphics.OpenGL.BlendingFactorDest dstRGB, OpenTK.Graphics.OpenGL.BlendingFactorSrc srcAlpha, OpenTK.Graphics.OpenGL.BlendingFactorDest dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is Zero. - /// - [Obsolete("Use BlendingFactorSrc overload instead")] - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFuncSeparatei")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.OpenGL.Version40 srcRGB, OpenTK.Graphics.OpenGL.Version40 dstRGB, OpenTK.Graphics.OpenGL.Version40 srcAlpha, OpenTK.Graphics.OpenGL.Version40 dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is Zero. - /// - [Obsolete("Use BlendingFactorSrc overload instead")] - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFuncSeparatei")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is Zero. - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFuncSeparatei")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.OpenGL.BlendingFactorSrc srcRGB, OpenTK.Graphics.OpenGL.BlendingFactorDest dstRGB, OpenTK.Graphics.OpenGL.BlendingFactorSrc srcAlpha, OpenTK.Graphics.OpenGL.BlendingFactorDest dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is Zero. - /// - [Obsolete("Use BlendingFactorSrc overload instead")] - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFuncSeparatei")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.OpenGL.Version40 srcRGB, OpenTK.Graphics.OpenGL.Version40 dstRGB, OpenTK.Graphics.OpenGL.Version40 srcAlpha, OpenTK.Graphics.OpenGL.Version40 dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Copy a block of pixels from the read framebuffer to the draw framebuffer - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit. - /// - /// - /// Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBlitFramebuffer")] - public static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL.ClearBufferMask mask, OpenTK.Graphics.OpenGL.BlitFramebufferFilter filter) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBlitNamedFramebuffer")] - [CLSCompliant(false)] - public static void BlitNamedFramebuffer(Int32 readFramebuffer, Int32 drawFramebuffer, Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL.ClearBufferMask mask, OpenTK.Graphics.OpenGL.BlitFramebufferFilter filter) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBlitNamedFramebuffer")] - [CLSCompliant(false)] - public static void BlitNamedFramebuffer(UInt32 readFramebuffer, UInt32 drawFramebuffer, Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL.ClearBufferMask mask, OpenTK.Graphics.OpenGL.BlitFramebufferFilter filter) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - public static void BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - public static void BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - public static void BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - public static void BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Execute a display list - /// - /// - /// Specifies the integer name of the display list to be executed. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallList")] - [CLSCompliant(false)] - public static void CallList(Int32 list) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Execute a display list - /// - /// - /// Specifies the integer name of the display list to be executed. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallList")] - [CLSCompliant(false)] - public static void CallList(UInt32 list) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Execute a list of display lists - /// - /// - /// Specifies the number of display lists to be executed. - /// - /// - /// Specifies the type of values in lists. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, Gl2Bytes, Gl3Bytes, and Gl4Bytes are accepted. - /// - /// [length: COMPSIZE(n,type)] - /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallLists")] - public static void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, [CountAttribute(Computed = "n,type")] IntPtr lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Execute a list of display lists - /// - /// - /// Specifies the number of display lists to be executed. - /// - /// - /// Specifies the type of values in lists. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, Gl2Bytes, Gl3Bytes, and Gl4Bytes are accepted. - /// - /// [length: COMPSIZE(n,type)] - /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallLists")] - [CLSCompliant(false)] - public static void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, [InAttribute, OutAttribute, CountAttribute(Computed = "n,type")] T2[] lists) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Execute a list of display lists - /// - /// - /// Specifies the number of display lists to be executed. - /// - /// - /// Specifies the type of values in lists. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, Gl2Bytes, Gl3Bytes, and Gl4Bytes are accepted. - /// - /// [length: COMPSIZE(n,type)] - /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallLists")] - [CLSCompliant(false)] - public static void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, [InAttribute, OutAttribute, CountAttribute(Computed = "n,type")] T2[,] lists) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Execute a list of display lists - /// - /// - /// Specifies the number of display lists to be executed. - /// - /// - /// Specifies the type of values in lists. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, Gl2Bytes, Gl3Bytes, and Gl4Bytes are accepted. - /// - /// [length: COMPSIZE(n,type)] - /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallLists")] - [CLSCompliant(false)] - public static void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, [InAttribute, OutAttribute, CountAttribute(Computed = "n,type")] T2[,,] lists) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Execute a list of display lists - /// - /// - /// Specifies the number of display lists to be executed. - /// - /// - /// Specifies the type of values in lists. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, Gl2Bytes, Gl3Bytes, and Gl4Bytes are accepted. - /// - /// [length: COMPSIZE(n,type)] - /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallLists")] - public static void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, [InAttribute, OutAttribute, CountAttribute(Computed = "n,type")] ref T2 lists) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Check the completeness status of a framebuffer - /// - /// - /// Specify the target of the framebuffer completeness check. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glCheckFramebufferStatus")] - public static OpenTK.Graphics.OpenGL.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.OpenGL.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCheckNamedFramebufferStatus")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.FramebufferStatus CheckNamedFramebufferStatus(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCheckNamedFramebufferStatus")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.FramebufferStatus CheckNamedFramebufferStatus(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify whether data read via glReadPixels should be clamped - /// - /// - /// Target for color clamping. target must be ClampReadColor. - /// - /// - /// Specifies whether to apply color clamping. clamp must be True or False. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClampColor")] - public static void ClampColor(OpenTK.Graphics.OpenGL.ClampColorTarget target, OpenTK.Graphics.OpenGL.ClampColorMode clamp) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Clear buffers to preset values - /// - /// - /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClear")] - public static void Clear(OpenTK.Graphics.OpenGL.ClearBufferMask mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify clear values for the accumulation buffer - /// - /// - /// Specify the red, green, blue, and alpha values used when the accumulation buffer is cleared. The initial values are all 0. - /// - /// - /// Specify the red, green, blue, and alpha values used when the accumulation buffer is cleared. The initial values are all 0. - /// - /// - /// Specify the red, green, blue, and alpha values used when the accumulation buffer is cleared. The initial values are all 0. - /// - /// - /// Specify the red, green, blue, and alpha values used when the accumulation buffer is cleared. The initial values are all 0. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearAccum")] - public static void ClearAccum(Single red, Single green, Single blue, Single alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill a buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")] - public static void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill a buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")] - [CLSCompliant(false)] - public static void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill a buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")] - [CLSCompliant(false)] - public static void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill a buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")] - [CLSCompliant(false)] - public static void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill a buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")] - public static void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// - /// The value to clear a depth render buffer to. - /// - /// - /// The value to clear a stencil render buffer to. - /// - [Obsolete("Use ClearBufferCombined overload instead")] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfi")] - public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Single depth, Int32 stencil) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// - /// The value to clear a depth render buffer to. - /// - /// - /// The value to clear a stencil render buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfi")] - public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// [length: COMPSIZE(buffer)] - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] - [CLSCompliant(false)] - public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// [length: COMPSIZE(buffer)] - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] - [CLSCompliant(false)] - public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// [length: COMPSIZE(buffer)] - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] - [CLSCompliant(false)] - public static unsafe void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// [length: COMPSIZE(buffer)] - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] - [CLSCompliant(false)] - public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// [length: COMPSIZE(buffer)] - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] - [CLSCompliant(false)] - public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// [length: COMPSIZE(buffer)] - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] - [CLSCompliant(false)] - public static unsafe void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - [CLSCompliant(false)] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - [CLSCompliant(false)] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - [CLSCompliant(false)] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - [CLSCompliant(false)] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - [CLSCompliant(false)] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - [CLSCompliant(false)] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// [length: COMPSIZE(buffer)] - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] - [CLSCompliant(false)] - public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// [length: COMPSIZE(buffer)] - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] - [CLSCompliant(false)] - public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// [length: COMPSIZE(buffer)] - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] - [CLSCompliant(false)] - public static unsafe void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify clear values for the color buffers - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearColor")] - public static void ClearColor(Single red, Single green, Single blue, Single alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify the clear value for the depth buffer - /// - /// - /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearDepth")] - public static void ClearDepth(Double depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Specify the clear value for the depth buffer - /// - /// - /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glClearDepthf")] - public static void ClearDepth(Single d) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the clear value for the color index buffers - /// - /// - /// Specifies the index used when the color index buffers are cleared. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearIndex")] - public static void ClearIndex(Single c) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfi")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfi")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")] - [CLSCompliant(false)] - public static unsafe void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")] - [CLSCompliant(false)] - public static unsafe void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")] - [CLSCompliant(false)] - public static unsafe void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")] - [CLSCompliant(false)] - public static unsafe void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferuiv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferuiv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferuiv")] - [CLSCompliant(false)] - public static unsafe void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify the clear value for the stencil buffer - /// - /// - /// Specifies the index used when the stencil buffer is cleared. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearStencil")] - public static void ClearStencil(Int32 s) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T10 data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T10 data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Select active texture unit - /// - /// - /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of Texture, where i ranges from 0 to the value of MaxTextureCoords - 1, which is an implementation-dependent value. The initial value is Texture0. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glClientActiveTexture")] - public static void ClientActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Block and wait for a sync object to become signaled - /// - /// - /// The sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit. - /// - /// - /// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glClientWaitSync")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.OpenGL.ClientWaitSyncFlags flags, Int64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Block and wait for a sync object to become signaled - /// - /// - /// The sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit. - /// - /// - /// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glClientWaitSync")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.OpenGL.ClientWaitSyncFlags flags, UInt64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Block and wait for a sync object to become signaled - /// - /// - /// The sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit. - /// - /// - /// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled. - /// - [Obsolete("Use ClientWaitSyncFlags overload instead")] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glClientWaitSync")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.WaitSyncStatus ClientWaitSync(IntPtr sync, Int32 flags, Int64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Block and wait for a sync object to become signaled - /// - /// - /// The sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit. - /// - /// - /// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled. - /// - [Obsolete("Use ClientWaitSyncFlags overload instead")] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glClientWaitSync")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.WaitSyncStatus ClientWaitSync(IntPtr sync, Int32 flags, UInt64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Block and wait for a sync object to become signaled - /// - /// - /// The sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit. - /// - /// - /// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled. - /// - [Obsolete("Use ClientWaitSyncFlags overload instead")] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glClientWaitSync")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.WaitSyncStatus ClientWaitSync(IntPtr sync, UInt32 flags, UInt64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_clip_control|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_clip_control|VERSION_4_5", Version = "4.5", EntryPoint = "glClipControl")] - public static void ClipControl(OpenTK.Graphics.OpenGL.ClipOrigin origin, OpenTK.Graphics.OpenGL.ClipDepthMode depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClipPlane")] - [CLSCompliant(false)] - public static void ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [CountAttribute(Count = 4)] Double[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClipPlane")] - [CLSCompliant(false)] - public static void ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [CountAttribute(Count = 4)] ref Double equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClipPlane")] - [CLSCompliant(false)] - public static unsafe void ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [CountAttribute(Count = 4)] Double* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3b")] - [CLSCompliant(false)] - public static void Color3(SByte red, SByte green, SByte blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3bv")] - [CLSCompliant(false)] - public static void Color3([CountAttribute(Count = 3)] SByte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3bv")] - [CLSCompliant(false)] - public static void Color3([CountAttribute(Count = 3)] ref SByte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3bv")] - [CLSCompliant(false)] - public static unsafe void Color3([CountAttribute(Count = 3)] SByte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3d")] - public static void Color3(Double red, Double green, Double blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3dv")] - [CLSCompliant(false)] - public static void Color3([CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3dv")] - [CLSCompliant(false)] - public static void Color3([CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3dv")] - [CLSCompliant(false)] - public static unsafe void Color3([CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3f")] - public static void Color3(Single red, Single green, Single blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3fv")] - [CLSCompliant(false)] - public static void Color3([CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3fv")] - [CLSCompliant(false)] - public static void Color3([CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3fv")] - [CLSCompliant(false)] - public static unsafe void Color3([CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3i")] - public static void Color3(Int32 red, Int32 green, Int32 blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3iv")] - [CLSCompliant(false)] - public static void Color3([CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3iv")] - [CLSCompliant(false)] - public static void Color3([CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3iv")] - [CLSCompliant(false)] - public static unsafe void Color3([CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3s")] - public static void Color3(Int16 red, Int16 green, Int16 blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3sv")] - [CLSCompliant(false)] - public static void Color3([CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3sv")] - [CLSCompliant(false)] - public static void Color3([CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3sv")] - [CLSCompliant(false)] - public static unsafe void Color3([CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3ub")] - public static void Color3(Byte red, Byte green, Byte blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3ubv")] - [CLSCompliant(false)] - public static void Color3([CountAttribute(Count = 3)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3ubv")] - [CLSCompliant(false)] - public static void Color3([CountAttribute(Count = 3)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3ubv")] - [CLSCompliant(false)] - public static unsafe void Color3([CountAttribute(Count = 3)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3ui")] - [CLSCompliant(false)] - public static void Color3(UInt32 red, UInt32 green, UInt32 blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3uiv")] - [CLSCompliant(false)] - public static void Color3([CountAttribute(Count = 3)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3uiv")] - [CLSCompliant(false)] - public static void Color3([CountAttribute(Count = 3)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3uiv")] - [CLSCompliant(false)] - public static unsafe void Color3([CountAttribute(Count = 3)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3us")] - [CLSCompliant(false)] - public static void Color3(UInt16 red, UInt16 green, UInt16 blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3usv")] - [CLSCompliant(false)] - public static void Color3([CountAttribute(Count = 3)] UInt16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3usv")] - [CLSCompliant(false)] - public static void Color3([CountAttribute(Count = 3)] ref UInt16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3usv")] - [CLSCompliant(false)] - public static unsafe void Color3([CountAttribute(Count = 3)] UInt16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4b")] - [CLSCompliant(false)] - public static void Color4(SByte red, SByte green, SByte blue, SByte alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4bv")] - [CLSCompliant(false)] - public static void Color4([CountAttribute(Count = 4)] SByte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4bv")] - [CLSCompliant(false)] - public static void Color4([CountAttribute(Count = 4)] ref SByte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4bv")] - [CLSCompliant(false)] - public static unsafe void Color4([CountAttribute(Count = 4)] SByte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4d")] - public static void Color4(Double red, Double green, Double blue, Double alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4dv")] - [CLSCompliant(false)] - public static void Color4([CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4dv")] - [CLSCompliant(false)] - public static void Color4([CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4dv")] - [CLSCompliant(false)] - public static unsafe void Color4([CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4f")] - public static void Color4(Single red, Single green, Single blue, Single alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4fv")] - [CLSCompliant(false)] - public static void Color4([CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4fv")] - [CLSCompliant(false)] - public static void Color4([CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4fv")] - [CLSCompliant(false)] - public static unsafe void Color4([CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4i")] - public static void Color4(Int32 red, Int32 green, Int32 blue, Int32 alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4iv")] - [CLSCompliant(false)] - public static void Color4([CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4iv")] - [CLSCompliant(false)] - public static void Color4([CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4iv")] - [CLSCompliant(false)] - public static unsafe void Color4([CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4s")] - public static void Color4(Int16 red, Int16 green, Int16 blue, Int16 alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4sv")] - [CLSCompliant(false)] - public static void Color4([CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4sv")] - [CLSCompliant(false)] - public static void Color4([CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4sv")] - [CLSCompliant(false)] - public static unsafe void Color4([CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4ub")] - public static void Color4(Byte red, Byte green, Byte blue, Byte alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4ubv")] - [CLSCompliant(false)] - public static void Color4([CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4ubv")] - [CLSCompliant(false)] - public static void Color4([CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4ubv")] - [CLSCompliant(false)] - public static unsafe void Color4([CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4ui")] - [CLSCompliant(false)] - public static void Color4(UInt32 red, UInt32 green, UInt32 blue, UInt32 alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4uiv")] - [CLSCompliant(false)] - public static void Color4([CountAttribute(Count = 4)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4uiv")] - [CLSCompliant(false)] - public static void Color4([CountAttribute(Count = 4)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4uiv")] - [CLSCompliant(false)] - public static unsafe void Color4([CountAttribute(Count = 4)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4us")] - [CLSCompliant(false)] - public static void Color4(UInt16 red, UInt16 green, UInt16 blue, UInt16 alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4usv")] - [CLSCompliant(false)] - public static void Color4([CountAttribute(Count = 4)] UInt16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4usv")] - [CLSCompliant(false)] - public static void Color4([CountAttribute(Count = 4)] ref UInt16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color - /// - /// [length: 4] - /// Specify new red, green, and blue values for the current color. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4usv")] - [CLSCompliant(false)] - public static unsafe void Color4([CountAttribute(Count = 4)] UInt16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Enable and disable writing of frame buffer color components - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColorMask")] - public static void ColorMask(bool red, bool green, bool blue, bool alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Enable and disable writing of frame buffer color components - /// - /// - /// For glColorMaski, specifies the index of the draw buffer whose color mask to set. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glColorMaski")] - [CLSCompliant(false)] - public static void ColorMask(Int32 index, bool r, bool g, bool b, bool a) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Enable and disable writing of frame buffer color components - /// - /// - /// For glColorMaski, specifies the index of the draw buffer whose color mask to set. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glColorMaski")] - [CLSCompliant(false)] - public static void ColorMask(UInt32 index, bool r, bool g, bool b, bool a) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Cause a material color to track the current color - /// - /// - /// Specifies whether front, back, or both front and back material parameters should track the current color. Accepted values are Front, Back, and FrontAndBack. The initial value is FrontAndBack. - /// - /// - /// Specifies which of several material parameters track the current color. Accepted values are Emission, Ambient, Diffuse, Specular, and AmbientAndDiffuse. The initial value is AmbientAndDiffuse. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColorMaterial")] - public static void ColorMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.ColorMaterialParameter mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3ui")] - [CLSCompliant(false)] - public static void ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3ui")] - [CLSCompliant(false)] - public static void ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3uiv")] - [CLSCompliant(false)] - public static unsafe void ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] Int32* color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3uiv")] - [CLSCompliant(false)] - public static unsafe void ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4ui")] - [CLSCompliant(false)] - public static void ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4ui")] - [CLSCompliant(false)] - public static void ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4uiv")] - [CLSCompliant(false)] - public static unsafe void ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] Int32* color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4uiv")] - [CLSCompliant(false)] - public static unsafe void ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glColorPointer")] - public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glColorPointer")] - [CLSCompliant(false)] - public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glColorPointer")] - [CLSCompliant(false)] - public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glColorPointer")] - [CLSCompliant(false)] - public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glColorPointer")] - public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T3 pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Respecify a portion of a color table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// The number of table entries to replace. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,count)] - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] - public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,count")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// - /// Respecify a portion of a color table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// The number of table entries to replace. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,count)] - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] - [CLSCompliant(false)] - public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] T5[] data) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Respecify a portion of a color table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// The number of table entries to replace. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,count)] - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] - [CLSCompliant(false)] - public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] T5[,] data) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Respecify a portion of a color table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// The number of table entries to replace. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,count)] - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] - [CLSCompliant(false)] - public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] T5[,,] data) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Respecify a portion of a color table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// The number of table entries to replace. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,count)] - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] - public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] ref T5 data) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] - public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr table) { throw new BindingsNotRewrittenException(); } - - /// - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] - [CLSCompliant(false)] - public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[] table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] - [CLSCompliant(false)] - public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,] table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] - [CLSCompliant(false)] - public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,,] table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] - public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T5 table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")] - [CLSCompliant(false)] - public static void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")] - [CLSCompliant(false)] - public static void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi pname, [CountAttribute(Computed = "pname")] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")] - [CLSCompliant(false)] - public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")] - [CLSCompliant(false)] - public static void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")] - [CLSCompliant(false)] - public static void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")] - [CLSCompliant(false)] - public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Compiles a shader object - /// - /// - /// Specifies the shader object to be compiled. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")] - [CLSCompliant(false)] - public static void CompileShader(Int32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Compiles a shader object - /// - /// - /// Specifies the shader object to be compiled. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")] - [CLSCompliant(false)] - public static void CompileShader(UInt32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] - public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] - [CLSCompliant(false)] - public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] - [CLSCompliant(false)] - public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] - [CLSCompliant(false)] - public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] - public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] - public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] - public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] - public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] - [CLSCompliant(false)] - public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] - [CLSCompliant(false)] - public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] - [CLSCompliant(false)] - public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] - public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] - public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] - public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] - public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] - public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] - public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[,,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] - public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T10 data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] - [CLSCompliant(false)] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[] image) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] - [CLSCompliant(false)] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,] image) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] - [CLSCompliant(false)] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,,] image) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T5 image) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] - [CLSCompliant(false)] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[] image) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] - [CLSCompliant(false)] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,] image) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] - [CLSCompliant(false)] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,,] image) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T6 image) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterf")] - public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, Single @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// [length: COMPSIZE(pname)] - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterfv")] - [CLSCompliant(false)] - public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// [length: COMPSIZE(pname)] - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterfv")] - [CLSCompliant(false)] - public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteri")] - public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// [length: COMPSIZE(pname)] - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteriv")] - [CLSCompliant(false)] - public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// [length: COMPSIZE(pname)] - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteriv")] - [CLSCompliant(false)] - public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_copy_buffer|VERSION_3_1] - /// Copy part of the data store of a buffer object to the data store of another buffer object - /// - /// - /// Specifies the target from whose data store data should be read. - /// - /// - /// Specifies the target to whose data store data should be written. - /// - /// - /// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. - /// - /// - /// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. - /// - /// - /// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. - /// - [AutoGenerated(Category = "ARB_copy_buffer|VERSION_3_1", Version = "3.1", EntryPoint = "glCopyBufferSubData")] - public static void CopyBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget readTarget, OpenTK.Graphics.OpenGL.BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_copy_buffer|VERSION_3_1] - /// Copy part of the data store of a buffer object to the data store of another buffer object - /// - /// - /// Specifies the target from whose data store data should be read. - /// - /// - /// Specifies the target to whose data store data should be written. - /// - /// - /// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. - /// - /// - /// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. - /// - /// - /// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. - /// - [AutoGenerated(Category = "ARB_copy_buffer|VERSION_3_1", Version = "3.1", EntryPoint = "glCopyBufferSubData")] - public static void CopyBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget readTarget, OpenTK.Graphics.OpenGL.BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// - /// Respecify a portion of a color table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// The window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// The window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// The number of table entries to replace. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyColorSubTable")] - public static void CopyColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// - /// Copy pixels into a color table - /// - /// - /// The color table target. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The internal storage format of the texture image. Must be one of the following symbolic constants: Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. - /// - /// - /// The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. - /// - /// - /// The width of the pixel rectangle. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyColorTable")] - public static void CopyColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// - /// Copy pixels into a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// The width of the pixel array to copy. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyConvolutionFilter1D")] - public static void CopyConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// - /// Copy pixels into a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// The width of the pixel array to copy. - /// - /// - /// The height of the pixel array to copy. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyConvolutionFilter2D")] - public static void CopyConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_copy_image|VERSION_4_3] - /// Perform a raw data copy between two images - /// - /// - /// The name of a texture or renderbuffer object from which to copy. - /// - /// - /// The target representing the namespace of the source name srcName. - /// - /// - /// The mipmap level to read from the source. - /// - /// - /// The X coordinate of the left edge of the souce region to copy. - /// - /// - /// The Y coordinate of the top edge of the souce region to copy. - /// - /// - /// The Z coordinate of the near edge of the souce region to copy. - /// - /// - /// The name of a texture or renderbuffer object to which to copy. - /// - /// - /// The target representing the namespace of the destination name dstName. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The Y coordinate of the top edge of the destination region. - /// - /// - /// The Z coordinate of the near edge of the destination region. - /// - /// - /// The width of the region to be copied. - /// - /// - /// The height of the region to be copied. - /// - /// - /// The depth of the region to be copied. - /// - [AutoGenerated(Category = "ARB_copy_image|VERSION_4_3", Version = "4.3", EntryPoint = "glCopyImageSubData")] - [CLSCompliant(false)] - public static void CopyImageSubData(Int32 srcName, OpenTK.Graphics.OpenGL.ImageTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, Int32 dstName, OpenTK.Graphics.OpenGL.ImageTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_copy_image|VERSION_4_3] - /// Perform a raw data copy between two images - /// - /// - /// The name of a texture or renderbuffer object from which to copy. - /// - /// - /// The target representing the namespace of the source name srcName. - /// - /// - /// The mipmap level to read from the source. - /// - /// - /// The X coordinate of the left edge of the souce region to copy. - /// - /// - /// The Y coordinate of the top edge of the souce region to copy. - /// - /// - /// The Z coordinate of the near edge of the souce region to copy. - /// - /// - /// The name of a texture or renderbuffer object to which to copy. - /// - /// - /// The target representing the namespace of the destination name dstName. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The Y coordinate of the top edge of the destination region. - /// - /// - /// The Z coordinate of the near edge of the destination region. - /// - /// - /// The width of the region to be copied. - /// - /// - /// The height of the region to be copied. - /// - /// - /// The depth of the region to be copied. - /// - [AutoGenerated(Category = "ARB_copy_image|VERSION_4_3", Version = "4.3", EntryPoint = "glCopyImageSubData")] - [CLSCompliant(false)] - public static void CopyImageSubData(UInt32 srcName, OpenTK.Graphics.OpenGL.ImageTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, OpenTK.Graphics.OpenGL.ImageTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")] - [CLSCompliant(false)] - public static void CopyNamedBufferSubData(Int32 readBuffer, Int32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")] - [CLSCompliant(false)] - public static void CopyNamedBufferSubData(Int32 readBuffer, Int32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")] - [CLSCompliant(false)] - public static void CopyNamedBufferSubData(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")] - [CLSCompliant(false)] - public static void CopyNamedBufferSubData(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Copy pixels in the frame buffer - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the dimensions of the rectangular region of pixels to be copied. Both must be nonnegative. - /// - /// - /// Specify the dimensions of the rectangular region of pixels to be copied. Both must be nonnegative. - /// - /// - /// Specifies whether color values, depth values, or stencil values are to be copied. Symbolic constants Color, Depth, and Stencil are accepted. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCopyPixels")] - public static void CopyPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelCopyType type) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Copy pixels into a 1D texture image - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8. - /// - /// - /// Specify the window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// Specify the window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// Specifies the width of the texture image. The height of the texture image is 1. - /// - /// - /// Must be 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexImage1D")] - public static void CopyTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Copy pixels into a 2D texture image - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture image. - /// - /// - /// Specifies the height of the texture image. - /// - /// - /// Must be 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexImage2D")] - public static void CopyTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Copy a one-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the texel offset within the texture array. - /// - /// - /// Specify the window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// Specify the window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// Specifies the width of the texture subimage. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexSubImage1D")] - public static void CopyTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Copy a two-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexSubImage2D")] - public static void CopyTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Copy a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glCopyTexSubImage3D")] - public static void CopyTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage1D")] - [CLSCompliant(false)] - public static void CopyTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage1D")] - [CLSCompliant(false)] - public static void CopyTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage2D")] - [CLSCompliant(false)] - public static void CopyTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage2D")] - [CLSCompliant(false)] - public static void CopyTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage3D")] - [CLSCompliant(false)] - public static void CopyTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage3D")] - [CLSCompliant(false)] - public static void CopyTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")] - [CLSCompliant(false)] - public static void CreateBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")] - [CLSCompliant(false)] - public static void CreateBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")] - [CLSCompliant(false)] - public static unsafe void CreateBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")] - [CLSCompliant(false)] - public static void CreateBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")] - [CLSCompliant(false)] - public static void CreateBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")] - [CLSCompliant(false)] - public static unsafe void CreateBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")] - [CLSCompliant(false)] - public static void CreateFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")] - [CLSCompliant(false)] - public static void CreateFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")] - [CLSCompliant(false)] - public static unsafe void CreateFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")] - [CLSCompliant(false)] - public static void CreateFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")] - [CLSCompliant(false)] - public static void CreateFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")] - [CLSCompliant(false)] - public static unsafe void CreateFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Creates a program object - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCreateProgram")] - public static Int32 CreateProgram() { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")] - [CLSCompliant(false)] - public static void CreateProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")] - [CLSCompliant(false)] - public static void CreateProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")] - [CLSCompliant(false)] - public static unsafe void CreateProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")] - [CLSCompliant(false)] - public static void CreateProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")] - [CLSCompliant(false)] - public static void CreateProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")] - [CLSCompliant(false)] - public static unsafe void CreateProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")] - [CLSCompliant(false)] - public static void CreateQueries(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")] - [CLSCompliant(false)] - public static void CreateQueries(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")] - [CLSCompliant(false)] - public static unsafe void CreateQueries(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")] - [CLSCompliant(false)] - public static void CreateQueries(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")] - [CLSCompliant(false)] - public static void CreateQueries(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")] - [CLSCompliant(false)] - public static unsafe void CreateQueries(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")] - [CLSCompliant(false)] - public static void CreateRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")] - [CLSCompliant(false)] - public static void CreateRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")] - [CLSCompliant(false)] - public static unsafe void CreateRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")] - [CLSCompliant(false)] - public static void CreateRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")] - [CLSCompliant(false)] - public static void CreateRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")] - [CLSCompliant(false)] - public static unsafe void CreateRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")] - [CLSCompliant(false)] - public static void CreateSamplers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")] - [CLSCompliant(false)] - public static void CreateSamplers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")] - [CLSCompliant(false)] - public static unsafe void CreateSamplers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")] - [CLSCompliant(false)] - public static void CreateSamplers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")] - [CLSCompliant(false)] - public static void CreateSamplers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")] - [CLSCompliant(false)] - public static unsafe void CreateSamplers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Creates a shader object - /// - /// - /// Specifies the type of shader to be created. Must be one of ComputeShader, VertexShader, TessControlShader, TessEvaluationShader, GeometryShader, or FragmentShader. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCreateShader")] - public static Int32 CreateShader(OpenTK.Graphics.OpenGL.ShaderType type) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Create a stand-alone program from an array of null-terminated source code strings - /// - /// - /// Specifies the type of shader to create. - /// - /// - /// Specifies the number of source code strings in the array strings. - /// - /// [length: count] - /// Specifies the address of an array of pointers to source code strings from which to create the program object. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glCreateShaderProgramv")] - public static Int32 CreateShaderProgram(OpenTK.Graphics.OpenGL.ShaderType type, Int32 count, [CountAttribute(Parameter = "count")] String[] strings) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")] - [CLSCompliant(false)] - public static void CreateTextures(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")] - [CLSCompliant(false)] - public static void CreateTextures(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")] - [CLSCompliant(false)] - public static unsafe void CreateTextures(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")] - [CLSCompliant(false)] - public static void CreateTextures(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")] - [CLSCompliant(false)] - public static void CreateTextures(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")] - [CLSCompliant(false)] - public static unsafe void CreateTextures(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")] - [CLSCompliant(false)] - public static void CreateTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")] - [CLSCompliant(false)] - public static void CreateTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")] - [CLSCompliant(false)] - public static unsafe void CreateTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")] - [CLSCompliant(false)] - public static void CreateTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")] - [CLSCompliant(false)] - public static void CreateTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")] - [CLSCompliant(false)] - public static unsafe void CreateTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")] - [CLSCompliant(false)] - public static void CreateVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")] - [CLSCompliant(false)] - public static void CreateVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")] - [CLSCompliant(false)] - public static unsafe void CreateVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")] - [CLSCompliant(false)] - public static void CreateVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")] - [CLSCompliant(false)] - public static void CreateVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")] - [CLSCompliant(false)] - public static unsafe void CreateVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify whether front- or back-facing facets can be culled - /// - /// - /// Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCullFace")] - public static void CullFace(OpenTK.Graphics.OpenGL.CullFaceMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")] - public static void DebugMessageCallback(DebugProc callback, IntPtr userParam) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")] - public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] ref T1 userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl source, OpenTK.Graphics.OpenGL.DebugTypeControl type, OpenTK.Graphics.OpenGL.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl source, OpenTK.Graphics.OpenGL.DebugTypeControl type, OpenTK.Graphics.OpenGL.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl source, OpenTK.Graphics.OpenGL.DebugTypeControl type, OpenTK.Graphics.OpenGL.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl source, OpenTK.Graphics.OpenGL.DebugTypeControl type, OpenTK.Graphics.OpenGL.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl source, OpenTK.Graphics.OpenGL.DebugTypeControl type, OpenTK.Graphics.OpenGL.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl source, OpenTK.Graphics.OpenGL.DebugTypeControl type, OpenTK.Graphics.OpenGL.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// [length: COMPSIZE(buf,length)] - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageInsert")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.OpenGL.DebugSourceExternal source, OpenTK.Graphics.OpenGL.DebugType type, Int32 id, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 length, [CountAttribute(Computed = "buf,length")] String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// [length: COMPSIZE(buf,length)] - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageInsert")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.OpenGL.DebugSourceExternal source, OpenTK.Graphics.OpenGL.DebugType type, UInt32 id, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 length, [CountAttribute(Computed = "buf,length")] String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffer([CountAttribute(Parameter = "n")] Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffer([CountAttribute(Parameter = "n")] UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete framebuffer objects - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static void DeleteFramebuffer([CountAttribute(Parameter = "n")] Int32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete framebuffer objects - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static void DeleteFramebuffer([CountAttribute(Parameter = "n")] UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Delete a contiguous group of display lists - /// - /// - /// Specifies the integer name of the first display list to delete. - /// - /// - /// Specifies the number of display lists to delete. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDeleteLists")] - [CLSCompliant(false)] - public static void DeleteLists(Int32 list, Int32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Delete a contiguous group of display lists - /// - /// - /// Specifies the integer name of the first display list to delete. - /// - /// - /// Specifies the number of display lists to delete. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDeleteLists")] - [CLSCompliant(false)] - public static void DeleteLists(UInt32 list, Int32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Deletes a program object - /// - /// - /// Specifies the program object to be deleted. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")] - [CLSCompliant(false)] - public static void DeleteProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Deletes a program object - /// - /// - /// Specifies the program object to be deleted. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")] - [CLSCompliant(false)] - public static void DeleteProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Delete program pipeline objects - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] - [CLSCompliant(false)] - public static void DeleteProgramPipeline([CountAttribute(Parameter = "n")] Int32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Delete program pipeline objects - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] - [CLSCompliant(false)] - public static void DeleteProgramPipeline([CountAttribute(Parameter = "n")] UInt32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] Int32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] - [CLSCompliant(false)] - public static unsafe void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] Int32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] - [CLSCompliant(false)] - public static unsafe void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named query objects - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] - [CLSCompliant(false)] - public static void DeleteQuery([CountAttribute(Parameter = "n")] Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named query objects - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] - [CLSCompliant(false)] - public static void DeleteQuery([CountAttribute(Parameter = "n")] UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] - [CLSCompliant(false)] - public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] - [CLSCompliant(false)] - public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] - [CLSCompliant(false)] - public static unsafe void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] - [CLSCompliant(false)] - public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] - [CLSCompliant(false)] - public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] - [CLSCompliant(false)] - public static unsafe void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete renderbuffer objects - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static void DeleteRenderbuffer([CountAttribute(Parameter = "n")] Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete renderbuffer objects - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static void DeleteRenderbuffer([CountAttribute(Parameter = "n")] UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Delete named sampler objects - /// - /// [length: count] - /// Specifies an array of sampler objects to be deleted. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] - [CLSCompliant(false)] - public static void DeleteSampler([CountAttribute(Parameter = "count")] Int32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Delete named sampler objects - /// - /// [length: count] - /// Specifies an array of sampler objects to be deleted. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] - [CLSCompliant(false)] - public static void DeleteSampler([CountAttribute(Parameter = "count")] UInt32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Delete named sampler objects - /// - /// - /// Specifies the number of sampler objects to be deleted. - /// - /// [length: count] - /// Specifies an array of sampler objects to be deleted. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] - [CLSCompliant(false)] - public static void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] Int32[] samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Delete named sampler objects - /// - /// - /// Specifies the number of sampler objects to be deleted. - /// - /// [length: count] - /// Specifies an array of sampler objects to be deleted. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] - [CLSCompliant(false)] - public static void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Delete named sampler objects - /// - /// - /// Specifies the number of sampler objects to be deleted. - /// - /// [length: count] - /// Specifies an array of sampler objects to be deleted. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] - [CLSCompliant(false)] - public static unsafe void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] Int32* samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Delete named sampler objects - /// - /// - /// Specifies the number of sampler objects to be deleted. - /// - /// [length: count] - /// Specifies an array of sampler objects to be deleted. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] - [CLSCompliant(false)] - public static void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Delete named sampler objects - /// - /// - /// Specifies the number of sampler objects to be deleted. - /// - /// [length: count] - /// Specifies an array of sampler objects to be deleted. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] - [CLSCompliant(false)] - public static void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Delete named sampler objects - /// - /// - /// Specifies the number of sampler objects to be deleted. - /// - /// [length: count] - /// Specifies an array of sampler objects to be deleted. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] - [CLSCompliant(false)] - public static unsafe void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] UInt32* samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Deletes a shader object - /// - /// - /// Specifies the shader object to be deleted. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")] - [CLSCompliant(false)] - public static void DeleteShader(Int32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Deletes a shader object - /// - /// - /// Specifies the shader object to be deleted. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")] - [CLSCompliant(false)] - public static void DeleteShader(UInt32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Delete a sync object - /// - /// - /// The sync object to be deleted. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glDeleteSync")] - public static void DeleteSync(IntPtr sync) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Delete named textures - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTexture([CountAttribute(Parameter = "n")] Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Delete named textures - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTexture([CountAttribute(Parameter = "n")] UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] Int32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static unsafe void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] Int32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static unsafe void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Delete transform feedback objects - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] - [CLSCompliant(false)] - public static void DeleteTransformFeedback([CountAttribute(Parameter = "n")] Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Delete transform feedback objects - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] - [CLSCompliant(false)] - public static void DeleteTransformFeedback([CountAttribute(Parameter = "n")] UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Delete transform feedback objects - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] - [CLSCompliant(false)] - public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Delete transform feedback objects - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] - [CLSCompliant(false)] - public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Delete transform feedback objects - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] - [CLSCompliant(false)] - public static unsafe void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Delete transform feedback objects - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] - [CLSCompliant(false)] - public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Delete transform feedback objects - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] - [CLSCompliant(false)] - public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Delete transform feedback objects - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] - [CLSCompliant(false)] - public static unsafe void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Delete vertex array objects - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] - [CLSCompliant(false)] - public static void DeleteVertexArray([CountAttribute(Parameter = "n")] Int32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Delete vertex array objects - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] - [CLSCompliant(false)] - public static void DeleteVertexArray([CountAttribute(Parameter = "n")] UInt32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] Int32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] - [CLSCompliant(false)] - public static unsafe void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] Int32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] - [CLSCompliant(false)] - public static unsafe void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] UInt32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify the value used for depth buffer comparisons - /// - /// - /// Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthFunc")] - public static void DepthFunc(OpenTK.Graphics.OpenGL.DepthFunction func) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Enable or disable writing into the depth buffer - /// - /// - /// Specifies whether the depth buffer is enabled for writing. If flag is False, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthMask")] - public static void DepthMask(bool flag) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify mapping of depth values from normalized device coordinates to window coordinates - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthRange")] - public static void DepthRange(Double near, Double far) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] - [CLSCompliant(false)] - public static void DepthRangeArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] - [CLSCompliant(false)] - public static void DepthRangeArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] - [CLSCompliant(false)] - public static unsafe void DepthRangeArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] - [CLSCompliant(false)] - public static void DepthRangeArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] - [CLSCompliant(false)] - public static void DepthRangeArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] - [CLSCompliant(false)] - public static unsafe void DepthRangeArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangef")] - public static void DepthRange(Single n, Single f) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport - /// - /// - /// Specifies the index of the viewport whose depth range to update. - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeIndexed")] - [CLSCompliant(false)] - public static void DepthRangeIndexed(Int32 index, Double n, Double f) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport - /// - /// - /// Specifies the index of the viewport whose depth range to update. - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeIndexed")] - [CLSCompliant(false)] - public static void DepthRangeIndexed(UInt32 index, Double n, Double f) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Detaches a shader object from a program object to which it is attached - /// - /// - /// Specifies the program object from which to detach the shader object. - /// - /// - /// Specifies the shader object to be detached. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")] - [CLSCompliant(false)] - public static void DetachShader(Int32 program, Int32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Detaches a shader object from a program object to which it is attached - /// - /// - /// Specifies the program object from which to detach the shader object. - /// - /// - /// Specifies the shader object to be detached. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")] - [CLSCompliant(false)] - public static void DetachShader(UInt32 program, UInt32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDisable")] - public static void Disable(OpenTK.Graphics.OpenGL.EnableCap cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDisableClientState")] - public static void DisableClientState(OpenTK.Graphics.OpenGL.ArrayCap array) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glDisablei")] - [CLSCompliant(false)] - public static void Disable(OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glDisablei")] - [CLSCompliant(false)] - public static void Disable(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glDisableVertexArrayAttrib")] - [CLSCompliant(false)] - public static void DisableVertexArrayAttrib(Int32 vaobj, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glDisableVertexArrayAttrib")] - [CLSCompliant(false)] - public static void DisableVertexArrayAttrib(UInt32 vaobj, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")] - [CLSCompliant(false)] - public static void DisableVertexAttribArray(Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")] - [CLSCompliant(false)] - public static void DisableVertexAttribArray(UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_compute_shader|VERSION_4_3] - /// Launch one or more compute work groups - /// - /// - /// The number of work groups to be launched in the X dimension. - /// - /// - /// The number of work groups to be launched in the Y dimension. - /// - /// - /// The number of work groups to be launched in the Z dimension. - /// - [AutoGenerated(Category = "ARB_compute_shader|VERSION_4_3", Version = "4.3", EntryPoint = "glDispatchCompute")] - [CLSCompliant(false)] - public static void DispatchCompute(Int32 num_groups_x, Int32 num_groups_y, Int32 num_groups_z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_compute_shader|VERSION_4_3] - /// Launch one or more compute work groups - /// - /// - /// The number of work groups to be launched in the X dimension. - /// - /// - /// The number of work groups to be launched in the Y dimension. - /// - /// - /// The number of work groups to be launched in the Z dimension. - /// - [AutoGenerated(Category = "ARB_compute_shader|VERSION_4_3", Version = "4.3", EntryPoint = "glDispatchCompute")] - [CLSCompliant(false)] - public static void DispatchCompute(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_compute_shader|VERSION_4_3] - /// Launch one or more compute work groups using parameters stored in a buffer - /// - /// - /// The offset into the buffer object currently bound to the DispatchIndirectBuffer buffer target at which the dispatch parameters are stored. - /// - [AutoGenerated(Category = "ARB_compute_shader|VERSION_4_3", Version = "4.3", EntryPoint = "glDispatchComputeIndirect")] - public static void DispatchComputeIndirect(IntPtr indirect) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawArrays")] - public static void DrawArrays(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawArrays")] - public static void DrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] - public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, IntPtr indirect) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] - [CLSCompliant(false)] - public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, [InAttribute, OutAttribute] T1[] indirect) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] - [CLSCompliant(false)] - public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, [InAttribute, OutAttribute] T1[,] indirect) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] - [CLSCompliant(false)] - public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, [InAttribute, OutAttribute] T1[,,] indirect) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] - public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, [InAttribute, OutAttribute] ref T1 indirect) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] - public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, IntPtr indirect) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] - [CLSCompliant(false)] - public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] - [CLSCompliant(false)] - public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] - [CLSCompliant(false)] - public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] - public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Draw multiple instances of a range of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysInstanced")] - public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 first, Int32 count, Int32 instancecount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Draw multiple instances of a range of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysInstanced")] - public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a range of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawArraysInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount, Int32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a range of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawArraysInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount, UInt32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify which color buffers are to be drawn into - /// - /// - /// Specifies up to four color buffers to be drawn into. Symbolic constants None, FrontLeft, FrontRight, BackLeft, BackRight, Front, Back, Left, Right, and FrontAndBack are accepted. The initial value is Front for single-buffered contexts, and Back for double-buffered contexts. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawBuffer")] - public static void DrawBuffer(OpenTK.Graphics.OpenGL.DrawBufferMode buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")] - [CLSCompliant(false)] - public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL.DrawBuffersEnum[] bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")] - [CLSCompliant(false)] - public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref OpenTK.Graphics.OpenGL.DrawBuffersEnum bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")] - [CLSCompliant(false)] - public static unsafe void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL.DrawBuffersEnum* bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] Int32 indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] Int32 indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] - public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] - public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] - public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] - public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] - public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbDrawIndirect type, IntPtr indirect) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] - [CLSCompliant(false)] - public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbDrawIndirect type, [InAttribute, OutAttribute] T2[] indirect) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] - [CLSCompliant(false)] - public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbDrawIndirect type, [InAttribute, OutAttribute] T2[,] indirect) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] - [CLSCompliant(false)] - public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbDrawIndirect type, [InAttribute, OutAttribute] T2[,,] indirect) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] - public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbDrawIndirect type, [InAttribute, OutAttribute] ref T2 indirect) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] - public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indirect) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] - [CLSCompliant(false)] - public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T2[] indirect) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] - [CLSCompliant(false)] - public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T2[,] indirect) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] - [CLSCompliant(false)] - public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T2[,,] indirect) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] - public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T2 indirect) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 instancecount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 instancecount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 instancecount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 instancecount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 instancecount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 instancecount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 instancecount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 instancecount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, UInt32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Write a block of pixels to the frame buffer - /// - /// - /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. - /// - /// - /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. - /// - /// - /// Specifies the format of the pixel data. Symbolic constants ColorIndex, StencilIndex, DepthComponent, Rgb, Bgr, Rgba, Bgra, Red, Green, Blue, Alpha, Luminance, and LuminanceAlpha are accepted. - /// - /// - /// Specifies the data type for data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the pixel data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawPixels")] - public static void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Write a block of pixels to the frame buffer - /// - /// - /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. - /// - /// - /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. - /// - /// - /// Specifies the format of the pixel data. Symbolic constants ColorIndex, StencilIndex, DepthComponent, Rgb, Bgr, Rgba, Bgra, Red, Green, Blue, Alpha, Luminance, and LuminanceAlpha are accepted. - /// - /// - /// Specifies the data type for data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the pixel data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawPixels")] - [CLSCompliant(false)] - public static void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T4[] pixels) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Write a block of pixels to the frame buffer - /// - /// - /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. - /// - /// - /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. - /// - /// - /// Specifies the format of the pixel data. Symbolic constants ColorIndex, StencilIndex, DepthComponent, Rgb, Bgr, Rgba, Bgra, Red, Green, Blue, Alpha, Luminance, and LuminanceAlpha are accepted. - /// - /// - /// Specifies the data type for data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the pixel data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawPixels")] - [CLSCompliant(false)] - public static void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T4[,] pixels) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Write a block of pixels to the frame buffer - /// - /// - /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. - /// - /// - /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. - /// - /// - /// Specifies the format of the pixel data. Symbolic constants ColorIndex, StencilIndex, DepthComponent, Rgb, Bgr, Rgba, Bgra, Red, Green, Blue, Alpha, Luminance, and LuminanceAlpha are accepted. - /// - /// - /// Specifies the data type for data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the pixel data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawPixels")] - [CLSCompliant(false)] - public static void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T4[,,] pixels) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Write a block of pixels to the frame buffer - /// - /// - /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. - /// - /// - /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. - /// - /// - /// Specifies the format of the pixel data. Symbolic constants ColorIndex, StencilIndex, DepthComponent, Rgb, Bgr, Rgba, Bgra, Red, Green, Blue, Alpha, Luminance, and LuminanceAlpha are accepted. - /// - /// - /// Specifies the data type for data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the pixel data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawPixels")] - public static void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T4 pixels) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Render primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedback")] - [CLSCompliant(false)] - public static void DrawTransformFeedback(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Render primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedback")] - [CLSCompliant(false)] - public static void DrawTransformFeedback(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Render primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedback")] - [CLSCompliant(false)] - public static void DrawTransformFeedback(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Render primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedback")] - [CLSCompliant(false)] - public static void DrawTransformFeedback(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2] - /// Render multiple instances of primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// Specifies the number of instances of the geometry to render. - /// - [AutoGenerated(Category = "ARB_transform_feedback_instanced|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawTransformFeedbackInstanced")] - [CLSCompliant(false)] - public static void DrawTransformFeedbackInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 id, Int32 instancecount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2] - /// Render multiple instances of primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// Specifies the number of instances of the geometry to render. - /// - [AutoGenerated(Category = "ARB_transform_feedback_instanced|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawTransformFeedbackInstanced")] - [CLSCompliant(false)] - public static void DrawTransformFeedbackInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 id, Int32 instancecount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Render primitives using a count derived from a specifed stream of a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedbackStream")] - [CLSCompliant(false)] - public static void DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 id, Int32 stream) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Render primitives using a count derived from a specifed stream of a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedbackStream")] - [CLSCompliant(false)] - public static void DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 id, UInt32 stream) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Render primitives using a count derived from a specifed stream of a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedbackStream")] - [CLSCompliant(false)] - public static void DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 id, Int32 stream) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Render primitives using a count derived from a specifed stream of a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedbackStream")] - [CLSCompliant(false)] - public static void DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 id, UInt32 stream) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2] - /// Render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. - /// - /// - /// Specifies the number of instances of the geometry to render. - /// - [AutoGenerated(Category = "ARB_transform_feedback_instanced|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawTransformFeedbackStreamInstanced")] - [CLSCompliant(false)] - public static void DrawTransformFeedbackStreamInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 id, Int32 stream, Int32 instancecount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2] - /// Render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. - /// - /// - /// Specifies the number of instances of the geometry to render. - /// - [AutoGenerated(Category = "ARB_transform_feedback_instanced|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawTransformFeedbackStreamInstanced")] - [CLSCompliant(false)] - public static void DrawTransformFeedbackStreamInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 id, UInt32 stream, Int32 instancecount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Flag edges as either boundary or nonboundary - /// - /// - /// Specifies the current edge flag value, either True or False. The initial value is True. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEdgeFlag")] - public static void EdgeFlag(bool flag) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of edge flags - /// - /// - /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(stride)] - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glEdgeFlagPointer")] - public static void EdgeFlagPointer(Int32 stride, [CountAttribute(Computed = "stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of edge flags - /// - /// - /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(stride)] - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glEdgeFlagPointer")] - [CLSCompliant(false)] - public static void EdgeFlagPointer(Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "stride")] T1[] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of edge flags - /// - /// - /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(stride)] - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glEdgeFlagPointer")] - [CLSCompliant(false)] - public static void EdgeFlagPointer(Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "stride")] T1[,] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of edge flags - /// - /// - /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(stride)] - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glEdgeFlagPointer")] - [CLSCompliant(false)] - public static void EdgeFlagPointer(Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "stride")] T1[,,] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of edge flags - /// - /// - /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(stride)] - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glEdgeFlagPointer")] - public static void EdgeFlagPointer(Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "stride")] ref T1 pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Flag edges as either boundary or nonboundary - /// - /// [length: 1] - /// Specifies the current edge flag value, either True or False. The initial value is True. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEdgeFlagv")] - [CLSCompliant(false)] - public static void EdgeFlag([CountAttribute(Count = 1)] bool[] flag) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Flag edges as either boundary or nonboundary - /// - /// [length: 1] - /// Specifies the current edge flag value, either True or False. The initial value is True. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEdgeFlagv")] - [CLSCompliant(false)] - public static unsafe void EdgeFlag([CountAttribute(Count = 1)] bool* flag) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEnable")] - public static void Enable(OpenTK.Graphics.OpenGL.EnableCap cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Enable or disable client-side capability - /// - /// - /// Specifies the capability to enable. Symbolic constants ColorArray, EdgeFlagArray, FogCoordArray, IndexArray, NormalArray, SecondaryColorArray, TextureCoordArray, and VertexArray are accepted. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glEnableClientState")] - public static void EnableClientState(OpenTK.Graphics.OpenGL.ArrayCap array) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - /// Specifies the index of the switch to disable (for glEnablei and glDisablei only). - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEnablei")] - [CLSCompliant(false)] - public static void Enable(OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - /// Specifies the index of the switch to disable (for glEnablei and glDisablei only). - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEnablei")] - [CLSCompliant(false)] - public static void Enable(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glEnableVertexArrayAttrib")] - [CLSCompliant(false)] - public static void EnableVertexArrayAttrib(Int32 vaobj, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glEnableVertexArrayAttrib")] - [CLSCompliant(false)] - public static void EnableVertexArrayAttrib(UInt32 vaobj, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Enable or disable a generic vertex attribute array - /// - /// - /// Specifies the index of the generic vertex attribute to be enabled or disabled. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] - [CLSCompliant(false)] - public static void EnableVertexAttribArray(Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Enable or disable a generic vertex attribute array - /// - /// - /// Specifies the index of the generic vertex attribute to be enabled or disabled. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] - [CLSCompliant(false)] - public static void EnableVertexAttribArray(UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEnd")] - public static void End() { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEndConditionalRender")] - public static void EndConditionalRender() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEndList")] - public static void EndList() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glEndQuery")] - public static void EndQuery(OpenTK.Graphics.OpenGL.QueryTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glEndQueryIndexed")] - [CLSCompliant(false)] - public static void EndQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glEndQueryIndexed")] - [CLSCompliant(false)] - public static void EndQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEndTransformFeedback")] - public static void EndTransformFeedback() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Evaluate enabled one- and two-dimensional maps - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord1d")] - public static void EvalCoord1(Double u) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Evaluate enabled one- and two-dimensional maps - /// - /// [length: 1] - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord1dv")] - [CLSCompliant(false)] - public static unsafe void EvalCoord1([CountAttribute(Count = 1)] Double* u) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Evaluate enabled one- and two-dimensional maps - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord1f")] - public static void EvalCoord1(Single u) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Evaluate enabled one- and two-dimensional maps - /// - /// [length: 1] - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord1fv")] - [CLSCompliant(false)] - public static unsafe void EvalCoord1([CountAttribute(Count = 1)] Single* u) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Evaluate enabled one- and two-dimensional maps - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord2d")] - public static void EvalCoord2(Double u, Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Evaluate enabled one- and two-dimensional maps - /// - /// [length: 2] - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord2dv")] - [CLSCompliant(false)] - public static void EvalCoord2([CountAttribute(Count = 2)] Double[] u) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Evaluate enabled one- and two-dimensional maps - /// - /// [length: 2] - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord2dv")] - [CLSCompliant(false)] - public static void EvalCoord2([CountAttribute(Count = 2)] ref Double u) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Evaluate enabled one- and two-dimensional maps - /// - /// [length: 2] - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord2dv")] - [CLSCompliant(false)] - public static unsafe void EvalCoord2([CountAttribute(Count = 2)] Double* u) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Evaluate enabled one- and two-dimensional maps - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord2f")] - public static void EvalCoord2(Single u, Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Evaluate enabled one- and two-dimensional maps - /// - /// [length: 2] - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord2fv")] - [CLSCompliant(false)] - public static void EvalCoord2([CountAttribute(Count = 2)] Single[] u) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Evaluate enabled one- and two-dimensional maps - /// - /// [length: 2] - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord2fv")] - [CLSCompliant(false)] - public static void EvalCoord2([CountAttribute(Count = 2)] ref Single u) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Evaluate enabled one- and two-dimensional maps - /// - /// [length: 2] - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord2fv")] - [CLSCompliant(false)] - public static unsafe void EvalCoord2([CountAttribute(Count = 2)] Single* u) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Compute a one- or two-dimensional grid of points or lines - /// - /// - /// In glEvalMesh1, specifies whether to compute a one-dimensional mesh of points or lines. Symbolic constants Point and Line are accepted. - /// - /// - /// Specify the first and last integer values for grid domain variable . - /// - /// - /// Specify the first and last integer values for grid domain variable . - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalMesh1")] - public static void EvalMesh1(OpenTK.Graphics.OpenGL.MeshMode1 mode, Int32 i1, Int32 i2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Compute a one- or two-dimensional grid of points or lines - /// - /// - /// In glEvalMesh1, specifies whether to compute a one-dimensional mesh of points or lines. Symbolic constants Point and Line are accepted. - /// - /// - /// Specify the first and last integer values for grid domain variable . - /// - /// - /// Specify the first and last integer values for grid domain variable . - /// - /// - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalMesh2")] - public static void EvalMesh2(OpenTK.Graphics.OpenGL.MeshMode2 mode, Int32 i1, Int32 i2, Int32 j1, Int32 j2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Generate and evaluate a single point in a mesh - /// - /// - /// Specifies the integer value for grid domain variable . - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalPoint1")] - public static void EvalPoint1(Int32 i) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Generate and evaluate a single point in a mesh - /// - /// - /// Specifies the integer value for grid domain variable . - /// - /// - /// Specifies the integer value for grid domain variable (glEvalPoint2 only). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalPoint2")] - public static void EvalPoint2(Int32 i, Int32 j) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Controls feedback mode - /// - /// - /// Specifies the maximum number of values that can be written into buffer. - /// - /// - /// Specifies a symbolic constant that describes the information that will be returned for each vertex. Gl2D, Gl3D, Gl3DColor, Gl3DColorTexture, and Gl4DColorTexture are accepted. - /// - /// [length: size] - /// Returns the feedback data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFeedbackBuffer")] - [CLSCompliant(false)] - public static void FeedbackBuffer(Int32 size, OpenTK.Graphics.OpenGL.FeedbackType type, [OutAttribute, CountAttribute(Parameter = "size")] Single[] buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Controls feedback mode - /// - /// - /// Specifies the maximum number of values that can be written into buffer. - /// - /// - /// Specifies a symbolic constant that describes the information that will be returned for each vertex. Gl2D, Gl3D, Gl3DColor, Gl3DColorTexture, and Gl4DColorTexture are accepted. - /// - /// [length: size] - /// Returns the feedback data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFeedbackBuffer")] - [CLSCompliant(false)] - public static void FeedbackBuffer(Int32 size, OpenTK.Graphics.OpenGL.FeedbackType type, [OutAttribute, CountAttribute(Parameter = "size")] out Single buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Controls feedback mode - /// - /// - /// Specifies the maximum number of values that can be written into buffer. - /// - /// - /// Specifies a symbolic constant that describes the information that will be returned for each vertex. Gl2D, Gl3D, Gl3DColor, Gl3DColorTexture, and Gl4DColorTexture are accepted. - /// - /// [length: size] - /// Returns the feedback data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFeedbackBuffer")] - [CLSCompliant(false)] - public static unsafe void FeedbackBuffer(Int32 size, OpenTK.Graphics.OpenGL.FeedbackType type, [OutAttribute, CountAttribute(Parameter = "size")] Single* buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Create a new sync object and insert it into the GL command stream - /// - /// - /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete. - /// - /// - /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities. - /// - [Obsolete("Use SyncCondition overload instead")] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glFenceSync")] - [CLSCompliant(false)] - public static IntPtr FenceSync(OpenTK.Graphics.OpenGL.ArbSync condition, Int32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Create a new sync object and insert it into the GL command stream - /// - /// - /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete. - /// - /// - /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities. - /// - [Obsolete("Use SyncCondition overload instead")] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glFenceSync")] - [CLSCompliant(false)] - public static IntPtr FenceSync(OpenTK.Graphics.OpenGL.ArbSync condition, UInt32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Create a new sync object and insert it into the GL command stream - /// - /// - /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete. - /// - /// - /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glFenceSync")] - public static IntPtr FenceSync(OpenTK.Graphics.OpenGL.SyncCondition condition, OpenTK.Graphics.OpenGL.WaitSyncFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Block until all GL execution is complete - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFinish")] - public static void Finish() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Force execution of GL commands in finite time - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFlush")] - public static void Flush() { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_map_buffer_range|VERSION_3_0] - /// Indicate modifications to a range of a mapped buffer - /// - /// - /// Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the start of the buffer subrange, in basic machine units. - /// - /// - /// Specifies the length of the buffer subrange, in basic machine units. - /// - [AutoGenerated(Category = "ARB_map_buffer_range|VERSION_3_0", Version = "3.0", EntryPoint = "glFlushMappedBufferRange")] - public static void FlushMappedBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_map_buffer_range|VERSION_3_0] - /// Indicate modifications to a range of a mapped buffer - /// - /// - /// Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the start of the buffer subrange, in basic machine units. - /// - /// - /// Specifies the length of the buffer subrange, in basic machine units. - /// - [AutoGenerated(Category = "ARB_map_buffer_range|VERSION_3_0", Version = "3.0", EntryPoint = "glFlushMappedBufferRange")] - public static void FlushMappedBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glFlushMappedNamedBufferRange")] - [CLSCompliant(false)] - public static void FlushMappedNamedBufferRange(Int32 buffer, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glFlushMappedNamedBufferRange")] - [CLSCompliant(false)] - public static void FlushMappedNamedBufferRange(Int32 buffer, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glFlushMappedNamedBufferRange")] - [CLSCompliant(false)] - public static void FlushMappedNamedBufferRange(UInt32 buffer, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glFlushMappedNamedBufferRange")] - [CLSCompliant(false)] - public static void FlushMappedNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current fog coordinates - /// - /// - /// Specify the fog distance. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glFogCoordd")] - public static void FogCoord(Double coord) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current fog coordinates - /// - /// [length: 1] - /// Specify the fog distance. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glFogCoorddv")] - [CLSCompliant(false)] - public static unsafe void FogCoord([CountAttribute(Count = 1)] Double* coord) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current fog coordinates - /// - /// - /// Specify the fog distance. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glFogCoordf")] - public static void FogCoord(Single coord) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current fog coordinates - /// - /// [length: 1] - /// Specify the fog distance. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glFogCoordfv")] - [CLSCompliant(false)] - public static unsafe void FogCoord([CountAttribute(Count = 1)] Single* coord) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Define an array of fog coordinates - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glFogCoordPointer")] - public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Define an array of fog coordinates - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glFogCoordPointer")] - [CLSCompliant(false)] - public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Define an array of fog coordinates - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glFogCoordPointer")] - [CLSCompliant(false)] - public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Define an array of fog coordinates - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glFogCoordPointer")] - [CLSCompliant(false)] - public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Define an array of fog coordinates - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glFogCoordPointer")] - public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify fog parameters - /// - /// - /// Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted. - /// - /// - /// Specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFogf")] - public static void Fog(OpenTK.Graphics.OpenGL.FogParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify fog parameters - /// - /// - /// Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFogfv")] - [CLSCompliant(false)] - public static void Fog(OpenTK.Graphics.OpenGL.FogParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify fog parameters - /// - /// - /// Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFogfv")] - [CLSCompliant(false)] - public static unsafe void Fog(OpenTK.Graphics.OpenGL.FogParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify fog parameters - /// - /// - /// Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted. - /// - /// - /// Specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFogi")] - public static void Fog(OpenTK.Graphics.OpenGL.FogParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify fog parameters - /// - /// - /// Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFogiv")] - [CLSCompliant(false)] - public static void Fog(OpenTK.Graphics.OpenGL.FogParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify fog parameters - /// - /// - /// Specifies a single-valued fog parameter. FogMode, FogDensity, FogStart, FogEnd, FogIndex, and FogCoordSrc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFogiv")] - [CLSCompliant(false)] - public static unsafe void Fog(OpenTK.Graphics.OpenGL.FogParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3] - /// Set a named parameter of a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be modified. - /// - /// - /// The new value for the parameter named pname. - /// - [AutoGenerated(Category = "ARB_framebuffer_no_attachments|VERSION_4_3", Version = "4.3", EntryPoint = "glFramebufferParameteri")] - public static void FramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferDefaultParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. - /// - /// - /// Specifies the renderbuffer target and must be Renderbuffer. - /// - /// - /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferRenderbuffer")] - [CLSCompliant(false)] - public static void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. - /// - /// - /// Specifies the renderbuffer target and must be Renderbuffer. - /// - /// - /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferRenderbuffer")] - [CLSCompliant(false)] - public static void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glFramebufferTexture")] - [CLSCompliant(false)] - public static void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glFramebufferTexture")] - [CLSCompliant(false)] - public static void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture1D")] - [CLSCompliant(false)] - public static void FramebufferTexture1D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture1D")] - [CLSCompliant(false)] - public static void FramebufferTexture1D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture2D")] - [CLSCompliant(false)] - public static void FramebufferTexture2D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture2D")] - [CLSCompliant(false)] - public static void FramebufferTexture2D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture3D")] - [CLSCompliant(false)] - public static void FramebufferTexture3D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level, Int32 zoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture3D")] - [CLSCompliant(false)] - public static void FramebufferTexture3D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level, Int32 zoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Attach a single layer of a texture to a framebuffer - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// Specifies the layer of texture to attach. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")] - [CLSCompliant(false)] - public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Attach a single layer of a texture to a framebuffer - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// Specifies the layer of texture to attach. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")] - [CLSCompliant(false)] - public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define front- and back-facing polygons - /// - /// - /// Specifies the orientation of front-facing polygons. Cw and Ccw are accepted. The initial value is Ccw. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFrontFace")] - public static void FrontFace(OpenTK.Graphics.OpenGL.FrontFaceDirection mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Multiply the current matrix by a perspective matrix - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// Specify the distances to the near and far depth clipping planes. Both distances must be positive. - /// - /// - /// Specify the distances to the near and far depth clipping planes. Both distances must be positive. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFrustum")] - public static void Frustum(Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate buffer object names - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static Int32 GenBuffer() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static unsafe void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static unsafe void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate mipmaps for a specified texture target - /// - /// - /// Specifies the target to which the texture whose mimaps to generate is bound. target must be Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray or TextureCubeMap. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenerateMipmap")] - public static void GenerateMipmap(OpenTK.Graphics.OpenGL.GenerateMipmapTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGenerateTextureMipmap")] - [CLSCompliant(false)] - public static void GenerateTextureMipmap(Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGenerateTextureMipmap")] - [CLSCompliant(false)] - public static void GenerateTextureMipmap(UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate framebuffer object names - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static Int32 GenFramebuffer() { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static unsafe void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static unsafe void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Generate a contiguous set of empty display lists - /// - /// - /// Specifies the number of contiguous empty display lists to be generated. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGenLists")] - public static Int32 GenLists(Int32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Reserve program pipeline object names - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] - [CLSCompliant(false)] - public static Int32 GenProgramPipeline() { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] - [CLSCompliant(false)] - public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] - [CLSCompliant(false)] - public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate query object names - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] - [CLSCompliant(false)] - public static Int32 GenQuery() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] - [CLSCompliant(false)] - public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] - [CLSCompliant(false)] - public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] - [CLSCompliant(false)] - public static unsafe void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] - [CLSCompliant(false)] - public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] - [CLSCompliant(false)] - public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] - [CLSCompliant(false)] - public static unsafe void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate renderbuffer object names - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static Int32 GenRenderbuffer() { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Generate sampler object names - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] - [CLSCompliant(false)] - public static Int32 GenSampler() { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Generate sampler object names - /// - /// - /// Specifies the number of sampler object names to generate. - /// - /// [length: count] - /// Specifies an array in which the generated sampler object names are stored. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] - [CLSCompliant(false)] - public static void GenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Generate sampler object names - /// - /// - /// Specifies the number of sampler object names to generate. - /// - /// [length: count] - /// Specifies an array in which the generated sampler object names are stored. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] - [CLSCompliant(false)] - public static void GenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Generate sampler object names - /// - /// - /// Specifies the number of sampler object names to generate. - /// - /// [length: count] - /// Specifies an array in which the generated sampler object names are stored. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] - [CLSCompliant(false)] - public static unsafe void GenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] Int32* samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Generate sampler object names - /// - /// - /// Specifies the number of sampler object names to generate. - /// - /// [length: count] - /// Specifies an array in which the generated sampler object names are stored. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] - [CLSCompliant(false)] - public static void GenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Generate sampler object names - /// - /// - /// Specifies the number of sampler object names to generate. - /// - /// [length: count] - /// Specifies an array in which the generated sampler object names are stored. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] - [CLSCompliant(false)] - public static void GenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Generate sampler object names - /// - /// - /// Specifies the number of sampler object names to generate. - /// - /// [length: count] - /// Specifies an array in which the generated sampler object names are stored. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] - [CLSCompliant(false)] - public static unsafe void GenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Generate texture names - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static Int32 GenTexture() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static unsafe void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static unsafe void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Reserve transform feedback object names - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] - [CLSCompliant(false)] - public static Int32 GenTransformFeedback() { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Reserve transform feedback object names - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] - [CLSCompliant(false)] - public static void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Reserve transform feedback object names - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] - [CLSCompliant(false)] - public static void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Reserve transform feedback object names - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] - [CLSCompliant(false)] - public static unsafe void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Reserve transform feedback object names - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] - [CLSCompliant(false)] - public static void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Reserve transform feedback object names - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] - [CLSCompliant(false)] - public static void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Reserve transform feedback object names - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] - [CLSCompliant(false)] - public static unsafe void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Generate vertex array object names - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] - [CLSCompliant(false)] - public static Int32 GenVertexArray() { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] - [CLSCompliant(false)] - public static unsafe void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] - [CLSCompliant(false)] - public static unsafe void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] - /// Retrieve information about the set of active atomic counter buffers for a program - /// - /// - /// The name of a program object from which to retrieve information. - /// - /// - /// Specifies index of an active atomic counter buffer. - /// - /// - /// Specifies which parameter of the atomic counter buffer to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] - [CLSCompliant(false)] - public static void GetActiveAtomicCounterBuffer(Int32 program, Int32 bufferIndex, OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] - /// Retrieve information about the set of active atomic counter buffers for a program - /// - /// - /// The name of a program object from which to retrieve information. - /// - /// - /// Specifies index of an active atomic counter buffer. - /// - /// - /// Specifies which parameter of the atomic counter buffer to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] - [CLSCompliant(false)] - public static void GetActiveAtomicCounterBuffer(Int32 program, Int32 bufferIndex, OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] - /// Retrieve information about the set of active atomic counter buffers for a program - /// - /// - /// The name of a program object from which to retrieve information. - /// - /// - /// Specifies index of an active atomic counter buffer. - /// - /// - /// Specifies which parameter of the atomic counter buffer to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] - [CLSCompliant(false)] - public static unsafe void GetActiveAtomicCounterBuffer(Int32 program, Int32 bufferIndex, OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] - /// Retrieve information about the set of active atomic counter buffers for a program - /// - /// - /// The name of a program object from which to retrieve information. - /// - /// - /// Specifies index of an active atomic counter buffer. - /// - /// - /// Specifies which parameter of the atomic counter buffer to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] - [CLSCompliant(false)] - public static void GetActiveAtomicCounterBuffer(UInt32 program, UInt32 bufferIndex, OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] - /// Retrieve information about the set of active atomic counter buffers for a program - /// - /// - /// The name of a program object from which to retrieve information. - /// - /// - /// Specifies index of an active atomic counter buffer. - /// - /// - /// Specifies which parameter of the atomic counter buffer to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] - [CLSCompliant(false)] - public static void GetActiveAtomicCounterBuffer(UInt32 program, UInt32 bufferIndex, OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] - /// Retrieve information about the set of active atomic counter buffers for a program - /// - /// - /// The name of a program object from which to retrieve information. - /// - /// - /// Specifies index of an active atomic counter buffer. - /// - /// - /// Specifies which parameter of the atomic counter buffer to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] - [CLSCompliant(false)] - public static unsafe void GetActiveAtomicCounterBuffer(UInt32 program, UInt32 bufferIndex, OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - [CLSCompliant(false)] - public static void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.ActiveAttribType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - [CLSCompliant(false)] - public static unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.ActiveAttribType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - [CLSCompliant(false)] - public static void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.ActiveAttribType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - [CLSCompliant(false)] - public static unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.ActiveAttribType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query the name of an active shader subroutine - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query the subroutine name. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// [length: 1] - /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. - /// - /// [length: bufsize] - /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] - [CLSCompliant(false)] - public static void GetActiveSubroutineName(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query the name of an active shader subroutine - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query the subroutine name. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// [length: 1] - /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. - /// - /// [length: bufsize] - /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] - [CLSCompliant(false)] - public static unsafe void GetActiveSubroutineName(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query the name of an active shader subroutine - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query the subroutine name. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// [length: 1] - /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. - /// - /// [length: bufsize] - /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] - [CLSCompliant(false)] - public static void GetActiveSubroutineName(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query the name of an active shader subroutine - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query the subroutine name. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// [length: 1] - /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. - /// - /// [length: bufsize] - /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] - [CLSCompliant(false)] - public static unsafe void GetActiveSubroutineName(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query a property of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] - [CLSCompliant(false)] - public static void GetActiveSubroutineUniform(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query a property of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] - [CLSCompliant(false)] - public static void GetActiveSubroutineUniform(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query a property of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] - [CLSCompliant(false)] - public static unsafe void GetActiveSubroutineUniform(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query a property of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] - [CLSCompliant(false)] - public static void GetActiveSubroutineUniform(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query a property of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] - [CLSCompliant(false)] - public static void GetActiveSubroutineUniform(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query a property of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] - [CLSCompliant(false)] - public static unsafe void GetActiveSubroutineUniform(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query the name of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// [length: 1] - /// Specifies the address of a variable into which is written the number of characters copied into name. - /// - /// [length: bufsize] - /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] - [CLSCompliant(false)] - public static void GetActiveSubroutineUniformName(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query the name of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// [length: 1] - /// Specifies the address of a variable into which is written the number of characters copied into name. - /// - /// [length: bufsize] - /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] - [CLSCompliant(false)] - public static unsafe void GetActiveSubroutineUniformName(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query the name of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// [length: 1] - /// Specifies the address of a variable into which is written the number of characters copied into name. - /// - /// [length: bufsize] - /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] - [CLSCompliant(false)] - public static void GetActiveSubroutineUniformName(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query the name of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// [length: 1] - /// Specifies the address of a variable into which is written the number of characters copied into name. - /// - /// [length: bufsize] - /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] - [CLSCompliant(false)] - public static unsafe void GetActiveSubroutineUniformName(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - [CLSCompliant(false)] - public static void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.ActiveUniformType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.ActiveUniformType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - [CLSCompliant(false)] - public static void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.ActiveUniformType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.ActiveUniformType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query information about an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the name of the parameter to query. - /// - /// [length: COMPSIZE(program,uniformBlockIndex,pname)] - /// Specifies the address of a variable to receive the result of the query. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] - [CLSCompliant(false)] - public static void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query information about an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the name of the parameter to query. - /// - /// [length: COMPSIZE(program,uniformBlockIndex,pname)] - /// Specifies the address of a variable to receive the result of the query. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] - [CLSCompliant(false)] - public static void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query information about an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the name of the parameter to query. - /// - /// [length: COMPSIZE(program,uniformBlockIndex,pname)] - /// Specifies the address of a variable to receive the result of the query. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query information about an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the name of the parameter to query. - /// - /// [length: COMPSIZE(program,uniformBlockIndex,pname)] - /// Specifies the address of a variable to receive the result of the query. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] - [CLSCompliant(false)] - public static void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query information about an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the name of the parameter to query. - /// - /// [length: COMPSIZE(program,uniformBlockIndex,pname)] - /// Specifies the address of a variable to receive the result of the query. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] - [CLSCompliant(false)] - public static void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query information about an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the name of the parameter to query. - /// - /// [length: COMPSIZE(program,uniformBlockIndex,pname)] - /// Specifies the address of a variable to receive the result of the query. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the name of an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the size of the buffer addressed by uniformBlockName. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. - /// - /// [length: bufSize] - /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] - [CLSCompliant(false)] - public static void GetActiveUniformBlockName(Int32 program, Int32 uniformBlockIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformBlockName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the name of an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the size of the buffer addressed by uniformBlockName. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. - /// - /// [length: bufSize] - /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniformBlockName(Int32 program, Int32 uniformBlockIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformBlockName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the name of an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the size of the buffer addressed by uniformBlockName. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. - /// - /// [length: bufSize] - /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] - [CLSCompliant(false)] - public static void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformBlockName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the name of an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the size of the buffer addressed by uniformBlockName. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. - /// - /// [length: bufSize] - /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformBlockName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query the name of an active uniform - /// - /// - /// Specifies the program containing the active uniform index uniformIndex. - /// - /// - /// Specifies the index of the active uniform whose name to query. - /// - /// - /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. - /// - /// [length: 1] - /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. - /// - /// [length: bufSize] - /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformName")] - [CLSCompliant(false)] - public static void GetActiveUniformName(Int32 program, Int32 uniformIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query the name of an active uniform - /// - /// - /// Specifies the program containing the active uniform index uniformIndex. - /// - /// - /// Specifies the index of the active uniform whose name to query. - /// - /// - /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. - /// - /// [length: 1] - /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. - /// - /// [length: bufSize] - /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformName")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniformName(Int32 program, Int32 uniformIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query the name of an active uniform - /// - /// - /// Specifies the program containing the active uniform index uniformIndex. - /// - /// - /// Specifies the index of the active uniform whose name to query. - /// - /// - /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. - /// - /// [length: 1] - /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. - /// - /// [length: bufSize] - /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformName")] - [CLSCompliant(false)] - public static void GetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query the name of an active uniform - /// - /// - /// Specifies the program containing the active uniform index uniformIndex. - /// - /// - /// Specifies the index of the active uniform whose name to query. - /// - /// - /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. - /// - /// [length: 1] - /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. - /// - /// [length: bufSize] - /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformName")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Returns information about several active uniform variables for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. - /// - /// [length: uniformCount] - /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. - /// - /// - /// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. - /// - /// [length: COMPSIZE(uniformCount,pname)] - /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] - [CLSCompliant(false)] - public static void GetActiveUniforms(Int32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] Int32[] uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Returns information about several active uniform variables for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. - /// - /// [length: uniformCount] - /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. - /// - /// - /// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. - /// - /// [length: COMPSIZE(uniformCount,pname)] - /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] - [CLSCompliant(false)] - public static void GetActiveUniforms(Int32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] ref Int32 uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Returns information about several active uniform variables for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. - /// - /// [length: uniformCount] - /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. - /// - /// - /// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. - /// - /// [length: COMPSIZE(uniformCount,pname)] - /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniforms(Int32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] Int32* uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Returns information about several active uniform variables for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. - /// - /// [length: uniformCount] - /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. - /// - /// - /// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. - /// - /// [length: COMPSIZE(uniformCount,pname)] - /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] - [CLSCompliant(false)] - public static void GetActiveUniforms(UInt32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] UInt32[] uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Returns information about several active uniform variables for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. - /// - /// [length: uniformCount] - /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. - /// - /// - /// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. - /// - /// [length: COMPSIZE(uniformCount,pname)] - /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] - [CLSCompliant(false)] - public static void GetActiveUniforms(UInt32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] ref UInt32 uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Returns information about several active uniform variables for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. - /// - /// [length: uniformCount] - /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. - /// - /// - /// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. - /// - /// [length: COMPSIZE(uniformCount,pname)] - /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniforms(UInt32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] UInt32* uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// [length: 1] - /// Returns the number of names actually returned in shaders. - /// - /// [length: maxCount] - /// Specifies an array that is used to return the names of attached shader objects. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - [CLSCompliant(false)] - public static void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] Int32[] shaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// [length: 1] - /// Returns the number of names actually returned in shaders. - /// - /// [length: maxCount] - /// Specifies an array that is used to return the names of attached shader objects. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - [CLSCompliant(false)] - public static void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] out Int32 shaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// [length: 1] - /// Returns the number of names actually returned in shaders. - /// - /// [length: maxCount] - /// Specifies an array that is used to return the names of attached shader objects. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - [CLSCompliant(false)] - public static unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] Int32* count, [OutAttribute, CountAttribute(Parameter = "maxCount")] Int32* shaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// [length: 1] - /// Returns the number of names actually returned in shaders. - /// - /// [length: maxCount] - /// Specifies an array that is used to return the names of attached shader objects. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - [CLSCompliant(false)] - public static void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] UInt32[] shaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// [length: 1] - /// Returns the number of names actually returned in shaders. - /// - /// [length: maxCount] - /// Specifies an array that is used to return the names of attached shader objects. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - [CLSCompliant(false)] - public static void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] out UInt32 shaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// [length: 1] - /// Returns the number of names actually returned in shaders. - /// - /// [length: maxCount] - /// Specifies an array that is used to return the names of attached shader objects. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - [CLSCompliant(false)] - public static unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] Int32* count, [OutAttribute, CountAttribute(Parameter = "maxCount")] UInt32* shaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the location of an attribute variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")] - [CLSCompliant(false)] - public static Int32 GetAttribLocation(Int32 program, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the location of an attribute variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")] - [CLSCompliant(false)] - public static Int32 GetAttribLocation(UInt32 program, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] - [CLSCompliant(false)] - public static unsafe void GetBoolean(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] - [CLSCompliant(false)] - public static unsafe void GetBoolean(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static bool GetBoolean(OpenTK.Graphics.OpenGL.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static unsafe void GetBoolean(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")] - [CLSCompliant(false)] - public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return the pointer to a mapped buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return the pointer to a mapped buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return the pointer to a mapped buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return the pointer to a mapped buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return the pointer to a mapped buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - [CLSCompliant(false)] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - [CLSCompliant(false)] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - [CLSCompliant(false)] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [OutAttribute, CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - [CLSCompliant(false)] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - [CLSCompliant(false)] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - [CLSCompliant(false)] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the coefficients of the specified clipping plane - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane where i ranges from 0 to the value of MaxClipPlanes - 1. - /// - /// [length: 4] - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetClipPlane")] - [CLSCompliant(false)] - public static void GetClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] Double[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the coefficients of the specified clipping plane - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane where i ranges from 0 to the value of MaxClipPlanes - 1. - /// - /// [length: 4] - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetClipPlane")] - [CLSCompliant(false)] - public static void GetClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] out Double equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the coefficients of the specified clipping plane - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane where i ranges from 0 to the value of MaxClipPlanes - 1. - /// - /// [length: 4] - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetClipPlane")] - [CLSCompliant(false)] - public static unsafe void GetClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] Double* equation) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] - public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr table) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] - [CLSCompliant(false)] - public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[] table) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] - [CLSCompliant(false)] - public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,] table) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] - [CLSCompliant(false)] - public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,,] table) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] - public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T3 table) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameterfv")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameterfv")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameteriv")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameteriv")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Return a compressed texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// [length: COMPSIZE(target,level)] - /// Returns the compressed texture image. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] - public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [OutAttribute, CountAttribute(Computed = "target,level")] IntPtr img) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Return a compressed texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// [length: COMPSIZE(target,level)] - /// Returns the compressed texture image. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] - [CLSCompliant(false)] - public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level")] T2[] img) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Return a compressed texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// [length: COMPSIZE(target,level)] - /// Returns the compressed texture image. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] - [CLSCompliant(false)] - public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level")] T2[,] img) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Return a compressed texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// [length: COMPSIZE(target,level)] - /// Returns the compressed texture image. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] - [CLSCompliant(false)] - public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level")] T2[,,] img) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Return a compressed texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// [length: COMPSIZE(target,level)] - /// Returns the compressed texture image. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] - public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level")] ref T2 img) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, Int32 level, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] T3[] pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] T3[,] pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] T3[,,] pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] ref T3 pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, Int32 level, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] T3[] pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] T3[,] pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] T3[,,] pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] ref T3 pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] - [CLSCompliant(false)] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[] image) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] - [CLSCompliant(false)] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,] image) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] - [CLSCompliant(false)] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,,] image) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T3 image) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameterfv")] - [CLSCompliant(false)] - public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameterfv")] - [CLSCompliant(false)] - public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameteriv")] - [CLSCompliant(false)] - public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameteriv")] - [CLSCompliant(false)] - public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSource[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugSource sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSource* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSource[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugSource sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSource* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Double[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Double data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")] - [CLSCompliant(false)] - public static unsafe void GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Double* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Double[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Double data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")] - [CLSCompliant(false)] - public static unsafe void GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Double* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")] - [CLSCompliant(false)] - public static Double GetDouble(OpenTK.Graphics.OpenGL.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Double[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Double data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")] - [CLSCompliant(false)] - public static unsafe void GetDouble(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return error information - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetError")] - public static OpenTK.Graphics.OpenGL.ErrorCode GetError() { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static Single GetFloat(OpenTK.Graphics.OpenGL.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_blend_func_extended|VERSION_3_3] - /// Query the bindings of color indices to user-defined varying out variables - /// - /// - /// The name of the program containing varying out variable whose binding to query - /// - /// - /// The name of the user-defined varying out variable whose index to query - /// - [AutoGenerated(Category = "ARB_blend_func_extended|VERSION_3_3", Version = "3.3", EntryPoint = "glGetFragDataIndex")] - [CLSCompliant(false)] - public static Int32 GetFragDataIndex(Int32 program, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_blend_func_extended|VERSION_3_3] - /// Query the bindings of color indices to user-defined varying out variables - /// - /// - /// The name of the program containing varying out variable whose binding to query - /// - /// - /// The name of the user-defined varying out variable whose index to query - /// - [AutoGenerated(Category = "ARB_blend_func_extended|VERSION_3_3", Version = "3.3", EntryPoint = "glGetFragDataIndex")] - [CLSCompliant(false)] - public static Int32 GetFragDataIndex(UInt32 program, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Query the bindings of color numbers to user-defined varying out variables - /// - /// - /// The name of the program containing varying out variable whose binding to query - /// - /// [length: COMPSIZE(name)] - /// The name of the user-defined varying out variable whose binding to query - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetFragDataLocation")] - [CLSCompliant(false)] - public static Int32 GetFragDataLocation(Int32 program, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Query the bindings of color numbers to user-defined varying out variables - /// - /// - /// The name of the program containing varying out variable whose binding to query - /// - /// [length: COMPSIZE(name)] - /// The name of the user-defined varying out variable whose binding to query - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetFragDataLocation")] - [CLSCompliant(false)] - public static Int32 GetFragDataLocation(UInt32 program, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// Specifies the attachment within target - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable receive the value of pname for attachment. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// Specifies the attachment within target - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable receive the value of pname for attachment. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// Specifies the attachment within target - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable receive the value of pname for attachment. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to receive the value of the parameter named pname. - /// - [AutoGenerated(Category = "ARB_framebuffer_no_attachments|VERSION_4_3", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")] - [CLSCompliant(false)] - public static void GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferDefaultParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to receive the value of the parameter named pname. - /// - [AutoGenerated(Category = "ARB_framebuffer_no_attachments|VERSION_4_3", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")] - [CLSCompliant(false)] - public static void GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferDefaultParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to receive the value of the parameter named pname. - /// - [AutoGenerated(Category = "ARB_framebuffer_no_attachments|VERSION_4_3", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferDefaultParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetGraphicsResetStatus")] - public static OpenTK.Graphics.OpenGL.ResetStatus GetGraphicsResetStatus() { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] - public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr values) { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] - [CLSCompliant(false)] - public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] - [CLSCompliant(false)] - public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] - [CLSCompliant(false)] - public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,,] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] - public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T4 values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameterfv")] - [CLSCompliant(false)] - public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt target, OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameterfv")] - [CLSCompliant(false)] - public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt target, OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt target, OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameteriv")] - [CLSCompliant(false)] - public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt target, OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameteriv")] - [CLSCompliant(false)] - public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt target, OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt target, OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int64 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] - [CLSCompliant(false)] - public static unsafe void GetInteger64(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int64 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] - [CLSCompliant(false)] - public static unsafe void GetInteger64(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use GetIndexedPName overload instead")] - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.OpenGL.Version32 target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use GetIndexedPName overload instead")] - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.OpenGL.Version32 target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int64 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use GetIndexedPName overload instead")] - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] - [CLSCompliant(false)] - public static unsafe void GetInteger64(OpenTK.Graphics.OpenGL.Version32 target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use GetIndexedPName overload instead")] - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.OpenGL.Version32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use GetIndexedPName overload instead")] - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.OpenGL.Version32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int64 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use GetIndexedPName overload instead")] - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] - [CLSCompliant(false)] - public static unsafe void GetInteger64(OpenTK.Graphics.OpenGL.Version32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// - [Obsolete("Use GetPName overload instead")] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")] - [CLSCompliant(false)] - public static Int64 GetInteger64(OpenTK.Graphics.OpenGL.ArbSync pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")] - [CLSCompliant(false)] - public static Int64 GetInteger64(OpenTK.Graphics.OpenGL.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use GetPName overload instead")] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.OpenGL.ArbSync pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use GetPName overload instead")] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.OpenGL.ArbSync pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use GetPName overload instead")] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")] - [CLSCompliant(false)] - public static unsafe void GetInteger64(OpenTK.Graphics.OpenGL.ArbSync pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")] - [CLSCompliant(false)] - public static unsafe void GetInteger64(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")] - [CLSCompliant(false)] - public static unsafe void GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")] - [CLSCompliant(false)] - public static unsafe void GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static Int32 GetInteger(OpenTK.Graphics.OpenGL.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static unsafe void GetInteger(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_internalformat_query2|VERSION_4_3] - /// Retrieve information about implementation-dependent support for internal formats - /// - /// - /// Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. - /// - /// - /// Specifies the internal format about which to retrieve information. - /// - /// - /// Specifies the type of information to query. - /// - /// - /// Specifies the maximum number of basic machine units that may be written to params by the function. - /// - /// [length: bufSize] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_internalformat_query2|VERSION_4_3", Version = "4.3", EntryPoint = "glGetInternalformati64v")] - [CLSCompliant(false)] - public static void GetInternalformat(OpenTK.Graphics.OpenGL.ImageTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, OpenTK.Graphics.OpenGL.InternalFormatParameter pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_internalformat_query2|VERSION_4_3] - /// Retrieve information about implementation-dependent support for internal formats - /// - /// - /// Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. - /// - /// - /// Specifies the internal format about which to retrieve information. - /// - /// - /// Specifies the type of information to query. - /// - /// - /// Specifies the maximum number of basic machine units that may be written to params by the function. - /// - /// [length: bufSize] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_internalformat_query2|VERSION_4_3", Version = "4.3", EntryPoint = "glGetInternalformati64v")] - [CLSCompliant(false)] - public static void GetInternalformat(OpenTK.Graphics.OpenGL.ImageTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, OpenTK.Graphics.OpenGL.InternalFormatParameter pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_internalformat_query2|VERSION_4_3] - /// Retrieve information about implementation-dependent support for internal formats - /// - /// - /// Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. - /// - /// - /// Specifies the internal format about which to retrieve information. - /// - /// - /// Specifies the type of information to query. - /// - /// - /// Specifies the maximum number of basic machine units that may be written to params by the function. - /// - /// [length: bufSize] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_internalformat_query2|VERSION_4_3", Version = "4.3", EntryPoint = "glGetInternalformati64v")] - [CLSCompliant(false)] - public static unsafe void GetInternalformat(OpenTK.Graphics.OpenGL.ImageTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, OpenTK.Graphics.OpenGL.InternalFormatParameter pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_internalformat_query|VERSION_4_2] - /// Retrieve information about implementation-dependent support for internal formats - /// - /// - /// Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. - /// - /// - /// Specifies the internal format about which to retrieve information. - /// - /// - /// Specifies the type of information to query. - /// - /// - /// Specifies the maximum number of basic machine units that may be written to params by the function. - /// - /// [length: bufSize] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_internalformat_query|VERSION_4_2", Version = "4.2", EntryPoint = "glGetInternalformativ")] - [CLSCompliant(false)] - public static void GetInternalformat(OpenTK.Graphics.OpenGL.ImageTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, OpenTK.Graphics.OpenGL.InternalFormatParameter pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_internalformat_query|VERSION_4_2] - /// Retrieve information about implementation-dependent support for internal formats - /// - /// - /// Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. - /// - /// - /// Specifies the internal format about which to retrieve information. - /// - /// - /// Specifies the type of information to query. - /// - /// - /// Specifies the maximum number of basic machine units that may be written to params by the function. - /// - /// [length: bufSize] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_internalformat_query|VERSION_4_2", Version = "4.2", EntryPoint = "glGetInternalformativ")] - [CLSCompliant(false)] - public static void GetInternalformat(OpenTK.Graphics.OpenGL.ImageTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, OpenTK.Graphics.OpenGL.InternalFormatParameter pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_internalformat_query|VERSION_4_2] - /// Retrieve information about implementation-dependent support for internal formats - /// - /// - /// Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. - /// - /// - /// Specifies the internal format about which to retrieve information. - /// - /// - /// Specifies the type of information to query. - /// - /// - /// Specifies the maximum number of basic machine units that may be written to params by the function. - /// - /// [length: bufSize] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_internalformat_query|VERSION_4_2", Version = "4.2", EntryPoint = "glGetInternalformativ")] - [CLSCompliant(false)] - public static unsafe void GetInternalformat(OpenTK.Graphics.OpenGL.ImageTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, OpenTK.Graphics.OpenGL.InternalFormatParameter pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return light source parameter values - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light where ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetLightfv")] - [CLSCompliant(false)] - public static void GetLight(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return light source parameter values - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light where ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetLightfv")] - [CLSCompliant(false)] - public static void GetLight(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return light source parameter values - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light where ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetLightfv")] - [CLSCompliant(false)] - public static unsafe void GetLight(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return light source parameter values - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light where ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetLightiv")] - [CLSCompliant(false)] - public static void GetLight(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return light source parameter values - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light where ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetLightiv")] - [CLSCompliant(false)] - public static void GetLight(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return light source parameter values - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light where ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are Ambient, Diffuse, Specular, Position, SpotDirection, SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetLightiv")] - [CLSCompliant(false)] - public static unsafe void GetLight(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return evaluator parameters - /// - /// - /// Specifies the symbolic name of a map. Accepted values are Map1Color4, Map1Index, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, Map1TextureCoord4, Map1Vertex3, Map1Vertex4, Map2Color4, Map2Index, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, Map2TextureCoord4, Map2Vertex3, and Map2Vertex4. - /// - /// - /// Specifies which parameter to return. Symbolic names Coeff, Order, and Domain are accepted. - /// - /// [length: COMPSIZE(target,query)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMapdv")] - [CLSCompliant(false)] - public static void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute, CountAttribute(Computed = "target,query")] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return evaluator parameters - /// - /// - /// Specifies the symbolic name of a map. Accepted values are Map1Color4, Map1Index, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, Map1TextureCoord4, Map1Vertex3, Map1Vertex4, Map2Color4, Map2Index, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, Map2TextureCoord4, Map2Vertex3, and Map2Vertex4. - /// - /// - /// Specifies which parameter to return. Symbolic names Coeff, Order, and Domain are accepted. - /// - /// [length: COMPSIZE(target,query)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMapdv")] - [CLSCompliant(false)] - public static void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute, CountAttribute(Computed = "target,query")] out Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return evaluator parameters - /// - /// - /// Specifies the symbolic name of a map. Accepted values are Map1Color4, Map1Index, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, Map1TextureCoord4, Map1Vertex3, Map1Vertex4, Map2Color4, Map2Index, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, Map2TextureCoord4, Map2Vertex3, and Map2Vertex4. - /// - /// - /// Specifies which parameter to return. Symbolic names Coeff, Order, and Domain are accepted. - /// - /// [length: COMPSIZE(target,query)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMapdv")] - [CLSCompliant(false)] - public static unsafe void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute, CountAttribute(Computed = "target,query")] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return evaluator parameters - /// - /// - /// Specifies the symbolic name of a map. Accepted values are Map1Color4, Map1Index, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, Map1TextureCoord4, Map1Vertex3, Map1Vertex4, Map2Color4, Map2Index, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, Map2TextureCoord4, Map2Vertex3, and Map2Vertex4. - /// - /// - /// Specifies which parameter to return. Symbolic names Coeff, Order, and Domain are accepted. - /// - /// [length: COMPSIZE(target,query)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMapfv")] - [CLSCompliant(false)] - public static void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute, CountAttribute(Computed = "target,query")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return evaluator parameters - /// - /// - /// Specifies the symbolic name of a map. Accepted values are Map1Color4, Map1Index, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, Map1TextureCoord4, Map1Vertex3, Map1Vertex4, Map2Color4, Map2Index, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, Map2TextureCoord4, Map2Vertex3, and Map2Vertex4. - /// - /// - /// Specifies which parameter to return. Symbolic names Coeff, Order, and Domain are accepted. - /// - /// [length: COMPSIZE(target,query)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMapfv")] - [CLSCompliant(false)] - public static void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute, CountAttribute(Computed = "target,query")] out Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return evaluator parameters - /// - /// - /// Specifies the symbolic name of a map. Accepted values are Map1Color4, Map1Index, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, Map1TextureCoord4, Map1Vertex3, Map1Vertex4, Map2Color4, Map2Index, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, Map2TextureCoord4, Map2Vertex3, and Map2Vertex4. - /// - /// - /// Specifies which parameter to return. Symbolic names Coeff, Order, and Domain are accepted. - /// - /// [length: COMPSIZE(target,query)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMapfv")] - [CLSCompliant(false)] - public static unsafe void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute, CountAttribute(Computed = "target,query")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return evaluator parameters - /// - /// - /// Specifies the symbolic name of a map. Accepted values are Map1Color4, Map1Index, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, Map1TextureCoord4, Map1Vertex3, Map1Vertex4, Map2Color4, Map2Index, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, Map2TextureCoord4, Map2Vertex3, and Map2Vertex4. - /// - /// - /// Specifies which parameter to return. Symbolic names Coeff, Order, and Domain are accepted. - /// - /// [length: COMPSIZE(target,query)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMapiv")] - [CLSCompliant(false)] - public static void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute, CountAttribute(Computed = "target,query")] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return evaluator parameters - /// - /// - /// Specifies the symbolic name of a map. Accepted values are Map1Color4, Map1Index, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, Map1TextureCoord4, Map1Vertex3, Map1Vertex4, Map2Color4, Map2Index, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, Map2TextureCoord4, Map2Vertex3, and Map2Vertex4. - /// - /// - /// Specifies which parameter to return. Symbolic names Coeff, Order, and Domain are accepted. - /// - /// [length: COMPSIZE(target,query)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMapiv")] - [CLSCompliant(false)] - public static void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute, CountAttribute(Computed = "target,query")] out Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return evaluator parameters - /// - /// - /// Specifies the symbolic name of a map. Accepted values are Map1Color4, Map1Index, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, Map1TextureCoord4, Map1Vertex3, Map1Vertex4, Map2Color4, Map2Index, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, Map2TextureCoord4, Map2Vertex3, and Map2Vertex4. - /// - /// - /// Specifies which parameter to return. Symbolic names Coeff, Order, and Domain are accepted. - /// - /// [length: COMPSIZE(target,query)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMapiv")] - [CLSCompliant(false)] - public static unsafe void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute, CountAttribute(Computed = "target,query")] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return material parameters - /// - /// - /// Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively. - /// - /// - /// Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMaterialfv")] - [CLSCompliant(false)] - public static void GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return material parameters - /// - /// - /// Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively. - /// - /// - /// Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMaterialfv")] - [CLSCompliant(false)] - public static void GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return material parameters - /// - /// - /// Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively. - /// - /// - /// Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMaterialfv")] - [CLSCompliant(false)] - public static unsafe void GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return material parameters - /// - /// - /// Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively. - /// - /// - /// Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMaterialiv")] - [CLSCompliant(false)] - public static void GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return material parameters - /// - /// - /// Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively. - /// - /// - /// Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMaterialiv")] - [CLSCompliant(false)] - public static void GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return material parameters - /// - /// - /// Specifies which of the two materials is being queried. Front or Back are accepted, representing the front and back materials, respectively. - /// - /// - /// Specifies the material parameter to return. Ambient, Diffuse, Specular, Emission, Shininess, and ColorIndexes are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMaterialiv")] - [CLSCompliant(false)] - public static unsafe void GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] - public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr values) { throw new BindingsNotRewrittenException(); } - - /// - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] - [CLSCompliant(false)] - public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] - [CLSCompliant(false)] - public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] - [CLSCompliant(false)] - public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,,] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] - public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T4 values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameterfv")] - [CLSCompliant(false)] - public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameterfv")] - [CLSCompliant(false)] - public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameteriv")] - [CLSCompliant(false)] - public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameteriv")] - [CLSCompliant(false)] - public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Retrieve the location of a sample - /// - /// - /// Specifies the sample parameter name. pname must be SamplePosition. - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the position of the sample. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")] - [CLSCompliant(false)] - public static void GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single[] val) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Retrieve the location of a sample - /// - /// - /// Specifies the sample parameter name. pname must be SamplePosition. - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the position of the sample. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")] - [CLSCompliant(false)] - public static void GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] out Single val) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Retrieve the location of a sample - /// - /// - /// Specifies the sample parameter name. pname must be SamplePosition. - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the position of the sample. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")] - [CLSCompliant(false)] - public static unsafe void GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single* val) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Retrieve the location of a sample - /// - /// - /// Specifies the sample parameter name. pname must be SamplePosition. - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the position of the sample. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")] - [CLSCompliant(false)] - public static void GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single[] val) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Retrieve the location of a sample - /// - /// - /// Specifies the sample parameter name. pname must be SamplePosition. - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the position of the sample. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")] - [CLSCompliant(false)] - public static void GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] out Single val) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Retrieve the location of a sample - /// - /// - /// Specifies the sample parameter name. pname must be SamplePosition. - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the position of the sample. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")] - [CLSCompliant(false)] - public static unsafe void GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single* val) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [OutAttribute] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [OutAttribute] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [OutAttribute] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [OutAttribute] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferDefaultParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferDefaultParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferDefaultParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferDefaultParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferDefaultParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferDefaultParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")] - public static void GetnColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [OutAttribute] IntPtr table) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")] - [CLSCompliant(false)] - public static void GetnColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T4[] table) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")] - [CLSCompliant(false)] - public static void GetnColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T4[,] table) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")] - [CLSCompliant(false)] - public static void GetnColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T4[,,] table) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")] - public static void GetnColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T4 table) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")] - [CLSCompliant(false)] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[] pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")] - [CLSCompliant(false)] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[,] pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")] - [CLSCompliant(false)] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[,,] pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] ref T3 pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [OutAttribute] IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")] - [CLSCompliant(false)] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T4[] image) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")] - [CLSCompliant(false)] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T4[,] image) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")] - [CLSCompliant(false)] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T4[,,] image) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T4 image) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")] - public static void GetnHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [OutAttribute] IntPtr values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")] - [CLSCompliant(false)] - public static void GetnHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")] - [CLSCompliant(false)] - public static void GetnHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")] - [CLSCompliant(false)] - public static void GetnHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")] - public static void GetnHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapdv")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.MapQuery query, Int32 bufSize, [OutAttribute] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapdv")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.MapQuery query, Int32 bufSize, [OutAttribute] out Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapdv")] - [CLSCompliant(false)] - public static unsafe void GetnMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.MapQuery query, Int32 bufSize, [OutAttribute] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapfv")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.MapQuery query, Int32 bufSize, [OutAttribute] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapfv")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.MapQuery query, Int32 bufSize, [OutAttribute] out Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapfv")] - [CLSCompliant(false)] - public static unsafe void GetnMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.MapQuery query, Int32 bufSize, [OutAttribute] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapiv")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.MapQuery query, Int32 bufSize, [OutAttribute] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapiv")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.MapQuery query, Int32 bufSize, [OutAttribute] out Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapiv")] - [CLSCompliant(false)] - public static unsafe void GetnMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.MapQuery query, Int32 bufSize, [OutAttribute] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")] - public static void GetnMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [OutAttribute] IntPtr values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")] - [CLSCompliant(false)] - public static void GetnMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")] - [CLSCompliant(false)] - public static void GetnMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")] - [CLSCompliant(false)] - public static void GetnMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")] - public static void GetnMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapfv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute] Single[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapfv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute] out Single values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapfv")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute] Single* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute] UInt32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute] out UInt32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute] UInt32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute] Int16[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute] out Int16 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute] Int16* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute] UInt16[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute] out UInt16 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 bufSize, [OutAttribute] UInt16* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPolygonStipple")] - [CLSCompliant(false)] - public static Byte GetnPolygonStipple() { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPolygonStipple")] - [CLSCompliant(false)] - public static void GetnPolygonStipple(Int32 bufSize, [OutAttribute] Byte[] pattern) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPolygonStipple")] - [CLSCompliant(false)] - public static void GetnPolygonStipple(Int32 bufSize, [OutAttribute] out Byte pattern) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPolygonStipple")] - [CLSCompliant(false)] - public static unsafe void GetnPolygonStipple(Int32 bufSize, [OutAttribute] Byte* pattern) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")] - [CLSCompliant(false)] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[] column, [InAttribute, OutAttribute] T7[] span) - where T4 : struct - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")] - [CLSCompliant(false)] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[,] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,] column, [InAttribute, OutAttribute] T7[,] span) - where T4 : struct - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")] - [CLSCompliant(false)] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[,,] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,,] column, [InAttribute, OutAttribute] T7[,,] span) - where T4 : struct - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 rowBufSize, [InAttribute, OutAttribute] ref T4 row, Int32 columnBufSize, [InAttribute, OutAttribute] ref T6 column, [InAttribute, OutAttribute] ref T7 span) - where T4 : struct - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")] - public static void GetnTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")] - [CLSCompliant(false)] - public static void GetnTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")] - [CLSCompliant(false)] - public static void GetnTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")] - [CLSCompliant(false)] - public static void GetnTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")] - public static void GetnTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformuiv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformuiv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformuiv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the specified pixel map - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapfv")] - [CLSCompliant(false)] - public static Single GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the specified pixel map - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA. - /// - /// [length: COMPSIZE(map)] - /// Returns the pixel map contents. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapfv")] - [CLSCompliant(false)] - public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute, CountAttribute(Computed = "map")] Single[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the specified pixel map - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA. - /// - /// [length: COMPSIZE(map)] - /// Returns the pixel map contents. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapfv")] - [CLSCompliant(false)] - public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute, CountAttribute(Computed = "map")] out Single values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the specified pixel map - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA. - /// - /// [length: COMPSIZE(map)] - /// Returns the pixel map contents. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapfv")] - [CLSCompliant(false)] - public static unsafe void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute, CountAttribute(Computed = "map")] Single* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the specified pixel map - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA. - /// - /// [length: COMPSIZE(map)] - /// Returns the pixel map contents. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapuiv")] - [CLSCompliant(false)] - public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute, CountAttribute(Computed = "map")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the specified pixel map - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA. - /// - /// [length: COMPSIZE(map)] - /// Returns the pixel map contents. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapuiv")] - [CLSCompliant(false)] - public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute, CountAttribute(Computed = "map")] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the specified pixel map - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA. - /// - /// [length: COMPSIZE(map)] - /// Returns the pixel map contents. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapuiv")] - [CLSCompliant(false)] - public static unsafe void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute, CountAttribute(Computed = "map")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the specified pixel map - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA. - /// - /// [length: COMPSIZE(map)] - /// Returns the pixel map contents. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapuiv")] - [CLSCompliant(false)] - public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute, CountAttribute(Computed = "map")] UInt32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the specified pixel map - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA. - /// - /// [length: COMPSIZE(map)] - /// Returns the pixel map contents. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapuiv")] - [CLSCompliant(false)] - public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute, CountAttribute(Computed = "map")] out UInt32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the specified pixel map - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA. - /// - /// [length: COMPSIZE(map)] - /// Returns the pixel map contents. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapuiv")] - [CLSCompliant(false)] - public static unsafe void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute, CountAttribute(Computed = "map")] UInt32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the specified pixel map - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA. - /// - /// [length: COMPSIZE(map)] - /// Returns the pixel map contents. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapusv")] - [CLSCompliant(false)] - public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute, CountAttribute(Computed = "map")] Int16[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the specified pixel map - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA. - /// - /// [length: COMPSIZE(map)] - /// Returns the pixel map contents. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapusv")] - [CLSCompliant(false)] - public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute, CountAttribute(Computed = "map")] out Int16 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the specified pixel map - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA. - /// - /// [length: COMPSIZE(map)] - /// Returns the pixel map contents. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapusv")] - [CLSCompliant(false)] - public static unsafe void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute, CountAttribute(Computed = "map")] Int16* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the specified pixel map - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA. - /// - /// [length: COMPSIZE(map)] - /// Returns the pixel map contents. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapusv")] - [CLSCompliant(false)] - public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute, CountAttribute(Computed = "map")] UInt16[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the specified pixel map - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA. - /// - /// [length: COMPSIZE(map)] - /// Returns the pixel map contents. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapusv")] - [CLSCompliant(false)] - public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute, CountAttribute(Computed = "map")] out UInt16 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the specified pixel map - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, and PixelMapAToA. - /// - /// [length: COMPSIZE(map)] - /// Returns the pixel map contents. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapusv")] - [CLSCompliant(false)] - public static unsafe void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute, CountAttribute(Computed = "map")] UInt16* values) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetPixelMapxv")] - [CLSCompliant(false)] - public static void GetPixelMapx(OpenTK.Graphics.OpenGL.PixelMap map, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetPixelMapxv")] - [CLSCompliant(false)] - public static void GetPixelMapx(OpenTK.Graphics.OpenGL.PixelMap map, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetPixelMapxv")] - [CLSCompliant(false)] - public static unsafe void GetPixelMapx(OpenTK.Graphics.OpenGL.PixelMap map, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1 or KHR_debug|VERSION_1_1|VERSION_4_3|VERSION_4_3] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_1_1|VERSION_4_3|VERSION_4_3", Version = "1.1", EntryPoint = "glGetPointerv")] - public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1 or KHR_debug|VERSION_1_1|VERSION_4_3|VERSION_4_3] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_1_1|VERSION_4_3|VERSION_4_3", Version = "1.1", EntryPoint = "glGetPointerv")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1 or KHR_debug|VERSION_1_1|VERSION_4_3|VERSION_4_3] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_1_1|VERSION_4_3|VERSION_4_3", Version = "1.1", EntryPoint = "glGetPointerv")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1 or KHR_debug|VERSION_1_1|VERSION_4_3|VERSION_4_3] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_1_1|VERSION_4_3|VERSION_4_3", Version = "1.1", EntryPoint = "glGetPointerv")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[,,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1 or KHR_debug|VERSION_1_1|VERSION_4_3|VERSION_4_3] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_1_1|VERSION_4_3|VERSION_4_3", Version = "1.1", EntryPoint = "glGetPointerv")] - public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T1 @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the polygon stipple pattern - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPolygonStipple")] - [CLSCompliant(false)] - public static Byte GetPolygonStipple() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the polygon stipple pattern - /// - /// [length: COMPSIZE()] - /// Returns the stipple pattern. The initial value is all 1's. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPolygonStipple")] - [CLSCompliant(false)] - public static void GetPolygonStipple([OutAttribute, CountAttribute(Computed = "")] Byte[] mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the polygon stipple pattern - /// - /// [length: COMPSIZE()] - /// Returns the stipple pattern. The initial value is all 1's. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPolygonStipple")] - [CLSCompliant(false)] - public static void GetPolygonStipple([OutAttribute, CountAttribute(Computed = "")] out Byte mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return the polygon stipple pattern - /// - /// [length: COMPSIZE()] - /// Returns the stipple pattern. The initial value is all 1's. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPolygonStipple")] - [CLSCompliant(false)] - public static unsafe void GetPolygonStipple([OutAttribute, CountAttribute(Computed = "")] Byte* mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the information log for a program object - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] - [CLSCompliant(false)] - public static void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the information log for a program object - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] - [CLSCompliant(false)] - public static unsafe void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the information log for a program object - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] - [CLSCompliant(false)] - public static void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the information log for a program object - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] - [CLSCompliant(false)] - public static unsafe void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query a property of an interface in a program - /// - /// - /// The name of a program object whose interface to query. - /// - /// - /// A token identifying the interface within program to query. - /// - /// - /// The name of the parameter within programInterface to query. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to retrieve the value of pname for the program interface. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] - [CLSCompliant(false)] - public static void GetProgramInterface(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, OpenTK.Graphics.OpenGL.ProgramInterfaceParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query a property of an interface in a program - /// - /// - /// The name of a program object whose interface to query. - /// - /// - /// A token identifying the interface within program to query. - /// - /// - /// The name of the parameter within programInterface to query. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to retrieve the value of pname for the program interface. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] - [CLSCompliant(false)] - public static void GetProgramInterface(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, OpenTK.Graphics.OpenGL.ProgramInterfaceParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query a property of an interface in a program - /// - /// - /// The name of a program object whose interface to query. - /// - /// - /// A token identifying the interface within program to query. - /// - /// - /// The name of the parameter within programInterface to query. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to retrieve the value of pname for the program interface. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramInterface(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, OpenTK.Graphics.OpenGL.ProgramInterfaceParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query a property of an interface in a program - /// - /// - /// The name of a program object whose interface to query. - /// - /// - /// A token identifying the interface within program to query. - /// - /// - /// The name of the parameter within programInterface to query. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to retrieve the value of pname for the program interface. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] - [CLSCompliant(false)] - public static void GetProgramInterface(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, OpenTK.Graphics.OpenGL.ProgramInterfaceParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query a property of an interface in a program - /// - /// - /// The name of a program object whose interface to query. - /// - /// - /// A token identifying the interface within program to query. - /// - /// - /// The name of the parameter within programInterface to query. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to retrieve the value of pname for the program interface. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] - [CLSCompliant(false)] - public static void GetProgramInterface(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, OpenTK.Graphics.OpenGL.ProgramInterfaceParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query a property of an interface in a program - /// - /// - /// The name of a program object whose interface to query. - /// - /// - /// A token identifying the interface within program to query. - /// - /// - /// The name of the parameter within programInterface to query. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to retrieve the value of pname for the program interface. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramInterface(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, OpenTK.Graphics.OpenGL.ProgramInterfaceParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(Int32 program, OpenTK.Graphics.OpenGL.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(Int32 program, OpenTK.Graphics.OpenGL.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static unsafe void GetProgram(Int32 program, OpenTK.Graphics.OpenGL.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use GetProgramParameterName overload instead")] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(Int32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use GetProgramParameterName overload instead")] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(Int32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use GetProgramParameterName overload instead")] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static unsafe void GetProgram(Int32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(UInt32 program, OpenTK.Graphics.OpenGL.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(UInt32 program, OpenTK.Graphics.OpenGL.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static unsafe void GetProgram(UInt32 program, OpenTK.Graphics.OpenGL.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use GetProgramParameterName overload instead")] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(UInt32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use GetProgramParameterName overload instead")] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(UInt32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [Obsolete("Use GetProgramParameterName overload instead")] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static unsafe void GetProgram(UInt32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] - [CLSCompliant(false)] - public static void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] - [CLSCompliant(false)] - public static void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] - [CLSCompliant(false)] - public static void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] - [CLSCompliant(false)] - public static void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] - [CLSCompliant(false)] - public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] - [CLSCompliant(false)] - public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] - [CLSCompliant(false)] - public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] - [CLSCompliant(false)] - public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the index of a named resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// [length: COMPSIZE(name)] - /// The name of the resource to query the index of. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceIndex")] - [CLSCompliant(false)] - public static Int32 GetProgramResourceIndex(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the index of a named resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// [length: COMPSIZE(name)] - /// The name of the resource to query the index of. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceIndex")] - [CLSCompliant(false)] - public static Int32 GetProgramResourceIndex(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// [length: propCount] - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] - [CLSCompliant(false)] - public static void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, Int32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] OpenTK.Graphics.OpenGL.ProgramProperty[] props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// [length: propCount] - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] - [CLSCompliant(false)] - public static void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, Int32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] ref OpenTK.Graphics.OpenGL.ProgramProperty props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// [length: propCount] - /// - /// [length: 1] - /// [length: bufSize] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, Int32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] OpenTK.Graphics.OpenGL.ProgramProperty* props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// [length: propCount] - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, Int32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] OpenTK.Graphics.OpenGL.ProgramProperty* props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// [length: propCount] - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] - [CLSCompliant(false)] - public static void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, UInt32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] OpenTK.Graphics.OpenGL.ProgramProperty[] props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// [length: propCount] - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] - [CLSCompliant(false)] - public static void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, UInt32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] ref OpenTK.Graphics.OpenGL.ProgramProperty props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// [length: propCount] - /// - /// [length: 1] - /// [length: bufSize] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, UInt32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] OpenTK.Graphics.OpenGL.ProgramProperty* props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// [length: propCount] - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, UInt32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] OpenTK.Graphics.OpenGL.ProgramProperty* props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the location of a named resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// [length: COMPSIZE(name)] - /// The name of the resource to query the location of. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceLocation")] - [CLSCompliant(false)] - public static Int32 GetProgramResourceLocation(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the location of a named resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// [length: COMPSIZE(name)] - /// The name of the resource to query the location of. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceLocation")] - [CLSCompliant(false)] - public static Int32 GetProgramResourceLocation(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the fragment color index of a named variable within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// [length: COMPSIZE(name)] - /// The name of the resource to query the location of. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceLocationIndex")] - [CLSCompliant(false)] - public static Int32 GetProgramResourceLocationIndex(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the fragment color index of a named variable within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// [length: COMPSIZE(name)] - /// The name of the resource to query the location of. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceLocationIndex")] - [CLSCompliant(false)] - public static Int32 GetProgramResourceLocationIndex(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the name of an indexed resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the indexed resource. - /// - /// - /// The index of the resource within programInterface of program. - /// - /// - /// The size of the character array whose address is given by name. - /// - /// [length: 1] - /// The address of a variable which will receive the length of the resource name. - /// - /// [length: bufSize] - /// The address of a character array into which will be written the name of the resource. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")] - [CLSCompliant(false)] - public static void GetProgramResourceName(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the name of an indexed resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the indexed resource. - /// - /// - /// The index of the resource within programInterface of program. - /// - /// - /// The size of the character array whose address is given by name. - /// - /// [length: 1] - /// The address of a variable which will receive the length of the resource name. - /// - /// [length: bufSize] - /// The address of a character array into which will be written the name of the resource. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")] - [CLSCompliant(false)] - public static void GetProgramResourceName(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the name of an indexed resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the indexed resource. - /// - /// - /// The index of the resource within programInterface of program. - /// - /// - /// The size of the character array whose address is given by name. - /// - /// [length: 1] - /// The address of a variable which will receive the length of the resource name. - /// - /// [length: bufSize] - /// The address of a character array into which will be written the name of the resource. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")] - [CLSCompliant(false)] - public static unsafe void GetProgramResourceName(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the name of an indexed resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the indexed resource. - /// - /// - /// The index of the resource within programInterface of program. - /// - /// - /// The size of the character array whose address is given by name. - /// - /// [length: 1] - /// The address of a variable which will receive the length of the resource name. - /// - /// [length: bufSize] - /// The address of a character array into which will be written the name of the resource. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")] - [CLSCompliant(false)] - public static void GetProgramResourceName(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the name of an indexed resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the indexed resource. - /// - /// - /// The index of the resource within programInterface of program. - /// - /// - /// The size of the character array whose address is given by name. - /// - /// [length: 1] - /// The address of a variable which will receive the length of the resource name. - /// - /// [length: bufSize] - /// The address of a character array into which will be written the name of the resource. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")] - [CLSCompliant(false)] - public static void GetProgramResourceName(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the name of an indexed resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the indexed resource. - /// - /// - /// The index of the resource within programInterface of program. - /// - /// - /// The size of the character array whose address is given by name. - /// - /// [length: 1] - /// The address of a variable which will receive the length of the resource name. - /// - /// [length: bufSize] - /// The address of a character array into which will be written the name of the resource. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")] - [CLSCompliant(false)] - public static unsafe void GetProgramResourceName(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve properties of a program object corresponding to a specified shader stage - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength. - /// - /// [length: 1] - /// Specifies the address of a variable into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetProgramStageiv")] - [CLSCompliant(false)] - public static void GetProgramStage(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ProgramStageParameter pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve properties of a program object corresponding to a specified shader stage - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength. - /// - /// [length: 1] - /// Specifies the address of a variable into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetProgramStageiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramStage(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ProgramStageParameter pname, [OutAttribute, CountAttribute(Count = 1)] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve properties of a program object corresponding to a specified shader stage - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength. - /// - /// [length: 1] - /// Specifies the address of a variable into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetProgramStageiv")] - [CLSCompliant(false)] - public static void GetProgramStage(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ProgramStageParameter pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve properties of a program object corresponding to a specified shader stage - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength. - /// - /// [length: 1] - /// Specifies the address of a variable into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetProgramStageiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramStage(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ProgramStageParameter pname, [OutAttribute, CountAttribute(Count = 1)] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetQueryBufferObjecti64v")] - [CLSCompliant(false)] - public static void GetQueryBufferObject(Int32 id, Int32 buffer, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetQueryBufferObjecti64v")] - [CLSCompliant(false)] - public static void GetQueryBufferObject(UInt32 id, UInt32 buffer, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Return parameters of an indexed query object target - /// - /// - /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. - /// - /// - /// Specifies the index of the query object target. - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] - [CLSCompliant(false)] - public static void GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 index, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Return parameters of an indexed query object target - /// - /// - /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. - /// - /// - /// Specifies the index of the query object target. - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] - [CLSCompliant(false)] - public static void GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 index, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Return parameters of an indexed query object target - /// - /// - /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. - /// - /// - /// Specifies the index of the query object target. - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] - [CLSCompliant(false)] - public static unsafe void GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 index, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Return parameters of an indexed query object target - /// - /// - /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. - /// - /// - /// Specifies the index of the query object target. - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] - [CLSCompliant(false)] - public static void GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Return parameters of an indexed query object target - /// - /// - /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. - /// - /// - /// Specifies the index of the query object target. - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] - [CLSCompliant(false)] - public static void GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Return parameters of an indexed query object target - /// - /// - /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. - /// - /// - /// Specifies the index of the query object target. - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] - [CLSCompliant(false)] - public static unsafe void GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object target - /// - /// - /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")] - [CLSCompliant(false)] - public static void GetQuery(OpenTK.Graphics.OpenGL.QueryTarget target, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object target - /// - /// - /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")] - [CLSCompliant(false)] - public static void GetQuery(OpenTK.Graphics.OpenGL.QueryTarget target, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object target - /// - /// - /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")] - [CLSCompliant(false)] - public static unsafe void GetQuery(OpenTK.Graphics.OpenGL.QueryTarget target, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjectui64v")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjectui64v")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjectui64v")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// Specifies the target of the query operation. target must be Renderbuffer. - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the value of the queried parameter. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] - [CLSCompliant(false)] - public static void GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// Specifies the target of the query operation. target must be Renderbuffer. - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the value of the queried parameter. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] - [CLSCompliant(false)] - public static void GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// Specifies the target of the query operation. target must be Renderbuffer. - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the value of the queried parameter. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get separable convolution filter kernel images - /// - /// - /// The separable filter to be retrieved. Must be Separable2D. - /// - /// - /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the row filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the column filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the span filter image (currently unused). - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] - public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr row, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr column, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr span) { throw new BindingsNotRewrittenException(); } - - /// - /// Get separable convolution filter kernel images - /// - /// - /// The separable filter to be retrieved. Must be Separable2D. - /// - /// - /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the row filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the column filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the span filter image (currently unused). - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] - [CLSCompliant(false)] - public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[] column, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T5[] span) - where T3 : struct - where T4 : struct - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get separable convolution filter kernel images - /// - /// - /// The separable filter to be retrieved. Must be Separable2D. - /// - /// - /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the row filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the column filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the span filter image (currently unused). - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] - [CLSCompliant(false)] - public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,] column, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T5[,] span) - where T3 : struct - where T4 : struct - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get separable convolution filter kernel images - /// - /// - /// The separable filter to be retrieved. Must be Separable2D. - /// - /// - /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the row filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the column filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the span filter image (currently unused). - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] - [CLSCompliant(false)] - public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,,] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,,] column, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T5[,,] span) - where T3 : struct - where T4 : struct - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get separable convolution filter kernel images - /// - /// - /// The separable filter to be retrieved. Must be Separable2D. - /// - /// - /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the row filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the column filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the span filter image (currently unused). - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] - public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T3 row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T4 column, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T5 span) - where T3 : struct - where T4 : struct - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the information log for a shader object - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] - [CLSCompliant(false)] - public static void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the information log for a shader object - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] - [CLSCompliant(false)] - public static unsafe void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the information log for a shader object - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] - [CLSCompliant(false)] - public static void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the information log for a shader object - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] - [CLSCompliant(false)] - public static unsafe void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static void GetShader(Int32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static void GetShader(Int32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static unsafe void GetShader(Int32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static void GetShader(UInt32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static void GetShader(UInt32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static unsafe void GetShader(UInt32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Retrieve the range and precision for numeric formats supported by the shader compiler - /// - /// - /// Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader. - /// - /// - /// Specifies the numeric format whose precision and range to query. - /// - /// [length: 2] - /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. - /// - /// [length: 1] - /// Specifies the address of an integer into which the numeric precision of the implementation is written. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] - [CLSCompliant(false)] - public static void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ShaderPrecision precisiontype, [OutAttribute, CountAttribute(Count = 2)] Int32[] range, [OutAttribute, CountAttribute(Count = 1)] out Int32 precision) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Retrieve the range and precision for numeric formats supported by the shader compiler - /// - /// - /// Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader. - /// - /// - /// Specifies the numeric format whose precision and range to query. - /// - /// [length: 2] - /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. - /// - /// [length: 1] - /// Specifies the address of an integer into which the numeric precision of the implementation is written. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] - [CLSCompliant(false)] - public static void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ShaderPrecision precisiontype, [OutAttribute, CountAttribute(Count = 2)] out Int32 range, [OutAttribute, CountAttribute(Count = 1)] out Int32 precision) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Retrieve the range and precision for numeric formats supported by the shader compiler - /// - /// - /// Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader. - /// - /// - /// Specifies the numeric format whose precision and range to query. - /// - /// [length: 2] - /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. - /// - /// [length: 1] - /// Specifies the address of an integer into which the numeric precision of the implementation is written. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] - [CLSCompliant(false)] - public static unsafe void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ShaderPrecision precisiontype, [OutAttribute, CountAttribute(Count = 2)] Int32* range, [OutAttribute, CountAttribute(Count = 1)] Int32* precision) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the source code string from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// [length: 1] - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the source code string. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] - [CLSCompliant(false)] - public static void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the source code string from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// [length: 1] - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the source code string. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] - [CLSCompliant(false)] - public static unsafe void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the source code string from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// [length: 1] - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the source code string. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] - [CLSCompliant(false)] - public static void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the source code string from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// [length: 1] - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the source code string. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] - [CLSCompliant(false)] - public static unsafe void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return a string describing the current GL connection - /// - /// - /// Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetString")] - public static String GetString(OpenTK.Graphics.OpenGL.StringName name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Return a string describing the current GL connection - /// - /// - /// Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token. - /// - /// - /// For glGetStringi, specifies the index of the string to return. - /// - [Obsolete("Use StringNameIndexed overload instead")] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")] - [CLSCompliant(false)] - public static String GetString(OpenTK.Graphics.OpenGL.StringName name, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Return a string describing the current GL connection - /// - /// - /// Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token. - /// - /// - /// For glGetStringi, specifies the index of the string to return. - /// - [Obsolete("Use StringNameIndexed overload instead")] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")] - [CLSCompliant(false)] - public static String GetString(OpenTK.Graphics.OpenGL.StringName name, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Return a string describing the current GL connection - /// - /// - /// Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token. - /// - /// - /// For glGetStringi, specifies the index of the string to return. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")] - [CLSCompliant(false)] - public static String GetString(OpenTK.Graphics.OpenGL.StringNameIndexed name, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Return a string describing the current GL connection - /// - /// - /// Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token. - /// - /// - /// For glGetStringi, specifies the index of the string to return. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")] - [CLSCompliant(false)] - public static String GetString(OpenTK.Graphics.OpenGL.StringNameIndexed name, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve the index of a subroutine uniform of a given shader stage within a program - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the name of the subroutine uniform whose index to query. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetSubroutineIndex")] - [CLSCompliant(false)] - public static Int32 GetSubroutineIndex(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve the index of a subroutine uniform of a given shader stage within a program - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the name of the subroutine uniform whose index to query. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetSubroutineIndex")] - [CLSCompliant(false)] - public static Int32 GetSubroutineIndex(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve the location of a subroutine uniform of a given shader stage within a program - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the name of the subroutine uniform whose index to query. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetSubroutineUniformLocation")] - [CLSCompliant(false)] - public static Int32 GetSubroutineUniformLocation(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve the location of a subroutine uniform of a given shader stage within a program - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the name of the subroutine uniform whose index to query. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetSubroutineUniformLocation")] - [CLSCompliant(false)] - public static Int32 GetSubroutineUniformLocation(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// [length: 1] - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [Obsolete("Use SyncParameterName overload instead")] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetSynciv")] - [CLSCompliant(false)] - public static void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL.ArbSync pname, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// [length: 1] - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [Obsolete("Use SyncParameterName overload instead")] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetSynciv")] - [CLSCompliant(false)] - public static void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL.ArbSync pname, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// [length: 1] - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [Obsolete("Use SyncParameterName overload instead")] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetSynciv")] - [CLSCompliant(false)] - public static unsafe void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL.ArbSync pname, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// [length: 1] - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetSynciv")] - [CLSCompliant(false)] - public static void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL.SyncParameterName pname, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// [length: 1] - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetSynciv")] - [CLSCompliant(false)] - public static void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL.SyncParameterName pname, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// [length: 1] - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetSynciv")] - [CLSCompliant(false)] - public static unsafe void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL.SyncParameterName pname, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite. - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexEnvfv")] - [CLSCompliant(false)] - public static void GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite. - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexEnvfv")] - [CLSCompliant(false)] - public static void GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite. - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexEnvfv")] - [CLSCompliant(false)] - public static unsafe void GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite. - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexEnviv")] - [CLSCompliant(false)] - public static void GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite. - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexEnviv")] - [CLSCompliant(false)] - public static void GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl, or PointSprite. - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are TextureEnvMode, TextureEnvColor, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexEnviv")] - [CLSCompliant(false)] - public static unsafe void GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexGendv")] - [CLSCompliant(false)] - public static void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexGendv")] - [CLSCompliant(false)] - public static void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexGendv")] - [CLSCompliant(false)] - public static unsafe void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexGenfv")] - [CLSCompliant(false)] - public static void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexGenfv")] - [CLSCompliant(false)] - public static void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexGenfv")] - [CLSCompliant(false)] - public static unsafe void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexGeniv")] - [CLSCompliant(false)] - public static void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexGeniv")] - [CLSCompliant(false)] - public static void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Return texture coordinate generation parameters - /// - /// - /// Specifies a texture coordinate. Must be S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either TextureGenMode or the name of one of the texture generation plane equations: ObjectPlane or EyePlane. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexGeniv")] - [CLSCompliant(false)] - public static unsafe void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return a texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. - /// - /// - /// Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(target,level,format,type)] - /// Returns the texture image. Should be a pointer to an array of the type specified by type. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] - public static void GetTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return a texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. - /// - /// - /// Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(target,level,format,type)] - /// Returns the texture image. Should be a pointer to an array of the type specified by type. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] - [CLSCompliant(false)] - public static void GetTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T4[] pixels) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return a texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. - /// - /// - /// Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(target,level,format,type)] - /// Returns the texture image. Should be a pointer to an array of the type specified by type. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] - [CLSCompliant(false)] - public static void GetTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T4[,] pixels) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return a texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. - /// - /// - /// Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(target,level,format,type)] - /// Returns the texture image. Should be a pointer to an array of the type specified by type. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] - [CLSCompliant(false)] - public static void GetTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T4[,,] pixels) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return a texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. - /// - /// - /// Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(target,level,format,type)] - /// Returns the texture image. Should be a pointer to an array of the type specified by type. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] - public static void GetTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] ref T4 pixels) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values for a specific level of detail - /// - /// - /// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")] - [CLSCompliant(false)] - public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values for a specific level of detail - /// - /// - /// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")] - [CLSCompliant(false)] - public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values for a specific level of detail - /// - /// - /// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values for a specific level of detail - /// - /// - /// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")] - [CLSCompliant(false)] - public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values for a specific level of detail - /// - /// - /// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")] - [CLSCompliant(false)] - public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values for a specific level of detail - /// - /// - /// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameters. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameters. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameters. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIiv")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIiv")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIiv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameters. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameters. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameters. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetTextureLevelParameter(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetTextureLevelParameter(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetTextureLevelParameter(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetTextureLevelParameter(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")] - [CLSCompliant(false)] - public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")] - [CLSCompliant(false)] - public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")] - [CLSCompliant(false)] - public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")] - [CLSCompliant(false)] - public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")] - [CLSCompliant(false)] - public static void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")] - [CLSCompliant(false)] - public static void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")] - [CLSCompliant(false)] - public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")] - [CLSCompliant(false)] - public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIuiv")] - [CLSCompliant(false)] - public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIuiv")] - [CLSCompliant(false)] - public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIuiv")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")] - [CLSCompliant(false)] - public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")] - [CLSCompliant(false)] - public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")] - [CLSCompliant(false)] - public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")] - [CLSCompliant(false)] - public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T11[] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T11[,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T11[,,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T11 pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T11[] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T11[,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T11[,,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T11 pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")] - [CLSCompliant(false)] - public static void GetTransformFeedback(Int32 xfb, OpenTK.Graphics.OpenGL.TransformFeedbackIndexedParameter pname, Int32 index, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")] - [CLSCompliant(false)] - public static void GetTransformFeedback(Int32 xfb, OpenTK.Graphics.OpenGL.TransformFeedbackIndexedParameter pname, Int32 index, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedback(Int32 xfb, OpenTK.Graphics.OpenGL.TransformFeedbackIndexedParameter pname, Int32 index, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")] - [CLSCompliant(false)] - public static void GetTransformFeedback(UInt32 xfb, OpenTK.Graphics.OpenGL.TransformFeedbackIndexedParameter pname, UInt32 index, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")] - [CLSCompliant(false)] - public static void GetTransformFeedback(UInt32 xfb, OpenTK.Graphics.OpenGL.TransformFeedbackIndexedParameter pname, UInt32 index, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedback(UInt32 xfb, OpenTK.Graphics.OpenGL.TransformFeedbackIndexedParameter pname, UInt32 index, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")] - [CLSCompliant(false)] - public static void GetTransformFeedbacki64_(Int32 xfb, OpenTK.Graphics.OpenGL.TransformFeedbackIndexedParameter pname, Int32 index, [OutAttribute] Int64[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")] - [CLSCompliant(false)] - public static void GetTransformFeedbacki64_(Int32 xfb, OpenTK.Graphics.OpenGL.TransformFeedbackIndexedParameter pname, Int32 index, [OutAttribute] out Int64 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedbacki64_(Int32 xfb, OpenTK.Graphics.OpenGL.TransformFeedbackIndexedParameter pname, Int32 index, [OutAttribute] Int64* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")] - [CLSCompliant(false)] - public static void GetTransformFeedbacki64_(UInt32 xfb, OpenTK.Graphics.OpenGL.TransformFeedbackIndexedParameter pname, UInt32 index, [OutAttribute] Int64[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")] - [CLSCompliant(false)] - public static void GetTransformFeedbacki64_(UInt32 xfb, OpenTK.Graphics.OpenGL.TransformFeedbackIndexedParameter pname, UInt32 index, [OutAttribute] out Int64 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedbacki64_(UInt32 xfb, OpenTK.Graphics.OpenGL.TransformFeedbackIndexedParameter pname, UInt32 index, [OutAttribute] Int64* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")] - [CLSCompliant(false)] - public static void GetTransformFeedback(Int32 xfb, OpenTK.Graphics.OpenGL.TransformFeedbackParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")] - [CLSCompliant(false)] - public static void GetTransformFeedback(Int32 xfb, OpenTK.Graphics.OpenGL.TransformFeedbackParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedback(Int32 xfb, OpenTK.Graphics.OpenGL.TransformFeedbackParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")] - [CLSCompliant(false)] - public static void GetTransformFeedback(UInt32 xfb, OpenTK.Graphics.OpenGL.TransformFeedbackParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")] - [CLSCompliant(false)] - public static void GetTransformFeedback(UInt32 xfb, OpenTK.Graphics.OpenGL.TransformFeedbackParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedback(UInt32 xfb, OpenTK.Graphics.OpenGL.TransformFeedbackParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] - [CLSCompliant(false)] - public static void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.ActiveAttribType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] - [CLSCompliant(false)] - public static void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.TransformFeedbackType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.ActiveAttribType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.TransformFeedbackType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] - [CLSCompliant(false)] - public static void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.ActiveAttribType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] - [CLSCompliant(false)] - public static void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.TransformFeedbackType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.ActiveAttribType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.TransformFeedbackType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the index of a named uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// [length: COMPSIZE()] - /// Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformBlockIndex")] - [CLSCompliant(false)] - public static Int32 GetUniformBlockIndex(Int32 program, [CountAttribute(Computed = "")] String uniformBlockName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the index of a named uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// [length: COMPSIZE()] - /// Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformBlockIndex")] - [CLSCompliant(false)] - public static Int32 GetUniformBlockIndex(UInt32 program, [CountAttribute(Computed = "")] String uniformBlockName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")] - [CLSCompliant(false)] - public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] - [CLSCompliant(false)] - public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the index of a named uniform block - /// - /// - /// Specifies the name of a program containing uniforms whose indices to query. - /// - /// - /// Specifies the number of uniforms whose indices to query. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array that will receive the indices of the uniforms. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")] - [CLSCompliant(false)] - public static void GetUniformIndices(Int32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] String[] uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] Int32[] uniformIndices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the index of a named uniform block - /// - /// - /// Specifies the name of a program containing uniforms whose indices to query. - /// - /// - /// Specifies the number of uniforms whose indices to query. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array that will receive the indices of the uniforms. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")] - [CLSCompliant(false)] - public static void GetUniformIndices(Int32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] String[] uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] out Int32 uniformIndices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the index of a named uniform block - /// - /// - /// Specifies the name of a program containing uniforms whose indices to query. - /// - /// - /// Specifies the number of uniforms whose indices to query. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array that will receive the indices of the uniforms. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")] - [CLSCompliant(false)] - public static unsafe void GetUniformIndices(Int32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] String[] uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] Int32* uniformIndices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the index of a named uniform block - /// - /// - /// Specifies the name of a program containing uniforms whose indices to query. - /// - /// - /// Specifies the number of uniforms whose indices to query. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array that will receive the indices of the uniforms. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")] - [CLSCompliant(false)] - public static void GetUniformIndices(UInt32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] String[] uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] UInt32[] uniformIndices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the index of a named uniform block - /// - /// - /// Specifies the name of a program containing uniforms whose indices to query. - /// - /// - /// Specifies the number of uniforms whose indices to query. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array that will receive the indices of the uniforms. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")] - [CLSCompliant(false)] - public static void GetUniformIndices(UInt32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] String[] uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] out UInt32 uniformIndices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the index of a named uniform block - /// - /// - /// Specifies the name of a program containing uniforms whose indices to query. - /// - /// - /// Specifies the number of uniforms whose indices to query. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array that will receive the indices of the uniforms. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")] - [CLSCompliant(false)] - public static unsafe void GetUniformIndices(UInt32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] String[] uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] UInt32* uniformIndices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] - [CLSCompliant(false)] - public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the location of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")] - [CLSCompliant(false)] - public static Int32 GetUniformLocation(Int32 program, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the location of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")] - [CLSCompliant(false)] - public static Int32 GetUniformLocation(UInt32 program, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve the value of a subroutine uniform of a given shader stage of the current program - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the location of the subroutine uniform. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the value or values of the subroutine uniform. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] - [CLSCompliant(false)] - public static void GetUniformSubroutine(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 location, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve the value of a subroutine uniform of a given shader stage of the current program - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the location of the subroutine uniform. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the value or values of the subroutine uniform. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] - [CLSCompliant(false)] - public static unsafe void GetUniformSubroutine(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 location, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve the value of a subroutine uniform of a given shader stage of the current program - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the location of the subroutine uniform. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the value or values of the subroutine uniform. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] - [CLSCompliant(false)] - public static void GetUniformSubroutine(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 location, [OutAttribute, CountAttribute(Count = 1)] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve the value of a subroutine uniform of a given shader stage of the current program - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the location of the subroutine uniform. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the value or values of the subroutine uniform. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] - [CLSCompliant(false)] - public static unsafe void GetUniformSubroutine(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 location, [OutAttribute, CountAttribute(Count = 1)] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")] - [CLSCompliant(false)] - public static void GetVertexArrayIndexed64(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.VertexArrayIndexed64Parameter pname, [OutAttribute] Int64[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")] - [CLSCompliant(false)] - public static void GetVertexArrayIndexed64(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.VertexArrayIndexed64Parameter pname, [OutAttribute] out Int64 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")] - [CLSCompliant(false)] - public static unsafe void GetVertexArrayIndexed64(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.VertexArrayIndexed64Parameter pname, [OutAttribute] Int64* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")] - [CLSCompliant(false)] - public static void GetVertexArrayIndexed64(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.VertexArrayIndexed64Parameter pname, [OutAttribute] Int64[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")] - [CLSCompliant(false)] - public static void GetVertexArrayIndexed64(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.VertexArrayIndexed64Parameter pname, [OutAttribute] out Int64 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")] - [CLSCompliant(false)] - public static unsafe void GetVertexArrayIndexed64(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.VertexArrayIndexed64Parameter pname, [OutAttribute] Int64* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")] - [CLSCompliant(false)] - public static void GetVertexArrayIndexed(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.VertexArrayIndexedParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")] - [CLSCompliant(false)] - public static void GetVertexArrayIndexed(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.VertexArrayIndexedParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")] - [CLSCompliant(false)] - public static unsafe void GetVertexArrayIndexed(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.VertexArrayIndexedParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")] - [CLSCompliant(false)] - public static void GetVertexArrayIndexed(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.VertexArrayIndexedParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")] - [CLSCompliant(false)] - public static void GetVertexArrayIndexed(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.VertexArrayIndexedParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")] - [CLSCompliant(false)] - public static unsafe void GetVertexArrayIndexed(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.VertexArrayIndexedParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")] - [CLSCompliant(false)] - public static void GetVertexArray(Int32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")] - [CLSCompliant(false)] - public static void GetVertexArray(Int32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")] - [CLSCompliant(false)] - public static unsafe void GetVertexArray(Int32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")] - [CLSCompliant(false)] - public static void GetVertexArray(UInt32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")] - [CLSCompliant(false)] - public static void GetVertexArray(UInt32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")] - [CLSCompliant(false)] - public static unsafe void GetVertexArray(UInt32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] - [CLSCompliant(false)] - public static void GetVertexAttribI(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribI(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] - [CLSCompliant(false)] - public static void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIuiv")] - [CLSCompliant(false)] - public static void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 1)] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIuiv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 1)] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] - [CLSCompliant(false)] - public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] - [CLSCompliant(false)] - public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] - [CLSCompliant(false)] - public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] - [CLSCompliant(false)] - public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify implementation-specific hints - /// - /// - /// Specifies a symbolic constant indicating the behavior to be controlled. LineSmoothHint, PolygonSmoothHint, TextureCompressionHint, and FragmentShaderDerivativeHint are accepted. - /// - /// - /// Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glHint")] - public static void Hint(OpenTK.Graphics.OpenGL.HintTarget target, OpenTK.Graphics.OpenGL.HintMode mode) { throw new BindingsNotRewrittenException(); } - - /// - /// Define histogram table - /// - /// - /// The histogram whose parameters are to be set. Must be one of Histogram or ProxyHistogram. - /// - /// - /// The number of entries in the histogram table. Must be a power of 2. - /// - /// - /// The format of entries in the histogram table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// If True, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If False, pixels will proceed to the minmax process after histogramming. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glHistogram")] - public static void Histogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, Int32 width, OpenTK.Graphics.OpenGL.InternalFormat internalformat, bool sink) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color index - /// - /// - /// Specifies the new value for the current color index. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexd")] - public static void Index(Double c) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color index - /// - /// [length: 1] - /// Specifies the new value for the current color index. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexdv")] - [CLSCompliant(false)] - public static unsafe void Index([CountAttribute(Count = 1)] Double* c) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color index - /// - /// - /// Specifies the new value for the current color index. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexf")] - public static void Index(Single c) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color index - /// - /// [length: 1] - /// Specifies the new value for the current color index. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexfv")] - [CLSCompliant(false)] - public static unsafe void Index([CountAttribute(Count = 1)] Single* c) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color index - /// - /// - /// Specifies the new value for the current color index. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexi")] - public static void Index(Int32 c) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color index - /// - /// [length: 1] - /// Specifies the new value for the current color index. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexiv")] - [CLSCompliant(false)] - public static unsafe void Index([CountAttribute(Count = 1)] Int32* c) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Control the writing of individual bits in the color index buffers - /// - /// - /// Specifies a bit mask to enable and disable the writing of individual bits in the color index buffers. Initially, the mask is all 1's. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexMask")] - [CLSCompliant(false)] - public static void IndexMask(Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Control the writing of individual bits in the color index buffers - /// - /// - /// Specifies a bit mask to enable and disable the writing of individual bits in the color index buffers. Initially, the mask is all 1's. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexMask")] - [CLSCompliant(false)] - public static void IndexMask(UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of color indexes - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIndexPointer")] - public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of color indexes - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIndexPointer")] - [CLSCompliant(false)] - public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of color indexes - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIndexPointer")] - [CLSCompliant(false)] - public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of color indexes - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIndexPointer")] - [CLSCompliant(false)] - public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of color indexes - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIndexPointer")] - public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color index - /// - /// - /// Specifies the new value for the current color index. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexs")] - public static void Index(Int16 c) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current color index - /// - /// [length: 1] - /// Specifies the new value for the current color index. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexsv")] - [CLSCompliant(false)] - public static unsafe void Index([CountAttribute(Count = 1)] Int16* c) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Set the current color index - /// - /// - /// Specifies the new value for the current color index. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIndexub")] - public static void Index(Byte c) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Set the current color index - /// - /// [length: 1] - /// Specifies the new value for the current color index. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIndexubv")] - [CLSCompliant(false)] - public static unsafe void Index([CountAttribute(Count = 1)] Byte* c) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Initialize the name stack - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glInitNames")] - public static void InitNames() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Simultaneously specify and enable several interleaved arrays - /// - /// - /// Specifies the type of array to enable. Symbolic constants V2f, V3f, C4ubV2f, C4ubV3f, C3fV3f, N3fV3f, C4fN3fV3f, T2fV3f, T4fV4f, T2fC4ubV3f, T2fC3fV3f, T2fN3fV3f, T2fC4fN3fV3f, and T4fC4fN3fV4f are accepted. - /// - /// - /// Specifies the offset in bytes between each aggregate array element. - /// - /// [length: COMPSIZE(format,stride)] - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glInterleavedArrays")] - public static void InterleavedArrays(OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride, [CountAttribute(Computed = "format,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Simultaneously specify and enable several interleaved arrays - /// - /// - /// Specifies the type of array to enable. Symbolic constants V2f, V3f, C4ubV2f, C4ubV3f, C3fV3f, N3fV3f, C4fN3fV3f, T2fV3f, T4fV4f, T2fC4ubV3f, T2fC3fV3f, T2fN3fV3f, T2fC4fN3fV3f, and T4fC4fN3fV4f are accepted. - /// - /// - /// Specifies the offset in bytes between each aggregate array element. - /// - /// [length: COMPSIZE(format,stride)] - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glInterleavedArrays")] - [CLSCompliant(false)] - public static void InterleavedArrays(OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "format,stride")] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Simultaneously specify and enable several interleaved arrays - /// - /// - /// Specifies the type of array to enable. Symbolic constants V2f, V3f, C4ubV2f, C4ubV3f, C3fV3f, N3fV3f, C4fN3fV3f, T2fV3f, T4fV4f, T2fC4ubV3f, T2fC3fV3f, T2fN3fV3f, T2fC4fN3fV3f, and T4fC4fN3fV4f are accepted. - /// - /// - /// Specifies the offset in bytes between each aggregate array element. - /// - /// [length: COMPSIZE(format,stride)] - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glInterleavedArrays")] - [CLSCompliant(false)] - public static void InterleavedArrays(OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "format,stride")] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Simultaneously specify and enable several interleaved arrays - /// - /// - /// Specifies the type of array to enable. Symbolic constants V2f, V3f, C4ubV2f, C4ubV3f, C3fV3f, N3fV3f, C4fN3fV3f, T2fV3f, T4fV4f, T2fC4ubV3f, T2fC3fV3f, T2fN3fV3f, T2fC4fN3fV3f, and T4fC4fN3fV4f are accepted. - /// - /// - /// Specifies the offset in bytes between each aggregate array element. - /// - /// [length: COMPSIZE(format,stride)] - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glInterleavedArrays")] - [CLSCompliant(false)] - public static void InterleavedArrays(OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "format,stride")] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Simultaneously specify and enable several interleaved arrays - /// - /// - /// Specifies the type of array to enable. Symbolic constants V2f, V3f, C4ubV2f, C4ubV3f, C3fV3f, N3fV3f, C4fN3fV3f, T2fV3f, T4fV4f, T2fC4ubV3f, T2fC3fV3f, T2fN3fV3f, T2fC4fN3fV3f, and T4fC4fN3fV4f are accepted. - /// - /// - /// Specifies the offset in bytes between each aggregate array element. - /// - /// [length: COMPSIZE(format,stride)] - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glInterleavedArrays")] - public static void InterleavedArrays(OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "format,stride")] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the content of a buffer object's data store - /// - /// - /// The name of a buffer object whose data store to invalidate. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferData")] - [CLSCompliant(false)] - public static void InvalidateBufferData(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the content of a buffer object's data store - /// - /// - /// The name of a buffer object whose data store to invalidate. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferData")] - [CLSCompliant(false)] - public static void InvalidateBufferData(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate a region of a buffer object's data store - /// - /// - /// The name of a buffer object, a subrange of whose data store to invalidate. - /// - /// - /// The offset within the buffer's data store of the start of the range to be invalidated. - /// - /// - /// The length of the range within the buffer's data store to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")] - [CLSCompliant(false)] - public static void InvalidateBufferSubData(Int32 buffer, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate a region of a buffer object's data store - /// - /// - /// The name of a buffer object, a subrange of whose data store to invalidate. - /// - /// - /// The offset within the buffer's data store of the start of the range to be invalidated. - /// - /// - /// The length of the range within the buffer's data store to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")] - [CLSCompliant(false)] - public static void InvalidateBufferSubData(Int32 buffer, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate a region of a buffer object's data store - /// - /// - /// The name of a buffer object, a subrange of whose data store to invalidate. - /// - /// - /// The offset within the buffer's data store of the start of the range to be invalidated. - /// - /// - /// The length of the range within the buffer's data store to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")] - [CLSCompliant(false)] - public static void InvalidateBufferSubData(UInt32 buffer, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate a region of a buffer object's data store - /// - /// - /// The name of a buffer object, a subrange of whose data store to invalidate. - /// - /// - /// The offset within the buffer's data store of the start of the range to be invalidated. - /// - /// - /// The length of the range within the buffer's data store to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")] - [CLSCompliant(false)] - public static void InvalidateBufferSubData(UInt32 buffer, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the content some or all of a framebuffer object's attachments - /// - /// - /// The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. - /// - /// - /// The number of entries in the attachments array. - /// - /// [length: numAttachments] - /// The address of an array identifying the attachments to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")] - [CLSCompliant(false)] - public static void InvalidateFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] OpenTK.Graphics.OpenGL.FramebufferAttachment[] attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the content some or all of a framebuffer object's attachments - /// - /// - /// The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. - /// - /// - /// The number of entries in the attachments array. - /// - /// [length: numAttachments] - /// The address of an array identifying the attachments to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")] - [CLSCompliant(false)] - public static void InvalidateFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] ref OpenTK.Graphics.OpenGL.FramebufferAttachment attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the content some or all of a framebuffer object's attachments - /// - /// - /// The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. - /// - /// - /// The number of entries in the attachments array. - /// - /// [length: numAttachments] - /// The address of an array identifying the attachments to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")] - [CLSCompliant(false)] - public static unsafe void InvalidateFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] OpenTK.Graphics.OpenGL.FramebufferAttachment* attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")] - [CLSCompliant(false)] - public static void InvalidateNamedFramebufferData(Int32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL.FramebufferAttachment[] attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")] - [CLSCompliant(false)] - public static void InvalidateNamedFramebufferData(Int32 framebuffer, Int32 numAttachments, ref OpenTK.Graphics.OpenGL.FramebufferAttachment attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")] - [CLSCompliant(false)] - public static unsafe void InvalidateNamedFramebufferData(Int32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL.FramebufferAttachment* attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")] - [CLSCompliant(false)] - public static void InvalidateNamedFramebufferData(UInt32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL.FramebufferAttachment[] attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")] - [CLSCompliant(false)] - public static void InvalidateNamedFramebufferData(UInt32 framebuffer, Int32 numAttachments, ref OpenTK.Graphics.OpenGL.FramebufferAttachment attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")] - [CLSCompliant(false)] - public static unsafe void InvalidateNamedFramebufferData(UInt32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL.FramebufferAttachment* attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")] - [CLSCompliant(false)] - public static void InvalidateNamedFramebufferSubData(Int32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL.FramebufferAttachment[] attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")] - [CLSCompliant(false)] - public static void InvalidateNamedFramebufferSubData(Int32 framebuffer, Int32 numAttachments, ref OpenTK.Graphics.OpenGL.FramebufferAttachment attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")] - [CLSCompliant(false)] - public static unsafe void InvalidateNamedFramebufferSubData(Int32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL.FramebufferAttachment* attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")] - [CLSCompliant(false)] - public static void InvalidateNamedFramebufferSubData(UInt32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL.FramebufferAttachment[] attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")] - [CLSCompliant(false)] - public static void InvalidateNamedFramebufferSubData(UInt32 framebuffer, Int32 numAttachments, ref OpenTK.Graphics.OpenGL.FramebufferAttachment attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")] - [CLSCompliant(false)] - public static unsafe void InvalidateNamedFramebufferSubData(UInt32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL.FramebufferAttachment* attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the content of a region of some or all of a framebuffer object's attachments - /// - /// - /// The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. - /// - /// - /// The number of entries in the attachments array. - /// - /// [length: numAttachments] - /// The address of an array identifying the attachments to be invalidated. - /// - /// - /// The X offset of the region to be invalidated. - /// - /// - /// The Y offset of the region to be invalidated. - /// - /// - /// The width of the region to be invalidated. - /// - /// - /// The height of the region to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")] - [CLSCompliant(false)] - public static void InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] OpenTK.Graphics.OpenGL.FramebufferAttachment[] attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the content of a region of some or all of a framebuffer object's attachments - /// - /// - /// The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. - /// - /// - /// The number of entries in the attachments array. - /// - /// [length: numAttachments] - /// The address of an array identifying the attachments to be invalidated. - /// - /// - /// The X offset of the region to be invalidated. - /// - /// - /// The Y offset of the region to be invalidated. - /// - /// - /// The width of the region to be invalidated. - /// - /// - /// The height of the region to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")] - [CLSCompliant(false)] - public static void InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] ref OpenTK.Graphics.OpenGL.FramebufferAttachment attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the content of a region of some or all of a framebuffer object's attachments - /// - /// - /// The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. - /// - /// - /// The number of entries in the attachments array. - /// - /// [length: numAttachments] - /// The address of an array identifying the attachments to be invalidated. - /// - /// - /// The X offset of the region to be invalidated. - /// - /// - /// The Y offset of the region to be invalidated. - /// - /// - /// The width of the region to be invalidated. - /// - /// - /// The height of the region to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")] - [CLSCompliant(false)] - public static unsafe void InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] OpenTK.Graphics.OpenGL.FramebufferAttachment* attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the entirety a texture image - /// - /// - /// The name of a texture object to invalidate. - /// - /// - /// The level of detail of the texture object to invalidate. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateTexImage")] - [CLSCompliant(false)] - public static void InvalidateTexImage(Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the entirety a texture image - /// - /// - /// The name of a texture object to invalidate. - /// - /// - /// The level of detail of the texture object to invalidate. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateTexImage")] - [CLSCompliant(false)] - public static void InvalidateTexImage(UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate a region of a texture image - /// - /// - /// The name of a texture object a subregion of which to invalidate. - /// - /// - /// The level of detail of the texture object within which the region resides. - /// - /// - /// The X offset of the region to be invalidated. - /// - /// - /// The Y offset of the region to be invalidated. - /// - /// - /// The Z offset of the region to be invalidated. - /// - /// - /// The width of the region to be invalidated. - /// - /// - /// The height of the region to be invalidated. - /// - /// - /// The depth of the region to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateTexSubImage")] - [CLSCompliant(false)] - public static void InvalidateTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate a region of a texture image - /// - /// - /// The name of a texture object a subregion of which to invalidate. - /// - /// - /// The level of detail of the texture object within which the region resides. - /// - /// - /// The X offset of the region to be invalidated. - /// - /// - /// The Y offset of the region to be invalidated. - /// - /// - /// The Z offset of the region to be invalidated. - /// - /// - /// The width of the region to be invalidated. - /// - /// - /// The height of the region to be invalidated. - /// - /// - /// The depth of the region to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateTexSubImage")] - [CLSCompliant(false)] - public static void InvalidateTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Determine if a name corresponds to a buffer object - /// - /// - /// Specifies a value that may be the name of a buffer object. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsBuffer")] - [CLSCompliant(false)] - public static bool IsBuffer(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Determine if a name corresponds to a buffer object - /// - /// - /// Specifies a value that may be the name of a buffer object. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsBuffer")] - [CLSCompliant(false)] - public static bool IsBuffer(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIsEnabled")] - public static bool IsEnabled(OpenTK.Graphics.OpenGL.EnableCap cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - /// Specifies the index of the capability. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glIsEnabledi")] - [CLSCompliant(false)] - public static bool IsEnabled(OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - /// Specifies the index of the capability. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glIsEnabledi")] - [CLSCompliant(false)] - public static bool IsEnabled(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Determine if a name corresponds to a framebuffer object - /// - /// - /// Specifies a value that may be the name of a framebuffer object. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsFramebuffer")] - [CLSCompliant(false)] - public static bool IsFramebuffer(Int32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Determine if a name corresponds to a framebuffer object - /// - /// - /// Specifies a value that may be the name of a framebuffer object. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsFramebuffer")] - [CLSCompliant(false)] - public static bool IsFramebuffer(UInt32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Determine if a name corresponds to a display list - /// - /// - /// Specifies a potential display list name. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIsList")] - [CLSCompliant(false)] - public static bool IsList(Int32 list) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Determine if a name corresponds to a display list - /// - /// - /// Specifies a potential display list name. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIsList")] - [CLSCompliant(false)] - public static bool IsList(UInt32 list) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Determines if a name corresponds to a program object - /// - /// - /// Specifies a potential program object. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")] - [CLSCompliant(false)] - public static bool IsProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Determines if a name corresponds to a program object - /// - /// - /// Specifies a potential program object. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")] - [CLSCompliant(false)] - public static bool IsProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Determine if a name corresponds to a program pipeline object - /// - /// - /// Specifies a value that may be the name of a program pipeline object. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glIsProgramPipeline")] - [CLSCompliant(false)] - public static bool IsProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Determine if a name corresponds to a program pipeline object - /// - /// - /// Specifies a value that may be the name of a program pipeline object. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glIsProgramPipeline")] - [CLSCompliant(false)] - public static bool IsProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Determine if a name corresponds to a query object - /// - /// - /// Specifies a value that may be the name of a query object. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsQuery")] - [CLSCompliant(false)] - public static bool IsQuery(Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Determine if a name corresponds to a query object - /// - /// - /// Specifies a value that may be the name of a query object. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsQuery")] - [CLSCompliant(false)] - public static bool IsQuery(UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Determine if a name corresponds to a renderbuffer object - /// - /// - /// Specifies a value that may be the name of a renderbuffer object. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsRenderbuffer")] - [CLSCompliant(false)] - public static bool IsRenderbuffer(Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Determine if a name corresponds to a renderbuffer object - /// - /// - /// Specifies a value that may be the name of a renderbuffer object. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsRenderbuffer")] - [CLSCompliant(false)] - public static bool IsRenderbuffer(UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Determine if a name corresponds to a sampler object - /// - /// - /// Specifies a value that may be the name of a sampler object. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glIsSampler")] - [CLSCompliant(false)] - public static bool IsSampler(Int32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Determine if a name corresponds to a sampler object - /// - /// - /// Specifies a value that may be the name of a sampler object. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glIsSampler")] - [CLSCompliant(false)] - public static bool IsSampler(UInt32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Determines if a name corresponds to a shader object - /// - /// - /// Specifies a potential shader object. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")] - [CLSCompliant(false)] - public static bool IsShader(Int32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Determines if a name corresponds to a shader object - /// - /// - /// Specifies a potential shader object. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")] - [CLSCompliant(false)] - public static bool IsShader(UInt32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Determine if a name corresponds to a sync object - /// - /// - /// Specifies a value that may be the name of a sync object. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glIsSync")] - public static bool IsSync(IntPtr sync) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Determine if a name corresponds to a texture - /// - /// - /// Specifies a value that may be the name of a texture. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIsTexture")] - [CLSCompliant(false)] - public static bool IsTexture(Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Determine if a name corresponds to a texture - /// - /// - /// Specifies a value that may be the name of a texture. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIsTexture")] - [CLSCompliant(false)] - public static bool IsTexture(UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Determine if a name corresponds to a transform feedback object - /// - /// - /// Specifies a value that may be the name of a transform feedback object. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glIsTransformFeedback")] - [CLSCompliant(false)] - public static bool IsTransformFeedback(Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Determine if a name corresponds to a transform feedback object - /// - /// - /// Specifies a value that may be the name of a transform feedback object. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glIsTransformFeedback")] - [CLSCompliant(false)] - public static bool IsTransformFeedback(UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Determine if a name corresponds to a vertex array object - /// - /// - /// Specifies a value that may be the name of a vertex array object. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsVertexArray")] - [CLSCompliant(false)] - public static bool IsVertexArray(Int32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Determine if a name corresponds to a vertex array object - /// - /// - /// Specifies a value that may be the name of a vertex array object. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsVertexArray")] - [CLSCompliant(false)] - public static bool IsVertexArray(UInt32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set light source parameters - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted. - /// - /// - /// Specifies the value that parameter pname of light source light will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightf")] - public static void Light(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set light source parameters - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that parameter pname of light source light will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightfv")] - [CLSCompliant(false)] - public static void Light(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set light source parameters - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that parameter pname of light source light will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightfv")] - [CLSCompliant(false)] - public static unsafe void Light(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set light source parameters - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted. - /// - /// - /// Specifies the value that parameter pname of light source light will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLighti")] - public static void Light(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set light source parameters - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that parameter pname of light source light will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightiv")] - [CLSCompliant(false)] - public static void Light(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set light source parameters - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form Light , where i ranges from 0 to the value of MaxLights - 1. - /// - /// - /// Specifies a single-valued light source parameter for light. SpotExponent, SpotCutoff, ConstantAttenuation, LinearAttenuation, and QuadraticAttenuation are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that parameter pname of light source light will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightiv")] - [CLSCompliant(false)] - public static unsafe void Light(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the lighting model parameters - /// - /// - /// Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted. - /// - /// - /// Specifies the value that param will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightModelf")] - public static void LightModel(OpenTK.Graphics.OpenGL.LightModelParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the lighting model parameters - /// - /// - /// Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that param will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightModelfv")] - [CLSCompliant(false)] - public static void LightModel(OpenTK.Graphics.OpenGL.LightModelParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the lighting model parameters - /// - /// - /// Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that param will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightModelfv")] - [CLSCompliant(false)] - public static unsafe void LightModel(OpenTK.Graphics.OpenGL.LightModelParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the lighting model parameters - /// - /// - /// Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted. - /// - /// - /// Specifies the value that param will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightModeli")] - public static void LightModel(OpenTK.Graphics.OpenGL.LightModelParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the lighting model parameters - /// - /// - /// Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that param will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightModeliv")] - [CLSCompliant(false)] - public static void LightModel(OpenTK.Graphics.OpenGL.LightModelParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the lighting model parameters - /// - /// - /// Specifies a single-valued lighting model parameter. LightModelLocalViewer, LightModelColorControl, and LightModelTwoSide are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that param will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightModeliv")] - [CLSCompliant(false)] - public static unsafe void LightModel(OpenTK.Graphics.OpenGL.LightModelParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the line stipple pattern - /// - /// - /// Specifies a multiplier for each bit in the line stipple pattern. If factor is 3, for example, each bit in the pattern is used three times before the next bit in the pattern is used. factor is clamped to the range [1, 256] and defaults to 1. - /// - /// - /// Specifies a 16-bit integer whose bit pattern determines which fragments of a line will be drawn when the line is rasterized. Bit zero is used first; the default pattern is all 1's. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLineStipple")] - [CLSCompliant(false)] - public static void LineStipple(Int32 factor, Int16 pattern) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the line stipple pattern - /// - /// - /// Specifies a multiplier for each bit in the line stipple pattern. If factor is 3, for example, each bit in the pattern is used three times before the next bit in the pattern is used. factor is clamped to the range [1, 256] and defaults to 1. - /// - /// - /// Specifies a 16-bit integer whose bit pattern determines which fragments of a line will be drawn when the line is rasterized. Bit zero is used first; the default pattern is all 1's. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLineStipple")] - [CLSCompliant(false)] - public static void LineStipple(Int32 factor, UInt16 pattern) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify the width of rasterized lines - /// - /// - /// Specifies the width of rasterized lines. The initial value is 1. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLineWidth")] - public static void LineWidth(Single width) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Links a program object - /// - /// - /// Specifies the handle of the program object to be linked. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")] - [CLSCompliant(false)] - public static void LinkProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Links a program object - /// - /// - /// Specifies the handle of the program object to be linked. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")] - [CLSCompliant(false)] - public static void LinkProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the display-list base for glCallLists - /// - /// - /// Specifies an integer offset that will be added to glCallLists offsets to generate display-list names. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glListBase")] - [CLSCompliant(false)] - public static void ListBase(Int32 @base) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the display-list base for glCallLists - /// - /// - /// Specifies an integer offset that will be added to glCallLists offsets to generate display-list names. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glListBase")] - [CLSCompliant(false)] - public static void ListBase(UInt32 @base) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Replace the current matrix with the identity matrix - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLoadIdentity")] - public static void LoadIdentity() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Replace the current matrix with the specified matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLoadMatrixd")] - [CLSCompliant(false)] - public static void LoadMatrix([CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Replace the current matrix with the specified matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLoadMatrixd")] - [CLSCompliant(false)] - public static void LoadMatrix([CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Replace the current matrix with the specified matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLoadMatrixd")] - [CLSCompliant(false)] - public static unsafe void LoadMatrix([CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Replace the current matrix with the specified matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLoadMatrixf")] - [CLSCompliant(false)] - public static void LoadMatrix([CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Replace the current matrix with the specified matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLoadMatrixf")] - [CLSCompliant(false)] - public static void LoadMatrix([CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Replace the current matrix with the specified matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLoadMatrixf")] - [CLSCompliant(false)] - public static unsafe void LoadMatrix([CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Load a name onto the name stack - /// - /// - /// Specifies a name that will replace the top value on the name stack. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLoadName")] - [CLSCompliant(false)] - public static void LoadName(Int32 name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Load a name onto the name stack - /// - /// - /// Specifies a name that will replace the top value on the name stack. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLoadName")] - [CLSCompliant(false)] - public static void LoadName(UInt32 name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glLoadTransposeMatrixd")] - [CLSCompliant(false)] - public static void LoadTransposeMatrix([CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glLoadTransposeMatrixd")] - [CLSCompliant(false)] - public static void LoadTransposeMatrix([CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glLoadTransposeMatrixd")] - [CLSCompliant(false)] - public static unsafe void LoadTransposeMatrix([CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glLoadTransposeMatrixf")] - [CLSCompliant(false)] - public static void LoadTransposeMatrix([CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glLoadTransposeMatrixf")] - [CLSCompliant(false)] - public static void LoadTransposeMatrix([CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glLoadTransposeMatrixf")] - [CLSCompliant(false)] - public static unsafe void LoadTransposeMatrix([CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a logical pixel operation for rendering - /// - /// - /// Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: Clear, Set, Copy, CopyInverted, Noop, Invert, And, Nand, Or, Nor, Xor, Equiv, AndReverse, AndInverted, OrReverse, and OrInverted. The initial value is Copy. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLogicOp")] - public static void LogicOp(OpenTK.Graphics.OpenGL.LogicOp opcode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Define a one-dimensional evaluator - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants Map1Vertex3, Map1Vertex4, Map1Index, Map1Color4, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, and Map1TextureCoord4 are accepted. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. - /// - /// - /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. - /// - /// - /// Specifies the number of control points. Must be positive. - /// - /// [length: COMPSIZE(target,stride,order)] - /// Specifies a pointer to the array of control points. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap1d")] - [CLSCompliant(false)] - public static void Map1(OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 stride, Int32 order, [CountAttribute(Computed = "target,stride,order")] Double[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Define a one-dimensional evaluator - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants Map1Vertex3, Map1Vertex4, Map1Index, Map1Color4, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, and Map1TextureCoord4 are accepted. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. - /// - /// - /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. - /// - /// - /// Specifies the number of control points. Must be positive. - /// - /// [length: COMPSIZE(target,stride,order)] - /// Specifies a pointer to the array of control points. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap1d")] - [CLSCompliant(false)] - public static void Map1(OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 stride, Int32 order, [CountAttribute(Computed = "target,stride,order")] ref Double points) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Define a one-dimensional evaluator - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants Map1Vertex3, Map1Vertex4, Map1Index, Map1Color4, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, and Map1TextureCoord4 are accepted. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. - /// - /// - /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. - /// - /// - /// Specifies the number of control points. Must be positive. - /// - /// [length: COMPSIZE(target,stride,order)] - /// Specifies a pointer to the array of control points. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap1d")] - [CLSCompliant(false)] - public static unsafe void Map1(OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 stride, Int32 order, [CountAttribute(Computed = "target,stride,order")] Double* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Define a one-dimensional evaluator - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants Map1Vertex3, Map1Vertex4, Map1Index, Map1Color4, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, and Map1TextureCoord4 are accepted. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. - /// - /// - /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. - /// - /// - /// Specifies the number of control points. Must be positive. - /// - /// [length: COMPSIZE(target,stride,order)] - /// Specifies a pointer to the array of control points. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap1f")] - [CLSCompliant(false)] - public static void Map1(OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 stride, Int32 order, [CountAttribute(Computed = "target,stride,order")] Single[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Define a one-dimensional evaluator - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants Map1Vertex3, Map1Vertex4, Map1Index, Map1Color4, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, and Map1TextureCoord4 are accepted. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. - /// - /// - /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. - /// - /// - /// Specifies the number of control points. Must be positive. - /// - /// [length: COMPSIZE(target,stride,order)] - /// Specifies a pointer to the array of control points. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap1f")] - [CLSCompliant(false)] - public static void Map1(OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 stride, Int32 order, [CountAttribute(Computed = "target,stride,order")] ref Single points) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Define a one-dimensional evaluator - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants Map1Vertex3, Map1Vertex4, Map1Index, Map1Color4, Map1Normal, Map1TextureCoord1, Map1TextureCoord2, Map1TextureCoord3, and Map1TextureCoord4 are accepted. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. - /// - /// - /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. - /// - /// - /// Specifies the number of control points. Must be positive. - /// - /// [length: COMPSIZE(target,stride,order)] - /// Specifies a pointer to the array of control points. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap1f")] - [CLSCompliant(false)] - public static unsafe void Map1(OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 stride, Int32 order, [CountAttribute(Computed = "target,stride,order")] Single* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Define a two-dimensional evaluator - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants Map2Vertex3, Map2Vertex4, Map2Index, Map2Color4, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, and Map2TextureCoord4 are accepted. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// [length: COMPSIZE(target,ustride,uorder,vstride,vorder)] - /// Specifies a pointer to the array of control points. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap2d")] - [CLSCompliant(false)] - public static void Map2(OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder")] Double[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Define a two-dimensional evaluator - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants Map2Vertex3, Map2Vertex4, Map2Index, Map2Color4, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, and Map2TextureCoord4 are accepted. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// [length: COMPSIZE(target,ustride,uorder,vstride,vorder)] - /// Specifies a pointer to the array of control points. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap2d")] - [CLSCompliant(false)] - public static void Map2(OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder")] ref Double points) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Define a two-dimensional evaluator - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants Map2Vertex3, Map2Vertex4, Map2Index, Map2Color4, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, and Map2TextureCoord4 are accepted. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// [length: COMPSIZE(target,ustride,uorder,vstride,vorder)] - /// Specifies a pointer to the array of control points. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap2d")] - [CLSCompliant(false)] - public static unsafe void Map2(OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder")] Double* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Define a two-dimensional evaluator - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants Map2Vertex3, Map2Vertex4, Map2Index, Map2Color4, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, and Map2TextureCoord4 are accepted. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// [length: COMPSIZE(target,ustride,uorder,vstride,vorder)] - /// Specifies a pointer to the array of control points. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap2f")] - [CLSCompliant(false)] - public static void Map2(OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder")] Single[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Define a two-dimensional evaluator - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants Map2Vertex3, Map2Vertex4, Map2Index, Map2Color4, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, and Map2TextureCoord4 are accepted. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// [length: COMPSIZE(target,ustride,uorder,vstride,vorder)] - /// Specifies a pointer to the array of control points. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap2f")] - [CLSCompliant(false)] - public static void Map2(OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder")] ref Single points) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Define a two-dimensional evaluator - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants Map2Vertex3, Map2Vertex4, Map2Index, Map2Color4, Map2Normal, Map2TextureCoord1, Map2TextureCoord2, Map2TextureCoord3, and Map2TextureCoord4 are accepted. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// [length: COMPSIZE(target,ustride,uorder,vstride,vorder)] - /// Specifies a pointer to the array of control points. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap2f")] - [CLSCompliant(false)] - public static unsafe void Map2(OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder")] Single* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Map a buffer object's data store - /// - /// - /// Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer. - /// - /// - /// For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glMapBuffer")] - public static IntPtr MapBuffer(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferAccess access) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_map_buffer_range|VERSION_3_0] - /// Map a section of a buffer object's data store - /// - /// - /// Specifies a binding to which the target buffer is bound. - /// - /// - /// Specifies a the starting offset within the buffer of the range to be mapped. - /// - /// - /// Specifies a length of the range to be mapped. - /// - /// - /// Specifies a combination of access flags indicating the desired access to the range. - /// - [AutoGenerated(Category = "ARB_map_buffer_range|VERSION_3_0", Version = "3.0", EntryPoint = "glMapBufferRange")] - public static IntPtr MapBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, Int32 length, OpenTK.Graphics.OpenGL.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_map_buffer_range|VERSION_3_0] - /// Map a section of a buffer object's data store - /// - /// - /// Specifies a binding to which the target buffer is bound. - /// - /// - /// Specifies a the starting offset within the buffer of the range to be mapped. - /// - /// - /// Specifies a length of the range to be mapped. - /// - /// - /// Specifies a combination of access flags indicating the desired access to the range. - /// - [AutoGenerated(Category = "ARB_map_buffer_range|VERSION_3_0", Version = "3.0", EntryPoint = "glMapBufferRange")] - public static IntPtr MapBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Define a one- or two-dimensional mesh - /// - /// - /// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive. - /// - /// - /// Specify the mappings for integer grid domain values i = 0 and i = un. - /// - /// - /// Specify the mappings for integer grid domain values i = 0 and i = un. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMapGrid1d")] - public static void MapGrid1(Int32 un, Double u1, Double u2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Define a one- or two-dimensional mesh - /// - /// - /// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive. - /// - /// - /// Specify the mappings for integer grid domain values i = 0 and i = un. - /// - /// - /// Specify the mappings for integer grid domain values i = 0 and i = un. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMapGrid1f")] - public static void MapGrid1(Int32 un, Single u1, Single u2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Define a one- or two-dimensional mesh - /// - /// - /// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive. - /// - /// - /// Specify the mappings for integer grid domain values i = 0 and i = un. - /// - /// - /// Specify the mappings for integer grid domain values i = 0 and i = un. - /// - /// - /// Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only). - /// - /// - /// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only). - /// - /// - /// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMapGrid2d")] - public static void MapGrid2(Int32 un, Double u1, Double u2, Int32 vn, Double v1, Double v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Define a one- or two-dimensional mesh - /// - /// - /// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive. - /// - /// - /// Specify the mappings for integer grid domain values i = 0 and i = un. - /// - /// - /// Specify the mappings for integer grid domain values i = 0 and i = un. - /// - /// - /// Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only). - /// - /// - /// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only). - /// - /// - /// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMapGrid2f")] - public static void MapGrid2(Int32 un, Single u1, Single u2, Int32 vn, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBuffer")] - [CLSCompliant(false)] - public static IntPtr MapNamedBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.BufferAccess access) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBuffer")] - [CLSCompliant(false)] - public static IntPtr MapNamedBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferAccess access) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBufferRange")] - [CLSCompliant(false)] - public static IntPtr MapNamedBufferRange(Int32 buffer, IntPtr offset, Int32 length, OpenTK.Graphics.OpenGL.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBufferRange")] - [CLSCompliant(false)] - public static IntPtr MapNamedBufferRange(Int32 buffer, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBufferRange")] - [CLSCompliant(false)] - public static IntPtr MapNamedBufferRange(UInt32 buffer, IntPtr offset, Int32 length, OpenTK.Graphics.OpenGL.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBufferRange")] - [CLSCompliant(false)] - public static IntPtr MapNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify material parameters for the lighting model - /// - /// - /// Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack. - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess. - /// - /// - /// Specifies the value that parameter Shininess will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMaterialf")] - public static void Material(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify material parameters for the lighting model - /// - /// - /// Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack. - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that parameter Shininess will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMaterialfv")] - [CLSCompliant(false)] - public static void Material(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify material parameters for the lighting model - /// - /// - /// Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack. - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that parameter Shininess will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMaterialfv")] - [CLSCompliant(false)] - public static unsafe void Material(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify material parameters for the lighting model - /// - /// - /// Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack. - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess. - /// - /// - /// Specifies the value that parameter Shininess will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMateriali")] - public static void Material(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify material parameters for the lighting model - /// - /// - /// Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack. - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that parameter Shininess will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMaterialiv")] - [CLSCompliant(false)] - public static void Material(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify material parameters for the lighting model - /// - /// - /// Specifies which face or faces are being updated. Must be one of Front, Back, or FrontAndBack. - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be Shininess. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the value that parameter Shininess will be set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMaterialiv")] - [CLSCompliant(false)] - public static unsafe void Material(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify which matrix is the current matrix - /// - /// - /// Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: Modelview, Projection, and Texture. The initial value is Modelview. Additionally, if the ARB_imaging extension is supported, Color is also accepted. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMatrixMode")] - public static void MatrixMode(OpenTK.Graphics.OpenGL.MatrixMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2] - /// Defines a barrier ordering memory transactions - /// - /// - /// Specifies the barriers to insert. Must be a bitwise combination of VertexAttribArrayBarrierBit, ElementArrayBarrierBit, UniformBarrierBit, TextureFetchBarrierBit, ShaderImageAccessBarrierBit, CommandBarrierBit, PixelBufferBarrierBit, TextureUpdateBarrierBit, BufferUpdateBarrierBit, FramebufferBarrierBit, TransformFeedbackBarrierBit, AtomicCounterBarrierBit, or ShaderStorageBarrierBit. If the special value AllBarrierBits is specified, all supported barriers will be inserted. - /// - [AutoGenerated(Category = "ARB_shader_image_load_store|VERSION_4_2", Version = "4.2", EntryPoint = "glMemoryBarrier")] - public static void MemoryBarrier(OpenTK.Graphics.OpenGL.MemoryBarrierFlags barriers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_ES3_1_compatibility|VERSION_4_5] - /// - [AutoGenerated(Category = "ARB_ES3_1_compatibility|VERSION_4_5", Version = "4.5", EntryPoint = "glMemoryBarrierByRegion")] - public static void MemoryBarrierByRegion(OpenTK.Graphics.OpenGL.MemoryBarrierRegionFlags barriers) { throw new BindingsNotRewrittenException(); } - - /// - /// Define minmax table - /// - /// - /// The minmax table whose parameters are to be set. Must be Minmax. - /// - /// - /// The format of entries in the minmax table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// If True, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If False, pixels will proceed to the final conversion process after minmax. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glMinmax")] - public static void Minmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, bool sink) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specifies minimum rate at which sample shaing takes place - /// - /// - /// Specifies the rate at which samples are shaded within each covered pixel. - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glMinSampleShading")] - public static void MinSampleShading(Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(count)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] - [CLSCompliant(false)] - public static void MultiDrawArrays(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "count")] Int32[] first, [CountAttribute(Computed = "drawcount")] Int32[] count, Int32 drawcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(count)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] - [CLSCompliant(false)] - public static void MultiDrawArrays(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "count")] ref Int32 first, [CountAttribute(Computed = "drawcount")] ref Int32 count, Int32 drawcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(count)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] - [CLSCompliant(false)] - public static unsafe void MultiDrawArrays(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "count")] Int32* first, [CountAttribute(Computed = "drawcount")] Int32* count, Int32 drawcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(count)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] - [CLSCompliant(false)] - public static void MultiDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "count")] Int32[] first, [CountAttribute(Computed = "drawcount")] Int32[] count, Int32 drawcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(count)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] - [CLSCompliant(false)] - public static void MultiDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "count")] ref Int32 first, [CountAttribute(Computed = "drawcount")] ref Int32 count, Int32 drawcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(count)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] - [CLSCompliant(false)] - public static unsafe void MultiDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "count")] Int32* first, [CountAttribute(Computed = "drawcount")] Int32* count, Int32 drawcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount,stride")] IntPtr indirect, Int32 drawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T1[] indirect, Int32 drawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T1[,] indirect, Int32 drawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T1[,,] indirect, Int32 drawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] ref T1 indirect, Int32 drawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "drawcount,stride")] IntPtr indirect, Int32 drawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T2[] indirect, Int32 drawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T2[,] indirect, Int32 drawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T2[,,] indirect, Int32 drawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] ref T2 indirect, Int32 drawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.Version46 type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.Version46 type, [InAttribute, OutAttribute] T2[] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.Version46 type, [InAttribute, OutAttribute] T2[,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.Version46 type, [InAttribute, OutAttribute] T2[,,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.Version46 type, [InAttribute, OutAttribute] ref T2 indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord1d")] - public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Double s) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord1dv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord1f")] - public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Single s) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord1fv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 1)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord1i")] - public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord1iv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 1)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord1s")] - public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord1sv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 1)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2d")] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2dv")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2dv")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2dv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2f")] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2fv")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2fv")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2fv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2i")] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2iv")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2iv")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2iv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2s")] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2sv")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2sv")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2sv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3d")] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t, Double r) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3dv")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3dv")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3dv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3f")] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t, Single r) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3fv")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3fv")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3fv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3i")] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t, Int32 r) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3iv")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3iv")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3iv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3s")] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t, Int16 r) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3sv")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3sv")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3sv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4d")] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t, Double r, Double q) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4dv")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4dv")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4dv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4f")] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t, Single r, Single q) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4fv")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4fv")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4fv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4i")] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t, Int32 r, Int32 q) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4iv")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4iv")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4iv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4s")] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t, Int16 r, Int16 q) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4sv")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4sv")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4sv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP1ui")] - [CLSCompliant(false)] - public static void MultiTexCoordP1(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP1ui")] - [CLSCompliant(false)] - public static void MultiTexCoordP1(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP1uiv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoordP1(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP1uiv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoordP1(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP2ui")] - [CLSCompliant(false)] - public static void MultiTexCoordP2(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP2ui")] - [CLSCompliant(false)] - public static void MultiTexCoordP2(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP2uiv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoordP2(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP2uiv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoordP2(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP3ui")] - [CLSCompliant(false)] - public static void MultiTexCoordP3(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP3ui")] - [CLSCompliant(false)] - public static void MultiTexCoordP3(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP3uiv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoordP3(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP3uiv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoordP3(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP4ui")] - [CLSCompliant(false)] - public static void MultiTexCoordP4(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP4ui")] - [CLSCompliant(false)] - public static void MultiTexCoordP4(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP4uiv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoordP4(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP4uiv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoordP4(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Multiply the current matrix with the specified matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMultMatrixd")] - [CLSCompliant(false)] - public static void MultMatrix([CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Multiply the current matrix with the specified matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMultMatrixd")] - [CLSCompliant(false)] - public static void MultMatrix([CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Multiply the current matrix with the specified matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMultMatrixd")] - [CLSCompliant(false)] - public static unsafe void MultMatrix([CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Multiply the current matrix with the specified matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMultMatrixf")] - [CLSCompliant(false)] - public static void MultMatrix([CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Multiply the current matrix with the specified matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMultMatrixf")] - [CLSCompliant(false)] - public static void MultMatrix([CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Multiply the current matrix with the specified matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMultMatrixf")] - [CLSCompliant(false)] - public static unsafe void MultMatrix([CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultTransposeMatrixd")] - [CLSCompliant(false)] - public static void MultTransposeMatrix([CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultTransposeMatrixd")] - [CLSCompliant(false)] - public static void MultTransposeMatrix([CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultTransposeMatrixd")] - [CLSCompliant(false)] - public static unsafe void MultTransposeMatrix([CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultTransposeMatrixf")] - [CLSCompliant(false)] - public static void MultTransposeMatrix([CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultTransposeMatrixf")] - [CLSCompliant(false)] - public static void MultTransposeMatrix([CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3][deprecated: v3.2] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// [length: 16] - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultTransposeMatrixf")] - [CLSCompliant(false)] - public static unsafe void MultTransposeMatrix([CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffer")] - [CLSCompliant(false)] - public static void NamedFramebufferDrawBuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL.DrawBufferMode buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffer")] - [CLSCompliant(false)] - public static void NamedFramebufferDrawBuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.DrawBufferMode buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")] - [CLSCompliant(false)] - public static void NamedFramebufferDrawBuffers(Int32 framebuffer, Int32 n, OpenTK.Graphics.OpenGL.DrawBuffersEnum[] bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")] - [CLSCompliant(false)] - public static void NamedFramebufferDrawBuffers(Int32 framebuffer, Int32 n, ref OpenTK.Graphics.OpenGL.DrawBuffersEnum bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")] - [CLSCompliant(false)] - public static unsafe void NamedFramebufferDrawBuffers(Int32 framebuffer, Int32 n, OpenTK.Graphics.OpenGL.DrawBuffersEnum* bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")] - [CLSCompliant(false)] - public static void NamedFramebufferDrawBuffers(UInt32 framebuffer, Int32 n, OpenTK.Graphics.OpenGL.DrawBuffersEnum[] bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")] - [CLSCompliant(false)] - public static void NamedFramebufferDrawBuffers(UInt32 framebuffer, Int32 n, ref OpenTK.Graphics.OpenGL.DrawBuffersEnum bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")] - [CLSCompliant(false)] - public static unsafe void NamedFramebufferDrawBuffers(UInt32 framebuffer, Int32 n, OpenTK.Graphics.OpenGL.DrawBuffersEnum* bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferParameteri")] - [CLSCompliant(false)] - public static void NamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferDefaultParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferParameteri")] - [CLSCompliant(false)] - public static void NamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferDefaultParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferReadBuffer")] - [CLSCompliant(false)] - public static void NamedFramebufferReadBuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL.ReadBufferMode src) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferReadBuffer")] - [CLSCompliant(false)] - public static void NamedFramebufferReadBuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ReadBufferMode src) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferRenderbuffer")] - [CLSCompliant(false)] - public static void NamedFramebufferRenderbuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferRenderbuffer")] - [CLSCompliant(false)] - public static void NamedFramebufferRenderbuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferTexture")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferTexture")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferTextureLayer")] - [CLSCompliant(false)] - public static void NamedFramebufferTextureLayer(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferTextureLayer")] - [CLSCompliant(false)] - public static void NamedFramebufferTextureLayer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedRenderbufferStorage")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorage(Int32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedRenderbufferStorage")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorage(UInt32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedRenderbufferStorageMultisample")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisample(Int32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedRenderbufferStorageMultisample")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisample(UInt32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Create or replace a display list - /// - /// - /// Specifies the display-list name. - /// - /// - /// Specifies the compilation mode, which can be Compile or CompileAndExecute. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNewList")] - [CLSCompliant(false)] - public static void NewList(Int32 list, OpenTK.Graphics.OpenGL.ListMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Create or replace a display list - /// - /// - /// Specifies the display-list name. - /// - /// - /// Specifies the compilation mode, which can be Compile or CompileAndExecute. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNewList")] - [CLSCompliant(false)] - public static void NewList(UInt32 list, OpenTK.Graphics.OpenGL.ListMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3b")] - [CLSCompliant(false)] - public static void Normal3(Byte nx, Byte ny, Byte nz) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3b")] - [CLSCompliant(false)] - public static void Normal3(SByte nx, SByte ny, SByte nz) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// [length: 3] - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3bv")] - [CLSCompliant(false)] - public static void Normal3([CountAttribute(Count = 3)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// [length: 3] - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3bv")] - [CLSCompliant(false)] - public static void Normal3([CountAttribute(Count = 3)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// [length: 3] - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3bv")] - [CLSCompliant(false)] - public static unsafe void Normal3([CountAttribute(Count = 3)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// [length: 3] - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3bv")] - [CLSCompliant(false)] - public static void Normal3([CountAttribute(Count = 3)] SByte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// [length: 3] - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3bv")] - [CLSCompliant(false)] - public static void Normal3([CountAttribute(Count = 3)] ref SByte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// [length: 3] - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3bv")] - [CLSCompliant(false)] - public static unsafe void Normal3([CountAttribute(Count = 3)] SByte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3d")] - public static void Normal3(Double nx, Double ny, Double nz) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// [length: 3] - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3dv")] - [CLSCompliant(false)] - public static void Normal3([CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// [length: 3] - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3dv")] - [CLSCompliant(false)] - public static void Normal3([CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// [length: 3] - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3dv")] - [CLSCompliant(false)] - public static unsafe void Normal3([CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3f")] - public static void Normal3(Single nx, Single ny, Single nz) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// [length: 3] - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3fv")] - [CLSCompliant(false)] - public static void Normal3([CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// [length: 3] - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3fv")] - [CLSCompliant(false)] - public static void Normal3([CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// [length: 3] - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3fv")] - [CLSCompliant(false)] - public static unsafe void Normal3([CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3i")] - public static void Normal3(Int32 nx, Int32 ny, Int32 nz) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// [length: 3] - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3iv")] - [CLSCompliant(false)] - public static void Normal3([CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// [length: 3] - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3iv")] - [CLSCompliant(false)] - public static void Normal3([CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// [length: 3] - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3iv")] - [CLSCompliant(false)] - public static unsafe void Normal3([CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3s")] - public static void Normal3(Int16 nx, Int16 ny, Int16 nz) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// [length: 3] - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3sv")] - [CLSCompliant(false)] - public static void Normal3([CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// [length: 3] - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3sv")] - [CLSCompliant(false)] - public static void Normal3([CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current normal vector - /// - /// [length: 3] - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3sv")] - [CLSCompliant(false)] - public static unsafe void Normal3([CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glNormalP3ui")] - [CLSCompliant(false)] - public static void NormalP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glNormalP3ui")] - [CLSCompliant(false)] - public static void NormalP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glNormalP3uiv")] - [CLSCompliant(false)] - public static unsafe void NormalP3(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glNormalP3uiv")] - [CLSCompliant(false)] - public static unsafe void NormalP3(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glNormalPointer")] - public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glNormalPointer")] - [CLSCompliant(false)] - public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glNormalPointer")] - [CLSCompliant(false)] - public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glNormalPointer")] - [CLSCompliant(false)] - public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glNormalPointer")] - public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectLabel")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, Int32 name, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectLabel")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, UInt32 name, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")] - public static void ObjectPtrLabel(IntPtr ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")] - public static void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Multiply the current matrix with an orthographic matrix - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer. - /// - /// - /// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glOrtho")] - public static void Ortho(Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Place a marker in the feedback buffer - /// - /// - /// Specifies a marker value to be placed in the feedback buffer following a PassThroughToken. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPassThrough")] - public static void PassThrough(Single token) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_tessellation_shader|VERSION_4_0] - /// Specifies the parameters for patch primitives - /// - /// - /// Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array containing the new values for the parameter given by pname. - /// - [AutoGenerated(Category = "ARB_tessellation_shader|VERSION_4_0", Version = "4.0", EntryPoint = "glPatchParameterfv")] - [CLSCompliant(false)] - public static void PatchParameter(OpenTK.Graphics.OpenGL.PatchParameterFloat pname, [CountAttribute(Computed = "pname")] Single[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_tessellation_shader|VERSION_4_0] - /// Specifies the parameters for patch primitives - /// - /// - /// Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array containing the new values for the parameter given by pname. - /// - [AutoGenerated(Category = "ARB_tessellation_shader|VERSION_4_0", Version = "4.0", EntryPoint = "glPatchParameterfv")] - [CLSCompliant(false)] - public static void PatchParameter(OpenTK.Graphics.OpenGL.PatchParameterFloat pname, [CountAttribute(Computed = "pname")] ref Single values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_tessellation_shader|VERSION_4_0] - /// Specifies the parameters for patch primitives - /// - /// - /// Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array containing the new values for the parameter given by pname. - /// - [AutoGenerated(Category = "ARB_tessellation_shader|VERSION_4_0", Version = "4.0", EntryPoint = "glPatchParameterfv")] - [CLSCompliant(false)] - public static unsafe void PatchParameter(OpenTK.Graphics.OpenGL.PatchParameterFloat pname, [CountAttribute(Computed = "pname")] Single* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_tessellation_shader|VERSION_4_0] - /// Specifies the parameters for patch primitives - /// - /// - /// Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. - /// - /// - /// Specifies the new value for the parameter given by pname. - /// - [AutoGenerated(Category = "ARB_tessellation_shader|VERSION_4_0", Version = "4.0", EntryPoint = "glPatchParameteri")] - public static void PatchParameter(OpenTK.Graphics.OpenGL.PatchParameterInt pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Pause transform feedback operations - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glPauseTransformFeedback")] - public static void PauseTransformFeedback() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set up pixel transfer maps - /// - /// - /// Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA. - /// - /// - /// Specifies the size of the map being defined. - /// - /// [length: mapsize] - /// Specifies an array of mapsize values. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapfv")] - [CLSCompliant(false)] - public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, [CountAttribute(Parameter = "mapsize")] Single[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set up pixel transfer maps - /// - /// - /// Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA. - /// - /// - /// Specifies the size of the map being defined. - /// - /// [length: mapsize] - /// Specifies an array of mapsize values. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapfv")] - [CLSCompliant(false)] - public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, [CountAttribute(Parameter = "mapsize")] ref Single values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set up pixel transfer maps - /// - /// - /// Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA. - /// - /// - /// Specifies the size of the map being defined. - /// - /// [length: mapsize] - /// Specifies an array of mapsize values. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapfv")] - [CLSCompliant(false)] - public static unsafe void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, [CountAttribute(Parameter = "mapsize")] Single* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set up pixel transfer maps - /// - /// - /// Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA. - /// - /// - /// Specifies the size of the map being defined. - /// - /// [length: mapsize] - /// Specifies an array of mapsize values. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapuiv")] - [CLSCompliant(false)] - public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, [CountAttribute(Parameter = "mapsize")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set up pixel transfer maps - /// - /// - /// Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA. - /// - /// - /// Specifies the size of the map being defined. - /// - /// [length: mapsize] - /// Specifies an array of mapsize values. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapuiv")] - [CLSCompliant(false)] - public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, [CountAttribute(Parameter = "mapsize")] ref Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set up pixel transfer maps - /// - /// - /// Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA. - /// - /// - /// Specifies the size of the map being defined. - /// - /// [length: mapsize] - /// Specifies an array of mapsize values. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapuiv")] - [CLSCompliant(false)] - public static unsafe void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, [CountAttribute(Parameter = "mapsize")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set up pixel transfer maps - /// - /// - /// Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA. - /// - /// - /// Specifies the size of the map being defined. - /// - /// [length: mapsize] - /// Specifies an array of mapsize values. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapuiv")] - [CLSCompliant(false)] - public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, [CountAttribute(Parameter = "mapsize")] UInt32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set up pixel transfer maps - /// - /// - /// Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA. - /// - /// - /// Specifies the size of the map being defined. - /// - /// [length: mapsize] - /// Specifies an array of mapsize values. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapuiv")] - [CLSCompliant(false)] - public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, [CountAttribute(Parameter = "mapsize")] ref UInt32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set up pixel transfer maps - /// - /// - /// Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA. - /// - /// - /// Specifies the size of the map being defined. - /// - /// [length: mapsize] - /// Specifies an array of mapsize values. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapuiv")] - [CLSCompliant(false)] - public static unsafe void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, [CountAttribute(Parameter = "mapsize")] UInt32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set up pixel transfer maps - /// - /// - /// Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA. - /// - /// - /// Specifies the size of the map being defined. - /// - /// [length: mapsize] - /// Specifies an array of mapsize values. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapusv")] - [CLSCompliant(false)] - public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, [CountAttribute(Parameter = "mapsize")] Int16[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set up pixel transfer maps - /// - /// - /// Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA. - /// - /// - /// Specifies the size of the map being defined. - /// - /// [length: mapsize] - /// Specifies an array of mapsize values. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapusv")] - [CLSCompliant(false)] - public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, [CountAttribute(Parameter = "mapsize")] ref Int16 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set up pixel transfer maps - /// - /// - /// Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA. - /// - /// - /// Specifies the size of the map being defined. - /// - /// [length: mapsize] - /// Specifies an array of mapsize values. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapusv")] - [CLSCompliant(false)] - public static unsafe void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, [CountAttribute(Parameter = "mapsize")] Int16* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set up pixel transfer maps - /// - /// - /// Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA. - /// - /// - /// Specifies the size of the map being defined. - /// - /// [length: mapsize] - /// Specifies an array of mapsize values. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapusv")] - [CLSCompliant(false)] - public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, [CountAttribute(Parameter = "mapsize")] UInt16[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set up pixel transfer maps - /// - /// - /// Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA. - /// - /// - /// Specifies the size of the map being defined. - /// - /// [length: mapsize] - /// Specifies an array of mapsize values. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapusv")] - [CLSCompliant(false)] - public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, [CountAttribute(Parameter = "mapsize")] ref UInt16 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set up pixel transfer maps - /// - /// - /// Specifies a symbolic map name. Must be one of the following: PixelMapIToI, PixelMapSToS, PixelMapIToR, PixelMapIToG, PixelMapIToB, PixelMapIToA, PixelMapRToR, PixelMapGToG, PixelMapBToB, or PixelMapAToA. - /// - /// - /// Specifies the size of the map being defined. - /// - /// [length: mapsize] - /// Specifies an array of mapsize values. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapusv")] - [CLSCompliant(false)] - public static unsafe void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, [CountAttribute(Parameter = "mapsize")] UInt16* values) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelMapx")] - [CLSCompliant(false)] - public static void PixelMapx(OpenTK.Graphics.OpenGL.PixelMap map, Int32 size, [CountAttribute(Parameter = "size")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelMapx")] - [CLSCompliant(false)] - public static void PixelMapx(OpenTK.Graphics.OpenGL.PixelMap map, Int32 size, [CountAttribute(Parameter = "size")] ref Int32 values) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelMapx")] - [CLSCompliant(false)] - public static unsafe void PixelMapx(OpenTK.Graphics.OpenGL.PixelMap map, Int32 size, [CountAttribute(Parameter = "size")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set pixel storage modes - /// - /// - /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: PackSwapBytes, PackLsbFirst, PackRowLength, PackImageHeight, PackSkipPixels, PackSkipRows, PackSkipImages, and PackAlignment. Six more affect the unpacking of pixel data from memory: UnpackSwapBytes, UnpackLsbFirst, UnpackRowLength, UnpackImageHeight, UnpackSkipPixels, UnpackSkipRows, UnpackSkipImages, and UnpackAlignment. - /// - /// - /// Specifies the value that pname is set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelStoref")] - public static void PixelStore(OpenTK.Graphics.OpenGL.PixelStoreParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set pixel storage modes - /// - /// - /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: PackSwapBytes, PackLsbFirst, PackRowLength, PackImageHeight, PackSkipPixels, PackSkipRows, PackSkipImages, and PackAlignment. Six more affect the unpacking of pixel data from memory: UnpackSwapBytes, UnpackLsbFirst, UnpackRowLength, UnpackImageHeight, UnpackSkipPixels, UnpackSkipRows, UnpackSkipImages, and UnpackAlignment. - /// - /// - /// Specifies the value that pname is set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelStorei")] - public static void PixelStore(OpenTK.Graphics.OpenGL.PixelStoreParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelStorex")] - public static void PixelStorex(OpenTK.Graphics.OpenGL.PixelStoreParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set pixel transfer modes - /// - /// - /// Specifies the symbolic name of the pixel transfer parameter to be set. Must be one of the following: MapColor, MapStencil, IndexShift, IndexOffset, RedScale, RedBias, GreenScale, GreenBias, BlueScale, BlueBias, AlphaScale, AlphaBias, DepthScale, or DepthBias. Additionally, if the ARB_imaging extension is supported, the following symbolic names are accepted: PostColorMatrixRedScale, PostColorMatrixGreenScale, PostColorMatrixBlueScale, PostColorMatrixAlphaScale, PostColorMatrixRedBias, PostColorMatrixGreenBias, PostColorMatrixBlueBias, PostColorMatrixAlphaBias, PostConvolutionRedScale, PostConvolutionGreenScale, PostConvolutionBlueScale, PostConvolutionAlphaScale, PostConvolutionRedBias, PostConvolutionGreenBias, PostConvolutionBlueBias, and PostConvolutionAlphaBias. - /// - /// - /// Specifies the value that pname is set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelTransferf")] - public static void PixelTransfer(OpenTK.Graphics.OpenGL.PixelTransferParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set pixel transfer modes - /// - /// - /// Specifies the symbolic name of the pixel transfer parameter to be set. Must be one of the following: MapColor, MapStencil, IndexShift, IndexOffset, RedScale, RedBias, GreenScale, GreenBias, BlueScale, BlueBias, AlphaScale, AlphaBias, DepthScale, or DepthBias. Additionally, if the ARB_imaging extension is supported, the following symbolic names are accepted: PostColorMatrixRedScale, PostColorMatrixGreenScale, PostColorMatrixBlueScale, PostColorMatrixAlphaScale, PostColorMatrixRedBias, PostColorMatrixGreenBias, PostColorMatrixBlueBias, PostColorMatrixAlphaBias, PostConvolutionRedScale, PostConvolutionGreenScale, PostConvolutionBlueScale, PostConvolutionAlphaScale, PostConvolutionRedBias, PostConvolutionGreenBias, PostConvolutionBlueBias, and PostConvolutionAlphaBias. - /// - /// - /// Specifies the value that pname is set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelTransferi")] - public static void PixelTransfer(OpenTK.Graphics.OpenGL.PixelTransferParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the pixel zoom factors - /// - /// - /// Specify the and zoom factors for pixel write operations. - /// - /// - /// Specify the and zoom factors for pixel write operations. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelZoom")] - public static void PixelZoom(Single xfactor, Single yfactor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterf")] - public static void PointParameter(OpenTK.Graphics.OpenGL.PointParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// [length: COMPSIZE(pname)] - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterfv")] - [CLSCompliant(false)] - public static void PointParameter(OpenTK.Graphics.OpenGL.PointParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// [length: COMPSIZE(pname)] - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterfv")] - [CLSCompliant(false)] - public static unsafe void PointParameter(OpenTK.Graphics.OpenGL.PointParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteri")] - public static void PointParameter(OpenTK.Graphics.OpenGL.PointParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// [length: COMPSIZE(pname)] - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteriv")] - [CLSCompliant(false)] - public static void PointParameter(OpenTK.Graphics.OpenGL.PointParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// [length: COMPSIZE(pname)] - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteriv")] - [CLSCompliant(false)] - public static unsafe void PointParameter(OpenTK.Graphics.OpenGL.PointParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify the diameter of rasterized points - /// - /// - /// Specifies the diameter of rasterized points. The initial value is 1. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPointSize")] - public static void PointSize(Single size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Select a polygon rasterization mode - /// - /// - /// Specifies the polygons that mode applies to. Must be FrontAndBack for front- and back-facing polygons. - /// - /// - /// Specifies how polygons will be rasterized. Accepted values are Point, Line, and Fill. The initial value is Fill for both front- and back-facing polygons. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPolygonMode")] - public static void PolygonMode(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.PolygonMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Set the scale and units used to calculate depth values - /// - /// - /// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. - /// - /// - /// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPolygonOffset")] - public static void PolygonOffset(Single factor, Single units) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6 or ARB_polygon_offset_clamp|VERSION_4_6] - /// - /// - /// - [AutoGenerated(Category = "ARB_polygon_offset_clamp|VERSION_4_6", Version = "4.6", EntryPoint = "glPolygonOffsetClamp")] - public static void PolygonOffsetClamp(Single factor, Single units, Single clamp) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the polygon stippling pattern - /// - /// [length: COMPSIZE()] - /// Specifies a pointer to a 32 times 32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPolygonStipple")] - [CLSCompliant(false)] - public static void PolygonStipple([CountAttribute(Computed = "")] Byte[] mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the polygon stippling pattern - /// - /// [length: COMPSIZE()] - /// Specifies a pointer to a 32 times 32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPolygonStipple")] - [CLSCompliant(false)] - public static void PolygonStipple([CountAttribute(Computed = "")] ref Byte mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the polygon stippling pattern - /// - /// [length: COMPSIZE()] - /// Specifies a pointer to a 32 times 32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPolygonStipple")] - [CLSCompliant(false)] - public static unsafe void PolygonStipple([CountAttribute(Computed = "")] Byte* mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPopAttrib")] - public static void PopAttrib() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPopClientAttrib")] - public static void PopClientAttrib() { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Pop the active debug group - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glPopDebugGroup")] - public static void PopDebugGroup() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPopMatrix")] - public static void PopMatrix() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPopName")] - public static void PopName() { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Specify the primitive restart index - /// - /// - /// Specifies the value to be interpreted as the primitive restart index. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glPrimitiveRestartIndex")] - [CLSCompliant(false)] - public static void PrimitiveRestartIndex(Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Specify the primitive restart index - /// - /// - /// Specifies the value to be interpreted as the primitive restart index. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glPrimitiveRestartIndex")] - [CLSCompliant(false)] - public static void PrimitiveRestartIndex(UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Set texture residence priority - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPrioritizeTextures")] - [CLSCompliant(false)] - public static void PrioritizeTextures(Int32 n, [CountAttribute(Parameter = "n")] Int32[] textures, [CountAttribute(Parameter = "n")] Single[] priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Set texture residence priority - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPrioritizeTextures")] - [CLSCompliant(false)] - public static void PrioritizeTextures(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 textures, [CountAttribute(Parameter = "n")] ref Single priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Set texture residence priority - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPrioritizeTextures")] - [CLSCompliant(false)] - public static unsafe void PrioritizeTextures(Int32 n, [CountAttribute(Parameter = "n")] Int32* textures, [CountAttribute(Parameter = "n")] Single* priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Set texture residence priority - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPrioritizeTextures")] - [CLSCompliant(false)] - public static void PrioritizeTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] textures, [CountAttribute(Parameter = "n")] Single[] priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Set texture residence priority - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPrioritizeTextures")] - [CLSCompliant(false)] - public static void PrioritizeTextures(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 textures, [CountAttribute(Parameter = "n")] ref Single priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Set texture residence priority - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPrioritizeTextures")] - [CLSCompliant(false)] - public static unsafe void PrioritizeTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures, [CountAttribute(Parameter = "n")] Single* priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[] binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,] binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,,] binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T2 binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[] binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,] binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,,] binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T2 binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [Obsolete("Use ProgramParameterName overload instead")] - [AutoGenerated(Category = "ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramParameteri")] - [CLSCompliant(false)] - public static void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramParameteri")] - [CLSCompliant(false)] - public static void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL.ProgramParameterName pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [Obsolete("Use ProgramParameterName overload instead")] - [AutoGenerated(Category = "ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramParameteri")] - [CLSCompliant(false)] - public static void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL.Version32 pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [Obsolete("Use ProgramParameterName overload instead")] - [AutoGenerated(Category = "ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramParameteri")] - [CLSCompliant(false)] - public static void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramParameteri")] - [CLSCompliant(false)] - public static void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL.ProgramParameterName pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [Obsolete("Use ProgramParameterName overload instead")] - [AutoGenerated(Category = "ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramParameteri")] - [CLSCompliant(false)] - public static void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL.Version32 pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1d")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Double v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1d")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Double v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1f")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1f")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1i")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1i")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1ui")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, UInt32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1uiv")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1uiv")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1uiv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2d")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Double v0, Double v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2d")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Double v0, Double v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2f")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2f")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2i")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2i")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2iv")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2iv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2iv")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2iv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2ui")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, UInt32 v0, UInt32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3d")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Double v0, Double v1, Double v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3d")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Double v0, Double v1, Double v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3f")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3f")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3i")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3i")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3ui")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4d")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Double v0, Double v1, Double v2, Double v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4d")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Double v0, Double v1, Double v2, Double v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4f")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4f")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4i")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4i")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4ui")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_provoking_vertex|VERSION_3_2] - /// Specifiy the vertex to be used as the source of data for flat shaded varyings - /// - /// - /// Specifies the vertex to be used as the source of data for flat shaded varyings. - /// - [AutoGenerated(Category = "ARB_provoking_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glProvokingVertex")] - public static void ProvokingVertex(OpenTK.Graphics.OpenGL.ProvokingVertexMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Push and pop the server attribute stack - /// - /// - /// Specifies a mask that indicates which attributes to save. Values for mask are listed below. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPushAttrib")] - public static void PushAttrib(OpenTK.Graphics.OpenGL.AttribMask mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Push and pop the client attribute stack - /// - /// - /// Specifies a mask that indicates which attributes to save. Values for mask are listed below. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPushClientAttrib")] - public static void PushClientAttrib(OpenTK.Graphics.OpenGL.ClientAttribMask mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// [length: COMPSIZE(message,length)] - /// The a string containing the message to be sent to the debug output stream. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glPushDebugGroup")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.OpenGL.DebugSourceExternal source, Int32 id, Int32 length, [CountAttribute(Computed = "message,length")] String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// [length: COMPSIZE(message,length)] - /// The a string containing the message to be sent to the debug output stream. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glPushDebugGroup")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.OpenGL.DebugSourceExternal source, UInt32 id, Int32 length, [CountAttribute(Computed = "message,length")] String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Push and pop the current matrix stack - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPushMatrix")] - public static void PushMatrix() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Push and pop the name stack - /// - /// - /// Specifies a name that will be pushed onto the name stack. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPushName")] - [CLSCompliant(false)] - public static void PushName(Int32 name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Push and pop the name stack - /// - /// - /// Specifies a name that will be pushed onto the name stack. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPushName")] - [CLSCompliant(false)] - public static void PushName(UInt32 name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. - /// - /// - /// Specify the name of a query object into which to record the GL time. - /// - /// - /// Specify the counter to query. target must be Timestamp. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glQueryCounter")] - [CLSCompliant(false)] - public static void QueryCounter(Int32 id, OpenTK.Graphics.OpenGL.QueryCounterTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. - /// - /// - /// Specify the name of a query object into which to record the GL time. - /// - /// - /// Specify the counter to query. target must be Timestamp. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glQueryCounter")] - [CLSCompliant(false)] - public static void QueryCounter(UInt32 id, OpenTK.Graphics.OpenGL.QueryCounterTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2d")] - public static void RasterPos2(Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 2] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2dv")] - [CLSCompliant(false)] - public static void RasterPos2([CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 2] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2dv")] - [CLSCompliant(false)] - public static void RasterPos2([CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 2] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2dv")] - [CLSCompliant(false)] - public static unsafe void RasterPos2([CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2f")] - public static void RasterPos2(Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 2] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2fv")] - [CLSCompliant(false)] - public static void RasterPos2([CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 2] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2fv")] - [CLSCompliant(false)] - public static void RasterPos2([CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 2] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2fv")] - [CLSCompliant(false)] - public static unsafe void RasterPos2([CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2i")] - public static void RasterPos2(Int32 x, Int32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 2] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2iv")] - [CLSCompliant(false)] - public static void RasterPos2([CountAttribute(Count = 2)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 2] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2iv")] - [CLSCompliant(false)] - public static void RasterPos2([CountAttribute(Count = 2)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 2] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2iv")] - [CLSCompliant(false)] - public static unsafe void RasterPos2([CountAttribute(Count = 2)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2s")] - public static void RasterPos2(Int16 x, Int16 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 2] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2sv")] - [CLSCompliant(false)] - public static void RasterPos2([CountAttribute(Count = 2)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 2] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2sv")] - [CLSCompliant(false)] - public static void RasterPos2([CountAttribute(Count = 2)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 2] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2sv")] - [CLSCompliant(false)] - public static unsafe void RasterPos2([CountAttribute(Count = 2)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3d")] - public static void RasterPos3(Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 3] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3dv")] - [CLSCompliant(false)] - public static void RasterPos3([CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 3] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3dv")] - [CLSCompliant(false)] - public static void RasterPos3([CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 3] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3dv")] - [CLSCompliant(false)] - public static unsafe void RasterPos3([CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3f")] - public static void RasterPos3(Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 3] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3fv")] - [CLSCompliant(false)] - public static void RasterPos3([CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 3] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3fv")] - [CLSCompliant(false)] - public static void RasterPos3([CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 3] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3fv")] - [CLSCompliant(false)] - public static unsafe void RasterPos3([CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3i")] - public static void RasterPos3(Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 3] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3iv")] - [CLSCompliant(false)] - public static void RasterPos3([CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 3] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3iv")] - [CLSCompliant(false)] - public static void RasterPos3([CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 3] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3iv")] - [CLSCompliant(false)] - public static unsafe void RasterPos3([CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3s")] - public static void RasterPos3(Int16 x, Int16 y, Int16 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 3] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3sv")] - [CLSCompliant(false)] - public static void RasterPos3([CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 3] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3sv")] - [CLSCompliant(false)] - public static void RasterPos3([CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 3] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3sv")] - [CLSCompliant(false)] - public static unsafe void RasterPos3([CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4d")] - public static void RasterPos4(Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 4] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4dv")] - [CLSCompliant(false)] - public static void RasterPos4([CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 4] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4dv")] - [CLSCompliant(false)] - public static void RasterPos4([CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 4] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4dv")] - [CLSCompliant(false)] - public static unsafe void RasterPos4([CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4f")] - public static void RasterPos4(Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 4] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4fv")] - [CLSCompliant(false)] - public static void RasterPos4([CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 4] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4fv")] - [CLSCompliant(false)] - public static void RasterPos4([CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 4] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4fv")] - [CLSCompliant(false)] - public static unsafe void RasterPos4([CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4i")] - public static void RasterPos4(Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 4] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4iv")] - [CLSCompliant(false)] - public static void RasterPos4([CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 4] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4iv")] - [CLSCompliant(false)] - public static void RasterPos4([CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 4] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4iv")] - [CLSCompliant(false)] - public static unsafe void RasterPos4([CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4s")] - public static void RasterPos4(Int16 x, Int16 y, Int16 z, Int16 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 4] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4sv")] - [CLSCompliant(false)] - public static void RasterPos4([CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 4] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4sv")] - [CLSCompliant(false)] - public static void RasterPos4([CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify the raster position for pixel operations - /// - /// [length: 4] - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4sv")] - [CLSCompliant(false)] - public static unsafe void RasterPos4([CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Select a color buffer source for pixels - /// - /// - /// Specifies a color buffer. Accepted values are FrontLeft, FrontRight, BackLeft, BackRight, Front, Back, Left, Right, and the constants ColorAttachmenti. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadBuffer")] - public static void ReadBuffer(OpenTK.Graphics.OpenGL.ReadBufferMode src) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [OutAttribute] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - [CLSCompliant(false)] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - [CLSCompliant(false)] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - [CLSCompliant(false)] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T6 pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Draw a rectangle - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectd")] - public static void Rect(Double x1, Double y1, Double x2, Double y2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Draw a rectangle - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectdv")] - [CLSCompliant(false)] - public static void Rect([CountAttribute(Count = 2)] Double[] v1, [CountAttribute(Count = 2)] Double[] v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Draw a rectangle - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectdv")] - [CLSCompliant(false)] - public static void Rect([CountAttribute(Count = 2)] ref Double v1, [CountAttribute(Count = 2)] ref Double v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Draw a rectangle - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectdv")] - [CLSCompliant(false)] - public static unsafe void Rect([CountAttribute(Count = 2)] Double* v1, [CountAttribute(Count = 2)] Double* v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Draw a rectangle - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectf")] - public static void Rect(Single x1, Single y1, Single x2, Single y2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Draw a rectangle - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectfv")] - [CLSCompliant(false)] - public static void Rect([CountAttribute(Count = 2)] Single[] v1, [CountAttribute(Count = 2)] Single[] v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Draw a rectangle - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectfv")] - [CLSCompliant(false)] - public static void Rect([CountAttribute(Count = 2)] ref Single v1, [CountAttribute(Count = 2)] ref Single v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Draw a rectangle - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectfv")] - [CLSCompliant(false)] - public static unsafe void Rect([CountAttribute(Count = 2)] Single* v1, [CountAttribute(Count = 2)] Single* v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Draw a rectangle - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRecti")] - public static void Rect(Int32 x1, Int32 y1, Int32 x2, Int32 y2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Draw a rectangle - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectiv")] - [CLSCompliant(false)] - public static void Rect([CountAttribute(Count = 2)] Int32[] v1, [CountAttribute(Count = 2)] Int32[] v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Draw a rectangle - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectiv")] - [CLSCompliant(false)] - public static void Rect([CountAttribute(Count = 2)] ref Int32 v1, [CountAttribute(Count = 2)] ref Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Draw a rectangle - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectiv")] - [CLSCompliant(false)] - public static unsafe void Rect([CountAttribute(Count = 2)] Int32* v1, [CountAttribute(Count = 2)] Int32* v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRects")] - public static void Rects(Int16 x1, Int16 y1, Int16 x2, Int16 y2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Draw a rectangle - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectsv")] - [CLSCompliant(false)] - public static void Rect([CountAttribute(Count = 2)] Int16[] v1, [CountAttribute(Count = 2)] Int16[] v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Draw a rectangle - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectsv")] - [CLSCompliant(false)] - public static void Rect([CountAttribute(Count = 2)] ref Int16 v1, [CountAttribute(Count = 2)] ref Int16 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Draw a rectangle - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - /// [length: 2] - /// Specify one vertex of a rectangle. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectsv")] - [CLSCompliant(false)] - public static unsafe void Rect([CountAttribute(Count = 2)] Int16* v1, [CountAttribute(Count = 2)] Int16* v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Release resources consumed by the implementation's shader compiler - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glReleaseShaderCompiler")] - public static void ReleaseShaderCompiler() { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Establish data storage, format and dimensions of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glRenderbufferStorage")] - public static void RenderbufferStorage(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glRenderbufferStorageMultisample")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.OpenGL.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set rasterization mode - /// - /// - /// Specifies the rasterization mode. Three values are accepted: Render, Select, and Feedback. The initial value is Render. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRenderMode")] - public static Int32 RenderMode(OpenTK.Graphics.OpenGL.RenderingMode mode) { throw new BindingsNotRewrittenException(); } - - /// - /// Reset histogram table entries to zero - /// - /// - /// Must be Histogram. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glResetHistogram")] - public static void ResetHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target) { throw new BindingsNotRewrittenException(); } - - /// - /// Reset minmax table entries to initial values - /// - /// - /// Must be Minmax. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glResetMinmax")] - public static void ResetMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Resume transform feedback operations - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glResumeTransformFeedback")] - public static void ResumeTransformFeedback() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Multiply the current matrix by a rotation matrix - /// - /// - /// Specifies the angle of rotation, in degrees. - /// - /// - /// Specify the x, y, and z coordinates of a vector, respectively. - /// - /// - /// Specify the x, y, and z coordinates of a vector, respectively. - /// - /// - /// Specify the x, y, and z coordinates of a vector, respectively. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRotated")] - public static void Rotate(Double angle, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Multiply the current matrix by a rotation matrix - /// - /// - /// Specifies the angle of rotation, in degrees. - /// - /// - /// Specify the x, y, and z coordinates of a vector, respectively. - /// - /// - /// Specify the x, y, and z coordinates of a vector, respectively. - /// - /// - /// Specify the x, y, and z coordinates of a vector, respectively. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRotatef")] - public static void Rotate(Single angle, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify multisample coverage parameters - /// - /// - /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. - /// - /// - /// Specify a single boolean value representing if the coverage masks should be inverted. True and False are accepted. The initial value is False. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glSampleCoverage")] - public static void SampleCoverage(Single value, bool invert) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Set the value of a sub-word of the sample mask - /// - /// - /// Specifies which 32-bit sub-word of the sample mask to update. - /// - /// - /// Specifies the new value of the mask sub-word. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glSampleMaski")] - [CLSCompliant(false)] - public static void SampleMask(Int32 maskNumber, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Set the value of a sub-word of the sample mask - /// - /// - /// Specifies which 32-bit sub-word of the sample mask to update. - /// - /// - /// Specifies the new value of the mask sub-word. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glSampleMaski")] - [CLSCompliant(false)] - public static void SampleMask(UInt32 maskNumber, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// - /// For the scalar commands, specifies the value of pname. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterf")] - [CLSCompliant(false)] - public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterf")] - [CLSCompliant(false)] - public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// - /// For the scalar commands, specifies the value of pname. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterf")] - [CLSCompliant(false)] - public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterf")] - [CLSCompliant(false)] - public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")] - [CLSCompliant(false)] - public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [CountAttribute(Computed = "pname")] Single[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [CountAttribute(Computed = "pname")] Single* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")] - [CLSCompliant(false)] - public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Single[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Single* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")] - [CLSCompliant(false)] - public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [CountAttribute(Computed = "pname")] Single[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [CountAttribute(Computed = "pname")] Single* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")] - [CLSCompliant(false)] - public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Single[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Single* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// - /// For the scalar commands, specifies the value of pname. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteri")] - [CLSCompliant(false)] - public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteri")] - [CLSCompliant(false)] - public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// - /// For the scalar commands, specifies the value of pname. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteri")] - [CLSCompliant(false)] - public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteri")] - [CLSCompliant(false)] - public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] - [CLSCompliant(false)] - public static void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] - [CLSCompliant(false)] - public static void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [CountAttribute(Computed = "pname")] ref Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] - [CLSCompliant(false)] - public static void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] - [CLSCompliant(false)] - public static void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [CountAttribute(Computed = "pname")] ref Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [CountAttribute(Computed = "pname")] UInt32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [CountAttribute(Computed = "pname")] ref UInt32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [CountAttribute(Computed = "pname")] UInt32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [CountAttribute(Computed = "pname")] UInt32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [CountAttribute(Computed = "pname")] ref UInt32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [CountAttribute(Computed = "pname")] UInt32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")] - [CLSCompliant(false)] - public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")] - [CLSCompliant(false)] - public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")] - [CLSCompliant(false)] - public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [Obsolete("Use SamplerParameterName overload instead")] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")] - [CLSCompliant(false)] - public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Multiply the current matrix by a general scaling matrix - /// - /// - /// Specify scale factors along the x, y, and z axes, respectively. - /// - /// - /// Specify scale factors along the x, y, and z axes, respectively. - /// - /// - /// Specify scale factors along the x, y, and z axes, respectively. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glScaled")] - public static void Scale(Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Multiply the current matrix by a general scaling matrix - /// - /// - /// Specify scale factors along the x, y, and z axes, respectively. - /// - /// - /// Specify scale factors along the x, y, and z axes, respectively. - /// - /// - /// Specify scale factors along the x, y, and z axes, respectively. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glScalef")] - public static void Scale(Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define the scissor box - /// - /// - /// Specify the lower left corner of the scissor box. Initially (0, 0). - /// - /// - /// Specify the lower left corner of the scissor box. Initially (0, 0). - /// - /// - /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glScissor")] - public static void Scissor(Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")] - [CLSCompliant(false)] - public static void ScissorArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")] - [CLSCompliant(false)] - public static void ScissorArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")] - [CLSCompliant(false)] - public static unsafe void ScissorArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")] - [CLSCompliant(false)] - public static void ScissorArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")] - [CLSCompliant(false)] - public static void ScissorArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")] - [CLSCompliant(false)] - public static unsafe void ScissorArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexed")] - [CLSCompliant(false)] - public static void ScissorIndexed(Int32 index, Int32 left, Int32 bottom, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexed")] - [CLSCompliant(false)] - public static void ScissorIndexed(UInt32 index, Int32 left, Int32 bottom, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")] - [CLSCompliant(false)] - public static void ScissorIndexed(Int32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")] - [CLSCompliant(false)] - public static void ScissorIndexed(Int32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")] - [CLSCompliant(false)] - public static unsafe void ScissorIndexed(Int32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")] - [CLSCompliant(false)] - public static void ScissorIndexed(UInt32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")] - [CLSCompliant(false)] - public static void ScissorIndexed(UInt32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")] - [CLSCompliant(false)] - public static unsafe void ScissorIndexed(UInt32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3b")] - [CLSCompliant(false)] - public static void SecondaryColor3(SByte red, SByte green, SByte blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3bv")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] SByte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3bv")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] ref SByte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3bv")] - [CLSCompliant(false)] - public static unsafe void SecondaryColor3([CountAttribute(Count = 3)] SByte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3d")] - public static void SecondaryColor3(Double red, Double green, Double blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3dv")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3dv")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3dv")] - [CLSCompliant(false)] - public static unsafe void SecondaryColor3([CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3f")] - public static void SecondaryColor3(Single red, Single green, Single blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3fv")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3fv")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3fv")] - [CLSCompliant(false)] - public static unsafe void SecondaryColor3([CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3i")] - public static void SecondaryColor3(Int32 red, Int32 green, Int32 blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3iv")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3iv")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3iv")] - [CLSCompliant(false)] - public static unsafe void SecondaryColor3([CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3s")] - public static void SecondaryColor3(Int16 red, Int16 green, Int16 blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3sv")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3sv")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3sv")] - [CLSCompliant(false)] - public static unsafe void SecondaryColor3([CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3ub")] - public static void SecondaryColor3(Byte red, Byte green, Byte blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3ubv")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3ubv")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3ubv")] - [CLSCompliant(false)] - public static unsafe void SecondaryColor3([CountAttribute(Count = 3)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3ui")] - [CLSCompliant(false)] - public static void SecondaryColor3(UInt32 red, UInt32 green, UInt32 blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3uiv")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3uiv")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3uiv")] - [CLSCompliant(false)] - public static unsafe void SecondaryColor3([CountAttribute(Count = 3)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3us")] - [CLSCompliant(false)] - public static void SecondaryColor3(UInt16 red, UInt16 green, UInt16 blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3usv")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] UInt16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3usv")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] ref UInt16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3usv")] - [CLSCompliant(false)] - public static unsafe void SecondaryColor3([CountAttribute(Count = 3)] UInt16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glSecondaryColorP3ui")] - [CLSCompliant(false)] - public static void SecondaryColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glSecondaryColorP3ui")] - [CLSCompliant(false)] - public static void SecondaryColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glSecondaryColorP3uiv")] - [CLSCompliant(false)] - public static unsafe void SecondaryColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] Int32* color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glSecondaryColorP3uiv")] - [CLSCompliant(false)] - public static unsafe void SecondaryColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Define an array of secondary colors - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColorPointer")] - public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Define an array of secondary colors - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColorPointer")] - [CLSCompliant(false)] - public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Define an array of secondary colors - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColorPointer")] - [CLSCompliant(false)] - public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Define an array of secondary colors - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColorPointer")] - [CLSCompliant(false)] - public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Define an array of secondary colors - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColorPointer")] - public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T3 pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Establish a buffer for selection mode values - /// - /// - /// Specifies the size of buffer. - /// - /// [length: size] - /// Returns the selection data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glSelectBuffer")] - [CLSCompliant(false)] - public static void SelectBuffer(Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] Int32[] buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Establish a buffer for selection mode values - /// - /// - /// Specifies the size of buffer. - /// - /// [length: size] - /// Returns the selection data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glSelectBuffer")] - [CLSCompliant(false)] - public static void SelectBuffer(Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] out Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Establish a buffer for selection mode values - /// - /// - /// Specifies the size of buffer. - /// - /// [length: size] - /// Returns the selection data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glSelectBuffer")] - [CLSCompliant(false)] - public static unsafe void SelectBuffer(Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] Int32* buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Establish a buffer for selection mode values - /// - /// - /// Specifies the size of buffer. - /// - /// [length: size] - /// Returns the selection data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glSelectBuffer")] - [CLSCompliant(false)] - public static void SelectBuffer(Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] UInt32[] buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Establish a buffer for selection mode values - /// - /// - /// Specifies the size of buffer. - /// - /// [length: size] - /// Returns the selection data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glSelectBuffer")] - [CLSCompliant(false)] - public static void SelectBuffer(Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] out UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Establish a buffer for selection mode values - /// - /// - /// Specifies the size of buffer. - /// - /// [length: size] - /// Returns the selection data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glSelectBuffer")] - [CLSCompliant(false)] - public static unsafe void SelectBuffer(Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] UInt32* buffer) { throw new BindingsNotRewrittenException(); } - - /// - /// Define a separable two-dimensional convolution filter - /// - /// - /// Must be Separable2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// [length: COMPSIZE(target,format,type,height)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] - public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "target,format,type,width")] IntPtr row, [CountAttribute(Computed = "target,format,type,height")] IntPtr column) { throw new BindingsNotRewrittenException(); } - - /// - /// Define a separable two-dimensional convolution filter - /// - /// - /// Must be Separable2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// [length: COMPSIZE(target,format,type,height)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] - [CLSCompliant(false)] - public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,width")] T6[] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,height")] T7[] column) - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a separable two-dimensional convolution filter - /// - /// - /// Must be Separable2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// [length: COMPSIZE(target,format,type,height)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] - [CLSCompliant(false)] - public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,width")] T6[,] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,height")] T7[,] column) - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a separable two-dimensional convolution filter - /// - /// - /// Must be Separable2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// [length: COMPSIZE(target,format,type,height)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] - [CLSCompliant(false)] - public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,width")] T6[,,] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,height")] T7[,,] column) - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a separable two-dimensional convolution filter - /// - /// - /// Must be Separable2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// [length: COMPSIZE(target,format,type,height)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] - public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,width")] ref T6 row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,height")] ref T7 column) - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Select flat or smooth shading - /// - /// - /// Specifies a symbolic value representing a shading technique. Accepted values are Flat and Smooth. The initial value is Smooth. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glShadeModel")] - public static void ShadeModel(OpenTK.Graphics.OpenGL.ShadingModel mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Replaces the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] - [CLSCompliant(false)] - public static void ShaderSource(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Replaces the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] - [CLSCompliant(false)] - public static void ShaderSource(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] ref Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Replaces the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] - [CLSCompliant(false)] - public static unsafe void ShaderSource(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Replaces the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] - [CLSCompliant(false)] - public static void ShaderSource(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Replaces the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] - [CLSCompliant(false)] - public static void ShaderSource(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] ref Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Replaces the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] - [CLSCompliant(false)] - public static unsafe void ShaderSource(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_shader_storage_buffer_object|VERSION_4_3] - /// Change an active shader storage block binding - /// - /// - /// The name of the program containing the block whose binding to change. - /// - /// - /// The index storage block within the program. - /// - /// - /// The index storage block binding to associate with the specified storage block. - /// - [AutoGenerated(Category = "ARB_shader_storage_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glShaderStorageBlockBinding")] - [CLSCompliant(false)] - public static void ShaderStorageBlockBinding(Int32 program, Int32 storageBlockIndex, Int32 storageBlockBinding) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_shader_storage_buffer_object|VERSION_4_3] - /// Change an active shader storage block binding - /// - /// - /// The name of the program containing the block whose binding to change. - /// - /// - /// The index storage block within the program. - /// - /// - /// The index storage block binding to associate with the specified storage block. - /// - [AutoGenerated(Category = "ARB_shader_storage_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glShaderStorageBlockBinding")] - [CLSCompliant(false)] - public static void ShaderStorageBlockBinding(UInt32 program, UInt32 storageBlockIndex, UInt32 storageBlockBinding) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")] - [CLSCompliant(false)] - public static void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, Int32[] pConstantIndex, Int32[] pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")] - [CLSCompliant(false)] - public static void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, ref Int32 pConstantIndex, ref Int32 pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")] - [CLSCompliant(false)] - public static unsafe void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, Int32* pConstantIndex, Int32* pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")] - [CLSCompliant(false)] - public static void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, UInt32[] pConstantIndex, UInt32[] pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")] - [CLSCompliant(false)] - public static void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, ref UInt32 pConstantIndex, ref UInt32 pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")] - [CLSCompliant(false)] - public static unsafe void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, UInt32* pConstantIndex, UInt32* pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set front and back function and reference value for stencil testing - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilFunc")] - [CLSCompliant(false)] - public static void StencilFunc(OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set front and back function and reference value for stencil testing - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilFunc")] - [CLSCompliant(false)] - public static void StencilFunc(OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] - [CLSCompliant(false)] - public static void StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFace face, OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] - [CLSCompliant(false)] - public static void StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFace face, OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [Obsolete("Use StencilFace overload instead")] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] - [CLSCompliant(false)] - public static void StencilFuncSeparate(OpenTK.Graphics.OpenGL.Version20 face, OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [Obsolete("Use StencilFace overload instead")] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] - [CLSCompliant(false)] - public static void StencilFuncSeparate(OpenTK.Graphics.OpenGL.Version20 face, OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Control the front and back writing of individual bits in the stencil planes - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilMask")] - [CLSCompliant(false)] - public static void StencilMask(Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Control the front and back writing of individual bits in the stencil planes - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilMask")] - [CLSCompliant(false)] - public static void StencilMask(UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Control the front and/or back writing of individual bits in the stencil planes - /// - /// - /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] - [CLSCompliant(false)] - public static void StencilMaskSeparate(OpenTK.Graphics.OpenGL.StencilFace face, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Control the front and/or back writing of individual bits in the stencil planes - /// - /// - /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] - [CLSCompliant(false)] - public static void StencilMaskSeparate(OpenTK.Graphics.OpenGL.StencilFace face, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set front and back stencil test actions - /// - /// - /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep. - /// - /// - /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep. - /// - /// - /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilOp")] - public static void StencilOp(OpenTK.Graphics.OpenGL.StencilOp fail, OpenTK.Graphics.OpenGL.StencilOp zfail, OpenTK.Graphics.OpenGL.StencilOp zpass) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Set front and/or back stencil test actions - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep. - /// - /// - /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep. - /// - /// - /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOpSeparate")] - public static void StencilOpSeparate(OpenTK.Graphics.OpenGL.StencilFace face, OpenTK.Graphics.OpenGL.StencilOp sfail, OpenTK.Graphics.OpenGL.StencilOp dpfail, OpenTK.Graphics.OpenGL.StencilOp dppass) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glTexBuffer")] - [CLSCompliant(false)] - public static void TexBuffer(OpenTK.Graphics.OpenGL.TextureBufferTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glTexBuffer")] - [CLSCompliant(false)] - public static void TexBuffer(OpenTK.Graphics.OpenGL.TextureBufferTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [AutoGenerated(Category = "ARB_texture_buffer_range|VERSION_4_3", Version = "4.3", EntryPoint = "glTexBufferRange")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.OpenGL.TextureBufferTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [AutoGenerated(Category = "ARB_texture_buffer_range|VERSION_4_3", Version = "4.3", EntryPoint = "glTexBufferRange")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.OpenGL.TextureBufferTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [AutoGenerated(Category = "ARB_texture_buffer_range|VERSION_4_3", Version = "4.3", EntryPoint = "glTexBufferRange")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.OpenGL.TextureBufferTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [AutoGenerated(Category = "ARB_texture_buffer_range|VERSION_4_3", Version = "4.3", EntryPoint = "glTexBufferRange")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.OpenGL.TextureBufferTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord1d")] - public static void TexCoord1(Double s) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord1dv")] - [CLSCompliant(false)] - public static unsafe void TexCoord1([CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord1f")] - public static void TexCoord1(Single s) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord1fv")] - [CLSCompliant(false)] - public static unsafe void TexCoord1([CountAttribute(Count = 1)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord1i")] - public static void TexCoord1(Int32 s) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord1iv")] - [CLSCompliant(false)] - public static unsafe void TexCoord1([CountAttribute(Count = 1)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord1s")] - public static void TexCoord1(Int16 s) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord1sv")] - [CLSCompliant(false)] - public static unsafe void TexCoord1([CountAttribute(Count = 1)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2d")] - public static void TexCoord2(Double s, Double t) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2dv")] - [CLSCompliant(false)] - public static void TexCoord2([CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2dv")] - [CLSCompliant(false)] - public static void TexCoord2([CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2dv")] - [CLSCompliant(false)] - public static unsafe void TexCoord2([CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2f")] - public static void TexCoord2(Single s, Single t) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2fv")] - [CLSCompliant(false)] - public static void TexCoord2([CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2fv")] - [CLSCompliant(false)] - public static void TexCoord2([CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2fv")] - [CLSCompliant(false)] - public static unsafe void TexCoord2([CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2i")] - public static void TexCoord2(Int32 s, Int32 t) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2iv")] - [CLSCompliant(false)] - public static void TexCoord2([CountAttribute(Count = 2)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2iv")] - [CLSCompliant(false)] - public static void TexCoord2([CountAttribute(Count = 2)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2iv")] - [CLSCompliant(false)] - public static unsafe void TexCoord2([CountAttribute(Count = 2)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2s")] - public static void TexCoord2(Int16 s, Int16 t) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2sv")] - [CLSCompliant(false)] - public static void TexCoord2([CountAttribute(Count = 2)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2sv")] - [CLSCompliant(false)] - public static void TexCoord2([CountAttribute(Count = 2)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2sv")] - [CLSCompliant(false)] - public static unsafe void TexCoord2([CountAttribute(Count = 2)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3d")] - public static void TexCoord3(Double s, Double t, Double r) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3dv")] - [CLSCompliant(false)] - public static void TexCoord3([CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3dv")] - [CLSCompliant(false)] - public static void TexCoord3([CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3dv")] - [CLSCompliant(false)] - public static unsafe void TexCoord3([CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3f")] - public static void TexCoord3(Single s, Single t, Single r) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3fv")] - [CLSCompliant(false)] - public static void TexCoord3([CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3fv")] - [CLSCompliant(false)] - public static void TexCoord3([CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3fv")] - [CLSCompliant(false)] - public static unsafe void TexCoord3([CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3i")] - public static void TexCoord3(Int32 s, Int32 t, Int32 r) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3iv")] - [CLSCompliant(false)] - public static void TexCoord3([CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3iv")] - [CLSCompliant(false)] - public static void TexCoord3([CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3iv")] - [CLSCompliant(false)] - public static unsafe void TexCoord3([CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3s")] - public static void TexCoord3(Int16 s, Int16 t, Int16 r) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3sv")] - [CLSCompliant(false)] - public static void TexCoord3([CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3sv")] - [CLSCompliant(false)] - public static void TexCoord3([CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3sv")] - [CLSCompliant(false)] - public static unsafe void TexCoord3([CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4d")] - public static void TexCoord4(Double s, Double t, Double r, Double q) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4dv")] - [CLSCompliant(false)] - public static void TexCoord4([CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4dv")] - [CLSCompliant(false)] - public static void TexCoord4([CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4dv")] - [CLSCompliant(false)] - public static unsafe void TexCoord4([CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4f")] - public static void TexCoord4(Single s, Single t, Single r, Single q) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4fv")] - [CLSCompliant(false)] - public static void TexCoord4([CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4fv")] - [CLSCompliant(false)] - public static void TexCoord4([CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4fv")] - [CLSCompliant(false)] - public static unsafe void TexCoord4([CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4i")] - public static void TexCoord4(Int32 s, Int32 t, Int32 r, Int32 q) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4iv")] - [CLSCompliant(false)] - public static void TexCoord4([CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4iv")] - [CLSCompliant(false)] - public static void TexCoord4([CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4iv")] - [CLSCompliant(false)] - public static unsafe void TexCoord4([CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4s")] - public static void TexCoord4(Int16 s, Int16 t, Int16 r, Int16 q) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4sv")] - [CLSCompliant(false)] - public static void TexCoord4([CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4sv")] - [CLSCompliant(false)] - public static void TexCoord4([CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4sv")] - [CLSCompliant(false)] - public static unsafe void TexCoord4([CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP1ui")] - [CLSCompliant(false)] - public static void TexCoordP1(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP1ui")] - [CLSCompliant(false)] - public static void TexCoordP1(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP1uiv")] - [CLSCompliant(false)] - public static unsafe void TexCoordP1(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP1uiv")] - [CLSCompliant(false)] - public static unsafe void TexCoordP1(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP2ui")] - [CLSCompliant(false)] - public static void TexCoordP2(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP2ui")] - [CLSCompliant(false)] - public static void TexCoordP2(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP2uiv")] - [CLSCompliant(false)] - public static unsafe void TexCoordP2(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP2uiv")] - [CLSCompliant(false)] - public static unsafe void TexCoordP2(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP3ui")] - [CLSCompliant(false)] - public static void TexCoordP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP3ui")] - [CLSCompliant(false)] - public static void TexCoordP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP3uiv")] - [CLSCompliant(false)] - public static unsafe void TexCoordP3(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP3uiv")] - [CLSCompliant(false)] - public static unsafe void TexCoordP3(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP4ui")] - [CLSCompliant(false)] - public static void TexCoordP4(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP4ui")] - [CLSCompliant(false)] - public static void TexCoordP4(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP4uiv")] - [CLSCompliant(false)] - public static unsafe void TexCoordP4(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP4uiv")] - [CLSCompliant(false)] - public static unsafe void TexCoordP4(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexCoordPointer")] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexCoordPointer")] - [CLSCompliant(false)] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexCoordPointer")] - [CLSCompliant(false)] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexCoordPointer")] - [CLSCompliant(false)] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexCoordPointer")] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T3 pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite. - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// - /// Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexEnvf")] - public static void TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite. - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexEnvfv")] - [CLSCompliant(false)] - public static void TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite. - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexEnvfv")] - [CLSCompliant(false)] - public static unsafe void TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite. - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// - /// Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexEnvi")] - public static void TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite. - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexEnviv")] - [CLSCompliant(false)] - public static void TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Set texture environment parameters - /// - /// - /// Specifies a texture environment. May be TextureEnv, TextureFilterControl or PointSprite. - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either TextureEnvMode, TextureLodBias, CombineRgb, CombineAlpha, Src0Rgb, Src1Rgb, Src2Rgb, Src0Alpha, Src1Alpha, Src2Alpha, Operand0Rgb, Operand1Rgb, Operand2Rgb, Operand0Alpha, Operand1Alpha, Operand2Alpha, RgbScale, AlphaScale, or CoordReplace. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single symbolic constant, one of Add, AddSigned, Interpolate, Modulate, Decal, Blend, Replace, Subtract, Combine, Texture, Constant, PrimaryColor, Previous, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the RgbScale or AlphaScale. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexEnviv")] - [CLSCompliant(false)] - public static unsafe void TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// - /// - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGend")] - public static void TexGend(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Double param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGendv")] - [CLSCompliant(false)] - public static void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGendv")] - [CLSCompliant(false)] - public static void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [CountAttribute(Computed = "pname")] ref Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGendv")] - [CLSCompliant(false)] - public static unsafe void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGenf")] - public static void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGenfv")] - [CLSCompliant(false)] - public static void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGenfv")] - [CLSCompliant(false)] - public static unsafe void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGeni")] - public static void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGeniv")] - [CLSCompliant(false)] - public static void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Control the generation of texture coordinates - /// - /// - /// Specifies a texture coordinate. Must be one of S, T, R, or Q. - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be TextureGenMode. - /// - /// [length: COMPSIZE(pname)] - /// Specifies a single-valued texture generation parameter, one of ObjectLinear, EyeLinear, SphereMap, NormalMap, or ReflectionMap. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGeniv")] - [CLSCompliant(false)] - public static unsafe void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a one-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] - public static void TexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a one-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] - [CLSCompliant(false)] - public static void TexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a one-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] - [CLSCompliant(false)] - public static void TexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a one-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] - [CLSCompliant(false)] - public static void TexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,,] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a one-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] - public static void TexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T7 pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - public static void TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - public static void TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Establish the data storage, format, dimensions, and number of samples of a multisample texture's image - /// - /// - /// Specifies the target of the operation. target must be Texture2DMultisample or ProxyTexture2DMultisample. - /// - /// - /// The number of samples in the multisample texture's image. - /// - /// - /// The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format. - /// - /// - /// The width of the multisample texture's image, in texels. - /// - /// - /// The height of the multisample texture's image, in texels. - /// - /// - /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glTexImage2DMultisample")] - public static void TexImage2DMultisample(OpenTK.Graphics.OpenGL.TextureTargetMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] - public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] - public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Establish the data storage, format, dimensions, and number of samples of a multisample texture's image - /// - /// - /// Specifies the target of the operation. target must be Texture2DMultisampleArray or ProxyTexture2DMultisampleArray. - /// - /// - /// The number of samples in the multisample texture's image. - /// - /// - /// The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format. - /// - /// - /// The width of the multisample texture's image, in texels. - /// - /// - /// The height of the multisample texture's image, in texels. - /// - /// - /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. - /// - /// - /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glTexImage3DMultisample")] - public static void TexImage3DMultisample(OpenTK.Graphics.OpenGL.TextureTargetMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. - /// - /// - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterf")] - public static void TexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")] - [CLSCompliant(false)] - public static void TexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")] - [CLSCompliant(false)] - public static unsafe void TexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. - /// - /// - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteri")] - public static void TexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIiv")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIiv")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIiv")] - [CLSCompliant(false)] - public static unsafe void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIuiv")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIuiv")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIuiv")] - [CLSCompliant(false)] - public static unsafe void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")] - [CLSCompliant(false)] - public static void TexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")] - [CLSCompliant(false)] - public static unsafe void TexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_texture_storage|VERSION_4_2] - /// Simultaneously specify storage for all levels of a one-dimensional texture - /// - /// - /// Specify the target of the operation. target must be either Texture1D or ProxyTexture1D. - /// - /// - /// Specify the number of texture levels. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - [AutoGenerated(Category = "ARB_texture_storage|VERSION_4_2", Version = "4.2", EntryPoint = "glTexStorage1D")] - public static void TexStorage1D(OpenTK.Graphics.OpenGL.TextureTarget1d target, Int32 levels, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_texture_storage|VERSION_4_2] - /// Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture - /// - /// - /// Specify the target of the operation. target must be one of Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, or ProxyTextureCubeMap. - /// - /// - /// Specify the number of texture levels. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// Specifies the height of the texture, in texels. - /// - [AutoGenerated(Category = "ARB_texture_storage|VERSION_4_2", Version = "4.2", EntryPoint = "glTexStorage2D")] - public static void TexStorage2D(OpenTK.Graphics.OpenGL.TextureTarget2d target, Int32 levels, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_texture_storage_multisample|VERSION_4_3] - /// Specify storage for a two-dimensional multisample texture - /// - /// - /// Specify the target of the operation. target must be Texture2DMultisample or ProxyTexture2DMultisample. - /// - /// - /// Specify the number of samples in the texture. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// Specifies the height of the texture, in texels. - /// - /// - /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. - /// - [AutoGenerated(Category = "ARB_texture_storage_multisample|VERSION_4_3", Version = "4.3", EntryPoint = "glTexStorage2DMultisample")] - public static void TexStorage2DMultisample(OpenTK.Graphics.OpenGL.TextureTargetMultisample2d target, Int32 samples, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_texture_storage|VERSION_4_2] - /// Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture - /// - /// - /// Specify the target of the operation. target must be one of Texture3D, ProxyTexture3D, Texture2DArray, ProxyTexture2DArray, TextureCubeArray, or ProxyTextureCubeArray. - /// - /// - /// Specify the number of texture levels. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// Specifies the height of the texture, in texels. - /// - /// - /// Specifies the depth of the texture, in texels. - /// - [AutoGenerated(Category = "ARB_texture_storage|VERSION_4_2", Version = "4.2", EntryPoint = "glTexStorage3D")] - public static void TexStorage3D(OpenTK.Graphics.OpenGL.TextureTarget3d target, Int32 levels, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_texture_storage_multisample|VERSION_4_3] - /// Specify storage for a two-dimensional multisample array texture - /// - /// - /// Specify the target of the operation. target must be Texture2DMultisampleArray or ProxyTexture2DMultisampleMultisample. - /// - /// - /// Specify the number of samples in the texture. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// Specifies the height of the texture, in texels. - /// - /// - /// Specifies the depth of the texture, in layers. - /// - /// - /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. - /// - [AutoGenerated(Category = "ARB_texture_storage_multisample|VERSION_4_3", Version = "4.3", EntryPoint = "glTexStorage3DMultisample")] - public static void TexStorage3DMultisample(OpenTK.Graphics.OpenGL.TextureTargetMultisample3d target, Int32 samples, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a one-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] - public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a one-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] - [CLSCompliant(false)] - public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T6[] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a one-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] - [CLSCompliant(false)] - public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T6[,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a one-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] - [CLSCompliant(false)] - public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T6[,,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a one-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] - public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T6 pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] - public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] - public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] - public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] - [CLSCompliant(false)] - public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] - [CLSCompliant(false)] - public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] - [CLSCompliant(false)] - public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] - public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_texture_barrier|VERSION_4_5] - [AutoGenerated(Category = "ARB_texture_barrier|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBarrier")] - public static void TextureBarrier() { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBuffer")] - [CLSCompliant(false)] - public static void TextureBuffer(Int32 texture, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBuffer")] - [CLSCompliant(false)] - public static void TextureBuffer(UInt32 texture, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBufferRange")] - [CLSCompliant(false)] - public static void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBufferRange")] - [CLSCompliant(false)] - public static void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBufferRange")] - [CLSCompliant(false)] - public static void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBufferRange")] - [CLSCompliant(false)] - public static void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterf")] - [CLSCompliant(false)] - public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterf")] - [CLSCompliant(false)] - public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterfv")] - [CLSCompliant(false)] - public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterfv")] - [CLSCompliant(false)] - public static unsafe void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterfv")] - [CLSCompliant(false)] - public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterfv")] - [CLSCompliant(false)] - public static unsafe void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteri")] - [CLSCompliant(false)] - public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteri")] - [CLSCompliant(false)] - public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")] - [CLSCompliant(false)] - public static void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")] - [CLSCompliant(false)] - public static void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")] - [CLSCompliant(false)] - public static unsafe void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")] - [CLSCompliant(false)] - public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")] - [CLSCompliant(false)] - public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")] - [CLSCompliant(false)] - public static unsafe void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIuiv")] - [CLSCompliant(false)] - public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIuiv")] - [CLSCompliant(false)] - public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIuiv")] - [CLSCompliant(false)] - public static unsafe void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteriv")] - [CLSCompliant(false)] - public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteriv")] - [CLSCompliant(false)] - public static unsafe void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteriv")] - [CLSCompliant(false)] - public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteriv")] - [CLSCompliant(false)] - public static unsafe void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage1D")] - [CLSCompliant(false)] - public static void TextureStorage1D(Int32 texture, Int32 levels, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage1D")] - [CLSCompliant(false)] - public static void TextureStorage1D(UInt32 texture, Int32 levels, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage2D")] - [CLSCompliant(false)] - public static void TextureStorage2D(Int32 texture, Int32 levels, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage2D")] - [CLSCompliant(false)] - public static void TextureStorage2D(UInt32 texture, Int32 levels, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage2DMultisample")] - [CLSCompliant(false)] - public static void TextureStorage2DMultisample(Int32 texture, Int32 samples, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage2DMultisample")] - [CLSCompliant(false)] - public static void TextureStorage2DMultisample(UInt32 texture, Int32 samples, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage3D")] - [CLSCompliant(false)] - public static void TextureStorage3D(Int32 texture, Int32 levels, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage3D")] - [CLSCompliant(false)] - public static void TextureStorage3D(UInt32 texture, Int32 levels, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage3DMultisample")] - [CLSCompliant(false)] - public static void TextureStorage3DMultisample(Int32 texture, Int32 samples, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage3DMultisample")] - [CLSCompliant(false)] - public static void TextureStorage3DMultisample(UInt32 texture, Int32 samples, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_texture_view|VERSION_4_3] - /// Initialize a texture as a data alias of another texture's data store - /// - /// - /// Specifies the texture object to be initialized as a view. - /// - /// - /// Specifies the target to be used for the newly initialized texture. - /// - /// - /// Specifies the name of a texture object of which to make a view. - /// - /// - /// Specifies the internal format for the newly created view. - /// - /// - /// Specifies lowest level of detail of the view. - /// - /// - /// Specifies the number of levels of detail to include in the view. - /// - /// - /// Specifies the index of the first layer to include in the view. - /// - /// - /// Specifies the number of layers to include in the view. - /// - [AutoGenerated(Category = "ARB_texture_view|VERSION_4_3", Version = "4.3", EntryPoint = "glTextureView")] - [CLSCompliant(false)] - public static void TextureView(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 origtexture, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 minlevel, Int32 numlevels, Int32 minlayer, Int32 numlayers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_texture_view|VERSION_4_3] - /// Initialize a texture as a data alias of another texture's data store - /// - /// - /// Specifies the texture object to be initialized as a view. - /// - /// - /// Specifies the target to be used for the newly initialized texture. - /// - /// - /// Specifies the name of a texture object of which to make a view. - /// - /// - /// Specifies the internal format for the newly created view. - /// - /// - /// Specifies lowest level of detail of the view. - /// - /// - /// Specifies the number of levels of detail to include in the view. - /// - /// - /// Specifies the index of the first layer to include in the view. - /// - /// - /// Specifies the number of layers to include in the view. - /// - [AutoGenerated(Category = "ARB_texture_view|VERSION_4_3", Version = "4.3", EntryPoint = "glTextureView")] - [CLSCompliant(false)] - public static void TextureView(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 origtexture, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferBase")] - [CLSCompliant(false)] - public static void TransformFeedbackBufferBase(Int32 xfb, Int32 index, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferBase")] - [CLSCompliant(false)] - public static void TransformFeedbackBufferBase(UInt32 xfb, UInt32 index, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferRange")] - [CLSCompliant(false)] - public static void TransformFeedbackBufferRange(Int32 xfb, Int32 index, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferRange")] - [CLSCompliant(false)] - public static void TransformFeedbackBufferRange(Int32 xfb, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferRange")] - [CLSCompliant(false)] - public static void TransformFeedbackBufferRange(UInt32 xfb, UInt32 index, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferRange")] - [CLSCompliant(false)] - public static void TransformFeedbackBufferRange(UInt32 xfb, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify values to record in transform feedback buffers - /// - /// - /// The name of the target program object. - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// [length: count] - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")] - [CLSCompliant(false)] - public static void TransformFeedbackVaryings(Int32 program, Int32 count, [CountAttribute(Parameter = "count")] String[] varyings, OpenTK.Graphics.OpenGL.TransformFeedbackMode bufferMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify values to record in transform feedback buffers - /// - /// - /// The name of the target program object. - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// [length: count] - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")] - [CLSCompliant(false)] - public static void TransformFeedbackVaryings(UInt32 program, Int32 count, [CountAttribute(Parameter = "count")] String[] varyings, OpenTK.Graphics.OpenGL.TransformFeedbackMode bufferMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Multiply the current matrix by a translation matrix - /// - /// - /// Specify the x, y, and z coordinates of a translation vector. - /// - /// - /// Specify the x, y, and z coordinates of a translation vector. - /// - /// - /// Specify the x, y, and z coordinates of a translation vector. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTranslated")] - public static void Translate(Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Multiply the current matrix by a translation matrix - /// - /// - /// Specify the x, y, and z coordinates of a translation vector. - /// - /// - /// Specify the x, y, and z coordinates of a translation vector. - /// - /// - /// Specify the x, y, and z coordinates of a translation vector. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTranslatef")] - public static void Translate(Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform1d")] - public static void Uniform1(Int32 location, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform1dv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform1dv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform1dv")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1f")] - public static void Uniform1(Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1i")] - public static void Uniform1(Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1ui")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, UInt32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform2d")] - public static void Uniform2(Int32 location, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform2dv")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform2dv")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform2dv")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2f")] - public static void Uniform2(Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2i")] - public static void Uniform2(Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2ui")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, UInt32 v0, UInt32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform3d")] - public static void Uniform3(Int32 location, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform3dv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform3dv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform3dv")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3f")] - public static void Uniform3(Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3i")] - public static void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3ui")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform4d")] - public static void Uniform4(Int32 location, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform4dv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform4dv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform4dv")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4f")] - public static void Uniform4(Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4i")] - public static void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4ui")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Assign a binding point to an active uniform block - /// - /// - /// The name of a program object containing the active uniform block whose binding to assign. - /// - /// - /// The index of the active uniform block within program whose binding to assign. - /// - /// - /// Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glUniformBlockBinding")] - [CLSCompliant(false)] - public static void UniformBlockBinding(Int32 program, Int32 uniformBlockIndex, Int32 uniformBlockBinding) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Assign a binding point to an active uniform block - /// - /// - /// The name of a program object containing the active uniform block whose binding to assign. - /// - /// - /// The index of the active uniform block within program whose binding to assign. - /// - /// - /// Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glUniformBlockBinding")] - [CLSCompliant(false)] - public static void UniformBlockBinding(UInt32 program, UInt32 uniformBlockIndex, UInt32 uniformBlockBinding) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2dv")] - [CLSCompliant(false)] - public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2dv")] - [CLSCompliant(false)] - public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2dv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] - [CLSCompliant(false)] - public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] - [CLSCompliant(false)] - public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x3dv")] - [CLSCompliant(false)] - public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x3dv")] - [CLSCompliant(false)] - public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x3dv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")] - [CLSCompliant(false)] - public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")] - [CLSCompliant(false)] - public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x4dv")] - [CLSCompliant(false)] - public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x4dv")] - [CLSCompliant(false)] - public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x4dv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")] - [CLSCompliant(false)] - public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")] - [CLSCompliant(false)] - public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3dv")] - [CLSCompliant(false)] - public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3dv")] - [CLSCompliant(false)] - public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3dv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] - [CLSCompliant(false)] - public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] - [CLSCompliant(false)] - public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x2dv")] - [CLSCompliant(false)] - public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x2dv")] - [CLSCompliant(false)] - public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x2dv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")] - [CLSCompliant(false)] - public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")] - [CLSCompliant(false)] - public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x4dv")] - [CLSCompliant(false)] - public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x4dv")] - [CLSCompliant(false)] - public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x4dv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")] - [CLSCompliant(false)] - public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")] - [CLSCompliant(false)] - public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4dv")] - [CLSCompliant(false)] - public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4dv")] - [CLSCompliant(false)] - public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4dv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] - [CLSCompliant(false)] - public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] - [CLSCompliant(false)] - public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x2dv")] - [CLSCompliant(false)] - public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x2dv")] - [CLSCompliant(false)] - public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x2dv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")] - [CLSCompliant(false)] - public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")] - [CLSCompliant(false)] - public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x3dv")] - [CLSCompliant(false)] - public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x3dv")] - [CLSCompliant(false)] - public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x3dv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")] - [CLSCompliant(false)] - public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")] - [CLSCompliant(false)] - public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Load active subroutine uniforms - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the number of uniform indices stored in indices. - /// - /// [length: count] - /// Specifies the address of an array holding the indices to load into the shader subroutine variables. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] - [CLSCompliant(false)] - public static void UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 count, [CountAttribute(Parameter = "count")] Int32[] indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Load active subroutine uniforms - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the number of uniform indices stored in indices. - /// - /// [length: count] - /// Specifies the address of an array holding the indices to load into the shader subroutine variables. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] - [CLSCompliant(false)] - public static void UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Load active subroutine uniforms - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the number of uniform indices stored in indices. - /// - /// [length: count] - /// Specifies the address of an array holding the indices to load into the shader subroutine variables. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] - [CLSCompliant(false)] - public static unsafe void UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 count, [CountAttribute(Parameter = "count")] Int32* indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Load active subroutine uniforms - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the number of uniform indices stored in indices. - /// - /// [length: count] - /// Specifies the address of an array holding the indices to load into the shader subroutine variables. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] - [CLSCompliant(false)] - public static void UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Load active subroutine uniforms - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the number of uniform indices stored in indices. - /// - /// [length: count] - /// Specifies the address of an array holding the indices to load into the shader subroutine variables. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] - [CLSCompliant(false)] - public static void UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Load active subroutine uniforms - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the number of uniform indices stored in indices. - /// - /// [length: count] - /// Specifies the address of an array holding the indices to load into the shader subroutine variables. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] - [CLSCompliant(false)] - public static unsafe void UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 count, [CountAttribute(Parameter = "count")] UInt32* indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glUnmapBuffer")] - public static bool UnmapBuffer(OpenTK.Graphics.OpenGL.BufferTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glUnmapNamedBuffer")] - [CLSCompliant(false)] - public static bool UnmapNamedBuffer(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glUnmapNamedBuffer")] - [CLSCompliant(false)] - public static bool UnmapNamedBuffer(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Installs a program object as part of current rendering state - /// - /// - /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")] - [CLSCompliant(false)] - public static void UseProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Installs a program object as part of current rendering state - /// - /// - /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")] - [CLSCompliant(false)] - public static void UseProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Bind stages of a program object to a program pipeline - /// - /// - /// Specifies the program pipeline object to which to bind stages from program. - /// - /// - /// Specifies a set of program stages to bind to the program pipeline object. - /// - /// - /// Specifies the program object containing the shader executables to use in pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glUseProgramStages")] - [CLSCompliant(false)] - public static void UseProgramStages(Int32 pipeline, OpenTK.Graphics.OpenGL.ProgramStageMask stages, Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Bind stages of a program object to a program pipeline - /// - /// - /// Specifies the program pipeline object to which to bind stages from program. - /// - /// - /// Specifies a set of program stages to bind to the program pipeline object. - /// - /// - /// Specifies the program object containing the shader executables to use in pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glUseProgramStages")] - [CLSCompliant(false)] - public static void UseProgramStages(UInt32 pipeline, OpenTK.Graphics.OpenGL.ProgramStageMask stages, UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Validates a program object - /// - /// - /// Specifies the handle of the program object to be validated. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")] - [CLSCompliant(false)] - public static void ValidateProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Validates a program object - /// - /// - /// Specifies the handle of the program object to be validated. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")] - [CLSCompliant(false)] - public static void ValidateProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Validate a program pipeline object against current GL state - /// - /// - /// Specifies the name of a program pipeline object to validate. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glValidateProgramPipeline")] - [CLSCompliant(false)] - public static void ValidateProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Validate a program pipeline object against current GL state - /// - /// - /// Specifies the name of a program pipeline object to validate. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glValidateProgramPipeline")] - [CLSCompliant(false)] - public static void ValidateProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2d")] - public static void Vertex2(Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2dv")] - [CLSCompliant(false)] - public static void Vertex2([CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2dv")] - [CLSCompliant(false)] - public static void Vertex2([CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2dv")] - [CLSCompliant(false)] - public static unsafe void Vertex2([CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2f")] - public static void Vertex2(Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2fv")] - [CLSCompliant(false)] - public static void Vertex2([CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2fv")] - [CLSCompliant(false)] - public static void Vertex2([CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2fv")] - [CLSCompliant(false)] - public static unsafe void Vertex2([CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2i")] - public static void Vertex2(Int32 x, Int32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2iv")] - [CLSCompliant(false)] - public static void Vertex2([CountAttribute(Count = 2)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2iv")] - [CLSCompliant(false)] - public static void Vertex2([CountAttribute(Count = 2)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2iv")] - [CLSCompliant(false)] - public static unsafe void Vertex2([CountAttribute(Count = 2)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2s")] - public static void Vertex2(Int16 x, Int16 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2sv")] - [CLSCompliant(false)] - public static void Vertex2([CountAttribute(Count = 2)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2sv")] - [CLSCompliant(false)] - public static void Vertex2([CountAttribute(Count = 2)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2sv")] - [CLSCompliant(false)] - public static unsafe void Vertex2([CountAttribute(Count = 2)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3d")] - public static void Vertex3(Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3dv")] - [CLSCompliant(false)] - public static void Vertex3([CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3dv")] - [CLSCompliant(false)] - public static void Vertex3([CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3dv")] - [CLSCompliant(false)] - public static unsafe void Vertex3([CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3f")] - public static void Vertex3(Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3fv")] - [CLSCompliant(false)] - public static void Vertex3([CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3fv")] - [CLSCompliant(false)] - public static void Vertex3([CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3fv")] - [CLSCompliant(false)] - public static unsafe void Vertex3([CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3i")] - public static void Vertex3(Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3iv")] - [CLSCompliant(false)] - public static void Vertex3([CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3iv")] - [CLSCompliant(false)] - public static void Vertex3([CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3iv")] - [CLSCompliant(false)] - public static unsafe void Vertex3([CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3s")] - public static void Vertex3(Int16 x, Int16 y, Int16 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3sv")] - [CLSCompliant(false)] - public static void Vertex3([CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3sv")] - [CLSCompliant(false)] - public static void Vertex3([CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3sv")] - [CLSCompliant(false)] - public static unsafe void Vertex3([CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4d")] - public static void Vertex4(Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4dv")] - [CLSCompliant(false)] - public static void Vertex4([CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4dv")] - [CLSCompliant(false)] - public static void Vertex4([CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4dv")] - [CLSCompliant(false)] - public static unsafe void Vertex4([CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4f")] - public static void Vertex4(Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4fv")] - [CLSCompliant(false)] - public static void Vertex4([CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4fv")] - [CLSCompliant(false)] - public static void Vertex4([CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4fv")] - [CLSCompliant(false)] - public static unsafe void Vertex4([CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4i")] - public static void Vertex4(Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4iv")] - [CLSCompliant(false)] - public static void Vertex4([CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4iv")] - [CLSCompliant(false)] - public static void Vertex4([CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4iv")] - [CLSCompliant(false)] - public static unsafe void Vertex4([CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4s")] - public static void Vertex4(Int16 x, Int16 y, Int16 z, Int16 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4sv")] - [CLSCompliant(false)] - public static void Vertex4([CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4sv")] - [CLSCompliant(false)] - public static void Vertex4([CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0][deprecated: v3.2] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4sv")] - [CLSCompliant(false)] - public static unsafe void Vertex4([CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribBinding")] - [CLSCompliant(false)] - public static void VertexArrayAttribBinding(Int32 vaobj, Int32 attribindex, Int32 bindingindex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribBinding")] - [CLSCompliant(false)] - public static void VertexArrayAttribBinding(UInt32 vaobj, UInt32 attribindex, UInt32 bindingindex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribFormat")] - [CLSCompliant(false)] - public static void VertexArrayAttribFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribType type, bool normalized, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribFormat")] - [CLSCompliant(false)] - public static void VertexArrayAttribFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribType type, bool normalized, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribIFormat")] - [CLSCompliant(false)] - public static void VertexArrayAttribIFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribType type, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribIFormat")] - [CLSCompliant(false)] - public static void VertexArrayAttribIFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribType type, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribLFormat")] - [CLSCompliant(false)] - public static void VertexArrayAttribLFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribType type, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribLFormat")] - [CLSCompliant(false)] - public static void VertexArrayAttribLFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribType type, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayBindingDivisor")] - [CLSCompliant(false)] - public static void VertexArrayBindingDivisor(Int32 vaobj, Int32 bindingindex, Int32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayBindingDivisor")] - [CLSCompliant(false)] - public static void VertexArrayBindingDivisor(UInt32 vaobj, UInt32 bindingindex, UInt32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayElementBuffer")] - [CLSCompliant(false)] - public static void VertexArrayElementBuffer(Int32 vaobj, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayElementBuffer")] - [CLSCompliant(false)] - public static void VertexArrayElementBuffer(UInt32 vaobj, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffer")] - [CLSCompliant(false)] - public static void VertexArrayVertexBuffer(Int32 vaobj, Int32 bindingindex, Int32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffer")] - [CLSCompliant(false)] - public static void VertexArrayVertexBuffer(UInt32 vaobj, UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")] - [CLSCompliant(false)] - public static void VertexArrayVertexBuffers(Int32 vaobj, Int32 first, Int32 count, Int32[] buffers, IntPtr[] offsets, Int32[] strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")] - [CLSCompliant(false)] - public static void VertexArrayVertexBuffers(Int32 vaobj, Int32 first, Int32 count, ref Int32 buffers, ref IntPtr offsets, ref Int32 strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")] - [CLSCompliant(false)] - public static unsafe void VertexArrayVertexBuffers(Int32 vaobj, Int32 first, Int32 count, Int32* buffers, IntPtr* offsets, Int32* strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")] - [CLSCompliant(false)] - public static void VertexArrayVertexBuffers(UInt32 vaobj, UInt32 first, Int32 count, UInt32[] buffers, IntPtr[] offsets, Int32[] strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")] - [CLSCompliant(false)] - public static void VertexArrayVertexBuffers(UInt32 vaobj, UInt32 first, Int32 count, ref UInt32 buffers, ref IntPtr offsets, ref Int32 strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")] - [CLSCompliant(false)] - public static unsafe void VertexArrayVertexBuffers(UInt32 vaobj, UInt32 first, Int32 count, UInt32* buffers, IntPtr* offsets, Int32* strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1d")] - [CLSCompliant(false)] - public static void VertexAttrib1(Int32 index, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1d")] - [CLSCompliant(false)] - public static void VertexAttrib1(UInt32 index, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(Int32 index, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(UInt32 index, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] - [CLSCompliant(false)] - public static void VertexAttrib1(Int32 index, Single x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] - [CLSCompliant(false)] - public static void VertexAttrib1(UInt32 index, Single x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(Int32 index, [CountAttribute(Count = 1)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(UInt32 index, [CountAttribute(Count = 1)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1s")] - [CLSCompliant(false)] - public static void VertexAttrib1(Int32 index, Int16 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1s")] - [CLSCompliant(false)] - public static void VertexAttrib1(UInt32 index, Int16 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(Int32 index, [CountAttribute(Count = 1)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(UInt32 index, [CountAttribute(Count = 1)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2d")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2d")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2s")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, Int16 x, Int16 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2s")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, Int16 x, Int16 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3d")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3d")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3s")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, Int16 x, Int16 y, Int16 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3s")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, Int16 x, Int16 y, Int16 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] SByte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref SByte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] SByte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4d")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4d")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] SByte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref SByte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] SByte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nub")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, Byte x, Byte y, Byte z, Byte w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nub")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, Byte x, Byte y, Byte z, Byte w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] UInt16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref UInt16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] UInt16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4s")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, Int16 x, Int16 y, Int16 z, Int16 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4s")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] UInt16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref UInt16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] UInt16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// Associate a vertex attribute and a vertex buffer binding - /// - /// - /// The index of the attribute to associate with a vertex buffer binding. - /// - /// - /// The index of the vertex buffer binding with which to associate the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribBinding")] - [CLSCompliant(false)] - public static void VertexAttribBinding(Int32 attribindex, Int32 bindingindex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// Associate a vertex attribute and a vertex buffer binding - /// - /// - /// The index of the attribute to associate with a vertex buffer binding. - /// - /// - /// The index of the vertex buffer binding with which to associate the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribBinding")] - [CLSCompliant(false)] - public static void VertexAttribBinding(UInt32 attribindex, UInt32 bindingindex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3] - /// Modify the rate at which generic vertex attributes advance during instanced rendering - /// - /// - /// Specify the index of the generic vertex attribute. - /// - /// - /// Specify the number of instances that will pass between updates of the generic attribute at slot index. - /// - [AutoGenerated(Category = "VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribDivisor")] - [CLSCompliant(false)] - public static void VertexAttribDivisor(Int32 index, Int32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3] - /// Modify the rate at which generic vertex attributes advance during instanced rendering - /// - /// - /// Specify the index of the generic vertex attribute. - /// - /// - /// Specify the number of instances that will pass between updates of the generic attribute at slot index. - /// - [AutoGenerated(Category = "VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribDivisor")] - [CLSCompliant(false)] - public static void VertexAttribDivisor(UInt32 index, UInt32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// Specify the organization of vertex arrays - /// - /// - /// The generic vertex attribute array being described. - /// - /// - /// The number of values per vertex that are stored in the array. - /// - /// - /// The type of the data stored in the array. - /// - /// - /// The distance between elements within the buffer. - /// - /// - /// The distance between elements within the buffer. - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribFormat")] - [CLSCompliant(false)] - public static void VertexAttribFormat(Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribType type, bool normalized, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// Specify the organization of vertex arrays - /// - /// - /// The generic vertex attribute array being described. - /// - /// - /// The number of values per vertex that are stored in the array. - /// - /// - /// The type of the data stored in the array. - /// - /// - /// The distance between elements within the buffer. - /// - /// - /// The distance between elements within the buffer. - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribFormat")] - [CLSCompliant(false)] - public static void VertexAttribFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribType type, bool normalized, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1i")] - [CLSCompliant(false)] - public static void VertexAttribI1(Int32 index, Int32 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1i")] - [CLSCompliant(false)] - public static void VertexAttribI1(UInt32 index, Int32 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 1] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI1(Int32 index, [CountAttribute(Count = 1)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 1] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI1(UInt32 index, [CountAttribute(Count = 1)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1ui")] - [CLSCompliant(false)] - public static void VertexAttribI1(UInt32 index, UInt32 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 1] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI1(UInt32 index, [CountAttribute(Count = 1)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2i")] - [CLSCompliant(false)] - public static void VertexAttribI2(Int32 index, Int32 x, Int32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2i")] - [CLSCompliant(false)] - public static void VertexAttribI2(UInt32 index, Int32 x, Int32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 2] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] - [CLSCompliant(false)] - public static void VertexAttribI2(Int32 index, [CountAttribute(Count = 2)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 2] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] - [CLSCompliant(false)] - public static void VertexAttribI2(Int32 index, [CountAttribute(Count = 2)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 2] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI2(Int32 index, [CountAttribute(Count = 2)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 2] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] - [CLSCompliant(false)] - public static void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 2] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] - [CLSCompliant(false)] - public static void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 2] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2ui")] - [CLSCompliant(false)] - public static void VertexAttribI2(UInt32 index, UInt32 x, UInt32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 2] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")] - [CLSCompliant(false)] - public static void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 2] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")] - [CLSCompliant(false)] - public static void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 2] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3i")] - [CLSCompliant(false)] - public static void VertexAttribI3(Int32 index, Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3i")] - [CLSCompliant(false)] - public static void VertexAttribI3(UInt32 index, Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 3] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] - [CLSCompliant(false)] - public static void VertexAttribI3(Int32 index, [CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 3] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] - [CLSCompliant(false)] - public static void VertexAttribI3(Int32 index, [CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 3] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI3(Int32 index, [CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 3] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] - [CLSCompliant(false)] - public static void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 3] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] - [CLSCompliant(false)] - public static void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 3] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3ui")] - [CLSCompliant(false)] - public static void VertexAttribI3(UInt32 index, UInt32 x, UInt32 y, UInt32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 3] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")] - [CLSCompliant(false)] - public static void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 3] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")] - [CLSCompliant(false)] - public static void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 3] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] SByte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref SByte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] SByte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4i")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4i")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ui")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] UInt16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref UInt16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] UInt16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribIFormat")] - [CLSCompliant(false)] - public static void VertexAttribIFormat(Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIntegerType type, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribIFormat")] - [CLSCompliant(false)] - public static void VertexAttribIFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIntegerType type, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIntegerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [Obsolete("Use VertexAttribIntegerType overload instead")] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [Obsolete("Use VertexAttribIntegerType overload instead")] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [Obsolete("Use VertexAttribIntegerType overload instead")] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [Obsolete("Use VertexAttribIntegerType overload instead")] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [Obsolete("Use VertexAttribIntegerType overload instead")] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIntegerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [Obsolete("Use VertexAttribIntegerType overload instead")] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [Obsolete("Use VertexAttribIntegerType overload instead")] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [Obsolete("Use VertexAttribIntegerType overload instead")] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [Obsolete("Use VertexAttribIntegerType overload instead")] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [Obsolete("Use VertexAttribIntegerType overload instead")] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL1d")] - [CLSCompliant(false)] - public static void VertexAttribL1(Int32 index, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL1d")] - [CLSCompliant(false)] - public static void VertexAttribL1(UInt32 index, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL1dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL1(Int32 index, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL1dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL1(UInt32 index, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2d")] - [CLSCompliant(false)] - public static void VertexAttribL2(Int32 index, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2d")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 2] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] - [CLSCompliant(false)] - public static void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 2] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] - [CLSCompliant(false)] - public static void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 2] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 2] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 2] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 2] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3d")] - [CLSCompliant(false)] - public static void VertexAttribL3(Int32 index, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3d")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 3] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] - [CLSCompliant(false)] - public static void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 3] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] - [CLSCompliant(false)] - public static void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 3] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 3] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 3] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 3] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4d")] - [CLSCompliant(false)] - public static void VertexAttribL4(Int32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4d")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] - [CLSCompliant(false)] - public static void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] - [CLSCompliant(false)] - public static void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribLFormat")] - [CLSCompliant(false)] - public static void VertexAttribLFormat(Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribLFormat")] - [CLSCompliant(false)] - public static void VertexAttribLFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, [CountAttribute(Parameter = "size")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [Obsolete("Use VertexAttribDoubleType overload instead")] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, [CountAttribute(Parameter = "size")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [Obsolete("Use VertexAttribDoubleType overload instead")] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [Obsolete("Use VertexAttribDoubleType overload instead")] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [Obsolete("Use VertexAttribDoubleType overload instead")] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [Obsolete("Use VertexAttribDoubleType overload instead")] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, [CountAttribute(Parameter = "size")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [Obsolete("Use VertexAttribDoubleType overload instead")] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, [CountAttribute(Parameter = "size")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [Obsolete("Use VertexAttribDoubleType overload instead")] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [Obsolete("Use VertexAttribDoubleType overload instead")] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [Obsolete("Use VertexAttribDoubleType overload instead")] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [Obsolete("Use VertexAttribDoubleType overload instead")] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP1ui")] - [CLSCompliant(false)] - public static void VertexAttribP1(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP1ui")] - [CLSCompliant(false)] - public static void VertexAttribP1(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP1uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribP1(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP1uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribP1(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP2ui")] - [CLSCompliant(false)] - public static void VertexAttribP2(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP2ui")] - [CLSCompliant(false)] - public static void VertexAttribP2(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP2uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribP2(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP2uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribP2(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP3ui")] - [CLSCompliant(false)] - public static void VertexAttribP3(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP3ui")] - [CLSCompliant(false)] - public static void VertexAttribP3(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP3uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribP3(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP3uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribP3(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP4ui")] - [CLSCompliant(false)] - public static void VertexAttribP4(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP4ui")] - [CLSCompliant(false)] - public static void VertexAttribP4(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP4uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribP4(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP4uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribP4(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T5 pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T5 pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// Modify the rate at which generic vertex attributes advance - /// - /// - /// The index of the binding whose divisor to modify. - /// - /// - /// The new value for the instance step rate to apply. - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexBindingDivisor")] - [CLSCompliant(false)] - public static void VertexBindingDivisor(Int32 bindingindex, Int32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// Modify the rate at which generic vertex attributes advance - /// - /// - /// The index of the binding whose divisor to modify. - /// - /// - /// The new value for the instance step rate to apply. - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexBindingDivisor")] - [CLSCompliant(false)] - public static void VertexBindingDivisor(UInt32 bindingindex, UInt32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP2ui")] - [CLSCompliant(false)] - public static void VertexP2(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP2ui")] - [CLSCompliant(false)] - public static void VertexP2(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP2uiv")] - [CLSCompliant(false)] - public static unsafe void VertexP2(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP2uiv")] - [CLSCompliant(false)] - public static unsafe void VertexP2(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP3ui")] - [CLSCompliant(false)] - public static void VertexP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP3ui")] - [CLSCompliant(false)] - public static void VertexP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP3uiv")] - [CLSCompliant(false)] - public static unsafe void VertexP3(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP3uiv")] - [CLSCompliant(false)] - public static unsafe void VertexP3(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP4ui")] - [CLSCompliant(false)] - public static void VertexP4(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP4ui")] - [CLSCompliant(false)] - public static void VertexP4(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP4uiv")] - [CLSCompliant(false)] - public static unsafe void VertexP4(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP4uiv")] - [CLSCompliant(false)] - public static unsafe void VertexP4(OpenTK.Graphics.OpenGL.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glVertexPointer")] - public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glVertexPointer")] - [CLSCompliant(false)] - public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glVertexPointer")] - [CLSCompliant(false)] - public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glVertexPointer")] - [CLSCompliant(false)] - public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1][deprecated: v3.2] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glVertexPointer")] - public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T3 pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set the viewport - /// - /// - /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glViewport")] - public static void Viewport(Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")] - [CLSCompliant(false)] - public static void ViewportArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")] - [CLSCompliant(false)] - public static void ViewportArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")] - [CLSCompliant(false)] - public static unsafe void ViewportArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")] - [CLSCompliant(false)] - public static void ViewportArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")] - [CLSCompliant(false)] - public static void ViewportArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")] - [CLSCompliant(false)] - public static unsafe void ViewportArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedf")] - [CLSCompliant(false)] - public static void ViewportIndexed(Int32 index, Single x, Single y, Single w, Single h) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedf")] - [CLSCompliant(false)] - public static void ViewportIndexed(UInt32 index, Single x, Single y, Single w, Single h) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")] - [CLSCompliant(false)] - public static void ViewportIndexed(Int32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")] - [CLSCompliant(false)] - public static void ViewportIndexed(Int32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")] - [CLSCompliant(false)] - public static unsafe void ViewportIndexed(Int32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")] - [CLSCompliant(false)] - public static void ViewportIndexed(UInt32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")] - [CLSCompliant(false)] - public static void ViewportIndexed(UInt32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")] - [CLSCompliant(false)] - public static unsafe void ViewportIndexed(UInt32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Instruct the GL server to block until the specified sync object becomes signaled - /// - /// - /// Specifies the sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be zero. - /// - /// - /// Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored. - /// - [Obsolete("Use WaitSyncFlags overload instead")] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glWaitSync")] - [CLSCompliant(false)] - public static void WaitSync(IntPtr sync, Int32 flags, Int64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Instruct the GL server to block until the specified sync object becomes signaled - /// - /// - /// Specifies the sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be zero. - /// - /// - /// Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored. - /// - [Obsolete("Use WaitSyncFlags overload instead")] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glWaitSync")] - [CLSCompliant(false)] - public static void WaitSync(IntPtr sync, Int32 flags, UInt64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Instruct the GL server to block until the specified sync object becomes signaled - /// - /// - /// Specifies the sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be zero. - /// - /// - /// Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored. - /// - [Obsolete("Use WaitSyncFlags overload instead")] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glWaitSync")] - [CLSCompliant(false)] - public static void WaitSync(IntPtr sync, UInt32 flags, UInt64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Instruct the GL server to block until the specified sync object becomes signaled - /// - /// - /// Specifies the sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be zero. - /// - /// - /// Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glWaitSync")] - [CLSCompliant(false)] - public static void WaitSync(IntPtr sync, OpenTK.Graphics.OpenGL.WaitSyncFlags flags, Int64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Instruct the GL server to block until the specified sync object becomes signaled - /// - /// - /// Specifies the sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be zero. - /// - /// - /// Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glWaitSync")] - [CLSCompliant(false)] - public static void WaitSync(IntPtr sync, OpenTK.Graphics.OpenGL.WaitSyncFlags flags, UInt64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2d")] - public static void WindowPos2(Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2dv")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2dv")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2dv")] - [CLSCompliant(false)] - public static unsafe void WindowPos2([CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2f")] - public static void WindowPos2(Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2fv")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2fv")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2fv")] - [CLSCompliant(false)] - public static unsafe void WindowPos2([CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2i")] - public static void WindowPos2(Int32 x, Int32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2iv")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2iv")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2iv")] - [CLSCompliant(false)] - public static unsafe void WindowPos2([CountAttribute(Count = 2)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2s")] - public static void WindowPos2(Int16 x, Int16 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2sv")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2sv")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2sv")] - [CLSCompliant(false)] - public static unsafe void WindowPos2([CountAttribute(Count = 2)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3d")] - public static void WindowPos3(Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3dv")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3dv")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3dv")] - [CLSCompliant(false)] - public static unsafe void WindowPos3([CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3f")] - public static void WindowPos3(Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3fv")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3fv")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3fv")] - [CLSCompliant(false)] - public static unsafe void WindowPos3([CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3i")] - public static void WindowPos3(Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3iv")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3iv")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3iv")] - [CLSCompliant(false)] - public static unsafe void WindowPos3([CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3s")] - public static void WindowPos3(Int16 x, Int16 y, Int16 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3sv")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3sv")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4][deprecated: v3.2] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3sv")] - [CLSCompliant(false)] - public static unsafe void WindowPos3([CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - public static partial class Ext - { - /// [requires: EXT_win32_keyed_mutex] - /// - /// - /// - [AutoGenerated(Category = "EXT_win32_keyed_mutex", Version = "", EntryPoint = "glAcquireKeyedMutexWin32EXT")] - [CLSCompliant(false)] - public static bool AcquireKeyedMutexWin32(Int32 memory, Int64 key, Int32 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_win32_keyed_mutex] - /// - /// - /// - [AutoGenerated(Category = "EXT_win32_keyed_mutex", Version = "", EntryPoint = "glAcquireKeyedMutexWin32EXT")] - [CLSCompliant(false)] - public static bool AcquireKeyedMutexWin32(UInt32 memory, UInt64 key, UInt32 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveProgramEXT")] - [CLSCompliant(false)] - public static void ActiveProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveProgramEXT")] - [CLSCompliant(false)] - public static void ActiveProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Set the active program object for a program pipeline object - /// - /// - /// Specifies the program pipeline object to set the active program object for. - /// - /// - /// Specifies the program object to set as the active program pipeline object pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveShaderProgramEXT")] - [CLSCompliant(false)] - public static void ActiveShaderProgram(Int32 pipeline, Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Set the active program object for a program pipeline object - /// - /// - /// Specifies the program pipeline object to set the active program object for. - /// - /// - /// Specifies the program object to set as the active program pipeline object pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveShaderProgramEXT")] - [CLSCompliant(false)] - public static void ActiveShaderProgram(UInt32 pipeline, UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_stencil_two_side] - /// - [AutoGenerated(Category = "EXT_stencil_two_side", Version = "", EntryPoint = "glActiveStencilFaceEXT")] - public static void ActiveStencilFace(OpenTK.Graphics.OpenGL.StencilFaceDirection face) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_light_texture] - /// - [AutoGenerated(Category = "EXT_light_texture", Version = "", EntryPoint = "glApplyTextureEXT")] - public static void ApplyTexture(OpenTK.Graphics.OpenGL.ExtLightTexture mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Determine if textures are loaded in texture memory - /// - /// - /// Specifies the number of textures to be queried. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be queried. - /// - /// [length: n] - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glAreTexturesResidentEXT")] - [CLSCompliant(false)] - public static bool AreTexturesResident(Int32 n, [CountAttribute(Parameter = "n")] Int32[] textures, [OutAttribute, CountAttribute(Parameter = "n")] bool[] residences) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Determine if textures are loaded in texture memory - /// - /// - /// Specifies the number of textures to be queried. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be queried. - /// - /// [length: n] - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glAreTexturesResidentEXT")] - [CLSCompliant(false)] - public static bool AreTexturesResident(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 textures, [OutAttribute, CountAttribute(Parameter = "n")] out bool residences) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Determine if textures are loaded in texture memory - /// - /// - /// Specifies the number of textures to be queried. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be queried. - /// - /// [length: n] - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glAreTexturesResidentEXT")] - [CLSCompliant(false)] - public static unsafe bool AreTexturesResident(Int32 n, [CountAttribute(Parameter = "n")] Int32* textures, [OutAttribute, CountAttribute(Parameter = "n")] bool* residences) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Determine if textures are loaded in texture memory - /// - /// - /// Specifies the number of textures to be queried. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be queried. - /// - /// [length: n] - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glAreTexturesResidentEXT")] - [CLSCompliant(false)] - public static bool AreTexturesResident(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] textures, [OutAttribute, CountAttribute(Parameter = "n")] bool[] residences) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Determine if textures are loaded in texture memory - /// - /// - /// Specifies the number of textures to be queried. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be queried. - /// - /// [length: n] - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glAreTexturesResidentEXT")] - [CLSCompliant(false)] - public static bool AreTexturesResident(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 textures, [OutAttribute, CountAttribute(Parameter = "n")] out bool residences) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Determine if textures are loaded in texture memory - /// - /// - /// Specifies the number of textures to be queried. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be queried. - /// - /// [length: n] - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glAreTexturesResidentEXT")] - [CLSCompliant(false)] - public static unsafe bool AreTexturesResident(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures, [OutAttribute, CountAttribute(Parameter = "n")] bool* residences) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Render a vertex using the specified vertex array element - /// - /// - /// Specifies an index into the enabled vertex data arrays. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glArrayElementEXT")] - public static void ArrayElement(Int32 i) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// Start transform feedback operation - /// - /// - /// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBeginTransformFeedbackEXT")] - public static void BeginTransformFeedback(OpenTK.Graphics.OpenGL.PrimitiveType primitiveMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBeginVertexShaderEXT")] - public static void BeginVertexShader() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// Bind a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferBaseEXT")] - [CLSCompliant(false)] - public static void BindBufferBase(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 index, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// Bind a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferBaseEXT")] - [CLSCompliant(false)] - public static void BindBufferBase(OpenTK.Graphics.OpenGL.BufferTargetArb target, UInt32 index, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferOffsetEXT")] - [CLSCompliant(false)] - public static void BindBufferOffset(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 index, Int32 buffer, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferOffsetEXT")] - [CLSCompliant(false)] - public static void BindBufferOffset(OpenTK.Graphics.OpenGL.BufferTargetArb target, UInt32 index, UInt32 buffer, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferRangeEXT")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 index, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferRangeEXT")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferRangeEXT")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferTargetArb target, UInt32 index, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferRangeEXT")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferTargetArb target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Bind a user-defined varying out variable to a fragment shader color number - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// [length: COMPSIZE(name)] - /// The name of the user-defined varying out variable whose binding to modify - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glBindFragDataLocationEXT")] - [CLSCompliant(false)] - public static void BindFragDataLocation(Int32 program, Int32 color, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Bind a user-defined varying out variable to a fragment shader color number - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// [length: COMPSIZE(name)] - /// The name of the user-defined varying out variable whose binding to modify - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glBindFragDataLocationEXT")] - [CLSCompliant(false)] - public static void BindFragDataLocation(UInt32 program, UInt32 color, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Bind a framebuffer to a framebuffer target - /// - /// - /// Specifies the framebuffer target of the binding operation. - /// - /// - /// Specifies the name of the framebuffer object to bind. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glBindFramebufferEXT")] - [CLSCompliant(false)] - public static void BindFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Bind a framebuffer to a framebuffer target - /// - /// - /// Specifies the framebuffer target of the binding operation. - /// - /// - /// Specifies the name of the framebuffer object to bind. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glBindFramebufferEXT")] - [CLSCompliant(false)] - public static void BindFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, UInt32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_shader_image_load_store] - /// Bind a level of a texture to an image unit - /// - /// - /// Specifies the index of the image unit to which to bind the texture - /// - /// - /// Specifies the name of the texture to bind to the image unit. - /// - /// - /// Specifies the level of the texture that is to be bound. - /// - /// - /// Specifies whether a layered texture binding is to be established. - /// - /// - /// If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise. - /// - /// - /// Specifies a token indicating the type of access that will be performed on the image. - /// - /// - /// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. - /// - [AutoGenerated(Category = "EXT_shader_image_load_store", Version = "", EntryPoint = "glBindImageTextureEXT")] - [CLSCompliant(false)] - public static void BindImageTexture(Int32 index, Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.BufferAccessArb access, Int32 format) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_shader_image_load_store] - /// Bind a level of a texture to an image unit - /// - /// - /// Specifies the index of the image unit to which to bind the texture - /// - /// - /// Specifies the name of the texture to bind to the image unit. - /// - /// - /// Specifies the level of the texture that is to be bound. - /// - /// - /// Specifies whether a layered texture binding is to be established. - /// - /// - /// If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise. - /// - /// - /// Specifies a token indicating the type of access that will be performed on the image. - /// - /// - /// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. - /// - [AutoGenerated(Category = "EXT_shader_image_load_store", Version = "", EntryPoint = "glBindImageTextureEXT")] - [CLSCompliant(false)] - public static void BindImageTexture(UInt32 index, UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.BufferAccessArb access, Int32 format) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindLightParameterEXT")] - public static Int32 BindLightParameter(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindMaterialParameterEXT")] - public static Int32 BindMaterialParameter(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glBindMultiTextureEXT")] - [CLSCompliant(false)] - public static void BindMultiTexture(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glBindMultiTextureEXT")] - [CLSCompliant(false)] - public static void BindMultiTexture(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindParameterEXT")] - public static Int32 BindParameter(OpenTK.Graphics.OpenGL.ExtVertexShader value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Bind a program pipeline to the current context - /// - /// - /// Specifies the name of the pipeline object to bind to the context. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glBindProgramPipelineEXT")] - [CLSCompliant(false)] - public static void BindProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Bind a program pipeline to the current context - /// - /// - /// Specifies the name of the pipeline object to bind to the context. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glBindProgramPipelineEXT")] - [CLSCompliant(false)] - public static void BindProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Bind a renderbuffer to a renderbuffer target - /// - /// - /// Specifies the renderbuffer target of the binding operation. target must be Renderbuffer. - /// - /// - /// Specifies the name of the renderbuffer object to bind. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glBindRenderbufferEXT")] - [CLSCompliant(false)] - public static void BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget target, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Bind a renderbuffer to a renderbuffer target - /// - /// - /// Specifies the renderbuffer target of the binding operation. target must be Renderbuffer. - /// - /// - /// Specifies the name of the renderbuffer object to bind. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glBindRenderbufferEXT")] - [CLSCompliant(false)] - public static void BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget target, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindTexGenParameterEXT")] - public static Int32 BindTexGenParameter(OpenTK.Graphics.OpenGL.TextureUnit unit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Bind a named texture to a texturing target - /// - /// - /// Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray. - /// - /// - /// Specifies the name of a texture. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glBindTextureEXT")] - [CLSCompliant(false)] - public static void BindTexture(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Bind a named texture to a texturing target - /// - /// - /// Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray. - /// - /// - /// Specifies the name of a texture. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glBindTextureEXT")] - [CLSCompliant(false)] - public static void BindTexture(OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindTextureUnitParameterEXT")] - public static Int32 BindTextureUnitParameter(OpenTK.Graphics.OpenGL.TextureUnit unit, OpenTK.Graphics.OpenGL.ExtVertexShader value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindVertexShaderEXT")] - [CLSCompliant(false)] - public static void BindVertexShader(Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindVertexShaderEXT")] - [CLSCompliant(false)] - public static void BindVertexShader(UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bEXT")] - [CLSCompliant(false)] - public static void Binormal3(Byte bx, Byte by, Byte bz) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bEXT")] - [CLSCompliant(false)] - public static void Binormal3(SByte bx, SByte by, SByte bz) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bvEXT")] - [CLSCompliant(false)] - public static void Binormal3([CountAttribute(Count = 3)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bvEXT")] - [CLSCompliant(false)] - public static void Binormal3([CountAttribute(Count = 3)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bvEXT")] - [CLSCompliant(false)] - public static unsafe void Binormal3([CountAttribute(Count = 3)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bvEXT")] - [CLSCompliant(false)] - public static void Binormal3([CountAttribute(Count = 3)] SByte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bvEXT")] - [CLSCompliant(false)] - public static void Binormal3([CountAttribute(Count = 3)] ref SByte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bvEXT")] - [CLSCompliant(false)] - public static unsafe void Binormal3([CountAttribute(Count = 3)] SByte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3dEXT")] - public static void Binormal3(Double bx, Double by, Double bz) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3dvEXT")] - [CLSCompliant(false)] - public static void Binormal3([CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3dvEXT")] - [CLSCompliant(false)] - public static void Binormal3([CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3dvEXT")] - [CLSCompliant(false)] - public static unsafe void Binormal3([CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3fEXT")] - public static void Binormal3(Single bx, Single by, Single bz) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3fvEXT")] - [CLSCompliant(false)] - public static void Binormal3([CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3fvEXT")] - [CLSCompliant(false)] - public static void Binormal3([CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3fvEXT")] - [CLSCompliant(false)] - public static unsafe void Binormal3([CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3iEXT")] - public static void Binormal3(Int32 bx, Int32 by, Int32 bz) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3ivEXT")] - [CLSCompliant(false)] - public static void Binormal3([CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3ivEXT")] - [CLSCompliant(false)] - public static void Binormal3([CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3ivEXT")] - [CLSCompliant(false)] - public static unsafe void Binormal3([CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3sEXT")] - public static void Binormal3(Int16 bx, Int16 by, Int16 bz) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3svEXT")] - [CLSCompliant(false)] - public static void Binormal3([CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3svEXT")] - [CLSCompliant(false)] - public static void Binormal3([CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3svEXT")] - [CLSCompliant(false)] - public static unsafe void Binormal3([CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormalPointerEXT")] - public static void BinormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormalPointerEXT")] - [CLSCompliant(false)] - public static void BinormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormalPointerEXT")] - [CLSCompliant(false)] - public static void BinormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormalPointerEXT")] - [CLSCompliant(false)] - public static void BinormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormalPointerEXT")] - public static void BinormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_color] - /// Set the blend color - /// - /// - /// specify the components of BlendColor - /// - /// - /// specify the components of BlendColor - /// - /// - /// specify the components of BlendColor - /// - /// - /// specify the components of BlendColor - /// - [AutoGenerated(Category = "EXT_blend_color", Version = "", EntryPoint = "glBlendColorEXT")] - public static void BlendColor(Single red, Single green, Single blue, Single alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_minmax] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "EXT_blend_minmax", Version = "", EntryPoint = "glBlendEquationEXT")] - public static void BlendEquation(OpenTK.Graphics.OpenGL.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_minmax] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [Obsolete("Use BlendEquationMode overload instead")] - [AutoGenerated(Category = "EXT_blend_minmax", Version = "", EntryPoint = "glBlendEquationEXT")] - public static void BlendEquation(OpenTK.Graphics.OpenGL.ExtBlendMinmax mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_equation_separate] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "EXT_blend_equation_separate", Version = "", EntryPoint = "glBlendEquationSeparateEXT")] - public static void BlendEquationSeparate(OpenTK.Graphics.OpenGL.BlendEquationModeExt modeRGB, OpenTK.Graphics.OpenGL.BlendEquationModeExt modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_equation_separate] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [Obsolete("Use BlendEquationModeExt overload instead")] - [AutoGenerated(Category = "EXT_blend_equation_separate", Version = "", EntryPoint = "glBlendEquationSeparateEXT")] - public static void BlendEquationSeparate(OpenTK.Graphics.OpenGL.ExtBlendEquationSeparate modeRGB, OpenTK.Graphics.OpenGL.ExtBlendEquationSeparate modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_blend_func_separate] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is One. - /// - [AutoGenerated(Category = "EXT_blend_func_separate", Version = "", EntryPoint = "glBlendFuncSeparateEXT")] - public static void BlendFuncSeparate(OpenTK.Graphics.OpenGL.BlendingFactor sfactorRGB, OpenTK.Graphics.OpenGL.BlendingFactor dfactorRGB, OpenTK.Graphics.OpenGL.BlendingFactor sfactorAlpha, OpenTK.Graphics.OpenGL.BlendingFactor dfactorAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_blit] - /// Copy a block of pixels from the read framebuffer to the draw framebuffer - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit. - /// - /// - /// Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear. - /// - [AutoGenerated(Category = "EXT_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferEXT")] - public static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL.ClearBufferMask mask, OpenTK.Graphics.OpenGL.BlitFramebufferFilter filter) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_blit] - /// Copy a block of pixels from the read framebuffer to the draw framebuffer - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit. - /// - /// - /// Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear. - /// - [Obsolete("Use BlitFramebufferFilter overload instead")] - [AutoGenerated(Category = "EXT_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferEXT")] - public static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL.ClearBufferMask mask, OpenTK.Graphics.OpenGL.ExtFramebufferBlit filter) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_external_buffer] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glBufferStorageExternalEXT")] - public static void BufferStorageExternal(OpenTK.Graphics.OpenGL.ExtExternalBuffer target, IntPtr offset, Int32 size, IntPtr clientBuffer, OpenTK.Graphics.OpenGL.MapBufferUsageMask flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_external_buffer] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glBufferStorageExternalEXT")] - public static void BufferStorageExternal(OpenTK.Graphics.OpenGL.ExtExternalBuffer target, IntPtr offset, IntPtr size, IntPtr clientBuffer, OpenTK.Graphics.OpenGL.MapBufferUsageMask flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void BufferStorageMem(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 size, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void BufferStorageMem(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 size, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void BufferStorageMem(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void BufferStorageMem(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Check the completeness status of a framebuffer - /// - /// - /// Specify the target of the framebuffer completeness check. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glCheckFramebufferStatusEXT")] - public static OpenTK.Graphics.OpenGL.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.OpenGL.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCheckNamedFramebufferStatusEXT")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.FramebufferStatus CheckNamedFramebufferStatus(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCheckNamedFramebufferStatusEXT")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.FramebufferStatus CheckNamedFramebufferStatus(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_integer] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glClearColorIiEXT")] - public static void ClearColorI(Int32 red, Int32 green, Int32 blue, Int32 alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_integer] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glClearColorIuiEXT")] - [CLSCompliant(false)] - public static void ClearColorI(UInt32 red, UInt32 green, UInt32 blue, UInt32 alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClientAttribDefaultEXT")] - public static void ClientAttribDefault(OpenTK.Graphics.OpenGL.ClientAttribMask mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers2] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "", EntryPoint = "glColorMaskIndexedEXT")] - [CLSCompliant(false)] - public static void ColorMaskIndexed(Int32 index, bool r, bool g, bool b, bool a) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_buffers2] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "", EntryPoint = "glColorMaskIndexedEXT")] - [CLSCompliant(false)] - public static void ColorMaskIndexed(UInt32 index, bool r, bool g, bool b, bool a) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride,count)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glColorPointerEXT")] - public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, Int32 count, [CountAttribute(Computed = "size,type,stride,count")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride,count)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glColorPointerEXT")] - [CLSCompliant(false)] - public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride,count")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride,count)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glColorPointerEXT")] - [CLSCompliant(false)] - public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride,count")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride,count)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glColorPointerEXT")] - [CLSCompliant(false)] - public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride,count")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride,count)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glColorPointerEXT")] - public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride,count")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_color_subtable] - /// Respecify a portion of a color table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// The number of table entries to replace. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,count)] - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - [AutoGenerated(Category = "EXT_color_subtable", Version = "", EntryPoint = "glColorSubTableEXT")] - public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,count")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_color_subtable] - /// Respecify a portion of a color table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// The number of table entries to replace. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,count)] - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - [AutoGenerated(Category = "EXT_color_subtable", Version = "", EntryPoint = "glColorSubTableEXT")] - [CLSCompliant(false)] - public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] T5[] data) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_color_subtable] - /// Respecify a portion of a color table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// The number of table entries to replace. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,count)] - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - [AutoGenerated(Category = "EXT_color_subtable", Version = "", EntryPoint = "glColorSubTableEXT")] - [CLSCompliant(false)] - public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] T5[,] data) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_color_subtable] - /// Respecify a portion of a color table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// The number of table entries to replace. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,count)] - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - [AutoGenerated(Category = "EXT_color_subtable", Version = "", EntryPoint = "glColorSubTableEXT")] - [CLSCompliant(false)] - public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] T5[,,] data) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_color_subtable] - /// Respecify a portion of a color table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// The number of table entries to replace. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,count)] - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - [AutoGenerated(Category = "EXT_color_subtable", Version = "", EntryPoint = "glColorSubTableEXT")] - public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] ref T5 data) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_paletted_texture] - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glColorTableEXT")] - public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalFormat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr table) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_paletted_texture] - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glColorTableEXT")] - [CLSCompliant(false)] - public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalFormat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[] table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_paletted_texture] - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glColorTableEXT")] - [CLSCompliant(false)] - public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalFormat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,] table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_paletted_texture] - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glColorTableEXT")] - [CLSCompliant(false)] - public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalFormat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,,] table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_paletted_texture] - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glColorTableEXT")] - public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalFormat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T5 table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] - public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] - public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] - public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] - public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] - public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] - public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T9 bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] - public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] - public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] - public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] - public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T9 bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] - public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[] bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[,] bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[,,] bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] - public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T11 bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T9 bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T9 bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T9 bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T9 bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[] bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[,] bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[,,] bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T11 bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[] bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[,] bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[,,] bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T11 bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")] - [CLSCompliant(false)] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[] image) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")] - [CLSCompliant(false)] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,] image) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")] - [CLSCompliant(false)] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,,] image) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T5 image) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")] - [CLSCompliant(false)] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[] image) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")] - [CLSCompliant(false)] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,] image) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")] - [CLSCompliant(false)] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,,] image) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T5 image) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")] - [CLSCompliant(false)] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[] image) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")] - [CLSCompliant(false)] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,] image) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")] - [CLSCompliant(false)] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,,] image) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T6 image) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")] - [CLSCompliant(false)] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[] image) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")] - [CLSCompliant(false)] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,] image) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")] - [CLSCompliant(false)] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,,] image) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T6 image) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterfEXT")] - public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterfEXT")] - public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// [length: COMPSIZE(pname)] - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterfvEXT")] - [CLSCompliant(false)] - public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// [length: COMPSIZE(pname)] - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// [length: COMPSIZE(pname)] - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterfvEXT")] - [CLSCompliant(false)] - public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// [length: COMPSIZE(pname)] - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameteriEXT")] - public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameteriEXT")] - public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// [length: COMPSIZE(pname)] - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterivEXT")] - [CLSCompliant(false)] - public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// [length: COMPSIZE(pname)] - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// [length: COMPSIZE(pname)] - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterivEXT")] - [CLSCompliant(false)] - public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// [length: COMPSIZE(pname)] - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_color_subtable] - /// Respecify a portion of a color table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// The window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// The window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// The number of table entries to replace. - /// - [AutoGenerated(Category = "EXT_color_subtable", Version = "", EntryPoint = "glCopyColorSubTableEXT")] - public static void CopyColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Copy pixels into a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// The width of the pixel array to copy. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glCopyConvolutionFilter1DEXT")] - public static void CopyConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Copy pixels into a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// The width of the pixel array to copy. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glCopyConvolutionFilter1DEXT")] - public static void CopyConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Copy pixels into a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// The width of the pixel array to copy. - /// - /// - /// The height of the pixel array to copy. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glCopyConvolutionFilter2DEXT")] - public static void CopyConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Copy pixels into a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// The width of the pixel array to copy. - /// - /// - /// The height of the pixel array to copy. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glCopyConvolutionFilter2DEXT")] - public static void CopyConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexImage1DEXT")] - public static void CopyMultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexImage2DEXT")] - public static void CopyMultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexSubImage1DEXT")] - public static void CopyMultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexSubImage2DEXT")] - public static void CopyMultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexSubImage3DEXT")] - public static void CopyMultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_copy_texture] - /// Copy pixels into a 1D texture image - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8. - /// - /// - /// Specify the window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// Specify the window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// Specifies the width of the texture image. The height of the texture image is 1. - /// - /// - /// Must be 0. - /// - [AutoGenerated(Category = "EXT_copy_texture", Version = "", EntryPoint = "glCopyTexImage1DEXT")] - public static void CopyTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_copy_texture] - /// Copy pixels into a 2D texture image - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture image. - /// - /// - /// Specifies the height of the texture image. - /// - /// - /// Must be 0. - /// - [AutoGenerated(Category = "EXT_copy_texture", Version = "", EntryPoint = "glCopyTexImage2DEXT")] - public static void CopyTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_copy_texture] - /// Copy a one-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the texel offset within the texture array. - /// - /// - /// Specify the window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// Specify the window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// Specifies the width of the texture subimage. - /// - [AutoGenerated(Category = "EXT_copy_texture", Version = "", EntryPoint = "glCopyTexSubImage1DEXT")] - public static void CopyTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_copy_texture] - /// Copy a two-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - [AutoGenerated(Category = "EXT_copy_texture", Version = "", EntryPoint = "glCopyTexSubImage2DEXT")] - public static void CopyTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_copy_texture] - /// Copy a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - [AutoGenerated(Category = "EXT_copy_texture", Version = "", EntryPoint = "glCopyTexSubImage3DEXT")] - public static void CopyTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CopyTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CopyTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CopyTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CopyTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CopyTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CopyTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CopyTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CopyTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CopyTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CopyTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glCreateMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void CreateMemoryObjects(Int32 n, [OutAttribute] Int32[] memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glCreateMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void CreateMemoryObjects(Int32 n, [OutAttribute] out Int32 memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glCreateMemoryObjectsEXT")] - [CLSCompliant(false)] - public static unsafe void CreateMemoryObjects(Int32 n, [OutAttribute] Int32* memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glCreateMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void CreateMemoryObjects(Int32 n, [OutAttribute] UInt32[] memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glCreateMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void CreateMemoryObjects(Int32 n, [OutAttribute] out UInt32 memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glCreateMemoryObjectsEXT")] - [CLSCompliant(false)] - public static unsafe void CreateMemoryObjects(Int32 n, [OutAttribute] UInt32* memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Create a stand-alone program from an array of null-terminated source code strings - /// - /// - /// Specifies the type of shader to create. - /// - /// - /// Specifies the number of source code strings in the array strings. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glCreateShaderProgramEXT")] - public static Int32 CreateShaderProgram(OpenTK.Graphics.OpenGL.ShaderType type, String @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Create a stand-alone program from an array of null-terminated source code strings - /// - /// - /// Specifies the type of shader to create. - /// - /// - /// Specifies the number of source code strings in the array strings. - /// - /// [length: count] - /// Specifies the address of an array of pointers to source code strings from which to create the program object. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glCreateShaderProgramvEXT")] - public static Int32 CreateShaderProgram(OpenTK.Graphics.OpenGL.ShaderType type, Int32 count, [CountAttribute(Parameter = "count")] String[] strings) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_cull_vertex] - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_cull_vertex", Version = "", EntryPoint = "glCullParameterdvEXT")] - [CLSCompliant(false)] - public static void CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex pname, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_cull_vertex] - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_cull_vertex", Version = "", EntryPoint = "glCullParameterdvEXT")] - [CLSCompliant(false)] - public static void CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex pname, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_cull_vertex] - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_cull_vertex", Version = "", EntryPoint = "glCullParameterdvEXT")] - [CLSCompliant(false)] - public static unsafe void CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex pname, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_cull_vertex] - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_cull_vertex", Version = "", EntryPoint = "glCullParameterfvEXT")] - [CLSCompliant(false)] - public static void CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex pname, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_cull_vertex] - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_cull_vertex", Version = "", EntryPoint = "glCullParameterfvEXT")] - [CLSCompliant(false)] - public static void CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex pname, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_cull_vertex] - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_cull_vertex", Version = "", EntryPoint = "glCullParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Delete framebuffer objects - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")] - [CLSCompliant(false)] - public static void DeleteFramebuffer([CountAttribute(Parameter = "n")] Int32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Delete framebuffer objects - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")] - [CLSCompliant(false)] - public static void DeleteFramebuffer([CountAttribute(Parameter = "n")] UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Delete framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Delete framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Delete framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Delete framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Delete framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Delete framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// [length: n] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void DeleteMemoryObject([CountAttribute(Parameter = "n")] Int32 memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// [length: n] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void DeleteMemoryObject([CountAttribute(Parameter = "n")] UInt32 memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void DeleteMemoryObjects(Int32 n, [CountAttribute(Parameter = "n")] Int32[] memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void DeleteMemoryObjects(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteMemoryObjects(Int32 n, [CountAttribute(Parameter = "n")] Int32* memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void DeleteMemoryObjects(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")] - [CLSCompliant(false)] - public static void DeleteMemoryObjects(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteMemoryObjects(Int32 n, [CountAttribute(Parameter = "n")] UInt32* memoryObjects) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void DeleteProgramPipeline([CountAttribute(Parameter = "n")] Int32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void DeleteProgramPipeline([CountAttribute(Parameter = "n")] UInt32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] Int32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] Int32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Delete renderbuffer objects - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")] - [CLSCompliant(false)] - public static void DeleteRenderbuffer([CountAttribute(Parameter = "n")] Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Delete renderbuffer objects - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")] - [CLSCompliant(false)] - public static void DeleteRenderbuffer([CountAttribute(Parameter = "n")] UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Delete renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Delete renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Delete renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Delete renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Delete renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Delete renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")] - [CLSCompliant(false)] - public static void DeleteSemaphore([CountAttribute(Parameter = "n")] Int32 semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")] - [CLSCompliant(false)] - public static void DeleteSemaphore([CountAttribute(Parameter = "n")] UInt32 semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")] - [CLSCompliant(false)] - public static void DeleteSemaphores(Int32 n, [CountAttribute(Parameter = "n")] Int32[] semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")] - [CLSCompliant(false)] - public static void DeleteSemaphores(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteSemaphores(Int32 n, [CountAttribute(Parameter = "n")] Int32* semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")] - [CLSCompliant(false)] - public static void DeleteSemaphores(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")] - [CLSCompliant(false)] - public static void DeleteSemaphores(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteSemaphores(Int32 n, [CountAttribute(Parameter = "n")] UInt32* semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Delete named textures - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")] - [CLSCompliant(false)] - public static void DeleteTexture([CountAttribute(Parameter = "n")] Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Delete named textures - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")] - [CLSCompliant(false)] - public static void DeleteTexture([CountAttribute(Parameter = "n")] UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] Int32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] Int32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glDeleteVertexShaderEXT")] - [CLSCompliant(false)] - public static void DeleteVertexShader(Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glDeleteVertexShaderEXT")] - [CLSCompliant(false)] - public static void DeleteVertexShader(UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_depth_bounds_test] - /// - /// - [AutoGenerated(Category = "EXT_depth_bounds_test", Version = "", EntryPoint = "glDepthBoundsEXT")] - public static void DepthBounds(Double zmin, Double zmax) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateiEXT")] - [CLSCompliant(false)] - public static void DisableClientState(OpenTK.Graphics.OpenGL.ArrayCap array, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateiEXT")] - [CLSCompliant(false)] - public static void DisableClientState(OpenTK.Graphics.OpenGL.ArrayCap array, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateIndexedEXT")] - [CLSCompliant(false)] - public static void DisableClientStateIndexed(OpenTK.Graphics.OpenGL.ArrayCap array, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateIndexedEXT")] - [CLSCompliant(false)] - public static void DisableClientStateIndexed(OpenTK.Graphics.OpenGL.ArrayCap array, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [Obsolete("Use ArrayCap overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateIndexedEXT")] - [CLSCompliant(false)] - public static void DisableClientStateIndexed(OpenTK.Graphics.OpenGL.EnableCap array, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [Obsolete("Use ArrayCap overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateIndexedEXT")] - [CLSCompliant(false)] - public static void DisableClientStateIndexed(OpenTK.Graphics.OpenGL.EnableCap array, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - [Obsolete("Use IndexedEnableCap overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glDisableIndexedEXT")] - [CLSCompliant(false)] - public static void DisableIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - [Obsolete("Use IndexedEnableCap overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glDisableIndexedEXT")] - [CLSCompliant(false)] - public static void DisableIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glDisableIndexedEXT")] - [CLSCompliant(false)] - public static void DisableIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glDisableIndexedEXT")] - [CLSCompliant(false)] - public static void DisableIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glDisableVariantClientStateEXT")] - [CLSCompliant(false)] - public static void DisableVariantClientState(Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glDisableVariantClientStateEXT")] - [CLSCompliant(false)] - public static void DisableVariantClientState(UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayAttribEXT")] - [CLSCompliant(false)] - public static void DisableVertexArrayAttrib(Int32 vaobj, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayAttribEXT")] - [CLSCompliant(false)] - public static void DisableVertexArrayAttrib(UInt32 vaobj, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayEXT")] - [CLSCompliant(false)] - public static void DisableVertexArray(Int32 vaobj, OpenTK.Graphics.OpenGL.EnableCap array) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayEXT")] - [CLSCompliant(false)] - public static void DisableVertexArray(UInt32 vaobj, OpenTK.Graphics.OpenGL.EnableCap array) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glDrawArraysEXT")] - public static void DrawArrays(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glDrawArraysEXT")] - public static void DrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a range of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawArraysInstancedEXT")] - public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a range of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawArraysInstancedEXT")] - public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of edge flags - /// - /// - /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - /// [length: COMPSIZE(stride,count)] - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glEdgeFlagPointerEXT")] - [CLSCompliant(false)] - public static void EdgeFlagPointer(Int32 stride, Int32 count, [CountAttribute(Computed = "stride,count")] bool[] pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of edge flags - /// - /// - /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - /// [length: COMPSIZE(stride,count)] - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glEdgeFlagPointerEXT")] - [CLSCompliant(false)] - public static void EdgeFlagPointer(Int32 stride, Int32 count, [CountAttribute(Computed = "stride,count")] ref bool pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of edge flags - /// - /// - /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - /// [length: COMPSIZE(stride,count)] - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glEdgeFlagPointerEXT")] - [CLSCompliant(false)] - public static unsafe void EdgeFlagPointer(Int32 stride, Int32 count, [CountAttribute(Computed = "stride,count")] bool* pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Enable or disable client-side capability - /// - /// - /// Specifies the capability to enable. Symbolic constants ColorArray, EdgeFlagArray, FogCoordArray, IndexArray, NormalArray, SecondaryColorArray, TextureCoordArray, and VertexArray are accepted. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateiEXT")] - [CLSCompliant(false)] - public static void EnableClientState(OpenTK.Graphics.OpenGL.ArrayCap array, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Enable or disable client-side capability - /// - /// - /// Specifies the capability to enable. Symbolic constants ColorArray, EdgeFlagArray, FogCoordArray, IndexArray, NormalArray, SecondaryColorArray, TextureCoordArray, and VertexArray are accepted. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateiEXT")] - [CLSCompliant(false)] - public static void EnableClientState(OpenTK.Graphics.OpenGL.ArrayCap array, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateIndexedEXT")] - [CLSCompliant(false)] - public static void EnableClientStateIndexed(OpenTK.Graphics.OpenGL.ArrayCap array, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateIndexedEXT")] - [CLSCompliant(false)] - public static void EnableClientStateIndexed(OpenTK.Graphics.OpenGL.ArrayCap array, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [Obsolete("Use ArrayCap overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateIndexedEXT")] - [CLSCompliant(false)] - public static void EnableClientStateIndexed(OpenTK.Graphics.OpenGL.EnableCap array, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [Obsolete("Use ArrayCap overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateIndexedEXT")] - [CLSCompliant(false)] - public static void EnableClientStateIndexed(OpenTK.Graphics.OpenGL.EnableCap array, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - [Obsolete("Use IndexedEnableCap overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glEnableIndexedEXT")] - [CLSCompliant(false)] - public static void EnableIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - [Obsolete("Use IndexedEnableCap overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glEnableIndexedEXT")] - [CLSCompliant(false)] - public static void EnableIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glEnableIndexedEXT")] - [CLSCompliant(false)] - public static void EnableIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glEnableIndexedEXT")] - [CLSCompliant(false)] - public static void EnableIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glEnableVariantClientStateEXT")] - [CLSCompliant(false)] - public static void EnableVariantClientState(Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glEnableVariantClientStateEXT")] - [CLSCompliant(false)] - public static void EnableVariantClientState(UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayAttribEXT")] - [CLSCompliant(false)] - public static void EnableVertexArrayAttrib(Int32 vaobj, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayAttribEXT")] - [CLSCompliant(false)] - public static void EnableVertexArrayAttrib(UInt32 vaobj, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayEXT")] - [CLSCompliant(false)] - public static void EnableVertexArray(Int32 vaobj, OpenTK.Graphics.OpenGL.EnableCap array) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayEXT")] - [CLSCompliant(false)] - public static void EnableVertexArray(UInt32 vaobj, OpenTK.Graphics.OpenGL.EnableCap array) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glEndTransformFeedbackEXT")] - public static void EndTransformFeedback() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glEndVertexShaderEXT")] - public static void EndVertexShader() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glExtractComponentEXT")] - [CLSCompliant(false)] - public static void ExtractComponent(Int32 res, Int32 src, Int32 num) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glExtractComponentEXT")] - [CLSCompliant(false)] - public static void ExtractComponent(UInt32 res, UInt32 src, UInt32 num) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFlushMappedNamedBufferRangeEXT")] - [CLSCompliant(false)] - public static void FlushMappedNamedBufferRange(Int32 buffer, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFlushMappedNamedBufferRangeEXT")] - [CLSCompliant(false)] - public static void FlushMappedNamedBufferRange(Int32 buffer, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFlushMappedNamedBufferRangeEXT")] - [CLSCompliant(false)] - public static void FlushMappedNamedBufferRange(UInt32 buffer, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFlushMappedNamedBufferRangeEXT")] - [CLSCompliant(false)] - public static void FlushMappedNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_fog_coord] - /// Set the current fog coordinates - /// - /// - /// Specify the fog distance. - /// - [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoorddEXT")] - public static void FogCoord(Double coord) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_fog_coord] - /// Set the current fog coordinates - /// - /// [length: 1] - /// Specify the fog distance. - /// - [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoorddvEXT")] - [CLSCompliant(false)] - public static unsafe void FogCoord([CountAttribute(Count = 1)] Double* coord) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_fog_coord] - /// Set the current fog coordinates - /// - /// - /// Specify the fog distance. - /// - [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordfEXT")] - public static void FogCoord(Single coord) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_fog_coord] - /// Set the current fog coordinates - /// - /// [length: 1] - /// Specify the fog distance. - /// - [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordfvEXT")] - [CLSCompliant(false)] - public static unsafe void FogCoord([CountAttribute(Count = 1)] Single* coord) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_fog_coord] - /// Define an array of fog coordinates - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - [Obsolete("Use FogPointerTypeExt overload instead")] - [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")] - public static void FogCoordPointer(OpenTK.Graphics.OpenGL.ExtFogCoord type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_fog_coord] - /// Define an array of fog coordinates - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - [Obsolete("Use FogPointerTypeExt overload instead")] - [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")] - [CLSCompliant(false)] - public static void FogCoordPointer(OpenTK.Graphics.OpenGL.ExtFogCoord type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_fog_coord] - /// Define an array of fog coordinates - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - [Obsolete("Use FogPointerTypeExt overload instead")] - [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")] - [CLSCompliant(false)] - public static void FogCoordPointer(OpenTK.Graphics.OpenGL.ExtFogCoord type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_fog_coord] - /// Define an array of fog coordinates - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - [Obsolete("Use FogPointerTypeExt overload instead")] - [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")] - [CLSCompliant(false)] - public static void FogCoordPointer(OpenTK.Graphics.OpenGL.ExtFogCoord type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_fog_coord] - /// Define an array of fog coordinates - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - [Obsolete("Use FogPointerTypeExt overload instead")] - [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")] - public static void FogCoordPointer(OpenTK.Graphics.OpenGL.ExtFogCoord type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_fog_coord] - /// Define an array of fog coordinates - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")] - public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerTypeExt type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_fog_coord] - /// Define an array of fog coordinates - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")] - [CLSCompliant(false)] - public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerTypeExt type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_fog_coord] - /// Define an array of fog coordinates - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")] - [CLSCompliant(false)] - public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerTypeExt type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_fog_coord] - /// Define an array of fog coordinates - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")] - [CLSCompliant(false)] - public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerTypeExt type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_fog_coord] - /// Define an array of fog coordinates - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride)] - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")] - public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerTypeExt type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBufferEXT")] - [CLSCompliant(false)] - public static void FramebufferDrawBuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL.DrawBufferMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBufferEXT")] - [CLSCompliant(false)] - public static void FramebufferDrawBuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.DrawBufferMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: n] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] - [CLSCompliant(false)] - public static void FramebufferDrawBuffers(Int32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL.DrawBufferMode[] bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: n] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] - [CLSCompliant(false)] - public static void FramebufferDrawBuffers(Int32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] ref OpenTK.Graphics.OpenGL.DrawBufferMode bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: n] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] - [CLSCompliant(false)] - public static unsafe void FramebufferDrawBuffers(Int32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL.DrawBufferMode* bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: n] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] - [CLSCompliant(false)] - public static void FramebufferDrawBuffers(UInt32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL.DrawBufferMode[] bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: n] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] - [CLSCompliant(false)] - public static void FramebufferDrawBuffers(UInt32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] ref OpenTK.Graphics.OpenGL.DrawBufferMode bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: n] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] - [CLSCompliant(false)] - public static unsafe void FramebufferDrawBuffers(UInt32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL.DrawBufferMode* bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferReadBufferEXT")] - [CLSCompliant(false)] - public static void FramebufferReadBuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL.ReadBufferMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferReadBufferEXT")] - [CLSCompliant(false)] - public static void FramebufferReadBuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ReadBufferMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. - /// - /// - /// Specifies the renderbuffer target and must be Renderbuffer. - /// - /// - /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferRenderbufferEXT")] - [CLSCompliant(false)] - public static void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. - /// - /// - /// Specifies the renderbuffer target and must be Renderbuffer. - /// - /// - /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferRenderbufferEXT")] - [CLSCompliant(false)] - public static void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture1DEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture1D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture1DEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture1D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture2DEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture2D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture2DEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture2D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture3DEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture3D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level, Int32 zoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture3DEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture3D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level, Int32 zoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_geometry_program4] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - [AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_geometry_program4] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - [AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureEXT")] - [CLSCompliant(false)] - public static void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_geometry_program4] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureFaceEXT")] - [CLSCompliant(false)] - public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_geometry_program4] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureFaceEXT")] - [CLSCompliant(false)] - public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_array|NV_geometry_program4] - /// Attach a single layer of a texture to a framebuffer - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// Specifies the layer of texture to attach. - /// - [AutoGenerated(Category = "EXT_texture_array|NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureLayerEXT")] - [CLSCompliant(false)] - public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_array|NV_geometry_program4] - /// Attach a single layer of a texture to a framebuffer - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// Specifies the layer of texture to attach. - /// - [AutoGenerated(Category = "EXT_texture_array|NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureLayerEXT")] - [CLSCompliant(false)] - public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Generate mipmaps for a specified texture target - /// - /// - /// Specifies the target to which the texture whose mimaps to generate is bound. target must be Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray or TextureCubeMap. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenerateMipmapEXT")] - public static void GenerateMipmap(OpenTK.Graphics.OpenGL.GenerateMipmapTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGenerateMultiTexMipmapEXT")] - public static void GenerateMultiTexMipmap(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGenerateTextureMipmapEXT")] - [CLSCompliant(false)] - public static void GenerateTextureMipmap(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGenerateTextureMipmapEXT")] - [CLSCompliant(false)] - public static void GenerateTextureMipmap(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Generate framebuffer object names - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")] - [CLSCompliant(false)] - public static Int32 GenFramebuffer() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")] - [CLSCompliant(false)] - public static unsafe void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")] - [CLSCompliant(false)] - public static unsafe void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static Int32 GenProgramPipeline() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Generate renderbuffer object names - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")] - [CLSCompliant(false)] - public static Int32 GenRenderbuffer() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")] - [CLSCompliant(false)] - public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")] - [CLSCompliant(false)] - public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")] - [CLSCompliant(false)] - public static Int32 GenSemaphore() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")] - [CLSCompliant(false)] - public static void GenSemaphores(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")] - [CLSCompliant(false)] - public static void GenSemaphores(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")] - [CLSCompliant(false)] - public static unsafe void GenSemaphores(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")] - [CLSCompliant(false)] - public static void GenSemaphores(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")] - [CLSCompliant(false)] - public static void GenSemaphores(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// [length: n] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")] - [CLSCompliant(false)] - public static unsafe void GenSemaphores(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* semaphores) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGenSymbolsEXT")] - [CLSCompliant(false)] - public static Int32 GenSymbol(OpenTK.Graphics.OpenGL.ExtVertexShader datatype, OpenTK.Graphics.OpenGL.ExtVertexShader storagetype, OpenTK.Graphics.OpenGL.ExtVertexShader range, Int32 components) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGenSymbolsEXT")] - [CLSCompliant(false)] - public static Int32 GenSymbol(OpenTK.Graphics.OpenGL.ExtVertexShader datatype, OpenTK.Graphics.OpenGL.ExtVertexShader storagetype, OpenTK.Graphics.OpenGL.ExtVertexShader range, UInt32 components) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Generate texture names - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")] - [CLSCompliant(false)] - public static Int32 GenTexture() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")] - [CLSCompliant(false)] - public static unsafe void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")] - [CLSCompliant(false)] - public static unsafe void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGenVertexShadersEXT")] - [CLSCompliant(false)] - public static Int32 GenVertexShaders(Int32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGenVertexShadersEXT")] - [CLSCompliant(false)] - public static Int32 GenVertexShaders(UInt32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] - [CLSCompliant(false)] - public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] - [CLSCompliant(false)] - public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetBooleanIndexed(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] - [CLSCompliant(false)] - public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL.BufferTargetArb target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] - [CLSCompliant(false)] - public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL.BufferTargetArb target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetBooleanIndexed(OpenTK.Graphics.OpenGL.BufferTargetArb target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] - [CLSCompliant(false)] - public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] - [CLSCompliant(false)] - public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] - [CLSCompliant(false)] - public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] - [CLSCompliant(false)] - public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use All overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_paletted_texture] - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableEXT")] - public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_paletted_texture] - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableEXT")] - [CLSCompliant(false)] - public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_paletted_texture] - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableEXT")] - [CLSCompliant(false)] - public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_paletted_texture] - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableEXT")] - [CLSCompliant(false)] - public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_paletted_texture] - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableEXT")] - public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_paletted_texture] - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableParameterfvEXT")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_paletted_texture] - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableParameterfvEXT")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_paletted_texture] - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_paletted_texture] - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableParameterivEXT")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_paletted_texture] - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableParameterivEXT")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_paletted_texture] - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] - public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [OutAttribute, CountAttribute(Computed = "target,lod")] IntPtr img) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[,] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[,,] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] - public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] ref T3 img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [OutAttribute, CountAttribute(Computed = "target,lod")] IntPtr img) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[,] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[,,] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] ref T3 img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [OutAttribute, CountAttribute(Computed = "target,lod")] IntPtr img) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[,] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[,,] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] ref T3 img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")] - [CLSCompliant(false)] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[] image) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")] - [CLSCompliant(false)] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,] image) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")] - [CLSCompliant(false)] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,,] image) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T3 image) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")] - [CLSCompliant(false)] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[] image) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")] - [CLSCompliant(false)] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,] image) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")] - [CLSCompliant(false)] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,,] image) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T3 image) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterfvEXT")] - [CLSCompliant(false)] - public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterfvEXT")] - [CLSCompliant(false)] - public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterfvEXT")] - [CLSCompliant(false)] - public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterfvEXT")] - [CLSCompliant(false)] - public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterivEXT")] - [CLSCompliant(false)] - public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterivEXT")] - [CLSCompliant(false)] - public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterivEXT")] - [CLSCompliant(false)] - public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterivEXT")] - [CLSCompliant(false)] - public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [Obsolete("Use ConvolutionTargetExt overload instead")] - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL.TypeEnum pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL.TypeEnum pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetDouble(OpenTK.Graphics.OpenGL.TypeEnum pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL.TypeEnum pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL.TypeEnum pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetDouble(OpenTK.Graphics.OpenGL.TypeEnum pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] - [CLSCompliant(false)] - public static void GetDoubleIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Double[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] - [CLSCompliant(false)] - public static void GetDoubleIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Double data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetDoubleIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Double* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] - [CLSCompliant(false)] - public static void GetDoubleIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Double[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] - [CLSCompliant(false)] - public static void GetDoubleIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Double data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetDoubleIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Double* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL.TypeEnum pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL.TypeEnum pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.OpenGL.TypeEnum pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL.TypeEnum pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL.TypeEnum pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.OpenGL.TypeEnum pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] - [CLSCompliant(false)] - public static void GetFloatIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] - [CLSCompliant(false)] - public static void GetFloatIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetFloatIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] - [CLSCompliant(false)] - public static void GetFloatIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] - [CLSCompliant(false)] - public static void GetFloatIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetFloatIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Query the bindings of color numbers to user-defined varying out variables - /// - /// - /// The name of the program containing varying out variable whose binding to query - /// - /// [length: COMPSIZE(name)] - /// The name of the user-defined varying out variable whose binding to query - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetFragDataLocationEXT")] - [CLSCompliant(false)] - public static Int32 GetFragDataLocation(Int32 program, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Query the bindings of color numbers to user-defined varying out variables - /// - /// - /// The name of the program containing varying out variable whose binding to query - /// - /// [length: COMPSIZE(name)] - /// The name of the user-defined varying out variable whose binding to query - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetFragDataLocationEXT")] - [CLSCompliant(false)] - public static Int32 GetFragDataLocation(UInt32 program, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// Specifies the attachment within target - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable receive the value of pname for attachment. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGetFramebufferAttachmentParameterivEXT")] - [CLSCompliant(false)] - public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// Specifies the attachment within target - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable receive the value of pname for attachment. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGetFramebufferAttachmentParameterivEXT")] - [CLSCompliant(false)] - public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// Specifies the attachment within target - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable receive the value of pname for attachment. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGetFramebufferAttachmentParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to receive the value of the parameter named pname. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to receive the value of the parameter named pname. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to receive the value of the parameter named pname. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to receive the value of the parameter named pname. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to receive the value of the parameter named pname. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to receive the value of the parameter named pname. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [Obsolete("Use HistogramTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")] - public static void GetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr values) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [Obsolete("Use HistogramTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")] - [CLSCompliant(false)] - public static void GetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [Obsolete("Use HistogramTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")] - [CLSCompliant(false)] - public static void GetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [Obsolete("Use HistogramTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")] - [CLSCompliant(false)] - public static void GetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,,] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [Obsolete("Use HistogramTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")] - public static void GetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T4 values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")] - public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr values) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")] - [CLSCompliant(false)] - public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")] - [CLSCompliant(false)] - public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")] - [CLSCompliant(false)] - public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,,] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")] - public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T4 values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [Obsolete("Use HistogramTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterfvEXT")] - [CLSCompliant(false)] - public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [Obsolete("Use HistogramTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterfvEXT")] - [CLSCompliant(false)] - public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [Obsolete("Use HistogramTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterfvEXT")] - [CLSCompliant(false)] - public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt target, OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterfvEXT")] - [CLSCompliant(false)] - public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt target, OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt target, OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [Obsolete("Use HistogramTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterivEXT")] - [CLSCompliant(false)] - public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [Obsolete("Use HistogramTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterivEXT")] - [CLSCompliant(false)] - public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [Obsolete("Use HistogramTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterivEXT")] - [CLSCompliant(false)] - public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt target, OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterivEXT")] - [CLSCompliant(false)] - public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt target, OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTargetExt target, OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use GetIndexedPName overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use GetIndexedPName overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use GetIndexedPName overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetIntegerIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use GetIndexedPName overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use GetIndexedPName overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [Obsolete("Use GetIndexedPName overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetIntegerIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantBooleanvEXT")] - [CLSCompliant(false)] - public static void GetInvariantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantBooleanvEXT")] - [CLSCompliant(false)] - public static void GetInvariantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantBooleanvEXT")] - [CLSCompliant(false)] - public static unsafe void GetInvariantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantBooleanvEXT")] - [CLSCompliant(false)] - public static void GetInvariantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantBooleanvEXT")] - [CLSCompliant(false)] - public static void GetInvariantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantBooleanvEXT")] - [CLSCompliant(false)] - public static unsafe void GetInvariantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantFloatvEXT")] - [CLSCompliant(false)] - public static void GetInvariantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantFloatvEXT")] - [CLSCompliant(false)] - public static void GetInvariantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantFloatvEXT")] - [CLSCompliant(false)] - public static unsafe void GetInvariantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantFloatvEXT")] - [CLSCompliant(false)] - public static void GetInvariantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantFloatvEXT")] - [CLSCompliant(false)] - public static void GetInvariantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantFloatvEXT")] - [CLSCompliant(false)] - public static unsafe void GetInvariantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantIntegervEXT")] - [CLSCompliant(false)] - public static void GetInvariantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantIntegervEXT")] - [CLSCompliant(false)] - public static void GetInvariantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantIntegervEXT")] - [CLSCompliant(false)] - public static unsafe void GetInvariantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantIntegervEXT")] - [CLSCompliant(false)] - public static void GetInvariantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantIntegervEXT")] - [CLSCompliant(false)] - public static void GetInvariantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantIntegervEXT")] - [CLSCompliant(false)] - public static unsafe void GetInvariantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantBooleanvEXT")] - [CLSCompliant(false)] - public static void GetLocalConstantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantBooleanvEXT")] - [CLSCompliant(false)] - public static void GetLocalConstantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantBooleanvEXT")] - [CLSCompliant(false)] - public static unsafe void GetLocalConstantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantBooleanvEXT")] - [CLSCompliant(false)] - public static void GetLocalConstantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantBooleanvEXT")] - [CLSCompliant(false)] - public static void GetLocalConstantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantBooleanvEXT")] - [CLSCompliant(false)] - public static unsafe void GetLocalConstantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantFloatvEXT")] - [CLSCompliant(false)] - public static void GetLocalConstantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantFloatvEXT")] - [CLSCompliant(false)] - public static void GetLocalConstantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantFloatvEXT")] - [CLSCompliant(false)] - public static unsafe void GetLocalConstantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantFloatvEXT")] - [CLSCompliant(false)] - public static void GetLocalConstantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantFloatvEXT")] - [CLSCompliant(false)] - public static void GetLocalConstantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantFloatvEXT")] - [CLSCompliant(false)] - public static unsafe void GetLocalConstantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantIntegervEXT")] - [CLSCompliant(false)] - public static void GetLocalConstantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantIntegervEXT")] - [CLSCompliant(false)] - public static void GetLocalConstantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantIntegervEXT")] - [CLSCompliant(false)] - public static unsafe void GetLocalConstantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantIntegervEXT")] - [CLSCompliant(false)] - public static void GetLocalConstantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantIntegervEXT")] - [CLSCompliant(false)] - public static void GetLocalConstantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantIntegervEXT")] - [CLSCompliant(false)] - public static unsafe void GetLocalConstantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void GetMemoryObjectParameter(Int32 memoryObject, OpenTK.Graphics.OpenGL.MemoryObjectParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void GetMemoryObjectParameter(Int32 memoryObject, OpenTK.Graphics.OpenGL.MemoryObjectParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMemoryObjectParameter(Int32 memoryObject, OpenTK.Graphics.OpenGL.MemoryObjectParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void GetMemoryObjectParameter(UInt32 memoryObject, OpenTK.Graphics.OpenGL.MemoryObjectParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void GetMemoryObjectParameter(UInt32 memoryObject, OpenTK.Graphics.OpenGL.MemoryObjectParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMemoryObjectParameter(UInt32 memoryObject, OpenTK.Graphics.OpenGL.MemoryObjectParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [Obsolete("Use MinmaxTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")] - public static void GetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr values) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [Obsolete("Use MinmaxTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")] - [CLSCompliant(false)] - public static void GetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [Obsolete("Use MinmaxTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")] - [CLSCompliant(false)] - public static void GetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [Obsolete("Use MinmaxTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")] - [CLSCompliant(false)] - public static void GetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,,] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [Obsolete("Use MinmaxTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")] - public static void GetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T4 values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")] - public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr values) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")] - [CLSCompliant(false)] - public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")] - [CLSCompliant(false)] - public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")] - [CLSCompliant(false)] - public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,,] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")] - public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T4 values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [Obsolete("Use MinmaxTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterfvEXT")] - [CLSCompliant(false)] - public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [Obsolete("Use MinmaxTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterfvEXT")] - [CLSCompliant(false)] - public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [Obsolete("Use MinmaxTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterfvEXT")] - [CLSCompliant(false)] - public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterfvEXT")] - [CLSCompliant(false)] - public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [Obsolete("Use MinmaxTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterivEXT")] - [CLSCompliant(false)] - public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [Obsolete("Use MinmaxTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterivEXT")] - [CLSCompliant(false)] - public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [Obsolete("Use MinmaxTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterivEXT")] - [CLSCompliant(false)] - public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterivEXT")] - [CLSCompliant(false)] - public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvfvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvfvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGendvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGendvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGendvEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenfvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenfvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] - public static void GetMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] - [CLSCompliant(false)] - public static void GetMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] - [CLSCompliant(false)] - public static void GetMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] - [CLSCompliant(false)] - public static void GetMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[,,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] - public static void GetMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] ref T5 pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterfvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterfvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterfvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterfvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [OutAttribute, CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [OutAttribute, CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [OutAttribute, CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [OutAttribute, CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferAttachmentParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 1] - [Obsolete("Use ProgramProperty overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] - [CLSCompliant(false)] - public static void GetNamedProgram(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 1] - [Obsolete("Use ProgramProperty overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgram(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] - [CLSCompliant(false)] - public static void GetNamedProgram(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ProgramPropertyArb pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgram(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ProgramPropertyArb pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 1] - [Obsolete("Use ProgramProperty overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] - [CLSCompliant(false)] - public static void GetNamedProgram(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 1] - [Obsolete("Use ProgramProperty overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgram(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] - [CLSCompliant(false)] - public static void GetNamedProgram(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ProgramPropertyArb pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgram(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ProgramPropertyArb pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameterI(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameterI(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgramLocalParameterI(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "program,pname")] IntPtr @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] T3[] @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] T3[,] @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] T3[,,] @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] ref T3 @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "program,pname")] IntPtr @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] T3[] @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] T3[,] @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] T3[,,] @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] ref T3 @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL.ExtDebugLabel type, Int32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL.ExtDebugLabel type, Int32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL.ExtDebugLabel type, Int32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL.ExtDebugLabel type, UInt32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL.ExtDebugLabel type, UInt32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL.ExtDebugLabel type, UInt32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_pixel_transform] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glGetPixelTransformParameterfvEXT")] - [CLSCompliant(false)] - public static void GetPixelTransformParameter(OpenTK.Graphics.OpenGL.TypeEnum target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_pixel_transform] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glGetPixelTransformParameterfvEXT")] - [CLSCompliant(false)] - public static void GetPixelTransformParameter(OpenTK.Graphics.OpenGL.TypeEnum target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_pixel_transform] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glGetPixelTransformParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetPixelTransformParameter(OpenTK.Graphics.OpenGL.TypeEnum target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_pixel_transform] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glGetPixelTransformParameterivEXT")] - [CLSCompliant(false)] - public static void GetPixelTransformParameter(OpenTK.Graphics.OpenGL.TypeEnum target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_pixel_transform] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glGetPixelTransformParameterivEXT")] - [CLSCompliant(false)] - public static void GetPixelTransformParameter(OpenTK.Graphics.OpenGL.TypeEnum target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_pixel_transform] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glGetPixelTransformParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetPixelTransformParameter(OpenTK.Graphics.OpenGL.TypeEnum target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.TypeEnum pname, Int32 index, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.TypeEnum pname, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.TypeEnum pname, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.TypeEnum pname, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.TypeEnum pname, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.TypeEnum pname, UInt32 index, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.TypeEnum pname, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.TypeEnum pname, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.TypeEnum pname, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.TypeEnum pname, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Count = 1)] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Count = 1)] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.TypeEnum target, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glGetPointervEXT")] - public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glGetPointervEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glGetPointervEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glGetPointervEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[,,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glGetPointervEXT")] - public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T1 @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] - [CLSCompliant(false)] - public static void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] - [CLSCompliant(false)] - public static void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] - [CLSCompliant(false)] - public static void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] - [CLSCompliant(false)] - public static void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL.PipelineParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL.PipelineParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL.PipelineParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL.PipelineParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL.PipelineParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL.PipelineParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_timer_query] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.QueryObjectParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// Specifies the target of the query operation. target must be Renderbuffer. - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the value of the queried parameter. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGetRenderbufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// Specifies the target of the query operation. target must be Renderbuffer. - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the value of the queried parameter. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGetRenderbufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// Specifies the target of the query operation. target must be Renderbuffer. - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the value of the queried parameter. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGetRenderbufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void GetSemaphoreParameter(Int32 semaphore, OpenTK.Graphics.OpenGL.SemaphoreParameterName pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void GetSemaphoreParameter(Int32 semaphore, OpenTK.Graphics.OpenGL.SemaphoreParameterName pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static unsafe void GetSemaphoreParameter(Int32 semaphore, OpenTK.Graphics.OpenGL.SemaphoreParameterName pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void GetSemaphoreParameter(UInt32 semaphore, OpenTK.Graphics.OpenGL.SemaphoreParameterName pname, [OutAttribute] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void GetSemaphoreParameter(UInt32 semaphore, OpenTK.Graphics.OpenGL.SemaphoreParameterName pname, [OutAttribute] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static unsafe void GetSemaphoreParameter(UInt32 semaphore, OpenTK.Graphics.OpenGL.SemaphoreParameterName pname, [OutAttribute] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get separable convolution filter kernel images - /// - /// - /// The separable filter to be retrieved. Must be Separable2D. - /// - /// - /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the row filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the column filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the span filter image (currently unused). - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetSeparableFilterEXT")] - public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr row, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr column, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr span) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get separable convolution filter kernel images - /// - /// - /// The separable filter to be retrieved. Must be Separable2D. - /// - /// - /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the row filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the column filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the span filter image (currently unused). - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetSeparableFilterEXT")] - [CLSCompliant(false)] - public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[] column, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T5[] span) - where T3 : struct - where T4 : struct - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get separable convolution filter kernel images - /// - /// - /// The separable filter to be retrieved. Must be Separable2D. - /// - /// - /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the row filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the column filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the span filter image (currently unused). - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetSeparableFilterEXT")] - [CLSCompliant(false)] - public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,] column, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T5[,] span) - where T3 : struct - where T4 : struct - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get separable convolution filter kernel images - /// - /// - /// The separable filter to be retrieved. Must be Separable2D. - /// - /// - /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the row filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the column filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the span filter image (currently unused). - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetSeparableFilterEXT")] - [CLSCompliant(false)] - public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,,] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,,] column, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T5[,,] span) - where T3 : struct - where T4 : struct - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Get separable convolution filter kernel images - /// - /// - /// The separable filter to be retrieved. Must be Separable2D. - /// - /// - /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the row filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the column filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the span filter image (currently unused). - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetSeparableFilterEXT")] - public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T3 row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T4 column, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T5 span) - where T3 : struct - where T4 : struct - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_integer] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glGetTexParameterIivEXT")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_integer] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glGetTexParameterIivEXT")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_integer] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glGetTexParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_integer] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glGetTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_integer] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glGetTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_integer] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glGetTexParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[,,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] ref T5 pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[,,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] ref T5 pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] - [CLSCompliant(false)] - public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] - [CLSCompliant(false)] - public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] - [CLSCompliant(false)] - public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] - [CLSCompliant(false)] - public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")] - [CLSCompliant(false)] - public static void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.ActiveAttribType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")] - [CLSCompliant(false)] - public static void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.ExtTransformFeedback type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.ActiveAttribType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.ExtTransformFeedback* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")] - [CLSCompliant(false)] - public static void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.ActiveAttribType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")] - [CLSCompliant(false)] - public static void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.ExtTransformFeedback type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.ActiveAttribType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.ExtTransformFeedback* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_bindable_uniform] - /// - /// - [AutoGenerated(Category = "EXT_bindable_uniform", Version = "", EntryPoint = "glGetUniformBufferSizeEXT")] - [CLSCompliant(false)] - public static Int32 GetUniformBufferSize(Int32 program, Int32 location) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_bindable_uniform] - /// - /// - [AutoGenerated(Category = "EXT_bindable_uniform", Version = "", EntryPoint = "glGetUniformBufferSizeEXT")] - [CLSCompliant(false)] - public static Int32 GetUniformBufferSize(UInt32 program, Int32 location) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_bindable_uniform] - /// - /// - [AutoGenerated(Category = "EXT_bindable_uniform", Version = "", EntryPoint = "glGetUniformOffsetEXT")] - [CLSCompliant(false)] - public static IntPtr GetUniformOffset(Int32 program, Int32 location) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_bindable_uniform] - /// - /// - [AutoGenerated(Category = "EXT_bindable_uniform", Version = "", EntryPoint = "glGetUniformOffsetEXT")] - [CLSCompliant(false)] - public static IntPtr GetUniformOffset(UInt32 program, Int32 location) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetUniformuivEXT")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetUniformuivEXT")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetUniformuivEXT")] - [CLSCompliant(false)] - public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetUniformuivEXT")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetUniformuivEXT")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetUniformuivEXT")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytei_vEXT")] - [CLSCompliant(false)] - public static void GetUnsignedByte(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Byte[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytei_vEXT")] - [CLSCompliant(false)] - public static void GetUnsignedByte(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Byte data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytei_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetUnsignedByte(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Byte* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytei_vEXT")] - [CLSCompliant(false)] - public static void GetUnsignedByte(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Byte[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytei_vEXT")] - [CLSCompliant(false)] - public static void GetUnsignedByte(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Byte data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytei_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetUnsignedByte(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Byte* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytevEXT")] - [CLSCompliant(false)] - public static Byte GetUnsignedByte(OpenTK.Graphics.OpenGL.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytevEXT")] - [CLSCompliant(false)] - public static void GetUnsignedByte(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Byte[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytevEXT")] - [CLSCompliant(false)] - public static void GetUnsignedByte(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Byte data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object|EXT_semaphore] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytevEXT")] - [CLSCompliant(false)] - public static unsafe void GetUnsignedByte(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Byte* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantBooleanvEXT")] - [CLSCompliant(false)] - public static void GetVariantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantBooleanvEXT")] - [CLSCompliant(false)] - public static void GetVariantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantBooleanvEXT")] - [CLSCompliant(false)] - public static unsafe void GetVariantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantBooleanvEXT")] - [CLSCompliant(false)] - public static void GetVariantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantBooleanvEXT")] - [CLSCompliant(false)] - public static void GetVariantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantBooleanvEXT")] - [CLSCompliant(false)] - public static unsafe void GetVariantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantFloatvEXT")] - [CLSCompliant(false)] - public static void GetVariantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantFloatvEXT")] - [CLSCompliant(false)] - public static void GetVariantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantFloatvEXT")] - [CLSCompliant(false)] - public static unsafe void GetVariantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantFloatvEXT")] - [CLSCompliant(false)] - public static void GetVariantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantFloatvEXT")] - [CLSCompliant(false)] - public static void GetVariantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantFloatvEXT")] - [CLSCompliant(false)] - public static unsafe void GetVariantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantIntegervEXT")] - [CLSCompliant(false)] - public static void GetVariantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantIntegervEXT")] - [CLSCompliant(false)] - public static void GetVariantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantIntegervEXT")] - [CLSCompliant(false)] - public static unsafe void GetVariantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantIntegervEXT")] - [CLSCompliant(false)] - public static void GetVariantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantIntegervEXT")] - [CLSCompliant(false)] - public static void GetVariantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantIntegervEXT")] - [CLSCompliant(false)] - public static unsafe void GetVariantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] - [CLSCompliant(false)] - public static void GetVariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] - [CLSCompliant(false)] - public static void GetVariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute, CountAttribute(Computed = "id")] T2[] data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] - [CLSCompliant(false)] - public static void GetVariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute, CountAttribute(Computed = "id")] T2[,] data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] - [CLSCompliant(false)] - public static void GetVariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute, CountAttribute(Computed = "id")] T2[,,] data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] - [CLSCompliant(false)] - public static void GetVariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute, CountAttribute(Computed = "id")] ref T2 data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] - [CLSCompliant(false)] - public static void GetVariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute, CountAttribute(Computed = "id")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] - [CLSCompliant(false)] - public static void GetVariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute, CountAttribute(Computed = "id")] T2[] data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] - [CLSCompliant(false)] - public static void GetVariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute, CountAttribute(Computed = "id")] T2[,] data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] - [CLSCompliant(false)] - public static void GetVariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute, CountAttribute(Computed = "id")] T2[,,] data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] - [CLSCompliant(false)] - public static void GetVariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute, CountAttribute(Computed = "id")] ref T2 data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayInteger(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayInteger(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetVertexArrayInteger(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayInteger(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayInteger(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetVertexArrayInteger(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayInteger(Int32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayInteger(Int32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] - [CLSCompliant(false)] - public static unsafe void GetVertexArrayInteger(Int32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayInteger(UInt32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayInteger(UInt32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] - [CLSCompliant(false)] - public static unsafe void GetVertexArrayInteger(UInt32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [OutAttribute] IntPtr param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [InAttribute, OutAttribute] T3[] param) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [InAttribute, OutAttribute] T3[,] param) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [InAttribute, OutAttribute] T3[,,] param) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [InAttribute, OutAttribute] ref T3 param) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [OutAttribute] IntPtr param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [InAttribute, OutAttribute] T3[] param) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [InAttribute, OutAttribute] T3[,] param) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [InAttribute, OutAttribute] T3[,,] param) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [InAttribute, OutAttribute] ref T3 param) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] param) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] param) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] param) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 param) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] param) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] param) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] param) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL.VertexArrayPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 param) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIivEXT")] - [CLSCompliant(false)] - public static void GetVertexAttribI(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribI(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIivEXT")] - [CLSCompliant(false)] - public static void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIuivEXT")] - [CLSCompliant(false)] - public static void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Count = 1)] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIuivEXT")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Count = 1)] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glGetVertexAttribLdvEXT")] - [CLSCompliant(false)] - public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glGetVertexAttribLdvEXT")] - [CLSCompliant(false)] - public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glGetVertexAttribLdvEXT")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glGetVertexAttribLdvEXT")] - [CLSCompliant(false)] - public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glGetVertexAttribLdvEXT")] - [CLSCompliant(false)] - public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glGetVertexAttribLdvEXT")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Define histogram table - /// - /// - /// The histogram whose parameters are to be set. Must be one of Histogram or ProxyHistogram. - /// - /// - /// The number of entries in the histogram table. Must be a power of 2. - /// - /// - /// The format of entries in the histogram table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// If True, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If False, pixels will proceed to the minmax process after histogramming. - /// - [Obsolete("Use HistogramTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glHistogramEXT")] - public static void Histogram(OpenTK.Graphics.OpenGL.ExtHistogram target, Int32 width, OpenTK.Graphics.OpenGL.InternalFormat internalformat, bool sink) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Define histogram table - /// - /// - /// The histogram whose parameters are to be set. Must be one of Histogram or ProxyHistogram. - /// - /// - /// The number of entries in the histogram table. Must be a power of 2. - /// - /// - /// The format of entries in the histogram table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// If True, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If False, pixels will proceed to the minmax process after histogramming. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glHistogramEXT")] - public static void Histogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target, Int32 width, OpenTK.Graphics.OpenGL.InternalFormat internalformat, bool sink) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_fd] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_fd", Version = "", EntryPoint = "glImportMemoryFdEXT")] - [CLSCompliant(false)] - public static void ImportMemoryF(Int32 memory, Int64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, Int32 fd) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_fd] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_fd", Version = "", EntryPoint = "glImportMemoryFdEXT")] - [CLSCompliant(false)] - public static void ImportMemoryF(UInt32 memory, UInt64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, Int32 fd) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(Int32 memory, Int64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [OutAttribute] IntPtr handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(Int32 memory, Int64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[] handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(Int32 memory, Int64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[,] handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(Int32 memory, Int64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[,,] handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(Int32 memory, Int64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] ref T3 handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(UInt32 memory, UInt64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [OutAttribute] IntPtr handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(UInt32 memory, UInt64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[] handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(UInt32 memory, UInt64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[,] handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(UInt32 memory, UInt64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[,,] handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Handle(UInt32 memory, UInt64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] ref T3 handle) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(Int32 memory, Int64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, IntPtr name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(Int32 memory, Int64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[] name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(Int32 memory, Int64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[,] name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(Int32 memory, Int64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[,,] name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(Int32 memory, Int64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] ref T3 name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(UInt32 memory, UInt64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, IntPtr name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(UInt32 memory, UInt64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[] name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(UInt32 memory, UInt64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[,] name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(UInt32 memory, UInt64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T3[,,] name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object_win32] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportMemoryWin32Name(UInt32 memory, UInt64 size, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] ref T3 name) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_fd] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_fd", Version = "", EntryPoint = "glImportSemaphoreFdEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreF(Int32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, Int32 fd) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_fd] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_fd", Version = "", EntryPoint = "glImportSemaphoreFdEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreF(UInt32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, Int32 fd) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(Int32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [OutAttribute] IntPtr handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(Int32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[] handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(Int32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[,] handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(Int32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[,,] handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(Int32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] ref T2 handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(UInt32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [OutAttribute] IntPtr handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(UInt32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[] handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(UInt32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[,] handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(UInt32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[,,] handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Handle(UInt32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] ref T2 handle) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(Int32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, IntPtr name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(Int32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[] name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(Int32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[,] name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(Int32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[,,] name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(Int32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] ref T2 name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(UInt32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, IntPtr name) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(UInt32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[] name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(UInt32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[,] name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(UInt32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] T2[,,] name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore_win32] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")] - [CLSCompliant(false)] - public static void ImportSemaphoreWin32Name(UInt32 semaphore, OpenTK.Graphics.OpenGL.ExternalHandleType handleType, [InAttribute, OutAttribute] ref T2 name) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_x11_sync_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_x11_sync_object", Version = "", EntryPoint = "glImportSyncEXT")] - [CLSCompliant(false)] - public static IntPtr ImportSync(OpenTK.Graphics.OpenGL.ExtX11SyncObject external_sync_type, IntPtr external_sync, Int32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_x11_sync_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_x11_sync_object", Version = "", EntryPoint = "glImportSyncEXT")] - [CLSCompliant(false)] - public static IntPtr ImportSync(OpenTK.Graphics.OpenGL.ExtX11SyncObject external_sync_type, IntPtr external_sync, UInt32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_index_func] - /// - /// - [AutoGenerated(Category = "EXT_index_func", Version = "", EntryPoint = "glIndexFuncEXT")] - public static void IndexFunc(OpenTK.Graphics.OpenGL.ExtIndexFunc func, Single @ref) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_index_material] - /// - /// - [AutoGenerated(Category = "EXT_index_material", Version = "", EntryPoint = "glIndexMaterialEXT")] - public static void IndexMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.ExtIndexMaterial mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of color indexes - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride,count)] - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glIndexPointerEXT")] - public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, Int32 count, [CountAttribute(Computed = "type,stride,count")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of color indexes - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride,count)] - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glIndexPointerEXT")] - [CLSCompliant(false)] - public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride,count")] T3[] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of color indexes - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride,count)] - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glIndexPointerEXT")] - [CLSCompliant(false)] - public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride,count")] T3[,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of color indexes - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride,count)] - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glIndexPointerEXT")] - [CLSCompliant(false)] - public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride,count")] T3[,,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of color indexes - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride,count)] - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glIndexPointerEXT")] - public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride,count")] ref T3 pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glInsertComponentEXT")] - [CLSCompliant(false)] - public static void InsertComponent(Int32 res, Int32 src, Int32 num) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glInsertComponentEXT")] - [CLSCompliant(false)] - public static void InsertComponent(UInt32 res, UInt32 src, UInt32 num) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_marker] - /// - /// - [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glInsertEventMarkerEXT")] - public static void InsertEventMarker(Int32 length, String marker) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - [Obsolete("Use IndexedEnableCap overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glIsEnabledIndexedEXT")] - [CLSCompliant(false)] - public static bool IsEnabledIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - [Obsolete("Use IndexedEnableCap overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glIsEnabledIndexedEXT")] - [CLSCompliant(false)] - public static bool IsEnabledIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glIsEnabledIndexedEXT")] - [CLSCompliant(false)] - public static bool IsEnabledIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_draw_buffers2] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glIsEnabledIndexedEXT")] - [CLSCompliant(false)] - public static bool IsEnabledIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Determine if a name corresponds to a framebuffer object - /// - /// - /// Specifies a value that may be the name of a framebuffer object. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glIsFramebufferEXT")] - [CLSCompliant(false)] - public static bool IsFramebuffer(Int32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Determine if a name corresponds to a framebuffer object - /// - /// - /// Specifies a value that may be the name of a framebuffer object. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glIsFramebufferEXT")] - [CLSCompliant(false)] - public static bool IsFramebuffer(UInt32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glIsMemoryObjectEXT")] - [CLSCompliant(false)] - public static bool IsMemoryObject(Int32 memoryObject) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glIsMemoryObjectEXT")] - [CLSCompliant(false)] - public static bool IsMemoryObject(UInt32 memoryObject) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Determine if a name corresponds to a program pipeline object - /// - /// - /// Specifies a value that may be the name of a program pipeline object. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glIsProgramPipelineEXT")] - [CLSCompliant(false)] - public static bool IsProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Determine if a name corresponds to a program pipeline object - /// - /// - /// Specifies a value that may be the name of a program pipeline object. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glIsProgramPipelineEXT")] - [CLSCompliant(false)] - public static bool IsProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Determine if a name corresponds to a renderbuffer object - /// - /// - /// Specifies a value that may be the name of a renderbuffer object. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glIsRenderbufferEXT")] - [CLSCompliant(false)] - public static bool IsRenderbuffer(Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Determine if a name corresponds to a renderbuffer object - /// - /// - /// Specifies a value that may be the name of a renderbuffer object. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glIsRenderbufferEXT")] - [CLSCompliant(false)] - public static bool IsRenderbuffer(UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glIsSemaphoreEXT")] - [CLSCompliant(false)] - public static bool IsSemaphore(Int32 semaphore) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glIsSemaphoreEXT")] - [CLSCompliant(false)] - public static bool IsSemaphore(UInt32 semaphore) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Determine if a name corresponds to a texture - /// - /// - /// Specifies a value that may be the name of a texture. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glIsTextureEXT")] - [CLSCompliant(false)] - public static bool IsTexture(Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Determine if a name corresponds to a texture - /// - /// - /// Specifies a value that may be the name of a texture. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glIsTextureEXT")] - [CLSCompliant(false)] - public static bool IsTexture(UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glIsVariantEnabledEXT")] - [CLSCompliant(false)] - public static bool IsVariantEnabled(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glIsVariantEnabledEXT")] - [CLSCompliant(false)] - public static bool IsVariantEnabled(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glLabelObjectEXT")] - [CLSCompliant(false)] - public static void LabelObject(OpenTK.Graphics.OpenGL.ExtDebugLabel type, Int32 @object, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glLabelObjectEXT")] - [CLSCompliant(false)] - public static void LabelObject(OpenTK.Graphics.OpenGL.ExtDebugLabel type, UInt32 @object, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_compiled_vertex_array] - /// - /// - [AutoGenerated(Category = "EXT_compiled_vertex_array", Version = "", EntryPoint = "glLockArraysEXT")] - public static void LockArrays(Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferEXT")] - [CLSCompliant(false)] - public static IntPtr MapNamedBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.BufferAccess access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferEXT")] - [CLSCompliant(false)] - public static IntPtr MapNamedBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferEXT")] - [CLSCompliant(false)] - public static IntPtr MapNamedBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferAccess access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferEXT")] - [CLSCompliant(false)] - public static IntPtr MapNamedBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferRangeEXT")] - [CLSCompliant(false)] - public static IntPtr MapNamedBufferRange(Int32 buffer, IntPtr offset, Int32 length, OpenTK.Graphics.OpenGL.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferRangeEXT")] - [CLSCompliant(false)] - public static IntPtr MapNamedBufferRange(Int32 buffer, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferRangeEXT")] - [CLSCompliant(false)] - public static IntPtr MapNamedBufferRange(UInt32 buffer, IntPtr offset, Int32 length, OpenTK.Graphics.OpenGL.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferRangeEXT")] - [CLSCompliant(false)] - public static IntPtr MapNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixFrustumEXT")] - public static void MatrixFrustum(OpenTK.Graphics.OpenGL.MatrixMode mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoaddEXT")] - [CLSCompliant(false)] - public static void MatrixLoad(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoaddEXT")] - [CLSCompliant(false)] - public static void MatrixLoad(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoaddEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixLoad(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadfEXT")] - [CLSCompliant(false)] - public static void MatrixLoad(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadfEXT")] - [CLSCompliant(false)] - public static void MatrixLoad(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadfEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixLoad(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadIdentityEXT")] - public static void MatrixLoadIdentity(OpenTK.Graphics.OpenGL.MatrixMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixLoadTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixLoadTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultdEXT")] - [CLSCompliant(false)] - public static void MatrixMult(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultdEXT")] - [CLSCompliant(false)] - public static void MatrixMult(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultdEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixMult(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultfEXT")] - [CLSCompliant(false)] - public static void MatrixMult(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultfEXT")] - [CLSCompliant(false)] - public static void MatrixMult(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultfEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixMult(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposedEXT")] - [CLSCompliant(false)] - public static void MatrixMultTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposedEXT")] - [CLSCompliant(false)] - public static void MatrixMultTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposedEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixMultTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposefEXT")] - [CLSCompliant(false)] - public static void MatrixMultTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposefEXT")] - [CLSCompliant(false)] - public static void MatrixMultTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposefEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixMultTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixOrthoEXT")] - public static void MatrixOrtho(OpenTK.Graphics.OpenGL.MatrixMode mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixPopEXT")] - public static void MatrixPop(OpenTK.Graphics.OpenGL.MatrixMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixPushEXT")] - public static void MatrixPush(OpenTK.Graphics.OpenGL.MatrixMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixRotatedEXT")] - public static void MatrixRotate(OpenTK.Graphics.OpenGL.MatrixMode mode, Double angle, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixRotatefEXT")] - public static void MatrixRotate(OpenTK.Graphics.OpenGL.MatrixMode mode, Single angle, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixScaledEXT")] - public static void MatrixScale(OpenTK.Graphics.OpenGL.MatrixMode mode, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixScalefEXT")] - public static void MatrixScale(OpenTK.Graphics.OpenGL.MatrixMode mode, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixTranslatedEXT")] - public static void MatrixTranslate(OpenTK.Graphics.OpenGL.MatrixMode mode, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixTranslatefEXT")] - public static void MatrixTranslate(OpenTK.Graphics.OpenGL.MatrixMode mode, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_shader_image_load_store] - /// Defines a barrier ordering memory transactions - /// - /// - /// Specifies the barriers to insert. Must be a bitwise combination of VertexAttribArrayBarrierBit, ElementArrayBarrierBit, UniformBarrierBit, TextureFetchBarrierBit, ShaderImageAccessBarrierBit, CommandBarrierBit, PixelBufferBarrierBit, TextureUpdateBarrierBit, BufferUpdateBarrierBit, FramebufferBarrierBit, TransformFeedbackBarrierBit, AtomicCounterBarrierBit, or ShaderStorageBarrierBit. If the special value AllBarrierBits is specified, all supported barriers will be inserted. - /// - [AutoGenerated(Category = "EXT_shader_image_load_store", Version = "", EntryPoint = "glMemoryBarrierEXT")] - public static void MemoryBarrier(OpenTK.Graphics.OpenGL.MemoryBarrierMask barriers) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void MemoryObjectParameter(Int32 memoryObject, OpenTK.Graphics.OpenGL.MemoryObjectParameterName pname, Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void MemoryObjectParameter(Int32 memoryObject, OpenTK.Graphics.OpenGL.MemoryObjectParameterName pname, ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void MemoryObjectParameter(Int32 memoryObject, OpenTK.Graphics.OpenGL.MemoryObjectParameterName pname, Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void MemoryObjectParameter(UInt32 memoryObject, OpenTK.Graphics.OpenGL.MemoryObjectParameterName pname, Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static void MemoryObjectParameter(UInt32 memoryObject, OpenTK.Graphics.OpenGL.MemoryObjectParameterName pname, ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void MemoryObjectParameter(UInt32 memoryObject, OpenTK.Graphics.OpenGL.MemoryObjectParameterName pname, Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Define minmax table - /// - /// - /// The minmax table whose parameters are to be set. Must be Minmax. - /// - /// - /// The format of entries in the minmax table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// If True, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If False, pixels will proceed to the final conversion process after minmax. - /// - [Obsolete("Use MinmaxTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glMinmaxEXT")] - public static void Minmax(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, bool sink) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Define minmax table - /// - /// - /// The minmax table whose parameters are to be set. Must be Minmax. - /// - /// - /// The format of entries in the minmax table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// If True, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If False, pixels will proceed to the final conversion process after minmax. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glMinmaxEXT")] - public static void Minmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, bool sink) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] - [CLSCompliant(false)] - public static void MultiDrawArrays(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "primcount")] Int32[] first, [CountAttribute(Computed = "primcount")] Int32[] count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] - [CLSCompliant(false)] - public static void MultiDrawArrays(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "primcount")] ref Int32 first, [CountAttribute(Computed = "primcount")] ref Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawArrays(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "primcount")] Int32* first, [CountAttribute(Computed = "primcount")] Int32* count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] - [CLSCompliant(false)] - public static void MultiDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32[] first, [CountAttribute(Computed = "primcount")] Int32[] count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] - [CLSCompliant(false)] - public static void MultiDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 first, [CountAttribute(Computed = "primcount")] ref Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32* first, [CountAttribute(Computed = "primcount")] Int32* count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(primcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(primcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexBufferEXT")] - [CLSCompliant(false)] - public static void MultiTexBuffer(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TypeEnum internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexBufferEXT")] - [CLSCompliant(false)] - public static void MultiTexBuffer(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TypeEnum internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] - public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] - [CLSCompliant(false)] - public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] - [CLSCompliant(false)] - public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] - [CLSCompliant(false)] - public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] - public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvfEXT")] - public static void MultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvfvEXT")] - [CLSCompliant(false)] - public static void MultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvfvEXT")] - [CLSCompliant(false)] - public static unsafe void MultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnviEXT")] - public static void MultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvivEXT")] - [CLSCompliant(false)] - public static void MultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvivEXT")] - [CLSCompliant(false)] - public static unsafe void MultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendEXT")] - public static void MultiTexGend(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Double param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendvEXT")] - [CLSCompliant(false)] - public static void MultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendvEXT")] - [CLSCompliant(false)] - public static void MultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [CountAttribute(Computed = "pname")] ref Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendvEXT")] - [CLSCompliant(false)] - public static unsafe void MultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenfEXT")] - public static void MultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenfvEXT")] - [CLSCompliant(false)] - public static void MultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenfvEXT")] - [CLSCompliant(false)] - public static unsafe void MultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGeniEXT")] - public static void MultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenivEXT")] - [CLSCompliant(false)] - public static void MultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenivEXT")] - [CLSCompliant(false)] - public static unsafe void MultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] - public static void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] - public static void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] - public static void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] - public static void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] - public static void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] - public static void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] - public static void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] - public static void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] - public static void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] - public static void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] - public static void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] - public static void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterfEXT")] - public static void MultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterfvEXT")] - [CLSCompliant(false)] - public static void MultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void MultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameteriEXT")] - public static void MultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIivEXT")] - [CLSCompliant(false)] - public static void MultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIivEXT")] - [CLSCompliant(false)] - public static void MultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void MultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void MultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void MultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void MultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterivEXT")] - [CLSCompliant(false)] - public static void MultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void MultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexRenderbufferEXT")] - [CLSCompliant(false)] - public static void MultiTexRenderbuffer(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexRenderbufferEXT")] - [CLSCompliant(false)] - public static void MultiTexRenderbuffer(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] - public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] - [CLSCompliant(false)] - public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] - [CLSCompliant(false)] - public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] - [CLSCompliant(false)] - public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,,] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] - public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T7 pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] - public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] - [CLSCompliant(false)] - public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] - [CLSCompliant(false)] - public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] - [CLSCompliant(false)] - public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] - public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] - public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] - [CLSCompliant(false)] - public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] - [CLSCompliant(false)] - public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] - [CLSCompliant(false)] - public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[,,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] - public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T11 pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentEXT")] - [CLSCompliant(false)] - public static void NamedBufferPageCommitment(Int32 buffer, IntPtr offset, Int32 size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentEXT")] - [CLSCompliant(false)] - public static void NamedBufferPageCommitment(Int32 buffer, IntPtr offset, IntPtr size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentEXT")] - [CLSCompliant(false)] - public static void NamedBufferPageCommitment(UInt32 buffer, IntPtr offset, Int32 size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentEXT")] - [CLSCompliant(false)] - public static void NamedBufferPageCommitment(UInt32 buffer, IntPtr offset, IntPtr size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, Int32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, Int32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, Int32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, Int32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, Int32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, Int32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, Int32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, Int32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, Int32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, Int32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, UInt32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, UInt32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, UInt32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, UInt32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, UInt32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, UInt32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, UInt32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, UInt32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, UInt32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, UInt32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_external_buffer] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glNamedBufferStorageExternalEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageExternal(Int32 buffer, IntPtr offset, Int32 size, IntPtr clientBuffer, OpenTK.Graphics.OpenGL.MapBufferUsageMask flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_external_buffer] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glNamedBufferStorageExternalEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageExternal(Int32 buffer, IntPtr offset, IntPtr size, IntPtr clientBuffer, OpenTK.Graphics.OpenGL.MapBufferUsageMask flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_external_buffer] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glNamedBufferStorageExternalEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageExternal(UInt32 buffer, IntPtr offset, Int32 size, IntPtr clientBuffer, OpenTK.Graphics.OpenGL.MapBufferUsageMask flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_external_buffer] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glNamedBufferStorageExternalEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageExternal(UInt32 buffer, IntPtr offset, IntPtr size, IntPtr clientBuffer, OpenTK.Graphics.OpenGL.MapBufferUsageMask flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glNamedBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageMem(Int32 buffer, Int32 size, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glNamedBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageMem(Int32 buffer, IntPtr size, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glNamedBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageMem(UInt32 buffer, Int32 size, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glNamedBufferStorageMemEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorageMem(UInt32 buffer, IntPtr size, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedCopyBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedCopyBufferSubData(Int32 readBuffer, Int32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedCopyBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedCopyBufferSubData(Int32 readBuffer, Int32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedCopyBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedCopyBufferSubData(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedCopyBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedCopyBufferSubData(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferDefaultParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferDefaultParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferRenderbufferEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferRenderbuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferRenderbufferEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferRenderbuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture1DEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture1D(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture1DEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture1D(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture2DEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture2D(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture2DEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture2D(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture3DEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture3D(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level, Int32 zoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture3DEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture3D(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level, Int32 zoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureFaceEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTextureFace(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureFaceEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTextureFace(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureLayerEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTextureLayer(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureLayerEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTextureLayer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [CountAttribute(Count = 4)] ref Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [CountAttribute(Count = 4)] ref Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [CountAttribute(Count = 4)] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [CountAttribute(Count = 4)] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4iEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameterI4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4iEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameterI4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameterI4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [CountAttribute(Count = 4)] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParameterI4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [CountAttribute(Count = 4)] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uiEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [CountAttribute(Count = 4)] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [CountAttribute(Count = 4)] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uivEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [CountAttribute(Count = 4)] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameters4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameters4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParameters4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameters4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameters4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParameters4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParametersI4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParametersI4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParametersI4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4uivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4uivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4uivEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, [CountAttribute(Parameter = "len")] IntPtr @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T4[] @string) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T4[,] @string) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T4[,,] @string) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] ref T4 @string) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, [CountAttribute(Parameter = "len")] IntPtr @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T4[] @string) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T4[,] @string) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T4[,,] @string) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] ref T4 @string) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorage(Int32 renderbuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorage(Int32 renderbuffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorage(Int32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorage(UInt32 renderbuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorage(UInt32 renderbuffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorage(UInt32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleCoverageEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisampleCoverage(Int32 renderbuffer, Int32 coverageSamples, Int32 colorSamples, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleCoverageEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisampleCoverage(UInt32 renderbuffer, Int32 coverageSamples, Int32 colorSamples, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisample(Int32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisample(Int32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisample(Int32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisample(UInt32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisample(UInt32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisample(UInt32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride,count)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glNormalPointerEXT")] - public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, Int32 count, [CountAttribute(Computed = "type,stride,count")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride,count)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glNormalPointerEXT")] - [CLSCompliant(false)] - public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride,count")] T3[] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride,count)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glNormalPointerEXT")] - [CLSCompliant(false)] - public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride,count")] T3[,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride,count)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glNormalPointerEXT")] - [CLSCompliant(false)] - public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride,count")] T3[,,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// [length: COMPSIZE(type,stride,count)] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glNormalPointerEXT")] - public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride,count")] ref T3 pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_pixel_transform] - /// - /// - /// - [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glPixelTransformParameterfEXT")] - public static void PixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_pixel_transform] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glPixelTransformParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void PixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, [CountAttribute(Count = 1)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_pixel_transform] - /// - /// - /// - [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glPixelTransformParameteriEXT")] - public static void PixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_pixel_transform] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glPixelTransformParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void PixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, [CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_point_parameters] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "EXT_point_parameters", Version = "", EntryPoint = "glPointParameterfEXT")] - public static void PointParameter(OpenTK.Graphics.OpenGL.ExtPointParameters pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_point_parameters] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// [length: COMPSIZE(pname)] - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "EXT_point_parameters", Version = "", EntryPoint = "glPointParameterfvEXT")] - [CLSCompliant(false)] - public static void PointParameter(OpenTK.Graphics.OpenGL.ExtPointParameters pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_point_parameters] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// [length: COMPSIZE(pname)] - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "EXT_point_parameters", Version = "", EntryPoint = "glPointParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void PointParameter(OpenTK.Graphics.OpenGL.ExtPointParameters pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_polygon_offset_clamp] - /// - /// - /// - [AutoGenerated(Category = "EXT_polygon_offset_clamp", Version = "", EntryPoint = "glPolygonOffsetClampEXT")] - public static void PolygonOffsetClamp(Single factor, Single units, Single clamp) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_polygon_offset] - /// Set the scale and units used to calculate depth values - /// - /// - /// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. - /// - /// - /// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_polygon_offset", Version = "", EntryPoint = "glPolygonOffsetEXT")] - public static void PolygonOffset(Single factor, Single bias) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_marker] - [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glPopGroupMarkerEXT")] - public static void PopGroupMarker() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Set texture residence priority - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glPrioritizeTexturesEXT")] - [CLSCompliant(false)] - public static void PrioritizeTextures(Int32 n, [CountAttribute(Parameter = "n")] Int32[] textures, [CountAttribute(Parameter = "n")] Single[] priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Set texture residence priority - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glPrioritizeTexturesEXT")] - [CLSCompliant(false)] - public static void PrioritizeTextures(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 textures, [CountAttribute(Parameter = "n")] ref Single priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Set texture residence priority - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glPrioritizeTexturesEXT")] - [CLSCompliant(false)] - public static unsafe void PrioritizeTextures(Int32 n, [CountAttribute(Parameter = "n")] Int32* textures, [CountAttribute(Parameter = "n")] Single* priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Set texture residence priority - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glPrioritizeTexturesEXT")] - [CLSCompliant(false)] - public static void PrioritizeTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] textures, [CountAttribute(Parameter = "n")] Single[] priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Set texture residence priority - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glPrioritizeTexturesEXT")] - [CLSCompliant(false)] - public static void PrioritizeTextures(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 textures, [CountAttribute(Parameter = "n")] ref Single priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_object] - /// Set texture residence priority - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// [length: n] - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glPrioritizeTexturesEXT")] - [CLSCompliant(false)] - public static unsafe void PrioritizeTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures, [CountAttribute(Parameter = "n")] Single* priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_program_parameters] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramEnvParameters4fvEXT")] - [CLSCompliant(false)] - public static void ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_program_parameters] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramEnvParameters4fvEXT")] - [CLSCompliant(false)] - public static void ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_program_parameters] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramEnvParameters4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_program_parameters] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramEnvParameters4fvEXT")] - [CLSCompliant(false)] - public static void ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_program_parameters] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramEnvParameters4fvEXT")] - [CLSCompliant(false)] - public static void ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_program_parameters] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramEnvParameters4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_program_parameters] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramLocalParameters4fvEXT")] - [CLSCompliant(false)] - public static void ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_program_parameters] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramLocalParameters4fvEXT")] - [CLSCompliant(false)] - public static void ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_program_parameters] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramLocalParameters4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_program_parameters] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramLocalParameters4fvEXT")] - [CLSCompliant(false)] - public static void ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_program_parameters] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramLocalParameters4fvEXT")] - [CLSCompliant(false)] - public static void ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_program_parameters] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramLocalParameters4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_geometry_shader4|EXT_separate_shader_objects] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "EXT_geometry_shader4|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramParameteriEXT")] - [CLSCompliant(false)] - public static void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_geometry_shader4|EXT_separate_shader_objects] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "EXT_geometry_shader4|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramParameteriEXT")] - [CLSCompliant(false)] - public static void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uiEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, UInt32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uiEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, UInt32 v0, UInt32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uiEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uiEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_provoking_vertex] - /// Specifiy the vertex to be used as the source of data for flat shaded varyings - /// - /// - /// Specifies the vertex to be used as the source of data for flat shaded varyings. - /// - [AutoGenerated(Category = "EXT_provoking_vertex", Version = "", EntryPoint = "glProvokingVertexEXT")] - public static void ProvokingVertex(OpenTK.Graphics.OpenGL.VertexProvokingMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glPushClientAttribDefaultEXT")] - public static void PushClientAttribDefault(OpenTK.Graphics.OpenGL.ClientAttribMask mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_marker] - /// - /// - [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glPushGroupMarkerEXT")] - public static void PushGroupMarker(Int32 length, String marker) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples] - /// - /// - [AutoGenerated(Category = "EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glRasterSamplesEXT")] - [CLSCompliant(false)] - public static void RasterSamples(Int32 samples, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples] - /// - /// - [AutoGenerated(Category = "EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glRasterSamplesEXT")] - [CLSCompliant(false)] - public static void RasterSamples(UInt32 samples, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_win32_keyed_mutex] - /// - /// - [AutoGenerated(Category = "EXT_win32_keyed_mutex", Version = "", EntryPoint = "glReleaseKeyedMutexWin32EXT")] - [CLSCompliant(false)] - public static bool ReleaseKeyedMutexWin32(Int32 memory, Int64 key) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_win32_keyed_mutex] - /// - /// - [AutoGenerated(Category = "EXT_win32_keyed_mutex", Version = "", EntryPoint = "glReleaseKeyedMutexWin32EXT")] - [CLSCompliant(false)] - public static bool ReleaseKeyedMutexWin32(UInt32 memory, UInt64 key) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_object] - /// Establish data storage, format and dimensions of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glRenderbufferStorageEXT")] - public static void RenderbufferStorage(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_multisample] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [Obsolete("Use RenderbufferTarget overload instead")] - [AutoGenerated(Category = "EXT_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleEXT")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.OpenGL.ExtFramebufferMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.ExtFramebufferMultisample internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_framebuffer_multisample] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [AutoGenerated(Category = "EXT_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleEXT")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.OpenGL.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Reset histogram table entries to zero - /// - /// - /// Must be Histogram. - /// - [Obsolete("Use HistogramTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glResetHistogramEXT")] - public static void ResetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Reset histogram table entries to zero - /// - /// - /// Must be Histogram. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glResetHistogramEXT")] - public static void ResetHistogram(OpenTK.Graphics.OpenGL.HistogramTargetExt target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Reset minmax table entries to initial values - /// - /// - /// Must be Minmax. - /// - [Obsolete("Use MinmaxTargetExt overload instead")] - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glResetMinmaxEXT")] - public static void ResetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_histogram] - /// Reset minmax table entries to initial values - /// - /// - /// Must be Minmax. - /// - [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glResetMinmaxEXT")] - public static void ResetMinmax(OpenTK.Graphics.OpenGL.MinmaxTargetExt target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multisample] - /// - /// - [AutoGenerated(Category = "EXT_multisample", Version = "", EntryPoint = "glSampleMaskEXT")] - public static void SampleMask(Single value, bool invert) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_multisample] - /// - [AutoGenerated(Category = "EXT_multisample", Version = "", EntryPoint = "glSamplePatternEXT")] - public static void SamplePattern(OpenTK.Graphics.OpenGL.ExtMultisample pattern) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3bEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3(SByte red, SByte green, SByte blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3bvEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] SByte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3bvEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] ref SByte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3bvEXT")] - [CLSCompliant(false)] - public static unsafe void SecondaryColor3([CountAttribute(Count = 3)] SByte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3dEXT")] - public static void SecondaryColor3(Double red, Double green, Double blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3dvEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3dvEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3dvEXT")] - [CLSCompliant(false)] - public static unsafe void SecondaryColor3([CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3fEXT")] - public static void SecondaryColor3(Single red, Single green, Single blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3fvEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3fvEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3fvEXT")] - [CLSCompliant(false)] - public static unsafe void SecondaryColor3([CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3iEXT")] - public static void SecondaryColor3(Int32 red, Int32 green, Int32 blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ivEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ivEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ivEXT")] - [CLSCompliant(false)] - public static unsafe void SecondaryColor3([CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3sEXT")] - public static void SecondaryColor3(Int16 red, Int16 green, Int16 blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3svEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3svEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3svEXT")] - [CLSCompliant(false)] - public static unsafe void SecondaryColor3([CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ubEXT")] - public static void SecondaryColor3(Byte red, Byte green, Byte blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ubvEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ubvEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ubvEXT")] - [CLSCompliant(false)] - public static unsafe void SecondaryColor3([CountAttribute(Count = 3)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3uiEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3(UInt32 red, UInt32 green, UInt32 blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3uivEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3uivEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3uivEXT")] - [CLSCompliant(false)] - public static unsafe void SecondaryColor3([CountAttribute(Count = 3)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3usEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3(UInt16 red, UInt16 green, UInt16 blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3usvEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] UInt16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3usvEXT")] - [CLSCompliant(false)] - public static void SecondaryColor3([CountAttribute(Count = 3)] ref UInt16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// [length: 3] - /// Specify new red, green, and blue values for the current secondary color. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3usvEXT")] - [CLSCompliant(false)] - public static unsafe void SecondaryColor3([CountAttribute(Count = 3)] UInt16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Define an array of secondary colors - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColorPointerEXT")] - public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Define an array of secondary colors - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColorPointerEXT")] - [CLSCompliant(false)] - public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Define an array of secondary colors - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColorPointerEXT")] - [CLSCompliant(false)] - public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Define an array of secondary colors - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColorPointerEXT")] - [CLSCompliant(false)] - public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_secondary_color] - /// Define an array of secondary colors - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColorPointerEXT")] - public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T3 pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void SemaphoreParameter(Int32 semaphore, OpenTK.Graphics.OpenGL.SemaphoreParameterName pname, Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void SemaphoreParameter(Int32 semaphore, OpenTK.Graphics.OpenGL.SemaphoreParameterName pname, ref Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static unsafe void SemaphoreParameter(Int32 semaphore, OpenTK.Graphics.OpenGL.SemaphoreParameterName pname, Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void SemaphoreParameter(UInt32 semaphore, OpenTK.Graphics.OpenGL.SemaphoreParameterName pname, UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static void SemaphoreParameter(UInt32 semaphore, OpenTK.Graphics.OpenGL.SemaphoreParameterName pname, ref UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")] - [CLSCompliant(false)] - public static unsafe void SemaphoreParameter(UInt32 semaphore, OpenTK.Graphics.OpenGL.SemaphoreParameterName pname, UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a separable two-dimensional convolution filter - /// - /// - /// Must be Separable2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// [length: COMPSIZE(target,format,type,height)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glSeparableFilter2DEXT")] - public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "target,format,type,width")] IntPtr row, [CountAttribute(Computed = "target,format,type,height")] IntPtr column) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a separable two-dimensional convolution filter - /// - /// - /// Must be Separable2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// [length: COMPSIZE(target,format,type,height)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glSeparableFilter2DEXT")] - [CLSCompliant(false)] - public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,width")] T6[] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,height")] T7[] column) - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a separable two-dimensional convolution filter - /// - /// - /// Must be Separable2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// [length: COMPSIZE(target,format,type,height)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glSeparableFilter2DEXT")] - [CLSCompliant(false)] - public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,width")] T6[,] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,height")] T7[,] column) - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a separable two-dimensional convolution filter - /// - /// - /// Must be Separable2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// [length: COMPSIZE(target,format,type,height)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glSeparableFilter2DEXT")] - [CLSCompliant(false)] - public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,width")] T6[,,] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,height")] T7[,,] column) - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_convolution] - /// Define a separable two-dimensional convolution filter - /// - /// - /// Must be Separable2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// [length: COMPSIZE(target,format,type,height)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glSeparableFilter2DEXT")] - public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTargetExt target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,width")] ref T6 row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,height")] ref T7 column) - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] - [CLSCompliant(false)] - public static void SetInvariant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [CountAttribute(Computed = "id,type")] IntPtr addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] - [CLSCompliant(false)] - public static void SetInvariant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type")] T2[] addr) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] - [CLSCompliant(false)] - public static void SetInvariant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type")] T2[,] addr) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] - [CLSCompliant(false)] - public static void SetInvariant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type")] T2[,,] addr) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] - [CLSCompliant(false)] - public static void SetInvariant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type")] ref T2 addr) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] - [CLSCompliant(false)] - public static void SetInvariant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [CountAttribute(Computed = "id,type")] IntPtr addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] - [CLSCompliant(false)] - public static void SetInvariant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type")] T2[] addr) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] - [CLSCompliant(false)] - public static void SetInvariant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type")] T2[,] addr) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] - [CLSCompliant(false)] - public static void SetInvariant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type")] T2[,,] addr) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] - [CLSCompliant(false)] - public static void SetInvariant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type")] ref T2 addr) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] - [CLSCompliant(false)] - public static void SetLocalConstant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [CountAttribute(Computed = "id,type")] IntPtr addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] - [CLSCompliant(false)] - public static void SetLocalConstant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type")] T2[] addr) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] - [CLSCompliant(false)] - public static void SetLocalConstant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type")] T2[,] addr) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] - [CLSCompliant(false)] - public static void SetLocalConstant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type")] T2[,,] addr) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] - [CLSCompliant(false)] - public static void SetLocalConstant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type")] ref T2 addr) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] - [CLSCompliant(false)] - public static void SetLocalConstant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [CountAttribute(Computed = "id,type")] IntPtr addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] - [CLSCompliant(false)] - public static void SetLocalConstant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type")] T2[] addr) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] - [CLSCompliant(false)] - public static void SetLocalConstant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type")] T2[,] addr) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] - [CLSCompliant(false)] - public static void SetLocalConstant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type")] T2[,,] addr) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// [length: COMPSIZE(id,type)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] - [CLSCompliant(false)] - public static void SetLocalConstant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type")] ref T2 addr) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glShaderOp1EXT")] - [CLSCompliant(false)] - public static void ShaderOp1(OpenTK.Graphics.OpenGL.ExtVertexShader op, Int32 res, Int32 arg1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glShaderOp1EXT")] - [CLSCompliant(false)] - public static void ShaderOp1(OpenTK.Graphics.OpenGL.ExtVertexShader op, UInt32 res, UInt32 arg1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glShaderOp2EXT")] - [CLSCompliant(false)] - public static void ShaderOp2(OpenTK.Graphics.OpenGL.ExtVertexShader op, Int32 res, Int32 arg1, Int32 arg2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glShaderOp2EXT")] - [CLSCompliant(false)] - public static void ShaderOp2(OpenTK.Graphics.OpenGL.ExtVertexShader op, UInt32 res, UInt32 arg1, UInt32 arg2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glShaderOp3EXT")] - [CLSCompliant(false)] - public static void ShaderOp3(OpenTK.Graphics.OpenGL.ExtVertexShader op, Int32 res, Int32 arg1, Int32 arg2, Int32 arg3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glShaderOp3EXT")] - [CLSCompliant(false)] - public static void ShaderOp3(OpenTK.Graphics.OpenGL.ExtVertexShader op, UInt32 res, UInt32 arg1, UInt32 arg2, UInt32 arg3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")] - [CLSCompliant(false)] - public static void SignalSemaphore(Int32 semaphore, Int32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] Int32[] buffers, Int32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] Int32[] textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.OpenGL.TextureLayout[] dstLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")] - [CLSCompliant(false)] - public static void SignalSemaphore(Int32 semaphore, Int32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] ref Int32 buffers, Int32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] ref Int32 textures, [CountAttribute(Computed = "numTextureBarriers")] ref OpenTK.Graphics.OpenGL.TextureLayout dstLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")] - [CLSCompliant(false)] - public static unsafe void SignalSemaphore(Int32 semaphore, Int32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] Int32* buffers, Int32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] Int32* textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.OpenGL.TextureLayout* dstLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")] - [CLSCompliant(false)] - public static void SignalSemaphore(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] UInt32[] buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] UInt32[] textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.OpenGL.TextureLayout[] dstLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")] - [CLSCompliant(false)] - public static void SignalSemaphore(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] ref UInt32 buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] ref UInt32 textures, [CountAttribute(Computed = "numTextureBarriers")] ref OpenTK.Graphics.OpenGL.TextureLayout dstLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")] - [CLSCompliant(false)] - public static unsafe void SignalSemaphore(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] UInt32* buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] UInt32* textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.OpenGL.TextureLayout* dstLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_stencil_clear_tag] - /// - /// - [AutoGenerated(Category = "EXT_stencil_clear_tag", Version = "", EntryPoint = "glStencilClearTagEXT")] - [CLSCompliant(false)] - public static void StencilClearTag(Int32 stencilTagBits, Int32 stencilClearTag) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_stencil_clear_tag] - /// - /// - [AutoGenerated(Category = "EXT_stencil_clear_tag", Version = "", EntryPoint = "glStencilClearTagEXT")] - [CLSCompliant(false)] - public static void StencilClearTag(Int32 stencilTagBits, UInt32 stencilClearTag) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSwizzleEXT")] - [CLSCompliant(false)] - public static void Swizzle(Int32 res, Int32 @in, OpenTK.Graphics.OpenGL.ExtVertexShader outX, OpenTK.Graphics.OpenGL.ExtVertexShader outY, OpenTK.Graphics.OpenGL.ExtVertexShader outZ, OpenTK.Graphics.OpenGL.ExtVertexShader outW) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSwizzleEXT")] - [CLSCompliant(false)] - public static void Swizzle(UInt32 res, UInt32 @in, OpenTK.Graphics.OpenGL.ExtVertexShader outX, OpenTK.Graphics.OpenGL.ExtVertexShader outY, OpenTK.Graphics.OpenGL.ExtVertexShader outZ, OpenTK.Graphics.OpenGL.ExtVertexShader outW) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bEXT")] - [CLSCompliant(false)] - public static void Tangent3(Byte tx, Byte ty, Byte tz) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bEXT")] - [CLSCompliant(false)] - public static void Tangent3(SByte tx, SByte ty, SByte tz) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bvEXT")] - [CLSCompliant(false)] - public static void Tangent3([CountAttribute(Count = 3)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bvEXT")] - [CLSCompliant(false)] - public static void Tangent3([CountAttribute(Count = 3)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bvEXT")] - [CLSCompliant(false)] - public static unsafe void Tangent3([CountAttribute(Count = 3)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bvEXT")] - [CLSCompliant(false)] - public static void Tangent3([CountAttribute(Count = 3)] SByte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bvEXT")] - [CLSCompliant(false)] - public static void Tangent3([CountAttribute(Count = 3)] ref SByte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bvEXT")] - [CLSCompliant(false)] - public static unsafe void Tangent3([CountAttribute(Count = 3)] SByte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3dEXT")] - public static void Tangent3(Double tx, Double ty, Double tz) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3dvEXT")] - [CLSCompliant(false)] - public static void Tangent3([CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3dvEXT")] - [CLSCompliant(false)] - public static void Tangent3([CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3dvEXT")] - [CLSCompliant(false)] - public static unsafe void Tangent3([CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3fEXT")] - public static void Tangent3(Single tx, Single ty, Single tz) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3fvEXT")] - [CLSCompliant(false)] - public static void Tangent3([CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3fvEXT")] - [CLSCompliant(false)] - public static void Tangent3([CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3fvEXT")] - [CLSCompliant(false)] - public static unsafe void Tangent3([CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3iEXT")] - public static void Tangent3(Int32 tx, Int32 ty, Int32 tz) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3ivEXT")] - [CLSCompliant(false)] - public static void Tangent3([CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3ivEXT")] - [CLSCompliant(false)] - public static void Tangent3([CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3ivEXT")] - [CLSCompliant(false)] - public static unsafe void Tangent3([CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3sEXT")] - public static void Tangent3(Int16 tx, Int16 ty, Int16 tz) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3svEXT")] - [CLSCompliant(false)] - public static void Tangent3([CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3svEXT")] - [CLSCompliant(false)] - public static void Tangent3([CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// [length: 3] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3svEXT")] - [CLSCompliant(false)] - public static unsafe void Tangent3([CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangentPointerEXT")] - public static void TangentPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangentPointerEXT")] - [CLSCompliant(false)] - public static void TangentPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangentPointerEXT")] - [CLSCompliant(false)] - public static void TangentPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangentPointerEXT")] - [CLSCompliant(false)] - public static void TangentPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_coordinate_frame] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangentPointerEXT")] - public static void TangentPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_buffer_object] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - [AutoGenerated(Category = "EXT_texture_buffer_object", Version = "", EntryPoint = "glTexBufferEXT")] - [CLSCompliant(false)] - public static void TexBuffer(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_buffer_object] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - [AutoGenerated(Category = "EXT_texture_buffer_object", Version = "", EntryPoint = "glTexBufferEXT")] - [CLSCompliant(false)] - public static void TexBuffer(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride,count)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glTexCoordPointerEXT")] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, Int32 count, [CountAttribute(Computed = "size,type,stride,count")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride,count)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glTexCoordPointerEXT")] - [CLSCompliant(false)] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride,count")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride,count)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glTexCoordPointerEXT")] - [CLSCompliant(false)] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride,count")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride,count)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glTexCoordPointerEXT")] - [CLSCompliant(false)] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride,count")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride,count)] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glTexCoordPointerEXT")] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride,count")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexImage3DEXT")] - public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexImage3DEXT")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexImage3DEXT")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexImage3DEXT")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexImage3DEXT")] - public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_integer] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glTexParameterIivEXT")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_integer] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glTexParameterIivEXT")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_integer] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glTexParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_integer] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_integer] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_integer] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glTexParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem1DEXT")] - [CLSCompliant(false)] - public static void TexStorageMem1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 levels, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem1DEXT")] - [CLSCompliant(false)] - public static void TexStorageMem1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 levels, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem2DEXT")] - [CLSCompliant(false)] - public static void TexStorageMem2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 levels, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, Int32 height, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem2DEXT")] - [CLSCompliant(false)] - public static void TexStorageMem2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 levels, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, Int32 height, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem2DMultisampleEXT")] - [CLSCompliant(false)] - public static void TexStorageMem2DMultisample(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, Int32 height, bool fixedSampleLocations, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem2DMultisampleEXT")] - [CLSCompliant(false)] - public static void TexStorageMem2DMultisample(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, Int32 height, bool fixedSampleLocations, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem3DEXT")] - [CLSCompliant(false)] - public static void TexStorageMem3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 levels, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, Int32 height, Int32 depth, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem3DEXT")] - [CLSCompliant(false)] - public static void TexStorageMem3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 levels, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, Int32 height, Int32 depth, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem3DMultisampleEXT")] - [CLSCompliant(false)] - public static void TexStorageMem3DMultisample(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem3DMultisampleEXT")] - [CLSCompliant(false)] - public static void TexStorageMem3DMultisample(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_subtexture] - /// Specify a one-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage1DEXT")] - public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_subtexture] - /// Specify a one-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage1DEXT")] - [CLSCompliant(false)] - public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T6[] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_subtexture] - /// Specify a one-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage1DEXT")] - [CLSCompliant(false)] - public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T6[,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_subtexture] - /// Specify a one-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage1DEXT")] - [CLSCompliant(false)] - public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T6[,,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_subtexture] - /// Specify a one-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage1DEXT")] - public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T6 pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_subtexture] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage2DEXT")] - public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_subtexture] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage2DEXT")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_subtexture] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage2DEXT")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_subtexture] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage2DEXT")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_subtexture] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage2DEXT")] - public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexSubImage3DEXT")] - public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexSubImage3DEXT")] - [CLSCompliant(false)] - public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexSubImage3DEXT")] - [CLSCompliant(false)] - public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexSubImage3DEXT")] - [CLSCompliant(false)] - public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexSubImage3DEXT")] - public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferEXT")] - [CLSCompliant(false)] - public static void TextureBuffer(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferEXT")] - [CLSCompliant(false)] - public static void TextureBuffer(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferEXT")] - [CLSCompliant(false)] - public static void TextureBuffer(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferEXT")] - [CLSCompliant(false)] - public static void TextureBuffer(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] - [CLSCompliant(false)] - public static void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] - [CLSCompliant(false)] - public static void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] - [CLSCompliant(false)] - public static void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] - [CLSCompliant(false)] - public static void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] - [CLSCompliant(false)] - public static void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] - [CLSCompliant(false)] - public static void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] - [CLSCompliant(false)] - public static void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] - [CLSCompliant(false)] - public static void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_light_texture] - /// - [AutoGenerated(Category = "EXT_light_texture", Version = "", EntryPoint = "glTextureLightEXT")] - public static void TextureLight(OpenTK.Graphics.OpenGL.ExtLightTexture pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_light_texture] - /// - /// - [AutoGenerated(Category = "EXT_light_texture", Version = "", EntryPoint = "glTextureMaterialEXT")] - public static void TextureMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_texture_perturb_normal] - /// - [AutoGenerated(Category = "EXT_texture_perturb_normal", Version = "", EntryPoint = "glTextureNormalEXT")] - public static void TextureNormal(OpenTK.Graphics.OpenGL.ExtTexturePerturbNormal mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTexturePageCommitmentEXT")] - [CLSCompliant(false)] - public static void TexturePageCommitment(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTexturePageCommitmentEXT")] - [CLSCompliant(false)] - public static void TexturePageCommitment(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfEXT")] - [CLSCompliant(false)] - public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfEXT")] - [CLSCompliant(false)] - public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")] - [CLSCompliant(false)] - public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")] - [CLSCompliant(false)] - public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameteriEXT")] - [CLSCompliant(false)] - public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameteriEXT")] - [CLSCompliant(false)] - public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] - [CLSCompliant(false)] - public static void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] - [CLSCompliant(false)] - public static void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] - [CLSCompliant(false)] - public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] - [CLSCompliant(false)] - public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIuivEXT")] - [CLSCompliant(false)] - public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIuivEXT")] - [CLSCompliant(false)] - public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")] - [CLSCompliant(false)] - public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")] - [CLSCompliant(false)] - public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureRenderbufferEXT")] - [CLSCompliant(false)] - public static void TextureRenderbuffer(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureRenderbufferEXT")] - [CLSCompliant(false)] - public static void TextureRenderbuffer(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage1DEXT")] - [CLSCompliant(false)] - public static void TextureStorage1D(Int32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage1DEXT")] - [CLSCompliant(false)] - public static void TextureStorage1D(Int32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage1DEXT")] - [CLSCompliant(false)] - public static void TextureStorage1D(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage1DEXT")] - [CLSCompliant(false)] - public static void TextureStorage1D(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DEXT")] - [CLSCompliant(false)] - public static void TextureStorage2D(Int32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DEXT")] - [CLSCompliant(false)] - public static void TextureStorage2D(Int32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DEXT")] - [CLSCompliant(false)] - public static void TextureStorage2D(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DEXT")] - [CLSCompliant(false)] - public static void TextureStorage2D(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorage2DMultisample(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorage2DMultisample(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorage2DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorage2DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DEXT")] - [CLSCompliant(false)] - public static void TextureStorage3D(Int32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DEXT")] - [CLSCompliant(false)] - public static void TextureStorage3D(Int32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DEXT")] - [CLSCompliant(false)] - public static void TextureStorage3D(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DEXT")] - [CLSCompliant(false)] - public static void TextureStorage3D(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorage3DMultisample(Int32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 samples, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorage3DMultisample(Int32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 samples, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorage3DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 samples, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorage3DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 samples, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem1DEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem1D(Int32 texture, Int32 levels, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem1DEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem1D(UInt32 texture, Int32 levels, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem2DEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem2D(Int32 texture, Int32 levels, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, Int32 height, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem2DEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem2D(UInt32 texture, Int32 levels, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, Int32 height, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem2DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem2DMultisample(Int32 texture, Int32 samples, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, Int32 height, bool fixedSampleLocations, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem2DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem2DMultisample(UInt32 texture, Int32 samples, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, Int32 height, bool fixedSampleLocations, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem3DEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem3D(Int32 texture, Int32 levels, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, Int32 height, Int32 depth, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem3DEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem3D(UInt32 texture, Int32 levels, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, Int32 height, Int32 depth, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem3DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem3DMultisample(Int32 texture, Int32 samples, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations, Int32 memory, Int64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_memory_object] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem3DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorageMem3DMultisample(UInt32 texture, Int32 samples, OpenTK.Graphics.OpenGL.ExtMemoryObject internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations, UInt32 memory, UInt64 offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,,] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T7 pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,,] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T7 pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[,,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T11 pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[,,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T11 pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// Specify values to record in transform feedback buffers - /// - /// - /// The name of the target program object. - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// [length: count] - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs. - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackVaryingsEXT")] - [CLSCompliant(false)] - public static void TransformFeedbackVaryings(Int32 program, Int32 count, [CountAttribute(Parameter = "count")] String[] varyings, OpenTK.Graphics.OpenGL.ExtTransformFeedback bufferMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_transform_feedback] - /// Specify values to record in transform feedback buffers - /// - /// - /// The name of the target program object. - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// [length: count] - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs. - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackVaryingsEXT")] - [CLSCompliant(false)] - public static void TransformFeedbackVaryings(UInt32 program, Int32 count, [CountAttribute(Parameter = "count")] String[] varyings, OpenTK.Graphics.OpenGL.ExtTransformFeedback bufferMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uiEXT")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uiEXT")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, UInt32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uivEXT")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uivEXT")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uivEXT")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uivEXT")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uivEXT")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uivEXT")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uiEXT")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uiEXT")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, UInt32 v0, UInt32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uivEXT")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uivEXT")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uivEXT")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uivEXT")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uivEXT")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uiEXT")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uiEXT")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uivEXT")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uivEXT")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uivEXT")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uivEXT")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uivEXT")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uivEXT")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uiEXT")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uiEXT")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uivEXT")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uivEXT")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uivEXT")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uivEXT")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uivEXT")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uivEXT")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_bindable_uniform] - /// - /// - /// - [AutoGenerated(Category = "EXT_bindable_uniform", Version = "", EntryPoint = "glUniformBufferEXT")] - [CLSCompliant(false)] - public static void UniformBuffer(Int32 program, Int32 location, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_bindable_uniform] - /// - /// - /// - [AutoGenerated(Category = "EXT_bindable_uniform", Version = "", EntryPoint = "glUniformBufferEXT")] - [CLSCompliant(false)] - public static void UniformBuffer(UInt32 program, Int32 location, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_compiled_vertex_array] - [AutoGenerated(Category = "EXT_compiled_vertex_array", Version = "", EntryPoint = "glUnlockArraysEXT")] - public static void UnlockArrays() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glUnmapNamedBufferEXT")] - [CLSCompliant(false)] - public static bool UnmapNamedBuffer(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glUnmapNamedBufferEXT")] - [CLSCompliant(false)] - public static bool UnmapNamedBuffer(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Bind stages of a program object to a program pipeline - /// - /// - /// Specifies the program pipeline object to which to bind stages from program. - /// - /// - /// Specifies a set of program stages to bind to the program pipeline object. - /// - /// - /// Specifies the program object containing the shader executables to use in pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseProgramStagesEXT")] - [CLSCompliant(false)] - public static void UseProgramStages(Int32 pipeline, OpenTK.Graphics.OpenGL.UseProgramStageMask stages, Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Bind stages of a program object to a program pipeline - /// - /// - /// Specifies the program pipeline object to which to bind stages from program. - /// - /// - /// Specifies a set of program stages to bind to the program pipeline object. - /// - /// - /// Specifies the program object containing the shader executables to use in pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseProgramStagesEXT")] - [CLSCompliant(false)] - public static void UseProgramStages(UInt32 pipeline, OpenTK.Graphics.OpenGL.UseProgramStageMask stages, UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseShaderProgramEXT")] - [CLSCompliant(false)] - public static void UseShaderProgram(OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects type, Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseShaderProgramEXT")] - [CLSCompliant(false)] - public static void UseShaderProgram(OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects type, UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Validate a program pipeline object against current GL state - /// - /// - /// Specifies the name of a program pipeline object to validate. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glValidateProgramPipelineEXT")] - [CLSCompliant(false)] - public static void ValidateProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Validate a program pipeline object against current GL state - /// - /// - /// Specifies the name of a program pipeline object to validate. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glValidateProgramPipelineEXT")] - [CLSCompliant(false)] - public static void ValidateProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantbvEXT")] - [CLSCompliant(false)] - public static void Variant(UInt32 id, [CountAttribute(Computed = "id")] SByte[] addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantbvEXT")] - [CLSCompliant(false)] - public static void Variant(UInt32 id, [CountAttribute(Computed = "id")] ref SByte addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantbvEXT")] - [CLSCompliant(false)] - public static unsafe void Variant(UInt32 id, [CountAttribute(Computed = "id")] SByte* addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantdvEXT")] - [CLSCompliant(false)] - public static void Variant(Int32 id, [CountAttribute(Computed = "id")] Double[] addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantdvEXT")] - [CLSCompliant(false)] - public static void Variant(Int32 id, [CountAttribute(Computed = "id")] ref Double addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantdvEXT")] - [CLSCompliant(false)] - public static unsafe void Variant(Int32 id, [CountAttribute(Computed = "id")] Double* addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantdvEXT")] - [CLSCompliant(false)] - public static void Variant(UInt32 id, [CountAttribute(Computed = "id")] Double[] addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantdvEXT")] - [CLSCompliant(false)] - public static void Variant(UInt32 id, [CountAttribute(Computed = "id")] ref Double addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantdvEXT")] - [CLSCompliant(false)] - public static unsafe void Variant(UInt32 id, [CountAttribute(Computed = "id")] Double* addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantfvEXT")] - [CLSCompliant(false)] - public static void Variant(Int32 id, [CountAttribute(Computed = "id")] Single[] addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantfvEXT")] - [CLSCompliant(false)] - public static void Variant(Int32 id, [CountAttribute(Computed = "id")] ref Single addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantfvEXT")] - [CLSCompliant(false)] - public static unsafe void Variant(Int32 id, [CountAttribute(Computed = "id")] Single* addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantfvEXT")] - [CLSCompliant(false)] - public static void Variant(UInt32 id, [CountAttribute(Computed = "id")] Single[] addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantfvEXT")] - [CLSCompliant(false)] - public static void Variant(UInt32 id, [CountAttribute(Computed = "id")] ref Single addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantfvEXT")] - [CLSCompliant(false)] - public static unsafe void Variant(UInt32 id, [CountAttribute(Computed = "id")] Single* addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantivEXT")] - [CLSCompliant(false)] - public static void Variant(Int32 id, [CountAttribute(Computed = "id")] Int32[] addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantivEXT")] - [CLSCompliant(false)] - public static void Variant(Int32 id, [CountAttribute(Computed = "id")] ref Int32 addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantivEXT")] - [CLSCompliant(false)] - public static unsafe void Variant(Int32 id, [CountAttribute(Computed = "id")] Int32* addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantivEXT")] - [CLSCompliant(false)] - public static void Variant(UInt32 id, [CountAttribute(Computed = "id")] Int32[] addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantivEXT")] - [CLSCompliant(false)] - public static void Variant(UInt32 id, [CountAttribute(Computed = "id")] ref Int32 addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantivEXT")] - [CLSCompliant(false)] - public static unsafe void Variant(UInt32 id, [CountAttribute(Computed = "id")] Int32* addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// [length: COMPSIZE(id,type,stride)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] - [CLSCompliant(false)] - public static void VariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, Int32 stride, [CountAttribute(Computed = "id,type,stride")] IntPtr addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// [length: COMPSIZE(id,type,stride)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] - [CLSCompliant(false)] - public static void VariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type,stride")] T3[] addr) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// [length: COMPSIZE(id,type,stride)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] - [CLSCompliant(false)] - public static void VariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type,stride")] T3[,] addr) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// [length: COMPSIZE(id,type,stride)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] - [CLSCompliant(false)] - public static void VariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type,stride")] T3[,,] addr) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// [length: COMPSIZE(id,type,stride)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] - [CLSCompliant(false)] - public static void VariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type,stride")] ref T3 addr) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// [length: COMPSIZE(id,type,stride)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] - [CLSCompliant(false)] - public static void VariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, UInt32 stride, [CountAttribute(Computed = "id,type,stride")] IntPtr addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// [length: COMPSIZE(id,type,stride)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] - [CLSCompliant(false)] - public static void VariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, UInt32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type,stride")] T3[] addr) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// [length: COMPSIZE(id,type,stride)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] - [CLSCompliant(false)] - public static void VariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, UInt32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type,stride")] T3[,] addr) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// [length: COMPSIZE(id,type,stride)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] - [CLSCompliant(false)] - public static void VariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, UInt32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type,stride")] T3[,,] addr) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// [length: COMPSIZE(id,type,stride)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] - [CLSCompliant(false)] - public static void VariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, UInt32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "id,type,stride")] ref T3 addr) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantsvEXT")] - [CLSCompliant(false)] - public static void Variant(Int32 id, [CountAttribute(Computed = "id")] Int16[] addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantsvEXT")] - [CLSCompliant(false)] - public static void Variant(Int32 id, [CountAttribute(Computed = "id")] ref Int16 addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantsvEXT")] - [CLSCompliant(false)] - public static unsafe void Variant(Int32 id, [CountAttribute(Computed = "id")] Int16* addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantsvEXT")] - [CLSCompliant(false)] - public static void Variant(UInt32 id, [CountAttribute(Computed = "id")] Int16[] addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantsvEXT")] - [CLSCompliant(false)] - public static void Variant(UInt32 id, [CountAttribute(Computed = "id")] ref Int16 addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantsvEXT")] - [CLSCompliant(false)] - public static unsafe void Variant(UInt32 id, [CountAttribute(Computed = "id")] Int16* addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantubvEXT")] - [CLSCompliant(false)] - public static void Variant(Int32 id, [CountAttribute(Computed = "id")] Byte[] addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantubvEXT")] - [CLSCompliant(false)] - public static void Variant(Int32 id, [CountAttribute(Computed = "id")] ref Byte addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantubvEXT")] - [CLSCompliant(false)] - public static unsafe void Variant(Int32 id, [CountAttribute(Computed = "id")] Byte* addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantubvEXT")] - [CLSCompliant(false)] - public static void Variant(UInt32 id, [CountAttribute(Computed = "id")] Byte[] addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantubvEXT")] - [CLSCompliant(false)] - public static void Variant(UInt32 id, [CountAttribute(Computed = "id")] ref Byte addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantubvEXT")] - [CLSCompliant(false)] - public static unsafe void Variant(UInt32 id, [CountAttribute(Computed = "id")] Byte* addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantuivEXT")] - [CLSCompliant(false)] - public static void Variant(UInt32 id, [CountAttribute(Computed = "id")] UInt32[] addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantuivEXT")] - [CLSCompliant(false)] - public static void Variant(UInt32 id, [CountAttribute(Computed = "id")] ref UInt32 addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantuivEXT")] - [CLSCompliant(false)] - public static unsafe void Variant(UInt32 id, [CountAttribute(Computed = "id")] UInt32* addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantusvEXT")] - [CLSCompliant(false)] - public static void Variant(UInt32 id, [CountAttribute(Computed = "id")] UInt16[] addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantusvEXT")] - [CLSCompliant(false)] - public static void Variant(UInt32 id, [CountAttribute(Computed = "id")] ref UInt16 addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// [length: COMPSIZE(id)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantusvEXT")] - [CLSCompliant(false)] - public static unsafe void Variant(UInt32 id, [CountAttribute(Computed = "id")] UInt16* addr) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayBindVertexBufferEXT")] - [CLSCompliant(false)] - public static void VertexArrayBindVertexBuffer(Int32 vaobj, Int32 bindingindex, Int32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayBindVertexBufferEXT")] - [CLSCompliant(false)] - public static void VertexArrayBindVertexBuffer(UInt32 vaobj, UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayColorOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayColorOffset(Int32 vaobj, Int32 buffer, Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayColorOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayColorOffset(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayEdgeFlagOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayEdgeFlagOffset(Int32 vaobj, Int32 buffer, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayEdgeFlagOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayEdgeFlagOffset(UInt32 vaobj, UInt32 buffer, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayFogCoordOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayFogCoordOffset(Int32 vaobj, Int32 buffer, OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayFogCoordOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayFogCoordOffset(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayIndexOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayIndexOffset(Int32 vaobj, Int32 buffer, OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayIndexOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayIndexOffset(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayMultiTexCoordOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayMultiTexCoordOffset(Int32 vaobj, Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess texunit, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayMultiTexCoordOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayMultiTexCoordOffset(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess texunit, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayNormalOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayNormalOffset(Int32 vaobj, Int32 buffer, OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayNormalOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayNormalOffset(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArraySecondaryColorOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArraySecondaryColorOffset(Int32 vaobj, Int32 buffer, Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArraySecondaryColorOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArraySecondaryColorOffset(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayTexCoordOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayTexCoordOffset(Int32 vaobj, Int32 buffer, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayTexCoordOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayTexCoordOffset(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribBindingEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribBinding(Int32 vaobj, Int32 attribindex, Int32 bindingindex) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribBindingEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribBinding(UInt32 vaobj, UInt32 attribindex, UInt32 bindingindex) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribDivisorEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribDivisor(Int32 vaobj, Int32 index, Int32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribDivisorEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribDivisor(UInt32 vaobj, UInt32 index, UInt32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribFormatEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, bool normalized, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribFormatEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, bool normalized, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIFormatEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribIFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIFormatEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribIFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribIOffset(Int32 vaobj, Int32 buffer, Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribEnum type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribIOffset(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribEnum type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLFormatEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribLFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLFormatEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribLFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribLOffset(Int32 vaobj, Int32 buffer, Int32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use ExtDirectStateAccess overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribLOffset(Int32 vaobj, Int32 buffer, Int32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribLOffset(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use ExtDirectStateAccess overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribLOffset(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribOffset(Int32 vaobj, Int32 buffer, Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribOffset(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexBindingDivisorEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexBindingDivisor(Int32 vaobj, Int32 bindingindex, Int32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexBindingDivisorEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexBindingDivisor(UInt32 vaobj, UInt32 bindingindex, UInt32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexOffset(Int32 vaobj, Int32 buffer, Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexOffset(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1iEXT")] - [CLSCompliant(false)] - public static void VertexAttribI1(Int32 index, Int32 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1iEXT")] - [CLSCompliant(false)] - public static void VertexAttribI1(UInt32 index, Int32 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1ivEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI1(Int32 index, [CountAttribute(Count = 1)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1ivEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI1(UInt32 index, [CountAttribute(Count = 1)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1uiEXT")] - [CLSCompliant(false)] - public static void VertexAttribI1(UInt32 index, UInt32 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1uivEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI1(UInt32 index, [CountAttribute(Count = 1)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2iEXT")] - [CLSCompliant(false)] - public static void VertexAttribI2(Int32 index, Int32 x, Int32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2iEXT")] - [CLSCompliant(false)] - public static void VertexAttribI2(UInt32 index, Int32 x, Int32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2ivEXT")] - [CLSCompliant(false)] - public static void VertexAttribI2(Int32 index, [CountAttribute(Count = 2)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2ivEXT")] - [CLSCompliant(false)] - public static void VertexAttribI2(Int32 index, [CountAttribute(Count = 2)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2ivEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI2(Int32 index, [CountAttribute(Count = 2)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2ivEXT")] - [CLSCompliant(false)] - public static void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2ivEXT")] - [CLSCompliant(false)] - public static void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2ivEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2uiEXT")] - [CLSCompliant(false)] - public static void VertexAttribI2(UInt32 index, UInt32 x, UInt32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2uivEXT")] - [CLSCompliant(false)] - public static void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2uivEXT")] - [CLSCompliant(false)] - public static void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2uivEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3iEXT")] - [CLSCompliant(false)] - public static void VertexAttribI3(Int32 index, Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3iEXT")] - [CLSCompliant(false)] - public static void VertexAttribI3(UInt32 index, Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3ivEXT")] - [CLSCompliant(false)] - public static void VertexAttribI3(Int32 index, [CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3ivEXT")] - [CLSCompliant(false)] - public static void VertexAttribI3(Int32 index, [CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3ivEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI3(Int32 index, [CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3ivEXT")] - [CLSCompliant(false)] - public static void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3ivEXT")] - [CLSCompliant(false)] - public static void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3ivEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3uiEXT")] - [CLSCompliant(false)] - public static void VertexAttribI3(UInt32 index, UInt32 x, UInt32 y, UInt32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3uivEXT")] - [CLSCompliant(false)] - public static void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3uivEXT")] - [CLSCompliant(false)] - public static void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3uivEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4bvEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] SByte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4bvEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref SByte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4bvEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] SByte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4iEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4iEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ivEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ivEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ivEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ivEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ivEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ivEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4svEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4svEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4svEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4svEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4svEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4svEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ubvEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ubvEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ubvEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ubvEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ubvEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ubvEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4uiEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4uivEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4uivEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4uivEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4usvEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] UInt16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4usvEXT")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref UInt16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4usvEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] UInt16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program4] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL1dEXT")] - [CLSCompliant(false)] - public static void VertexAttribL1(Int32 index, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL1dEXT")] - [CLSCompliant(false)] - public static void VertexAttribL1(UInt32 index, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL1dvEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL1(Int32 index, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL1dvEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL1(UInt32 index, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dEXT")] - [CLSCompliant(false)] - public static void VertexAttribL2(Int32 index, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dEXT")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dvEXT")] - [CLSCompliant(false)] - public static void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dvEXT")] - [CLSCompliant(false)] - public static void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dvEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dvEXT")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dvEXT")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dvEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dEXT")] - [CLSCompliant(false)] - public static void VertexAttribL3(Int32 index, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dEXT")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dvEXT")] - [CLSCompliant(false)] - public static void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dvEXT")] - [CLSCompliant(false)] - public static void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dvEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dvEXT")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dvEXT")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dvEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dEXT")] - [CLSCompliant(false)] - public static void VertexAttribL4(Int32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dEXT")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dvEXT")] - [CLSCompliant(false)] - public static void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dvEXT")] - [CLSCompliant(false)] - public static void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dvEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dvEXT")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dvEXT")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dvEXT")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [CountAttribute(Parameter = "size")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [CountAttribute(Parameter = "size")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_attrib_64bit] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride,count)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glVertexPointerEXT")] - public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, Int32 count, [CountAttribute(Computed = "size,type,stride,count")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride,count)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glVertexPointerEXT")] - [CLSCompliant(false)] - public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride,count")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride,count)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glVertexPointerEXT")] - [CLSCompliant(false)] - public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride,count")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride,count)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glVertexPointerEXT")] - [CLSCompliant(false)] - public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride,count")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_array] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride,count)] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glVertexPointerEXT")] - public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride,count")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_weighting] - /// - [AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightfEXT")] - public static void VertexWeight(Single weight) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_weighting] - /// [length: 1] - [AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightfvEXT")] - [CLSCompliant(false)] - public static unsafe void VertexWeight([CountAttribute(Count = 1)] Single* weight) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_weighting] - /// - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightPointerEXT")] - public static void VertexWeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ExtVertexWeighting type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_weighting] - /// - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightPointerEXT")] - [CLSCompliant(false)] - public static void VertexWeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ExtVertexWeighting type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T3[] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_weighting] - /// - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightPointerEXT")] - [CLSCompliant(false)] - public static void VertexWeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ExtVertexWeighting type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T3[,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_weighting] - /// - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightPointerEXT")] - [CLSCompliant(false)] - public static void VertexWeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ExtVertexWeighting type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T3[,,] pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_weighting] - /// - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightPointerEXT")] - public static void VertexWeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ExtVertexWeighting type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] ref T3 pointer) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")] - [CLSCompliant(false)] - public static void WaitSemaphore(Int32 semaphore, Int32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] Int32[] buffers, Int32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] Int32[] textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.OpenGL.TextureLayout[] srcLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")] - [CLSCompliant(false)] - public static void WaitSemaphore(Int32 semaphore, Int32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] ref Int32 buffers, Int32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] ref Int32 textures, [CountAttribute(Computed = "numTextureBarriers")] ref OpenTK.Graphics.OpenGL.TextureLayout srcLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")] - [CLSCompliant(false)] - public static unsafe void WaitSemaphore(Int32 semaphore, Int32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] Int32* buffers, Int32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] Int32* textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.OpenGL.TextureLayout* srcLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")] - [CLSCompliant(false)] - public static void WaitSemaphore(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] UInt32[] buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] UInt32[] textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.OpenGL.TextureLayout[] srcLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")] - [CLSCompliant(false)] - public static void WaitSemaphore(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] ref UInt32 buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] ref UInt32 textures, [CountAttribute(Computed = "numTextureBarriers")] ref OpenTK.Graphics.OpenGL.TextureLayout srcLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_semaphore] - /// - /// - /// [length: COMPSIZE(numBufferBarriers)] - /// - /// [length: COMPSIZE(numTextureBarriers)] - /// [length: COMPSIZE(numTextureBarriers)] - [AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")] - [CLSCompliant(false)] - public static unsafe void WaitSemaphore(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] UInt32* buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] UInt32* textures, [CountAttribute(Computed = "numTextureBarriers")] OpenTK.Graphics.OpenGL.TextureLayout* srcLayouts) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_window_rectangles] - /// - /// - /// [length: COMPSIZE(count)] - [AutoGenerated(Category = "EXT_window_rectangles", Version = "", EntryPoint = "glWindowRectanglesEXT")] - [CLSCompliant(false)] - public static void WindowRectangles(OpenTK.Graphics.OpenGL.ExtWindowRectangles mode, Int32 count, [CountAttribute(Computed = "count")] Int32[] box) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_window_rectangles] - /// - /// - /// [length: COMPSIZE(count)] - [AutoGenerated(Category = "EXT_window_rectangles", Version = "", EntryPoint = "glWindowRectanglesEXT")] - [CLSCompliant(false)] - public static void WindowRectangles(OpenTK.Graphics.OpenGL.ExtWindowRectangles mode, Int32 count, [CountAttribute(Computed = "count")] ref Int32 box) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_window_rectangles] - /// - /// - /// [length: COMPSIZE(count)] - [AutoGenerated(Category = "EXT_window_rectangles", Version = "", EntryPoint = "glWindowRectanglesEXT")] - [CLSCompliant(false)] - public static unsafe void WindowRectangles(OpenTK.Graphics.OpenGL.ExtWindowRectangles mode, Int32 count, [CountAttribute(Computed = "count")] Int32* box) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glWriteMaskEXT")] - [CLSCompliant(false)] - public static void WriteMask(Int32 res, Int32 @in, OpenTK.Graphics.OpenGL.ExtVertexShader outX, OpenTK.Graphics.OpenGL.ExtVertexShader outY, OpenTK.Graphics.OpenGL.ExtVertexShader outZ, OpenTK.Graphics.OpenGL.ExtVertexShader outW) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_vertex_shader] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glWriteMaskEXT")] - [CLSCompliant(false)] - public static void WriteMask(UInt32 res, UInt32 @in, OpenTK.Graphics.OpenGL.ExtVertexShader outX, OpenTK.Graphics.OpenGL.ExtVertexShader outY, OpenTK.Graphics.OpenGL.ExtVertexShader outZ, OpenTK.Graphics.OpenGL.ExtVertexShader outW) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Gremedy - { - /// [requires: GREMEDY_frame_terminator] - [AutoGenerated(Category = "GREMEDY_frame_terminator", Version = "", EntryPoint = "glFrameTerminatorGREMEDY")] - public static void FrameTerminator() { throw new BindingsNotRewrittenException(); } - - /// [requires: GREMEDY_string_marker] - /// - /// [length: len] - [AutoGenerated(Category = "GREMEDY_string_marker", Version = "", EntryPoint = "glStringMarkerGREMEDY")] - public static void StringMarker(Int32 len, [CountAttribute(Parameter = "len")] IntPtr @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: GREMEDY_string_marker] - /// - /// [length: len] - [AutoGenerated(Category = "GREMEDY_string_marker", Version = "", EntryPoint = "glStringMarkerGREMEDY")] - [CLSCompliant(false)] - public static void StringMarker(Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T1[] @string) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: GREMEDY_string_marker] - /// - /// [length: len] - [AutoGenerated(Category = "GREMEDY_string_marker", Version = "", EntryPoint = "glStringMarkerGREMEDY")] - [CLSCompliant(false)] - public static void StringMarker(Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T1[,] @string) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: GREMEDY_string_marker] - /// - /// [length: len] - [AutoGenerated(Category = "GREMEDY_string_marker", Version = "", EntryPoint = "glStringMarkerGREMEDY")] - [CLSCompliant(false)] - public static void StringMarker(Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T1[,,] @string) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: GREMEDY_string_marker] - /// - /// [length: len] - [AutoGenerated(Category = "GREMEDY_string_marker", Version = "", EntryPoint = "glStringMarkerGREMEDY")] - public static void StringMarker(Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] ref T1 @string) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - } - - public static partial class HP - { - /// [requires: HP_image_transform] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glGetImageTransformParameterfvHP")] - [CLSCompliant(false)] - public static void GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: HP_image_transform] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glGetImageTransformParameterfvHP")] - [CLSCompliant(false)] - public static void GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: HP_image_transform] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glGetImageTransformParameterfvHP")] - [CLSCompliant(false)] - public static unsafe void GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: HP_image_transform] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glGetImageTransformParameterivHP")] - [CLSCompliant(false)] - public static void GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: HP_image_transform] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glGetImageTransformParameterivHP")] - [CLSCompliant(false)] - public static void GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: HP_image_transform] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glGetImageTransformParameterivHP")] - [CLSCompliant(false)] - public static unsafe void GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: HP_image_transform] - /// - /// - /// - [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glImageTransformParameterfHP")] - public static void ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: HP_image_transform] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glImageTransformParameterfvHP")] - [CLSCompliant(false)] - public static void ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: HP_image_transform] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glImageTransformParameterfvHP")] - [CLSCompliant(false)] - public static unsafe void ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: HP_image_transform] - /// - /// - /// - [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glImageTransformParameteriHP")] - public static void ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: HP_image_transform] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glImageTransformParameterivHP")] - [CLSCompliant(false)] - public static void ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: HP_image_transform] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glImageTransformParameterivHP")] - [CLSCompliant(false)] - public static unsafe void ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Ibm - { - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glColorPointerListIBM")] - public static void ColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer, Int32 ptrstride) { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glColorPointerListIBM")] - [CLSCompliant(false)] - public static void ColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[] pointer, Int32 ptrstride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glColorPointerListIBM")] - [CLSCompliant(false)] - public static void ColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,] pointer, Int32 ptrstride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glColorPointerListIBM")] - [CLSCompliant(false)] - public static void ColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,,] pointer, Int32 ptrstride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glColorPointerListIBM")] - public static void ColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T3 pointer, Int32 ptrstride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// [length: COMPSIZE(stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glEdgeFlagPointerListIBM")] - [CLSCompliant(false)] - public static unsafe void EdgeFlagPointerList(Int32 stride, [CountAttribute(Computed = "stride")] bool*[] pointer, Int32 ptrstride) { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// [length: COMPSIZE(stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glEdgeFlagPointerListIBM")] - [CLSCompliant(false)] - public static unsafe void EdgeFlagPointerList(Int32 stride, [CountAttribute(Computed = "stride")] ref bool* pointer, Int32 ptrstride) { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// [length: COMPSIZE(stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glEdgeFlagPointerListIBM")] - [CLSCompliant(false)] - public static unsafe void EdgeFlagPointerList(Int32 stride, [CountAttribute(Computed = "stride")] bool** pointer, Int32 ptrstride) { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_static_data] - /// - [AutoGenerated(Category = "IBM_static_data", Version = "", EntryPoint = "glFlushStaticDataIBM")] - public static void FlushStaticData(OpenTK.Graphics.OpenGL.IbmStaticData target) { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glFogCoordPointerListIBM")] - public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer, Int32 ptrstride) { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glFogCoordPointerListIBM")] - [CLSCompliant(false)] - public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[] pointer, Int32 ptrstride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glFogCoordPointerListIBM")] - [CLSCompliant(false)] - public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,] pointer, Int32 ptrstride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glFogCoordPointerListIBM")] - [CLSCompliant(false)] - public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,,] pointer, Int32 ptrstride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glFogCoordPointerListIBM")] - public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] ref T2 pointer, Int32 ptrstride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [Obsolete("Use FogPointerType overload instead")] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glFogCoordPointerListIBM")] - public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer, Int32 ptrstride) { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [Obsolete("Use FogPointerType overload instead")] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glFogCoordPointerListIBM")] - [CLSCompliant(false)] - public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[] pointer, Int32 ptrstride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [Obsolete("Use FogPointerType overload instead")] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glFogCoordPointerListIBM")] - [CLSCompliant(false)] - public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,] pointer, Int32 ptrstride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [Obsolete("Use FogPointerType overload instead")] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glFogCoordPointerListIBM")] - [CLSCompliant(false)] - public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,,] pointer, Int32 ptrstride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [Obsolete("Use FogPointerType overload instead")] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glFogCoordPointerListIBM")] - public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] ref T2 pointer, Int32 ptrstride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glIndexPointerListIBM")] - public static void IndexPointerList(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer, Int32 ptrstride) { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glIndexPointerListIBM")] - [CLSCompliant(false)] - public static void IndexPointerList(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[] pointer, Int32 ptrstride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glIndexPointerListIBM")] - [CLSCompliant(false)] - public static void IndexPointerList(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,] pointer, Int32 ptrstride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glIndexPointerListIBM")] - [CLSCompliant(false)] - public static void IndexPointerList(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,,] pointer, Int32 ptrstride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glIndexPointerListIBM")] - public static void IndexPointerList(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] ref T2 pointer, Int32 ptrstride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_multimode_draw_arrays] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// - /// - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawArraysIBM")] - [CLSCompliant(false)] - public static void MultiModeDrawArrays([CountAttribute(Computed = "primcount")] OpenTK.Graphics.OpenGL.PrimitiveType[] mode, [CountAttribute(Computed = "primcount")] Int32[] first, [CountAttribute(Computed = "primcount")] Int32[] count, Int32 primcount, Int32 modestride) { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_multimode_draw_arrays] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// - /// - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawArraysIBM")] - [CLSCompliant(false)] - public static void MultiModeDrawArrays([CountAttribute(Computed = "primcount")] ref OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 first, [CountAttribute(Computed = "primcount")] ref Int32 count, Int32 primcount, Int32 modestride) { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_multimode_draw_arrays] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// - /// - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawArraysIBM")] - [CLSCompliant(false)] - public static unsafe void MultiModeDrawArrays([CountAttribute(Computed = "primcount")] OpenTK.Graphics.OpenGL.PrimitiveType* mode, [CountAttribute(Computed = "primcount")] Int32* first, [CountAttribute(Computed = "primcount")] Int32* count, Int32 primcount, Int32 modestride) { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_multimode_draw_arrays] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// - /// [length: COMPSIZE(primcount)] - /// - /// - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] - [CLSCompliant(false)] - public static void MultiModeDrawElements([CountAttribute(Computed = "primcount")] OpenTK.Graphics.OpenGL.PrimitiveType[] mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount, Int32 modestride) { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_multimode_draw_arrays] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// - /// [length: COMPSIZE(primcount)] - /// - /// - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] - [CLSCompliant(false)] - public static void MultiModeDrawElements([CountAttribute(Computed = "primcount")] OpenTK.Graphics.OpenGL.PrimitiveType[] mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount, Int32 modestride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_multimode_draw_arrays] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// - /// [length: COMPSIZE(primcount)] - /// - /// - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] - [CLSCompliant(false)] - public static void MultiModeDrawElements([CountAttribute(Computed = "primcount")] OpenTK.Graphics.OpenGL.PrimitiveType[] mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount, Int32 modestride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_multimode_draw_arrays] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// - /// [length: COMPSIZE(primcount)] - /// - /// - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] - [CLSCompliant(false)] - public static void MultiModeDrawElements([CountAttribute(Computed = "primcount")] OpenTK.Graphics.OpenGL.PrimitiveType[] mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount, Int32 modestride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_multimode_draw_arrays] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// - /// [length: COMPSIZE(primcount)] - /// - /// - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] - [CLSCompliant(false)] - public static void MultiModeDrawElements([CountAttribute(Computed = "primcount")] OpenTK.Graphics.OpenGL.PrimitiveType[] mode, [CountAttribute(Computed = "primcount")] Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount, Int32 modestride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_multimode_draw_arrays] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// - /// [length: COMPSIZE(primcount)] - /// - /// - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] - [CLSCompliant(false)] - public static void MultiModeDrawElements([CountAttribute(Computed = "primcount")] ref OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount, Int32 modestride) { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_multimode_draw_arrays] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// - /// [length: COMPSIZE(primcount)] - /// - /// - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] - [CLSCompliant(false)] - public static void MultiModeDrawElements([CountAttribute(Computed = "primcount")] ref OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount, Int32 modestride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_multimode_draw_arrays] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// - /// [length: COMPSIZE(primcount)] - /// - /// - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] - [CLSCompliant(false)] - public static void MultiModeDrawElements([CountAttribute(Computed = "primcount")] ref OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount, Int32 modestride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_multimode_draw_arrays] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// - /// [length: COMPSIZE(primcount)] - /// - /// - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] - [CLSCompliant(false)] - public static void MultiModeDrawElements([CountAttribute(Computed = "primcount")] ref OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount, Int32 modestride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_multimode_draw_arrays] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// - /// [length: COMPSIZE(primcount)] - /// - /// - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] - [CLSCompliant(false)] - public static void MultiModeDrawElements([CountAttribute(Computed = "primcount")] ref OpenTK.Graphics.OpenGL.PrimitiveType mode, [CountAttribute(Computed = "primcount")] ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount, Int32 modestride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_multimode_draw_arrays] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// - /// [length: COMPSIZE(primcount)] - /// - /// - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] - [CLSCompliant(false)] - public static unsafe void MultiModeDrawElements([CountAttribute(Computed = "primcount")] OpenTK.Graphics.OpenGL.PrimitiveType* mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount, Int32 modestride) { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_multimode_draw_arrays] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// - /// [length: COMPSIZE(primcount)] - /// - /// - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] - [CLSCompliant(false)] - public static unsafe void MultiModeDrawElements([CountAttribute(Computed = "primcount")] OpenTK.Graphics.OpenGL.PrimitiveType* mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[] indices, Int32 primcount, Int32 modestride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_multimode_draw_arrays] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// - /// [length: COMPSIZE(primcount)] - /// - /// - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] - [CLSCompliant(false)] - public static unsafe void MultiModeDrawElements([CountAttribute(Computed = "primcount")] OpenTK.Graphics.OpenGL.PrimitiveType* mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,] indices, Int32 primcount, Int32 modestride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_multimode_draw_arrays] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// - /// [length: COMPSIZE(primcount)] - /// - /// - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] - [CLSCompliant(false)] - public static unsafe void MultiModeDrawElements([CountAttribute(Computed = "primcount")] OpenTK.Graphics.OpenGL.PrimitiveType* mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] T3[,,] indices, Int32 primcount, Int32 modestride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_multimode_draw_arrays] - /// [length: COMPSIZE(primcount)] - /// [length: COMPSIZE(primcount)] - /// - /// [length: COMPSIZE(primcount)] - /// - /// - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] - [CLSCompliant(false)] - public static unsafe void MultiModeDrawElements([CountAttribute(Computed = "primcount")] OpenTK.Graphics.OpenGL.PrimitiveType* mode, [CountAttribute(Computed = "primcount")] Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "primcount")] ref T3 indices, Int32 primcount, Int32 modestride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glNormalPointerListIBM")] - public static void NormalPointerList(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer, Int32 ptrstride) { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glNormalPointerListIBM")] - [CLSCompliant(false)] - public static void NormalPointerList(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[] pointer, Int32 ptrstride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glNormalPointerListIBM")] - [CLSCompliant(false)] - public static void NormalPointerList(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,] pointer, Int32 ptrstride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glNormalPointerListIBM")] - [CLSCompliant(false)] - public static void NormalPointerList(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,,] pointer, Int32 ptrstride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// [length: COMPSIZE(type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glNormalPointerListIBM")] - public static void NormalPointerList(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] ref T2 pointer, Int32 ptrstride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glSecondaryColorPointerListIBM")] - public static void SecondaryColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer, Int32 ptrstride) { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glSecondaryColorPointerListIBM")] - [CLSCompliant(false)] - public static void SecondaryColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[] pointer, Int32 ptrstride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glSecondaryColorPointerListIBM")] - [CLSCompliant(false)] - public static void SecondaryColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,] pointer, Int32 ptrstride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glSecondaryColorPointerListIBM")] - [CLSCompliant(false)] - public static void SecondaryColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,,] pointer, Int32 ptrstride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glSecondaryColorPointerListIBM")] - public static void SecondaryColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T3 pointer, Int32 ptrstride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glTexCoordPointerListIBM")] - public static void TexCoordPointerList(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer, Int32 ptrstride) { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glTexCoordPointerListIBM")] - [CLSCompliant(false)] - public static void TexCoordPointerList(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[] pointer, Int32 ptrstride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glTexCoordPointerListIBM")] - [CLSCompliant(false)] - public static void TexCoordPointerList(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,] pointer, Int32 ptrstride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glTexCoordPointerListIBM")] - [CLSCompliant(false)] - public static void TexCoordPointerList(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,,] pointer, Int32 ptrstride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glTexCoordPointerListIBM")] - public static void TexCoordPointerList(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T3 pointer, Int32 ptrstride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glVertexPointerListIBM")] - public static void VertexPointerList(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer, Int32 ptrstride) { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glVertexPointerListIBM")] - [CLSCompliant(false)] - public static void VertexPointerList(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[] pointer, Int32 ptrstride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glVertexPointerListIBM")] - [CLSCompliant(false)] - public static void VertexPointerList(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,] pointer, Int32 ptrstride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glVertexPointerListIBM")] - [CLSCompliant(false)] - public static void VertexPointerList(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T3[,,] pointer, Int32 ptrstride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: IBM_vertex_array_lists] - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - /// - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glVertexPointerListIBM")] - public static void VertexPointerList(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T3 pointer, Int32 ptrstride) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Ingr - { - /// [requires: INGR_blend_func_separate] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is One. - /// - [Obsolete("Use IngrBlendFuncSeparate overload instead")] - [AutoGenerated(Category = "INGR_blend_func_separate", Version = "", EntryPoint = "glBlendFuncSeparateINGR")] - public static void BlendFuncSeparate(OpenTK.Graphics.OpenGL.All sfactorRGB, OpenTK.Graphics.OpenGL.All dfactorRGB, OpenTK.Graphics.OpenGL.All sfactorAlpha, OpenTK.Graphics.OpenGL.All dfactorAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: INGR_blend_func_separate] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is One. - /// - [AutoGenerated(Category = "INGR_blend_func_separate", Version = "", EntryPoint = "glBlendFuncSeparateINGR")] - public static void BlendFuncSeparate(OpenTK.Graphics.OpenGL.BlendingFactor sfactorRGB, OpenTK.Graphics.OpenGL.BlendingFactor dfactorRGB, OpenTK.Graphics.OpenGL.BlendingFactor sfactorAlpha, OpenTK.Graphics.OpenGL.BlendingFactor dfactorAlpha) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Intel - { - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glBeginPerfQueryINTEL")] - [CLSCompliant(false)] - public static void BeginPerfQuery(Int32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glBeginPerfQueryINTEL")] - [CLSCompliant(false)] - public static void BeginPerfQuery(UInt32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glColorPointervINTEL")] - public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [CountAttribute(Count = 4)] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glColorPointervINTEL")] - [CLSCompliant(false)] - public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute, CountAttribute(Count = 4)] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glColorPointervINTEL")] - [CLSCompliant(false)] - public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute, CountAttribute(Count = 4)] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glColorPointervINTEL")] - [CLSCompliant(false)] - public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute, CountAttribute(Count = 4)] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of colors - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glColorPointervINTEL")] - public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute, CountAttribute(Count = 4)] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] - [CLSCompliant(false)] - public static void CreatePerfQuery(Int32 queryId, [OutAttribute] Int32[] queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] - [CLSCompliant(false)] - public static void CreatePerfQuery(Int32 queryId, [OutAttribute] out Int32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] - [CLSCompliant(false)] - public static unsafe void CreatePerfQuery(Int32 queryId, [OutAttribute] Int32* queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] - [CLSCompliant(false)] - public static void CreatePerfQuery(UInt32 queryId, [OutAttribute] UInt32[] queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] - [CLSCompliant(false)] - public static void CreatePerfQuery(UInt32 queryId, [OutAttribute] out UInt32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] - [CLSCompliant(false)] - public static unsafe void CreatePerfQuery(UInt32 queryId, [OutAttribute] UInt32* queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glDeletePerfQueryINTEL")] - [CLSCompliant(false)] - public static void DeletePerfQuery(Int32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glDeletePerfQueryINTEL")] - [CLSCompliant(false)] - public static void DeletePerfQuery(UInt32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glEndPerfQueryINTEL")] - [CLSCompliant(false)] - public static void EndPerfQuery(Int32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glEndPerfQueryINTEL")] - [CLSCompliant(false)] - public static void EndPerfQuery(UInt32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static Int32 GetFirstPerfQueryI() { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetFirstPerfQueryI([OutAttribute] Int32[] queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetFirstPerfQueryI([OutAttribute] out Int32 queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static unsafe void GetFirstPerfQueryI([OutAttribute] Int32* queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetFirstPerfQueryI([OutAttribute] UInt32[] queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetFirstPerfQueryI([OutAttribute] out UInt32 queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static unsafe void GetFirstPerfQueryI([OutAttribute] UInt32* queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static Int32 GetNextPerfQueryI(Int32 queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static Int32 GetNextPerfQueryI(UInt32 queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetNextPerfQueryI(Int32 queryId, [OutAttribute] Int32[] nextQueryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetNextPerfQueryI(Int32 queryId, [OutAttribute] out Int32 nextQueryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static unsafe void GetNextPerfQueryI(Int32 queryId, [OutAttribute] Int32* nextQueryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetNextPerfQueryI(UInt32 queryId, [OutAttribute] UInt32[] nextQueryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetNextPerfQueryI(UInt32 queryId, [OutAttribute] out UInt32 nextQueryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static unsafe void GetNextPerfQueryI(UInt32 queryId, [OutAttribute] UInt32* nextQueryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// [length: counterNameLength] - /// - /// [length: counterDescLength] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfCounterInfo(Int32 queryId, Int32 counterId, Int32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] out String counterName, Int32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] out String counterDesc, [OutAttribute] Int32[] counterOffset, [OutAttribute] Int32[] counterDataSize, [OutAttribute] Int32[] counterTypeEnum, [OutAttribute] Int32[] counterDataTypeEnum, [OutAttribute] Int64[] rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// [length: counterNameLength] - /// - /// [length: counterDescLength] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfCounterInfo(Int32 queryId, Int32 counterId, Int32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] out String counterName, Int32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] out String counterDesc, [OutAttribute] out Int32 counterOffset, [OutAttribute] out Int32 counterDataSize, [OutAttribute] out Int32 counterTypeEnum, [OutAttribute] out Int32 counterDataTypeEnum, [OutAttribute] out Int64 rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// [length: counterNameLength] - /// - /// [length: counterDescLength] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfCounterInfo(Int32 queryId, Int32 counterId, Int32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] out String counterName, Int32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] out String counterDesc, [OutAttribute] Int32* counterOffset, [OutAttribute] Int32* counterDataSize, [OutAttribute] Int32* counterTypeEnum, [OutAttribute] Int32* counterDataTypeEnum, [OutAttribute] Int64* rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// [length: counterNameLength] - /// - /// [length: counterDescLength] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfCounterInfo(UInt32 queryId, UInt32 counterId, UInt32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] out String counterName, UInt32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] out String counterDesc, [OutAttribute] UInt32[] counterOffset, [OutAttribute] UInt32[] counterDataSize, [OutAttribute] UInt32[] counterTypeEnum, [OutAttribute] UInt32[] counterDataTypeEnum, [OutAttribute] UInt64[] rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// [length: counterNameLength] - /// - /// [length: counterDescLength] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfCounterInfo(UInt32 queryId, UInt32 counterId, UInt32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] out String counterName, UInt32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] out String counterDesc, [OutAttribute] out UInt32 counterOffset, [OutAttribute] out UInt32 counterDataSize, [OutAttribute] out UInt32 counterTypeEnum, [OutAttribute] out UInt32 counterDataTypeEnum, [OutAttribute] out UInt64 rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// [length: counterNameLength] - /// - /// [length: counterDescLength] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfCounterInfo(UInt32 queryId, UInt32 counterId, UInt32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] out String counterName, UInt32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] out String counterDesc, [OutAttribute] UInt32* counterOffset, [OutAttribute] UInt32* counterDataSize, [OutAttribute] UInt32* counterTypeEnum, [OutAttribute] UInt32* counterDataTypeEnum, [OutAttribute] UInt64* rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] Int32[] bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] Int32* bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] Int32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] out Int32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] Int32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] Int32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] out Int32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] Int32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] Int32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] out Int32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] Int32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] Int32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] out Int32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] Int32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] UInt32[] bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] out UInt32 bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] UInt32* bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] UInt32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] out UInt32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] UInt32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] UInt32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] out UInt32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] UInt32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] UInt32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] out UInt32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] UInt32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] UInt32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] out UInt32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] UInt32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static Int32 GetPerfQueryIdByName(String queryName) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryIdByName(String queryName, [OutAttribute] Int32[] queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryIdByName(String queryName, [OutAttribute] out Int32 queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryIdByName(String queryName, [OutAttribute] Int32* queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryIdByName(String queryName, [OutAttribute] UInt32[] queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryIdByName(String queryName, [OutAttribute] out UInt32 queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryIdByName(String queryName, [OutAttribute] UInt32* queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// [length: queryNameLength] - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryInfo(Int32 queryId, Int32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] out String queryName, [OutAttribute] Int32[] dataSize, [OutAttribute] Int32[] noCounters, [OutAttribute] Int32[] noInstances, [OutAttribute] Int32[] capsMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// [length: queryNameLength] - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryInfo(Int32 queryId, Int32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] out String queryName, [OutAttribute] out Int32 dataSize, [OutAttribute] out Int32 noCounters, [OutAttribute] out Int32 noInstances, [OutAttribute] out Int32 capsMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// [length: queryNameLength] - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryInfo(Int32 queryId, Int32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] out String queryName, [OutAttribute] Int32* dataSize, [OutAttribute] Int32* noCounters, [OutAttribute] Int32* noInstances, [OutAttribute] Int32* capsMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// [length: queryNameLength] - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryInfo(UInt32 queryId, UInt32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] out String queryName, [OutAttribute] UInt32[] dataSize, [OutAttribute] UInt32[] noCounters, [OutAttribute] UInt32[] noInstances, [OutAttribute] UInt32[] capsMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// [length: queryNameLength] - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryInfo(UInt32 queryId, UInt32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] out String queryName, [OutAttribute] out UInt32 dataSize, [OutAttribute] out UInt32 noCounters, [OutAttribute] out UInt32 noInstances, [OutAttribute] out UInt32 capsMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// [length: queryNameLength] - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryInfo(UInt32 queryId, UInt32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] out String queryName, [OutAttribute] UInt32* dataSize, [OutAttribute] UInt32* noCounters, [OutAttribute] UInt32* noInstances, [OutAttribute] UInt32* capsMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_map_texture] - /// - /// - /// - /// [length: 1] - /// [length: 1] - [AutoGenerated(Category = "INTEL_map_texture", Version = "", EntryPoint = "glMapTexture2DINTEL")] - [CLSCompliant(false)] - public static IntPtr MapTexture2D(Int32 texture, Int32 level, Int32 access, [OutAttribute, CountAttribute(Count = 1)] out Int32 stride, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.IntelMapTexture layout) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_map_texture] - /// - /// - /// - /// [length: 1] - /// [length: 1] - [AutoGenerated(Category = "INTEL_map_texture", Version = "", EntryPoint = "glMapTexture2DINTEL")] - [CLSCompliant(false)] - public static unsafe IntPtr MapTexture2D(Int32 texture, Int32 level, Int32 access, [OutAttribute, CountAttribute(Count = 1)] Int32* stride, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.IntelMapTexture* layout) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_map_texture] - /// - /// - /// - /// [length: 1] - /// [length: 1] - [AutoGenerated(Category = "INTEL_map_texture", Version = "", EntryPoint = "glMapTexture2DINTEL")] - [CLSCompliant(false)] - public static IntPtr MapTexture2D(UInt32 texture, Int32 level, UInt32 access, [OutAttribute, CountAttribute(Count = 1)] out Int32 stride, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.IntelMapTexture layout) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_map_texture] - /// - /// - /// - /// [length: 1] - /// [length: 1] - [AutoGenerated(Category = "INTEL_map_texture", Version = "", EntryPoint = "glMapTexture2DINTEL")] - [CLSCompliant(false)] - public static unsafe IntPtr MapTexture2D(UInt32 texture, Int32 level, UInt32 access, [OutAttribute, CountAttribute(Count = 1)] Int32* stride, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.IntelMapTexture* layout) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glNormalPointervINTEL")] - public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, [CountAttribute(Count = 4)] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glNormalPointervINTEL")] - [CLSCompliant(false)] - public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, [InAttribute, OutAttribute, CountAttribute(Count = 4)] T1[] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glNormalPointervINTEL")] - [CLSCompliant(false)] - public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, [InAttribute, OutAttribute, CountAttribute(Count = 4)] T1[,] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glNormalPointervINTEL")] - [CLSCompliant(false)] - public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, [InAttribute, OutAttribute, CountAttribute(Count = 4)] T1[,,] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of normals - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glNormalPointervINTEL")] - public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, [InAttribute, OutAttribute, CountAttribute(Count = 4)] ref T1 pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_map_texture] - /// - [AutoGenerated(Category = "INTEL_map_texture", Version = "", EntryPoint = "glSyncTextureINTEL")] - [CLSCompliant(false)] - public static void SyncTexture(Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_map_texture] - /// - [AutoGenerated(Category = "INTEL_map_texture", Version = "", EntryPoint = "glSyncTextureINTEL")] - [CLSCompliant(false)] - public static void SyncTexture(UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glTexCoordPointervINTEL")] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [CountAttribute(Count = 4)] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glTexCoordPointervINTEL")] - [CLSCompliant(false)] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute, CountAttribute(Count = 4)] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glTexCoordPointervINTEL")] - [CLSCompliant(false)] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute, CountAttribute(Count = 4)] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glTexCoordPointervINTEL")] - [CLSCompliant(false)] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute, CountAttribute(Count = 4)] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of texture coordinates - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glTexCoordPointervINTEL")] - public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute, CountAttribute(Count = 4)] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_map_texture] - /// - /// - [AutoGenerated(Category = "INTEL_map_texture", Version = "", EntryPoint = "glUnmapTexture2DINTEL")] - [CLSCompliant(false)] - public static void UnmapTexture2D(Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_map_texture] - /// - /// - [AutoGenerated(Category = "INTEL_map_texture", Version = "", EntryPoint = "glUnmapTexture2DINTEL")] - [CLSCompliant(false)] - public static void UnmapTexture2D(UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glVertexPointervINTEL")] - public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [CountAttribute(Count = 4)] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glVertexPointervINTEL")] - [CLSCompliant(false)] - public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute, CountAttribute(Count = 4)] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glVertexPointervINTEL")] - [CLSCompliant(false)] - public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute, CountAttribute(Count = 4)] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glVertexPointervINTEL")] - [CLSCompliant(false)] - public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute, CountAttribute(Count = 4)] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_parallel_arrays] - /// Define an array of vertex data - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float. - /// - /// [length: 4] - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glVertexPointervINTEL")] - public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute, CountAttribute(Count = 4)] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Khr - { - /// [requires: KHR_blend_equation_advanced] - [AutoGenerated(Category = "KHR_blend_equation_advanced", Version = "", EntryPoint = "glBlendBarrierKHR")] - public static void BlendBarrier() { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - public static void DebugMessageCallback(DebugProcKhr callback, IntPtr userParam) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[,,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] ref T1 userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource source, OpenTK.Graphics.OpenGL.DebugType type, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 count, Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource source, OpenTK.Graphics.OpenGL.DebugType type, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 count, ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource source, OpenTK.Graphics.OpenGL.DebugType type, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 count, Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource source, OpenTK.Graphics.OpenGL.DebugType type, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 count, UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource source, OpenTK.Graphics.OpenGL.DebugType type, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 count, ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSource source, OpenTK.Graphics.OpenGL.DebugType type, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 count, UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.OpenGL.DebugSource source, OpenTK.Graphics.OpenGL.DebugType type, Int32 id, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 length, String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.OpenGL.DebugSource source, OpenTK.Graphics.OpenGL.DebugType type, UInt32 id, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 length, String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSource[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugSource sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSource* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSource[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugSource sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSource* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetGraphicsResetStatusKHR")] - public static OpenTK.Graphics.OpenGL.GraphicsResetStatus GetGraphicsResetStatus() { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformuivKHR")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformuivKHR")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformuivKHR")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - public static void GetPointer(OpenTK.Graphics.OpenGL.KhrDebug pname, [OutAttribute] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.KhrDebug pname, [InAttribute, OutAttribute] T1[] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.KhrDebug pname, [InAttribute, OutAttribute] T1[,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL.KhrDebug pname, [InAttribute, OutAttribute] T1[,,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - public static void GetPointer(OpenTK.Graphics.OpenGL.KhrDebug pname, [InAttribute, OutAttribute] ref T1 @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_parallel_shader_compile] - /// - [AutoGenerated(Category = "KHR_parallel_shader_compile", Version = "", EntryPoint = "glMaxShaderCompilerThreadsKHR")] - [CLSCompliant(false)] - public static void MaxShaderCompilerThreads(Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_parallel_shader_compile] - /// - [AutoGenerated(Category = "KHR_parallel_shader_compile", Version = "", EntryPoint = "glMaxShaderCompilerThreadsKHR")] - [CLSCompliant(false)] - public static void MaxShaderCompilerThreads(UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.OpenGL.ObjectIdentifier identifier, Int32 name, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.OpenGL.ObjectIdentifier identifier, UInt32 name, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - public static void ObjectPtrLabel(IntPtr ptr, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - public static void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Pop the active debug group - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPopDebugGroupKHR")] - public static void PopDebugGroup() { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// - /// The a string containing the message to be sent to the debug output stream. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.OpenGL.DebugSource source, Int32 id, Int32 length, String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// - /// The a string containing the message to be sent to the debug output stream. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.OpenGL.DebugSource source, UInt32 id, Int32 length, String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Mesa - { - /// [requires: MESA_resize_buffers] - [AutoGenerated(Category = "MESA_resize_buffers", Version = "", EntryPoint = "glResizeBuffersMESA")] - public static void ResizeBuffers() { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2dMESA")] - public static void WindowPos2(Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2dvMESA")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2dvMESA")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2dvMESA")] - [CLSCompliant(false)] - public static unsafe void WindowPos2([CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2fMESA")] - public static void WindowPos2(Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2fvMESA")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2fvMESA")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2fvMESA")] - [CLSCompliant(false)] - public static unsafe void WindowPos2([CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2iMESA")] - public static void WindowPos2(Int32 x, Int32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2ivMESA")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2ivMESA")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2ivMESA")] - [CLSCompliant(false)] - public static unsafe void WindowPos2([CountAttribute(Count = 2)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2sMESA")] - public static void WindowPos2(Int16 x, Int16 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2svMESA")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2svMESA")] - [CLSCompliant(false)] - public static void WindowPos2([CountAttribute(Count = 2)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 2] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2svMESA")] - [CLSCompliant(false)] - public static unsafe void WindowPos2([CountAttribute(Count = 2)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3dMESA")] - public static void WindowPos3(Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3dvMESA")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3dvMESA")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3dvMESA")] - [CLSCompliant(false)] - public static unsafe void WindowPos3([CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3fMESA")] - public static void WindowPos3(Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3fvMESA")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3fvMESA")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3fvMESA")] - [CLSCompliant(false)] - public static unsafe void WindowPos3([CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3iMESA")] - public static void WindowPos3(Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3ivMESA")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3ivMESA")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3ivMESA")] - [CLSCompliant(false)] - public static unsafe void WindowPos3([CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3sMESA")] - public static void WindowPos3(Int16 x, Int16 y, Int16 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3svMESA")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3svMESA")] - [CLSCompliant(false)] - public static void WindowPos3([CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 3] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3svMESA")] - [CLSCompliant(false)] - public static unsafe void WindowPos3([CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4dMESA")] - public static void WindowPos4(Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 4] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4dvMESA")] - [CLSCompliant(false)] - public static void WindowPos4([CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 4] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4dvMESA")] - [CLSCompliant(false)] - public static void WindowPos4([CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 4] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4dvMESA")] - [CLSCompliant(false)] - public static unsafe void WindowPos4([CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4fMESA")] - public static void WindowPos4(Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 4] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4fvMESA")] - [CLSCompliant(false)] - public static void WindowPos4([CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 4] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4fvMESA")] - [CLSCompliant(false)] - public static void WindowPos4([CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 4] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4fvMESA")] - [CLSCompliant(false)] - public static unsafe void WindowPos4([CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4iMESA")] - public static void WindowPos4(Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 4] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4ivMESA")] - [CLSCompliant(false)] - public static void WindowPos4([CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 4] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4ivMESA")] - [CLSCompliant(false)] - public static void WindowPos4([CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 4] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4ivMESA")] - [CLSCompliant(false)] - public static unsafe void WindowPos4([CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4sMESA")] - public static void WindowPos4(Int16 x, Int16 y, Int16 z, Int16 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 4] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4svMESA")] - [CLSCompliant(false)] - public static void WindowPos4([CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 4] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4svMESA")] - [CLSCompliant(false)] - public static void WindowPos4([CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// [length: 4] - /// Specify the , , coordinates for the raster position. - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4svMESA")] - [CLSCompliant(false)] - public static unsafe void WindowPos4([CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class NV - { - /// [requires: NV_transform_feedback] - /// - /// [length: COMPSIZE(name)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glActiveVaryingNV")] - [CLSCompliant(false)] - public static void ActiveVarying(Int32 program, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// - /// [length: COMPSIZE(name)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glActiveVaryingNV")] - [CLSCompliant(false)] - public static void ActiveVarying(UInt32 program, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_alpha_to_coverage_dither_control] - /// - [AutoGenerated(Category = "NV_alpha_to_coverage_dither_control", Version = "", EntryPoint = "glAlphaToCoverageDitherControlNV")] - public static void AlphaToCoverageDitherControl(OpenTK.Graphics.OpenGL.NvAlphaToCoverageDitherControl mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glAreProgramsResidentNV")] - [CLSCompliant(false)] - public static bool AreProgramsResident(Int32 n, [CountAttribute(Parameter = "n")] Int32[] programs, [OutAttribute, CountAttribute(Parameter = "n")] bool[] residences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glAreProgramsResidentNV")] - [CLSCompliant(false)] - public static bool AreProgramsResident(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 programs, [OutAttribute, CountAttribute(Parameter = "n")] out bool residences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glAreProgramsResidentNV")] - [CLSCompliant(false)] - public static unsafe bool AreProgramsResident(Int32 n, [CountAttribute(Parameter = "n")] Int32* programs, [OutAttribute, CountAttribute(Parameter = "n")] bool* residences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glAreProgramsResidentNV")] - [CLSCompliant(false)] - public static bool AreProgramsResident(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] programs, [OutAttribute, CountAttribute(Parameter = "n")] bool[] residences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glAreProgramsResidentNV")] - [CLSCompliant(false)] - public static bool AreProgramsResident(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 programs, [OutAttribute, CountAttribute(Parameter = "n")] out bool residences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glAreProgramsResidentNV")] - [CLSCompliant(false)] - public static unsafe bool AreProgramsResident(Int32 n, [CountAttribute(Parameter = "n")] UInt32* programs, [OutAttribute, CountAttribute(Parameter = "n")] bool* residences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conditional_render] - /// Start conditional rendering - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - /// - /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. - /// - [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNV")] - [CLSCompliant(false)] - public static void BeginConditionalRender(Int32 id, OpenTK.Graphics.OpenGL.TypeEnum mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conditional_render] - /// Start conditional rendering - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - /// - /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. - /// - [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNV")] - [CLSCompliant(false)] - public static void BeginConditionalRender(UInt32 id, OpenTK.Graphics.OpenGL.TypeEnum mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glBeginOcclusionQueryNV")] - [CLSCompliant(false)] - public static void BeginOcclusionQuery(Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glBeginOcclusionQueryNV")] - [CLSCompliant(false)] - public static void BeginOcclusionQuery(UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// Start transform feedback operation - /// - /// - /// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glBeginTransformFeedbackNV")] - public static void BeginTransformFeedback(OpenTK.Graphics.OpenGL.PrimitiveType primitiveMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glBeginVideoCaptureNV")] - [CLSCompliant(false)] - public static void BeginVideoCapture(Int32 video_capture_slot) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glBeginVideoCaptureNV")] - [CLSCompliant(false)] - public static void BeginVideoCapture(UInt32 video_capture_slot) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// Bind a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glBindBufferBaseNV")] - [CLSCompliant(false)] - public static void BindBufferBase(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 index, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// Bind a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glBindBufferBaseNV")] - [CLSCompliant(false)] - public static void BindBufferBase(OpenTK.Graphics.OpenGL.BufferTargetArb target, UInt32 index, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glBindBufferOffsetNV")] - [CLSCompliant(false)] - public static void BindBufferOffset(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 index, Int32 buffer, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glBindBufferOffsetNV")] - [CLSCompliant(false)] - public static void BindBufferOffset(OpenTK.Graphics.OpenGL.BufferTargetArb target, UInt32 index, UInt32 buffer, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glBindBufferRangeNV")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 index, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glBindBufferRangeNV")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glBindBufferRangeNV")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferTargetArb target, UInt32 index, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glBindBufferRangeNV")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferTargetArb target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glBindProgramNV")] - [CLSCompliant(false)] - public static void BindProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glBindProgramNV")] - [CLSCompliant(false)] - public static void BindProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Bind a transform feedback object - /// - /// - /// Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback. - /// - /// - /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glBindTransformFeedbackNV")] - [CLSCompliant(false)] - public static void BindTransformFeedback(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Bind a transform feedback object - /// - /// - /// Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback. - /// - /// - /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glBindTransformFeedbackNV")] - [CLSCompliant(false)] - public static void BindTransformFeedback(OpenTK.Graphics.OpenGL.BufferTargetArb target, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Bind a transform feedback object - /// - /// - /// Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback. - /// - /// - /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. - /// - [Obsolete("Use BufferTargetArb overload instead")] - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glBindTransformFeedbackNV")] - [CLSCompliant(false)] - public static void BindTransformFeedback(OpenTK.Graphics.OpenGL.NvTransformFeedback2 target, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Bind a transform feedback object - /// - /// - /// Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback. - /// - /// - /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. - /// - [Obsolete("Use BufferTargetArb overload instead")] - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glBindTransformFeedbackNV")] - [CLSCompliant(false)] - public static void BindTransformFeedback(OpenTK.Graphics.OpenGL.NvTransformFeedback2 target, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glBindVideoCaptureStreamBufferNV")] - [CLSCompliant(false)] - public static void BindVideoCaptureStreamBuffer(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture frame_region, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glBindVideoCaptureStreamBufferNV")] - [CLSCompliant(false)] - public static void BindVideoCaptureStreamBuffer(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture frame_region, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glBindVideoCaptureStreamTextureNV")] - [CLSCompliant(false)] - public static void BindVideoCaptureStreamTexture(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture frame_region, OpenTK.Graphics.OpenGL.NvVideoCapture target, Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glBindVideoCaptureStreamTextureNV")] - [CLSCompliant(false)] - public static void BindVideoCaptureStreamTexture(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture frame_region, OpenTK.Graphics.OpenGL.NvVideoCapture target, UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_blend_equation_advanced] - [AutoGenerated(Category = "NV_blend_equation_advanced", Version = "", EntryPoint = "glBlendBarrierNV")] - public static void BlendBarrier() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_blend_equation_advanced] - /// - /// - [AutoGenerated(Category = "NV_blend_equation_advanced", Version = "", EntryPoint = "glBlendParameteriNV")] - public static void BlendParameter(OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glBufferAddressRangeNV")] - [CLSCompliant(false)] - public static void BufferAddressRange(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory pname, Int32 index, Int64 address, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glBufferAddressRangeNV")] - [CLSCompliant(false)] - public static void BufferAddressRange(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory pname, Int32 index, Int64 address, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glBufferAddressRangeNV")] - [CLSCompliant(false)] - public static void BufferAddressRange(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory pname, UInt32 index, UInt64 address, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glBufferAddressRangeNV")] - [CLSCompliant(false)] - public static void BufferAddressRange(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory pname, UInt32 index, UInt64 address, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCallCommandListNV")] - [CLSCompliant(false)] - public static void CallCommandList(Int32 list) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCallCommandListNV")] - [CLSCompliant(false)] - public static void CallCommandList(UInt32 list) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_depth_buffer_float] - /// Specify the clear value for the depth buffer - /// - /// - /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. - /// - [AutoGenerated(Category = "NV_depth_buffer_float", Version = "", EntryPoint = "glClearDepthdNV")] - public static void ClearDepth(Double depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glColor3hNV")] - public static void Color3h(Half red, Half green, Half blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glColor3hvNV")] - [CLSCompliant(false)] - public static void Color3h([CountAttribute(Count = 3)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glColor3hvNV")] - [CLSCompliant(false)] - public static void Color3h([CountAttribute(Count = 3)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glColor3hvNV")] - [CLSCompliant(false)] - public static unsafe void Color3h([CountAttribute(Count = 3)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glColor4hNV")] - public static void Color4h(Half red, Half green, Half blue, Half alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 4] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glColor4hvNV")] - [CLSCompliant(false)] - public static void Color4h([CountAttribute(Count = 4)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 4] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glColor4hvNV")] - [CLSCompliant(false)] - public static void Color4h([CountAttribute(Count = 4)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 4] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glColor4hvNV")] - [CLSCompliant(false)] - public static unsafe void Color4h([CountAttribute(Count = 4)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glColorFormatNV")] - public static void ColorFormat(Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glCombinerInputNV")] - public static void CombinerInput(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners input, OpenTK.Graphics.OpenGL.NvRegisterCombiners mapping, OpenTK.Graphics.OpenGL.NvRegisterCombiners componentUsage) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glCombinerOutputNV")] - public static void CombinerOutput(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners abOutput, OpenTK.Graphics.OpenGL.NvRegisterCombiners cdOutput, OpenTK.Graphics.OpenGL.NvRegisterCombiners sumOutput, OpenTK.Graphics.OpenGL.NvRegisterCombiners scale, OpenTK.Graphics.OpenGL.NvRegisterCombiners bias, bool abDotProduct, bool cdDotProduct, bool muxSum) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glCombinerParameterfNV")] - public static void CombinerParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glCombinerParameterfvNV")] - [CLSCompliant(false)] - public static void CombinerParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glCombinerParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void CombinerParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glCombinerParameteriNV")] - public static void CombinerParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glCombinerParameterivNV")] - [CLSCompliant(false)] - public static void CombinerParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glCombinerParameterivNV")] - [CLSCompliant(false)] - public static unsafe void CombinerParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners2] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners2", Version = "", EntryPoint = "glCombinerStageParameterfvNV")] - [CLSCompliant(false)] - public static void CombinerStageParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners2 stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners2 pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners2] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners2", Version = "", EntryPoint = "glCombinerStageParameterfvNV")] - [CLSCompliant(false)] - public static void CombinerStageParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners2 stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners2 pname, [CountAttribute(Computed = "pname")] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners2] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners2", Version = "", EntryPoint = "glCombinerStageParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void CombinerStageParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners2 stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners2 pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCommandListSegmentsNV")] - [CLSCompliant(false)] - public static void CommandListSegments(Int32 list, Int32 segments) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCommandListSegmentsNV")] - [CLSCompliant(false)] - public static void CommandListSegments(UInt32 list, UInt32 segments) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCompileCommandListNV")] - [CLSCompliant(false)] - public static void CompileCommandList(Int32 list) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCompileCommandListNV")] - [CLSCompliant(false)] - public static void CompileCommandList(UInt32 list) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conservative_raster_dilate] - /// - /// - [AutoGenerated(Category = "NV_conservative_raster_dilate", Version = "", EntryPoint = "glConservativeRasterParameterfNV")] - public static void ConservativeRasterParameter(OpenTK.Graphics.OpenGL.NvConservativeRasterDilate pname, Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conservative_raster_pre_snap_triangles] - /// - /// - [AutoGenerated(Category = "NV_conservative_raster_pre_snap_triangles", Version = "", EntryPoint = "glConservativeRasterParameteriNV")] - public static void ConservativeRasterParameter(OpenTK.Graphics.OpenGL.NvConservativeRasterPreSnapTriangles pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_copy_image] - /// Perform a raw data copy between two images - /// - /// - /// The name of a texture or renderbuffer object from which to copy. - /// - /// - /// The target representing the namespace of the source name srcName. - /// - /// - /// The mipmap level to read from the source. - /// - /// - /// The X coordinate of the left edge of the souce region to copy. - /// - /// - /// The Y coordinate of the top edge of the souce region to copy. - /// - /// - /// The Z coordinate of the near edge of the souce region to copy. - /// - /// - /// The name of a texture or renderbuffer object to which to copy. - /// - /// - /// The target representing the namespace of the destination name dstName. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The Y coordinate of the top edge of the destination region. - /// - /// - /// The Z coordinate of the near edge of the destination region. - /// - /// - /// The height of the region to be copied. - /// - /// - /// The depth of the region to be copied. - /// - /// - [AutoGenerated(Category = "NV_copy_image", Version = "", EntryPoint = "glCopyImageSubDataNV")] - [CLSCompliant(false)] - public static void CopyImageSubData(Int32 srcName, OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, Int32 dstName, OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_copy_image] - /// Perform a raw data copy between two images - /// - /// - /// The name of a texture or renderbuffer object from which to copy. - /// - /// - /// The target representing the namespace of the source name srcName. - /// - /// - /// The mipmap level to read from the source. - /// - /// - /// The X coordinate of the left edge of the souce region to copy. - /// - /// - /// The Y coordinate of the top edge of the souce region to copy. - /// - /// - /// The Z coordinate of the near edge of the souce region to copy. - /// - /// - /// The name of a texture or renderbuffer object to which to copy. - /// - /// - /// The target representing the namespace of the destination name dstName. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The Y coordinate of the top edge of the destination region. - /// - /// - /// The Z coordinate of the near edge of the destination region. - /// - /// - /// The height of the region to be copied. - /// - /// - /// The depth of the region to be copied. - /// - /// - [AutoGenerated(Category = "NV_copy_image", Version = "", EntryPoint = "glCopyImageSubDataNV")] - [CLSCompliant(false)] - public static void CopyImageSubData(UInt32 srcName, OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, OpenTK.Graphics.OpenGL.CopyBufferSubDataTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCopyPathNV")] - [CLSCompliant(false)] - public static void CopyPath(Int32 resultPath, Int32 srcPath) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCopyPathNV")] - [CLSCompliant(false)] - public static void CopyPath(UInt32 resultPath, UInt32 srcPath) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationNV")] - public static void CoverageModulation(OpenTK.Graphics.OpenGL.NvFramebufferMixedSamples components) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - /// [length: n] - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationTableNV")] - [CLSCompliant(false)] - public static void CoverageModulationTable(Int32 n, [CountAttribute(Parameter = "n")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - /// [length: n] - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationTableNV")] - [CLSCompliant(false)] - public static void CoverageModulationTable(Int32 n, [CountAttribute(Parameter = "n")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - /// [length: n] - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationTableNV")] - [CLSCompliant(false)] - public static unsafe void CoverageModulationTable(Int32 n, [CountAttribute(Parameter = "n")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathNV")] - [CLSCompliant(false)] - public static void CoverFillPath(Int32 path, OpenTK.Graphics.OpenGL.PathCoverMode coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathNV")] - [CLSCompliant(false)] - public static void CoverFillPath(UInt32 path, OpenTK.Graphics.OpenGL.PathCoverMode coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathCoverMode coverMode, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathNV")] - [CLSCompliant(false)] - public static void CoverStrokePath(Int32 path, OpenTK.Graphics.OpenGL.PathCoverMode coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathNV")] - [CLSCompliant(false)] - public static void CoverStrokePath(UInt32 path, OpenTK.Graphics.OpenGL.PathCoverMode coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")] - [CLSCompliant(false)] - public static void CreateCommandLists(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")] - [CLSCompliant(false)] - public static void CreateCommandLists(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")] - [CLSCompliant(false)] - public static unsafe void CreateCommandLists(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")] - [CLSCompliant(false)] - public static void CreateCommandLists(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")] - [CLSCompliant(false)] - public static void CreateCommandLists(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")] - [CLSCompliant(false)] - public static unsafe void CreateCommandLists(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")] - [CLSCompliant(false)] - public static void CreateStates(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")] - [CLSCompliant(false)] - public static void CreateStates(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")] - [CLSCompliant(false)] - public static unsafe void CreateStates(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")] - [CLSCompliant(false)] - public static void CreateStates(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")] - [CLSCompliant(false)] - public static void CreateStates(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")] - [CLSCompliant(false)] - public static unsafe void CreateStates(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] - [CLSCompliant(false)] - public static void DeleteCommandList([CountAttribute(Parameter = "n")] Int32 lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] - [CLSCompliant(false)] - public static void DeleteCommandList([CountAttribute(Parameter = "n")] UInt32 lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] - [CLSCompliant(false)] - public static void DeleteCommandLists(Int32 n, [CountAttribute(Parameter = "n")] Int32[] lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] - [CLSCompliant(false)] - public static void DeleteCommandLists(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] - [CLSCompliant(false)] - public static unsafe void DeleteCommandLists(Int32 n, [CountAttribute(Parameter = "n")] Int32* lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] - [CLSCompliant(false)] - public static void DeleteCommandLists(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] - [CLSCompliant(false)] - public static void DeleteCommandLists(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] - [CLSCompliant(false)] - public static unsafe void DeleteCommandLists(Int32 n, [CountAttribute(Parameter = "n")] UInt32* lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static void DeleteFence([CountAttribute(Parameter = "n")] Int32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static void DeleteFence([CountAttribute(Parameter = "n")] UInt32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] Int32[] fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static unsafe void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] Int32* fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] - [CLSCompliant(false)] - public static unsafe void DeleteFences(Int32 n, [CountAttribute(Parameter = "n")] UInt32* fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// [length: n] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glDeleteOcclusionQueriesNV")] - [CLSCompliant(false)] - public static void DeleteOcclusionQuery([CountAttribute(Parameter = "n")] Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// [length: n] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glDeleteOcclusionQueriesNV")] - [CLSCompliant(false)] - public static void DeleteOcclusionQuery([CountAttribute(Parameter = "n")] UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// [length: n] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glDeleteOcclusionQueriesNV")] - [CLSCompliant(false)] - public static void DeleteOcclusionQueries(Int32 n, [CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// [length: n] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glDeleteOcclusionQueriesNV")] - [CLSCompliant(false)] - public static void DeleteOcclusionQueries(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// [length: n] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glDeleteOcclusionQueriesNV")] - [CLSCompliant(false)] - public static unsafe void DeleteOcclusionQueries(Int32 n, [CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// [length: n] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glDeleteOcclusionQueriesNV")] - [CLSCompliant(false)] - public static void DeleteOcclusionQueries(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// [length: n] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glDeleteOcclusionQueriesNV")] - [CLSCompliant(false)] - public static void DeleteOcclusionQueries(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// [length: n] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glDeleteOcclusionQueriesNV")] - [CLSCompliant(false)] - public static unsafe void DeleteOcclusionQueries(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glDeletePathsNV")] - [CLSCompliant(false)] - public static void DeletePath(Int32 path, Int32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glDeletePathsNV")] - [CLSCompliant(false)] - public static void DeletePath(UInt32 path, Int32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Deletes a program object - /// - /// [length: n] - /// Specifies the program object to be deleted. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glDeleteProgramsNV")] - [CLSCompliant(false)] - public static void DeleteProgram([CountAttribute(Parameter = "n")] Int32 programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Deletes a program object - /// - /// [length: n] - /// Specifies the program object to be deleted. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glDeleteProgramsNV")] - [CLSCompliant(false)] - public static void DeleteProgram([CountAttribute(Parameter = "n")] UInt32 programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Deletes a program object - /// - /// - /// Specifies the program object to be deleted. - /// - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glDeleteProgramsNV")] - [CLSCompliant(false)] - public static void DeleteProgram(Int32 n, [CountAttribute(Parameter = "n")] Int32[] programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Deletes a program object - /// - /// - /// Specifies the program object to be deleted. - /// - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glDeleteProgramsNV")] - [CLSCompliant(false)] - public static void DeleteProgram(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Deletes a program object - /// - /// - /// Specifies the program object to be deleted. - /// - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glDeleteProgramsNV")] - [CLSCompliant(false)] - public static unsafe void DeleteProgram(Int32 n, [CountAttribute(Parameter = "n")] Int32* programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Deletes a program object - /// - /// - /// Specifies the program object to be deleted. - /// - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glDeleteProgramsNV")] - [CLSCompliant(false)] - public static void DeleteProgram(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Deletes a program object - /// - /// - /// Specifies the program object to be deleted. - /// - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glDeleteProgramsNV")] - [CLSCompliant(false)] - public static void DeleteProgram(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Deletes a program object - /// - /// - /// Specifies the program object to be deleted. - /// - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glDeleteProgramsNV")] - [CLSCompliant(false)] - public static unsafe void DeleteProgram(Int32 n, [CountAttribute(Parameter = "n")] UInt32* programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_query_resource_tag] - /// [length: n] - [AutoGenerated(Category = "NV_query_resource_tag", Version = "", EntryPoint = "glDeleteQueryResourceTagNV")] - [CLSCompliant(false)] - public static void DeleteQueryResourceTag([CountAttribute(Parameter = "n")] Int32 tagIds) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_query_resource_tag] - /// - /// [length: n] - [AutoGenerated(Category = "NV_query_resource_tag", Version = "", EntryPoint = "glDeleteQueryResourceTagNV")] - [CLSCompliant(false)] - public static void DeleteQueryResourceTag(Int32 n, [CountAttribute(Parameter = "n")] Int32[] tagIds) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_query_resource_tag] - /// - /// [length: n] - [AutoGenerated(Category = "NV_query_resource_tag", Version = "", EntryPoint = "glDeleteQueryResourceTagNV")] - [CLSCompliant(false)] - public static void DeleteQueryResourceTag(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 tagIds) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_query_resource_tag] - /// - /// [length: n] - [AutoGenerated(Category = "NV_query_resource_tag", Version = "", EntryPoint = "glDeleteQueryResourceTagNV")] - [CLSCompliant(false)] - public static unsafe void DeleteQueryResourceTag(Int32 n, [CountAttribute(Parameter = "n")] Int32* tagIds) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] - [CLSCompliant(false)] - public static void DeleteState([CountAttribute(Parameter = "n")] Int32 states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] - [CLSCompliant(false)] - public static void DeleteState([CountAttribute(Parameter = "n")] UInt32 states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] - [CLSCompliant(false)] - public static void DeleteStates(Int32 n, [CountAttribute(Parameter = "n")] Int32[] states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] - [CLSCompliant(false)] - public static void DeleteStates(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] - [CLSCompliant(false)] - public static unsafe void DeleteStates(Int32 n, [CountAttribute(Parameter = "n")] Int32* states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] - [CLSCompliant(false)] - public static void DeleteStates(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] - [CLSCompliant(false)] - public static void DeleteStates(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] - [CLSCompliant(false)] - public static unsafe void DeleteStates(Int32 n, [CountAttribute(Parameter = "n")] UInt32* states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Delete transform feedback objects - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDeleteTransformFeedbacksNV")] - [CLSCompliant(false)] - public static void DeleteTransformFeedback([CountAttribute(Parameter = "n")] Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Delete transform feedback objects - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDeleteTransformFeedbacksNV")] - [CLSCompliant(false)] - public static void DeleteTransformFeedback([CountAttribute(Parameter = "n")] UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Delete transform feedback objects - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDeleteTransformFeedbacksNV")] - [CLSCompliant(false)] - public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Delete transform feedback objects - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDeleteTransformFeedbacksNV")] - [CLSCompliant(false)] - public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Delete transform feedback objects - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDeleteTransformFeedbacksNV")] - [CLSCompliant(false)] - public static unsafe void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Delete transform feedback objects - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDeleteTransformFeedbacksNV")] - [CLSCompliant(false)] - public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Delete transform feedback objects - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDeleteTransformFeedbacksNV")] - [CLSCompliant(false)] - public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Delete transform feedback objects - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDeleteTransformFeedbacksNV")] - [CLSCompliant(false)] - public static unsafe void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_depth_buffer_float] - /// - /// - [AutoGenerated(Category = "NV_depth_buffer_float", Version = "", EntryPoint = "glDepthBoundsdNV")] - public static void DepthBounds(Double zmin, Double zmax) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_depth_buffer_float] - /// Specify mapping of depth values from normalized device coordinates to window coordinates - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - [AutoGenerated(Category = "NV_depth_buffer_float", Version = "", EntryPoint = "glDepthRangedNV")] - public static void DepthRange(Double zNear, Double zFar) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")] - [CLSCompliant(false)] - public static void DrawCommandsAddres(OpenTK.Graphics.OpenGL.NvCommandList primitiveMode, Int64[] indirects, Int32[] sizes, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")] - [CLSCompliant(false)] - public static void DrawCommandsAddres(OpenTK.Graphics.OpenGL.NvCommandList primitiveMode, ref Int64 indirects, ref Int32 sizes, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")] - [CLSCompliant(false)] - public static unsafe void DrawCommandsAddres(OpenTK.Graphics.OpenGL.NvCommandList primitiveMode, Int64* indirects, Int32* sizes, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")] - [CLSCompliant(false)] - public static void DrawCommandsAddres(OpenTK.Graphics.OpenGL.NvCommandList primitiveMode, UInt64[] indirects, Int32[] sizes, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")] - [CLSCompliant(false)] - public static void DrawCommandsAddres(OpenTK.Graphics.OpenGL.NvCommandList primitiveMode, ref UInt64 indirects, ref Int32 sizes, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")] - [CLSCompliant(false)] - public static unsafe void DrawCommandsAddres(OpenTK.Graphics.OpenGL.NvCommandList primitiveMode, UInt64* indirects, Int32* sizes, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")] - [CLSCompliant(false)] - public static void DrawCommands(OpenTK.Graphics.OpenGL.NvCommandList primitiveMode, Int32 buffer, IntPtr[] indirects, Int32[] sizes, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")] - [CLSCompliant(false)] - public static void DrawCommands(OpenTK.Graphics.OpenGL.NvCommandList primitiveMode, Int32 buffer, ref IntPtr indirects, ref Int32 sizes, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")] - [CLSCompliant(false)] - public static unsafe void DrawCommands(OpenTK.Graphics.OpenGL.NvCommandList primitiveMode, Int32 buffer, IntPtr* indirects, Int32* sizes, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")] - [CLSCompliant(false)] - public static void DrawCommands(OpenTK.Graphics.OpenGL.NvCommandList primitiveMode, UInt32 buffer, IntPtr[] indirects, Int32[] sizes, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")] - [CLSCompliant(false)] - public static void DrawCommands(OpenTK.Graphics.OpenGL.NvCommandList primitiveMode, UInt32 buffer, ref IntPtr indirects, ref Int32 sizes, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")] - [CLSCompliant(false)] - public static unsafe void DrawCommands(OpenTK.Graphics.OpenGL.NvCommandList primitiveMode, UInt32 buffer, IntPtr* indirects, Int32* sizes, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")] - [CLSCompliant(false)] - public static void DrawCommandsStatesAddres(Int64[] indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")] - [CLSCompliant(false)] - public static void DrawCommandsStatesAddres(ref Int64 indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")] - [CLSCompliant(false)] - public static unsafe void DrawCommandsStatesAddres(Int64* indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")] - [CLSCompliant(false)] - public static void DrawCommandsStatesAddres(UInt64[] indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")] - [CLSCompliant(false)] - public static void DrawCommandsStatesAddres(ref UInt64 indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")] - [CLSCompliant(false)] - public static unsafe void DrawCommandsStatesAddres(UInt64* indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")] - [CLSCompliant(false)] - public static void DrawCommandsStates(Int32 buffer, IntPtr[] indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")] - [CLSCompliant(false)] - public static void DrawCommandsStates(Int32 buffer, ref IntPtr indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")] - [CLSCompliant(false)] - public static unsafe void DrawCommandsStates(Int32 buffer, IntPtr* indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")] - [CLSCompliant(false)] - public static void DrawCommandsStates(UInt32 buffer, IntPtr[] indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")] - [CLSCompliant(false)] - public static void DrawCommandsStates(UInt32 buffer, ref IntPtr indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")] - [CLSCompliant(false)] - public static unsafe void DrawCommandsStates(UInt32 buffer, IntPtr* indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_texture] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_draw_texture", Version = "", EntryPoint = "glDrawTextureNV")] - [CLSCompliant(false)] - public static void DrawTexture(Int32 texture, Int32 sampler, Single x0, Single y0, Single x1, Single y1, Single z, Single s0, Single t0, Single s1, Single t1) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_texture] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_draw_texture", Version = "", EntryPoint = "glDrawTextureNV")] - [CLSCompliant(false)] - public static void DrawTexture(UInt32 texture, UInt32 sampler, Single x0, Single y0, Single x1, Single y1, Single z, Single s0, Single t0, Single s1, Single t1) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Render primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDrawTransformFeedbackNV")] - [CLSCompliant(false)] - public static void DrawTransformFeedback(OpenTK.Graphics.OpenGL.NvTransformFeedback2 mode, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Render primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDrawTransformFeedbackNV")] - [CLSCompliant(false)] - public static void DrawTransformFeedback(OpenTK.Graphics.OpenGL.NvTransformFeedback2 mode, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Render primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDrawTransformFeedbackNV")] - [CLSCompliant(false)] - public static void DrawTransformFeedback(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Render primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDrawTransformFeedbackNV")] - [CLSCompliant(false)] - public static void DrawTransformFeedback(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glDrawVkImageNV")] - [CLSCompliant(false)] - public static void DrawVkImage(Int64 vkImage, Int32 sampler, Single x0, Single y0, Single x1, Single y1, Single z, Single s0, Single t0, Single s1, Single t1) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glDrawVkImageNV")] - [CLSCompliant(false)] - public static void DrawVkImage(UInt64 vkImage, UInt32 sampler, Single x0, Single y0, Single x1, Single y1, Single z, Single s0, Single t0, Single s1, Single t1) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glEdgeFlagFormatNV")] - public static void EdgeFlagFormat(Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conditional_render] - [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glEndConditionalRenderNV")] - public static void EndConditionalRender() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glEndOcclusionQueryNV")] - public static void EndOcclusionQuery() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glEndTransformFeedbackNV")] - public static void EndTransformFeedback() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glEndVideoCaptureNV")] - [CLSCompliant(false)] - public static void EndVideoCapture(Int32 video_capture_slot) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glEndVideoCaptureNV")] - [CLSCompliant(false)] - public static void EndVideoCapture(UInt32 video_capture_slot) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glEvalMapsNV")] - public static void EvalMap(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glExecuteProgramNV")] - [CLSCompliant(false)] - public static void ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id, [CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glExecuteProgramNV")] - [CLSCompliant(false)] - public static void ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id, [CountAttribute(Count = 4)] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glExecuteProgramNV")] - [CLSCompliant(false)] - public static unsafe void ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id, [CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glExecuteProgramNV")] - [CLSCompliant(false)] - public static void ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id, [CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glExecuteProgramNV")] - [CLSCompliant(false)] - public static void ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id, [CountAttribute(Count = 4)] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glExecuteProgramNV")] - [CLSCompliant(false)] - public static unsafe void ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id, [CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glFinalCombinerInputNV")] - public static void FinalCombinerInput(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners input, OpenTK.Graphics.OpenGL.NvRegisterCombiners mapping, OpenTK.Graphics.OpenGL.NvRegisterCombiners componentUsage) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glFinishFenceNV")] - [CLSCompliant(false)] - public static void FinishFence(Int32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glFinishFenceNV")] - [CLSCompliant(false)] - public static void FinishFence(UInt32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_pixel_data_range] - /// - [AutoGenerated(Category = "NV_pixel_data_range", Version = "", EntryPoint = "glFlushPixelDataRangeNV")] - public static void FlushPixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange target) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_array_range] - [AutoGenerated(Category = "NV_vertex_array_range", Version = "", EntryPoint = "glFlushVertexArrayRangeNV")] - public static void FlushVertexArrayRange() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glFogCoordFormatNV")] - public static void FogCoordFormat(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glFogCoordhNV")] - public static void FogCoordh(Half fog) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 1] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glFogCoordhvNV")] - [CLSCompliant(false)] - public static unsafe void FogCoordh([CountAttribute(Count = 1)] Half* fog) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_coverage_to_color] - /// - [AutoGenerated(Category = "NV_fragment_coverage_to_color", Version = "", EntryPoint = "glFragmentCoverageColorNV")] - [CLSCompliant(false)] - public static void FragmentCoverageColor(Int32 color) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_coverage_to_color] - /// - [AutoGenerated(Category = "NV_fragment_coverage_to_color", Version = "", EntryPoint = "glFragmentCoverageColorNV")] - [CLSCompliant(false)] - public static void FragmentCoverageColor(UInt32 color) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static unsafe void FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget target, UInt32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget target, UInt32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static unsafe void FramebufferSampleLocations(OpenTK.Graphics.OpenGL.FramebufferTarget target, UInt32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static Int32 GenFence() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static unsafe void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// [length: n] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] - [CLSCompliant(false)] - public static unsafe void GenFences(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* fences) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGenOcclusionQueriesNV")] - [CLSCompliant(false)] - public static Int32 GenOcclusionQuery() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// [length: n] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGenOcclusionQueriesNV")] - [CLSCompliant(false)] - public static void GenOcclusionQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// [length: n] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGenOcclusionQueriesNV")] - [CLSCompliant(false)] - public static void GenOcclusionQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// [length: n] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGenOcclusionQueriesNV")] - [CLSCompliant(false)] - public static unsafe void GenOcclusionQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// [length: n] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGenOcclusionQueriesNV")] - [CLSCompliant(false)] - public static void GenOcclusionQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// [length: n] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGenOcclusionQueriesNV")] - [CLSCompliant(false)] - public static void GenOcclusionQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// [length: n] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGenOcclusionQueriesNV")] - [CLSCompliant(false)] - public static unsafe void GenOcclusionQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGenPathsNV")] - public static Int32 GenPath(Int32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGenProgramsNV")] - [CLSCompliant(false)] - public static Int32 GenProgram() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGenProgramsNV")] - [CLSCompliant(false)] - public static void GenProgram(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGenProgramsNV")] - [CLSCompliant(false)] - public static void GenProgram(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGenProgramsNV")] - [CLSCompliant(false)] - public static unsafe void GenProgram(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGenProgramsNV")] - [CLSCompliant(false)] - public static void GenProgram(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGenProgramsNV")] - [CLSCompliant(false)] - public static void GenProgram(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGenProgramsNV")] - [CLSCompliant(false)] - public static unsafe void GenProgram(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_query_resource_tag] - [AutoGenerated(Category = "NV_query_resource_tag", Version = "", EntryPoint = "glGenQueryResourceTagNV")] - [CLSCompliant(false)] - public static Int32 GenQueryResourceTag() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_query_resource_tag] - /// - /// [length: n] - [AutoGenerated(Category = "NV_query_resource_tag", Version = "", EntryPoint = "glGenQueryResourceTagNV")] - [CLSCompliant(false)] - public static void GenQueryResourceTag(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] tagIds) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_query_resource_tag] - /// - /// [length: n] - [AutoGenerated(Category = "NV_query_resource_tag", Version = "", EntryPoint = "glGenQueryResourceTagNV")] - [CLSCompliant(false)] - public static void GenQueryResourceTag(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 tagIds) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_query_resource_tag] - /// - /// [length: n] - [AutoGenerated(Category = "NV_query_resource_tag", Version = "", EntryPoint = "glGenQueryResourceTagNV")] - [CLSCompliant(false)] - public static unsafe void GenQueryResourceTag(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* tagIds) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Reserve transform feedback object names - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glGenTransformFeedbacksNV")] - [CLSCompliant(false)] - public static Int32 GenTransformFeedback() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Reserve transform feedback object names - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glGenTransformFeedbacksNV")] - [CLSCompliant(false)] - public static void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Reserve transform feedback object names - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glGenTransformFeedbacksNV")] - [CLSCompliant(false)] - public static void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Reserve transform feedback object names - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glGenTransformFeedbacksNV")] - [CLSCompliant(false)] - public static unsafe void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Reserve transform feedback object names - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glGenTransformFeedbacksNV")] - [CLSCompliant(false)] - public static void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Reserve transform feedback object names - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glGenTransformFeedbacksNV")] - [CLSCompliant(false)] - public static void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Reserve transform feedback object names - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glGenTransformFeedbacksNV")] - [CLSCompliant(false)] - public static unsafe void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// - /// - /// - /// [length: 1] - /// [length: 1] - /// [length: 1] - /// [length: COMPSIZE(program,index,bufSize)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetActiveVaryingNV")] - [CLSCompliant(false)] - public static void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.NvTransformFeedback type, [OutAttribute, CountAttribute(Computed = "program,index,bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// - /// - /// - /// [length: 1] - /// [length: 1] - /// [length: 1] - /// [length: COMPSIZE(program,index,bufSize)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetActiveVaryingNV")] - [CLSCompliant(false)] - public static unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.NvTransformFeedback* type, [OutAttribute, CountAttribute(Computed = "program,index,bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// - /// - /// - /// [length: 1] - /// [length: 1] - /// [length: 1] - /// [length: COMPSIZE(program,index,bufSize)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetActiveVaryingNV")] - [CLSCompliant(false)] - public static void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL.NvTransformFeedback type, [OutAttribute, CountAttribute(Computed = "program,index,bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// - /// - /// - /// [length: 1] - /// [length: 1] - /// [length: 1] - /// [length: COMPSIZE(program,index,bufSize)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetActiveVaryingNV")] - [CLSCompliant(false)] - public static unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL.NvTransformFeedback* type, [OutAttribute, CountAttribute(Computed = "program,index,bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerInputParameterfvNV")] - [CLSCompliant(false)] - public static void GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerInputParameterfvNV")] - [CLSCompliant(false)] - public static void GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerInputParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerInputParameterivNV")] - [CLSCompliant(false)] - public static void GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerInputParameterivNV")] - [CLSCompliant(false)] - public static void GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerInputParameterivNV")] - [CLSCompliant(false)] - public static unsafe void GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerOutputParameterfvNV")] - [CLSCompliant(false)] - public static void GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerOutputParameterfvNV")] - [CLSCompliant(false)] - public static void GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerOutputParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerOutputParameterivNV")] - [CLSCompliant(false)] - public static void GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerOutputParameterivNV")] - [CLSCompliant(false)] - public static void GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerOutputParameterivNV")] - [CLSCompliant(false)] - public static unsafe void GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners2] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners2", Version = "", EntryPoint = "glGetCombinerStageParameterfvNV")] - [CLSCompliant(false)] - public static void GetCombinerStageParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners2 stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners2 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners2] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners2", Version = "", EntryPoint = "glGetCombinerStageParameterfvNV")] - [CLSCompliant(false)] - public static void GetCombinerStageParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners2 stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners2 pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners2] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners2", Version = "", EntryPoint = "glGetCombinerStageParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetCombinerStageParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners2 stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners2 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glGetCommandHeaderNV")] - [CLSCompliant(false)] - public static Int32 GetCommandHeader(OpenTK.Graphics.OpenGL.NvCommandList tokenID, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glGetCommandHeaderNV")] - [CLSCompliant(false)] - public static Int32 GetCommandHeader(OpenTK.Graphics.OpenGL.NvCommandList tokenID, UInt32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")] - [CLSCompliant(false)] - public static Single GetCoverageModulationTable() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - /// - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")] - [CLSCompliant(false)] - public static void GetCoverageModulationTable(Int32 bufsize, [OutAttribute] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - /// - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")] - [CLSCompliant(false)] - public static void GetCoverageModulationTable(Int32 bufsize, [OutAttribute] out Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - /// - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")] - [CLSCompliant(false)] - public static unsafe void GetCoverageModulationTable(Int32 bufsize, [OutAttribute] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] - [CLSCompliant(false)] - public static void GetFence(Int32 fence, OpenTK.Graphics.OpenGL.NvFence pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] - [CLSCompliant(false)] - public static void GetFence(Int32 fence, OpenTK.Graphics.OpenGL.NvFence pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] - [CLSCompliant(false)] - public static unsafe void GetFence(Int32 fence, OpenTK.Graphics.OpenGL.NvFence pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] - [CLSCompliant(false)] - public static void GetFence(UInt32 fence, OpenTK.Graphics.OpenGL.NvFence pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] - [CLSCompliant(false)] - public static void GetFence(UInt32 fence, OpenTK.Graphics.OpenGL.NvFence pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] - [CLSCompliant(false)] - public static unsafe void GetFence(UInt32 fence, OpenTK.Graphics.OpenGL.NvFence pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetFinalCombinerInputParameterfvNV")] - [CLSCompliant(false)] - public static void GetFinalCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetFinalCombinerInputParameterfvNV")] - [CLSCompliant(false)] - public static void GetFinalCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetFinalCombinerInputParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetFinalCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetFinalCombinerInputParameterivNV")] - [CLSCompliant(false)] - public static void GetFinalCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetFinalCombinerInputParameterivNV")] - [CLSCompliant(false)] - public static void GetFinalCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_register_combiners] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetFinalCombinerInputParameterivNV")] - [CLSCompliant(false)] - public static unsafe void GetFinalCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetImageHandleNV")] - [CLSCompliant(false)] - public static Int64 GetImageHandle(Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.PixelFormat format) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetImageHandleNV")] - [CLSCompliant(false)] - public static Int64 GetImageHandle(UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.PixelFormat format) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] - [CLSCompliant(false)] - public static void GetIntegerui64(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory value, Int32 index, [OutAttribute, CountAttribute(Computed = "value")] Int64[] result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] - [CLSCompliant(false)] - public static void GetIntegerui64(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory value, Int32 index, [OutAttribute, CountAttribute(Computed = "value")] out Int64 result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] - [CLSCompliant(false)] - public static unsafe void GetIntegerui64(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory value, Int32 index, [OutAttribute, CountAttribute(Computed = "value")] Int64* result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] - [CLSCompliant(false)] - public static void GetIntegerui64(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory value, UInt32 index, [OutAttribute, CountAttribute(Computed = "value")] UInt64[] result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] - [CLSCompliant(false)] - public static void GetIntegerui64(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory value, UInt32 index, [OutAttribute, CountAttribute(Computed = "value")] out UInt64 result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] - [CLSCompliant(false)] - public static unsafe void GetIntegerui64(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory value, UInt32 index, [OutAttribute, CountAttribute(Computed = "value")] UInt64* result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] - [CLSCompliant(false)] - public static Int64 GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value, [OutAttribute, CountAttribute(Computed = "value")] Int64[] result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value, [OutAttribute, CountAttribute(Computed = "value")] out Int64 result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value, [OutAttribute, CountAttribute(Computed = "value")] Int64* result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value, [OutAttribute, CountAttribute(Computed = "value")] UInt64[] result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value, [OutAttribute, CountAttribute(Computed = "value")] out UInt64 result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value, [OutAttribute, CountAttribute(Computed = "value")] UInt64* result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_internalformat_sample_query] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "NV_internalformat_sample_query", Version = "", EntryPoint = "glGetInternalformatSampleivNV")] - [CLSCompliant(false)] - public static void GetInternalformatSample(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 samples, OpenTK.Graphics.OpenGL.InternalFormatPName pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_internalformat_sample_query] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "NV_internalformat_sample_query", Version = "", EntryPoint = "glGetInternalformatSampleivNV")] - [CLSCompliant(false)] - public static void GetInternalformatSample(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 samples, OpenTK.Graphics.OpenGL.InternalFormatPName pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_internalformat_sample_query] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "NV_internalformat_sample_query", Version = "", EntryPoint = "glGetInternalformatSampleivNV")] - [CLSCompliant(false)] - public static unsafe void GetInternalformatSample(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 samples, OpenTK.Graphics.OpenGL.InternalFormatPName pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterfvNV")] - [CLSCompliant(false)] - public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterfvNV")] - [CLSCompliant(false)] - public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterfvNV")] - [CLSCompliant(false)] - public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterfvNV")] - [CLSCompliant(false)] - public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterivNV")] - [CLSCompliant(false)] - public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterivNV")] - [CLSCompliant(false)] - public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterivNV")] - [CLSCompliant(false)] - public static unsafe void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterivNV")] - [CLSCompliant(false)] - public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterivNV")] - [CLSCompliant(false)] - public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterivNV")] - [CLSCompliant(false)] - public static unsafe void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] - [CLSCompliant(false)] - public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [OutAttribute, CountAttribute(Computed = "target")] IntPtr points) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] - [CLSCompliant(false)] - public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute, CountAttribute(Computed = "target")] T6[] points) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] - [CLSCompliant(false)] - public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute, CountAttribute(Computed = "target")] T6[,] points) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] - [CLSCompliant(false)] - public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute, CountAttribute(Computed = "target")] T6[,,] points) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] - [CLSCompliant(false)] - public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute, CountAttribute(Computed = "target")] ref T6 points) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] - [CLSCompliant(false)] - public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [OutAttribute, CountAttribute(Computed = "target")] IntPtr points) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] - [CLSCompliant(false)] - public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute, CountAttribute(Computed = "target")] T6[] points) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] - [CLSCompliant(false)] - public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute, CountAttribute(Computed = "target")] T6[,] points) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] - [CLSCompliant(false)] - public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute, CountAttribute(Computed = "target")] T6[,,] points) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] - [CLSCompliant(false)] - public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute, CountAttribute(Computed = "target")] ref T6 points) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// [length: COMPSIZE(target,pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapParameterfvNV")] - [CLSCompliant(false)] - public static void GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute, CountAttribute(Computed = "target,pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// [length: COMPSIZE(target,pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapParameterfvNV")] - [CLSCompliant(false)] - public static void GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute, CountAttribute(Computed = "target,pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// [length: COMPSIZE(target,pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute, CountAttribute(Computed = "target,pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// [length: COMPSIZE(target,pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapParameterivNV")] - [CLSCompliant(false)] - public static void GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute, CountAttribute(Computed = "target,pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// [length: COMPSIZE(target,pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapParameterivNV")] - [CLSCompliant(false)] - public static void GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute, CountAttribute(Computed = "target,pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// [length: COMPSIZE(target,pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapParameterivNV")] - [CLSCompliant(false)] - public static unsafe void GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute, CountAttribute(Computed = "target,pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_explicit_multisample] - /// Retrieve the location of a sample - /// - /// - /// Specifies the sample parameter name. pname must be SamplePosition. - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// [length: 2] - /// Specifies the address of an array to receive the position of the sample. - /// - [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glGetMultisamplefvNV")] - [CLSCompliant(false)] - public static void GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample pname, Int32 index, [OutAttribute, CountAttribute(Count = 2)] Single[] val) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_explicit_multisample] - /// Retrieve the location of a sample - /// - /// - /// Specifies the sample parameter name. pname must be SamplePosition. - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// [length: 2] - /// Specifies the address of an array to receive the position of the sample. - /// - [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glGetMultisamplefvNV")] - [CLSCompliant(false)] - public static void GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample pname, Int32 index, [OutAttribute, CountAttribute(Count = 2)] out Single val) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_explicit_multisample] - /// Retrieve the location of a sample - /// - /// - /// Specifies the sample parameter name. pname must be SamplePosition. - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// [length: 2] - /// Specifies the address of an array to receive the position of the sample. - /// - [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glGetMultisamplefvNV")] - [CLSCompliant(false)] - public static unsafe void GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample pname, Int32 index, [OutAttribute, CountAttribute(Count = 2)] Single* val) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_explicit_multisample] - /// Retrieve the location of a sample - /// - /// - /// Specifies the sample parameter name. pname must be SamplePosition. - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// [length: 2] - /// Specifies the address of an array to receive the position of the sample. - /// - [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glGetMultisamplefvNV")] - [CLSCompliant(false)] - public static void GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample pname, UInt32 index, [OutAttribute, CountAttribute(Count = 2)] Single[] val) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_explicit_multisample] - /// Retrieve the location of a sample - /// - /// - /// Specifies the sample parameter name. pname must be SamplePosition. - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// [length: 2] - /// Specifies the address of an array to receive the position of the sample. - /// - [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glGetMultisamplefvNV")] - [CLSCompliant(false)] - public static void GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample pname, UInt32 index, [OutAttribute, CountAttribute(Count = 2)] out Single val) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_explicit_multisample] - /// Retrieve the location of a sample - /// - /// - /// Specifies the sample parameter name. pname must be SamplePosition. - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// [length: 2] - /// Specifies the address of an array to receive the position of the sample. - /// - [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glGetMultisamplefvNV")] - [CLSCompliant(false)] - public static unsafe void GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample pname, UInt32 index, [OutAttribute, CountAttribute(Count = 2)] Single* val) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGetOcclusionQueryivNV")] - [CLSCompliant(false)] - public static void GetOcclusionQuery(Int32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGetOcclusionQueryivNV")] - [CLSCompliant(false)] - public static void GetOcclusionQuery(Int32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGetOcclusionQueryivNV")] - [CLSCompliant(false)] - public static unsafe void GetOcclusionQuery(Int32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGetOcclusionQueryivNV")] - [CLSCompliant(false)] - public static void GetOcclusionQuery(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGetOcclusionQueryivNV")] - [CLSCompliant(false)] - public static void GetOcclusionQuery(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGetOcclusionQueryivNV")] - [CLSCompliant(false)] - public static unsafe void GetOcclusionQuery(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGetOcclusionQueryuivNV")] - [CLSCompliant(false)] - public static void GetOcclusionQuery(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGetOcclusionQueryuivNV")] - [CLSCompliant(false)] - public static void GetOcclusionQuery(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGetOcclusionQueryuivNV")] - [CLSCompliant(false)] - public static unsafe void GetOcclusionQuery(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")] - [CLSCompliant(false)] - public static void GetPathColorGen(OpenTK.Graphics.OpenGL.PathColor color, OpenTK.Graphics.OpenGL.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")] - [CLSCompliant(false)] - public static void GetPathColorGen(OpenTK.Graphics.OpenGL.PathColor color, OpenTK.Graphics.OpenGL.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")] - [CLSCompliant(false)] - public static unsafe void GetPathColorGen(OpenTK.Graphics.OpenGL.PathColor color, OpenTK.Graphics.OpenGL.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")] - [CLSCompliant(false)] - public static void GetPathColorGen(OpenTK.Graphics.OpenGL.PathColor color, OpenTK.Graphics.OpenGL.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")] - [CLSCompliant(false)] - public static void GetPathColorGen(OpenTK.Graphics.OpenGL.PathColor color, OpenTK.Graphics.OpenGL.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")] - [CLSCompliant(false)] - public static unsafe void GetPathColorGen(OpenTK.Graphics.OpenGL.PathColor color, OpenTK.Graphics.OpenGL.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static Byte GetPathCommand(Int32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static Byte GetPathCommand(UInt32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static void GetPathCommands(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte[] commands) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static void GetPathCommands(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] out Byte commands) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathCommands(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte* commands) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static void GetPathCommands(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte[] commands) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static void GetPathCommands(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] out Byte commands) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathCommands(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte* commands) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static Single GetPathCoord(Int32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static Single GetPathCoord(UInt32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static void GetPathCoords(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Single[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static void GetPathCoords(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] out Single coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathCoords(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static void GetPathCoords(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static void GetPathCoords(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] out Single coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathCoords(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static Single GetPathDashArray(Int32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static Single GetPathDashArray(UInt32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static void GetPathDashArray(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Single[] dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static void GetPathDashArray(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] out Single dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static unsafe void GetPathDashArray(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static void GetPathDashArray(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single[] dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static void GetPathDashArray(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] out Single dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static unsafe void GetPathDashArray(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathLengthNV")] - [CLSCompliant(false)] - public static Single GetPathLength(Int32 path, Int32 startSegment, Int32 numSegments) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathLengthNV")] - [CLSCompliant(false)] - public static Single GetPathLength(UInt32 path, Int32 startSegment, Int32 numSegments) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static void GetPathMetricRange(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static void GetPathMetricRange(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetricRange(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static void GetPathMetricRange(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static void GetPathMetricRange(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetricRange(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static unsafe void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static unsafe void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")] - [CLSCompliant(false)] - public static void GetPathTexGen(OpenTK.Graphics.OpenGL.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")] - [CLSCompliant(false)] - public static void GetPathTexGen(OpenTK.Graphics.OpenGL.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")] - [CLSCompliant(false)] - public static unsafe void GetPathTexGen(OpenTK.Graphics.OpenGL.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")] - [CLSCompliant(false)] - public static void GetPathTexGen(OpenTK.Graphics.OpenGL.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")] - [CLSCompliant(false)] - public static void GetPathTexGen(OpenTK.Graphics.OpenGL.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")] - [CLSCompliant(false)] - public static unsafe void GetPathTexGen(OpenTK.Graphics.OpenGL.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramEnvParameterIivNV")] - [CLSCompliant(false)] - public static void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramEnvParameterIivNV")] - [CLSCompliant(false)] - public static void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramEnvParameterIivNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramEnvParameterIivNV")] - [CLSCompliant(false)] - public static void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramEnvParameterIivNV")] - [CLSCompliant(false)] - public static void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramEnvParameterIivNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramEnvParameterIuivNV")] - [CLSCompliant(false)] - public static void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramEnvParameterIuivNV")] - [CLSCompliant(false)] - public static void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramEnvParameterIuivNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: 4] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramivNV")] - [CLSCompliant(false)] - public static void GetProgram(Int32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: 4] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramivNV")] - [CLSCompliant(false)] - public static void GetProgram(Int32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: 4] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramivNV")] - [CLSCompliant(false)] - public static unsafe void GetProgram(Int32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: 4] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramivNV")] - [CLSCompliant(false)] - public static void GetProgram(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: 4] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramivNV")] - [CLSCompliant(false)] - public static void GetProgram(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: 4] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramivNV")] - [CLSCompliant(false)] - public static unsafe void GetProgram(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramLocalParameterIivNV")] - [CLSCompliant(false)] - public static void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramLocalParameterIivNV")] - [CLSCompliant(false)] - public static void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramLocalParameterIivNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramLocalParameterIivNV")] - [CLSCompliant(false)] - public static void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramLocalParameterIivNV")] - [CLSCompliant(false)] - public static void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramLocalParameterIivNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramLocalParameterIuivNV")] - [CLSCompliant(false)] - public static void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramLocalParameterIuivNV")] - [CLSCompliant(false)] - public static void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramLocalParameterIuivNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterdvNV")] - [CLSCompliant(false)] - public static void GetProgramNamedParameter(Int32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterdvNV")] - [CLSCompliant(false)] - public static void GetProgramNamedParameter(Int32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterdvNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramNamedParameter(Int32 id, Int32 len, [CountAttribute(Count = 1)] Byte* name, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterdvNV")] - [CLSCompliant(false)] - public static void GetProgramNamedParameter(UInt32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterdvNV")] - [CLSCompliant(false)] - public static void GetProgramNamedParameter(UInt32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterdvNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramNamedParameter(UInt32 id, Int32 len, [CountAttribute(Count = 1)] Byte* name, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterfvNV")] - [CLSCompliant(false)] - public static void GetProgramNamedParameter(Int32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterfvNV")] - [CLSCompliant(false)] - public static void GetProgramNamedParameter(Int32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramNamedParameter(Int32 id, Int32 len, [CountAttribute(Count = 1)] Byte* name, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterfvNV")] - [CLSCompliant(false)] - public static void GetProgramNamedParameter(UInt32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterfvNV")] - [CLSCompliant(false)] - public static void GetProgramNamedParameter(UInt32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramNamedParameter(UInt32 id, Int32 len, [CountAttribute(Count = 1)] Byte* name, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterdvNV")] - [CLSCompliant(false)] - public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterdvNV")] - [CLSCompliant(false)] - public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterdvNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterdvNV")] - [CLSCompliant(false)] - public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterdvNV")] - [CLSCompliant(false)] - public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterdvNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterfvNV")] - [CLSCompliant(false)] - public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterfvNV")] - [CLSCompliant(false)] - public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterfvNV")] - [CLSCompliant(false)] - public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterfvNV")] - [CLSCompliant(false)] - public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, Int32 index, Int32 propCount, OpenTK.Graphics.OpenGL.NvPathRendering[] props, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, Int32 index, Int32 propCount, ref OpenTK.Graphics.OpenGL.NvPathRendering props, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, Int32 index, Int32 propCount, OpenTK.Graphics.OpenGL.NvPathRendering* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, UInt32 index, Int32 propCount, OpenTK.Graphics.OpenGL.NvPathRendering[] props, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, UInt32 index, Int32 propCount, ref OpenTK.Graphics.OpenGL.NvPathRendering props, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, UInt32 index, Int32 propCount, OpenTK.Graphics.OpenGL.NvPathRendering* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: COMPSIZE(id,pname)] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramStringNV")] - [CLSCompliant(false)] - public static void GetProgramString(Int32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Computed = "id,pname")] Byte[] program) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: COMPSIZE(id,pname)] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramStringNV")] - [CLSCompliant(false)] - public static void GetProgramString(Int32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Computed = "id,pname")] out Byte program) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: COMPSIZE(id,pname)] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramStringNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramString(Int32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Computed = "id,pname")] Byte* program) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: COMPSIZE(id,pname)] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramStringNV")] - [CLSCompliant(false)] - public static void GetProgramString(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Computed = "id,pname")] Byte[] program) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: COMPSIZE(id,pname)] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramStringNV")] - [CLSCompliant(false)] - public static void GetProgramString(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Computed = "id,pname")] out Byte program) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: COMPSIZE(id,pname)] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramStringNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramString(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Computed = "id,pname")] Byte* program) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program5] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glGetProgramSubroutineParameteruivNV")] - [CLSCompliant(false)] - public static void GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program5] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glGetProgramSubroutineParameteruivNV")] - [CLSCompliant(false)] - public static void GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program5] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glGetProgramSubroutineParameteruivNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program5] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glGetProgramSubroutineParameteruivNV")] - [CLSCompliant(false)] - public static void GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] UInt32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program5] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glGetProgramSubroutineParameteruivNV")] - [CLSCompliant(false)] - public static void GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out UInt32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program5] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glGetProgramSubroutineParameteruivNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] UInt32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glGetStageIndexNV")] - public static Int16 GetStageIndex(OpenTK.Graphics.OpenGL.ShaderType shadertype) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleNV")] - [CLSCompliant(false)] - public static Int64 GetTextureHandle(Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleNV")] - [CLSCompliant(false)] - public static Int64 GetTextureHandle(UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleNV")] - [CLSCompliant(false)] - public static Int64 GetTextureSamplerHandle(Int32 texture, Int32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleNV")] - [CLSCompliant(false)] - public static Int64 GetTextureSamplerHandle(UInt32 texture, UInt32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetTrackMatrixivNV")] - [CLSCompliant(false)] - public static void GetTrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 address, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetTrackMatrixivNV")] - [CLSCompliant(false)] - public static unsafe void GetTrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 address, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetTrackMatrixivNV")] - [CLSCompliant(false)] - public static void GetTrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 address, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetTrackMatrixivNV")] - [CLSCompliant(false)] - public static unsafe void GetTrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 address, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// [length: 1] - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingNV")] - [CLSCompliant(false)] - public static void GetTransformFeedbackVarying(Int32 program, Int32 index, [OutAttribute, CountAttribute(Count = 1)] out Int32 location) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// [length: 1] - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingNV")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedbackVarying(Int32 program, Int32 index, [OutAttribute, CountAttribute(Count = 1)] Int32* location) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// [length: 1] - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingNV")] - [CLSCompliant(false)] - public static void GetTransformFeedbackVarying(UInt32 program, UInt32 index, [OutAttribute, CountAttribute(Count = 1)] out Int32 location) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// [length: 1] - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingNV")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, [OutAttribute, CountAttribute(Count = 1)] Int32* location) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] - [CLSCompliant(false)] - public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_shader_buffer_load] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_shader_buffer_load", Version = "", EntryPoint = "glGetUniformui64vNV")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_shader_buffer_load] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_shader_buffer_load", Version = "", EntryPoint = "glGetUniformui64vNV")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_shader_buffer_load] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_shader_buffer_load", Version = "", EntryPoint = "glGetUniformui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// - /// [length: COMPSIZE(name)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetVaryingLocationNV")] - [CLSCompliant(false)] - public static Int32 GetVaryingLocation(Int32 program, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// - /// [length: COMPSIZE(name)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetVaryingLocationNV")] - [CLSCompliant(false)] - public static Int32 GetVaryingLocation(UInt32 program, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [Obsolete("Use NvVertexProgram overload instead")] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribdvNV")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute, CountAttribute(Count = 1)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [Obsolete("Use NvVertexProgram overload instead")] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribdvNV")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute, CountAttribute(Count = 1)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribdvNV")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 1)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribdvNV")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 1)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [Obsolete("Use NvVertexProgram overload instead")] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribdvNV")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute, CountAttribute(Count = 1)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [Obsolete("Use NvVertexProgram overload instead")] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribdvNV")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute, CountAttribute(Count = 1)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribdvNV")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 1)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribdvNV")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 1)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [Obsolete("Use NvVertexProgram overload instead")] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribfvNV")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute, CountAttribute(Count = 1)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [Obsolete("Use NvVertexProgram overload instead")] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribfvNV")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute, CountAttribute(Count = 1)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribfvNV")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 1)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribfvNV")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 1)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [Obsolete("Use NvVertexProgram overload instead")] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribfvNV")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute, CountAttribute(Count = 1)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [Obsolete("Use NvVertexProgram overload instead")] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribfvNV")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute, CountAttribute(Count = 1)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribfvNV")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 1)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribfvNV")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 1)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [Obsolete("Use NvVertexProgram overload instead")] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribivNV")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [Obsolete("Use NvVertexProgram overload instead")] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribivNV")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribivNV")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribivNV")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [Obsolete("Use NvVertexProgram overload instead")] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribivNV")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [Obsolete("Use NvVertexProgram overload instead")] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribivNV")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribivNV")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 1] - /// Returns the requested data. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribivNV")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] - [CLSCompliant(false)] - public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] - [CLSCompliant(false)] - public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] - [CLSCompliant(false)] - public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] - [CLSCompliant(false)] - public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLui64vNV")] - [CLSCompliant(false)] - public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLui64vNV")] - [CLSCompliant(false)] - public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureivNV")] - [CLSCompliant(false)] - public static void GetVideoCapture(Int32 video_capture_slot, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureivNV")] - [CLSCompliant(false)] - public static void GetVideoCapture(Int32 video_capture_slot, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureivNV")] - [CLSCompliant(false)] - public static unsafe void GetVideoCapture(Int32 video_capture_slot, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureivNV")] - [CLSCompliant(false)] - public static void GetVideoCapture(UInt32 video_capture_slot, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureivNV")] - [CLSCompliant(false)] - public static void GetVideoCapture(UInt32 video_capture_slot, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureivNV")] - [CLSCompliant(false)] - public static unsafe void GetVideoCapture(UInt32 video_capture_slot, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamdvNV")] - [CLSCompliant(false)] - public static void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamdvNV")] - [CLSCompliant(false)] - public static void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamdvNV")] - [CLSCompliant(false)] - public static unsafe void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamdvNV")] - [CLSCompliant(false)] - public static void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamdvNV")] - [CLSCompliant(false)] - public static void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamdvNV")] - [CLSCompliant(false)] - public static unsafe void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamfvNV")] - [CLSCompliant(false)] - public static void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamfvNV")] - [CLSCompliant(false)] - public static void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamfvNV")] - [CLSCompliant(false)] - public static unsafe void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamfvNV")] - [CLSCompliant(false)] - public static void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamfvNV")] - [CLSCompliant(false)] - public static void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamfvNV")] - [CLSCompliant(false)] - public static unsafe void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamivNV")] - [CLSCompliant(false)] - public static void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamivNV")] - [CLSCompliant(false)] - public static void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamivNV")] - [CLSCompliant(false)] - public static unsafe void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamivNV")] - [CLSCompliant(false)] - public static void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamivNV")] - [CLSCompliant(false)] - public static void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamivNV")] - [CLSCompliant(false)] - public static unsafe void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoi64vNV")] - [CLSCompliant(false)] - public static void GetVideo(Int32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoi64vNV")] - [CLSCompliant(false)] - public static void GetVideo(Int32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoi64vNV")] - [CLSCompliant(false)] - public static unsafe void GetVideo(Int32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoi64vNV")] - [CLSCompliant(false)] - public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoi64vNV")] - [CLSCompliant(false)] - public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoi64vNV")] - [CLSCompliant(false)] - public static unsafe void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoivNV")] - [CLSCompliant(false)] - public static void GetVideo(Int32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoivNV")] - [CLSCompliant(false)] - public static void GetVideo(Int32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoivNV")] - [CLSCompliant(false)] - public static unsafe void GetVideo(Int32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoivNV")] - [CLSCompliant(false)] - public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoivNV")] - [CLSCompliant(false)] - public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoivNV")] - [CLSCompliant(false)] - public static unsafe void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoui64vNV")] - [CLSCompliant(false)] - public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoui64vNV")] - [CLSCompliant(false)] - public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideouivNV")] - [CLSCompliant(false)] - public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideouivNV")] - [CLSCompliant(false)] - public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideouivNV")] - [CLSCompliant(false)] - public static unsafe void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// [length: COMPSIZE(name)] - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glGetVkProcAddrNV")] - public static IntPtr GetVkProcAddr([CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glIndexFormatNV")] - public static void IndexFormat(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glInterpolatePathsNV")] - [CLSCompliant(false)] - public static void InterpolatePath(Int32 resultPath, Int32 pathA, Int32 pathB, Single weight) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glInterpolatePathsNV")] - [CLSCompliant(false)] - public static void InterpolatePath(UInt32 resultPath, UInt32 pathA, UInt32 pathB, Single weight) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glIsBufferResidentNV")] - public static bool IsBufferResident(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glIsCommandListNV")] - [CLSCompliant(false)] - public static bool IsCommandList(Int32 list) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glIsCommandListNV")] - [CLSCompliant(false)] - public static bool IsCommandList(UInt32 list) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glIsFenceNV")] - [CLSCompliant(false)] - public static bool IsFence(Int32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glIsFenceNV")] - [CLSCompliant(false)] - public static bool IsFence(UInt32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentNV")] - [CLSCompliant(false)] - public static bool IsImageHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentNV")] - [CLSCompliant(false)] - public static bool IsImageHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glIsNamedBufferResidentNV")] - [CLSCompliant(false)] - public static bool IsNamedBufferResident(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glIsNamedBufferResidentNV")] - [CLSCompliant(false)] - public static bool IsNamedBufferResident(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glIsOcclusionQueryNV")] - [CLSCompliant(false)] - public static bool IsOcclusionQuery(Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_occlusion_query] - /// - [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glIsOcclusionQueryNV")] - [CLSCompliant(false)] - public static bool IsOcclusionQuery(UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPathNV")] - [CLSCompliant(false)] - public static bool IsPath(Int32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPathNV")] - [CLSCompliant(false)] - public static bool IsPath(UInt32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInFillPathNV")] - [CLSCompliant(false)] - public static bool IsPointInFillPath(Int32 path, Int32 mask, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInFillPathNV")] - [CLSCompliant(false)] - public static bool IsPointInFillPath(UInt32 path, UInt32 mask, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInStrokePathNV")] - [CLSCompliant(false)] - public static bool IsPointInStrokePath(Int32 path, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInStrokePathNV")] - [CLSCompliant(false)] - public static bool IsPointInStrokePath(UInt32 path, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Determines if a name corresponds to a program object - /// - /// - /// Specifies a potential program object. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glIsProgramNV")] - [CLSCompliant(false)] - public static bool IsProgram(Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Determines if a name corresponds to a program object - /// - /// - /// Specifies a potential program object. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glIsProgramNV")] - [CLSCompliant(false)] - public static bool IsProgram(UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glIsStateNV")] - [CLSCompliant(false)] - public static bool IsState(Int32 state) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glIsStateNV")] - [CLSCompliant(false)] - public static bool IsState(UInt32 state) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentNV")] - [CLSCompliant(false)] - public static bool IsTextureHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentNV")] - [CLSCompliant(false)] - public static bool IsTextureHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Determine if a name corresponds to a transform feedback object - /// - /// - /// Specifies a value that may be the name of a transform feedback object. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glIsTransformFeedbackNV")] - [CLSCompliant(false)] - public static bool IsTransformFeedback(Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Determine if a name corresponds to a transform feedback object - /// - /// - /// Specifies a value that may be the name of a transform feedback object. - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glIsTransformFeedbackNV")] - [CLSCompliant(false)] - public static bool IsTransformFeedback(UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, IntPtr indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, IntPtr indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(Int32 list, Int32 segment, IntPtr indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[] indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[] indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[] indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[,] indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[,] indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[,] indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[,,] indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[,,] indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[,,] indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] ref T2 indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] ref T2 indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] ref T2 indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, IntPtr indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, IntPtr indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, IntPtr indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[] indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[] indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[] indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[,] indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[,] indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[,] indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[,,] indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[,,] indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[,,] indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] ref T2 indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] ref T2 indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] ref T2 indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glLoadProgramNV")] - [CLSCompliant(false)] - public static void LoadProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id, Int32 len, [CountAttribute(Parameter = "len")] Byte[] program) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glLoadProgramNV")] - [CLSCompliant(false)] - public static void LoadProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id, Int32 len, [CountAttribute(Parameter = "len")] ref Byte program) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glLoadProgramNV")] - [CLSCompliant(false)] - public static unsafe void LoadProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id, Int32 len, [CountAttribute(Parameter = "len")] Byte* program) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glLoadProgramNV")] - [CLSCompliant(false)] - public static void LoadProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id, Int32 len, [CountAttribute(Parameter = "len")] Byte[] program) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glLoadProgramNV")] - [CLSCompliant(false)] - public static void LoadProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id, Int32 len, [CountAttribute(Parameter = "len")] ref Byte program) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glLoadProgramNV")] - [CLSCompliant(false)] - public static unsafe void LoadProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id, Int32 len, [CountAttribute(Parameter = "len")] Byte* program) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeBufferNonResidentNV")] - public static void MakeBufferNonResident(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeBufferResidentNV")] - public static void MakeBufferResident(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad access) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentNV")] - [CLSCompliant(false)] - public static void MakeImageHandleNonResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentNV")] - [CLSCompliant(false)] - public static void MakeImageHandleNonResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentNV")] - [CLSCompliant(false)] - public static void MakeImageHandleResident(Int64 handle, OpenTK.Graphics.OpenGL.NvBindlessTexture access) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentNV")] - [CLSCompliant(false)] - public static void MakeImageHandleResident(UInt64 handle, OpenTK.Graphics.OpenGL.NvBindlessTexture access) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferNonResidentNV")] - [CLSCompliant(false)] - public static void MakeNamedBufferNonResident(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferNonResidentNV")] - [CLSCompliant(false)] - public static void MakeNamedBufferNonResident(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferResidentNV")] - [CLSCompliant(false)] - public static void MakeNamedBufferResident(Int32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad access) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferResidentNV")] - [CLSCompliant(false)] - public static void MakeNamedBufferResident(UInt32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad access) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentNV")] - [CLSCompliant(false)] - public static void MakeTextureHandleNonResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentNV")] - [CLSCompliant(false)] - public static void MakeTextureHandleNonResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentNV")] - [CLSCompliant(false)] - public static void MakeTextureHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentNV")] - [CLSCompliant(false)] - public static void MakeTextureHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,uorder,vorder)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] - [CLSCompliant(false)] - public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [CountAttribute(Computed = "target,uorder,vorder")] IntPtr points) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,uorder,vorder)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] - [CLSCompliant(false)] - public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute, CountAttribute(Computed = "target,uorder,vorder")] T8[] points) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,uorder,vorder)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] - [CLSCompliant(false)] - public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute, CountAttribute(Computed = "target,uorder,vorder")] T8[,] points) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,uorder,vorder)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] - [CLSCompliant(false)] - public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute, CountAttribute(Computed = "target,uorder,vorder")] T8[,,] points) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,uorder,vorder)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] - [CLSCompliant(false)] - public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute, CountAttribute(Computed = "target,uorder,vorder")] ref T8 points) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,uorder,vorder)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] - [CLSCompliant(false)] - public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [CountAttribute(Computed = "target,uorder,vorder")] IntPtr points) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,uorder,vorder)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] - [CLSCompliant(false)] - public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute, CountAttribute(Computed = "target,uorder,vorder")] T8[] points) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,uorder,vorder)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] - [CLSCompliant(false)] - public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute, CountAttribute(Computed = "target,uorder,vorder")] T8[,] points) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,uorder,vorder)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] - [CLSCompliant(false)] - public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute, CountAttribute(Computed = "target,uorder,vorder")] T8[,,] points) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,uorder,vorder)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] - [CLSCompliant(false)] - public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute, CountAttribute(Computed = "target,uorder,vorder")] ref T8 points) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// [length: COMPSIZE(target,pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapParameterfvNV")] - [CLSCompliant(false)] - public static void MapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [CountAttribute(Computed = "target,pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// [length: COMPSIZE(target,pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapParameterfvNV")] - [CLSCompliant(false)] - public static void MapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [CountAttribute(Computed = "target,pname")] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// [length: COMPSIZE(target,pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void MapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [CountAttribute(Computed = "target,pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// [length: COMPSIZE(target,pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapParameterivNV")] - [CLSCompliant(false)] - public static void MapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [CountAttribute(Computed = "target,pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// [length: COMPSIZE(target,pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapParameterivNV")] - [CLSCompliant(false)] - public static void MapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [CountAttribute(Computed = "target,pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_evaluators] - /// - /// - /// [length: COMPSIZE(target,pname)] - [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapParameterivNV")] - [CLSCompliant(false)] - public static unsafe void MapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [CountAttribute(Computed = "target,pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x2fNV")] - [CLSCompliant(false)] - public static void MatrixLoad3x2(OpenTK.Graphics.OpenGL.NvPathRendering matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x2fNV")] - [CLSCompliant(false)] - public static void MatrixLoad3x2(OpenTK.Graphics.OpenGL.NvPathRendering matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x2fNV")] - [CLSCompliant(false)] - public static unsafe void MatrixLoad3x2(OpenTK.Graphics.OpenGL.NvPathRendering matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x3fNV")] - [CLSCompliant(false)] - public static void MatrixLoad3x3(OpenTK.Graphics.OpenGL.NvPathRendering matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x3fNV")] - [CLSCompliant(false)] - public static void MatrixLoad3x3(OpenTK.Graphics.OpenGL.NvPathRendering matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x3fNV")] - [CLSCompliant(false)] - public static unsafe void MatrixLoad3x3(OpenTK.Graphics.OpenGL.NvPathRendering matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTranspose3x3fNV")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose3x3(OpenTK.Graphics.OpenGL.NvPathRendering matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTranspose3x3fNV")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose3x3(OpenTK.Graphics.OpenGL.NvPathRendering matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTranspose3x3fNV")] - [CLSCompliant(false)] - public static unsafe void MatrixLoadTranspose3x3(OpenTK.Graphics.OpenGL.NvPathRendering matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x2fNV")] - [CLSCompliant(false)] - public static void MatrixMult3x2(OpenTK.Graphics.OpenGL.NvPathRendering matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x2fNV")] - [CLSCompliant(false)] - public static void MatrixMult3x2(OpenTK.Graphics.OpenGL.NvPathRendering matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x2fNV")] - [CLSCompliant(false)] - public static unsafe void MatrixMult3x2(OpenTK.Graphics.OpenGL.NvPathRendering matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x3fNV")] - [CLSCompliant(false)] - public static void MatrixMult3x3(OpenTK.Graphics.OpenGL.NvPathRendering matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x3fNV")] - [CLSCompliant(false)] - public static void MatrixMult3x3(OpenTK.Graphics.OpenGL.NvPathRendering matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x3fNV")] - [CLSCompliant(false)] - public static unsafe void MatrixMult3x3(OpenTK.Graphics.OpenGL.NvPathRendering matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTranspose3x3fNV")] - [CLSCompliant(false)] - public static void MatrixMultTranspose3x3(OpenTK.Graphics.OpenGL.NvPathRendering matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTranspose3x3fNV")] - [CLSCompliant(false)] - public static void MatrixMultTranspose3x3(OpenTK.Graphics.OpenGL.NvPathRendering matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTranspose3x3fNV")] - [CLSCompliant(false)] - public static unsafe void MatrixMultTranspose3x3(OpenTK.Graphics.OpenGL.NvPathRendering matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBarrierNV")] - public static void MulticastBarrier() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBlitFramebufferNV")] - [CLSCompliant(false)] - public static void MulticastBlitFramebuffer(Int32 srcGpu, Int32 dstGpu, Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL.ClearBufferMask mask, OpenTK.Graphics.OpenGL.NvGpuMulticast filter) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBlitFramebufferNV")] - [CLSCompliant(false)] - public static void MulticastBlitFramebuffer(UInt32 srcGpu, UInt32 dstGpu, Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL.ClearBufferMask mask, OpenTK.Graphics.OpenGL.NvGpuMulticast filter) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, Int32 size, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, IntPtr size, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, Int32 size, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, IntPtr size, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastCopyBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastCopyBufferSubData(Int32 readGpu, Int32 writeGpuMask, Int32 readBuffer, Int32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastCopyBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastCopyBufferSubData(Int32 readGpu, Int32 writeGpuMask, Int32 readBuffer, Int32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastCopyBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastCopyBufferSubData(UInt32 readGpu, UInt32 writeGpuMask, UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastCopyBufferSubDataNV")] - [CLSCompliant(false)] - public static void MulticastCopyBufferSubData(UInt32 readGpu, UInt32 writeGpuMask, UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastCopyImageSubDataNV")] - [CLSCompliant(false)] - public static void MulticastCopyImageSubData(Int32 srcGpu, Int32 dstGpuMask, Int32 srcName, OpenTK.Graphics.OpenGL.NvGpuMulticast srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, Int32 dstName, OpenTK.Graphics.OpenGL.NvGpuMulticast dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastCopyImageSubDataNV")] - [CLSCompliant(false)] - public static void MulticastCopyImageSubData(UInt32 srcGpu, UInt32 dstGpuMask, UInt32 srcName, OpenTK.Graphics.OpenGL.NvGpuMulticast srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, OpenTK.Graphics.OpenGL.NvGpuMulticast dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void MulticastFramebufferSampleLocations(Int32 gpu, Int32 framebuffer, Int32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void MulticastFramebufferSampleLocations(Int32 gpu, Int32 framebuffer, Int32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static unsafe void MulticastFramebufferSampleLocations(Int32 gpu, Int32 framebuffer, Int32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void MulticastFramebufferSampleLocations(UInt32 gpu, UInt32 framebuffer, UInt32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void MulticastFramebufferSampleLocations(UInt32 gpu, UInt32 framebuffer, UInt32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static unsafe void MulticastFramebufferSampleLocations(UInt32 gpu, UInt32 framebuffer, UInt32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastGetQueryObjecti64vNV")] - [CLSCompliant(false)] - public static void MulticastGetQueryObject(Int32 gpu, Int32 id, OpenTK.Graphics.OpenGL.NvGpuMulticast pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastGetQueryObjecti64vNV")] - [CLSCompliant(false)] - public static void MulticastGetQueryObject(Int32 gpu, Int32 id, OpenTK.Graphics.OpenGL.NvGpuMulticast pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastGetQueryObjecti64vNV")] - [CLSCompliant(false)] - public static unsafe void MulticastGetQueryObject(Int32 gpu, Int32 id, OpenTK.Graphics.OpenGL.NvGpuMulticast pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastGetQueryObjecti64vNV")] - [CLSCompliant(false)] - public static void MulticastGetQueryObject(UInt32 gpu, UInt32 id, OpenTK.Graphics.OpenGL.NvGpuMulticast pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastGetQueryObjecti64vNV")] - [CLSCompliant(false)] - public static void MulticastGetQueryObject(UInt32 gpu, UInt32 id, OpenTK.Graphics.OpenGL.NvGpuMulticast pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastGetQueryObjecti64vNV")] - [CLSCompliant(false)] - public static unsafe void MulticastGetQueryObject(UInt32 gpu, UInt32 id, OpenTK.Graphics.OpenGL.NvGpuMulticast pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastGetQueryObjectivNV")] - [CLSCompliant(false)] - public static void MulticastGetQueryObject(Int32 gpu, Int32 id, OpenTK.Graphics.OpenGL.NvGpuMulticast pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastGetQueryObjectivNV")] - [CLSCompliant(false)] - public static void MulticastGetQueryObject(Int32 gpu, Int32 id, OpenTK.Graphics.OpenGL.NvGpuMulticast pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastGetQueryObjectivNV")] - [CLSCompliant(false)] - public static unsafe void MulticastGetQueryObject(Int32 gpu, Int32 id, OpenTK.Graphics.OpenGL.NvGpuMulticast pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastGetQueryObjectivNV")] - [CLSCompliant(false)] - public static void MulticastGetQueryObject(UInt32 gpu, UInt32 id, OpenTK.Graphics.OpenGL.NvGpuMulticast pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastGetQueryObjectivNV")] - [CLSCompliant(false)] - public static void MulticastGetQueryObject(UInt32 gpu, UInt32 id, OpenTK.Graphics.OpenGL.NvGpuMulticast pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastGetQueryObjectivNV")] - [CLSCompliant(false)] - public static unsafe void MulticastGetQueryObject(UInt32 gpu, UInt32 id, OpenTK.Graphics.OpenGL.NvGpuMulticast pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastGetQueryObjectui64vNV")] - [CLSCompliant(false)] - public static void MulticastGetQueryObject(UInt32 gpu, UInt32 id, OpenTK.Graphics.OpenGL.NvGpuMulticast pname, [OutAttribute] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastGetQueryObjectui64vNV")] - [CLSCompliant(false)] - public static void MulticastGetQueryObject(UInt32 gpu, UInt32 id, OpenTK.Graphics.OpenGL.NvGpuMulticast pname, [OutAttribute] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastGetQueryObjectui64vNV")] - [CLSCompliant(false)] - public static unsafe void MulticastGetQueryObject(UInt32 gpu, UInt32 id, OpenTK.Graphics.OpenGL.NvGpuMulticast pname, [OutAttribute] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastGetQueryObjectuivNV")] - [CLSCompliant(false)] - public static void MulticastGetQueryObject(UInt32 gpu, UInt32 id, OpenTK.Graphics.OpenGL.NvGpuMulticast pname, [OutAttribute] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastGetQueryObjectuivNV")] - [CLSCompliant(false)] - public static void MulticastGetQueryObject(UInt32 gpu, UInt32 id, OpenTK.Graphics.OpenGL.NvGpuMulticast pname, [OutAttribute] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastGetQueryObjectuivNV")] - [CLSCompliant(false)] - public static unsafe void MulticastGetQueryObject(UInt32 gpu, UInt32 id, OpenTK.Graphics.OpenGL.NvGpuMulticast pname, [OutAttribute] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastWaitSyncNV")] - [CLSCompliant(false)] - public static void MulticastWaitSync(Int32 signalGpu, Int32 waitGpuMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glMulticastWaitSyncNV")] - [CLSCompliant(false)] - public static void MulticastWaitSync(UInt32 signalGpu, UInt32 waitGpuMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")] - public static void MultiDrawArraysIndirectBindlessCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, IntPtr indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectBindlessCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectBindlessCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectBindlessCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")] - public static void MultiDrawArraysIndirectBindlessCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] - public static void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL.PrimitiveType mode, IntPtr indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] - public static void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")] - public static void MultiDrawElementsIndirectBindlessCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectBindlessCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T2[] indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectBindlessCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T2[,] indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectBindlessCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T2[,,] indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")] - public static void MultiDrawElementsIndirectBindlessCount(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T2 indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] - public static void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T2[] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T2[,] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T2[,,] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] - public static void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T2 indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord1hNV")] - public static void MultiTexCoord1h(OpenTK.Graphics.OpenGL.TextureUnit target, Half s) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 1] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord1hvNV")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord1h(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 1)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord2hNV")] - public static void MultiTexCoord2h(OpenTK.Graphics.OpenGL.TextureUnit target, Half s, Half t) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord2hvNV")] - [CLSCompliant(false)] - public static void MultiTexCoord2h(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord2hvNV")] - [CLSCompliant(false)] - public static void MultiTexCoord2h(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord2hvNV")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord2h(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 2)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord3hNV")] - public static void MultiTexCoord3h(OpenTK.Graphics.OpenGL.TextureUnit target, Half s, Half t, Half r) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord3hvNV")] - [CLSCompliant(false)] - public static void MultiTexCoord3h(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord3hvNV")] - [CLSCompliant(false)] - public static void MultiTexCoord3h(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord3hvNV")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord3h(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 3)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord4hNV")] - public static void MultiTexCoord4h(OpenTK.Graphics.OpenGL.TextureUnit target, Half s, Half t, Half r, Half q) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord4hvNV")] - [CLSCompliant(false)] - public static void MultiTexCoord4h(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord4hvNV")] - [CLSCompliant(false)] - public static void MultiTexCoord4h(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord4hvNV")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord4h(OpenTK.Graphics.OpenGL.TextureUnit target, [CountAttribute(Count = 4)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static unsafe void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static unsafe void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glNormal3hNV")] - public static void Normal3h(Half nx, Half ny, Half nz) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glNormal3hvNV")] - [CLSCompliant(false)] - public static void Normal3h([CountAttribute(Count = 3)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glNormal3hvNV")] - [CLSCompliant(false)] - public static void Normal3h([CountAttribute(Count = 3)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glNormal3hvNV")] - [CLSCompliant(false)] - public static unsafe void Normal3h([CountAttribute(Count = 3)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glNormalFormatNV")] - public static void NormalFormat(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,colorFormat)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")] - [CLSCompliant(false)] - public static void PathColorGen(OpenTK.Graphics.OpenGL.PathColor color, OpenTK.Graphics.OpenGL.PathGenMode genMode, OpenTK.Graphics.OpenGL.NvPathRendering colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] Single[] coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,colorFormat)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")] - [CLSCompliant(false)] - public static void PathColorGen(OpenTK.Graphics.OpenGL.PathColor color, OpenTK.Graphics.OpenGL.PathGenMode genMode, OpenTK.Graphics.OpenGL.NvPathRendering colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] ref Single coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,colorFormat)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")] - [CLSCompliant(false)] - public static unsafe void PathColorGen(OpenTK.Graphics.OpenGL.PathColor color, OpenTK.Graphics.OpenGL.PathGenMode genMode, OpenTK.Graphics.OpenGL.NvPathRendering colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] Single* coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[] coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[,] coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[,,] coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T3 coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[] coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[,] coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[,,] coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T3 coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoverDepthFuncNV")] - public static void PathCoverDepthFunc(OpenTK.Graphics.OpenGL.DepthFunction func) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: dashCount] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] - [CLSCompliant(false)] - public static void PathDashArray(Int32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single[] dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: dashCount] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] - [CLSCompliant(false)] - public static void PathDashArray(Int32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] ref Single dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: dashCount] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] - [CLSCompliant(false)] - public static unsafe void PathDashArray(Int32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single* dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: dashCount] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] - [CLSCompliant(false)] - public static void PathDashArray(UInt32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single[] dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: dashCount] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] - [CLSCompliant(false)] - public static void PathDashArray(UInt32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] ref Single dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: dashCount] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] - [CLSCompliant(false)] - public static unsafe void PathDashArray(UInt32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single* dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathFogGenNV")] - public static void PathFogGen(OpenTK.Graphics.OpenGL.PathGenMode genMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, IntPtr fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T2[] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T2[,] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T2[,,] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] ref T2 fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, IntPtr fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T2[] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T2[,] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T2[,,] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] ref T2 fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexRange(OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, IntPtr fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexRange(OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, IntPtr fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexRange(OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T1[] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexRange(OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T1[] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexRange(OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T1[,] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexRange(OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T1[,] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexRange(OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T1[,,] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexRange(OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T1[,,] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexRange(OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] ref T1 fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathGlyphIndexRange(OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] ref T1 fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathElementType type, [CountAttribute(Computed = "numGlyphs,type,charcodes")] IntPtr charcodes, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[] charcodes, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,] charcodes, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,,] charcodes, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] ref T6 charcodes, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathElementType type, [CountAttribute(Computed = "numGlyphs,type,charcodes")] IntPtr charcodes, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[] charcodes, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,] charcodes, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,,] charcodes, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, OpenTK.Graphics.OpenGL.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] ref T6 charcodes, OpenTK.Graphics.OpenGL.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, Int32 fontSize, IntPtr fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[,] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[,,] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, Int32 fontSize, [InAttribute, OutAttribute] ref T3 fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, IntPtr fontSize, IntPtr fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[,] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[,,] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] ref T3 fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, Int32 fontSize, IntPtr fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[,] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[,,] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, Int32 fontSize, [InAttribute, OutAttribute] ref T3 fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, IntPtr fontSize, IntPtr fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[,] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[,,] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvPathRendering PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] ref T3 fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfNV")] - [CLSCompliant(false)] - public static void PathParameter(Int32 path, OpenTK.Graphics.OpenGL.PathParameter pname, Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfNV")] - [CLSCompliant(false)] - public static void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL.PathParameter pname, Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] - [CLSCompliant(false)] - public static void PathParameter(Int32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void PathParameter(Int32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] - [CLSCompliant(false)] - public static void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameteriNV")] - [CLSCompliant(false)] - public static void PathParameter(Int32 path, OpenTK.Graphics.OpenGL.PathParameter pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameteriNV")] - [CLSCompliant(false)] - public static void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL.PathParameter pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] - [CLSCompliant(false)] - public static void PathParameter(Int32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] - [CLSCompliant(false)] - public static unsafe void PathParameter(Int32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] - [CLSCompliant(false)] - public static void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] - [CLSCompliant(false)] - public static unsafe void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL.PathParameter pname, [CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilDepthOffsetNV")] - public static void PathStencilDepthOffset(Single factor, Single units) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilFuncNV")] - [CLSCompliant(false)] - public static void PathStencilFunc(OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilFuncNV")] - [CLSCompliant(false)] - public static void PathStencilFunc(OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.OpenGL.PathStringFormat format, Int32 length, [CountAttribute(Parameter = "length")] IntPtr pathString) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.OpenGL.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.OpenGL.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.OpenGL.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.OpenGL.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL.PathStringFormat format, Int32 length, [CountAttribute(Parameter = "length")] IntPtr pathString) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[] coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[,] coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[,,] coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T4 coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[] coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[,] coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[,,] coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T4 coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,components)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")] - [CLSCompliant(false)] - public static void PathTexGen(OpenTK.Graphics.OpenGL.PathColor texCoordSet, OpenTK.Graphics.OpenGL.PathGenMode genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] Single[] coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,components)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")] - [CLSCompliant(false)] - public static void PathTexGen(OpenTK.Graphics.OpenGL.PathColor texCoordSet, OpenTK.Graphics.OpenGL.PathGenMode genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] ref Single coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,components)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")] - [CLSCompliant(false)] - public static unsafe void PathTexGen(OpenTK.Graphics.OpenGL.PathColor texCoordSet, OpenTK.Graphics.OpenGL.PathGenMode genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] Single* coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Pause transform feedback operations - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glPauseTransformFeedbackNV")] - public static void PauseTransformFeedback() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_pixel_data_range] - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_pixel_data_range", Version = "", EntryPoint = "glPixelDataRangeNV")] - public static void PixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange target, Int32 length, [CountAttribute(Parameter = "length")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_pixel_data_range] - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_pixel_data_range", Version = "", EntryPoint = "glPixelDataRangeNV")] - [CLSCompliant(false)] - public static void PixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange target, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_pixel_data_range] - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_pixel_data_range", Version = "", EntryPoint = "glPixelDataRangeNV")] - [CLSCompliant(false)] - public static void PixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange target, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_pixel_data_range] - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_pixel_data_range", Version = "", EntryPoint = "glPixelDataRangeNV")] - [CLSCompliant(false)] - public static void PixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange target, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_pixel_data_range] - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_pixel_data_range", Version = "", EntryPoint = "glPixelDataRangeNV")] - public static void PixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange target, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: 1] - /// [length: 1] - /// [length: 1] - /// [length: 1] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] - [CLSCompliant(false)] - public static bool PointAlongPath(Int32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] out Single x, [OutAttribute, CountAttribute(Count = 1)] out Single y, [OutAttribute, CountAttribute(Count = 1)] out Single tangentX, [OutAttribute, CountAttribute(Count = 1)] out Single tangentY) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: 1] - /// [length: 1] - /// [length: 1] - /// [length: 1] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] - [CLSCompliant(false)] - public static unsafe bool PointAlongPath(Int32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] Single* x, [OutAttribute, CountAttribute(Count = 1)] Single* y, [OutAttribute, CountAttribute(Count = 1)] Single* tangentX, [OutAttribute, CountAttribute(Count = 1)] Single* tangentY) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: 1] - /// [length: 1] - /// [length: 1] - /// [length: 1] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] - [CLSCompliant(false)] - public static bool PointAlongPath(UInt32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] out Single x, [OutAttribute, CountAttribute(Count = 1)] out Single y, [OutAttribute, CountAttribute(Count = 1)] out Single tangentX, [OutAttribute, CountAttribute(Count = 1)] out Single tangentY) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: 1] - /// [length: 1] - /// [length: 1] - /// [length: 1] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] - [CLSCompliant(false)] - public static unsafe bool PointAlongPath(UInt32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] Single* x, [OutAttribute, CountAttribute(Count = 1)] Single* y, [OutAttribute, CountAttribute(Count = 1)] Single* tangentX, [OutAttribute, CountAttribute(Count = 1)] Single* tangentY) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_point_sprite] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "NV_point_sprite", Version = "", EntryPoint = "glPointParameteriNV")] - public static void PointParameter(OpenTK.Graphics.OpenGL.NvPointSprite pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_point_sprite] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// [length: COMPSIZE(pname)] - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "NV_point_sprite", Version = "", EntryPoint = "glPointParameterivNV")] - [CLSCompliant(false)] - public static void PointParameter(OpenTK.Graphics.OpenGL.NvPointSprite pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_point_sprite] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// [length: COMPSIZE(pname)] - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "NV_point_sprite", Version = "", EntryPoint = "glPointParameterivNV")] - [CLSCompliant(false)] - public static unsafe void PointParameter(OpenTK.Graphics.OpenGL.NvPointSprite pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glPresentFrameDualFillNV")] - [CLSCompliant(false)] - public static void PresentFrameDualFill(Int32 video_slot, Int64 minPresentTime, Int32 beginPresentTimeId, Int32 presentDurationId, OpenTK.Graphics.OpenGL.NvPresentVideo type, OpenTK.Graphics.OpenGL.NvPresentVideo target0, Int32 fill0, OpenTK.Graphics.OpenGL.NvPresentVideo target1, Int32 fill1, OpenTK.Graphics.OpenGL.NvPresentVideo target2, Int32 fill2, OpenTK.Graphics.OpenGL.NvPresentVideo target3, Int32 fill3) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glPresentFrameDualFillNV")] - [CLSCompliant(false)] - public static void PresentFrameDualFill(UInt32 video_slot, UInt64 minPresentTime, UInt32 beginPresentTimeId, UInt32 presentDurationId, OpenTK.Graphics.OpenGL.NvPresentVideo type, OpenTK.Graphics.OpenGL.NvPresentVideo target0, UInt32 fill0, OpenTK.Graphics.OpenGL.NvPresentVideo target1, UInt32 fill1, OpenTK.Graphics.OpenGL.NvPresentVideo target2, UInt32 fill2, OpenTK.Graphics.OpenGL.NvPresentVideo target3, UInt32 fill3) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glPresentFrameKeyedNV")] - [CLSCompliant(false)] - public static void PresentFrameKeye(Int32 video_slot, Int64 minPresentTime, Int32 beginPresentTimeId, Int32 presentDurationId, OpenTK.Graphics.OpenGL.NvPresentVideo type, OpenTK.Graphics.OpenGL.NvPresentVideo target0, Int32 fill0, Int32 key0, OpenTK.Graphics.OpenGL.NvPresentVideo target1, Int32 fill1, Int32 key1) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_present_video] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glPresentFrameKeyedNV")] - [CLSCompliant(false)] - public static void PresentFrameKeye(UInt32 video_slot, UInt64 minPresentTime, UInt32 beginPresentTimeId, UInt32 presentDurationId, OpenTK.Graphics.OpenGL.NvPresentVideo type, OpenTK.Graphics.OpenGL.NvPresentVideo target0, UInt32 fill0, UInt32 key0, OpenTK.Graphics.OpenGL.NvPresentVideo target1, UInt32 fill1, UInt32 key1) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_primitive_restart] - /// Specify the primitive restart index - /// - /// - /// Specifies the value to be interpreted as the primitive restart index. - /// - [AutoGenerated(Category = "NV_primitive_restart", Version = "", EntryPoint = "glPrimitiveRestartIndexNV")] - [CLSCompliant(false)] - public static void PrimitiveRestartIndex(Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_primitive_restart] - /// Specify the primitive restart index - /// - /// - /// Specifies the value to be interpreted as the primitive restart index. - /// - [AutoGenerated(Category = "NV_primitive_restart", Version = "", EntryPoint = "glPrimitiveRestartIndexNV")] - [CLSCompliant(false)] - public static void PrimitiveRestartIndex(UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_primitive_restart] - [AutoGenerated(Category = "NV_primitive_restart", Version = "", EntryPoint = "glPrimitiveRestartNV")] - public static void PrimitiveRestart() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_parameter_buffer_object] - /// - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersfvNV")] - [CLSCompliant(false)] - public static void ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, Int32 bindingIndex, Int32 wordIndex, Int32 count, [CountAttribute(Parameter = "count")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_parameter_buffer_object] - /// - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersfvNV")] - [CLSCompliant(false)] - public static void ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, Int32 bindingIndex, Int32 wordIndex, Int32 count, [CountAttribute(Parameter = "count")] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_parameter_buffer_object] - /// - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersfvNV")] - [CLSCompliant(false)] - public static unsafe void ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, Int32 bindingIndex, Int32 wordIndex, Int32 count, [CountAttribute(Parameter = "count")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_parameter_buffer_object] - /// - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersfvNV")] - [CLSCompliant(false)] - public static void ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, [CountAttribute(Parameter = "count")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_parameter_buffer_object] - /// - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersfvNV")] - [CLSCompliant(false)] - public static void ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, [CountAttribute(Parameter = "count")] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_parameter_buffer_object] - /// - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersfvNV")] - [CLSCompliant(false)] - public static unsafe void ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, [CountAttribute(Parameter = "count")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_parameter_buffer_object] - /// - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersIivNV")] - [CLSCompliant(false)] - public static void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, Int32 bindingIndex, Int32 wordIndex, Int32 count, [CountAttribute(Parameter = "count")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_parameter_buffer_object] - /// - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersIivNV")] - [CLSCompliant(false)] - public static void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, Int32 bindingIndex, Int32 wordIndex, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_parameter_buffer_object] - /// - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersIivNV")] - [CLSCompliant(false)] - public static unsafe void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, Int32 bindingIndex, Int32 wordIndex, Int32 count, [CountAttribute(Parameter = "count")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_parameter_buffer_object] - /// - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersIivNV")] - [CLSCompliant(false)] - public static void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, [CountAttribute(Parameter = "count")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_parameter_buffer_object] - /// - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersIivNV")] - [CLSCompliant(false)] - public static void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_parameter_buffer_object] - /// - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersIivNV")] - [CLSCompliant(false)] - public static unsafe void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, [CountAttribute(Parameter = "count")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_parameter_buffer_object] - /// - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersIuivNV")] - [CLSCompliant(false)] - public static void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_parameter_buffer_object] - /// - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersIuivNV")] - [CLSCompliant(false)] - public static void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_parameter_buffer_object] - /// - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersIuivNV")] - [CLSCompliant(false)] - public static unsafe void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, [CountAttribute(Parameter = "count")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4iNV")] - [CLSCompliant(false)] - public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4iNV")] - [CLSCompliant(false)] - public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4ivNV")] - [CLSCompliant(false)] - public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4ivNV")] - [CLSCompliant(false)] - public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [CountAttribute(Count = 4)] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4ivNV")] - [CLSCompliant(false)] - public static unsafe void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4ivNV")] - [CLSCompliant(false)] - public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4ivNV")] - [CLSCompliant(false)] - public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [CountAttribute(Count = 4)] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4ivNV")] - [CLSCompliant(false)] - public static unsafe void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4uiNV")] - [CLSCompliant(false)] - public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4uivNV")] - [CLSCompliant(false)] - public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [CountAttribute(Count = 4)] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4uivNV")] - [CLSCompliant(false)] - public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [CountAttribute(Count = 4)] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4uivNV")] - [CLSCompliant(false)] - public static unsafe void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [CountAttribute(Count = 4)] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParametersI4ivNV")] - [CLSCompliant(false)] - public static void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParametersI4ivNV")] - [CLSCompliant(false)] - public static void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParametersI4ivNV")] - [CLSCompliant(false)] - public static unsafe void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParametersI4ivNV")] - [CLSCompliant(false)] - public static void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParametersI4ivNV")] - [CLSCompliant(false)] - public static void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParametersI4ivNV")] - [CLSCompliant(false)] - public static unsafe void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParametersI4uivNV")] - [CLSCompliant(false)] - public static void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParametersI4uivNV")] - [CLSCompliant(false)] - public static void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParametersI4uivNV")] - [CLSCompliant(false)] - public static unsafe void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4iNV")] - [CLSCompliant(false)] - public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4iNV")] - [CLSCompliant(false)] - public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4ivNV")] - [CLSCompliant(false)] - public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4ivNV")] - [CLSCompliant(false)] - public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [CountAttribute(Count = 4)] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4ivNV")] - [CLSCompliant(false)] - public static unsafe void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4ivNV")] - [CLSCompliant(false)] - public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4ivNV")] - [CLSCompliant(false)] - public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [CountAttribute(Count = 4)] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4ivNV")] - [CLSCompliant(false)] - public static unsafe void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4uiNV")] - [CLSCompliant(false)] - public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4uivNV")] - [CLSCompliant(false)] - public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [CountAttribute(Count = 4)] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4uivNV")] - [CLSCompliant(false)] - public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [CountAttribute(Count = 4)] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4uivNV")] - [CLSCompliant(false)] - public static unsafe void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [CountAttribute(Count = 4)] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParametersI4ivNV")] - [CLSCompliant(false)] - public static void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParametersI4ivNV")] - [CLSCompliant(false)] - public static void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParametersI4ivNV")] - [CLSCompliant(false)] - public static unsafe void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParametersI4ivNV")] - [CLSCompliant(false)] - public static void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParametersI4ivNV")] - [CLSCompliant(false)] - public static void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParametersI4ivNV")] - [CLSCompliant(false)] - public static unsafe void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParametersI4uivNV")] - [CLSCompliant(false)] - public static void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParametersI4uivNV")] - [CLSCompliant(false)] - public static void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program4] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParametersI4uivNV")] - [CLSCompliant(false)] - public static unsafe void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dNV")] - [CLSCompliant(false)] - public static void ProgramNamedParameter4(Int32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dNV")] - [CLSCompliant(false)] - public static unsafe void ProgramNamedParameter4(Int32 id, Int32 len, [CountAttribute(Count = 1)] Byte* name, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dNV")] - [CLSCompliant(false)] - public static void ProgramNamedParameter4(UInt32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dNV")] - [CLSCompliant(false)] - public static unsafe void ProgramNamedParameter4(UInt32 id, Int32 len, [CountAttribute(Count = 1)] Byte* name, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dvNV")] - [CLSCompliant(false)] - public static void ProgramNamedParameter4(Int32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dvNV")] - [CLSCompliant(false)] - public static void ProgramNamedParameter4(Int32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dvNV")] - [CLSCompliant(false)] - public static unsafe void ProgramNamedParameter4(Int32 id, Int32 len, [CountAttribute(Count = 1)] Byte* name, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dvNV")] - [CLSCompliant(false)] - public static void ProgramNamedParameter4(UInt32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dvNV")] - [CLSCompliant(false)] - public static void ProgramNamedParameter4(UInt32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dvNV")] - [CLSCompliant(false)] - public static unsafe void ProgramNamedParameter4(UInt32 id, Int32 len, [CountAttribute(Count = 1)] Byte* name, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fNV")] - [CLSCompliant(false)] - public static void ProgramNamedParameter4(Int32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fNV")] - [CLSCompliant(false)] - public static unsafe void ProgramNamedParameter4(Int32 id, Int32 len, [CountAttribute(Count = 1)] Byte* name, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fNV")] - [CLSCompliant(false)] - public static void ProgramNamedParameter4(UInt32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fNV")] - [CLSCompliant(false)] - public static unsafe void ProgramNamedParameter4(UInt32 id, Int32 len, [CountAttribute(Count = 1)] Byte* name, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fvNV")] - [CLSCompliant(false)] - public static void ProgramNamedParameter4(Int32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fvNV")] - [CLSCompliant(false)] - public static void ProgramNamedParameter4(Int32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fvNV")] - [CLSCompliant(false)] - public static unsafe void ProgramNamedParameter4(Int32 id, Int32 len, [CountAttribute(Count = 1)] Byte* name, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fvNV")] - [CLSCompliant(false)] - public static void ProgramNamedParameter4(UInt32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fvNV")] - [CLSCompliant(false)] - public static void ProgramNamedParameter4(UInt32 id, Int32 len, [CountAttribute(Count = 1)] ref Byte name, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_program] - /// - /// - /// [length: 1] - /// [length: 4] - [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fvNV")] - [CLSCompliant(false)] - public static unsafe void ProgramNamedParameter4(UInt32 id, Int32 len, [CountAttribute(Count = 1)] Byte* name, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4dNV")] - [CLSCompliant(false)] - public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4dNV")] - [CLSCompliant(false)] - public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// [length: 4] - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4dvNV")] - [CLSCompliant(false)] - public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// [length: 4] - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4dvNV")] - [CLSCompliant(false)] - public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// [length: 4] - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4dvNV")] - [CLSCompliant(false)] - public static unsafe void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// [length: 4] - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4dvNV")] - [CLSCompliant(false)] - public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// [length: 4] - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4dvNV")] - [CLSCompliant(false)] - public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// [length: 4] - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4dvNV")] - [CLSCompliant(false)] - public static unsafe void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4fNV")] - [CLSCompliant(false)] - public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4fNV")] - [CLSCompliant(false)] - public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// [length: 4] - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4fvNV")] - [CLSCompliant(false)] - public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// [length: 4] - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4fvNV")] - [CLSCompliant(false)] - public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// [length: 4] - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4fvNV")] - [CLSCompliant(false)] - public static unsafe void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// [length: 4] - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4fvNV")] - [CLSCompliant(false)] - public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// [length: 4] - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4fvNV")] - [CLSCompliant(false)] - public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// [length: 4] - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4fvNV")] - [CLSCompliant(false)] - public static unsafe void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4dvNV")] - [CLSCompliant(false)] - public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4dvNV")] - [CLSCompliant(false)] - public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4dvNV")] - [CLSCompliant(false)] - public static unsafe void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4dvNV")] - [CLSCompliant(false)] - public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4dvNV")] - [CLSCompliant(false)] - public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4dvNV")] - [CLSCompliant(false)] - public static unsafe void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: count*4] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4dvNV")] - [CLSCompliant(false)] - public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, UInt32 count, [CountAttribute(Parameter = "count*4")] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: count*4] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4dvNV")] - [CLSCompliant(false)] - public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, UInt32 count, [CountAttribute(Parameter = "count*4")] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: count*4] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4dvNV")] - [CLSCompliant(false)] - public static unsafe void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, UInt32 count, [CountAttribute(Parameter = "count*4")] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4fvNV")] - [CLSCompliant(false)] - public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4fvNV")] - [CLSCompliant(false)] - public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4fvNV")] - [CLSCompliant(false)] - public static unsafe void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4fvNV")] - [CLSCompliant(false)] - public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4fvNV")] - [CLSCompliant(false)] - public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4fvNV")] - [CLSCompliant(false)] - public static unsafe void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: count*4] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4fvNV")] - [CLSCompliant(false)] - public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, UInt32 count, [CountAttribute(Parameter = "count*4")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: count*4] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4fvNV")] - [CLSCompliant(false)] - public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, UInt32 count, [CountAttribute(Parameter = "count*4")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// [length: count*4] - [Obsolete("Use int overload instead")] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4fvNV")] - [CLSCompliant(false)] - public static unsafe void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, UInt32 count, [CountAttribute(Parameter = "count*4")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] - [CLSCompliant(false)] - public static void ProgramPathFragmentInputGen(Int32 program, Int32 location, OpenTK.Graphics.OpenGL.NvPathRendering genMode, Int32 components, Single[] coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] - [CLSCompliant(false)] - public static void ProgramPathFragmentInputGen(Int32 program, Int32 location, OpenTK.Graphics.OpenGL.NvPathRendering genMode, Int32 components, ref Single coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] - [CLSCompliant(false)] - public static unsafe void ProgramPathFragmentInputGen(Int32 program, Int32 location, OpenTK.Graphics.OpenGL.NvPathRendering genMode, Int32 components, Single* coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] - [CLSCompliant(false)] - public static void ProgramPathFragmentInputGen(UInt32 program, Int32 location, OpenTK.Graphics.OpenGL.NvPathRendering genMode, Int32 components, Single[] coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] - [CLSCompliant(false)] - public static void ProgramPathFragmentInputGen(UInt32 program, Int32 location, OpenTK.Graphics.OpenGL.NvPathRendering genMode, Int32 components, ref Single coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] - [CLSCompliant(false)] - public static unsafe void ProgramPathFragmentInputGen(UInt32 program, Int32 location, OpenTK.Graphics.OpenGL.NvPathRendering genMode, Int32 components, Single* coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program5] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glProgramSubroutineParametersuivNV")] - [CLSCompliant(false)] - public static void ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, [CountAttribute(Parameter = "count")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program5] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glProgramSubroutineParametersuivNV")] - [CLSCompliant(false)] - public static void ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program5] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glProgramSubroutineParametersuivNV")] - [CLSCompliant(false)] - public static unsafe void ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, [CountAttribute(Parameter = "count")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program5] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glProgramSubroutineParametersuivNV")] - [CLSCompliant(false)] - public static void ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program5] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glProgramSubroutineParametersuivNV")] - [CLSCompliant(false)] - public static void ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_program5] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glProgramSubroutineParametersuivNV")] - [CLSCompliant(false)] - public static unsafe void ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, [CountAttribute(Parameter = "count")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64NV")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, UInt64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64NV")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64NV")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64NV")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64NV")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(Int32 program, Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64NV")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(UInt32 program, Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64NV")] - [CLSCompliant(false)] - public static void ProgramUniform(Int32 program, Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64NV")] - [CLSCompliant(false)] - public static void ProgramUniform(UInt32 program, Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_geometry_program4] - /// - /// - [AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glProgramVertexLimitNV")] - public static void ProgramVertexLimit(OpenTK.Graphics.OpenGL.NvGeometryProgram4 target, Int32 limit) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_query_resource] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_query_resource", Version = "", EntryPoint = "glQueryResourceNV")] - [CLSCompliant(false)] - public static Int32 QueryResource(OpenTK.Graphics.OpenGL.NvQueryResource queryType, Int32 tagId, Int32 bufSize, [OutAttribute] Int32[] buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_query_resource] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_query_resource", Version = "", EntryPoint = "glQueryResourceNV")] - [CLSCompliant(false)] - public static Int32 QueryResource(OpenTK.Graphics.OpenGL.NvQueryResource queryType, Int32 tagId, Int32 bufSize, [OutAttribute] out Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_query_resource] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_query_resource", Version = "", EntryPoint = "glQueryResourceNV")] - [CLSCompliant(false)] - public static unsafe Int32 QueryResource(OpenTK.Graphics.OpenGL.NvQueryResource queryType, Int32 tagId, Int32 bufSize, [OutAttribute] Int32* buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_query_resource] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_query_resource", Version = "", EntryPoint = "glQueryResourceNV")] - [CLSCompliant(false)] - public static Int32 QueryResource(OpenTK.Graphics.OpenGL.NvQueryResource queryType, Int32 tagId, UInt32 bufSize, [OutAttribute] Int32[] buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_query_resource] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_query_resource", Version = "", EntryPoint = "glQueryResourceNV")] - [CLSCompliant(false)] - public static Int32 QueryResource(OpenTK.Graphics.OpenGL.NvQueryResource queryType, Int32 tagId, UInt32 bufSize, [OutAttribute] out Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_query_resource] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_query_resource", Version = "", EntryPoint = "glQueryResourceNV")] - [CLSCompliant(false)] - public static unsafe Int32 QueryResource(OpenTK.Graphics.OpenGL.NvQueryResource queryType, Int32 tagId, UInt32 bufSize, [OutAttribute] Int32* buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_query_resource_tag] - /// - /// - [AutoGenerated(Category = "NV_query_resource_tag", Version = "", EntryPoint = "glQueryResourceTagNV")] - public static void QueryResourceTag(Int32 tagId, String tagString) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_multisample_coverage] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_framebuffer_multisample_coverage", Version = "", EntryPoint = "glRenderbufferStorageMultisampleCoverageNV")] - public static void RenderbufferStorageMultisampleCoverage(OpenTK.Graphics.OpenGL.RenderbufferTarget target, Int32 coverageSamples, Int32 colorSamples, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glRenderGpuMaskNV")] - [CLSCompliant(false)] - public static void RenderGpuMask(Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_multicast] - /// - [AutoGenerated(Category = "NV_gpu_multicast", Version = "", EntryPoint = "glRenderGpuMaskNV")] - [CLSCompliant(false)] - public static void RenderGpuMask(UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glRequestResidentProgramsNV")] - [CLSCompliant(false)] - public static void RequestResidentProgram(Int32 n, [CountAttribute(Parameter = "n")] Int32[] programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glRequestResidentProgramsNV")] - [CLSCompliant(false)] - public static void RequestResidentProgram(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glRequestResidentProgramsNV")] - [CLSCompliant(false)] - public static unsafe void RequestResidentProgram(Int32 n, [CountAttribute(Parameter = "n")] Int32* programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glRequestResidentProgramsNV")] - [CLSCompliant(false)] - public static void RequestResidentProgram(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glRequestResidentProgramsNV")] - [CLSCompliant(false)] - public static void RequestResidentProgram(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// [length: n] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glRequestResidentProgramsNV")] - [CLSCompliant(false)] - public static unsafe void RequestResidentProgram(Int32 n, [CountAttribute(Parameter = "n")] UInt32* programs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glResolveDepthValuesNV")] - public static void ResolveDepthValues() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback2] - /// Resume transform feedback operations - /// - [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glResumeTransformFeedbackNV")] - public static void ResumeTransformFeedback() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_explicit_multisample] - /// - /// - [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glSampleMaskIndexedNV")] - [CLSCompliant(false)] - public static void SampleMaskIndexed(Int32 index, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_explicit_multisample] - /// - /// - [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glSampleMaskIndexedNV")] - [CLSCompliant(false)] - public static void SampleMaskIndexed(UInt32 index, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glSecondaryColor3hNV")] - public static void SecondaryColor3h(Half red, Half green, Half blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glSecondaryColor3hvNV")] - [CLSCompliant(false)] - public static void SecondaryColor3h([CountAttribute(Count = 3)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glSecondaryColor3hvNV")] - [CLSCompliant(false)] - public static void SecondaryColor3h([CountAttribute(Count = 3)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glSecondaryColor3hvNV")] - [CLSCompliant(false)] - public static unsafe void SecondaryColor3h([CountAttribute(Count = 3)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glSecondaryColorFormatNV")] - public static void SecondaryColorFormat(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glSetFenceNV")] - [CLSCompliant(false)] - public static void SetFence(Int32 fence, OpenTK.Graphics.OpenGL.NvFence condition) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glSetFenceNV")] - [CLSCompliant(false)] - public static void SetFence(UInt32 fence, OpenTK.Graphics.OpenGL.NvFence condition) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkFenceNV")] - [CLSCompliant(false)] - public static void SignalVkFence(Int64 vkFence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkFenceNV")] - [CLSCompliant(false)] - public static void SignalVkFence(UInt64 vkFence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkSemaphoreNV")] - [CLSCompliant(false)] - public static void SignalVkSemaphore(Int64 vkSemaphore) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkSemaphoreNV")] - [CLSCompliant(false)] - public static void SignalVkSemaphore(UInt64 vkSemaphore) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glStateCaptureNV")] - [CLSCompliant(false)] - public static void StateCapture(Int32 state, OpenTK.Graphics.OpenGL.NvCommandList mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glStateCaptureNV")] - [CLSCompliant(false)] - public static void StateCapture(UInt32 state, OpenTK.Graphics.OpenGL.NvCommandList mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathNV")] - [CLSCompliant(false)] - public static void StencilFillPath(Int32 path, OpenTK.Graphics.OpenGL.PathFillMode fillMode, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathNV")] - [CLSCompliant(false)] - public static void StencilFillPath(UInt32 path, OpenTK.Graphics.OpenGL.PathFillMode fillMode, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathNV")] - [CLSCompliant(false)] - public static void StencilStrokePath(Int32 path, Int32 reference, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathNV")] - [CLSCompliant(false)] - public static void StencilStrokePath(UInt32 path, Int32 reference, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPath(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPath(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePath(Int32 path, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePath(UInt32 path, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conservative_raster] - /// - /// - [AutoGenerated(Category = "NV_conservative_raster", Version = "", EntryPoint = "glSubpixelPrecisionBiasNV")] - [CLSCompliant(false)] - public static void SubpixelPrecisionBia(Int32 xbits, Int32 ybits) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conservative_raster] - /// - /// - [AutoGenerated(Category = "NV_conservative_raster", Version = "", EntryPoint = "glSubpixelPrecisionBiasNV")] - [CLSCompliant(false)] - public static void SubpixelPrecisionBia(UInt32 xbits, UInt32 ybits) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glTestFenceNV")] - [CLSCompliant(false)] - public static bool TestFence(Int32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fence] - /// - [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glTestFenceNV")] - [CLSCompliant(false)] - public static bool TestFence(UInt32 fence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord1hNV")] - public static void TexCoord1h(Half s) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 1] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord1hvNV")] - [CLSCompliant(false)] - public static unsafe void TexCoord1h([CountAttribute(Count = 1)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord2hNV")] - public static void TexCoord2h(Half s, Half t) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 2] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord2hvNV")] - [CLSCompliant(false)] - public static void TexCoord2h([CountAttribute(Count = 2)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 2] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord2hvNV")] - [CLSCompliant(false)] - public static void TexCoord2h([CountAttribute(Count = 2)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 2] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord2hvNV")] - [CLSCompliant(false)] - public static unsafe void TexCoord2h([CountAttribute(Count = 2)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord3hNV")] - public static void TexCoord3h(Half s, Half t, Half r) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord3hvNV")] - [CLSCompliant(false)] - public static void TexCoord3h([CountAttribute(Count = 3)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord3hvNV")] - [CLSCompliant(false)] - public static void TexCoord3h([CountAttribute(Count = 3)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord3hvNV")] - [CLSCompliant(false)] - public static unsafe void TexCoord3h([CountAttribute(Count = 3)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord4hNV")] - public static void TexCoord4h(Half s, Half t, Half r, Half q) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 4] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord4hvNV")] - [CLSCompliant(false)] - public static void TexCoord4h([CountAttribute(Count = 4)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 4] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord4hvNV")] - [CLSCompliant(false)] - public static void TexCoord4h([CountAttribute(Count = 4)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 4] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord4hvNV")] - [CLSCompliant(false)] - public static unsafe void TexCoord4h([CountAttribute(Count = 4)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glTexCoordFormatNV")] - public static void TexCoordFormat(Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_texture_multisample] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTexImage2DMultisampleCoverageNV")] - public static void TexImage2DMultisampleCoverage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_texture_multisample] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTexImage3DMultisampleCoverageNV")] - public static void TexImage3DMultisampleCoverage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_explicit_multisample] - /// - /// - [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glTexRenderbufferNV")] - [CLSCompliant(false)] - public static void TexRenderbuffer(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_explicit_multisample] - /// - /// - [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glTexRenderbufferNV")] - [CLSCompliant(false)] - public static void TexRenderbuffer(OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_texture_barrier] - [AutoGenerated(Category = "NV_texture_barrier", Version = "", EntryPoint = "glTextureBarrierNV")] - public static void TextureBarrier() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_texture_multisample] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTextureImage2DMultisampleCoverageNV")] - [CLSCompliant(false)] - public static void TextureImage2DMultisampleCoverage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_texture_multisample] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTextureImage2DMultisampleCoverageNV")] - [CLSCompliant(false)] - public static void TextureImage2DMultisampleCoverage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_texture_multisample] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTextureImage2DMultisampleNV")] - [CLSCompliant(false)] - public static void TextureImage2DMultisample(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 samples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_texture_multisample] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTextureImage2DMultisampleNV")] - [CLSCompliant(false)] - public static void TextureImage2DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 samples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_texture_multisample] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTextureImage3DMultisampleCoverageNV")] - [CLSCompliant(false)] - public static void TextureImage3DMultisampleCoverage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_texture_multisample] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTextureImage3DMultisampleCoverageNV")] - [CLSCompliant(false)] - public static void TextureImage3DMultisampleCoverage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_texture_multisample] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTextureImage3DMultisampleNV")] - [CLSCompliant(false)] - public static void TextureImage3DMultisample(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 samples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_texture_multisample] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTextureImage3DMultisampleNV")] - [CLSCompliant(false)] - public static void TextureImage3DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 samples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glTrackMatrixNV")] - [CLSCompliant(false)] - public static void TrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 address, OpenTK.Graphics.OpenGL.NvVertexProgram matrix, OpenTK.Graphics.OpenGL.NvVertexProgram transform) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glTrackMatrixNV")] - [CLSCompliant(false)] - public static void TrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 address, OpenTK.Graphics.OpenGL.NvVertexProgram matrix, OpenTK.Graphics.OpenGL.NvVertexProgram transform) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// - /// [length: COMPSIZE(count)] - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackAttribsNV")] - [CLSCompliant(false)] - public static void TransformFeedbackAttrib(Int32 count, [CountAttribute(Computed = "count")] Int32[] attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// - /// [length: COMPSIZE(count)] - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackAttribsNV")] - [CLSCompliant(false)] - public static void TransformFeedbackAttrib(Int32 count, [CountAttribute(Computed = "count")] ref Int32 attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// - /// [length: COMPSIZE(count)] - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackAttribsNV")] - [CLSCompliant(false)] - public static unsafe void TransformFeedbackAttrib(Int32 count, [CountAttribute(Computed = "count")] Int32* attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// - /// [length: count] - /// - /// [length: nbuffers] - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackStreamAttribsNV")] - [CLSCompliant(false)] - public static void TransformFeedbackStreamAttrib(Int32 count, [CountAttribute(Parameter = "count")] Int32[] attribs, Int32 nbuffers, [CountAttribute(Parameter = "nbuffers")] Int32[] bufstreams, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// - /// [length: count] - /// - /// [length: nbuffers] - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackStreamAttribsNV")] - [CLSCompliant(false)] - public static void TransformFeedbackStreamAttrib(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 attribs, Int32 nbuffers, [CountAttribute(Parameter = "nbuffers")] ref Int32 bufstreams, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// - /// [length: count] - /// - /// [length: nbuffers] - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackStreamAttribsNV")] - [CLSCompliant(false)] - public static unsafe void TransformFeedbackStreamAttrib(Int32 count, [CountAttribute(Parameter = "count")] Int32* attribs, Int32 nbuffers, [CountAttribute(Parameter = "nbuffers")] Int32* bufstreams, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// Specify values to record in transform feedback buffers - /// - /// - /// The name of the target program object. - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// [length: count] - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs. - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackVaryingsNV")] - [CLSCompliant(false)] - public static void TransformFeedbackVaryings(Int32 program, Int32 count, [CountAttribute(Parameter = "count")] Int32[] locations, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// Specify values to record in transform feedback buffers - /// - /// - /// The name of the target program object. - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// [length: count] - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs. - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackVaryingsNV")] - [CLSCompliant(false)] - public static void TransformFeedbackVaryings(Int32 program, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 locations, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// Specify values to record in transform feedback buffers - /// - /// - /// The name of the target program object. - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// [length: count] - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs. - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackVaryingsNV")] - [CLSCompliant(false)] - public static unsafe void TransformFeedbackVaryings(Int32 program, Int32 count, [CountAttribute(Parameter = "count")] Int32* locations, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// Specify values to record in transform feedback buffers - /// - /// - /// The name of the target program object. - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// [length: count] - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs. - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackVaryingsNV")] - [CLSCompliant(false)] - public static void TransformFeedbackVaryings(UInt32 program, Int32 count, [CountAttribute(Parameter = "count")] Int32[] locations, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// Specify values to record in transform feedback buffers - /// - /// - /// The name of the target program object. - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// [length: count] - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs. - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackVaryingsNV")] - [CLSCompliant(false)] - public static void TransformFeedbackVaryings(UInt32 program, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 locations, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_transform_feedback] - /// Specify values to record in transform feedback buffers - /// - /// - /// The name of the target program object. - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// [length: count] - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs. - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackVaryingsNV")] - [CLSCompliant(false)] - public static unsafe void TransformFeedbackVaryings(UInt32 program, Int32 count, [CountAttribute(Parameter = "count")] Int32* locations, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static void TransformPath(Int32 resultPath, Int32 srcPath, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static void TransformPath(Int32 resultPath, Int32 srcPath, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static unsafe void TransformPath(Int32 resultPath, Int32 srcPath, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static void TransformPath(UInt32 resultPath, UInt32 srcPath, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static void TransformPath(UInt32 resultPath, UInt32 srcPath, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static unsafe void TransformPath(UInt32 resultPath, UInt32 srcPath, OpenTK.Graphics.OpenGL.PathTransformType transformType, [CountAttribute(Computed = "transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64NV")] - public static void Uniform1(Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64vNV")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64vNV")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64NV")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, UInt64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64vNV")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64vNV")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64NV")] - public static void Uniform2(Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64vNV")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64vNV")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64NV")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64vNV")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64vNV")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64NV")] - public static void Uniform3(Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64vNV")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64vNV")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64NV")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64vNV")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64vNV")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64NV")] - public static void Uniform4(Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64vNV")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64vNV")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64NV")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64vNV")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64vNV")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_gpu_shader_int64|NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "AMD_gpu_shader_int64|NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64NV")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64NV")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] - [CLSCompliant(false)] - public static unsafe void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] - [CLSCompliant(false)] - public static unsafe void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64NV")] - [CLSCompliant(false)] - public static void Uniform(Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64NV")] - [CLSCompliant(false)] - public static void Uniform(Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] - [CLSCompliant(false)] - public static void Uniform(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] - [CLSCompliant(false)] - public static void Uniform(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] - [CLSCompliant(false)] - public static void Uniform(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] - [CLSCompliant(false)] - public static void Uniform(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUFiniNV")] - public static void VDPAUFin() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUGetSurfaceivNV")] - [CLSCompliant(false)] - public static void VDPAUGetSurface(IntPtr surface, OpenTK.Graphics.OpenGL.NvVdpauInterop pname, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUGetSurfaceivNV")] - [CLSCompliant(false)] - public static void VDPAUGetSurface(IntPtr surface, OpenTK.Graphics.OpenGL.NvVdpauInterop pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUGetSurfaceivNV")] - [CLSCompliant(false)] - public static unsafe void VDPAUGetSurface(IntPtr surface, OpenTK.Graphics.OpenGL.NvVdpauInterop pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUInitNV")] - public static void VDPAUInit(IntPtr vdpDevice, IntPtr getProcAddress) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUInitNV")] - [CLSCompliant(false)] - public static void VDPAUInit([InAttribute, OutAttribute] T0[] vdpDevice, [InAttribute, OutAttribute] T1[] getProcAddress) - where T0 : struct - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUInitNV")] - [CLSCompliant(false)] - public static void VDPAUInit([InAttribute, OutAttribute] T0[,] vdpDevice, [InAttribute, OutAttribute] T1[,] getProcAddress) - where T0 : struct - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUInitNV")] - [CLSCompliant(false)] - public static void VDPAUInit([InAttribute, OutAttribute] T0[,,] vdpDevice, [InAttribute, OutAttribute] T1[,,] getProcAddress) - where T0 : struct - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUInitNV")] - public static void VDPAUInit([InAttribute, OutAttribute] ref T0 vdpDevice, [InAttribute, OutAttribute] ref T1 getProcAddress) - where T0 : struct - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUIsSurfaceNV")] - public static bool VDPAUIsSurface(IntPtr surface) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// [length: numSurfaces] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUMapSurfacesNV")] - [CLSCompliant(false)] - public static void VDPAUMapSurfaces(Int32 numSurfaces, [CountAttribute(Parameter = "numSurfaces")] IntPtr[] surfaces) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// [length: numSurfaces] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUMapSurfacesNV")] - [CLSCompliant(false)] - public static void VDPAUMapSurfaces(Int32 numSurfaces, [CountAttribute(Parameter = "numSurfaces")] ref IntPtr surfaces) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// [length: numSurfaces] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUMapSurfacesNV")] - [CLSCompliant(false)] - public static unsafe void VDPAUMapSurfaces(Int32 numSurfaces, [CountAttribute(Parameter = "numSurfaces")] IntPtr* surfaces) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32[] textureNames) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref Int32 textureNames) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterOutputSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32* textureNames) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32[] textureNames) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref UInt32 textureNames) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterOutputSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32* textureNames) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32[] textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref Int32 textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32* textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32[] textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref UInt32 textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32* textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32[] textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref Int32 textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32* textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32[] textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref UInt32 textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32* textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32[] textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref Int32 textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32* textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32[] textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref UInt32 textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32* textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32[] textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref Int32 textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32* textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32[] textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref UInt32 textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32* textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32[] textureNames) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref Int32 textureNames) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterVideoSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32* textureNames) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32[] textureNames) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref UInt32 textureNames) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterVideoSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32* textureNames) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32[] textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref Int32 textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32* textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32[] textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref UInt32 textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32* textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32[] textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref Int32 textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32* textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32[] textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref UInt32 textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32* textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32[] textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref Int32 textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32* textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32[] textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref UInt32 textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32* textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32[] textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref Int32 textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] Int32* textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32[] textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] ref UInt32 textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - /// - /// [length: numTextureNames] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] - [CLSCompliant(false)] - public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32* textureNames) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUSurfaceAccessNV")] - public static void VDPAUSurfaceAccess(IntPtr surface, OpenTK.Graphics.OpenGL.NvVdpauInterop access) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// [length: numSurface] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUUnmapSurfacesNV")] - [CLSCompliant(false)] - public static void VDPAUUnmapSurfaces(Int32 numSurface, [CountAttribute(Parameter = "numSurface")] IntPtr[] surfaces) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// [length: numSurface] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUUnmapSurfacesNV")] - [CLSCompliant(false)] - public static void VDPAUUnmapSurfaces(Int32 numSurface, [CountAttribute(Parameter = "numSurface")] ref IntPtr surfaces) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - /// [length: numSurface] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUUnmapSurfacesNV")] - [CLSCompliant(false)] - public static unsafe void VDPAUUnmapSurfaces(Int32 numSurface, [CountAttribute(Parameter = "numSurface")] IntPtr* surfaces) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vdpau_interop] - /// - [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUUnregisterSurfaceNV")] - public static void VDPAUUnregisterSurface(IntPtr surface) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex2hNV")] - public static void Vertex2h(Half x, Half y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 2] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex2hvNV")] - [CLSCompliant(false)] - public static void Vertex2h([CountAttribute(Count = 2)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 2] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex2hvNV")] - [CLSCompliant(false)] - public static void Vertex2h([CountAttribute(Count = 2)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 2] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex2hvNV")] - [CLSCompliant(false)] - public static unsafe void Vertex2h([CountAttribute(Count = 2)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex3hNV")] - public static void Vertex3h(Half x, Half y, Half z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex3hvNV")] - [CLSCompliant(false)] - public static void Vertex3h([CountAttribute(Count = 3)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex3hvNV")] - [CLSCompliant(false)] - public static void Vertex3h([CountAttribute(Count = 3)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex3hvNV")] - [CLSCompliant(false)] - public static unsafe void Vertex3h([CountAttribute(Count = 3)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex4hNV")] - public static void Vertex4h(Half x, Half y, Half z, Half w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 4] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex4hvNV")] - [CLSCompliant(false)] - public static void Vertex4h([CountAttribute(Count = 4)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 4] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex4hvNV")] - [CLSCompliant(false)] - public static void Vertex4h([CountAttribute(Count = 4)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 4] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex4hvNV")] - [CLSCompliant(false)] - public static unsafe void Vertex4h([CountAttribute(Count = 4)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_array_range] - /// - /// [length: COMPSIZE(length)] - [AutoGenerated(Category = "NV_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeNV")] - public static void VertexArrayRange(Int32 length, [CountAttribute(Computed = "length")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_array_range] - /// - /// [length: COMPSIZE(length)] - [AutoGenerated(Category = "NV_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeNV")] - [CLSCompliant(false)] - public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute, CountAttribute(Computed = "length")] T1[] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_array_range] - /// - /// [length: COMPSIZE(length)] - [AutoGenerated(Category = "NV_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeNV")] - [CLSCompliant(false)] - public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute, CountAttribute(Computed = "length")] T1[,] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_array_range] - /// - /// [length: COMPSIZE(length)] - [AutoGenerated(Category = "NV_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeNV")] - [CLSCompliant(false)] - public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute, CountAttribute(Computed = "length")] T1[,,] pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_array_range] - /// - /// [length: COMPSIZE(length)] - [AutoGenerated(Category = "NV_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeNV")] - public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute, CountAttribute(Computed = "length")] ref T1 pointer) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1dNV")] - [CLSCompliant(false)] - public static void VertexAttrib1(Int32 index, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1dNV")] - [CLSCompliant(false)] - public static void VertexAttrib1(UInt32 index, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1dvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(Int32 index, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1dvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(UInt32 index, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1fNV")] - [CLSCompliant(false)] - public static void VertexAttrib1(Int32 index, Single x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1fNV")] - [CLSCompliant(false)] - public static void VertexAttrib1(UInt32 index, Single x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1fvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(Int32 index, [CountAttribute(Count = 1)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1fvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(UInt32 index, [CountAttribute(Count = 1)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib1hNV")] - [CLSCompliant(false)] - public static void VertexAttrib1h(Int32 index, Half x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib1hNV")] - [CLSCompliant(false)] - public static void VertexAttrib1h(UInt32 index, Half x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 1] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib1hvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1h(Int32 index, [CountAttribute(Count = 1)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 1] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib1hvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1h(UInt32 index, [CountAttribute(Count = 1)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1sNV")] - [CLSCompliant(false)] - public static void VertexAttrib1(Int32 index, Int16 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1sNV")] - [CLSCompliant(false)] - public static void VertexAttrib1(UInt32 index, Int16 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1svNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(Int32 index, [CountAttribute(Count = 1)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1svNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(UInt32 index, [CountAttribute(Count = 1)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2dNV")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2dNV")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2dvNV")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2dvNV")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2dvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2dvNV")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2dvNV")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2dvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2fNV")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2fNV")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2fvNV")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2fvNV")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2fvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2fvNV")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2fvNV")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2fvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib2hNV")] - [CLSCompliant(false)] - public static void VertexAttrib2h(Int32 index, Half x, Half y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib2hNV")] - [CLSCompliant(false)] - public static void VertexAttrib2h(UInt32 index, Half x, Half y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib2hvNV")] - [CLSCompliant(false)] - public static void VertexAttrib2h(Int32 index, [CountAttribute(Count = 2)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib2hvNV")] - [CLSCompliant(false)] - public static void VertexAttrib2h(Int32 index, [CountAttribute(Count = 2)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib2hvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2h(Int32 index, [CountAttribute(Count = 2)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib2hvNV")] - [CLSCompliant(false)] - public static void VertexAttrib2h(UInt32 index, [CountAttribute(Count = 2)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib2hvNV")] - [CLSCompliant(false)] - public static void VertexAttrib2h(UInt32 index, [CountAttribute(Count = 2)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib2hvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2h(UInt32 index, [CountAttribute(Count = 2)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2sNV")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, Int16 x, Int16 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2sNV")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, Int16 x, Int16 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2svNV")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2svNV")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2svNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2svNV")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2svNV")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2svNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3dNV")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3dNV")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3dvNV")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3dvNV")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3dvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3dvNV")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3dvNV")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3dvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3fNV")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3fNV")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3fvNV")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3fvNV")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3fvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3fvNV")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3fvNV")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3fvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib3hNV")] - [CLSCompliant(false)] - public static void VertexAttrib3h(Int32 index, Half x, Half y, Half z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib3hNV")] - [CLSCompliant(false)] - public static void VertexAttrib3h(UInt32 index, Half x, Half y, Half z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib3hvNV")] - [CLSCompliant(false)] - public static void VertexAttrib3h(Int32 index, [CountAttribute(Count = 3)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib3hvNV")] - [CLSCompliant(false)] - public static void VertexAttrib3h(Int32 index, [CountAttribute(Count = 3)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib3hvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3h(Int32 index, [CountAttribute(Count = 3)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib3hvNV")] - [CLSCompliant(false)] - public static void VertexAttrib3h(UInt32 index, [CountAttribute(Count = 3)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib3hvNV")] - [CLSCompliant(false)] - public static void VertexAttrib3h(UInt32 index, [CountAttribute(Count = 3)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib3hvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3h(UInt32 index, [CountAttribute(Count = 3)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3sNV")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, Int16 x, Int16 y, Int16 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3sNV")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, Int16 x, Int16 y, Int16 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3svNV")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3svNV")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3svNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3svNV")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3svNV")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3svNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4dNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4dNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4dvNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4dvNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4dvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4dvNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4dvNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4dvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4fNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4fNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4fvNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4fvNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4fvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4fvNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4fvNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4fvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib4hNV")] - [CLSCompliant(false)] - public static void VertexAttrib4h(Int32 index, Half x, Half y, Half z, Half w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib4hNV")] - [CLSCompliant(false)] - public static void VertexAttrib4h(UInt32 index, Half x, Half y, Half z, Half w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib4hvNV")] - [CLSCompliant(false)] - public static void VertexAttrib4h(Int32 index, [CountAttribute(Count = 4)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib4hvNV")] - [CLSCompliant(false)] - public static void VertexAttrib4h(Int32 index, [CountAttribute(Count = 4)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib4hvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4h(Int32 index, [CountAttribute(Count = 4)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib4hvNV")] - [CLSCompliant(false)] - public static void VertexAttrib4h(UInt32 index, [CountAttribute(Count = 4)] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib4hvNV")] - [CLSCompliant(false)] - public static void VertexAttrib4h(UInt32 index, [CountAttribute(Count = 4)] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib4hvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4h(UInt32 index, [CountAttribute(Count = 4)] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4sNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, Int16 x, Int16 y, Int16 z, Int16 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4sNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4svNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4svNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4svNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4svNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4svNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4svNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4ubNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, Byte x, Byte y, Byte z, Byte w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4ubNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, Byte x, Byte y, Byte z, Byte w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4ubvNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4ubvNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4ubvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4ubvNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4ubvNV")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4ubvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// Specify the organization of vertex arrays - /// - /// - /// The generic vertex attribute array being described. - /// - /// - /// The number of values per vertex that are stored in the array. - /// - /// - /// The type of the data stored in the array. - /// - /// - /// The distance between elements within the buffer. - /// - /// - /// The distance between elements within the buffer. - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribFormatNV")] - [CLSCompliant(false)] - public static void VertexAttribFormat(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, bool normalized, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// Specify the organization of vertex arrays - /// - /// - /// The generic vertex attribute array being described. - /// - /// - /// The number of values per vertex that are stored in the array. - /// - /// - /// The type of the data stored in the array. - /// - /// - /// The distance between elements within the buffer. - /// - /// - /// The distance between elements within the buffer. - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribFormatNV")] - [CLSCompliant(false)] - public static void VertexAttribFormat(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, bool normalized, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribIFormatNV")] - [CLSCompliant(false)] - public static void VertexAttribIFormat(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribIFormatNV")] - [CLSCompliant(false)] - public static void VertexAttribIFormat(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64NV")] - [CLSCompliant(false)] - public static void VertexAttribL1(Int32 index, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64NV")] - [CLSCompliant(false)] - public static void VertexAttribL1(UInt32 index, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL1(Int32 index, [CountAttribute(Count = 1)] Int64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL1(UInt32 index, [CountAttribute(Count = 1)] Int64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1ui64NV")] - [CLSCompliant(false)] - public static void VertexAttribL1(UInt32 index, UInt64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1ui64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL1(UInt32 index, [CountAttribute(Count = 1)] UInt64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64NV")] - [CLSCompliant(false)] - public static void VertexAttribL2(Int32 index, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64NV")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] Int64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] ref Int64 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] Int64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] Int64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] ref Int64 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] Int64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64NV")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] UInt64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] ref UInt64 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] UInt64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64NV")] - [CLSCompliant(false)] - public static void VertexAttribL3(Int32 index, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64NV")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] Int64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] ref Int64 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] Int64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] Int64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] ref Int64 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] Int64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64NV")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] UInt64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] ref UInt64 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] UInt64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64NV")] - [CLSCompliant(false)] - public static void VertexAttribL4(Int32 index, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64NV")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] Int64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] ref Int64 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] Int64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] Int64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] ref Int64 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] Int64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64NV")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] UInt64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] ref UInt64 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] UInt64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribLFormatNV")] - [CLSCompliant(false)] - public static void VertexAttribLFormat(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribType type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribLFormatNV")] - [CLSCompliant(false)] - public static void VertexAttribLFormat(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribType type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(fsize,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [CountAttribute(Computed = "fsize,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(fsize,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "fsize,type,stride")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(fsize,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "fsize,type,stride")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(fsize,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "fsize,type,stride")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(fsize,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "fsize,type,stride")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(fsize,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [CountAttribute(Computed = "fsize,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(fsize,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "fsize,type,stride")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(fsize,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "fsize,type,stride")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(fsize,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "fsize,type,stride")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(fsize,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "fsize,type,stride")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1dvNV")] - [CLSCompliant(false)] - public static void VertexAttribs1(Int32 index, Int32 count, [CountAttribute(Parameter = "count")] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1dvNV")] - [CLSCompliant(false)] - public static void VertexAttribs1(Int32 index, Int32 count, [CountAttribute(Parameter = "count")] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1dvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs1(Int32 index, Int32 count, [CountAttribute(Parameter = "count")] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1dvNV")] - [CLSCompliant(false)] - public static void VertexAttribs1(UInt32 index, Int32 count, [CountAttribute(Parameter = "count")] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1dvNV")] - [CLSCompliant(false)] - public static void VertexAttribs1(UInt32 index, Int32 count, [CountAttribute(Parameter = "count")] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1dvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs1(UInt32 index, Int32 count, [CountAttribute(Parameter = "count")] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1fvNV")] - [CLSCompliant(false)] - public static void VertexAttribs1(Int32 index, Int32 count, [CountAttribute(Parameter = "count")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1fvNV")] - [CLSCompliant(false)] - public static void VertexAttribs1(Int32 index, Int32 count, [CountAttribute(Parameter = "count")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1fvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs1(Int32 index, Int32 count, [CountAttribute(Parameter = "count")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1fvNV")] - [CLSCompliant(false)] - public static void VertexAttribs1(UInt32 index, Int32 count, [CountAttribute(Parameter = "count")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1fvNV")] - [CLSCompliant(false)] - public static void VertexAttribs1(UInt32 index, Int32 count, [CountAttribute(Parameter = "count")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1fvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs1(UInt32 index, Int32 count, [CountAttribute(Parameter = "count")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs1hvNV")] - [CLSCompliant(false)] - public static void VertexAttribs1h(Int32 index, Int32 n, [CountAttribute(Parameter = "n")] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs1hvNV")] - [CLSCompliant(false)] - public static void VertexAttribs1h(Int32 index, Int32 n, [CountAttribute(Parameter = "n")] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs1hvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs1h(Int32 index, Int32 n, [CountAttribute(Parameter = "n")] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs1hvNV")] - [CLSCompliant(false)] - public static void VertexAttribs1h(UInt32 index, Int32 n, [CountAttribute(Parameter = "n")] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs1hvNV")] - [CLSCompliant(false)] - public static void VertexAttribs1h(UInt32 index, Int32 n, [CountAttribute(Parameter = "n")] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs1hvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs1h(UInt32 index, Int32 n, [CountAttribute(Parameter = "n")] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1svNV")] - [CLSCompliant(false)] - public static void VertexAttribs1(Int32 index, Int32 count, [CountAttribute(Parameter = "count")] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1svNV")] - [CLSCompliant(false)] - public static void VertexAttribs1(Int32 index, Int32 count, [CountAttribute(Parameter = "count")] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1svNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs1(Int32 index, Int32 count, [CountAttribute(Parameter = "count")] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1svNV")] - [CLSCompliant(false)] - public static void VertexAttribs1(UInt32 index, Int32 count, [CountAttribute(Parameter = "count")] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1svNV")] - [CLSCompliant(false)] - public static void VertexAttribs1(UInt32 index, Int32 count, [CountAttribute(Parameter = "count")] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1svNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs1(UInt32 index, Int32 count, [CountAttribute(Parameter = "count")] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*2] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2dvNV")] - [CLSCompliant(false)] - public static void VertexAttribs2(Int32 index, Int32 count, [CountAttribute(Parameter = "count*2")] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*2] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2dvNV")] - [CLSCompliant(false)] - public static void VertexAttribs2(Int32 index, Int32 count, [CountAttribute(Parameter = "count*2")] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*2] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2dvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs2(Int32 index, Int32 count, [CountAttribute(Parameter = "count*2")] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*2] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2dvNV")] - [CLSCompliant(false)] - public static void VertexAttribs2(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*2")] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*2] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2dvNV")] - [CLSCompliant(false)] - public static void VertexAttribs2(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*2")] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*2] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2dvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs2(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*2")] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*2] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2fvNV")] - [CLSCompliant(false)] - public static void VertexAttribs2(Int32 index, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*2] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2fvNV")] - [CLSCompliant(false)] - public static void VertexAttribs2(Int32 index, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*2] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2fvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs2(Int32 index, Int32 count, [CountAttribute(Parameter = "count*2")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*2] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2fvNV")] - [CLSCompliant(false)] - public static void VertexAttribs2(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*2] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2fvNV")] - [CLSCompliant(false)] - public static void VertexAttribs2(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*2] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2fvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs2(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*2")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs2hvNV")] - [CLSCompliant(false)] - public static void VertexAttribs2h(Int32 index, Int32 n, [CountAttribute(Parameter = "n")] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs2hvNV")] - [CLSCompliant(false)] - public static void VertexAttribs2h(Int32 index, Int32 n, [CountAttribute(Parameter = "n")] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs2hvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs2h(Int32 index, Int32 n, [CountAttribute(Parameter = "n")] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs2hvNV")] - [CLSCompliant(false)] - public static void VertexAttribs2h(UInt32 index, Int32 n, [CountAttribute(Parameter = "n")] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs2hvNV")] - [CLSCompliant(false)] - public static void VertexAttribs2h(UInt32 index, Int32 n, [CountAttribute(Parameter = "n")] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs2hvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs2h(UInt32 index, Int32 n, [CountAttribute(Parameter = "n")] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*2] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2svNV")] - [CLSCompliant(false)] - public static void VertexAttribs2(Int32 index, Int32 count, [CountAttribute(Parameter = "count*2")] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*2] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2svNV")] - [CLSCompliant(false)] - public static void VertexAttribs2(Int32 index, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*2] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2svNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs2(Int32 index, Int32 count, [CountAttribute(Parameter = "count*2")] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*2] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2svNV")] - [CLSCompliant(false)] - public static void VertexAttribs2(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*2")] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*2] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2svNV")] - [CLSCompliant(false)] - public static void VertexAttribs2(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*2] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2svNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs2(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*2")] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*3] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3dvNV")] - [CLSCompliant(false)] - public static void VertexAttribs3(Int32 index, Int32 count, [CountAttribute(Parameter = "count*3")] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*3] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3dvNV")] - [CLSCompliant(false)] - public static void VertexAttribs3(Int32 index, Int32 count, [CountAttribute(Parameter = "count*3")] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*3] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3dvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs3(Int32 index, Int32 count, [CountAttribute(Parameter = "count*3")] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*3] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3dvNV")] - [CLSCompliant(false)] - public static void VertexAttribs3(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*3")] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*3] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3dvNV")] - [CLSCompliant(false)] - public static void VertexAttribs3(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*3")] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*3] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3dvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs3(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*3")] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*3] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3fvNV")] - [CLSCompliant(false)] - public static void VertexAttribs3(Int32 index, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*3] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3fvNV")] - [CLSCompliant(false)] - public static void VertexAttribs3(Int32 index, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*3] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3fvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs3(Int32 index, Int32 count, [CountAttribute(Parameter = "count*3")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*3] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3fvNV")] - [CLSCompliant(false)] - public static void VertexAttribs3(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*3] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3fvNV")] - [CLSCompliant(false)] - public static void VertexAttribs3(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*3] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3fvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs3(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*3")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs3hvNV")] - [CLSCompliant(false)] - public static void VertexAttribs3h(Int32 index, Int32 n, [CountAttribute(Parameter = "n")] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs3hvNV")] - [CLSCompliant(false)] - public static void VertexAttribs3h(Int32 index, Int32 n, [CountAttribute(Parameter = "n")] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs3hvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs3h(Int32 index, Int32 n, [CountAttribute(Parameter = "n")] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs3hvNV")] - [CLSCompliant(false)] - public static void VertexAttribs3h(UInt32 index, Int32 n, [CountAttribute(Parameter = "n")] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs3hvNV")] - [CLSCompliant(false)] - public static void VertexAttribs3h(UInt32 index, Int32 n, [CountAttribute(Parameter = "n")] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs3hvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs3h(UInt32 index, Int32 n, [CountAttribute(Parameter = "n")] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*3] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3svNV")] - [CLSCompliant(false)] - public static void VertexAttribs3(Int32 index, Int32 count, [CountAttribute(Parameter = "count*3")] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*3] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3svNV")] - [CLSCompliant(false)] - public static void VertexAttribs3(Int32 index, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*3] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3svNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs3(Int32 index, Int32 count, [CountAttribute(Parameter = "count*3")] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*3] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3svNV")] - [CLSCompliant(false)] - public static void VertexAttribs3(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*3")] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*3] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3svNV")] - [CLSCompliant(false)] - public static void VertexAttribs3(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*3] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3svNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs3(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*3")] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4dvNV")] - [CLSCompliant(false)] - public static void VertexAttribs4(Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4dvNV")] - [CLSCompliant(false)] - public static void VertexAttribs4(Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4dvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs4(Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4dvNV")] - [CLSCompliant(false)] - public static void VertexAttribs4(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4dvNV")] - [CLSCompliant(false)] - public static void VertexAttribs4(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4dvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs4(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4fvNV")] - [CLSCompliant(false)] - public static void VertexAttribs4(Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4fvNV")] - [CLSCompliant(false)] - public static void VertexAttribs4(Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4fvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs4(Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4fvNV")] - [CLSCompliant(false)] - public static void VertexAttribs4(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4fvNV")] - [CLSCompliant(false)] - public static void VertexAttribs4(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4fvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs4(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs4hvNV")] - [CLSCompliant(false)] - public static void VertexAttribs4h(Int32 index, Int32 n, [CountAttribute(Parameter = "n")] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs4hvNV")] - [CLSCompliant(false)] - public static void VertexAttribs4h(Int32 index, Int32 n, [CountAttribute(Parameter = "n")] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs4hvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs4h(Int32 index, Int32 n, [CountAttribute(Parameter = "n")] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs4hvNV")] - [CLSCompliant(false)] - public static void VertexAttribs4h(UInt32 index, Int32 n, [CountAttribute(Parameter = "n")] Half[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs4hvNV")] - [CLSCompliant(false)] - public static void VertexAttribs4h(UInt32 index, Int32 n, [CountAttribute(Parameter = "n")] ref Half v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - /// - /// [length: n] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs4hvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs4h(UInt32 index, Int32 n, [CountAttribute(Parameter = "n")] Half* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4svNV")] - [CLSCompliant(false)] - public static void VertexAttribs4(Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4svNV")] - [CLSCompliant(false)] - public static void VertexAttribs4(Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4svNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs4(Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4svNV")] - [CLSCompliant(false)] - public static void VertexAttribs4(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4svNV")] - [CLSCompliant(false)] - public static void VertexAttribs4(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4svNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs4(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4ubvNV")] - [CLSCompliant(false)] - public static void VertexAttribs4(Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4ubvNV")] - [CLSCompliant(false)] - public static void VertexAttribs4(Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4ubvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs4(Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4ubvNV")] - [CLSCompliant(false)] - public static void VertexAttribs4(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4ubvNV")] - [CLSCompliant(false)] - public static void VertexAttribs4(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_program] - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4ubvNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribs4(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexFormatNV")] - public static void VertexFormat(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexWeighthNV")] - public static void VertexWeighth(Half weight) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_half_float] - /// [length: 1] - [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexWeighthvNV")] - [CLSCompliant(false)] - public static unsafe void VertexWeighth([CountAttribute(Count = 1)] Half* weight) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvVideoCapture VideoCapture(Int32 video_capture_slot, [OutAttribute] Int32[] sequence_num, [OutAttribute] Int64[] capture_time) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvVideoCapture VideoCapture(Int32 video_capture_slot, [OutAttribute] out Int32 sequence_num, [OutAttribute] out Int64 capture_time) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureNV")] - [CLSCompliant(false)] - public static unsafe OpenTK.Graphics.OpenGL.NvVideoCapture VideoCapture(Int32 video_capture_slot, [OutAttribute] Int32* sequence_num, [OutAttribute] Int64* capture_time) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvVideoCapture VideoCapture(UInt32 video_capture_slot, [OutAttribute] UInt32[] sequence_num, [OutAttribute] UInt64[] capture_time) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL.NvVideoCapture VideoCapture(UInt32 video_capture_slot, [OutAttribute] out UInt32 sequence_num, [OutAttribute] out UInt64 capture_time) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureNV")] - [CLSCompliant(false)] - public static unsafe OpenTK.Graphics.OpenGL.NvVideoCapture VideoCapture(UInt32 video_capture_slot, [OutAttribute] UInt32* sequence_num, [OutAttribute] UInt64* capture_time) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterdvNV")] - [CLSCompliant(false)] - public static void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterdvNV")] - [CLSCompliant(false)] - public static void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [CountAttribute(Computed = "pname")] ref Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterdvNV")] - [CLSCompliant(false)] - public static unsafe void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterdvNV")] - [CLSCompliant(false)] - public static void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterdvNV")] - [CLSCompliant(false)] - public static void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [CountAttribute(Computed = "pname")] ref Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterdvNV")] - [CLSCompliant(false)] - public static unsafe void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterfvNV")] - [CLSCompliant(false)] - public static void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterfvNV")] - [CLSCompliant(false)] - public static void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [CountAttribute(Computed = "pname")] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterfvNV")] - [CLSCompliant(false)] - public static void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterfvNV")] - [CLSCompliant(false)] - public static void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [CountAttribute(Computed = "pname")] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterivNV")] - [CLSCompliant(false)] - public static void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterivNV")] - [CLSCompliant(false)] - public static void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterivNV")] - [CLSCompliant(false)] - public static unsafe void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterivNV")] - [CLSCompliant(false)] - public static void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterivNV")] - [CLSCompliant(false)] - public static void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_video_capture] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterivNV")] - [CLSCompliant(false)] - public static unsafe void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_clip_space_w_scaling] - /// - /// - /// - [AutoGenerated(Category = "NV_clip_space_w_scaling", Version = "", EntryPoint = "glViewportPositionWScaleNV")] - [CLSCompliant(false)] - public static void ViewportPositionWScale(Int32 index, Single xcoeff, Single ycoeff) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_clip_space_w_scaling] - /// - /// - /// - [AutoGenerated(Category = "NV_clip_space_w_scaling", Version = "", EntryPoint = "glViewportPositionWScaleNV")] - [CLSCompliant(false)] - public static void ViewportPositionWScale(UInt32 index, Single xcoeff, Single ycoeff) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_swizzle] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_viewport_swizzle", Version = "", EntryPoint = "glViewportSwizzleNV")] - [CLSCompliant(false)] - public static void ViewportSwizzle(Int32 index, OpenTK.Graphics.OpenGL.NvViewportSwizzle swizzlex, OpenTK.Graphics.OpenGL.NvViewportSwizzle swizzley, OpenTK.Graphics.OpenGL.NvViewportSwizzle swizzlez, OpenTK.Graphics.OpenGL.NvViewportSwizzle swizzlew) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_swizzle] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_viewport_swizzle", Version = "", EntryPoint = "glViewportSwizzleNV")] - [CLSCompliant(false)] - public static void ViewportSwizzle(UInt32 index, OpenTK.Graphics.OpenGL.NvViewportSwizzle swizzlex, OpenTK.Graphics.OpenGL.NvViewportSwizzle swizzley, OpenTK.Graphics.OpenGL.NvViewportSwizzle swizzlez, OpenTK.Graphics.OpenGL.NvViewportSwizzle swizzlew) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glWaitVkSemaphoreNV")] - [CLSCompliant(false)] - public static void WaitVkSemaphore(Int64 vkSemaphore) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glWaitVkSemaphoreNV")] - [CLSCompliant(false)] - public static void WaitVkSemaphore(UInt64 vkSemaphore) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numPaths] - /// [length: numPaths] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] - [CLSCompliant(false)] - public static void WeightPath(Int32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] Int32[] paths, [CountAttribute(Parameter = "numPaths")] Single[] weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numPaths] - /// [length: numPaths] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] - [CLSCompliant(false)] - public static void WeightPath(Int32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] ref Int32 paths, [CountAttribute(Parameter = "numPaths")] ref Single weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numPaths] - /// [length: numPaths] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] - [CLSCompliant(false)] - public static unsafe void WeightPath(Int32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] Int32* paths, [CountAttribute(Parameter = "numPaths")] Single* weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numPaths] - /// [length: numPaths] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] - [CLSCompliant(false)] - public static void WeightPath(UInt32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] UInt32[] paths, [CountAttribute(Parameter = "numPaths")] Single[] weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numPaths] - /// [length: numPaths] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] - [CLSCompliant(false)] - public static void WeightPath(UInt32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] ref UInt32 paths, [CountAttribute(Parameter = "numPaths")] ref Single weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numPaths] - /// [length: numPaths] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] - [CLSCompliant(false)] - public static unsafe void WeightPath(UInt32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] UInt32* paths, [CountAttribute(Parameter = "numPaths")] Single* weights) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Nvx - { - /// [requires: NVX_conditional_render] - /// Start conditional rendering - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - [AutoGenerated(Category = "NVX_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNVX")] - [CLSCompliant(false)] - public static void BeginConditionalRender(Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_conditional_render] - /// Start conditional rendering - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - [AutoGenerated(Category = "NVX_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNVX")] - [CLSCompliant(false)] - public static void BeginConditionalRender(UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_conditional_render] - [AutoGenerated(Category = "NVX_conditional_render", Version = "", EntryPoint = "glEndConditionalRenderNVX")] - public static void EndConditionalRender() { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUCopyImageSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUCopyImageSubData(Int32 sourceGpu, Int32 destinationGpuMask, Int32 srcName, OpenTK.Graphics.OpenGL.NvxLinkedGpuMulticast srcTarget, Int32 srcLevel, Int32 srcX, Int32 srxY, Int32 srcZ, Int32 dstName, OpenTK.Graphics.OpenGL.NvxLinkedGpuMulticast dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUCopyImageSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUCopyImageSubData(UInt32 sourceGpu, UInt32 destinationGpuMask, UInt32 srcName, OpenTK.Graphics.OpenGL.NvxLinkedGpuMulticast srcTarget, Int32 srcLevel, Int32 srcX, Int32 srxY, Int32 srcZ, UInt32 dstName, OpenTK.Graphics.OpenGL.NvxLinkedGpuMulticast dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUInterlockNVX")] - public static void LGPUInterlock() { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, Int32 size, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, IntPtr size, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(Int32 gpuMask, Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, Int32 size, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, IntPtr size, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NVX_linked_gpu_multicast] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NVX_linked_gpu_multicast", Version = "", EntryPoint = "glLGPUNamedBufferSubDataNVX")] - [CLSCompliant(false)] - public static void LGPUNamedBufferSubData(UInt32 gpuMask, UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Oes - { - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glAccumxOES")] - public static void Accumx(OpenTK.Graphics.OpenGL.OesFixedPoint op, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glAlphaFuncxOES")] - public static void AlphaFuncx(OpenTK.Graphics.OpenGL.AlphaFunction func, Int32 @ref) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(width,height)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glBitmapxOES")] - [CLSCompliant(false)] - public static void Bitmapx(Int32 width, Int32 height, Int32 xorig, Int32 yorig, Int32 xmove, Int32 ymove, [CountAttribute(Computed = "width,height")] Byte[] bitmap) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(width,height)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glBitmapxOES")] - [CLSCompliant(false)] - public static void Bitmapx(Int32 width, Int32 height, Int32 xorig, Int32 yorig, Int32 xmove, Int32 ymove, [CountAttribute(Computed = "width,height")] ref Byte bitmap) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(width,height)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glBitmapxOES")] - [CLSCompliant(false)] - public static unsafe void Bitmapx(Int32 width, Int32 height, Int32 xorig, Int32 yorig, Int32 xmove, Int32 ymove, [CountAttribute(Computed = "width,height")] Byte* bitmap) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glBlendColorxOES")] - public static void BlendColorx(Int32 red, Int32 green, Int32 blue, Int32 alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClearAccumxOES")] - public static void ClearAccumx(Int32 red, Int32 green, Int32 blue, Int32 alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClearColorxOES")] - public static void ClearColorx(Int32 red, Int32 green, Int32 blue, Int32 alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Specify the clear value for the depth buffer - /// - /// - /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClearDepthfOES")] - public static void ClearDepth(Single depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClearDepthxOES")] - public static void ClearDepthx(Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClipPlanefOES")] - [CLSCompliant(false)] - public static void ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [CountAttribute(Count = 4)] Single[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClipPlanefOES")] - [CLSCompliant(false)] - public static void ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [CountAttribute(Count = 4)] ref Single equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Specify a plane against which all geometry is clipped - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form ClipPlanei, where i is an integer between 0 and MaxClipPlanes - 1, are accepted. - /// - /// [length: 4] - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClipPlanefOES")] - [CLSCompliant(false)] - public static unsafe void ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [CountAttribute(Count = 4)] Single* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClipPlanexOES")] - [CLSCompliant(false)] - public static void ClipPlanex(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [CountAttribute(Count = 4)] Int32[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClipPlanexOES")] - [CLSCompliant(false)] - public static void ClipPlanex(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [CountAttribute(Count = 4)] ref Int32 equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClipPlanexOES")] - [CLSCompliant(false)] - public static unsafe void ClipPlanex(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [CountAttribute(Count = 4)] Int32* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor3xOES")] - public static void Color3x(Int32 red, Int32 green, Int32 blue) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor3xvOES")] - [CLSCompliant(false)] - public static void Color3x([CountAttribute(Count = 3)] Int32[] components) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor3xvOES")] - [CLSCompliant(false)] - public static void Color3x([CountAttribute(Count = 3)] ref Int32 components) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor3xvOES")] - [CLSCompliant(false)] - public static unsafe void Color3x([CountAttribute(Count = 3)] Int32* components) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor4xOES")] - public static void Color4x(Int32 red, Int32 green, Int32 blue, Int32 alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor4xvOES")] - [CLSCompliant(false)] - public static void Color4x([CountAttribute(Count = 4)] Int32[] components) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor4xvOES")] - [CLSCompliant(false)] - public static void Color4x([CountAttribute(Count = 4)] ref Int32 components) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor4xvOES")] - [CLSCompliant(false)] - public static unsafe void Color4x([CountAttribute(Count = 4)] Int32* components) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glConvolutionParameterxOES")] - public static void ConvolutionParameterx(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glConvolutionParameterxvOES")] - [CLSCompliant(false)] - public static void ConvolutionParameterx(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glConvolutionParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void ConvolutionParameterx(OpenTK.Graphics.OpenGL.ConvolutionTargetExt target, OpenTK.Graphics.OpenGL.ConvolutionParameterExt pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Specify mapping of depth values from normalized device coordinates to window coordinates - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glDepthRangefOES")] - public static void DepthRange(Single n, Single f) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glDepthRangexOES")] - public static void DepthRangex(Int32 n, Int32 f) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord1xOES")] - public static void EvalCoord1x(Int32 u) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 1] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord1xvOES")] - [CLSCompliant(false)] - public static unsafe void EvalCoord1x([CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord2xOES")] - public static void EvalCoord2x(Int32 u, Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord2xvOES")] - [CLSCompliant(false)] - public static void EvalCoord2x([CountAttribute(Count = 2)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord2xvOES")] - [CLSCompliant(false)] - public static void EvalCoord2x([CountAttribute(Count = 2)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord2xvOES")] - [CLSCompliant(false)] - public static unsafe void EvalCoord2x([CountAttribute(Count = 2)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: n] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFeedbackBufferxOES")] - [CLSCompliant(false)] - public static void FeedbackBufferx(Int32 n, OpenTK.Graphics.OpenGL.OesFixedPoint type, [CountAttribute(Parameter = "n")] Int32[] buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: n] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFeedbackBufferxOES")] - [CLSCompliant(false)] - public static void FeedbackBufferx(Int32 n, OpenTK.Graphics.OpenGL.OesFixedPoint type, [CountAttribute(Parameter = "n")] ref Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: n] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFeedbackBufferxOES")] - [CLSCompliant(false)] - public static unsafe void FeedbackBufferx(Int32 n, OpenTK.Graphics.OpenGL.OesFixedPoint type, [CountAttribute(Parameter = "n")] Int32* buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFogxOES")] - public static void Fogx(OpenTK.Graphics.OpenGL.FogPName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFogxvOES")] - [CLSCompliant(false)] - public static void Fogx(OpenTK.Graphics.OpenGL.FogPName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFogxvOES")] - [CLSCompliant(false)] - public static unsafe void Fogx(OpenTK.Graphics.OpenGL.FogPName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Multiply the current matrix by a perspective matrix - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// Specify the distances to the near and far depth clipping planes. Both distances must be positive. - /// - /// - /// Specify the distances to the near and far depth clipping planes. Both distances must be positive. - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glFrustumfOES")] - public static void Frustum(Single l, Single r, Single b, Single t, Single n, Single f) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFrustumxOES")] - public static void Frustumx(Int32 l, Int32 r, Int32 b, Int32 t, Int32 n, Int32 f) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Return the coefficients of the specified clipping plane - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane where i ranges from 0 to the value of MaxClipPlanes - 1. - /// - /// [length: 4] - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glGetClipPlanefOES")] - [CLSCompliant(false)] - public static void GetClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] Single[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Return the coefficients of the specified clipping plane - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane where i ranges from 0 to the value of MaxClipPlanes - 1. - /// - /// [length: 4] - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glGetClipPlanefOES")] - [CLSCompliant(false)] - public static void GetClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] out Single equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Return the coefficients of the specified clipping plane - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form ClipPlane where i ranges from 0 to the value of MaxClipPlanes - 1. - /// - /// [length: 4] - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glGetClipPlanefOES")] - [CLSCompliant(false)] - public static unsafe void GetClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] Single* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetClipPlanexOES")] - [CLSCompliant(false)] - public static void GetClipPlanex(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] Int32[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetClipPlanexOES")] - [CLSCompliant(false)] - public static void GetClipPlanex(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] out Int32 equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetClipPlanexOES")] - [CLSCompliant(false)] - public static unsafe void GetClipPlanex(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [OutAttribute, CountAttribute(Count = 4)] Int32* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetConvolutionParameterxvOES")] - [CLSCompliant(false)] - public static void GetConvolutionParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetConvolutionParameterxvOES")] - [CLSCompliant(false)] - public static void GetConvolutionParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetConvolutionParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void GetConvolutionParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetFixedvOES")] - [CLSCompliant(false)] - public static Int32 GetFixed(OpenTK.Graphics.OpenGL.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetFixedvOES")] - [CLSCompliant(false)] - public static void GetFixed(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetFixedvOES")] - [CLSCompliant(false)] - public static void GetFixed(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetFixedvOES")] - [CLSCompliant(false)] - public static unsafe void GetFixed(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetHistogramParameterxvOES")] - [CLSCompliant(false)] - public static void GetHistogramParameterx(OpenTK.Graphics.OpenGL.HistogramTargetExt target, OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetHistogramParameterxvOES")] - [CLSCompliant(false)] - public static void GetHistogramParameterx(OpenTK.Graphics.OpenGL.HistogramTargetExt target, OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetHistogramParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void GetHistogramParameterx(OpenTK.Graphics.OpenGL.HistogramTargetExt target, OpenTK.Graphics.OpenGL.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetLightxOES")] - [CLSCompliant(false)] - public static void GetLightx(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetLightxOES")] - [CLSCompliant(false)] - public static void GetLightx(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetLightxOES")] - [CLSCompliant(false)] - public static unsafe void GetLightx(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(query)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMapxvOES")] - [CLSCompliant(false)] - public static void GetMapx(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute, CountAttribute(Computed = "query")] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(query)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMapxvOES")] - [CLSCompliant(false)] - public static void GetMapx(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute, CountAttribute(Computed = "query")] out Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(query)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMapxvOES")] - [CLSCompliant(false)] - public static unsafe void GetMapx(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute, CountAttribute(Computed = "query")] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMaterialxOES")] - public static void GetMaterialx(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMaterialxvOES")] - [CLSCompliant(false)] - public static void GetMaterialx(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMaterialxvOES")] - [CLSCompliant(false)] - public static unsafe void GetMaterialx(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexEnvxvOES")] - [CLSCompliant(false)] - public static void GetTexEnvx(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexEnvxvOES")] - [CLSCompliant(false)] - public static void GetTexEnvx(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexEnvxvOES")] - [CLSCompliant(false)] - public static unsafe void GetTexEnvx(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexGenxvOES")] - [CLSCompliant(false)] - public static void GetTexGenx(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexGenxvOES")] - [CLSCompliant(false)] - public static void GetTexGenx(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexGenxvOES")] - [CLSCompliant(false)] - public static unsafe void GetTexGenx(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexLevelParameterxvOES")] - [CLSCompliant(false)] - public static void GetTexLevelParameterx(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexLevelParameterxvOES")] - [CLSCompliant(false)] - public static void GetTexLevelParameterx(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexLevelParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void GetTexLevelParameterx(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexParameterxvOES")] - [CLSCompliant(false)] - public static void GetTexParameterx(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexParameterxvOES")] - [CLSCompliant(false)] - public static void GetTexParameterx(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterx(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glIndexxOES")] - public static void Indexx(Int32 component) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 1] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glIndexxvOES")] - [CLSCompliant(false)] - public static unsafe void Indexx([CountAttribute(Count = 1)] Int32* component) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightModelxOES")] - public static void LightModelx(OpenTK.Graphics.OpenGL.LightModelParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightModelxvOES")] - [CLSCompliant(false)] - public static void LightModelx(OpenTK.Graphics.OpenGL.LightModelParameter pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightModelxvOES")] - [CLSCompliant(false)] - public static unsafe void LightModelx(OpenTK.Graphics.OpenGL.LightModelParameter pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightxOES")] - public static void Lightx(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightxvOES")] - [CLSCompliant(false)] - public static void Lightx(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightxvOES")] - [CLSCompliant(false)] - public static unsafe void Lightx(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLineWidthxOES")] - public static void LineWidthx(Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadMatrixxOES")] - [CLSCompliant(false)] - public static void LoadMatrixx([CountAttribute(Count = 16)] Int32[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadMatrixxOES")] - [CLSCompliant(false)] - public static void LoadMatrixx([CountAttribute(Count = 16)] ref Int32 m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadMatrixxOES")] - [CLSCompliant(false)] - public static unsafe void LoadMatrixx([CountAttribute(Count = 16)] Int32* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadTransposeMatrixxOES")] - [CLSCompliant(false)] - public static void LoadTransposeMatrixx([CountAttribute(Count = 16)] Int32[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadTransposeMatrixxOES")] - [CLSCompliant(false)] - public static void LoadTransposeMatrixx([CountAttribute(Count = 16)] ref Int32 m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadTransposeMatrixxOES")] - [CLSCompliant(false)] - public static unsafe void LoadTransposeMatrixx([CountAttribute(Count = 16)] Int32* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMap1xOES")] - public static void Map1x(OpenTK.Graphics.OpenGL.MapTarget target, Int32 u1, Int32 u2, Int32 stride, Int32 order, Int32 points) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMap2xOES")] - public static void Map2x(OpenTK.Graphics.OpenGL.MapTarget target, Int32 u1, Int32 u2, Int32 ustride, Int32 uorder, Int32 v1, Int32 v2, Int32 vstride, Int32 vorder, Int32 points) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMapGrid1xOES")] - public static void MapGrid1x(Int32 n, Int32 u1, Int32 u2) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMapGrid2xOES")] - public static void MapGrid2x(Int32 n, Int32 u1, Int32 u2, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMaterialxOES")] - public static void Materialx(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMaterialxvOES")] - [CLSCompliant(false)] - public static void Materialx(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMaterialxvOES")] - [CLSCompliant(false)] - public static unsafe void Materialx(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit texture, Byte s) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit texture, SByte s) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 1)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 1)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord1xOES")] - public static void MultiTexCoord1x(OpenTK.Graphics.OpenGL.TextureUnit texture, Int32 s) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 1] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord1xvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord1x(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit texture, Byte s, Byte t) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit texture, SByte s, SByte t) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 2)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 2)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 2)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 2)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 2)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 2)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xOES")] - public static void MultiTexCoord2x(OpenTK.Graphics.OpenGL.TextureUnit texture, Int32 s, Int32 t) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2x(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 2)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord2x(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 2)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord2x(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 2)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit texture, Byte s, Byte t, Byte r) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit texture, SByte s, SByte t, SByte r) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 3)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 3)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 3)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 3)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 3)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 3)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xOES")] - public static void MultiTexCoord3x(OpenTK.Graphics.OpenGL.TextureUnit texture, Int32 s, Int32 t, Int32 r) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3x(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 3)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord3x(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 3)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord3x(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 3)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit texture, Byte s, Byte t, Byte r, Byte q) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit texture, SByte s, SByte t, SByte r, SByte q) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 4)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 4)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 4)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 4)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 4)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of Texture, where i ranges from 0 to MaxTextureCoords - 1, which is an implementation-dependent value. - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 4)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xOES")] - public static void MultiTexCoord4x(OpenTK.Graphics.OpenGL.TextureUnit texture, Int32 s, Int32 t, Int32 r, Int32 q) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4x(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 4)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xvOES")] - [CLSCompliant(false)] - public static void MultiTexCoord4x(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 4)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xvOES")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoord4x(OpenTK.Graphics.OpenGL.TextureUnit texture, [CountAttribute(Count = 4)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultMatrixxOES")] - [CLSCompliant(false)] - public static void MultMatrixx([CountAttribute(Count = 16)] Int32[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultMatrixxOES")] - [CLSCompliant(false)] - public static void MultMatrixx([CountAttribute(Count = 16)] ref Int32 m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultMatrixxOES")] - [CLSCompliant(false)] - public static unsafe void MultMatrixx([CountAttribute(Count = 16)] Int32* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultTransposeMatrixxOES")] - [CLSCompliant(false)] - public static void MultTransposeMatrixx([CountAttribute(Count = 16)] Int32[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultTransposeMatrixxOES")] - [CLSCompliant(false)] - public static void MultTransposeMatrixx([CountAttribute(Count = 16)] ref Int32 m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 16] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultTransposeMatrixxOES")] - [CLSCompliant(false)] - public static unsafe void MultTransposeMatrixx([CountAttribute(Count = 16)] Int32* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glNormal3xOES")] - public static void Normal3x(Int32 nx, Int32 ny, Int32 nz) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glNormal3xvOES")] - [CLSCompliant(false)] - public static void Normal3x([CountAttribute(Count = 3)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glNormal3xvOES")] - [CLSCompliant(false)] - public static void Normal3x([CountAttribute(Count = 3)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glNormal3xvOES")] - [CLSCompliant(false)] - public static unsafe void Normal3x([CountAttribute(Count = 3)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_single_precision] - /// Multiply the current matrix with an orthographic matrix - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer. - /// - /// - /// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer. - /// - [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glOrthofOES")] - public static void Ortho(Single l, Single r, Single b, Single t, Single n, Single f) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glOrthoxOES")] - public static void Orthox(Int32 l, Int32 r, Int32 b, Int32 t, Int32 n, Int32 f) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPassThroughxOES")] - public static void PassThroughx(Int32 token) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelTransferxOES")] - public static void PixelTransferx(OpenTK.Graphics.OpenGL.PixelTransferParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelZoomxOES")] - public static void PixelZoomx(Int32 xfactor, Int32 yfactor) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPointParameterxOES")] - public static void PointParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPointParameterxvOES")] - [CLSCompliant(false)] - public static void PointParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPointParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void PointParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPointSizexOES")] - public static void PointSizex(Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPolygonOffsetxOES")] - public static void PolygonOffsetx(Int32 factor, Int32 units) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] - [CLSCompliant(false)] - public static void PrioritizeTexturesx(Int32 n, [CountAttribute(Parameter = "n")] Int32[] textures, [CountAttribute(Parameter = "n")] Int32[] priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] - [CLSCompliant(false)] - public static void PrioritizeTexturesx(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 textures, [CountAttribute(Parameter = "n")] ref Int32 priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] - [CLSCompliant(false)] - public static unsafe void PrioritizeTexturesx(Int32 n, [CountAttribute(Parameter = "n")] Int32* textures, [CountAttribute(Parameter = "n")] Int32* priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] - [CLSCompliant(false)] - public static void PrioritizeTexturesx(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] textures, [CountAttribute(Parameter = "n")] Int32[] priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] - [CLSCompliant(false)] - public static void PrioritizeTexturesx(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 textures, [CountAttribute(Parameter = "n")] ref Int32 priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// [length: n] - /// [length: n] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] - [CLSCompliant(false)] - public static unsafe void PrioritizeTexturesx(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures, [CountAttribute(Parameter = "n")] Int32* priorities) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_query_matrix] - /// [length: 16] - /// [length: 16] - [AutoGenerated(Category = "OES_query_matrix", Version = "", EntryPoint = "glQueryMatrixxOES")] - [CLSCompliant(false)] - public static Int32 QueryMatrixx([OutAttribute, CountAttribute(Count = 16)] Int32[] mantissa, [OutAttribute, CountAttribute(Count = 16)] Int32[] exponent) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_query_matrix] - /// [length: 16] - /// [length: 16] - [AutoGenerated(Category = "OES_query_matrix", Version = "", EntryPoint = "glQueryMatrixxOES")] - [CLSCompliant(false)] - public static Int32 QueryMatrixx([OutAttribute, CountAttribute(Count = 16)] out Int32 mantissa, [OutAttribute, CountAttribute(Count = 16)] out Int32 exponent) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_query_matrix] - /// [length: 16] - /// [length: 16] - [AutoGenerated(Category = "OES_query_matrix", Version = "", EntryPoint = "glQueryMatrixxOES")] - [CLSCompliant(false)] - public static unsafe Int32 QueryMatrixx([OutAttribute, CountAttribute(Count = 16)] Int32* mantissa, [OutAttribute, CountAttribute(Count = 16)] Int32* exponent) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos2xOES")] - public static void RasterPos2x(Int32 x, Int32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos2xvOES")] - [CLSCompliant(false)] - public static void RasterPos2x([CountAttribute(Count = 2)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos2xvOES")] - [CLSCompliant(false)] - public static void RasterPos2x([CountAttribute(Count = 2)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos2xvOES")] - [CLSCompliant(false)] - public static unsafe void RasterPos2x([CountAttribute(Count = 2)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos3xOES")] - public static void RasterPos3x(Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos3xvOES")] - [CLSCompliant(false)] - public static void RasterPos3x([CountAttribute(Count = 3)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos3xvOES")] - [CLSCompliant(false)] - public static void RasterPos3x([CountAttribute(Count = 3)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos3xvOES")] - [CLSCompliant(false)] - public static unsafe void RasterPos3x([CountAttribute(Count = 3)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos4xOES")] - public static void RasterPos4x(Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos4xvOES")] - [CLSCompliant(false)] - public static void RasterPos4x([CountAttribute(Count = 4)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos4xvOES")] - [CLSCompliant(false)] - public static void RasterPos4x([CountAttribute(Count = 4)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos4xvOES")] - [CLSCompliant(false)] - public static unsafe void RasterPos4x([CountAttribute(Count = 4)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRectxOES")] - public static void Rectx(Int32 x1, Int32 y1, Int32 x2, Int32 y2) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRectxvOES")] - [CLSCompliant(false)] - public static void Rectx([CountAttribute(Count = 2)] Int32[] v1, [CountAttribute(Count = 2)] Int32[] v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRectxvOES")] - [CLSCompliant(false)] - public static void Rectx([CountAttribute(Count = 2)] ref Int32 v1, [CountAttribute(Count = 2)] ref Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRectxvOES")] - [CLSCompliant(false)] - public static unsafe void Rectx([CountAttribute(Count = 2)] Int32* v1, [CountAttribute(Count = 2)] Int32* v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRotatexOES")] - public static void Rotatex(Int32 angle, Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glSampleCoveragexOES")] - public static void SampleCoveragex(Int32 value, bool invert) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glScalexOES")] - public static void Scalex(Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord1bOES")] - [CLSCompliant(false)] - public static void TexCoord1(Byte s) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord1bOES")] - [CLSCompliant(false)] - public static void TexCoord1(SByte s) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord1bvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord1([CountAttribute(Count = 1)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 1] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord1bvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord1([CountAttribute(Count = 1)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord1xOES")] - public static void TexCoord1x(Int32 s) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 1] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord1xvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord1x([CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bOES")] - [CLSCompliant(false)] - public static void TexCoord2(Byte s, Byte t) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bOES")] - [CLSCompliant(false)] - public static void TexCoord2(SByte s, SByte t) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] - [CLSCompliant(false)] - public static void TexCoord2([CountAttribute(Count = 2)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] - [CLSCompliant(false)] - public static void TexCoord2([CountAttribute(Count = 2)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord2([CountAttribute(Count = 2)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] - [CLSCompliant(false)] - public static void TexCoord2([CountAttribute(Count = 2)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] - [CLSCompliant(false)] - public static void TexCoord2([CountAttribute(Count = 2)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 2] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord2([CountAttribute(Count = 2)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord2xOES")] - public static void TexCoord2x(Int32 s, Int32 t) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord2xvOES")] - [CLSCompliant(false)] - public static void TexCoord2x([CountAttribute(Count = 2)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord2xvOES")] - [CLSCompliant(false)] - public static void TexCoord2x([CountAttribute(Count = 2)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord2xvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord2x([CountAttribute(Count = 2)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bOES")] - [CLSCompliant(false)] - public static void TexCoord3(Byte s, Byte t, Byte r) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bOES")] - [CLSCompliant(false)] - public static void TexCoord3(SByte s, SByte t, SByte r) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] - [CLSCompliant(false)] - public static void TexCoord3([CountAttribute(Count = 3)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] - [CLSCompliant(false)] - public static void TexCoord3([CountAttribute(Count = 3)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord3([CountAttribute(Count = 3)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] - [CLSCompliant(false)] - public static void TexCoord3([CountAttribute(Count = 3)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] - [CLSCompliant(false)] - public static void TexCoord3([CountAttribute(Count = 3)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 3] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord3([CountAttribute(Count = 3)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord3xOES")] - public static void TexCoord3x(Int32 s, Int32 t, Int32 r) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord3xvOES")] - [CLSCompliant(false)] - public static void TexCoord3x([CountAttribute(Count = 3)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord3xvOES")] - [CLSCompliant(false)] - public static void TexCoord3x([CountAttribute(Count = 3)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord3xvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord3x([CountAttribute(Count = 3)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bOES")] - [CLSCompliant(false)] - public static void TexCoord4(Byte s, Byte t, Byte r, Byte q) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bOES")] - [CLSCompliant(false)] - public static void TexCoord4(SByte s, SByte t, SByte r, SByte q) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] - [CLSCompliant(false)] - public static void TexCoord4([CountAttribute(Count = 4)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] - [CLSCompliant(false)] - public static void TexCoord4([CountAttribute(Count = 4)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord4([CountAttribute(Count = 4)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] - [CLSCompliant(false)] - public static void TexCoord4([CountAttribute(Count = 4)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] - [CLSCompliant(false)] - public static void TexCoord4([CountAttribute(Count = 4)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// [length: 4] - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord4([CountAttribute(Count = 4)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord4xOES")] - public static void TexCoord4x(Int32 s, Int32 t, Int32 r, Int32 q) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord4xvOES")] - [CLSCompliant(false)] - public static void TexCoord4x([CountAttribute(Count = 4)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord4xvOES")] - [CLSCompliant(false)] - public static void TexCoord4x([CountAttribute(Count = 4)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord4xvOES")] - [CLSCompliant(false)] - public static unsafe void TexCoord4x([CountAttribute(Count = 4)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexEnvxOES")] - public static void TexEnvx(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexEnvxvOES")] - [CLSCompliant(false)] - public static void TexEnvx(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexEnvxvOES")] - [CLSCompliant(false)] - public static unsafe void TexEnvx(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexGenxOES")] - public static void TexGenx(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexGenxvOES")] - [CLSCompliant(false)] - public static void TexGenx(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexGenxvOES")] - [CLSCompliant(false)] - public static unsafe void TexGenx(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexParameterxOES")] - public static void TexParameterx(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexParameterxvOES")] - [CLSCompliant(false)] - public static void TexParameterx(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexParameterxvOES")] - [CLSCompliant(false)] - public static unsafe void TexParameterx(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTranslatexOES")] - public static void Translatex(Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bOES")] - [CLSCompliant(false)] - public static void Vertex2(Byte x, Byte y) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bOES")] - [CLSCompliant(false)] - public static void Vertex2(SByte x, SByte y) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] - [CLSCompliant(false)] - public static void Vertex2([CountAttribute(Count = 2)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] - [CLSCompliant(false)] - public static void Vertex2([CountAttribute(Count = 2)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] - [CLSCompliant(false)] - public static unsafe void Vertex2([CountAttribute(Count = 2)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] - [CLSCompliant(false)] - public static void Vertex2([CountAttribute(Count = 2)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] - [CLSCompliant(false)] - public static void Vertex2([CountAttribute(Count = 2)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 2] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] - [CLSCompliant(false)] - public static unsafe void Vertex2([CountAttribute(Count = 2)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex2xOES")] - public static void Vertex2x(Int32 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex2xvOES")] - [CLSCompliant(false)] - public static void Vertex2x([CountAttribute(Count = 2)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 2] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex2xvOES")] - [CLSCompliant(false)] - public static unsafe void Vertex2x([CountAttribute(Count = 2)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bOES")] - [CLSCompliant(false)] - public static void Vertex3(Byte x, Byte y, Byte z) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bOES")] - [CLSCompliant(false)] - public static void Vertex3(SByte x, SByte y, SByte z) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] - [CLSCompliant(false)] - public static void Vertex3([CountAttribute(Count = 3)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] - [CLSCompliant(false)] - public static void Vertex3([CountAttribute(Count = 3)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] - [CLSCompliant(false)] - public static unsafe void Vertex3([CountAttribute(Count = 3)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] - [CLSCompliant(false)] - public static void Vertex3([CountAttribute(Count = 3)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] - [CLSCompliant(false)] - public static void Vertex3([CountAttribute(Count = 3)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 3] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] - [CLSCompliant(false)] - public static unsafe void Vertex3([CountAttribute(Count = 3)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex3xOES")] - public static void Vertex3x(Int32 x, Int32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex3xvOES")] - [CLSCompliant(false)] - public static void Vertex3x([CountAttribute(Count = 3)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex3xvOES")] - [CLSCompliant(false)] - public static void Vertex3x([CountAttribute(Count = 3)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 3] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex3xvOES")] - [CLSCompliant(false)] - public static unsafe void Vertex3x([CountAttribute(Count = 3)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bOES")] - [CLSCompliant(false)] - public static void Vertex4(Byte x, Byte y, Byte z, Byte w) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bOES")] - [CLSCompliant(false)] - public static void Vertex4(SByte x, SByte y, SByte z, SByte w) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] - [CLSCompliant(false)] - public static void Vertex4([CountAttribute(Count = 4)] Byte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] - [CLSCompliant(false)] - public static void Vertex4([CountAttribute(Count = 4)] ref Byte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] - [CLSCompliant(false)] - public static unsafe void Vertex4([CountAttribute(Count = 4)] Byte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] - [CLSCompliant(false)] - public static void Vertex4([CountAttribute(Count = 4)] SByte[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] - [CLSCompliant(false)] - public static void Vertex4([CountAttribute(Count = 4)] ref SByte coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// [length: 4] - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] - [CLSCompliant(false)] - public static unsafe void Vertex4([CountAttribute(Count = 4)] SByte* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex4xOES")] - public static void Vertex4x(Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex4xvOES")] - [CLSCompliant(false)] - public static void Vertex4x([CountAttribute(Count = 4)] Int32[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex4xvOES")] - [CLSCompliant(false)] - public static void Vertex4x([CountAttribute(Count = 4)] ref Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: OES_fixed_point] - /// [length: 4] - [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex4xvOES")] - [CLSCompliant(false)] - public static unsafe void Vertex4x([CountAttribute(Count = 4)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Ovr - { - /// [requires: OVR_multiview] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OVR_multiview", Version = "", EntryPoint = "glFramebufferTextureMultiviewOVR")] - [CLSCompliant(false)] - public static void FramebufferTextureMultiview(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 baseViewIndex, Int32 numViews) { throw new BindingsNotRewrittenException(); } - - /// [requires: OVR_multiview] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OVR_multiview", Version = "", EntryPoint = "glFramebufferTextureMultiviewOVR")] - [CLSCompliant(false)] - public static void FramebufferTextureMultiview(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 baseViewIndex, Int32 numViews) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Pgi - { - /// [requires: PGI_misc_hints] - /// Specify implementation-specific hints - /// - /// - /// Specifies a symbolic constant indicating the behavior to be controlled. LineSmoothHint, PolygonSmoothHint, TextureCompressionHint, and FragmentShaderDerivativeHint are accepted. - /// - /// - /// Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted. - /// - [AutoGenerated(Category = "PGI_misc_hints", Version = "", EntryPoint = "glHintPGI")] - public static void Hint(OpenTK.Graphics.OpenGL.PgiMiscHints target, Int32 mode) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Sgi - { - /// [requires: SGI_color_table] - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableParameterfvSGI")] - [CLSCompliant(false)] - public static void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableParameterfvSGI")] - [CLSCompliant(false)] - public static void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi pname, [CountAttribute(Computed = "pname")] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableParameterfvSGI")] - [CLSCompliant(false)] - public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableParameterfvSGI")] - [CLSCompliant(false)] - public static void ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableParameterfvSGI")] - [CLSCompliant(false)] - public static void ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [CountAttribute(Computed = "pname")] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableParameterfvSGI")] - [CLSCompliant(false)] - public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableParameterivSGI")] - [CLSCompliant(false)] - public static void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableParameterivSGI")] - [CLSCompliant(false)] - public static void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableParameterivSGI")] - [CLSCompliant(false)] - public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.ColorTableParameterPNameSgi pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableParameterivSGI")] - [CLSCompliant(false)] - public static void ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableParameterivSGI")] - [CLSCompliant(false)] - public static void ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableParameterivSGI")] - [CLSCompliant(false)] - public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableSGI")] - public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr table) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableSGI")] - [CLSCompliant(false)] - public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[] table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableSGI")] - [CLSCompliant(false)] - public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,] table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableSGI")] - [CLSCompliant(false)] - public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,,] table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableSGI")] - public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T5 table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableSGI")] - public static void ColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr table) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableSGI")] - [CLSCompliant(false)] - public static void ColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[] table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableSGI")] - [CLSCompliant(false)] - public static void ColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,] table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableSGI")] - [CLSCompliant(false)] - public static void ColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,,] table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableSGI")] - public static void ColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T5 table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Copy pixels into a color table - /// - /// - /// The color table target. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The internal storage format of the texture image. Must be one of the following symbolic constants: Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. - /// - /// - /// The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. - /// - /// - /// The width of the pixel rectangle. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glCopyColorTableSGI")] - public static void CopyColorTable(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Copy pixels into a color table - /// - /// - /// The color table target. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The internal storage format of the texture image. Must be one of the following symbolic constants: Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. - /// - /// - /// The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. - /// - /// - /// The width of the pixel rectangle. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glCopyColorTableSGI")] - public static void CopyColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableParameterfvSGI")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableParameterfvSGI")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableParameterfvSGI")] - [CLSCompliant(false)] - public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableParameterfvSGI")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableParameterfvSGI")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableParameterfvSGI")] - [CLSCompliant(false)] - public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableParameterivSGI")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableParameterivSGI")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableParameterivSGI")] - [CLSCompliant(false)] - public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableParameterivSGI")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableParameterivSGI")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableParameterivSGI")] - [CLSCompliant(false)] - public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableSGI")] - public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr table) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableSGI")] - [CLSCompliant(false)] - public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[] table) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableSGI")] - [CLSCompliant(false)] - public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,] table) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableSGI")] - [CLSCompliant(false)] - public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,,] table) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableSGI")] - public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTargetSgi target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T3 table) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableSGI")] - public static void GetColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr table) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableSGI")] - [CLSCompliant(false)] - public static void GetColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[] table) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableSGI")] - [CLSCompliant(false)] - public static void GetColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,] table) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableSGI")] - [CLSCompliant(false)] - public static void GetColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,,] table) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGI_color_table] - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [Obsolete("Use ColorTableTargetSgi overload instead")] - [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableSGI")] - public static void GetColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T3 table) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Sgis - { - /// [requires: SGIS_detail_texture] - /// - /// - /// [length: n*2] - [AutoGenerated(Category = "SGIS_detail_texture", Version = "", EntryPoint = "glDetailTexFuncSGIS")] - [CLSCompliant(false)] - public static void DetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, [CountAttribute(Parameter = "n*2")] Single[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_detail_texture] - /// - /// - /// [length: n*2] - [AutoGenerated(Category = "SGIS_detail_texture", Version = "", EntryPoint = "glDetailTexFuncSGIS")] - [CLSCompliant(false)] - public static void DetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, [CountAttribute(Parameter = "n*2")] ref Single points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_detail_texture] - /// - /// - /// [length: n*2] - [AutoGenerated(Category = "SGIS_detail_texture", Version = "", EntryPoint = "glDetailTexFuncSGIS")] - [CLSCompliant(false)] - public static unsafe void DetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, [CountAttribute(Parameter = "n*2")] Single* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_fog_function] - /// - /// [length: n*2] - [AutoGenerated(Category = "SGIS_fog_function", Version = "", EntryPoint = "glFogFuncSGIS")] - [CLSCompliant(false)] - public static void FogFunc(Int32 n, [CountAttribute(Parameter = "n*2")] Single[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_fog_function] - /// - /// [length: n*2] - [AutoGenerated(Category = "SGIS_fog_function", Version = "", EntryPoint = "glFogFuncSGIS")] - [CLSCompliant(false)] - public static void FogFunc(Int32 n, [CountAttribute(Parameter = "n*2")] ref Single points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_fog_function] - /// - /// [length: n*2] - [AutoGenerated(Category = "SGIS_fog_function", Version = "", EntryPoint = "glFogFuncSGIS")] - [CLSCompliant(false)] - public static unsafe void FogFunc(Int32 n, [CountAttribute(Parameter = "n*2")] Single* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_detail_texture] - /// - [AutoGenerated(Category = "SGIS_detail_texture", Version = "", EntryPoint = "glGetDetailTexFuncSGIS")] - [CLSCompliant(false)] - public static Single GetDetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_detail_texture] - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "SGIS_detail_texture", Version = "", EntryPoint = "glGetDetailTexFuncSGIS")] - [CLSCompliant(false)] - public static void GetDetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute, CountAttribute(Computed = "target")] Single[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_detail_texture] - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "SGIS_detail_texture", Version = "", EntryPoint = "glGetDetailTexFuncSGIS")] - [CLSCompliant(false)] - public static void GetDetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute, CountAttribute(Computed = "target")] out Single points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_detail_texture] - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "SGIS_detail_texture", Version = "", EntryPoint = "glGetDetailTexFuncSGIS")] - [CLSCompliant(false)] - public static unsafe void GetDetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute, CountAttribute(Computed = "target")] Single* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_fog_function] - [AutoGenerated(Category = "SGIS_fog_function", Version = "", EntryPoint = "glGetFogFuncSGIS")] - [CLSCompliant(false)] - public static Single GetFogFunc() { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_fog_function] - /// [length: COMPSIZE()] - [AutoGenerated(Category = "SGIS_fog_function", Version = "", EntryPoint = "glGetFogFuncSGIS")] - [CLSCompliant(false)] - public static void GetFogFunc([OutAttribute, CountAttribute(Computed = "")] Single[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_fog_function] - /// [length: COMPSIZE()] - [AutoGenerated(Category = "SGIS_fog_function", Version = "", EntryPoint = "glGetFogFuncSGIS")] - [CLSCompliant(false)] - public static void GetFogFunc([OutAttribute, CountAttribute(Computed = "")] out Single points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_fog_function] - /// [length: COMPSIZE()] - [AutoGenerated(Category = "SGIS_fog_function", Version = "", EntryPoint = "glGetFogFuncSGIS")] - [CLSCompliant(false)] - public static unsafe void GetFogFunc([OutAttribute, CountAttribute(Computed = "")] Single* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterfvSGIS")] - [CLSCompliant(false)] - public static Single GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - [Obsolete("Use PixelTexGenParameterNameSgis overload instead")] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterfvSGIS")] - [CLSCompliant(false)] - public static Single GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterfvSGIS")] - [CLSCompliant(false)] - public static void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterfvSGIS")] - [CLSCompliant(false)] - public static void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterfvSGIS")] - [CLSCompliant(false)] - public static unsafe void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use PixelTexGenParameterNameSgis overload instead")] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterfvSGIS")] - [CLSCompliant(false)] - public static void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use PixelTexGenParameterNameSgis overload instead")] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterfvSGIS")] - [CLSCompliant(false)] - public static void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use PixelTexGenParameterNameSgis overload instead")] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterfvSGIS")] - [CLSCompliant(false)] - public static unsafe void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterivSGIS")] - [CLSCompliant(false)] - public static void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterivSGIS")] - [CLSCompliant(false)] - public static void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterivSGIS")] - [CLSCompliant(false)] - public static unsafe void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use PixelTexGenParameterNameSgis overload instead")] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterivSGIS")] - [CLSCompliant(false)] - public static void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use PixelTexGenParameterNameSgis overload instead")] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterivSGIS")] - [CLSCompliant(false)] - public static void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use PixelTexGenParameterNameSgis overload instead")] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterivSGIS")] - [CLSCompliant(false)] - public static unsafe void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_sharpen_texture] - /// - [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "", EntryPoint = "glGetSharpenTexFuncSGIS")] - [CLSCompliant(false)] - public static Single GetSharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_sharpen_texture] - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "", EntryPoint = "glGetSharpenTexFuncSGIS")] - [CLSCompliant(false)] - public static void GetSharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute, CountAttribute(Computed = "target")] Single[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_sharpen_texture] - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "", EntryPoint = "glGetSharpenTexFuncSGIS")] - [CLSCompliant(false)] - public static void GetSharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute, CountAttribute(Computed = "target")] out Single points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_sharpen_texture] - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "", EntryPoint = "glGetSharpenTexFuncSGIS")] - [CLSCompliant(false)] - public static unsafe void GetSharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute, CountAttribute(Computed = "target")] Single* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_texture_filter4] - /// - /// - /// [length: COMPSIZE(target,filter)] - [AutoGenerated(Category = "SGIS_texture_filter4", Version = "", EntryPoint = "glGetTexFilterFuncSGIS")] - [CLSCompliant(false)] - public static void GetTexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SgisTextureFilter4 filter, [OutAttribute, CountAttribute(Computed = "target,filter")] Single[] weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_texture_filter4] - /// - /// - /// [length: COMPSIZE(target,filter)] - [AutoGenerated(Category = "SGIS_texture_filter4", Version = "", EntryPoint = "glGetTexFilterFuncSGIS")] - [CLSCompliant(false)] - public static void GetTexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SgisTextureFilter4 filter, [OutAttribute, CountAttribute(Computed = "target,filter")] out Single weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_texture_filter4] - /// - /// - /// [length: COMPSIZE(target,filter)] - [AutoGenerated(Category = "SGIS_texture_filter4", Version = "", EntryPoint = "glGetTexFilterFuncSGIS")] - [CLSCompliant(false)] - public static unsafe void GetTexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SgisTextureFilter4 filter, [OutAttribute, CountAttribute(Computed = "target,filter")] Single* weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glPixelTexGenParameterfSGIS")] - public static void PixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// - [Obsolete("Use PixelTexGenParameterNameSgis overload instead")] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glPixelTexGenParameterfSGIS")] - public static void PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glPixelTexGenParameterfvSGIS")] - [CLSCompliant(false)] - public static void PixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glPixelTexGenParameterfvSGIS")] - [CLSCompliant(false)] - public static unsafe void PixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use PixelTexGenParameterNameSgis overload instead")] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glPixelTexGenParameterfvSGIS")] - [CLSCompliant(false)] - public static void PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use PixelTexGenParameterNameSgis overload instead")] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glPixelTexGenParameterfvSGIS")] - [CLSCompliant(false)] - public static unsafe void PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glPixelTexGenParameteriSGIS")] - public static void PixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// - [Obsolete("Use PixelTexGenParameterNameSgis overload instead")] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glPixelTexGenParameteriSGIS")] - public static void PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glPixelTexGenParameterivSGIS")] - [CLSCompliant(false)] - public static void PixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glPixelTexGenParameterivSGIS")] - [CLSCompliant(false)] - public static unsafe void PixelTexGenParameter(OpenTK.Graphics.OpenGL.PixelTexGenParameterNameSgis pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use PixelTexGenParameterNameSgis overload instead")] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glPixelTexGenParameterivSGIS")] - [CLSCompliant(false)] - public static void PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_pixel_texture] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use PixelTexGenParameterNameSgis overload instead")] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glPixelTexGenParameterivSGIS")] - [CLSCompliant(false)] - public static unsafe void PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_point_parameters] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "SGIS_point_parameters", Version = "", EntryPoint = "glPointParameterfSGIS")] - public static void PointParameter(OpenTK.Graphics.OpenGL.SgisPointParameters pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_point_parameters] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// [length: COMPSIZE(pname)] - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "SGIS_point_parameters", Version = "", EntryPoint = "glPointParameterfvSGIS")] - [CLSCompliant(false)] - public static void PointParameter(OpenTK.Graphics.OpenGL.SgisPointParameters pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_point_parameters] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// [length: COMPSIZE(pname)] - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "SGIS_point_parameters", Version = "", EntryPoint = "glPointParameterfvSGIS")] - [CLSCompliant(false)] - public static unsafe void PointParameter(OpenTK.Graphics.OpenGL.SgisPointParameters pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_multisample] - /// - /// - [AutoGenerated(Category = "SGIS_multisample", Version = "", EntryPoint = "glSampleMaskSGIS")] - public static void SampleMask(Single value, bool invert) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_multisample] - /// - [AutoGenerated(Category = "SGIS_multisample", Version = "", EntryPoint = "glSamplePatternSGIS")] - public static void SamplePattern(OpenTK.Graphics.OpenGL.SamplePatternSgis pattern) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_multisample] - /// - [Obsolete("Use SamplePatternSgis overload instead")] - [AutoGenerated(Category = "SGIS_multisample", Version = "", EntryPoint = "glSamplePatternSGIS")] - public static void SamplePattern(OpenTK.Graphics.OpenGL.SgisMultisample pattern) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_sharpen_texture] - /// - /// - /// [length: n*2] - [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "", EntryPoint = "glSharpenTexFuncSGIS")] - [CLSCompliant(false)] - public static void SharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, [CountAttribute(Parameter = "n*2")] Single[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_sharpen_texture] - /// - /// - /// [length: n*2] - [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "", EntryPoint = "glSharpenTexFuncSGIS")] - [CLSCompliant(false)] - public static void SharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, [CountAttribute(Parameter = "n*2")] ref Single points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_sharpen_texture] - /// - /// - /// [length: n*2] - [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "", EntryPoint = "glSharpenTexFuncSGIS")] - [CLSCompliant(false)] - public static unsafe void SharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, [CountAttribute(Parameter = "n*2")] Single* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_texture_filter4] - /// - /// - /// - /// [length: n] - [AutoGenerated(Category = "SGIS_texture_filter4", Version = "", EntryPoint = "glTexFilterFuncSGIS")] - [CLSCompliant(false)] - public static void TexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SgisTextureFilter4 filter, Int32 n, [CountAttribute(Parameter = "n")] Single[] weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_texture_filter4] - /// - /// - /// - /// [length: n] - [AutoGenerated(Category = "SGIS_texture_filter4", Version = "", EntryPoint = "glTexFilterFuncSGIS")] - [CLSCompliant(false)] - public static void TexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SgisTextureFilter4 filter, Int32 n, [CountAttribute(Parameter = "n")] ref Single weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_texture_filter4] - /// - /// - /// - /// [length: n] - [AutoGenerated(Category = "SGIS_texture_filter4", Version = "", EntryPoint = "glTexFilterFuncSGIS")] - [CLSCompliant(false)] - public static unsafe void TexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SgisTextureFilter4 filter, Int32 n, [CountAttribute(Parameter = "n")] Single* weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_texture4D] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth,size4d)] - [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexImage4DSGIS")] - public static void TexImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth,size4d")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_texture4D] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth,size4d)] - [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexImage4DSGIS")] - [CLSCompliant(false)] - public static void TexImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth,size4d")] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_texture4D] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth,size4d)] - [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexImage4DSGIS")] - [CLSCompliant(false)] - public static void TexImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth,size4d")] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_texture4D] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth,size4d)] - [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexImage4DSGIS")] - [CLSCompliant(false)] - public static void TexImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth,size4d")] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_texture4D] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth,size4d)] - [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexImage4DSGIS")] - public static void TexImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth,size4d")] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_texture4D] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth,size4d)] - [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexSubImage4DSGIS")] - public static void TexSubImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 woffset, Int32 width, Int32 height, Int32 depth, Int32 size4d, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth,size4d")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_texture4D] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth,size4d)] - [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexSubImage4DSGIS")] - [CLSCompliant(false)] - public static void TexSubImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 woffset, Int32 width, Int32 height, Int32 depth, Int32 size4d, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth,size4d")] T12[] pixels) - where T12 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_texture4D] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth,size4d)] - [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexSubImage4DSGIS")] - [CLSCompliant(false)] - public static void TexSubImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 woffset, Int32 width, Int32 height, Int32 depth, Int32 size4d, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth,size4d")] T12[,] pixels) - where T12 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_texture4D] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth,size4d)] - [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexSubImage4DSGIS")] - [CLSCompliant(false)] - public static void TexSubImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 woffset, Int32 width, Int32 height, Int32 depth, Int32 size4d, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth,size4d")] T12[,,] pixels) - where T12 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_texture4D] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth,size4d)] - [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexSubImage4DSGIS")] - public static void TexSubImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 woffset, Int32 width, Int32 height, Int32 depth, Int32 size4d, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth,size4d")] ref T12 pixels) - where T12 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIS_texture_color_mask] - /// - /// - /// - /// - [AutoGenerated(Category = "SGIS_texture_color_mask", Version = "", EntryPoint = "glTextureColorMaskSGIS")] - public static void TextureColorMask(bool red, bool green, bool blue, bool alpha) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Sgix - { - /// [requires: SGIX_async] - /// - [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glAsyncMarkerSGIX")] - [CLSCompliant(false)] - public static void AsyncMarker(Int32 marker) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_async] - /// - [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glAsyncMarkerSGIX")] - [CLSCompliant(false)] - public static void AsyncMarker(UInt32 marker) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_polynomial_ffd] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformationMap3dSGIX")] - [CLSCompliant(false)] - public static void DeformationMap3(OpenTK.Graphics.OpenGL.FfdTargetSgix target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double w1, Double w2, Int32 wstride, Int32 worder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder,wstride,worder")] Double[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_polynomial_ffd] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformationMap3dSGIX")] - [CLSCompliant(false)] - public static void DeformationMap3(OpenTK.Graphics.OpenGL.FfdTargetSgix target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double w1, Double w2, Int32 wstride, Int32 worder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder,wstride,worder")] ref Double points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_polynomial_ffd] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformationMap3dSGIX")] - [CLSCompliant(false)] - public static unsafe void DeformationMap3(OpenTK.Graphics.OpenGL.FfdTargetSgix target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double w1, Double w2, Int32 wstride, Int32 worder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder,wstride,worder")] Double* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_polynomial_ffd] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)] - [Obsolete("Use FfdTargetSgix overload instead")] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformationMap3dSGIX")] - [CLSCompliant(false)] - public static void DeformationMap3(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double w1, Double w2, Int32 wstride, Int32 worder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder,wstride,worder")] Double[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_polynomial_ffd] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)] - [Obsolete("Use FfdTargetSgix overload instead")] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformationMap3dSGIX")] - [CLSCompliant(false)] - public static void DeformationMap3(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double w1, Double w2, Int32 wstride, Int32 worder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder,wstride,worder")] ref Double points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_polynomial_ffd] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)] - [Obsolete("Use FfdTargetSgix overload instead")] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformationMap3dSGIX")] - [CLSCompliant(false)] - public static unsafe void DeformationMap3(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double w1, Double w2, Int32 wstride, Int32 worder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder,wstride,worder")] Double* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_polynomial_ffd] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformationMap3fSGIX")] - [CLSCompliant(false)] - public static void DeformationMap3(OpenTK.Graphics.OpenGL.FfdTargetSgix target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single w1, Single w2, Int32 wstride, Int32 worder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder,wstride,worder")] Single[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_polynomial_ffd] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformationMap3fSGIX")] - [CLSCompliant(false)] - public static void DeformationMap3(OpenTK.Graphics.OpenGL.FfdTargetSgix target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single w1, Single w2, Int32 wstride, Int32 worder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder,wstride,worder")] ref Single points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_polynomial_ffd] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformationMap3fSGIX")] - [CLSCompliant(false)] - public static unsafe void DeformationMap3(OpenTK.Graphics.OpenGL.FfdTargetSgix target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single w1, Single w2, Int32 wstride, Int32 worder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder,wstride,worder")] Single* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_polynomial_ffd] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)] - [Obsolete("Use FfdTargetSgix overload instead")] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformationMap3fSGIX")] - [CLSCompliant(false)] - public static void DeformationMap3(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single w1, Single w2, Int32 wstride, Int32 worder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder,wstride,worder")] Single[] points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_polynomial_ffd] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)] - [Obsolete("Use FfdTargetSgix overload instead")] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformationMap3fSGIX")] - [CLSCompliant(false)] - public static void DeformationMap3(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single w1, Single w2, Int32 wstride, Int32 worder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder,wstride,worder")] ref Single points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_polynomial_ffd] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)] - [Obsolete("Use FfdTargetSgix overload instead")] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformationMap3fSGIX")] - [CLSCompliant(false)] - public static unsafe void DeformationMap3(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single w1, Single w2, Int32 wstride, Int32 worder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder,wstride,worder")] Single* points) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_polynomial_ffd] - /// - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformSGIX")] - public static void Deform(OpenTK.Graphics.OpenGL.FfdMaskSgix mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_polynomial_ffd] - /// - [Obsolete("Use FfdMaskSgix overload instead")] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformSGIX")] - public static void Deform(Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_polynomial_ffd] - /// - [Obsolete("Use FfdMaskSgix overload instead")] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformSGIX")] - [CLSCompliant(false)] - public static void Deform(UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_async] - /// - /// - [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glDeleteAsyncMarkersSGIX")] - [CLSCompliant(false)] - public static void DeleteAsyncMarkers(Int32 marker, Int32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_async] - /// - /// - [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glDeleteAsyncMarkersSGIX")] - [CLSCompliant(false)] - public static void DeleteAsyncMarkers(UInt32 marker, Int32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_async] - /// [length: 1] - [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glFinishAsyncSGIX")] - [CLSCompliant(false)] - public static Int32 FinishAsync([OutAttribute, CountAttribute(Count = 1)] out Int32 markerp) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_async] - /// [length: 1] - [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glFinishAsyncSGIX")] - [CLSCompliant(false)] - public static unsafe Int32 FinishAsync([OutAttribute, CountAttribute(Count = 1)] Int32* markerp) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_async] - /// [length: 1] - [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glFinishAsyncSGIX")] - [CLSCompliant(false)] - public static Int32 FinishAsync([OutAttribute, CountAttribute(Count = 1)] out UInt32 markerp) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_async] - /// [length: 1] - [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glFinishAsyncSGIX")] - [CLSCompliant(false)] - public static unsafe Int32 FinishAsync([OutAttribute, CountAttribute(Count = 1)] UInt32* markerp) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_flush_raster] - [AutoGenerated(Category = "SGIX_flush_raster", Version = "", EntryPoint = "glFlushRasterSGIX")] - public static void FlushRaster() { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentColorMaterialSGIX")] - public static void FragmentColorMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightfSGIX")] - public static void FragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightfvSGIX")] - [CLSCompliant(false)] - public static void FragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightfvSGIX")] - [CLSCompliant(false)] - public static unsafe void FragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightiSGIX")] - public static void FragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightivSGIX")] - [CLSCompliant(false)] - public static void FragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightivSGIX")] - [CLSCompliant(false)] - public static unsafe void FragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightModelfSGIX")] - public static void FragmentLightModel(OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - [Obsolete("Use FragmentLightModelParameterSgix overload instead")] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightModelfSGIX")] - public static void FragmentLightModel(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightModelfvSGIX")] - [CLSCompliant(false)] - public static void FragmentLightModel(OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightModelfvSGIX")] - [CLSCompliant(false)] - public static unsafe void FragmentLightModel(OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use FragmentLightModelParameterSgix overload instead")] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightModelfvSGIX")] - [CLSCompliant(false)] - public static void FragmentLightModel(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use FragmentLightModelParameterSgix overload instead")] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightModelfvSGIX")] - [CLSCompliant(false)] - public static unsafe void FragmentLightModel(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightModeliSGIX")] - public static void FragmentLightModel(OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - [Obsolete("Use FragmentLightModelParameterSgix overload instead")] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightModeliSGIX")] - public static void FragmentLightModel(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightModelivSGIX")] - [CLSCompliant(false)] - public static void FragmentLightModel(OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightModelivSGIX")] - [CLSCompliant(false)] - public static unsafe void FragmentLightModel(OpenTK.Graphics.OpenGL.FragmentLightModelParameterSgix pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use FragmentLightModelParameterSgix overload instead")] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightModelivSGIX")] - [CLSCompliant(false)] - public static void FragmentLightModel(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use FragmentLightModelParameterSgix overload instead")] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightModelivSGIX")] - [CLSCompliant(false)] - public static unsafe void FragmentLightModel(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentMaterialfSGIX")] - public static void FragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentMaterialfvSGIX")] - [CLSCompliant(false)] - public static void FragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentMaterialfvSGIX")] - [CLSCompliant(false)] - public static unsafe void FragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentMaterialiSGIX")] - public static void FragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentMaterialivSGIX")] - [CLSCompliant(false)] - public static void FragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentMaterialivSGIX")] - [CLSCompliant(false)] - public static unsafe void FragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_framezoom] - /// - [AutoGenerated(Category = "SGIX_framezoom", Version = "", EntryPoint = "glFrameZoomSGIX")] - public static void FrameZoom(Int32 factor) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_async] - /// - [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glGenAsyncMarkersSGIX")] - public static Int32 GenAsyncMarkers(Int32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentLightfvSGIX")] - [CLSCompliant(false)] - public static void GetFragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentLightfvSGIX")] - [CLSCompliant(false)] - public static void GetFragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentLightfvSGIX")] - [CLSCompliant(false)] - public static unsafe void GetFragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentLightivSGIX")] - [CLSCompliant(false)] - public static void GetFragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentLightivSGIX")] - [CLSCompliant(false)] - public static void GetFragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentLightivSGIX")] - [CLSCompliant(false)] - public static unsafe void GetFragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentMaterialfvSGIX")] - [CLSCompliant(false)] - public static void GetFragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentMaterialfvSGIX")] - [CLSCompliant(false)] - public static void GetFragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentMaterialfvSGIX")] - [CLSCompliant(false)] - public static unsafe void GetFragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentMaterialivSGIX")] - [CLSCompliant(false)] - public static void GetFragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentMaterialivSGIX")] - [CLSCompliant(false)] - public static void GetFragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentMaterialivSGIX")] - [CLSCompliant(false)] - public static unsafe void GetFragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_instruments] - [AutoGenerated(Category = "SGIX_instruments", Version = "", EntryPoint = "glGetInstrumentsSGIX")] - public static Int32 GetInstruments() { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterfvSGIX")] - [CLSCompliant(false)] - public static void GetListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterfvSGIX")] - [CLSCompliant(false)] - public static void GetListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterfvSGIX")] - [CLSCompliant(false)] - public static unsafe void GetListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterfvSGIX")] - [CLSCompliant(false)] - public static void GetListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterfvSGIX")] - [CLSCompliant(false)] - public static void GetListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterfvSGIX")] - [CLSCompliant(false)] - public static unsafe void GetListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterivSGIX")] - [CLSCompliant(false)] - public static void GetListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterivSGIX")] - [CLSCompliant(false)] - public static void GetListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterivSGIX")] - [CLSCompliant(false)] - public static unsafe void GetListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterivSGIX")] - [CLSCompliant(false)] - public static void GetListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterivSGIX")] - [CLSCompliant(false)] - public static void GetListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterivSGIX")] - [CLSCompliant(false)] - public static unsafe void GetListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_igloo_interface] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use SgixIglooInterface overload instead")] - [AutoGenerated(Category = "SGIX_igloo_interface", Version = "", EntryPoint = "glIglooInterfaceSGIX")] - public static void IglooInterface(OpenTK.Graphics.OpenGL.All pname, [CountAttribute(Computed = "pname")] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_igloo_interface] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use SgixIglooInterface overload instead")] - [AutoGenerated(Category = "SGIX_igloo_interface", Version = "", EntryPoint = "glIglooInterfaceSGIX")] - [CLSCompliant(false)] - public static void IglooInterface(OpenTK.Graphics.OpenGL.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T1[] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_igloo_interface] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use SgixIglooInterface overload instead")] - [AutoGenerated(Category = "SGIX_igloo_interface", Version = "", EntryPoint = "glIglooInterfaceSGIX")] - [CLSCompliant(false)] - public static void IglooInterface(OpenTK.Graphics.OpenGL.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T1[,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_igloo_interface] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use SgixIglooInterface overload instead")] - [AutoGenerated(Category = "SGIX_igloo_interface", Version = "", EntryPoint = "glIglooInterfaceSGIX")] - [CLSCompliant(false)] - public static void IglooInterface(OpenTK.Graphics.OpenGL.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T1[,,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_igloo_interface] - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use SgixIglooInterface overload instead")] - [AutoGenerated(Category = "SGIX_igloo_interface", Version = "", EntryPoint = "glIglooInterfaceSGIX")] - public static void IglooInterface(OpenTK.Graphics.OpenGL.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] ref T1 @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_igloo_interface] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_igloo_interface", Version = "", EntryPoint = "glIglooInterfaceSGIX")] - public static void IglooInterface(OpenTK.Graphics.OpenGL.SgixIglooInterface pname, [CountAttribute(Computed = "pname")] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_igloo_interface] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_igloo_interface", Version = "", EntryPoint = "glIglooInterfaceSGIX")] - [CLSCompliant(false)] - public static void IglooInterface(OpenTK.Graphics.OpenGL.SgixIglooInterface pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T1[] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_igloo_interface] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_igloo_interface", Version = "", EntryPoint = "glIglooInterfaceSGIX")] - [CLSCompliant(false)] - public static void IglooInterface(OpenTK.Graphics.OpenGL.SgixIglooInterface pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T1[,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_igloo_interface] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_igloo_interface", Version = "", EntryPoint = "glIglooInterfaceSGIX")] - [CLSCompliant(false)] - public static void IglooInterface(OpenTK.Graphics.OpenGL.SgixIglooInterface pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T1[,,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_igloo_interface] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_igloo_interface", Version = "", EntryPoint = "glIglooInterfaceSGIX")] - public static void IglooInterface(OpenTK.Graphics.OpenGL.SgixIglooInterface pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] ref T1 @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_instruments] - /// - /// [length: size] - [AutoGenerated(Category = "SGIX_instruments", Version = "", EntryPoint = "glInstrumentsBufferSGIX")] - [CLSCompliant(false)] - public static void InstrumentsBuffer(Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] Int32[] buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_instruments] - /// - /// [length: size] - [AutoGenerated(Category = "SGIX_instruments", Version = "", EntryPoint = "glInstrumentsBufferSGIX")] - [CLSCompliant(false)] - public static void InstrumentsBuffer(Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] out Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_instruments] - /// - /// [length: size] - [AutoGenerated(Category = "SGIX_instruments", Version = "", EntryPoint = "glInstrumentsBufferSGIX")] - [CLSCompliant(false)] - public static unsafe void InstrumentsBuffer(Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] Int32* buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_async] - /// - [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glIsAsyncMarkerSGIX")] - [CLSCompliant(false)] - public static bool IsAsyncMarker(Int32 marker) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_async] - /// - [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glIsAsyncMarkerSGIX")] - [CLSCompliant(false)] - public static bool IsAsyncMarker(UInt32 marker) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glLightEnviSGIX")] - public static void LightEnv(OpenTK.Graphics.OpenGL.LightEnvParameterSgix pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_fragment_lighting] - /// - /// - [Obsolete("Use LightEnvParameterSgix overload instead")] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glLightEnviSGIX")] - public static void LightEnv(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterfSGIX")] - [CLSCompliant(false)] - public static void ListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterfSGIX")] - [CLSCompliant(false)] - public static void ListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterfvSGIX")] - [CLSCompliant(false)] - public static void ListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterfvSGIX")] - [CLSCompliant(false)] - public static unsafe void ListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterfvSGIX")] - [CLSCompliant(false)] - public static void ListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterfvSGIX")] - [CLSCompliant(false)] - public static unsafe void ListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameteriSGIX")] - [CLSCompliant(false)] - public static void ListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameteriSGIX")] - [CLSCompliant(false)] - public static void ListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterivSGIX")] - [CLSCompliant(false)] - public static void ListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterivSGIX")] - [CLSCompliant(false)] - public static unsafe void ListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterivSGIX")] - [CLSCompliant(false)] - public static void ListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_list_priority] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterivSGIX")] - [CLSCompliant(false)] - public static unsafe void ListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_polynomial_ffd] - /// - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glLoadIdentityDeformationMapSGIX")] - public static void LoadIdentityDeformationMap(OpenTK.Graphics.OpenGL.FfdMaskSgix mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_polynomial_ffd] - /// - [Obsolete("Use FfdMaskSgix overload instead")] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glLoadIdentityDeformationMapSGIX")] - public static void LoadIdentityDeformationMap(Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_polynomial_ffd] - /// - [Obsolete("Use FfdMaskSgix overload instead")] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glLoadIdentityDeformationMapSGIX")] - [CLSCompliant(false)] - public static void LoadIdentityDeformationMap(UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_pixel_texture] - /// - [AutoGenerated(Category = "SGIX_pixel_texture", Version = "", EntryPoint = "glPixelTexGenSGIX")] - public static void PixelTexGen(OpenTK.Graphics.OpenGL.SgixPixelTexture mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_async] - /// [length: 1] - [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glPollAsyncSGIX")] - [CLSCompliant(false)] - public static Int32 PollAsync([OutAttribute, CountAttribute(Count = 1)] out Int32 markerp) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_async] - /// [length: 1] - [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glPollAsyncSGIX")] - [CLSCompliant(false)] - public static unsafe Int32 PollAsync([OutAttribute, CountAttribute(Count = 1)] Int32* markerp) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_async] - /// [length: 1] - [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glPollAsyncSGIX")] - [CLSCompliant(false)] - public static Int32 PollAsync([OutAttribute, CountAttribute(Count = 1)] out UInt32 markerp) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_async] - /// [length: 1] - [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glPollAsyncSGIX")] - [CLSCompliant(false)] - public static unsafe Int32 PollAsync([OutAttribute, CountAttribute(Count = 1)] UInt32* markerp) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_instruments] - /// [length: 1] - [AutoGenerated(Category = "SGIX_instruments", Version = "", EntryPoint = "glPollInstrumentsSGIX")] - [CLSCompliant(false)] - public static Int32 PollInstruments([OutAttribute, CountAttribute(Count = 1)] out Int32 marker_p) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_instruments] - /// [length: 1] - [AutoGenerated(Category = "SGIX_instruments", Version = "", EntryPoint = "glPollInstrumentsSGIX")] - [CLSCompliant(false)] - public static unsafe Int32 PollInstruments([OutAttribute, CountAttribute(Count = 1)] Int32* marker_p) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_instruments] - /// - [AutoGenerated(Category = "SGIX_instruments", Version = "", EntryPoint = "glReadInstrumentsSGIX")] - public static void ReadInstruments(Int32 marker) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_reference_plane] - /// [length: 4] - [AutoGenerated(Category = "SGIX_reference_plane", Version = "", EntryPoint = "glReferencePlaneSGIX")] - [CLSCompliant(false)] - public static void ReferencePlane([CountAttribute(Count = 4)] Double[] equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_reference_plane] - /// [length: 4] - [AutoGenerated(Category = "SGIX_reference_plane", Version = "", EntryPoint = "glReferencePlaneSGIX")] - [CLSCompliant(false)] - public static void ReferencePlane([CountAttribute(Count = 4)] ref Double equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_reference_plane] - /// [length: 4] - [AutoGenerated(Category = "SGIX_reference_plane", Version = "", EntryPoint = "glReferencePlaneSGIX")] - [CLSCompliant(false)] - public static unsafe void ReferencePlane([CountAttribute(Count = 4)] Double* equation) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_sprite] - /// - /// - [AutoGenerated(Category = "SGIX_sprite", Version = "", EntryPoint = "glSpriteParameterfSGIX")] - public static void SpriteParameter(OpenTK.Graphics.OpenGL.SgixSprite pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_sprite] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_sprite", Version = "", EntryPoint = "glSpriteParameterfvSGIX")] - [CLSCompliant(false)] - public static void SpriteParameter(OpenTK.Graphics.OpenGL.SgixSprite pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_sprite] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_sprite", Version = "", EntryPoint = "glSpriteParameterfvSGIX")] - [CLSCompliant(false)] - public static unsafe void SpriteParameter(OpenTK.Graphics.OpenGL.SgixSprite pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_sprite] - /// - /// - [AutoGenerated(Category = "SGIX_sprite", Version = "", EntryPoint = "glSpriteParameteriSGIX")] - public static void SpriteParameter(OpenTK.Graphics.OpenGL.SgixSprite pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_sprite] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_sprite", Version = "", EntryPoint = "glSpriteParameterivSGIX")] - [CLSCompliant(false)] - public static void SpriteParameter(OpenTK.Graphics.OpenGL.SgixSprite pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_sprite] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "SGIX_sprite", Version = "", EntryPoint = "glSpriteParameterivSGIX")] - [CLSCompliant(false)] - public static unsafe void SpriteParameter(OpenTK.Graphics.OpenGL.SgixSprite pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_instruments] - [AutoGenerated(Category = "SGIX_instruments", Version = "", EntryPoint = "glStartInstrumentsSGIX")] - public static void StartInstruments() { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_instruments] - /// - [AutoGenerated(Category = "SGIX_instruments", Version = "", EntryPoint = "glStopInstrumentsSGIX")] - public static void StopInstruments(Int32 marker) { throw new BindingsNotRewrittenException(); } - - /// [requires: SGIX_tag_sample_buffer] - [AutoGenerated(Category = "SGIX_tag_sample_buffer", Version = "", EntryPoint = "glTagSampleBufferSGIX")] - public static void TagSampleBuffer() { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Sun - { - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor3fVertex3fSUN")] - public static void Color3fVertex3(Single r, Single g, Single b, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void Color3fVertex3([CountAttribute(Count = 3)] Single[] c, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void Color3fVertex3([CountAttribute(Count = 3)] ref Single c, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor3fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void Color3fVertex3([CountAttribute(Count = 3)] Single* c, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4fNormal3fVertex3fSUN")] - public static void Color4fNormal3fVertex3(Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 4] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void Color4fNormal3fVertex3([CountAttribute(Count = 4)] Single[] c, [CountAttribute(Count = 3)] Single[] n, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 4] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void Color4fNormal3fVertex3([CountAttribute(Count = 4)] ref Single c, [CountAttribute(Count = 3)] ref Single n, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 4] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void Color4fNormal3fVertex3([CountAttribute(Count = 4)] Single* c, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4ubVertex2fSUN")] - public static void Color4ubVertex2(Byte r, Byte g, Byte b, Byte a, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 4] - /// [length: 2] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4ubVertex2fvSUN")] - [CLSCompliant(false)] - public static void Color4ubVertex2([CountAttribute(Count = 4)] Byte[] c, [CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 4] - /// [length: 2] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4ubVertex2fvSUN")] - [CLSCompliant(false)] - public static void Color4ubVertex2([CountAttribute(Count = 4)] ref Byte c, [CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 4] - /// [length: 2] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4ubVertex2fvSUN")] - [CLSCompliant(false)] - public static unsafe void Color4ubVertex2([CountAttribute(Count = 4)] Byte* c, [CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4ubVertex3fSUN")] - public static void Color4ubVertex3(Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 4] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4ubVertex3fvSUN")] - [CLSCompliant(false)] - public static void Color4ubVertex3([CountAttribute(Count = 4)] Byte[] c, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 4] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4ubVertex3fvSUN")] - [CLSCompliant(false)] - public static void Color4ubVertex3([CountAttribute(Count = 4)] ref Byte c, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 4] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4ubVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void Color4ubVertex3([CountAttribute(Count = 4)] Byte* c, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_mesh_array] - /// - /// - /// - /// - [Obsolete("Use PrimitiveType overload instead")] - [AutoGenerated(Category = "SUN_mesh_array", Version = "", EntryPoint = "glDrawMeshArraysSUN")] - public static void DrawMeshArrays(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 first, Int32 count, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_mesh_array] - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_mesh_array", Version = "", EntryPoint = "glDrawMeshArraysSUN")] - public static void DrawMeshArrays(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_global_alpha] - /// - [AutoGenerated(Category = "SUN_global_alpha", Version = "", EntryPoint = "glGlobalAlphaFactorbSUN")] - [CLSCompliant(false)] - public static void GlobalAlphaFactor(SByte factor) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_global_alpha] - /// - [AutoGenerated(Category = "SUN_global_alpha", Version = "", EntryPoint = "glGlobalAlphaFactordSUN")] - public static void GlobalAlphaFactor(Double factor) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_global_alpha] - /// - [AutoGenerated(Category = "SUN_global_alpha", Version = "", EntryPoint = "glGlobalAlphaFactorfSUN")] - public static void GlobalAlphaFactor(Single factor) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_global_alpha] - /// - [AutoGenerated(Category = "SUN_global_alpha", Version = "", EntryPoint = "glGlobalAlphaFactoriSUN")] - public static void GlobalAlphaFactor(Int32 factor) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_global_alpha] - /// - [AutoGenerated(Category = "SUN_global_alpha", Version = "", EntryPoint = "glGlobalAlphaFactorsSUN")] - public static void GlobalAlphaFactors(Int16 factor) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_global_alpha] - /// - [AutoGenerated(Category = "SUN_global_alpha", Version = "", EntryPoint = "glGlobalAlphaFactorubSUN")] - public static void GlobalAlphaFactor(Byte factor) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_global_alpha] - /// - [AutoGenerated(Category = "SUN_global_alpha", Version = "", EntryPoint = "glGlobalAlphaFactoruiSUN")] - [CLSCompliant(false)] - public static void GlobalAlphaFactor(UInt32 factor) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_global_alpha] - /// - [AutoGenerated(Category = "SUN_global_alpha", Version = "", EntryPoint = "glGlobalAlphaFactorusSUN")] - [CLSCompliant(false)] - public static void GlobalAlphaFactor(Int16 factor) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_global_alpha] - /// - [AutoGenerated(Category = "SUN_global_alpha", Version = "", EntryPoint = "glGlobalAlphaFactorusSUN")] - [CLSCompliant(false)] - public static void GlobalAlphaFactor(UInt16 factor) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glNormal3fVertex3fSUN")] - public static void Normal3fVertex3(Single nx, Single ny, Single nz, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void Normal3fVertex3([CountAttribute(Count = 3)] Single[] n, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void Normal3fVertex3([CountAttribute(Count = 3)] ref Single n, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void Normal3fVertex3([CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodePointerSUN")] - public static void ReplacementCodePointer(OpenTK.Graphics.OpenGL.SunTriangleList type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodePointerSUN")] - [CLSCompliant(false)] - public static void ReplacementCodePointer(OpenTK.Graphics.OpenGL.SunTriangleList type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodePointerSUN")] - [CLSCompliant(false)] - public static void ReplacementCodePointer(OpenTK.Graphics.OpenGL.SunTriangleList type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodePointerSUN")] - [CLSCompliant(false)] - public static void ReplacementCodePointer(OpenTK.Graphics.OpenGL.SunTriangleList type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// - /// - /// [length: COMPSIZE(type,stride)] - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodePointerSUN")] - public static void ReplacementCodePointer(OpenTK.Graphics.OpenGL.SunTriangleList type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "type,stride")] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeubSUN")] - public static void ReplacementCode(Byte code) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// [length: COMPSIZE()] - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeubvSUN")] - [CLSCompliant(false)] - public static void ReplacementCode([CountAttribute(Computed = "")] Byte[] code) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// [length: COMPSIZE()] - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeubvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCode([CountAttribute(Computed = "")] Byte* code) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor3fVertex3fSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiColor3fVertex3(Int32 rc, Single r, Single g, Single b, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor3fVertex3fSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiColor3fVertex3(UInt32 rc, Single r, Single g, Single b, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiColor3fVertex3([CountAttribute(Count = 1)] ref Int32 rc, [CountAttribute(Count = 3)] Single[] c, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiColor3fVertex3([CountAttribute(Count = 1)] ref Int32 rc, [CountAttribute(Count = 3)] ref Single c, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCodeuiColor3fVertex3([CountAttribute(Count = 1)] Int32* rc, [CountAttribute(Count = 3)] Single* c, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiColor3fVertex3([CountAttribute(Count = 1)] ref UInt32 rc, [CountAttribute(Count = 3)] Single[] c, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiColor3fVertex3([CountAttribute(Count = 1)] ref UInt32 rc, [CountAttribute(Count = 3)] ref Single c, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCodeuiColor3fVertex3([CountAttribute(Count = 1)] UInt32* rc, [CountAttribute(Count = 3)] Single* c, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiColor4fNormal3fVertex3(Int32 rc, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiColor4fNormal3fVertex3(UInt32 rc, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 4] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiColor4fNormal3fVertex3([CountAttribute(Count = 1)] ref Int32 rc, [CountAttribute(Count = 4)] Single[] c, [CountAttribute(Count = 3)] Single[] n, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 4] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiColor4fNormal3fVertex3([CountAttribute(Count = 1)] ref Int32 rc, [CountAttribute(Count = 4)] ref Single c, [CountAttribute(Count = 3)] ref Single n, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 4] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCodeuiColor4fNormal3fVertex3([CountAttribute(Count = 1)] Int32* rc, [CountAttribute(Count = 4)] Single* c, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 4] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiColor4fNormal3fVertex3([CountAttribute(Count = 1)] ref UInt32 rc, [CountAttribute(Count = 4)] Single[] c, [CountAttribute(Count = 3)] Single[] n, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 4] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiColor4fNormal3fVertex3([CountAttribute(Count = 1)] ref UInt32 rc, [CountAttribute(Count = 4)] ref Single c, [CountAttribute(Count = 3)] ref Single n, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 4] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCodeuiColor4fNormal3fVertex3([CountAttribute(Count = 1)] UInt32* rc, [CountAttribute(Count = 4)] Single* c, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4ubVertex3fSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiColor4ubVertex3(Int32 rc, Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4ubVertex3fSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiColor4ubVertex3(UInt32 rc, Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 4] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiColor4ubVertex3([CountAttribute(Count = 1)] ref Int32 rc, [CountAttribute(Count = 4)] Byte[] c, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 4] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiColor4ubVertex3([CountAttribute(Count = 1)] ref Int32 rc, [CountAttribute(Count = 4)] ref Byte c, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 4] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCodeuiColor4ubVertex3([CountAttribute(Count = 1)] Int32* rc, [CountAttribute(Count = 4)] Byte* c, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 4] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiColor4ubVertex3([CountAttribute(Count = 1)] ref UInt32 rc, [CountAttribute(Count = 4)] Byte[] c, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 4] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiColor4ubVertex3([CountAttribute(Count = 1)] ref UInt32 rc, [CountAttribute(Count = 4)] ref Byte c, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 4] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCodeuiColor4ubVertex3([CountAttribute(Count = 1)] UInt32* rc, [CountAttribute(Count = 4)] Byte* c, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiNormal3fVertex3fSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiNormal3fVertex3(Int32 rc, Single nx, Single ny, Single nz, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiNormal3fVertex3fSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiNormal3fVertex3(UInt32 rc, Single nx, Single ny, Single nz, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiNormal3fVertex3([CountAttribute(Count = 1)] ref Int32 rc, [CountAttribute(Count = 3)] Single[] n, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiNormal3fVertex3([CountAttribute(Count = 1)] ref Int32 rc, [CountAttribute(Count = 3)] ref Single n, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCodeuiNormal3fVertex3([CountAttribute(Count = 1)] Int32* rc, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiNormal3fVertex3([CountAttribute(Count = 1)] ref UInt32 rc, [CountAttribute(Count = 3)] Single[] n, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiNormal3fVertex3([CountAttribute(Count = 1)] ref UInt32 rc, [CountAttribute(Count = 3)] ref Single n, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCodeuiNormal3fVertex3([CountAttribute(Count = 1)] UInt32* rc, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeuiSUN")] - [CLSCompliant(false)] - public static void ReplacementCode(Int32 code) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeuiSUN")] - [CLSCompliant(false)] - public static void ReplacementCode(UInt32 code) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(Int32 rc, Single s, Single t, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(UInt32 rc, Single s, Single t, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 2] - /// [length: 4] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3([CountAttribute(Count = 1)] ref Int32 rc, [CountAttribute(Count = 2)] Single[] tc, [CountAttribute(Count = 4)] Single[] c, [CountAttribute(Count = 3)] Single[] n, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 2] - /// [length: 4] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3([CountAttribute(Count = 1)] ref Int32 rc, [CountAttribute(Count = 2)] ref Single tc, [CountAttribute(Count = 4)] ref Single c, [CountAttribute(Count = 3)] ref Single n, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 2] - /// [length: 4] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3([CountAttribute(Count = 1)] Int32* rc, [CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 4)] Single* c, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 2] - /// [length: 4] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3([CountAttribute(Count = 1)] ref UInt32 rc, [CountAttribute(Count = 2)] Single[] tc, [CountAttribute(Count = 4)] Single[] c, [CountAttribute(Count = 3)] Single[] n, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 2] - /// [length: 4] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3([CountAttribute(Count = 1)] ref UInt32 rc, [CountAttribute(Count = 2)] ref Single tc, [CountAttribute(Count = 4)] ref Single c, [CountAttribute(Count = 3)] ref Single n, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 2] - /// [length: 4] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3([CountAttribute(Count = 1)] UInt32* rc, [CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 4)] Single* c, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiTexCoord2fNormal3fVertex3(Int32 rc, Single s, Single t, Single nx, Single ny, Single nz, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiTexCoord2fNormal3fVertex3(UInt32 rc, Single s, Single t, Single nx, Single ny, Single nz, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 2] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiTexCoord2fNormal3fVertex3([CountAttribute(Count = 1)] ref Int32 rc, [CountAttribute(Count = 2)] Single[] tc, [CountAttribute(Count = 3)] Single[] n, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 2] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiTexCoord2fNormal3fVertex3([CountAttribute(Count = 1)] ref Int32 rc, [CountAttribute(Count = 2)] ref Single tc, [CountAttribute(Count = 3)] ref Single n, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 2] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3([CountAttribute(Count = 1)] Int32* rc, [CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 2] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiTexCoord2fNormal3fVertex3([CountAttribute(Count = 1)] ref UInt32 rc, [CountAttribute(Count = 2)] Single[] tc, [CountAttribute(Count = 3)] Single[] n, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 2] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiTexCoord2fNormal3fVertex3([CountAttribute(Count = 1)] ref UInt32 rc, [CountAttribute(Count = 2)] ref Single tc, [CountAttribute(Count = 3)] ref Single n, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 2] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3([CountAttribute(Count = 1)] UInt32* rc, [CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiTexCoord2fVertex3(Int32 rc, Single s, Single t, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiTexCoord2fVertex3(UInt32 rc, Single s, Single t, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 2] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiTexCoord2fVertex3([CountAttribute(Count = 1)] ref Int32 rc, [CountAttribute(Count = 2)] Single[] tc, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 2] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiTexCoord2fVertex3([CountAttribute(Count = 1)] ref Int32 rc, [CountAttribute(Count = 2)] ref Single tc, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 2] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCodeuiTexCoord2fVertex3([CountAttribute(Count = 1)] Int32* rc, [CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 2] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiTexCoord2fVertex3([CountAttribute(Count = 1)] ref UInt32 rc, [CountAttribute(Count = 2)] Single[] tc, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 2] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiTexCoord2fVertex3([CountAttribute(Count = 1)] ref UInt32 rc, [CountAttribute(Count = 2)] ref Single tc, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 2] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCodeuiTexCoord2fVertex3([CountAttribute(Count = 1)] UInt32* rc, [CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiVertex3fSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiVertex3(Int32 rc, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiVertex3fSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiVertex3(UInt32 rc, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiVertex3([CountAttribute(Count = 1)] ref Int32 rc, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiVertex3([CountAttribute(Count = 1)] ref Int32 rc, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCodeuiVertex3([CountAttribute(Count = 1)] Int32* rc, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiVertex3([CountAttribute(Count = 1)] ref UInt32 rc, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] - [CLSCompliant(false)] - public static void ReplacementCodeuiVertex3([CountAttribute(Count = 1)] ref UInt32 rc, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 1] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCodeuiVertex3([CountAttribute(Count = 1)] UInt32* rc, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// [length: COMPSIZE()] - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeuivSUN")] - [CLSCompliant(false)] - public static void ReplacementCode([CountAttribute(Computed = "")] Int32[] code) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// [length: COMPSIZE()] - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeuivSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCode([CountAttribute(Computed = "")] Int32* code) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// [length: COMPSIZE()] - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeuivSUN")] - [CLSCompliant(false)] - public static void ReplacementCode([CountAttribute(Computed = "")] UInt32[] code) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// [length: COMPSIZE()] - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeuivSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCode([CountAttribute(Computed = "")] UInt32* code) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeusSUN")] - [CLSCompliant(false)] - public static void ReplacementCode(Int16 code) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeusSUN")] - [CLSCompliant(false)] - public static void ReplacementCode(UInt16 code) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// [length: COMPSIZE()] - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeusvSUN")] - [CLSCompliant(false)] - public static void ReplacementCode([CountAttribute(Computed = "")] Int16[] code) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// [length: COMPSIZE()] - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeusvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCode([CountAttribute(Computed = "")] Int16* code) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// [length: COMPSIZE()] - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeusvSUN")] - [CLSCompliant(false)] - public static void ReplacementCode([CountAttribute(Computed = "")] UInt16[] code) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_triangle_list] - /// [length: COMPSIZE()] - [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeusvSUN")] - [CLSCompliant(false)] - public static unsafe void ReplacementCode([CountAttribute(Computed = "")] UInt16* code) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor3fVertex3fSUN")] - public static void TexCoord2fColor3fVertex3(Single s, Single t, Single r, Single g, Single b, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 2] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void TexCoord2fColor3fVertex3([CountAttribute(Count = 2)] Single[] tc, [CountAttribute(Count = 3)] Single[] c, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 2] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void TexCoord2fColor3fVertex3([CountAttribute(Count = 2)] ref Single tc, [CountAttribute(Count = 3)] ref Single c, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 2] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor3fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void TexCoord2fColor3fVertex3([CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 3)] Single* c, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor4fNormal3fVertex3fSUN")] - public static void TexCoord2fColor4fNormal3fVertex3(Single s, Single t, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 2] - /// [length: 4] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor4fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void TexCoord2fColor4fNormal3fVertex3([CountAttribute(Count = 2)] Single[] tc, [CountAttribute(Count = 4)] Single[] c, [CountAttribute(Count = 3)] Single[] n, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 2] - /// [length: 4] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor4fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void TexCoord2fColor4fNormal3fVertex3([CountAttribute(Count = 2)] ref Single tc, [CountAttribute(Count = 4)] ref Single c, [CountAttribute(Count = 3)] ref Single n, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 2] - /// [length: 4] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor4fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void TexCoord2fColor4fNormal3fVertex3([CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 4)] Single* c, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor4ubVertex3fSUN")] - public static void TexCoord2fColor4ubVertex3(Single s, Single t, Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 2] - /// [length: 4] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor4ubVertex3fvSUN")] - [CLSCompliant(false)] - public static void TexCoord2fColor4ubVertex3([CountAttribute(Count = 2)] Single[] tc, [CountAttribute(Count = 4)] Byte[] c, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 2] - /// [length: 4] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor4ubVertex3fvSUN")] - [CLSCompliant(false)] - public static void TexCoord2fColor4ubVertex3([CountAttribute(Count = 2)] ref Single tc, [CountAttribute(Count = 4)] ref Byte c, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 2] - /// [length: 4] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor4ubVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void TexCoord2fColor4ubVertex3([CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 4)] Byte* c, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fNormal3fVertex3fSUN")] - public static void TexCoord2fNormal3fVertex3(Single s, Single t, Single nx, Single ny, Single nz, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 2] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void TexCoord2fNormal3fVertex3([CountAttribute(Count = 2)] Single[] tc, [CountAttribute(Count = 3)] Single[] n, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 2] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static void TexCoord2fNormal3fVertex3([CountAttribute(Count = 2)] ref Single tc, [CountAttribute(Count = 3)] ref Single n, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 2] - /// [length: 3] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fNormal3fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void TexCoord2fNormal3fVertex3([CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fVertex3fSUN")] - public static void TexCoord2fVertex3(Single s, Single t, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 2] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fVertex3fvSUN")] - [CLSCompliant(false)] - public static void TexCoord2fVertex3([CountAttribute(Count = 2)] Single[] tc, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 2] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fVertex3fvSUN")] - [CLSCompliant(false)] - public static void TexCoord2fVertex3([CountAttribute(Count = 2)] ref Single tc, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 2] - /// [length: 3] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fVertex3fvSUN")] - [CLSCompliant(false)] - public static unsafe void TexCoord2fVertex3([CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord4fColor4fNormal3fVertex4fSUN")] - public static void TexCoord4fColor4fNormal3fVertex4(Single s, Single t, Single p, Single q, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 4] - /// [length: 4] - /// [length: 3] - /// [length: 4] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord4fColor4fNormal3fVertex4fvSUN")] - [CLSCompliant(false)] - public static void TexCoord4fColor4fNormal3fVertex4([CountAttribute(Count = 4)] Single[] tc, [CountAttribute(Count = 4)] Single[] c, [CountAttribute(Count = 3)] Single[] n, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 4] - /// [length: 4] - /// [length: 3] - /// [length: 4] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord4fColor4fNormal3fVertex4fvSUN")] - [CLSCompliant(false)] - public static void TexCoord4fColor4fNormal3fVertex4([CountAttribute(Count = 4)] ref Single tc, [CountAttribute(Count = 4)] ref Single c, [CountAttribute(Count = 3)] ref Single n, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 4] - /// [length: 4] - /// [length: 3] - /// [length: 4] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord4fColor4fNormal3fVertex4fvSUN")] - [CLSCompliant(false)] - public static unsafe void TexCoord4fColor4fNormal3fVertex4([CountAttribute(Count = 4)] Single* tc, [CountAttribute(Count = 4)] Single* c, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord4fVertex4fSUN")] - public static void TexCoord4fVertex4(Single s, Single t, Single p, Single q, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 4] - /// [length: 4] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord4fVertex4fvSUN")] - [CLSCompliant(false)] - public static void TexCoord4fVertex4([CountAttribute(Count = 4)] Single[] tc, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 4] - /// [length: 4] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord4fVertex4fvSUN")] - [CLSCompliant(false)] - public static void TexCoord4fVertex4([CountAttribute(Count = 4)] ref Single tc, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: SUN_vertex] - /// [length: 4] - /// [length: 4] - [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord4fVertex4fvSUN")] - [CLSCompliant(false)] - public static unsafe void TexCoord4fVertex4([CountAttribute(Count = 4)] Single* tc, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Sunx - { - /// [requires: SUNX_constant_data] - [AutoGenerated(Category = "SUNX_constant_data", Version = "", EntryPoint = "glFinishTextureSUNX")] - public static void FinishTexture() { throw new BindingsNotRewrittenException(); } - - } - - [Slot(2154)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTbufferMask3DFX(UInt32 mask); - [Slot(33)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginPerfMonitorAMD(UInt32 monitor); - [Slot(115)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationIndexedAMD(UInt32 buf, System.Int32 mode); - [Slot(120)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationSeparateIndexedAMD(UInt32 buf, System.Int32 modeRGB, System.Int32 modeAlpha); - [Slot(124)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFuncIndexedAMD(UInt32 buf, System.Int32 src, System.Int32 dst); - [Slot(129)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFuncSeparateIndexedAMD(UInt32 buf, System.Int32 srcRGB, System.Int32 dstRGB, System.Int32 srcAlpha, System.Int32 dstAlpha); - [Slot(390)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageCallbackAMD(DebugProcAmd callback, [OutAttribute] IntPtr userParam); - [Slot(396)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDebugMessageEnableAMD(System.Int32 category, System.Int32 severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled); - [Slot(398)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageInsertAMD(System.Int32 category, System.Int32 severity, UInt32 id, Int32 length, [CountAttribute(Parameter = "length")] IntPtr buf); - [Slot(416)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteNamesAMD(System.Int32 identifier, UInt32 num, [CountAttribute(Parameter = "num")] UInt32* names); - [Slot(420)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeletePerfMonitorsAMD(Int32 n, [CountAttribute(Parameter = "n")] UInt32* monitors); - [Slot(542)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndPerfMonitorAMD(UInt32 monitor); - [Slot(635)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFramebufferSamplePositionsfvAMD(System.Int32 target, UInt32 numsamples, UInt32 pixelindex, Single* values); - [Slot(672)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenNamesAMD(System.Int32 identifier, UInt32 num, [OutAttribute, CountAttribute(Parameter = "num")] UInt32* names); - [Slot(675)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenPerfMonitorsAMD(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* monitors); - [Slot(758)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe Int32 glGetDebugMessageLogAMD(UInt32 count, Int32 bufsize, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* categories, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* severities, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufsize")] IntPtr message); - [Slot(786)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFramebufferParameterfvAMD(System.Int32 target, System.Int32 pname, UInt32 numsamples, UInt32 pixelindex, Int32 size, [OutAttribute] Single* values); - [Slot(872)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedFramebufferParameterfvAMD(UInt32 framebuffer, System.Int32 pname, UInt32 numsamples, UInt32 pixelindex, Int32 size, [OutAttribute] Single* values); - [Slot(953)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfMonitorCounterDataAMD(UInt32 monitor, System.Int32 pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] UInt32* data, [OutAttribute, CountAttribute(Count = 1)] Int32* bytesWritten); - [Slot(954)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetPerfMonitorCounterInfoAMD(UInt32 group, UInt32 counter, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] IntPtr data); - [Slot(955)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfMonitorCountersAMD(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] Int32* numCounters, [OutAttribute, CountAttribute(Count = 1)] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] UInt32* counters); - [Slot(956)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfMonitorCounterStringAMD(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr counterString); - [Slot(957)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfMonitorGroupsAMD([OutAttribute, CountAttribute(Count = 1)] Int32* numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] UInt32* groups); - [Slot(958)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfMonitorGroupStringAMD(UInt32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr groupString); - [Slot(1231)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsNameAMD(System.Int32 identifier, UInt32 name); - [Slot(1405)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawArraysIndirectAMD(System.Int32 mode, IntPtr indirect, Int32 primcount, Int32 stride); - [Slot(1415)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawElementsIndirectAMD(System.Int32 mode, System.Int32 type, IntPtr indirect, Int32 primcount, Int32 stride); - [Slot(1572)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedFramebufferSamplePositionsfvAMD(UInt32 framebuffer, UInt32 numsamples, UInt32 pixelindex, Single* values); - [Slot(1930)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glQueryObjectParameteruiAMD(System.Int32 target, UInt32 id, System.Int32 pname, System.Int32 param); - [Slot(2089)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSelectPerfMonitorCountersAMD(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] UInt32* counterList); - [Slot(2098)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSetMultisamplefvAMD(System.Int32 pname, UInt32 index, [CountAttribute(Count = 2)] Single* val); - [Slot(2130)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilOpValueAMD(System.Int32 face, UInt32 value); - [Slot(2155)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTessellationFactorAMD(Single factor); - [Slot(2156)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTessellationModeAMD(System.Int32 mode); - [Slot(2295)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorageSparseAMD(System.Int32 target, System.Int32 internalFormat, Int32 width, Int32 height, Int32 depth, Int32 layers, System.Int32 flags); - [Slot(2350)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorageSparseAMD(UInt32 texture, System.Int32 target, System.Int32 internalFormat, Int32 width, Int32 height, Int32 depth, Int32 layers, System.Int32 flags); - [Slot(2799)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribParameteriAMD(UInt32 index, System.Int32 pname, Int32 param); - [Slot(87)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindVertexArrayAPPLE(UInt32 array); - [Slot(139)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferParameteriAPPLE(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(408)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteFencesAPPLE(Int32 n, [CountAttribute(Parameter = "n")] UInt32* fences); - [Slot(442)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteVertexArraysAPPLE(Int32 n, [CountAttribute(Parameter = "n")] UInt32* arrays); - [Slot(468)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableVertexAttribAPPLE(UInt32 index, System.Int32 pname); - [Slot(489)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementArrayAPPLE(System.Int32 mode, Int32 first, Int32 count); - [Slot(502)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawRangeElementArrayAPPLE(System.Int32 mode, UInt32 start, UInt32 end, Int32 first, Int32 count); - [Slot(520)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glElementPointerAPPLE(System.Int32 type, [CountAttribute(Computed = "type")] IntPtr pointer); - [Slot(532)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableVertexAttribAPPLE(UInt32 index, System.Int32 pname); - [Slot(578)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFinishFenceAPPLE(UInt32 fence); - [Slot(580)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFinishObjectAPPLE(System.Int32 @object, Int32 name); - [Slot(584)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFlushMappedBufferRangeAPPLE(System.Int32 target, IntPtr offset, IntPtr size); - [Slot(590)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFlushVertexArrayRangeAPPLE(Int32 length, [OutAttribute, CountAttribute(Parameter = "length")] IntPtr pointer); - [Slot(666)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenFencesAPPLE(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* fences); - [Slot(693)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenVertexArraysAPPLE(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* arrays); - [Slot(933)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectParameterivAPPLE(System.Int32 objectType, UInt32 name, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1064)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetTexParameterPointervAPPLE(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params); - [Slot(1223)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsFenceAPPLE(UInt32 fence); - [Slot(1261)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsVertexArrayAPPLE(UInt32 array); - [Slot(1262)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsVertexAttribEnabledAPPLE(UInt32 index, System.Int32 pname); - [Slot(1341)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMapVertexAttrib1dAPPLE(UInt32 index, UInt32 size, Double u1, Double u2, Int32 stride, Int32 order, [CountAttribute(Computed = "size,stride,order")] Double* points); - [Slot(1342)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMapVertexAttrib1fAPPLE(UInt32 index, UInt32 size, Single u1, Single u2, Int32 stride, Int32 order, [CountAttribute(Computed = "size,stride,order")] Single* points); - [Slot(1343)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMapVertexAttrib2dAPPLE(UInt32 index, UInt32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "size,ustride,uorder,vstride,vorder")] Double* points); - [Slot(1344)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMapVertexAttrib2fAPPLE(UInt32 index, UInt32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "size,ustride,uorder,vstride,vorder")] Single* points); - [Slot(1410)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiDrawElementArrayAPPLE(System.Int32 mode, [CountAttribute(Parameter = "primcount")] Int32* first, [CountAttribute(Parameter = "primcount")] Int32* count, Int32 primcount); - [Slot(1420)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiDrawRangeElementArrayAPPLE(System.Int32 mode, UInt32 start, UInt32 end, [CountAttribute(Parameter = "primcount")] Int32* first, [CountAttribute(Parameter = "primcount")] Int32* count, Int32 primcount); - [Slot(1638)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glObjectPurgeableAPPLE(System.Int32 objectType, UInt32 name, System.Int32 option); - [Slot(1639)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glObjectUnpurgeableAPPLE(System.Int32 objectType, UInt32 name, System.Int32 option); - [Slot(2093)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSetFenceAPPLE(UInt32 fence); - [Slot(2157)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glTestFenceAPPLE(UInt32 fence); - [Slot(2159)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glTestObjectAPPLE(System.Int32 @object, UInt32 name); - [Slot(2333)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureRangeAPPLE(System.Int32 target, Int32 length, [CountAttribute(Parameter = "length")] IntPtr pointer); - [Slot(2580)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayParameteriAPPLE(System.Int32 pname, Int32 param); - [Slot(2581)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayRangeAPPLE(Int32 length, [OutAttribute, CountAttribute(Parameter = "length")] IntPtr pointer); - [Slot(8)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glActiveTextureARB(System.Int32 texture); - [Slot(25)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glAttachObjectARB(UInt32 containerObj, UInt32 obj); - [Slot(36)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginQueryARB(System.Int32 target, UInt32 id); - [Slot(44)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindAttribLocationARB(UInt32 programObj, UInt32 index, IntPtr name); - [Slot(46)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindBufferARB(System.Int32 target, UInt32 buffer); - [Slot(70)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindProgramARB(System.Int32 target, UInt32 program); - [Slot(114)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationiARB(UInt32 buf, System.Int32 mode); - [Slot(119)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationSeparateiARB(UInt32 buf, System.Int32 modeRGB, System.Int32 modeAlpha); - [Slot(123)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFunciARB(UInt32 buf, System.Int32 src, System.Int32 dst); - [Slot(128)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFuncSeparateiARB(UInt32 buf, System.Int32 srcRGB, System.Int32 dstRGB, System.Int32 srcAlpha, System.Int32 dstAlpha); - [Slot(137)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferDataARB(System.Int32 target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, System.Int32 usage); - [Slot(138)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferPageCommitmentARB(System.Int32 target, IntPtr offset, IntPtr size, bool commit); - [Slot(144)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferSubDataARB(System.Int32 target, IntPtr offset, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data); - [Slot(153)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClampColorARB(System.Int32 target, System.Int32 clamp); - [Slot(185)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClientActiveTextureARB(System.Int32 texture); - [Slot(276)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompileShaderARB(UInt32 shaderObj); - [Slot(277)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCompileShaderIncludeARB(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] IntPtr path, [CountAttribute(Parameter = "count")] Int32* length); - [Slot(285)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexImage1DARB(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(287)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexImage2DARB(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(289)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexImage3DARB(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(291)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexSubImage1DARB(System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(293)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexSubImage2DARB(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(295)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexSubImage3DARB(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(370)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glCreateProgramObjectARB(); - [Slot(376)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glCreateShaderObjectARB(System.Int32 shaderType); - [Slot(381)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe IntPtr glCreateSyncFromCLeventARB([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, UInt32 flags); - [Slot(388)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCurrentPaletteMatrixARB(Int32 index); - [Slot(391)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageCallbackARB(DebugProcArb callback, [CountAttribute(Computed = "callback")] IntPtr userParam); - [Slot(394)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDebugMessageControlARB(System.Int32 source, System.Int32 type, System.Int32 severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled); - [Slot(399)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageInsertARB(System.Int32 source, System.Int32 type, UInt32 id, System.Int32 severity, Int32 length, [CountAttribute(Parameter = "length")] IntPtr buf); - [Slot(406)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteBuffersARB(Int32 n, [CountAttribute(Parameter = "n")] UInt32* buffers); - [Slot(415)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeleteNamedStringARB(Int32 namelen, [CountAttribute(Parameter = "namelen")] IntPtr name); - [Slot(417)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeleteObjectARB(UInt32 obj); - [Slot(425)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteProgramsARB(Int32 n, [CountAttribute(Parameter = "n")] UInt32* programs); - [Slot(428)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteQueriesARB(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(455)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDetachObjectARB(UInt32 containerObj, UInt32 attachedObj); - [Slot(470)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableVertexAttribArrayARB(UInt32 index); - [Slot(472)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDispatchComputeGroupSizeARB(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z, UInt32 group_size_x, UInt32 group_size_y, UInt32 group_size_z); - [Slot(478)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArraysInstancedARB(System.Int32 mode, Int32 first, Int32 count, Int32 primcount); - [Slot(483)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawBuffersARB(Int32 n, [CountAttribute(Parameter = "n")] System.Int32* bufs); - [Slot(495)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstancedARB(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount); - [Slot(534)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableVertexAttribArrayARB(UInt32 index); - [Slot(545)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndQueryARB(System.Int32 target); - [Slot(569)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEvaluateDepthValuesARB(); - [Slot(633)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFramebufferSampleLocationsfvARB(System.Int32 target, UInt32 start, Int32 count, Single* v); - [Slot(643)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTextureARB(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level); - [Slot(645)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTextureFaceARB(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level, System.Int32 face); - [Slot(648)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTextureLayerARB(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level, Int32 layer); - [Slot(660)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenBuffersARB(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* buffers); - [Slot(678)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenProgramsARB(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* programs); - [Slot(681)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenQueriesARB(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(697)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveAttribARB(UInt32 programObj, UInt32 index, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] System.Int32* type, [OutAttribute, CountAttribute(Parameter = "maxLength")] IntPtr name); - [Slot(702)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveUniformARB(UInt32 programObj, UInt32 index, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] System.Int32* type, [OutAttribute, CountAttribute(Parameter = "maxLength")] IntPtr name); - [Slot(710)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetAttachedObjectsARB(UInt32 containerObj, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] Int32* count, [OutAttribute, CountAttribute(Parameter = "maxCount")] UInt32* obj); - [Slot(713)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetAttribLocationARB(UInt32 programObj, IntPtr name); - [Slot(719)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetBufferParameterivARB(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(722)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetBufferPointervARB(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params); - [Slot(724)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetBufferSubDataARB(System.Int32 target, IntPtr offset, IntPtr size, [OutAttribute, CountAttribute(Parameter = "size")] IntPtr data); - [Slot(745)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetCompressedTexImageARB(System.Int32 target, Int32 level, [OutAttribute, CountAttribute(Computed = "target,level")] IntPtr img); - [Slot(759)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe Int32 glGetDebugMessageLogARB(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* sources, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr messageLog); - [Slot(790)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glGetGraphicsResetStatusARB(); - [Slot(792)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetHandleARB(System.Int32 pname); - [Slot(800)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int64 glGetImageHandleARB(UInt32 texture, Int32 level, bool layered, Int32 layer, System.Int32 format); - [Slot(804)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetInfoLogARB(UInt32 obj, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "maxLength")] IntPtr infoLog); - [Slot(883)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedStringARB(Int32 namelen, [CountAttribute(Parameter = "namelen")] IntPtr name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* stringlen, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr @string); - [Slot(884)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedStringivARB(Int32 namelen, [CountAttribute(Parameter = "namelen")] IntPtr name, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(886)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnColorTableARB(System.Int32 target, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr table); - [Slot(888)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnCompressedTexImageARB(System.Int32 target, Int32 lod, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr img); - [Slot(890)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnConvolutionFilterARB(System.Int32 target, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr image); - [Slot(893)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnHistogramARB(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr values); - [Slot(895)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnMapdvARB(System.Int32 target, System.Int32 query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double* v); - [Slot(897)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnMapfvARB(System.Int32 target, System.Int32 query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* v); - [Slot(899)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnMapivARB(System.Int32 target, System.Int32 query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* v); - [Slot(901)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnMinmaxARB(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr values); - [Slot(903)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnPixelMapfvARB(System.Int32 map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* values); - [Slot(905)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnPixelMapuivARB(System.Int32 map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32* values); - [Slot(907)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnPixelMapusvARB(System.Int32 map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt16* values); - [Slot(909)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnPolygonStippleARB(Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Byte* pattern); - [Slot(911)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnSeparableFilterARB(System.Int32 target, System.Int32 format, System.Int32 type, Int32 rowBufSize, [OutAttribute, CountAttribute(Parameter = "rowBufSize")] IntPtr row, Int32 columnBufSize, [OutAttribute, CountAttribute(Parameter = "columnBufSize")] IntPtr column, [OutAttribute, CountAttribute(Count = 0)] IntPtr span); - [Slot(913)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnTexImageARB(System.Int32 target, Int32 level, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr img); - [Slot(915)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformdvARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double* @params); - [Slot(917)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformfvARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* @params); - [Slot(919)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformi64vARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64* @params); - [Slot(921)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformivARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params); - [Slot(923)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformui64vARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt64* @params); - [Slot(925)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformuivARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32* @params); - [Slot(932)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectParameterfvARB(UInt32 obj, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(934)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectParameterivARB(UInt32 obj, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(977)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramEnvParameterdvARB(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params); - [Slot(978)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramEnvParameterfvARB(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params); - [Slot(984)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramivARB(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params); - [Slot(986)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramLocalParameterdvARB(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params); - [Slot(987)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramLocalParameterfvARB(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params); - [Slot(1005)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetProgramStringARB(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "target,pname")] IntPtr @string); - [Slot(1014)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryivARB(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1018)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryObjectivARB(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1022)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryObjectuivARB(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(1036)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetShaderSourceARB(UInt32 obj, Int32 maxLength, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "maxLength")] IntPtr source); - [Slot(1066)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int64 glGetTextureHandleARB(UInt32 texture); - [Slot(1082)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int64 glGetTextureSamplerHandleARB(UInt32 texture, UInt32 sampler); - [Slot(1096)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformfvARB(UInt32 programObj, Int32 location, [OutAttribute, CountAttribute(Computed = "programObj,location")] Single* @params); - [Slot(1097)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformi64vARB(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params); - [Slot(1101)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformivARB(UInt32 programObj, Int32 location, [OutAttribute, CountAttribute(Computed = "programObj,location")] Int32* @params); - [Slot(1103)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetUniformLocationARB(UInt32 programObj, IntPtr name); - [Slot(1106)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformui64vARB(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64* @params); - [Slot(1129)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribdvARB(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Double* @params); - [Slot(1132)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribfvARB(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params); - [Slot(1139)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribivARB(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params); - [Slot(1144)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribLui64vARB(UInt32 index, System.Int32 pname, [OutAttribute] UInt64* @params); - [Slot(1147)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetVertexAttribPointervARB(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer); - [Slot(1217)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsBufferARB(UInt32 buffer); - [Slot(1227)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsImageHandleResidentARB(UInt64 handle); - [Slot(1233)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsNamedStringARB(Int32 namelen, [CountAttribute(Parameter = "namelen")] IntPtr name); - [Slot(1240)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsProgramARB(UInt32 program); - [Slot(1245)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsQueryARB(UInt32 id); - [Slot(1255)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsTextureHandleResidentARB(UInt64 handle); - [Slot(1284)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLinkProgramARB(UInt32 programObj); - [Slot(1299)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLoadTransposeMatrixdARB([CountAttribute(Count = 16)] Double* m); - [Slot(1301)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLoadTransposeMatrixfARB([CountAttribute(Count = 16)] Single* m); - [Slot(1307)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeImageHandleNonResidentARB(UInt64 handle); - [Slot(1309)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeImageHandleResidentARB(UInt64 handle, System.Int32 access); - [Slot(1313)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeTextureHandleNonResidentARB(UInt64 handle); - [Slot(1315)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeTextureHandleResidentARB(UInt64 handle); - [Slot(1324)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glMapBufferARB(System.Int32 target, System.Int32 access); - [Slot(1352)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixIndexPointerARB(Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(1353)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixIndexubvARB(Int32 size, [CountAttribute(Parameter = "size")] Byte* indices); - [Slot(1354)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixIndexuivARB(Int32 size, [CountAttribute(Parameter = "size")] UInt32* indices); - [Slot(1355)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixIndexusvARB(Int32 size, [CountAttribute(Parameter = "size")] UInt16* indices); - [Slot(1381)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMaxShaderCompilerThreadsARB(UInt32 count); - [Slot(1390)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMinSampleShadingARB(Single value); - [Slot(1409)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawArraysIndirectCountARB(System.Int32 mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); - [Slot(1419)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawElementsIndirectCountARB(System.Int32 mode, System.Int32 type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); - [Slot(1427)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord1dARB(System.Int32 target, Double s); - [Slot(1429)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord1dvARB(System.Int32 target, [CountAttribute(Count = 1)] Double* v); - [Slot(1431)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord1fARB(System.Int32 target, Single s); - [Slot(1433)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord1fvARB(System.Int32 target, [CountAttribute(Count = 1)] Single* v); - [Slot(1437)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord1iARB(System.Int32 target, Int32 s); - [Slot(1439)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord1ivARB(System.Int32 target, [CountAttribute(Count = 1)] Int32* v); - [Slot(1441)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord1sARB(System.Int32 target, Int16 s); - [Slot(1443)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord1svARB(System.Int32 target, [CountAttribute(Count = 1)] Int16* v); - [Slot(1449)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord2dARB(System.Int32 target, Double s, Double t); - [Slot(1451)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord2dvARB(System.Int32 target, [CountAttribute(Count = 2)] Double* v); - [Slot(1453)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord2fARB(System.Int32 target, Single s, Single t); - [Slot(1455)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord2fvARB(System.Int32 target, [CountAttribute(Count = 2)] Single* v); - [Slot(1459)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord2iARB(System.Int32 target, Int32 s, Int32 t); - [Slot(1461)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord2ivARB(System.Int32 target, [CountAttribute(Count = 2)] Int32* v); - [Slot(1463)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord2sARB(System.Int32 target, Int16 s, Int16 t); - [Slot(1465)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord2svARB(System.Int32 target, [CountAttribute(Count = 2)] Int16* v); - [Slot(1471)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord3dARB(System.Int32 target, Double s, Double t, Double r); - [Slot(1473)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord3dvARB(System.Int32 target, [CountAttribute(Count = 3)] Double* v); - [Slot(1475)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord3fARB(System.Int32 target, Single s, Single t, Single r); - [Slot(1477)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord3fvARB(System.Int32 target, [CountAttribute(Count = 3)] Single* v); - [Slot(1481)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord3iARB(System.Int32 target, Int32 s, Int32 t, Int32 r); - [Slot(1483)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord3ivARB(System.Int32 target, [CountAttribute(Count = 3)] Int32* v); - [Slot(1485)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord3sARB(System.Int32 target, Int16 s, Int16 t, Int16 r); - [Slot(1487)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord3svARB(System.Int32 target, [CountAttribute(Count = 3)] Int16* v); - [Slot(1493)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord4dARB(System.Int32 target, Double s, Double t, Double r, Double q); - [Slot(1495)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord4dvARB(System.Int32 target, [CountAttribute(Count = 4)] Double* v); - [Slot(1497)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord4fARB(System.Int32 target, Single s, Single t, Single r, Single q); - [Slot(1499)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord4fvARB(System.Int32 target, [CountAttribute(Count = 4)] Single* v); - [Slot(1503)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord4iARB(System.Int32 target, Int32 s, Int32 t, Int32 r, Int32 q); - [Slot(1505)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord4ivARB(System.Int32 target, [CountAttribute(Count = 4)] Int32* v); - [Slot(1507)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord4sARB(System.Int32 target, Int16 s, Int16 t, Int16 r, Int16 q); - [Slot(1509)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord4svARB(System.Int32 target, [CountAttribute(Count = 4)] Int16* v); - [Slot(1548)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultTransposeMatrixdARB([CountAttribute(Count = 16)] Double* m); - [Slot(1550)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultTransposeMatrixfARB([CountAttribute(Count = 16)] Single* m); - [Slot(1554)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferPageCommitmentARB(UInt32 buffer, IntPtr offset, IntPtr size, bool commit); - [Slot(1570)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedFramebufferSampleLocationsfvARB(UInt32 framebuffer, UInt32 start, Int32 count, Single* v); - [Slot(1598)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedStringARB(System.Int32 type, Int32 namelen, [CountAttribute(Parameter = "namelen")] IntPtr name, Int32 stringlen, [CountAttribute(Parameter = "stringlen")] IntPtr @string); - [Slot(1697)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointParameterfARB(System.Int32 pname, Single param); - [Slot(1701)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPointParameterfvARB(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(1730)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPrimitiveBoundingBoxARB(Single minX, Single minY, Single minZ, Single minW, Single maxX, Single maxY, Single maxZ, Single maxW); - [Slot(1741)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramEnvParameter4dARB(System.Int32 target, UInt32 index, Double x, Double y, Double z, Double w); - [Slot(1742)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramEnvParameter4dvARB(System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] Double* @params); - [Slot(1743)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramEnvParameter4fARB(System.Int32 target, UInt32 index, Single x, Single y, Single z, Single w); - [Slot(1744)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramEnvParameter4fvARB(System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] Single* @params); - [Slot(1752)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramLocalParameter4dARB(System.Int32 target, UInt32 index, Double x, Double y, Double z, Double w); - [Slot(1753)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramLocalParameter4dvARB(System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] Double* @params); - [Slot(1754)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramLocalParameter4fARB(System.Int32 target, UInt32 index, Single x, Single y, Single z, Single w); - [Slot(1755)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramLocalParameter4fvARB(System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] Single* @params); - [Slot(1772)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramParameteriARB(UInt32 program, System.Int32 pname, Int32 value); - [Slot(1777)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramStringARB(System.Int32 target, System.Int32 format, Int32 len, [CountAttribute(Parameter = "len")] IntPtr @string); - [Slot(1788)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1i64ARB(UInt32 program, Int32 location, Int64 x); - [Slot(1790)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1i64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value); - [Slot(1796)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1ui64ARB(UInt32 program, Int32 location, UInt64 x); - [Slot(1798)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1ui64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value); - [Slot(1812)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2i64ARB(UInt32 program, Int32 location, Int64 x, Int64 y); - [Slot(1814)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2i64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value); - [Slot(1820)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2ui64ARB(UInt32 program, Int32 location, UInt64 x, UInt64 y); - [Slot(1822)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2ui64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value); - [Slot(1836)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3i64ARB(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z); - [Slot(1838)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3i64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value); - [Slot(1844)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3ui64ARB(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z); - [Slot(1846)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3ui64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value); - [Slot(1860)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4i64ARB(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w); - [Slot(1862)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4i64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value); - [Slot(1868)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4ui64ARB(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w); - [Slot(1870)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4ui64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value); - [Slot(1875)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniformHandleui64ARB(UInt32 program, Int32 location, UInt64 value); - [Slot(1877)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformHandleui64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* values); - [Slot(1967)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadnPixelsARB(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data); - [Slot(2026)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSampleCoverageARB(Single value, bool invert); - [Slot(2105)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glShaderSourceARB(UInt32 shaderObj, Int32 count, [CountAttribute(Parameter = "count")] IntPtr @string, [CountAttribute(Parameter = "count")] Int32* length); - [Slot(2112)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSpecializeShaderARB(UInt32 shader, IntPtr pEntryPoint, UInt32 numSpecializationConstants, UInt32* pConstantIndex, UInt32* pConstantValue); - [Slot(2161)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexBufferARB(System.Int32 target, System.Int32 internalformat, UInt32 buffer); - [Slot(2273)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexPageCommitmentARB(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool commit); - [Slot(2373)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1fARB(Int32 location, Single v0); - [Slot(2375)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1fvARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Single* value); - [Slot(2377)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1i64ARB(Int32 location, Int64 x); - [Slot(2379)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1i64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64* value); - [Slot(2381)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1iARB(Int32 location, Int32 v0); - [Slot(2383)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1ivARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int32* value); - [Slot(2385)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1ui64ARB(Int32 location, UInt64 x); - [Slot(2387)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1ui64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value); - [Slot(2395)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2fARB(Int32 location, Single v0, Single v1); - [Slot(2397)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2fvARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value); - [Slot(2399)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2i64ARB(Int32 location, Int64 x, Int64 y); - [Slot(2401)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2i64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value); - [Slot(2403)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2iARB(Int32 location, Int32 v0, Int32 v1); - [Slot(2405)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2ivARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value); - [Slot(2407)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2ui64ARB(Int32 location, UInt64 x, UInt64 y); - [Slot(2409)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2ui64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value); - [Slot(2417)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3fARB(Int32 location, Single v0, Single v1, Single v2); - [Slot(2419)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3fvARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value); - [Slot(2421)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3i64ARB(Int32 location, Int64 x, Int64 y, Int64 z); - [Slot(2423)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3i64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value); - [Slot(2425)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3iARB(Int32 location, Int32 v0, Int32 v1, Int32 v2); - [Slot(2427)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3ivARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value); - [Slot(2429)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3ui64ARB(Int32 location, UInt64 x, UInt64 y, UInt64 z); - [Slot(2431)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3ui64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value); - [Slot(2439)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4fARB(Int32 location, Single v0, Single v1, Single v2, Single v3); - [Slot(2441)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4fvARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value); - [Slot(2443)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4i64ARB(Int32 location, Int64 x, Int64 y, Int64 z, Int64 w); - [Slot(2445)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4i64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value); - [Slot(2447)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4iARB(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); - [Slot(2449)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4ivARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value); - [Slot(2451)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4ui64ARB(Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w); - [Slot(2453)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4ui64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value); - [Slot(2460)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniformHandleui64ARB(Int32 location, UInt64 value); - [Slot(2462)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformHandleui64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value); - [Slot(2466)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix2fvARB(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value); - [Slot(2473)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix3fvARB(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value); - [Slot(2480)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix4fvARB(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value); - [Slot(2490)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glUnmapBufferARB(System.Int32 target); - [Slot(2497)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUseProgramObjectARB(UInt32 programObj); - [Slot(2502)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glValidateProgramARB(UInt32 programObj); - [Slot(2598)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib1dARB(UInt32 index, Double x); - [Slot(2601)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib1dvARB(UInt32 index, [CountAttribute(Count = 1)] Double* v); - [Slot(2604)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib1fARB(UInt32 index, Single x); - [Slot(2607)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib1fvARB(UInt32 index, [CountAttribute(Count = 1)] Single* v); - [Slot(2612)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib1sARB(UInt32 index, Int16 x); - [Slot(2615)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib1svARB(UInt32 index, [CountAttribute(Count = 1)] Int16* v); - [Slot(2618)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib2dARB(UInt32 index, Double x, Double y); - [Slot(2621)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib2dvARB(UInt32 index, [CountAttribute(Count = 2)] Double* v); - [Slot(2624)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib2fARB(UInt32 index, Single x, Single y); - [Slot(2627)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib2fvARB(UInt32 index, [CountAttribute(Count = 2)] Single* v); - [Slot(2632)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib2sARB(UInt32 index, Int16 x, Int16 y); - [Slot(2635)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib2svARB(UInt32 index, [CountAttribute(Count = 2)] Int16* v); - [Slot(2638)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib3dARB(UInt32 index, Double x, Double y, Double z); - [Slot(2641)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib3dvARB(UInt32 index, [CountAttribute(Count = 3)] Double* v); - [Slot(2644)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib3fARB(UInt32 index, Single x, Single y, Single z); - [Slot(2647)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib3fvARB(UInt32 index, [CountAttribute(Count = 3)] Single* v); - [Slot(2652)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib3sARB(UInt32 index, Int16 x, Int16 y, Int16 z); - [Slot(2655)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib3svARB(UInt32 index, [CountAttribute(Count = 3)] Int16* v); - [Slot(2658)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4bvARB(UInt32 index, [CountAttribute(Count = 4)] SByte* v); - [Slot(2660)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib4dARB(UInt32 index, Double x, Double y, Double z, Double w); - [Slot(2663)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4dvARB(UInt32 index, [CountAttribute(Count = 4)] Double* v); - [Slot(2666)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib4fARB(UInt32 index, Single x, Single y, Single z, Single w); - [Slot(2669)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4fvARB(UInt32 index, [CountAttribute(Count = 4)] Single* v); - [Slot(2674)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4ivARB(UInt32 index, [CountAttribute(Count = 4)] Int32* v); - [Slot(2676)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4NbvARB(UInt32 index, [CountAttribute(Count = 4)] SByte* v); - [Slot(2678)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4NivARB(UInt32 index, [CountAttribute(Count = 4)] Int32* v); - [Slot(2680)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4NsvARB(UInt32 index, [CountAttribute(Count = 4)] Int16* v); - [Slot(2682)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib4NubARB(UInt32 index, Byte x, Byte y, Byte z, Byte w); - [Slot(2684)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4NubvARB(UInt32 index, [CountAttribute(Count = 4)] Byte* v); - [Slot(2686)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4NuivARB(UInt32 index, [CountAttribute(Count = 4)] UInt32* v); - [Slot(2688)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4NusvARB(UInt32 index, [CountAttribute(Count = 4)] UInt16* v); - [Slot(2690)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib4sARB(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w); - [Slot(2693)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4svARB(UInt32 index, [CountAttribute(Count = 4)] Int16* v); - [Slot(2697)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4ubvARB(UInt32 index, [CountAttribute(Count = 4)] Byte* v); - [Slot(2700)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4uivARB(UInt32 index, [CountAttribute(Count = 4)] UInt32* v); - [Slot(2702)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4usvARB(UInt32 index, [CountAttribute(Count = 4)] UInt16* v); - [Slot(2706)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribDivisorARB(UInt32 index, UInt32 divisor); - [Slot(2759)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL1ui64ARB(UInt32 index, UInt64 x); - [Slot(2761)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL1ui64vARB(UInt32 index, UInt64* v); - [Slot(2801)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribPointerARB(UInt32 index, Int32 size, System.Int32 type, bool normalized, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(2821)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexBlendARB(Int32 count); - [Slot(2885)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWeightbvARB(Int32 size, [CountAttribute(Parameter = "size")] SByte* weights); - [Slot(2886)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWeightdvARB(Int32 size, [CountAttribute(Parameter = "size")] Double* weights); - [Slot(2887)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWeightfvARB(Int32 size, [CountAttribute(Parameter = "size")] Single* weights); - [Slot(2888)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWeightivARB(Int32 size, [CountAttribute(Parameter = "size")] Int32* weights); - [Slot(2890)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWeightPointerARB(Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer); - [Slot(2891)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWeightsvARB(Int32 size, [CountAttribute(Parameter = "size")] Int16* weights); - [Slot(2892)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWeightubvARB(Int32 size, [CountAttribute(Parameter = "size")] Byte* weights); - [Slot(2893)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWeightuivARB(Int32 size, [CountAttribute(Parameter = "size")] UInt32* weights); - [Slot(2894)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWeightusvARB(Int32 size, [CountAttribute(Parameter = "size")] UInt16* weights); - [Slot(2896)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos2dARB(Double x, Double y); - [Slot(2899)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos2dvARB([CountAttribute(Count = 2)] Double* v); - [Slot(2902)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos2fARB(Single x, Single y); - [Slot(2905)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos2fvARB([CountAttribute(Count = 2)] Single* v); - [Slot(2908)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos2iARB(Int32 x, Int32 y); - [Slot(2911)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos2ivARB([CountAttribute(Count = 2)] Int32* v); - [Slot(2914)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos2sARB(Int16 x, Int16 y); - [Slot(2917)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos2svARB([CountAttribute(Count = 2)] Int16* v); - [Slot(2920)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos3dARB(Double x, Double y, Double z); - [Slot(2923)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos3dvARB([CountAttribute(Count = 3)] Double* v); - [Slot(2926)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos3fARB(Single x, Single y, Single z); - [Slot(2929)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos3fvARB([CountAttribute(Count = 3)] Single* v); - [Slot(2932)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos3iARB(Int32 x, Int32 y, Int32 z); - [Slot(2935)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos3ivARB([CountAttribute(Count = 3)] Int32* v); - [Slot(2938)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos3sARB(Int16 x, Int16 y, Int16 z); - [Slot(2941)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos3svARB([CountAttribute(Count = 3)] Int16* v); - [Slot(10)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glAlphaFragmentOp1ATI(System.Int32 op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod); - [Slot(11)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glAlphaFragmentOp2ATI(System.Int32 op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod); - [Slot(12)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glAlphaFragmentOp3ATI(System.Int32 op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod, UInt32 arg3, UInt32 arg3Rep, UInt32 arg3Mod); - [Slot(23)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glArrayObjectATI(System.Int32 array, Int32 size, System.Int32 type, Int32 stride, UInt32 buffer, UInt32 offset); - [Slot(31)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginFragmentShaderATI(); - [Slot(60)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindFragmentShaderATI(UInt32 id); - [Slot(186)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClientActiveVertexStreamATI(System.Int32 stream); - [Slot(242)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorFragmentOp1ATI(System.Int32 op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod); - [Slot(243)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorFragmentOp2ATI(System.Int32 op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod); - [Slot(244)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorFragmentOp3ATI(System.Int32 op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod, UInt32 arg3, UInt32 arg3Rep, UInt32 arg3Mod); - [Slot(410)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeleteFragmentShaderATI(UInt32 id); - [Slot(484)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawBuffersATI(Int32 n, [CountAttribute(Parameter = "n")] System.Int32* bufs); - [Slot(490)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementArrayATI(System.Int32 mode, Int32 count); - [Slot(503)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawRangeElementArrayATI(System.Int32 mode, UInt32 start, UInt32 end, Int32 count); - [Slot(521)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glElementPointerATI(System.Int32 type, [CountAttribute(Computed = "type")] IntPtr pointer); - [Slot(539)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndFragmentShaderATI(); - [Slot(653)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFreeObjectBufferATI(UInt32 buffer); - [Slot(668)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGenFragmentShadersATI(UInt32 range); - [Slot(708)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetArrayObjectfvATI(System.Int32 array, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Single* @params); - [Slot(709)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetArrayObjectivATI(System.Int32 array, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params); - [Slot(927)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectBufferfvATI(UInt32 buffer, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Single* @params); - [Slot(928)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectBufferivATI(UInt32 buffer, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params); - [Slot(1044)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexBumpParameterfvATI(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* param); - [Slot(1045)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexBumpParameterivATI(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* param); - [Slot(1112)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVariantArrayObjectfvATI(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Single* @params); - [Slot(1113)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVariantArrayObjectivATI(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params); - [Slot(1126)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribArrayObjectfvATI(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(1127)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribArrayObjectivATI(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1234)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsObjectBufferATI(UInt32 buffer); - [Slot(1337)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glMapObjectBufferATI(UInt32 buffer); - [Slot(1600)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glNewObjectBufferATI(Int32 size, [CountAttribute(Parameter = "size")] IntPtr pointer, System.Int32 usage); - [Slot(1624)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormalStream3bATI(System.Int32 stream, SByte nx, SByte ny, SByte nz); - [Slot(1625)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNormalStream3bvATI(System.Int32 stream, [CountAttribute(Count = 3)] SByte* coords); - [Slot(1626)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormalStream3dATI(System.Int32 stream, Double nx, Double ny, Double nz); - [Slot(1627)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNormalStream3dvATI(System.Int32 stream, [CountAttribute(Count = 3)] Double* coords); - [Slot(1628)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormalStream3fATI(System.Int32 stream, Single nx, Single ny, Single nz); - [Slot(1629)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNormalStream3fvATI(System.Int32 stream, [CountAttribute(Count = 3)] Single* coords); - [Slot(1630)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormalStream3iATI(System.Int32 stream, Int32 nx, Int32 ny, Int32 nz); - [Slot(1631)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNormalStream3ivATI(System.Int32 stream, [CountAttribute(Count = 3)] Int32* coords); - [Slot(1632)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormalStream3sATI(System.Int32 stream, Int16 nx, Int16 ny, Int16 nz); - [Slot(1633)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNormalStream3svATI(System.Int32 stream, [CountAttribute(Count = 3)] Int16* coords); - [Slot(1643)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPassTexCoordATI(UInt32 dst, UInt32 coord, System.Int32 swizzle); - [Slot(1693)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPNTrianglesfATI(System.Int32 pname, Single param); - [Slot(1694)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPNTrianglesiATI(System.Int32 pname, Int32 param); - [Slot(2028)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSampleMapATI(UInt32 dst, UInt32 interp, System.Int32 swizzle); - [Slot(2095)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSetFragmentShaderConstantATI(UInt32 dst, [CountAttribute(Count = 4)] Single* value); - [Slot(2124)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilFuncSeparateATI(System.Int32 frontfunc, System.Int32 backfunc, Int32 @ref, UInt32 mask); - [Slot(2129)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilOpSeparateATI(System.Int32 face, System.Int32 sfail, System.Int32 dpfail, System.Int32 dppass); - [Slot(2164)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexBumpParameterfvATI(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* param); - [Slot(2165)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexBumpParameterivATI(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* param); - [Slot(2493)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUnmapObjectBufferATI(UInt32 buffer); - [Slot(2495)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUpdateObjectBufferATI(UInt32 buffer, UInt32 offset, Int32 size, [CountAttribute(Parameter = "size")] IntPtr pointer, System.Int32 preserve); - [Slot(2505)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVariantArrayObjectATI(UInt32 id, System.Int32 type, Int32 stride, UInt32 buffer, UInt32 offset); - [Slot(2703)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribArrayObjectATI(UInt32 index, Int32 size, System.Int32 type, bool normalized, Int32 stride, UInt32 buffer, UInt32 offset); - [Slot(2822)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexBlendEnvfATI(System.Int32 pname, Single param); - [Slot(2823)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexBlendEnviATI(System.Int32 pname, Int32 param); - [Slot(2835)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexStream1dATI(System.Int32 stream, Double x); - [Slot(2836)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexStream1dvATI(System.Int32 stream, [CountAttribute(Count = 1)] Double* coords); - [Slot(2837)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexStream1fATI(System.Int32 stream, Single x); - [Slot(2838)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexStream1fvATI(System.Int32 stream, [CountAttribute(Count = 1)] Single* coords); - [Slot(2839)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexStream1iATI(System.Int32 stream, Int32 x); - [Slot(2840)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexStream1ivATI(System.Int32 stream, [CountAttribute(Count = 1)] Int32* coords); - [Slot(2841)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexStream1sATI(System.Int32 stream, Int16 x); - [Slot(2842)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexStream1svATI(System.Int32 stream, [CountAttribute(Count = 1)] Int16* coords); - [Slot(2843)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexStream2dATI(System.Int32 stream, Double x, Double y); - [Slot(2844)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexStream2dvATI(System.Int32 stream, [CountAttribute(Count = 2)] Double* coords); - [Slot(2845)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexStream2fATI(System.Int32 stream, Single x, Single y); - [Slot(2846)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexStream2fvATI(System.Int32 stream, [CountAttribute(Count = 2)] Single* coords); - [Slot(2847)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexStream2iATI(System.Int32 stream, Int32 x, Int32 y); - [Slot(2848)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexStream2ivATI(System.Int32 stream, [CountAttribute(Count = 2)] Int32* coords); - [Slot(2849)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexStream2sATI(System.Int32 stream, Int16 x, Int16 y); - [Slot(2850)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexStream2svATI(System.Int32 stream, [CountAttribute(Count = 2)] Int16* coords); - [Slot(2851)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexStream3dATI(System.Int32 stream, Double x, Double y, Double z); - [Slot(2852)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexStream3dvATI(System.Int32 stream, [CountAttribute(Count = 3)] Double* coords); - [Slot(2853)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexStream3fATI(System.Int32 stream, Single x, Single y, Single z); - [Slot(2854)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexStream3fvATI(System.Int32 stream, [CountAttribute(Count = 3)] Single* coords); - [Slot(2855)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexStream3iATI(System.Int32 stream, Int32 x, Int32 y, Int32 z); - [Slot(2856)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexStream3ivATI(System.Int32 stream, [CountAttribute(Count = 3)] Int32* coords); - [Slot(2857)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexStream3sATI(System.Int32 stream, Int16 x, Int16 y, Int16 z); - [Slot(2858)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexStream3svATI(System.Int32 stream, [CountAttribute(Count = 3)] Int16* coords); - [Slot(2859)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexStream4dATI(System.Int32 stream, Double x, Double y, Double z, Double w); - [Slot(2860)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexStream4dvATI(System.Int32 stream, [CountAttribute(Count = 4)] Double* coords); - [Slot(2861)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexStream4fATI(System.Int32 stream, Single x, Single y, Single z, Single w); - [Slot(2862)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexStream4fvATI(System.Int32 stream, [CountAttribute(Count = 4)] Single* coords); - [Slot(2863)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexStream4iATI(System.Int32 stream, Int32 x, Int32 y, Int32 z, Int32 w); - [Slot(2864)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexStream4ivATI(System.Int32 stream, [CountAttribute(Count = 4)] Int32* coords); - [Slot(2865)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexStream4sATI(System.Int32 stream, Int16 x, Int16 y, Int16 z, Int16 w); - [Slot(2866)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexStream4svATI(System.Int32 stream, [CountAttribute(Count = 4)] Int16* coords); - [Slot(16)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glApplyFramebufferAttachmentCMAAINTEL(); - [Slot(0)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glAccum(System.Int32 op, Single value); - [Slot(4)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glActiveShaderProgram(UInt32 pipeline, UInt32 program); - [Slot(7)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glActiveTexture(System.Int32 texture); - [Slot(13)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glAlphaFunc(System.Int32 func, Single @ref); - [Slot(19)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe byte glAreTexturesResident(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures, [OutAttribute, CountAttribute(Parameter = "n")] bool* residences); - [Slot(21)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glArrayElement(Int32 i); - [Slot(26)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glAttachShader(UInt32 program, UInt32 shader); - [Slot(27)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBegin(System.Int32 mode); - [Slot(28)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginConditionalRender(UInt32 id, System.Int32 mode); - [Slot(35)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginQuery(System.Int32 target, UInt32 id); - [Slot(37)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginQueryIndexed(System.Int32 target, UInt32 index, UInt32 id); - [Slot(38)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginTransformFeedback(System.Int32 primitiveMode); - [Slot(43)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindAttribLocation(UInt32 program, UInt32 index, IntPtr name); - [Slot(45)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindBuffer(System.Int32 target, UInt32 buffer); - [Slot(47)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindBufferBase(System.Int32 target, UInt32 index, UInt32 buffer); - [Slot(52)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindBufferRange(System.Int32 target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size); - [Slot(55)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBindBuffersBase(System.Int32 target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers); - [Slot(56)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBindBuffersRange(System.Int32 target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] IntPtr* sizes); - [Slot(57)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindFragDataLocation(UInt32 program, UInt32 color, [CountAttribute(Computed = "name")] IntPtr name); - [Slot(59)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindFragDataLocationIndexed(UInt32 program, UInt32 colorNumber, UInt32 index, IntPtr name); - [Slot(61)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindFramebuffer(System.Int32 target, UInt32 framebuffer); - [Slot(63)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindImageTexture(UInt32 unit, UInt32 texture, Int32 level, bool layered, Int32 layer, System.Int32 access, System.Int32 format); - [Slot(65)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBindImageTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* textures); - [Slot(72)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindProgramPipeline(UInt32 pipeline); - [Slot(74)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindRenderbuffer(System.Int32 target, UInt32 renderbuffer); - [Slot(76)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindSampler(UInt32 unit, UInt32 sampler); - [Slot(77)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBindSamplers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* samplers); - [Slot(79)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindTexture(System.Int32 target, UInt32 texture); - [Slot(81)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBindTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* textures); - [Slot(82)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindTextureUnit(UInt32 unit, UInt32 texture); - [Slot(84)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindTransformFeedback(System.Int32 target, UInt32 id); - [Slot(86)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindVertexArray(UInt32 array); - [Slot(88)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindVertexBuffer(UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride); - [Slot(89)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBindVertexBuffers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] Int32* strides); - [Slot(104)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBitmap(Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, [CountAttribute(Computed = "width,height")] Byte* bitmap); - [Slot(108)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendColor(Single red, Single green, Single blue, Single alpha); - [Slot(111)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquation(System.Int32 mode); - [Slot(113)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationi(UInt32 buf, System.Int32 mode); - [Slot(116)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationSeparate(System.Int32 modeRGB, System.Int32 modeAlpha); - [Slot(118)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationSeparatei(UInt32 buf, System.Int32 modeRGB, System.Int32 modeAlpha); - [Slot(121)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFunc(System.Int32 sfactor, System.Int32 dfactor); - [Slot(122)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFunci(UInt32 buf, System.Int32 src, System.Int32 dst); - [Slot(125)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFuncSeparate(System.Int32 sfactorRGB, System.Int32 dfactorRGB, System.Int32 sfactorAlpha, System.Int32 dfactorAlpha); - [Slot(127)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFuncSeparatei(UInt32 buf, System.Int32 srcRGB, System.Int32 dstRGB, System.Int32 srcAlpha, System.Int32 dstAlpha); - [Slot(132)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, System.Int32 mask, System.Int32 filter); - [Slot(134)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlitNamedFramebuffer(UInt32 readFramebuffer, UInt32 drawFramebuffer, Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, System.Int32 mask, System.Int32 filter); - [Slot(136)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferData(System.Int32 target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, System.Int32 usage); - [Slot(140)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferStorage(System.Int32 target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, System.Int32 flags); - [Slot(143)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferSubData(System.Int32 target, IntPtr offset, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data); - [Slot(146)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCallList(UInt32 list); - [Slot(147)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCallLists(Int32 n, System.Int32 type, [CountAttribute(Computed = "n,type")] IntPtr lists); - [Slot(148)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glCheckFramebufferStatus(System.Int32 target); - [Slot(150)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glCheckNamedFramebufferStatus(UInt32 framebuffer, System.Int32 target); - [Slot(152)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClampColor(System.Int32 target, System.Int32 clamp); - [Slot(154)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClear(System.Int32 mask); - [Slot(155)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearAccum(Single red, Single green, Single blue, Single alpha); - [Slot(157)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearBufferData(System.Int32 target, System.Int32 internalformat, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); - [Slot(158)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearBufferfi(System.Int32 buffer, Int32 drawbuffer, Single depth, Int32 stencil); - [Slot(159)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClearBufferfv(System.Int32 buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Single* value); - [Slot(160)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClearBufferiv(System.Int32 buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Int32* value); - [Slot(161)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearBufferSubData(System.Int32 target, System.Int32 internalformat, IntPtr offset, IntPtr size, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); - [Slot(162)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClearBufferuiv(System.Int32 buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] UInt32* value); - [Slot(163)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearColor(Single red, Single green, Single blue, Single alpha); - [Slot(167)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearDepth(Double depth); - [Slot(169)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearDepthf(Single d); - [Slot(172)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearIndex(Single c); - [Slot(173)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearNamedBufferData(UInt32 buffer, System.Int32 internalformat, System.Int32 format, System.Int32 type, IntPtr data); - [Slot(175)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearNamedBufferSubData(UInt32 buffer, System.Int32 internalformat, IntPtr offset, IntPtr size, System.Int32 format, System.Int32 type, IntPtr data); - [Slot(177)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearNamedFramebufferfi(UInt32 framebuffer, System.Int32 buffer, Int32 drawbuffer, Single depth, Int32 stencil); - [Slot(178)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClearNamedFramebufferfv(UInt32 framebuffer, System.Int32 buffer, Int32 drawbuffer, Single* value); - [Slot(179)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClearNamedFramebufferiv(UInt32 framebuffer, System.Int32 buffer, Int32 drawbuffer, Int32* value); - [Slot(180)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClearNamedFramebufferuiv(UInt32 framebuffer, System.Int32 buffer, Int32 drawbuffer, UInt32* value); - [Slot(181)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearStencil(Int32 s); - [Slot(182)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearTexImage(UInt32 texture, Int32 level, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); - [Slot(183)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); - [Slot(184)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClientActiveTexture(System.Int32 texture); - [Slot(188)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glClientWaitSync(IntPtr sync, System.Int32 flags, UInt64 timeout); - [Slot(189)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClipControl(System.Int32 origin, System.Int32 depth); - [Slot(190)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClipPlane(System.Int32 plane, [CountAttribute(Count = 4)] Double* equation); - [Slot(193)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor3b(SByte red, SByte green, SByte blue); - [Slot(194)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor3bv([CountAttribute(Count = 3)] SByte* v); - [Slot(195)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor3d(Double red, Double green, Double blue); - [Slot(196)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor3dv([CountAttribute(Count = 3)] Double* v); - [Slot(197)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor3f(Single red, Single green, Single blue); - [Slot(198)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor3fv([CountAttribute(Count = 3)] Single* v); - [Slot(203)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor3i(Int32 red, Int32 green, Int32 blue); - [Slot(204)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor3iv([CountAttribute(Count = 3)] Int32* v); - [Slot(205)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor3s(Int16 red, Int16 green, Int16 blue); - [Slot(206)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor3sv([CountAttribute(Count = 3)] Int16* v); - [Slot(207)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor3ub(Byte red, Byte green, Byte blue); - [Slot(208)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor3ubv([CountAttribute(Count = 3)] Byte* v); - [Slot(209)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor3ui(UInt32 red, UInt32 green, UInt32 blue); - [Slot(210)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor3uiv([CountAttribute(Count = 3)] UInt32* v); - [Slot(211)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor3us(UInt16 red, UInt16 green, UInt16 blue); - [Slot(212)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor3usv([CountAttribute(Count = 3)] UInt16* v); - [Slot(215)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor4b(SByte red, SByte green, SByte blue, SByte alpha); - [Slot(216)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor4bv([CountAttribute(Count = 4)] SByte* v); - [Slot(217)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor4d(Double red, Double green, Double blue, Double alpha); - [Slot(218)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor4dv([CountAttribute(Count = 4)] Double* v); - [Slot(219)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor4f(Single red, Single green, Single blue, Single alpha); - [Slot(222)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor4fv([CountAttribute(Count = 4)] Single* v); - [Slot(225)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor4i(Int32 red, Int32 green, Int32 blue, Int32 alpha); - [Slot(226)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor4iv([CountAttribute(Count = 4)] Int32* v); - [Slot(227)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor4s(Int16 red, Int16 green, Int16 blue, Int16 alpha); - [Slot(228)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor4sv([CountAttribute(Count = 4)] Int16* v); - [Slot(229)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor4ub(Byte red, Byte green, Byte blue, Byte alpha); - [Slot(230)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor4ubv([CountAttribute(Count = 4)] Byte* v); - [Slot(235)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor4ui(UInt32 red, UInt32 green, UInt32 blue, UInt32 alpha); - [Slot(236)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor4uiv([CountAttribute(Count = 4)] UInt32* v); - [Slot(237)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor4us(UInt16 red, UInt16 green, UInt16 blue, UInt16 alpha); - [Slot(238)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor4usv([CountAttribute(Count = 4)] UInt16* v); - [Slot(245)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorMask(bool red, bool green, bool blue, bool alpha); - [Slot(246)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorMaski(UInt32 index, bool r, bool g, bool b, bool a); - [Slot(248)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorMaterial(System.Int32 face, System.Int32 mode); - [Slot(249)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorP3ui(System.Int32 type, UInt32 color); - [Slot(250)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColorP3uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* color); - [Slot(251)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorP4ui(System.Int32 type, UInt32 color); - [Slot(252)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColorP4uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* color); - [Slot(253)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorPointer(Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(257)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorSubTable(System.Int32 target, Int32 start, Int32 count, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,count")] IntPtr data); - [Slot(259)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorTable(System.Int32 target, System.Int32 internalformat, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr table); - [Slot(261)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColorTableParameterfv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(263)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColorTableParameteriv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(275)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompileShader(UInt32 shader); - [Slot(284)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexImage1D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(286)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexImage2D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(288)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexImage3D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(290)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexSubImage1D(System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(292)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexSubImage2D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(294)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexSubImage3D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(299)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, Int32 imageSize, IntPtr data); - [Slot(301)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, Int32 imageSize, IntPtr data); - [Slot(303)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, Int32 imageSize, IntPtr data); - [Slot(307)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConvolutionFilter1D(System.Int32 target, System.Int32 internalformat, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr image); - [Slot(309)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConvolutionFilter2D(System.Int32 target, System.Int32 internalformat, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr image); - [Slot(311)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConvolutionParameterf(System.Int32 target, System.Int32 pname, Single @params); - [Slot(313)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glConvolutionParameterfv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(315)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConvolutionParameteri(System.Int32 target, System.Int32 pname, Int32 @params); - [Slot(317)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glConvolutionParameteriv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(321)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyBufferSubData(System.Int32 readTarget, System.Int32 writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size); - [Slot(322)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyColorSubTable(System.Int32 target, Int32 start, Int32 x, Int32 y, Int32 width); - [Slot(324)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyColorTable(System.Int32 target, System.Int32 internalformat, Int32 x, Int32 y, Int32 width); - [Slot(326)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyConvolutionFilter1D(System.Int32 target, System.Int32 internalformat, Int32 x, Int32 y, Int32 width); - [Slot(328)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyConvolutionFilter2D(System.Int32 target, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(330)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyImageSubData(UInt32 srcName, System.Int32 srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, System.Int32 dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth); - [Slot(337)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyNamedBufferSubData(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size); - [Slot(339)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyPixels(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 type); - [Slot(340)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexImage1D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 border); - [Slot(342)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexImage2D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); - [Slot(344)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexSubImage1D(System.Int32 target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width); - [Slot(346)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexSubImage2D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(348)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexSubImage3D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(352)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width); - [Slot(354)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(356)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(364)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* buffers); - [Slot(366)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* framebuffers); - [Slot(369)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glCreateProgram(); - [Slot(371)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* pipelines); - [Slot(372)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateQueries(System.Int32 target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(373)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* renderbuffers); - [Slot(374)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateSamplers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* samplers); - [Slot(375)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glCreateShader(System.Int32 type); - [Slot(378)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glCreateShaderProgramv(System.Int32 type, Int32 count, [CountAttribute(Parameter = "count")] IntPtr strings); - [Slot(382)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateTextures(System.Int32 target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* textures); - [Slot(383)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(384)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* arrays); - [Slot(385)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCullFace(System.Int32 mode); - [Slot(389)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageCallback(DebugProc callback, IntPtr userParam); - [Slot(393)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDebugMessageControl(System.Int32 source, System.Int32 type, System.Int32 severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled); - [Slot(397)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageInsert(System.Int32 source, System.Int32 type, UInt32 id, System.Int32 severity, Int32 length, [CountAttribute(Computed = "buf,length")] IntPtr buf); - [Slot(405)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* buffers); - [Slot(411)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* framebuffers); - [Slot(413)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeleteLists(UInt32 list, Int32 range); - [Slot(422)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeleteProgram(UInt32 program); - [Slot(423)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32* pipelines); - [Slot(427)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(430)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* renderbuffers); - [Slot(432)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] UInt32* samplers); - [Slot(434)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeleteShader(UInt32 shader); - [Slot(436)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeleteSync(IntPtr sync); - [Slot(437)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures); - [Slot(439)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(441)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] UInt32* arrays); - [Slot(446)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthFunc(System.Int32 func); - [Slot(447)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthMask(bool flag); - [Slot(448)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthRange(Double near, Double far); - [Slot(449)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDepthRangeArrayv(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Double* v); - [Slot(451)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthRangef(Single n, Single f); - [Slot(453)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthRangeIndexed(UInt32 index, Double n, Double f); - [Slot(456)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDetachShader(UInt32 program, UInt32 shader); - [Slot(458)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisable(System.Int32 cap); - [Slot(459)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableClientState(System.Int32 array); - [Slot(462)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisablei(System.Int32 target, UInt32 index); - [Slot(465)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableVertexArrayAttrib(UInt32 vaobj, UInt32 index); - [Slot(469)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableVertexAttribArray(UInt32 index); - [Slot(471)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDispatchCompute(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z); - [Slot(473)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDispatchComputeIndirect(IntPtr indirect); - [Slot(474)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArrays(System.Int32 mode, Int32 first, Int32 count); - [Slot(476)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArraysIndirect(System.Int32 mode, IntPtr indirect); - [Slot(477)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArraysInstanced(System.Int32 mode, Int32 first, Int32 count, Int32 instancecount); - [Slot(479)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArraysInstancedBaseInstance(System.Int32 mode, Int32 first, Int32 count, Int32 instancecount, UInt32 baseinstance); - [Slot(481)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawBuffer(System.Int32 buf); - [Slot(482)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] System.Int32* bufs); - [Slot(491)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElements(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices); - [Slot(492)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsBaseVertex(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex); - [Slot(493)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsIndirect(System.Int32 mode, System.Int32 type, IntPtr indirect); - [Slot(494)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstanced(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount); - [Slot(496)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstancedBaseInstance(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, UInt32 baseinstance); - [Slot(497)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstancedBaseVertex(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount, Int32 basevertex); - [Slot(498)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstancedBaseVertexBaseInstance(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance); - [Slot(501)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawPixels(Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(504)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawRangeElements(System.Int32 mode, UInt32 start, UInt32 end, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices); - [Slot(505)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawRangeElementsBaseVertex(System.Int32 mode, UInt32 start, UInt32 end, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex); - [Slot(508)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawTransformFeedback(System.Int32 mode, UInt32 id); - [Slot(509)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawTransformFeedbackInstanced(System.Int32 mode, UInt32 id, Int32 instancecount); - [Slot(511)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawTransformFeedbackStream(System.Int32 mode, UInt32 id, UInt32 stream); - [Slot(512)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawTransformFeedbackStreamInstanced(System.Int32 mode, UInt32 id, UInt32 stream, Int32 instancecount); - [Slot(514)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEdgeFlag(bool flag); - [Slot(516)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEdgeFlagPointer(Int32 stride, [CountAttribute(Computed = "stride")] IntPtr pointer); - [Slot(519)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glEdgeFlagv([CountAttribute(Count = 1)] bool* flag); - [Slot(522)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnable(System.Int32 cap); - [Slot(523)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableClientState(System.Int32 array); - [Slot(526)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnablei(System.Int32 target, UInt32 index); - [Slot(529)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableVertexArrayAttrib(UInt32 vaobj, UInt32 index); - [Slot(533)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableVertexAttribArray(UInt32 index); - [Slot(535)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnd(); - [Slot(536)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndConditionalRender(); - [Slot(540)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndList(); - [Slot(544)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndQuery(System.Int32 target); - [Slot(546)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndQueryIndexed(System.Int32 target, UInt32 index); - [Slot(547)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndTransformFeedback(); - [Slot(552)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEvalCoord1d(Double u); - [Slot(553)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glEvalCoord1dv([CountAttribute(Count = 1)] Double* u); - [Slot(554)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEvalCoord1f(Single u); - [Slot(555)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glEvalCoord1fv([CountAttribute(Count = 1)] Single* u); - [Slot(558)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEvalCoord2d(Double u, Double v); - [Slot(559)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glEvalCoord2dv([CountAttribute(Count = 2)] Double* u); - [Slot(560)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEvalCoord2f(Single u, Single v); - [Slot(561)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glEvalCoord2fv([CountAttribute(Count = 2)] Single* u); - [Slot(565)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEvalMesh1(System.Int32 mode, Int32 i1, Int32 i2); - [Slot(566)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEvalMesh2(System.Int32 mode, Int32 i1, Int32 i2, Int32 j1, Int32 j2); - [Slot(567)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEvalPoint1(Int32 i); - [Slot(568)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEvalPoint2(Int32 i, Int32 j); - [Slot(572)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFeedbackBuffer(Int32 size, System.Int32 type, [OutAttribute, CountAttribute(Parameter = "size")] Single* buffer); - [Slot(574)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glFenceSync(System.Int32 condition, System.Int32 flags); - [Slot(576)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFinish(); - [Slot(582)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFlush(); - [Slot(583)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFlushMappedBufferRange(System.Int32 target, IntPtr offset, IntPtr length); - [Slot(585)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFlushMappedNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length); - [Slot(592)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFogCoordd(Double coord); - [Slot(594)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFogCoorddv([CountAttribute(Count = 1)] Double* coord); - [Slot(596)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFogCoordf(Single coord); - [Slot(599)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFogCoordfv([CountAttribute(Count = 1)] Single* coord); - [Slot(603)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFogCoordPointer(System.Int32 type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer); - [Slot(606)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFogf(System.Int32 pname, Single param); - [Slot(608)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFogfv(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(609)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFogi(System.Int32 pname, Int32 param); - [Slot(610)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFogiv(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(629)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferParameteri(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(631)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferRenderbuffer(System.Int32 target, System.Int32 attachment, System.Int32 renderbuffertarget, UInt32 renderbuffer); - [Slot(636)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level); - [Slot(637)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture1D(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level); - [Slot(639)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture2D(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level); - [Slot(641)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture3D(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level, Int32 zoffset); - [Slot(647)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTextureLayer(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level, Int32 layer); - [Slot(654)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFrontFace(System.Int32 mode); - [Slot(655)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFrustum(Double left, Double right, Double bottom, Double top, Double zNear, Double zFar); - [Slot(659)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* buffers); - [Slot(661)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGenerateMipmap(System.Int32 target); - [Slot(664)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGenerateTextureMipmap(UInt32 texture); - [Slot(669)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* framebuffers); - [Slot(671)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGenLists(Int32 range); - [Slot(676)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* pipelines); - [Slot(680)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(683)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* renderbuffers); - [Slot(685)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* samplers); - [Slot(688)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* textures); - [Slot(690)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(692)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* arrays); - [Slot(695)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveAtomicCounterBufferiv(UInt32 program, UInt32 bufferIndex, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(696)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] System.Int32* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr name); - [Slot(698)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveSubroutineName(UInt32 program, System.Int32 shadertype, UInt32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] IntPtr name); - [Slot(699)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveSubroutineUniformiv(UInt32 program, System.Int32 shadertype, UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* values); - [Slot(700)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveSubroutineUniformName(UInt32 program, System.Int32 shadertype, UInt32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] IntPtr name); - [Slot(701)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] System.Int32* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr name); - [Slot(703)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveUniformBlockiv(UInt32 program, UInt32 uniformBlockIndex, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] Int32* @params); - [Slot(704)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr uniformBlockName); - [Slot(705)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr uniformName); - [Slot(706)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveUniformsiv(UInt32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] UInt32* uniformIndices, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] Int32* @params); - [Slot(711)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] Int32* count, [OutAttribute, CountAttribute(Parameter = "maxCount")] UInt32* shaders); - [Slot(712)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetAttribLocation(UInt32 program, IntPtr name); - [Slot(714)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetBooleani_v(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data); - [Slot(716)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetBooleanv(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] bool* data); - [Slot(717)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetBufferParameteri64v(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params); - [Slot(718)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetBufferParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(721)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetBufferPointerv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params); - [Slot(723)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetBufferSubData(System.Int32 target, IntPtr offset, IntPtr size, [OutAttribute, CountAttribute(Parameter = "size")] IntPtr data); - [Slot(725)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetClipPlane(System.Int32 plane, [OutAttribute, CountAttribute(Count = 4)] Double* equation); - [Slot(728)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetColorTable(System.Int32 target, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr table); - [Slot(730)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetColorTableParameterfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(733)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetColorTableParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(744)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetCompressedTexImage(System.Int32 target, Int32 level, [OutAttribute, CountAttribute(Computed = "target,level")] IntPtr img); - [Slot(746)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetCompressedTextureImage(UInt32 texture, Int32 level, Int32 bufSize, [OutAttribute] IntPtr pixels); - [Slot(748)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetCompressedTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [OutAttribute] IntPtr pixels); - [Slot(749)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetConvolutionFilter(System.Int32 target, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr image); - [Slot(751)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetConvolutionParameterfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(753)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetConvolutionParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(757)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe Int32 glGetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* sources, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr messageLog); - [Slot(762)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetDoublei_v(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Double* data); - [Slot(765)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetDoublev(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* data); - [Slot(766)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glGetError(); - [Slot(772)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFloati_v(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data); - [Slot(775)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFloatv(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* data); - [Slot(777)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetFragDataIndex(UInt32 program, IntPtr name); - [Slot(778)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetFragDataLocation(UInt32 program, [CountAttribute(Computed = "name")] IntPtr name); - [Slot(784)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFramebufferAttachmentParameteriv(System.Int32 target, System.Int32 attachment, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(787)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFramebufferParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(789)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glGetGraphicsResetStatus(); - [Slot(793)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetHistogram(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr values); - [Slot(795)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetHistogramParameterfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(797)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetHistogramParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(806)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetInteger64i_v(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64* data); - [Slot(807)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetInteger64v(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* data); - [Slot(808)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetIntegeri_v(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data); - [Slot(812)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetIntegerv(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* data); - [Slot(813)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetInternalformati64v(System.Int32 target, System.Int32 internalformat, System.Int32 pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int64* @params); - [Slot(814)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetInternalformativ(System.Int32 target, System.Int32 internalformat, System.Int32 pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params); - [Slot(819)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetLightfv(System.Int32 light, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(820)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetLightiv(System.Int32 light, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(831)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMapdv(System.Int32 target, System.Int32 query, [OutAttribute, CountAttribute(Computed = "target,query")] Double* v); - [Slot(832)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMapfv(System.Int32 target, System.Int32 query, [OutAttribute, CountAttribute(Computed = "target,query")] Single* v); - [Slot(833)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMapiv(System.Int32 target, System.Int32 query, [OutAttribute, CountAttribute(Computed = "target,query")] Int32* v); - [Slot(837)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMaterialfv(System.Int32 face, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(838)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMaterialiv(System.Int32 face, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(842)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetMinmax(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr values); - [Slot(844)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMinmaxParameterfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(846)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMinmaxParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(848)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultisamplefv(System.Int32 pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single* val); - [Slot(862)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedBufferParameteri64v(UInt32 buffer, System.Int32 pname, [OutAttribute] Int64* @params); - [Slot(863)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedBufferParameteriv(UInt32 buffer, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(866)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetNamedBufferPointerv(UInt32 buffer, System.Int32 pname, [OutAttribute] IntPtr @params); - [Slot(868)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data); - [Slot(870)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedFramebufferAttachmentParameteriv(UInt32 framebuffer, System.Int32 attachment, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(873)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedFramebufferParameteriv(UInt32 framebuffer, System.Int32 pname, [OutAttribute] Int32* param); - [Slot(881)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedRenderbufferParameteriv(UInt32 renderbuffer, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(885)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnColorTable(System.Int32 target, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr table); - [Slot(887)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnCompressedTexImage(System.Int32 target, Int32 lod, Int32 bufSize, [OutAttribute] IntPtr pixels); - [Slot(889)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnConvolutionFilter(System.Int32 target, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr image); - [Slot(892)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnHistogram(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr values); - [Slot(894)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnMapdv(System.Int32 target, System.Int32 query, Int32 bufSize, [OutAttribute] Double* v); - [Slot(896)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnMapfv(System.Int32 target, System.Int32 query, Int32 bufSize, [OutAttribute] Single* v); - [Slot(898)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnMapiv(System.Int32 target, System.Int32 query, Int32 bufSize, [OutAttribute] Int32* v); - [Slot(900)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnMinmax(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr values); - [Slot(902)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnPixelMapfv(System.Int32 map, Int32 bufSize, [OutAttribute] Single* values); - [Slot(904)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnPixelMapuiv(System.Int32 map, Int32 bufSize, [OutAttribute] UInt32* values); - [Slot(906)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnPixelMapusv(System.Int32 map, Int32 bufSize, [OutAttribute] UInt16* values); - [Slot(908)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnPolygonStipple(Int32 bufSize, [OutAttribute] Byte* pattern); - [Slot(910)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnSeparableFilter(System.Int32 target, System.Int32 format, System.Int32 type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span); - [Slot(912)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnTexImage(System.Int32 target, Int32 level, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr pixels); - [Slot(914)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformdv(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params); - [Slot(916)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformfv(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params); - [Slot(920)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformiv(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params); - [Slot(924)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformuiv(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params); - [Slot(929)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectLabel(System.Int32 identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(935)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(962)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPixelMapfv(System.Int32 map, [OutAttribute, CountAttribute(Computed = "map")] Single* values); - [Slot(963)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPixelMapuiv(System.Int32 map, [OutAttribute, CountAttribute(Computed = "map")] UInt32* values); - [Slot(964)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPixelMapusv(System.Int32 map, [OutAttribute, CountAttribute(Computed = "map")] UInt16* values); - [Slot(965)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPixelMapxv(System.Int32 map, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] Int32* values); - [Slot(972)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetPointerv(System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params); - [Slot(975)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPolygonStipple([OutAttribute, CountAttribute(Computed = "")] Byte* mask); - [Slot(976)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] System.Int32* binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary); - [Slot(981)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr infoLog); - [Slot(982)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramInterfaceiv(UInt32 program, System.Int32 programInterface, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(983)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramiv(UInt32 program, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(994)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr infoLog); - [Slot(996)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramPipelineiv(UInt32 pipeline, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(999)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetProgramResourceIndex(UInt32 program, System.Int32 programInterface, [CountAttribute(Computed = "name")] IntPtr name); - [Slot(1000)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramResourceiv(UInt32 program, System.Int32 programInterface, UInt32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] System.Int32* props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params); - [Slot(1001)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetProgramResourceLocation(UInt32 program, System.Int32 programInterface, [CountAttribute(Computed = "name")] IntPtr name); - [Slot(1002)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetProgramResourceLocationIndex(UInt32 program, System.Int32 programInterface, [CountAttribute(Computed = "name")] IntPtr name); - [Slot(1003)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramResourceName(UInt32 program, System.Int32 programInterface, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr name); - [Slot(1004)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramStageiv(UInt32 program, System.Int32 shadertype, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Int32* values); - [Slot(1008)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetQueryBufferObjecti64v(UInt32 id, UInt32 buffer, System.Int32 pname, IntPtr offset); - [Slot(1012)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryIndexediv(System.Int32 target, UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1013)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryiv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1015)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryObjecti64v(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params); - [Slot(1017)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryObjectiv(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1019)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryObjectui64v(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params); - [Slot(1021)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryObjectuiv(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(1023)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetRenderbufferParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1025)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSamplerParameterfv(UInt32 sampler, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(1026)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSamplerParameterIiv(UInt32 sampler, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1027)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSamplerParameterIuiv(UInt32 sampler, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(1028)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSamplerParameteriv(UInt32 sampler, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1030)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetSeparableFilter(System.Int32 target, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr row, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr column, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr span); - [Slot(1032)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr infoLog); - [Slot(1033)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetShaderiv(UInt32 shader, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1034)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetShaderPrecisionFormat(System.Int32 shadertype, System.Int32 precisiontype, [OutAttribute, CountAttribute(Count = 2)] Int32* range, [OutAttribute, CountAttribute(Count = 1)] Int32* precision); - [Slot(1035)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr source); - [Slot(1039)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glGetString(System.Int32 name); - [Slot(1040)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glGetStringi(System.Int32 name, UInt32 index); - [Slot(1041)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetSubroutineIndex(UInt32 program, System.Int32 shadertype, IntPtr name); - [Slot(1042)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetSubroutineUniformLocation(UInt32 program, System.Int32 shadertype, IntPtr name); - [Slot(1043)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSynciv(IntPtr sync, System.Int32 pname, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values); - [Slot(1046)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexEnvfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(1047)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexEnviv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1050)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexGendv(System.Int32 coord, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params); - [Slot(1051)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexGenfv(System.Int32 coord, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(1052)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexGeniv(System.Int32 coord, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1054)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetTexImage(System.Int32 target, Int32 level, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels); - [Slot(1055)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexLevelParameterfv(System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(1056)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexLevelParameteriv(System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1058)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameterfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(1059)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameterIiv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1061)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameterIuiv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(1063)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1068)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetTextureImage(UInt32 texture, Int32 level, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr pixels); - [Slot(1070)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureLevelParameterfv(UInt32 texture, Int32 level, System.Int32 pname, [OutAttribute] Single* @params); - [Slot(1072)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureLevelParameteriv(UInt32 texture, Int32 level, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(1074)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureParameterfv(UInt32 texture, System.Int32 pname, [OutAttribute] Single* @params); - [Slot(1076)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureParameterIiv(UInt32 texture, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(1078)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureParameterIuiv(UInt32 texture, System.Int32 pname, [OutAttribute] UInt32* @params); - [Slot(1080)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureParameteriv(UInt32 texture, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(1084)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr pixels); - [Slot(1086)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTransformFeedbacki_v(UInt32 xfb, System.Int32 pname, UInt32 index, [OutAttribute] Int32* param); - [Slot(1087)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTransformFeedbacki64_v(UInt32 xfb, System.Int32 pname, UInt32 index, [OutAttribute] Int64* param); - [Slot(1088)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTransformFeedbackiv(UInt32 xfb, System.Int32 pname, [OutAttribute] Int32* param); - [Slot(1089)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] System.Int32* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr name); - [Slot(1092)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetUniformBlockIndex(UInt32 program, [CountAttribute(Computed = "")] IntPtr uniformBlockName); - [Slot(1094)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformdv(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Double* @params); - [Slot(1095)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformfv(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single* @params); - [Slot(1099)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformIndices(UInt32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] IntPtr uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] UInt32* uniformIndices); - [Slot(1100)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformiv(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32* @params); - [Slot(1102)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetUniformLocation(UInt32 program, IntPtr name); - [Slot(1105)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformSubroutineuiv(System.Int32 shadertype, Int32 location, [OutAttribute, CountAttribute(Count = 1)] UInt32* @params); - [Slot(1108)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformuiv(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt32* @params); - [Slot(1119)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexArrayIndexed64iv(UInt32 vaobj, UInt32 index, System.Int32 pname, [OutAttribute] Int64* param); - [Slot(1120)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexArrayIndexediv(UInt32 vaobj, UInt32 index, System.Int32 pname, [OutAttribute] Int32* param); - [Slot(1123)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexArrayiv(UInt32 vaobj, System.Int32 pname, [OutAttribute] Int32* param); - [Slot(1128)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribdv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Double* @params); - [Slot(1131)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribfv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params); - [Slot(1134)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribIiv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params); - [Slot(1136)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribIuiv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] UInt32* @params); - [Slot(1138)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribiv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params); - [Slot(1141)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribLdv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params); - [Slot(1146)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetVertexAttribPointerv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer); - [Slot(1166)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glHint(System.Int32 target, System.Int32 mode); - [Slot(1168)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glHistogram(System.Int32 target, Int32 width, System.Int32 internalformat, bool sink); - [Slot(1182)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glIndexd(Double c); - [Slot(1183)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glIndexdv([CountAttribute(Count = 1)] Double* c); - [Slot(1184)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glIndexf(Single c); - [Slot(1187)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glIndexfv([CountAttribute(Count = 1)] Single* c); - [Slot(1188)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glIndexi(Int32 c); - [Slot(1189)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glIndexiv([CountAttribute(Count = 1)] Int32* c); - [Slot(1190)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glIndexMask(UInt32 mask); - [Slot(1192)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glIndexPointer(System.Int32 type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer); - [Slot(1195)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glIndexs(Int16 c); - [Slot(1196)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glIndexsv([CountAttribute(Count = 1)] Int16* c); - [Slot(1197)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glIndexub(Byte c); - [Slot(1198)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glIndexubv([CountAttribute(Count = 1)] Byte* c); - [Slot(1201)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glInitNames(); - [Slot(1205)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glInterleavedArrays(System.Int32 format, Int32 stride, [CountAttribute(Computed = "format,stride")] IntPtr pointer); - [Slot(1207)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glInvalidateBufferData(UInt32 buffer); - [Slot(1208)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glInvalidateBufferSubData(UInt32 buffer, IntPtr offset, IntPtr length); - [Slot(1209)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glInvalidateFramebuffer(System.Int32 target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] System.Int32* attachments); - [Slot(1210)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glInvalidateNamedFramebufferData(UInt32 framebuffer, Int32 numAttachments, System.Int32* attachments); - [Slot(1211)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glInvalidateNamedFramebufferSubData(UInt32 framebuffer, Int32 numAttachments, System.Int32* attachments, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(1212)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glInvalidateSubFramebuffer(System.Int32 target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] System.Int32* attachments, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(1213)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glInvalidateTexImage(UInt32 texture, Int32 level); - [Slot(1214)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glInvalidateTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth); - [Slot(1216)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsBuffer(UInt32 buffer); - [Slot(1220)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsEnabled(System.Int32 cap); - [Slot(1221)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsEnabledi(System.Int32 target, UInt32 index); - [Slot(1225)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsFramebuffer(UInt32 framebuffer); - [Slot(1229)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsList(UInt32 list); - [Slot(1239)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsProgram(UInt32 program); - [Slot(1242)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsProgramPipeline(UInt32 pipeline); - [Slot(1244)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsQuery(UInt32 id); - [Slot(1246)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsRenderbuffer(UInt32 renderbuffer); - [Slot(1248)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsSampler(UInt32 sampler); - [Slot(1250)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsShader(UInt32 shader); - [Slot(1252)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsSync(IntPtr sync); - [Slot(1253)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsTexture(UInt32 texture); - [Slot(1257)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsTransformFeedback(UInt32 id); - [Slot(1260)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsVertexArray(UInt32 array); - [Slot(1268)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLightf(System.Int32 light, System.Int32 pname, Single param); - [Slot(1269)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLightfv(System.Int32 light, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(1270)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLighti(System.Int32 light, System.Int32 pname, Int32 param); - [Slot(1271)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLightiv(System.Int32 light, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1272)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLightModelf(System.Int32 pname, Single param); - [Slot(1273)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLightModelfv(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(1274)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLightModeli(System.Int32 pname, Int32 param); - [Slot(1275)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLightModeliv(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1280)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLineStipple(Int32 factor, UInt16 pattern); - [Slot(1281)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLineWidth(Single width); - [Slot(1283)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLinkProgram(UInt32 program); - [Slot(1285)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glListBase(UInt32 @base); - [Slot(1291)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLoadIdentity(); - [Slot(1293)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLoadMatrixd([CountAttribute(Count = 16)] Double* m); - [Slot(1294)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLoadMatrixf([CountAttribute(Count = 16)] Single* m); - [Slot(1296)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLoadName(UInt32 name); - [Slot(1298)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLoadTransposeMatrixd([CountAttribute(Count = 16)] Double* m); - [Slot(1300)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLoadTransposeMatrixf([CountAttribute(Count = 16)] Single* m); - [Slot(1304)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLogicOp(System.Int32 opcode); - [Slot(1317)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMap1d(System.Int32 target, Double u1, Double u2, Int32 stride, Int32 order, [CountAttribute(Computed = "target,stride,order")] Double* points); - [Slot(1318)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMap1f(System.Int32 target, Single u1, Single u2, Int32 stride, Int32 order, [CountAttribute(Computed = "target,stride,order")] Single* points); - [Slot(1320)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMap2d(System.Int32 target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder")] Double* points); - [Slot(1321)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMap2f(System.Int32 target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder")] Single* points); - [Slot(1323)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glMapBuffer(System.Int32 target, System.Int32 access); - [Slot(1325)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glMapBufferRange(System.Int32 target, IntPtr offset, IntPtr length, System.Int32 access); - [Slot(1327)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMapGrid1d(Int32 un, Double u1, Double u2); - [Slot(1328)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMapGrid1f(Int32 un, Single u1, Single u2); - [Slot(1330)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMapGrid2d(Int32 un, Double u1, Double u2, Int32 vn, Double v1, Double v2); - [Slot(1331)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMapGrid2f(Int32 un, Single u1, Single u2, Int32 vn, Single v1, Single v2); - [Slot(1333)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glMapNamedBuffer(UInt32 buffer, System.Int32 access); - [Slot(1335)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glMapNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length, System.Int32 access); - [Slot(1345)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMaterialf(System.Int32 face, System.Int32 pname, Single param); - [Slot(1346)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMaterialfv(System.Int32 face, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(1347)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMateriali(System.Int32 face, System.Int32 pname, Int32 param); - [Slot(1348)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMaterialiv(System.Int32 face, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1364)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixMode(System.Int32 mode); - [Slot(1383)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMemoryBarrier(System.Int32 barriers); - [Slot(1384)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMemoryBarrierByRegion(System.Int32 barriers); - [Slot(1387)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMinmax(System.Int32 target, System.Int32 internalformat, bool sink); - [Slot(1389)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMinSampleShading(Single value); - [Slot(1402)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiDrawArrays(System.Int32 mode, [CountAttribute(Computed = "count")] Int32* first, [CountAttribute(Computed = "drawcount")] Int32* count, Int32 drawcount); - [Slot(1404)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawArraysIndirect(System.Int32 mode, [CountAttribute(Computed = "drawcount,stride")] IntPtr indirect, Int32 drawcount, Int32 stride); - [Slot(1408)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawArraysIndirectCount(System.Int32 mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); - [Slot(1411)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiDrawElements(System.Int32 mode, [CountAttribute(Computed = "drawcount")] Int32* count, System.Int32 type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount); - [Slot(1412)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiDrawElementsBaseVertex(System.Int32 mode, [CountAttribute(Computed = "drawcount")] Int32* count, System.Int32 type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex); - [Slot(1414)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawElementsIndirect(System.Int32 mode, System.Int32 type, [CountAttribute(Computed = "drawcount,stride")] IntPtr indirect, Int32 drawcount, Int32 stride); - [Slot(1418)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawElementsIndirectCount(System.Int32 mode, System.Int32 type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); - [Slot(1426)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord1d(System.Int32 target, Double s); - [Slot(1428)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord1dv(System.Int32 target, [CountAttribute(Count = 1)] Double* v); - [Slot(1430)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord1f(System.Int32 target, Single s); - [Slot(1432)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord1fv(System.Int32 target, [CountAttribute(Count = 1)] Single* v); - [Slot(1436)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord1i(System.Int32 target, Int32 s); - [Slot(1438)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord1iv(System.Int32 target, [CountAttribute(Count = 1)] Int32* v); - [Slot(1440)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord1s(System.Int32 target, Int16 s); - [Slot(1442)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord1sv(System.Int32 target, [CountAttribute(Count = 1)] Int16* v); - [Slot(1448)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord2d(System.Int32 target, Double s, Double t); - [Slot(1450)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord2dv(System.Int32 target, [CountAttribute(Count = 2)] Double* v); - [Slot(1452)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord2f(System.Int32 target, Single s, Single t); - [Slot(1454)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord2fv(System.Int32 target, [CountAttribute(Count = 2)] Single* v); - [Slot(1458)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord2i(System.Int32 target, Int32 s, Int32 t); - [Slot(1460)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord2iv(System.Int32 target, [CountAttribute(Count = 2)] Int32* v); - [Slot(1462)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord2s(System.Int32 target, Int16 s, Int16 t); - [Slot(1464)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord2sv(System.Int32 target, [CountAttribute(Count = 2)] Int16* v); - [Slot(1470)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord3d(System.Int32 target, Double s, Double t, Double r); - [Slot(1472)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord3dv(System.Int32 target, [CountAttribute(Count = 3)] Double* v); - [Slot(1474)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord3f(System.Int32 target, Single s, Single t, Single r); - [Slot(1476)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord3fv(System.Int32 target, [CountAttribute(Count = 3)] Single* v); - [Slot(1480)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord3i(System.Int32 target, Int32 s, Int32 t, Int32 r); - [Slot(1482)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord3iv(System.Int32 target, [CountAttribute(Count = 3)] Int32* v); - [Slot(1484)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord3s(System.Int32 target, Int16 s, Int16 t, Int16 r); - [Slot(1486)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord3sv(System.Int32 target, [CountAttribute(Count = 3)] Int16* v); - [Slot(1492)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord4d(System.Int32 target, Double s, Double t, Double r, Double q); - [Slot(1494)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord4dv(System.Int32 target, [CountAttribute(Count = 4)] Double* v); - [Slot(1496)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord4f(System.Int32 target, Single s, Single t, Single r, Single q); - [Slot(1498)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord4fv(System.Int32 target, [CountAttribute(Count = 4)] Single* v); - [Slot(1502)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord4i(System.Int32 target, Int32 s, Int32 t, Int32 r, Int32 q); - [Slot(1504)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord4iv(System.Int32 target, [CountAttribute(Count = 4)] Int32* v); - [Slot(1506)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord4s(System.Int32 target, Int16 s, Int16 t, Int16 r, Int16 q); - [Slot(1508)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord4sv(System.Int32 target, [CountAttribute(Count = 4)] Int16* v); - [Slot(1512)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoordP1ui(System.Int32 texture, System.Int32 type, UInt32 coords); - [Slot(1513)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoordP1uiv(System.Int32 texture, System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); - [Slot(1514)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoordP2ui(System.Int32 texture, System.Int32 type, UInt32 coords); - [Slot(1515)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoordP2uiv(System.Int32 texture, System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); - [Slot(1516)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoordP3ui(System.Int32 texture, System.Int32 type, UInt32 coords); - [Slot(1517)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoordP3uiv(System.Int32 texture, System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); - [Slot(1518)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoordP4ui(System.Int32 texture, System.Int32 type, UInt32 coords); - [Slot(1519)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoordP4uiv(System.Int32 texture, System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); - [Slot(1544)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultMatrixd([CountAttribute(Count = 16)] Double* m); - [Slot(1545)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultMatrixf([CountAttribute(Count = 16)] Single* m); - [Slot(1547)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultTransposeMatrixd([CountAttribute(Count = 16)] Double* m); - [Slot(1549)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultTransposeMatrixf([CountAttribute(Count = 16)] Single* m); - [Slot(1552)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferData(UInt32 buffer, IntPtr size, IntPtr data, System.Int32 usage); - [Slot(1556)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferStorage(UInt32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, System.Int32 flags); - [Slot(1560)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data); - [Slot(1563)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferDrawBuffer(UInt32 framebuffer, System.Int32 buf); - [Slot(1564)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedFramebufferDrawBuffers(UInt32 framebuffer, Int32 n, System.Int32* bufs); - [Slot(1565)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferParameteri(UInt32 framebuffer, System.Int32 pname, Int32 param); - [Slot(1567)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferReadBuffer(UInt32 framebuffer, System.Int32 src); - [Slot(1568)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferRenderbuffer(UInt32 framebuffer, System.Int32 attachment, System.Int32 renderbuffertarget, UInt32 renderbuffer); - [Slot(1573)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferTexture(UInt32 framebuffer, System.Int32 attachment, UInt32 texture, Int32 level); - [Slot(1579)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferTextureLayer(UInt32 framebuffer, System.Int32 attachment, UInt32 texture, Int32 level, Int32 layer); - [Slot(1593)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedRenderbufferStorage(UInt32 renderbuffer, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(1595)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedRenderbufferStorageMultisample(UInt32 renderbuffer, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(1599)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNewList(UInt32 list, System.Int32 mode); - [Slot(1601)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormal3b(SByte nx, SByte ny, SByte nz); - [Slot(1602)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNormal3bv([CountAttribute(Count = 3)] SByte* v); - [Slot(1603)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormal3d(Double nx, Double ny, Double nz); - [Slot(1604)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNormal3dv([CountAttribute(Count = 3)] Double* v); - [Slot(1605)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormal3f(Single nx, Single ny, Single nz); - [Slot(1606)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNormal3fv([CountAttribute(Count = 3)] Single* v); - [Slot(1611)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormal3i(Int32 nx, Int32 ny, Int32 nz); - [Slot(1612)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNormal3iv([CountAttribute(Count = 3)] Int32* v); - [Slot(1613)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormal3s(Int16 nx, Int16 ny, Int16 nz); - [Slot(1614)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNormal3sv([CountAttribute(Count = 3)] Int16* v); - [Slot(1618)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormalP3ui(System.Int32 type, UInt32 coords); - [Slot(1619)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNormalP3uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); - [Slot(1620)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormalPointer(System.Int32 type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer); - [Slot(1634)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glObjectLabel(System.Int32 identifier, UInt32 name, Int32 length, [CountAttribute(Computed = "label,length")] IntPtr label); - [Slot(1636)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glObjectPtrLabel(IntPtr ptr, Int32 length, [CountAttribute(Computed = "label,length")] IntPtr label); - [Slot(1640)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glOrtho(Double left, Double right, Double bottom, Double top, Double zNear, Double zFar); - [Slot(1644)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPassThrough(Single token); - [Slot(1646)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPatchParameterfv(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* values); - [Slot(1647)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPatchParameteri(System.Int32 pname, Int32 value); - [Slot(1669)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPauseTransformFeedback(); - [Slot(1672)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPixelMapfv(System.Int32 map, Int32 mapsize, [CountAttribute(Parameter = "mapsize")] Single* values); - [Slot(1673)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPixelMapuiv(System.Int32 map, Int32 mapsize, [CountAttribute(Parameter = "mapsize")] UInt32* values); - [Slot(1674)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPixelMapusv(System.Int32 map, Int32 mapsize, [CountAttribute(Parameter = "mapsize")] UInt16* values); - [Slot(1675)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPixelMapx(System.Int32 map, Int32 size, [CountAttribute(Parameter = "size")] Int32* values); - [Slot(1676)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelStoref(System.Int32 pname, Single param); - [Slot(1677)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelStorei(System.Int32 pname, Int32 param); - [Slot(1678)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelStorex(System.Int32 pname, Int32 param); - [Slot(1684)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelTransferf(System.Int32 pname, Single param); - [Slot(1685)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelTransferi(System.Int32 pname, Int32 param); - [Slot(1691)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelZoom(Single xfactor, Single yfactor); - [Slot(1696)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointParameterf(System.Int32 pname, Single param); - [Slot(1700)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPointParameterfv(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(1704)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointParameteri(System.Int32 pname, Int32 param); - [Slot(1706)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPointParameteriv(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1710)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointSize(Single size); - [Slot(1714)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPolygonMode(System.Int32 face, System.Int32 mode); - [Slot(1715)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPolygonOffset(Single factor, Single units); - [Slot(1716)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPolygonOffsetClamp(Single factor, Single units, Single clamp); - [Slot(1720)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPolygonStipple([CountAttribute(Computed = "")] Byte* mask); - [Slot(1721)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPopAttrib(); - [Slot(1722)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPopClientAttrib(); - [Slot(1723)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPopDebugGroup(); - [Slot(1726)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPopMatrix(); - [Slot(1727)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPopName(); - [Slot(1731)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPrimitiveRestartIndex(UInt32 index); - [Slot(1734)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPrioritizeTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures, [CountAttribute(Parameter = "n")] Single* priorities); - [Slot(1737)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramBinary(UInt32 program, System.Int32 binaryFormat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length); - [Slot(1771)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramParameteri(UInt32 program, System.Int32 pname, Int32 value); - [Slot(1779)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1d(UInt32 program, Int32 location, Double v0); - [Slot(1781)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1dv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double* value); - [Slot(1783)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1f(UInt32 program, Int32 location, Single v0); - [Slot(1785)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1fv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value); - [Slot(1787)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1i(UInt32 program, Int32 location, Int32 v0); - [Slot(1793)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1iv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value); - [Slot(1795)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1ui(UInt32 program, Int32 location, UInt32 v0); - [Slot(1801)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1uiv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32* value); - [Slot(1803)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2d(UInt32 program, Int32 location, Double v0, Double v1); - [Slot(1805)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2dv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value); - [Slot(1807)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2f(UInt32 program, Int32 location, Single v0, Single v1); - [Slot(1809)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2fv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value); - [Slot(1811)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2i(UInt32 program, Int32 location, Int32 v0, Int32 v1); - [Slot(1817)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2iv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value); - [Slot(1819)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2ui(UInt32 program, Int32 location, UInt32 v0, UInt32 v1); - [Slot(1825)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2uiv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value); - [Slot(1827)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3d(UInt32 program, Int32 location, Double v0, Double v1, Double v2); - [Slot(1829)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3dv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value); - [Slot(1831)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3f(UInt32 program, Int32 location, Single v0, Single v1, Single v2); - [Slot(1833)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3fv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value); - [Slot(1835)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3i(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2); - [Slot(1841)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3iv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value); - [Slot(1843)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3ui(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); - [Slot(1849)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3uiv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value); - [Slot(1851)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4d(UInt32 program, Int32 location, Double v0, Double v1, Double v2, Double v3); - [Slot(1853)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4dv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value); - [Slot(1855)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4f(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3); - [Slot(1857)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4fv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value); - [Slot(1859)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4i(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); - [Slot(1865)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4iv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value); - [Slot(1867)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4ui(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); - [Slot(1873)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4uiv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value); - [Slot(1879)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value); - [Slot(1881)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value); - [Slot(1883)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2x3dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value); - [Slot(1885)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2x3fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); - [Slot(1887)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2x4dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value); - [Slot(1889)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2x4fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); - [Slot(1891)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value); - [Slot(1893)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value); - [Slot(1895)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3x2dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value); - [Slot(1897)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3x2fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); - [Slot(1899)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3x4dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value); - [Slot(1901)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3x4fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); - [Slot(1903)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value); - [Slot(1905)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value); - [Slot(1907)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4x2dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value); - [Slot(1909)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4x2fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); - [Slot(1911)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4x3dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value); - [Slot(1913)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4x3fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); - [Slot(1918)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProvokingVertex(System.Int32 mode); - [Slot(1920)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushAttrib(System.Int32 mask); - [Slot(1921)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushClientAttrib(System.Int32 mask); - [Slot(1923)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushDebugGroup(System.Int32 source, UInt32 id, Int32 length, [CountAttribute(Computed = "message,length")] IntPtr message); - [Slot(1926)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushMatrix(); - [Slot(1927)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushName(UInt32 name); - [Slot(1928)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glQueryCounter(UInt32 id, System.Int32 target); - [Slot(1933)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterPos2d(Double x, Double y); - [Slot(1934)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRasterPos2dv([CountAttribute(Count = 2)] Double* v); - [Slot(1935)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterPos2f(Single x, Single y); - [Slot(1936)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRasterPos2fv([CountAttribute(Count = 2)] Single* v); - [Slot(1937)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterPos2i(Int32 x, Int32 y); - [Slot(1938)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRasterPos2iv([CountAttribute(Count = 2)] Int32* v); - [Slot(1939)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterPos2s(Int16 x, Int16 y); - [Slot(1940)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRasterPos2sv([CountAttribute(Count = 2)] Int16* v); - [Slot(1943)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterPos3d(Double x, Double y, Double z); - [Slot(1944)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRasterPos3dv([CountAttribute(Count = 3)] Double* v); - [Slot(1945)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterPos3f(Single x, Single y, Single z); - [Slot(1946)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRasterPos3fv([CountAttribute(Count = 3)] Single* v); - [Slot(1947)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterPos3i(Int32 x, Int32 y, Int32 z); - [Slot(1948)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRasterPos3iv([CountAttribute(Count = 3)] Int32* v); - [Slot(1949)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterPos3s(Int16 x, Int16 y, Int16 z); - [Slot(1950)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRasterPos3sv([CountAttribute(Count = 3)] Int16* v); - [Slot(1953)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterPos4d(Double x, Double y, Double z, Double w); - [Slot(1954)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRasterPos4dv([CountAttribute(Count = 4)] Double* v); - [Slot(1955)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterPos4f(Single x, Single y, Single z, Single w); - [Slot(1956)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRasterPos4fv([CountAttribute(Count = 4)] Single* v); - [Slot(1957)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterPos4i(Int32 x, Int32 y, Int32 z, Int32 w); - [Slot(1958)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRasterPos4iv([CountAttribute(Count = 4)] Int32* v); - [Slot(1959)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterPos4s(Int16 x, Int16 y, Int16 z, Int16 w); - [Slot(1960)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRasterPos4sv([CountAttribute(Count = 4)] Int16* v); - [Slot(1964)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadBuffer(System.Int32 src); - [Slot(1966)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr data); - [Slot(1969)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(1970)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRectd(Double x1, Double y1, Double x2, Double y2); - [Slot(1971)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRectdv([CountAttribute(Count = 2)] Double* v1, [CountAttribute(Count = 2)] Double* v2); - [Slot(1972)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRectf(Single x1, Single y1, Single x2, Single y2); - [Slot(1973)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRectfv([CountAttribute(Count = 2)] Single* v1, [CountAttribute(Count = 2)] Single* v2); - [Slot(1974)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRecti(Int32 x1, Int32 y1, Int32 x2, Int32 y2); - [Slot(1975)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRectiv([CountAttribute(Count = 2)] Int32* v1, [CountAttribute(Count = 2)] Int32* v2); - [Slot(1976)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRects(Int16 x1, Int16 y1, Int16 x2, Int16 y2); - [Slot(1977)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRectsv([CountAttribute(Count = 2)] Int16* v1, [CountAttribute(Count = 2)] Int16* v2); - [Slot(1982)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReleaseShaderCompiler(); - [Slot(1983)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderbufferStorage(System.Int32 target, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(1985)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderbufferStorageMultisample(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(1989)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glRenderMode(System.Int32 mode); - [Slot(2014)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glResetHistogram(System.Int32 target); - [Slot(2016)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glResetMinmax(System.Int32 target); - [Slot(2020)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glResumeTransformFeedback(); - [Slot(2022)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRotated(Double angle, Double x, Double y, Double z); - [Slot(2023)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRotatef(Single angle, Single x, Single y, Single z); - [Slot(2025)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSampleCoverage(Single value, bool invert); - [Slot(2030)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSampleMaski(UInt32 maskNumber, UInt32 mask); - [Slot(2035)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSamplerParameterf(UInt32 sampler, System.Int32 pname, Single param); - [Slot(2036)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSamplerParameterfv(UInt32 sampler, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* param); - [Slot(2037)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSamplerParameteri(UInt32 sampler, System.Int32 pname, Int32 param); - [Slot(2038)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSamplerParameterIiv(UInt32 sampler, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* param); - [Slot(2039)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSamplerParameterIuiv(UInt32 sampler, System.Int32 pname, [CountAttribute(Computed = "pname")] UInt32* param); - [Slot(2040)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSamplerParameteriv(UInt32 sampler, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* param); - [Slot(2041)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glScaled(Double x, Double y, Double z); - [Slot(2042)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glScalef(Single x, Single y, Single z); - [Slot(2044)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glScissor(Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(2045)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glScissorArrayv(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Int32* v); - [Slot(2046)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glScissorIndexed(UInt32 index, Int32 left, Int32 bottom, Int32 width, Int32 height); - [Slot(2047)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glScissorIndexedv(UInt32 index, [CountAttribute(Count = 4)] Int32* v); - [Slot(2048)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColor3b(SByte red, SByte green, SByte blue); - [Slot(2050)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColor3bv([CountAttribute(Count = 3)] SByte* v); - [Slot(2052)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColor3d(Double red, Double green, Double blue); - [Slot(2054)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColor3dv([CountAttribute(Count = 3)] Double* v); - [Slot(2056)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColor3f(Single red, Single green, Single blue); - [Slot(2058)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColor3fv([CountAttribute(Count = 3)] Single* v); - [Slot(2062)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColor3i(Int32 red, Int32 green, Int32 blue); - [Slot(2064)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColor3iv([CountAttribute(Count = 3)] Int32* v); - [Slot(2066)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColor3s(Int16 red, Int16 green, Int16 blue); - [Slot(2068)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColor3sv([CountAttribute(Count = 3)] Int16* v); - [Slot(2070)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColor3ub(Byte red, Byte green, Byte blue); - [Slot(2072)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColor3ubv([CountAttribute(Count = 3)] Byte* v); - [Slot(2074)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColor3ui(UInt32 red, UInt32 green, UInt32 blue); - [Slot(2076)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColor3uiv([CountAttribute(Count = 3)] UInt32* v); - [Slot(2078)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColor3us(UInt16 red, UInt16 green, UInt16 blue); - [Slot(2080)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColor3usv([CountAttribute(Count = 3)] UInt16* v); - [Slot(2083)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColorP3ui(System.Int32 type, UInt32 color); - [Slot(2084)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColorP3uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* color); - [Slot(2085)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColorPointer(Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(2088)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSelectBuffer(Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] UInt32* buffer); - [Slot(2091)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSeparableFilter2D(System.Int32 target, System.Int32 internalformat, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "target,format,type,width")] IntPtr row, [CountAttribute(Computed = "target,format,type,height")] IntPtr column); - [Slot(2099)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glShadeModel(System.Int32 mode); - [Slot(2100)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, System.Int32 binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length); - [Slot(2104)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glShaderSource(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] IntPtr @string, [CountAttribute(Parameter = "count")] Int32* length); - [Slot(2106)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glShaderStorageBlockBinding(UInt32 program, UInt32 storageBlockIndex, UInt32 storageBlockBinding); - [Slot(2111)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSpecializeShader(UInt32 shader, IntPtr pEntryPoint, UInt32 numSpecializationConstants, UInt32* pConstantIndex, UInt32* pConstantValue); - [Slot(2122)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilFunc(System.Int32 func, Int32 @ref, UInt32 mask); - [Slot(2123)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilFuncSeparate(System.Int32 face, System.Int32 func, Int32 @ref, UInt32 mask); - [Slot(2125)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilMask(UInt32 mask); - [Slot(2126)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilMaskSeparate(System.Int32 face, UInt32 mask); - [Slot(2127)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilOp(System.Int32 fail, System.Int32 zfail, System.Int32 zpass); - [Slot(2128)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilOpSeparate(System.Int32 face, System.Int32 sfail, System.Int32 dpfail, System.Int32 dppass); - [Slot(2160)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexBuffer(System.Int32 target, System.Int32 internalformat, UInt32 buffer); - [Slot(2163)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexBufferRange(System.Int32 target, System.Int32 internalformat, UInt32 buffer, IntPtr offset, IntPtr size); - [Slot(2168)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord1d(Double s); - [Slot(2169)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord1dv([CountAttribute(Count = 1)] Double* v); - [Slot(2170)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord1f(Single s); - [Slot(2171)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord1fv([CountAttribute(Count = 1)] Single* v); - [Slot(2174)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord1i(Int32 s); - [Slot(2175)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord1iv([CountAttribute(Count = 1)] Int32* v); - [Slot(2176)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord1s(Int16 s); - [Slot(2177)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord1sv([CountAttribute(Count = 1)] Int16* v); - [Slot(2182)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord2d(Double s, Double t); - [Slot(2183)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord2dv([CountAttribute(Count = 2)] Double* v); - [Slot(2184)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord2f(Single s, Single t); - [Slot(2193)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord2fv([CountAttribute(Count = 2)] Single* v); - [Slot(2198)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord2i(Int32 s, Int32 t); - [Slot(2199)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord2iv([CountAttribute(Count = 2)] Int32* v); - [Slot(2200)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord2s(Int16 s, Int16 t); - [Slot(2201)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord2sv([CountAttribute(Count = 2)] Int16* v); - [Slot(2206)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord3d(Double s, Double t, Double r); - [Slot(2207)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord3dv([CountAttribute(Count = 3)] Double* v); - [Slot(2208)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord3f(Single s, Single t, Single r); - [Slot(2209)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord3fv([CountAttribute(Count = 3)] Single* v); - [Slot(2212)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord3i(Int32 s, Int32 t, Int32 r); - [Slot(2213)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord3iv([CountAttribute(Count = 3)] Int32* v); - [Slot(2214)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord3s(Int16 s, Int16 t, Int16 r); - [Slot(2215)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord3sv([CountAttribute(Count = 3)] Int16* v); - [Slot(2220)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord4d(Double s, Double t, Double r, Double q); - [Slot(2221)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord4dv([CountAttribute(Count = 4)] Double* v); - [Slot(2222)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord4f(Single s, Single t, Single r, Single q); - [Slot(2225)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord4fv([CountAttribute(Count = 4)] Single* v); - [Slot(2230)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord4i(Int32 s, Int32 t, Int32 r, Int32 q); - [Slot(2231)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord4iv([CountAttribute(Count = 4)] Int32* v); - [Slot(2232)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord4s(Int16 s, Int16 t, Int16 r, Int16 q); - [Slot(2233)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord4sv([CountAttribute(Count = 4)] Int16* v); - [Slot(2237)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoordP1ui(System.Int32 type, UInt32 coords); - [Slot(2238)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoordP1uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); - [Slot(2239)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoordP2ui(System.Int32 type, UInt32 coords); - [Slot(2240)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoordP2uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); - [Slot(2241)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoordP3ui(System.Int32 type, UInt32 coords); - [Slot(2242)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoordP3uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); - [Slot(2243)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoordP4ui(System.Int32 type, UInt32 coords); - [Slot(2244)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoordP4uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); - [Slot(2245)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoordPointer(Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(2249)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexEnvf(System.Int32 target, System.Int32 pname, Single param); - [Slot(2250)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexEnvfv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(2251)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexEnvi(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(2252)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexEnviv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(2256)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexGend(System.Int32 coord, System.Int32 pname, Double param); - [Slot(2257)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexGendv(System.Int32 coord, System.Int32 pname, [CountAttribute(Computed = "pname")] Double* @params); - [Slot(2258)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexGenf(System.Int32 coord, System.Int32 pname, Single param); - [Slot(2259)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexGenfv(System.Int32 coord, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(2260)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexGeni(System.Int32 coord, System.Int32 pname, Int32 param); - [Slot(2261)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexGeniv(System.Int32 coord, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(2264)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexImage1D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); - [Slot(2265)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexImage2D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(2266)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexImage2DMultisample(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, bool fixedsamplelocations); - [Slot(2268)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexImage3D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); - [Slot(2270)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexImage3DMultisample(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); - [Slot(2274)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexParameterf(System.Int32 target, System.Int32 pname, Single param); - [Slot(2275)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameterfv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(2276)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexParameteri(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(2277)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameterIiv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(2279)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameterIuiv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(2281)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameteriv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(2285)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorage1D(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width); - [Slot(2286)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorage2D(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(2287)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorage2DMultisample(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, bool fixedsamplelocations); - [Slot(2288)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorage3D(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth); - [Slot(2289)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorage3DMultisample(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); - [Slot(2296)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexSubImage1D(System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); - [Slot(2298)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexSubImage2D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(2300)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexSubImage3D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); - [Slot(2303)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureBarrier(); - [Slot(2305)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureBuffer(UInt32 texture, System.Int32 internalformat, UInt32 buffer); - [Slot(2307)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureBufferRange(UInt32 texture, System.Int32 internalformat, UInt32 buffer, IntPtr offset, IntPtr size); - [Slot(2321)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureParameterf(UInt32 texture, System.Int32 pname, Single param); - [Slot(2323)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTextureParameterfv(UInt32 texture, System.Int32 pname, Single* param); - [Slot(2325)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureParameteri(UInt32 texture, System.Int32 pname, Int32 param); - [Slot(2327)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTextureParameterIiv(UInt32 texture, System.Int32 pname, Int32* @params); - [Slot(2329)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTextureParameterIuiv(UInt32 texture, System.Int32 pname, UInt32* @params); - [Slot(2331)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTextureParameteriv(UInt32 texture, System.Int32 pname, Int32* param); - [Slot(2335)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage1D(UInt32 texture, Int32 levels, System.Int32 internalformat, Int32 width); - [Slot(2337)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage2D(UInt32 texture, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(2339)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage2DMultisample(UInt32 texture, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, bool fixedsamplelocations); - [Slot(2341)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage3D(UInt32 texture, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth); - [Slot(2343)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage3DMultisample(UInt32 texture, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); - [Slot(2351)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, System.Int32 type, IntPtr pixels); - [Slot(2353)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, System.Int32 type, IntPtr pixels); - [Slot(2355)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, IntPtr pixels); - [Slot(2357)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureView(UInt32 texture, System.Int32 target, UInt32 origtexture, System.Int32 internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers); - [Slot(2360)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTransformFeedbackBufferBase(UInt32 xfb, UInt32 index, UInt32 buffer); - [Slot(2361)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTransformFeedbackBufferRange(UInt32 xfb, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size); - [Slot(2363)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTransformFeedbackVaryings(UInt32 program, Int32 count, [CountAttribute(Parameter = "count")] IntPtr varyings, System.Int32 bufferMode); - [Slot(2367)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTranslated(Double x, Double y, Double z); - [Slot(2368)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTranslatef(Single x, Single y, Single z); - [Slot(2370)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1d(Int32 location, Double x); - [Slot(2371)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1dv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Double* value); - [Slot(2372)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1f(Int32 location, Single v0); - [Slot(2374)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1fv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Single* value); - [Slot(2376)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1i(Int32 location, Int32 v0); - [Slot(2382)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1iv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int32* value); - [Slot(2384)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1ui(Int32 location, UInt32 v0); - [Slot(2390)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1uiv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt32* value); - [Slot(2392)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2d(Int32 location, Double x, Double y); - [Slot(2393)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2dv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value); - [Slot(2394)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2f(Int32 location, Single v0, Single v1); - [Slot(2396)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2fv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value); - [Slot(2398)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2i(Int32 location, Int32 v0, Int32 v1); - [Slot(2404)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2iv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value); - [Slot(2406)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2ui(Int32 location, UInt32 v0, UInt32 v1); - [Slot(2412)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2uiv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value); - [Slot(2414)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3d(Int32 location, Double x, Double y, Double z); - [Slot(2415)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3dv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value); - [Slot(2416)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3f(Int32 location, Single v0, Single v1, Single v2); - [Slot(2418)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3fv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value); - [Slot(2420)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3i(Int32 location, Int32 v0, Int32 v1, Int32 v2); - [Slot(2426)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3iv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value); - [Slot(2428)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3ui(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); - [Slot(2434)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3uiv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value); - [Slot(2436)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4d(Int32 location, Double x, Double y, Double z, Double w); - [Slot(2437)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4dv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value); - [Slot(2438)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4f(Int32 location, Single v0, Single v1, Single v2, Single v3); - [Slot(2440)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4fv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value); - [Slot(2442)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4i(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); - [Slot(2448)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4iv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value); - [Slot(2450)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4ui(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); - [Slot(2456)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4uiv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value); - [Slot(2458)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniformBlockBinding(UInt32 program, UInt32 uniformBlockIndex, UInt32 uniformBlockBinding); - [Slot(2464)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix2dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value); - [Slot(2465)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix2fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value); - [Slot(2467)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix2x3dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value); - [Slot(2468)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix2x3fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); - [Slot(2469)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix2x4dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value); - [Slot(2470)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix2x4fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); - [Slot(2471)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix3dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value); - [Slot(2472)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix3fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value); - [Slot(2474)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix3x2dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value); - [Slot(2475)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix3x2fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); - [Slot(2476)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix3x4dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value); - [Slot(2477)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix3x4fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); - [Slot(2478)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix4dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value); - [Slot(2479)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix4fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value); - [Slot(2481)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix4x2dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value); - [Slot(2482)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix4x2fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); - [Slot(2483)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix4x3dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value); - [Slot(2484)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix4x3fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); - [Slot(2485)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformSubroutinesuiv(System.Int32 shadertype, Int32 count, [CountAttribute(Parameter = "count")] UInt32* indices); - [Slot(2489)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glUnmapBuffer(System.Int32 target); - [Slot(2491)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glUnmapNamedBuffer(UInt32 buffer); - [Slot(2496)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUseProgram(UInt32 program); - [Slot(2498)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUseProgramStages(UInt32 pipeline, System.Int32 stages, UInt32 program); - [Slot(2501)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glValidateProgram(UInt32 program); - [Slot(2503)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glValidateProgramPipeline(UInt32 pipeline); - [Slot(2527)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex2d(Double x, Double y); - [Slot(2528)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex2dv([CountAttribute(Count = 2)] Double* v); - [Slot(2529)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex2f(Single x, Single y); - [Slot(2530)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex2fv([CountAttribute(Count = 2)] Single* v); - [Slot(2533)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex2i(Int32 x, Int32 y); - [Slot(2534)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex2iv([CountAttribute(Count = 2)] Int32* v); - [Slot(2535)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex2s(Int16 x, Int16 y); - [Slot(2536)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex2sv([CountAttribute(Count = 2)] Int16* v); - [Slot(2541)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex3d(Double x, Double y, Double z); - [Slot(2542)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex3dv([CountAttribute(Count = 3)] Double* v); - [Slot(2543)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex3f(Single x, Single y, Single z); - [Slot(2544)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex3fv([CountAttribute(Count = 3)] Single* v); - [Slot(2547)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex3i(Int32 x, Int32 y, Int32 z); - [Slot(2548)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex3iv([CountAttribute(Count = 3)] Int32* v); - [Slot(2549)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex3s(Int16 x, Int16 y, Int16 z); - [Slot(2550)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex3sv([CountAttribute(Count = 3)] Int16* v); - [Slot(2555)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex4d(Double x, Double y, Double z, Double w); - [Slot(2556)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex4dv([CountAttribute(Count = 4)] Double* v); - [Slot(2557)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex4f(Single x, Single y, Single z, Single w); - [Slot(2558)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex4fv([CountAttribute(Count = 4)] Single* v); - [Slot(2561)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex4i(Int32 x, Int32 y, Int32 z, Int32 w); - [Slot(2562)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex4iv([CountAttribute(Count = 4)] Int32* v); - [Slot(2563)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex4s(Int16 x, Int16 y, Int16 z, Int16 w); - [Slot(2564)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex4sv([CountAttribute(Count = 4)] Int16* v); - [Slot(2567)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayAttribBinding(UInt32 vaobj, UInt32 attribindex, UInt32 bindingindex); - [Slot(2568)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayAttribFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, System.Int32 type, bool normalized, UInt32 relativeoffset); - [Slot(2569)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayAttribIFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, System.Int32 type, UInt32 relativeoffset); - [Slot(2570)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayAttribLFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, System.Int32 type, UInt32 relativeoffset); - [Slot(2571)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayBindingDivisor(UInt32 vaobj, UInt32 bindingindex, UInt32 divisor); - [Slot(2575)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayElementBuffer(UInt32 vaobj, UInt32 buffer); - [Slot(2594)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexBuffer(UInt32 vaobj, UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride); - [Slot(2595)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexArrayVertexBuffers(UInt32 vaobj, UInt32 first, Int32 count, UInt32* buffers, IntPtr* offsets, Int32* strides); - [Slot(2597)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib1d(UInt32 index, Double x); - [Slot(2600)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib1dv(UInt32 index, [CountAttribute(Count = 1)] Double* v); - [Slot(2603)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib1f(UInt32 index, Single x); - [Slot(2606)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib1fv(UInt32 index, [CountAttribute(Count = 1)] Single* v); - [Slot(2611)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib1s(UInt32 index, Int16 x); - [Slot(2614)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib1sv(UInt32 index, [CountAttribute(Count = 1)] Int16* v); - [Slot(2617)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib2d(UInt32 index, Double x, Double y); - [Slot(2620)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib2dv(UInt32 index, [CountAttribute(Count = 2)] Double* v); - [Slot(2623)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib2f(UInt32 index, Single x, Single y); - [Slot(2626)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib2fv(UInt32 index, [CountAttribute(Count = 2)] Single* v); - [Slot(2631)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib2s(UInt32 index, Int16 x, Int16 y); - [Slot(2634)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib2sv(UInt32 index, [CountAttribute(Count = 2)] Int16* v); - [Slot(2637)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib3d(UInt32 index, Double x, Double y, Double z); - [Slot(2640)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib3dv(UInt32 index, [CountAttribute(Count = 3)] Double* v); - [Slot(2643)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib3f(UInt32 index, Single x, Single y, Single z); - [Slot(2646)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib3fv(UInt32 index, [CountAttribute(Count = 3)] Single* v); - [Slot(2651)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib3s(UInt32 index, Int16 x, Int16 y, Int16 z); - [Slot(2654)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib3sv(UInt32 index, [CountAttribute(Count = 3)] Int16* v); - [Slot(2657)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4bv(UInt32 index, [CountAttribute(Count = 4)] SByte* v); - [Slot(2659)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib4d(UInt32 index, Double x, Double y, Double z, Double w); - [Slot(2662)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4dv(UInt32 index, [CountAttribute(Count = 4)] Double* v); - [Slot(2665)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib4f(UInt32 index, Single x, Single y, Single z, Single w); - [Slot(2668)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4fv(UInt32 index, [CountAttribute(Count = 4)] Single* v); - [Slot(2673)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4iv(UInt32 index, [CountAttribute(Count = 4)] Int32* v); - [Slot(2675)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4Nbv(UInt32 index, [CountAttribute(Count = 4)] SByte* v); - [Slot(2677)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4Niv(UInt32 index, [CountAttribute(Count = 4)] Int32* v); - [Slot(2679)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4Nsv(UInt32 index, [CountAttribute(Count = 4)] Int16* v); - [Slot(2681)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib4Nub(UInt32 index, Byte x, Byte y, Byte z, Byte w); - [Slot(2683)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4Nubv(UInt32 index, [CountAttribute(Count = 4)] Byte* v); - [Slot(2685)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4Nuiv(UInt32 index, [CountAttribute(Count = 4)] UInt32* v); - [Slot(2687)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4Nusv(UInt32 index, [CountAttribute(Count = 4)] UInt16* v); - [Slot(2689)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib4s(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w); - [Slot(2692)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4sv(UInt32 index, [CountAttribute(Count = 4)] Int16* v); - [Slot(2696)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4ubv(UInt32 index, [CountAttribute(Count = 4)] Byte* v); - [Slot(2699)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4uiv(UInt32 index, [CountAttribute(Count = 4)] UInt32* v); - [Slot(2701)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4usv(UInt32 index, [CountAttribute(Count = 4)] UInt16* v); - [Slot(2704)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribBinding(UInt32 attribindex, UInt32 bindingindex); - [Slot(2705)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribDivisor(UInt32 index, UInt32 divisor); - [Slot(2707)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribFormat(UInt32 attribindex, Int32 size, System.Int32 type, bool normalized, UInt32 relativeoffset); - [Slot(2709)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI1i(UInt32 index, Int32 x); - [Slot(2711)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI1iv(UInt32 index, [CountAttribute(Count = 1)] Int32* v); - [Slot(2713)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI1ui(UInt32 index, UInt32 x); - [Slot(2715)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI1uiv(UInt32 index, [CountAttribute(Count = 1)] UInt32* v); - [Slot(2717)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI2i(UInt32 index, Int32 x, Int32 y); - [Slot(2719)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI2iv(UInt32 index, [CountAttribute(Count = 2)] Int32* v); - [Slot(2721)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI2ui(UInt32 index, UInt32 x, UInt32 y); - [Slot(2723)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI2uiv(UInt32 index, [CountAttribute(Count = 2)] UInt32* v); - [Slot(2725)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI3i(UInt32 index, Int32 x, Int32 y, Int32 z); - [Slot(2727)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI3iv(UInt32 index, [CountAttribute(Count = 3)] Int32* v); - [Slot(2729)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI3ui(UInt32 index, UInt32 x, UInt32 y, UInt32 z); - [Slot(2731)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI3uiv(UInt32 index, [CountAttribute(Count = 3)] UInt32* v); - [Slot(2733)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI4bv(UInt32 index, [CountAttribute(Count = 4)] SByte* v); - [Slot(2735)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI4i(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w); - [Slot(2737)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI4iv(UInt32 index, [CountAttribute(Count = 4)] Int32* v); - [Slot(2739)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI4sv(UInt32 index, [CountAttribute(Count = 4)] Int16* v); - [Slot(2741)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI4ubv(UInt32 index, [CountAttribute(Count = 4)] Byte* v); - [Slot(2743)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI4ui(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w); - [Slot(2745)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI4uiv(UInt32 index, [CountAttribute(Count = 4)] UInt32* v); - [Slot(2747)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI4usv(UInt32 index, [CountAttribute(Count = 4)] UInt16* v); - [Slot(2749)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribIFormat(UInt32 attribindex, Int32 size, System.Int32 type, UInt32 relativeoffset); - [Slot(2751)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribIPointer(UInt32 index, Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(2753)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL1d(UInt32 index, Double x); - [Slot(2755)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL1dv(UInt32 index, [CountAttribute(Count = 1)] Double* v); - [Slot(2763)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL2d(UInt32 index, Double x, Double y); - [Slot(2765)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL2dv(UInt32 index, [CountAttribute(Count = 2)] Double* v); - [Slot(2771)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL3d(UInt32 index, Double x, Double y, Double z); - [Slot(2773)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL3dv(UInt32 index, [CountAttribute(Count = 3)] Double* v); - [Slot(2779)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL4d(UInt32 index, Double x, Double y, Double z, Double w); - [Slot(2781)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL4dv(UInt32 index, [CountAttribute(Count = 4)] Double* v); - [Slot(2787)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribLFormat(UInt32 attribindex, Int32 size, System.Int32 type, UInt32 relativeoffset); - [Slot(2789)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribLPointer(UInt32 index, Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Parameter = "size")] IntPtr pointer); - [Slot(2791)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribP1ui(UInt32 index, System.Int32 type, bool normalized, UInt32 value); - [Slot(2792)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribP1uiv(UInt32 index, System.Int32 type, bool normalized, [CountAttribute(Count = 1)] UInt32* value); - [Slot(2793)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribP2ui(UInt32 index, System.Int32 type, bool normalized, UInt32 value); - [Slot(2794)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribP2uiv(UInt32 index, System.Int32 type, bool normalized, [CountAttribute(Count = 1)] UInt32* value); - [Slot(2795)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribP3ui(UInt32 index, System.Int32 type, bool normalized, UInt32 value); - [Slot(2796)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribP3uiv(UInt32 index, System.Int32 type, bool normalized, [CountAttribute(Count = 1)] UInt32* value); - [Slot(2797)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribP4ui(UInt32 index, System.Int32 type, bool normalized, UInt32 value); - [Slot(2798)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribP4uiv(UInt32 index, System.Int32 type, bool normalized, [CountAttribute(Count = 1)] UInt32* value); - [Slot(2800)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribPointer(UInt32 index, Int32 size, System.Int32 type, bool normalized, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(2820)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexBindingDivisor(UInt32 bindingindex, UInt32 divisor); - [Slot(2825)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexP2ui(System.Int32 type, UInt32 value); - [Slot(2826)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexP2uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* value); - [Slot(2827)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexP3ui(System.Int32 type, UInt32 value); - [Slot(2828)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexP3uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* value); - [Slot(2829)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexP4ui(System.Int32 type, UInt32 value); - [Slot(2830)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexP4uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* value); - [Slot(2831)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexPointer(Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(2876)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glViewport(Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(2877)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glViewportArrayv(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Single* v); - [Slot(2878)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glViewportIndexedf(UInt32 index, Single x, Single y, Single w, Single h); - [Slot(2879)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glViewportIndexedfv(UInt32 index, [CountAttribute(Count = 4)] Single* v); - [Slot(2883)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWaitSync(IntPtr sync, System.Int32 flags, UInt64 timeout); - [Slot(2895)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos2d(Double x, Double y); - [Slot(2898)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos2dv([CountAttribute(Count = 2)] Double* v); - [Slot(2901)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos2f(Single x, Single y); - [Slot(2904)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos2fv([CountAttribute(Count = 2)] Single* v); - [Slot(2907)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos2i(Int32 x, Int32 y); - [Slot(2910)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos2iv([CountAttribute(Count = 2)] Int32* v); - [Slot(2913)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos2s(Int16 x, Int16 y); - [Slot(2916)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos2sv([CountAttribute(Count = 2)] Int16* v); - [Slot(2919)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos3d(Double x, Double y, Double z); - [Slot(2922)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos3dv([CountAttribute(Count = 3)] Double* v); - [Slot(2925)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos3f(Single x, Single y, Single z); - [Slot(2928)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos3fv([CountAttribute(Count = 3)] Single* v); - [Slot(2931)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos3i(Int32 x, Int32 y, Int32 z); - [Slot(2934)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos3iv([CountAttribute(Count = 3)] Int32* v); - [Slot(2937)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos3s(Int16 x, Int16 y, Int16 z); - [Slot(2940)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos3sv([CountAttribute(Count = 3)] Int16* v); - [Slot(2)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glAcquireKeyedMutexWin32EXT(UInt32 memory, UInt64 key, UInt32 timeout); - [Slot(3)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glActiveProgramEXT(UInt32 program); - [Slot(5)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glActiveShaderProgramEXT(UInt32 pipeline, UInt32 program); - [Slot(6)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glActiveStencilFaceEXT(System.Int32 face); - [Slot(17)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glApplyTextureEXT(System.Int32 mode); - [Slot(20)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe byte glAreTexturesResidentEXT(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures, [OutAttribute, CountAttribute(Parameter = "n")] bool* residences); - [Slot(22)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glArrayElementEXT(Int32 i); - [Slot(39)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginTransformFeedbackEXT(System.Int32 primitiveMode); - [Slot(41)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginVertexShaderEXT(); - [Slot(48)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindBufferBaseEXT(System.Int32 target, UInt32 index, UInt32 buffer); - [Slot(50)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindBufferOffsetEXT(System.Int32 target, UInt32 index, UInt32 buffer, IntPtr offset); - [Slot(53)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindBufferRangeEXT(System.Int32 target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size); - [Slot(58)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindFragDataLocationEXT(UInt32 program, UInt32 color, [CountAttribute(Computed = "name")] IntPtr name); - [Slot(62)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindFramebufferEXT(System.Int32 target, UInt32 framebuffer); - [Slot(64)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindImageTextureEXT(UInt32 index, UInt32 texture, Int32 level, bool layered, Int32 layer, System.Int32 access, Int32 format); - [Slot(66)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glBindLightParameterEXT(System.Int32 light, System.Int32 value); - [Slot(67)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glBindMaterialParameterEXT(System.Int32 face, System.Int32 value); - [Slot(68)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindMultiTextureEXT(System.Int32 texunit, System.Int32 target, UInt32 texture); - [Slot(69)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glBindParameterEXT(System.Int32 value); - [Slot(73)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindProgramPipelineEXT(UInt32 pipeline); - [Slot(75)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindRenderbufferEXT(System.Int32 target, UInt32 renderbuffer); - [Slot(78)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glBindTexGenParameterEXT(System.Int32 unit, System.Int32 coord, System.Int32 value); - [Slot(80)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindTextureEXT(System.Int32 target, UInt32 texture); - [Slot(83)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glBindTextureUnitParameterEXT(System.Int32 unit, System.Int32 value); - [Slot(90)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindVertexShaderEXT(UInt32 id); - [Slot(93)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBinormal3bEXT(SByte bx, SByte by, SByte bz); - [Slot(94)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBinormal3bvEXT([CountAttribute(Count = 3)] SByte* v); - [Slot(95)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBinormal3dEXT(Double bx, Double by, Double bz); - [Slot(96)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBinormal3dvEXT([CountAttribute(Count = 3)] Double* v); - [Slot(97)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBinormal3fEXT(Single bx, Single by, Single bz); - [Slot(98)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBinormal3fvEXT([CountAttribute(Count = 3)] Single* v); - [Slot(99)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBinormal3iEXT(Int32 bx, Int32 by, Int32 bz); - [Slot(100)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBinormal3ivEXT([CountAttribute(Count = 3)] Int32* v); - [Slot(101)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBinormal3sEXT(Int16 bx, Int16 by, Int16 bz); - [Slot(102)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBinormal3svEXT([CountAttribute(Count = 3)] Int16* v); - [Slot(103)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBinormalPointerEXT(System.Int32 type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer); - [Slot(109)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendColorEXT(Single red, Single green, Single blue, Single alpha); - [Slot(112)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationEXT(System.Int32 mode); - [Slot(117)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationSeparateEXT(System.Int32 modeRGB, System.Int32 modeAlpha); - [Slot(126)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFuncSeparateEXT(System.Int32 sfactorRGB, System.Int32 dfactorRGB, System.Int32 sfactorAlpha, System.Int32 dfactorAlpha); - [Slot(133)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlitFramebufferEXT(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, System.Int32 mask, System.Int32 filter); - [Slot(141)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferStorageExternalEXT(System.Int32 target, IntPtr offset, IntPtr size, IntPtr clientBuffer, System.Int32 flags); - [Slot(142)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferStorageMemEXT(System.Int32 target, IntPtr size, UInt32 memory, UInt64 offset); - [Slot(149)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glCheckFramebufferStatusEXT(System.Int32 target); - [Slot(151)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glCheckNamedFramebufferStatusEXT(UInt32 framebuffer, System.Int32 target); - [Slot(164)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearColorIiEXT(Int32 red, Int32 green, Int32 blue, Int32 alpha); - [Slot(165)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearColorIuiEXT(UInt32 red, UInt32 green, UInt32 blue, UInt32 alpha); - [Slot(174)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearNamedBufferDataEXT(UInt32 buffer, System.Int32 internalformat, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); - [Slot(176)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearNamedBufferSubDataEXT(UInt32 buffer, System.Int32 internalformat, IntPtr offset, IntPtr size, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); - [Slot(187)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClientAttribDefaultEXT(System.Int32 mask); - [Slot(247)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorMaskIndexedEXT(UInt32 index, bool r, bool g, bool b, bool a); - [Slot(254)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorPointerEXT(Int32 size, System.Int32 type, Int32 stride, Int32 count, [CountAttribute(Computed = "size,type,stride,count")] IntPtr pointer); - [Slot(258)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorSubTableEXT(System.Int32 target, Int32 start, Int32 count, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,count")] IntPtr data); - [Slot(260)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorTableEXT(System.Int32 target, System.Int32 internalFormat, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr table); - [Slot(278)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedMultiTexImage1DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(279)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedMultiTexImage2DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(280)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedMultiTexImage3DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(281)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedMultiTexSubImage1DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(282)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedMultiTexSubImage2DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(283)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedMultiTexSubImage3DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(296)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTextureImage1DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(297)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTextureImage2DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(298)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTextureImage3DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(300)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTextureSubImage1DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(302)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTextureSubImage2DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(304)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTextureSubImage3DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(308)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConvolutionFilter1DEXT(System.Int32 target, System.Int32 internalformat, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr image); - [Slot(310)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConvolutionFilter2DEXT(System.Int32 target, System.Int32 internalformat, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr image); - [Slot(312)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConvolutionParameterfEXT(System.Int32 target, System.Int32 pname, Single @params); - [Slot(314)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glConvolutionParameterfvEXT(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(316)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConvolutionParameteriEXT(System.Int32 target, System.Int32 pname, Int32 @params); - [Slot(318)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glConvolutionParameterivEXT(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(323)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyColorSubTableEXT(System.Int32 target, Int32 start, Int32 x, Int32 y, Int32 width); - [Slot(327)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyConvolutionFilter1DEXT(System.Int32 target, System.Int32 internalformat, Int32 x, Int32 y, Int32 width); - [Slot(329)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyConvolutionFilter2DEXT(System.Int32 target, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(332)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyMultiTexImage1DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 border); - [Slot(333)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyMultiTexImage2DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); - [Slot(334)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyMultiTexSubImage1DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width); - [Slot(335)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyMultiTexSubImage2DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(336)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyMultiTexSubImage3DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(341)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexImage1DEXT(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 border); - [Slot(343)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexImage2DEXT(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); - [Slot(345)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexSubImage1DEXT(System.Int32 target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width); - [Slot(347)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexSubImage2DEXT(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(349)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexSubImage3DEXT(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(350)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTextureImage1DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 border); - [Slot(351)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTextureImage2DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); - [Slot(353)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTextureSubImage1DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width); - [Slot(355)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTextureSubImage2DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(357)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTextureSubImage3DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(367)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateMemoryObjectsEXT(Int32 n, [OutAttribute] UInt32* memoryObjects); - [Slot(377)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glCreateShaderProgramEXT(System.Int32 type, IntPtr @string); - [Slot(379)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glCreateShaderProgramvEXT(System.Int32 type, Int32 count, [CountAttribute(Parameter = "count")] IntPtr strings); - [Slot(386)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCullParameterdvEXT(System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Double* @params); - [Slot(387)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCullParameterfvEXT(System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params); - [Slot(412)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteFramebuffersEXT(Int32 n, [CountAttribute(Parameter = "n")] UInt32* framebuffers); - [Slot(414)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteMemoryObjectsEXT(Int32 n, [CountAttribute(Parameter = "n")] UInt32* memoryObjects); - [Slot(424)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteProgramPipelinesEXT(Int32 n, [CountAttribute(Parameter = "n")] UInt32* pipelines); - [Slot(431)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteRenderbuffersEXT(Int32 n, [CountAttribute(Parameter = "n")] UInt32* renderbuffers); - [Slot(433)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteSemaphoresEXT(Int32 n, [CountAttribute(Parameter = "n")] UInt32* semaphores); - [Slot(438)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteTexturesEXT(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures); - [Slot(443)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeleteVertexShaderEXT(UInt32 id); - [Slot(445)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthBoundsEXT(Double zmin, Double zmax); - [Slot(460)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableClientStateiEXT(System.Int32 array, UInt32 index); - [Slot(461)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableClientStateIndexedEXT(System.Int32 array, UInt32 index); - [Slot(463)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableIndexedEXT(System.Int32 target, UInt32 index); - [Slot(464)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableVariantClientStateEXT(UInt32 id); - [Slot(466)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableVertexArrayAttribEXT(UInt32 vaobj, UInt32 index); - [Slot(467)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableVertexArrayEXT(UInt32 vaobj, System.Int32 array); - [Slot(475)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArraysEXT(System.Int32 mode, Int32 first, Int32 count); - [Slot(480)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArraysInstancedEXT(System.Int32 mode, Int32 start, Int32 count, Int32 primcount); - [Slot(499)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstancedEXT(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount); - [Slot(506)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawRangeElementsEXT(System.Int32 mode, UInt32 start, UInt32 end, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices); - [Slot(517)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glEdgeFlagPointerEXT(Int32 stride, Int32 count, [CountAttribute(Computed = "stride,count")] bool* pointer); - [Slot(524)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableClientStateiEXT(System.Int32 array, UInt32 index); - [Slot(525)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableClientStateIndexedEXT(System.Int32 array, UInt32 index); - [Slot(527)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableIndexedEXT(System.Int32 target, UInt32 index); - [Slot(528)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableVariantClientStateEXT(UInt32 id); - [Slot(530)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableVertexArrayAttribEXT(UInt32 vaobj, UInt32 index); - [Slot(531)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableVertexArrayEXT(UInt32 vaobj, System.Int32 array); - [Slot(548)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndTransformFeedbackEXT(); - [Slot(550)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndVertexShaderEXT(); - [Slot(571)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glExtractComponentEXT(UInt32 res, UInt32 src, UInt32 num); - [Slot(586)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFlushMappedNamedBufferRangeEXT(UInt32 buffer, IntPtr offset, IntPtr length); - [Slot(593)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFogCoorddEXT(Double coord); - [Slot(595)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFogCoorddvEXT([CountAttribute(Count = 1)] Double* coord); - [Slot(597)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFogCoordfEXT(Single coord); - [Slot(600)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFogCoordfvEXT([CountAttribute(Count = 1)] Single* coord); - [Slot(604)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFogCoordPointerEXT(System.Int32 type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer); - [Slot(627)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferDrawBufferEXT(UInt32 framebuffer, System.Int32 mode); - [Slot(628)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFramebufferDrawBuffersEXT(UInt32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] System.Int32* bufs); - [Slot(630)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferReadBufferEXT(UInt32 framebuffer, System.Int32 mode); - [Slot(632)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferRenderbufferEXT(System.Int32 target, System.Int32 attachment, System.Int32 renderbuffertarget, UInt32 renderbuffer); - [Slot(638)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture1DEXT(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level); - [Slot(640)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture2DEXT(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level); - [Slot(642)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture3DEXT(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level, Int32 zoffset); - [Slot(644)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTextureEXT(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level); - [Slot(646)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTextureFaceEXT(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level, System.Int32 face); - [Slot(649)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTextureLayerEXT(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level, Int32 layer); - [Slot(662)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGenerateMipmapEXT(System.Int32 target); - [Slot(663)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGenerateMultiTexMipmapEXT(System.Int32 texunit, System.Int32 target); - [Slot(665)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGenerateTextureMipmapEXT(UInt32 texture, System.Int32 target); - [Slot(670)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenFramebuffersEXT(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* framebuffers); - [Slot(677)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenProgramPipelinesEXT(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* pipelines); - [Slot(684)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenRenderbuffersEXT(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* renderbuffers); - [Slot(686)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenSemaphoresEXT(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* semaphores); - [Slot(687)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGenSymbolsEXT(System.Int32 datatype, System.Int32 storagetype, System.Int32 range, UInt32 components); - [Slot(689)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenTexturesEXT(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* textures); - [Slot(694)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGenVertexShadersEXT(UInt32 range); - [Slot(715)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetBooleanIndexedvEXT(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data); - [Slot(729)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetColorTableEXT(System.Int32 target, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr data); - [Slot(731)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetColorTableParameterfvEXT(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(734)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetColorTableParameterivEXT(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(743)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetCompressedMultiTexImageEXT(System.Int32 texunit, System.Int32 target, Int32 lod, [OutAttribute, CountAttribute(Computed = "target,lod")] IntPtr img); - [Slot(747)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetCompressedTextureImageEXT(UInt32 texture, System.Int32 target, Int32 lod, [OutAttribute, CountAttribute(Computed = "target,lod")] IntPtr img); - [Slot(750)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetConvolutionFilterEXT(System.Int32 target, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr image); - [Slot(752)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetConvolutionParameterfvEXT(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(754)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetConvolutionParameterivEXT(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(763)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetDoublei_vEXT(System.Int32 pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params); - [Slot(764)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetDoubleIndexedvEXT(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Double* data); - [Slot(773)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFloati_vEXT(System.Int32 pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(774)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFloatIndexedvEXT(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data); - [Slot(779)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetFragDataLocationEXT(UInt32 program, [CountAttribute(Computed = "name")] IntPtr name); - [Slot(785)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFramebufferAttachmentParameterivEXT(System.Int32 target, System.Int32 attachment, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(788)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFramebufferParameterivEXT(UInt32 framebuffer, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(794)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetHistogramEXT(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr values); - [Slot(796)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetHistogramParameterfvEXT(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(798)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetHistogramParameterivEXT(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(809)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetIntegerIndexedvEXT(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data); - [Slot(816)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetInvariantBooleanvEXT(UInt32 id, System.Int32 value, [OutAttribute, CountAttribute(Computed = "id")] bool* data); - [Slot(817)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetInvariantFloatvEXT(UInt32 id, System.Int32 value, [OutAttribute, CountAttribute(Computed = "id")] Single* data); - [Slot(818)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetInvariantIntegervEXT(UInt32 id, System.Int32 value, [OutAttribute, CountAttribute(Computed = "id")] Int32* data); - [Slot(825)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetLocalConstantBooleanvEXT(UInt32 id, System.Int32 value, [OutAttribute, CountAttribute(Computed = "id")] bool* data); - [Slot(826)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetLocalConstantFloatvEXT(UInt32 id, System.Int32 value, [OutAttribute, CountAttribute(Computed = "id")] Single* data); - [Slot(827)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetLocalConstantIntegervEXT(UInt32 id, System.Int32 value, [OutAttribute, CountAttribute(Computed = "id")] Int32* data); - [Slot(841)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMemoryObjectParameterivEXT(UInt32 memoryObject, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(843)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetMinmaxEXT(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr values); - [Slot(845)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMinmaxParameterfvEXT(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(847)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMinmaxParameterivEXT(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(850)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexEnvfvEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(851)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexEnvivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(852)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexGendvEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params); - [Slot(853)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexGenfvEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(854)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexGenivEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(855)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetMultiTexImageEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels); - [Slot(856)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexLevelParameterfvEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(857)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexLevelParameterivEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(858)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexParameterfvEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(859)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexParameterIivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(860)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexParameterIuivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(861)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexParameterivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(864)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedBufferParameterivEXT(UInt32 buffer, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(867)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetNamedBufferPointervEXT(UInt32 buffer, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params); - [Slot(869)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetNamedBufferSubDataEXT(UInt32 buffer, IntPtr offset, IntPtr size, [OutAttribute, CountAttribute(Computed = "size")] IntPtr data); - [Slot(871)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedFramebufferAttachmentParameterivEXT(UInt32 framebuffer, System.Int32 attachment, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(874)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedFramebufferParameterivEXT(UInt32 framebuffer, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(875)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedProgramivEXT(UInt32 program, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params); - [Slot(876)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedProgramLocalParameterdvEXT(UInt32 program, System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params); - [Slot(877)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedProgramLocalParameterfvEXT(UInt32 program, System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params); - [Slot(878)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedProgramLocalParameterIivEXT(UInt32 program, System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Int32* @params); - [Slot(879)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedProgramLocalParameterIuivEXT(UInt32 program, System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] UInt32* @params); - [Slot(880)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetNamedProgramStringEXT(UInt32 program, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "program,pname")] IntPtr @string); - [Slot(882)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedRenderbufferParameterivEXT(UInt32 renderbuffer, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(930)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectLabelEXT(System.Int32 type, UInt32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(968)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPixelTransformParameterfvEXT(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(969)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPixelTransformParameterivEXT(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(970)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetPointeri_vEXT(System.Int32 pname, UInt32 index, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params); - [Slot(971)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetPointerIndexedvEXT(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 1)] IntPtr data); - [Slot(973)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetPointervEXT(System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params); - [Slot(995)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramPipelineInfoLogEXT(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr infoLog); - [Slot(997)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramPipelineivEXT(UInt32 pipeline, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(1016)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryObjecti64vEXT(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params); - [Slot(1020)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryObjectui64vEXT(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params); - [Slot(1024)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetRenderbufferParameterivEXT(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1029)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSemaphoreParameterui64vEXT(UInt32 semaphore, System.Int32 pname, [OutAttribute] UInt64* @params); - [Slot(1031)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetSeparableFilterEXT(System.Int32 target, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr row, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr column, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr span); - [Slot(1060)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameterIivEXT(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1062)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameterIuivEXT(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(1069)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetTextureImageEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels); - [Slot(1071)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureLevelParameterfvEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(1073)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureLevelParameterivEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1075)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureParameterfvEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(1077)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureParameterIivEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1079)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureParameterIuivEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(1081)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureParameterivEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1090)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTransformFeedbackVaryingEXT(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] System.Int32* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr name); - [Slot(1093)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetUniformBufferSizeEXT(UInt32 program, Int32 location); - [Slot(1104)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glGetUniformOffsetEXT(UInt32 program, Int32 location); - [Slot(1109)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformuivEXT(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt32* @params); - [Slot(1110)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUnsignedBytei_vEXT(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Byte* data); - [Slot(1111)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUnsignedBytevEXT(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Byte* data); - [Slot(1114)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVariantBooleanvEXT(UInt32 id, System.Int32 value, [OutAttribute, CountAttribute(Computed = "id")] bool* data); - [Slot(1115)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVariantFloatvEXT(UInt32 id, System.Int32 value, [OutAttribute, CountAttribute(Computed = "id")] Single* data); - [Slot(1116)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVariantIntegervEXT(UInt32 id, System.Int32 value, [OutAttribute, CountAttribute(Computed = "id")] Int32* data); - [Slot(1117)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetVariantPointervEXT(UInt32 id, System.Int32 value, [OutAttribute, CountAttribute(Computed = "id")] IntPtr data); - [Slot(1121)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexArrayIntegeri_vEXT(UInt32 vaobj, UInt32 index, System.Int32 pname, [OutAttribute] Int32* param); - [Slot(1122)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexArrayIntegervEXT(UInt32 vaobj, System.Int32 pname, [OutAttribute] Int32* param); - [Slot(1124)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetVertexArrayPointeri_vEXT(UInt32 vaobj, UInt32 index, System.Int32 pname, [OutAttribute] IntPtr param); - [Slot(1125)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetVertexArrayPointervEXT(UInt32 vaobj, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr param); - [Slot(1135)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribIivEXT(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params); - [Slot(1137)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribIuivEXT(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] UInt32* @params); - [Slot(1142)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribLdvEXT(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params); - [Slot(1169)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glHistogramEXT(System.Int32 target, Int32 width, System.Int32 internalformat, bool sink); - [Slot(1175)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glImportMemoryFdEXT(UInt32 memory, UInt64 size, System.Int32 handleType, Int32 fd); - [Slot(1176)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glImportMemoryWin32HandleEXT(UInt32 memory, UInt64 size, System.Int32 handleType, [OutAttribute] IntPtr handle); - [Slot(1177)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glImportMemoryWin32NameEXT(UInt32 memory, UInt64 size, System.Int32 handleType, IntPtr name); - [Slot(1178)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glImportSemaphoreFdEXT(UInt32 semaphore, System.Int32 handleType, Int32 fd); - [Slot(1179)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glImportSemaphoreWin32HandleEXT(UInt32 semaphore, System.Int32 handleType, [OutAttribute] IntPtr handle); - [Slot(1180)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glImportSemaphoreWin32NameEXT(UInt32 semaphore, System.Int32 handleType, IntPtr name); - [Slot(1181)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glImportSyncEXT(System.Int32 external_sync_type, IntPtr external_sync, UInt32 flags); - [Slot(1186)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glIndexFuncEXT(System.Int32 func, Single @ref); - [Slot(1191)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glIndexMaterialEXT(System.Int32 face, System.Int32 mode); - [Slot(1193)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glIndexPointerEXT(System.Int32 type, Int32 stride, Int32 count, [CountAttribute(Computed = "type,stride,count")] IntPtr pointer); - [Slot(1202)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glInsertComponentEXT(UInt32 res, UInt32 src, UInt32 num); - [Slot(1203)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glInsertEventMarkerEXT(Int32 length, IntPtr marker); - [Slot(1222)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsEnabledIndexedEXT(System.Int32 target, UInt32 index); - [Slot(1226)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsFramebufferEXT(UInt32 framebuffer); - [Slot(1230)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsMemoryObjectEXT(UInt32 memoryObject); - [Slot(1243)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsProgramPipelineEXT(UInt32 pipeline); - [Slot(1247)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsRenderbufferEXT(UInt32 renderbuffer); - [Slot(1249)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsSemaphoreEXT(UInt32 semaphore); - [Slot(1254)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsTextureEXT(UInt32 texture); - [Slot(1259)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsVariantEnabledEXT(UInt32 id, System.Int32 cap); - [Slot(1263)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLabelObjectEXT(System.Int32 type, UInt32 @object, Int32 length, IntPtr label); - [Slot(1303)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLockArraysEXT(Int32 first, Int32 count); - [Slot(1334)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glMapNamedBufferEXT(UInt32 buffer, System.Int32 access); - [Slot(1336)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glMapNamedBufferRangeEXT(UInt32 buffer, IntPtr offset, IntPtr length, System.Int32 access); - [Slot(1351)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixFrustumEXT(System.Int32 mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar); - [Slot(1358)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoaddEXT(System.Int32 mode, [CountAttribute(Count = 16)] Double* m); - [Slot(1359)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoadfEXT(System.Int32 mode, [CountAttribute(Count = 16)] Single* m); - [Slot(1360)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixLoadIdentityEXT(System.Int32 mode); - [Slot(1362)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoadTransposedEXT(System.Int32 mode, [CountAttribute(Count = 16)] Double* m); - [Slot(1363)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoadTransposefEXT(System.Int32 mode, [CountAttribute(Count = 16)] Single* m); - [Slot(1367)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMultdEXT(System.Int32 mode, [CountAttribute(Count = 16)] Double* m); - [Slot(1368)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMultfEXT(System.Int32 mode, [CountAttribute(Count = 16)] Single* m); - [Slot(1370)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMultTransposedEXT(System.Int32 mode, [CountAttribute(Count = 16)] Double* m); - [Slot(1371)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMultTransposefEXT(System.Int32 mode, [CountAttribute(Count = 16)] Single* m); - [Slot(1372)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixOrthoEXT(System.Int32 mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar); - [Slot(1373)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixPopEXT(System.Int32 mode); - [Slot(1374)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixPushEXT(System.Int32 mode); - [Slot(1375)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixRotatedEXT(System.Int32 mode, Double angle, Double x, Double y, Double z); - [Slot(1376)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixRotatefEXT(System.Int32 mode, Single angle, Single x, Single y, Single z); - [Slot(1377)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixScaledEXT(System.Int32 mode, Double x, Double y, Double z); - [Slot(1378)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixScalefEXT(System.Int32 mode, Single x, Single y, Single z); - [Slot(1379)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixTranslatedEXT(System.Int32 mode, Double x, Double y, Double z); - [Slot(1380)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixTranslatefEXT(System.Int32 mode, Single x, Single y, Single z); - [Slot(1385)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMemoryBarrierEXT(System.Int32 barriers); - [Slot(1386)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMemoryObjectParameterivEXT(UInt32 memoryObject, System.Int32 pname, Int32* @params); - [Slot(1388)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMinmaxEXT(System.Int32 target, System.Int32 internalformat, bool sink); - [Slot(1403)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiDrawArraysEXT(System.Int32 mode, [CountAttribute(Computed = "primcount")] Int32* first, [CountAttribute(Computed = "primcount")] Int32* count, Int32 primcount); - [Slot(1413)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiDrawElementsEXT(System.Int32 mode, [CountAttribute(Computed = "primcount")] Int32* count, System.Int32 type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount); - [Slot(1423)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexBufferEXT(System.Int32 texunit, System.Int32 target, System.Int32 internalformat, UInt32 buffer); - [Slot(1520)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoordPointerEXT(System.Int32 texunit, Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(1521)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexEnvfEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, Single param); - [Slot(1522)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexEnvfvEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(1523)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexEnviEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, Int32 param); - [Slot(1524)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexEnvivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1525)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexGendEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, Double param); - [Slot(1526)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexGendvEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, [CountAttribute(Computed = "pname")] Double* @params); - [Slot(1527)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexGenfEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, Single param); - [Slot(1528)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexGenfvEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(1529)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexGeniEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, Int32 param); - [Slot(1530)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexGenivEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1531)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexImage1DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); - [Slot(1532)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexImage2DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(1533)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexImage3DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); - [Slot(1534)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexParameterfEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, Single param); - [Slot(1535)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexParameterfvEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(1536)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexParameteriEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, Int32 param); - [Slot(1537)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexParameterIivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1538)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexParameterIuivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(1539)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexParameterivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1540)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexRenderbufferEXT(System.Int32 texunit, System.Int32 target, UInt32 renderbuffer); - [Slot(1541)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexSubImage1DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); - [Slot(1542)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexSubImage2DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(1543)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexSubImage3DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); - [Slot(1553)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferDataEXT(UInt32 buffer, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data, System.Int32 usage); - [Slot(1555)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferPageCommitmentEXT(UInt32 buffer, IntPtr offset, IntPtr size, bool commit); - [Slot(1557)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferStorageEXT(UInt32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, System.Int32 flags); - [Slot(1558)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferStorageExternalEXT(UInt32 buffer, IntPtr offset, IntPtr size, IntPtr clientBuffer, System.Int32 flags); - [Slot(1559)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferStorageMemEXT(UInt32 buffer, IntPtr size, UInt32 memory, UInt64 offset); - [Slot(1561)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferSubDataEXT(UInt32 buffer, IntPtr offset, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data); - [Slot(1562)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedCopyBufferSubDataEXT(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size); - [Slot(1566)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferParameteriEXT(UInt32 framebuffer, System.Int32 pname, Int32 param); - [Slot(1569)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferRenderbufferEXT(UInt32 framebuffer, System.Int32 attachment, System.Int32 renderbuffertarget, UInt32 renderbuffer); - [Slot(1574)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferTexture1DEXT(UInt32 framebuffer, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level); - [Slot(1575)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferTexture2DEXT(UInt32 framebuffer, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level); - [Slot(1576)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferTexture3DEXT(UInt32 framebuffer, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level, Int32 zoffset); - [Slot(1577)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferTextureEXT(UInt32 framebuffer, System.Int32 attachment, UInt32 texture, Int32 level); - [Slot(1578)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferTextureFaceEXT(UInt32 framebuffer, System.Int32 attachment, UInt32 texture, Int32 level, System.Int32 face); - [Slot(1580)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferTextureLayerEXT(UInt32 framebuffer, System.Int32 attachment, UInt32 texture, Int32 level, Int32 layer); - [Slot(1581)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedProgramLocalParameter4dEXT(UInt32 program, System.Int32 target, UInt32 index, Double x, Double y, Double z, Double w); - [Slot(1582)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedProgramLocalParameter4dvEXT(UInt32 program, System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] Double* @params); - [Slot(1583)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedProgramLocalParameter4fEXT(UInt32 program, System.Int32 target, UInt32 index, Single x, Single y, Single z, Single w); - [Slot(1584)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedProgramLocalParameter4fvEXT(UInt32 program, System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] Single* @params); - [Slot(1585)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedProgramLocalParameterI4iEXT(UInt32 program, System.Int32 target, UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w); - [Slot(1586)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedProgramLocalParameterI4ivEXT(UInt32 program, System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] Int32* @params); - [Slot(1587)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedProgramLocalParameterI4uiEXT(UInt32 program, System.Int32 target, UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w); - [Slot(1588)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedProgramLocalParameterI4uivEXT(UInt32 program, System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] UInt32* @params); - [Slot(1589)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedProgramLocalParameters4fvEXT(UInt32 program, System.Int32 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* @params); - [Slot(1590)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedProgramLocalParametersI4ivEXT(UInt32 program, System.Int32 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* @params); - [Slot(1591)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedProgramLocalParametersI4uivEXT(UInt32 program, System.Int32 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* @params); - [Slot(1592)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedProgramStringEXT(UInt32 program, System.Int32 target, System.Int32 format, Int32 len, [CountAttribute(Parameter = "len")] IntPtr @string); - [Slot(1594)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedRenderbufferStorageEXT(UInt32 renderbuffer, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(1596)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedRenderbufferStorageMultisampleCoverageEXT(UInt32 renderbuffer, Int32 coverageSamples, Int32 colorSamples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(1597)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedRenderbufferStorageMultisampleEXT(UInt32 renderbuffer, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(1621)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormalPointerEXT(System.Int32 type, Int32 stride, Int32 count, [CountAttribute(Computed = "type,stride,count")] IntPtr pointer); - [Slot(1687)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelTransformParameterfEXT(System.Int32 target, System.Int32 pname, Single param); - [Slot(1688)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPixelTransformParameterfvEXT(System.Int32 target, System.Int32 pname, [CountAttribute(Count = 1)] Single* @params); - [Slot(1689)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelTransformParameteriEXT(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(1690)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPixelTransformParameterivEXT(System.Int32 target, System.Int32 pname, [CountAttribute(Count = 1)] Int32* @params); - [Slot(1698)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointParameterfEXT(System.Int32 pname, Single param); - [Slot(1702)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPointParameterfvEXT(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(1717)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPolygonOffsetClampEXT(Single factor, Single units, Single clamp); - [Slot(1718)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPolygonOffsetEXT(Single factor, Single bias); - [Slot(1725)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPopGroupMarkerEXT(); - [Slot(1735)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPrioritizeTexturesEXT(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures, [CountAttribute(Parameter = "n")] Single* priorities); - [Slot(1749)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramEnvParameters4fvEXT(System.Int32 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* @params); - [Slot(1760)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramLocalParameters4fvEXT(System.Int32 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* @params); - [Slot(1773)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramParameteriEXT(UInt32 program, System.Int32 pname, Int32 value); - [Slot(1780)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1dEXT(UInt32 program, Int32 location, Double x); - [Slot(1782)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1dvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double* value); - [Slot(1784)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1fEXT(UInt32 program, Int32 location, Single v0); - [Slot(1786)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1fvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value); - [Slot(1792)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1iEXT(UInt32 program, Int32 location, Int32 v0); - [Slot(1794)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1ivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value); - [Slot(1800)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1uiEXT(UInt32 program, Int32 location, UInt32 v0); - [Slot(1802)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1uivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32* value); - [Slot(1804)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2dEXT(UInt32 program, Int32 location, Double x, Double y); - [Slot(1806)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2dvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value); - [Slot(1808)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2fEXT(UInt32 program, Int32 location, Single v0, Single v1); - [Slot(1810)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2fvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value); - [Slot(1816)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1); - [Slot(1818)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2ivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value); - [Slot(1824)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1); - [Slot(1826)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2uivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value); - [Slot(1828)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3dEXT(UInt32 program, Int32 location, Double x, Double y, Double z); - [Slot(1830)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3dvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value); - [Slot(1832)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2); - [Slot(1834)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3fvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value); - [Slot(1840)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2); - [Slot(1842)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3ivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value); - [Slot(1848)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); - [Slot(1850)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3uivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value); - [Slot(1852)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4dEXT(UInt32 program, Int32 location, Double x, Double y, Double z, Double w); - [Slot(1854)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4dvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value); - [Slot(1856)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3); - [Slot(1858)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4fvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value); - [Slot(1864)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); - [Slot(1866)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4ivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value); - [Slot(1872)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); - [Slot(1874)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4uivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value); - [Slot(1880)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value); - [Slot(1882)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value); - [Slot(1884)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2x3dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value); - [Slot(1886)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); - [Slot(1888)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2x4dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value); - [Slot(1890)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); - [Slot(1892)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value); - [Slot(1894)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value); - [Slot(1896)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3x2dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value); - [Slot(1898)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); - [Slot(1900)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3x4dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value); - [Slot(1902)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); - [Slot(1904)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value); - [Slot(1906)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value); - [Slot(1908)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4x2dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value); - [Slot(1910)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); - [Slot(1912)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4x3dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value); - [Slot(1914)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); - [Slot(1919)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProvokingVertexEXT(System.Int32 mode); - [Slot(1922)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushClientAttribDefaultEXT(System.Int32 mask); - [Slot(1925)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushGroupMarkerEXT(Int32 length, IntPtr marker); - [Slot(1963)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterSamplesEXT(UInt32 samples, bool fixedsamplelocations); - [Slot(1981)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glReleaseKeyedMutexWin32EXT(UInt32 memory, UInt64 key); - [Slot(1984)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderbufferStorageEXT(System.Int32 target, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(1987)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderbufferStorageMultisampleEXT(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(2015)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glResetHistogramEXT(System.Int32 target); - [Slot(2017)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glResetMinmaxEXT(System.Int32 target); - [Slot(2029)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSampleMaskEXT(Single value, bool invert); - [Slot(2033)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSamplePatternEXT(System.Int32 pattern); - [Slot(2049)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColor3bEXT(SByte red, SByte green, SByte blue); - [Slot(2051)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColor3bvEXT([CountAttribute(Count = 3)] SByte* v); - [Slot(2053)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColor3dEXT(Double red, Double green, Double blue); - [Slot(2055)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColor3dvEXT([CountAttribute(Count = 3)] Double* v); - [Slot(2057)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColor3fEXT(Single red, Single green, Single blue); - [Slot(2059)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColor3fvEXT([CountAttribute(Count = 3)] Single* v); - [Slot(2063)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColor3iEXT(Int32 red, Int32 green, Int32 blue); - [Slot(2065)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColor3ivEXT([CountAttribute(Count = 3)] Int32* v); - [Slot(2067)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColor3sEXT(Int16 red, Int16 green, Int16 blue); - [Slot(2069)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColor3svEXT([CountAttribute(Count = 3)] Int16* v); - [Slot(2071)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColor3ubEXT(Byte red, Byte green, Byte blue); - [Slot(2073)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColor3ubvEXT([CountAttribute(Count = 3)] Byte* v); - [Slot(2075)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColor3uiEXT(UInt32 red, UInt32 green, UInt32 blue); - [Slot(2077)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColor3uivEXT([CountAttribute(Count = 3)] UInt32* v); - [Slot(2079)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColor3usEXT(UInt16 red, UInt16 green, UInt16 blue); - [Slot(2081)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColor3usvEXT([CountAttribute(Count = 3)] UInt16* v); - [Slot(2086)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColorPointerEXT(Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(2090)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSemaphoreParameterui64vEXT(UInt32 semaphore, System.Int32 pname, UInt64* @params); - [Slot(2092)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSeparableFilter2DEXT(System.Int32 target, System.Int32 internalformat, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "target,format,type,width")] IntPtr row, [CountAttribute(Computed = "target,format,type,height")] IntPtr column); - [Slot(2096)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSetInvariantEXT(UInt32 id, System.Int32 type, [CountAttribute(Computed = "id,type")] IntPtr addr); - [Slot(2097)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSetLocalConstantEXT(UInt32 id, System.Int32 type, [CountAttribute(Computed = "id,type")] IntPtr addr); - [Slot(2101)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glShaderOp1EXT(System.Int32 op, UInt32 res, UInt32 arg1); - [Slot(2102)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glShaderOp2EXT(System.Int32 op, UInt32 res, UInt32 arg1, UInt32 arg2); - [Slot(2103)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glShaderOp3EXT(System.Int32 op, UInt32 res, UInt32 arg1, UInt32 arg2, UInt32 arg3); - [Slot(2108)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSignalSemaphoreEXT(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] UInt32* buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] UInt32* textures, [CountAttribute(Computed = "numTextureBarriers")] System.Int32* dstLayouts); - [Slot(2119)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilClearTagEXT(Int32 stencilTagBits, UInt32 stencilClearTag); - [Slot(2140)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSwizzleEXT(UInt32 res, UInt32 @in, System.Int32 outX, System.Int32 outY, System.Int32 outZ, System.Int32 outW); - [Slot(2143)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTangent3bEXT(SByte tx, SByte ty, SByte tz); - [Slot(2144)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTangent3bvEXT([CountAttribute(Count = 3)] SByte* v); - [Slot(2145)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTangent3dEXT(Double tx, Double ty, Double tz); - [Slot(2146)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTangent3dvEXT([CountAttribute(Count = 3)] Double* v); - [Slot(2147)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTangent3fEXT(Single tx, Single ty, Single tz); - [Slot(2148)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTangent3fvEXT([CountAttribute(Count = 3)] Single* v); - [Slot(2149)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTangent3iEXT(Int32 tx, Int32 ty, Int32 tz); - [Slot(2150)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTangent3ivEXT([CountAttribute(Count = 3)] Int32* v); - [Slot(2151)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTangent3sEXT(Int16 tx, Int16 ty, Int16 tz); - [Slot(2152)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTangent3svEXT([CountAttribute(Count = 3)] Int16* v); - [Slot(2153)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTangentPointerEXT(System.Int32 type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer); - [Slot(2162)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexBufferEXT(System.Int32 target, System.Int32 internalformat, UInt32 buffer); - [Slot(2246)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoordPointerEXT(Int32 size, System.Int32 type, Int32 stride, Int32 count, [CountAttribute(Computed = "size,type,stride,count")] IntPtr pointer); - [Slot(2269)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexImage3DEXT(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); - [Slot(2278)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameterIivEXT(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(2280)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameterIuivEXT(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(2290)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorageMem1DEXT(System.Int32 target, Int32 levels, System.Int32 internalFormat, Int32 width, UInt32 memory, UInt64 offset); - [Slot(2291)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorageMem2DEXT(System.Int32 target, Int32 levels, System.Int32 internalFormat, Int32 width, Int32 height, UInt32 memory, UInt64 offset); - [Slot(2292)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorageMem2DMultisampleEXT(System.Int32 target, Int32 samples, System.Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations, UInt32 memory, UInt64 offset); - [Slot(2293)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorageMem3DEXT(System.Int32 target, Int32 levels, System.Int32 internalFormat, Int32 width, Int32 height, Int32 depth, UInt32 memory, UInt64 offset); - [Slot(2294)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorageMem3DMultisampleEXT(System.Int32 target, Int32 samples, System.Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations, UInt32 memory, UInt64 offset); - [Slot(2297)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexSubImage1DEXT(System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); - [Slot(2299)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexSubImage2DEXT(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(2301)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexSubImage3DEXT(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); - [Slot(2306)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureBufferEXT(UInt32 texture, System.Int32 target, System.Int32 internalformat, UInt32 buffer); - [Slot(2308)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureBufferRangeEXT(UInt32 texture, System.Int32 target, System.Int32 internalformat, UInt32 buffer, IntPtr offset, IntPtr size); - [Slot(2310)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureImage1DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); - [Slot(2311)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureImage2DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(2314)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureImage3DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); - [Slot(2317)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureLightEXT(System.Int32 pname); - [Slot(2318)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureMaterialEXT(System.Int32 face, System.Int32 mode); - [Slot(2319)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureNormalEXT(System.Int32 mode); - [Slot(2320)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexturePageCommitmentEXT(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool commit); - [Slot(2322)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureParameterfEXT(UInt32 texture, System.Int32 target, System.Int32 pname, Single param); - [Slot(2324)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTextureParameterfvEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(2326)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureParameteriEXT(UInt32 texture, System.Int32 target, System.Int32 pname, Int32 param); - [Slot(2328)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTextureParameterIivEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(2330)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTextureParameterIuivEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(2332)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTextureParameterivEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(2334)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureRenderbufferEXT(UInt32 texture, System.Int32 target, UInt32 renderbuffer); - [Slot(2336)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage1DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width); - [Slot(2338)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage2DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(2340)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage2DMultisampleEXT(UInt32 texture, System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, bool fixedsamplelocations); - [Slot(2342)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage3DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth); - [Slot(2344)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage3DMultisampleEXT(UInt32 texture, System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); - [Slot(2345)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorageMem1DEXT(UInt32 texture, Int32 levels, System.Int32 internalFormat, Int32 width, UInt32 memory, UInt64 offset); - [Slot(2346)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorageMem2DEXT(UInt32 texture, Int32 levels, System.Int32 internalFormat, Int32 width, Int32 height, UInt32 memory, UInt64 offset); - [Slot(2347)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorageMem2DMultisampleEXT(UInt32 texture, Int32 samples, System.Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations, UInt32 memory, UInt64 offset); - [Slot(2348)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorageMem3DEXT(UInt32 texture, Int32 levels, System.Int32 internalFormat, Int32 width, Int32 height, Int32 depth, UInt32 memory, UInt64 offset); - [Slot(2349)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorageMem3DMultisampleEXT(UInt32 texture, Int32 samples, System.Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations, UInt32 memory, UInt64 offset); - [Slot(2352)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureSubImage1DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); - [Slot(2354)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureSubImage2DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(2356)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureSubImage3DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); - [Slot(2364)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTransformFeedbackVaryingsEXT(UInt32 program, Int32 count, [CountAttribute(Parameter = "count")] IntPtr varyings, System.Int32 bufferMode); - [Slot(2389)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1uiEXT(Int32 location, UInt32 v0); - [Slot(2391)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1uivEXT(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt32* value); - [Slot(2411)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2uiEXT(Int32 location, UInt32 v0, UInt32 v1); - [Slot(2413)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2uivEXT(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value); - [Slot(2433)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3uiEXT(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); - [Slot(2435)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3uivEXT(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value); - [Slot(2455)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4uiEXT(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); - [Slot(2457)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4uivEXT(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value); - [Slot(2459)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniformBufferEXT(UInt32 program, Int32 location, UInt32 buffer); - [Slot(2488)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUnlockArraysEXT(); - [Slot(2492)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glUnmapNamedBufferEXT(UInt32 buffer); - [Slot(2499)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUseProgramStagesEXT(UInt32 pipeline, System.Int32 stages, UInt32 program); - [Slot(2500)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUseShaderProgramEXT(System.Int32 type, UInt32 program); - [Slot(2504)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glValidateProgramPipelineEXT(UInt32 pipeline); - [Slot(2506)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVariantbvEXT(UInt32 id, [CountAttribute(Computed = "id")] SByte* addr); - [Slot(2507)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVariantdvEXT(UInt32 id, [CountAttribute(Computed = "id")] Double* addr); - [Slot(2508)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVariantfvEXT(UInt32 id, [CountAttribute(Computed = "id")] Single* addr); - [Slot(2509)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVariantivEXT(UInt32 id, [CountAttribute(Computed = "id")] Int32* addr); - [Slot(2510)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVariantPointerEXT(UInt32 id, System.Int32 type, UInt32 stride, [CountAttribute(Computed = "id,type,stride")] IntPtr addr); - [Slot(2511)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVariantsvEXT(UInt32 id, [CountAttribute(Computed = "id")] Int16* addr); - [Slot(2512)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVariantubvEXT(UInt32 id, [CountAttribute(Computed = "id")] Byte* addr); - [Slot(2513)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVariantuivEXT(UInt32 id, [CountAttribute(Computed = "id")] UInt32* addr); - [Slot(2514)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVariantusvEXT(UInt32 id, [CountAttribute(Computed = "id")] UInt16* addr); - [Slot(2572)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayBindVertexBufferEXT(UInt32 vaobj, UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride); - [Slot(2573)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayColorOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(2574)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayEdgeFlagOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 stride, IntPtr offset); - [Slot(2576)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayFogCoordOffsetEXT(UInt32 vaobj, UInt32 buffer, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(2577)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayIndexOffsetEXT(UInt32 vaobj, UInt32 buffer, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(2578)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayMultiTexCoordOffsetEXT(UInt32 vaobj, UInt32 buffer, System.Int32 texunit, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(2579)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayNormalOffsetEXT(UInt32 vaobj, UInt32 buffer, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(2583)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArraySecondaryColorOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(2584)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayTexCoordOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(2585)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexAttribBindingEXT(UInt32 vaobj, UInt32 attribindex, UInt32 bindingindex); - [Slot(2586)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexAttribDivisorEXT(UInt32 vaobj, UInt32 index, UInt32 divisor); - [Slot(2587)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexAttribFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, System.Int32 type, bool normalized, UInt32 relativeoffset); - [Slot(2588)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexAttribIFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, System.Int32 type, UInt32 relativeoffset); - [Slot(2589)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexAttribIOffsetEXT(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(2590)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexAttribLFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, System.Int32 type, UInt32 relativeoffset); - [Slot(2591)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexAttribLOffsetEXT(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(2592)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexAttribOffsetEXT(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, System.Int32 type, bool normalized, Int32 stride, IntPtr offset); - [Slot(2593)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexBindingDivisorEXT(UInt32 vaobj, UInt32 bindingindex, UInt32 divisor); - [Slot(2596)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(2710)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI1iEXT(UInt32 index, Int32 x); - [Slot(2712)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI1ivEXT(UInt32 index, [CountAttribute(Count = 1)] Int32* v); - [Slot(2714)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI1uiEXT(UInt32 index, UInt32 x); - [Slot(2716)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI1uivEXT(UInt32 index, [CountAttribute(Count = 1)] UInt32* v); - [Slot(2718)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI2iEXT(UInt32 index, Int32 x, Int32 y); - [Slot(2720)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI2ivEXT(UInt32 index, [CountAttribute(Count = 2)] Int32* v); - [Slot(2722)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI2uiEXT(UInt32 index, UInt32 x, UInt32 y); - [Slot(2724)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI2uivEXT(UInt32 index, [CountAttribute(Count = 2)] UInt32* v); - [Slot(2726)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI3iEXT(UInt32 index, Int32 x, Int32 y, Int32 z); - [Slot(2728)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI3ivEXT(UInt32 index, [CountAttribute(Count = 3)] Int32* v); - [Slot(2730)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI3uiEXT(UInt32 index, UInt32 x, UInt32 y, UInt32 z); - [Slot(2732)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI3uivEXT(UInt32 index, [CountAttribute(Count = 3)] UInt32* v); - [Slot(2734)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI4bvEXT(UInt32 index, [CountAttribute(Count = 4)] SByte* v); - [Slot(2736)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI4iEXT(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w); - [Slot(2738)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI4ivEXT(UInt32 index, [CountAttribute(Count = 4)] Int32* v); - [Slot(2740)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI4svEXT(UInt32 index, [CountAttribute(Count = 4)] Int16* v); - [Slot(2742)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI4ubvEXT(UInt32 index, [CountAttribute(Count = 4)] Byte* v); - [Slot(2744)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI4uiEXT(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w); - [Slot(2746)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI4uivEXT(UInt32 index, [CountAttribute(Count = 4)] UInt32* v); - [Slot(2748)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI4usvEXT(UInt32 index, [CountAttribute(Count = 4)] UInt16* v); - [Slot(2752)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribIPointerEXT(UInt32 index, Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(2754)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL1dEXT(UInt32 index, Double x); - [Slot(2756)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL1dvEXT(UInt32 index, [CountAttribute(Count = 1)] Double* v); - [Slot(2764)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL2dEXT(UInt32 index, Double x, Double y); - [Slot(2766)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL2dvEXT(UInt32 index, [CountAttribute(Count = 2)] Double* v); - [Slot(2772)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL3dEXT(UInt32 index, Double x, Double y, Double z); - [Slot(2774)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL3dvEXT(UInt32 index, [CountAttribute(Count = 3)] Double* v); - [Slot(2780)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL4dEXT(UInt32 index, Double x, Double y, Double z, Double w); - [Slot(2782)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL4dvEXT(UInt32 index, [CountAttribute(Count = 4)] Double* v); - [Slot(2790)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribLPointerEXT(UInt32 index, Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Parameter = "size")] IntPtr pointer); - [Slot(2832)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexPointerEXT(Int32 size, System.Int32 type, Int32 stride, Int32 count, [CountAttribute(Computed = "size,type,stride,count")] IntPtr pointer); - [Slot(2867)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexWeightfEXT(Single weight); - [Slot(2868)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexWeightfvEXT([CountAttribute(Count = 1)] Single* weight); - [Slot(2871)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexWeightPointerEXT(Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer); - [Slot(2882)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWaitSemaphoreEXT(UInt32 semaphore, UInt32 numBufferBarriers, [CountAttribute(Computed = "numBufferBarriers")] UInt32* buffers, UInt32 numTextureBarriers, [CountAttribute(Computed = "numTextureBarriers")] UInt32* textures, [CountAttribute(Computed = "numTextureBarriers")] System.Int32* srcLayouts); - [Slot(2951)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowRectanglesEXT(System.Int32 mode, Int32 count, [CountAttribute(Computed = "count")] Int32* box); - [Slot(2952)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWriteMaskEXT(UInt32 res, UInt32 @in, System.Int32 outX, System.Int32 outY, System.Int32 outZ, System.Int32 outW); - [Slot(651)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFrameTerminatorGREMEDY(); - [Slot(2138)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStringMarkerGREMEDY(Int32 len, [CountAttribute(Parameter = "len")] IntPtr @string); - [Slot(802)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetImageTransformParameterfvHP(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(803)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetImageTransformParameterivHP(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1171)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glImageTransformParameterfHP(System.Int32 target, System.Int32 pname, Single param); - [Slot(1172)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glImageTransformParameterfvHP(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(1173)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glImageTransformParameteriHP(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(1174)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glImageTransformParameterivHP(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(255)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorPointerListIBM(Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer, Int32 ptrstride); - [Slot(518)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glEdgeFlagPointerListIBM(Int32 stride, [CountAttribute(Computed = "stride")] bool** pointer, Int32 ptrstride); - [Slot(589)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFlushStaticDataIBM(System.Int32 target); - [Slot(605)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFogCoordPointerListIBM(System.Int32 type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer, Int32 ptrstride); - [Slot(1194)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glIndexPointerListIBM(System.Int32 type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer, Int32 ptrstride); - [Slot(1421)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiModeDrawArraysIBM([CountAttribute(Computed = "primcount")] System.Int32* mode, [CountAttribute(Computed = "primcount")] Int32* first, [CountAttribute(Computed = "primcount")] Int32* count, Int32 primcount, Int32 modestride); - [Slot(1422)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiModeDrawElementsIBM([CountAttribute(Computed = "primcount")] System.Int32* mode, [CountAttribute(Computed = "primcount")] Int32* count, System.Int32 type, [CountAttribute(Computed = "primcount")] IntPtr indices, Int32 primcount, Int32 modestride); - [Slot(1622)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormalPointerListIBM(System.Int32 type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer, Int32 ptrstride); - [Slot(2087)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColorPointerListIBM(Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer, Int32 ptrstride); - [Slot(2247)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoordPointerListIBM(Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer, Int32 ptrstride); - [Slot(2833)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexPointerListIBM(Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer, Int32 ptrstride); - [Slot(130)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFuncSeparateINGR(System.Int32 sfactorRGB, System.Int32 dfactorRGB, System.Int32 sfactorAlpha, System.Int32 dfactorAlpha); - [Slot(34)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginPerfQueryINTEL(UInt32 queryHandle); - [Slot(256)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorPointervINTEL(Int32 size, System.Int32 type, [CountAttribute(Count = 4)] IntPtr pointer); - [Slot(368)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreatePerfQueryINTEL(UInt32 queryId, [OutAttribute] UInt32* queryHandle); - [Slot(421)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeletePerfQueryINTEL(UInt32 queryHandle); - [Slot(543)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndPerfQueryINTEL(UInt32 queryHandle); - [Slot(770)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFirstPerfQueryIdINTEL([OutAttribute] UInt32* queryId); - [Slot(891)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNextPerfQueryIdINTEL(UInt32 queryId, [OutAttribute] UInt32* nextQueryId); - [Slot(952)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfCounterInfoINTEL(UInt32 queryId, UInt32 counterId, UInt32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] IntPtr counterName, UInt32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] IntPtr counterDesc, [OutAttribute] UInt32* counterOffset, [OutAttribute] UInt32* counterDataSize, [OutAttribute] UInt32* counterTypeEnum, [OutAttribute] UInt32* counterDataTypeEnum, [OutAttribute] UInt64* rawCounterMaxValue); - [Slot(959)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfQueryDataINTEL(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] UInt32* bytesWritten); - [Slot(960)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfQueryIdByNameINTEL(IntPtr queryName, [OutAttribute] UInt32* queryId); - [Slot(961)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfQueryInfoINTEL(UInt32 queryId, UInt32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] IntPtr queryName, [OutAttribute] UInt32* dataSize, [OutAttribute] UInt32* noCounters, [OutAttribute] UInt32* noInstances, [OutAttribute] UInt32* capsMask); - [Slot(1340)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe IntPtr glMapTexture2DINTEL(UInt32 texture, Int32 level, UInt32 access, [OutAttribute, CountAttribute(Count = 1)] Int32* stride, [OutAttribute, CountAttribute(Count = 1)] System.Int32* layout); - [Slot(1623)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormalPointervINTEL(System.Int32 type, [CountAttribute(Count = 4)] IntPtr pointer); - [Slot(2141)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSyncTextureINTEL(UInt32 texture); - [Slot(2248)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoordPointervINTEL(Int32 size, System.Int32 type, [CountAttribute(Count = 4)] IntPtr pointer); - [Slot(2494)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUnmapTexture2DINTEL(UInt32 texture, Int32 level); - [Slot(2834)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexPointervINTEL(Int32 size, System.Int32 type, [CountAttribute(Count = 4)] IntPtr pointer); - [Slot(106)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendBarrierKHR(); - [Slot(392)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageCallbackKHR(DebugProcKhr callback, IntPtr userParam); - [Slot(395)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDebugMessageControlKHR(System.Int32 source, System.Int32 type, System.Int32 severity, Int32 count, UInt32* ids, bool enabled); - [Slot(400)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageInsertKHR(System.Int32 source, System.Int32 type, UInt32 id, System.Int32 severity, Int32 length, IntPtr buf); - [Slot(760)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe Int32 glGetDebugMessageLogKHR(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* sources, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr messageLog); - [Slot(791)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glGetGraphicsResetStatusKHR(); - [Slot(918)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformfvKHR(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params); - [Slot(922)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformivKHR(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params); - [Slot(926)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformuivKHR(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params); - [Slot(931)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectLabelKHR(System.Int32 identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(936)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectPtrLabelKHR(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(974)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetPointervKHR(System.Int32 pname, [OutAttribute] IntPtr @params); - [Slot(1382)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMaxShaderCompilerThreadsKHR(UInt32 count); - [Slot(1635)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glObjectLabelKHR(System.Int32 identifier, UInt32 name, Int32 length, IntPtr label); - [Slot(1637)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glObjectPtrLabelKHR(IntPtr ptr, Int32 length, IntPtr label); - [Slot(1724)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPopDebugGroupKHR(); - [Slot(1924)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushDebugGroupKHR(System.Int32 source, UInt32 id, Int32 length, IntPtr message); - [Slot(1968)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadnPixelsKHR(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data); - [Slot(2018)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glResizeBuffersMESA(); - [Slot(2897)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos2dMESA(Double x, Double y); - [Slot(2900)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos2dvMESA([CountAttribute(Count = 2)] Double* v); - [Slot(2903)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos2fMESA(Single x, Single y); - [Slot(2906)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos2fvMESA([CountAttribute(Count = 2)] Single* v); - [Slot(2909)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos2iMESA(Int32 x, Int32 y); - [Slot(2912)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos2ivMESA([CountAttribute(Count = 2)] Int32* v); - [Slot(2915)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos2sMESA(Int16 x, Int16 y); - [Slot(2918)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos2svMESA([CountAttribute(Count = 2)] Int16* v); - [Slot(2921)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos3dMESA(Double x, Double y, Double z); - [Slot(2924)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos3dvMESA([CountAttribute(Count = 3)] Double* v); - [Slot(2927)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos3fMESA(Single x, Single y, Single z); - [Slot(2930)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos3fvMESA([CountAttribute(Count = 3)] Single* v); - [Slot(2933)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos3iMESA(Int32 x, Int32 y, Int32 z); - [Slot(2936)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos3ivMESA([CountAttribute(Count = 3)] Int32* v); - [Slot(2939)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos3sMESA(Int16 x, Int16 y, Int16 z); - [Slot(2942)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos3svMESA([CountAttribute(Count = 3)] Int16* v); - [Slot(2943)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos4dMESA(Double x, Double y, Double z, Double w); - [Slot(2944)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos4dvMESA([CountAttribute(Count = 4)] Double* v); - [Slot(2945)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos4fMESA(Single x, Single y, Single z, Single w); - [Slot(2946)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos4fvMESA([CountAttribute(Count = 4)] Single* v); - [Slot(2947)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos4iMESA(Int32 x, Int32 y, Int32 z, Int32 w); - [Slot(2948)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos4ivMESA([CountAttribute(Count = 4)] Int32* v); - [Slot(2949)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWindowPos4sMESA(Int16 x, Int16 y, Int16 z, Int16 w); - [Slot(2950)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowPos4svMESA([CountAttribute(Count = 4)] Int16* v); - [Slot(9)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glActiveVaryingNV(UInt32 program, [CountAttribute(Computed = "name")] IntPtr name); - [Slot(15)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glAlphaToCoverageDitherControlNV(System.Int32 mode); - [Slot(18)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe byte glAreProgramsResidentNV(Int32 n, [CountAttribute(Parameter = "n")] UInt32* programs, [OutAttribute, CountAttribute(Parameter = "n")] bool* residences); - [Slot(29)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginConditionalRenderNV(UInt32 id, System.Int32 mode); - [Slot(32)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginOcclusionQueryNV(UInt32 id); - [Slot(40)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginTransformFeedbackNV(System.Int32 primitiveMode); - [Slot(42)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginVideoCaptureNV(UInt32 video_capture_slot); - [Slot(49)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindBufferBaseNV(System.Int32 target, UInt32 index, UInt32 buffer); - [Slot(51)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindBufferOffsetNV(System.Int32 target, UInt32 index, UInt32 buffer, IntPtr offset); - [Slot(54)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindBufferRangeNV(System.Int32 target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size); - [Slot(71)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindProgramNV(System.Int32 target, UInt32 id); - [Slot(85)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindTransformFeedbackNV(System.Int32 target, UInt32 id); - [Slot(91)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindVideoCaptureStreamBufferNV(UInt32 video_capture_slot, UInt32 stream, System.Int32 frame_region, IntPtr offset); - [Slot(92)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindVideoCaptureStreamTextureNV(UInt32 video_capture_slot, UInt32 stream, System.Int32 frame_region, System.Int32 target, UInt32 texture); - [Slot(107)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendBarrierNV(); - [Slot(131)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendParameteriNV(System.Int32 pname, Int32 value); - [Slot(135)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferAddressRangeNV(System.Int32 pname, UInt32 index, UInt64 address, IntPtr length); - [Slot(145)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCallCommandListNV(UInt32 list); - [Slot(168)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearDepthdNV(Double depth); - [Slot(201)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor3hNV(Half red, Half green, Half blue); - [Slot(202)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor3hvNV([CountAttribute(Count = 3)] Half* v); - [Slot(223)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor4hNV(Half red, Half green, Half blue, Half alpha); - [Slot(224)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor4hvNV([CountAttribute(Count = 4)] Half* v); - [Slot(241)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorFormatNV(Int32 size, System.Int32 type, Int32 stride); - [Slot(266)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCombinerInputNV(System.Int32 stage, System.Int32 portion, System.Int32 variable, System.Int32 input, System.Int32 mapping, System.Int32 componentUsage); - [Slot(267)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCombinerOutputNV(System.Int32 stage, System.Int32 portion, System.Int32 abOutput, System.Int32 cdOutput, System.Int32 sumOutput, System.Int32 scale, System.Int32 bias, bool abDotProduct, bool cdDotProduct, bool muxSum); - [Slot(268)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCombinerParameterfNV(System.Int32 pname, Single param); - [Slot(269)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCombinerParameterfvNV(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(270)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCombinerParameteriNV(System.Int32 pname, Int32 param); - [Slot(271)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCombinerParameterivNV(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(272)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCombinerStageParameterfvNV(System.Int32 stage, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(273)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCommandListSegmentsNV(UInt32 list, UInt32 segments); - [Slot(274)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompileCommandListNV(UInt32 list); - [Slot(305)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConservativeRasterParameterfNV(System.Int32 pname, Single value); - [Slot(306)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConservativeRasterParameteriNV(System.Int32 pname, Int32 param); - [Slot(331)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyImageSubDataNV(UInt32 srcName, System.Int32 srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, System.Int32 dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 width, Int32 height, Int32 depth); - [Slot(338)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyPathNV(UInt32 resultPath, UInt32 srcPath); - [Slot(358)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCoverageModulationNV(System.Int32 components); - [Slot(359)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCoverageModulationTableNV(Int32 n, [CountAttribute(Parameter = "n")] Single* v); - [Slot(360)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCoverFillPathInstancedNV(Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, System.Int32 coverMode, System.Int32 transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues); - [Slot(361)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCoverFillPathNV(UInt32 path, System.Int32 coverMode); - [Slot(362)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCoverStrokePathInstancedNV(Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, System.Int32 coverMode, System.Int32 transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues); - [Slot(363)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCoverStrokePathNV(UInt32 path, System.Int32 coverMode); - [Slot(365)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateCommandListsNV(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* lists); - [Slot(380)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateStatesNV(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* states); - [Slot(407)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteCommandListsNV(Int32 n, [CountAttribute(Parameter = "n")] UInt32* lists); - [Slot(409)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteFencesNV(Int32 n, [CountAttribute(Parameter = "n")] UInt32* fences); - [Slot(418)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteOcclusionQueriesNV(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(419)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeletePathsNV(UInt32 path, Int32 range); - [Slot(426)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteProgramsNV(Int32 n, [CountAttribute(Parameter = "n")] UInt32* programs); - [Slot(429)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteQueryResourceTagNV(Int32 n, [CountAttribute(Parameter = "n")] Int32* tagIds); - [Slot(435)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteStatesNV(Int32 n, [CountAttribute(Parameter = "n")] UInt32* states); - [Slot(440)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteTransformFeedbacksNV(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(444)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthBoundsdNV(Double zmin, Double zmax); - [Slot(450)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthRangedNV(Double zNear, Double zFar); - [Slot(485)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawCommandsAddressNV(System.Int32 primitiveMode, UInt64* indirects, Int32* sizes, UInt32 count); - [Slot(486)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawCommandsNV(System.Int32 primitiveMode, UInt32 buffer, IntPtr* indirects, Int32* sizes, UInt32 count); - [Slot(487)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawCommandsStatesAddressNV(UInt64* indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count); - [Slot(488)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawCommandsStatesNV(UInt32 buffer, IntPtr* indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count); - [Slot(507)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawTextureNV(UInt32 texture, UInt32 sampler, Single x0, Single y0, Single x1, Single y1, Single z, Single s0, Single t0, Single s1, Single t1); - [Slot(510)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawTransformFeedbackNV(System.Int32 mode, UInt32 id); - [Slot(513)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawVkImageNV(UInt64 vkImage, UInt32 sampler, Single x0, Single y0, Single x1, Single y1, Single z, Single s0, Single t0, Single s1, Single t1); - [Slot(515)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEdgeFlagFormatNV(Int32 stride); - [Slot(537)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndConditionalRenderNV(); - [Slot(541)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndOcclusionQueryNV(); - [Slot(549)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndTransformFeedbackNV(); - [Slot(551)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndVideoCaptureNV(UInt32 video_capture_slot); - [Slot(564)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEvalMapsNV(System.Int32 target, System.Int32 mode); - [Slot(570)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glExecuteProgramNV(System.Int32 target, UInt32 id, [CountAttribute(Count = 4)] Single* @params); - [Slot(575)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFinalCombinerInputNV(System.Int32 variable, System.Int32 input, System.Int32 mapping, System.Int32 componentUsage); - [Slot(579)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFinishFenceNV(UInt32 fence); - [Slot(587)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFlushPixelDataRangeNV(System.Int32 target); - [Slot(591)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFlushVertexArrayRangeNV(); - [Slot(598)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFogCoordFormatNV(System.Int32 type, Int32 stride); - [Slot(601)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFogCoordhNV(Half fog); - [Slot(602)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFogCoordhvNV([CountAttribute(Count = 1)] Half* fog); - [Slot(614)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFragmentCoverageColorNV(UInt32 color); - [Slot(634)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFramebufferSampleLocationsfvNV(System.Int32 target, UInt32 start, Int32 count, Single* v); - [Slot(667)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenFencesNV(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* fences); - [Slot(673)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenOcclusionQueriesNV(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(674)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGenPathsNV(Int32 range); - [Slot(679)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenProgramsNV(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* programs); - [Slot(682)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenQueryResourceTagNV(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* tagIds); - [Slot(691)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenTransformFeedbacksNV(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(707)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveVaryingNV(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] System.Int32* type, [OutAttribute, CountAttribute(Computed = "program,index,bufSize")] IntPtr name); - [Slot(720)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetBufferParameterui64vNV(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params); - [Slot(737)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetCombinerInputParameterfvNV(System.Int32 stage, System.Int32 portion, System.Int32 variable, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(738)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetCombinerInputParameterivNV(System.Int32 stage, System.Int32 portion, System.Int32 variable, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(739)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetCombinerOutputParameterfvNV(System.Int32 stage, System.Int32 portion, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(740)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetCombinerOutputParameterivNV(System.Int32 stage, System.Int32 portion, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(741)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetCombinerStageParameterfvNV(System.Int32 stage, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(742)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetCommandHeaderNV(System.Int32 tokenID, UInt32 size); - [Slot(756)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetCoverageModulationTableNV(Int32 bufsize, [OutAttribute] Single* v); - [Slot(767)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFenceivNV(UInt32 fence, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(768)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFinalCombinerInputParameterfvNV(System.Int32 variable, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(769)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFinalCombinerInputParameterivNV(System.Int32 variable, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(801)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int64 glGetImageHandleNV(UInt32 texture, Int32 level, bool layered, Int32 layer, System.Int32 format); - [Slot(810)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetIntegerui64i_vNV(System.Int32 value, UInt32 index, [OutAttribute, CountAttribute(Computed = "value")] UInt64* result); - [Slot(811)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetIntegerui64vNV(System.Int32 value, [OutAttribute, CountAttribute(Computed = "value")] UInt64* result); - [Slot(815)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetInternalformatSampleivNV(System.Int32 target, System.Int32 internalformat, Int32 samples, System.Int32 pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params); - [Slot(828)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMapAttribParameterfvNV(System.Int32 target, UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(829)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMapAttribParameterivNV(System.Int32 target, UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(830)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetMapControlPointsNV(System.Int32 target, UInt32 index, System.Int32 type, Int32 ustride, Int32 vstride, bool packed, [OutAttribute, CountAttribute(Computed = "target")] IntPtr points); - [Slot(834)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMapParameterfvNV(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "target,pname")] Single* @params); - [Slot(835)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMapParameterivNV(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "target,pname")] Int32* @params); - [Slot(849)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultisamplefvNV(System.Int32 pname, UInt32 index, [OutAttribute, CountAttribute(Count = 2)] Single* val); - [Slot(865)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedBufferParameterui64vNV(UInt32 buffer, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params); - [Slot(937)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetOcclusionQueryivNV(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(938)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetOcclusionQueryuivNV(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(939)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathColorGenfvNV(System.Int32 color, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* value); - [Slot(940)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathColorGenivNV(System.Int32 color, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* value); - [Slot(941)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathCommandsNV(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte* commands); - [Slot(942)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathCoordsNV(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* coords); - [Slot(943)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathDashArrayNV(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* dashArray); - [Slot(944)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Single glGetPathLengthNV(UInt32 path, Int32 startSegment, Int32 numSegments); - [Slot(945)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathMetricRangeNV(System.Int32 metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics); - [Slot(946)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathMetricsNV(System.Int32 metricQueryMask, Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics); - [Slot(947)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathParameterfvNV(UInt32 path, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Single* value); - [Slot(948)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathParameterivNV(UInt32 path, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Int32* value); - [Slot(949)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathSpacingNV(System.Int32 pathListMode, Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, System.Int32 transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing); - [Slot(950)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathTexGenfvNV(System.Int32 texCoordSet, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* value); - [Slot(951)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathTexGenivNV(System.Int32 texCoordSet, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* value); - [Slot(979)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramEnvParameterIivNV(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Int32* @params); - [Slot(980)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramEnvParameterIuivNV(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] UInt32* @params); - [Slot(985)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramivNV(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params); - [Slot(988)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramLocalParameterIivNV(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Int32* @params); - [Slot(989)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramLocalParameterIuivNV(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] UInt32* @params); - [Slot(990)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramNamedParameterdvNV(UInt32 id, Int32 len, [CountAttribute(Count = 1)] Byte* name, [OutAttribute, CountAttribute(Count = 4)] Double* @params); - [Slot(991)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramNamedParameterfvNV(UInt32 id, Int32 len, [CountAttribute(Count = 1)] Byte* name, [OutAttribute, CountAttribute(Count = 4)] Single* @params); - [Slot(992)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramParameterdvNV(System.Int32 target, UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Double* @params); - [Slot(993)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramParameterfvNV(System.Int32 target, UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params); - [Slot(998)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramResourcefvNV(UInt32 program, System.Int32 programInterface, UInt32 index, Int32 propCount, System.Int32* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Single* @params); - [Slot(1006)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramStringNV(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "id,pname")] Byte* program); - [Slot(1007)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramSubroutineParameteruivNV(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] UInt32* param); - [Slot(1038)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int16 glGetStageIndexNV(System.Int32 shadertype); - [Slot(1067)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int64 glGetTextureHandleNV(UInt32 texture); - [Slot(1083)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int64 glGetTextureSamplerHandleNV(UInt32 texture, UInt32 sampler); - [Slot(1085)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTrackMatrixivNV(System.Int32 target, UInt32 address, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params); - [Slot(1091)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTransformFeedbackVaryingNV(UInt32 program, UInt32 index, [OutAttribute, CountAttribute(Count = 1)] Int32* location); - [Slot(1098)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformi64vNV(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params); - [Slot(1107)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformui64vNV(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64* @params); - [Slot(1118)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetVaryingLocationNV(UInt32 program, [CountAttribute(Computed = "name")] IntPtr name); - [Slot(1130)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribdvNV(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Double* @params); - [Slot(1133)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribfvNV(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Single* @params); - [Slot(1140)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribivNV(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params); - [Slot(1143)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribLi64vNV(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params); - [Slot(1145)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribLui64vNV(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params); - [Slot(1148)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetVertexAttribPointervNV(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer); - [Slot(1149)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVideoCaptureivNV(UInt32 video_capture_slot, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1150)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVideoCaptureStreamdvNV(UInt32 video_capture_slot, UInt32 stream, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params); - [Slot(1151)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVideoCaptureStreamfvNV(UInt32 video_capture_slot, UInt32 stream, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(1152)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVideoCaptureStreamivNV(UInt32 video_capture_slot, UInt32 stream, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1153)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVideoi64vNV(UInt32 video_slot, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params); - [Slot(1154)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVideoivNV(UInt32 video_slot, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1155)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVideoui64vNV(UInt32 video_slot, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params); - [Slot(1156)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVideouivNV(UInt32 video_slot, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(1157)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glGetVkProcAddrNV([CountAttribute(Computed = "name")] IntPtr name); - [Slot(1185)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glIndexFormatNV(System.Int32 type, Int32 stride); - [Slot(1206)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glInterpolatePathsNV(UInt32 resultPath, UInt32 pathA, UInt32 pathB, Single weight); - [Slot(1218)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsBufferResidentNV(System.Int32 target); - [Slot(1219)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsCommandListNV(UInt32 list); - [Slot(1224)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsFenceNV(UInt32 fence); - [Slot(1228)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsImageHandleResidentNV(UInt64 handle); - [Slot(1232)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsNamedBufferResidentNV(UInt32 buffer); - [Slot(1235)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsOcclusionQueryNV(UInt32 id); - [Slot(1236)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsPathNV(UInt32 path); - [Slot(1237)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsPointInFillPathNV(UInt32 path, UInt32 mask, Single x, Single y); - [Slot(1238)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsPointInStrokePathNV(UInt32 path, Single x, Single y); - [Slot(1241)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsProgramNV(UInt32 id); - [Slot(1251)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsStateNV(UInt32 state); - [Slot(1256)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsTextureHandleResidentNV(UInt64 handle); - [Slot(1258)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsTransformFeedbackNV(UInt32 id); - [Slot(1286)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glListDrawCommandsStatesClientNV(UInt32 list, UInt32 segment, IntPtr indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count); - [Slot(1297)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLoadProgramNV(System.Int32 target, UInt32 id, Int32 len, [CountAttribute(Parameter = "len")] Byte* program); - [Slot(1305)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeBufferNonResidentNV(System.Int32 target); - [Slot(1306)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeBufferResidentNV(System.Int32 target, System.Int32 access); - [Slot(1308)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeImageHandleNonResidentNV(UInt64 handle); - [Slot(1310)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeImageHandleResidentNV(UInt64 handle, System.Int32 access); - [Slot(1311)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeNamedBufferNonResidentNV(UInt32 buffer); - [Slot(1312)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeNamedBufferResidentNV(UInt32 buffer, System.Int32 access); - [Slot(1314)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeTextureHandleNonResidentNV(UInt64 handle); - [Slot(1316)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeTextureHandleResidentNV(UInt64 handle); - [Slot(1326)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMapControlPointsNV(System.Int32 target, UInt32 index, System.Int32 type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [CountAttribute(Computed = "target,uorder,vorder")] IntPtr points); - [Slot(1338)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMapParameterfvNV(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "target,pname")] Single* @params); - [Slot(1339)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMapParameterivNV(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "target,pname")] Int32* @params); - [Slot(1356)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoad3x2fNV(System.Int32 matrixMode, Single* m); - [Slot(1357)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoad3x3fNV(System.Int32 matrixMode, Single* m); - [Slot(1361)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoadTranspose3x3fNV(System.Int32 matrixMode, Single* m); - [Slot(1365)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMult3x2fNV(System.Int32 matrixMode, Single* m); - [Slot(1366)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMult3x3fNV(System.Int32 matrixMode, Single* m); - [Slot(1369)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMultTranspose3x3fNV(System.Int32 matrixMode, Single* m); - [Slot(1391)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMulticastBarrierNV(); - [Slot(1392)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMulticastBlitFramebufferNV(UInt32 srcGpu, UInt32 dstGpu, Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, System.Int32 mask, System.Int32 filter); - [Slot(1393)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMulticastBufferSubDataNV(UInt32 gpuMask, UInt32 buffer, IntPtr offset, IntPtr size, IntPtr data); - [Slot(1394)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMulticastCopyBufferSubDataNV(UInt32 readGpu, UInt32 writeGpuMask, UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size); - [Slot(1395)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMulticastCopyImageSubDataNV(UInt32 srcGpu, UInt32 dstGpuMask, UInt32 srcName, System.Int32 srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, System.Int32 dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth); - [Slot(1396)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMulticastFramebufferSampleLocationsfvNV(UInt32 gpu, UInt32 framebuffer, UInt32 start, Int32 count, Single* v); - [Slot(1397)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMulticastGetQueryObjecti64vNV(UInt32 gpu, UInt32 id, System.Int32 pname, [OutAttribute] Int64* @params); - [Slot(1398)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMulticastGetQueryObjectivNV(UInt32 gpu, UInt32 id, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(1399)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMulticastGetQueryObjectui64vNV(UInt32 gpu, UInt32 id, System.Int32 pname, [OutAttribute] UInt64* @params); - [Slot(1400)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMulticastGetQueryObjectuivNV(UInt32 gpu, UInt32 id, System.Int32 pname, [OutAttribute] UInt32* @params); - [Slot(1401)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMulticastWaitSyncNV(UInt32 signalGpu, UInt32 waitGpuMask); - [Slot(1406)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawArraysIndirectBindlessCountNV(System.Int32 mode, IntPtr indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount); - [Slot(1407)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawArraysIndirectBindlessNV(System.Int32 mode, IntPtr indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount); - [Slot(1416)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawElementsIndirectBindlessCountNV(System.Int32 mode, System.Int32 type, IntPtr indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount); - [Slot(1417)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawElementsIndirectBindlessNV(System.Int32 mode, System.Int32 type, IntPtr indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount); - [Slot(1434)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord1hNV(System.Int32 target, Half s); - [Slot(1435)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord1hvNV(System.Int32 target, [CountAttribute(Count = 1)] Half* v); - [Slot(1456)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord2hNV(System.Int32 target, Half s, Half t); - [Slot(1457)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord2hvNV(System.Int32 target, [CountAttribute(Count = 2)] Half* v); - [Slot(1478)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord3hNV(System.Int32 target, Half s, Half t, Half r); - [Slot(1479)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord3hvNV(System.Int32 target, [CountAttribute(Count = 3)] Half* v); - [Slot(1500)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord4hNV(System.Int32 target, Half s, Half t, Half r, Half q); - [Slot(1501)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord4hvNV(System.Int32 target, [CountAttribute(Count = 4)] Half* v); - [Slot(1571)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedFramebufferSampleLocationsfvNV(UInt32 framebuffer, UInt32 start, Int32 count, Single* v); - [Slot(1609)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormal3hNV(Half nx, Half ny, Half nz); - [Slot(1610)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNormal3hvNV([CountAttribute(Count = 3)] Half* v); - [Slot(1617)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormalFormatNV(System.Int32 type, Int32 stride); - [Slot(1648)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathColorGenNV(System.Int32 color, System.Int32 genMode, System.Int32 colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] Single* coeffs); - [Slot(1649)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathCommandsNV(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, System.Int32 coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords); - [Slot(1650)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathCoordsNV(UInt32 path, Int32 numCoords, System.Int32 coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords); - [Slot(1651)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathCoverDepthFuncNV(System.Int32 func); - [Slot(1652)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathDashArrayNV(UInt32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single* dashArray); - [Slot(1653)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathFogGenNV(System.Int32 genMode); - [Slot(1654)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glPathGlyphIndexArrayNV(UInt32 firstPathName, System.Int32 fontTarget, IntPtr fontName, System.Int32 fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale); - [Slot(1655)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glPathGlyphIndexRangeNV(System.Int32 fontTarget, IntPtr fontName, System.Int32 fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount); - [Slot(1656)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathGlyphRangeNV(UInt32 firstPathName, System.Int32 fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, System.Int32 fontStyle, UInt32 firstGlyph, Int32 numGlyphs, System.Int32 handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale); - [Slot(1657)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathGlyphsNV(UInt32 firstPathName, System.Int32 fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, System.Int32 fontStyle, Int32 numGlyphs, System.Int32 type, [CountAttribute(Computed = "numGlyphs,type,charcodes")] IntPtr charcodes, System.Int32 handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale); - [Slot(1658)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glPathMemoryGlyphIndexArrayNV(UInt32 firstPathName, System.Int32 fontTarget, IntPtr fontSize, IntPtr fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale); - [Slot(1659)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathParameterfNV(UInt32 path, System.Int32 pname, Single value); - [Slot(1660)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathParameterfvNV(UInt32 path, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* value); - [Slot(1661)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathParameteriNV(UInt32 path, System.Int32 pname, Int32 value); - [Slot(1662)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathParameterivNV(UInt32 path, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* value); - [Slot(1663)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathStencilDepthOffsetNV(Single factor, Single units); - [Slot(1664)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathStencilFuncNV(System.Int32 func, Int32 @ref, UInt32 mask); - [Slot(1665)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathStringNV(UInt32 path, System.Int32 format, Int32 length, [CountAttribute(Parameter = "length")] IntPtr pathString); - [Slot(1666)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathSubCommandsNV(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, System.Int32 coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords); - [Slot(1667)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathSubCoordsNV(UInt32 path, Int32 coordStart, Int32 numCoords, System.Int32 coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords); - [Slot(1668)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathTexGenNV(System.Int32 texCoordSet, System.Int32 genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] Single* coeffs); - [Slot(1670)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPauseTransformFeedbackNV(); - [Slot(1671)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelDataRangeNV(System.Int32 target, Int32 length, [CountAttribute(Parameter = "length")] IntPtr pointer); - [Slot(1695)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe byte glPointAlongPathNV(UInt32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] Single* x, [OutAttribute, CountAttribute(Count = 1)] Single* y, [OutAttribute, CountAttribute(Count = 1)] Single* tangentX, [OutAttribute, CountAttribute(Count = 1)] Single* tangentY); - [Slot(1705)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointParameteriNV(System.Int32 pname, Int32 param); - [Slot(1707)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPointParameterivNV(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1728)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPresentFrameDualFillNV(UInt32 video_slot, UInt64 minPresentTime, UInt32 beginPresentTimeId, UInt32 presentDurationId, System.Int32 type, System.Int32 target0, UInt32 fill0, System.Int32 target1, UInt32 fill1, System.Int32 target2, UInt32 fill2, System.Int32 target3, UInt32 fill3); - [Slot(1729)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPresentFrameKeyedNV(UInt32 video_slot, UInt64 minPresentTime, UInt32 beginPresentTimeId, UInt32 presentDurationId, System.Int32 type, System.Int32 target0, UInt32 fill0, UInt32 key0, System.Int32 target1, UInt32 fill1, UInt32 key1); - [Slot(1732)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPrimitiveRestartIndexNV(UInt32 index); - [Slot(1733)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPrimitiveRestartNV(); - [Slot(1738)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramBufferParametersfvNV(System.Int32 target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, [CountAttribute(Parameter = "count")] Single* @params); - [Slot(1739)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramBufferParametersIivNV(System.Int32 target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, [CountAttribute(Parameter = "count")] Int32* @params); - [Slot(1740)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramBufferParametersIuivNV(System.Int32 target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, [CountAttribute(Parameter = "count")] UInt32* @params); - [Slot(1745)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramEnvParameterI4iNV(System.Int32 target, UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w); - [Slot(1746)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramEnvParameterI4ivNV(System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] Int32* @params); - [Slot(1747)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramEnvParameterI4uiNV(System.Int32 target, UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w); - [Slot(1748)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramEnvParameterI4uivNV(System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] UInt32* @params); - [Slot(1750)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramEnvParametersI4ivNV(System.Int32 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* @params); - [Slot(1751)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramEnvParametersI4uivNV(System.Int32 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* @params); - [Slot(1756)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramLocalParameterI4iNV(System.Int32 target, UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w); - [Slot(1757)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramLocalParameterI4ivNV(System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] Int32* @params); - [Slot(1758)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramLocalParameterI4uiNV(System.Int32 target, UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w); - [Slot(1759)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramLocalParameterI4uivNV(System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] UInt32* @params); - [Slot(1761)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramLocalParametersI4ivNV(System.Int32 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* @params); - [Slot(1762)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramLocalParametersI4uivNV(System.Int32 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* @params); - [Slot(1763)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramNamedParameter4dNV(UInt32 id, Int32 len, [CountAttribute(Count = 1)] Byte* name, Double x, Double y, Double z, Double w); - [Slot(1764)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramNamedParameter4dvNV(UInt32 id, Int32 len, [CountAttribute(Count = 1)] Byte* name, [CountAttribute(Count = 4)] Double* v); - [Slot(1765)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramNamedParameter4fNV(UInt32 id, Int32 len, [CountAttribute(Count = 1)] Byte* name, Single x, Single y, Single z, Single w); - [Slot(1766)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramNamedParameter4fvNV(UInt32 id, Int32 len, [CountAttribute(Count = 1)] Byte* name, [CountAttribute(Count = 4)] Single* v); - [Slot(1767)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramParameter4dNV(System.Int32 target, UInt32 index, Double x, Double y, Double z, Double w); - [Slot(1768)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramParameter4dvNV(System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] Double* v); - [Slot(1769)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramParameter4fNV(System.Int32 target, UInt32 index, Single x, Single y, Single z, Single w); - [Slot(1770)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramParameter4fvNV(System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] Single* v); - [Slot(1774)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramParameters4dvNV(System.Int32 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Double* v); - [Slot(1775)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramParameters4fvNV(System.Int32 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* v); - [Slot(1776)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramPathFragmentInputGenNV(UInt32 program, Int32 location, System.Int32 genMode, Int32 components, Single* coeffs); - [Slot(1778)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramSubroutineParametersuivNV(System.Int32 target, Int32 count, [CountAttribute(Parameter = "count")] UInt32* @params); - [Slot(1789)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1i64NV(UInt32 program, Int32 location, Int64 x); - [Slot(1791)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1i64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value); - [Slot(1797)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1ui64NV(UInt32 program, Int32 location, UInt64 x); - [Slot(1799)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1ui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value); - [Slot(1813)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2i64NV(UInt32 program, Int32 location, Int64 x, Int64 y); - [Slot(1815)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2i64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value); - [Slot(1821)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2ui64NV(UInt32 program, Int32 location, UInt64 x, UInt64 y); - [Slot(1823)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2ui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value); - [Slot(1837)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3i64NV(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z); - [Slot(1839)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3i64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value); - [Slot(1845)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3ui64NV(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z); - [Slot(1847)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3ui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value); - [Slot(1861)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4i64NV(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w); - [Slot(1863)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4i64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value); - [Slot(1869)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4ui64NV(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w); - [Slot(1871)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4ui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value); - [Slot(1876)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniformHandleui64NV(UInt32 program, Int32 location, UInt64 value); - [Slot(1878)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformHandleui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* values); - [Slot(1915)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniformui64NV(UInt32 program, Int32 location, UInt64 value); - [Slot(1916)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value); - [Slot(1917)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramVertexLimitNV(System.Int32 target, Int32 limit); - [Slot(1931)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe Int32 glQueryResourceNV(System.Int32 queryType, Int32 tagId, UInt32 bufSize, [OutAttribute] Int32* buffer); - [Slot(1932)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glQueryResourceTagNV(Int32 tagId, IntPtr tagString); - [Slot(1986)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderbufferStorageMultisampleCoverageNV(System.Int32 target, Int32 coverageSamples, Int32 colorSamples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(1988)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderGpuMaskNV(UInt32 mask); - [Slot(2013)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRequestResidentProgramsNV(Int32 n, [CountAttribute(Parameter = "n")] UInt32* programs); - [Slot(2019)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glResolveDepthValuesNV(); - [Slot(2021)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glResumeTransformFeedbackNV(); - [Slot(2031)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSampleMaskIndexedNV(UInt32 index, UInt32 mask); - [Slot(2060)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColor3hNV(Half red, Half green, Half blue); - [Slot(2061)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColor3hvNV([CountAttribute(Count = 3)] Half* v); - [Slot(2082)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColorFormatNV(Int32 size, System.Int32 type, Int32 stride); - [Slot(2094)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSetFenceNV(UInt32 fence, System.Int32 condition); - [Slot(2109)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSignalVkFenceNV(UInt64 vkFence); - [Slot(2110)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSignalVkSemaphoreNV(UInt64 vkSemaphore); - [Slot(2118)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStateCaptureNV(UInt32 state, System.Int32 mode); - [Slot(2120)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glStencilFillPathInstancedNV(Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, System.Int32 fillMode, UInt32 mask, System.Int32 transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues); - [Slot(2121)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilFillPathNV(UInt32 path, System.Int32 fillMode, UInt32 mask); - [Slot(2131)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glStencilStrokePathInstancedNV(Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, System.Int32 transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues); - [Slot(2132)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilStrokePathNV(UInt32 path, Int32 reference, UInt32 mask); - [Slot(2133)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glStencilThenCoverFillPathInstancedNV(Int32 numPaths, System.Int32 pathNameType, IntPtr paths, UInt32 pathBase, System.Int32 fillMode, UInt32 mask, System.Int32 coverMode, System.Int32 transformType, Single* transformValues); - [Slot(2134)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilThenCoverFillPathNV(UInt32 path, System.Int32 fillMode, UInt32 mask, System.Int32 coverMode); - [Slot(2135)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glStencilThenCoverStrokePathInstancedNV(Int32 numPaths, System.Int32 pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, System.Int32 coverMode, System.Int32 transformType, Single* transformValues); - [Slot(2136)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilThenCoverStrokePathNV(UInt32 path, Int32 reference, UInt32 mask, System.Int32 coverMode); - [Slot(2139)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSubpixelPrecisionBiasNV(UInt32 xbits, UInt32 ybits); - [Slot(2158)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glTestFenceNV(UInt32 fence); - [Slot(2172)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord1hNV(Half s); - [Slot(2173)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord1hvNV([CountAttribute(Count = 1)] Half* v); - [Slot(2196)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord2hNV(Half s, Half t); - [Slot(2197)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord2hvNV([CountAttribute(Count = 2)] Half* v); - [Slot(2210)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord3hNV(Half s, Half t, Half r); - [Slot(2211)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord3hvNV([CountAttribute(Count = 3)] Half* v); - [Slot(2228)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord4hNV(Half s, Half t, Half r, Half q); - [Slot(2229)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord4hvNV([CountAttribute(Count = 4)] Half* v); - [Slot(2236)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoordFormatNV(Int32 size, System.Int32 type, Int32 stride); - [Slot(2267)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexImage2DMultisampleCoverageNV(System.Int32 target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations); - [Slot(2271)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexImage3DMultisampleCoverageNV(System.Int32 target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations); - [Slot(2284)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexRenderbufferNV(System.Int32 target, UInt32 renderbuffer); - [Slot(2304)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureBarrierNV(); - [Slot(2312)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureImage2DMultisampleCoverageNV(UInt32 texture, System.Int32 target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations); - [Slot(2313)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureImage2DMultisampleNV(UInt32 texture, System.Int32 target, Int32 samples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations); - [Slot(2315)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureImage3DMultisampleCoverageNV(UInt32 texture, System.Int32 target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations); - [Slot(2316)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureImage3DMultisampleNV(UInt32 texture, System.Int32 target, Int32 samples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations); - [Slot(2358)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTrackMatrixNV(System.Int32 target, UInt32 address, System.Int32 matrix, System.Int32 transform); - [Slot(2359)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTransformFeedbackAttribsNV(Int32 count, [CountAttribute(Computed = "count")] Int32* attribs, System.Int32 bufferMode); - [Slot(2362)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTransformFeedbackStreamAttribsNV(Int32 count, [CountAttribute(Parameter = "count")] Int32* attribs, Int32 nbuffers, [CountAttribute(Parameter = "nbuffers")] Int32* bufstreams, System.Int32 bufferMode); - [Slot(2365)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTransformFeedbackVaryingsNV(UInt32 program, Int32 count, [CountAttribute(Parameter = "count")] Int32* locations, System.Int32 bufferMode); - [Slot(2366)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTransformPathNV(UInt32 resultPath, UInt32 srcPath, System.Int32 transformType, [CountAttribute(Computed = "transformType")] Single* transformValues); - [Slot(2378)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1i64NV(Int32 location, Int64 x); - [Slot(2380)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1i64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64* value); - [Slot(2386)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1ui64NV(Int32 location, UInt64 x); - [Slot(2388)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1ui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value); - [Slot(2400)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2i64NV(Int32 location, Int64 x, Int64 y); - [Slot(2402)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2i64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value); - [Slot(2408)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2ui64NV(Int32 location, UInt64 x, UInt64 y); - [Slot(2410)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2ui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value); - [Slot(2422)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3i64NV(Int32 location, Int64 x, Int64 y, Int64 z); - [Slot(2424)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3i64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value); - [Slot(2430)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3ui64NV(Int32 location, UInt64 x, UInt64 y, UInt64 z); - [Slot(2432)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3ui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value); - [Slot(2444)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4i64NV(Int32 location, Int64 x, Int64 y, Int64 z, Int64 w); - [Slot(2446)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4i64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value); - [Slot(2452)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4ui64NV(Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w); - [Slot(2454)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4ui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value); - [Slot(2461)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniformHandleui64NV(Int32 location, UInt64 value); - [Slot(2463)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformHandleui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value); - [Slot(2486)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniformui64NV(Int32 location, UInt64 value); - [Slot(2487)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value); - [Slot(2515)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVDPAUFiniNV(); - [Slot(2516)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVDPAUGetSurfaceivNV(IntPtr surface, System.Int32 pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values); - [Slot(2517)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVDPAUInitNV(IntPtr vdpDevice, IntPtr getProcAddress); - [Slot(2518)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glVDPAUIsSurfaceNV(IntPtr surface); - [Slot(2519)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVDPAUMapSurfacesNV(Int32 numSurfaces, [CountAttribute(Parameter = "numSurfaces")] IntPtr* surfaces); - [Slot(2520)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe IntPtr glVDPAURegisterOutputSurfaceNV(IntPtr vdpSurface, System.Int32 target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32* textureNames); - [Slot(2521)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe IntPtr glVDPAURegisterVideoSurfaceNV(IntPtr vdpSurface, System.Int32 target, Int32 numTextureNames, [CountAttribute(Parameter = "numTextureNames")] UInt32* textureNames); - [Slot(2522)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVDPAUSurfaceAccessNV(IntPtr surface, System.Int32 access); - [Slot(2523)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVDPAUUnmapSurfacesNV(Int32 numSurface, [CountAttribute(Parameter = "numSurface")] IntPtr* surfaces); - [Slot(2524)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVDPAUUnregisterSurfaceNV(IntPtr surface); - [Slot(2531)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex2hNV(Half x, Half y); - [Slot(2532)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex2hvNV([CountAttribute(Count = 2)] Half* v); - [Slot(2545)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex3hNV(Half x, Half y, Half z); - [Slot(2546)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex3hvNV([CountAttribute(Count = 3)] Half* v); - [Slot(2559)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex4hNV(Half x, Half y, Half z, Half w); - [Slot(2560)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex4hvNV([CountAttribute(Count = 4)] Half* v); - [Slot(2582)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayRangeNV(Int32 length, [CountAttribute(Computed = "length")] IntPtr pointer); - [Slot(2599)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib1dNV(UInt32 index, Double x); - [Slot(2602)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib1dvNV(UInt32 index, [CountAttribute(Count = 1)] Double* v); - [Slot(2605)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib1fNV(UInt32 index, Single x); - [Slot(2608)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib1fvNV(UInt32 index, [CountAttribute(Count = 1)] Single* v); - [Slot(2609)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib1hNV(UInt32 index, Half x); - [Slot(2610)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib1hvNV(UInt32 index, [CountAttribute(Count = 1)] Half* v); - [Slot(2613)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib1sNV(UInt32 index, Int16 x); - [Slot(2616)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib1svNV(UInt32 index, [CountAttribute(Count = 1)] Int16* v); - [Slot(2619)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib2dNV(UInt32 index, Double x, Double y); - [Slot(2622)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib2dvNV(UInt32 index, [CountAttribute(Count = 2)] Double* v); - [Slot(2625)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib2fNV(UInt32 index, Single x, Single y); - [Slot(2628)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib2fvNV(UInt32 index, [CountAttribute(Count = 2)] Single* v); - [Slot(2629)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib2hNV(UInt32 index, Half x, Half y); - [Slot(2630)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib2hvNV(UInt32 index, [CountAttribute(Count = 2)] Half* v); - [Slot(2633)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib2sNV(UInt32 index, Int16 x, Int16 y); - [Slot(2636)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib2svNV(UInt32 index, [CountAttribute(Count = 2)] Int16* v); - [Slot(2639)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib3dNV(UInt32 index, Double x, Double y, Double z); - [Slot(2642)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib3dvNV(UInt32 index, [CountAttribute(Count = 3)] Double* v); - [Slot(2645)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib3fNV(UInt32 index, Single x, Single y, Single z); - [Slot(2648)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib3fvNV(UInt32 index, [CountAttribute(Count = 3)] Single* v); - [Slot(2649)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib3hNV(UInt32 index, Half x, Half y, Half z); - [Slot(2650)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib3hvNV(UInt32 index, [CountAttribute(Count = 3)] Half* v); - [Slot(2653)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib3sNV(UInt32 index, Int16 x, Int16 y, Int16 z); - [Slot(2656)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib3svNV(UInt32 index, [CountAttribute(Count = 3)] Int16* v); - [Slot(2661)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib4dNV(UInt32 index, Double x, Double y, Double z, Double w); - [Slot(2664)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4dvNV(UInt32 index, [CountAttribute(Count = 4)] Double* v); - [Slot(2667)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib4fNV(UInt32 index, Single x, Single y, Single z, Single w); - [Slot(2670)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4fvNV(UInt32 index, [CountAttribute(Count = 4)] Single* v); - [Slot(2671)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib4hNV(UInt32 index, Half x, Half y, Half z, Half w); - [Slot(2672)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4hvNV(UInt32 index, [CountAttribute(Count = 4)] Half* v); - [Slot(2691)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib4sNV(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w); - [Slot(2694)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4svNV(UInt32 index, [CountAttribute(Count = 4)] Int16* v); - [Slot(2695)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib4ubNV(UInt32 index, Byte x, Byte y, Byte z, Byte w); - [Slot(2698)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4ubvNV(UInt32 index, [CountAttribute(Count = 4)] Byte* v); - [Slot(2708)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribFormatNV(UInt32 index, Int32 size, System.Int32 type, bool normalized, Int32 stride); - [Slot(2750)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribIFormatNV(UInt32 index, Int32 size, System.Int32 type, Int32 stride); - [Slot(2757)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL1i64NV(UInt32 index, Int64 x); - [Slot(2758)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL1i64vNV(UInt32 index, [CountAttribute(Count = 1)] Int64* v); - [Slot(2760)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL1ui64NV(UInt32 index, UInt64 x); - [Slot(2762)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL1ui64vNV(UInt32 index, [CountAttribute(Count = 1)] UInt64* v); - [Slot(2767)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL2i64NV(UInt32 index, Int64 x, Int64 y); - [Slot(2768)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL2i64vNV(UInt32 index, [CountAttribute(Count = 2)] Int64* v); - [Slot(2769)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL2ui64NV(UInt32 index, UInt64 x, UInt64 y); - [Slot(2770)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL2ui64vNV(UInt32 index, [CountAttribute(Count = 2)] UInt64* v); - [Slot(2775)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL3i64NV(UInt32 index, Int64 x, Int64 y, Int64 z); - [Slot(2776)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL3i64vNV(UInt32 index, [CountAttribute(Count = 3)] Int64* v); - [Slot(2777)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL3ui64NV(UInt32 index, UInt64 x, UInt64 y, UInt64 z); - [Slot(2778)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL3ui64vNV(UInt32 index, [CountAttribute(Count = 3)] UInt64* v); - [Slot(2783)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL4i64NV(UInt32 index, Int64 x, Int64 y, Int64 z, Int64 w); - [Slot(2784)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL4i64vNV(UInt32 index, [CountAttribute(Count = 4)] Int64* v); - [Slot(2785)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL4ui64NV(UInt32 index, UInt64 x, UInt64 y, UInt64 z, UInt64 w); - [Slot(2786)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL4ui64vNV(UInt32 index, [CountAttribute(Count = 4)] UInt64* v); - [Slot(2788)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribLFormatNV(UInt32 index, Int32 size, System.Int32 type, Int32 stride); - [Slot(2802)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribPointerNV(UInt32 index, Int32 fsize, System.Int32 type, Int32 stride, [CountAttribute(Computed = "fsize,type,stride")] IntPtr pointer); - [Slot(2803)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribs1dvNV(UInt32 index, Int32 count, [CountAttribute(Parameter = "count")] Double* v); - [Slot(2804)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribs1fvNV(UInt32 index, Int32 count, [CountAttribute(Parameter = "count")] Single* v); - [Slot(2805)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribs1hvNV(UInt32 index, Int32 n, [CountAttribute(Parameter = "n")] Half* v); - [Slot(2806)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribs1svNV(UInt32 index, Int32 count, [CountAttribute(Parameter = "count")] Int16* v); - [Slot(2807)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribs2dvNV(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*2")] Double* v); - [Slot(2808)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribs2fvNV(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*2")] Single* v); - [Slot(2809)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribs2hvNV(UInt32 index, Int32 n, [CountAttribute(Parameter = "n")] Half* v); - [Slot(2810)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribs2svNV(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*2")] Int16* v); - [Slot(2811)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribs3dvNV(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*3")] Double* v); - [Slot(2812)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribs3fvNV(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*3")] Single* v); - [Slot(2813)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribs3hvNV(UInt32 index, Int32 n, [CountAttribute(Parameter = "n")] Half* v); - [Slot(2814)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribs3svNV(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*3")] Int16* v); - [Slot(2815)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribs4dvNV(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Double* v); - [Slot(2816)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribs4fvNV(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* v); - [Slot(2817)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribs4hvNV(UInt32 index, Int32 n, [CountAttribute(Parameter = "n")] Half* v); - [Slot(2818)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribs4svNV(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int16* v); - [Slot(2819)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribs4ubvNV(UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Byte* v); - [Slot(2824)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexFormatNV(Int32 size, System.Int32 type, Int32 stride); - [Slot(2869)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexWeighthNV(Half weight); - [Slot(2870)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexWeighthvNV([CountAttribute(Count = 1)] Half* weight); - [Slot(2872)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe System.Int32 glVideoCaptureNV(UInt32 video_capture_slot, [OutAttribute] UInt32* sequence_num, [OutAttribute] UInt64* capture_time); - [Slot(2873)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVideoCaptureStreamParameterdvNV(UInt32 video_capture_slot, UInt32 stream, System.Int32 pname, [CountAttribute(Computed = "pname")] Double* @params); - [Slot(2874)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVideoCaptureStreamParameterfvNV(UInt32 video_capture_slot, UInt32 stream, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(2875)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVideoCaptureStreamParameterivNV(UInt32 video_capture_slot, UInt32 stream, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(2880)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glViewportPositionWScaleNV(UInt32 index, Single xcoeff, Single ycoeff); - [Slot(2881)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glViewportSwizzleNV(UInt32 index, System.Int32 swizzlex, System.Int32 swizzley, System.Int32 swizzlez, System.Int32 swizzlew); - [Slot(2884)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWaitVkSemaphoreNV(UInt64 vkSemaphore); - [Slot(2889)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWeightPathsNV(UInt32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] UInt32* paths, [CountAttribute(Parameter = "numPaths")] Single* weights); - [Slot(30)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginConditionalRenderNVX(UInt32 id); - [Slot(538)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndConditionalRenderNVX(); - [Slot(1264)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLGPUCopyImageSubDataNVX(UInt32 sourceGpu, UInt32 destinationGpuMask, UInt32 srcName, System.Int32 srcTarget, Int32 srcLevel, Int32 srcX, Int32 srxY, Int32 srcZ, UInt32 dstName, System.Int32 dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 width, Int32 height, Int32 depth); - [Slot(1265)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLGPUInterlockNVX(); - [Slot(1266)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLGPUNamedBufferSubDataNVX(UInt32 gpuMask, UInt32 buffer, IntPtr offset, IntPtr size, IntPtr data); - [Slot(1)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glAccumxOES(System.Int32 op, Int32 value); - [Slot(14)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glAlphaFuncxOES(System.Int32 func, Int32 @ref); - [Slot(105)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBitmapxOES(Int32 width, Int32 height, Int32 xorig, Int32 yorig, Int32 xmove, Int32 ymove, [CountAttribute(Computed = "width,height")] Byte* bitmap); - [Slot(110)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendColorxOES(Int32 red, Int32 green, Int32 blue, Int32 alpha); - [Slot(156)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearAccumxOES(Int32 red, Int32 green, Int32 blue, Int32 alpha); - [Slot(166)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearColorxOES(Int32 red, Int32 green, Int32 blue, Int32 alpha); - [Slot(170)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearDepthfOES(Single depth); - [Slot(171)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearDepthxOES(Int32 depth); - [Slot(191)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClipPlanefOES(System.Int32 plane, [CountAttribute(Count = 4)] Single* equation); - [Slot(192)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClipPlanexOES(System.Int32 plane, [CountAttribute(Count = 4)] Int32* equation); - [Slot(213)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor3xOES(Int32 red, Int32 green, Int32 blue); - [Slot(214)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor3xvOES([CountAttribute(Count = 3)] Int32* components); - [Slot(239)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor4xOES(Int32 red, Int32 green, Int32 blue, Int32 alpha); - [Slot(240)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor4xvOES([CountAttribute(Count = 4)] Int32* components); - [Slot(319)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConvolutionParameterxOES(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(320)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glConvolutionParameterxvOES(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(452)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthRangefOES(Single n, Single f); - [Slot(454)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthRangexOES(Int32 n, Int32 f); - [Slot(556)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEvalCoord1xOES(Int32 u); - [Slot(557)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glEvalCoord1xvOES([CountAttribute(Count = 1)] Int32* coords); - [Slot(562)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEvalCoord2xOES(Int32 u, Int32 v); - [Slot(563)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glEvalCoord2xvOES([CountAttribute(Count = 2)] Int32* coords); - [Slot(573)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFeedbackBufferxOES(Int32 n, System.Int32 type, [CountAttribute(Parameter = "n")] Int32* buffer); - [Slot(611)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFogxOES(System.Int32 pname, Int32 param); - [Slot(612)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFogxvOES(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* param); - [Slot(656)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFrustumfOES(Single l, Single r, Single b, Single t, Single n, Single f); - [Slot(657)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFrustumxOES(Int32 l, Int32 r, Int32 b, Int32 t, Int32 n, Int32 f); - [Slot(726)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetClipPlanefOES(System.Int32 plane, [OutAttribute, CountAttribute(Count = 4)] Single* equation); - [Slot(727)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetClipPlanexOES(System.Int32 plane, [OutAttribute, CountAttribute(Count = 4)] Int32* equation); - [Slot(755)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetConvolutionParameterxvOES(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(771)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFixedvOES(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(799)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetHistogramParameterxvOES(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(821)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetLightxOES(System.Int32 light, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(836)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMapxvOES(System.Int32 target, System.Int32 query, [OutAttribute, CountAttribute(Computed = "query")] Int32* v); - [Slot(839)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetMaterialxOES(System.Int32 face, System.Int32 pname, Int32 param); - [Slot(840)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMaterialxvOES(System.Int32 face, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1048)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexEnvxvOES(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1053)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexGenxvOES(System.Int32 coord, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1057)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexLevelParameterxvOES(System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1065)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameterxvOES(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1199)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glIndexxOES(Int32 component); - [Slot(1200)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glIndexxvOES([CountAttribute(Count = 1)] Int32* component); - [Slot(1276)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLightModelxOES(System.Int32 pname, Int32 param); - [Slot(1277)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLightModelxvOES(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* param); - [Slot(1278)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLightxOES(System.Int32 light, System.Int32 pname, Int32 param); - [Slot(1279)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLightxvOES(System.Int32 light, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1282)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLineWidthxOES(Int32 width); - [Slot(1295)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLoadMatrixxOES([CountAttribute(Count = 16)] Int32* m); - [Slot(1302)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glLoadTransposeMatrixxOES([CountAttribute(Count = 16)] Int32* m); - [Slot(1319)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMap1xOES(System.Int32 target, Int32 u1, Int32 u2, Int32 stride, Int32 order, Int32 points); - [Slot(1322)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMap2xOES(System.Int32 target, Int32 u1, Int32 u2, Int32 ustride, Int32 uorder, Int32 v1, Int32 v2, Int32 vstride, Int32 vorder, Int32 points); - [Slot(1329)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMapGrid1xOES(Int32 n, Int32 u1, Int32 u2); - [Slot(1332)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMapGrid2xOES(Int32 n, Int32 u1, Int32 u2, Int32 v1, Int32 v2); - [Slot(1349)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMaterialxOES(System.Int32 face, System.Int32 pname, Int32 param); - [Slot(1350)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMaterialxvOES(System.Int32 face, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* param); - [Slot(1424)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord1bOES(System.Int32 texture, SByte s); - [Slot(1425)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord1bvOES(System.Int32 texture, [CountAttribute(Count = 1)] SByte* coords); - [Slot(1444)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord1xOES(System.Int32 texture, Int32 s); - [Slot(1445)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord1xvOES(System.Int32 texture, [CountAttribute(Count = 1)] Int32* coords); - [Slot(1446)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord2bOES(System.Int32 texture, SByte s, SByte t); - [Slot(1447)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord2bvOES(System.Int32 texture, [CountAttribute(Count = 2)] SByte* coords); - [Slot(1466)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord2xOES(System.Int32 texture, Int32 s, Int32 t); - [Slot(1467)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord2xvOES(System.Int32 texture, [CountAttribute(Count = 2)] Int32* coords); - [Slot(1468)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord3bOES(System.Int32 texture, SByte s, SByte t, SByte r); - [Slot(1469)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord3bvOES(System.Int32 texture, [CountAttribute(Count = 3)] SByte* coords); - [Slot(1488)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord3xOES(System.Int32 texture, Int32 s, Int32 t, Int32 r); - [Slot(1489)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord3xvOES(System.Int32 texture, [CountAttribute(Count = 3)] Int32* coords); - [Slot(1490)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord4bOES(System.Int32 texture, SByte s, SByte t, SByte r, SByte q); - [Slot(1491)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord4bvOES(System.Int32 texture, [CountAttribute(Count = 4)] SByte* coords); - [Slot(1510)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoord4xOES(System.Int32 texture, Int32 s, Int32 t, Int32 r, Int32 q); - [Slot(1511)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoord4xvOES(System.Int32 texture, [CountAttribute(Count = 4)] Int32* coords); - [Slot(1546)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultMatrixxOES([CountAttribute(Count = 16)] Int32* m); - [Slot(1551)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultTransposeMatrixxOES([CountAttribute(Count = 16)] Int32* m); - [Slot(1615)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormal3xOES(Int32 nx, Int32 ny, Int32 nz); - [Slot(1616)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNormal3xvOES([CountAttribute(Count = 3)] Int32* coords); - [Slot(1641)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glOrthofOES(Single l, Single r, Single b, Single t, Single n, Single f); - [Slot(1642)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glOrthoxOES(Int32 l, Int32 r, Int32 b, Int32 t, Int32 n, Int32 f); - [Slot(1645)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPassThroughxOES(Int32 token); - [Slot(1686)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelTransferxOES(System.Int32 pname, Int32 param); - [Slot(1692)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelZoomxOES(Int32 xfactor, Int32 yfactor); - [Slot(1708)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointParameterxOES(System.Int32 pname, Int32 param); - [Slot(1709)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPointParameterxvOES(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1711)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointSizexOES(Int32 size); - [Slot(1719)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPolygonOffsetxOES(Int32 factor, Int32 units); - [Slot(1736)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPrioritizeTexturesxOES(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures, [CountAttribute(Parameter = "n")] Int32* priorities); - [Slot(1929)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe Int32 glQueryMatrixxOES([OutAttribute, CountAttribute(Count = 16)] Int32* mantissa, [OutAttribute, CountAttribute(Count = 16)] Int32* exponent); - [Slot(1941)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterPos2xOES(Int32 x, Int32 y); - [Slot(1942)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRasterPos2xvOES([CountAttribute(Count = 2)] Int32* coords); - [Slot(1951)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterPos3xOES(Int32 x, Int32 y, Int32 z); - [Slot(1952)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRasterPos3xvOES([CountAttribute(Count = 3)] Int32* coords); - [Slot(1961)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterPos4xOES(Int32 x, Int32 y, Int32 z, Int32 w); - [Slot(1962)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRasterPos4xvOES([CountAttribute(Count = 4)] Int32* coords); - [Slot(1978)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRectxOES(Int32 x1, Int32 y1, Int32 x2, Int32 y2); - [Slot(1979)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glRectxvOES([CountAttribute(Count = 2)] Int32* v1, [CountAttribute(Count = 2)] Int32* v2); - [Slot(2024)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRotatexOES(Int32 angle, Int32 x, Int32 y, Int32 z); - [Slot(2027)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSampleCoveragexOES(Int32 value, bool invert); - [Slot(2043)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glScalexOES(Int32 x, Int32 y, Int32 z); - [Slot(2166)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord1bOES(SByte s); - [Slot(2167)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord1bvOES([CountAttribute(Count = 1)] SByte* coords); - [Slot(2178)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord1xOES(Int32 s); - [Slot(2179)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord1xvOES([CountAttribute(Count = 1)] Int32* coords); - [Slot(2180)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord2bOES(SByte s, SByte t); - [Slot(2181)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord2bvOES([CountAttribute(Count = 2)] SByte* coords); - [Slot(2202)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord2xOES(Int32 s, Int32 t); - [Slot(2203)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord2xvOES([CountAttribute(Count = 2)] Int32* coords); - [Slot(2204)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord3bOES(SByte s, SByte t, SByte r); - [Slot(2205)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord3bvOES([CountAttribute(Count = 3)] SByte* coords); - [Slot(2216)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord3xOES(Int32 s, Int32 t, Int32 r); - [Slot(2217)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord3xvOES([CountAttribute(Count = 3)] Int32* coords); - [Slot(2218)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord4bOES(SByte s, SByte t, SByte r, SByte q); - [Slot(2219)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord4bvOES([CountAttribute(Count = 4)] SByte* coords); - [Slot(2234)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord4xOES(Int32 s, Int32 t, Int32 r, Int32 q); - [Slot(2235)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord4xvOES([CountAttribute(Count = 4)] Int32* coords); - [Slot(2253)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexEnvxOES(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(2254)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexEnvxvOES(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(2262)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexGenxOES(System.Int32 coord, System.Int32 pname, Int32 param); - [Slot(2263)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexGenxvOES(System.Int32 coord, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(2282)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexParameterxOES(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(2283)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameterxvOES(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(2369)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTranslatexOES(Int32 x, Int32 y, Int32 z); - [Slot(2525)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex2bOES(SByte x, SByte y); - [Slot(2526)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex2bvOES([CountAttribute(Count = 2)] SByte* coords); - [Slot(2537)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex2xOES(Int32 x); - [Slot(2538)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex2xvOES([CountAttribute(Count = 2)] Int32* coords); - [Slot(2539)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex3bOES(SByte x, SByte y, SByte z); - [Slot(2540)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex3bvOES([CountAttribute(Count = 3)] SByte* coords); - [Slot(2551)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex3xOES(Int32 x, Int32 y); - [Slot(2552)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex3xvOES([CountAttribute(Count = 3)] Int32* coords); - [Slot(2553)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex4bOES(SByte x, SByte y, SByte z, SByte w); - [Slot(2554)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex4bvOES([CountAttribute(Count = 4)] SByte* coords); - [Slot(2565)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertex4xOES(Int32 x, Int32 y, Int32 z); - [Slot(2566)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertex4xvOES([CountAttribute(Count = 4)] Int32* coords); - [Slot(650)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTextureMultiviewOVR(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level, Int32 baseViewIndex, Int32 numViews); - [Slot(1167)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glHintPGI(System.Int32 target, Int32 mode); - [Slot(262)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColorTableParameterfvSGI(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(264)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColorTableParameterivSGI(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(265)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorTableSGI(System.Int32 target, System.Int32 internalformat, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr table); - [Slot(325)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyColorTableSGI(System.Int32 target, System.Int32 internalformat, Int32 x, Int32 y, Int32 width); - [Slot(732)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetColorTableParameterfvSGI(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(735)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetColorTableParameterivSGI(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(736)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetColorTableSGI(System.Int32 target, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr table); - [Slot(457)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDetailTexFuncSGIS(System.Int32 target, Int32 n, [CountAttribute(Parameter = "n*2")] Single* points); - [Slot(607)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFogFuncSGIS(Int32 n, [CountAttribute(Parameter = "n*2")] Single* points); - [Slot(761)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetDetailTexFuncSGIS(System.Int32 target, [OutAttribute, CountAttribute(Computed = "target")] Single* points); - [Slot(776)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFogFuncSGIS([OutAttribute, CountAttribute(Computed = "")] Single* points); - [Slot(966)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPixelTexGenParameterfvSGIS(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(967)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPixelTexGenParameterivSGIS(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1037)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSharpenTexFuncSGIS(System.Int32 target, [OutAttribute, CountAttribute(Computed = "target")] Single* points); - [Slot(1049)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexFilterFuncSGIS(System.Int32 target, System.Int32 filter, [OutAttribute, CountAttribute(Computed = "target,filter")] Single* weights); - [Slot(1679)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelTexGenParameterfSGIS(System.Int32 pname, Single param); - [Slot(1680)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPixelTexGenParameterfvSGIS(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(1681)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelTexGenParameteriSGIS(System.Int32 pname, Int32 param); - [Slot(1682)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPixelTexGenParameterivSGIS(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1699)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointParameterfSGIS(System.Int32 pname, Single param); - [Slot(1703)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPointParameterfvSGIS(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(2032)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSampleMaskSGIS(Single value, bool invert); - [Slot(2034)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSamplePatternSGIS(System.Int32 pattern); - [Slot(2107)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSharpenTexFuncSGIS(System.Int32 target, Int32 n, [CountAttribute(Parameter = "n*2")] Single* points); - [Slot(2255)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexFilterFuncSGIS(System.Int32 target, System.Int32 filter, Int32 n, [CountAttribute(Parameter = "n")] Single* weights); - [Slot(2272)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexImage4DSGIS(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth,size4d")] IntPtr pixels); - [Slot(2302)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexSubImage4DSGIS(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 woffset, Int32 width, Int32 height, Int32 depth, Int32 size4d, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth,size4d")] IntPtr pixels); - [Slot(2309)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureColorMaskSGIS(bool red, bool green, bool blue, bool alpha); - [Slot(24)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glAsyncMarkerSGIX(UInt32 marker); - [Slot(401)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeformationMap3dSGIX(System.Int32 target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double w1, Double w2, Int32 wstride, Int32 worder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder,wstride,worder")] Double* points); - [Slot(402)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeformationMap3fSGIX(System.Int32 target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single w1, Single w2, Int32 wstride, Int32 worder, [CountAttribute(Computed = "target,ustride,uorder,vstride,vorder,wstride,worder")] Single* points); - [Slot(403)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeformSGIX(System.Int32 mask); - [Slot(404)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeleteAsyncMarkersSGIX(UInt32 marker, Int32 range); - [Slot(577)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe Int32 glFinishAsyncSGIX([OutAttribute, CountAttribute(Count = 1)] UInt32* markerp); - [Slot(588)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFlushRasterSGIX(); - [Slot(613)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFragmentColorMaterialSGIX(System.Int32 face, System.Int32 mode); - [Slot(615)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFragmentLightfSGIX(System.Int32 light, System.Int32 pname, Single param); - [Slot(616)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFragmentLightfvSGIX(System.Int32 light, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(617)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFragmentLightiSGIX(System.Int32 light, System.Int32 pname, Int32 param); - [Slot(618)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFragmentLightivSGIX(System.Int32 light, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(619)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFragmentLightModelfSGIX(System.Int32 pname, Single param); - [Slot(620)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFragmentLightModelfvSGIX(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(621)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFragmentLightModeliSGIX(System.Int32 pname, Int32 param); - [Slot(622)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFragmentLightModelivSGIX(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(623)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFragmentMaterialfSGIX(System.Int32 face, System.Int32 pname, Single param); - [Slot(624)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFragmentMaterialfvSGIX(System.Int32 face, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(625)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFragmentMaterialiSGIX(System.Int32 face, System.Int32 pname, Int32 param); - [Slot(626)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFragmentMaterialivSGIX(System.Int32 face, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(652)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFrameZoomSGIX(Int32 factor); - [Slot(658)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGenAsyncMarkersSGIX(Int32 range); - [Slot(780)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFragmentLightfvSGIX(System.Int32 light, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(781)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFragmentLightivSGIX(System.Int32 light, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(782)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFragmentMaterialfvSGIX(System.Int32 face, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(783)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFragmentMaterialivSGIX(System.Int32 face, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(805)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetInstrumentsSGIX(); - [Slot(823)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetListParameterfvSGIX(UInt32 list, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(824)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetListParameterivSGIX(UInt32 list, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1170)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glIglooInterfaceSGIX(System.Int32 pname, [CountAttribute(Computed = "pname")] IntPtr @params); - [Slot(1204)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glInstrumentsBufferSGIX(Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] Int32* buffer); - [Slot(1215)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsAsyncMarkerSGIX(UInt32 marker); - [Slot(1267)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLightEnviSGIX(System.Int32 pname, Int32 param); - [Slot(1287)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glListParameterfSGIX(UInt32 list, System.Int32 pname, Single param); - [Slot(1288)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glListParameterfvSGIX(UInt32 list, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(1289)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glListParameteriSGIX(UInt32 list, System.Int32 pname, Int32 param); - [Slot(1290)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glListParameterivSGIX(UInt32 list, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1292)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLoadIdentityDeformationMapSGIX(System.Int32 mask); - [Slot(1683)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelTexGenSGIX(System.Int32 mode); - [Slot(1712)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe Int32 glPollAsyncSGIX([OutAttribute, CountAttribute(Count = 1)] UInt32* markerp); - [Slot(1713)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe Int32 glPollInstrumentsSGIX([OutAttribute, CountAttribute(Count = 1)] Int32* marker_p); - [Slot(1965)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadInstrumentsSGIX(Int32 marker); - [Slot(1980)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glReferencePlaneSGIX([CountAttribute(Count = 4)] Double* equation); - [Slot(2113)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSpriteParameterfSGIX(System.Int32 pname, Single param); - [Slot(2114)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSpriteParameterfvSGIX(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(2115)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSpriteParameteriSGIX(System.Int32 pname, Int32 param); - [Slot(2116)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSpriteParameterivSGIX(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(2117)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStartInstrumentsSGIX(); - [Slot(2137)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStopInstrumentsSGIX(Int32 marker); - [Slot(2142)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTagSampleBufferSGIX(); - [Slot(199)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor3fVertex3fSUN(Single r, Single g, Single b, Single x, Single y, Single z); - [Slot(200)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor3fVertex3fvSUN([CountAttribute(Count = 3)] Single* c, [CountAttribute(Count = 3)] Single* v); - [Slot(220)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor4fNormal3fVertex3fSUN(Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z); - [Slot(221)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor4fNormal3fVertex3fvSUN([CountAttribute(Count = 4)] Single* c, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v); - [Slot(231)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor4ubVertex2fSUN(Byte r, Byte g, Byte b, Byte a, Single x, Single y); - [Slot(232)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor4ubVertex2fvSUN([CountAttribute(Count = 4)] Byte* c, [CountAttribute(Count = 2)] Single* v); - [Slot(233)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColor4ubVertex3fSUN(Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z); - [Slot(234)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColor4ubVertex3fvSUN([CountAttribute(Count = 4)] Byte* c, [CountAttribute(Count = 3)] Single* v); - [Slot(500)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawMeshArraysSUN(System.Int32 mode, Int32 first, Int32 count, Int32 width); - [Slot(1158)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGlobalAlphaFactorbSUN(SByte factor); - [Slot(1159)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGlobalAlphaFactordSUN(Double factor); - [Slot(1160)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGlobalAlphaFactorfSUN(Single factor); - [Slot(1161)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGlobalAlphaFactoriSUN(Int32 factor); - [Slot(1162)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGlobalAlphaFactorsSUN(Int16 factor); - [Slot(1163)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGlobalAlphaFactorubSUN(Byte factor); - [Slot(1164)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGlobalAlphaFactoruiSUN(UInt32 factor); - [Slot(1165)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGlobalAlphaFactorusSUN(UInt16 factor); - [Slot(1607)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormal3fVertex3fSUN(Single nx, Single ny, Single nz, Single x, Single y, Single z); - [Slot(1608)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNormal3fVertex3fvSUN([CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v); - [Slot(1990)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReplacementCodePointerSUN(System.Int32 type, Int32 stride, [CountAttribute(Computed = "type,stride")] IntPtr pointer); - [Slot(1991)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReplacementCodeubSUN(Byte code); - [Slot(1992)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glReplacementCodeubvSUN([CountAttribute(Computed = "")] Byte* code); - [Slot(1993)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReplacementCodeuiColor3fVertex3fSUN(UInt32 rc, Single r, Single g, Single b, Single x, Single y, Single z); - [Slot(1994)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glReplacementCodeuiColor3fVertex3fvSUN([CountAttribute(Count = 1)] UInt32* rc, [CountAttribute(Count = 3)] Single* c, [CountAttribute(Count = 3)] Single* v); - [Slot(1995)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReplacementCodeuiColor4fNormal3fVertex3fSUN(UInt32 rc, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z); - [Slot(1996)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glReplacementCodeuiColor4fNormal3fVertex3fvSUN([CountAttribute(Count = 1)] UInt32* rc, [CountAttribute(Count = 4)] Single* c, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v); - [Slot(1997)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReplacementCodeuiColor4ubVertex3fSUN(UInt32 rc, Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z); - [Slot(1998)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glReplacementCodeuiColor4ubVertex3fvSUN([CountAttribute(Count = 1)] UInt32* rc, [CountAttribute(Count = 4)] Byte* c, [CountAttribute(Count = 3)] Single* v); - [Slot(1999)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReplacementCodeuiNormal3fVertex3fSUN(UInt32 rc, Single nx, Single ny, Single nz, Single x, Single y, Single z); - [Slot(2000)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glReplacementCodeuiNormal3fVertex3fvSUN([CountAttribute(Count = 1)] UInt32* rc, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v); - [Slot(2001)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReplacementCodeuiSUN(UInt32 code); - [Slot(2002)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(UInt32 rc, Single s, Single t, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z); - [Slot(2003)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN([CountAttribute(Count = 1)] UInt32* rc, [CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 4)] Single* c, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v); - [Slot(2004)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(UInt32 rc, Single s, Single t, Single nx, Single ny, Single nz, Single x, Single y, Single z); - [Slot(2005)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN([CountAttribute(Count = 1)] UInt32* rc, [CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v); - [Slot(2006)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReplacementCodeuiTexCoord2fVertex3fSUN(UInt32 rc, Single s, Single t, Single x, Single y, Single z); - [Slot(2007)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glReplacementCodeuiTexCoord2fVertex3fvSUN([CountAttribute(Count = 1)] UInt32* rc, [CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 3)] Single* v); - [Slot(2008)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReplacementCodeuiVertex3fSUN(UInt32 rc, Single x, Single y, Single z); - [Slot(2009)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glReplacementCodeuiVertex3fvSUN([CountAttribute(Count = 1)] UInt32* rc, [CountAttribute(Count = 3)] Single* v); - [Slot(2010)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glReplacementCodeuivSUN([CountAttribute(Computed = "")] UInt32* code); - [Slot(2011)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReplacementCodeusSUN(UInt16 code); - [Slot(2012)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glReplacementCodeusvSUN([CountAttribute(Computed = "")] UInt16* code); - [Slot(2185)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord2fColor3fVertex3fSUN(Single s, Single t, Single r, Single g, Single b, Single x, Single y, Single z); - [Slot(2186)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord2fColor3fVertex3fvSUN([CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 3)] Single* c, [CountAttribute(Count = 3)] Single* v); - [Slot(2187)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord2fColor4fNormal3fVertex3fSUN(Single s, Single t, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z); - [Slot(2188)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord2fColor4fNormal3fVertex3fvSUN([CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 4)] Single* c, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v); - [Slot(2189)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord2fColor4ubVertex3fSUN(Single s, Single t, Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z); - [Slot(2190)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord2fColor4ubVertex3fvSUN([CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 4)] Byte* c, [CountAttribute(Count = 3)] Single* v); - [Slot(2191)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord2fNormal3fVertex3fSUN(Single s, Single t, Single nx, Single ny, Single nz, Single x, Single y, Single z); - [Slot(2192)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord2fNormal3fVertex3fvSUN([CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 3)] Single* v); - [Slot(2194)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord2fVertex3fSUN(Single s, Single t, Single x, Single y, Single z); - [Slot(2195)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord2fVertex3fvSUN([CountAttribute(Count = 2)] Single* tc, [CountAttribute(Count = 3)] Single* v); - [Slot(2223)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord4fColor4fNormal3fVertex4fSUN(Single s, Single t, Single p, Single q, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z, Single w); - [Slot(2224)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord4fColor4fNormal3fVertex4fvSUN([CountAttribute(Count = 4)] Single* tc, [CountAttribute(Count = 4)] Single* c, [CountAttribute(Count = 3)] Single* n, [CountAttribute(Count = 4)] Single* v); - [Slot(2226)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoord4fVertex4fSUN(Single s, Single t, Single p, Single q, Single x, Single y, Single z, Single w); - [Slot(2227)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoord4fVertex4fvSUN([CountAttribute(Count = 4)] Single* tc, [CountAttribute(Count = 4)] Single* v); - [Slot(581)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFinishTextureSUNX(); - } -} diff --git a/src/OpenTK/Graphics/OpenGL/GLEnums.cs b/src/OpenTK/Graphics/OpenGL/GLEnums.cs deleted file mode 100644 index 36468a24..00000000 --- a/src/OpenTK/Graphics/OpenGL/GLEnums.cs +++ /dev/null @@ -1,68601 +0,0 @@ -// -// The Open Toolkit Library License -// -// Copyright (c) 2006 - 2015 Stefanos Apostolopoulos for the Open Toolkit Library -// -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights to -// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of -// the Software, and to permit persons to whom the Software is furnished to do -// so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT -// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, -// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR -// OTHER DEALINGS IN THE SOFTWARE. -// - - - -using System; - -namespace OpenTK.Graphics.OpenGL -{ - /// - /// Used in GL.Accum - /// - public enum AccumOp : int - { - /// - /// Original was GL_ACCUM = 0x0100 - /// - Accum = ((int)0x0100), - /// - /// Original was GL_LOAD = 0x0101 - /// - Load = ((int)0x0101), - /// - /// Original was GL_RETURN = 0x0102 - /// - Return = ((int)0x0102), - /// - /// Original was GL_MULT = 0x0103 - /// - Mult = ((int)0x0103), - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - } - - /// - /// Used in GL.GetActiveAttrib, GL.GetTransformFeedbackVarying and 1 other function - /// - public enum ActiveAttribType : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_FLOAT_VEC2 = 0x8B50 - /// - FloatVec2 = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3 = 0x8B51 - /// - FloatVec3 = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4 = 0x8B52 - /// - FloatVec4 = ((int)0x8B52), - /// - /// Original was GL_INT_VEC2 = 0x8B53 - /// - IntVec2 = ((int)0x8B53), - /// - /// Original was GL_INT_VEC3 = 0x8B54 - /// - IntVec3 = ((int)0x8B54), - /// - /// Original was GL_INT_VEC4 = 0x8B55 - /// - IntVec4 = ((int)0x8B55), - /// - /// Original was GL_FLOAT_MAT2 = 0x8B5A - /// - FloatMat2 = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3 = 0x8B5B - /// - FloatMat3 = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4 = 0x8B5C - /// - FloatMat4 = ((int)0x8B5C), - /// - /// Original was GL_FLOAT_MAT2x3 = 0x8B65 - /// - FloatMat2x3 = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x4 = 0x8B66 - /// - FloatMat2x4 = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT3x2 = 0x8B67 - /// - FloatMat3x2 = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x4 = 0x8B68 - /// - FloatMat3x4 = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT4x2 = 0x8B69 - /// - FloatMat4x2 = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x3 = 0x8B6A - /// - FloatMat4x3 = ((int)0x8B6A), - /// - /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 - /// - UnsignedIntVec2 = ((int)0x8DC6), - /// - /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 - /// - UnsignedIntVec3 = ((int)0x8DC7), - /// - /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 - /// - UnsignedIntVec4 = ((int)0x8DC8), - /// - /// Original was GL_DOUBLE_MAT2 = 0x8F46 - /// - DoubleMat2 = ((int)0x8F46), - /// - /// Original was GL_DOUBLE_MAT3 = 0x8F47 - /// - DoubleMat3 = ((int)0x8F47), - /// - /// Original was GL_DOUBLE_MAT4 = 0x8F48 - /// - DoubleMat4 = ((int)0x8F48), - /// - /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 - /// - DoubleMat2x3 = ((int)0x8F49), - /// - /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A - /// - DoubleMat2x4 = ((int)0x8F4A), - /// - /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B - /// - DoubleMat3x2 = ((int)0x8F4B), - /// - /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C - /// - DoubleMat3x4 = ((int)0x8F4C), - /// - /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D - /// - DoubleMat4x2 = ((int)0x8F4D), - /// - /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E - /// - DoubleMat4x3 = ((int)0x8F4E), - /// - /// Original was GL_DOUBLE_VEC2 = 0x8FFC - /// - DoubleVec2 = ((int)0x8FFC), - /// - /// Original was GL_DOUBLE_VEC3 = 0x8FFD - /// - DoubleVec3 = ((int)0x8FFD), - /// - /// Original was GL_DOUBLE_VEC4 = 0x8FFE - /// - DoubleVec4 = ((int)0x8FFE), - } - - /// - /// Used in GL.GetActiveSubroutineUniform - /// - public enum ActiveSubroutineUniformParameter : int - { - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A - /// - NumCompatibleSubroutines = ((int)0x8E4A), - /// - /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B - /// - CompatibleSubroutines = ((int)0x8E4B), - } - - /// - /// Used in GL.GetActiveUniformBlock - /// - public enum ActiveUniformBlockParameter : int - { - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 - /// - UniformBlockReferencedByTessControlShader = ((int)0x84F0), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 - /// - UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1), - /// - /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F - /// - UniformBlockBinding = ((int)0x8A3F), - /// - /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 - /// - UniformBlockDataSize = ((int)0x8A40), - /// - /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 - /// - UniformBlockNameLength = ((int)0x8A41), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 - /// - UniformBlockActiveUniforms = ((int)0x8A42), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 - /// - UniformBlockActiveUniformIndices = ((int)0x8A43), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 - /// - UniformBlockReferencedByVertexShader = ((int)0x8A44), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 - /// - UniformBlockReferencedByGeometryShader = ((int)0x8A45), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 - /// - UniformBlockReferencedByFragmentShader = ((int)0x8A46), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC - /// - UniformBlockReferencedByComputeShader = ((int)0x90EC), - } - - /// - /// Used in GL.GetActiveUniforms - /// - public enum ActiveUniformParameter : int - { - /// - /// Original was GL_UNIFORM_TYPE = 0x8A37 - /// - UniformType = ((int)0x8A37), - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A - /// - UniformBlockIndex = ((int)0x8A3A), - /// - /// Original was GL_UNIFORM_OFFSET = 0x8A3B - /// - UniformOffset = ((int)0x8A3B), - /// - /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C - /// - UniformArrayStride = ((int)0x8A3C), - /// - /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D - /// - UniformMatrixStride = ((int)0x8A3D), - /// - /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E - /// - UniformIsRowMajor = ((int)0x8A3E), - /// - /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA - /// - UniformAtomicCounterBufferIndex = ((int)0x92DA), - } - - /// - /// Used in GL.GetActiveUniform - /// - public enum ActiveUniformType : int - { - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_FLOAT_VEC2 = 0x8B50 - /// - FloatVec2 = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3 = 0x8B51 - /// - FloatVec3 = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4 = 0x8B52 - /// - FloatVec4 = ((int)0x8B52), - /// - /// Original was GL_INT_VEC2 = 0x8B53 - /// - IntVec2 = ((int)0x8B53), - /// - /// Original was GL_INT_VEC3 = 0x8B54 - /// - IntVec3 = ((int)0x8B54), - /// - /// Original was GL_INT_VEC4 = 0x8B55 - /// - IntVec4 = ((int)0x8B55), - /// - /// Original was GL_BOOL = 0x8B56 - /// - Bool = ((int)0x8B56), - /// - /// Original was GL_BOOL_VEC2 = 0x8B57 - /// - BoolVec2 = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC3 = 0x8B58 - /// - BoolVec3 = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC4 = 0x8B59 - /// - BoolVec4 = ((int)0x8B59), - /// - /// Original was GL_FLOAT_MAT2 = 0x8B5A - /// - FloatMat2 = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3 = 0x8B5B - /// - FloatMat3 = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4 = 0x8B5C - /// - FloatMat4 = ((int)0x8B5C), - /// - /// Original was GL_SAMPLER_1D = 0x8B5D - /// - Sampler1D = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_2D = 0x8B5E - /// - Sampler2D = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_3D = 0x8B5F - /// - Sampler3D = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_CUBE = 0x8B60 - /// - SamplerCube = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 - /// - Sampler1DShadow = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 - /// - Sampler2DShadow = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_RECT = 0x8B63 - /// - Sampler2DRect = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 - /// - Sampler2DRectShadow = ((int)0x8B64), - /// - /// Original was GL_FLOAT_MAT2x3 = 0x8B65 - /// - FloatMat2x3 = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x4 = 0x8B66 - /// - FloatMat2x4 = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT3x2 = 0x8B67 - /// - FloatMat3x2 = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x4 = 0x8B68 - /// - FloatMat3x4 = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT4x2 = 0x8B69 - /// - FloatMat4x2 = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x3 = 0x8B6A - /// - FloatMat4x3 = ((int)0x8B6A), - /// - /// Original was GL_SAMPLER_1D_ARRAY = 0x8DC0 - /// - Sampler1DArray = ((int)0x8DC0), - /// - /// Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 - /// - Sampler2DArray = ((int)0x8DC1), - /// - /// Original was GL_SAMPLER_BUFFER = 0x8DC2 - /// - SamplerBuffer = ((int)0x8DC2), - /// - /// Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 - /// - Sampler1DArrayShadow = ((int)0x8DC3), - /// - /// Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 - /// - Sampler2DArrayShadow = ((int)0x8DC4), - /// - /// Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 - /// - SamplerCubeShadow = ((int)0x8DC5), - /// - /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 - /// - UnsignedIntVec2 = ((int)0x8DC6), - /// - /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 - /// - UnsignedIntVec3 = ((int)0x8DC7), - /// - /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 - /// - UnsignedIntVec4 = ((int)0x8DC8), - /// - /// Original was GL_INT_SAMPLER_1D = 0x8DC9 - /// - IntSampler1D = ((int)0x8DC9), - /// - /// Original was GL_INT_SAMPLER_2D = 0x8DCA - /// - IntSampler2D = ((int)0x8DCA), - /// - /// Original was GL_INT_SAMPLER_3D = 0x8DCB - /// - IntSampler3D = ((int)0x8DCB), - /// - /// Original was GL_INT_SAMPLER_CUBE = 0x8DCC - /// - IntSamplerCube = ((int)0x8DCC), - /// - /// Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD - /// - IntSampler2DRect = ((int)0x8DCD), - /// - /// Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE - /// - IntSampler1DArray = ((int)0x8DCE), - /// - /// Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF - /// - IntSampler2DArray = ((int)0x8DCF), - /// - /// Original was GL_INT_SAMPLER_BUFFER = 0x8DD0 - /// - IntSamplerBuffer = ((int)0x8DD0), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 - /// - UnsignedIntSampler1D = ((int)0x8DD1), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 - /// - UnsignedIntSampler2D = ((int)0x8DD2), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 - /// - UnsignedIntSampler3D = ((int)0x8DD3), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 - /// - UnsignedIntSamplerCube = ((int)0x8DD4), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 - /// - UnsignedIntSampler2DRect = ((int)0x8DD5), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 - /// - UnsignedIntSampler1DArray = ((int)0x8DD6), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 - /// - UnsignedIntSampler2DArray = ((int)0x8DD7), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 - /// - UnsignedIntSamplerBuffer = ((int)0x8DD8), - /// - /// Original was GL_DOUBLE_VEC2 = 0x8FFC - /// - DoubleVec2 = ((int)0x8FFC), - /// - /// Original was GL_DOUBLE_VEC3 = 0x8FFD - /// - DoubleVec3 = ((int)0x8FFD), - /// - /// Original was GL_DOUBLE_VEC4 = 0x8FFE - /// - DoubleVec4 = ((int)0x8FFE), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C - /// - SamplerCubeMapArray = ((int)0x900C), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D - /// - SamplerCubeMapArrayShadow = ((int)0x900D), - /// - /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E - /// - IntSamplerCubeMapArray = ((int)0x900E), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F - /// - UnsignedIntSamplerCubeMapArray = ((int)0x900F), - /// - /// Original was GL_IMAGE_1D = 0x904C - /// - Image1D = ((int)0x904C), - /// - /// Original was GL_IMAGE_2D = 0x904D - /// - Image2D = ((int)0x904D), - /// - /// Original was GL_IMAGE_3D = 0x904E - /// - Image3D = ((int)0x904E), - /// - /// Original was GL_IMAGE_2D_RECT = 0x904F - /// - Image2DRect = ((int)0x904F), - /// - /// Original was GL_IMAGE_CUBE = 0x9050 - /// - ImageCube = ((int)0x9050), - /// - /// Original was GL_IMAGE_BUFFER = 0x9051 - /// - ImageBuffer = ((int)0x9051), - /// - /// Original was GL_IMAGE_1D_ARRAY = 0x9052 - /// - Image1DArray = ((int)0x9052), - /// - /// Original was GL_IMAGE_2D_ARRAY = 0x9053 - /// - Image2DArray = ((int)0x9053), - /// - /// Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 - /// - ImageCubeMapArray = ((int)0x9054), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 - /// - Image2DMultisample = ((int)0x9055), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 - /// - Image2DMultisampleArray = ((int)0x9056), - /// - /// Original was GL_INT_IMAGE_1D = 0x9057 - /// - IntImage1D = ((int)0x9057), - /// - /// Original was GL_INT_IMAGE_2D = 0x9058 - /// - IntImage2D = ((int)0x9058), - /// - /// Original was GL_INT_IMAGE_3D = 0x9059 - /// - IntImage3D = ((int)0x9059), - /// - /// Original was GL_INT_IMAGE_2D_RECT = 0x905A - /// - IntImage2DRect = ((int)0x905A), - /// - /// Original was GL_INT_IMAGE_CUBE = 0x905B - /// - IntImageCube = ((int)0x905B), - /// - /// Original was GL_INT_IMAGE_BUFFER = 0x905C - /// - IntImageBuffer = ((int)0x905C), - /// - /// Original was GL_INT_IMAGE_1D_ARRAY = 0x905D - /// - IntImage1DArray = ((int)0x905D), - /// - /// Original was GL_INT_IMAGE_2D_ARRAY = 0x905E - /// - IntImage2DArray = ((int)0x905E), - /// - /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F - /// - IntImageCubeMapArray = ((int)0x905F), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 - /// - IntImage2DMultisample = ((int)0x9060), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 - /// - IntImage2DMultisampleArray = ((int)0x9061), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 - /// - UnsignedIntImage1D = ((int)0x9062), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 - /// - UnsignedIntImage2D = ((int)0x9063), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 - /// - UnsignedIntImage3D = ((int)0x9064), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 - /// - UnsignedIntImage2DRect = ((int)0x9065), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 - /// - UnsignedIntImageCube = ((int)0x9066), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 - /// - UnsignedIntImageBuffer = ((int)0x9067), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 - /// - UnsignedIntImage1DArray = ((int)0x9068), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 - /// - UnsignedIntImage2DArray = ((int)0x9069), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A - /// - UnsignedIntImageCubeMapArray = ((int)0x906A), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B - /// - UnsignedIntImage2DMultisample = ((int)0x906B), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C - /// - UnsignedIntImage2DMultisampleArray = ((int)0x906C), - /// - /// Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 - /// - Sampler2DMultisample = ((int)0x9108), - /// - /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 - /// - IntSampler2DMultisample = ((int)0x9109), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A - /// - UnsignedIntSampler2DMultisample = ((int)0x910A), - /// - /// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B - /// - Sampler2DMultisampleArray = ((int)0x910B), - /// - /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C - /// - IntSampler2DMultisampleArray = ((int)0x910C), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D - /// - UnsignedIntSampler2DMultisampleArray = ((int)0x910D), - /// - /// Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB - /// - UnsignedIntAtomicCounter = ((int)0x92DB), - } - - /// - /// Used in GL.Arb.GetProgramEnvParameter, GL.Arb.GetProgramLocalParameter and 4 other functions - /// - public enum All : int - { - /// - /// Original was GL_FALSE = 0 - /// - False = ((int)0), - /// - /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 - /// - LayoutDefaultIntel = ((int)0), - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_NONE_OES = 0 - /// - NoneOes = ((int)0), - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_CLOSE_PATH_NV = 0x00 - /// - ClosePathNv = ((int)0x00), - /// - /// Original was GL_Points = 0x0000 - /// - Points = ((int)0x0000), - /// - /// Original was GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000 - /// - TerminateSequenceCommandNv = ((int)0x0000), - /// - /// Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000 - /// - PerfquerySingleContextIntel = ((int)0x00000000), - /// - /// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 - /// - ClientPixelStoreBit = ((int)0x00000001), - /// - /// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 - /// - ColorBufferBit0Qcom = ((int)0x00000001), - /// - /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 - /// - ContextCoreProfileBit = ((int)0x00000001), - /// - /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 - /// - ContextFlagForwardCompatibleBit = ((int)0x00000001), - /// - /// Original was GL_CURRENT_BIT = 0x00000001 - /// - CurrentBit = ((int)0x00000001), - /// - /// Original was GL_2X_BIT_ATI = 0x00000001 - /// - Gl2XBitAti = ((int)0x00000001), - /// - /// Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001 - /// - PerfqueryGlobalContextIntel = ((int)0x00000001), - /// - /// Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001 - /// - QueryDepthPassEventBitAmd = ((int)0x00000001), - /// - /// Original was GL_RED_BIT_ATI = 0x00000001 - /// - RedBitAti = ((int)0x00000001), - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 - /// - SyncFlushCommandsBit = ((int)0x00000001), - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 - /// - SyncFlushCommandsBitApple = ((int)0x00000001), - /// - /// Original was GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001 - /// - TextureDeformationBitSgix = ((int)0x00000001), - /// - /// Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001 - /// - TextureStorageSparseBitAmd = ((int)0x00000001), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 - /// - VertexAttribArrayBarrierBit = ((int)0x00000001), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 - /// - VertexAttribArrayBarrierBitExt = ((int)0x00000001), - /// - /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 - /// - VertexShaderBit = ((int)0x00000001), - /// - /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 - /// - VertexShaderBitExt = ((int)0x00000001), - /// - /// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 - /// - ClientVertexArrayBit = ((int)0x00000002), - /// - /// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 - /// - ColorBufferBit1Qcom = ((int)0x00000002), - /// - /// Original was GL_COMP_BIT_ATI = 0x00000002 - /// - CompBitAti = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 - /// - ContextCompatibilityProfileBit = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 - /// - ContextFlagDebugBit = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 - /// - ContextFlagDebugBitKhr = ((int)0x00000002), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 - /// - ElementArrayBarrierBit = ((int)0x00000002), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 - /// - ElementArrayBarrierBitExt = ((int)0x00000002), - /// - /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 - /// - FragmentShaderBit = ((int)0x00000002), - /// - /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 - /// - FragmentShaderBitExt = ((int)0x00000002), - /// - /// Original was GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002 - /// - GeometryDeformationBitSgix = ((int)0x00000002), - /// - /// Original was GL_4X_BIT_ATI = 0x00000002 - /// - Gl4XBitAti = ((int)0x00000002), - /// - /// Original was GL_GREEN_BIT_ATI = 0x00000002 - /// - GreenBitAti = ((int)0x00000002), - /// - /// Original was GL_POINT_BIT = 0x00000002 - /// - PointBit = ((int)0x00000002), - /// - /// Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002 - /// - QueryDepthFailEventBitAmd = ((int)0x00000002), - /// - /// Original was GL_BLUE_BIT_ATI = 0x00000004 - /// - BlueBitAti = ((int)0x00000004), - /// - /// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 - /// - ColorBufferBit2Qcom = ((int)0x00000004), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004 - /// - ContextFlagRobustAccessBit = ((int)0x00000004), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 - /// - ContextFlagRobustAccessBitArb = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 - /// - GeometryShaderBit = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004 - /// - GeometryShaderBitExt = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004 - /// - GeometryShaderBitOes = ((int)0x00000004), - /// - /// Original was GL_8X_BIT_ATI = 0x00000004 - /// - Gl8XBitAti = ((int)0x00000004), - /// - /// Original was GL_GL_UNIFORM_BARRIER_BIT = 0x00000004 - /// - GlUniformBarrierBit = ((int)0x00000004), - /// - /// Original was GL_LINE_BIT = 0x00000004 - /// - LineBit = ((int)0x00000004), - /// - /// Original was GL_NEGATE_BIT_ATI = 0x00000004 - /// - NegateBitAti = ((int)0x00000004), - /// - /// Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004 - /// - QueryStencilFailEventBitAmd = ((int)0x00000004), - /// - /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 - /// - UniformBarrierBit = ((int)0x00000004), - /// - /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 - /// - UniformBarrierBitExt = ((int)0x00000004), - /// - /// Original was GL_VERTEX23_BIT_PGI = 0x00000004 - /// - Vertex23BitPgi = ((int)0x00000004), - /// - /// Original was GL_BIAS_BIT_ATI = 0x00000008 - /// - BiasBitAti = ((int)0x00000008), - /// - /// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 - /// - ColorBufferBit3Qcom = ((int)0x00000008), - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008 - /// - ContextFlagNoErrorBit = ((int)0x00000008), - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008 - /// - ContextFlagNoErrorBitKhr = ((int)0x00000008), - /// - /// Original was GL_GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 - /// - GlTextureFetchBarrierBit = ((int)0x00000008), - /// - /// Original was GL_HALF_BIT_ATI = 0x00000008 - /// - HalfBitAti = ((int)0x00000008), - /// - /// Original was GL_POLYGON_BIT = 0x00000008 - /// - PolygonBit = ((int)0x00000008), - /// - /// Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008 - /// - QueryDepthBoundsFailEventBitAmd = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 - /// - TessControlShaderBit = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008 - /// - TessControlShaderBitExt = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008 - /// - TessControlShaderBitOes = ((int)0x00000008), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 - /// - TextureFetchBarrierBit = ((int)0x00000008), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 - /// - TextureFetchBarrierBitExt = ((int)0x00000008), - /// - /// Original was GL_VERTEX4_BIT_PGI = 0x00000008 - /// - Vertex4BitPgi = ((int)0x00000008), - /// - /// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 - /// - ColorBufferBit4Qcom = ((int)0x00000010), - /// - /// Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010 - /// - ContextFlagProtectedContentBitExt = ((int)0x00000010), - /// - /// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 - /// - PolygonStippleBit = ((int)0x00000010), - /// - /// Original was GL_QUARTER_BIT_ATI = 0x00000010 - /// - QuarterBitAti = ((int)0x00000010), - /// - /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 - /// - ShaderGlobalAccessBarrierBitNv = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 - /// - TessEvaluationShaderBit = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010 - /// - TessEvaluationShaderBitExt = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010 - /// - TessEvaluationShaderBitOes = ((int)0x00000010), - /// - /// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 - /// - ColorBufferBit5Qcom = ((int)0x00000020), - /// - /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 - /// - ComputeShaderBit = ((int)0x00000020), - /// - /// Original was GL_EIGHTH_BIT_ATI = 0x00000020 - /// - EighthBitAti = ((int)0x00000020), - /// - /// Original was GL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 - /// - GlShaderImageAccessBarrierBit = ((int)0x00000020), - /// - /// Original was GL_PIXEL_MODE_BIT = 0x00000020 - /// - PixelModeBit = ((int)0x00000020), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 - /// - ShaderImageAccessBarrierBit = ((int)0x00000020), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 - /// - ShaderImageAccessBarrierBitExt = ((int)0x00000020), - /// - /// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 - /// - ColorBufferBit6Qcom = ((int)0x00000040), - /// - /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 - /// - CommandBarrierBit = ((int)0x00000040), - /// - /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 - /// - CommandBarrierBitExt = ((int)0x00000040), - /// - /// Original was GL_LIGHTING_BIT = 0x00000040 - /// - LightingBit = ((int)0x00000040), - /// - /// Original was GL_SATURATE_BIT_ATI = 0x00000040 - /// - SaturateBitAti = ((int)0x00000040), - /// - /// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 - /// - ColorBufferBit7Qcom = ((int)0x00000080), - /// - /// Original was GL_FOG_BIT = 0x00000080 - /// - FogBit = ((int)0x00000080), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 - /// - PixelBufferBarrierBit = ((int)0x00000080), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 - /// - PixelBufferBarrierBitExt = ((int)0x00000080), - /// - /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 - /// - DepthBufferBit = ((int)0x00000100), - /// - /// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 - /// - DepthBufferBit0Qcom = ((int)0x00000100), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 - /// - TextureUpdateBarrierBit = ((int)0x00000100), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 - /// - TextureUpdateBarrierBitExt = ((int)0x00000100), - /// - /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 - /// - AccumBufferBit = ((int)0x00000200), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 - /// - BufferUpdateBarrierBit = ((int)0x00000200), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 - /// - BufferUpdateBarrierBitExt = ((int)0x00000200), - /// - /// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 - /// - DepthBufferBit1Qcom = ((int)0x00000200), - /// - /// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 - /// - DepthBufferBit2Qcom = ((int)0x00000400), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 - /// - FramebufferBarrierBit = ((int)0x00000400), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 - /// - FramebufferBarrierBitExt = ((int)0x00000400), - /// - /// Original was GL_GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 - /// - GlFramebufferBarrierBit = ((int)0x00000400), - /// - /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 - /// - StencilBufferBit = ((int)0x00000400), - /// - /// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 - /// - DepthBufferBit3Qcom = ((int)0x00000800), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 - /// - TransformFeedbackBarrierBit = ((int)0x00000800), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 - /// - TransformFeedbackBarrierBitExt = ((int)0x00000800), - /// - /// Original was GL_VIEWPORT_BIT = 0x00000800 - /// - ViewportBit = ((int)0x00000800), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 - /// - AtomicCounterBarrierBit = ((int)0x00001000), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 - /// - AtomicCounterBarrierBitExt = ((int)0x00001000), - /// - /// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 - /// - DepthBufferBit4Qcom = ((int)0x00001000), - /// - /// Original was GL_GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 - /// - GlAtomicCounterBarrierBit = ((int)0x00001000), - /// - /// Original was GL_TRANSFORM_BIT = 0x00001000 - /// - TransformBit = ((int)0x00001000), - /// - /// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 - /// - DepthBufferBit5Qcom = ((int)0x00002000), - /// - /// Original was GL_ENABLE_BIT = 0x00002000 - /// - EnableBit = ((int)0x00002000), - /// - /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 - /// - ShaderStorageBarrierBit = ((int)0x00002000), - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 - /// - ClientMappedBufferBarrierBit = ((int)0x00004000), - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000 - /// - ClientMappedBufferBarrierBitExt = ((int)0x00004000), - /// - /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 - /// - ColorBufferBit = ((int)0x00004000), - /// - /// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 - /// - DepthBufferBit6Qcom = ((int)0x00004000), - /// - /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 - /// - CoverageBufferBitNv = ((int)0x00008000), - /// - /// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 - /// - DepthBufferBit7Qcom = ((int)0x00008000), - /// - /// Original was GL_HINT_BIT = 0x00008000 - /// - HintBit = ((int)0x00008000), - /// - /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 - /// - QueryBufferBarrierBit = ((int)0x00008000), - /// - /// Original was GL_Lines = 0x0001 - /// - Lines = ((int)0x0001), - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_READ_BIT_EXT = 0x0001 - /// - MapReadBitExt = ((int)0x0001), - /// - /// Original was GL_NOP_COMMAND_NV = 0x0001 - /// - NopCommandNv = ((int)0x0001), - /// - /// Original was GL_RESTART_SUN = 0x0001 - /// - RestartSun = ((int)0x0001), - /// - /// Original was GL_COLOR3_BIT_PGI = 0x00010000 - /// - Color3BitPgi = ((int)0x00010000), - /// - /// Original was GL_EVAL_BIT = 0x00010000 - /// - EvalBit = ((int)0x00010000), - /// - /// Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 - /// - FontXMinBoundsBitNv = ((int)0x00010000), - /// - /// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 - /// - StencilBufferBit0Qcom = ((int)0x00010000), - /// - /// Original was GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002 - /// - DrawElementsCommandNv = ((int)0x0002), - /// - /// Original was GL_LINE_LOOP = 0x0002 - /// - LineLoop = ((int)0x0002), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 - /// - MapWriteBitExt = ((int)0x0002), - /// - /// Original was GL_REPLACE_MIDDLE_SUN = 0x0002 - /// - ReplaceMiddleSun = ((int)0x0002), - /// - /// Original was GL_COLOR4_BIT_PGI = 0x00020000 - /// - Color4BitPgi = ((int)0x00020000), - /// - /// Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 - /// - FontYMinBoundsBitNv = ((int)0x00020000), - /// - /// Original was GL_LIST_BIT = 0x00020000 - /// - ListBit = ((int)0x00020000), - /// - /// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 - /// - StencilBufferBit1Qcom = ((int)0x00020000), - /// - /// Original was GL_DRAW_ARRAYS_COMMAND_NV = 0x0003 - /// - DrawArraysCommandNv = ((int)0x0003), - /// - /// Original was GL_LINE_STRIP = 0x0003 - /// - LineStrip = ((int)0x0003), - /// - /// Original was GL_REPLACE_OLDEST_SUN = 0x0003 - /// - ReplaceOldestSun = ((int)0x0003), - /// - /// Original was GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004 - /// - DrawElementsStripCommandNv = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 - /// - MapInvalidateRangeBit = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 - /// - MapInvalidateRangeBitExt = ((int)0x0004), - /// - /// Original was GL_Triangles = 0x0004 - /// - Triangles = ((int)0x0004), - /// - /// Original was GL_EDGEFLAG_BIT_PGI = 0x00040000 - /// - EdgeflagBitPgi = ((int)0x00040000), - /// - /// Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 - /// - FontXMaxBoundsBitNv = ((int)0x00040000), - /// - /// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 - /// - StencilBufferBit2Qcom = ((int)0x00040000), - /// - /// Original was GL_TEXTURE_BIT = 0x00040000 - /// - TextureBit = ((int)0x00040000), - /// - /// Original was GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005 - /// - DrawArraysStripCommandNv = ((int)0x0005), - /// - /// Original was GL_TRIANGLE_STRIP = 0x0005 - /// - TriangleStrip = ((int)0x0005), - /// - /// Original was GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006 - /// - DrawElementsInstancedCommandNv = ((int)0x0006), - /// - /// Original was GL_TRIANGLE_FAN = 0x0006 - /// - TriangleFan = ((int)0x0006), - /// - /// Original was GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007 - /// - DrawArraysInstancedCommandNv = ((int)0x0007), - /// - /// Original was GL_QUADS = 0x0007 - /// - Quads = ((int)0x0007), - /// - /// Original was GL_QUADS_EXT = 0x0007 - /// - QuadsExt = ((int)0x0007), - /// - /// Original was GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008 - /// - ElementAddressCommandNv = ((int)0x0008), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 - /// - MapInvalidateBufferBit = ((int)0x0008), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 - /// - MapInvalidateBufferBitExt = ((int)0x0008), - /// - /// Original was GL_QUAD_STRIP = 0x0008 - /// - QuadStrip = ((int)0x0008), - /// - /// Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 - /// - FontYMaxBoundsBitNv = ((int)0x00080000), - /// - /// Original was GL_INDEX_BIT_PGI = 0x00080000 - /// - IndexBitPgi = ((int)0x00080000), - /// - /// Original was GL_SCISSOR_BIT = 0x00080000 - /// - ScissorBit = ((int)0x00080000), - /// - /// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 - /// - StencilBufferBit3Qcom = ((int)0x00080000), - /// - /// Original was GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009 - /// - AttributeAddressCommandNv = ((int)0x0009), - /// - /// Original was GL_POLYGON = 0x0009 - /// - Polygon = ((int)0x0009), - /// - /// Original was GL_LINES_ADJACENCY = 0x000A - /// - LinesAdjacency = ((int)0x000A), - /// - /// Original was GL_LINES_ADJACENCY_ARB = 0x000A - /// - LinesAdjacencyArb = ((int)0x000A), - /// - /// Original was GL_LINES_ADJACENCY_EXT = 0x000A - /// - LinesAdjacencyExt = ((int)0x000A), - /// - /// Original was GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A - /// - UniformAddressCommandNv = ((int)0x000A), - /// - /// Original was GL_BLEND_COLOR_COMMAND_NV = 0x000B - /// - BlendColorCommandNv = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B - /// - LineStripAdjacency = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B - /// - LineStripAdjacencyArb = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B - /// - LineStripAdjacencyExt = ((int)0x000B), - /// - /// Original was GL_STENCIL_REF_COMMAND_NV = 0x000C - /// - StencilRefCommandNv = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY = 0x000C - /// - TrianglesAdjacency = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C - /// - TrianglesAdjacencyArb = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C - /// - TrianglesAdjacencyExt = ((int)0x000C), - /// - /// Original was GL_LINE_WIDTH_COMMAND_NV = 0x000D - /// - LineWidthCommandNv = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D - /// - TriangleStripAdjacency = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D - /// - TriangleStripAdjacencyArb = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D - /// - TriangleStripAdjacencyExt = ((int)0x000D), - /// - /// Original was GL_PATCHES = 0x000E - /// - Patches = ((int)0x000E), - /// - /// Original was GL_PATCHES_EXT = 0x000E - /// - PatchesExt = ((int)0x000E), - /// - /// Original was GL_POLYGON_OFFSET_COMMAND_NV = 0x000E - /// - PolygonOffsetCommandNv = ((int)0x000E), - /// - /// Original was GL_ALPHA_REF_COMMAND_NV = 0x000F - /// - AlphaRefCommandNv = ((int)0x000F), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 - /// - MapFlushExplicitBit = ((int)0x0010), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 - /// - MapFlushExplicitBitExt = ((int)0x0010), - /// - /// Original was GL_VIEWPORT_COMMAND_NV = 0x0010 - /// - ViewportCommandNv = ((int)0x0010), - /// - /// Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 - /// - FontUnitsPerEmBitNv = ((int)0x00100000), - /// - /// Original was GL_MAT_AMBIENT_BIT_PGI = 0x00100000 - /// - MatAmbientBitPgi = ((int)0x00100000), - /// - /// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 - /// - StencilBufferBit4Qcom = ((int)0x00100000), - /// - /// Original was GL_SCISSOR_COMMAND_NV = 0x0011 - /// - ScissorCommandNv = ((int)0x0011), - /// - /// Original was GL_FRONT_FACE_COMMAND_NV = 0x0012 - /// - FrontFaceCommandNv = ((int)0x0012), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 - /// - MapUnsynchronizedBit = ((int)0x0020), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 - /// - MapUnsynchronizedBitExt = ((int)0x0020), - /// - /// Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000 - /// - FontAscenderBitNv = ((int)0x00200000), - /// - /// Original was GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000 - /// - MatAmbientAndDiffuseBitPgi = ((int)0x00200000), - /// - /// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 - /// - StencilBufferBit5Qcom = ((int)0x00200000), - /// - /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 - /// - MapPersistentBit = ((int)0x0040), - /// - /// Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040 - /// - MapPersistentBitExt = ((int)0x0040), - /// - /// Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000 - /// - FontDescenderBitNv = ((int)0x00400000), - /// - /// Original was GL_MAT_DIFFUSE_BIT_PGI = 0x00400000 - /// - MatDiffuseBitPgi = ((int)0x00400000), - /// - /// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 - /// - StencilBufferBit6Qcom = ((int)0x00400000), - /// - /// Original was GL_MAP_COHERENT_BIT = 0x0080 - /// - MapCoherentBit = ((int)0x0080), - /// - /// Original was GL_MAP_COHERENT_BIT_EXT = 0x0080 - /// - MapCoherentBitExt = ((int)0x0080), - /// - /// Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000 - /// - FontHeightBitNv = ((int)0x00800000), - /// - /// Original was GL_MAT_EMISSION_BIT_PGI = 0x00800000 - /// - MatEmissionBitPgi = ((int)0x00800000), - /// - /// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 - /// - StencilBufferBit7Qcom = ((int)0x00800000), - /// - /// Original was GL_BOLD_BIT_NV = 0x01 - /// - BoldBitNv = ((int)0x01), - /// - /// Original was GL_GLYPH_WIDTH_BIT_NV = 0x01 - /// - GlyphWidthBitNv = ((int)0x01), - /// - /// Original was GL_ACCUM = 0x0100 - /// - Accum = ((int)0x0100), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 - /// - DynamicStorageBit = ((int)0x0100), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100 - /// - DynamicStorageBitExt = ((int)0x0100), - /// - /// Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 - /// - FontMaxAdvanceWidthBitNv = ((int)0x01000000), - /// - /// Original was GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000 - /// - MatColorIndexesBitPgi = ((int)0x01000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 - /// - MultisampleBufferBit0Qcom = ((int)0x01000000), - /// - /// Original was GL_LOAD = 0x0101 - /// - Load = ((int)0x0101), - /// - /// Original was GL_RETURN = 0x0102 - /// - Return = ((int)0x0102), - /// - /// Original was GL_MULT = 0x0103 - /// - Mult = ((int)0x0103), - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - /// - /// Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02 - /// - GlyphHeightBitNv = ((int)0x02), - /// - /// Original was GL_ITALIC_BIT_NV = 0x02 - /// - ItalicBitNv = ((int)0x02), - /// - /// Original was GL_MOVE_TO_NV = 0x02 - /// - MoveToNv = ((int)0x02), - /// - /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 - /// - ClientStorageBit = ((int)0x0200), - /// - /// Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200 - /// - ClientStorageBitExt = ((int)0x0200), - /// - /// Original was GL_NEVER = 0x0200 - /// - Never = ((int)0x0200), - /// - /// Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 - /// - FontMaxAdvanceHeightBitNv = ((int)0x02000000), - /// - /// Original was GL_MAT_SHININESS_BIT_PGI = 0x02000000 - /// - MatShininessBitPgi = ((int)0x02000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 - /// - MultisampleBufferBit1Qcom = ((int)0x02000000), - /// - /// Original was GL_LESS = 0x0201 - /// - Less = ((int)0x0201), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_LEQUAL = 0x0203 - /// - Lequal = ((int)0x0203), - /// - /// Original was GL_GREATER = 0x0204 - /// - Greater = ((int)0x0204), - /// - /// Original was GL_NOTEQUAL = 0x0205 - /// - Notequal = ((int)0x0205), - /// - /// Original was GL_GEQUAL = 0x0206 - /// - Gequal = ((int)0x0206), - /// - /// Original was GL_ALWAYS = 0x0207 - /// - Always = ((int)0x0207), - /// - /// Original was GL_RELATIVE_MOVE_TO_NV = 0x03 - /// - RelativeMoveToNv = ((int)0x03), - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - /// - /// Original was GL_DST_ALPHA = 0x0304 - /// - DstAlpha = ((int)0x0304), - /// - /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 - /// - OneMinusDstAlpha = ((int)0x0305), - /// - /// Original was GL_DST_COLOR = 0x0306 - /// - DstColor = ((int)0x0306), - /// - /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 - /// - OneMinusDstColor = ((int)0x0307), - /// - /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 - /// - SrcAlphaSaturate = ((int)0x0308), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 - /// - GlyphHorizontalBearingXBitNv = ((int)0x04), - /// - /// Original was GL_LINE_TO_NV = 0x04 - /// - LineToNv = ((int)0x04), - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400 - /// - SparseStorageBitArb = ((int)0x0400), - /// - /// Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 - /// - FontUnderlinePositionBitNv = ((int)0x04000000), - /// - /// Original was GL_MAT_SPECULAR_BIT_PGI = 0x04000000 - /// - MatSpecularBitPgi = ((int)0x04000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 - /// - MultisampleBufferBit2Qcom = ((int)0x04000000), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_LEFT = 0x0406 - /// - Left = ((int)0x0406), - /// - /// Original was GL_RIGHT = 0x0407 - /// - Right = ((int)0x0407), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - /// - /// Original was GL_AUX0 = 0x0409 - /// - Aux0 = ((int)0x0409), - /// - /// Original was GL_AUX1 = 0x040A - /// - Aux1 = ((int)0x040A), - /// - /// Original was GL_AUX2 = 0x040B - /// - Aux2 = ((int)0x040B), - /// - /// Original was GL_AUX3 = 0x040C - /// - Aux3 = ((int)0x040C), - /// - /// Original was GL_RELATIVE_LINE_TO_NV = 0x05 - /// - RelativeLineToNv = ((int)0x05), - /// - /// Original was GL_INVALID_ENUM = 0x0500 - /// - InvalidEnum = ((int)0x0500), - /// - /// Original was GL_INVALID_VALUE = 0x0501 - /// - InvalidValue = ((int)0x0501), - /// - /// Original was GL_INVALID_OPERATION = 0x0502 - /// - InvalidOperation = ((int)0x0502), - /// - /// Original was GL_STACK_OVERFLOW = 0x0503 - /// - StackOverflow = ((int)0x0503), - /// - /// Original was GL_STACK_OVERFLOW_KHR = 0x0503 - /// - StackOverflowKhr = ((int)0x0503), - /// - /// Original was GL_STACK_UNDERFLOW = 0x0504 - /// - StackUnderflow = ((int)0x0504), - /// - /// Original was GL_STACK_UNDERFLOW_KHR = 0x0504 - /// - StackUnderflowKhr = ((int)0x0504), - /// - /// Original was GL_OUT_OF_MEMORY = 0x0505 - /// - OutOfMemory = ((int)0x0505), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 - /// - InvalidFramebufferOperation = ((int)0x0506), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 - /// - InvalidFramebufferOperationExt = ((int)0x0506), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 - /// - InvalidFramebufferOperationOes = ((int)0x0506), - /// - /// Original was GL_CONTEXT_LOST = 0x0507 - /// - ContextLost = ((int)0x0507), - /// - /// Original was GL_CONTEXT_LOST_KHR = 0x0507 - /// - ContextLostKhr = ((int)0x0507), - /// - /// Original was GL_HORIZONTAL_LINE_TO_NV = 0x06 - /// - HorizontalLineToNv = ((int)0x06), - /// - /// Original was GL_2D = 0x0600 - /// - Gl2D = ((int)0x0600), - /// - /// Original was GL_3D = 0x0601 - /// - Gl3D = ((int)0x0601), - /// - /// Original was GL_3D_COLOR = 0x0602 - /// - Gl3DColor = ((int)0x0602), - /// - /// Original was GL_3D_COLOR_TEXTURE = 0x0603 - /// - Gl3DColorTexture = ((int)0x0603), - /// - /// Original was GL_4D_COLOR_TEXTURE = 0x0604 - /// - Gl4DColorTexture = ((int)0x0604), - /// - /// Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07 - /// - RelativeHorizontalLineToNv = ((int)0x07), - /// - /// Original was GL_PASS_THROUGH_TOKEN = 0x0700 - /// - PassThroughToken = ((int)0x0700), - /// - /// Original was GL_POINT_TOKEN = 0x0701 - /// - PointToken = ((int)0x0701), - /// - /// Original was GL_LINE_TOKEN = 0x0702 - /// - LineToken = ((int)0x0702), - /// - /// Original was GL_POLYGON_TOKEN = 0x0703 - /// - PolygonToken = ((int)0x0703), - /// - /// Original was GL_BITMAP_TOKEN = 0x0704 - /// - BitmapToken = ((int)0x0704), - /// - /// Original was GL_DRAW_PIXEL_TOKEN = 0x0705 - /// - DrawPixelToken = ((int)0x0705), - /// - /// Original was GL_COPY_PIXEL_TOKEN = 0x0706 - /// - CopyPixelToken = ((int)0x0706), - /// - /// Original was GL_LINE_RESET_TOKEN = 0x0707 - /// - LineResetToken = ((int)0x0707), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 - /// - GlyphHorizontalBearingYBitNv = ((int)0x08), - /// - /// Original was GL_VERTICAL_LINE_TO_NV = 0x08 - /// - VerticalLineToNv = ((int)0x08), - /// - /// Original was GL_EXP = 0x0800 - /// - Exp = ((int)0x0800), - /// - /// Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800 - /// - LgpuSeparateStorageBitNvx = ((int)0x0800), - /// - /// Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800 - /// - PerGpuStorageBitNv = ((int)0x0800), - /// - /// Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 - /// - FontUnderlineThicknessBitNv = ((int)0x08000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 - /// - MultisampleBufferBit3Qcom = ((int)0x08000000), - /// - /// Original was GL_NORMAL_BIT_PGI = 0x08000000 - /// - NormalBitPgi = ((int)0x08000000), - /// - /// Original was GL_EXP2 = 0x0801 - /// - Exp2 = ((int)0x0801), - /// - /// Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09 - /// - RelativeVerticalLineToNv = ((int)0x09), - /// - /// Original was GL_CW = 0x0900 - /// - Cw = ((int)0x0900), - /// - /// Original was GL_CCW = 0x0901 - /// - Ccw = ((int)0x0901), - /// - /// Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A - /// - QuadraticCurveToNv = ((int)0x0A), - /// - /// Original was GL_COEFF = 0x0A00 - /// - Coeff = ((int)0x0A00), - /// - /// Original was GL_ORDER = 0x0A01 - /// - Order = ((int)0x0A01), - /// - /// Original was GL_DOMAIN = 0x0A02 - /// - Domain = ((int)0x0A02), - /// - /// Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B - /// - RelativeQuadraticCurveToNv = ((int)0x0B), - /// - /// Original was GL_CURRENT_COLOR = 0x0B00 - /// - CurrentColor = ((int)0x0B00), - /// - /// Original was GL_CURRENT_INDEX = 0x0B01 - /// - CurrentIndex = ((int)0x0B01), - /// - /// Original was GL_CURRENT_NORMAL = 0x0B02 - /// - CurrentNormal = ((int)0x0B02), - /// - /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 - /// - CurrentTextureCoords = ((int)0x0B03), - /// - /// Original was GL_CURRENT_RASTER_COLOR = 0x0B04 - /// - CurrentRasterColor = ((int)0x0B04), - /// - /// Original was GL_CURRENT_RASTER_INDEX = 0x0B05 - /// - CurrentRasterIndex = ((int)0x0B05), - /// - /// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 - /// - CurrentRasterTextureCoords = ((int)0x0B06), - /// - /// Original was GL_CURRENT_RASTER_POSITION = 0x0B07 - /// - CurrentRasterPosition = ((int)0x0B07), - /// - /// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 - /// - CurrentRasterPositionValid = ((int)0x0B08), - /// - /// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 - /// - CurrentRasterDistance = ((int)0x0B09), - /// - /// Original was GL_POINT_SMOOTH = 0x0B10 - /// - PointSmooth = ((int)0x0B10), - /// - /// Original was GL_POINT_SIZE = 0x0B11 - /// - PointSize = ((int)0x0B11), - /// - /// Original was GL_POINT_SIZE_RANGE = 0x0B12 - /// - PointSizeRange = ((int)0x0B12), - /// - /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 - /// - SmoothPointSizeRange = ((int)0x0B12), - /// - /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 - /// - PointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 - /// - SmoothPointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_LINE_SMOOTH = 0x0B20 - /// - LineSmooth = ((int)0x0B20), - /// - /// Original was GL_LINE_WIDTH = 0x0B21 - /// - LineWidth = ((int)0x0B21), - /// - /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 - /// - LineWidthRange = ((int)0x0B22), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 - /// - SmoothLineWidthRange = ((int)0x0B22), - /// - /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - LineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - SmoothLineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_LINE_STIPPLE = 0x0B24 - /// - LineStipple = ((int)0x0B24), - /// - /// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 - /// - LineStipplePattern = ((int)0x0B25), - /// - /// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 - /// - LineStippleRepeat = ((int)0x0B26), - /// - /// Original was GL_LIST_MODE = 0x0B30 - /// - ListMode = ((int)0x0B30), - /// - /// Original was GL_MAX_LIST_NESTING = 0x0B31 - /// - MaxListNesting = ((int)0x0B31), - /// - /// Original was GL_LIST_BASE = 0x0B32 - /// - ListBase = ((int)0x0B32), - /// - /// Original was GL_LIST_INDEX = 0x0B33 - /// - ListIndex = ((int)0x0B33), - /// - /// Original was GL_POLYGON_MODE = 0x0B40 - /// - PolygonMode = ((int)0x0B40), - /// - /// Original was GL_POLYGON_SMOOTH = 0x0B41 - /// - PolygonSmooth = ((int)0x0B41), - /// - /// Original was GL_POLYGON_STIPPLE = 0x0B42 - /// - PolygonStipple = ((int)0x0B42), - /// - /// Original was GL_EDGE_FLAG = 0x0B43 - /// - EdgeFlag = ((int)0x0B43), - /// - /// Original was GL_CULL_FACE = 0x0B44 - /// - CullFace = ((int)0x0B44), - /// - /// Original was GL_CULL_FACE_MODE = 0x0B45 - /// - CullFaceMode = ((int)0x0B45), - /// - /// Original was GL_FRONT_FACE = 0x0B46 - /// - FrontFace = ((int)0x0B46), - /// - /// Original was GL_LIGHTING = 0x0B50 - /// - Lighting = ((int)0x0B50), - /// - /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 - /// - LightModelLocalViewer = ((int)0x0B51), - /// - /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 - /// - LightModelTwoSide = ((int)0x0B52), - /// - /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 - /// - LightModelAmbient = ((int)0x0B53), - /// - /// Original was GL_SHADE_MODEL = 0x0B54 - /// - ShadeModel = ((int)0x0B54), - /// - /// Original was GL_COLOR_MATERIAL_FACE = 0x0B55 - /// - ColorMaterialFace = ((int)0x0B55), - /// - /// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 - /// - ColorMaterialParameter = ((int)0x0B56), - /// - /// Original was GL_COLOR_MATERIAL = 0x0B57 - /// - ColorMaterial = ((int)0x0B57), - /// - /// Original was GL_FOG = 0x0B60 - /// - Fog = ((int)0x0B60), - /// - /// Original was GL_FOG_INDEX = 0x0B61 - /// - FogIndex = ((int)0x0B61), - /// - /// Original was GL_FOG_DENSITY = 0x0B62 - /// - FogDensity = ((int)0x0B62), - /// - /// Original was GL_FOG_START = 0x0B63 - /// - FogStart = ((int)0x0B63), - /// - /// Original was GL_FOG_END = 0x0B64 - /// - FogEnd = ((int)0x0B64), - /// - /// Original was GL_FOG_MODE = 0x0B65 - /// - FogMode = ((int)0x0B65), - /// - /// Original was GL_FOG_COLOR = 0x0B66 - /// - FogColor = ((int)0x0B66), - /// - /// Original was GL_DEPTH_RANGE = 0x0B70 - /// - DepthRange = ((int)0x0B70), - /// - /// Original was GL_DEPTH_TEST = 0x0B71 - /// - DepthTest = ((int)0x0B71), - /// - /// Original was GL_DEPTH_WRITEMASK = 0x0B72 - /// - DepthWritemask = ((int)0x0B72), - /// - /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 - /// - DepthClearValue = ((int)0x0B73), - /// - /// Original was GL_DEPTH_FUNC = 0x0B74 - /// - DepthFunc = ((int)0x0B74), - /// - /// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 - /// - AccumClearValue = ((int)0x0B80), - /// - /// Original was GL_STENCIL_TEST = 0x0B90 - /// - StencilTest = ((int)0x0B90), - /// - /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 - /// - StencilClearValue = ((int)0x0B91), - /// - /// Original was GL_STENCIL_FUNC = 0x0B92 - /// - StencilFunc = ((int)0x0B92), - /// - /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 - /// - StencilValueMask = ((int)0x0B93), - /// - /// Original was GL_STENCIL_FAIL = 0x0B94 - /// - StencilFail = ((int)0x0B94), - /// - /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 - /// - StencilPassDepthFail = ((int)0x0B95), - /// - /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 - /// - StencilPassDepthPass = ((int)0x0B96), - /// - /// Original was GL_STENCIL_REF = 0x0B97 - /// - StencilRef = ((int)0x0B97), - /// - /// Original was GL_STENCIL_WRITEMASK = 0x0B98 - /// - StencilWritemask = ((int)0x0B98), - /// - /// Original was GL_MATRIX_MODE = 0x0BA0 - /// - MatrixMode = ((int)0x0BA0), - /// - /// Original was GL_NORMALIZE = 0x0BA1 - /// - Normalize = ((int)0x0BA1), - /// - /// Original was GL_VIEWPORT = 0x0BA2 - /// - Viewport = ((int)0x0BA2), - /// - /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 - /// - Modelview0StackDepthExt = ((int)0x0BA3), - /// - /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 - /// - ModelviewStackDepth = ((int)0x0BA3), - /// - /// Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3 - /// - PathModelviewStackDepthNv = ((int)0x0BA3), - /// - /// Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4 - /// - PathProjectionStackDepthNv = ((int)0x0BA4), - /// - /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 - /// - ProjectionStackDepth = ((int)0x0BA4), - /// - /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 - /// - TextureStackDepth = ((int)0x0BA5), - /// - /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 - /// - Modelview0MatrixExt = ((int)0x0BA6), - /// - /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 - /// - ModelviewMatrix = ((int)0x0BA6), - /// - /// Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6 - /// - PathModelviewMatrixNv = ((int)0x0BA6), - /// - /// Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7 - /// - PathProjectionMatrixNv = ((int)0x0BA7), - /// - /// Original was GL_PROJECTION_MATRIX = 0x0BA7 - /// - ProjectionMatrix = ((int)0x0BA7), - /// - /// Original was GL_TEXTURE_MATRIX = 0x0BA8 - /// - TextureMatrix = ((int)0x0BA8), - /// - /// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 - /// - AttribStackDepth = ((int)0x0BB0), - /// - /// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 - /// - ClientAttribStackDepth = ((int)0x0BB1), - /// - /// Original was GL_ALPHA_TEST = 0x0BC0 - /// - AlphaTest = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 - /// - AlphaTestQcom = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 - /// - AlphaTestFunc = ((int)0x0BC1), - /// - /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 - /// - AlphaTestFuncQcom = ((int)0x0BC1), - /// - /// Original was GL_ALPHA_TEST_REF = 0x0BC2 - /// - AlphaTestRef = ((int)0x0BC2), - /// - /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 - /// - AlphaTestRefQcom = ((int)0x0BC2), - /// - /// Original was GL_DITHER = 0x0BD0 - /// - Dither = ((int)0x0BD0), - /// - /// Original was GL_BLEND_DST = 0x0BE0 - /// - BlendDst = ((int)0x0BE0), - /// - /// Original was GL_BLEND_SRC = 0x0BE1 - /// - BlendSrc = ((int)0x0BE1), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_LOGIC_OP_MODE = 0x0BF0 - /// - LogicOpMode = ((int)0x0BF0), - /// - /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 - /// - IndexLogicOp = ((int)0x0BF1), - /// - /// Original was GL_LOGIC_OP = 0x0BF1 - /// - LogicOp = ((int)0x0BF1), - /// - /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 - /// - ColorLogicOp = ((int)0x0BF2), - /// - /// Original was GL_CUBIC_CURVE_TO_NV = 0x0C - /// - CubicCurveToNv = ((int)0x0C), - /// - /// Original was GL_AUX_BUFFERS = 0x0C00 - /// - AuxBuffers = ((int)0x0C00), - /// - /// Original was GL_DRAW_BUFFER = 0x0C01 - /// - DrawBuffer = ((int)0x0C01), - /// - /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 - /// - DrawBufferExt = ((int)0x0C01), - /// - /// Original was GL_READ_BUFFER = 0x0C02 - /// - ReadBuffer = ((int)0x0C02), - /// - /// Original was GL_READ_BUFFER_EXT = 0x0C02 - /// - ReadBufferExt = ((int)0x0C02), - /// - /// Original was GL_READ_BUFFER_NV = 0x0C02 - /// - ReadBufferNv = ((int)0x0C02), - /// - /// Original was GL_SCISSOR_BOX = 0x0C10 - /// - ScissorBox = ((int)0x0C10), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_INDEX_CLEAR_VALUE = 0x0C20 - /// - IndexClearValue = ((int)0x0C20), - /// - /// Original was GL_INDEX_WRITEMASK = 0x0C21 - /// - IndexWritemask = ((int)0x0C21), - /// - /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 - /// - ColorClearValue = ((int)0x0C22), - /// - /// Original was GL_COLOR_WRITEMASK = 0x0C23 - /// - ColorWritemask = ((int)0x0C23), - /// - /// Original was GL_INDEX_MODE = 0x0C30 - /// - IndexMode = ((int)0x0C30), - /// - /// Original was GL_RGBA_MODE = 0x0C31 - /// - RgbaMode = ((int)0x0C31), - /// - /// Original was GL_DOUBLEBUFFER = 0x0C32 - /// - Doublebuffer = ((int)0x0C32), - /// - /// Original was GL_STEREO = 0x0C33 - /// - Stereo = ((int)0x0C33), - /// - /// Original was GL_RENDER_MODE = 0x0C40 - /// - RenderMode = ((int)0x0C40), - /// - /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 - /// - PerspectiveCorrectionHint = ((int)0x0C50), - /// - /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 - /// - PointSmoothHint = ((int)0x0C51), - /// - /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 - /// - LineSmoothHint = ((int)0x0C52), - /// - /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 - /// - PolygonSmoothHint = ((int)0x0C53), - /// - /// Original was GL_FOG_HINT = 0x0C54 - /// - FogHint = ((int)0x0C54), - /// - /// Original was GL_TEXTURE_GEN_S = 0x0C60 - /// - TextureGenS = ((int)0x0C60), - /// - /// Original was GL_TEXTURE_GEN_T = 0x0C61 - /// - TextureGenT = ((int)0x0C61), - /// - /// Original was GL_TEXTURE_GEN_R = 0x0C62 - /// - TextureGenR = ((int)0x0C62), - /// - /// Original was GL_TEXTURE_GEN_Q = 0x0C63 - /// - TextureGenQ = ((int)0x0C63), - /// - /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 - /// - PixelMapIToI = ((int)0x0C70), - /// - /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 - /// - PixelMapSToS = ((int)0x0C71), - /// - /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 - /// - PixelMapIToR = ((int)0x0C72), - /// - /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 - /// - PixelMapIToG = ((int)0x0C73), - /// - /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 - /// - PixelMapIToB = ((int)0x0C74), - /// - /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 - /// - PixelMapIToA = ((int)0x0C75), - /// - /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 - /// - PixelMapRToR = ((int)0x0C76), - /// - /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 - /// - PixelMapGToG = ((int)0x0C77), - /// - /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 - /// - PixelMapBToB = ((int)0x0C78), - /// - /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 - /// - PixelMapAToA = ((int)0x0C79), - /// - /// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 - /// - PixelMapIToISize = ((int)0x0CB0), - /// - /// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 - /// - PixelMapSToSSize = ((int)0x0CB1), - /// - /// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 - /// - PixelMapIToRSize = ((int)0x0CB2), - /// - /// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 - /// - PixelMapIToGSize = ((int)0x0CB3), - /// - /// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 - /// - PixelMapIToBSize = ((int)0x0CB4), - /// - /// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 - /// - PixelMapIToASize = ((int)0x0CB5), - /// - /// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 - /// - PixelMapRToRSize = ((int)0x0CB6), - /// - /// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 - /// - PixelMapGToGSize = ((int)0x0CB7), - /// - /// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 - /// - PixelMapBToBSize = ((int)0x0CB8), - /// - /// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 - /// - PixelMapAToASize = ((int)0x0CB9), - /// - /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 - /// - UnpackSwapBytes = ((int)0x0CF0), - /// - /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 - /// - UnpackLsbFirst = ((int)0x0CF1), - /// - /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 - /// - UnpackRowLength = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 - /// - UnpackRowLengthExt = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 - /// - UnpackSkipRows = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 - /// - UnpackSkipRowsExt = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 - /// - UnpackSkipPixels = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 - /// - UnpackSkipPixelsExt = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 - /// - UnpackAlignment = ((int)0x0CF5), - /// - /// Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D - /// - RelativeCubicCurveToNv = ((int)0x0D), - /// - /// Original was GL_PACK_SWAP_BYTES = 0x0D00 - /// - PackSwapBytes = ((int)0x0D00), - /// - /// Original was GL_PACK_LSB_FIRST = 0x0D01 - /// - PackLsbFirst = ((int)0x0D01), - /// - /// Original was GL_PACK_ROW_LENGTH = 0x0D02 - /// - PackRowLength = ((int)0x0D02), - /// - /// Original was GL_PACK_SKIP_ROWS = 0x0D03 - /// - PackSkipRows = ((int)0x0D03), - /// - /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 - /// - PackSkipPixels = ((int)0x0D04), - /// - /// Original was GL_PACK_ALIGNMENT = 0x0D05 - /// - PackAlignment = ((int)0x0D05), - /// - /// Original was GL_MAP_COLOR = 0x0D10 - /// - MapColor = ((int)0x0D10), - /// - /// Original was GL_MAP_STENCIL = 0x0D11 - /// - MapStencil = ((int)0x0D11), - /// - /// Original was GL_INDEX_SHIFT = 0x0D12 - /// - IndexShift = ((int)0x0D12), - /// - /// Original was GL_INDEX_OFFSET = 0x0D13 - /// - IndexOffset = ((int)0x0D13), - /// - /// Original was GL_RED_SCALE = 0x0D14 - /// - RedScale = ((int)0x0D14), - /// - /// Original was GL_RED_BIAS = 0x0D15 - /// - RedBias = ((int)0x0D15), - /// - /// Original was GL_ZOOM_X = 0x0D16 - /// - ZoomX = ((int)0x0D16), - /// - /// Original was GL_ZOOM_Y = 0x0D17 - /// - ZoomY = ((int)0x0D17), - /// - /// Original was GL_GREEN_SCALE = 0x0D18 - /// - GreenScale = ((int)0x0D18), - /// - /// Original was GL_GREEN_BIAS = 0x0D19 - /// - GreenBias = ((int)0x0D19), - /// - /// Original was GL_BLUE_SCALE = 0x0D1A - /// - BlueScale = ((int)0x0D1A), - /// - /// Original was GL_BLUE_BIAS = 0x0D1B - /// - BlueBias = ((int)0x0D1B), - /// - /// Original was GL_ALPHA_SCALE = 0x0D1C - /// - AlphaScale = ((int)0x0D1C), - /// - /// Original was GL_ALPHA_BIAS = 0x0D1D - /// - AlphaBias = ((int)0x0D1D), - /// - /// Original was GL_DEPTH_SCALE = 0x0D1E - /// - DepthScale = ((int)0x0D1E), - /// - /// Original was GL_DEPTH_BIAS = 0x0D1F - /// - DepthBias = ((int)0x0D1F), - /// - /// Original was GL_MAX_EVAL_ORDER = 0x0D30 - /// - MaxEvalOrder = ((int)0x0D30), - /// - /// Original was GL_MAX_LIGHTS = 0x0D31 - /// - MaxLights = ((int)0x0D31), - /// - /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 - /// - MaxClipDistances = ((int)0x0D32), - /// - /// Original was GL_MAX_CLIP_PLANES = 0x0D32 - /// - MaxClipPlanes = ((int)0x0D32), - /// - /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 - /// - MaxTextureSize = ((int)0x0D33), - /// - /// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 - /// - MaxPixelMapTable = ((int)0x0D34), - /// - /// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 - /// - MaxAttribStackDepth = ((int)0x0D35), - /// - /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 - /// - MaxModelviewStackDepth = ((int)0x0D36), - /// - /// Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36 - /// - PathMaxModelviewStackDepthNv = ((int)0x0D36), - /// - /// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 - /// - MaxNameStackDepth = ((int)0x0D37), - /// - /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 - /// - MaxProjectionStackDepth = ((int)0x0D38), - /// - /// Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38 - /// - PathMaxProjectionStackDepthNv = ((int)0x0D38), - /// - /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 - /// - MaxTextureStackDepth = ((int)0x0D39), - /// - /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A - /// - MaxViewportDims = ((int)0x0D3A), - /// - /// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B - /// - MaxClientAttribStackDepth = ((int)0x0D3B), - /// - /// Original was GL_SUBPIXEL_BITS = 0x0D50 - /// - SubpixelBits = ((int)0x0D50), - /// - /// Original was GL_INDEX_BITS = 0x0D51 - /// - IndexBits = ((int)0x0D51), - /// - /// Original was GL_RED_BITS = 0x0D52 - /// - RedBits = ((int)0x0D52), - /// - /// Original was GL_GREEN_BITS = 0x0D53 - /// - GreenBits = ((int)0x0D53), - /// - /// Original was GL_BLUE_BITS = 0x0D54 - /// - BlueBits = ((int)0x0D54), - /// - /// Original was GL_ALPHA_BITS = 0x0D55 - /// - AlphaBits = ((int)0x0D55), - /// - /// Original was GL_DEPTH_BITS = 0x0D56 - /// - DepthBits = ((int)0x0D56), - /// - /// Original was GL_STENCIL_BITS = 0x0D57 - /// - StencilBits = ((int)0x0D57), - /// - /// Original was GL_ACCUM_RED_BITS = 0x0D58 - /// - AccumRedBits = ((int)0x0D58), - /// - /// Original was GL_ACCUM_GREEN_BITS = 0x0D59 - /// - AccumGreenBits = ((int)0x0D59), - /// - /// Original was GL_ACCUM_BLUE_BITS = 0x0D5A - /// - AccumBlueBits = ((int)0x0D5A), - /// - /// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B - /// - AccumAlphaBits = ((int)0x0D5B), - /// - /// Original was GL_NAME_STACK_DEPTH = 0x0D70 - /// - NameStackDepth = ((int)0x0D70), - /// - /// Original was GL_AUTO_NORMAL = 0x0D80 - /// - AutoNormal = ((int)0x0D80), - /// - /// Original was GL_MAP1_COLOR_4 = 0x0D90 - /// - Map1Color4 = ((int)0x0D90), - /// - /// Original was GL_MAP1_INDEX = 0x0D91 - /// - Map1Index = ((int)0x0D91), - /// - /// Original was GL_MAP1_NORMAL = 0x0D92 - /// - Map1Normal = ((int)0x0D92), - /// - /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 - /// - Map1TextureCoord1 = ((int)0x0D93), - /// - /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 - /// - Map1TextureCoord2 = ((int)0x0D94), - /// - /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 - /// - Map1TextureCoord3 = ((int)0x0D95), - /// - /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 - /// - Map1TextureCoord4 = ((int)0x0D96), - /// - /// Original was GL_MAP1_VERTEX_3 = 0x0D97 - /// - Map1Vertex3 = ((int)0x0D97), - /// - /// Original was GL_MAP1_VERTEX_4 = 0x0D98 - /// - Map1Vertex4 = ((int)0x0D98), - /// - /// Original was GL_MAP2_COLOR_4 = 0x0DB0 - /// - Map2Color4 = ((int)0x0DB0), - /// - /// Original was GL_MAP2_INDEX = 0x0DB1 - /// - Map2Index = ((int)0x0DB1), - /// - /// Original was GL_MAP2_NORMAL = 0x0DB2 - /// - Map2Normal = ((int)0x0DB2), - /// - /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 - /// - Map2TextureCoord1 = ((int)0x0DB3), - /// - /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 - /// - Map2TextureCoord2 = ((int)0x0DB4), - /// - /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 - /// - Map2TextureCoord3 = ((int)0x0DB5), - /// - /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 - /// - Map2TextureCoord4 = ((int)0x0DB6), - /// - /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 - /// - Map2Vertex3 = ((int)0x0DB7), - /// - /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 - /// - Map2Vertex4 = ((int)0x0DB8), - /// - /// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 - /// - Map1GridDomain = ((int)0x0DD0), - /// - /// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 - /// - Map1GridSegments = ((int)0x0DD1), - /// - /// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 - /// - Map2GridDomain = ((int)0x0DD2), - /// - /// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 - /// - Map2GridSegments = ((int)0x0DD3), - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 - /// - FeedbackBufferPointer = ((int)0x0DF0), - /// - /// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 - /// - FeedbackBufferSize = ((int)0x0DF1), - /// - /// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 - /// - FeedbackBufferType = ((int)0x0DF2), - /// - /// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 - /// - SelectionBufferPointer = ((int)0x0DF3), - /// - /// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 - /// - SelectionBufferSize = ((int)0x0DF4), - /// - /// Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E - /// - SmoothQuadraticCurveToNv = ((int)0x0E), - /// - /// Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F - /// - RelativeSmoothQuadraticCurveToNv = ((int)0x0F), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 - /// - GlyphHorizontalBearingAdvanceBitNv = ((int)0x10), - /// - /// Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10 - /// - SmoothCubicCurveToNv = ((int)0x10), - /// - /// Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100 - /// - GlyphHasKerningBitNv = ((int)0x100), - /// - /// Original was GL_TEXTURE_WIDTH = 0x1000 - /// - TextureWidth = ((int)0x1000), - /// - /// Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000 - /// - FontHasKerningBitNv = ((int)0x10000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 - /// - MultisampleBufferBit4Qcom = ((int)0x10000000), - /// - /// Original was GL_TEXCOORD1_BIT_PGI = 0x10000000 - /// - Texcoord1BitPgi = ((int)0x10000000), - /// - /// Original was GL_TEXTURE_HEIGHT = 0x1001 - /// - TextureHeight = ((int)0x1001), - /// - /// Original was GL_TEXTURE_COMPONENTS = 0x1003 - /// - TextureComponents = ((int)0x1003), - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 - /// - TextureInternalFormat = ((int)0x1003), - /// - /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 - /// - TextureBorderColorNv = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER = 0x1005 - /// - TextureBorder = ((int)0x1005), - /// - /// Original was GL_TEXTURE_TARGET = 0x1006 - /// - TextureTarget = ((int)0x1006), - /// - /// Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11 - /// - RelativeSmoothCubicCurveToNv = ((int)0x11), - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_FASTEST = 0x1101 - /// - Fastest = ((int)0x1101), - /// - /// Original was GL_NICEST = 0x1102 - /// - Nicest = ((int)0x1102), - /// - /// Original was GL_SMALL_CCW_ARC_TO_NV = 0x12 - /// - SmallCcwArcToNv = ((int)0x12), - /// - /// Original was GL_AMBIENT = 0x1200 - /// - Ambient = ((int)0x1200), - /// - /// Original was GL_DIFFUSE = 0x1201 - /// - Diffuse = ((int)0x1201), - /// - /// Original was GL_SPECULAR = 0x1202 - /// - Specular = ((int)0x1202), - /// - /// Original was GL_POSITION = 0x1203 - /// - Position = ((int)0x1203), - /// - /// Original was GL_SPOT_DIRECTION = 0x1204 - /// - SpotDirection = ((int)0x1204), - /// - /// Original was GL_SPOT_EXPONENT = 0x1205 - /// - SpotExponent = ((int)0x1205), - /// - /// Original was GL_SPOT_CUTOFF = 0x1206 - /// - SpotCutoff = ((int)0x1206), - /// - /// Original was GL_CONSTANT_ATTENUATION = 0x1207 - /// - ConstantAttenuation = ((int)0x1207), - /// - /// Original was GL_LINEAR_ATTENUATION = 0x1208 - /// - LinearAttenuation = ((int)0x1208), - /// - /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 - /// - QuadraticAttenuation = ((int)0x1209), - /// - /// Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13 - /// - RelativeSmallCcwArcToNv = ((int)0x13), - /// - /// Original was GL_COMPILE = 0x1300 - /// - Compile = ((int)0x1300), - /// - /// Original was GL_COMPILE_AND_EXECUTE = 0x1301 - /// - CompileAndExecute = ((int)0x1301), - /// - /// Original was GL_SMALL_CW_ARC_TO_NV = 0x14 - /// - SmallCwArcToNv = ((int)0x14), - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_2_BYTES = 0x1407 - /// - Gl2Bytes = ((int)0x1407), - /// - /// Original was GL_2_BYTES_NV = 0x1407 - /// - Gl2BytesNv = ((int)0x1407), - /// - /// Original was GL_3_BYTES = 0x1408 - /// - Gl3Bytes = ((int)0x1408), - /// - /// Original was GL_3_BYTES_NV = 0x1408 - /// - Gl3BytesNv = ((int)0x1408), - /// - /// Original was GL_4_BYTES = 0x1409 - /// - Gl4Bytes = ((int)0x1409), - /// - /// Original was GL_4_BYTES_NV = 0x1409 - /// - Gl4BytesNv = ((int)0x1409), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_APPLE = 0x140B - /// - HalfApple = ((int)0x140B), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_HALF_FLOAT_ARB = 0x140B - /// - HalfFloatArb = ((int)0x140B), - /// - /// Original was GL_HALF_FLOAT_NV = 0x140B - /// - HalfFloatNv = ((int)0x140B), - /// - /// Original was GL_FIXED = 0x140C - /// - Fixed = ((int)0x140C), - /// - /// Original was GL_FIXED_OES = 0x140C - /// - FixedOes = ((int)0x140C), - /// - /// Original was GL_INT64_ARB = 0x140E - /// - Int64Arb = ((int)0x140E), - /// - /// Original was GL_INT64_NV = 0x140E - /// - Int64Nv = ((int)0x140E), - /// - /// Original was GL_UNSIGNED_INT64_ARB = 0x140F - /// - UnsignedInt64Arb = ((int)0x140F), - /// - /// Original was GL_UNSIGNED_INT64_NV = 0x140F - /// - UnsignedInt64Nv = ((int)0x140F), - /// - /// Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15 - /// - RelativeSmallCwArcToNv = ((int)0x15), - /// - /// Original was GL_CLEAR = 0x1500 - /// - Clear = ((int)0x1500), - /// - /// Original was GL_AND = 0x1501 - /// - And = ((int)0x1501), - /// - /// Original was GL_AND_REVERSE = 0x1502 - /// - AndReverse = ((int)0x1502), - /// - /// Original was GL_COPY = 0x1503 - /// - Copy = ((int)0x1503), - /// - /// Original was GL_AND_INVERTED = 0x1504 - /// - AndInverted = ((int)0x1504), - /// - /// Original was GL_NOOP = 0x1505 - /// - Noop = ((int)0x1505), - /// - /// Original was GL_XOR = 0x1506 - /// - Xor = ((int)0x1506), - /// - /// Original was GL_XOR_NV = 0x1506 - /// - XorNv = ((int)0x1506), - /// - /// Original was GL_OR = 0x1507 - /// - Or = ((int)0x1507), - /// - /// Original was GL_NOR = 0x1508 - /// - Nor = ((int)0x1508), - /// - /// Original was GL_EQUIV = 0x1509 - /// - Equiv = ((int)0x1509), - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_OR_REVERSE = 0x150B - /// - OrReverse = ((int)0x150B), - /// - /// Original was GL_COPY_INVERTED = 0x150C - /// - CopyInverted = ((int)0x150C), - /// - /// Original was GL_OR_INVERTED = 0x150D - /// - OrInverted = ((int)0x150D), - /// - /// Original was GL_NAND = 0x150E - /// - Nand = ((int)0x150E), - /// - /// Original was GL_SET = 0x150F - /// - Set = ((int)0x150F), - /// - /// Original was GL_LARGE_CCW_ARC_TO_NV = 0x16 - /// - LargeCcwArcToNv = ((int)0x16), - /// - /// Original was GL_EMISSION = 0x1600 - /// - Emission = ((int)0x1600), - /// - /// Original was GL_SHININESS = 0x1601 - /// - Shininess = ((int)0x1601), - /// - /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 - /// - AmbientAndDiffuse = ((int)0x1602), - /// - /// Original was GL_COLOR_INDEXES = 0x1603 - /// - ColorIndexes = ((int)0x1603), - /// - /// Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17 - /// - RelativeLargeCcwArcToNv = ((int)0x17), - /// - /// Original was GL_MODELVIEW = 0x1700 - /// - Modelview = ((int)0x1700), - /// - /// Original was GL_MODELVIEW0_ARB = 0x1700 - /// - Modelview0Arb = ((int)0x1700), - /// - /// Original was GL_MODELVIEW0_EXT = 0x1700 - /// - Modelview0Ext = ((int)0x1700), - /// - /// Original was GL_PATH_MODELVIEW_NV = 0x1700 - /// - PathModelviewNv = ((int)0x1700), - /// - /// Original was GL_PATH_PROJECTION_NV = 0x1701 - /// - PathProjectionNv = ((int)0x1701), - /// - /// Original was GL_PROJECTION = 0x1701 - /// - Projection = ((int)0x1701), - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_LARGE_CW_ARC_TO_NV = 0x18 - /// - LargeCwArcToNv = ((int)0x18), - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_COLOR_EXT = 0x1800 - /// - ColorExt = ((int)0x1800), - /// - /// Original was GL_DEPTH = 0x1801 - /// - Depth = ((int)0x1801), - /// - /// Original was GL_DEPTH_EXT = 0x1801 - /// - DepthExt = ((int)0x1801), - /// - /// Original was GL_STENCIL = 0x1802 - /// - Stencil = ((int)0x1802), - /// - /// Original was GL_STENCIL_EXT = 0x1802 - /// - StencilExt = ((int)0x1802), - /// - /// Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19 - /// - RelativeLargeCwArcToNv = ((int)0x19), - /// - /// Original was GL_COLOR_INDEX = 0x1900 - /// - ColorIndex = ((int)0x1900), - /// - /// Original was GL_STENCIL_INDEX = 0x1901 - /// - StencilIndex = ((int)0x1901), - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_RED = 0x1903 - /// - Red = ((int)0x1903), - /// - /// Original was GL_RED_EXT = 0x1903 - /// - RedExt = ((int)0x1903), - /// - /// Original was GL_RED_NV = 0x1903 - /// - RedNv = ((int)0x1903), - /// - /// Original was GL_GREEN = 0x1904 - /// - Green = ((int)0x1904), - /// - /// Original was GL_GREEN_NV = 0x1904 - /// - GreenNv = ((int)0x1904), - /// - /// Original was GL_BLUE = 0x1905 - /// - Blue = ((int)0x1905), - /// - /// Original was GL_BLUE_NV = 0x1905 - /// - BlueNv = ((int)0x1905), - /// - /// Original was GL_ALPHA = 0x1906 - /// - Alpha = ((int)0x1906), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_LUMINANCE = 0x1909 - /// - Luminance = ((int)0x1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - /// - /// Original was GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262 - /// - RasterPositionUnclippedIbm = ((int)0x19262), - /// - /// Original was GL_CONIC_CURVE_TO_NV = 0x1A - /// - ConicCurveToNv = ((int)0x1A), - /// - /// Original was GL_BITMAP = 0x1A00 - /// - Bitmap = ((int)0x1A00), - /// - /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 - /// - PreferDoublebufferHintPgi = ((int)0x1A1F8), - /// - /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD - /// - ConserveMemoryHintPgi = ((int)0x1A1FD), - /// - /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE - /// - ReclaimMemoryHintPgi = ((int)0x1A1FE), - /// - /// Original was GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202 - /// - NativeGraphicsHandlePgi = ((int)0x1A202), - /// - /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 - /// - NativeGraphicsBeginHintPgi = ((int)0x1A203), - /// - /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 - /// - NativeGraphicsEndHintPgi = ((int)0x1A204), - /// - /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C - /// - AlwaysFastHintPgi = ((int)0x1A20C), - /// - /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D - /// - AlwaysSoftHintPgi = ((int)0x1A20D), - /// - /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E - /// - AllowDrawObjHintPgi = ((int)0x1A20E), - /// - /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F - /// - AllowDrawWinHintPgi = ((int)0x1A20F), - /// - /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 - /// - AllowDrawFrgHintPgi = ((int)0x1A210), - /// - /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 - /// - AllowDrawMemHintPgi = ((int)0x1A211), - /// - /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 - /// - StrictDepthfuncHintPgi = ((int)0x1A216), - /// - /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 - /// - StrictLightingHintPgi = ((int)0x1A217), - /// - /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 - /// - StrictScissorHintPgi = ((int)0x1A218), - /// - /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 - /// - FullStippleHintPgi = ((int)0x1A219), - /// - /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 - /// - ClipNearHintPgi = ((int)0x1A220), - /// - /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 - /// - ClipFarHintPgi = ((int)0x1A221), - /// - /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 - /// - WideLineHintPgi = ((int)0x1A222), - /// - /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 - /// - BackNormalsHintPgi = ((int)0x1A223), - /// - /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A - /// - VertexDataHintPgi = ((int)0x1A22A), - /// - /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B - /// - VertexConsistentHintPgi = ((int)0x1A22B), - /// - /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C - /// - MaterialSideHintPgi = ((int)0x1A22C), - /// - /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D - /// - MaxVertexHintPgi = ((int)0x1A22D), - /// - /// Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B - /// - RelativeConicCurveToNv = ((int)0x1B), - /// - /// Original was GL_POINT = 0x1B00 - /// - Point = ((int)0x1B00), - /// - /// Original was GL_LINE = 0x1B01 - /// - Line = ((int)0x1B01), - /// - /// Original was GL_FILL = 0x1B02 - /// - Fill = ((int)0x1B02), - /// - /// Original was GL_RENDER = 0x1C00 - /// - Render = ((int)0x1C00), - /// - /// Original was GL_FEEDBACK = 0x1C01 - /// - Feedback = ((int)0x1C01), - /// - /// Original was GL_SELECT = 0x1C02 - /// - Select = ((int)0x1C02), - /// - /// Original was GL_FLAT = 0x1D00 - /// - Flat = ((int)0x1D00), - /// - /// Original was GL_SMOOTH = 0x1D01 - /// - Smooth = ((int)0x1D01), - /// - /// Original was GL_KEEP = 0x1E00 - /// - Keep = ((int)0x1E00), - /// - /// Original was GL_REPLACE = 0x1E01 - /// - Replace = ((int)0x1E01), - /// - /// Original was GL_INCR = 0x1E02 - /// - Incr = ((int)0x1E02), - /// - /// Original was GL_DECR = 0x1E03 - /// - Decr = ((int)0x1E03), - /// - /// Original was GL_VENDOR = 0x1F00 - /// - Vendor = ((int)0x1F00), - /// - /// Original was GL_RENDERER = 0x1F01 - /// - Renderer = ((int)0x1F01), - /// - /// Original was GL_VERSION = 0x1F02 - /// - Version = ((int)0x1F02), - /// - /// Original was GL_EXTENSIONS = 0x1F03 - /// - Extensions = ((int)0x1F03), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 - /// - GlyphVerticalBearingXBitNv = ((int)0x20), - /// - /// Original was GL_S = 0x2000 - /// - S = ((int)0x2000), - /// - /// Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000 - /// - FontNumGlyphIndicesBitNv = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT = 0x20000000 - /// - MultisampleBit = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 - /// - MultisampleBit3Dfx = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 - /// - MultisampleBitArb = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 - /// - MultisampleBitExt = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 - /// - MultisampleBufferBit5Qcom = ((int)0x20000000), - /// - /// Original was GL_TEXCOORD2_BIT_PGI = 0x20000000 - /// - Texcoord2BitPgi = ((int)0x20000000), - /// - /// Original was GL_T = 0x2001 - /// - T = ((int)0x2001), - /// - /// Original was GL_R = 0x2002 - /// - R = ((int)0x2002), - /// - /// Original was GL_Q = 0x2003 - /// - Q = ((int)0x2003), - /// - /// Original was GL_MODULATE = 0x2100 - /// - Modulate = ((int)0x2100), - /// - /// Original was GL_DECAL = 0x2101 - /// - Decal = ((int)0x2101), - /// - /// Original was GL_TEXTURE_ENV_MODE = 0x2200 - /// - TextureEnvMode = ((int)0x2200), - /// - /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 - /// - TextureEnvColor = ((int)0x2201), - /// - /// Original was GL_TEXTURE_ENV = 0x2300 - /// - TextureEnv = ((int)0x2300), - /// - /// Original was GL_EYE_LINEAR = 0x2400 - /// - EyeLinear = ((int)0x2400), - /// - /// Original was GL_EYE_LINEAR_NV = 0x2400 - /// - EyeLinearNv = ((int)0x2400), - /// - /// Original was GL_OBJECT_LINEAR = 0x2401 - /// - ObjectLinear = ((int)0x2401), - /// - /// Original was GL_OBJECT_LINEAR_NV = 0x2401 - /// - ObjectLinearNv = ((int)0x2401), - /// - /// Original was GL_SPHERE_MAP = 0x2402 - /// - SphereMap = ((int)0x2402), - /// - /// Original was GL_TEXTURE_GEN_MODE = 0x2500 - /// - TextureGenMode = ((int)0x2500), - /// - /// Original was GL_OBJECT_PLANE = 0x2501 - /// - ObjectPlane = ((int)0x2501), - /// - /// Original was GL_EYE_PLANE = 0x2502 - /// - EyePlane = ((int)0x2502), - /// - /// Original was GL_NEAREST = 0x2600 - /// - Nearest = ((int)0x2600), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - /// - /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 - /// - NearestMipmapNearest = ((int)0x2700), - /// - /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 - /// - LinearMipmapNearest = ((int)0x2701), - /// - /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 - /// - NearestMipmapLinear = ((int)0x2702), - /// - /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 - /// - LinearMipmapLinear = ((int)0x2703), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_CLAMP = 0x2900 - /// - Clamp = ((int)0x2900), - /// - /// Original was GL_REPEAT = 0x2901 - /// - Repeat = ((int)0x2901), - /// - /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 - /// - PolygonOffsetUnits = ((int)0x2A00), - /// - /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 - /// - PolygonOffsetPoint = ((int)0x2A01), - /// - /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 - /// - PolygonOffsetLine = ((int)0x2A02), - /// - /// Original was GL_R3_G3_B2 = 0x2A10 - /// - R3G3B2 = ((int)0x2A10), - /// - /// Original was GL_V2F = 0x2A20 - /// - V2f = ((int)0x2A20), - /// - /// Original was GL_V3F = 0x2A21 - /// - V3f = ((int)0x2A21), - /// - /// Original was GL_C4UB_V2F = 0x2A22 - /// - C4ubV2f = ((int)0x2A22), - /// - /// Original was GL_C4UB_V3F = 0x2A23 - /// - C4ubV3f = ((int)0x2A23), - /// - /// Original was GL_C3F_V3F = 0x2A24 - /// - C3fV3f = ((int)0x2A24), - /// - /// Original was GL_N3F_V3F = 0x2A25 - /// - N3fV3f = ((int)0x2A25), - /// - /// Original was GL_C4F_N3F_V3F = 0x2A26 - /// - C4fN3fV3f = ((int)0x2A26), - /// - /// Original was GL_T2F_V3F = 0x2A27 - /// - T2fV3f = ((int)0x2A27), - /// - /// Original was GL_T4F_V4F = 0x2A28 - /// - T4fV4f = ((int)0x2A28), - /// - /// Original was GL_T2F_C4UB_V3F = 0x2A29 - /// - T2fC4ubV3f = ((int)0x2A29), - /// - /// Original was GL_T2F_C3F_V3F = 0x2A2A - /// - T2fC3fV3f = ((int)0x2A2A), - /// - /// Original was GL_T2F_N3F_V3F = 0x2A2B - /// - T2fN3fV3f = ((int)0x2A2B), - /// - /// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C - /// - T2fC4fN3fV3f = ((int)0x2A2C), - /// - /// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D - /// - T4fC4fN3fV4f = ((int)0x2A2D), - /// - /// Original was GL_CLIP_DISTANCE0 = 0x3000 - /// - ClipDistance0 = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE0 = 0x3000 - /// - ClipPlane0 = ((int)0x3000), - /// - /// Original was GL_CLIP_DISTANCE1 = 0x3001 - /// - ClipDistance1 = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE1 = 0x3001 - /// - ClipPlane1 = ((int)0x3001), - /// - /// Original was GL_CLIP_DISTANCE2 = 0x3002 - /// - ClipDistance2 = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE2 = 0x3002 - /// - ClipPlane2 = ((int)0x3002), - /// - /// Original was GL_CLIP_DISTANCE3 = 0x3003 - /// - ClipDistance3 = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE3 = 0x3003 - /// - ClipPlane3 = ((int)0x3003), - /// - /// Original was GL_CLIP_DISTANCE4 = 0x3004 - /// - ClipDistance4 = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE4 = 0x3004 - /// - ClipPlane4 = ((int)0x3004), - /// - /// Original was GL_CLIP_DISTANCE5 = 0x3005 - /// - ClipDistance5 = ((int)0x3005), - /// - /// Original was GL_CLIP_PLANE5 = 0x3005 - /// - ClipPlane5 = ((int)0x3005), - /// - /// Original was GL_CLIP_DISTANCE6 = 0x3006 - /// - ClipDistance6 = ((int)0x3006), - /// - /// Original was GL_CLIP_DISTANCE7 = 0x3007 - /// - ClipDistance7 = ((int)0x3007), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 - /// - GlyphVerticalBearingYBitNv = ((int)0x40), - /// - /// Original was GL_LIGHT0 = 0x4000 - /// - Light0 = ((int)0x4000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 - /// - MultisampleBufferBit6Qcom = ((int)0x40000000), - /// - /// Original was GL_TEXCOORD3_BIT_PGI = 0x40000000 - /// - Texcoord3BitPgi = ((int)0x40000000), - /// - /// Original was GL_LIGHT1 = 0x4001 - /// - Light1 = ((int)0x4001), - /// - /// Original was GL_LIGHT2 = 0x4002 - /// - Light2 = ((int)0x4002), - /// - /// Original was GL_LIGHT3 = 0x4003 - /// - Light3 = ((int)0x4003), - /// - /// Original was GL_LIGHT4 = 0x4004 - /// - Light4 = ((int)0x4004), - /// - /// Original was GL_LIGHT5 = 0x4005 - /// - Light5 = ((int)0x4005), - /// - /// Original was GL_LIGHT6 = 0x4006 - /// - Light6 = ((int)0x4006), - /// - /// Original was GL_LIGHT7 = 0x4007 - /// - Light7 = ((int)0x4007), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 - /// - GlyphVerticalBearingAdvanceBitNv = ((int)0x80), - /// - /// Original was GL_ABGR_EXT = 0x8000 - /// - AbgrExt = ((int)0x8000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 - /// - MultisampleBufferBit7Qcom = unchecked((int)0x80000000), - /// - /// Original was GL_TEXCOORD4_BIT_PGI = 0x80000000 - /// - Texcoord4BitPgi = unchecked((int)0x80000000), - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_CONSTANT_COLOR_EXT = 0x8001 - /// - ConstantColorExt = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 - /// - OneMinusConstantColorExt = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_CONSTANT_ALPHA_EXT = 0x8003 - /// - ConstantAlphaExt = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 - /// - OneMinusConstantAlphaExt = ((int)0x8004), - /// - /// Original was GL_BLEND_COLOR = 0x8005 - /// - BlendColor = ((int)0x8005), - /// - /// Original was GL_BLEND_COLOR_EXT = 0x8005 - /// - BlendColorExt = ((int)0x8005), - /// - /// Original was GL_FUNC_ADD = 0x8006 - /// - FuncAdd = ((int)0x8006), - /// - /// Original was GL_FUNC_ADD_EXT = 0x8006 - /// - FuncAddExt = ((int)0x8006), - /// - /// Original was GL_MIN = 0x8007 - /// - Min = ((int)0x8007), - /// - /// Original was GL_MIN_EXT = 0x8007 - /// - MinExt = ((int)0x8007), - /// - /// Original was GL_MAX = 0x8008 - /// - Max = ((int)0x8008), - /// - /// Original was GL_MAX_EXT = 0x8008 - /// - MaxExt = ((int)0x8008), - /// - /// Original was GL_BLEND_EQUATION = 0x8009 - /// - BlendEquation = ((int)0x8009), - /// - /// Original was GL_BLEND_EQUATION_EXT = 0x8009 - /// - BlendEquationExt = ((int)0x8009), - /// - /// Original was GL_BLEND_EQUATION_RGB = 0x8009 - /// - BlendEquationRgb = ((int)0x8009), - /// - /// Original was GL_BLEND_EQUATION_RGB_EXT = 0x8009 - /// - BlendEquationRgbExt = ((int)0x8009), - /// - /// Original was GL_FUNC_SUBTRACT = 0x800A - /// - FuncSubtract = ((int)0x800A), - /// - /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A - /// - FuncSubtractExt = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B - /// - FuncReverseSubtract = ((int)0x800B), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B - /// - FuncReverseSubtractExt = ((int)0x800B), - /// - /// Original was GL_CMYK_EXT = 0x800C - /// - CmykExt = ((int)0x800C), - /// - /// Original was GL_CMYKA_EXT = 0x800D - /// - CmykaExt = ((int)0x800D), - /// - /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E - /// - PackCmykHintExt = ((int)0x800E), - /// - /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F - /// - UnpackCmykHintExt = ((int)0x800F), - /// - /// Original was GL_CONVOLUTION_1D = 0x8010 - /// - Convolution1D = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 - /// - Convolution1DExt = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D = 0x8011 - /// - Convolution2D = ((int)0x8011), - /// - /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 - /// - Convolution2DExt = ((int)0x8011), - /// - /// Original was GL_SEPARABLE_2D = 0x8012 - /// - Separable2D = ((int)0x8012), - /// - /// Original was GL_SEPARABLE_2D_EXT = 0x8012 - /// - Separable2DExt = ((int)0x8012), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 - /// - ConvolutionBorderModeExt = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 - /// - ConvolutionFilterScaleExt = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 - /// - ConvolutionFilterBiasExt = ((int)0x8015), - /// - /// Original was GL_REDUCE = 0x8016 - /// - Reduce = ((int)0x8016), - /// - /// Original was GL_REDUCE_EXT = 0x8016 - /// - ReduceExt = ((int)0x8016), - /// - /// Original was GL_CONVOLUTION_FORMAT = 0x8017 - /// - ConvolutionFormat = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 - /// - ConvolutionFormatExt = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_WIDTH = 0x8018 - /// - ConvolutionWidth = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 - /// - ConvolutionWidthExt = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 - /// - ConvolutionHeight = ((int)0x8019), - /// - /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 - /// - ConvolutionHeightExt = ((int)0x8019), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A - /// - MaxConvolutionWidth = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A - /// - MaxConvolutionWidthExt = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B - /// - MaxConvolutionHeight = ((int)0x801B), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B - /// - MaxConvolutionHeightExt = ((int)0x801B), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C - /// - PostConvolutionRedScale = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C - /// - PostConvolutionRedScaleExt = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D - /// - PostConvolutionGreenScale = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D - /// - PostConvolutionGreenScaleExt = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E - /// - PostConvolutionBlueScale = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E - /// - PostConvolutionBlueScaleExt = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F - /// - PostConvolutionAlphaScale = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F - /// - PostConvolutionAlphaScaleExt = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 - /// - PostConvolutionRedBias = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 - /// - PostConvolutionRedBiasExt = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 - /// - PostConvolutionGreenBias = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 - /// - PostConvolutionGreenBiasExt = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 - /// - PostConvolutionBlueBias = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 - /// - PostConvolutionBlueBiasExt = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 - /// - PostConvolutionAlphaBias = ((int)0x8023), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 - /// - PostConvolutionAlphaBiasExt = ((int)0x8023), - /// - /// Original was GL_HISTOGRAM = 0x8024 - /// - Histogram = ((int)0x8024), - /// - /// Original was GL_HISTOGRAM_EXT = 0x8024 - /// - HistogramExt = ((int)0x8024), - /// - /// Original was GL_PROXY_HISTOGRAM = 0x8025 - /// - ProxyHistogram = ((int)0x8025), - /// - /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 - /// - ProxyHistogramExt = ((int)0x8025), - /// - /// Original was GL_HISTOGRAM_WIDTH = 0x8026 - /// - HistogramWidth = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 - /// - HistogramWidthExt = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_FORMAT = 0x8027 - /// - HistogramFormat = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 - /// - HistogramFormatExt = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 - /// - HistogramRedSize = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 - /// - HistogramRedSizeExt = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 - /// - HistogramGreenSize = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 - /// - HistogramGreenSizeExt = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A - /// - HistogramBlueSize = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A - /// - HistogramBlueSizeExt = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B - /// - HistogramAlphaSize = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B - /// - HistogramAlphaSizeExt = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C - /// - HistogramLuminanceSize = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C - /// - HistogramLuminanceSizeExt = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_SINK = 0x802D - /// - HistogramSink = ((int)0x802D), - /// - /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D - /// - HistogramSinkExt = ((int)0x802D), - /// - /// Original was GL_MINMAX = 0x802E - /// - Minmax = ((int)0x802E), - /// - /// Original was GL_MINMAX_EXT = 0x802E - /// - MinmaxExt = ((int)0x802E), - /// - /// Original was GL_MINMAX_FORMAT = 0x802F - /// - MinmaxFormat = ((int)0x802F), - /// - /// Original was GL_MINMAX_FORMAT_EXT = 0x802F - /// - MinmaxFormatExt = ((int)0x802F), - /// - /// Original was GL_MINMAX_SINK = 0x8030 - /// - MinmaxSink = ((int)0x8030), - /// - /// Original was GL_MINMAX_SINK_EXT = 0x8030 - /// - MinmaxSinkExt = ((int)0x8030), - /// - /// Original was GL_TABLE_TOO_LARGE = 0x8031 - /// - TableTooLarge = ((int)0x8031), - /// - /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 - /// - TableTooLargeExt = ((int)0x8031), - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 - /// - UnsignedByte332 = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 - /// - UnsignedByte332Ext = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 - /// - UnsignedShort4444 = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 - /// - UnsignedShort4444Ext = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 - /// - UnsignedShort5551 = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 - /// - UnsignedShort5551Ext = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 - /// - UnsignedInt8888 = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 - /// - UnsignedInt8888Ext = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 - /// - UnsignedInt1010102 = ((int)0x8036), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 - /// - UnsignedInt1010102Ext = ((int)0x8036), - /// - /// Original was GL_POLYGON_OFFSET_EXT = 0x8037 - /// - PolygonOffsetExt = ((int)0x8037), - /// - /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 - /// - PolygonOffsetFill = ((int)0x8037), - /// - /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 - /// - PolygonOffsetFactor = ((int)0x8038), - /// - /// Original was GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038 - /// - PolygonOffsetFactorExt = ((int)0x8038), - /// - /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 - /// - PolygonOffsetBiasExt = ((int)0x8039), - /// - /// Original was GL_RESCALE_NORMAL = 0x803A - /// - RescaleNormal = ((int)0x803A), - /// - /// Original was GL_RESCALE_NORMAL_EXT = 0x803A - /// - RescaleNormalExt = ((int)0x803A), - /// - /// Original was GL_ALPHA4 = 0x803B - /// - Alpha4 = ((int)0x803B), - /// - /// Original was GL_ALPHA4_EXT = 0x803B - /// - Alpha4Ext = ((int)0x803B), - /// - /// Original was GL_ALPHA8 = 0x803C - /// - Alpha8 = ((int)0x803C), - /// - /// Original was GL_ALPHA8_EXT = 0x803C - /// - Alpha8Ext = ((int)0x803C), - /// - /// Original was GL_ALPHA12 = 0x803D - /// - Alpha12 = ((int)0x803D), - /// - /// Original was GL_ALPHA12_EXT = 0x803D - /// - Alpha12Ext = ((int)0x803D), - /// - /// Original was GL_ALPHA16 = 0x803E - /// - Alpha16 = ((int)0x803E), - /// - /// Original was GL_ALPHA16_EXT = 0x803E - /// - Alpha16Ext = ((int)0x803E), - /// - /// Original was GL_LUMINANCE4 = 0x803F - /// - Luminance4 = ((int)0x803F), - /// - /// Original was GL_LUMINANCE4_EXT = 0x803F - /// - Luminance4Ext = ((int)0x803F), - /// - /// Original was GL_LUMINANCE8 = 0x8040 - /// - Luminance8 = ((int)0x8040), - /// - /// Original was GL_LUMINANCE8_EXT = 0x8040 - /// - Luminance8Ext = ((int)0x8040), - /// - /// Original was GL_LUMINANCE12 = 0x8041 - /// - Luminance12 = ((int)0x8041), - /// - /// Original was GL_LUMINANCE12_EXT = 0x8041 - /// - Luminance12Ext = ((int)0x8041), - /// - /// Original was GL_LUMINANCE16 = 0x8042 - /// - Luminance16 = ((int)0x8042), - /// - /// Original was GL_LUMINANCE16_EXT = 0x8042 - /// - Luminance16Ext = ((int)0x8042), - /// - /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 - /// - Luminance4Alpha4 = ((int)0x8043), - /// - /// Original was GL_LUMINANCE4_ALPHA4_EXT = 0x8043 - /// - Luminance4Alpha4Ext = ((int)0x8043), - /// - /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 - /// - Luminance6Alpha2 = ((int)0x8044), - /// - /// Original was GL_LUMINANCE6_ALPHA2_EXT = 0x8044 - /// - Luminance6Alpha2Ext = ((int)0x8044), - /// - /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 - /// - Luminance8Alpha8 = ((int)0x8045), - /// - /// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045 - /// - Luminance8Alpha8Ext = ((int)0x8045), - /// - /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 - /// - Luminance12Alpha4 = ((int)0x8046), - /// - /// Original was GL_LUMINANCE12_ALPHA4_EXT = 0x8046 - /// - Luminance12Alpha4Ext = ((int)0x8046), - /// - /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 - /// - Luminance12Alpha12 = ((int)0x8047), - /// - /// Original was GL_LUMINANCE12_ALPHA12_EXT = 0x8047 - /// - Luminance12Alpha12Ext = ((int)0x8047), - /// - /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 - /// - Luminance16Alpha16 = ((int)0x8048), - /// - /// Original was GL_LUMINANCE16_ALPHA16_EXT = 0x8048 - /// - Luminance16Alpha16Ext = ((int)0x8048), - /// - /// Original was GL_INTENSITY = 0x8049 - /// - Intensity = ((int)0x8049), - /// - /// Original was GL_INTENSITY_EXT = 0x8049 - /// - IntensityExt = ((int)0x8049), - /// - /// Original was GL_INTENSITY4 = 0x804A - /// - Intensity4 = ((int)0x804A), - /// - /// Original was GL_INTENSITY4_EXT = 0x804A - /// - Intensity4Ext = ((int)0x804A), - /// - /// Original was GL_INTENSITY8 = 0x804B - /// - Intensity8 = ((int)0x804B), - /// - /// Original was GL_INTENSITY8_EXT = 0x804B - /// - Intensity8Ext = ((int)0x804B), - /// - /// Original was GL_INTENSITY12 = 0x804C - /// - Intensity12 = ((int)0x804C), - /// - /// Original was GL_INTENSITY12_EXT = 0x804C - /// - Intensity12Ext = ((int)0x804C), - /// - /// Original was GL_INTENSITY16 = 0x804D - /// - Intensity16 = ((int)0x804D), - /// - /// Original was GL_INTENSITY16_EXT = 0x804D - /// - Intensity16Ext = ((int)0x804D), - /// - /// Original was GL_RGB2_EXT = 0x804E - /// - Rgb2Ext = ((int)0x804E), - /// - /// Original was GL_RGB4 = 0x804F - /// - Rgb4 = ((int)0x804F), - /// - /// Original was GL_RGB4_EXT = 0x804F - /// - Rgb4Ext = ((int)0x804F), - /// - /// Original was GL_RGB5 = 0x8050 - /// - Rgb5 = ((int)0x8050), - /// - /// Original was GL_RGB5_EXT = 0x8050 - /// - Rgb5Ext = ((int)0x8050), - /// - /// Original was GL_RGB8 = 0x8051 - /// - Rgb8 = ((int)0x8051), - /// - /// Original was GL_RGB8_EXT = 0x8051 - /// - Rgb8Ext = ((int)0x8051), - /// - /// Original was GL_RGB8_OES = 0x8051 - /// - Rgb8Oes = ((int)0x8051), - /// - /// Original was GL_RGB10 = 0x8052 - /// - Rgb10 = ((int)0x8052), - /// - /// Original was GL_RGB10_EXT = 0x8052 - /// - Rgb10Ext = ((int)0x8052), - /// - /// Original was GL_RGB12 = 0x8053 - /// - Rgb12 = ((int)0x8053), - /// - /// Original was GL_RGB12_EXT = 0x8053 - /// - Rgb12Ext = ((int)0x8053), - /// - /// Original was GL_RGB16 = 0x8054 - /// - Rgb16 = ((int)0x8054), - /// - /// Original was GL_RGB16_EXT = 0x8054 - /// - Rgb16Ext = ((int)0x8054), - /// - /// Original was GL_RGBA2 = 0x8055 - /// - Rgba2 = ((int)0x8055), - /// - /// Original was GL_RGBA2_EXT = 0x8055 - /// - Rgba2Ext = ((int)0x8055), - /// - /// Original was GL_RGBA4 = 0x8056 - /// - Rgba4 = ((int)0x8056), - /// - /// Original was GL_RGBA4_EXT = 0x8056 - /// - Rgba4Ext = ((int)0x8056), - /// - /// Original was GL_RGBA4_OES = 0x8056 - /// - Rgba4Oes = ((int)0x8056), - /// - /// Original was GL_RGB5_A1 = 0x8057 - /// - Rgb5A1 = ((int)0x8057), - /// - /// Original was GL_RGB5_A1_EXT = 0x8057 - /// - Rgb5A1Ext = ((int)0x8057), - /// - /// Original was GL_RGB5_A1_OES = 0x8057 - /// - Rgb5A1Oes = ((int)0x8057), - /// - /// Original was GL_RGBA8 = 0x8058 - /// - Rgba8 = ((int)0x8058), - /// - /// Original was GL_RGBA8_EXT = 0x8058 - /// - Rgba8Ext = ((int)0x8058), - /// - /// Original was GL_RGBA8_OES = 0x8058 - /// - Rgba8Oes = ((int)0x8058), - /// - /// Original was GL_RGB10_A2 = 0x8059 - /// - Rgb10A2 = ((int)0x8059), - /// - /// Original was GL_RGB10_A2_EXT = 0x8059 - /// - Rgb10A2Ext = ((int)0x8059), - /// - /// Original was GL_RGBA12 = 0x805A - /// - Rgba12 = ((int)0x805A), - /// - /// Original was GL_RGBA12_EXT = 0x805A - /// - Rgba12Ext = ((int)0x805A), - /// - /// Original was GL_RGBA16 = 0x805B - /// - Rgba16 = ((int)0x805B), - /// - /// Original was GL_RGBA16_EXT = 0x805B - /// - Rgba16Ext = ((int)0x805B), - /// - /// Original was GL_TEXTURE_RED_SIZE = 0x805C - /// - TextureRedSize = ((int)0x805C), - /// - /// Original was GL_TEXTURE_RED_SIZE_EXT = 0x805C - /// - TextureRedSizeExt = ((int)0x805C), - /// - /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D - /// - TextureGreenSize = ((int)0x805D), - /// - /// Original was GL_TEXTURE_GREEN_SIZE_EXT = 0x805D - /// - TextureGreenSizeExt = ((int)0x805D), - /// - /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E - /// - TextureBlueSize = ((int)0x805E), - /// - /// Original was GL_TEXTURE_BLUE_SIZE_EXT = 0x805E - /// - TextureBlueSizeExt = ((int)0x805E), - /// - /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F - /// - TextureAlphaSize = ((int)0x805F), - /// - /// Original was GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F - /// - TextureAlphaSizeExt = ((int)0x805F), - /// - /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 - /// - TextureLuminanceSize = ((int)0x8060), - /// - /// Original was GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060 - /// - TextureLuminanceSizeExt = ((int)0x8060), - /// - /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 - /// - TextureIntensitySize = ((int)0x8061), - /// - /// Original was GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061 - /// - TextureIntensitySizeExt = ((int)0x8061), - /// - /// Original was GL_REPLACE_EXT = 0x8062 - /// - ReplaceExt = ((int)0x8062), - /// - /// Original was GL_PROXY_TEXTURE_1D = 0x8063 - /// - ProxyTexture1D = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 - /// - ProxyTexture1DExt = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_2D = 0x8064 - /// - ProxyTexture2D = ((int)0x8064), - /// - /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 - /// - ProxyTexture2DExt = ((int)0x8064), - /// - /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 - /// - TextureTooLargeExt = ((int)0x8065), - /// - /// Original was GL_TEXTURE_PRIORITY = 0x8066 - /// - TexturePriority = ((int)0x8066), - /// - /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 - /// - TexturePriorityExt = ((int)0x8066), - /// - /// Original was GL_TEXTURE_RESIDENT = 0x8067 - /// - TextureResident = ((int)0x8067), - /// - /// Original was GL_TEXTURE_RESIDENT_EXT = 0x8067 - /// - TextureResidentExt = ((int)0x8067), - /// - /// Original was GL_TEXTURE_1D_BINDING_EXT = 0x8068 - /// - Texture1DBindingExt = ((int)0x8068), - /// - /// Original was GL_TEXTURE_BINDING_1D = 0x8068 - /// - TextureBinding1D = ((int)0x8068), - /// - /// Original was GL_TEXTURE_2D_BINDING_EXT = 0x8069 - /// - Texture2DBindingExt = ((int)0x8069), - /// - /// Original was GL_TEXTURE_BINDING_2D = 0x8069 - /// - TextureBinding2D = ((int)0x8069), - /// - /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A - /// - Texture3DBindingExt = ((int)0x806A), - /// - /// Original was GL_TEXTURE_BINDING_3D = 0x806A - /// - TextureBinding3D = ((int)0x806A), - /// - /// Original was GL_PACK_SKIP_IMAGES = 0x806B - /// - PackSkipImages = ((int)0x806B), - /// - /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B - /// - PackSkipImagesExt = ((int)0x806B), - /// - /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C - /// - PackImageHeight = ((int)0x806C), - /// - /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C - /// - PackImageHeightExt = ((int)0x806C), - /// - /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D - /// - UnpackSkipImages = ((int)0x806D), - /// - /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D - /// - UnpackSkipImagesExt = ((int)0x806D), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E - /// - UnpackImageHeight = ((int)0x806E), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E - /// - UnpackImageHeightExt = ((int)0x806E), - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_TEXTURE_3D_EXT = 0x806F - /// - Texture3DExt = ((int)0x806F), - /// - /// Original was GL_TEXTURE_3D_OES = 0x806F - /// - Texture3DOes = ((int)0x806F), - /// - /// Original was GL_PROXY_TEXTURE_3D = 0x8070 - /// - ProxyTexture3D = ((int)0x8070), - /// - /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 - /// - ProxyTexture3DExt = ((int)0x8070), - /// - /// Original was GL_TEXTURE_DEPTH = 0x8071 - /// - TextureDepth = ((int)0x8071), - /// - /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 - /// - TextureDepthExt = ((int)0x8071), - /// - /// Original was GL_TEXTURE_WRAP_R = 0x8072 - /// - TextureWrapR = ((int)0x8072), - /// - /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 - /// - TextureWrapRExt = ((int)0x8072), - /// - /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 - /// - TextureWrapROes = ((int)0x8072), - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 - /// - Max3DTextureSize = ((int)0x8073), - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 - /// - Max3DTextureSizeExt = ((int)0x8073), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_VERTEX_ARRAY_EXT = 0x8074 - /// - VertexArrayExt = ((int)0x8074), - /// - /// Original was GL_VERTEX_ARRAY_KHR = 0x8074 - /// - VertexArrayKhr = ((int)0x8074), - /// - /// Original was GL_NORMAL_ARRAY = 0x8075 - /// - NormalArray = ((int)0x8075), - /// - /// Original was GL_NORMAL_ARRAY_EXT = 0x8075 - /// - NormalArrayExt = ((int)0x8075), - /// - /// Original was GL_COLOR_ARRAY = 0x8076 - /// - ColorArray = ((int)0x8076), - /// - /// Original was GL_COLOR_ARRAY_EXT = 0x8076 - /// - ColorArrayExt = ((int)0x8076), - /// - /// Original was GL_INDEX_ARRAY = 0x8077 - /// - IndexArray = ((int)0x8077), - /// - /// Original was GL_INDEX_ARRAY_EXT = 0x8077 - /// - IndexArrayExt = ((int)0x8077), - /// - /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 - /// - TextureCoordArray = ((int)0x8078), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_EXT = 0x8078 - /// - TextureCoordArrayExt = ((int)0x8078), - /// - /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 - /// - EdgeFlagArray = ((int)0x8079), - /// - /// Original was GL_EDGE_FLAG_ARRAY_EXT = 0x8079 - /// - EdgeFlagArrayExt = ((int)0x8079), - /// - /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A - /// - VertexArraySize = ((int)0x807A), - /// - /// Original was GL_VERTEX_ARRAY_SIZE_EXT = 0x807A - /// - VertexArraySizeExt = ((int)0x807A), - /// - /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B - /// - VertexArrayType = ((int)0x807B), - /// - /// Original was GL_VERTEX_ARRAY_TYPE_EXT = 0x807B - /// - VertexArrayTypeExt = ((int)0x807B), - /// - /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C - /// - VertexArrayStride = ((int)0x807C), - /// - /// Original was GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C - /// - VertexArrayStrideExt = ((int)0x807C), - /// - /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D - /// - VertexArrayCountExt = ((int)0x807D), - /// - /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E - /// - NormalArrayType = ((int)0x807E), - /// - /// Original was GL_NORMAL_ARRAY_TYPE_EXT = 0x807E - /// - NormalArrayTypeExt = ((int)0x807E), - /// - /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F - /// - NormalArrayStride = ((int)0x807F), - /// - /// Original was GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F - /// - NormalArrayStrideExt = ((int)0x807F), - /// - /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 - /// - NormalArrayCountExt = ((int)0x8080), - /// - /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 - /// - ColorArraySize = ((int)0x8081), - /// - /// Original was GL_COLOR_ARRAY_SIZE_EXT = 0x8081 - /// - ColorArraySizeExt = ((int)0x8081), - /// - /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 - /// - ColorArrayType = ((int)0x8082), - /// - /// Original was GL_COLOR_ARRAY_TYPE_EXT = 0x8082 - /// - ColorArrayTypeExt = ((int)0x8082), - /// - /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 - /// - ColorArrayStride = ((int)0x8083), - /// - /// Original was GL_COLOR_ARRAY_STRIDE_EXT = 0x8083 - /// - ColorArrayStrideExt = ((int)0x8083), - /// - /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 - /// - ColorArrayCountExt = ((int)0x8084), - /// - /// Original was GL_INDEX_ARRAY_TYPE = 0x8085 - /// - IndexArrayType = ((int)0x8085), - /// - /// Original was GL_INDEX_ARRAY_TYPE_EXT = 0x8085 - /// - IndexArrayTypeExt = ((int)0x8085), - /// - /// Original was GL_INDEX_ARRAY_STRIDE = 0x8086 - /// - IndexArrayStride = ((int)0x8086), - /// - /// Original was GL_INDEX_ARRAY_STRIDE_EXT = 0x8086 - /// - IndexArrayStrideExt = ((int)0x8086), - /// - /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 - /// - IndexArrayCountExt = ((int)0x8087), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 - /// - TextureCoordArraySize = ((int)0x8088), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088 - /// - TextureCoordArraySizeExt = ((int)0x8088), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 - /// - TextureCoordArrayType = ((int)0x8089), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089 - /// - TextureCoordArrayTypeExt = ((int)0x8089), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A - /// - TextureCoordArrayStride = ((int)0x808A), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A - /// - TextureCoordArrayStrideExt = ((int)0x808A), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B - /// - TextureCoordArrayCountExt = ((int)0x808B), - /// - /// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C - /// - EdgeFlagArrayStride = ((int)0x808C), - /// - /// Original was GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C - /// - EdgeFlagArrayStrideExt = ((int)0x808C), - /// - /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D - /// - EdgeFlagArrayCountExt = ((int)0x808D), - /// - /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E - /// - VertexArrayPointer = ((int)0x808E), - /// - /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E - /// - VertexArrayPointerExt = ((int)0x808E), - /// - /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F - /// - NormalArrayPointer = ((int)0x808F), - /// - /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F - /// - NormalArrayPointerExt = ((int)0x808F), - /// - /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 - /// - ColorArrayPointer = ((int)0x8090), - /// - /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 - /// - ColorArrayPointerExt = ((int)0x8090), - /// - /// Original was GL_INDEX_ARRAY_POINTER = 0x8091 - /// - IndexArrayPointer = ((int)0x8091), - /// - /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 - /// - IndexArrayPointerExt = ((int)0x8091), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 - /// - TextureCoordArrayPointer = ((int)0x8092), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 - /// - TextureCoordArrayPointerExt = ((int)0x8092), - /// - /// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 - /// - EdgeFlagArrayPointer = ((int)0x8093), - /// - /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 - /// - EdgeFlagArrayPointerExt = ((int)0x8093), - /// - /// Original was GL_INTERLACE_SGIX = 0x8094 - /// - InterlaceSgix = ((int)0x8094), - /// - /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 - /// - DetailTexture2DSgis = ((int)0x8095), - /// - /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 - /// - DetailTexture2DBindingSgis = ((int)0x8096), - /// - /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 - /// - LinearDetailSgis = ((int)0x8097), - /// - /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 - /// - LinearDetailAlphaSgis = ((int)0x8098), - /// - /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 - /// - LinearDetailColorSgis = ((int)0x8099), - /// - /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A - /// - DetailTextureLevelSgis = ((int)0x809A), - /// - /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B - /// - DetailTextureModeSgis = ((int)0x809B), - /// - /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C - /// - DetailTextureFuncPointsSgis = ((int)0x809C), - /// - /// Original was GL_MULTISAMPLE = 0x809D - /// - Multisample = ((int)0x809D), - /// - /// Original was GL_MULTISAMPLE_ARB = 0x809D - /// - MultisampleArb = ((int)0x809D), - /// - /// Original was GL_MULTISAMPLE_EXT = 0x809D - /// - MultisampleExt = ((int)0x809D), - /// - /// Original was GL_MULTISAMPLE_SGIS = 0x809D - /// - MultisampleSgis = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E - /// - SampleAlphaToCoverage = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E - /// - SampleAlphaToCoverageArb = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E - /// - SampleAlphaToMaskExt = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E - /// - SampleAlphaToMaskSgis = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F - /// - SampleAlphaToOne = ((int)0x809F), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F - /// - SampleAlphaToOneArb = ((int)0x809F), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F - /// - SampleAlphaToOneExt = ((int)0x809F), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F - /// - SampleAlphaToOneSgis = ((int)0x809F), - /// - /// Original was GL_SAMPLE_COVERAGE = 0x80A0 - /// - SampleCoverage = ((int)0x80A0), - /// - /// Original was GL_SAMPLE_COVERAGE_ARB = 0x80A0 - /// - SampleCoverageArb = ((int)0x80A0), - /// - /// Original was GL_SAMPLE_MASK_EXT = 0x80A0 - /// - SampleMaskExt = ((int)0x80A0), - /// - /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 - /// - SampleMaskSgis = ((int)0x80A0), - /// - /// Original was GL_1PASS_EXT = 0x80A1 - /// - Gl1PassExt = ((int)0x80A1), - /// - /// Original was GL_1PASS_SGIS = 0x80A1 - /// - Gl1PassSgis = ((int)0x80A1), - /// - /// Original was GL_2PASS_0_EXT = 0x80A2 - /// - Gl2Pass0Ext = ((int)0x80A2), - /// - /// Original was GL_2PASS_0_SGIS = 0x80A2 - /// - Gl2Pass0Sgis = ((int)0x80A2), - /// - /// Original was GL_2PASS_1_EXT = 0x80A3 - /// - Gl2Pass1Ext = ((int)0x80A3), - /// - /// Original was GL_2PASS_1_SGIS = 0x80A3 - /// - Gl2Pass1Sgis = ((int)0x80A3), - /// - /// Original was GL_4PASS_0_EXT = 0x80A4 - /// - Gl4Pass0Ext = ((int)0x80A4), - /// - /// Original was GL_4PASS_0_SGIS = 0x80A4 - /// - Gl4Pass0Sgis = ((int)0x80A4), - /// - /// Original was GL_4PASS_1_EXT = 0x80A5 - /// - Gl4Pass1Ext = ((int)0x80A5), - /// - /// Original was GL_4PASS_1_SGIS = 0x80A5 - /// - Gl4Pass1Sgis = ((int)0x80A5), - /// - /// Original was GL_4PASS_2_EXT = 0x80A6 - /// - Gl4Pass2Ext = ((int)0x80A6), - /// - /// Original was GL_4PASS_2_SGIS = 0x80A6 - /// - Gl4Pass2Sgis = ((int)0x80A6), - /// - /// Original was GL_4PASS_3_EXT = 0x80A7 - /// - Gl4Pass3Ext = ((int)0x80A7), - /// - /// Original was GL_4PASS_3_SGIS = 0x80A7 - /// - Gl4Pass3Sgis = ((int)0x80A7), - /// - /// Original was GL_SAMPLE_BUFFERS = 0x80A8 - /// - SampleBuffers = ((int)0x80A8), - /// - /// Original was GL_SAMPLE_BUFFERS_ARB = 0x80A8 - /// - SampleBuffersArb = ((int)0x80A8), - /// - /// Original was GL_SAMPLE_BUFFERS_EXT = 0x80A8 - /// - SampleBuffersExt = ((int)0x80A8), - /// - /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 - /// - SampleBuffersSgis = ((int)0x80A8), - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_SAMPLES_ARB = 0x80A9 - /// - SamplesArb = ((int)0x80A9), - /// - /// Original was GL_SAMPLES_EXT = 0x80A9 - /// - SamplesExt = ((int)0x80A9), - /// - /// Original was GL_SAMPLES_SGIS = 0x80A9 - /// - SamplesSgis = ((int)0x80A9), - /// - /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA - /// - SampleCoverageValue = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA - /// - SampleCoverageValueArb = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_MASK_VALUE_EXT = 0x80AA - /// - SampleMaskValueExt = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA - /// - SampleMaskValueSgis = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB - /// - SampleCoverageInvert = ((int)0x80AB), - /// - /// Original was GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB - /// - SampleCoverageInvertArb = ((int)0x80AB), - /// - /// Original was GL_SAMPLE_MASK_INVERT_EXT = 0x80AB - /// - SampleMaskInvertExt = ((int)0x80AB), - /// - /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB - /// - SampleMaskInvertSgis = ((int)0x80AB), - /// - /// Original was GL_SAMPLE_PATTERN_EXT = 0x80AC - /// - SamplePatternExt = ((int)0x80AC), - /// - /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC - /// - SamplePatternSgis = ((int)0x80AC), - /// - /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD - /// - LinearSharpenSgis = ((int)0x80AD), - /// - /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE - /// - LinearSharpenAlphaSgis = ((int)0x80AE), - /// - /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF - /// - LinearSharpenColorSgis = ((int)0x80AF), - /// - /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 - /// - SharpenTextureFuncPointsSgis = ((int)0x80B0), - /// - /// Original was GL_COLOR_MATRIX = 0x80B1 - /// - ColorMatrix = ((int)0x80B1), - /// - /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 - /// - ColorMatrixSgi = ((int)0x80B1), - /// - /// Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2 - /// - ColorMatrixStackDepth = ((int)0x80B2), - /// - /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 - /// - ColorMatrixStackDepthSgi = ((int)0x80B2), - /// - /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 - /// - MaxColorMatrixStackDepth = ((int)0x80B3), - /// - /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 - /// - MaxColorMatrixStackDepthSgi = ((int)0x80B3), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 - /// - PostColorMatrixRedScale = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 - /// - PostColorMatrixRedScaleSgi = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 - /// - PostColorMatrixGreenScale = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 - /// - PostColorMatrixGreenScaleSgi = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 - /// - PostColorMatrixBlueScale = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 - /// - PostColorMatrixBlueScaleSgi = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 - /// - PostColorMatrixAlphaScale = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 - /// - PostColorMatrixAlphaScaleSgi = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 - /// - PostColorMatrixRedBias = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 - /// - PostColorMatrixRedBiasSgi = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 - /// - PostColorMatrixGreenBias = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 - /// - PostColorMatrixGreenBiasSgi = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA - /// - PostColorMatrixBlueBias = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA - /// - PostColorMatrixBlueBiasSgi = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB - /// - PostColorMatrixAlphaBias = ((int)0x80BB), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB - /// - PostColorMatrixAlphaBiasSgi = ((int)0x80BB), - /// - /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC - /// - TextureColorTableSgi = ((int)0x80BC), - /// - /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD - /// - ProxyTextureColorTableSgi = ((int)0x80BD), - /// - /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE - /// - TextureEnvBiasSgix = ((int)0x80BE), - /// - /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF - /// - ShadowAmbientSgix = ((int)0x80BF), - /// - /// Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF - /// - TextureCompareFailValue = ((int)0x80BF), - /// - /// Original was GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF - /// - TextureCompareFailValueArb = ((int)0x80BF), - /// - /// Original was GL_BLEND_DST_RGB = 0x80C8 - /// - BlendDstRgb = ((int)0x80C8), - /// - /// Original was GL_BLEND_DST_RGB_EXT = 0x80C8 - /// - BlendDstRgbExt = ((int)0x80C8), - /// - /// Original was GL_BLEND_SRC_RGB = 0x80C9 - /// - BlendSrcRgb = ((int)0x80C9), - /// - /// Original was GL_BLEND_SRC_RGB_EXT = 0x80C9 - /// - BlendSrcRgbExt = ((int)0x80C9), - /// - /// Original was GL_BLEND_DST_ALPHA = 0x80CA - /// - BlendDstAlpha = ((int)0x80CA), - /// - /// Original was GL_BLEND_DST_ALPHA_EXT = 0x80CA - /// - BlendDstAlphaExt = ((int)0x80CA), - /// - /// Original was GL_BLEND_SRC_ALPHA = 0x80CB - /// - BlendSrcAlpha = ((int)0x80CB), - /// - /// Original was GL_BLEND_SRC_ALPHA_EXT = 0x80CB - /// - BlendSrcAlphaExt = ((int)0x80CB), - /// - /// Original was GL_422_EXT = 0x80CC - /// - Gl422Ext = ((int)0x80CC), - /// - /// Original was GL_422_REV_EXT = 0x80CD - /// - Gl422RevExt = ((int)0x80CD), - /// - /// Original was GL_422_AVERAGE_EXT = 0x80CE - /// - Gl422AverageExt = ((int)0x80CE), - /// - /// Original was GL_422_REV_AVERAGE_EXT = 0x80CF - /// - Gl422RevAverageExt = ((int)0x80CF), - /// - /// Original was GL_COLOR_TABLE = 0x80D0 - /// - ColorTable = ((int)0x80D0), - /// - /// Original was GL_COLOR_TABLE_SGI = 0x80D0 - /// - ColorTableSgi = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 - /// - PostConvolutionColorTable = ((int)0x80D1), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 - /// - PostConvolutionColorTableSgi = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 - /// - PostColorMatrixColorTable = ((int)0x80D2), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 - /// - PostColorMatrixColorTableSgi = ((int)0x80D2), - /// - /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 - /// - ProxyColorTable = ((int)0x80D3), - /// - /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 - /// - ProxyColorTableSgi = ((int)0x80D3), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 - /// - ProxyPostConvolutionColorTable = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 - /// - ProxyPostConvolutionColorTableSgi = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 - /// - ProxyPostColorMatrixColorTable = ((int)0x80D5), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 - /// - ProxyPostColorMatrixColorTableSgi = ((int)0x80D5), - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 - /// - ColorTableScaleSgi = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 - /// - ColorTableBiasSgi = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 - /// - ColorTableFormat = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 - /// - ColorTableFormatSgi = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 - /// - ColorTableWidth = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 - /// - ColorTableWidthSgi = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA - /// - ColorTableRedSize = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA - /// - ColorTableRedSizeSgi = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB - /// - ColorTableGreenSize = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB - /// - ColorTableGreenSizeSgi = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC - /// - ColorTableBlueSize = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC - /// - ColorTableBlueSizeSgi = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD - /// - ColorTableAlphaSize = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD - /// - ColorTableAlphaSizeSgi = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE - /// - ColorTableLuminanceSize = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE - /// - ColorTableLuminanceSizeSgi = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF - /// - ColorTableIntensitySize = ((int)0x80DF), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF - /// - ColorTableIntensitySizeSgi = ((int)0x80DF), - /// - /// Original was GL_BGR = 0x80E0 - /// - Bgr = ((int)0x80E0), - /// - /// Original was GL_BGR_EXT = 0x80E0 - /// - BgrExt = ((int)0x80E0), - /// - /// Original was GL_BGRA = 0x80E1 - /// - Bgra = ((int)0x80E1), - /// - /// Original was GL_BGRA_EXT = 0x80E1 - /// - BgraExt = ((int)0x80E1), - /// - /// Original was GL_COLOR_INDEX1_EXT = 0x80E2 - /// - ColorIndex1Ext = ((int)0x80E2), - /// - /// Original was GL_COLOR_INDEX2_EXT = 0x80E3 - /// - ColorIndex2Ext = ((int)0x80E3), - /// - /// Original was GL_COLOR_INDEX4_EXT = 0x80E4 - /// - ColorIndex4Ext = ((int)0x80E4), - /// - /// Original was GL_COLOR_INDEX8_EXT = 0x80E5 - /// - ColorIndex8Ext = ((int)0x80E5), - /// - /// Original was GL_COLOR_INDEX12_EXT = 0x80E6 - /// - ColorIndex12Ext = ((int)0x80E6), - /// - /// Original was GL_COLOR_INDEX16_EXT = 0x80E7 - /// - ColorIndex16Ext = ((int)0x80E7), - /// - /// Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 - /// - MaxElementsVertices = ((int)0x80E8), - /// - /// Original was GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8 - /// - MaxElementsVerticesExt = ((int)0x80E8), - /// - /// Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 - /// - MaxElementsIndices = ((int)0x80E9), - /// - /// Original was GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9 - /// - MaxElementsIndicesExt = ((int)0x80E9), - /// - /// Original was GL_PHONG_WIN = 0x80EA - /// - PhongWin = ((int)0x80EA), - /// - /// Original was GL_PHONG_HINT_WIN = 0x80EB - /// - PhongHintWin = ((int)0x80EB), - /// - /// Original was GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC - /// - FogSpecularTextureWin = ((int)0x80EC), - /// - /// Original was GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED - /// - TextureIndexSizeExt = ((int)0x80ED), - /// - /// Original was GL_PARAMETER_BUFFER = 0x80EE - /// - ParameterBuffer = ((int)0x80EE), - /// - /// Original was GL_PARAMETER_BUFFER_ARB = 0x80EE - /// - ParameterBufferArb = ((int)0x80EE), - /// - /// Original was GL_PARAMETER_BUFFER_BINDING = 0x80EF - /// - ParameterBufferBinding = ((int)0x80EF), - /// - /// Original was GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF - /// - ParameterBufferBindingArb = ((int)0x80EF), - /// - /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 - /// - ClipVolumeClippingHintExt = ((int)0x80F0), - /// - /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 - /// - DualAlpha4Sgis = ((int)0x8110), - /// - /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 - /// - DualAlpha8Sgis = ((int)0x8111), - /// - /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 - /// - DualAlpha12Sgis = ((int)0x8112), - /// - /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 - /// - DualAlpha16Sgis = ((int)0x8113), - /// - /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 - /// - DualLuminance4Sgis = ((int)0x8114), - /// - /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 - /// - DualLuminance8Sgis = ((int)0x8115), - /// - /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 - /// - DualLuminance12Sgis = ((int)0x8116), - /// - /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 - /// - DualLuminance16Sgis = ((int)0x8117), - /// - /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 - /// - DualIntensity4Sgis = ((int)0x8118), - /// - /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 - /// - DualIntensity8Sgis = ((int)0x8119), - /// - /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A - /// - DualIntensity12Sgis = ((int)0x811A), - /// - /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B - /// - DualIntensity16Sgis = ((int)0x811B), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C - /// - DualLuminanceAlpha4Sgis = ((int)0x811C), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D - /// - DualLuminanceAlpha8Sgis = ((int)0x811D), - /// - /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E - /// - QuadAlpha4Sgis = ((int)0x811E), - /// - /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F - /// - QuadAlpha8Sgis = ((int)0x811F), - /// - /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 - /// - QuadLuminance4Sgis = ((int)0x8120), - /// - /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 - /// - QuadLuminance8Sgis = ((int)0x8121), - /// - /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 - /// - QuadIntensity4Sgis = ((int)0x8122), - /// - /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 - /// - QuadIntensity8Sgis = ((int)0x8123), - /// - /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 - /// - DualTextureSelectSgis = ((int)0x8124), - /// - /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 - /// - QuadTextureSelectSgis = ((int)0x8125), - /// - /// Original was GL_POINT_SIZE_MIN = 0x8126 - /// - PointSizeMin = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 - /// - PointSizeMinArb = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 - /// - PointSizeMinExt = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 - /// - PointSizeMinSgis = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX = 0x8127 - /// - PointSizeMax = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 - /// - PointSizeMaxArb = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 - /// - PointSizeMaxExt = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 - /// - PointSizeMaxSgis = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 - /// - PointFadeThresholdSize = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 - /// - PointFadeThresholdSizeArb = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 - /// - PointFadeThresholdSizeExt = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 - /// - PointFadeThresholdSizeSgis = ((int)0x8128), - /// - /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 - /// - DistanceAttenuationExt = ((int)0x8129), - /// - /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 - /// - DistanceAttenuationSgis = ((int)0x8129), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 - /// - PointDistanceAttenuation = ((int)0x8129), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 - /// - PointDistanceAttenuationArb = ((int)0x8129), - /// - /// Original was GL_FOG_FUNC_SGIS = 0x812A - /// - FogFuncSgis = ((int)0x812A), - /// - /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B - /// - FogFuncPointsSgis = ((int)0x812B), - /// - /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C - /// - MaxFogFuncPointsSgis = ((int)0x812C), - /// - /// Original was GL_CLAMP_TO_BORDER = 0x812D - /// - ClampToBorder = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D - /// - ClampToBorderArb = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D - /// - ClampToBorderNv = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D - /// - ClampToBorderSgis = ((int)0x812D), - /// - /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E - /// - TextureMultiBufferHintSgix = ((int)0x812E), - /// - /// Original was GL_CLAMP_TO_EDGE = 0x812F - /// - ClampToEdge = ((int)0x812F), - /// - /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F - /// - ClampToEdgeSgis = ((int)0x812F), - /// - /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 - /// - PackSkipVolumesSgis = ((int)0x8130), - /// - /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 - /// - PackImageDepthSgis = ((int)0x8131), - /// - /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 - /// - UnpackSkipVolumesSgis = ((int)0x8132), - /// - /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 - /// - UnpackImageDepthSgis = ((int)0x8133), - /// - /// Original was GL_TEXTURE_4D_SGIS = 0x8134 - /// - Texture4DSgis = ((int)0x8134), - /// - /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 - /// - ProxyTexture4DSgis = ((int)0x8135), - /// - /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 - /// - Texture4DsizeSgis = ((int)0x8136), - /// - /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 - /// - TextureWrapQSgis = ((int)0x8137), - /// - /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 - /// - Max4DTextureSizeSgis = ((int)0x8138), - /// - /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 - /// - PixelTexGenSgix = ((int)0x8139), - /// - /// Original was GL_TEXTURE_MIN_LOD = 0x813A - /// - TextureMinLod = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A - /// - TextureMinLodSgis = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD = 0x813B - /// - TextureMaxLod = ((int)0x813B), - /// - /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B - /// - TextureMaxLodSgis = ((int)0x813B), - /// - /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C - /// - TextureBaseLevel = ((int)0x813C), - /// - /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C - /// - TextureBaseLevelSgis = ((int)0x813C), - /// - /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D - /// - TextureMaxLevel = ((int)0x813D), - /// - /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D - /// - TextureMaxLevelSgis = ((int)0x813D), - /// - /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E - /// - PixelTileBestAlignmentSgix = ((int)0x813E), - /// - /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F - /// - PixelTileCacheIncrementSgix = ((int)0x813F), - /// - /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 - /// - PixelTileWidthSgix = ((int)0x8140), - /// - /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 - /// - PixelTileHeightSgix = ((int)0x8141), - /// - /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 - /// - PixelTileGridWidthSgix = ((int)0x8142), - /// - /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 - /// - PixelTileGridHeightSgix = ((int)0x8143), - /// - /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 - /// - PixelTileGridDepthSgix = ((int)0x8144), - /// - /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 - /// - PixelTileCacheSizeSgix = ((int)0x8145), - /// - /// Original was GL_FILTER4_SGIS = 0x8146 - /// - Filter4Sgis = ((int)0x8146), - /// - /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 - /// - TextureFilter4SizeSgis = ((int)0x8147), - /// - /// Original was GL_SPRITE_SGIX = 0x8148 - /// - SpriteSgix = ((int)0x8148), - /// - /// Original was GL_SPRITE_MODE_SGIX = 0x8149 - /// - SpriteModeSgix = ((int)0x8149), - /// - /// Original was GL_SPRITE_AXIS_SGIX = 0x814A - /// - SpriteAxisSgix = ((int)0x814A), - /// - /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B - /// - SpriteTranslationSgix = ((int)0x814B), - /// - /// Original was GL_SPRITE_AXIAL_SGIX = 0x814C - /// - SpriteAxialSgix = ((int)0x814C), - /// - /// Original was GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D - /// - SpriteObjectAlignedSgix = ((int)0x814D), - /// - /// Original was GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E - /// - SpriteEyeAlignedSgix = ((int)0x814E), - /// - /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F - /// - Texture4DBindingSgis = ((int)0x814F), - /// - /// Original was GL_IGNORE_BORDER_HP = 0x8150 - /// - IgnoreBorderHp = ((int)0x8150), - /// - /// Original was GL_CONSTANT_BORDER = 0x8151 - /// - ConstantBorder = ((int)0x8151), - /// - /// Original was GL_CONSTANT_BORDER_HP = 0x8151 - /// - ConstantBorderHp = ((int)0x8151), - /// - /// Original was GL_REPLICATE_BORDER = 0x8153 - /// - ReplicateBorder = ((int)0x8153), - /// - /// Original was GL_REPLICATE_BORDER_HP = 0x8153 - /// - ReplicateBorderHp = ((int)0x8153), - /// - /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 - /// - ConvolutionBorderColor = ((int)0x8154), - /// - /// Original was GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154 - /// - ConvolutionBorderColorHp = ((int)0x8154), - /// - /// Original was GL_IMAGE_SCALE_X_HP = 0x8155 - /// - ImageScaleXHp = ((int)0x8155), - /// - /// Original was GL_IMAGE_SCALE_Y_HP = 0x8156 - /// - ImageScaleYHp = ((int)0x8156), - /// - /// Original was GL_IMAGE_TRANSLATE_X_HP = 0x8157 - /// - ImageTranslateXHp = ((int)0x8157), - /// - /// Original was GL_IMAGE_TRANSLATE_Y_HP = 0x8158 - /// - ImageTranslateYHp = ((int)0x8158), - /// - /// Original was GL_IMAGE_ROTATE_ANGLE_HP = 0x8159 - /// - ImageRotateAngleHp = ((int)0x8159), - /// - /// Original was GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A - /// - ImageRotateOriginXHp = ((int)0x815A), - /// - /// Original was GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B - /// - ImageRotateOriginYHp = ((int)0x815B), - /// - /// Original was GL_IMAGE_MAG_FILTER_HP = 0x815C - /// - ImageMagFilterHp = ((int)0x815C), - /// - /// Original was GL_IMAGE_MIN_FILTER_HP = 0x815D - /// - ImageMinFilterHp = ((int)0x815D), - /// - /// Original was GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E - /// - ImageCubicWeightHp = ((int)0x815E), - /// - /// Original was GL_CUBIC_HP = 0x815F - /// - CubicHp = ((int)0x815F), - /// - /// Original was GL_AVERAGE_HP = 0x8160 - /// - AverageHp = ((int)0x8160), - /// - /// Original was GL_IMAGE_TRANSFORM_2D_HP = 0x8161 - /// - ImageTransform2DHp = ((int)0x8161), - /// - /// Original was GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162 - /// - PostImageTransformColorTableHp = ((int)0x8162), - /// - /// Original was GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163 - /// - ProxyPostImageTransformColorTableHp = ((int)0x8163), - /// - /// Original was GL_OCCLUSION_TEST_HP = 0x8165 - /// - OcclusionTestHp = ((int)0x8165), - /// - /// Original was GL_OCCLUSION_TEST_RESULT_HP = 0x8166 - /// - OcclusionTestResultHp = ((int)0x8166), - /// - /// Original was GL_TEXTURE_LIGHTING_MODE_HP = 0x8167 - /// - TextureLightingModeHp = ((int)0x8167), - /// - /// Original was GL_TEXTURE_POST_SPECULAR_HP = 0x8168 - /// - TexturePostSpecularHp = ((int)0x8168), - /// - /// Original was GL_TEXTURE_PRE_SPECULAR_HP = 0x8169 - /// - TexturePreSpecularHp = ((int)0x8169), - /// - /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 - /// - LinearClipmapLinearSgix = ((int)0x8170), - /// - /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 - /// - TextureClipmapCenterSgix = ((int)0x8171), - /// - /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 - /// - TextureClipmapFrameSgix = ((int)0x8172), - /// - /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 - /// - TextureClipmapOffsetSgix = ((int)0x8173), - /// - /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 - /// - TextureClipmapVirtualDepthSgix = ((int)0x8174), - /// - /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 - /// - TextureClipmapLodOffsetSgix = ((int)0x8175), - /// - /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 - /// - TextureClipmapDepthSgix = ((int)0x8176), - /// - /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 - /// - MaxClipmapDepthSgix = ((int)0x8177), - /// - /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 - /// - MaxClipmapVirtualDepthSgix = ((int)0x8178), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 - /// - PostTextureFilterBiasSgix = ((int)0x8179), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A - /// - PostTextureFilterScaleSgix = ((int)0x817A), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B - /// - PostTextureFilterBiasRangeSgix = ((int)0x817B), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C - /// - PostTextureFilterScaleRangeSgix = ((int)0x817C), - /// - /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D - /// - ReferencePlaneSgix = ((int)0x817D), - /// - /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E - /// - ReferencePlaneEquationSgix = ((int)0x817E), - /// - /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F - /// - IrInstrument1Sgix = ((int)0x817F), - /// - /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 - /// - InstrumentBufferPointerSgix = ((int)0x8180), - /// - /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 - /// - InstrumentMeasurementsSgix = ((int)0x8181), - /// - /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 - /// - ListPrioritySgix = ((int)0x8182), - /// - /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 - /// - CalligraphicFragmentSgix = ((int)0x8183), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 - /// - PixelTexGenQCeilingSgix = ((int)0x8184), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 - /// - PixelTexGenQRoundSgix = ((int)0x8185), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 - /// - PixelTexGenQFloorSgix = ((int)0x8186), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 - /// - PixelTexGenAlphaReplaceSgix = ((int)0x8187), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 - /// - PixelTexGenAlphaNoReplaceSgix = ((int)0x8188), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 - /// - PixelTexGenAlphaLsSgix = ((int)0x8189), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A - /// - PixelTexGenAlphaMsSgix = ((int)0x818A), - /// - /// Original was GL_FRAMEZOOM_SGIX = 0x818B - /// - FramezoomSgix = ((int)0x818B), - /// - /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C - /// - FramezoomFactorSgix = ((int)0x818C), - /// - /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D - /// - MaxFramezoomFactorSgix = ((int)0x818D), - /// - /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E - /// - TextureLodBiasSSgix = ((int)0x818E), - /// - /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F - /// - TextureLodBiasTSgix = ((int)0x818F), - /// - /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 - /// - TextureLodBiasRSgix = ((int)0x8190), - /// - /// Original was GL_GENERATE_MIPMAP = 0x8191 - /// - GenerateMipmap = ((int)0x8191), - /// - /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 - /// - GenerateMipmapSgis = ((int)0x8191), - /// - /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 - /// - GenerateMipmapHint = ((int)0x8192), - /// - /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 - /// - GenerateMipmapHintSgis = ((int)0x8192), - /// - /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 - /// - GeometryDeformationSgix = ((int)0x8194), - /// - /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 - /// - TextureDeformationSgix = ((int)0x8195), - /// - /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 - /// - DeformationsMaskSgix = ((int)0x8196), - /// - /// Original was GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197 - /// - MaxDeformationOrderSgix = ((int)0x8197), - /// - /// Original was GL_FOG_OFFSET_SGIX = 0x8198 - /// - FogOffsetSgix = ((int)0x8198), - /// - /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 - /// - FogOffsetValueSgix = ((int)0x8199), - /// - /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A - /// - TextureCompareSgix = ((int)0x819A), - /// - /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B - /// - TextureCompareOperatorSgix = ((int)0x819B), - /// - /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C - /// - TextureLequalRSgix = ((int)0x819C), - /// - /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D - /// - TextureGequalRSgix = ((int)0x819D), - /// - /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 - /// - DepthComponent16 = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5 - /// - DepthComponent16Arb = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 - /// - DepthComponent16Oes = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 - /// - DepthComponent16Sgix = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT24 = 0x81A6 - /// - DepthComponent24 = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6 - /// - DepthComponent24Arb = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 - /// - DepthComponent24Oes = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 - /// - DepthComponent24Sgix = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT32 = 0x81A7 - /// - DepthComponent32 = ((int)0x81A7), - /// - /// Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7 - /// - DepthComponent32Arb = ((int)0x81A7), - /// - /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 - /// - DepthComponent32Oes = ((int)0x81A7), - /// - /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 - /// - DepthComponent32Sgix = ((int)0x81A7), - /// - /// Original was GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8 - /// - ArrayElementLockFirstExt = ((int)0x81A8), - /// - /// Original was GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9 - /// - ArrayElementLockCountExt = ((int)0x81A9), - /// - /// Original was GL_CULL_VERTEX_EXT = 0x81AA - /// - CullVertexExt = ((int)0x81AA), - /// - /// Original was GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB - /// - CullVertexEyePositionExt = ((int)0x81AB), - /// - /// Original was GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC - /// - CullVertexObjectPositionExt = ((int)0x81AC), - /// - /// Original was GL_IUI_V2F_EXT = 0x81AD - /// - IuiV2fExt = ((int)0x81AD), - /// - /// Original was GL_IUI_V3F_EXT = 0x81AE - /// - IuiV3fExt = ((int)0x81AE), - /// - /// Original was GL_IUI_N3F_V2F_EXT = 0x81AF - /// - IuiN3fV2fExt = ((int)0x81AF), - /// - /// Original was GL_IUI_N3F_V3F_EXT = 0x81B0 - /// - IuiN3fV3fExt = ((int)0x81B0), - /// - /// Original was GL_T2F_IUI_V2F_EXT = 0x81B1 - /// - T2fIuiV2fExt = ((int)0x81B1), - /// - /// Original was GL_T2F_IUI_V3F_EXT = 0x81B2 - /// - T2fIuiV3fExt = ((int)0x81B2), - /// - /// Original was GL_T2F_IUI_N3F_V2F_EXT = 0x81B3 - /// - T2fIuiN3fV2fExt = ((int)0x81B3), - /// - /// Original was GL_T2F_IUI_N3F_V3F_EXT = 0x81B4 - /// - T2fIuiN3fV3fExt = ((int)0x81B4), - /// - /// Original was GL_INDEX_TEST_EXT = 0x81B5 - /// - IndexTestExt = ((int)0x81B5), - /// - /// Original was GL_INDEX_TEST_FUNC_EXT = 0x81B6 - /// - IndexTestFuncExt = ((int)0x81B6), - /// - /// Original was GL_INDEX_TEST_REF_EXT = 0x81B7 - /// - IndexTestRefExt = ((int)0x81B7), - /// - /// Original was GL_INDEX_MATERIAL_EXT = 0x81B8 - /// - IndexMaterialExt = ((int)0x81B8), - /// - /// Original was GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9 - /// - IndexMaterialParameterExt = ((int)0x81B9), - /// - /// Original was GL_INDEX_MATERIAL_FACE_EXT = 0x81BA - /// - IndexMaterialFaceExt = ((int)0x81BA), - /// - /// Original was GL_YCRCB_422_SGIX = 0x81BB - /// - Ycrcb422Sgix = ((int)0x81BB), - /// - /// Original was GL_YCRCB_444_SGIX = 0x81BC - /// - Ycrcb444Sgix = ((int)0x81BC), - /// - /// Original was GL_WRAP_BORDER_SUN = 0x81D4 - /// - WrapBorderSun = ((int)0x81D4), - /// - /// Original was GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5 - /// - UnpackConstantDataSunx = ((int)0x81D5), - /// - /// Original was GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6 - /// - TextureConstantDataSunx = ((int)0x81D6), - /// - /// Original was GL_TRIANGLE_LIST_SUN = 0x81D7 - /// - TriangleListSun = ((int)0x81D7), - /// - /// Original was GL_REPLACEMENT_CODE_SUN = 0x81D8 - /// - ReplacementCodeSun = ((int)0x81D8), - /// - /// Original was GL_GLOBAL_ALPHA_SUN = 0x81D9 - /// - GlobalAlphaSun = ((int)0x81D9), - /// - /// Original was GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA - /// - GlobalAlphaFactorSun = ((int)0x81DA), - /// - /// Original was GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF - /// - TextureColorWritemaskSgis = ((int)0x81EF), - /// - /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 - /// - EyeDistanceToPointSgis = ((int)0x81F0), - /// - /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 - /// - ObjectDistanceToPointSgis = ((int)0x81F1), - /// - /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 - /// - EyeDistanceToLineSgis = ((int)0x81F2), - /// - /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 - /// - ObjectDistanceToLineSgis = ((int)0x81F3), - /// - /// Original was GL_EYE_POINT_SGIS = 0x81F4 - /// - EyePointSgis = ((int)0x81F4), - /// - /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 - /// - ObjectPointSgis = ((int)0x81F5), - /// - /// Original was GL_EYE_LINE_SGIS = 0x81F6 - /// - EyeLineSgis = ((int)0x81F6), - /// - /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 - /// - ObjectLineSgis = ((int)0x81F7), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 - /// - LightModelColorControl = ((int)0x81F8), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 - /// - LightModelColorControlExt = ((int)0x81F8), - /// - /// Original was GL_SINGLE_COLOR = 0x81F9 - /// - SingleColor = ((int)0x81F9), - /// - /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 - /// - SingleColorExt = ((int)0x81F9), - /// - /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA - /// - SeparateSpecularColor = ((int)0x81FA), - /// - /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA - /// - SeparateSpecularColorExt = ((int)0x81FA), - /// - /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB - /// - SharedTexturePaletteExt = ((int)0x81FB), - /// - /// Original was GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200 - /// - TextFragmentShaderAti = ((int)0x8200), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 - /// - FramebufferAttachmentColorEncoding = ((int)0x8210), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 - /// - FramebufferAttachmentComponentType = ((int)0x8211), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 - /// - FramebufferAttachmentRedSize = ((int)0x8212), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 - /// - FramebufferAttachmentGreenSize = ((int)0x8213), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 - /// - FramebufferAttachmentBlueSize = ((int)0x8214), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 - /// - FramebufferAttachmentAlphaSize = ((int)0x8215), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 - /// - FramebufferAttachmentDepthSize = ((int)0x8216), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 - /// - FramebufferAttachmentStencilSize = ((int)0x8217), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 - /// - FramebufferDefault = ((int)0x8218), - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 - /// - FramebufferUndefined = ((int)0x8219), - /// - /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A - /// - DepthStencilAttachment = ((int)0x821A), - /// - /// Original was GL_MAJOR_VERSION = 0x821B - /// - MajorVersion = ((int)0x821B), - /// - /// Original was GL_MINOR_VERSION = 0x821C - /// - MinorVersion = ((int)0x821C), - /// - /// Original was GL_NUM_EXTENSIONS = 0x821D - /// - NumExtensions = ((int)0x821D), - /// - /// Original was GL_CONTEXT_FLAGS = 0x821E - /// - ContextFlags = ((int)0x821E), - /// - /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F - /// - BufferImmutableStorage = ((int)0x821F), - /// - /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 - /// - BufferStorageFlags = ((int)0x8220), - /// - /// Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221 - /// - PrimitiveRestartForPatchesSupported = ((int)0x8221), - /// - /// Original was GL_INDEX = 0x8222 - /// - Index = ((int)0x8222), - /// - /// Original was GL_COMPRESSED_RED = 0x8225 - /// - CompressedRed = ((int)0x8225), - /// - /// Original was GL_COMPRESSED_RG = 0x8226 - /// - CompressedRg = ((int)0x8226), - /// - /// Original was GL_RG = 0x8227 - /// - Rg = ((int)0x8227), - /// - /// Original was GL_RG_INTEGER = 0x8228 - /// - RgInteger = ((int)0x8228), - /// - /// Original was GL_R8 = 0x8229 - /// - R8 = ((int)0x8229), - /// - /// Original was GL_R8_EXT = 0x8229 - /// - R8Ext = ((int)0x8229), - /// - /// Original was GL_R16 = 0x822A - /// - R16 = ((int)0x822A), - /// - /// Original was GL_R16_EXT = 0x822A - /// - R16Ext = ((int)0x822A), - /// - /// Original was GL_RG8 = 0x822B - /// - Rg8 = ((int)0x822B), - /// - /// Original was GL_RG8_EXT = 0x822B - /// - Rg8Ext = ((int)0x822B), - /// - /// Original was GL_RG16 = 0x822C - /// - Rg16 = ((int)0x822C), - /// - /// Original was GL_RG16_EXT = 0x822C - /// - Rg16Ext = ((int)0x822C), - /// - /// Original was GL_R16F = 0x822D - /// - R16f = ((int)0x822D), - /// - /// Original was GL_R16F_EXT = 0x822D - /// - R16fExt = ((int)0x822D), - /// - /// Original was GL_R32F = 0x822E - /// - R32f = ((int)0x822E), - /// - /// Original was GL_R32F_EXT = 0x822E - /// - R32fExt = ((int)0x822E), - /// - /// Original was GL_RG16F = 0x822F - /// - Rg16f = ((int)0x822F), - /// - /// Original was GL_RG16F_EXT = 0x822F - /// - Rg16fExt = ((int)0x822F), - /// - /// Original was GL_RG32F = 0x8230 - /// - Rg32f = ((int)0x8230), - /// - /// Original was GL_RG32F_EXT = 0x8230 - /// - Rg32fExt = ((int)0x8230), - /// - /// Original was GL_R8I = 0x8231 - /// - R8i = ((int)0x8231), - /// - /// Original was GL_R8UI = 0x8232 - /// - R8ui = ((int)0x8232), - /// - /// Original was GL_R16I = 0x8233 - /// - R16i = ((int)0x8233), - /// - /// Original was GL_R16UI = 0x8234 - /// - R16ui = ((int)0x8234), - /// - /// Original was GL_R32I = 0x8235 - /// - R32i = ((int)0x8235), - /// - /// Original was GL_R32UI = 0x8236 - /// - R32ui = ((int)0x8236), - /// - /// Original was GL_RG8I = 0x8237 - /// - Rg8i = ((int)0x8237), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16I = 0x8239 - /// - Rg16i = ((int)0x8239), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RG32I = 0x823B - /// - Rg32i = ((int)0x823B), - /// - /// Original was GL_RG32UI = 0x823C - /// - Rg32ui = ((int)0x823C), - /// - /// Original was GL_SYNC_CL_EVENT_ARB = 0x8240 - /// - SyncClEventArb = ((int)0x8240), - /// - /// Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241 - /// - SyncClEventCompleteArb = ((int)0x8241), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 - /// - DebugOutputSynchronous = ((int)0x8242), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242 - /// - DebugOutputSynchronousArb = ((int)0x8242), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 - /// - DebugOutputSynchronousKhr = ((int)0x8242), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 - /// - DebugNextLoggedMessageLength = ((int)0x8243), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243 - /// - DebugNextLoggedMessageLengthArb = ((int)0x8243), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 - /// - DebugNextLoggedMessageLengthKhr = ((int)0x8243), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 - /// - DebugCallbackFunction = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244 - /// - DebugCallbackFunctionArb = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 - /// - DebugCallbackFunctionKhr = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 - /// - DebugCallbackUserParam = ((int)0x8245), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245 - /// - DebugCallbackUserParamArb = ((int)0x8245), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 - /// - DebugCallbackUserParamKhr = ((int)0x8245), - /// - /// Original was GL_DEBUG_SOURCE_API = 0x8246 - /// - DebugSourceApi = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_API_ARB = 0x8246 - /// - DebugSourceApiArb = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_API_KHR = 0x8246 - /// - DebugSourceApiKhr = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 - /// - DebugSourceWindowSystem = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247 - /// - DebugSourceWindowSystemArb = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 - /// - DebugSourceWindowSystemKhr = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 - /// - DebugSourceShaderCompiler = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248 - /// - DebugSourceShaderCompilerArb = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 - /// - DebugSourceShaderCompilerKhr = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249 - /// - DebugSourceThirdPartyArb = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 - /// - DebugSourceThirdPartyKhr = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A - /// - DebugSourceApplicationArb = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A - /// - DebugSourceApplicationKhr = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B - /// - DebugSourceOther = ((int)0x824B), - /// - /// Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B - /// - DebugSourceOtherArb = ((int)0x824B), - /// - /// Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B - /// - DebugSourceOtherKhr = ((int)0x824B), - /// - /// Original was GL_DEBUG_TYPE_ERROR = 0x824C - /// - DebugTypeError = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C - /// - DebugTypeErrorArb = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C - /// - DebugTypeErrorKhr = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D - /// - DebugTypeDeprecatedBehavior = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D - /// - DebugTypeDeprecatedBehaviorArb = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D - /// - DebugTypeDeprecatedBehaviorKhr = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E - /// - DebugTypeUndefinedBehavior = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E - /// - DebugTypeUndefinedBehaviorArb = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E - /// - DebugTypeUndefinedBehaviorKhr = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F - /// - DebugTypePortability = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F - /// - DebugTypePortabilityArb = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F - /// - DebugTypePortabilityKhr = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 - /// - DebugTypePerformance = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250 - /// - DebugTypePerformanceArb = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 - /// - DebugTypePerformanceKhr = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 - /// - DebugTypeOther = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251 - /// - DebugTypeOtherArb = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251 - /// - DebugTypeOtherKhr = ((int)0x8251), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252 - /// - LoseContextOnReset = ((int)0x8252), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252 - /// - LoseContextOnResetArb = ((int)0x8252), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252 - /// - LoseContextOnResetKhr = ((int)0x8252), - /// - /// Original was GL_GUILTY_CONTEXT_RESET = 0x8253 - /// - GuiltyContextReset = ((int)0x8253), - /// - /// Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253 - /// - GuiltyContextResetArb = ((int)0x8253), - /// - /// Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253 - /// - GuiltyContextResetKhr = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 - /// - InnocentContextReset = ((int)0x8254), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254 - /// - InnocentContextResetArb = ((int)0x8254), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254 - /// - InnocentContextResetKhr = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 - /// - UnknownContextReset = ((int)0x8255), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255 - /// - UnknownContextResetArb = ((int)0x8255), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255 - /// - UnknownContextResetKhr = ((int)0x8255), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256 - /// - ResetNotificationStrategy = ((int)0x8256), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256 - /// - ResetNotificationStrategyArb = ((int)0x8256), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256 - /// - ResetNotificationStrategyKhr = ((int)0x8256), - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - /// - /// Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258 - /// - ProgramSeparableExt = ((int)0x8258), - /// - /// Original was GL_ACTIVE_PROGRAM = 0x8259 - /// - ActiveProgram = ((int)0x8259), - /// - /// Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A - /// - ProgramPipelineBinding = ((int)0x825A), - /// - /// Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A - /// - ProgramPipelineBindingExt = ((int)0x825A), - /// - /// Original was GL_MAX_VIEWPORTS = 0x825B - /// - MaxViewports = ((int)0x825B), - /// - /// Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C - /// - ViewportSubpixelBits = ((int)0x825C), - /// - /// Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D - /// - ViewportBoundsRange = ((int)0x825D), - /// - /// Original was GL_LAYER_PROVOKING_VERTEX = 0x825E - /// - LayerProvokingVertex = ((int)0x825E), - /// - /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F - /// - ViewportIndexProvokingVertex = ((int)0x825F), - /// - /// Original was GL_UNDEFINED_VERTEX = 0x8260 - /// - UndefinedVertex = ((int)0x8260), - /// - /// Original was GL_NO_RESET_NOTIFICATION = 0x8261 - /// - NoResetNotification = ((int)0x8261), - /// - /// Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261 - /// - NoResetNotificationArb = ((int)0x8261), - /// - /// Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261 - /// - NoResetNotificationKhr = ((int)0x8261), - /// - /// Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 - /// - MaxComputeSharedMemorySize = ((int)0x8262), - /// - /// Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 - /// - MaxComputeUniformComponents = ((int)0x8263), - /// - /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 - /// - MaxComputeAtomicCounterBuffers = ((int)0x8264), - /// - /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 - /// - MaxComputeAtomicCounters = ((int)0x8265), - /// - /// Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 - /// - MaxCombinedComputeUniformComponents = ((int)0x8266), - /// - /// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 - /// - ComputeWorkGroupSize = ((int)0x8267), - /// - /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 - /// - DebugTypeMarker = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268 - /// - DebugTypeMarkerKhr = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 - /// - DebugTypePushGroup = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 - /// - DebugTypePushGroupKhr = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A - /// - DebugTypePopGroup = ((int)0x826A), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A - /// - DebugTypePopGroupKhr = ((int)0x826A), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B - /// - DebugSeverityNotification = ((int)0x826B), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B - /// - DebugSeverityNotificationKhr = ((int)0x826B), - /// - /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C - /// - MaxDebugGroupStackDepth = ((int)0x826C), - /// - /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C - /// - MaxDebugGroupStackDepthKhr = ((int)0x826C), - /// - /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D - /// - DebugGroupStackDepth = ((int)0x826D), - /// - /// Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D - /// - DebugGroupStackDepthKhr = ((int)0x826D), - /// - /// Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E - /// - MaxUniformLocations = ((int)0x826E), - /// - /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F - /// - InternalformatSupported = ((int)0x826F), - /// - /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 - /// - InternalformatPreferred = ((int)0x8270), - /// - /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 - /// - InternalformatRedSize = ((int)0x8271), - /// - /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 - /// - InternalformatGreenSize = ((int)0x8272), - /// - /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 - /// - InternalformatBlueSize = ((int)0x8273), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 - /// - InternalformatAlphaSize = ((int)0x8274), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 - /// - InternalformatDepthSize = ((int)0x8275), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 - /// - InternalformatStencilSize = ((int)0x8276), - /// - /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 - /// - InternalformatSharedSize = ((int)0x8277), - /// - /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 - /// - InternalformatRedType = ((int)0x8278), - /// - /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 - /// - InternalformatGreenType = ((int)0x8279), - /// - /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A - /// - InternalformatBlueType = ((int)0x827A), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B - /// - InternalformatAlphaType = ((int)0x827B), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C - /// - InternalformatDepthType = ((int)0x827C), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D - /// - InternalformatStencilType = ((int)0x827D), - /// - /// Original was GL_MAX_WIDTH = 0x827E - /// - MaxWidth = ((int)0x827E), - /// - /// Original was GL_MAX_HEIGHT = 0x827F - /// - MaxHeight = ((int)0x827F), - /// - /// Original was GL_MAX_DEPTH = 0x8280 - /// - MaxDepth = ((int)0x8280), - /// - /// Original was GL_MAX_LAYERS = 0x8281 - /// - MaxLayers = ((int)0x8281), - /// - /// Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 - /// - MaxCombinedDimensions = ((int)0x8282), - /// - /// Original was GL_COLOR_COMPONENTS = 0x8283 - /// - ColorComponents = ((int)0x8283), - /// - /// Original was GL_DEPTH_COMPONENTS = 0x8284 - /// - DepthComponents = ((int)0x8284), - /// - /// Original was GL_STENCIL_COMPONENTS = 0x8285 - /// - StencilComponents = ((int)0x8285), - /// - /// Original was GL_COLOR_RENDERABLE = 0x8286 - /// - ColorRenderable = ((int)0x8286), - /// - /// Original was GL_DEPTH_RENDERABLE = 0x8287 - /// - DepthRenderable = ((int)0x8287), - /// - /// Original was GL_STENCIL_RENDERABLE = 0x8288 - /// - StencilRenderable = ((int)0x8288), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 - /// - FramebufferRenderable = ((int)0x8289), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A - /// - FramebufferRenderableLayered = ((int)0x828A), - /// - /// Original was GL_FRAMEBUFFER_BLEND = 0x828B - /// - FramebufferBlend = ((int)0x828B), - /// - /// Original was GL_READ_PIXELS = 0x828C - /// - ReadPixels = ((int)0x828C), - /// - /// Original was GL_READ_PIXELS_FORMAT = 0x828D - /// - ReadPixelsFormat = ((int)0x828D), - /// - /// Original was GL_READ_PIXELS_TYPE = 0x828E - /// - ReadPixelsType = ((int)0x828E), - /// - /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F - /// - TextureImageFormat = ((int)0x828F), - /// - /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 - /// - TextureImageType = ((int)0x8290), - /// - /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 - /// - GetTextureImageFormat = ((int)0x8291), - /// - /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 - /// - GetTextureImageType = ((int)0x8292), - /// - /// Original was GL_MIPMAP = 0x8293 - /// - Mipmap = ((int)0x8293), - /// - /// Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 - /// - ManualGenerateMipmap = ((int)0x8294), - /// - /// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 - /// - AutoGenerateMipmap = ((int)0x8295), - /// - /// Original was GL_COLOR_ENCODING = 0x8296 - /// - ColorEncoding = ((int)0x8296), - /// - /// Original was GL_SRGB_READ = 0x8297 - /// - SrgbRead = ((int)0x8297), - /// - /// Original was GL_SRGB_WRITE = 0x8298 - /// - SrgbWrite = ((int)0x8298), - /// - /// Original was GL_SRGB_DECODE_ARB = 0x8299 - /// - SrgbDecodeArb = ((int)0x8299), - /// - /// Original was GL_FILTER = 0x829A - /// - Filter = ((int)0x829A), - /// - /// Original was GL_VERTEX_TEXTURE = 0x829B - /// - VertexTexture = ((int)0x829B), - /// - /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C - /// - TessControlTexture = ((int)0x829C), - /// - /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D - /// - TessEvaluationTexture = ((int)0x829D), - /// - /// Original was GL_GEOMETRY_TEXTURE = 0x829E - /// - GeometryTexture = ((int)0x829E), - /// - /// Original was GL_FRAGMENT_TEXTURE = 0x829F - /// - FragmentTexture = ((int)0x829F), - /// - /// Original was GL_COMPUTE_TEXTURE = 0x82A0 - /// - ComputeTexture = ((int)0x82A0), - /// - /// Original was GL_TEXTURE_SHADOW = 0x82A1 - /// - TextureShadow = ((int)0x82A1), - /// - /// Original was GL_TEXTURE_GATHER = 0x82A2 - /// - TextureGather = ((int)0x82A2), - /// - /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 - /// - TextureGatherShadow = ((int)0x82A3), - /// - /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 - /// - ShaderImageLoad = ((int)0x82A4), - /// - /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 - /// - ShaderImageStore = ((int)0x82A5), - /// - /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 - /// - ShaderImageAtomic = ((int)0x82A6), - /// - /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 - /// - ImageTexelSize = ((int)0x82A7), - /// - /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 - /// - ImageCompatibilityClass = ((int)0x82A8), - /// - /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 - /// - ImagePixelFormat = ((int)0x82A9), - /// - /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA - /// - ImagePixelType = ((int)0x82AA), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC - /// - SimultaneousTextureAndDepthTest = ((int)0x82AC), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD - /// - SimultaneousTextureAndStencilTest = ((int)0x82AD), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE - /// - SimultaneousTextureAndDepthWrite = ((int)0x82AE), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF - /// - SimultaneousTextureAndStencilWrite = ((int)0x82AF), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 - /// - TextureCompressedBlockWidth = ((int)0x82B1), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 - /// - TextureCompressedBlockHeight = ((int)0x82B2), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 - /// - TextureCompressedBlockSize = ((int)0x82B3), - /// - /// Original was GL_CLEAR_BUFFER = 0x82B4 - /// - ClearBuffer = ((int)0x82B4), - /// - /// Original was GL_TEXTURE_VIEW = 0x82B5 - /// - TextureView = ((int)0x82B5), - /// - /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 - /// - ViewCompatibilityClass = ((int)0x82B6), - /// - /// Original was GL_FULL_SUPPORT = 0x82B7 - /// - FullSupport = ((int)0x82B7), - /// - /// Original was GL_CAVEAT_SUPPORT = 0x82B8 - /// - CaveatSupport = ((int)0x82B8), - /// - /// Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9 - /// - ImageClass4X32 = ((int)0x82B9), - /// - /// Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA - /// - ImageClass2X32 = ((int)0x82BA), - /// - /// Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB - /// - ImageClass1X32 = ((int)0x82BB), - /// - /// Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC - /// - ImageClass4X16 = ((int)0x82BC), - /// - /// Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD - /// - ImageClass2X16 = ((int)0x82BD), - /// - /// Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE - /// - ImageClass1X16 = ((int)0x82BE), - /// - /// Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF - /// - ImageClass4X8 = ((int)0x82BF), - /// - /// Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0 - /// - ImageClass2X8 = ((int)0x82C0), - /// - /// Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1 - /// - ImageClass1X8 = ((int)0x82C1), - /// - /// Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2 - /// - ImageClass111110 = ((int)0x82C2), - /// - /// Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3 - /// - ImageClass1010102 = ((int)0x82C3), - /// - /// Original was GL_VIEW_CLASS_128_BITS = 0x82C4 - /// - ViewClass128Bits = ((int)0x82C4), - /// - /// Original was GL_VIEW_CLASS_96_BITS = 0x82C5 - /// - ViewClass96Bits = ((int)0x82C5), - /// - /// Original was GL_VIEW_CLASS_64_BITS = 0x82C6 - /// - ViewClass64Bits = ((int)0x82C6), - /// - /// Original was GL_VIEW_CLASS_48_BITS = 0x82C7 - /// - ViewClass48Bits = ((int)0x82C7), - /// - /// Original was GL_VIEW_CLASS_32_BITS = 0x82C8 - /// - ViewClass32Bits = ((int)0x82C8), - /// - /// Original was GL_VIEW_CLASS_24_BITS = 0x82C9 - /// - ViewClass24Bits = ((int)0x82C9), - /// - /// Original was GL_VIEW_CLASS_16_BITS = 0x82CA - /// - ViewClass16Bits = ((int)0x82CA), - /// - /// Original was GL_VIEW_CLASS_8_BITS = 0x82CB - /// - ViewClass8Bits = ((int)0x82CB), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC - /// - ViewClassS3tcDxt1Rgb = ((int)0x82CC), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD - /// - ViewClassS3tcDxt1Rgba = ((int)0x82CD), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE - /// - ViewClassS3tcDxt3Rgba = ((int)0x82CE), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF - /// - ViewClassS3tcDxt5Rgba = ((int)0x82CF), - /// - /// Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0 - /// - ViewClassRgtc1Red = ((int)0x82D0), - /// - /// Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1 - /// - ViewClassRgtc2Rg = ((int)0x82D1), - /// - /// Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2 - /// - ViewClassBptcUnorm = ((int)0x82D2), - /// - /// Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3 - /// - ViewClassBptcFloat = ((int)0x82D3), - /// - /// Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4 - /// - VertexAttribBinding = ((int)0x82D4), - /// - /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 - /// - VertexAttribRelativeOffset = ((int)0x82D5), - /// - /// Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6 - /// - VertexBindingDivisor = ((int)0x82D6), - /// - /// Original was GL_VERTEX_BINDING_OFFSET = 0x82D7 - /// - VertexBindingOffset = ((int)0x82D7), - /// - /// Original was GL_VERTEX_BINDING_STRIDE = 0x82D8 - /// - VertexBindingStride = ((int)0x82D8), - /// - /// Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9 - /// - MaxVertexAttribRelativeOffset = ((int)0x82D9), - /// - /// Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA - /// - MaxVertexAttribBindings = ((int)0x82DA), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB - /// - TextureViewMinLevel = ((int)0x82DB), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC - /// - TextureViewNumLevels = ((int)0x82DC), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD - /// - TextureViewMinLayer = ((int)0x82DD), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE - /// - TextureViewNumLayers = ((int)0x82DE), - /// - /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF - /// - TextureImmutableLevels = ((int)0x82DF), - /// - /// Original was GL_BUFFER = 0x82E0 - /// - Buffer = ((int)0x82E0), - /// - /// Original was GL_BUFFER_KHR = 0x82E0 - /// - BufferKhr = ((int)0x82E0), - /// - /// Original was GL_SHADER = 0x82E1 - /// - Shader = ((int)0x82E1), - /// - /// Original was GL_SHADER_KHR = 0x82E1 - /// - ShaderKhr = ((int)0x82E1), - /// - /// Original was GL_PROGRAM = 0x82E2 - /// - Program = ((int)0x82E2), - /// - /// Original was GL_PROGRAM_KHR = 0x82E2 - /// - ProgramKhr = ((int)0x82E2), - /// - /// Original was GL_QUERY = 0x82E3 - /// - Query = ((int)0x82E3), - /// - /// Original was GL_QUERY_KHR = 0x82E3 - /// - QueryKhr = ((int)0x82E3), - /// - /// Original was GL_PROGRAM_PIPELINE = 0x82E4 - /// - ProgramPipeline = ((int)0x82E4), - /// - /// Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4 - /// - ProgramPipelineKhr = ((int)0x82E4), - /// - /// Original was GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5 - /// - MaxVertexAttribStride = ((int)0x82E5), - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_SAMPLER_KHR = 0x82E6 - /// - SamplerKhr = ((int)0x82E6), - /// - /// Original was GL_DISPLAY_LIST = 0x82E7 - /// - DisplayList = ((int)0x82E7), - /// - /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 - /// - MaxLabelLength = ((int)0x82E8), - /// - /// Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8 - /// - MaxLabelLengthKhr = ((int)0x82E8), - /// - /// Original was GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9 - /// - NumShadingLanguageVersions = ((int)0x82E9), - /// - /// Original was GL_QUERY_TARGET = 0x82EA - /// - QueryTarget = ((int)0x82EA), - /// - /// Original was GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC - /// - TransformFeedbackOverflow = ((int)0x82EC), - /// - /// Original was GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC - /// - TransformFeedbackOverflowArb = ((int)0x82EC), - /// - /// Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED - /// - TransformFeedbackStreamOverflow = ((int)0x82ED), - /// - /// Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED - /// - TransformFeedbackStreamOverflowArb = ((int)0x82ED), - /// - /// Original was GL_VERTICES_SUBMITTED = 0x82EE - /// - VerticesSubmitted = ((int)0x82EE), - /// - /// Original was GL_VERTICES_SUBMITTED_ARB = 0x82EE - /// - VerticesSubmittedArb = ((int)0x82EE), - /// - /// Original was GL_PRIMITIVES_SUBMITTED = 0x82EF - /// - PrimitivesSubmitted = ((int)0x82EF), - /// - /// Original was GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF - /// - PrimitivesSubmittedArb = ((int)0x82EF), - /// - /// Original was GL_VERTEX_SHADER_INVOCATIONS = 0x82F0 - /// - VertexShaderInvocations = ((int)0x82F0), - /// - /// Original was GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0 - /// - VertexShaderInvocationsArb = ((int)0x82F0), - /// - /// Original was GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1 - /// - TessControlShaderPatches = ((int)0x82F1), - /// - /// Original was GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1 - /// - TessControlShaderPatchesArb = ((int)0x82F1), - /// - /// Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2 - /// - TessEvaluationShaderInvocations = ((int)0x82F2), - /// - /// Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2 - /// - TessEvaluationShaderInvocationsArb = ((int)0x82F2), - /// - /// Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3 - /// - GeometryShaderPrimitivesEmitted = ((int)0x82F3), - /// - /// Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3 - /// - GeometryShaderPrimitivesEmittedArb = ((int)0x82F3), - /// - /// Original was GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4 - /// - FragmentShaderInvocations = ((int)0x82F4), - /// - /// Original was GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4 - /// - FragmentShaderInvocationsArb = ((int)0x82F4), - /// - /// Original was GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5 - /// - ComputeShaderInvocations = ((int)0x82F5), - /// - /// Original was GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5 - /// - ComputeShaderInvocationsArb = ((int)0x82F5), - /// - /// Original was GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6 - /// - ClippingInputPrimitives = ((int)0x82F6), - /// - /// Original was GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6 - /// - ClippingInputPrimitivesArb = ((int)0x82F6), - /// - /// Original was GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7 - /// - ClippingOutputPrimitives = ((int)0x82F7), - /// - /// Original was GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7 - /// - ClippingOutputPrimitivesArb = ((int)0x82F7), - /// - /// Original was GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8 - /// - SparseBufferPageSizeArb = ((int)0x82F8), - /// - /// Original was GL_MAX_CULL_DISTANCES = 0x82F9 - /// - MaxCullDistances = ((int)0x82F9), - /// - /// Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA - /// - MaxCombinedClipAndCullDistances = ((int)0x82FA), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB - /// - ContextReleaseBehavior = ((int)0x82FB), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB - /// - ContextReleaseBehaviorKhr = ((int)0x82FB), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC - /// - ContextReleaseBehaviorFlush = ((int)0x82FC), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC - /// - ContextReleaseBehaviorFlushKhr = ((int)0x82FC), - /// - /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 - /// - ConvolutionHintSgix = ((int)0x8316), - /// - /// Original was GL_YCRCB_SGIX = 0x8318 - /// - YcrcbSgix = ((int)0x8318), - /// - /// Original was GL_YCRCBA_SGIX = 0x8319 - /// - YcrcbaSgix = ((int)0x8319), - /// - /// Original was GL_ALPHA_MIN_SGIX = 0x8320 - /// - AlphaMinSgix = ((int)0x8320), - /// - /// Original was GL_ALPHA_MAX_SGIX = 0x8321 - /// - AlphaMaxSgix = ((int)0x8321), - /// - /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 - /// - ScalebiasHintSgix = ((int)0x8322), - /// - /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 - /// - AsyncMarkerSgix = ((int)0x8329), - /// - /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B - /// - PixelTexGenModeSgix = ((int)0x832B), - /// - /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C - /// - AsyncHistogramSgix = ((int)0x832C), - /// - /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D - /// - MaxAsyncHistogramSgix = ((int)0x832D), - /// - /// Original was GL_PIXEL_TRANSFORM_2D_EXT = 0x8330 - /// - PixelTransform2DExt = ((int)0x8330), - /// - /// Original was GL_PIXEL_MAG_FILTER_EXT = 0x8331 - /// - PixelMagFilterExt = ((int)0x8331), - /// - /// Original was GL_PIXEL_MIN_FILTER_EXT = 0x8332 - /// - PixelMinFilterExt = ((int)0x8332), - /// - /// Original was GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333 - /// - PixelCubicWeightExt = ((int)0x8333), - /// - /// Original was GL_CUBIC_EXT = 0x8334 - /// - CubicExt = ((int)0x8334), - /// - /// Original was GL_AVERAGE_EXT = 0x8335 - /// - AverageExt = ((int)0x8335), - /// - /// Original was GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336 - /// - PixelTransform2DStackDepthExt = ((int)0x8336), - /// - /// Original was GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337 - /// - MaxPixelTransform2DStackDepthExt = ((int)0x8337), - /// - /// Original was GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338 - /// - PixelTransform2DMatrixExt = ((int)0x8338), - /// - /// Original was GL_FRAGMENT_MATERIAL_EXT = 0x8349 - /// - FragmentMaterialExt = ((int)0x8349), - /// - /// Original was GL_FRAGMENT_NORMAL_EXT = 0x834A - /// - FragmentNormalExt = ((int)0x834A), - /// - /// Original was GL_FRAGMENT_COLOR_EXT = 0x834C - /// - FragmentColorExt = ((int)0x834C), - /// - /// Original was GL_ATTENUATION_EXT = 0x834D - /// - AttenuationExt = ((int)0x834D), - /// - /// Original was GL_SHADOW_ATTENUATION_EXT = 0x834E - /// - ShadowAttenuationExt = ((int)0x834E), - /// - /// Original was GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F - /// - TextureApplicationModeExt = ((int)0x834F), - /// - /// Original was GL_TEXTURE_LIGHT_EXT = 0x8350 - /// - TextureLightExt = ((int)0x8350), - /// - /// Original was GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351 - /// - TextureMaterialFaceExt = ((int)0x8351), - /// - /// Original was GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352 - /// - TextureMaterialParameterExt = ((int)0x8352), - /// - /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 - /// - PixelTextureSgis = ((int)0x8353), - /// - /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 - /// - PixelFragmentRgbSourceSgis = ((int)0x8354), - /// - /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 - /// - PixelFragmentAlphaSourceSgis = ((int)0x8355), - /// - /// Original was GL_PIXEL_GROUP_COLOR_SGIS = 0x8356 - /// - PixelGroupColorSgis = ((int)0x8356), - /// - /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B - /// - LineQualityHintSgix = ((int)0x835B), - /// - /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C - /// - AsyncTexImageSgix = ((int)0x835C), - /// - /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D - /// - AsyncDrawPixelsSgix = ((int)0x835D), - /// - /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E - /// - AsyncReadPixelsSgix = ((int)0x835E), - /// - /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F - /// - MaxAsyncTexImageSgix = ((int)0x835F), - /// - /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 - /// - MaxAsyncDrawPixelsSgix = ((int)0x8360), - /// - /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 - /// - MaxAsyncReadPixelsSgix = ((int)0x8361), - /// - /// Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362 - /// - UnsignedByte233Rev = ((int)0x8362), - /// - /// Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362 - /// - UnsignedByte233Reversed = ((int)0x8362), - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 - /// - UnsignedShort565 = ((int)0x8363), - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364 - /// - UnsignedShort565Rev = ((int)0x8364), - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364 - /// - UnsignedShort565Reversed = ((int)0x8364), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 - /// - UnsignedShort4444Rev = ((int)0x8365), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365 - /// - UnsignedShort4444Reversed = ((int)0x8365), - /// - /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 - /// - UnsignedShort1555Rev = ((int)0x8366), - /// - /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366 - /// - UnsignedShort1555Reversed = ((int)0x8366), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367 - /// - UnsignedInt8888Rev = ((int)0x8367), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367 - /// - UnsignedInt8888Reversed = ((int)0x8367), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368 - /// - UnsignedInt2101010Reversed = ((int)0x8368), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 - /// - TextureMaxClampSSgix = ((int)0x8369), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A - /// - TextureMaxClampTSgix = ((int)0x836A), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B - /// - TextureMaxClampRSgix = ((int)0x836B), - /// - /// Original was GL_MIRRORED_REPEAT = 0x8370 - /// - MirroredRepeat = ((int)0x8370), - /// - /// Original was GL_MIRRORED_REPEAT_ARB = 0x8370 - /// - MirroredRepeatArb = ((int)0x8370), - /// - /// Original was GL_MIRRORED_REPEAT_IBM = 0x8370 - /// - MirroredRepeatIbm = ((int)0x8370), - /// - /// Original was GL_RGB_S3TC = 0x83A0 - /// - RgbS3tc = ((int)0x83A0), - /// - /// Original was GL_RGB4_S3TC = 0x83A1 - /// - Rgb4S3tc = ((int)0x83A1), - /// - /// Original was GL_RGBA_S3TC = 0x83A2 - /// - RgbaS3tc = ((int)0x83A2), - /// - /// Original was GL_RGBA4_S3TC = 0x83A3 - /// - Rgba4S3tc = ((int)0x83A3), - /// - /// Original was GL_RGBA_DXT5_S3TC = 0x83A4 - /// - RgbaDxt5S3tc = ((int)0x83A4), - /// - /// Original was GL_RGBA4_DXT5_S3TC = 0x83A5 - /// - Rgba4Dxt5S3tc = ((int)0x83A5), - /// - /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE - /// - VertexPreclipSgix = ((int)0x83EE), - /// - /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF - /// - VertexPreclipHintSgix = ((int)0x83EF), - /// - /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 - /// - CompressedRgbS3tcDxt1Ext = ((int)0x83F0), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 - /// - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 - /// - CompressedRgbaS3tcDxt3Ext = ((int)0x83F2), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 - /// - CompressedRgbaS3tcDxt5Ext = ((int)0x83F3), - /// - /// Original was GL_PARALLEL_ARRAYS_INTEL = 0x83F4 - /// - ParallelArraysIntel = ((int)0x83F4), - /// - /// Original was GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5 - /// - VertexArrayParallelPointersIntel = ((int)0x83F5), - /// - /// Original was GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6 - /// - NormalArrayParallelPointersIntel = ((int)0x83F6), - /// - /// Original was GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7 - /// - ColorArrayParallelPointersIntel = ((int)0x83F7), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8 - /// - TextureCoordArrayParallelPointersIntel = ((int)0x83F8), - /// - /// Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9 - /// - PerfqueryDonotFlushIntel = ((int)0x83F9), - /// - /// Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA - /// - PerfqueryFlushIntel = ((int)0x83FA), - /// - /// Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB - /// - PerfqueryWaitIntel = ((int)0x83FB), - /// - /// Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE - /// - ConservativeRasterizationIntel = ((int)0x83FE), - /// - /// Original was GL_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF - /// - TextureMemoryLayoutIntel = ((int)0x83FF), - /// - /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 - /// - FragmentLightingSgix = ((int)0x8400), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 - /// - FragmentColorMaterialSgix = ((int)0x8401), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 - /// - FragmentColorMaterialFaceSgix = ((int)0x8402), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 - /// - FragmentColorMaterialParameterSgix = ((int)0x8403), - /// - /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 - /// - MaxFragmentLightsSgix = ((int)0x8404), - /// - /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 - /// - MaxActiveLightsSgix = ((int)0x8405), - /// - /// Original was GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406 - /// - CurrentRasterNormalSgix = ((int)0x8406), - /// - /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 - /// - LightEnvModeSgix = ((int)0x8407), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 - /// - FragmentLightModelLocalViewerSgix = ((int)0x8408), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 - /// - FragmentLightModelTwoSideSgix = ((int)0x8409), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A - /// - FragmentLightModelAmbientSgix = ((int)0x840A), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B - /// - FragmentLightModelNormalInterpolationSgix = ((int)0x840B), - /// - /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C - /// - FragmentLight0Sgix = ((int)0x840C), - /// - /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D - /// - FragmentLight1Sgix = ((int)0x840D), - /// - /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E - /// - FragmentLight2Sgix = ((int)0x840E), - /// - /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F - /// - FragmentLight3Sgix = ((int)0x840F), - /// - /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 - /// - FragmentLight4Sgix = ((int)0x8410), - /// - /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 - /// - FragmentLight5Sgix = ((int)0x8411), - /// - /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 - /// - FragmentLight6Sgix = ((int)0x8412), - /// - /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 - /// - FragmentLight7Sgix = ((int)0x8413), - /// - /// Original was GL_PACK_RESAMPLE_SGIX = 0x842E - /// - PackResampleSgix = ((int)0x842E), - /// - /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F - /// - UnpackResampleSgix = ((int)0x842F), - /// - /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 - /// - ResampleDecimateSgix = ((int)0x8430), - /// - /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433 - /// - ResampleReplicateSgix = ((int)0x8433), - /// - /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434 - /// - ResampleZeroFillSgix = ((int)0x8434), - /// - /// Original was GL_TANGENT_ARRAY_EXT = 0x8439 - /// - TangentArrayExt = ((int)0x8439), - /// - /// Original was GL_BINORMAL_ARRAY_EXT = 0x843A - /// - BinormalArrayExt = ((int)0x843A), - /// - /// Original was GL_CURRENT_TANGENT_EXT = 0x843B - /// - CurrentTangentExt = ((int)0x843B), - /// - /// Original was GL_CURRENT_BINORMAL_EXT = 0x843C - /// - CurrentBinormalExt = ((int)0x843C), - /// - /// Original was GL_TANGENT_ARRAY_TYPE_EXT = 0x843E - /// - TangentArrayTypeExt = ((int)0x843E), - /// - /// Original was GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F - /// - TangentArrayStrideExt = ((int)0x843F), - /// - /// Original was GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440 - /// - BinormalArrayTypeExt = ((int)0x8440), - /// - /// Original was GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441 - /// - BinormalArrayStrideExt = ((int)0x8441), - /// - /// Original was GL_TANGENT_ARRAY_POINTER_EXT = 0x8442 - /// - TangentArrayPointerExt = ((int)0x8442), - /// - /// Original was GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443 - /// - BinormalArrayPointerExt = ((int)0x8443), - /// - /// Original was GL_MAP1_TANGENT_EXT = 0x8444 - /// - Map1TangentExt = ((int)0x8444), - /// - /// Original was GL_MAP2_TANGENT_EXT = 0x8445 - /// - Map2TangentExt = ((int)0x8445), - /// - /// Original was GL_MAP1_BINORMAL_EXT = 0x8446 - /// - Map1BinormalExt = ((int)0x8446), - /// - /// Original was GL_MAP2_BINORMAL_EXT = 0x8447 - /// - Map2BinormalExt = ((int)0x8447), - /// - /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D - /// - NearestClipmapNearestSgix = ((int)0x844D), - /// - /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E - /// - NearestClipmapLinearSgix = ((int)0x844E), - /// - /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F - /// - LinearClipmapNearestSgix = ((int)0x844F), - /// - /// Original was GL_FOG_COORDINATE_SOURCE = 0x8450 - /// - FogCoordinateSource = ((int)0x8450), - /// - /// Original was GL_FOG_COORDINATE_SOURCE_EXT = 0x8450 - /// - FogCoordinateSourceExt = ((int)0x8450), - /// - /// Original was GL_FOG_COORD_SRC = 0x8450 - /// - FogCoordSrc = ((int)0x8450), - /// - /// Original was GL_FOG_COORD = 0x8451 - /// - FogCoord = ((int)0x8451), - /// - /// Original was GL_FOG_COORDINATE = 0x8451 - /// - FogCoordinate = ((int)0x8451), - /// - /// Original was GL_FOG_COORDINATE_EXT = 0x8451 - /// - FogCoordinateExt = ((int)0x8451), - /// - /// Original was GL_FRAGMENT_DEPTH = 0x8452 - /// - FragmentDepth = ((int)0x8452), - /// - /// Original was GL_FRAGMENT_DEPTH_EXT = 0x8452 - /// - FragmentDepthExt = ((int)0x8452), - /// - /// Original was GL_CURRENT_FOG_COORD = 0x8453 - /// - CurrentFogCoord = ((int)0x8453), - /// - /// Original was GL_CURRENT_FOG_COORDINATE = 0x8453 - /// - CurrentFogCoordinate = ((int)0x8453), - /// - /// Original was GL_CURRENT_FOG_COORDINATE_EXT = 0x8453 - /// - CurrentFogCoordinateExt = ((int)0x8453), - /// - /// Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454 - /// - FogCoordArrayType = ((int)0x8454), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454 - /// - FogCoordinateArrayType = ((int)0x8454), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454 - /// - FogCoordinateArrayTypeExt = ((int)0x8454), - /// - /// Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455 - /// - FogCoordArrayStride = ((int)0x8455), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455 - /// - FogCoordinateArrayStride = ((int)0x8455), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455 - /// - FogCoordinateArrayStrideExt = ((int)0x8455), - /// - /// Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456 - /// - FogCoordArrayPointer = ((int)0x8456), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456 - /// - FogCoordinateArrayPointer = ((int)0x8456), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456 - /// - FogCoordinateArrayPointerExt = ((int)0x8456), - /// - /// Original was GL_FOG_COORD_ARRAY = 0x8457 - /// - FogCoordArray = ((int)0x8457), - /// - /// Original was GL_FOG_COORDINATE_ARRAY = 0x8457 - /// - FogCoordinateArray = ((int)0x8457), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_EXT = 0x8457 - /// - FogCoordinateArrayExt = ((int)0x8457), - /// - /// Original was GL_COLOR_SUM = 0x8458 - /// - ColorSum = ((int)0x8458), - /// - /// Original was GL_COLOR_SUM_ARB = 0x8458 - /// - ColorSumArb = ((int)0x8458), - /// - /// Original was GL_COLOR_SUM_EXT = 0x8458 - /// - ColorSumExt = ((int)0x8458), - /// - /// Original was GL_CURRENT_SECONDARY_COLOR = 0x8459 - /// - CurrentSecondaryColor = ((int)0x8459), - /// - /// Original was GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459 - /// - CurrentSecondaryColorExt = ((int)0x8459), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A - /// - SecondaryColorArraySize = ((int)0x845A), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A - /// - SecondaryColorArraySizeExt = ((int)0x845A), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B - /// - SecondaryColorArrayType = ((int)0x845B), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B - /// - SecondaryColorArrayTypeExt = ((int)0x845B), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C - /// - SecondaryColorArrayStride = ((int)0x845C), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C - /// - SecondaryColorArrayStrideExt = ((int)0x845C), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D - /// - SecondaryColorArrayPointer = ((int)0x845D), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D - /// - SecondaryColorArrayPointerExt = ((int)0x845D), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY = 0x845E - /// - SecondaryColorArray = ((int)0x845E), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E - /// - SecondaryColorArrayExt = ((int)0x845E), - /// - /// Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F - /// - CurrentRasterSecondaryColor = ((int)0x845F), - /// - /// Original was GL_RGB_ICC_SGIX = 0x8460 - /// - RgbIccSgix = ((int)0x8460), - /// - /// Original was GL_RGBA_ICC_SGIX = 0x8461 - /// - RgbaIccSgix = ((int)0x8461), - /// - /// Original was GL_ALPHA_ICC_SGIX = 0x8462 - /// - AlphaIccSgix = ((int)0x8462), - /// - /// Original was GL_LUMINANCE_ICC_SGIX = 0x8463 - /// - LuminanceIccSgix = ((int)0x8463), - /// - /// Original was GL_INTENSITY_ICC_SGIX = 0x8464 - /// - IntensityIccSgix = ((int)0x8464), - /// - /// Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465 - /// - LuminanceAlphaIccSgix = ((int)0x8465), - /// - /// Original was GL_R5_G6_B5_ICC_SGIX = 0x8466 - /// - R5G6B5IccSgix = ((int)0x8466), - /// - /// Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467 - /// - R5G6B5A8IccSgix = ((int)0x8467), - /// - /// Original was GL_ALPHA16_ICC_SGIX = 0x8468 - /// - Alpha16IccSgix = ((int)0x8468), - /// - /// Original was GL_LUMINANCE16_ICC_SGIX = 0x8469 - /// - Luminance16IccSgix = ((int)0x8469), - /// - /// Original was GL_INTENSITY16_ICC_SGIX = 0x846A - /// - Intensity16IccSgix = ((int)0x846A), - /// - /// Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B - /// - Luminance16Alpha8IccSgix = ((int)0x846B), - /// - /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D - /// - AliasedPointSizeRange = ((int)0x846D), - /// - /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E - /// - AliasedLineWidthRange = ((int)0x846E), - /// - /// Original was GL_SCREEN_COORDINATES_REND = 0x8490 - /// - ScreenCoordinatesRend = ((int)0x8490), - /// - /// Original was GL_INVERTED_SCREEN_W_REND = 0x8491 - /// - InvertedScreenWRend = ((int)0x8491), - /// - /// Original was GL_TEXTURE0 = 0x84C0 - /// - Texture0 = ((int)0x84C0), - /// - /// Original was GL_TEXTURE0_ARB = 0x84C0 - /// - Texture0Arb = ((int)0x84C0), - /// - /// Original was GL_TEXTURE1 = 0x84C1 - /// - Texture1 = ((int)0x84C1), - /// - /// Original was GL_TEXTURE1_ARB = 0x84C1 - /// - Texture1Arb = ((int)0x84C1), - /// - /// Original was GL_TEXTURE2 = 0x84C2 - /// - Texture2 = ((int)0x84C2), - /// - /// Original was GL_TEXTURE2_ARB = 0x84C2 - /// - Texture2Arb = ((int)0x84C2), - /// - /// Original was GL_TEXTURE3 = 0x84C3 - /// - Texture3 = ((int)0x84C3), - /// - /// Original was GL_TEXTURE3_ARB = 0x84C3 - /// - Texture3Arb = ((int)0x84C3), - /// - /// Original was GL_TEXTURE4 = 0x84C4 - /// - Texture4 = ((int)0x84C4), - /// - /// Original was GL_TEXTURE4_ARB = 0x84C4 - /// - Texture4Arb = ((int)0x84C4), - /// - /// Original was GL_TEXTURE5 = 0x84C5 - /// - Texture5 = ((int)0x84C5), - /// - /// Original was GL_TEXTURE5_ARB = 0x84C5 - /// - Texture5Arb = ((int)0x84C5), - /// - /// Original was GL_TEXTURE6 = 0x84C6 - /// - Texture6 = ((int)0x84C6), - /// - /// Original was GL_TEXTURE6_ARB = 0x84C6 - /// - Texture6Arb = ((int)0x84C6), - /// - /// Original was GL_TEXTURE7 = 0x84C7 - /// - Texture7 = ((int)0x84C7), - /// - /// Original was GL_TEXTURE7_ARB = 0x84C7 - /// - Texture7Arb = ((int)0x84C7), - /// - /// Original was GL_TEXTURE8 = 0x84C8 - /// - Texture8 = ((int)0x84C8), - /// - /// Original was GL_TEXTURE8_ARB = 0x84C8 - /// - Texture8Arb = ((int)0x84C8), - /// - /// Original was GL_TEXTURE9 = 0x84C9 - /// - Texture9 = ((int)0x84C9), - /// - /// Original was GL_TEXTURE9_ARB = 0x84C9 - /// - Texture9Arb = ((int)0x84C9), - /// - /// Original was GL_TEXTURE10 = 0x84CA - /// - Texture10 = ((int)0x84CA), - /// - /// Original was GL_TEXTURE10_ARB = 0x84CA - /// - Texture10Arb = ((int)0x84CA), - /// - /// Original was GL_TEXTURE11 = 0x84CB - /// - Texture11 = ((int)0x84CB), - /// - /// Original was GL_TEXTURE11_ARB = 0x84CB - /// - Texture11Arb = ((int)0x84CB), - /// - /// Original was GL_TEXTURE12 = 0x84CC - /// - Texture12 = ((int)0x84CC), - /// - /// Original was GL_TEXTURE12_ARB = 0x84CC - /// - Texture12Arb = ((int)0x84CC), - /// - /// Original was GL_TEXTURE13 = 0x84CD - /// - Texture13 = ((int)0x84CD), - /// - /// Original was GL_TEXTURE13_ARB = 0x84CD - /// - Texture13Arb = ((int)0x84CD), - /// - /// Original was GL_TEXTURE14 = 0x84CE - /// - Texture14 = ((int)0x84CE), - /// - /// Original was GL_TEXTURE14_ARB = 0x84CE - /// - Texture14Arb = ((int)0x84CE), - /// - /// Original was GL_TEXTURE15 = 0x84CF - /// - Texture15 = ((int)0x84CF), - /// - /// Original was GL_TEXTURE15_ARB = 0x84CF - /// - Texture15Arb = ((int)0x84CF), - /// - /// Original was GL_TEXTURE16 = 0x84D0 - /// - Texture16 = ((int)0x84D0), - /// - /// Original was GL_TEXTURE16_ARB = 0x84D0 - /// - Texture16Arb = ((int)0x84D0), - /// - /// Original was GL_TEXTURE17 = 0x84D1 - /// - Texture17 = ((int)0x84D1), - /// - /// Original was GL_TEXTURE17_ARB = 0x84D1 - /// - Texture17Arb = ((int)0x84D1), - /// - /// Original was GL_TEXTURE18 = 0x84D2 - /// - Texture18 = ((int)0x84D2), - /// - /// Original was GL_TEXTURE18_ARB = 0x84D2 - /// - Texture18Arb = ((int)0x84D2), - /// - /// Original was GL_TEXTURE19 = 0x84D3 - /// - Texture19 = ((int)0x84D3), - /// - /// Original was GL_TEXTURE19_ARB = 0x84D3 - /// - Texture19Arb = ((int)0x84D3), - /// - /// Original was GL_TEXTURE20 = 0x84D4 - /// - Texture20 = ((int)0x84D4), - /// - /// Original was GL_TEXTURE20_ARB = 0x84D4 - /// - Texture20Arb = ((int)0x84D4), - /// - /// Original was GL_TEXTURE21 = 0x84D5 - /// - Texture21 = ((int)0x84D5), - /// - /// Original was GL_TEXTURE21_ARB = 0x84D5 - /// - Texture21Arb = ((int)0x84D5), - /// - /// Original was GL_TEXTURE22 = 0x84D6 - /// - Texture22 = ((int)0x84D6), - /// - /// Original was GL_TEXTURE22_ARB = 0x84D6 - /// - Texture22Arb = ((int)0x84D6), - /// - /// Original was GL_TEXTURE23 = 0x84D7 - /// - Texture23 = ((int)0x84D7), - /// - /// Original was GL_TEXTURE23_ARB = 0x84D7 - /// - Texture23Arb = ((int)0x84D7), - /// - /// Original was GL_TEXTURE24 = 0x84D8 - /// - Texture24 = ((int)0x84D8), - /// - /// Original was GL_TEXTURE24_ARB = 0x84D8 - /// - Texture24Arb = ((int)0x84D8), - /// - /// Original was GL_TEXTURE25 = 0x84D9 - /// - Texture25 = ((int)0x84D9), - /// - /// Original was GL_TEXTURE25_ARB = 0x84D9 - /// - Texture25Arb = ((int)0x84D9), - /// - /// Original was GL_TEXTURE26 = 0x84DA - /// - Texture26 = ((int)0x84DA), - /// - /// Original was GL_TEXTURE26_ARB = 0x84DA - /// - Texture26Arb = ((int)0x84DA), - /// - /// Original was GL_TEXTURE27 = 0x84DB - /// - Texture27 = ((int)0x84DB), - /// - /// Original was GL_TEXTURE27_ARB = 0x84DB - /// - Texture27Arb = ((int)0x84DB), - /// - /// Original was GL_TEXTURE28 = 0x84DC - /// - Texture28 = ((int)0x84DC), - /// - /// Original was GL_TEXTURE28_ARB = 0x84DC - /// - Texture28Arb = ((int)0x84DC), - /// - /// Original was GL_TEXTURE29 = 0x84DD - /// - Texture29 = ((int)0x84DD), - /// - /// Original was GL_TEXTURE29_ARB = 0x84DD - /// - Texture29Arb = ((int)0x84DD), - /// - /// Original was GL_TEXTURE30 = 0x84DE - /// - Texture30 = ((int)0x84DE), - /// - /// Original was GL_TEXTURE30_ARB = 0x84DE - /// - Texture30Arb = ((int)0x84DE), - /// - /// Original was GL_TEXTURE31 = 0x84DF - /// - Texture31 = ((int)0x84DF), - /// - /// Original was GL_TEXTURE31_ARB = 0x84DF - /// - Texture31Arb = ((int)0x84DF), - /// - /// Original was GL_ACTIVE_TEXTURE = 0x84E0 - /// - ActiveTexture = ((int)0x84E0), - /// - /// Original was GL_ACTIVE_TEXTURE_ARB = 0x84E0 - /// - ActiveTextureArb = ((int)0x84E0), - /// - /// Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 - /// - ClientActiveTexture = ((int)0x84E1), - /// - /// Original was GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1 - /// - ClientActiveTextureArb = ((int)0x84E1), - /// - /// Original was GL_MAX_TEXTURE_UNITS = 0x84E2 - /// - MaxTextureUnits = ((int)0x84E2), - /// - /// Original was GL_MAX_TEXTURE_UNITS_ARB = 0x84E2 - /// - MaxTextureUnitsArb = ((int)0x84E2), - /// - /// Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3 - /// - PathTransposeModelviewMatrixNv = ((int)0x84E3), - /// - /// Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 - /// - TransposeModelviewMatrix = ((int)0x84E3), - /// - /// Original was GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3 - /// - TransposeModelviewMatrixArb = ((int)0x84E3), - /// - /// Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4 - /// - PathTransposeProjectionMatrixNv = ((int)0x84E4), - /// - /// Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4 - /// - TransposeProjectionMatrix = ((int)0x84E4), - /// - /// Original was GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4 - /// - TransposeProjectionMatrixArb = ((int)0x84E4), - /// - /// Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5 - /// - TransposeTextureMatrix = ((int)0x84E5), - /// - /// Original was GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5 - /// - TransposeTextureMatrixArb = ((int)0x84E5), - /// - /// Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6 - /// - TransposeColorMatrix = ((int)0x84E6), - /// - /// Original was GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6 - /// - TransposeColorMatrixArb = ((int)0x84E6), - /// - /// Original was GL_SUBTRACT = 0x84E7 - /// - Subtract = ((int)0x84E7), - /// - /// Original was GL_SUBTRACT_ARB = 0x84E7 - /// - SubtractArb = ((int)0x84E7), - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 - /// - MaxRenderbufferSize = ((int)0x84E8), - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 - /// - MaxRenderbufferSizeExt = ((int)0x84E8), - /// - /// Original was GL_COMPRESSED_ALPHA = 0x84E9 - /// - CompressedAlpha = ((int)0x84E9), - /// - /// Original was GL_COMPRESSED_ALPHA_ARB = 0x84E9 - /// - CompressedAlphaArb = ((int)0x84E9), - /// - /// Original was GL_COMPRESSED_LUMINANCE = 0x84EA - /// - CompressedLuminance = ((int)0x84EA), - /// - /// Original was GL_COMPRESSED_LUMINANCE_ARB = 0x84EA - /// - CompressedLuminanceArb = ((int)0x84EA), - /// - /// Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB - /// - CompressedLuminanceAlpha = ((int)0x84EB), - /// - /// Original was GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB - /// - CompressedLuminanceAlphaArb = ((int)0x84EB), - /// - /// Original was GL_COMPRESSED_INTENSITY = 0x84EC - /// - CompressedIntensity = ((int)0x84EC), - /// - /// Original was GL_COMPRESSED_INTENSITY_ARB = 0x84EC - /// - CompressedIntensityArb = ((int)0x84EC), - /// - /// Original was GL_COMPRESSED_RGB = 0x84ED - /// - CompressedRgb = ((int)0x84ED), - /// - /// Original was GL_COMPRESSED_RGB_ARB = 0x84ED - /// - CompressedRgbArb = ((int)0x84ED), - /// - /// Original was GL_COMPRESSED_RGBA = 0x84EE - /// - CompressedRgba = ((int)0x84EE), - /// - /// Original was GL_COMPRESSED_RGBA_ARB = 0x84EE - /// - CompressedRgbaArb = ((int)0x84EE), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF - /// - TextureCompressionHint = ((int)0x84EF), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF - /// - TextureCompressionHintArb = ((int)0x84EF), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 - /// - UniformBlockReferencedByTessControlShader = ((int)0x84F0), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 - /// - UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1), - /// - /// Original was GL_ALL_COMPLETED_NV = 0x84F2 - /// - AllCompletedNv = ((int)0x84F2), - /// - /// Original was GL_FENCE_STATUS_NV = 0x84F3 - /// - FenceStatusNv = ((int)0x84F3), - /// - /// Original was GL_FENCE_CONDITION_NV = 0x84F4 - /// - FenceConditionNv = ((int)0x84F4), - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5), - /// - /// Original was GL_TEXTURE_RECTANGLE_ARB = 0x84F5 - /// - TextureRectangleArb = ((int)0x84F5), - /// - /// Original was GL_TEXTURE_RECTANGLE_NV = 0x84F5 - /// - TextureRectangleNv = ((int)0x84F5), - /// - /// Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 - /// - TextureBindingRectangle = ((int)0x84F6), - /// - /// Original was GL_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6 - /// - TextureBindingRectangleArb = ((int)0x84F6), - /// - /// Original was GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6 - /// - TextureBindingRectangleNv = ((int)0x84F6), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 - /// - ProxyTextureRectangle = ((int)0x84F7), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 - /// - ProxyTextureRectangleArb = ((int)0x84F7), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 - /// - ProxyTextureRectangleNv = ((int)0x84F7), - /// - /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 - /// - MaxRectangleTextureSize = ((int)0x84F8), - /// - /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8 - /// - MaxRectangleTextureSizeArb = ((int)0x84F8), - /// - /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8 - /// - MaxRectangleTextureSizeNv = ((int)0x84F8), - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_EXT = 0x84F9 - /// - DepthStencilExt = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_NV = 0x84F9 - /// - DepthStencilNv = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 - /// - DepthStencilOes = ((int)0x84F9), - /// - /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA - /// - UnsignedInt248 = ((int)0x84FA), - /// - /// Original was GL_UNSIGNED_INT_24_8_EXT = 0x84FA - /// - UnsignedInt248Ext = ((int)0x84FA), - /// - /// Original was GL_UNSIGNED_INT_24_8_NV = 0x84FA - /// - UnsignedInt248Nv = ((int)0x84FA), - /// - /// Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD - /// - MaxTextureLodBias = ((int)0x84FD), - /// - /// Original was GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD - /// - MaxTextureLodBiasExt = ((int)0x84FD), - /// - /// Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE - /// - TextureMaxAnisotropy = ((int)0x84FE), - /// - /// Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE - /// - TextureMaxAnisotropyExt = ((int)0x84FE), - /// - /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF - /// - MaxTextureMaxAnisotropy = ((int)0x84FF), - /// - /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF - /// - MaxTextureMaxAnisotropyExt = ((int)0x84FF), - /// - /// Original was GL_TEXTURE_FILTER_CONTROL = 0x8500 - /// - TextureFilterControl = ((int)0x8500), - /// - /// Original was GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500 - /// - TextureFilterControlExt = ((int)0x8500), - /// - /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 - /// - TextureLodBias = ((int)0x8501), - /// - /// Original was GL_TEXTURE_LOD_BIAS_EXT = 0x8501 - /// - TextureLodBiasExt = ((int)0x8501), - /// - /// Original was GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502 - /// - Modelview1StackDepthExt = ((int)0x8502), - /// - /// Original was GL_COMBINE4_NV = 0x8503 - /// - Combine4Nv = ((int)0x8503), - /// - /// Original was GL_MAX_SHININESS_NV = 0x8504 - /// - MaxShininessNv = ((int)0x8504), - /// - /// Original was GL_MAX_SPOT_EXPONENT_NV = 0x8505 - /// - MaxSpotExponentNv = ((int)0x8505), - /// - /// Original was GL_MODELVIEW1_MATRIX_EXT = 0x8506 - /// - Modelview1MatrixExt = ((int)0x8506), - /// - /// Original was GL_INCR_WRAP = 0x8507 - /// - IncrWrap = ((int)0x8507), - /// - /// Original was GL_INCR_WRAP_EXT = 0x8507 - /// - IncrWrapExt = ((int)0x8507), - /// - /// Original was GL_DECR_WRAP = 0x8508 - /// - DecrWrap = ((int)0x8508), - /// - /// Original was GL_DECR_WRAP_EXT = 0x8508 - /// - DecrWrapExt = ((int)0x8508), - /// - /// Original was GL_VERTEX_WEIGHTING_EXT = 0x8509 - /// - VertexWeightingExt = ((int)0x8509), - /// - /// Original was GL_MODELVIEW1_ARB = 0x850A - /// - Modelview1Arb = ((int)0x850A), - /// - /// Original was GL_MODELVIEW1_EXT = 0x850A - /// - Modelview1Ext = ((int)0x850A), - /// - /// Original was GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B - /// - CurrentVertexWeightExt = ((int)0x850B), - /// - /// Original was GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C - /// - VertexWeightArrayExt = ((int)0x850C), - /// - /// Original was GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D - /// - VertexWeightArraySizeExt = ((int)0x850D), - /// - /// Original was GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E - /// - VertexWeightArrayTypeExt = ((int)0x850E), - /// - /// Original was GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F - /// - VertexWeightArrayStrideExt = ((int)0x850F), - /// - /// Original was GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510 - /// - VertexWeightArrayPointerExt = ((int)0x8510), - /// - /// Original was GL_NORMAL_MAP = 0x8511 - /// - NormalMap = ((int)0x8511), - /// - /// Original was GL_NORMAL_MAP_ARB = 0x8511 - /// - NormalMapArb = ((int)0x8511), - /// - /// Original was GL_NORMAL_MAP_EXT = 0x8511 - /// - NormalMapExt = ((int)0x8511), - /// - /// Original was GL_NORMAL_MAP_NV = 0x8511 - /// - NormalMapNv = ((int)0x8511), - /// - /// Original was GL_REFLECTION_MAP = 0x8512 - /// - ReflectionMap = ((int)0x8512), - /// - /// Original was GL_REFLECTION_MAP_ARB = 0x8512 - /// - ReflectionMapArb = ((int)0x8512), - /// - /// Original was GL_REFLECTION_MAP_EXT = 0x8512 - /// - ReflectionMapExt = ((int)0x8512), - /// - /// Original was GL_REFLECTION_MAP_NV = 0x8512 - /// - ReflectionMapNv = ((int)0x8512), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARB = 0x8513 - /// - TextureCubeMapArb = ((int)0x8513), - /// - /// Original was GL_TEXTURE_CUBE_MAP_EXT = 0x8513 - /// - TextureCubeMapExt = ((int)0x8513), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 - /// - TextureBindingCubeMap = ((int)0x8514), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514 - /// - TextureBindingCubeMapArb = ((int)0x8514), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514 - /// - TextureBindingCubeMapExt = ((int)0x8514), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 - /// - TextureCubeMapPositiveX = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515 - /// - TextureCubeMapPositiveXArb = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515 - /// - TextureCubeMapPositiveXExt = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 - /// - TextureCubeMapNegativeX = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516 - /// - TextureCubeMapNegativeXArb = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516 - /// - TextureCubeMapNegativeXExt = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 - /// - TextureCubeMapPositiveY = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517 - /// - TextureCubeMapPositiveYArb = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517 - /// - TextureCubeMapPositiveYExt = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 - /// - TextureCubeMapNegativeY = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518 - /// - TextureCubeMapNegativeYArb = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518 - /// - TextureCubeMapNegativeYExt = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 - /// - TextureCubeMapPositiveZ = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519 - /// - TextureCubeMapPositiveZArb = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519 - /// - TextureCubeMapPositiveZExt = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A - /// - TextureCubeMapNegativeZ = ((int)0x851A), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A - /// - TextureCubeMapNegativeZArb = ((int)0x851A), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A - /// - TextureCubeMapNegativeZExt = ((int)0x851A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B - /// - ProxyTextureCubeMap = ((int)0x851B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B - /// - ProxyTextureCubeMapArb = ((int)0x851B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B - /// - ProxyTextureCubeMapExt = ((int)0x851B), - /// - /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C - /// - MaxCubeMapTextureSize = ((int)0x851C), - /// - /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C - /// - MaxCubeMapTextureSizeArb = ((int)0x851C), - /// - /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C - /// - MaxCubeMapTextureSizeExt = ((int)0x851C), - /// - /// Original was GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D - /// - VertexArrayRangeApple = ((int)0x851D), - /// - /// Original was GL_VERTEX_ARRAY_RANGE_NV = 0x851D - /// - VertexArrayRangeNv = ((int)0x851D), - /// - /// Original was GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E - /// - VertexArrayRangeLengthApple = ((int)0x851E), - /// - /// Original was GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E - /// - VertexArrayRangeLengthNv = ((int)0x851E), - /// - /// Original was GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F - /// - VertexArrayRangeValidNv = ((int)0x851F), - /// - /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F - /// - VertexArrayStorageHintApple = ((int)0x851F), - /// - /// Original was GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520 - /// - MaxVertexArrayRangeElementNv = ((int)0x8520), - /// - /// Original was GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521 - /// - VertexArrayRangePointerApple = ((int)0x8521), - /// - /// Original was GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521 - /// - VertexArrayRangePointerNv = ((int)0x8521), - /// - /// Original was GL_REGISTER_COMBINERS_NV = 0x8522 - /// - RegisterCombinersNv = ((int)0x8522), - /// - /// Original was GL_VARIABLE_A_NV = 0x8523 - /// - VariableANv = ((int)0x8523), - /// - /// Original was GL_VARIABLE_B_NV = 0x8524 - /// - VariableBNv = ((int)0x8524), - /// - /// Original was GL_VARIABLE_C_NV = 0x8525 - /// - VariableCNv = ((int)0x8525), - /// - /// Original was GL_VARIABLE_D_NV = 0x8526 - /// - VariableDNv = ((int)0x8526), - /// - /// Original was GL_VARIABLE_E_NV = 0x8527 - /// - VariableENv = ((int)0x8527), - /// - /// Original was GL_VARIABLE_F_NV = 0x8528 - /// - VariableFNv = ((int)0x8528), - /// - /// Original was GL_VARIABLE_G_NV = 0x8529 - /// - VariableGNv = ((int)0x8529), - /// - /// Original was GL_CONSTANT_COLOR0_NV = 0x852A - /// - ConstantColor0Nv = ((int)0x852A), - /// - /// Original was GL_CONSTANT_COLOR1_NV = 0x852B - /// - ConstantColor1Nv = ((int)0x852B), - /// - /// Original was GL_PRIMARY_COLOR_NV = 0x852C - /// - PrimaryColorNv = ((int)0x852C), - /// - /// Original was GL_SECONDARY_COLOR_NV = 0x852D - /// - SecondaryColorNv = ((int)0x852D), - /// - /// Original was GL_SPARE0_NV = 0x852E - /// - Spare0Nv = ((int)0x852E), - /// - /// Original was GL_SPARE1_NV = 0x852F - /// - Spare1Nv = ((int)0x852F), - /// - /// Original was GL_DISCARD_NV = 0x8530 - /// - DiscardNv = ((int)0x8530), - /// - /// Original was GL_E_TIMES_F_NV = 0x8531 - /// - ETimesFNv = ((int)0x8531), - /// - /// Original was GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532 - /// - Spare0PlusSecondaryColorNv = ((int)0x8532), - /// - /// Original was GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533 - /// - VertexArrayRangeWithoutFlushNv = ((int)0x8533), - /// - /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 - /// - MultisampleFilterHintNv = ((int)0x8534), - /// - /// Original was GL_PER_STAGE_CONSTANTS_NV = 0x8535 - /// - PerStageConstantsNv = ((int)0x8535), - /// - /// Original was GL_UNSIGNED_IDENTITY_NV = 0x8536 - /// - UnsignedIdentityNv = ((int)0x8536), - /// - /// Original was GL_UNSIGNED_INVERT_NV = 0x8537 - /// - UnsignedInvertNv = ((int)0x8537), - /// - /// Original was GL_EXPAND_NORMAL_NV = 0x8538 - /// - ExpandNormalNv = ((int)0x8538), - /// - /// Original was GL_EXPAND_NEGATE_NV = 0x8539 - /// - ExpandNegateNv = ((int)0x8539), - /// - /// Original was GL_HALF_BIAS_NORMAL_NV = 0x853A - /// - HalfBiasNormalNv = ((int)0x853A), - /// - /// Original was GL_HALF_BIAS_NEGATE_NV = 0x853B - /// - HalfBiasNegateNv = ((int)0x853B), - /// - /// Original was GL_SIGNED_IDENTITY_NV = 0x853C - /// - SignedIdentityNv = ((int)0x853C), - /// - /// Original was GL_SIGNED_NEGATE_NV = 0x853D - /// - SignedNegateNv = ((int)0x853D), - /// - /// Original was GL_SCALE_BY_TWO_NV = 0x853E - /// - ScaleByTwoNv = ((int)0x853E), - /// - /// Original was GL_SCALE_BY_FOUR_NV = 0x853F - /// - ScaleByFourNv = ((int)0x853F), - /// - /// Original was GL_SCALE_BY_ONE_HALF_NV = 0x8540 - /// - ScaleByOneHalfNv = ((int)0x8540), - /// - /// Original was GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541 - /// - BiasByNegativeOneHalfNv = ((int)0x8541), - /// - /// Original was GL_COMBINER_INPUT_NV = 0x8542 - /// - CombinerInputNv = ((int)0x8542), - /// - /// Original was GL_COMBINER_MAPPING_NV = 0x8543 - /// - CombinerMappingNv = ((int)0x8543), - /// - /// Original was GL_COMBINER_COMPONENT_USAGE_NV = 0x8544 - /// - CombinerComponentUsageNv = ((int)0x8544), - /// - /// Original was GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545 - /// - CombinerAbDotProductNv = ((int)0x8545), - /// - /// Original was GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546 - /// - CombinerCdDotProductNv = ((int)0x8546), - /// - /// Original was GL_COMBINER_MUX_SUM_NV = 0x8547 - /// - CombinerMuxSumNv = ((int)0x8547), - /// - /// Original was GL_COMBINER_SCALE_NV = 0x8548 - /// - CombinerScaleNv = ((int)0x8548), - /// - /// Original was GL_COMBINER_BIAS_NV = 0x8549 - /// - CombinerBiasNv = ((int)0x8549), - /// - /// Original was GL_COMBINER_AB_OUTPUT_NV = 0x854A - /// - CombinerAbOutputNv = ((int)0x854A), - /// - /// Original was GL_COMBINER_CD_OUTPUT_NV = 0x854B - /// - CombinerCdOutputNv = ((int)0x854B), - /// - /// Original was GL_COMBINER_SUM_OUTPUT_NV = 0x854C - /// - CombinerSumOutputNv = ((int)0x854C), - /// - /// Original was GL_MAX_GENERAL_COMBINERS_NV = 0x854D - /// - MaxGeneralCombinersNv = ((int)0x854D), - /// - /// Original was GL_NUM_GENERAL_COMBINERS_NV = 0x854E - /// - NumGeneralCombinersNv = ((int)0x854E), - /// - /// Original was GL_COLOR_SUM_CLAMP_NV = 0x854F - /// - ColorSumClampNv = ((int)0x854F), - /// - /// Original was GL_COMBINER0_NV = 0x8550 - /// - Combiner0Nv = ((int)0x8550), - /// - /// Original was GL_COMBINER1_NV = 0x8551 - /// - Combiner1Nv = ((int)0x8551), - /// - /// Original was GL_COMBINER2_NV = 0x8552 - /// - Combiner2Nv = ((int)0x8552), - /// - /// Original was GL_COMBINER3_NV = 0x8553 - /// - Combiner3Nv = ((int)0x8553), - /// - /// Original was GL_COMBINER4_NV = 0x8554 - /// - Combiner4Nv = ((int)0x8554), - /// - /// Original was GL_COMBINER5_NV = 0x8555 - /// - Combiner5Nv = ((int)0x8555), - /// - /// Original was GL_COMBINER6_NV = 0x8556 - /// - Combiner6Nv = ((int)0x8556), - /// - /// Original was GL_COMBINER7_NV = 0x8557 - /// - Combiner7Nv = ((int)0x8557), - /// - /// Original was GL_PRIMITIVE_RESTART_NV = 0x8558 - /// - PrimitiveRestartNv = ((int)0x8558), - /// - /// Original was GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559 - /// - PrimitiveRestartIndexNv = ((int)0x8559), - /// - /// Original was GL_FOG_DISTANCE_MODE_NV = 0x855A - /// - FogDistanceModeNv = ((int)0x855A), - /// - /// Original was GL_EYE_RADIAL_NV = 0x855B - /// - EyeRadialNv = ((int)0x855B), - /// - /// Original was GL_EYE_PLANE_ABSOLUTE_NV = 0x855C - /// - EyePlaneAbsoluteNv = ((int)0x855C), - /// - /// Original was GL_EMBOSS_LIGHT_NV = 0x855D - /// - EmbossLightNv = ((int)0x855D), - /// - /// Original was GL_EMBOSS_CONSTANT_NV = 0x855E - /// - EmbossConstantNv = ((int)0x855E), - /// - /// Original was GL_EMBOSS_MAP_NV = 0x855F - /// - EmbossMapNv = ((int)0x855F), - /// - /// Original was GL_RED_MIN_CLAMP_INGR = 0x8560 - /// - RedMinClampIngr = ((int)0x8560), - /// - /// Original was GL_GREEN_MIN_CLAMP_INGR = 0x8561 - /// - GreenMinClampIngr = ((int)0x8561), - /// - /// Original was GL_BLUE_MIN_CLAMP_INGR = 0x8562 - /// - BlueMinClampIngr = ((int)0x8562), - /// - /// Original was GL_ALPHA_MIN_CLAMP_INGR = 0x8563 - /// - AlphaMinClampIngr = ((int)0x8563), - /// - /// Original was GL_RED_MAX_CLAMP_INGR = 0x8564 - /// - RedMaxClampIngr = ((int)0x8564), - /// - /// Original was GL_GREEN_MAX_CLAMP_INGR = 0x8565 - /// - GreenMaxClampIngr = ((int)0x8565), - /// - /// Original was GL_BLUE_MAX_CLAMP_INGR = 0x8566 - /// - BlueMaxClampIngr = ((int)0x8566), - /// - /// Original was GL_ALPHA_MAX_CLAMP_INGR = 0x8567 - /// - AlphaMaxClampIngr = ((int)0x8567), - /// - /// Original was GL_INTERLACE_READ_INGR = 0x8568 - /// - InterlaceReadIngr = ((int)0x8568), - /// - /// Original was GL_COMBINE = 0x8570 - /// - Combine = ((int)0x8570), - /// - /// Original was GL_COMBINE_ARB = 0x8570 - /// - CombineArb = ((int)0x8570), - /// - /// Original was GL_COMBINE_EXT = 0x8570 - /// - CombineExt = ((int)0x8570), - /// - /// Original was GL_COMBINE_RGB = 0x8571 - /// - CombineRgb = ((int)0x8571), - /// - /// Original was GL_COMBINE_RGB_ARB = 0x8571 - /// - CombineRgbArb = ((int)0x8571), - /// - /// Original was GL_COMBINE_RGB_EXT = 0x8571 - /// - CombineRgbExt = ((int)0x8571), - /// - /// Original was GL_COMBINE_ALPHA = 0x8572 - /// - CombineAlpha = ((int)0x8572), - /// - /// Original was GL_COMBINE_ALPHA_ARB = 0x8572 - /// - CombineAlphaArb = ((int)0x8572), - /// - /// Original was GL_COMBINE_ALPHA_EXT = 0x8572 - /// - CombineAlphaExt = ((int)0x8572), - /// - /// Original was GL_RGB_SCALE = 0x8573 - /// - RgbScale = ((int)0x8573), - /// - /// Original was GL_RGB_SCALE_ARB = 0x8573 - /// - RgbScaleArb = ((int)0x8573), - /// - /// Original was GL_RGB_SCALE_EXT = 0x8573 - /// - RgbScaleExt = ((int)0x8573), - /// - /// Original was GL_ADD_SIGNED = 0x8574 - /// - AddSigned = ((int)0x8574), - /// - /// Original was GL_ADD_SIGNED_ARB = 0x8574 - /// - AddSignedArb = ((int)0x8574), - /// - /// Original was GL_ADD_SIGNED_EXT = 0x8574 - /// - AddSignedExt = ((int)0x8574), - /// - /// Original was GL_INTERPOLATE = 0x8575 - /// - Interpolate = ((int)0x8575), - /// - /// Original was GL_INTERPOLATE_ARB = 0x8575 - /// - InterpolateArb = ((int)0x8575), - /// - /// Original was GL_INTERPOLATE_EXT = 0x8575 - /// - InterpolateExt = ((int)0x8575), - /// - /// Original was GL_CONSTANT = 0x8576 - /// - Constant = ((int)0x8576), - /// - /// Original was GL_CONSTANT_ARB = 0x8576 - /// - ConstantArb = ((int)0x8576), - /// - /// Original was GL_CONSTANT_EXT = 0x8576 - /// - ConstantExt = ((int)0x8576), - /// - /// Original was GL_CONSTANT_NV = 0x8576 - /// - ConstantNv = ((int)0x8576), - /// - /// Original was GL_PRIMARY_COLOR = 0x8577 - /// - PrimaryColor = ((int)0x8577), - /// - /// Original was GL_PRIMARY_COLOR_ARB = 0x8577 - /// - PrimaryColorArb = ((int)0x8577), - /// - /// Original was GL_PRIMARY_COLOR_EXT = 0x8577 - /// - PrimaryColorExt = ((int)0x8577), - /// - /// Original was GL_PREVIOUS = 0x8578 - /// - Previous = ((int)0x8578), - /// - /// Original was GL_PREVIOUS_ARB = 0x8578 - /// - PreviousArb = ((int)0x8578), - /// - /// Original was GL_PREVIOUS_EXT = 0x8578 - /// - PreviousExt = ((int)0x8578), - /// - /// Original was GL_SOURCE0_RGB = 0x8580 - /// - Source0Rgb = ((int)0x8580), - /// - /// Original was GL_SOURCE0_RGB_ARB = 0x8580 - /// - Source0RgbArb = ((int)0x8580), - /// - /// Original was GL_SOURCE0_RGB_EXT = 0x8580 - /// - Source0RgbExt = ((int)0x8580), - /// - /// Original was GL_SRC0_RGB = 0x8580 - /// - Src0Rgb = ((int)0x8580), - /// - /// Original was GL_SOURCE1_RGB = 0x8581 - /// - Source1Rgb = ((int)0x8581), - /// - /// Original was GL_SOURCE1_RGB_ARB = 0x8581 - /// - Source1RgbArb = ((int)0x8581), - /// - /// Original was GL_SOURCE1_RGB_EXT = 0x8581 - /// - Source1RgbExt = ((int)0x8581), - /// - /// Original was GL_SRC1_RGB = 0x8581 - /// - Src1Rgb = ((int)0x8581), - /// - /// Original was GL_SOURCE2_RGB = 0x8582 - /// - Source2Rgb = ((int)0x8582), - /// - /// Original was GL_SOURCE2_RGB_ARB = 0x8582 - /// - Source2RgbArb = ((int)0x8582), - /// - /// Original was GL_SOURCE2_RGB_EXT = 0x8582 - /// - Source2RgbExt = ((int)0x8582), - /// - /// Original was GL_SRC2_RGB = 0x8582 - /// - Src2Rgb = ((int)0x8582), - /// - /// Original was GL_SOURCE3_RGB_NV = 0x8583 - /// - Source3RgbNv = ((int)0x8583), - /// - /// Original was GL_SOURCE0_ALPHA = 0x8588 - /// - Source0Alpha = ((int)0x8588), - /// - /// Original was GL_SOURCE0_ALPHA_ARB = 0x8588 - /// - Source0AlphaArb = ((int)0x8588), - /// - /// Original was GL_SOURCE0_ALPHA_EXT = 0x8588 - /// - Source0AlphaExt = ((int)0x8588), - /// - /// Original was GL_SRC0_ALPHA = 0x8588 - /// - Src0Alpha = ((int)0x8588), - /// - /// Original was GL_SOURCE1_ALPHA = 0x8589 - /// - Source1Alpha = ((int)0x8589), - /// - /// Original was GL_SOURCE1_ALPHA_ARB = 0x8589 - /// - Source1AlphaArb = ((int)0x8589), - /// - /// Original was GL_SOURCE1_ALPHA_EXT = 0x8589 - /// - Source1AlphaExt = ((int)0x8589), - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SOURCE2_ALPHA = 0x858A - /// - Source2Alpha = ((int)0x858A), - /// - /// Original was GL_SOURCE2_ALPHA_ARB = 0x858A - /// - Source2AlphaArb = ((int)0x858A), - /// - /// Original was GL_SOURCE2_ALPHA_EXT = 0x858A - /// - Source2AlphaExt = ((int)0x858A), - /// - /// Original was GL_SRC2_ALPHA = 0x858A - /// - Src2Alpha = ((int)0x858A), - /// - /// Original was GL_SOURCE3_ALPHA_NV = 0x858B - /// - Source3AlphaNv = ((int)0x858B), - /// - /// Original was GL_OPERAND0_RGB = 0x8590 - /// - Operand0Rgb = ((int)0x8590), - /// - /// Original was GL_OPERAND0_RGB_ARB = 0x8590 - /// - Operand0RgbArb = ((int)0x8590), - /// - /// Original was GL_OPERAND0_RGB_EXT = 0x8590 - /// - Operand0RgbExt = ((int)0x8590), - /// - /// Original was GL_OPERAND1_RGB = 0x8591 - /// - Operand1Rgb = ((int)0x8591), - /// - /// Original was GL_OPERAND1_RGB_ARB = 0x8591 - /// - Operand1RgbArb = ((int)0x8591), - /// - /// Original was GL_OPERAND1_RGB_EXT = 0x8591 - /// - Operand1RgbExt = ((int)0x8591), - /// - /// Original was GL_OPERAND2_RGB = 0x8592 - /// - Operand2Rgb = ((int)0x8592), - /// - /// Original was GL_OPERAND2_RGB_ARB = 0x8592 - /// - Operand2RgbArb = ((int)0x8592), - /// - /// Original was GL_OPERAND2_RGB_EXT = 0x8592 - /// - Operand2RgbExt = ((int)0x8592), - /// - /// Original was GL_OPERAND3_RGB_NV = 0x8593 - /// - Operand3RgbNv = ((int)0x8593), - /// - /// Original was GL_OPERAND0_ALPHA = 0x8598 - /// - Operand0Alpha = ((int)0x8598), - /// - /// Original was GL_OPERAND0_ALPHA_ARB = 0x8598 - /// - Operand0AlphaArb = ((int)0x8598), - /// - /// Original was GL_OPERAND0_ALPHA_EXT = 0x8598 - /// - Operand0AlphaExt = ((int)0x8598), - /// - /// Original was GL_OPERAND1_ALPHA = 0x8599 - /// - Operand1Alpha = ((int)0x8599), - /// - /// Original was GL_OPERAND1_ALPHA_ARB = 0x8599 - /// - Operand1AlphaArb = ((int)0x8599), - /// - /// Original was GL_OPERAND1_ALPHA_EXT = 0x8599 - /// - Operand1AlphaExt = ((int)0x8599), - /// - /// Original was GL_OPERAND2_ALPHA = 0x859A - /// - Operand2Alpha = ((int)0x859A), - /// - /// Original was GL_OPERAND2_ALPHA_ARB = 0x859A - /// - Operand2AlphaArb = ((int)0x859A), - /// - /// Original was GL_OPERAND2_ALPHA_EXT = 0x859A - /// - Operand2AlphaExt = ((int)0x859A), - /// - /// Original was GL_OPERAND3_ALPHA_NV = 0x859B - /// - Operand3AlphaNv = ((int)0x859B), - /// - /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 - /// - PackSubsampleRateSgix = ((int)0x85A0), - /// - /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 - /// - UnpackSubsampleRateSgix = ((int)0x85A1), - /// - /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 - /// - PixelSubsample4444Sgix = ((int)0x85A2), - /// - /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 - /// - PixelSubsample2424Sgix = ((int)0x85A3), - /// - /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 - /// - PixelSubsample4242Sgix = ((int)0x85A4), - /// - /// Original was GL_PERTURB_EXT = 0x85AE - /// - PerturbExt = ((int)0x85AE), - /// - /// Original was GL_TEXTURE_NORMAL_EXT = 0x85AF - /// - TextureNormalExt = ((int)0x85AF), - /// - /// Original was GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0 - /// - LightModelSpecularVectorApple = ((int)0x85B0), - /// - /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 - /// - TransformHintApple = ((int)0x85B1), - /// - /// Original was GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2 - /// - UnpackClientStorageApple = ((int)0x85B2), - /// - /// Original was GL_BUFFER_OBJECT_APPLE = 0x85B3 - /// - BufferObjectApple = ((int)0x85B3), - /// - /// Original was GL_STORAGE_CLIENT_APPLE = 0x85B4 - /// - StorageClientApple = ((int)0x85B4), - /// - /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 - /// - VertexArrayBinding = ((int)0x85B5), - /// - /// Original was GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5 - /// - VertexArrayBindingApple = ((int)0x85B5), - /// - /// Original was GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7 - /// - TextureRangeLengthApple = ((int)0x85B7), - /// - /// Original was GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8 - /// - TextureRangePointerApple = ((int)0x85B8), - /// - /// Original was GL_YCBCR_422_APPLE = 0x85B9 - /// - Ycbcr422Apple = ((int)0x85B9), - /// - /// Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA - /// - UnsignedShort88Apple = ((int)0x85BA), - /// - /// Original was GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA - /// - UnsignedShort88Mesa = ((int)0x85BA), - /// - /// Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB - /// - UnsignedShort88RevApple = ((int)0x85BB), - /// - /// Original was GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB - /// - UnsignedShort88RevMesa = ((int)0x85BB), - /// - /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC - /// - TextureStorageHintApple = ((int)0x85BC), - /// - /// Original was GL_STORAGE_PRIVATE_APPLE = 0x85BD - /// - StoragePrivateApple = ((int)0x85BD), - /// - /// Original was GL_STORAGE_CACHED_APPLE = 0x85BE - /// - StorageCachedApple = ((int)0x85BE), - /// - /// Original was GL_STORAGE_SHARED_APPLE = 0x85BF - /// - StorageSharedApple = ((int)0x85BF), - /// - /// Original was GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0 - /// - ReplacementCodeArraySun = ((int)0x85C0), - /// - /// Original was GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1 - /// - ReplacementCodeArrayTypeSun = ((int)0x85C1), - /// - /// Original was GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2 - /// - ReplacementCodeArrayStrideSun = ((int)0x85C2), - /// - /// Original was GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3 - /// - ReplacementCodeArrayPointerSun = ((int)0x85C3), - /// - /// Original was GL_R1UI_V3F_SUN = 0x85C4 - /// - R1uiV3fSun = ((int)0x85C4), - /// - /// Original was GL_R1UI_C4UB_V3F_SUN = 0x85C5 - /// - R1uiC4ubV3fSun = ((int)0x85C5), - /// - /// Original was GL_R1UI_C3F_V3F_SUN = 0x85C6 - /// - R1uiC3fV3fSun = ((int)0x85C6), - /// - /// Original was GL_R1UI_N3F_V3F_SUN = 0x85C7 - /// - R1uiN3fV3fSun = ((int)0x85C7), - /// - /// Original was GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8 - /// - R1uiC4fN3fV3fSun = ((int)0x85C8), - /// - /// Original was GL_R1UI_T2F_V3F_SUN = 0x85C9 - /// - R1uiT2fV3fSun = ((int)0x85C9), - /// - /// Original was GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA - /// - R1uiT2fN3fV3fSun = ((int)0x85CA), - /// - /// Original was GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB - /// - R1uiT2fC4fN3fV3fSun = ((int)0x85CB), - /// - /// Original was GL_SLICE_ACCUM_SUN = 0x85CC - /// - SliceAccumSun = ((int)0x85CC), - /// - /// Original was GL_QUAD_MESH_SUN = 0x8614 - /// - QuadMeshSun = ((int)0x8614), - /// - /// Original was GL_TRIANGLE_MESH_SUN = 0x8615 - /// - TriangleMeshSun = ((int)0x8615), - /// - /// Original was GL_VERTEX_PROGRAM = 0x8620 - /// - VertexProgram = ((int)0x8620), - /// - /// Original was GL_VERTEX_PROGRAM_ARB = 0x8620 - /// - VertexProgramArb = ((int)0x8620), - /// - /// Original was GL_VERTEX_PROGRAM_NV = 0x8620 - /// - VertexProgramNv = ((int)0x8620), - /// - /// Original was GL_VERTEX_STATE_PROGRAM_NV = 0x8621 - /// - VertexStateProgramNv = ((int)0x8621), - /// - /// Original was GL_ARRAY_ENABLED = 0x8622 - /// - ArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 - /// - VertexAttribArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622 - /// - VertexAttribArrayEnabledArb = ((int)0x8622), - /// - /// Original was GL_ATTRIB_ARRAY_SIZE_NV = 0x8623 - /// - AttribArraySizeNv = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 - /// - VertexAttribArraySize = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623 - /// - VertexAttribArraySizeArb = ((int)0x8623), - /// - /// Original was GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624 - /// - AttribArrayStrideNv = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 - /// - VertexAttribArrayStride = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624 - /// - VertexAttribArrayStrideArb = ((int)0x8624), - /// - /// Original was GL_ARRAY_TYPE = 0x8625 - /// - ArrayType = ((int)0x8625), - /// - /// Original was GL_ATTRIB_ARRAY_TYPE_NV = 0x8625 - /// - AttribArrayTypeNv = ((int)0x8625), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 - /// - VertexAttribArrayType = ((int)0x8625), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625 - /// - VertexAttribArrayTypeArb = ((int)0x8625), - /// - /// Original was GL_CURRENT_ATTRIB_NV = 0x8626 - /// - CurrentAttribNv = ((int)0x8626), - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 - /// - CurrentVertexAttrib = ((int)0x8626), - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626 - /// - CurrentVertexAttribArb = ((int)0x8626), - /// - /// Original was GL_PROGRAM_LENGTH = 0x8627 - /// - ProgramLength = ((int)0x8627), - /// - /// Original was GL_PROGRAM_LENGTH_ARB = 0x8627 - /// - ProgramLengthArb = ((int)0x8627), - /// - /// Original was GL_PROGRAM_LENGTH_NV = 0x8627 - /// - ProgramLengthNv = ((int)0x8627), - /// - /// Original was GL_PROGRAM_STRING = 0x8628 - /// - ProgramString = ((int)0x8628), - /// - /// Original was GL_PROGRAM_STRING_ARB = 0x8628 - /// - ProgramStringArb = ((int)0x8628), - /// - /// Original was GL_PROGRAM_STRING_NV = 0x8628 - /// - ProgramStringNv = ((int)0x8628), - /// - /// Original was GL_MODELVIEW_PROJECTION_NV = 0x8629 - /// - ModelviewProjectionNv = ((int)0x8629), - /// - /// Original was GL_IDENTITY_NV = 0x862A - /// - IdentityNv = ((int)0x862A), - /// - /// Original was GL_INVERSE_NV = 0x862B - /// - InverseNv = ((int)0x862B), - /// - /// Original was GL_TRANSPOSE_NV = 0x862C - /// - TransposeNv = ((int)0x862C), - /// - /// Original was GL_INVERSE_TRANSPOSE_NV = 0x862D - /// - InverseTransposeNv = ((int)0x862D), - /// - /// Original was GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E - /// - MaxProgramMatrixStackDepthArb = ((int)0x862E), - /// - /// Original was GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E - /// - MaxTrackMatrixStackDepthNv = ((int)0x862E), - /// - /// Original was GL_MAX_PROGRAM_MATRICES_ARB = 0x862F - /// - MaxProgramMatricesArb = ((int)0x862F), - /// - /// Original was GL_MAX_TRACK_MATRICES_NV = 0x862F - /// - MaxTrackMatricesNv = ((int)0x862F), - /// - /// Original was GL_MATRIX0_NV = 0x8630 - /// - Matrix0Nv = ((int)0x8630), - /// - /// Original was GL_MATRIX1_NV = 0x8631 - /// - Matrix1Nv = ((int)0x8631), - /// - /// Original was GL_MATRIX2_NV = 0x8632 - /// - Matrix2Nv = ((int)0x8632), - /// - /// Original was GL_MATRIX3_NV = 0x8633 - /// - Matrix3Nv = ((int)0x8633), - /// - /// Original was GL_MATRIX4_NV = 0x8634 - /// - Matrix4Nv = ((int)0x8634), - /// - /// Original was GL_MATRIX5_NV = 0x8635 - /// - Matrix5Nv = ((int)0x8635), - /// - /// Original was GL_MATRIX6_NV = 0x8636 - /// - Matrix6Nv = ((int)0x8636), - /// - /// Original was GL_MATRIX7_NV = 0x8637 - /// - Matrix7Nv = ((int)0x8637), - /// - /// Original was GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 - /// - CurrentMatrixStackDepthArb = ((int)0x8640), - /// - /// Original was GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640 - /// - CurrentMatrixStackDepthNv = ((int)0x8640), - /// - /// Original was GL_CURRENT_MATRIX_ARB = 0x8641 - /// - CurrentMatrixArb = ((int)0x8641), - /// - /// Original was GL_CURRENT_MATRIX_NV = 0x8641 - /// - CurrentMatrixNv = ((int)0x8641), - /// - /// Original was GL_PROGRAM_POINT_SIZE = 0x8642 - /// - ProgramPointSize = ((int)0x8642), - /// - /// Original was GL_PROGRAM_POINT_SIZE_ARB = 0x8642 - /// - ProgramPointSizeArb = ((int)0x8642), - /// - /// Original was GL_PROGRAM_POINT_SIZE_EXT = 0x8642 - /// - ProgramPointSizeExt = ((int)0x8642), - /// - /// Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642 - /// - VertexProgramPointSize = ((int)0x8642), - /// - /// Original was GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642 - /// - VertexProgramPointSizeArb = ((int)0x8642), - /// - /// Original was GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642 - /// - VertexProgramPointSizeNv = ((int)0x8642), - /// - /// Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643 - /// - VertexProgramTwoSide = ((int)0x8643), - /// - /// Original was GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643 - /// - VertexProgramTwoSideArb = ((int)0x8643), - /// - /// Original was GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643 - /// - VertexProgramTwoSideNv = ((int)0x8643), - /// - /// Original was GL_PROGRAM_PARAMETER_NV = 0x8644 - /// - ProgramParameterNv = ((int)0x8644), - /// - /// Original was GL_ARRAY_POINTER = 0x8645 - /// - ArrayPointer = ((int)0x8645), - /// - /// Original was GL_ATTRIB_ARRAY_POINTER_NV = 0x8645 - /// - AttribArrayPointerNv = ((int)0x8645), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 - /// - VertexAttribArrayPointer = ((int)0x8645), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645 - /// - VertexAttribArrayPointerArb = ((int)0x8645), - /// - /// Original was GL_PROGRAM_TARGET_NV = 0x8646 - /// - ProgramTargetNv = ((int)0x8646), - /// - /// Original was GL_PROGRAM_RESIDENT_NV = 0x8647 - /// - ProgramResidentNv = ((int)0x8647), - /// - /// Original was GL_TRACK_MATRIX_NV = 0x8648 - /// - TrackMatrixNv = ((int)0x8648), - /// - /// Original was GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649 - /// - TrackMatrixTransformNv = ((int)0x8649), - /// - /// Original was GL_VERTEX_PROGRAM_BINDING_NV = 0x864A - /// - VertexProgramBindingNv = ((int)0x864A), - /// - /// Original was GL_PROGRAM_ERROR_POSITION_ARB = 0x864B - /// - ProgramErrorPositionArb = ((int)0x864B), - /// - /// Original was GL_PROGRAM_ERROR_POSITION_NV = 0x864B - /// - ProgramErrorPositionNv = ((int)0x864B), - /// - /// Original was GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C - /// - OffsetTextureRectangleNv = ((int)0x864C), - /// - /// Original was GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D - /// - OffsetTextureRectangleScaleNv = ((int)0x864D), - /// - /// Original was GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E - /// - DotProductTextureRectangleNv = ((int)0x864E), - /// - /// Original was GL_DEPTH_CLAMP = 0x864F - /// - DepthClamp = ((int)0x864F), - /// - /// Original was GL_DEPTH_CLAMP_NV = 0x864F - /// - DepthClampNv = ((int)0x864F), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650 - /// - VertexAttribArray0Nv = ((int)0x8650), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651 - /// - VertexAttribArray1Nv = ((int)0x8651), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652 - /// - VertexAttribArray2Nv = ((int)0x8652), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653 - /// - VertexAttribArray3Nv = ((int)0x8653), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654 - /// - VertexAttribArray4Nv = ((int)0x8654), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655 - /// - VertexAttribArray5Nv = ((int)0x8655), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656 - /// - VertexAttribArray6Nv = ((int)0x8656), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657 - /// - VertexAttribArray7Nv = ((int)0x8657), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658 - /// - VertexAttribArray8Nv = ((int)0x8658), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659 - /// - VertexAttribArray9Nv = ((int)0x8659), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A - /// - VertexAttribArray10Nv = ((int)0x865A), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B - /// - VertexAttribArray11Nv = ((int)0x865B), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C - /// - VertexAttribArray12Nv = ((int)0x865C), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D - /// - VertexAttribArray13Nv = ((int)0x865D), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E - /// - VertexAttribArray14Nv = ((int)0x865E), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F - /// - VertexAttribArray15Nv = ((int)0x865F), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660 - /// - Map1VertexAttrib04Nv = ((int)0x8660), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661 - /// - Map1VertexAttrib14Nv = ((int)0x8661), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662 - /// - Map1VertexAttrib24Nv = ((int)0x8662), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663 - /// - Map1VertexAttrib34Nv = ((int)0x8663), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664 - /// - Map1VertexAttrib44Nv = ((int)0x8664), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665 - /// - Map1VertexAttrib54Nv = ((int)0x8665), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666 - /// - Map1VertexAttrib64Nv = ((int)0x8666), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667 - /// - Map1VertexAttrib74Nv = ((int)0x8667), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668 - /// - Map1VertexAttrib84Nv = ((int)0x8668), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669 - /// - Map1VertexAttrib94Nv = ((int)0x8669), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A - /// - Map1VertexAttrib104Nv = ((int)0x866A), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B - /// - Map1VertexAttrib114Nv = ((int)0x866B), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C - /// - Map1VertexAttrib124Nv = ((int)0x866C), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D - /// - Map1VertexAttrib134Nv = ((int)0x866D), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E - /// - Map1VertexAttrib144Nv = ((int)0x866E), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F - /// - Map1VertexAttrib154Nv = ((int)0x866F), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670 - /// - Map2VertexAttrib04Nv = ((int)0x8670), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671 - /// - Map2VertexAttrib14Nv = ((int)0x8671), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672 - /// - Map2VertexAttrib24Nv = ((int)0x8672), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673 - /// - Map2VertexAttrib34Nv = ((int)0x8673), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674 - /// - Map2VertexAttrib44Nv = ((int)0x8674), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675 - /// - Map2VertexAttrib54Nv = ((int)0x8675), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676 - /// - Map2VertexAttrib64Nv = ((int)0x8676), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677 - /// - Map2VertexAttrib74Nv = ((int)0x8677), - /// - /// Original was GL_PROGRAM_BINDING = 0x8677 - /// - ProgramBinding = ((int)0x8677), - /// - /// Original was GL_PROGRAM_BINDING_ARB = 0x8677 - /// - ProgramBindingArb = ((int)0x8677), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678 - /// - Map2VertexAttrib84Nv = ((int)0x8678), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679 - /// - Map2VertexAttrib94Nv = ((int)0x8679), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A - /// - Map2VertexAttrib104Nv = ((int)0x867A), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B - /// - Map2VertexAttrib114Nv = ((int)0x867B), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C - /// - Map2VertexAttrib124Nv = ((int)0x867C), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D - /// - Map2VertexAttrib134Nv = ((int)0x867D), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E - /// - Map2VertexAttrib144Nv = ((int)0x867E), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F - /// - Map2VertexAttrib154Nv = ((int)0x867F), - /// - /// Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 - /// - TextureCompressedImageSize = ((int)0x86A0), - /// - /// Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0 - /// - TextureCompressedImageSizeArb = ((int)0x86A0), - /// - /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 - /// - TextureCompressed = ((int)0x86A1), - /// - /// Original was GL_TEXTURE_COMPRESSED_ARB = 0x86A1 - /// - TextureCompressedArb = ((int)0x86A1), - /// - /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 - /// - NumCompressedTextureFormats = ((int)0x86A2), - /// - /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2 - /// - NumCompressedTextureFormatsArb = ((int)0x86A2), - /// - /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 - /// - CompressedTextureFormats = ((int)0x86A3), - /// - /// Original was GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3 - /// - CompressedTextureFormatsArb = ((int)0x86A3), - /// - /// Original was GL_MAX_VERTEX_UNITS_ARB = 0x86A4 - /// - MaxVertexUnitsArb = ((int)0x86A4), - /// - /// Original was GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5 - /// - ActiveVertexUnitsArb = ((int)0x86A5), - /// - /// Original was GL_WEIGHT_SUM_UNITY_ARB = 0x86A6 - /// - WeightSumUnityArb = ((int)0x86A6), - /// - /// Original was GL_VERTEX_BLEND_ARB = 0x86A7 - /// - VertexBlendArb = ((int)0x86A7), - /// - /// Original was GL_CURRENT_WEIGHT_ARB = 0x86A8 - /// - CurrentWeightArb = ((int)0x86A8), - /// - /// Original was GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9 - /// - WeightArrayTypeArb = ((int)0x86A9), - /// - /// Original was GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA - /// - WeightArrayStrideArb = ((int)0x86AA), - /// - /// Original was GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB - /// - WeightArraySizeArb = ((int)0x86AB), - /// - /// Original was GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC - /// - WeightArrayPointerArb = ((int)0x86AC), - /// - /// Original was GL_WEIGHT_ARRAY_ARB = 0x86AD - /// - WeightArrayArb = ((int)0x86AD), - /// - /// Original was GL_DOT3_RGB = 0x86AE - /// - Dot3Rgb = ((int)0x86AE), - /// - /// Original was GL_DOT3_RGB_ARB = 0x86AE - /// - Dot3RgbArb = ((int)0x86AE), - /// - /// Original was GL_DOT3_RGBA = 0x86AF - /// - Dot3Rgba = ((int)0x86AF), - /// - /// Original was GL_DOT3_RGBA_ARB = 0x86AF - /// - Dot3RgbaArb = ((int)0x86AF), - /// - /// Original was GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0 - /// - CompressedRgbFxt13Dfx = ((int)0x86B0), - /// - /// Original was GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1 - /// - CompressedRgbaFxt13Dfx = ((int)0x86B1), - /// - /// Original was GL_MULTISAMPLE_3DFX = 0x86B2 - /// - Multisample3Dfx = ((int)0x86B2), - /// - /// Original was GL_SAMPLE_BUFFERS_3DFX = 0x86B3 - /// - SampleBuffers3Dfx = ((int)0x86B3), - /// - /// Original was GL_SAMPLES_3DFX = 0x86B4 - /// - Samples3Dfx = ((int)0x86B4), - /// - /// Original was GL_EVAL_2D_NV = 0x86C0 - /// - Eval2DNv = ((int)0x86C0), - /// - /// Original was GL_EVAL_TRIANGULAR_2D_NV = 0x86C1 - /// - EvalTriangular2DNv = ((int)0x86C1), - /// - /// Original was GL_MAP_TESSELLATION_NV = 0x86C2 - /// - MapTessellationNv = ((int)0x86C2), - /// - /// Original was GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3 - /// - MapAttribUOrderNv = ((int)0x86C3), - /// - /// Original was GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4 - /// - MapAttribVOrderNv = ((int)0x86C4), - /// - /// Original was GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5 - /// - EvalFractionalTessellationNv = ((int)0x86C5), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6 - /// - EvalVertexAttrib0Nv = ((int)0x86C6), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7 - /// - EvalVertexAttrib1Nv = ((int)0x86C7), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8 - /// - EvalVertexAttrib2Nv = ((int)0x86C8), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9 - /// - EvalVertexAttrib3Nv = ((int)0x86C9), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA - /// - EvalVertexAttrib4Nv = ((int)0x86CA), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB - /// - EvalVertexAttrib5Nv = ((int)0x86CB), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC - /// - EvalVertexAttrib6Nv = ((int)0x86CC), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD - /// - EvalVertexAttrib7Nv = ((int)0x86CD), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE - /// - EvalVertexAttrib8Nv = ((int)0x86CE), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF - /// - EvalVertexAttrib9Nv = ((int)0x86CF), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0 - /// - EvalVertexAttrib10Nv = ((int)0x86D0), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1 - /// - EvalVertexAttrib11Nv = ((int)0x86D1), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2 - /// - EvalVertexAttrib12Nv = ((int)0x86D2), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3 - /// - EvalVertexAttrib13Nv = ((int)0x86D3), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4 - /// - EvalVertexAttrib14Nv = ((int)0x86D4), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5 - /// - EvalVertexAttrib15Nv = ((int)0x86D5), - /// - /// Original was GL_MAX_MAP_TESSELLATION_NV = 0x86D6 - /// - MaxMapTessellationNv = ((int)0x86D6), - /// - /// Original was GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7 - /// - MaxRationalEvalOrderNv = ((int)0x86D7), - /// - /// Original was GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8 - /// - MaxProgramPatchAttribsNv = ((int)0x86D8), - /// - /// Original was GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9 - /// - RgbaUnsignedDotProductMappingNv = ((int)0x86D9), - /// - /// Original was GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA - /// - UnsignedIntS8S888Nv = ((int)0x86DA), - /// - /// Original was GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB - /// - UnsignedInt88S8S8RevNv = ((int)0x86DB), - /// - /// Original was GL_DSDT_MAG_INTENSITY_NV = 0x86DC - /// - DsdtMagIntensityNv = ((int)0x86DC), - /// - /// Original was GL_SHADER_CONSISTENT_NV = 0x86DD - /// - ShaderConsistentNv = ((int)0x86DD), - /// - /// Original was GL_TEXTURE_SHADER_NV = 0x86DE - /// - TextureShaderNv = ((int)0x86DE), - /// - /// Original was GL_SHADER_OPERATION_NV = 0x86DF - /// - ShaderOperationNv = ((int)0x86DF), - /// - /// Original was GL_CULL_MODES_NV = 0x86E0 - /// - CullModesNv = ((int)0x86E0), - /// - /// Original was GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1 - /// - OffsetTexture2DMatrixNv = ((int)0x86E1), - /// - /// Original was GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1 - /// - OffsetTextureMatrixNv = ((int)0x86E1), - /// - /// Original was GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2 - /// - OffsetTexture2DScaleNv = ((int)0x86E2), - /// - /// Original was GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2 - /// - OffsetTextureScaleNv = ((int)0x86E2), - /// - /// Original was GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3 - /// - OffsetTexture2DBiasNv = ((int)0x86E3), - /// - /// Original was GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3 - /// - OffsetTextureBiasNv = ((int)0x86E3), - /// - /// Original was GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4 - /// - PreviousTextureInputNv = ((int)0x86E4), - /// - /// Original was GL_CONST_EYE_NV = 0x86E5 - /// - ConstEyeNv = ((int)0x86E5), - /// - /// Original was GL_PASS_THROUGH_NV = 0x86E6 - /// - PassThroughNv = ((int)0x86E6), - /// - /// Original was GL_CULL_FRAGMENT_NV = 0x86E7 - /// - CullFragmentNv = ((int)0x86E7), - /// - /// Original was GL_OFFSET_TEXTURE_2D_NV = 0x86E8 - /// - OffsetTexture2DNv = ((int)0x86E8), - /// - /// Original was GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9 - /// - DependentArTexture2DNv = ((int)0x86E9), - /// - /// Original was GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA - /// - DependentGbTexture2DNv = ((int)0x86EA), - /// - /// Original was GL_SURFACE_STATE_NV = 0x86EB - /// - SurfaceStateNv = ((int)0x86EB), - /// - /// Original was GL_DOT_PRODUCT_NV = 0x86EC - /// - DotProductNv = ((int)0x86EC), - /// - /// Original was GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED - /// - DotProductDepthReplaceNv = ((int)0x86ED), - /// - /// Original was GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE - /// - DotProductTexture2DNv = ((int)0x86EE), - /// - /// Original was GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF - /// - DotProductTexture3DNv = ((int)0x86EF), - /// - /// Original was GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0 - /// - DotProductTextureCubeMapNv = ((int)0x86F0), - /// - /// Original was GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1 - /// - DotProductDiffuseCubeMapNv = ((int)0x86F1), - /// - /// Original was GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2 - /// - DotProductReflectCubeMapNv = ((int)0x86F2), - /// - /// Original was GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3 - /// - DotProductConstEyeReflectCubeMapNv = ((int)0x86F3), - /// - /// Original was GL_HILO_NV = 0x86F4 - /// - HiloNv = ((int)0x86F4), - /// - /// Original was GL_DSDT_NV = 0x86F5 - /// - DsdtNv = ((int)0x86F5), - /// - /// Original was GL_DSDT_MAG_NV = 0x86F6 - /// - DsdtMagNv = ((int)0x86F6), - /// - /// Original was GL_DSDT_MAG_VIB_NV = 0x86F7 - /// - DsdtMagVibNv = ((int)0x86F7), - /// - /// Original was GL_HILO16_NV = 0x86F8 - /// - Hilo16Nv = ((int)0x86F8), - /// - /// Original was GL_SIGNED_HILO_NV = 0x86F9 - /// - SignedHiloNv = ((int)0x86F9), - /// - /// Original was GL_SIGNED_HILO16_NV = 0x86FA - /// - SignedHilo16Nv = ((int)0x86FA), - /// - /// Original was GL_SIGNED_RGBA_NV = 0x86FB - /// - SignedRgbaNv = ((int)0x86FB), - /// - /// Original was GL_SIGNED_RGBA8_NV = 0x86FC - /// - SignedRgba8Nv = ((int)0x86FC), - /// - /// Original was GL_SURFACE_REGISTERED_NV = 0x86FD - /// - SurfaceRegisteredNv = ((int)0x86FD), - /// - /// Original was GL_SIGNED_RGB_NV = 0x86FE - /// - SignedRgbNv = ((int)0x86FE), - /// - /// Original was GL_SIGNED_RGB8_NV = 0x86FF - /// - SignedRgb8Nv = ((int)0x86FF), - /// - /// Original was GL_SURFACE_MAPPED_NV = 0x8700 - /// - SurfaceMappedNv = ((int)0x8700), - /// - /// Original was GL_SIGNED_LUMINANCE_NV = 0x8701 - /// - SignedLuminanceNv = ((int)0x8701), - /// - /// Original was GL_SIGNED_LUMINANCE8_NV = 0x8702 - /// - SignedLuminance8Nv = ((int)0x8702), - /// - /// Original was GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703 - /// - SignedLuminanceAlphaNv = ((int)0x8703), - /// - /// Original was GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704 - /// - SignedLuminance8Alpha8Nv = ((int)0x8704), - /// - /// Original was GL_SIGNED_ALPHA_NV = 0x8705 - /// - SignedAlphaNv = ((int)0x8705), - /// - /// Original was GL_SIGNED_ALPHA8_NV = 0x8706 - /// - SignedAlpha8Nv = ((int)0x8706), - /// - /// Original was GL_SIGNED_INTENSITY_NV = 0x8707 - /// - SignedIntensityNv = ((int)0x8707), - /// - /// Original was GL_SIGNED_INTENSITY8_NV = 0x8708 - /// - SignedIntensity8Nv = ((int)0x8708), - /// - /// Original was GL_DSDT8_NV = 0x8709 - /// - Dsdt8Nv = ((int)0x8709), - /// - /// Original was GL_DSDT8_MAG8_NV = 0x870A - /// - Dsdt8Mag8Nv = ((int)0x870A), - /// - /// Original was GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B - /// - Dsdt8Mag8Intensity8Nv = ((int)0x870B), - /// - /// Original was GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C - /// - SignedRgbUnsignedAlphaNv = ((int)0x870C), - /// - /// Original was GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D - /// - SignedRgb8UnsignedAlpha8Nv = ((int)0x870D), - /// - /// Original was GL_HI_SCALE_NV = 0x870E - /// - HiScaleNv = ((int)0x870E), - /// - /// Original was GL_LO_SCALE_NV = 0x870F - /// - LoScaleNv = ((int)0x870F), - /// - /// Original was GL_DS_SCALE_NV = 0x8710 - /// - DsScaleNv = ((int)0x8710), - /// - /// Original was GL_DT_SCALE_NV = 0x8711 - /// - DtScaleNv = ((int)0x8711), - /// - /// Original was GL_MAGNITUDE_SCALE_NV = 0x8712 - /// - MagnitudeScaleNv = ((int)0x8712), - /// - /// Original was GL_VIBRANCE_SCALE_NV = 0x8713 - /// - VibranceScaleNv = ((int)0x8713), - /// - /// Original was GL_HI_BIAS_NV = 0x8714 - /// - HiBiasNv = ((int)0x8714), - /// - /// Original was GL_LO_BIAS_NV = 0x8715 - /// - LoBiasNv = ((int)0x8715), - /// - /// Original was GL_DS_BIAS_NV = 0x8716 - /// - DsBiasNv = ((int)0x8716), - /// - /// Original was GL_DT_BIAS_NV = 0x8717 - /// - DtBiasNv = ((int)0x8717), - /// - /// Original was GL_MAGNITUDE_BIAS_NV = 0x8718 - /// - MagnitudeBiasNv = ((int)0x8718), - /// - /// Original was GL_VIBRANCE_BIAS_NV = 0x8719 - /// - VibranceBiasNv = ((int)0x8719), - /// - /// Original was GL_TEXTURE_BORDER_VALUES_NV = 0x871A - /// - TextureBorderValuesNv = ((int)0x871A), - /// - /// Original was GL_TEXTURE_HI_SIZE_NV = 0x871B - /// - TextureHiSizeNv = ((int)0x871B), - /// - /// Original was GL_TEXTURE_LO_SIZE_NV = 0x871C - /// - TextureLoSizeNv = ((int)0x871C), - /// - /// Original was GL_TEXTURE_DS_SIZE_NV = 0x871D - /// - TextureDsSizeNv = ((int)0x871D), - /// - /// Original was GL_TEXTURE_DT_SIZE_NV = 0x871E - /// - TextureDtSizeNv = ((int)0x871E), - /// - /// Original was GL_TEXTURE_MAG_SIZE_NV = 0x871F - /// - TextureMagSizeNv = ((int)0x871F), - /// - /// Original was GL_MODELVIEW2_ARB = 0x8722 - /// - Modelview2Arb = ((int)0x8722), - /// - /// Original was GL_MODELVIEW3_ARB = 0x8723 - /// - Modelview3Arb = ((int)0x8723), - /// - /// Original was GL_MODELVIEW4_ARB = 0x8724 - /// - Modelview4Arb = ((int)0x8724), - /// - /// Original was GL_MODELVIEW5_ARB = 0x8725 - /// - Modelview5Arb = ((int)0x8725), - /// - /// Original was GL_MODELVIEW6_ARB = 0x8726 - /// - Modelview6Arb = ((int)0x8726), - /// - /// Original was GL_MODELVIEW7_ARB = 0x8727 - /// - Modelview7Arb = ((int)0x8727), - /// - /// Original was GL_MODELVIEW8_ARB = 0x8728 - /// - Modelview8Arb = ((int)0x8728), - /// - /// Original was GL_MODELVIEW9_ARB = 0x8729 - /// - Modelview9Arb = ((int)0x8729), - /// - /// Original was GL_MODELVIEW10_ARB = 0x872A - /// - Modelview10Arb = ((int)0x872A), - /// - /// Original was GL_MODELVIEW11_ARB = 0x872B - /// - Modelview11Arb = ((int)0x872B), - /// - /// Original was GL_MODELVIEW12_ARB = 0x872C - /// - Modelview12Arb = ((int)0x872C), - /// - /// Original was GL_MODELVIEW13_ARB = 0x872D - /// - Modelview13Arb = ((int)0x872D), - /// - /// Original was GL_MODELVIEW14_ARB = 0x872E - /// - Modelview14Arb = ((int)0x872E), - /// - /// Original was GL_MODELVIEW15_ARB = 0x872F - /// - Modelview15Arb = ((int)0x872F), - /// - /// Original was GL_MODELVIEW16_ARB = 0x8730 - /// - Modelview16Arb = ((int)0x8730), - /// - /// Original was GL_MODELVIEW17_ARB = 0x8731 - /// - Modelview17Arb = ((int)0x8731), - /// - /// Original was GL_MODELVIEW18_ARB = 0x8732 - /// - Modelview18Arb = ((int)0x8732), - /// - /// Original was GL_MODELVIEW19_ARB = 0x8733 - /// - Modelview19Arb = ((int)0x8733), - /// - /// Original was GL_MODELVIEW20_ARB = 0x8734 - /// - Modelview20Arb = ((int)0x8734), - /// - /// Original was GL_MODELVIEW21_ARB = 0x8735 - /// - Modelview21Arb = ((int)0x8735), - /// - /// Original was GL_MODELVIEW22_ARB = 0x8736 - /// - Modelview22Arb = ((int)0x8736), - /// - /// Original was GL_MODELVIEW23_ARB = 0x8737 - /// - Modelview23Arb = ((int)0x8737), - /// - /// Original was GL_MODELVIEW24_ARB = 0x8738 - /// - Modelview24Arb = ((int)0x8738), - /// - /// Original was GL_MODELVIEW25_ARB = 0x8739 - /// - Modelview25Arb = ((int)0x8739), - /// - /// Original was GL_MODELVIEW26_ARB = 0x873A - /// - Modelview26Arb = ((int)0x873A), - /// - /// Original was GL_MODELVIEW27_ARB = 0x873B - /// - Modelview27Arb = ((int)0x873B), - /// - /// Original was GL_MODELVIEW28_ARB = 0x873C - /// - Modelview28Arb = ((int)0x873C), - /// - /// Original was GL_MODELVIEW29_ARB = 0x873D - /// - Modelview29Arb = ((int)0x873D), - /// - /// Original was GL_MODELVIEW30_ARB = 0x873E - /// - Modelview30Arb = ((int)0x873E), - /// - /// Original was GL_MODELVIEW31_ARB = 0x873F - /// - Modelview31Arb = ((int)0x873F), - /// - /// Original was GL_DOT3_RGB_EXT = 0x8740 - /// - Dot3RgbExt = ((int)0x8740), - /// - /// Original was GL_DOT3_RGBA_EXT = 0x8741 - /// - Dot3RgbaExt = ((int)0x8741), - /// - /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 - /// - ProgramBinaryLength = ((int)0x8741), - /// - /// Original was GL_MIRROR_CLAMP_ATI = 0x8742 - /// - MirrorClampAti = ((int)0x8742), - /// - /// Original was GL_MIRROR_CLAMP_EXT = 0x8742 - /// - MirrorClampExt = ((int)0x8742), - /// - /// Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743 - /// - MirrorClampToEdge = ((int)0x8743), - /// - /// Original was GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743 - /// - MirrorClampToEdgeAti = ((int)0x8743), - /// - /// Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743 - /// - MirrorClampToEdgeExt = ((int)0x8743), - /// - /// Original was GL_MODULATE_ADD_ATI = 0x8744 - /// - ModulateAddAti = ((int)0x8744), - /// - /// Original was GL_MODULATE_SIGNED_ADD_ATI = 0x8745 - /// - ModulateSignedAddAti = ((int)0x8745), - /// - /// Original was GL_MODULATE_SUBTRACT_ATI = 0x8746 - /// - ModulateSubtractAti = ((int)0x8746), - /// - /// Original was GL_SET_AMD = 0x874A - /// - SetAmd = ((int)0x874A), - /// - /// Original was GL_REPLACE_VALUE_AMD = 0x874B - /// - ReplaceValueAmd = ((int)0x874B), - /// - /// Original was GL_STENCIL_OP_VALUE_AMD = 0x874C - /// - StencilOpValueAmd = ((int)0x874C), - /// - /// Original was GL_STENCIL_BACK_OP_VALUE_AMD = 0x874D - /// - StencilBackOpValueAmd = ((int)0x874D), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E - /// - VertexAttribArrayLong = ((int)0x874E), - /// - /// Original was GL_OCCLUSION_QUERY_EVENT_MASK_AMD = 0x874F - /// - OcclusionQueryEventMaskAmd = ((int)0x874F), - /// - /// Original was GL_DEPTH_STENCIL_MESA = 0x8750 - /// - DepthStencilMesa = ((int)0x8750), - /// - /// Original was GL_YCBCR_MESA = 0x8757 - /// - YcbcrMesa = ((int)0x8757), - /// - /// Original was GL_PACK_INVERT_MESA = 0x8758 - /// - PackInvertMesa = ((int)0x8758), - /// - /// Original was GL_TEXTURE_1D_STACK_MESAX = 0x8759 - /// - Texture1DStackMesax = ((int)0x8759), - /// - /// Original was GL_TEXTURE_2D_STACK_MESAX = 0x875A - /// - Texture2DStackMesax = ((int)0x875A), - /// - /// Original was GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B - /// - ProxyTexture1DStackMesax = ((int)0x875B), - /// - /// Original was GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C - /// - ProxyTexture2DStackMesax = ((int)0x875C), - /// - /// Original was GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D - /// - Texture1DStackBindingMesax = ((int)0x875D), - /// - /// Original was GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E - /// - Texture2DStackBindingMesax = ((int)0x875E), - /// - /// Original was GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F - /// - ProgramBinaryFormatMesa = ((int)0x875F), - /// - /// Original was GL_STATIC_ATI = 0x8760 - /// - StaticAti = ((int)0x8760), - /// - /// Original was GL_DYNAMIC_ATI = 0x8761 - /// - DynamicAti = ((int)0x8761), - /// - /// Original was GL_PRESERVE_ATI = 0x8762 - /// - PreserveAti = ((int)0x8762), - /// - /// Original was GL_DISCARD_ATI = 0x8763 - /// - DiscardAti = ((int)0x8763), - /// - /// Original was GL_BUFFER_SIZE = 0x8764 - /// - BufferSize = ((int)0x8764), - /// - /// Original was GL_BUFFER_SIZE_ARB = 0x8764 - /// - BufferSizeArb = ((int)0x8764), - /// - /// Original was GL_OBJECT_BUFFER_SIZE_ATI = 0x8764 - /// - ObjectBufferSizeAti = ((int)0x8764), - /// - /// Original was GL_BUFFER_USAGE = 0x8765 - /// - BufferUsage = ((int)0x8765), - /// - /// Original was GL_BUFFER_USAGE_ARB = 0x8765 - /// - BufferUsageArb = ((int)0x8765), - /// - /// Original was GL_OBJECT_BUFFER_USAGE_ATI = 0x8765 - /// - ObjectBufferUsageAti = ((int)0x8765), - /// - /// Original was GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766 - /// - ArrayObjectBufferAti = ((int)0x8766), - /// - /// Original was GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767 - /// - ArrayObjectOffsetAti = ((int)0x8767), - /// - /// Original was GL_ELEMENT_ARRAY_ATI = 0x8768 - /// - ElementArrayAti = ((int)0x8768), - /// - /// Original was GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769 - /// - ElementArrayTypeAti = ((int)0x8769), - /// - /// Original was GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A - /// - ElementArrayPointerAti = ((int)0x876A), - /// - /// Original was GL_MAX_VERTEX_STREAMS_ATI = 0x876B - /// - MaxVertexStreamsAti = ((int)0x876B), - /// - /// Original was GL_VERTEX_STREAM0_ATI = 0x876C - /// - VertexStream0Ati = ((int)0x876C), - /// - /// Original was GL_VERTEX_STREAM1_ATI = 0x876D - /// - VertexStream1Ati = ((int)0x876D), - /// - /// Original was GL_VERTEX_STREAM2_ATI = 0x876E - /// - VertexStream2Ati = ((int)0x876E), - /// - /// Original was GL_VERTEX_STREAM3_ATI = 0x876F - /// - VertexStream3Ati = ((int)0x876F), - /// - /// Original was GL_VERTEX_STREAM4_ATI = 0x8770 - /// - VertexStream4Ati = ((int)0x8770), - /// - /// Original was GL_VERTEX_STREAM5_ATI = 0x8771 - /// - VertexStream5Ati = ((int)0x8771), - /// - /// Original was GL_VERTEX_STREAM6_ATI = 0x8772 - /// - VertexStream6Ati = ((int)0x8772), - /// - /// Original was GL_VERTEX_STREAM7_ATI = 0x8773 - /// - VertexStream7Ati = ((int)0x8773), - /// - /// Original was GL_VERTEX_SOURCE_ATI = 0x8774 - /// - VertexSourceAti = ((int)0x8774), - /// - /// Original was GL_BUMP_ROT_MATRIX_ATI = 0x8775 - /// - BumpRotMatrixAti = ((int)0x8775), - /// - /// Original was GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776 - /// - BumpRotMatrixSizeAti = ((int)0x8776), - /// - /// Original was GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777 - /// - BumpNumTexUnitsAti = ((int)0x8777), - /// - /// Original was GL_BUMP_TEX_UNITS_ATI = 0x8778 - /// - BumpTexUnitsAti = ((int)0x8778), - /// - /// Original was GL_DUDV_ATI = 0x8779 - /// - DudvAti = ((int)0x8779), - /// - /// Original was GL_DU8DV8_ATI = 0x877A - /// - Du8Dv8Ati = ((int)0x877A), - /// - /// Original was GL_BUMP_ENVMAP_ATI = 0x877B - /// - BumpEnvmapAti = ((int)0x877B), - /// - /// Original was GL_BUMP_TARGET_ATI = 0x877C - /// - BumpTargetAti = ((int)0x877C), - /// - /// Original was GL_VERTEX_SHADER_EXT = 0x8780 - /// - VertexShaderExt = ((int)0x8780), - /// - /// Original was GL_VERTEX_SHADER_BINDING_EXT = 0x8781 - /// - VertexShaderBindingExt = ((int)0x8781), - /// - /// Original was GL_OP_INDEX_EXT = 0x8782 - /// - OpIndexExt = ((int)0x8782), - /// - /// Original was GL_OP_NEGATE_EXT = 0x8783 - /// - OpNegateExt = ((int)0x8783), - /// - /// Original was GL_OP_DOT3_EXT = 0x8784 - /// - OpDot3Ext = ((int)0x8784), - /// - /// Original was GL_OP_DOT4_EXT = 0x8785 - /// - OpDot4Ext = ((int)0x8785), - /// - /// Original was GL_OP_MUL_EXT = 0x8786 - /// - OpMulExt = ((int)0x8786), - /// - /// Original was GL_OP_ADD_EXT = 0x8787 - /// - OpAddExt = ((int)0x8787), - /// - /// Original was GL_OP_MADD_EXT = 0x8788 - /// - OpMaddExt = ((int)0x8788), - /// - /// Original was GL_OP_FRAC_EXT = 0x8789 - /// - OpFracExt = ((int)0x8789), - /// - /// Original was GL_OP_MAX_EXT = 0x878A - /// - OpMaxExt = ((int)0x878A), - /// - /// Original was GL_OP_MIN_EXT = 0x878B - /// - OpMinExt = ((int)0x878B), - /// - /// Original was GL_OP_SET_GE_EXT = 0x878C - /// - OpSetGeExt = ((int)0x878C), - /// - /// Original was GL_OP_SET_LT_EXT = 0x878D - /// - OpSetLtExt = ((int)0x878D), - /// - /// Original was GL_OP_CLAMP_EXT = 0x878E - /// - OpClampExt = ((int)0x878E), - /// - /// Original was GL_OP_FLOOR_EXT = 0x878F - /// - OpFloorExt = ((int)0x878F), - /// - /// Original was GL_OP_ROUND_EXT = 0x8790 - /// - OpRoundExt = ((int)0x8790), - /// - /// Original was GL_OP_EXP_BASE_2_EXT = 0x8791 - /// - OpExpBase2Ext = ((int)0x8791), - /// - /// Original was GL_OP_LOG_BASE_2_EXT = 0x8792 - /// - OpLogBase2Ext = ((int)0x8792), - /// - /// Original was GL_OP_POWER_EXT = 0x8793 - /// - OpPowerExt = ((int)0x8793), - /// - /// Original was GL_OP_RECIP_EXT = 0x8794 - /// - OpRecipExt = ((int)0x8794), - /// - /// Original was GL_OP_RECIP_SQRT_EXT = 0x8795 - /// - OpRecipSqrtExt = ((int)0x8795), - /// - /// Original was GL_OP_SUB_EXT = 0x8796 - /// - OpSubExt = ((int)0x8796), - /// - /// Original was GL_OP_CROSS_PRODUCT_EXT = 0x8797 - /// - OpCrossProductExt = ((int)0x8797), - /// - /// Original was GL_OP_MULTIPLY_MATRIX_EXT = 0x8798 - /// - OpMultiplyMatrixExt = ((int)0x8798), - /// - /// Original was GL_OP_MOV_EXT = 0x8799 - /// - OpMovExt = ((int)0x8799), - /// - /// Original was GL_OUTPUT_VERTEX_EXT = 0x879A - /// - OutputVertexExt = ((int)0x879A), - /// - /// Original was GL_OUTPUT_COLOR0_EXT = 0x879B - /// - OutputColor0Ext = ((int)0x879B), - /// - /// Original was GL_OUTPUT_COLOR1_EXT = 0x879C - /// - OutputColor1Ext = ((int)0x879C), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D - /// - OutputTextureCoord0Ext = ((int)0x879D), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E - /// - OutputTextureCoord1Ext = ((int)0x879E), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F - /// - OutputTextureCoord2Ext = ((int)0x879F), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0 - /// - OutputTextureCoord3Ext = ((int)0x87A0), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1 - /// - OutputTextureCoord4Ext = ((int)0x87A1), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2 - /// - OutputTextureCoord5Ext = ((int)0x87A2), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3 - /// - OutputTextureCoord6Ext = ((int)0x87A3), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4 - /// - OutputTextureCoord7Ext = ((int)0x87A4), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5 - /// - OutputTextureCoord8Ext = ((int)0x87A5), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6 - /// - OutputTextureCoord9Ext = ((int)0x87A6), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7 - /// - OutputTextureCoord10Ext = ((int)0x87A7), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8 - /// - OutputTextureCoord11Ext = ((int)0x87A8), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9 - /// - OutputTextureCoord12Ext = ((int)0x87A9), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA - /// - OutputTextureCoord13Ext = ((int)0x87AA), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB - /// - OutputTextureCoord14Ext = ((int)0x87AB), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC - /// - OutputTextureCoord15Ext = ((int)0x87AC), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD - /// - OutputTextureCoord16Ext = ((int)0x87AD), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE - /// - OutputTextureCoord17Ext = ((int)0x87AE), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF - /// - OutputTextureCoord18Ext = ((int)0x87AF), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0 - /// - OutputTextureCoord19Ext = ((int)0x87B0), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1 - /// - OutputTextureCoord20Ext = ((int)0x87B1), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2 - /// - OutputTextureCoord21Ext = ((int)0x87B2), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3 - /// - OutputTextureCoord22Ext = ((int)0x87B3), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4 - /// - OutputTextureCoord23Ext = ((int)0x87B4), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5 - /// - OutputTextureCoord24Ext = ((int)0x87B5), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6 - /// - OutputTextureCoord25Ext = ((int)0x87B6), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7 - /// - OutputTextureCoord26Ext = ((int)0x87B7), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8 - /// - OutputTextureCoord27Ext = ((int)0x87B8), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9 - /// - OutputTextureCoord28Ext = ((int)0x87B9), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA - /// - OutputTextureCoord29Ext = ((int)0x87BA), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB - /// - OutputTextureCoord30Ext = ((int)0x87BB), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC - /// - OutputTextureCoord31Ext = ((int)0x87BC), - /// - /// Original was GL_OUTPUT_FOG_EXT = 0x87BD - /// - OutputFogExt = ((int)0x87BD), - /// - /// Original was GL_SCALAR_EXT = 0x87BE - /// - ScalarExt = ((int)0x87BE), - /// - /// Original was GL_VECTOR_EXT = 0x87BF - /// - VectorExt = ((int)0x87BF), - /// - /// Original was GL_MATRIX_EXT = 0x87C0 - /// - MatrixExt = ((int)0x87C0), - /// - /// Original was GL_VARIANT_EXT = 0x87C1 - /// - VariantExt = ((int)0x87C1), - /// - /// Original was GL_INVARIANT_EXT = 0x87C2 - /// - InvariantExt = ((int)0x87C2), - /// - /// Original was GL_LOCAL_CONSTANT_EXT = 0x87C3 - /// - LocalConstantExt = ((int)0x87C3), - /// - /// Original was GL_LOCAL_EXT = 0x87C4 - /// - LocalExt = ((int)0x87C4), - /// - /// Original was GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5 - /// - MaxVertexShaderInstructionsExt = ((int)0x87C5), - /// - /// Original was GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6 - /// - MaxVertexShaderVariantsExt = ((int)0x87C6), - /// - /// Original was GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7 - /// - MaxVertexShaderInvariantsExt = ((int)0x87C7), - /// - /// Original was GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8 - /// - MaxVertexShaderLocalConstantsExt = ((int)0x87C8), - /// - /// Original was GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9 - /// - MaxVertexShaderLocalsExt = ((int)0x87C9), - /// - /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA - /// - MaxOptimizedVertexShaderInstructionsExt = ((int)0x87CA), - /// - /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB - /// - MaxOptimizedVertexShaderVariantsExt = ((int)0x87CB), - /// - /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC - /// - MaxOptimizedVertexShaderLocalConstantsExt = ((int)0x87CC), - /// - /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD - /// - MaxOptimizedVertexShaderInvariantsExt = ((int)0x87CD), - /// - /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE - /// - MaxOptimizedVertexShaderLocalsExt = ((int)0x87CE), - /// - /// Original was GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF - /// - VertexShaderInstructionsExt = ((int)0x87CF), - /// - /// Original was GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0 - /// - VertexShaderVariantsExt = ((int)0x87D0), - /// - /// Original was GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1 - /// - VertexShaderInvariantsExt = ((int)0x87D1), - /// - /// Original was GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2 - /// - VertexShaderLocalConstantsExt = ((int)0x87D2), - /// - /// Original was GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3 - /// - VertexShaderLocalsExt = ((int)0x87D3), - /// - /// Original was GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4 - /// - VertexShaderOptimizedExt = ((int)0x87D4), - /// - /// Original was GL_X_EXT = 0x87D5 - /// - XExt = ((int)0x87D5), - /// - /// Original was GL_Y_EXT = 0x87D6 - /// - YExt = ((int)0x87D6), - /// - /// Original was GL_Z_EXT = 0x87D7 - /// - ZExt = ((int)0x87D7), - /// - /// Original was GL_W_EXT = 0x87D8 - /// - WExt = ((int)0x87D8), - /// - /// Original was GL_NEGATIVE_X_EXT = 0x87D9 - /// - NegativeXExt = ((int)0x87D9), - /// - /// Original was GL_NEGATIVE_Y_EXT = 0x87DA - /// - NegativeYExt = ((int)0x87DA), - /// - /// Original was GL_NEGATIVE_Z_EXT = 0x87DB - /// - NegativeZExt = ((int)0x87DB), - /// - /// Original was GL_NEGATIVE_W_EXT = 0x87DC - /// - NegativeWExt = ((int)0x87DC), - /// - /// Original was GL_ZERO_EXT = 0x87DD - /// - ZeroExt = ((int)0x87DD), - /// - /// Original was GL_ONE_EXT = 0x87DE - /// - OneExt = ((int)0x87DE), - /// - /// Original was GL_NEGATIVE_ONE_EXT = 0x87DF - /// - NegativeOneExt = ((int)0x87DF), - /// - /// Original was GL_NORMALIZED_RANGE_EXT = 0x87E0 - /// - NormalizedRangeExt = ((int)0x87E0), - /// - /// Original was GL_FULL_RANGE_EXT = 0x87E1 - /// - FullRangeExt = ((int)0x87E1), - /// - /// Original was GL_CURRENT_VERTEX_EXT = 0x87E2 - /// - CurrentVertexExt = ((int)0x87E2), - /// - /// Original was GL_MVP_MATRIX_EXT = 0x87E3 - /// - MvpMatrixExt = ((int)0x87E3), - /// - /// Original was GL_VARIANT_VALUE_EXT = 0x87E4 - /// - VariantValueExt = ((int)0x87E4), - /// - /// Original was GL_VARIANT_DATATYPE_EXT = 0x87E5 - /// - VariantDatatypeExt = ((int)0x87E5), - /// - /// Original was GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6 - /// - VariantArrayStrideExt = ((int)0x87E6), - /// - /// Original was GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7 - /// - VariantArrayTypeExt = ((int)0x87E7), - /// - /// Original was GL_VARIANT_ARRAY_EXT = 0x87E8 - /// - VariantArrayExt = ((int)0x87E8), - /// - /// Original was GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9 - /// - VariantArrayPointerExt = ((int)0x87E9), - /// - /// Original was GL_INVARIANT_VALUE_EXT = 0x87EA - /// - InvariantValueExt = ((int)0x87EA), - /// - /// Original was GL_INVARIANT_DATATYPE_EXT = 0x87EB - /// - InvariantDatatypeExt = ((int)0x87EB), - /// - /// Original was GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC - /// - LocalConstantValueExt = ((int)0x87EC), - /// - /// Original was GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED - /// - LocalConstantDatatypeExt = ((int)0x87ED), - /// - /// Original was GL_PN_TRIANGLES_ATI = 0x87F0 - /// - PnTrianglesAti = ((int)0x87F0), - /// - /// Original was GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1 - /// - MaxPnTrianglesTesselationLevelAti = ((int)0x87F1), - /// - /// Original was GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2 - /// - PnTrianglesPointModeAti = ((int)0x87F2), - /// - /// Original was GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3 - /// - PnTrianglesNormalModeAti = ((int)0x87F3), - /// - /// Original was GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4 - /// - PnTrianglesTesselationLevelAti = ((int)0x87F4), - /// - /// Original was GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5 - /// - PnTrianglesPointModeLinearAti = ((int)0x87F5), - /// - /// Original was GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6 - /// - PnTrianglesPointModeCubicAti = ((int)0x87F6), - /// - /// Original was GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7 - /// - PnTrianglesNormalModeLinearAti = ((int)0x87F7), - /// - /// Original was GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8 - /// - PnTrianglesNormalModeQuadraticAti = ((int)0x87F8), - /// - /// Original was GL_VBO_FREE_MEMORY_ATI = 0x87FB - /// - VboFreeMemoryAti = ((int)0x87FB), - /// - /// Original was GL_TEXTURE_FREE_MEMORY_ATI = 0x87FC - /// - TextureFreeMemoryAti = ((int)0x87FC), - /// - /// Original was GL_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD - /// - RenderbufferFreeMemoryAti = ((int)0x87FD), - /// - /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE - /// - NumProgramBinaryFormats = ((int)0x87FE), - /// - /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF - /// - ProgramBinaryFormats = ((int)0x87FF), - /// - /// Original was GL_STENCIL_BACK_FUNC = 0x8800 - /// - StencilBackFunc = ((int)0x8800), - /// - /// Original was GL_STENCIL_BACK_FUNC_ATI = 0x8800 - /// - StencilBackFuncAti = ((int)0x8800), - /// - /// Original was GL_STENCIL_BACK_FAIL = 0x8801 - /// - StencilBackFail = ((int)0x8801), - /// - /// Original was GL_STENCIL_BACK_FAIL_ATI = 0x8801 - /// - StencilBackFailAti = ((int)0x8801), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 - /// - StencilBackPassDepthFail = ((int)0x8802), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802 - /// - StencilBackPassDepthFailAti = ((int)0x8802), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 - /// - StencilBackPassDepthPass = ((int)0x8803), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803 - /// - StencilBackPassDepthPassAti = ((int)0x8803), - /// - /// Original was GL_FRAGMENT_PROGRAM = 0x8804 - /// - FragmentProgram = ((int)0x8804), - /// - /// Original was GL_FRAGMENT_PROGRAM_ARB = 0x8804 - /// - FragmentProgramArb = ((int)0x8804), - /// - /// Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 - /// - ProgramAluInstructionsArb = ((int)0x8805), - /// - /// Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 - /// - ProgramTexInstructionsArb = ((int)0x8806), - /// - /// Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 - /// - ProgramTexIndirectionsArb = ((int)0x8807), - /// - /// Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 - /// - ProgramNativeAluInstructionsArb = ((int)0x8808), - /// - /// Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 - /// - ProgramNativeTexInstructionsArb = ((int)0x8809), - /// - /// Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A - /// - ProgramNativeTexIndirectionsArb = ((int)0x880A), - /// - /// Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B - /// - MaxProgramAluInstructionsArb = ((int)0x880B), - /// - /// Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C - /// - MaxProgramTexInstructionsArb = ((int)0x880C), - /// - /// Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D - /// - MaxProgramTexIndirectionsArb = ((int)0x880D), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E - /// - MaxProgramNativeAluInstructionsArb = ((int)0x880E), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F - /// - MaxProgramNativeTexInstructionsArb = ((int)0x880F), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 - /// - MaxProgramNativeTexIndirectionsArb = ((int)0x8810), - /// - /// Original was GL_RGBA32F = 0x8814 - /// - Rgba32f = ((int)0x8814), - /// - /// Original was GL_RGBA32F_ARB = 0x8814 - /// - Rgba32fArb = ((int)0x8814), - /// - /// Original was GL_RGBA32F_EXT = 0x8814 - /// - Rgba32fExt = ((int)0x8814), - /// - /// Original was GL_RGBA_FLOAT32_APPLE = 0x8814 - /// - RgbaFloat32Apple = ((int)0x8814), - /// - /// Original was GL_RGBA_FLOAT32_ATI = 0x8814 - /// - RgbaFloat32Ati = ((int)0x8814), - /// - /// Original was GL_RGB32F = 0x8815 - /// - Rgb32f = ((int)0x8815), - /// - /// Original was GL_RGB32F_ARB = 0x8815 - /// - Rgb32fArb = ((int)0x8815), - /// - /// Original was GL_RGB_FLOAT32_APPLE = 0x8815 - /// - RgbFloat32Apple = ((int)0x8815), - /// - /// Original was GL_RGB_FLOAT32_ATI = 0x8815 - /// - RgbFloat32Ati = ((int)0x8815), - /// - /// Original was GL_ALPHA32F_ARB = 0x8816 - /// - Alpha32fArb = ((int)0x8816), - /// - /// Original was GL_ALPHA_FLOAT32_APPLE = 0x8816 - /// - AlphaFloat32Apple = ((int)0x8816), - /// - /// Original was GL_ALPHA_FLOAT32_ATI = 0x8816 - /// - AlphaFloat32Ati = ((int)0x8816), - /// - /// Original was GL_INTENSITY32F_ARB = 0x8817 - /// - Intensity32fArb = ((int)0x8817), - /// - /// Original was GL_INTENSITY_FLOAT32_APPLE = 0x8817 - /// - IntensityFloat32Apple = ((int)0x8817), - /// - /// Original was GL_INTENSITY_FLOAT32_ATI = 0x8817 - /// - IntensityFloat32Ati = ((int)0x8817), - /// - /// Original was GL_LUMINANCE32F_ARB = 0x8818 - /// - Luminance32fArb = ((int)0x8818), - /// - /// Original was GL_LUMINANCE_FLOAT32_APPLE = 0x8818 - /// - LuminanceFloat32Apple = ((int)0x8818), - /// - /// Original was GL_LUMINANCE_FLOAT32_ATI = 0x8818 - /// - LuminanceFloat32Ati = ((int)0x8818), - /// - /// Original was GL_LUMINANCE_ALPHA32F_ARB = 0x8819 - /// - LuminanceAlpha32fArb = ((int)0x8819), - /// - /// Original was GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819 - /// - LuminanceAlphaFloat32Apple = ((int)0x8819), - /// - /// Original was GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819 - /// - LuminanceAlphaFloat32Ati = ((int)0x8819), - /// - /// Original was GL_RGBA16F = 0x881A - /// - Rgba16f = ((int)0x881A), - /// - /// Original was GL_RGBA16F_ARB = 0x881A - /// - Rgba16fArb = ((int)0x881A), - /// - /// Original was GL_RGBA16F_EXT = 0x881A - /// - Rgba16fExt = ((int)0x881A), - /// - /// Original was GL_RGBA_FLOAT16_APPLE = 0x881A - /// - RgbaFloat16Apple = ((int)0x881A), - /// - /// Original was GL_RGBA_FLOAT16_ATI = 0x881A - /// - RgbaFloat16Ati = ((int)0x881A), - /// - /// Original was GL_RGB16F = 0x881B - /// - Rgb16f = ((int)0x881B), - /// - /// Original was GL_RGB16F_ARB = 0x881B - /// - Rgb16fArb = ((int)0x881B), - /// - /// Original was GL_RGB16F_EXT = 0x881B - /// - Rgb16fExt = ((int)0x881B), - /// - /// Original was GL_RGB_FLOAT16_APPLE = 0x881B - /// - RgbFloat16Apple = ((int)0x881B), - /// - /// Original was GL_RGB_FLOAT16_ATI = 0x881B - /// - RgbFloat16Ati = ((int)0x881B), - /// - /// Original was GL_ALPHA16F_ARB = 0x881C - /// - Alpha16fArb = ((int)0x881C), - /// - /// Original was GL_ALPHA_FLOAT16_APPLE = 0x881C - /// - AlphaFloat16Apple = ((int)0x881C), - /// - /// Original was GL_ALPHA_FLOAT16_ATI = 0x881C - /// - AlphaFloat16Ati = ((int)0x881C), - /// - /// Original was GL_INTENSITY16F_ARB = 0x881D - /// - Intensity16fArb = ((int)0x881D), - /// - /// Original was GL_INTENSITY_FLOAT16_APPLE = 0x881D - /// - IntensityFloat16Apple = ((int)0x881D), - /// - /// Original was GL_INTENSITY_FLOAT16_ATI = 0x881D - /// - IntensityFloat16Ati = ((int)0x881D), - /// - /// Original was GL_LUMINANCE16F_ARB = 0x881E - /// - Luminance16fArb = ((int)0x881E), - /// - /// Original was GL_LUMINANCE_FLOAT16_APPLE = 0x881E - /// - LuminanceFloat16Apple = ((int)0x881E), - /// - /// Original was GL_LUMINANCE_FLOAT16_ATI = 0x881E - /// - LuminanceFloat16Ati = ((int)0x881E), - /// - /// Original was GL_LUMINANCE_ALPHA16F_ARB = 0x881F - /// - LuminanceAlpha16fArb = ((int)0x881F), - /// - /// Original was GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F - /// - LuminanceAlphaFloat16Apple = ((int)0x881F), - /// - /// Original was GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F - /// - LuminanceAlphaFloat16Ati = ((int)0x881F), - /// - /// Original was GL_RGBA_FLOAT_MODE = 0x8820 - /// - RgbaFloatMode = ((int)0x8820), - /// - /// Original was GL_RGBA_FLOAT_MODE_ARB = 0x8820 - /// - RgbaFloatModeArb = ((int)0x8820), - /// - /// Original was GL_RGBA_FLOAT_MODE_ATI = 0x8820 - /// - RgbaFloatModeAti = ((int)0x8820), - /// - /// Original was GL_MAX_DRAW_BUFFERS = 0x8824 - /// - MaxDrawBuffers = ((int)0x8824), - /// - /// Original was GL_MAX_DRAW_BUFFERS_ARB = 0x8824 - /// - MaxDrawBuffersArb = ((int)0x8824), - /// - /// Original was GL_MAX_DRAW_BUFFERS_ATI = 0x8824 - /// - MaxDrawBuffersAti = ((int)0x8824), - /// - /// Original was GL_DRAW_BUFFER0 = 0x8825 - /// - DrawBuffer0 = ((int)0x8825), - /// - /// Original was GL_DRAW_BUFFER0_ARB = 0x8825 - /// - DrawBuffer0Arb = ((int)0x8825), - /// - /// Original was GL_DRAW_BUFFER0_ATI = 0x8825 - /// - DrawBuffer0Ati = ((int)0x8825), - /// - /// Original was GL_DRAW_BUFFER1 = 0x8826 - /// - DrawBuffer1 = ((int)0x8826), - /// - /// Original was GL_DRAW_BUFFER1_ARB = 0x8826 - /// - DrawBuffer1Arb = ((int)0x8826), - /// - /// Original was GL_DRAW_BUFFER1_ATI = 0x8826 - /// - DrawBuffer1Ati = ((int)0x8826), - /// - /// Original was GL_DRAW_BUFFER2 = 0x8827 - /// - DrawBuffer2 = ((int)0x8827), - /// - /// Original was GL_DRAW_BUFFER2_ARB = 0x8827 - /// - DrawBuffer2Arb = ((int)0x8827), - /// - /// Original was GL_DRAW_BUFFER2_ATI = 0x8827 - /// - DrawBuffer2Ati = ((int)0x8827), - /// - /// Original was GL_DRAW_BUFFER3 = 0x8828 - /// - DrawBuffer3 = ((int)0x8828), - /// - /// Original was GL_DRAW_BUFFER3_ARB = 0x8828 - /// - DrawBuffer3Arb = ((int)0x8828), - /// - /// Original was GL_DRAW_BUFFER3_ATI = 0x8828 - /// - DrawBuffer3Ati = ((int)0x8828), - /// - /// Original was GL_DRAW_BUFFER4 = 0x8829 - /// - DrawBuffer4 = ((int)0x8829), - /// - /// Original was GL_DRAW_BUFFER4_ARB = 0x8829 - /// - DrawBuffer4Arb = ((int)0x8829), - /// - /// Original was GL_DRAW_BUFFER4_ATI = 0x8829 - /// - DrawBuffer4Ati = ((int)0x8829), - /// - /// Original was GL_DRAW_BUFFER5 = 0x882A - /// - DrawBuffer5 = ((int)0x882A), - /// - /// Original was GL_DRAW_BUFFER5_ARB = 0x882A - /// - DrawBuffer5Arb = ((int)0x882A), - /// - /// Original was GL_DRAW_BUFFER5_ATI = 0x882A - /// - DrawBuffer5Ati = ((int)0x882A), - /// - /// Original was GL_DRAW_BUFFER6 = 0x882B - /// - DrawBuffer6 = ((int)0x882B), - /// - /// Original was GL_DRAW_BUFFER6_ARB = 0x882B - /// - DrawBuffer6Arb = ((int)0x882B), - /// - /// Original was GL_DRAW_BUFFER6_ATI = 0x882B - /// - DrawBuffer6Ati = ((int)0x882B), - /// - /// Original was GL_DRAW_BUFFER7 = 0x882C - /// - DrawBuffer7 = ((int)0x882C), - /// - /// Original was GL_DRAW_BUFFER7_ARB = 0x882C - /// - DrawBuffer7Arb = ((int)0x882C), - /// - /// Original was GL_DRAW_BUFFER7_ATI = 0x882C - /// - DrawBuffer7Ati = ((int)0x882C), - /// - /// Original was GL_DRAW_BUFFER8 = 0x882D - /// - DrawBuffer8 = ((int)0x882D), - /// - /// Original was GL_DRAW_BUFFER8_ARB = 0x882D - /// - DrawBuffer8Arb = ((int)0x882D), - /// - /// Original was GL_DRAW_BUFFER8_ATI = 0x882D - /// - DrawBuffer8Ati = ((int)0x882D), - /// - /// Original was GL_DRAW_BUFFER9 = 0x882E - /// - DrawBuffer9 = ((int)0x882E), - /// - /// Original was GL_DRAW_BUFFER9_ARB = 0x882E - /// - DrawBuffer9Arb = ((int)0x882E), - /// - /// Original was GL_DRAW_BUFFER9_ATI = 0x882E - /// - DrawBuffer9Ati = ((int)0x882E), - /// - /// Original was GL_DRAW_BUFFER10 = 0x882F - /// - DrawBuffer10 = ((int)0x882F), - /// - /// Original was GL_DRAW_BUFFER10_ARB = 0x882F - /// - DrawBuffer10Arb = ((int)0x882F), - /// - /// Original was GL_DRAW_BUFFER10_ATI = 0x882F - /// - DrawBuffer10Ati = ((int)0x882F), - /// - /// Original was GL_DRAW_BUFFER11 = 0x8830 - /// - DrawBuffer11 = ((int)0x8830), - /// - /// Original was GL_DRAW_BUFFER11_ARB = 0x8830 - /// - DrawBuffer11Arb = ((int)0x8830), - /// - /// Original was GL_DRAW_BUFFER11_ATI = 0x8830 - /// - DrawBuffer11Ati = ((int)0x8830), - /// - /// Original was GL_DRAW_BUFFER12 = 0x8831 - /// - DrawBuffer12 = ((int)0x8831), - /// - /// Original was GL_DRAW_BUFFER12_ARB = 0x8831 - /// - DrawBuffer12Arb = ((int)0x8831), - /// - /// Original was GL_DRAW_BUFFER12_ATI = 0x8831 - /// - DrawBuffer12Ati = ((int)0x8831), - /// - /// Original was GL_DRAW_BUFFER13 = 0x8832 - /// - DrawBuffer13 = ((int)0x8832), - /// - /// Original was GL_DRAW_BUFFER13_ARB = 0x8832 - /// - DrawBuffer13Arb = ((int)0x8832), - /// - /// Original was GL_DRAW_BUFFER13_ATI = 0x8832 - /// - DrawBuffer13Ati = ((int)0x8832), - /// - /// Original was GL_DRAW_BUFFER14 = 0x8833 - /// - DrawBuffer14 = ((int)0x8833), - /// - /// Original was GL_DRAW_BUFFER14_ARB = 0x8833 - /// - DrawBuffer14Arb = ((int)0x8833), - /// - /// Original was GL_DRAW_BUFFER14_ATI = 0x8833 - /// - DrawBuffer14Ati = ((int)0x8833), - /// - /// Original was GL_DRAW_BUFFER15 = 0x8834 - /// - DrawBuffer15 = ((int)0x8834), - /// - /// Original was GL_DRAW_BUFFER15_ARB = 0x8834 - /// - DrawBuffer15Arb = ((int)0x8834), - /// - /// Original was GL_DRAW_BUFFER15_ATI = 0x8834 - /// - DrawBuffer15Ati = ((int)0x8834), - /// - /// Original was GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835 - /// - ColorClearUnclampedValueAti = ((int)0x8835), - /// - /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D - /// - BlendEquationAlpha = ((int)0x883D), - /// - /// Original was GL_BLEND_EQUATION_ALPHA_EXT = 0x883D - /// - BlendEquationAlphaExt = ((int)0x883D), - /// - /// Original was GL_SUBSAMPLE_DISTANCE_AMD = 0x883F - /// - SubsampleDistanceAmd = ((int)0x883F), - /// - /// Original was GL_MATRIX_PALETTE_ARB = 0x8840 - /// - MatrixPaletteArb = ((int)0x8840), - /// - /// Original was GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841 - /// - MaxMatrixPaletteStackDepthArb = ((int)0x8841), - /// - /// Original was GL_MAX_PALETTE_MATRICES_ARB = 0x8842 - /// - MaxPaletteMatricesArb = ((int)0x8842), - /// - /// Original was GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843 - /// - CurrentPaletteMatrixArb = ((int)0x8843), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_ARB = 0x8844 - /// - MatrixIndexArrayArb = ((int)0x8844), - /// - /// Original was GL_CURRENT_MATRIX_INDEX_ARB = 0x8845 - /// - CurrentMatrixIndexArb = ((int)0x8845), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846 - /// - MatrixIndexArraySizeArb = ((int)0x8846), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847 - /// - MatrixIndexArrayTypeArb = ((int)0x8847), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848 - /// - MatrixIndexArrayStrideArb = ((int)0x8848), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849 - /// - MatrixIndexArrayPointerArb = ((int)0x8849), - /// - /// Original was GL_TEXTURE_DEPTH_SIZE = 0x884A - /// - TextureDepthSize = ((int)0x884A), - /// - /// Original was GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A - /// - TextureDepthSizeArb = ((int)0x884A), - /// - /// Original was GL_DEPTH_TEXTURE_MODE = 0x884B - /// - DepthTextureMode = ((int)0x884B), - /// - /// Original was GL_DEPTH_TEXTURE_MODE_ARB = 0x884B - /// - DepthTextureModeArb = ((int)0x884B), - /// - /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C - /// - TextureCompareMode = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_MODE_ARB = 0x884C - /// - TextureCompareModeArb = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D - /// - TextureCompareFunc = ((int)0x884D), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D - /// - TextureCompareFuncArb = ((int)0x884D), - /// - /// Original was GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E - /// - CompareRefDepthToTextureExt = ((int)0x884E), - /// - /// Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E - /// - CompareRefToTexture = ((int)0x884E), - /// - /// Original was GL_COMPARE_R_TO_TEXTURE = 0x884E - /// - CompareRToTexture = ((int)0x884E), - /// - /// Original was GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E - /// - CompareRToTextureArb = ((int)0x884E), - /// - /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F - /// - TextureCubeMapSeamless = ((int)0x884F), - /// - /// Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850 - /// - OffsetProjectiveTexture2DNv = ((int)0x8850), - /// - /// Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851 - /// - OffsetProjectiveTexture2DScaleNv = ((int)0x8851), - /// - /// Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852 - /// - OffsetProjectiveTextureRectangleNv = ((int)0x8852), - /// - /// Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853 - /// - OffsetProjectiveTextureRectangleScaleNv = ((int)0x8853), - /// - /// Original was GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854 - /// - OffsetHiloTexture2DNv = ((int)0x8854), - /// - /// Original was GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855 - /// - OffsetHiloTextureRectangleNv = ((int)0x8855), - /// - /// Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856 - /// - OffsetHiloProjectiveTexture2DNv = ((int)0x8856), - /// - /// Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857 - /// - OffsetHiloProjectiveTextureRectangleNv = ((int)0x8857), - /// - /// Original was GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858 - /// - DependentHiloTexture2DNv = ((int)0x8858), - /// - /// Original was GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859 - /// - DependentRgbTexture3DNv = ((int)0x8859), - /// - /// Original was GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A - /// - DependentRgbTextureCubeMapNv = ((int)0x885A), - /// - /// Original was GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B - /// - DotProductPassThroughNv = ((int)0x885B), - /// - /// Original was GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C - /// - DotProductTexture1DNv = ((int)0x885C), - /// - /// Original was GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D - /// - DotProductAffineDepthReplaceNv = ((int)0x885D), - /// - /// Original was GL_HILO8_NV = 0x885E - /// - Hilo8Nv = ((int)0x885E), - /// - /// Original was GL_SIGNED_HILO8_NV = 0x885F - /// - SignedHilo8Nv = ((int)0x885F), - /// - /// Original was GL_FORCE_BLUE_TO_ONE_NV = 0x8860 - /// - ForceBlueToOneNv = ((int)0x8860), - /// - /// Original was GL_POINT_SPRITE = 0x8861 - /// - PointSprite = ((int)0x8861), - /// - /// Original was GL_POINT_SPRITE_ARB = 0x8861 - /// - PointSpriteArb = ((int)0x8861), - /// - /// Original was GL_POINT_SPRITE_NV = 0x8861 - /// - PointSpriteNv = ((int)0x8861), - /// - /// Original was GL_COORD_REPLACE = 0x8862 - /// - CoordReplace = ((int)0x8862), - /// - /// Original was GL_COORD_REPLACE_ARB = 0x8862 - /// - CoordReplaceArb = ((int)0x8862), - /// - /// Original was GL_COORD_REPLACE_NV = 0x8862 - /// - CoordReplaceNv = ((int)0x8862), - /// - /// Original was GL_POINT_SPRITE_R_MODE_NV = 0x8863 - /// - PointSpriteRModeNv = ((int)0x8863), - /// - /// Original was GL_PIXEL_COUNTER_BITS_NV = 0x8864 - /// - PixelCounterBitsNv = ((int)0x8864), - /// - /// Original was GL_QUERY_COUNTER_BITS = 0x8864 - /// - QueryCounterBits = ((int)0x8864), - /// - /// Original was GL_QUERY_COUNTER_BITS_ARB = 0x8864 - /// - QueryCounterBitsArb = ((int)0x8864), - /// - /// Original was GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865 - /// - CurrentOcclusionQueryIdNv = ((int)0x8865), - /// - /// Original was GL_CURRENT_QUERY = 0x8865 - /// - CurrentQuery = ((int)0x8865), - /// - /// Original was GL_CURRENT_QUERY_ARB = 0x8865 - /// - CurrentQueryArb = ((int)0x8865), - /// - /// Original was GL_PIXEL_COUNT_NV = 0x8866 - /// - PixelCountNv = ((int)0x8866), - /// - /// Original was GL_QUERY_RESULT = 0x8866 - /// - QueryResult = ((int)0x8866), - /// - /// Original was GL_QUERY_RESULT_ARB = 0x8866 - /// - QueryResultArb = ((int)0x8866), - /// - /// Original was GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867 - /// - PixelCountAvailableNv = ((int)0x8867), - /// - /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 - /// - QueryResultAvailable = ((int)0x8867), - /// - /// Original was GL_QUERY_RESULT_AVAILABLE_ARB = 0x8867 - /// - QueryResultAvailableArb = ((int)0x8867), - /// - /// Original was GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868 - /// - MaxFragmentProgramLocalParametersNv = ((int)0x8868), - /// - /// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 - /// - MaxVertexAttribs = ((int)0x8869), - /// - /// Original was GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869 - /// - MaxVertexAttribsArb = ((int)0x8869), - /// - /// Original was GL_ARRAY_NORMALIZED = 0x886A - /// - ArrayNormalized = ((int)0x886A), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A - /// - VertexAttribArrayNormalized = ((int)0x886A), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A - /// - VertexAttribArrayNormalizedArb = ((int)0x886A), - /// - /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C - /// - MaxTessControlInputComponents = ((int)0x886C), - /// - /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D - /// - MaxTessEvaluationInputComponents = ((int)0x886D), - /// - /// Original was GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E - /// - DepthStencilToRgbaNv = ((int)0x886E), - /// - /// Original was GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F - /// - DepthStencilToBgraNv = ((int)0x886F), - /// - /// Original was GL_FRAGMENT_PROGRAM_NV = 0x8870 - /// - FragmentProgramNv = ((int)0x8870), - /// - /// Original was GL_MAX_TEXTURE_COORDS = 0x8871 - /// - MaxTextureCoords = ((int)0x8871), - /// - /// Original was GL_MAX_TEXTURE_COORDS_ARB = 0x8871 - /// - MaxTextureCoordsArb = ((int)0x8871), - /// - /// Original was GL_MAX_TEXTURE_COORDS_NV = 0x8871 - /// - MaxTextureCoordsNv = ((int)0x8871), - /// - /// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 - /// - MaxTextureImageUnits = ((int)0x8872), - /// - /// Original was GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872 - /// - MaxTextureImageUnitsArb = ((int)0x8872), - /// - /// Original was GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872 - /// - MaxTextureImageUnitsNv = ((int)0x8872), - /// - /// Original was GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873 - /// - FragmentProgramBindingNv = ((int)0x8873), - /// - /// Original was GL_PROGRAM_ERROR_STRING_ARB = 0x8874 - /// - ProgramErrorStringArb = ((int)0x8874), - /// - /// Original was GL_PROGRAM_ERROR_STRING_NV = 0x8874 - /// - ProgramErrorStringNv = ((int)0x8874), - /// - /// Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875 - /// - ProgramFormatAsciiArb = ((int)0x8875), - /// - /// Original was GL_PROGRAM_FORMAT = 0x8876 - /// - ProgramFormat = ((int)0x8876), - /// - /// Original was GL_PROGRAM_FORMAT_ARB = 0x8876 - /// - ProgramFormatArb = ((int)0x8876), - /// - /// Original was GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878 - /// - WritePixelDataRangeNv = ((int)0x8878), - /// - /// Original was GL_READ_PIXEL_DATA_RANGE_NV = 0x8879 - /// - ReadPixelDataRangeNv = ((int)0x8879), - /// - /// Original was GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A - /// - WritePixelDataRangeLengthNv = ((int)0x887A), - /// - /// Original was GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B - /// - ReadPixelDataRangeLengthNv = ((int)0x887B), - /// - /// Original was GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C - /// - WritePixelDataRangePointerNv = ((int)0x887C), - /// - /// Original was GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D - /// - ReadPixelDataRangePointerNv = ((int)0x887D), - /// - /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F - /// - GeometryShaderInvocations = ((int)0x887F), - /// - /// Original was GL_FLOAT_R_NV = 0x8880 - /// - FloatRNv = ((int)0x8880), - /// - /// Original was GL_FLOAT_RG_NV = 0x8881 - /// - FloatRgNv = ((int)0x8881), - /// - /// Original was GL_FLOAT_RGB_NV = 0x8882 - /// - FloatRgbNv = ((int)0x8882), - /// - /// Original was GL_FLOAT_RGBA_NV = 0x8883 - /// - FloatRgbaNv = ((int)0x8883), - /// - /// Original was GL_FLOAT_R16_NV = 0x8884 - /// - FloatR16Nv = ((int)0x8884), - /// - /// Original was GL_FLOAT_R32_NV = 0x8885 - /// - FloatR32Nv = ((int)0x8885), - /// - /// Original was GL_FLOAT_RG16_NV = 0x8886 - /// - FloatRg16Nv = ((int)0x8886), - /// - /// Original was GL_FLOAT_RG32_NV = 0x8887 - /// - FloatRg32Nv = ((int)0x8887), - /// - /// Original was GL_FLOAT_RGB16_NV = 0x8888 - /// - FloatRgb16Nv = ((int)0x8888), - /// - /// Original was GL_FLOAT_RGB32_NV = 0x8889 - /// - FloatRgb32Nv = ((int)0x8889), - /// - /// Original was GL_FLOAT_RGBA16_NV = 0x888A - /// - FloatRgba16Nv = ((int)0x888A), - /// - /// Original was GL_FLOAT_RGBA32_NV = 0x888B - /// - FloatRgba32Nv = ((int)0x888B), - /// - /// Original was GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C - /// - TextureFloatComponentsNv = ((int)0x888C), - /// - /// Original was GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D - /// - FloatClearColorValueNv = ((int)0x888D), - /// - /// Original was GL_FLOAT_RGBA_MODE_NV = 0x888E - /// - FloatRgbaModeNv = ((int)0x888E), - /// - /// Original was GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F - /// - TextureUnsignedRemapModeNv = ((int)0x888F), - /// - /// Original was GL_DEPTH_BOUNDS_TEST_EXT = 0x8890 - /// - DepthBoundsTestExt = ((int)0x8890), - /// - /// Original was GL_DEPTH_BOUNDS_EXT = 0x8891 - /// - DepthBoundsExt = ((int)0x8891), - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ARRAY_BUFFER_ARB = 0x8892 - /// - ArrayBufferArb = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893 - /// - ElementArrayBufferArb = ((int)0x8893), - /// - /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 - /// - ArrayBufferBinding = ((int)0x8894), - /// - /// Original was GL_ARRAY_BUFFER_BINDING_ARB = 0x8894 - /// - ArrayBufferBindingArb = ((int)0x8894), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 - /// - ElementArrayBufferBinding = ((int)0x8895), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895 - /// - ElementArrayBufferBindingArb = ((int)0x8895), - /// - /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 - /// - VertexArrayBufferBinding = ((int)0x8896), - /// - /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896 - /// - VertexArrayBufferBindingArb = ((int)0x8896), - /// - /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 - /// - NormalArrayBufferBinding = ((int)0x8897), - /// - /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897 - /// - NormalArrayBufferBindingArb = ((int)0x8897), - /// - /// Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 - /// - ColorArrayBufferBinding = ((int)0x8898), - /// - /// Original was GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898 - /// - ColorArrayBufferBindingArb = ((int)0x8898), - /// - /// Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899 - /// - IndexArrayBufferBinding = ((int)0x8899), - /// - /// Original was GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899 - /// - IndexArrayBufferBindingArb = ((int)0x8899), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A - /// - TextureCoordArrayBufferBinding = ((int)0x889A), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A - /// - TextureCoordArrayBufferBindingArb = ((int)0x889A), - /// - /// Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B - /// - EdgeFlagArrayBufferBinding = ((int)0x889B), - /// - /// Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B - /// - EdgeFlagArrayBufferBindingArb = ((int)0x889B), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C - /// - SecondaryColorArrayBufferBinding = ((int)0x889C), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C - /// - SecondaryColorArrayBufferBindingArb = ((int)0x889C), - /// - /// Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D - /// - FogCoordArrayBufferBinding = ((int)0x889D), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D - /// - FogCoordinateArrayBufferBinding = ((int)0x889D), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D - /// - FogCoordinateArrayBufferBindingArb = ((int)0x889D), - /// - /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E - /// - WeightArrayBufferBinding = ((int)0x889E), - /// - /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E - /// - WeightArrayBufferBindingArb = ((int)0x889E), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F - /// - VertexAttribArrayBufferBinding = ((int)0x889F), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F - /// - VertexAttribArrayBufferBindingArb = ((int)0x889F), - /// - /// Original was GL_PROGRAM_INSTRUCTION = 0x88A0 - /// - ProgramInstruction = ((int)0x88A0), - /// - /// Original was GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0 - /// - ProgramInstructionsArb = ((int)0x88A0), - /// - /// Original was GL_MAX_PROGRAM_INSTRUCTIONS = 0x88A1 - /// - MaxProgramInstructions = ((int)0x88A1), - /// - /// Original was GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 - /// - MaxProgramInstructionsArb = ((int)0x88A1), - /// - /// Original was GL_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2 - /// - ProgramNativeInstructions = ((int)0x88A2), - /// - /// Original was GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 - /// - ProgramNativeInstructionsArb = ((int)0x88A2), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3 - /// - MaxProgramNativeInstructions = ((int)0x88A3), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 - /// - MaxProgramNativeInstructionsArb = ((int)0x88A3), - /// - /// Original was GL_PROGRAM_TEMPORARIES = 0x88A4 - /// - ProgramTemporaries = ((int)0x88A4), - /// - /// Original was GL_PROGRAM_TEMPORARIES_ARB = 0x88A4 - /// - ProgramTemporariesArb = ((int)0x88A4), - /// - /// Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5 - /// - MaxProgramTemporaries = ((int)0x88A5), - /// - /// Original was GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 - /// - MaxProgramTemporariesArb = ((int)0x88A5), - /// - /// Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6 - /// - ProgramNativeTemporaries = ((int)0x88A6), - /// - /// Original was GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 - /// - ProgramNativeTemporariesArb = ((int)0x88A6), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7 - /// - MaxProgramNativeTemporaries = ((int)0x88A7), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 - /// - MaxProgramNativeTemporariesArb = ((int)0x88A7), - /// - /// Original was GL_PROGRAM_PARAMETERS = 0x88A8 - /// - ProgramParameters = ((int)0x88A8), - /// - /// Original was GL_PROGRAM_PARAMETERS_ARB = 0x88A8 - /// - ProgramParametersArb = ((int)0x88A8), - /// - /// Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9 - /// - MaxProgramParameters = ((int)0x88A9), - /// - /// Original was GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 - /// - MaxProgramParametersArb = ((int)0x88A9), - /// - /// Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA - /// - ProgramNativeParameters = ((int)0x88AA), - /// - /// Original was GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA - /// - ProgramNativeParametersArb = ((int)0x88AA), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB - /// - MaxProgramNativeParameters = ((int)0x88AB), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB - /// - MaxProgramNativeParametersArb = ((int)0x88AB), - /// - /// Original was GL_PROGRAM_ATTRIBS = 0x88AC - /// - ProgramAttribs = ((int)0x88AC), - /// - /// Original was GL_PROGRAM_ATTRIBS_ARB = 0x88AC - /// - ProgramAttribsArb = ((int)0x88AC), - /// - /// Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD - /// - MaxProgramAttribs = ((int)0x88AD), - /// - /// Original was GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD - /// - MaxProgramAttribsArb = ((int)0x88AD), - /// - /// Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE - /// - ProgramNativeAttribs = ((int)0x88AE), - /// - /// Original was GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE - /// - ProgramNativeAttribsArb = ((int)0x88AE), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF - /// - MaxProgramNativeAttribs = ((int)0x88AF), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF - /// - MaxProgramNativeAttribsArb = ((int)0x88AF), - /// - /// Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0 - /// - ProgramAddressRegisters = ((int)0x88B0), - /// - /// Original was GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 - /// - ProgramAddressRegistersArb = ((int)0x88B0), - /// - /// Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1 - /// - MaxProgramAddressRegisters = ((int)0x88B1), - /// - /// Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 - /// - MaxProgramAddressRegistersArb = ((int)0x88B1), - /// - /// Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2 - /// - ProgramNativeAddressRegisters = ((int)0x88B2), - /// - /// Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 - /// - ProgramNativeAddressRegistersArb = ((int)0x88B2), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3 - /// - MaxProgramNativeAddressRegisters = ((int)0x88B3), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 - /// - MaxProgramNativeAddressRegistersArb = ((int)0x88B3), - /// - /// Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4 - /// - MaxProgramLocalParameters = ((int)0x88B4), - /// - /// Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 - /// - MaxProgramLocalParametersArb = ((int)0x88B4), - /// - /// Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5 - /// - MaxProgramEnvParameters = ((int)0x88B5), - /// - /// Original was GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 - /// - MaxProgramEnvParametersArb = ((int)0x88B5), - /// - /// Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6 - /// - ProgramUnderNativeLimits = ((int)0x88B6), - /// - /// Original was GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 - /// - ProgramUnderNativeLimitsArb = ((int)0x88B6), - /// - /// Original was GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 - /// - TransposeCurrentMatrixArb = ((int)0x88B7), - /// - /// Original was GL_READ_ONLY = 0x88B8 - /// - ReadOnly = ((int)0x88B8), - /// - /// Original was GL_READ_ONLY_ARB = 0x88B8 - /// - ReadOnlyArb = ((int)0x88B8), - /// - /// Original was GL_WRITE_ONLY = 0x88B9 - /// - WriteOnly = ((int)0x88B9), - /// - /// Original was GL_WRITE_ONLY_ARB = 0x88B9 - /// - WriteOnlyArb = ((int)0x88B9), - /// - /// Original was GL_READ_WRITE = 0x88BA - /// - ReadWrite = ((int)0x88BA), - /// - /// Original was GL_READ_WRITE_ARB = 0x88BA - /// - ReadWriteArb = ((int)0x88BA), - /// - /// Original was GL_BUFFER_ACCESS = 0x88BB - /// - BufferAccess = ((int)0x88BB), - /// - /// Original was GL_BUFFER_ACCESS_ARB = 0x88BB - /// - BufferAccessArb = ((int)0x88BB), - /// - /// Original was GL_BUFFER_MAPPED = 0x88BC - /// - BufferMapped = ((int)0x88BC), - /// - /// Original was GL_BUFFER_MAPPED_ARB = 0x88BC - /// - BufferMappedArb = ((int)0x88BC), - /// - /// Original was GL_BUFFER_MAP_POINTER = 0x88BD - /// - BufferMapPointer = ((int)0x88BD), - /// - /// Original was GL_BUFFER_MAP_POINTER_ARB = 0x88BD - /// - BufferMapPointerArb = ((int)0x88BD), - /// - /// Original was GL_WRITE_DISCARD_NV = 0x88BE - /// - WriteDiscardNv = ((int)0x88BE), - /// - /// Original was GL_TIME_ELAPSED = 0x88BF - /// - TimeElapsed = ((int)0x88BF), - /// - /// Original was GL_TIME_ELAPSED_EXT = 0x88BF - /// - TimeElapsedExt = ((int)0x88BF), - /// - /// Original was GL_MATRIX0 = 0x88C0 - /// - Matrix0 = ((int)0x88C0), - /// - /// Original was GL_MATRIX0_ARB = 0x88C0 - /// - Matrix0Arb = ((int)0x88C0), - /// - /// Original was GL_MATRIX1 = 0x88C1 - /// - Matrix1 = ((int)0x88C1), - /// - /// Original was GL_MATRIX1_ARB = 0x88C1 - /// - Matrix1Arb = ((int)0x88C1), - /// - /// Original was GL_MATRIX2 = 0x88C2 - /// - Matrix2 = ((int)0x88C2), - /// - /// Original was GL_MATRIX2_ARB = 0x88C2 - /// - Matrix2Arb = ((int)0x88C2), - /// - /// Original was GL_MATRIX3 = 0x88C3 - /// - Matrix3 = ((int)0x88C3), - /// - /// Original was GL_MATRIX3_ARB = 0x88C3 - /// - Matrix3Arb = ((int)0x88C3), - /// - /// Original was GL_MATRIX4 = 0x88C4 - /// - Matrix4 = ((int)0x88C4), - /// - /// Original was GL_MATRIX4_ARB = 0x88C4 - /// - Matrix4Arb = ((int)0x88C4), - /// - /// Original was GL_MATRIX5 = 0x88C5 - /// - Matrix5 = ((int)0x88C5), - /// - /// Original was GL_MATRIX5_ARB = 0x88C5 - /// - Matrix5Arb = ((int)0x88C5), - /// - /// Original was GL_MATRIX6 = 0x88C6 - /// - Matrix6 = ((int)0x88C6), - /// - /// Original was GL_MATRIX6_ARB = 0x88C6 - /// - Matrix6Arb = ((int)0x88C6), - /// - /// Original was GL_MATRIX7 = 0x88C7 - /// - Matrix7 = ((int)0x88C7), - /// - /// Original was GL_MATRIX7_ARB = 0x88C7 - /// - Matrix7Arb = ((int)0x88C7), - /// - /// Original was GL_MATRIX8 = 0x88C8 - /// - Matrix8 = ((int)0x88C8), - /// - /// Original was GL_MATRIX8_ARB = 0x88C8 - /// - Matrix8Arb = ((int)0x88C8), - /// - /// Original was GL_MATRIX9 = 0x88C9 - /// - Matrix9 = ((int)0x88C9), - /// - /// Original was GL_MATRIX9_ARB = 0x88C9 - /// - Matrix9Arb = ((int)0x88C9), - /// - /// Original was GL_MATRIX10 = 0x88CA - /// - Matrix10 = ((int)0x88CA), - /// - /// Original was GL_MATRIX10_ARB = 0x88CA - /// - Matrix10Arb = ((int)0x88CA), - /// - /// Original was GL_MATRIX11 = 0x88CB - /// - Matrix11 = ((int)0x88CB), - /// - /// Original was GL_MATRIX11_ARB = 0x88CB - /// - Matrix11Arb = ((int)0x88CB), - /// - /// Original was GL_MATRIX12 = 0x88CC - /// - Matrix12 = ((int)0x88CC), - /// - /// Original was GL_MATRIX12_ARB = 0x88CC - /// - Matrix12Arb = ((int)0x88CC), - /// - /// Original was GL_MATRIX13 = 0x88CD - /// - Matrix13 = ((int)0x88CD), - /// - /// Original was GL_MATRIX13_ARB = 0x88CD - /// - Matrix13Arb = ((int)0x88CD), - /// - /// Original was GL_MATRIX14 = 0x88CE - /// - Matrix14 = ((int)0x88CE), - /// - /// Original was GL_MATRIX14_ARB = 0x88CE - /// - Matrix14Arb = ((int)0x88CE), - /// - /// Original was GL_MATRIX15 = 0x88CF - /// - Matrix15 = ((int)0x88CF), - /// - /// Original was GL_MATRIX15_ARB = 0x88CF - /// - Matrix15Arb = ((int)0x88CF), - /// - /// Original was GL_MATRIX16 = 0x88D0 - /// - Matrix16 = ((int)0x88D0), - /// - /// Original was GL_MATRIX16_ARB = 0x88D0 - /// - Matrix16Arb = ((int)0x88D0), - /// - /// Original was GL_MATRIX17 = 0x88D1 - /// - Matrix17 = ((int)0x88D1), - /// - /// Original was GL_MATRIX17_ARB = 0x88D1 - /// - Matrix17Arb = ((int)0x88D1), - /// - /// Original was GL_MATRIX18 = 0x88D2 - /// - Matrix18 = ((int)0x88D2), - /// - /// Original was GL_MATRIX18_ARB = 0x88D2 - /// - Matrix18Arb = ((int)0x88D2), - /// - /// Original was GL_MATRIX19 = 0x88D3 - /// - Matrix19 = ((int)0x88D3), - /// - /// Original was GL_MATRIX19_ARB = 0x88D3 - /// - Matrix19Arb = ((int)0x88D3), - /// - /// Original was GL_MATRIX20 = 0x88D4 - /// - Matrix20 = ((int)0x88D4), - /// - /// Original was GL_MATRIX20_ARB = 0x88D4 - /// - Matrix20Arb = ((int)0x88D4), - /// - /// Original was GL_MATRIX21 = 0x88D5 - /// - Matrix21 = ((int)0x88D5), - /// - /// Original was GL_MATRIX21_ARB = 0x88D5 - /// - Matrix21Arb = ((int)0x88D5), - /// - /// Original was GL_MATRIX22 = 0x88D6 - /// - Matrix22 = ((int)0x88D6), - /// - /// Original was GL_MATRIX22_ARB = 0x88D6 - /// - Matrix22Arb = ((int)0x88D6), - /// - /// Original was GL_MATRIX23 = 0x88D7 - /// - Matrix23 = ((int)0x88D7), - /// - /// Original was GL_MATRIX23_ARB = 0x88D7 - /// - Matrix23Arb = ((int)0x88D7), - /// - /// Original was GL_MATRIX24 = 0x88D8 - /// - Matrix24 = ((int)0x88D8), - /// - /// Original was GL_MATRIX24_ARB = 0x88D8 - /// - Matrix24Arb = ((int)0x88D8), - /// - /// Original was GL_MATRIX25 = 0x88D9 - /// - Matrix25 = ((int)0x88D9), - /// - /// Original was GL_MATRIX25_ARB = 0x88D9 - /// - Matrix25Arb = ((int)0x88D9), - /// - /// Original was GL_MATRIX26 = 0x88DA - /// - Matrix26 = ((int)0x88DA), - /// - /// Original was GL_MATRIX26_ARB = 0x88DA - /// - Matrix26Arb = ((int)0x88DA), - /// - /// Original was GL_MATRIX27 = 0x88DB - /// - Matrix27 = ((int)0x88DB), - /// - /// Original was GL_MATRIX27_ARB = 0x88DB - /// - Matrix27Arb = ((int)0x88DB), - /// - /// Original was GL_MATRIX28 = 0x88DC - /// - Matrix28 = ((int)0x88DC), - /// - /// Original was GL_MATRIX28_ARB = 0x88DC - /// - Matrix28Arb = ((int)0x88DC), - /// - /// Original was GL_MATRIX29 = 0x88DD - /// - Matrix29 = ((int)0x88DD), - /// - /// Original was GL_MATRIX29_ARB = 0x88DD - /// - Matrix29Arb = ((int)0x88DD), - /// - /// Original was GL_MATRIX30 = 0x88DE - /// - Matrix30 = ((int)0x88DE), - /// - /// Original was GL_MATRIX30_ARB = 0x88DE - /// - Matrix30Arb = ((int)0x88DE), - /// - /// Original was GL_MATRIX31 = 0x88DF - /// - Matrix31 = ((int)0x88DF), - /// - /// Original was GL_MATRIX31_ARB = 0x88DF - /// - Matrix31Arb = ((int)0x88DF), - /// - /// Original was GL_STREAM_DRAW = 0x88E0 - /// - StreamDraw = ((int)0x88E0), - /// - /// Original was GL_STREAM_DRAW_ARB = 0x88E0 - /// - StreamDrawArb = ((int)0x88E0), - /// - /// Original was GL_STREAM_READ = 0x88E1 - /// - StreamRead = ((int)0x88E1), - /// - /// Original was GL_STREAM_READ_ARB = 0x88E1 - /// - StreamReadArb = ((int)0x88E1), - /// - /// Original was GL_STREAM_COPY = 0x88E2 - /// - StreamCopy = ((int)0x88E2), - /// - /// Original was GL_STREAM_COPY_ARB = 0x88E2 - /// - StreamCopyArb = ((int)0x88E2), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_STATIC_DRAW_ARB = 0x88E4 - /// - StaticDrawArb = ((int)0x88E4), - /// - /// Original was GL_STATIC_READ = 0x88E5 - /// - StaticRead = ((int)0x88E5), - /// - /// Original was GL_STATIC_READ_ARB = 0x88E5 - /// - StaticReadArb = ((int)0x88E5), - /// - /// Original was GL_STATIC_COPY = 0x88E6 - /// - StaticCopy = ((int)0x88E6), - /// - /// Original was GL_STATIC_COPY_ARB = 0x88E6 - /// - StaticCopyArb = ((int)0x88E6), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - /// - /// Original was GL_DYNAMIC_DRAW_ARB = 0x88E8 - /// - DynamicDrawArb = ((int)0x88E8), - /// - /// Original was GL_DYNAMIC_READ = 0x88E9 - /// - DynamicRead = ((int)0x88E9), - /// - /// Original was GL_DYNAMIC_READ_ARB = 0x88E9 - /// - DynamicReadArb = ((int)0x88E9), - /// - /// Original was GL_DYNAMIC_COPY = 0x88EA - /// - DynamicCopy = ((int)0x88EA), - /// - /// Original was GL_DYNAMIC_COPY_ARB = 0x88EA - /// - DynamicCopyArb = ((int)0x88EA), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_PACK_BUFFER_ARB = 0x88EB - /// - PixelPackBufferArb = ((int)0x88EB), - /// - /// Original was GL_PIXEL_PACK_BUFFER_EXT = 0x88EB - /// - PixelPackBufferExt = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC - /// - PixelUnpackBufferArb = ((int)0x88EC), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC - /// - PixelUnpackBufferExt = ((int)0x88EC), - /// - /// Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED - /// - PixelPackBufferBinding = ((int)0x88ED), - /// - /// Original was GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED - /// - PixelPackBufferBindingArb = ((int)0x88ED), - /// - /// Original was GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED - /// - PixelPackBufferBindingExt = ((int)0x88ED), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF - /// - PixelUnpackBufferBinding = ((int)0x88EF), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF - /// - PixelUnpackBufferBindingArb = ((int)0x88EF), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF - /// - PixelUnpackBufferBindingExt = ((int)0x88EF), - /// - /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 - /// - Depth24Stencil8 = ((int)0x88F0), - /// - /// Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0 - /// - Depth24Stencil8Ext = ((int)0x88F0), - /// - /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 - /// - Depth24Stencil8Oes = ((int)0x88F0), - /// - /// Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 - /// - TextureStencilSize = ((int)0x88F1), - /// - /// Original was GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1 - /// - TextureStencilSizeExt = ((int)0x88F1), - /// - /// Original was GL_STENCIL_TAG_BITS_EXT = 0x88F2 - /// - StencilTagBitsExt = ((int)0x88F2), - /// - /// Original was GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3 - /// - StencilClearTagValueExt = ((int)0x88F3), - /// - /// Original was GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4 - /// - MaxProgramExecInstructionsNv = ((int)0x88F4), - /// - /// Original was GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5 - /// - MaxProgramCallDepthNv = ((int)0x88F5), - /// - /// Original was GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6 - /// - MaxProgramIfDepthNv = ((int)0x88F6), - /// - /// Original was GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7 - /// - MaxProgramLoopDepthNv = ((int)0x88F7), - /// - /// Original was GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8 - /// - MaxProgramLoopCountNv = ((int)0x88F8), - /// - /// Original was GL_SRC1_COLOR = 0x88F9 - /// - Src1Color = ((int)0x88F9), - /// - /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA - /// - OneMinusSrc1Color = ((int)0x88FA), - /// - /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB - /// - OneMinusSrc1Alpha = ((int)0x88FB), - /// - /// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC - /// - MaxDualSourceDrawBuffers = ((int)0x88FC), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - /// - VertexAttribArrayInteger = ((int)0x88FD), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD - /// - VertexAttribArrayIntegerExt = ((int)0x88FD), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD - /// - VertexAttribArrayIntegerNv = ((int)0x88FD), - /// - /// Original was GL_ARRAY_DIVISOR = 0x88FE - /// - ArrayDivisor = ((int)0x88FE), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE - /// - VertexAttribArrayDivisor = ((int)0x88FE), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE - /// - VertexAttribArrayDivisorArb = ((int)0x88FE), - /// - /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF - /// - MaxArrayTextureLayers = ((int)0x88FF), - /// - /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF - /// - MaxArrayTextureLayersExt = ((int)0x88FF), - /// - /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 - /// - MinProgramTexelOffset = ((int)0x8904), - /// - /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = 0x8904 - /// - MinProgramTexelOffsetExt = ((int)0x8904), - /// - /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904 - /// - MinProgramTexelOffsetNv = ((int)0x8904), - /// - /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 - /// - MaxProgramTexelOffset = ((int)0x8905), - /// - /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = 0x8905 - /// - MaxProgramTexelOffsetExt = ((int)0x8905), - /// - /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905 - /// - MaxProgramTexelOffsetNv = ((int)0x8905), - /// - /// Original was GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906 - /// - ProgramAttribComponentsNv = ((int)0x8906), - /// - /// Original was GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907 - /// - ProgramResultComponentsNv = ((int)0x8907), - /// - /// Original was GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908 - /// - MaxProgramAttribComponentsNv = ((int)0x8908), - /// - /// Original was GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909 - /// - MaxProgramResultComponentsNv = ((int)0x8909), - /// - /// Original was GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910 - /// - StencilTestTwoSideExt = ((int)0x8910), - /// - /// Original was GL_ACTIVE_STENCIL_FACE_EXT = 0x8911 - /// - ActiveStencilFaceExt = ((int)0x8911), - /// - /// Original was GL_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912 - /// - MirrorClampToBorderExt = ((int)0x8912), - /// - /// Original was GL_SAMPLES_PASSED = 0x8914 - /// - SamplesPassed = ((int)0x8914), - /// - /// Original was GL_SAMPLES_PASSED_ARB = 0x8914 - /// - SamplesPassedArb = ((int)0x8914), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 - /// - GeometryVerticesOut = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 - /// - GeometryInputType = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 - /// - GeometryOutputType = ((int)0x8918), - /// - /// Original was GL_SAMPLER_BINDING = 0x8919 - /// - SamplerBinding = ((int)0x8919), - /// - /// Original was GL_CLAMP_VERTEX_COLOR = 0x891A - /// - ClampVertexColor = ((int)0x891A), - /// - /// Original was GL_CLAMP_VERTEX_COLOR_ARB = 0x891A - /// - ClampVertexColorArb = ((int)0x891A), - /// - /// Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B - /// - ClampFragmentColor = ((int)0x891B), - /// - /// Original was GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B - /// - ClampFragmentColorArb = ((int)0x891B), - /// - /// Original was GL_CLAMP_READ_COLOR = 0x891C - /// - ClampReadColor = ((int)0x891C), - /// - /// Original was GL_CLAMP_READ_COLOR_ARB = 0x891C - /// - ClampReadColorArb = ((int)0x891C), - /// - /// Original was GL_FIXED_ONLY = 0x891D - /// - FixedOnly = ((int)0x891D), - /// - /// Original was GL_FIXED_ONLY_ARB = 0x891D - /// - FixedOnlyArb = ((int)0x891D), - /// - /// Original was GL_TESS_CONTROL_PROGRAM_NV = 0x891E - /// - TessControlProgramNv = ((int)0x891E), - /// - /// Original was GL_TESS_EVALUATION_PROGRAM_NV = 0x891F - /// - TessEvaluationProgramNv = ((int)0x891F), - /// - /// Original was GL_FRAGMENT_SHADER_ATI = 0x8920 - /// - FragmentShaderAti = ((int)0x8920), - /// - /// Original was GL_REG_0_ATI = 0x8921 - /// - Reg0Ati = ((int)0x8921), - /// - /// Original was GL_REG_1_ATI = 0x8922 - /// - Reg1Ati = ((int)0x8922), - /// - /// Original was GL_REG_2_ATI = 0x8923 - /// - Reg2Ati = ((int)0x8923), - /// - /// Original was GL_REG_3_ATI = 0x8924 - /// - Reg3Ati = ((int)0x8924), - /// - /// Original was GL_REG_4_ATI = 0x8925 - /// - Reg4Ati = ((int)0x8925), - /// - /// Original was GL_REG_5_ATI = 0x8926 - /// - Reg5Ati = ((int)0x8926), - /// - /// Original was GL_REG_6_ATI = 0x8927 - /// - Reg6Ati = ((int)0x8927), - /// - /// Original was GL_REG_7_ATI = 0x8928 - /// - Reg7Ati = ((int)0x8928), - /// - /// Original was GL_REG_8_ATI = 0x8929 - /// - Reg8Ati = ((int)0x8929), - /// - /// Original was GL_REG_9_ATI = 0x892A - /// - Reg9Ati = ((int)0x892A), - /// - /// Original was GL_REG_10_ATI = 0x892B - /// - Reg10Ati = ((int)0x892B), - /// - /// Original was GL_REG_11_ATI = 0x892C - /// - Reg11Ati = ((int)0x892C), - /// - /// Original was GL_REG_12_ATI = 0x892D - /// - Reg12Ati = ((int)0x892D), - /// - /// Original was GL_REG_13_ATI = 0x892E - /// - Reg13Ati = ((int)0x892E), - /// - /// Original was GL_REG_14_ATI = 0x892F - /// - Reg14Ati = ((int)0x892F), - /// - /// Original was GL_REG_15_ATI = 0x8930 - /// - Reg15Ati = ((int)0x8930), - /// - /// Original was GL_REG_16_ATI = 0x8931 - /// - Reg16Ati = ((int)0x8931), - /// - /// Original was GL_REG_17_ATI = 0x8932 - /// - Reg17Ati = ((int)0x8932), - /// - /// Original was GL_REG_18_ATI = 0x8933 - /// - Reg18Ati = ((int)0x8933), - /// - /// Original was GL_REG_19_ATI = 0x8934 - /// - Reg19Ati = ((int)0x8934), - /// - /// Original was GL_REG_20_ATI = 0x8935 - /// - Reg20Ati = ((int)0x8935), - /// - /// Original was GL_REG_21_ATI = 0x8936 - /// - Reg21Ati = ((int)0x8936), - /// - /// Original was GL_REG_22_ATI = 0x8937 - /// - Reg22Ati = ((int)0x8937), - /// - /// Original was GL_REG_23_ATI = 0x8938 - /// - Reg23Ati = ((int)0x8938), - /// - /// Original was GL_REG_24_ATI = 0x8939 - /// - Reg24Ati = ((int)0x8939), - /// - /// Original was GL_REG_25_ATI = 0x893A - /// - Reg25Ati = ((int)0x893A), - /// - /// Original was GL_REG_26_ATI = 0x893B - /// - Reg26Ati = ((int)0x893B), - /// - /// Original was GL_REG_27_ATI = 0x893C - /// - Reg27Ati = ((int)0x893C), - /// - /// Original was GL_REG_28_ATI = 0x893D - /// - Reg28Ati = ((int)0x893D), - /// - /// Original was GL_REG_29_ATI = 0x893E - /// - Reg29Ati = ((int)0x893E), - /// - /// Original was GL_REG_30_ATI = 0x893F - /// - Reg30Ati = ((int)0x893F), - /// - /// Original was GL_REG_31_ATI = 0x8940 - /// - Reg31Ati = ((int)0x8940), - /// - /// Original was GL_CON_0_ATI = 0x8941 - /// - Con0Ati = ((int)0x8941), - /// - /// Original was GL_CON_1_ATI = 0x8942 - /// - Con1Ati = ((int)0x8942), - /// - /// Original was GL_CON_2_ATI = 0x8943 - /// - Con2Ati = ((int)0x8943), - /// - /// Original was GL_CON_3_ATI = 0x8944 - /// - Con3Ati = ((int)0x8944), - /// - /// Original was GL_CON_4_ATI = 0x8945 - /// - Con4Ati = ((int)0x8945), - /// - /// Original was GL_CON_5_ATI = 0x8946 - /// - Con5Ati = ((int)0x8946), - /// - /// Original was GL_CON_6_ATI = 0x8947 - /// - Con6Ati = ((int)0x8947), - /// - /// Original was GL_CON_7_ATI = 0x8948 - /// - Con7Ati = ((int)0x8948), - /// - /// Original was GL_CON_8_ATI = 0x8949 - /// - Con8Ati = ((int)0x8949), - /// - /// Original was GL_CON_9_ATI = 0x894A - /// - Con9Ati = ((int)0x894A), - /// - /// Original was GL_CON_10_ATI = 0x894B - /// - Con10Ati = ((int)0x894B), - /// - /// Original was GL_CON_11_ATI = 0x894C - /// - Con11Ati = ((int)0x894C), - /// - /// Original was GL_CON_12_ATI = 0x894D - /// - Con12Ati = ((int)0x894D), - /// - /// Original was GL_CON_13_ATI = 0x894E - /// - Con13Ati = ((int)0x894E), - /// - /// Original was GL_CON_14_ATI = 0x894F - /// - Con14Ati = ((int)0x894F), - /// - /// Original was GL_CON_15_ATI = 0x8950 - /// - Con15Ati = ((int)0x8950), - /// - /// Original was GL_CON_16_ATI = 0x8951 - /// - Con16Ati = ((int)0x8951), - /// - /// Original was GL_CON_17_ATI = 0x8952 - /// - Con17Ati = ((int)0x8952), - /// - /// Original was GL_CON_18_ATI = 0x8953 - /// - Con18Ati = ((int)0x8953), - /// - /// Original was GL_CON_19_ATI = 0x8954 - /// - Con19Ati = ((int)0x8954), - /// - /// Original was GL_CON_20_ATI = 0x8955 - /// - Con20Ati = ((int)0x8955), - /// - /// Original was GL_CON_21_ATI = 0x8956 - /// - Con21Ati = ((int)0x8956), - /// - /// Original was GL_CON_22_ATI = 0x8957 - /// - Con22Ati = ((int)0x8957), - /// - /// Original was GL_CON_23_ATI = 0x8958 - /// - Con23Ati = ((int)0x8958), - /// - /// Original was GL_CON_24_ATI = 0x8959 - /// - Con24Ati = ((int)0x8959), - /// - /// Original was GL_CON_25_ATI = 0x895A - /// - Con25Ati = ((int)0x895A), - /// - /// Original was GL_CON_26_ATI = 0x895B - /// - Con26Ati = ((int)0x895B), - /// - /// Original was GL_CON_27_ATI = 0x895C - /// - Con27Ati = ((int)0x895C), - /// - /// Original was GL_CON_28_ATI = 0x895D - /// - Con28Ati = ((int)0x895D), - /// - /// Original was GL_CON_29_ATI = 0x895E - /// - Con29Ati = ((int)0x895E), - /// - /// Original was GL_CON_30_ATI = 0x895F - /// - Con30Ati = ((int)0x895F), - /// - /// Original was GL_CON_31_ATI = 0x8960 - /// - Con31Ati = ((int)0x8960), - /// - /// Original was GL_MOV_ATI = 0x8961 - /// - MovAti = ((int)0x8961), - /// - /// Original was GL_ADD_ATI = 0x8963 - /// - AddAti = ((int)0x8963), - /// - /// Original was GL_MUL_ATI = 0x8964 - /// - MulAti = ((int)0x8964), - /// - /// Original was GL_SUB_ATI = 0x8965 - /// - SubAti = ((int)0x8965), - /// - /// Original was GL_DOT3_ATI = 0x8966 - /// - Dot3Ati = ((int)0x8966), - /// - /// Original was GL_DOT4_ATI = 0x8967 - /// - Dot4Ati = ((int)0x8967), - /// - /// Original was GL_MAD_ATI = 0x8968 - /// - MadAti = ((int)0x8968), - /// - /// Original was GL_LERP_ATI = 0x8969 - /// - LerpAti = ((int)0x8969), - /// - /// Original was GL_CND_ATI = 0x896A - /// - CndAti = ((int)0x896A), - /// - /// Original was GL_CND0_ATI = 0x896B - /// - Cnd0Ati = ((int)0x896B), - /// - /// Original was GL_DOT2_ADD_ATI = 0x896C - /// - Dot2AddAti = ((int)0x896C), - /// - /// Original was GL_SECONDARY_INTERPOLATOR_ATI = 0x896D - /// - SecondaryInterpolatorAti = ((int)0x896D), - /// - /// Original was GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E - /// - NumFragmentRegistersAti = ((int)0x896E), - /// - /// Original was GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F - /// - NumFragmentConstantsAti = ((int)0x896F), - /// - /// Original was GL_NUM_PASSES_ATI = 0x8970 - /// - NumPassesAti = ((int)0x8970), - /// - /// Original was GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971 - /// - NumInstructionsPerPassAti = ((int)0x8971), - /// - /// Original was GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972 - /// - NumInstructionsTotalAti = ((int)0x8972), - /// - /// Original was GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973 - /// - NumInputInterpolatorComponentsAti = ((int)0x8973), - /// - /// Original was GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974 - /// - NumLoopbackComponentsAti = ((int)0x8974), - /// - /// Original was GL_COLOR_ALPHA_PAIRING_ATI = 0x8975 - /// - ColorAlphaPairingAti = ((int)0x8975), - /// - /// Original was GL_SWIZZLE_STR_ATI = 0x8976 - /// - SwizzleStrAti = ((int)0x8976), - /// - /// Original was GL_SWIZZLE_STQ_ATI = 0x8977 - /// - SwizzleStqAti = ((int)0x8977), - /// - /// Original was GL_SWIZZLE_STR_DR_ATI = 0x8978 - /// - SwizzleStrDrAti = ((int)0x8978), - /// - /// Original was GL_SWIZZLE_STQ_DQ_ATI = 0x8979 - /// - SwizzleStqDqAti = ((int)0x8979), - /// - /// Original was GL_SWIZZLE_STRQ_ATI = 0x897A - /// - SwizzleStrqAti = ((int)0x897A), - /// - /// Original was GL_SWIZZLE_STRQ_DQ_ATI = 0x897B - /// - SwizzleStrqDqAti = ((int)0x897B), - /// - /// Original was GL_INTERLACE_OML = 0x8980 - /// - InterlaceOml = ((int)0x8980), - /// - /// Original was GL_INTERLACE_READ_OML = 0x8981 - /// - InterlaceReadOml = ((int)0x8981), - /// - /// Original was GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982 - /// - FormatSubsample2424Oml = ((int)0x8982), - /// - /// Original was GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983 - /// - FormatSubsample244244Oml = ((int)0x8983), - /// - /// Original was GL_PACK_RESAMPLE_OML = 0x8984 - /// - PackResampleOml = ((int)0x8984), - /// - /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 - /// - UnpackResampleOml = ((int)0x8985), - /// - /// Original was GL_RESAMPLE_REPLICATE_OML = 0x8986 - /// - ResampleReplicateOml = ((int)0x8986), - /// - /// Original was GL_RESAMPLE_ZERO_FILL_OML = 0x8987 - /// - ResampleZeroFillOml = ((int)0x8987), - /// - /// Original was GL_RESAMPLE_AVERAGE_OML = 0x8988 - /// - ResampleAverageOml = ((int)0x8988), - /// - /// Original was GL_RESAMPLE_DECIMATE_OML = 0x8989 - /// - ResampleDecimateOml = ((int)0x8989), - /// - /// Original was GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00 - /// - VertexAttribMap1Apple = ((int)0x8A00), - /// - /// Original was GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01 - /// - VertexAttribMap2Apple = ((int)0x8A01), - /// - /// Original was GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02 - /// - VertexAttribMap1SizeApple = ((int)0x8A02), - /// - /// Original was GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03 - /// - VertexAttribMap1CoeffApple = ((int)0x8A03), - /// - /// Original was GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04 - /// - VertexAttribMap1OrderApple = ((int)0x8A04), - /// - /// Original was GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05 - /// - VertexAttribMap1DomainApple = ((int)0x8A05), - /// - /// Original was GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06 - /// - VertexAttribMap2SizeApple = ((int)0x8A06), - /// - /// Original was GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07 - /// - VertexAttribMap2CoeffApple = ((int)0x8A07), - /// - /// Original was GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08 - /// - VertexAttribMap2OrderApple = ((int)0x8A08), - /// - /// Original was GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09 - /// - VertexAttribMap2DomainApple = ((int)0x8A09), - /// - /// Original was GL_DRAW_PIXELS_APPLE = 0x8A0A - /// - DrawPixelsApple = ((int)0x8A0A), - /// - /// Original was GL_FENCE_APPLE = 0x8A0B - /// - FenceApple = ((int)0x8A0B), - /// - /// Original was GL_ELEMENT_ARRAY_APPLE = 0x8A0C - /// - ElementArrayApple = ((int)0x8A0C), - /// - /// Original was GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D - /// - ElementArrayTypeApple = ((int)0x8A0D), - /// - /// Original was GL_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E - /// - ElementArrayPointerApple = ((int)0x8A0E), - /// - /// Original was GL_COLOR_FLOAT_APPLE = 0x8A0F - /// - ColorFloatApple = ((int)0x8A0F), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12 - /// - BufferSerializedModifyApple = ((int)0x8A12), - /// - /// Original was GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13 - /// - BufferFlushingUnmapApple = ((int)0x8A13), - /// - /// Original was GL_AUX_DEPTH_STENCIL_APPLE = 0x8A14 - /// - AuxDepthStencilApple = ((int)0x8A14), - /// - /// Original was GL_PACK_ROW_BYTES_APPLE = 0x8A15 - /// - PackRowBytesApple = ((int)0x8A15), - /// - /// Original was GL_UNPACK_ROW_BYTES_APPLE = 0x8A16 - /// - UnpackRowBytesApple = ((int)0x8A16), - /// - /// Original was GL_RELEASED_APPLE = 0x8A19 - /// - ReleasedApple = ((int)0x8A19), - /// - /// Original was GL_VOLATILE_APPLE = 0x8A1A - /// - VolatileApple = ((int)0x8A1A), - /// - /// Original was GL_RETAINED_APPLE = 0x8A1B - /// - RetainedApple = ((int)0x8A1B), - /// - /// Original was GL_UNDEFINED_APPLE = 0x8A1C - /// - UndefinedApple = ((int)0x8A1C), - /// - /// Original was GL_PURGEABLE_APPLE = 0x8A1D - /// - PurgeableApple = ((int)0x8A1D), - /// - /// Original was GL_RGB_422_APPLE = 0x8A1F - /// - Rgb422Apple = ((int)0x8A1F), - /// - /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 - /// - UniformBufferBinding = ((int)0x8A28), - /// - /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 - /// - UniformBufferStart = ((int)0x8A29), - /// - /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A - /// - UniformBufferSize = ((int)0x8A2A), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B - /// - MaxVertexUniformBlocks = ((int)0x8A2B), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C - /// - MaxGeometryUniformBlocks = ((int)0x8A2C), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D - /// - MaxFragmentUniformBlocks = ((int)0x8A2D), - /// - /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E - /// - MaxCombinedUniformBlocks = ((int)0x8A2E), - /// - /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F - /// - MaxUniformBufferBindings = ((int)0x8A2F), - /// - /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 - /// - MaxUniformBlockSize = ((int)0x8A30), - /// - /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 - /// - MaxCombinedVertexUniformComponents = ((int)0x8A31), - /// - /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 - /// - MaxCombinedGeometryUniformComponents = ((int)0x8A32), - /// - /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 - /// - MaxCombinedFragmentUniformComponents = ((int)0x8A33), - /// - /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 - /// - UniformBufferOffsetAlignment = ((int)0x8A34), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 - /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 - /// - ActiveUniformBlocks = ((int)0x8A36), - /// - /// Original was GL_UNIFORM_TYPE = 0x8A37 - /// - UniformType = ((int)0x8A37), - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A - /// - UniformBlockIndex = ((int)0x8A3A), - /// - /// Original was GL_UNIFORM_OFFSET = 0x8A3B - /// - UniformOffset = ((int)0x8A3B), - /// - /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C - /// - UniformArrayStride = ((int)0x8A3C), - /// - /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D - /// - UniformMatrixStride = ((int)0x8A3D), - /// - /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E - /// - UniformIsRowMajor = ((int)0x8A3E), - /// - /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F - /// - UniformBlockBinding = ((int)0x8A3F), - /// - /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 - /// - UniformBlockDataSize = ((int)0x8A40), - /// - /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 - /// - UniformBlockNameLength = ((int)0x8A41), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 - /// - UniformBlockActiveUniforms = ((int)0x8A42), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 - /// - UniformBlockActiveUniformIndices = ((int)0x8A43), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 - /// - UniformBlockReferencedByVertexShader = ((int)0x8A44), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 - /// - UniformBlockReferencedByGeometryShader = ((int)0x8A45), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 - /// - UniformBlockReferencedByFragmentShader = ((int)0x8A46), - /// - /// Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48 - /// - TextureSrgbDecodeExt = ((int)0x8A48), - /// - /// Original was GL_DECODE_EXT = 0x8A49 - /// - DecodeExt = ((int)0x8A49), - /// - /// Original was GL_SKIP_DECODE_EXT = 0x8A4A - /// - SkipDecodeExt = ((int)0x8A4A), - /// - /// Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F - /// - ProgramPipelineObjectExt = ((int)0x8A4F), - /// - /// Original was GL_RGB_RAW_422_APPLE = 0x8A51 - /// - RgbRaw422Apple = ((int)0x8A51), - /// - /// Original was GL_FRAGMENT_SHADER = 0x8B30 - /// - FragmentShader = ((int)0x8B30), - /// - /// Original was GL_FRAGMENT_SHADER_ARB = 0x8B30 - /// - FragmentShaderArb = ((int)0x8B30), - /// - /// Original was GL_VERTEX_SHADER = 0x8B31 - /// - VertexShader = ((int)0x8B31), - /// - /// Original was GL_VERTEX_SHADER_ARB = 0x8B31 - /// - VertexShaderArb = ((int)0x8B31), - /// - /// Original was GL_PROGRAM_OBJECT_ARB = 0x8B40 - /// - ProgramObjectArb = ((int)0x8B40), - /// - /// Original was GL_PROGRAM_OBJECT_EXT = 0x8B40 - /// - ProgramObjectExt = ((int)0x8B40), - /// - /// Original was GL_SHADER_OBJECT_ARB = 0x8B48 - /// - ShaderObjectArb = ((int)0x8B48), - /// - /// Original was GL_SHADER_OBJECT_EXT = 0x8B48 - /// - ShaderObjectExt = ((int)0x8B48), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 - /// - MaxFragmentUniformComponents = ((int)0x8B49), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49 - /// - MaxFragmentUniformComponentsArb = ((int)0x8B49), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A - /// - MaxVertexUniformComponents = ((int)0x8B4A), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A - /// - MaxVertexUniformComponentsArb = ((int)0x8B4A), - /// - /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B - /// - MaxVaryingComponents = ((int)0x8B4B), - /// - /// Original was GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B - /// - MaxVaryingComponentsExt = ((int)0x8B4B), - /// - /// Original was GL_MAX_VARYING_FLOATS = 0x8B4B - /// - MaxVaryingFloats = ((int)0x8B4B), - /// - /// Original was GL_MAX_VARYING_FLOATS_ARB = 0x8B4B - /// - MaxVaryingFloatsArb = ((int)0x8B4B), - /// - /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C - /// - MaxVertexTextureImageUnits = ((int)0x8B4C), - /// - /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C - /// - MaxVertexTextureImageUnitsArb = ((int)0x8B4C), - /// - /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D - /// - MaxCombinedTextureImageUnits = ((int)0x8B4D), - /// - /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D - /// - MaxCombinedTextureImageUnitsArb = ((int)0x8B4D), - /// - /// Original was GL_OBJECT_TYPE_ARB = 0x8B4E - /// - ObjectTypeArb = ((int)0x8B4E), - /// - /// Original was GL_OBJECT_SUBTYPE_ARB = 0x8B4F - /// - ObjectSubtypeArb = ((int)0x8B4F), - /// - /// Original was GL_SHADER_TYPE = 0x8B4F - /// - ShaderType = ((int)0x8B4F), - /// - /// Original was GL_FLOAT_VEC2 = 0x8B50 - /// - FloatVec2 = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC2_ARB = 0x8B50 - /// - FloatVec2Arb = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3 = 0x8B51 - /// - FloatVec3 = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC3_ARB = 0x8B51 - /// - FloatVec3Arb = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4 = 0x8B52 - /// - FloatVec4 = ((int)0x8B52), - /// - /// Original was GL_FLOAT_VEC4_ARB = 0x8B52 - /// - FloatVec4Arb = ((int)0x8B52), - /// - /// Original was GL_INT_VEC2 = 0x8B53 - /// - IntVec2 = ((int)0x8B53), - /// - /// Original was GL_INT_VEC2_ARB = 0x8B53 - /// - IntVec2Arb = ((int)0x8B53), - /// - /// Original was GL_INT_VEC3 = 0x8B54 - /// - IntVec3 = ((int)0x8B54), - /// - /// Original was GL_INT_VEC3_ARB = 0x8B54 - /// - IntVec3Arb = ((int)0x8B54), - /// - /// Original was GL_INT_VEC4 = 0x8B55 - /// - IntVec4 = ((int)0x8B55), - /// - /// Original was GL_INT_VEC4_ARB = 0x8B55 - /// - IntVec4Arb = ((int)0x8B55), - /// - /// Original was GL_BOOL = 0x8B56 - /// - Bool = ((int)0x8B56), - /// - /// Original was GL_BOOL_ARB = 0x8B56 - /// - BoolArb = ((int)0x8B56), - /// - /// Original was GL_BOOL_VEC2 = 0x8B57 - /// - BoolVec2 = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC2_ARB = 0x8B57 - /// - BoolVec2Arb = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC3 = 0x8B58 - /// - BoolVec3 = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC3_ARB = 0x8B58 - /// - BoolVec3Arb = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC4 = 0x8B59 - /// - BoolVec4 = ((int)0x8B59), - /// - /// Original was GL_BOOL_VEC4_ARB = 0x8B59 - /// - BoolVec4Arb = ((int)0x8B59), - /// - /// Original was GL_FLOAT_MAT2 = 0x8B5A - /// - FloatMat2 = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT2_ARB = 0x8B5A - /// - FloatMat2Arb = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3 = 0x8B5B - /// - FloatMat3 = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT3_ARB = 0x8B5B - /// - FloatMat3Arb = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4 = 0x8B5C - /// - FloatMat4 = ((int)0x8B5C), - /// - /// Original was GL_FLOAT_MAT4_ARB = 0x8B5C - /// - FloatMat4Arb = ((int)0x8B5C), - /// - /// Original was GL_SAMPLER_1D = 0x8B5D - /// - Sampler1D = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_1D_ARB = 0x8B5D - /// - Sampler1DArb = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_2D = 0x8B5E - /// - Sampler2D = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_2D_ARB = 0x8B5E - /// - Sampler2DArb = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_3D = 0x8B5F - /// - Sampler3D = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_3D_ARB = 0x8B5F - /// - Sampler3DArb = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_3D_OES = 0x8B5F - /// - Sampler3DOes = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_CUBE = 0x8B60 - /// - SamplerCube = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_CUBE_ARB = 0x8B60 - /// - SamplerCubeArb = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 - /// - Sampler1DShadow = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61 - /// - Sampler1DShadowArb = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 - /// - Sampler2DShadow = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62 - /// - Sampler2DShadowArb = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 - /// - Sampler2DShadowExt = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_RECT = 0x8B63 - /// - Sampler2DRect = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63 - /// - Sampler2DRectArb = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 - /// - Sampler2DRectShadow = ((int)0x8B64), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 - /// - Sampler2DRectShadowArb = ((int)0x8B64), - /// - /// Original was GL_FLOAT_MAT2x3 = 0x8B65 - /// - FloatMat2x3 = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x3_NV = 0x8B65 - /// - FloatMat2x3Nv = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x4 = 0x8B66 - /// - FloatMat2x4 = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT2x4_NV = 0x8B66 - /// - FloatMat2x4Nv = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT3x2 = 0x8B67 - /// - FloatMat3x2 = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x2_NV = 0x8B67 - /// - FloatMat3x2Nv = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x4 = 0x8B68 - /// - FloatMat3x4 = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT3x4_NV = 0x8B68 - /// - FloatMat3x4Nv = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT4x2 = 0x8B69 - /// - FloatMat4x2 = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x2_NV = 0x8B69 - /// - FloatMat4x2Nv = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x3 = 0x8B6A - /// - FloatMat4x3 = ((int)0x8B6A), - /// - /// Original was GL_FLOAT_MAT4x3_NV = 0x8B6A - /// - FloatMat4x3Nv = ((int)0x8B6A), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_OBJECT_DELETE_STATUS_ARB = 0x8B80 - /// - ObjectDeleteStatusArb = ((int)0x8B80), - /// - /// Original was GL_COMPILE_STATUS = 0x8B81 - /// - CompileStatus = ((int)0x8B81), - /// - /// Original was GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81 - /// - ObjectCompileStatusArb = ((int)0x8B81), - /// - /// Original was GL_LINK_STATUS = 0x8B82 - /// - LinkStatus = ((int)0x8B82), - /// - /// Original was GL_OBJECT_LINK_STATUS_ARB = 0x8B82 - /// - ObjectLinkStatusArb = ((int)0x8B82), - /// - /// Original was GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83 - /// - ObjectValidateStatusArb = ((int)0x8B83), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84 - /// - ObjectInfoLogLengthArb = ((int)0x8B84), - /// - /// Original was GL_ATTACHED_SHADERS = 0x8B85 - /// - AttachedShaders = ((int)0x8B85), - /// - /// Original was GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85 - /// - ObjectAttachedObjectsArb = ((int)0x8B85), - /// - /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 - /// - ActiveUniforms = ((int)0x8B86), - /// - /// Original was GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86 - /// - ObjectActiveUniformsArb = ((int)0x8B86), - /// - /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - /// - ActiveUniformMaxLength = ((int)0x8B87), - /// - /// Original was GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87 - /// - ObjectActiveUniformMaxLengthArb = ((int)0x8B87), - /// - /// Original was GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88 - /// - ObjectShaderSourceLengthArb = ((int)0x8B88), - /// - /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 - /// - ShaderSourceLength = ((int)0x8B88), - /// - /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 - /// - ActiveAttributes = ((int)0x8B89), - /// - /// Original was GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89 - /// - ObjectActiveAttributesArb = ((int)0x8B89), - /// - /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - /// - ActiveAttributeMaxLength = ((int)0x8B8A), - /// - /// Original was GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A - /// - ObjectActiveAttributeMaxLengthArb = ((int)0x8B8A), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B - /// - FragmentShaderDerivativeHint = ((int)0x8B8B), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B - /// - FragmentShaderDerivativeHintArb = ((int)0x8B8B), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B - /// - FragmentShaderDerivativeHintOes = ((int)0x8B8B), - /// - /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C - /// - ShadingLanguageVersion = ((int)0x8B8C), - /// - /// Original was GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C - /// - ShadingLanguageVersionArb = ((int)0x8B8C), - /// - /// Original was GL_ACTIVE_PROGRAM_EXT = 0x8B8D - /// - ActiveProgramExt = ((int)0x8B8D), - /// - /// Original was GL_CURRENT_PROGRAM = 0x8B8D - /// - CurrentProgram = ((int)0x8B8D), - /// - /// Original was GL_PALETTE4_RGB8_OES = 0x8B90 - /// - Palette4Rgb8Oes = ((int)0x8B90), - /// - /// Original was GL_PALETTE4_RGBA8_OES = 0x8B91 - /// - Palette4Rgba8Oes = ((int)0x8B91), - /// - /// Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92 - /// - Palette4R5G6B5Oes = ((int)0x8B92), - /// - /// Original was GL_PALETTE4_RGBA4_OES = 0x8B93 - /// - Palette4Rgba4Oes = ((int)0x8B93), - /// - /// Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94 - /// - Palette4Rgb5A1Oes = ((int)0x8B94), - /// - /// Original was GL_PALETTE8_RGB8_OES = 0x8B95 - /// - Palette8Rgb8Oes = ((int)0x8B95), - /// - /// Original was GL_PALETTE8_RGBA8_OES = 0x8B96 - /// - Palette8Rgba8Oes = ((int)0x8B96), - /// - /// Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97 - /// - Palette8R5G6B5Oes = ((int)0x8B97), - /// - /// Original was GL_PALETTE8_RGBA4_OES = 0x8B98 - /// - Palette8Rgba4Oes = ((int)0x8B98), - /// - /// Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99 - /// - Palette8Rgb5A1Oes = ((int)0x8B99), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A - /// - ImplementationColorReadType = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A - /// - ImplementationColorReadTypeOes = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B - /// - ImplementationColorReadFormat = ((int)0x8B9B), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B - /// - ImplementationColorReadFormatOes = ((int)0x8B9B), - /// - /// Original was GL_TILE_RASTER_ORDER_FIXED_MESA = 0x8BB8 - /// - TileRasterOrderFixedMesa = ((int)0x8BB8), - /// - /// Original was GL_TILE_RASTER_ORDER_INCREASING_X_MESA = 0x8BB9 - /// - TileRasterOrderIncreasingXMesa = ((int)0x8BB9), - /// - /// Original was GL_TILE_RASTER_ORDER_INCREASING_Y_MESA = 0x8BBA - /// - TileRasterOrderIncreasingYMesa = ((int)0x8BBA), - /// - /// Original was GL_COUNTER_TYPE_AMD = 0x8BC0 - /// - CounterTypeAmd = ((int)0x8BC0), - /// - /// Original was GL_COUNTER_RANGE_AMD = 0x8BC1 - /// - CounterRangeAmd = ((int)0x8BC1), - /// - /// Original was GL_UNSIGNED_INT64_AMD = 0x8BC2 - /// - UnsignedInt64Amd = ((int)0x8BC2), - /// - /// Original was GL_PERCENTAGE_AMD = 0x8BC3 - /// - PercentageAmd = ((int)0x8BC3), - /// - /// Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 - /// - PerfmonResultAvailableAmd = ((int)0x8BC4), - /// - /// Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5 - /// - PerfmonResultSizeAmd = ((int)0x8BC5), - /// - /// Original was GL_PERFMON_RESULT_AMD = 0x8BC6 - /// - PerfmonResultAmd = ((int)0x8BC6), - /// - /// Original was GL_TEXTURE_RED_TYPE = 0x8C10 - /// - TextureRedType = ((int)0x8C10), - /// - /// Original was GL_TEXTURE_RED_TYPE_ARB = 0x8C10 - /// - TextureRedTypeArb = ((int)0x8C10), - /// - /// Original was GL_TEXTURE_GREEN_TYPE = 0x8C11 - /// - TextureGreenType = ((int)0x8C11), - /// - /// Original was GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11 - /// - TextureGreenTypeArb = ((int)0x8C11), - /// - /// Original was GL_TEXTURE_BLUE_TYPE = 0x8C12 - /// - TextureBlueType = ((int)0x8C12), - /// - /// Original was GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12 - /// - TextureBlueTypeArb = ((int)0x8C12), - /// - /// Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13 - /// - TextureAlphaType = ((int)0x8C13), - /// - /// Original was GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13 - /// - TextureAlphaTypeArb = ((int)0x8C13), - /// - /// Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14 - /// - TextureLuminanceType = ((int)0x8C14), - /// - /// Original was GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14 - /// - TextureLuminanceTypeArb = ((int)0x8C14), - /// - /// Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15 - /// - TextureIntensityType = ((int)0x8C15), - /// - /// Original was GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15 - /// - TextureIntensityTypeArb = ((int)0x8C15), - /// - /// Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16 - /// - TextureDepthType = ((int)0x8C16), - /// - /// Original was GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16 - /// - TextureDepthTypeArb = ((int)0x8C16), - /// - /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 - /// - UnsignedNormalized = ((int)0x8C17), - /// - /// Original was GL_UNSIGNED_NORMALIZED_ARB = 0x8C17 - /// - UnsignedNormalizedArb = ((int)0x8C17), - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18), - /// - /// Original was GL_TEXTURE_1D_ARRAY_EXT = 0x8C18 - /// - Texture1DArrayExt = ((int)0x8C18), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 - /// - ProxyTexture1DArray = ((int)0x8C19), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 - /// - ProxyTexture1DArrayExt = ((int)0x8C19), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A - /// - Texture2DArrayExt = ((int)0x8C1A), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B - /// - ProxyTexture2DArray = ((int)0x8C1B), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B - /// - ProxyTexture2DArrayExt = ((int)0x8C1B), - /// - /// Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C - /// - TextureBinding1DArray = ((int)0x8C1C), - /// - /// Original was GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C - /// - TextureBinding1DArrayExt = ((int)0x8C1C), - /// - /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D - /// - TextureBinding2DArray = ((int)0x8C1D), - /// - /// Original was GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D - /// - TextureBinding2DArrayExt = ((int)0x8C1D), - /// - /// Original was GL_GEOMETRY_PROGRAM_NV = 0x8C26 - /// - GeometryProgramNv = ((int)0x8C26), - /// - /// Original was GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27 - /// - MaxProgramOutputVerticesNv = ((int)0x8C27), - /// - /// Original was GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28 - /// - MaxProgramTotalOutputComponentsNv = ((int)0x8C28), - /// - /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 - /// - MaxGeometryTextureImageUnits = ((int)0x8C29), - /// - /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29 - /// - MaxGeometryTextureImageUnitsArb = ((int)0x8C29), - /// - /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29 - /// - MaxGeometryTextureImageUnitsExt = ((int)0x8C29), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TEXTURE_BUFFER_ARB = 0x8C2A - /// - TextureBufferArb = ((int)0x8C2A), - /// - /// Original was GL_TEXTURE_BUFFER_BINDING = 0x8C2A - /// - TextureBufferBinding = ((int)0x8C2A), - /// - /// Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A - /// - TextureBufferExt = ((int)0x8C2A), - /// - /// Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B - /// - MaxTextureBufferSize = ((int)0x8C2B), - /// - /// Original was GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B - /// - MaxTextureBufferSizeArb = ((int)0x8C2B), - /// - /// Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B - /// - MaxTextureBufferSizeExt = ((int)0x8C2B), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C - /// - TextureBindingBuffer = ((int)0x8C2C), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C - /// - TextureBindingBufferArb = ((int)0x8C2C), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C - /// - TextureBindingBufferExt = ((int)0x8C2C), - /// - /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D - /// - TextureBufferDataStoreBinding = ((int)0x8C2D), - /// - /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D - /// - TextureBufferDataStoreBindingArb = ((int)0x8C2D), - /// - /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D - /// - TextureBufferDataStoreBindingExt = ((int)0x8C2D), - /// - /// Original was GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E - /// - TextureBufferFormatArb = ((int)0x8C2E), - /// - /// Original was GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E - /// - TextureBufferFormatExt = ((int)0x8C2E), - /// - /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F - /// - AnySamplesPassed = ((int)0x8C2F), - /// - /// Original was GL_SAMPLE_SHADING = 0x8C36 - /// - SampleShading = ((int)0x8C36), - /// - /// Original was GL_SAMPLE_SHADING_ARB = 0x8C36 - /// - SampleShadingArb = ((int)0x8C36), - /// - /// Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37 - /// - MinSampleShadingValue = ((int)0x8C37), - /// - /// Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37 - /// - MinSampleShadingValueArb = ((int)0x8C37), - /// - /// Original was GL_R11F_G11F_B10F = 0x8C3A - /// - R11fG11fB10f = ((int)0x8C3A), - /// - /// Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A - /// - R11fG11fB10fApple = ((int)0x8C3A), - /// - /// Original was GL_R11F_G11F_B10F_EXT = 0x8C3A - /// - R11fG11fB10fExt = ((int)0x8C3A), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B - /// - UnsignedInt10F11F11FRevExt = ((int)0x8C3B), - /// - /// Original was GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C - /// - RgbaSignedComponentsExt = ((int)0x8C3C), - /// - /// Original was GL_RGB9_E5 = 0x8C3D - /// - Rgb9E5 = ((int)0x8C3D), - /// - /// Original was GL_RGB9_E5_APPLE = 0x8C3D - /// - Rgb9E5Apple = ((int)0x8C3D), - /// - /// Original was GL_RGB9_E5_EXT = 0x8C3D - /// - Rgb9E5Ext = ((int)0x8C3D), - /// - /// Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E - /// - UnsignedInt5999Rev = ((int)0x8C3E), - /// - /// Original was GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E - /// - UnsignedInt5999RevExt = ((int)0x8C3E), - /// - /// Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F - /// - TextureSharedSize = ((int)0x8C3F), - /// - /// Original was GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F - /// - TextureSharedSizeExt = ((int)0x8C3F), - /// - /// Original was GL_SRGB = 0x8C40 - /// - Srgb = ((int)0x8C40), - /// - /// Original was GL_SRGB_EXT = 0x8C40 - /// - SrgbExt = ((int)0x8C40), - /// - /// Original was GL_SRGB8 = 0x8C41 - /// - Srgb8 = ((int)0x8C41), - /// - /// Original was GL_SRGB8_EXT = 0x8C41 - /// - Srgb8Ext = ((int)0x8C41), - /// - /// Original was GL_SRGB8_NV = 0x8C41 - /// - Srgb8Nv = ((int)0x8C41), - /// - /// Original was GL_SRGB_ALPHA = 0x8C42 - /// - SrgbAlpha = ((int)0x8C42), - /// - /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 - /// - SrgbAlphaExt = ((int)0x8C42), - /// - /// Original was GL_SRGB8_ALPHA8 = 0x8C43 - /// - Srgb8Alpha8 = ((int)0x8C43), - /// - /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 - /// - Srgb8Alpha8Ext = ((int)0x8C43), - /// - /// Original was GL_SLUMINANCE_ALPHA = 0x8C44 - /// - SluminanceAlpha = ((int)0x8C44), - /// - /// Original was GL_SLUMINANCE_ALPHA_EXT = 0x8C44 - /// - SluminanceAlphaExt = ((int)0x8C44), - /// - /// Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45 - /// - Sluminance8Alpha8 = ((int)0x8C45), - /// - /// Original was GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45 - /// - Sluminance8Alpha8Ext = ((int)0x8C45), - /// - /// Original was GL_SLUMINANCE = 0x8C46 - /// - Sluminance = ((int)0x8C46), - /// - /// Original was GL_SLUMINANCE_EXT = 0x8C46 - /// - SluminanceExt = ((int)0x8C46), - /// - /// Original was GL_SLUMINANCE8 = 0x8C47 - /// - Sluminance8 = ((int)0x8C47), - /// - /// Original was GL_SLUMINANCE8_EXT = 0x8C47 - /// - Sluminance8Ext = ((int)0x8C47), - /// - /// Original was GL_COMPRESSED_SRGB = 0x8C48 - /// - CompressedSrgb = ((int)0x8C48), - /// - /// Original was GL_COMPRESSED_SRGB_EXT = 0x8C48 - /// - CompressedSrgbExt = ((int)0x8C48), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 - /// - CompressedSrgbAlpha = ((int)0x8C49), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49 - /// - CompressedSrgbAlphaExt = ((int)0x8C49), - /// - /// Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A - /// - CompressedSluminance = ((int)0x8C4A), - /// - /// Original was GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A - /// - CompressedSluminanceExt = ((int)0x8C4A), - /// - /// Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B - /// - CompressedSluminanceAlpha = ((int)0x8C4B), - /// - /// Original was GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B - /// - CompressedSluminanceAlphaExt = ((int)0x8C4B), - /// - /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C - /// - CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D - /// - CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E - /// - CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F - /// - CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F), - /// - /// Original was GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70 - /// - CompressedLuminanceLatc1Ext = ((int)0x8C70), - /// - /// Original was GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71 - /// - CompressedSignedLuminanceLatc1Ext = ((int)0x8C71), - /// - /// Original was GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72 - /// - CompressedLuminanceAlphaLatc2Ext = ((int)0x8C72), - /// - /// Original was GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73 - /// - CompressedSignedLuminanceAlphaLatc2Ext = ((int)0x8C73), - /// - /// Original was GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74 - /// - TessControlProgramParameterBufferNv = ((int)0x8C74), - /// - /// Original was GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75 - /// - TessEvaluationProgramParameterBufferNv = ((int)0x8C75), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 - /// - TransformFeedbackVaryingMaxLength = ((int)0x8C76), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76 - /// - TransformFeedbackVaryingMaxLengthExt = ((int)0x8C76), - /// - /// Original was GL_BACK_PRIMARY_COLOR_NV = 0x8C77 - /// - BackPrimaryColorNv = ((int)0x8C77), - /// - /// Original was GL_BACK_SECONDARY_COLOR_NV = 0x8C78 - /// - BackSecondaryColorNv = ((int)0x8C78), - /// - /// Original was GL_TEXTURE_COORD_NV = 0x8C79 - /// - TextureCoordNv = ((int)0x8C79), - /// - /// Original was GL_CLIP_DISTANCE_NV = 0x8C7A - /// - ClipDistanceNv = ((int)0x8C7A), - /// - /// Original was GL_VERTEX_ID_NV = 0x8C7B - /// - VertexIdNv = ((int)0x8C7B), - /// - /// Original was GL_PRIMITIVE_ID_NV = 0x8C7C - /// - PrimitiveIdNv = ((int)0x8C7C), - /// - /// Original was GL_GENERIC_ATTRIB_NV = 0x8C7D - /// - GenericAttribNv = ((int)0x8C7D), - /// - /// Original was GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E - /// - TransformFeedbackAttribsNv = ((int)0x8C7E), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F - /// - TransformFeedbackBufferMode = ((int)0x8C7F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F - /// - TransformFeedbackBufferModeExt = ((int)0x8C7F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F - /// - TransformFeedbackBufferModeNv = ((int)0x8C7F), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 - /// - MaxTransformFeedbackSeparateComponents = ((int)0x8C80), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80 - /// - MaxTransformFeedbackSeparateComponentsExt = ((int)0x8C80), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80 - /// - MaxTransformFeedbackSeparateComponentsNv = ((int)0x8C80), - /// - /// Original was GL_ACTIVE_VARYINGS_NV = 0x8C81 - /// - ActiveVaryingsNv = ((int)0x8C81), - /// - /// Original was GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82 - /// - ActiveVaryingMaxLengthNv = ((int)0x8C82), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 - /// - TransformFeedbackVaryings = ((int)0x8C83), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83 - /// - TransformFeedbackVaryingsExt = ((int)0x8C83), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83 - /// - TransformFeedbackVaryingsNv = ((int)0x8C83), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 - /// - TransformFeedbackBufferStart = ((int)0x8C84), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84 - /// - TransformFeedbackBufferStartExt = ((int)0x8C84), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84 - /// - TransformFeedbackBufferStartNv = ((int)0x8C84), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 - /// - TransformFeedbackBufferSize = ((int)0x8C85), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85 - /// - TransformFeedbackBufferSizeExt = ((int)0x8C85), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85 - /// - TransformFeedbackBufferSizeNv = ((int)0x8C85), - /// - /// Original was GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86 - /// - TransformFeedbackRecordNv = ((int)0x8C86), - /// - /// Original was GL_PRIMITIVES_GENERATED = 0x8C87 - /// - PrimitivesGenerated = ((int)0x8C87), - /// - /// Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87 - /// - PrimitivesGeneratedExt = ((int)0x8C87), - /// - /// Original was GL_PRIMITIVES_GENERATED_NV = 0x8C87 - /// - PrimitivesGeneratedNv = ((int)0x8C87), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 - /// - TransformFeedbackPrimitivesWritten = ((int)0x8C88), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88 - /// - TransformFeedbackPrimitivesWrittenExt = ((int)0x8C88), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88 - /// - TransformFeedbackPrimitivesWrittenNv = ((int)0x8C88), - /// - /// Original was GL_RASTERIZER_DISCARD = 0x8C89 - /// - RasterizerDiscard = ((int)0x8C89), - /// - /// Original was GL_RASTERIZER_DISCARD_EXT = 0x8C89 - /// - RasterizerDiscardExt = ((int)0x8C89), - /// - /// Original was GL_RASTERIZER_DISCARD_NV = 0x8C89 - /// - RasterizerDiscardNv = ((int)0x8C89), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A - /// - MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A - /// - MaxTransformFeedbackInterleavedComponentsExt = ((int)0x8C8A), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A - /// - MaxTransformFeedbackInterleavedComponentsNv = ((int)0x8C8A), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B - /// - MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B - /// - MaxTransformFeedbackSeparateAttribsExt = ((int)0x8C8B), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B - /// - MaxTransformFeedbackSeparateAttribsNv = ((int)0x8C8B), - /// - /// Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C - /// - InterleavedAttribs = ((int)0x8C8C), - /// - /// Original was GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C - /// - InterleavedAttribsExt = ((int)0x8C8C), - /// - /// Original was GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C - /// - InterleavedAttribsNv = ((int)0x8C8C), - /// - /// Original was GL_SEPARATE_ATTRIBS = 0x8C8D - /// - SeparateAttribs = ((int)0x8C8D), - /// - /// Original was GL_SEPARATE_ATTRIBS_EXT = 0x8C8D - /// - SeparateAttribsExt = ((int)0x8C8D), - /// - /// Original was GL_SEPARATE_ATTRIBS_NV = 0x8C8D - /// - SeparateAttribsNv = ((int)0x8C8D), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E - /// - TransformFeedbackBufferExt = ((int)0x8C8E), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E - /// - TransformFeedbackBufferNv = ((int)0x8C8E), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F - /// - TransformFeedbackBufferBinding = ((int)0x8C8F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F - /// - TransformFeedbackBufferBindingExt = ((int)0x8C8F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F - /// - TransformFeedbackBufferBindingNv = ((int)0x8C8F), - /// - /// Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0 - /// - PointSpriteCoordOrigin = ((int)0x8CA0), - /// - /// Original was GL_LOWER_LEFT = 0x8CA1 - /// - LowerLeft = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT = 0x8CA2 - /// - UpperLeft = ((int)0x8CA2), - /// - /// Original was GL_STENCIL_BACK_REF = 0x8CA3 - /// - StencilBackRef = ((int)0x8CA3), - /// - /// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 - /// - StencilBackValueMask = ((int)0x8CA4), - /// - /// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 - /// - StencilBackWritemask = ((int)0x8CA5), - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 - /// - DrawFramebufferBinding = ((int)0x8CA6), - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6 - /// - DrawFramebufferBindingExt = ((int)0x8CA6), - /// - /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 - /// - FramebufferBinding = ((int)0x8CA6), - /// - /// Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6 - /// - FramebufferBindingExt = ((int)0x8CA6), - /// - /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 - /// - RenderbufferBinding = ((int)0x8CA7), - /// - /// Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7 - /// - RenderbufferBindingExt = ((int)0x8CA7), - /// - /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 - /// - ReadFramebuffer = ((int)0x8CA8), - /// - /// Original was GL_READ_FRAMEBUFFER_EXT = 0x8CA8 - /// - ReadFramebufferExt = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 - /// - DrawFramebuffer = ((int)0x8CA9), - /// - /// Original was GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9 - /// - DrawFramebufferExt = ((int)0x8CA9), - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA - /// - ReadFramebufferBinding = ((int)0x8CAA), - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA - /// - ReadFramebufferBindingExt = ((int)0x8CAA), - /// - /// Original was GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB - /// - RenderbufferCoverageSamplesNv = ((int)0x8CAB), - /// - /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB - /// - RenderbufferSamples = ((int)0x8CAB), - /// - /// Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB - /// - RenderbufferSamplesExt = ((int)0x8CAB), - /// - /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC - /// - DepthComponent32f = ((int)0x8CAC), - /// - /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD - /// - Depth32fStencil8 = ((int)0x8CAD), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 - /// - FramebufferAttachmentObjectType = ((int)0x8CD0), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 - /// - FramebufferAttachmentObjectTypeExt = ((int)0x8CD0), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 - /// - FramebufferAttachmentObjectName = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 - /// - FramebufferAttachmentObjectNameExt = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 - /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 - /// - FramebufferAttachmentTextureLevelExt = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFaceExt = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 - /// - FramebufferAttachmentTexture3DZoffsetExt = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4 - /// - FramebufferAttachmentTextureLayerExt = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 - /// - FramebufferComplete = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 - /// - FramebufferCompleteExt = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 - /// - FramebufferIncompleteAttachment = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 - /// - FramebufferIncompleteAttachmentExt = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachmentExt = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 - /// - FramebufferIncompleteDimensionsExt = ((int)0x8CD9), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA - /// - FramebufferIncompleteFormatsExt = ((int)0x8CDA), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB - /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB - /// - FramebufferIncompleteDrawBufferExt = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC - /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC - /// - FramebufferIncompleteReadBufferExt = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD - /// - FramebufferUnsupported = ((int)0x8CDD), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD - /// - FramebufferUnsupportedExt = ((int)0x8CDD), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF - /// - MaxColorAttachments = ((int)0x8CDF), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF - /// - MaxColorAttachmentsExt = ((int)0x8CDF), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF - /// - MaxColorAttachmentsNv = ((int)0x8CDF), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 - /// - ColorAttachment0Ext = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 - /// - ColorAttachment0Nv = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0 - /// - ColorAttachment0Oes = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 - /// - ColorAttachment1Ext = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 - /// - ColorAttachment1Nv = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 - /// - ColorAttachment2Ext = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 - /// - ColorAttachment2Nv = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 - /// - ColorAttachment3Ext = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 - /// - ColorAttachment3Nv = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 - /// - ColorAttachment4Ext = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 - /// - ColorAttachment4Nv = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 - /// - ColorAttachment5Ext = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 - /// - ColorAttachment5Nv = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 - /// - ColorAttachment6Ext = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 - /// - ColorAttachment6Nv = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 - /// - ColorAttachment7Ext = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 - /// - ColorAttachment7Nv = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 - /// - ColorAttachment8Ext = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 - /// - ColorAttachment8Nv = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 - /// - ColorAttachment9Ext = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 - /// - ColorAttachment9Nv = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA - /// - ColorAttachment10Ext = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA - /// - ColorAttachment10Nv = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB - /// - ColorAttachment11Ext = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB - /// - ColorAttachment11Nv = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC - /// - ColorAttachment12Ext = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC - /// - ColorAttachment12Nv = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED - /// - ColorAttachment13Ext = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED - /// - ColorAttachment13Nv = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE - /// - ColorAttachment14Ext = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE - /// - ColorAttachment14Nv = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF - /// - ColorAttachment15Ext = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF - /// - ColorAttachment15Nv = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 - /// - ColorAttachment16 = ((int)0x8CF0), - /// - /// Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 - /// - ColorAttachment17 = ((int)0x8CF1), - /// - /// Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 - /// - ColorAttachment18 = ((int)0x8CF2), - /// - /// Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 - /// - ColorAttachment19 = ((int)0x8CF3), - /// - /// Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 - /// - ColorAttachment20 = ((int)0x8CF4), - /// - /// Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 - /// - ColorAttachment21 = ((int)0x8CF5), - /// - /// Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 - /// - ColorAttachment22 = ((int)0x8CF6), - /// - /// Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 - /// - ColorAttachment23 = ((int)0x8CF7), - /// - /// Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 - /// - ColorAttachment24 = ((int)0x8CF8), - /// - /// Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 - /// - ColorAttachment25 = ((int)0x8CF9), - /// - /// Original was GL_COLOR_ATTACHMENT26 = 0x8CFA - /// - ColorAttachment26 = ((int)0x8CFA), - /// - /// Original was GL_COLOR_ATTACHMENT27 = 0x8CFB - /// - ColorAttachment27 = ((int)0x8CFB), - /// - /// Original was GL_COLOR_ATTACHMENT28 = 0x8CFC - /// - ColorAttachment28 = ((int)0x8CFC), - /// - /// Original was GL_COLOR_ATTACHMENT29 = 0x8CFD - /// - ColorAttachment29 = ((int)0x8CFD), - /// - /// Original was GL_COLOR_ATTACHMENT30 = 0x8CFE - /// - ColorAttachment30 = ((int)0x8CFE), - /// - /// Original was GL_COLOR_ATTACHMENT31 = 0x8CFF - /// - ColorAttachment31 = ((int)0x8CFF), - /// - /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 - /// - DepthAttachment = ((int)0x8D00), - /// - /// Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00 - /// - DepthAttachmentExt = ((int)0x8D00), - /// - /// Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00 - /// - DepthAttachmentOes = ((int)0x8D00), - /// - /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 - /// - StencilAttachment = ((int)0x8D20), - /// - /// Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20 - /// - StencilAttachmentExt = ((int)0x8D20), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - /// - /// Original was GL_FRAMEBUFFER_EXT = 0x8D40 - /// - FramebufferExt = ((int)0x8D40), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_RENDERBUFFER_EXT = 0x8D41 - /// - RenderbufferExt = ((int)0x8D41), - /// - /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 - /// - RenderbufferWidth = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42 - /// - RenderbufferWidthExt = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 - /// - RenderbufferHeight = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43 - /// - RenderbufferHeightExt = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 - /// - RenderbufferInternalFormat = ((int)0x8D44), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 - /// - RenderbufferInternalFormatExt = ((int)0x8D44), - /// - /// Original was GL_STENCIL_INDEX1 = 0x8D46 - /// - StencilIndex1 = ((int)0x8D46), - /// - /// Original was GL_STENCIL_INDEX1_EXT = 0x8D46 - /// - StencilIndex1Ext = ((int)0x8D46), - /// - /// Original was GL_STENCIL_INDEX4 = 0x8D47 - /// - StencilIndex4 = ((int)0x8D47), - /// - /// Original was GL_STENCIL_INDEX4_EXT = 0x8D47 - /// - StencilIndex4Ext = ((int)0x8D47), - /// - /// Original was GL_STENCIL_INDEX8 = 0x8D48 - /// - StencilIndex8 = ((int)0x8D48), - /// - /// Original was GL_STENCIL_INDEX8_EXT = 0x8D48 - /// - StencilIndex8Ext = ((int)0x8D48), - /// - /// Original was GL_STENCIL_INDEX16 = 0x8D49 - /// - StencilIndex16 = ((int)0x8D49), - /// - /// Original was GL_STENCIL_INDEX16_EXT = 0x8D49 - /// - StencilIndex16Ext = ((int)0x8D49), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 - /// - RenderbufferRedSize = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50 - /// - RenderbufferRedSizeExt = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 - /// - RenderbufferGreenSize = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 - /// - RenderbufferGreenSizeExt = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 - /// - RenderbufferBlueSize = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 - /// - RenderbufferBlueSizeExt = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 - /// - RenderbufferAlphaSize = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 - /// - RenderbufferAlphaSizeExt = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 - /// - RenderbufferDepthSize = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 - /// - RenderbufferDepthSizeExt = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 - /// - RenderbufferStencilSize = ((int)0x8D55), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 - /// - RenderbufferStencilSizeExt = ((int)0x8D55), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 - /// - FramebufferIncompleteMultisample = ((int)0x8D56), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 - /// - FramebufferIncompleteMultisampleExt = ((int)0x8D56), - /// - /// Original was GL_MAX_SAMPLES = 0x8D57 - /// - MaxSamples = ((int)0x8D57), - /// - /// Original was GL_MAX_SAMPLES_EXT = 0x8D57 - /// - MaxSamplesExt = ((int)0x8D57), - /// - /// Original was GL_RGB565 = 0x8D62 - /// - Rgb565 = ((int)0x8D62), - /// - /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 - /// - PrimitiveRestartFixedIndex = ((int)0x8D69), - /// - /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A - /// - AnySamplesPassedConservative = ((int)0x8D6A), - /// - /// Original was GL_MAX_ELEMENT_INDEX = 0x8D6B - /// - MaxElementIndex = ((int)0x8D6B), - /// - /// Original was GL_RGBA32UI = 0x8D70 - /// - Rgba32ui = ((int)0x8D70), - /// - /// Original was GL_RGBA32UI_EXT = 0x8D70 - /// - Rgba32uiExt = ((int)0x8D70), - /// - /// Original was GL_RGB32UI = 0x8D71 - /// - Rgb32ui = ((int)0x8D71), - /// - /// Original was GL_RGB32UI_EXT = 0x8D71 - /// - Rgb32uiExt = ((int)0x8D71), - /// - /// Original was GL_ALPHA32UI_EXT = 0x8D72 - /// - Alpha32uiExt = ((int)0x8D72), - /// - /// Original was GL_INTENSITY32UI_EXT = 0x8D73 - /// - Intensity32uiExt = ((int)0x8D73), - /// - /// Original was GL_LUMINANCE32UI_EXT = 0x8D74 - /// - Luminance32uiExt = ((int)0x8D74), - /// - /// Original was GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75 - /// - LuminanceAlpha32uiExt = ((int)0x8D75), - /// - /// Original was GL_RGBA16UI = 0x8D76 - /// - Rgba16ui = ((int)0x8D76), - /// - /// Original was GL_RGBA16UI_EXT = 0x8D76 - /// - Rgba16uiExt = ((int)0x8D76), - /// - /// Original was GL_RGB16UI = 0x8D77 - /// - Rgb16ui = ((int)0x8D77), - /// - /// Original was GL_RGB16UI_EXT = 0x8D77 - /// - Rgb16uiExt = ((int)0x8D77), - /// - /// Original was GL_ALPHA16UI_EXT = 0x8D78 - /// - Alpha16uiExt = ((int)0x8D78), - /// - /// Original was GL_INTENSITY16UI_EXT = 0x8D79 - /// - Intensity16uiExt = ((int)0x8D79), - /// - /// Original was GL_LUMINANCE16UI_EXT = 0x8D7A - /// - Luminance16uiExt = ((int)0x8D7A), - /// - /// Original was GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B - /// - LuminanceAlpha16uiExt = ((int)0x8D7B), - /// - /// Original was GL_RGBA8UI = 0x8D7C - /// - Rgba8ui = ((int)0x8D7C), - /// - /// Original was GL_RGBA8UI_EXT = 0x8D7C - /// - Rgba8uiExt = ((int)0x8D7C), - /// - /// Original was GL_RGB8UI = 0x8D7D - /// - Rgb8ui = ((int)0x8D7D), - /// - /// Original was GL_RGB8UI_EXT = 0x8D7D - /// - Rgb8uiExt = ((int)0x8D7D), - /// - /// Original was GL_ALPHA8UI_EXT = 0x8D7E - /// - Alpha8uiExt = ((int)0x8D7E), - /// - /// Original was GL_INTENSITY8UI_EXT = 0x8D7F - /// - Intensity8uiExt = ((int)0x8D7F), - /// - /// Original was GL_LUMINANCE8UI_EXT = 0x8D80 - /// - Luminance8uiExt = ((int)0x8D80), - /// - /// Original was GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81 - /// - LuminanceAlpha8uiExt = ((int)0x8D81), - /// - /// Original was GL_RGBA32I = 0x8D82 - /// - Rgba32i = ((int)0x8D82), - /// - /// Original was GL_RGBA32I_EXT = 0x8D82 - /// - Rgba32iExt = ((int)0x8D82), - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83), - /// - /// Original was GL_RGB32I_EXT = 0x8D83 - /// - Rgb32iExt = ((int)0x8D83), - /// - /// Original was GL_ALPHA32I_EXT = 0x8D84 - /// - Alpha32iExt = ((int)0x8D84), - /// - /// Original was GL_INTENSITY32I_EXT = 0x8D85 - /// - Intensity32iExt = ((int)0x8D85), - /// - /// Original was GL_LUMINANCE32I_EXT = 0x8D86 - /// - Luminance32iExt = ((int)0x8D86), - /// - /// Original was GL_LUMINANCE_ALPHA32I_EXT = 0x8D87 - /// - LuminanceAlpha32iExt = ((int)0x8D87), - /// - /// Original was GL_RGBA16I = 0x8D88 - /// - Rgba16i = ((int)0x8D88), - /// - /// Original was GL_RGBA16I_EXT = 0x8D88 - /// - Rgba16iExt = ((int)0x8D88), - /// - /// Original was GL_RGB16I = 0x8D89 - /// - Rgb16i = ((int)0x8D89), - /// - /// Original was GL_RGB16I_EXT = 0x8D89 - /// - Rgb16iExt = ((int)0x8D89), - /// - /// Original was GL_ALPHA16I_EXT = 0x8D8A - /// - Alpha16iExt = ((int)0x8D8A), - /// - /// Original was GL_INTENSITY16I_EXT = 0x8D8B - /// - Intensity16iExt = ((int)0x8D8B), - /// - /// Original was GL_LUMINANCE16I_EXT = 0x8D8C - /// - Luminance16iExt = ((int)0x8D8C), - /// - /// Original was GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D - /// - LuminanceAlpha16iExt = ((int)0x8D8D), - /// - /// Original was GL_RGBA8I = 0x8D8E - /// - Rgba8i = ((int)0x8D8E), - /// - /// Original was GL_RGBA8I_EXT = 0x8D8E - /// - Rgba8iExt = ((int)0x8D8E), - /// - /// Original was GL_RGB8I = 0x8D8F - /// - Rgb8i = ((int)0x8D8F), - /// - /// Original was GL_RGB8I_EXT = 0x8D8F - /// - Rgb8iExt = ((int)0x8D8F), - /// - /// Original was GL_ALPHA8I_EXT = 0x8D90 - /// - Alpha8iExt = ((int)0x8D90), - /// - /// Original was GL_INTENSITY8I_EXT = 0x8D91 - /// - Intensity8iExt = ((int)0x8D91), - /// - /// Original was GL_LUMINANCE8I_EXT = 0x8D92 - /// - Luminance8iExt = ((int)0x8D92), - /// - /// Original was GL_LUMINANCE_ALPHA8I_EXT = 0x8D93 - /// - LuminanceAlpha8iExt = ((int)0x8D93), - /// - /// Original was GL_RED_INTEGER = 0x8D94 - /// - RedInteger = ((int)0x8D94), - /// - /// Original was GL_RED_INTEGER_EXT = 0x8D94 - /// - RedIntegerExt = ((int)0x8D94), - /// - /// Original was GL_GREEN_INTEGER = 0x8D95 - /// - GreenInteger = ((int)0x8D95), - /// - /// Original was GL_GREEN_INTEGER_EXT = 0x8D95 - /// - GreenIntegerExt = ((int)0x8D95), - /// - /// Original was GL_BLUE_INTEGER = 0x8D96 - /// - BlueInteger = ((int)0x8D96), - /// - /// Original was GL_BLUE_INTEGER_EXT = 0x8D96 - /// - BlueIntegerExt = ((int)0x8D96), - /// - /// Original was GL_ALPHA_INTEGER = 0x8D97 - /// - AlphaInteger = ((int)0x8D97), - /// - /// Original was GL_ALPHA_INTEGER_EXT = 0x8D97 - /// - AlphaIntegerExt = ((int)0x8D97), - /// - /// Original was GL_RGB_INTEGER = 0x8D98 - /// - RgbInteger = ((int)0x8D98), - /// - /// Original was GL_RGB_INTEGER_EXT = 0x8D98 - /// - RgbIntegerExt = ((int)0x8D98), - /// - /// Original was GL_RGBA_INTEGER = 0x8D99 - /// - RgbaInteger = ((int)0x8D99), - /// - /// Original was GL_RGBA_INTEGER_EXT = 0x8D99 - /// - RgbaIntegerExt = ((int)0x8D99), - /// - /// Original was GL_BGR_INTEGER = 0x8D9A - /// - BgrInteger = ((int)0x8D9A), - /// - /// Original was GL_BGR_INTEGER_EXT = 0x8D9A - /// - BgrIntegerExt = ((int)0x8D9A), - /// - /// Original was GL_BGRA_INTEGER = 0x8D9B - /// - BgraInteger = ((int)0x8D9B), - /// - /// Original was GL_BGRA_INTEGER_EXT = 0x8D9B - /// - BgraIntegerExt = ((int)0x8D9B), - /// - /// Original was GL_LUMINANCE_INTEGER_EXT = 0x8D9C - /// - LuminanceIntegerExt = ((int)0x8D9C), - /// - /// Original was GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D - /// - LuminanceAlphaIntegerExt = ((int)0x8D9D), - /// - /// Original was GL_RGBA_INTEGER_MODE_EXT = 0x8D9E - /// - RgbaIntegerModeExt = ((int)0x8D9E), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - /// - /// Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0 - /// - MaxProgramParameterBufferBindingsNv = ((int)0x8DA0), - /// - /// Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1 - /// - MaxProgramParameterBufferSizeNv = ((int)0x8DA1), - /// - /// Original was GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2 - /// - VertexProgramParameterBufferNv = ((int)0x8DA2), - /// - /// Original was GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3 - /// - GeometryProgramParameterBufferNv = ((int)0x8DA3), - /// - /// Original was GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4 - /// - FragmentProgramParameterBufferNv = ((int)0x8DA4), - /// - /// Original was GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5 - /// - MaxProgramGenericAttribsNv = ((int)0x8DA5), - /// - /// Original was GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6 - /// - MaxProgramGenericResultsNv = ((int)0x8DA6), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 - /// - FramebufferAttachmentLayered = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7 - /// - FramebufferAttachmentLayeredArb = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7 - /// - FramebufferAttachmentLayeredExt = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 - /// - FramebufferIncompleteLayerTargets = ((int)0x8DA8), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8 - /// - FramebufferIncompleteLayerTargetsArb = ((int)0x8DA8), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8 - /// - FramebufferIncompleteLayerTargetsExt = ((int)0x8DA8), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9 - /// - FramebufferIncompleteLayerCount = ((int)0x8DA9), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9 - /// - FramebufferIncompleteLayerCountArb = ((int)0x8DA9), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9 - /// - FramebufferIncompleteLayerCountExt = ((int)0x8DA9), - /// - /// Original was GL_LAYER_NV = 0x8DAA - /// - LayerNv = ((int)0x8DAA), - /// - /// Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB - /// - DepthComponent32fNv = ((int)0x8DAB), - /// - /// Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC - /// - Depth32fStencil8Nv = ((int)0x8DAC), - /// - /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD - /// - Float32UnsignedInt248Rev = ((int)0x8DAD), - /// - /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD - /// - Float32UnsignedInt248RevNv = ((int)0x8DAD), - /// - /// Original was GL_SHADER_INCLUDE_ARB = 0x8DAE - /// - ShaderIncludeArb = ((int)0x8DAE), - /// - /// Original was GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF - /// - DepthBufferFloatModeNv = ((int)0x8DAF), - /// - /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 - /// - FramebufferSrgb = ((int)0x8DB9), - /// - /// Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9 - /// - FramebufferSrgbExt = ((int)0x8DB9), - /// - /// Original was GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA - /// - FramebufferSrgbCapableExt = ((int)0x8DBA), - /// - /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB - /// - CompressedRedRgtc1 = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB - /// - CompressedRedRgtc1Ext = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC - /// - CompressedSignedRedRgtc1 = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC - /// - CompressedSignedRedRgtc1Ext = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD - /// - CompressedRedGreenRgtc2Ext = ((int)0x8DBD), - /// - /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD - /// - CompressedRgRgtc2 = ((int)0x8DBD), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE - /// - CompressedSignedRedGreenRgtc2Ext = ((int)0x8DBE), - /// - /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE - /// - CompressedSignedRgRgtc2 = ((int)0x8DBE), - /// - /// Original was GL_SAMPLER_1D_ARRAY = 0x8DC0 - /// - Sampler1DArray = ((int)0x8DC0), - /// - /// Original was GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0 - /// - Sampler1DArrayExt = ((int)0x8DC0), - /// - /// Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 - /// - Sampler2DArray = ((int)0x8DC1), - /// - /// Original was GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1 - /// - Sampler2DArrayExt = ((int)0x8DC1), - /// - /// Original was GL_SAMPLER_BUFFER = 0x8DC2 - /// - SamplerBuffer = ((int)0x8DC2), - /// - /// Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2 - /// - SamplerBufferExt = ((int)0x8DC2), - /// - /// Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 - /// - Sampler1DArrayShadow = ((int)0x8DC3), - /// - /// Original was GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3 - /// - Sampler1DArrayShadowExt = ((int)0x8DC3), - /// - /// Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 - /// - Sampler2DArrayShadow = ((int)0x8DC4), - /// - /// Original was GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4 - /// - Sampler2DArrayShadowExt = ((int)0x8DC4), - /// - /// Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 - /// - SamplerCubeShadow = ((int)0x8DC5), - /// - /// Original was GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5 - /// - SamplerCubeShadowExt = ((int)0x8DC5), - /// - /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 - /// - UnsignedIntVec2 = ((int)0x8DC6), - /// - /// Original was GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6 - /// - UnsignedIntVec2Ext = ((int)0x8DC6), - /// - /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 - /// - UnsignedIntVec3 = ((int)0x8DC7), - /// - /// Original was GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7 - /// - UnsignedIntVec3Ext = ((int)0x8DC7), - /// - /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 - /// - UnsignedIntVec4 = ((int)0x8DC8), - /// - /// Original was GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8 - /// - UnsignedIntVec4Ext = ((int)0x8DC8), - /// - /// Original was GL_INT_SAMPLER_1D = 0x8DC9 - /// - IntSampler1D = ((int)0x8DC9), - /// - /// Original was GL_INT_SAMPLER_1D_EXT = 0x8DC9 - /// - IntSampler1DExt = ((int)0x8DC9), - /// - /// Original was GL_INT_SAMPLER_2D = 0x8DCA - /// - IntSampler2D = ((int)0x8DCA), - /// - /// Original was GL_INT_SAMPLER_2D_EXT = 0x8DCA - /// - IntSampler2DExt = ((int)0x8DCA), - /// - /// Original was GL_INT_SAMPLER_3D = 0x8DCB - /// - IntSampler3D = ((int)0x8DCB), - /// - /// Original was GL_INT_SAMPLER_3D_EXT = 0x8DCB - /// - IntSampler3DExt = ((int)0x8DCB), - /// - /// Original was GL_INT_SAMPLER_CUBE = 0x8DCC - /// - IntSamplerCube = ((int)0x8DCC), - /// - /// Original was GL_INT_SAMPLER_CUBE_EXT = 0x8DCC - /// - IntSamplerCubeExt = ((int)0x8DCC), - /// - /// Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD - /// - IntSampler2DRect = ((int)0x8DCD), - /// - /// Original was GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD - /// - IntSampler2DRectExt = ((int)0x8DCD), - /// - /// Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE - /// - IntSampler1DArray = ((int)0x8DCE), - /// - /// Original was GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE - /// - IntSampler1DArrayExt = ((int)0x8DCE), - /// - /// Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF - /// - IntSampler2DArray = ((int)0x8DCF), - /// - /// Original was GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF - /// - IntSampler2DArrayExt = ((int)0x8DCF), - /// - /// Original was GL_INT_SAMPLER_BUFFER = 0x8DD0 - /// - IntSamplerBuffer = ((int)0x8DD0), - /// - /// Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0 - /// - IntSamplerBufferExt = ((int)0x8DD0), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 - /// - UnsignedIntSampler1D = ((int)0x8DD1), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1 - /// - UnsignedIntSampler1DExt = ((int)0x8DD1), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 - /// - UnsignedIntSampler2D = ((int)0x8DD2), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2 - /// - UnsignedIntSampler2DExt = ((int)0x8DD2), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 - /// - UnsignedIntSampler3D = ((int)0x8DD3), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3 - /// - UnsignedIntSampler3DExt = ((int)0x8DD3), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 - /// - UnsignedIntSamplerCube = ((int)0x8DD4), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4 - /// - UnsignedIntSamplerCubeExt = ((int)0x8DD4), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 - /// - UnsignedIntSampler2DRect = ((int)0x8DD5), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5 - /// - UnsignedIntSampler2DRectExt = ((int)0x8DD5), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 - /// - UnsignedIntSampler1DArray = ((int)0x8DD6), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6 - /// - UnsignedIntSampler1DArrayExt = ((int)0x8DD6), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 - /// - UnsignedIntSampler2DArray = ((int)0x8DD7), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7 - /// - UnsignedIntSampler2DArrayExt = ((int)0x8DD7), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 - /// - UnsignedIntSamplerBuffer = ((int)0x8DD8), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8 - /// - UnsignedIntSamplerBufferExt = ((int)0x8DD8), - /// - /// Original was GL_GEOMETRY_SHADER = 0x8DD9 - /// - GeometryShader = ((int)0x8DD9), - /// - /// Original was GL_GEOMETRY_SHADER_ARB = 0x8DD9 - /// - GeometryShaderArb = ((int)0x8DD9), - /// - /// Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9 - /// - GeometryShaderExt = ((int)0x8DD9), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA - /// - GeometryVerticesOutArb = ((int)0x8DDA), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA - /// - GeometryVerticesOutExt = ((int)0x8DDA), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB - /// - GeometryInputTypeArb = ((int)0x8DDB), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB - /// - GeometryInputTypeExt = ((int)0x8DDB), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC - /// - GeometryOutputTypeArb = ((int)0x8DDC), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC - /// - GeometryOutputTypeExt = ((int)0x8DDC), - /// - /// Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD - /// - MaxGeometryVaryingComponents = ((int)0x8DDD), - /// - /// Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD - /// - MaxGeometryVaryingComponentsArb = ((int)0x8DDD), - /// - /// Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD - /// - MaxGeometryVaryingComponentsExt = ((int)0x8DDD), - /// - /// Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE - /// - MaxVertexVaryingComponents = ((int)0x8DDE), - /// - /// Original was GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE - /// - MaxVertexVaryingComponentsArb = ((int)0x8DDE), - /// - /// Original was GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE - /// - MaxVertexVaryingComponentsExt = ((int)0x8DDE), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF - /// - MaxGeometryUniformComponents = ((int)0x8DDF), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF - /// - MaxGeometryUniformComponentsArb = ((int)0x8DDF), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF - /// - MaxGeometryUniformComponentsExt = ((int)0x8DDF), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 - /// - MaxGeometryOutputVertices = ((int)0x8DE0), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0 - /// - MaxGeometryOutputVerticesArb = ((int)0x8DE0), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0 - /// - MaxGeometryOutputVerticesExt = ((int)0x8DE0), - /// - /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 - /// - MaxGeometryTotalOutputComponents = ((int)0x8DE1), - /// - /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1 - /// - MaxGeometryTotalOutputComponentsArb = ((int)0x8DE1), - /// - /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1 - /// - MaxGeometryTotalOutputComponentsExt = ((int)0x8DE1), - /// - /// Original was GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2 - /// - MaxVertexBindableUniformsExt = ((int)0x8DE2), - /// - /// Original was GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3 - /// - MaxFragmentBindableUniformsExt = ((int)0x8DE3), - /// - /// Original was GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4 - /// - MaxGeometryBindableUniformsExt = ((int)0x8DE4), - /// - /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 - /// - ActiveSubroutines = ((int)0x8DE5), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 - /// - ActiveSubroutineUniforms = ((int)0x8DE6), - /// - /// Original was GL_MAX_SUBROUTINES = 0x8DE7 - /// - MaxSubroutines = ((int)0x8DE7), - /// - /// Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 - /// - MaxSubroutineUniformLocations = ((int)0x8DE8), - /// - /// Original was GL_NAMED_STRING_LENGTH_ARB = 0x8DE9 - /// - NamedStringLengthArb = ((int)0x8DE9), - /// - /// Original was GL_NAMED_STRING_TYPE_ARB = 0x8DEA - /// - NamedStringTypeArb = ((int)0x8DEA), - /// - /// Original was GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED - /// - MaxBindableUniformSizeExt = ((int)0x8DED), - /// - /// Original was GL_UNIFORM_BUFFER_EXT = 0x8DEE - /// - UniformBufferExt = ((int)0x8DEE), - /// - /// Original was GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF - /// - UniformBufferBindingExt = ((int)0x8DEF), - /// - /// Original was GL_LOW_FLOAT = 0x8DF0 - /// - LowFloat = ((int)0x8DF0), - /// - /// Original was GL_MEDIUM_FLOAT = 0x8DF1 - /// - MediumFloat = ((int)0x8DF1), - /// - /// Original was GL_HIGH_FLOAT = 0x8DF2 - /// - HighFloat = ((int)0x8DF2), - /// - /// Original was GL_LOW_INT = 0x8DF3 - /// - LowInt = ((int)0x8DF3), - /// - /// Original was GL_MEDIUM_INT = 0x8DF4 - /// - MediumInt = ((int)0x8DF4), - /// - /// Original was GL_HIGH_INT = 0x8DF5 - /// - HighInt = ((int)0x8DF5), - /// - /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 - /// - ShaderBinaryFormats = ((int)0x8DF8), - /// - /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 - /// - NumShaderBinaryFormats = ((int)0x8DF9), - /// - /// Original was GL_SHADER_COMPILER = 0x8DFA - /// - ShaderCompiler = ((int)0x8DFA), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB - /// - MaxVertexUniformVectors = ((int)0x8DFB), - /// - /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC - /// - MaxVaryingVectors = ((int)0x8DFC), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD - /// - MaxFragmentUniformVectors = ((int)0x8DFD), - /// - /// Original was GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10 - /// - RenderbufferColorSamplesNv = ((int)0x8E10), - /// - /// Original was GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11 - /// - MaxMultisampleCoverageModesNv = ((int)0x8E11), - /// - /// Original was GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12 - /// - MultisampleCoverageModesNv = ((int)0x8E12), - /// - /// Original was GL_QUERY_WAIT = 0x8E13 - /// - QueryWait = ((int)0x8E13), - /// - /// Original was GL_QUERY_WAIT_NV = 0x8E13 - /// - QueryWaitNv = ((int)0x8E13), - /// - /// Original was GL_QUERY_NO_WAIT = 0x8E14 - /// - QueryNoWait = ((int)0x8E14), - /// - /// Original was GL_QUERY_NO_WAIT_NV = 0x8E14 - /// - QueryNoWaitNv = ((int)0x8E14), - /// - /// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 - /// - QueryByRegionWait = ((int)0x8E15), - /// - /// Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15 - /// - QueryByRegionWaitNv = ((int)0x8E15), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 - /// - QueryByRegionNoWait = ((int)0x8E16), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16 - /// - QueryByRegionNoWaitNv = ((int)0x8E16), - /// - /// Original was GL_QUERY_WAIT_INVERTED = 0x8E17 - /// - QueryWaitInverted = ((int)0x8E17), - /// - /// Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18 - /// - QueryNoWaitInverted = ((int)0x8E18), - /// - /// Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19 - /// - QueryByRegionWaitInverted = ((int)0x8E19), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A - /// - QueryByRegionNoWaitInverted = ((int)0x8E1A), - /// - /// Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B - /// - PolygonOffsetClamp = ((int)0x8E1B), - /// - /// Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B - /// - PolygonOffsetClampExt = ((int)0x8E1B), - /// - /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E - /// - MaxCombinedTessControlUniformComponents = ((int)0x8E1E), - /// - /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F - /// - MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F), - /// - /// Original was GL_COLOR_SAMPLES_NV = 0x8E20 - /// - ColorSamplesNv = ((int)0x8E20), - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - /// - /// Original was GL_TRANSFORM_FEEDBACK_NV = 0x8E22 - /// - TransformFeedbackNv = ((int)0x8E22), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 - /// - TransformFeedbackBufferPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23 - /// - TransformFeedbackBufferPausedNv = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 - /// - TransformFeedbackPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 - /// - TransformFeedbackActive = ((int)0x8E24), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 - /// - TransformFeedbackBufferActive = ((int)0x8E24), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24 - /// - TransformFeedbackBufferActiveNv = ((int)0x8E24), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 - /// - TransformFeedbackBinding = ((int)0x8E25), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25 - /// - TransformFeedbackBindingNv = ((int)0x8E25), - /// - /// Original was GL_FRAME_NV = 0x8E26 - /// - FrameNv = ((int)0x8E26), - /// - /// Original was GL_FIELDS_NV = 0x8E27 - /// - FieldsNv = ((int)0x8E27), - /// - /// Original was GL_CURRENT_TIME_NV = 0x8E28 - /// - CurrentTimeNv = ((int)0x8E28), - /// - /// Original was GL_TIMESTAMP = 0x8E28 - /// - Timestamp = ((int)0x8E28), - /// - /// Original was GL_NUM_FILL_STREAMS_NV = 0x8E29 - /// - NumFillStreamsNv = ((int)0x8E29), - /// - /// Original was GL_PRESENT_TIME_NV = 0x8E2A - /// - PresentTimeNv = ((int)0x8E2A), - /// - /// Original was GL_PRESENT_DURATION_NV = 0x8E2B - /// - PresentDurationNv = ((int)0x8E2B), - /// - /// Original was GL_PROGRAM_MATRIX_EXT = 0x8E2D - /// - ProgramMatrixExt = ((int)0x8E2D), - /// - /// Original was GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E - /// - TransposeProgramMatrixExt = ((int)0x8E2E), - /// - /// Original was GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F - /// - ProgramMatrixStackDepthExt = ((int)0x8E2F), - /// - /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 - /// - TextureSwizzleR = ((int)0x8E42), - /// - /// Original was GL_TEXTURE_SWIZZLE_R_EXT = 0x8E42 - /// - TextureSwizzleRExt = ((int)0x8E42), - /// - /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 - /// - TextureSwizzleG = ((int)0x8E43), - /// - /// Original was GL_TEXTURE_SWIZZLE_G_EXT = 0x8E43 - /// - TextureSwizzleGExt = ((int)0x8E43), - /// - /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 - /// - TextureSwizzleB = ((int)0x8E44), - /// - /// Original was GL_TEXTURE_SWIZZLE_B_EXT = 0x8E44 - /// - TextureSwizzleBExt = ((int)0x8E44), - /// - /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 - /// - TextureSwizzleA = ((int)0x8E45), - /// - /// Original was GL_TEXTURE_SWIZZLE_A_EXT = 0x8E45 - /// - TextureSwizzleAExt = ((int)0x8E45), - /// - /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 - /// - TextureSwizzleRgba = ((int)0x8E46), - /// - /// Original was GL_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46 - /// - TextureSwizzleRgbaExt = ((int)0x8E46), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 - /// - ActiveSubroutineUniformLocations = ((int)0x8E47), - /// - /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 - /// - ActiveSubroutineMaxLength = ((int)0x8E48), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 - /// - ActiveSubroutineUniformMaxLength = ((int)0x8E49), - /// - /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A - /// - NumCompatibleSubroutines = ((int)0x8E4A), - /// - /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B - /// - CompatibleSubroutines = ((int)0x8E4B), - /// - /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C - /// - QuadsFollowProvokingVertexConvention = ((int)0x8E4C), - /// - /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C - /// - QuadsFollowProvokingVertexConventionExt = ((int)0x8E4C), - /// - /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D - /// - FirstVertexConvention = ((int)0x8E4D), - /// - /// Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D - /// - FirstVertexConventionExt = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E - /// - LastVertexConvention = ((int)0x8E4E), - /// - /// Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E - /// - LastVertexConventionExt = ((int)0x8E4E), - /// - /// Original was GL_PROVOKING_VERTEX = 0x8E4F - /// - ProvokingVertex = ((int)0x8E4F), - /// - /// Original was GL_PROVOKING_VERTEX_EXT = 0x8E4F - /// - ProvokingVertexExt = ((int)0x8E4F), - /// - /// Original was GL_SAMPLE_LOCATION_ARB = 0x8E50 - /// - SampleLocationArb = ((int)0x8E50), - /// - /// Original was GL_SAMPLE_LOCATION_NV = 0x8E50 - /// - SampleLocationNv = ((int)0x8E50), - /// - /// Original was GL_SAMPLE_POSITION = 0x8E50 - /// - SamplePosition = ((int)0x8E50), - /// - /// Original was GL_SAMPLE_POSITION_NV = 0x8E50 - /// - SamplePositionNv = ((int)0x8E50), - /// - /// Original was GL_SAMPLE_MASK = 0x8E51 - /// - SampleMask = ((int)0x8E51), - /// - /// Original was GL_SAMPLE_MASK_NV = 0x8E51 - /// - SampleMaskNv = ((int)0x8E51), - /// - /// Original was GL_SAMPLE_MASK_VALUE = 0x8E52 - /// - SampleMaskValue = ((int)0x8E52), - /// - /// Original was GL_SAMPLE_MASK_VALUE_NV = 0x8E52 - /// - SampleMaskValueNv = ((int)0x8E52), - /// - /// Original was GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53 - /// - TextureBindingRenderbufferNv = ((int)0x8E53), - /// - /// Original was GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54 - /// - TextureRenderbufferDataStoreBindingNv = ((int)0x8E54), - /// - /// Original was GL_TEXTURE_RENDERBUFFER_NV = 0x8E55 - /// - TextureRenderbufferNv = ((int)0x8E55), - /// - /// Original was GL_SAMPLER_RENDERBUFFER_NV = 0x8E56 - /// - SamplerRenderbufferNv = ((int)0x8E56), - /// - /// Original was GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57 - /// - IntSamplerRenderbufferNv = ((int)0x8E57), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58 - /// - UnsignedIntSamplerRenderbufferNv = ((int)0x8E58), - /// - /// Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 - /// - MaxSampleMaskWords = ((int)0x8E59), - /// - /// Original was GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59 - /// - MaxSampleMaskWordsNv = ((int)0x8E59), - /// - /// Original was GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A - /// - MaxGeometryProgramInvocationsNv = ((int)0x8E5A), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A - /// - MaxGeometryShaderInvocations = ((int)0x8E5A), - /// - /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B - /// - MinFragmentInterpolationOffset = ((int)0x8E5B), - /// - /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B - /// - MinFragmentInterpolationOffsetNv = ((int)0x8E5B), - /// - /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C - /// - MaxFragmentInterpolationOffset = ((int)0x8E5C), - /// - /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C - /// - MaxFragmentInterpolationOffsetNv = ((int)0x8E5C), - /// - /// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D - /// - FragmentInterpolationOffsetBits = ((int)0x8E5D), - /// - /// Original was GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D - /// - FragmentProgramInterpolationOffsetBitsNv = ((int)0x8E5D), - /// - /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E - /// - MinProgramTextureGatherOffset = ((int)0x8E5E), - /// - /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E - /// - MinProgramTextureGatherOffsetArb = ((int)0x8E5E), - /// - /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E - /// - MinProgramTextureGatherOffsetNv = ((int)0x8E5E), - /// - /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F - /// - MaxProgramTextureGatherOffset = ((int)0x8E5F), - /// - /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F - /// - MaxProgramTextureGatherOffsetArb = ((int)0x8E5F), - /// - /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F - /// - MaxProgramTextureGatherOffsetNv = ((int)0x8E5F), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 - /// - MaxTransformFeedbackBuffers = ((int)0x8E70), - /// - /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 - /// - MaxVertexStreams = ((int)0x8E71), - /// - /// Original was GL_PATCH_VERTICES = 0x8E72 - /// - PatchVertices = ((int)0x8E72), - /// - /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 - /// - PatchDefaultInnerLevel = ((int)0x8E73), - /// - /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 - /// - PatchDefaultOuterLevel = ((int)0x8E74), - /// - /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 - /// - TessControlOutputVertices = ((int)0x8E75), - /// - /// Original was GL_TESS_GEN_MODE = 0x8E76 - /// - TessGenMode = ((int)0x8E76), - /// - /// Original was GL_TESS_GEN_SPACING = 0x8E77 - /// - TessGenSpacing = ((int)0x8E77), - /// - /// Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 - /// - TessGenVertexOrder = ((int)0x8E78), - /// - /// Original was GL_TESS_GEN_POINT_MODE = 0x8E79 - /// - TessGenPointMode = ((int)0x8E79), - /// - /// Original was GL_ISOLINES = 0x8E7A - /// - Isolines = ((int)0x8E7A), - /// - /// Original was GL_FRACTIONAL_ODD = 0x8E7B - /// - FractionalOdd = ((int)0x8E7B), - /// - /// Original was GL_FRACTIONAL_EVEN = 0x8E7C - /// - FractionalEven = ((int)0x8E7C), - /// - /// Original was GL_MAX_PATCH_VERTICES = 0x8E7D - /// - MaxPatchVertices = ((int)0x8E7D), - /// - /// Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E - /// - MaxTessGenLevel = ((int)0x8E7E), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F - /// - MaxTessControlUniformComponents = ((int)0x8E7F), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 - /// - MaxTessEvaluationUniformComponents = ((int)0x8E80), - /// - /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 - /// - MaxTessControlTextureImageUnits = ((int)0x8E81), - /// - /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 - /// - MaxTessEvaluationTextureImageUnits = ((int)0x8E82), - /// - /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 - /// - MaxTessControlOutputComponents = ((int)0x8E83), - /// - /// Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 - /// - MaxTessPatchComponents = ((int)0x8E84), - /// - /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 - /// - MaxTessControlTotalOutputComponents = ((int)0x8E85), - /// - /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 - /// - MaxTessEvaluationOutputComponents = ((int)0x8E86), - /// - /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 - /// - TessEvaluationShader = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 - /// - TessControlShader = ((int)0x8E88), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 - /// - MaxTessControlUniformBlocks = ((int)0x8E89), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A - /// - MaxTessEvaluationUniformBlocks = ((int)0x8E8A), - /// - /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C - /// - CompressedRgbaBptcUnorm = ((int)0x8E8C), - /// - /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C - /// - CompressedRgbaBptcUnormArb = ((int)0x8E8C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D - /// - CompressedSrgbAlphaBptcUnorm = ((int)0x8E8D), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D - /// - CompressedSrgbAlphaBptcUnormArb = ((int)0x8E8D), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E - /// - CompressedRgbBptcSignedFloat = ((int)0x8E8E), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E - /// - CompressedRgbBptcSignedFloatArb = ((int)0x8E8E), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F - /// - CompressedRgbBptcUnsignedFloat = ((int)0x8E8F), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F - /// - CompressedRgbBptcUnsignedFloatArb = ((int)0x8E8F), - /// - /// Original was GL_INCLUSIVE_EXT = 0x8F10 - /// - InclusiveExt = ((int)0x8F10), - /// - /// Original was GL_EXCLUSIVE_EXT = 0x8F11 - /// - ExclusiveExt = ((int)0x8F11), - /// - /// Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12 - /// - WindowRectangleExt = ((int)0x8F12), - /// - /// Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13 - /// - WindowRectangleModeExt = ((int)0x8F13), - /// - /// Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14 - /// - MaxWindowRectanglesExt = ((int)0x8F14), - /// - /// Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15 - /// - NumWindowRectanglesExt = ((int)0x8F15), - /// - /// Original was GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D - /// - BufferGpuAddressNv = ((int)0x8F1D), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E - /// - VertexAttribArrayUnifiedNv = ((int)0x8F1E), - /// - /// Original was GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F - /// - ElementArrayUnifiedNv = ((int)0x8F1F), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20 - /// - VertexAttribArrayAddressNv = ((int)0x8F20), - /// - /// Original was GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21 - /// - VertexArrayAddressNv = ((int)0x8F21), - /// - /// Original was GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22 - /// - NormalArrayAddressNv = ((int)0x8F22), - /// - /// Original was GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23 - /// - ColorArrayAddressNv = ((int)0x8F23), - /// - /// Original was GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24 - /// - IndexArrayAddressNv = ((int)0x8F24), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25 - /// - TextureCoordArrayAddressNv = ((int)0x8F25), - /// - /// Original was GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26 - /// - EdgeFlagArrayAddressNv = ((int)0x8F26), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27 - /// - SecondaryColorArrayAddressNv = ((int)0x8F27), - /// - /// Original was GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28 - /// - FogCoordArrayAddressNv = ((int)0x8F28), - /// - /// Original was GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29 - /// - ElementArrayAddressNv = ((int)0x8F29), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A - /// - VertexAttribArrayLengthNv = ((int)0x8F2A), - /// - /// Original was GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B - /// - VertexArrayLengthNv = ((int)0x8F2B), - /// - /// Original was GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C - /// - NormalArrayLengthNv = ((int)0x8F2C), - /// - /// Original was GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D - /// - ColorArrayLengthNv = ((int)0x8F2D), - /// - /// Original was GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E - /// - IndexArrayLengthNv = ((int)0x8F2E), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F - /// - TextureCoordArrayLengthNv = ((int)0x8F2F), - /// - /// Original was GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30 - /// - EdgeFlagArrayLengthNv = ((int)0x8F30), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31 - /// - SecondaryColorArrayLengthNv = ((int)0x8F31), - /// - /// Original was GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32 - /// - FogCoordArrayLengthNv = ((int)0x8F32), - /// - /// Original was GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33 - /// - ElementArrayLengthNv = ((int)0x8F33), - /// - /// Original was GL_GPU_ADDRESS_NV = 0x8F34 - /// - GpuAddressNv = ((int)0x8F34), - /// - /// Original was GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35 - /// - MaxShaderBufferAddressNv = ((int)0x8F35), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36 - /// - CopyReadBufferBinding = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37 - /// - CopyWriteBufferBinding = ((int)0x8F37), - /// - /// Original was GL_MAX_IMAGE_UNITS = 0x8F38 - /// - MaxImageUnits = ((int)0x8F38), - /// - /// Original was GL_MAX_IMAGE_UNITS_EXT = 0x8F38 - /// - MaxImageUnitsExt = ((int)0x8F38), - /// - /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 - /// - MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39), - /// - /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39 - /// - MaxCombinedImageUnitsAndFragmentOutputsExt = ((int)0x8F39), - /// - /// Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39 - /// - MaxCombinedShaderOutputResources = ((int)0x8F39), - /// - /// Original was GL_IMAGE_BINDING_NAME = 0x8F3A - /// - ImageBindingName = ((int)0x8F3A), - /// - /// Original was GL_IMAGE_BINDING_NAME_EXT = 0x8F3A - /// - ImageBindingNameExt = ((int)0x8F3A), - /// - /// Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B - /// - ImageBindingLevel = ((int)0x8F3B), - /// - /// Original was GL_IMAGE_BINDING_LEVEL_EXT = 0x8F3B - /// - ImageBindingLevelExt = ((int)0x8F3B), - /// - /// Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C - /// - ImageBindingLayered = ((int)0x8F3C), - /// - /// Original was GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C - /// - ImageBindingLayeredExt = ((int)0x8F3C), - /// - /// Original was GL_IMAGE_BINDING_LAYER = 0x8F3D - /// - ImageBindingLayer = ((int)0x8F3D), - /// - /// Original was GL_IMAGE_BINDING_LAYER_EXT = 0x8F3D - /// - ImageBindingLayerExt = ((int)0x8F3D), - /// - /// Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E - /// - ImageBindingAccess = ((int)0x8F3E), - /// - /// Original was GL_IMAGE_BINDING_ACCESS_EXT = 0x8F3E - /// - ImageBindingAccessExt = ((int)0x8F3E), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40 - /// - DrawIndirectUnifiedNv = ((int)0x8F40), - /// - /// Original was GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41 - /// - DrawIndirectAddressNv = ((int)0x8F41), - /// - /// Original was GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42 - /// - DrawIndirectLengthNv = ((int)0x8F42), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 - /// - DrawIndirectBufferBinding = ((int)0x8F43), - /// - /// Original was GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44 - /// - MaxProgramSubroutineParametersNv = ((int)0x8F44), - /// - /// Original was GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45 - /// - MaxProgramSubroutineNumNv = ((int)0x8F45), - /// - /// Original was GL_DOUBLE_MAT2 = 0x8F46 - /// - DoubleMat2 = ((int)0x8F46), - /// - /// Original was GL_DOUBLE_MAT2_EXT = 0x8F46 - /// - DoubleMat2Ext = ((int)0x8F46), - /// - /// Original was GL_DOUBLE_MAT3 = 0x8F47 - /// - DoubleMat3 = ((int)0x8F47), - /// - /// Original was GL_DOUBLE_MAT3_EXT = 0x8F47 - /// - DoubleMat3Ext = ((int)0x8F47), - /// - /// Original was GL_DOUBLE_MAT4 = 0x8F48 - /// - DoubleMat4 = ((int)0x8F48), - /// - /// Original was GL_DOUBLE_MAT4_EXT = 0x8F48 - /// - DoubleMat4Ext = ((int)0x8F48), - /// - /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 - /// - DoubleMat2x3 = ((int)0x8F49), - /// - /// Original was GL_DOUBLE_MAT2x3_EXT = 0x8F49 - /// - DoubleMat2x3Ext = ((int)0x8F49), - /// - /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A - /// - DoubleMat2x4 = ((int)0x8F4A), - /// - /// Original was GL_DOUBLE_MAT2x4_EXT = 0x8F4A - /// - DoubleMat2x4Ext = ((int)0x8F4A), - /// - /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B - /// - DoubleMat3x2 = ((int)0x8F4B), - /// - /// Original was GL_DOUBLE_MAT3x2_EXT = 0x8F4B - /// - DoubleMat3x2Ext = ((int)0x8F4B), - /// - /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C - /// - DoubleMat3x4 = ((int)0x8F4C), - /// - /// Original was GL_DOUBLE_MAT3x4_EXT = 0x8F4C - /// - DoubleMat3x4Ext = ((int)0x8F4C), - /// - /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D - /// - DoubleMat4x2 = ((int)0x8F4D), - /// - /// Original was GL_DOUBLE_MAT4x2_EXT = 0x8F4D - /// - DoubleMat4x2Ext = ((int)0x8F4D), - /// - /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E - /// - DoubleMat4x3 = ((int)0x8F4E), - /// - /// Original was GL_DOUBLE_MAT4x3_EXT = 0x8F4E - /// - DoubleMat4x3Ext = ((int)0x8F4E), - /// - /// Original was GL_VERTEX_BINDING_BUFFER = 0x8F4F - /// - VertexBindingBuffer = ((int)0x8F4F), - /// - /// Original was GL_RED_SNORM = 0x8F90 - /// - RedSnorm = ((int)0x8F90), - /// - /// Original was GL_RG_SNORM = 0x8F91 - /// - RgSnorm = ((int)0x8F91), - /// - /// Original was GL_RGB_SNORM = 0x8F92 - /// - RgbSnorm = ((int)0x8F92), - /// - /// Original was GL_RGBA_SNORM = 0x8F93 - /// - RgbaSnorm = ((int)0x8F93), - /// - /// Original was GL_R8_SNORM = 0x8F94 - /// - R8Snorm = ((int)0x8F94), - /// - /// Original was GL_RG8_SNORM = 0x8F95 - /// - Rg8Snorm = ((int)0x8F95), - /// - /// Original was GL_RGB8_SNORM = 0x8F96 - /// - Rgb8Snorm = ((int)0x8F96), - /// - /// Original was GL_RGBA8_SNORM = 0x8F97 - /// - Rgba8Snorm = ((int)0x8F97), - /// - /// Original was GL_R16_SNORM = 0x8F98 - /// - R16Snorm = ((int)0x8F98), - /// - /// Original was GL_R16_SNORM_EXT = 0x8F98 - /// - R16SnormExt = ((int)0x8F98), - /// - /// Original was GL_RG16_SNORM = 0x8F99 - /// - Rg16Snorm = ((int)0x8F99), - /// - /// Original was GL_RG16_SNORM_EXT = 0x8F99 - /// - Rg16SnormExt = ((int)0x8F99), - /// - /// Original was GL_RGB16_SNORM = 0x8F9A - /// - Rgb16Snorm = ((int)0x8F9A), - /// - /// Original was GL_RGB16_SNORM_EXT = 0x8F9A - /// - Rgb16SnormExt = ((int)0x8F9A), - /// - /// Original was GL_RGBA16_SNORM = 0x8F9B - /// - Rgba16Snorm = ((int)0x8F9B), - /// - /// Original was GL_SIGNED_NORMALIZED = 0x8F9C - /// - SignedNormalized = ((int)0x8F9C), - /// - /// Original was GL_PRIMITIVE_RESTART = 0x8F9D - /// - PrimitiveRestart = ((int)0x8F9D), - /// - /// Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E - /// - PrimitiveRestartIndex = ((int)0x8F9E), - /// - /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F - /// - MaxProgramTextureGatherComponentsArb = ((int)0x8F9F), - /// - /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 - /// - BinningControlHintQcom = ((int)0x8FB0), - /// - /// Original was GL_INT8_NV = 0x8FE0 - /// - Int8Nv = ((int)0x8FE0), - /// - /// Original was GL_INT8_VEC2_NV = 0x8FE1 - /// - Int8Vec2Nv = ((int)0x8FE1), - /// - /// Original was GL_INT8_VEC3_NV = 0x8FE2 - /// - Int8Vec3Nv = ((int)0x8FE2), - /// - /// Original was GL_INT8_VEC4_NV = 0x8FE3 - /// - Int8Vec4Nv = ((int)0x8FE3), - /// - /// Original was GL_INT16_NV = 0x8FE4 - /// - Int16Nv = ((int)0x8FE4), - /// - /// Original was GL_INT16_VEC2_NV = 0x8FE5 - /// - Int16Vec2Nv = ((int)0x8FE5), - /// - /// Original was GL_INT16_VEC3_NV = 0x8FE6 - /// - Int16Vec3Nv = ((int)0x8FE6), - /// - /// Original was GL_INT16_VEC4_NV = 0x8FE7 - /// - Int16Vec4Nv = ((int)0x8FE7), - /// - /// Original was GL_INT64_VEC2_ARB = 0x8FE9 - /// - Int64Vec2Arb = ((int)0x8FE9), - /// - /// Original was GL_INT64_VEC2_NV = 0x8FE9 - /// - Int64Vec2Nv = ((int)0x8FE9), - /// - /// Original was GL_INT64_VEC3_ARB = 0x8FEA - /// - Int64Vec3Arb = ((int)0x8FEA), - /// - /// Original was GL_INT64_VEC3_NV = 0x8FEA - /// - Int64Vec3Nv = ((int)0x8FEA), - /// - /// Original was GL_INT64_VEC4_ARB = 0x8FEB - /// - Int64Vec4Arb = ((int)0x8FEB), - /// - /// Original was GL_INT64_VEC4_NV = 0x8FEB - /// - Int64Vec4Nv = ((int)0x8FEB), - /// - /// Original was GL_UNSIGNED_INT8_NV = 0x8FEC - /// - UnsignedInt8Nv = ((int)0x8FEC), - /// - /// Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED - /// - UnsignedInt8Vec2Nv = ((int)0x8FED), - /// - /// Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE - /// - UnsignedInt8Vec3Nv = ((int)0x8FEE), - /// - /// Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF - /// - UnsignedInt8Vec4Nv = ((int)0x8FEF), - /// - /// Original was GL_UNSIGNED_INT16_NV = 0x8FF0 - /// - UnsignedInt16Nv = ((int)0x8FF0), - /// - /// Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1 - /// - UnsignedInt16Vec2Nv = ((int)0x8FF1), - /// - /// Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2 - /// - UnsignedInt16Vec3Nv = ((int)0x8FF2), - /// - /// Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3 - /// - UnsignedInt16Vec4Nv = ((int)0x8FF3), - /// - /// Original was GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5 - /// - UnsignedInt64Vec2Arb = ((int)0x8FF5), - /// - /// Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5 - /// - UnsignedInt64Vec2Nv = ((int)0x8FF5), - /// - /// Original was GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6 - /// - UnsignedInt64Vec3Arb = ((int)0x8FF6), - /// - /// Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6 - /// - UnsignedInt64Vec3Nv = ((int)0x8FF6), - /// - /// Original was GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7 - /// - UnsignedInt64Vec4Arb = ((int)0x8FF7), - /// - /// Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7 - /// - UnsignedInt64Vec4Nv = ((int)0x8FF7), - /// - /// Original was GL_FLOAT16_NV = 0x8FF8 - /// - Float16Nv = ((int)0x8FF8), - /// - /// Original was GL_FLOAT16_VEC2_NV = 0x8FF9 - /// - Float16Vec2Nv = ((int)0x8FF9), - /// - /// Original was GL_FLOAT16_VEC3_NV = 0x8FFA - /// - Float16Vec3Nv = ((int)0x8FFA), - /// - /// Original was GL_FLOAT16_VEC4_NV = 0x8FFB - /// - Float16Vec4Nv = ((int)0x8FFB), - /// - /// Original was GL_DOUBLE_VEC2 = 0x8FFC - /// - DoubleVec2 = ((int)0x8FFC), - /// - /// Original was GL_DOUBLE_VEC2_EXT = 0x8FFC - /// - DoubleVec2Ext = ((int)0x8FFC), - /// - /// Original was GL_DOUBLE_VEC3 = 0x8FFD - /// - DoubleVec3 = ((int)0x8FFD), - /// - /// Original was GL_DOUBLE_VEC3_EXT = 0x8FFD - /// - DoubleVec3Ext = ((int)0x8FFD), - /// - /// Original was GL_DOUBLE_VEC4 = 0x8FFE - /// - DoubleVec4 = ((int)0x8FFE), - /// - /// Original was GL_DOUBLE_VEC4_EXT = 0x8FFE - /// - DoubleVec4Ext = ((int)0x8FFE), - /// - /// Original was GL_SAMPLER_BUFFER_AMD = 0x9001 - /// - SamplerBufferAmd = ((int)0x9001), - /// - /// Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002 - /// - IntSamplerBufferAmd = ((int)0x9002), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003 - /// - UnsignedIntSamplerBufferAmd = ((int)0x9003), - /// - /// Original was GL_TESSELLATION_MODE_AMD = 0x9004 - /// - TessellationModeAmd = ((int)0x9004), - /// - /// Original was GL_TESSELLATION_FACTOR_AMD = 0x9005 - /// - TessellationFactorAmd = ((int)0x9005), - /// - /// Original was GL_DISCRETE_AMD = 0x9006 - /// - DiscreteAmd = ((int)0x9006), - /// - /// Original was GL_CONTINUOUS_AMD = 0x9007 - /// - ContinuousAmd = ((int)0x9007), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - /// - TextureCubeMapArray = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 - /// - TextureCubeMapArrayArb = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009 - /// - TextureCubeMapArrayExt = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009 - /// - TextureCubeMapArrayOes = ((int)0x9009), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A - /// - TextureBindingCubeMapArray = ((int)0x900A), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A - /// - TextureBindingCubeMapArrayArb = ((int)0x900A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B - /// - ProxyTextureCubeMapArray = ((int)0x900B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B - /// - ProxyTextureCubeMapArrayArb = ((int)0x900B), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C - /// - SamplerCubeMapArray = ((int)0x900C), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C - /// - SamplerCubeMapArrayArb = ((int)0x900C), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D - /// - SamplerCubeMapArrayShadow = ((int)0x900D), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D - /// - SamplerCubeMapArrayShadowArb = ((int)0x900D), - /// - /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E - /// - IntSamplerCubeMapArray = ((int)0x900E), - /// - /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E - /// - IntSamplerCubeMapArrayArb = ((int)0x900E), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F - /// - UnsignedIntSamplerCubeMapArray = ((int)0x900F), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F - /// - UnsignedIntSamplerCubeMapArrayArb = ((int)0x900F), - /// - /// Original was GL_ALPHA_SNORM = 0x9010 - /// - AlphaSnorm = ((int)0x9010), - /// - /// Original was GL_LUMINANCE_SNORM = 0x9011 - /// - LuminanceSnorm = ((int)0x9011), - /// - /// Original was GL_LUMINANCE_ALPHA_SNORM = 0x9012 - /// - LuminanceAlphaSnorm = ((int)0x9012), - /// - /// Original was GL_INTENSITY_SNORM = 0x9013 - /// - IntensitySnorm = ((int)0x9013), - /// - /// Original was GL_ALPHA8_SNORM = 0x9014 - /// - Alpha8Snorm = ((int)0x9014), - /// - /// Original was GL_LUMINANCE8_SNORM = 0x9015 - /// - Luminance8Snorm = ((int)0x9015), - /// - /// Original was GL_LUMINANCE8_ALPHA8_SNORM = 0x9016 - /// - Luminance8Alpha8Snorm = ((int)0x9016), - /// - /// Original was GL_INTENSITY8_SNORM = 0x9017 - /// - Intensity8Snorm = ((int)0x9017), - /// - /// Original was GL_ALPHA16_SNORM = 0x9018 - /// - Alpha16Snorm = ((int)0x9018), - /// - /// Original was GL_LUMINANCE16_SNORM = 0x9019 - /// - Luminance16Snorm = ((int)0x9019), - /// - /// Original was GL_LUMINANCE16_ALPHA16_SNORM = 0x901A - /// - Luminance16Alpha16Snorm = ((int)0x901A), - /// - /// Original was GL_INTENSITY16_SNORM = 0x901B - /// - Intensity16Snorm = ((int)0x901B), - /// - /// Original was GL_FACTOR_MIN_AMD = 0x901C - /// - FactorMinAmd = ((int)0x901C), - /// - /// Original was GL_FACTOR_MAX_AMD = 0x901D - /// - FactorMaxAmd = ((int)0x901D), - /// - /// Original was GL_DEPTH_CLAMP_NEAR_AMD = 0x901E - /// - DepthClampNearAmd = ((int)0x901E), - /// - /// Original was GL_DEPTH_CLAMP_FAR_AMD = 0x901F - /// - DepthClampFarAmd = ((int)0x901F), - /// - /// Original was GL_VIDEO_BUFFER_NV = 0x9020 - /// - VideoBufferNv = ((int)0x9020), - /// - /// Original was GL_VIDEO_BUFFER_BINDING_NV = 0x9021 - /// - VideoBufferBindingNv = ((int)0x9021), - /// - /// Original was GL_FIELD_UPPER_NV = 0x9022 - /// - FieldUpperNv = ((int)0x9022), - /// - /// Original was GL_FIELD_LOWER_NV = 0x9023 - /// - FieldLowerNv = ((int)0x9023), - /// - /// Original was GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024 - /// - NumVideoCaptureStreamsNv = ((int)0x9024), - /// - /// Original was GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025 - /// - NextVideoCaptureBufferStatusNv = ((int)0x9025), - /// - /// Original was GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026 - /// - VideoCaptureTo422SupportedNv = ((int)0x9026), - /// - /// Original was GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027 - /// - LastVideoCaptureStatusNv = ((int)0x9027), - /// - /// Original was GL_VIDEO_BUFFER_PITCH_NV = 0x9028 - /// - VideoBufferPitchNv = ((int)0x9028), - /// - /// Original was GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029 - /// - VideoColorConversionMatrixNv = ((int)0x9029), - /// - /// Original was GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A - /// - VideoColorConversionMaxNv = ((int)0x902A), - /// - /// Original was GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B - /// - VideoColorConversionMinNv = ((int)0x902B), - /// - /// Original was GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C - /// - VideoColorConversionOffsetNv = ((int)0x902C), - /// - /// Original was GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D - /// - VideoBufferInternalFormatNv = ((int)0x902D), - /// - /// Original was GL_PARTIAL_SUCCESS_NV = 0x902E - /// - PartialSuccessNv = ((int)0x902E), - /// - /// Original was GL_SUCCESS_NV = 0x902F - /// - SuccessNv = ((int)0x902F), - /// - /// Original was GL_FAILURE_NV = 0x9030 - /// - FailureNv = ((int)0x9030), - /// - /// Original was GL_YCBYCR8_422_NV = 0x9031 - /// - Ycbycr8422Nv = ((int)0x9031), - /// - /// Original was GL_YCBAYCR8A_4224_NV = 0x9032 - /// - Ycbaycr8A4224Nv = ((int)0x9032), - /// - /// Original was GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033 - /// - Z6y10z6cb10z6y10z6cr10422Nv = ((int)0x9033), - /// - /// Original was GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034 - /// - Z6y10z6cb10z6A10z6y10z6cr10z6A104224Nv = ((int)0x9034), - /// - /// Original was GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035 - /// - Z4y12z4cb12z4y12z4cr12422Nv = ((int)0x9035), - /// - /// Original was GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036 - /// - Z4y12z4cb12z4A12z4y12z4cr12z4A124224Nv = ((int)0x9036), - /// - /// Original was GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037 - /// - Z4y12z4cb12z4cr12444Nv = ((int)0x9037), - /// - /// Original was GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038 - /// - VideoCaptureFrameWidthNv = ((int)0x9038), - /// - /// Original was GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039 - /// - VideoCaptureFrameHeightNv = ((int)0x9039), - /// - /// Original was GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A - /// - VideoCaptureFieldUpperHeightNv = ((int)0x903A), - /// - /// Original was GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B - /// - VideoCaptureFieldLowerHeightNv = ((int)0x903B), - /// - /// Original was GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C - /// - VideoCaptureSurfaceOriginNv = ((int)0x903C), - /// - /// Original was GL_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045 - /// - TextureCoverageSamplesNv = ((int)0x9045), - /// - /// Original was GL_TEXTURE_COLOR_SAMPLES_NV = 0x9046 - /// - TextureColorSamplesNv = ((int)0x9046), - /// - /// Original was GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047 - /// - GpuMemoryInfoDedicatedVidmemNvx = ((int)0x9047), - /// - /// Original was GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048 - /// - GpuMemoryInfoTotalAvailableMemoryNvx = ((int)0x9048), - /// - /// Original was GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049 - /// - GpuMemoryInfoCurrentAvailableVidmemNvx = ((int)0x9049), - /// - /// Original was GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A - /// - GpuMemoryInfoEvictionCountNvx = ((int)0x904A), - /// - /// Original was GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B - /// - GpuMemoryInfoEvictedMemoryNvx = ((int)0x904B), - /// - /// Original was GL_IMAGE_1D = 0x904C - /// - Image1D = ((int)0x904C), - /// - /// Original was GL_IMAGE_1D_EXT = 0x904C - /// - Image1DExt = ((int)0x904C), - /// - /// Original was GL_IMAGE_2D = 0x904D - /// - Image2D = ((int)0x904D), - /// - /// Original was GL_IMAGE_2D_EXT = 0x904D - /// - Image2DExt = ((int)0x904D), - /// - /// Original was GL_IMAGE_3D = 0x904E - /// - Image3D = ((int)0x904E), - /// - /// Original was GL_IMAGE_3D_EXT = 0x904E - /// - Image3DExt = ((int)0x904E), - /// - /// Original was GL_IMAGE_2D_RECT = 0x904F - /// - Image2DRect = ((int)0x904F), - /// - /// Original was GL_IMAGE_2D_RECT_EXT = 0x904F - /// - Image2DRectExt = ((int)0x904F), - /// - /// Original was GL_IMAGE_CUBE = 0x9050 - /// - ImageCube = ((int)0x9050), - /// - /// Original was GL_IMAGE_CUBE_EXT = 0x9050 - /// - ImageCubeExt = ((int)0x9050), - /// - /// Original was GL_IMAGE_BUFFER = 0x9051 - /// - ImageBuffer = ((int)0x9051), - /// - /// Original was GL_IMAGE_BUFFER_EXT = 0x9051 - /// - ImageBufferExt = ((int)0x9051), - /// - /// Original was GL_IMAGE_1D_ARRAY = 0x9052 - /// - Image1DArray = ((int)0x9052), - /// - /// Original was GL_IMAGE_1D_ARRAY_EXT = 0x9052 - /// - Image1DArrayExt = ((int)0x9052), - /// - /// Original was GL_IMAGE_2D_ARRAY = 0x9053 - /// - Image2DArray = ((int)0x9053), - /// - /// Original was GL_IMAGE_2D_ARRAY_EXT = 0x9053 - /// - Image2DArrayExt = ((int)0x9053), - /// - /// Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 - /// - ImageCubeMapArray = ((int)0x9054), - /// - /// Original was GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054 - /// - ImageCubeMapArrayExt = ((int)0x9054), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 - /// - Image2DMultisample = ((int)0x9055), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE_EXT = 0x9055 - /// - Image2DMultisampleExt = ((int)0x9055), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 - /// - Image2DMultisampleArray = ((int)0x9056), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056 - /// - Image2DMultisampleArrayExt = ((int)0x9056), - /// - /// Original was GL_INT_IMAGE_1D = 0x9057 - /// - IntImage1D = ((int)0x9057), - /// - /// Original was GL_INT_IMAGE_1D_EXT = 0x9057 - /// - IntImage1DExt = ((int)0x9057), - /// - /// Original was GL_INT_IMAGE_2D = 0x9058 - /// - IntImage2D = ((int)0x9058), - /// - /// Original was GL_INT_IMAGE_2D_EXT = 0x9058 - /// - IntImage2DExt = ((int)0x9058), - /// - /// Original was GL_INT_IMAGE_3D = 0x9059 - /// - IntImage3D = ((int)0x9059), - /// - /// Original was GL_INT_IMAGE_3D_EXT = 0x9059 - /// - IntImage3DExt = ((int)0x9059), - /// - /// Original was GL_INT_IMAGE_2D_RECT = 0x905A - /// - IntImage2DRect = ((int)0x905A), - /// - /// Original was GL_INT_IMAGE_2D_RECT_EXT = 0x905A - /// - IntImage2DRectExt = ((int)0x905A), - /// - /// Original was GL_INT_IMAGE_CUBE = 0x905B - /// - IntImageCube = ((int)0x905B), - /// - /// Original was GL_INT_IMAGE_CUBE_EXT = 0x905B - /// - IntImageCubeExt = ((int)0x905B), - /// - /// Original was GL_INT_IMAGE_BUFFER = 0x905C - /// - IntImageBuffer = ((int)0x905C), - /// - /// Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C - /// - IntImageBufferExt = ((int)0x905C), - /// - /// Original was GL_INT_IMAGE_1D_ARRAY = 0x905D - /// - IntImage1DArray = ((int)0x905D), - /// - /// Original was GL_INT_IMAGE_1D_ARRAY_EXT = 0x905D - /// - IntImage1DArrayExt = ((int)0x905D), - /// - /// Original was GL_INT_IMAGE_2D_ARRAY = 0x905E - /// - IntImage2DArray = ((int)0x905E), - /// - /// Original was GL_INT_IMAGE_2D_ARRAY_EXT = 0x905E - /// - IntImage2DArrayExt = ((int)0x905E), - /// - /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F - /// - IntImageCubeMapArray = ((int)0x905F), - /// - /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F - /// - IntImageCubeMapArrayExt = ((int)0x905F), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 - /// - IntImage2DMultisample = ((int)0x9060), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060 - /// - IntImage2DMultisampleExt = ((int)0x9060), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 - /// - IntImage2DMultisampleArray = ((int)0x9061), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061 - /// - IntImage2DMultisampleArrayExt = ((int)0x9061), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 - /// - UnsignedIntImage1D = ((int)0x9062), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062 - /// - UnsignedIntImage1DExt = ((int)0x9062), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 - /// - UnsignedIntImage2D = ((int)0x9063), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063 - /// - UnsignedIntImage2DExt = ((int)0x9063), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 - /// - UnsignedIntImage3D = ((int)0x9064), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064 - /// - UnsignedIntImage3DExt = ((int)0x9064), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 - /// - UnsignedIntImage2DRect = ((int)0x9065), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065 - /// - UnsignedIntImage2DRectExt = ((int)0x9065), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 - /// - UnsignedIntImageCube = ((int)0x9066), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066 - /// - UnsignedIntImageCubeExt = ((int)0x9066), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 - /// - UnsignedIntImageBuffer = ((int)0x9067), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067 - /// - UnsignedIntImageBufferExt = ((int)0x9067), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 - /// - UnsignedIntImage1DArray = ((int)0x9068), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068 - /// - UnsignedIntImage1DArrayExt = ((int)0x9068), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 - /// - UnsignedIntImage2DArray = ((int)0x9069), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069 - /// - UnsignedIntImage2DArrayExt = ((int)0x9069), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A - /// - UnsignedIntImageCubeMapArray = ((int)0x906A), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A - /// - UnsignedIntImageCubeMapArrayExt = ((int)0x906A), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B - /// - UnsignedIntImage2DMultisample = ((int)0x906B), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B - /// - UnsignedIntImage2DMultisampleExt = ((int)0x906B), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C - /// - UnsignedIntImage2DMultisampleArray = ((int)0x906C), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C - /// - UnsignedIntImage2DMultisampleArrayExt = ((int)0x906C), - /// - /// Original was GL_MAX_IMAGE_SAMPLES = 0x906D - /// - MaxImageSamples = ((int)0x906D), - /// - /// Original was GL_MAX_IMAGE_SAMPLES_EXT = 0x906D - /// - MaxImageSamplesExt = ((int)0x906D), - /// - /// Original was GL_IMAGE_BINDING_FORMAT = 0x906E - /// - ImageBindingFormat = ((int)0x906E), - /// - /// Original was GL_IMAGE_BINDING_FORMAT_EXT = 0x906E - /// - ImageBindingFormatExt = ((int)0x906E), - /// - /// Original was GL_RGB10_A2UI = 0x906F - /// - Rgb10A2ui = ((int)0x906F), - /// - /// Original was GL_PATH_FORMAT_SVG_NV = 0x9070 - /// - PathFormatSvgNv = ((int)0x9070), - /// - /// Original was GL_PATH_FORMAT_PS_NV = 0x9071 - /// - PathFormatPsNv = ((int)0x9071), - /// - /// Original was GL_STANDARD_FONT_NAME_NV = 0x9072 - /// - StandardFontNameNv = ((int)0x9072), - /// - /// Original was GL_SYSTEM_FONT_NAME_NV = 0x9073 - /// - SystemFontNameNv = ((int)0x9073), - /// - /// Original was GL_FILE_NAME_NV = 0x9074 - /// - FileNameNv = ((int)0x9074), - /// - /// Original was GL_PATH_STROKE_WIDTH_NV = 0x9075 - /// - PathStrokeWidthNv = ((int)0x9075), - /// - /// Original was GL_PATH_END_CAPS_NV = 0x9076 - /// - PathEndCapsNv = ((int)0x9076), - /// - /// Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077 - /// - PathInitialEndCapNv = ((int)0x9077), - /// - /// Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078 - /// - PathTerminalEndCapNv = ((int)0x9078), - /// - /// Original was GL_PATH_JOIN_STYLE_NV = 0x9079 - /// - PathJoinStyleNv = ((int)0x9079), - /// - /// Original was GL_PATH_MITER_LIMIT_NV = 0x907A - /// - PathMiterLimitNv = ((int)0x907A), - /// - /// Original was GL_PATH_DASH_CAPS_NV = 0x907B - /// - PathDashCapsNv = ((int)0x907B), - /// - /// Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C - /// - PathInitialDashCapNv = ((int)0x907C), - /// - /// Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D - /// - PathTerminalDashCapNv = ((int)0x907D), - /// - /// Original was GL_PATH_DASH_OFFSET_NV = 0x907E - /// - PathDashOffsetNv = ((int)0x907E), - /// - /// Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F - /// - PathClientLengthNv = ((int)0x907F), - /// - /// Original was GL_PATH_FILL_MODE_NV = 0x9080 - /// - PathFillModeNv = ((int)0x9080), - /// - /// Original was GL_PATH_FILL_MASK_NV = 0x9081 - /// - PathFillMaskNv = ((int)0x9081), - /// - /// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 - /// - PathFillCoverModeNv = ((int)0x9082), - /// - /// Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083 - /// - PathStrokeCoverModeNv = ((int)0x9083), - /// - /// Original was GL_PATH_STROKE_MASK_NV = 0x9084 - /// - PathStrokeMaskNv = ((int)0x9084), - /// - /// Original was GL_COUNT_UP_NV = 0x9088 - /// - CountUpNv = ((int)0x9088), - /// - /// Original was GL_COUNT_DOWN_NV = 0x9089 - /// - CountDownNv = ((int)0x9089), - /// - /// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A - /// - PathObjectBoundingBoxNv = ((int)0x908A), - /// - /// Original was GL_CONVEX_HULL_NV = 0x908B - /// - ConvexHullNv = ((int)0x908B), - /// - /// Original was GL_BOUNDING_BOX_NV = 0x908D - /// - BoundingBoxNv = ((int)0x908D), - /// - /// Original was GL_TRANSLATE_X_NV = 0x908E - /// - TranslateXNv = ((int)0x908E), - /// - /// Original was GL_TRANSLATE_Y_NV = 0x908F - /// - TranslateYNv = ((int)0x908F), - /// - /// Original was GL_TRANSLATE_2D_NV = 0x9090 - /// - Translate2DNv = ((int)0x9090), - /// - /// Original was GL_TRANSLATE_3D_NV = 0x9091 - /// - Translate3DNv = ((int)0x9091), - /// - /// Original was GL_AFFINE_2D_NV = 0x9092 - /// - Affine2DNv = ((int)0x9092), - /// - /// Original was GL_AFFINE_3D_NV = 0x9094 - /// - Affine3DNv = ((int)0x9094), - /// - /// Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096 - /// - TransposeAffine2DNv = ((int)0x9096), - /// - /// Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098 - /// - TransposeAffine3DNv = ((int)0x9098), - /// - /// Original was GL_UTF8_NV = 0x909A - /// - Utf8Nv = ((int)0x909A), - /// - /// Original was GL_UTF16_NV = 0x909B - /// - Utf16Nv = ((int)0x909B), - /// - /// Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C - /// - BoundingBoxOfBoundingBoxesNv = ((int)0x909C), - /// - /// Original was GL_PATH_COMMAND_COUNT_NV = 0x909D - /// - PathCommandCountNv = ((int)0x909D), - /// - /// Original was GL_PATH_COORD_COUNT_NV = 0x909E - /// - PathCoordCountNv = ((int)0x909E), - /// - /// Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F - /// - PathDashArrayCountNv = ((int)0x909F), - /// - /// Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0 - /// - PathComputedLengthNv = ((int)0x90A0), - /// - /// Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 - /// - PathFillBoundingBoxNv = ((int)0x90A1), - /// - /// Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 - /// - PathStrokeBoundingBoxNv = ((int)0x90A2), - /// - /// Original was GL_SQUARE_NV = 0x90A3 - /// - SquareNv = ((int)0x90A3), - /// - /// Original was GL_ROUND_NV = 0x90A4 - /// - RoundNv = ((int)0x90A4), - /// - /// Original was GL_TRIANGULAR_NV = 0x90A5 - /// - TriangularNv = ((int)0x90A5), - /// - /// Original was GL_BEVEL_NV = 0x90A6 - /// - BevelNv = ((int)0x90A6), - /// - /// Original was GL_MITER_REVERT_NV = 0x90A7 - /// - MiterRevertNv = ((int)0x90A7), - /// - /// Original was GL_MITER_TRUNCATE_NV = 0x90A8 - /// - MiterTruncateNv = ((int)0x90A8), - /// - /// Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9 - /// - SkipMissingGlyphNv = ((int)0x90A9), - /// - /// Original was GL_USE_MISSING_GLYPH_NV = 0x90AA - /// - UseMissingGlyphNv = ((int)0x90AA), - /// - /// Original was GL_PATH_ERROR_POSITION_NV = 0x90AB - /// - PathErrorPositionNv = ((int)0x90AB), - /// - /// Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC - /// - PathFogGenModeNv = ((int)0x90AC), - /// - /// Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD - /// - AccumAdjacentPairsNv = ((int)0x90AD), - /// - /// Original was GL_ADJACENT_PAIRS_NV = 0x90AE - /// - AdjacentPairsNv = ((int)0x90AE), - /// - /// Original was GL_FIRST_TO_REST_NV = 0x90AF - /// - FirstToRestNv = ((int)0x90AF), - /// - /// Original was GL_PATH_GEN_MODE_NV = 0x90B0 - /// - PathGenModeNv = ((int)0x90B0), - /// - /// Original was GL_PATH_GEN_COEFF_NV = 0x90B1 - /// - PathGenCoeffNv = ((int)0x90B1), - /// - /// Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2 - /// - PathGenColorFormatNv = ((int)0x90B2), - /// - /// Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3 - /// - PathGenComponentsNv = ((int)0x90B3), - /// - /// Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4 - /// - PathDashOffsetResetNv = ((int)0x90B4), - /// - /// Original was GL_MOVE_TO_RESETS_NV = 0x90B5 - /// - MoveToResetsNv = ((int)0x90B5), - /// - /// Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6 - /// - MoveToContinuesNv = ((int)0x90B6), - /// - /// Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7 - /// - PathStencilFuncNv = ((int)0x90B7), - /// - /// Original was GL_PATH_STENCIL_REF_NV = 0x90B8 - /// - PathStencilRefNv = ((int)0x90B8), - /// - /// Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9 - /// - PathStencilValueMaskNv = ((int)0x90B9), - /// - /// Original was GL_SCALED_RESOLVE_FASTEST_EXT = 0x90BA - /// - ScaledResolveFastestExt = ((int)0x90BA), - /// - /// Original was GL_SCALED_RESOLVE_NICEST_EXT = 0x90BB - /// - ScaledResolveNicestExt = ((int)0x90BB), - /// - /// Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC - /// - MinMapBufferAlignment = ((int)0x90BC), - /// - /// Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD - /// - PathStencilDepthOffsetFactorNv = ((int)0x90BD), - /// - /// Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE - /// - PathStencilDepthOffsetUnitsNv = ((int)0x90BE), - /// - /// Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF - /// - PathCoverDepthFuncNv = ((int)0x90BF), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 - /// - ImageFormatCompatibilityType = ((int)0x90C7), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8 - /// - ImageFormatCompatibilityBySize = ((int)0x90C8), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9 - /// - ImageFormatCompatibilityByClass = ((int)0x90C9), - /// - /// Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA - /// - MaxVertexImageUniforms = ((int)0x90CA), - /// - /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB - /// - MaxTessControlImageUniforms = ((int)0x90CB), - /// - /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC - /// - MaxTessEvaluationImageUniforms = ((int)0x90CC), - /// - /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD - /// - MaxGeometryImageUniforms = ((int)0x90CD), - /// - /// Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE - /// - MaxFragmentImageUniforms = ((int)0x90CE), - /// - /// Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF - /// - MaxCombinedImageUniforms = ((int)0x90CF), - /// - /// Original was GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0 - /// - MaxDeep3DTextureWidthHeightNv = ((int)0x90D0), - /// - /// Original was GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV = 0x90D1 - /// - MaxDeep3DTextureDepthNv = ((int)0x90D1), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3 - /// - ShaderStorageBufferBinding = ((int)0x90D3), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4 - /// - ShaderStorageBufferStart = ((int)0x90D4), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5 - /// - ShaderStorageBufferSize = ((int)0x90D5), - /// - /// Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6 - /// - MaxVertexShaderStorageBlocks = ((int)0x90D6), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7 - /// - MaxGeometryShaderStorageBlocks = ((int)0x90D7), - /// - /// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8 - /// - MaxTessControlShaderStorageBlocks = ((int)0x90D8), - /// - /// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9 - /// - MaxTessEvaluationShaderStorageBlocks = ((int)0x90D9), - /// - /// Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA - /// - MaxFragmentShaderStorageBlocks = ((int)0x90DA), - /// - /// Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB - /// - MaxComputeShaderStorageBlocks = ((int)0x90DB), - /// - /// Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC - /// - MaxCombinedShaderStorageBlocks = ((int)0x90DC), - /// - /// Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD - /// - MaxShaderStorageBufferBindings = ((int)0x90DD), - /// - /// Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE - /// - MaxShaderStorageBlockSize = ((int)0x90DE), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF - /// - ShaderStorageBufferOffsetAlignment = ((int)0x90DF), - /// - /// Original was GL_SYNC_X11_FENCE_EXT = 0x90E1 - /// - SyncX11FenceExt = ((int)0x90E1), - /// - /// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA - /// - DepthStencilTextureMode = ((int)0x90EA), - /// - /// Original was GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB - /// - MaxComputeFixedGroupInvocationsArb = ((int)0x90EB), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB - /// - MaxComputeWorkGroupInvocations = ((int)0x90EB), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC - /// - UniformBlockReferencedByComputeShader = ((int)0x90EC), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED - /// - AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF - /// - DispatchIndirectBufferBinding = ((int)0x90EF), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3 - /// - ContextRobustAccess = ((int)0x90F3), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3 - /// - ContextRobustAccessKhr = ((int)0x90F3), - /// - /// Original was GL_COMPUTE_PROGRAM_NV = 0x90FB - /// - ComputeProgramNv = ((int)0x90FB), - /// - /// Original was GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC - /// - ComputeProgramParameterBufferNv = ((int)0x90FC), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 - /// - ProxyTexture2DMultisample = ((int)0x9101), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 - /// - ProxyTexture2DMultisampleArray = ((int)0x9103), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 - /// - TextureBinding2DMultisample = ((int)0x9104), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 - /// - TextureBinding2DMultisampleArray = ((int)0x9105), - /// - /// Original was GL_TEXTURE_SAMPLES = 0x9106 - /// - TextureSamples = ((int)0x9106), - /// - /// Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 - /// - TextureFixedSampleLocations = ((int)0x9107), - /// - /// Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 - /// - Sampler2DMultisample = ((int)0x9108), - /// - /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 - /// - IntSampler2DMultisample = ((int)0x9109), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A - /// - UnsignedIntSampler2DMultisample = ((int)0x910A), - /// - /// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B - /// - Sampler2DMultisampleArray = ((int)0x910B), - /// - /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C - /// - IntSampler2DMultisampleArray = ((int)0x910C), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D - /// - UnsignedIntSampler2DMultisampleArray = ((int)0x910D), - /// - /// Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E - /// - MaxColorTextureSamples = ((int)0x910E), - /// - /// Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F - /// - MaxDepthTextureSamples = ((int)0x910F), - /// - /// Original was GL_MAX_INTEGER_SAMPLES = 0x9110 - /// - MaxIntegerSamples = ((int)0x9110), - /// - /// Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 - /// - MaxServerWaitTimeout = ((int)0x9111), - /// - /// Original was GL_OBJECT_TYPE = 0x9112 - /// - ObjectType = ((int)0x9112), - /// - /// Original was GL_SYNC_CONDITION = 0x9113 - /// - SyncCondition = ((int)0x9113), - /// - /// Original was GL_SYNC_STATUS = 0x9114 - /// - SyncStatus = ((int)0x9114), - /// - /// Original was GL_SYNC_FLAGS = 0x9115 - /// - SyncFlags = ((int)0x9115), - /// - /// Original was GL_SYNC_FENCE = 0x9116 - /// - SyncFence = ((int)0x9116), - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 - /// - SyncGpuCommandsComplete = ((int)0x9117), - /// - /// Original was GL_UNSIGNALED = 0x9118 - /// - Unsignaled = ((int)0x9118), - /// - /// Original was GL_SIGNALED = 0x9119 - /// - Signaled = ((int)0x9119), - /// - /// Original was GL_ALREADY_SIGNALED = 0x911A - /// - AlreadySignaled = ((int)0x911A), - /// - /// Original was GL_TIMEOUT_EXPIRED = 0x911B - /// - TimeoutExpired = ((int)0x911B), - /// - /// Original was GL_CONDITION_SATISFIED = 0x911C - /// - ConditionSatisfied = ((int)0x911C), - /// - /// Original was GL_WAIT_FAILED = 0x911D - /// - WaitFailed = ((int)0x911D), - /// - /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F - /// - BufferAccessFlags = ((int)0x911F), - /// - /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 - /// - BufferMapLength = ((int)0x9120), - /// - /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 - /// - BufferMapOffset = ((int)0x9121), - /// - /// Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 - /// - MaxVertexOutputComponents = ((int)0x9122), - /// - /// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 - /// - MaxGeometryInputComponents = ((int)0x9123), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 - /// - MaxGeometryOutputComponents = ((int)0x9124), - /// - /// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 - /// - MaxFragmentInputComponents = ((int)0x9125), - /// - /// Original was GL_CONTEXT_PROFILE_MASK = 0x9126 - /// - ContextProfileMask = ((int)0x9126), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 - /// - UnpackCompressedBlockWidth = ((int)0x9127), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 - /// - UnpackCompressedBlockHeight = ((int)0x9128), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 - /// - UnpackCompressedBlockDepth = ((int)0x9129), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A - /// - UnpackCompressedBlockSize = ((int)0x912A), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B - /// - PackCompressedBlockWidth = ((int)0x912B), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C - /// - PackCompressedBlockHeight = ((int)0x912C), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D - /// - PackCompressedBlockDepth = ((int)0x912D), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E - /// - PackCompressedBlockSize = ((int)0x912E), - /// - /// Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F - /// - TextureImmutableFormat = ((int)0x912F), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 - /// - MaxDebugMessageLength = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_AMD = 0x9143 - /// - MaxDebugMessageLengthAmd = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143 - /// - MaxDebugMessageLengthArb = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 - /// - MaxDebugMessageLengthKhr = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 - /// - MaxDebugLoggedMessages = ((int)0x9144), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144 - /// - MaxDebugLoggedMessagesAmd = ((int)0x9144), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144 - /// - MaxDebugLoggedMessagesArb = ((int)0x9144), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 - /// - MaxDebugLoggedMessagesKhr = ((int)0x9144), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 - /// - DebugLoggedMessages = ((int)0x9145), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES_AMD = 0x9145 - /// - DebugLoggedMessagesAmd = ((int)0x9145), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145 - /// - DebugLoggedMessagesArb = ((int)0x9145), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 - /// - DebugLoggedMessagesKhr = ((int)0x9145), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 - /// - DebugSeverityHigh = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH_AMD = 0x9146 - /// - DebugSeverityHighAmd = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146 - /// - DebugSeverityHighArb = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 - /// - DebugSeverityHighKhr = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 - /// - DebugSeverityMedium = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147 - /// - DebugSeverityMediumAmd = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147 - /// - DebugSeverityMediumArb = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 - /// - DebugSeverityMediumKhr = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 - /// - DebugSeverityLow = ((int)0x9148), - /// - /// Original was GL_DEBUG_SEVERITY_LOW_AMD = 0x9148 - /// - DebugSeverityLowAmd = ((int)0x9148), - /// - /// Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148 - /// - DebugSeverityLowArb = ((int)0x9148), - /// - /// Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 - /// - DebugSeverityLowKhr = ((int)0x9148), - /// - /// Original was GL_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149 - /// - DebugCategoryApiErrorAmd = ((int)0x9149), - /// - /// Original was GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A - /// - DebugCategoryWindowSystemAmd = ((int)0x914A), - /// - /// Original was GL_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B - /// - DebugCategoryDeprecationAmd = ((int)0x914B), - /// - /// Original was GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C - /// - DebugCategoryUndefinedBehaviorAmd = ((int)0x914C), - /// - /// Original was GL_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D - /// - DebugCategoryPerformanceAmd = ((int)0x914D), - /// - /// Original was GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E - /// - DebugCategoryShaderCompilerAmd = ((int)0x914E), - /// - /// Original was GL_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F - /// - DebugCategoryApplicationAmd = ((int)0x914F), - /// - /// Original was GL_DEBUG_CATEGORY_OTHER_AMD = 0x9150 - /// - DebugCategoryOtherAmd = ((int)0x9150), - /// - /// Original was GL_BUFFER_OBJECT_EXT = 0x9151 - /// - BufferObjectExt = ((int)0x9151), - /// - /// Original was GL_DATA_BUFFER_AMD = 0x9151 - /// - DataBufferAmd = ((int)0x9151), - /// - /// Original was GL_PERFORMANCE_MONITOR_AMD = 0x9152 - /// - PerformanceMonitorAmd = ((int)0x9152), - /// - /// Original was GL_QUERY_OBJECT_AMD = 0x9153 - /// - QueryObjectAmd = ((int)0x9153), - /// - /// Original was GL_QUERY_OBJECT_EXT = 0x9153 - /// - QueryObjectExt = ((int)0x9153), - /// - /// Original was GL_VERTEX_ARRAY_OBJECT_AMD = 0x9154 - /// - VertexArrayObjectAmd = ((int)0x9154), - /// - /// Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154 - /// - VertexArrayObjectExt = ((int)0x9154), - /// - /// Original was GL_SAMPLER_OBJECT_AMD = 0x9155 - /// - SamplerObjectAmd = ((int)0x9155), - /// - /// Original was GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160 - /// - ExternalVirtualMemoryBufferAmd = ((int)0x9160), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_QUERY_BUFFER_AMD = 0x9192 - /// - QueryBufferAmd = ((int)0x9192), - /// - /// Original was GL_QUERY_BUFFER_BINDING = 0x9193 - /// - QueryBufferBinding = ((int)0x9193), - /// - /// Original was GL_QUERY_BUFFER_BINDING_AMD = 0x9193 - /// - QueryBufferBindingAmd = ((int)0x9193), - /// - /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 - /// - QueryResultNoWait = ((int)0x9194), - /// - /// Original was GL_QUERY_RESULT_NO_WAIT_AMD = 0x9194 - /// - QueryResultNoWaitAmd = ((int)0x9194), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195 - /// - VirtualPageSizeXAmd = ((int)0x9195), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195 - /// - VirtualPageSizeXArb = ((int)0x9195), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196 - /// - VirtualPageSizeYAmd = ((int)0x9196), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196 - /// - VirtualPageSizeYArb = ((int)0x9196), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197 - /// - VirtualPageSizeZAmd = ((int)0x9197), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197 - /// - VirtualPageSizeZArb = ((int)0x9197), - /// - /// Original was GL_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198 - /// - MaxSparseTextureSizeAmd = ((int)0x9198), - /// - /// Original was GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198 - /// - MaxSparseTextureSizeArb = ((int)0x9198), - /// - /// Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199 - /// - MaxSparse3DTextureSizeAmd = ((int)0x9199), - /// - /// Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199 - /// - MaxSparse3DTextureSizeArb = ((int)0x9199), - /// - /// Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A - /// - MaxSparseArrayTextureLayers = ((int)0x919A), - /// - /// Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A - /// - MaxSparseArrayTextureLayersArb = ((int)0x919A), - /// - /// Original was GL_MIN_SPARSE_LEVEL_AMD = 0x919B - /// - MinSparseLevelAmd = ((int)0x919B), - /// - /// Original was GL_MIN_LOD_WARNING_AMD = 0x919C - /// - MinLodWarningAmd = ((int)0x919C), - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D - /// - TextureBufferOffset = ((int)0x919D), - /// - /// Original was GL_TEXTURE_BUFFER_SIZE = 0x919E - /// - TextureBufferSize = ((int)0x919E), - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F - /// - TextureBufferOffsetAlignment = ((int)0x919F), - /// - /// Original was GL_STREAM_RASTERIZATION_AMD = 0x91A0 - /// - StreamRasterizationAmd = ((int)0x91A0), - /// - /// Original was GL_VERTEX_ELEMENT_SWIZZLE_AMD = 0x91A4 - /// - VertexElementSwizzleAmd = ((int)0x91A4), - /// - /// Original was GL_VERTEX_ID_SWIZZLE_AMD = 0x91A5 - /// - VertexIdSwizzleAmd = ((int)0x91A5), - /// - /// Original was GL_TEXTURE_SPARSE_ARB = 0x91A6 - /// - TextureSparseArb = ((int)0x91A6), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7 - /// - VirtualPageSizeIndexArb = ((int)0x91A7), - /// - /// Original was GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8 - /// - NumVirtualPageSizesArb = ((int)0x91A8), - /// - /// Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9 - /// - SparseTextureFullArrayCubeMipmapsArb = ((int)0x91A9), - /// - /// Original was GL_NUM_SPARSE_LEVELS_ARB = 0x91AA - /// - NumSparseLevelsArb = ((int)0x91AA), - /// - /// Original was GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD = 0x91AE - /// - PixelsPerSamplePatternXAmd = ((int)0x91AE), - /// - /// Original was GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD = 0x91AF - /// - PixelsPerSamplePatternYAmd = ((int)0x91AF), - /// - /// Original was GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0 - /// - MaxShaderCompilerThreadsArb = ((int)0x91B0), - /// - /// Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0 - /// - MaxShaderCompilerThreadsKhr = ((int)0x91B0), - /// - /// Original was GL_COMPLETION_STATUS_ARB = 0x91B1 - /// - CompletionStatusArb = ((int)0x91B1), - /// - /// Original was GL_COMPLETION_STATUS_KHR = 0x91B1 - /// - CompletionStatusKhr = ((int)0x91B1), - /// - /// Original was GL_COMPUTE_SHADER = 0x91B9 - /// - ComputeShader = ((int)0x91B9), - /// - /// Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB - /// - MaxComputeUniformBlocks = ((int)0x91BB), - /// - /// Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC - /// - MaxComputeTextureImageUnits = ((int)0x91BC), - /// - /// Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD - /// - MaxComputeImageUniforms = ((int)0x91BD), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE - /// - MaxComputeWorkGroupCount = ((int)0x91BE), - /// - /// Original was GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF - /// - MaxComputeFixedGroupSizeArb = ((int)0x91BF), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF - /// - MaxComputeWorkGroupSize = ((int)0x91BF), - /// - /// Original was GL_FLOAT16_MAT2_AMD = 0x91C5 - /// - Float16Mat2Amd = ((int)0x91C5), - /// - /// Original was GL_FLOAT16_MAT3_AMD = 0x91C6 - /// - Float16Mat3Amd = ((int)0x91C6), - /// - /// Original was GL_FLOAT16_MAT4_AMD = 0x91C7 - /// - Float16Mat4Amd = ((int)0x91C7), - /// - /// Original was GL_FLOAT16_MAT2x3_AMD = 0x91C8 - /// - Float16Mat2x3Amd = ((int)0x91C8), - /// - /// Original was GL_FLOAT16_MAT2x4_AMD = 0x91C9 - /// - Float16Mat2x4Amd = ((int)0x91C9), - /// - /// Original was GL_FLOAT16_MAT3x2_AMD = 0x91CA - /// - Float16Mat3x2Amd = ((int)0x91CA), - /// - /// Original was GL_FLOAT16_MAT3x4_AMD = 0x91CB - /// - Float16Mat3x4Amd = ((int)0x91CB), - /// - /// Original was GL_FLOAT16_MAT4x2_AMD = 0x91CC - /// - Float16Mat4x2Amd = ((int)0x91CC), - /// - /// Original was GL_FLOAT16_MAT4x3_AMD = 0x91CD - /// - Float16Mat4x3Amd = ((int)0x91CD), - /// - /// Original was GL_COMPRESSED_R11_EAC = 0x9270 - /// - CompressedR11Eac = ((int)0x9270), - /// - /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 - /// - CompressedSignedR11Eac = ((int)0x9271), - /// - /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 - /// - CompressedRg11Eac = ((int)0x9272), - /// - /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 - /// - CompressedSignedRg11Eac = ((int)0x9273), - /// - /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 - /// - CompressedRgb8Etc2 = ((int)0x9274), - /// - /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 - /// - CompressedSrgb8Etc2 = ((int)0x9275), - /// - /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 - /// - CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276), - /// - /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 - /// - CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277), - /// - /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 - /// - CompressedRgba8Etc2Eac = ((int)0x9278), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 - /// - CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279), - /// - /// Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 - /// - BlendPremultipliedSrcNv = ((int)0x9280), - /// - /// Original was GL_BLEND_OVERLAP_NV = 0x9281 - /// - BlendOverlapNv = ((int)0x9281), - /// - /// Original was GL_UNCORRELATED_NV = 0x9282 - /// - UncorrelatedNv = ((int)0x9282), - /// - /// Original was GL_DISJOINT_NV = 0x9283 - /// - DisjointNv = ((int)0x9283), - /// - /// Original was GL_CONJOINT_NV = 0x9284 - /// - ConjointNv = ((int)0x9284), - /// - /// Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285 - /// - BlendAdvancedCoherentKhr = ((int)0x9285), - /// - /// Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285 - /// - BlendAdvancedCoherentNv = ((int)0x9285), - /// - /// Original was GL_SRC_NV = 0x9286 - /// - SrcNv = ((int)0x9286), - /// - /// Original was GL_DST_NV = 0x9287 - /// - DstNv = ((int)0x9287), - /// - /// Original was GL_SRC_OVER_NV = 0x9288 - /// - SrcOverNv = ((int)0x9288), - /// - /// Original was GL_DST_OVER_NV = 0x9289 - /// - DstOverNv = ((int)0x9289), - /// - /// Original was GL_SRC_IN_NV = 0x928A - /// - SrcInNv = ((int)0x928A), - /// - /// Original was GL_DST_IN_NV = 0x928B - /// - DstInNv = ((int)0x928B), - /// - /// Original was GL_SRC_OUT_NV = 0x928C - /// - SrcOutNv = ((int)0x928C), - /// - /// Original was GL_DST_OUT_NV = 0x928D - /// - DstOutNv = ((int)0x928D), - /// - /// Original was GL_SRC_ATOP_NV = 0x928E - /// - SrcAtopNv = ((int)0x928E), - /// - /// Original was GL_DST_ATOP_NV = 0x928F - /// - DstAtopNv = ((int)0x928F), - /// - /// Original was GL_PLUS_NV = 0x9291 - /// - PlusNv = ((int)0x9291), - /// - /// Original was GL_PLUS_DARKER_NV = 0x9292 - /// - PlusDarkerNv = ((int)0x9292), - /// - /// Original was GL_MULTIPLY_KHR = 0x9294 - /// - MultiplyKhr = ((int)0x9294), - /// - /// Original was GL_MULTIPLY_NV = 0x9294 - /// - MultiplyNv = ((int)0x9294), - /// - /// Original was GL_SCREEN_KHR = 0x9295 - /// - ScreenKhr = ((int)0x9295), - /// - /// Original was GL_SCREEN_NV = 0x9295 - /// - ScreenNv = ((int)0x9295), - /// - /// Original was GL_OVERLAY_KHR = 0x9296 - /// - OverlayKhr = ((int)0x9296), - /// - /// Original was GL_OVERLAY_NV = 0x9296 - /// - OverlayNv = ((int)0x9296), - /// - /// Original was GL_DARKEN_KHR = 0x9297 - /// - DarkenKhr = ((int)0x9297), - /// - /// Original was GL_DARKEN_NV = 0x9297 - /// - DarkenNv = ((int)0x9297), - /// - /// Original was GL_LIGHTEN_KHR = 0x9298 - /// - LightenKhr = ((int)0x9298), - /// - /// Original was GL_LIGHTEN_NV = 0x9298 - /// - LightenNv = ((int)0x9298), - /// - /// Original was GL_COLORDODGE_KHR = 0x9299 - /// - ColordodgeKhr = ((int)0x9299), - /// - /// Original was GL_COLORDODGE_NV = 0x9299 - /// - ColordodgeNv = ((int)0x9299), - /// - /// Original was GL_COLORBURN_KHR = 0x929A - /// - ColorburnKhr = ((int)0x929A), - /// - /// Original was GL_COLORBURN_NV = 0x929A - /// - ColorburnNv = ((int)0x929A), - /// - /// Original was GL_HARDLIGHT_KHR = 0x929B - /// - HardlightKhr = ((int)0x929B), - /// - /// Original was GL_HARDLIGHT_NV = 0x929B - /// - HardlightNv = ((int)0x929B), - /// - /// Original was GL_SOFTLIGHT_KHR = 0x929C - /// - SoftlightKhr = ((int)0x929C), - /// - /// Original was GL_SOFTLIGHT_NV = 0x929C - /// - SoftlightNv = ((int)0x929C), - /// - /// Original was GL_DIFFERENCE_KHR = 0x929E - /// - DifferenceKhr = ((int)0x929E), - /// - /// Original was GL_DIFFERENCE_NV = 0x929E - /// - DifferenceNv = ((int)0x929E), - /// - /// Original was GL_MINUS_NV = 0x929F - /// - MinusNv = ((int)0x929F), - /// - /// Original was GL_EXCLUSION_KHR = 0x92A0 - /// - ExclusionKhr = ((int)0x92A0), - /// - /// Original was GL_EXCLUSION_NV = 0x92A0 - /// - ExclusionNv = ((int)0x92A0), - /// - /// Original was GL_CONTRAST_NV = 0x92A1 - /// - ContrastNv = ((int)0x92A1), - /// - /// Original was GL_INVERT_RGB_NV = 0x92A3 - /// - InvertRgbNv = ((int)0x92A3), - /// - /// Original was GL_LINEARDODGE_NV = 0x92A4 - /// - LineardodgeNv = ((int)0x92A4), - /// - /// Original was GL_LINEARBURN_NV = 0x92A5 - /// - LinearburnNv = ((int)0x92A5), - /// - /// Original was GL_VIVIDLIGHT_NV = 0x92A6 - /// - VividlightNv = ((int)0x92A6), - /// - /// Original was GL_LINEARLIGHT_NV = 0x92A7 - /// - LinearlightNv = ((int)0x92A7), - /// - /// Original was GL_PINLIGHT_NV = 0x92A8 - /// - PinlightNv = ((int)0x92A8), - /// - /// Original was GL_HARDMIX_NV = 0x92A9 - /// - HardmixNv = ((int)0x92A9), - /// - /// Original was GL_HSL_HUE_KHR = 0x92AD - /// - HslHueKhr = ((int)0x92AD), - /// - /// Original was GL_HSL_HUE_NV = 0x92AD - /// - HslHueNv = ((int)0x92AD), - /// - /// Original was GL_HSL_SATURATION_KHR = 0x92AE - /// - HslSaturationKhr = ((int)0x92AE), - /// - /// Original was GL_HSL_SATURATION_NV = 0x92AE - /// - HslSaturationNv = ((int)0x92AE), - /// - /// Original was GL_HSL_COLOR_KHR = 0x92AF - /// - HslColorKhr = ((int)0x92AF), - /// - /// Original was GL_HSL_COLOR_NV = 0x92AF - /// - HslColorNv = ((int)0x92AF), - /// - /// Original was GL_HSL_LUMINOSITY_KHR = 0x92B0 - /// - HslLuminosityKhr = ((int)0x92B0), - /// - /// Original was GL_HSL_LUMINOSITY_NV = 0x92B0 - /// - HslLuminosityNv = ((int)0x92B0), - /// - /// Original was GL_PLUS_CLAMPED_NV = 0x92B1 - /// - PlusClampedNv = ((int)0x92B1), - /// - /// Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2 - /// - PlusClampedAlphaNv = ((int)0x92B2), - /// - /// Original was GL_MINUS_CLAMPED_NV = 0x92B3 - /// - MinusClampedNv = ((int)0x92B3), - /// - /// Original was GL_INVERT_OVG_NV = 0x92B4 - /// - InvertOvgNv = ((int)0x92B4), - /// - /// Original was GL_MAX_LGPU_GPUS_NVX = 0x92BA - /// - MaxLgpuGpusNvx = ((int)0x92BA), - /// - /// Original was GL_MULTICAST_GPUS_NV = 0x92BA - /// - MulticastGpusNv = ((int)0x92BA), - /// - /// Original was GL_PURGED_CONTEXT_RESET_NV = 0x92BB - /// - PurgedContextResetNv = ((int)0x92BB), - /// - /// Original was GL_PRIMITIVE_BOUNDING_BOX_ARB = 0x92BE - /// - PrimitiveBoundingBoxArb = ((int)0x92BE), - /// - /// Original was GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV = 0x92BF - /// - AlphaToCoverageDitherModeNv = ((int)0x92BF), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 - /// - AtomicCounterBufferBinding = ((int)0x92C1), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2 - /// - AtomicCounterBufferStart = ((int)0x92C2), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 - /// - AtomicCounterBufferSize = ((int)0x92C3), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 - /// - AtomicCounterBufferDataSize = ((int)0x92C4), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 - /// - AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 - /// - AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 - /// - AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 - /// - AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 - /// - AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA - /// - AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB - /// - AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB), - /// - /// Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC - /// - MaxVertexAtomicCounterBuffers = ((int)0x92CC), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD - /// - MaxTessControlAtomicCounterBuffers = ((int)0x92CD), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE - /// - MaxTessEvaluationAtomicCounterBuffers = ((int)0x92CE), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF - /// - MaxGeometryAtomicCounterBuffers = ((int)0x92CF), - /// - /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 - /// - MaxFragmentAtomicCounterBuffers = ((int)0x92D0), - /// - /// Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 - /// - MaxCombinedAtomicCounterBuffers = ((int)0x92D1), - /// - /// Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 - /// - MaxVertexAtomicCounters = ((int)0x92D2), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 - /// - MaxTessControlAtomicCounters = ((int)0x92D3), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 - /// - MaxTessEvaluationAtomicCounters = ((int)0x92D4), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 - /// - MaxGeometryAtomicCounters = ((int)0x92D5), - /// - /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 - /// - MaxFragmentAtomicCounters = ((int)0x92D6), - /// - /// Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 - /// - MaxCombinedAtomicCounters = ((int)0x92D7), - /// - /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 - /// - MaxAtomicCounterBufferSize = ((int)0x92D8), - /// - /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 - /// - ActiveAtomicCounterBuffers = ((int)0x92D9), - /// - /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA - /// - UniformAtomicCounterBufferIndex = ((int)0x92DA), - /// - /// Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB - /// - UnsignedIntAtomicCounter = ((int)0x92DB), - /// - /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC - /// - MaxAtomicCounterBufferBindings = ((int)0x92DC), - /// - /// Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD - /// - FragmentCoverageToColorNv = ((int)0x92DD), - /// - /// Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE - /// - FragmentCoverageColorNv = ((int)0x92DE), - /// - /// Original was GL_DEBUG_OUTPUT = 0x92E0 - /// - DebugOutput = ((int)0x92E0), - /// - /// Original was GL_DEBUG_OUTPUT_KHR = 0x92E0 - /// - DebugOutputKhr = ((int)0x92E0), - /// - /// Original was GL_UNIFORM = 0x92E1 - /// - Uniform = ((int)0x92E1), - /// - /// Original was GL_UNIFORM_BLOCK = 0x92E2 - /// - UniformBlock = ((int)0x92E2), - /// - /// Original was GL_PROGRAM_INPUT = 0x92E3 - /// - ProgramInput = ((int)0x92E3), - /// - /// Original was GL_PROGRAM_OUTPUT = 0x92E4 - /// - ProgramOutput = ((int)0x92E4), - /// - /// Original was GL_BUFFER_VARIABLE = 0x92E5 - /// - BufferVariable = ((int)0x92E5), - /// - /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 - /// - ShaderStorageBlock = ((int)0x92E6), - /// - /// Original was GL_IS_PER_PATCH = 0x92E7 - /// - IsPerPatch = ((int)0x92E7), - /// - /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 - /// - VertexSubroutine = ((int)0x92E8), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 - /// - TessControlSubroutine = ((int)0x92E9), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA - /// - TessEvaluationSubroutine = ((int)0x92EA), - /// - /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB - /// - GeometrySubroutine = ((int)0x92EB), - /// - /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC - /// - FragmentSubroutine = ((int)0x92EC), - /// - /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED - /// - ComputeSubroutine = ((int)0x92ED), - /// - /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE - /// - VertexSubroutineUniform = ((int)0x92EE), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF - /// - TessControlSubroutineUniform = ((int)0x92EF), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 - /// - TessEvaluationSubroutineUniform = ((int)0x92F0), - /// - /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 - /// - GeometrySubroutineUniform = ((int)0x92F1), - /// - /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 - /// - FragmentSubroutineUniform = ((int)0x92F2), - /// - /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 - /// - ComputeSubroutineUniform = ((int)0x92F3), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 - /// - TransformFeedbackVarying = ((int)0x92F4), - /// - /// Original was GL_ACTIVE_RESOURCES = 0x92F5 - /// - ActiveResources = ((int)0x92F5), - /// - /// Original was GL_MAX_NAME_LENGTH = 0x92F6 - /// - MaxNameLength = ((int)0x92F6), - /// - /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 - /// - MaxNumActiveVariables = ((int)0x92F7), - /// - /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 - /// - MaxNumCompatibleSubroutines = ((int)0x92F8), - /// - /// Original was GL_NAME_LENGTH = 0x92F9 - /// - NameLength = ((int)0x92F9), - /// - /// Original was GL_TYPE = 0x92FA - /// - Type = ((int)0x92FA), - /// - /// Original was GL_ARRAY_SIZE = 0x92FB - /// - ArraySize = ((int)0x92FB), - /// - /// Original was GL_OFFSET = 0x92FC - /// - Offset = ((int)0x92FC), - /// - /// Original was GL_BLOCK_INDEX = 0x92FD - /// - BlockIndex = ((int)0x92FD), - /// - /// Original was GL_ARRAY_STRIDE = 0x92FE - /// - ArrayStride = ((int)0x92FE), - /// - /// Original was GL_MATRIX_STRIDE = 0x92FF - /// - MatrixStride = ((int)0x92FF), - /// - /// Original was GL_IS_ROW_MAJOR = 0x9300 - /// - IsRowMajor = ((int)0x9300), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 - /// - AtomicCounterBufferIndex = ((int)0x9301), - /// - /// Original was GL_BUFFER_BINDING = 0x9302 - /// - BufferBinding = ((int)0x9302), - /// - /// Original was GL_BUFFER_DATA_SIZE = 0x9303 - /// - BufferDataSize = ((int)0x9303), - /// - /// Original was GL_NUM_ACTIVE_VARIABLES = 0x9304 - /// - NumActiveVariables = ((int)0x9304), - /// - /// Original was GL_ACTIVE_VARIABLES = 0x9305 - /// - ActiveVariables = ((int)0x9305), - /// - /// Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 - /// - ReferencedByVertexShader = ((int)0x9306), - /// - /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 - /// - ReferencedByTessControlShader = ((int)0x9307), - /// - /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 - /// - ReferencedByTessEvaluationShader = ((int)0x9308), - /// - /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 - /// - ReferencedByGeometryShader = ((int)0x9309), - /// - /// Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A - /// - ReferencedByFragmentShader = ((int)0x930A), - /// - /// Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B - /// - ReferencedByComputeShader = ((int)0x930B), - /// - /// Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C - /// - TopLevelArraySize = ((int)0x930C), - /// - /// Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D - /// - TopLevelArrayStride = ((int)0x930D), - /// - /// Original was GL_LOCATION = 0x930E - /// - Location = ((int)0x930E), - /// - /// Original was GL_LOCATION_INDEX = 0x930F - /// - LocationIndex = ((int)0x930F), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - /// - FramebufferDefaultWidth = ((int)0x9310), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - /// - FramebufferDefaultHeight = ((int)0x9311), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - /// - FramebufferDefaultLayers = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - /// - FramebufferDefaultSamples = ((int)0x9313), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314), - /// - /// Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315 - /// - MaxFramebufferWidth = ((int)0x9315), - /// - /// Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316 - /// - MaxFramebufferHeight = ((int)0x9316), - /// - /// Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317 - /// - MaxFramebufferLayers = ((int)0x9317), - /// - /// Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318 - /// - MaxFramebufferSamples = ((int)0x9318), - /// - /// Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327 - /// - RasterMultisampleExt = ((int)0x9327), - /// - /// Original was GL_RASTER_SAMPLES_EXT = 0x9328 - /// - RasterSamplesExt = ((int)0x9328), - /// - /// Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329 - /// - MaxRasterSamplesExt = ((int)0x9329), - /// - /// Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A - /// - RasterFixedSampleLocationsExt = ((int)0x932A), - /// - /// Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B - /// - MultisampleRasterizationAllowedExt = ((int)0x932B), - /// - /// Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C - /// - EffectiveRasterSamplesExt = ((int)0x932C), - /// - /// Original was GL_DEPTH_SAMPLES_NV = 0x932D - /// - DepthSamplesNv = ((int)0x932D), - /// - /// Original was GL_STENCIL_SAMPLES_NV = 0x932E - /// - StencilSamplesNv = ((int)0x932E), - /// - /// Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F - /// - MixedDepthSamplesSupportedNv = ((int)0x932F), - /// - /// Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330 - /// - MixedStencilSamplesSupportedNv = ((int)0x9330), - /// - /// Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331 - /// - CoverageModulationTableNv = ((int)0x9331), - /// - /// Original was GL_COVERAGE_MODULATION_NV = 0x9332 - /// - CoverageModulationNv = ((int)0x9332), - /// - /// Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333 - /// - CoverageModulationTableSizeNv = ((int)0x9333), - /// - /// Original was GL_WARP_SIZE_NV = 0x9339 - /// - WarpSizeNv = ((int)0x9339), - /// - /// Original was GL_WARPS_PER_SM_NV = 0x933A - /// - WarpsPerSmNv = ((int)0x933A), - /// - /// Original was GL_SM_COUNT_NV = 0x933B - /// - SmCountNv = ((int)0x933B), - /// - /// Original was GL_FILL_RECTANGLE_NV = 0x933C - /// - FillRectangleNv = ((int)0x933C), - /// - /// Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = 0x933D - /// - SampleLocationSubpixelBitsArb = ((int)0x933D), - /// - /// Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D - /// - SampleLocationSubpixelBitsNv = ((int)0x933D), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = 0x933E - /// - SampleLocationPixelGridWidthArb = ((int)0x933E), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E - /// - SampleLocationPixelGridWidthNv = ((int)0x933E), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = 0x933F - /// - SampleLocationPixelGridHeightArb = ((int)0x933F), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F - /// - SampleLocationPixelGridHeightNv = ((int)0x933F), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = 0x9340 - /// - ProgrammableSampleLocationTableSizeArb = ((int)0x9340), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340 - /// - ProgrammableSampleLocationTableSizeNv = ((int)0x9340), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = 0x9341 - /// - ProgrammableSampleLocationArb = ((int)0x9341), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341 - /// - ProgrammableSampleLocationNv = ((int)0x9341), - /// - /// Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = 0x9342 - /// - FramebufferProgrammableSampleLocationsArb = ((int)0x9342), - /// - /// Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342 - /// - FramebufferProgrammableSampleLocationsNv = ((int)0x9342), - /// - /// Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343 - /// - FramebufferSampleLocationPixelGridArb = ((int)0x9343), - /// - /// Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343 - /// - FramebufferSampleLocationPixelGridNv = ((int)0x9343), - /// - /// Original was GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344 - /// - MaxComputeVariableGroupInvocationsArb = ((int)0x9344), - /// - /// Original was GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345 - /// - MaxComputeVariableGroupSizeArb = ((int)0x9345), - /// - /// Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346 - /// - ConservativeRasterizationNv = ((int)0x9346), - /// - /// Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347 - /// - SubpixelPrecisionBiasXBitsNv = ((int)0x9347), - /// - /// Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348 - /// - SubpixelPrecisionBiasYBitsNv = ((int)0x9348), - /// - /// Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349 - /// - MaxSubpixelPrecisionBiasBitsNv = ((int)0x9349), - /// - /// Original was GL_LOCATION_COMPONENT = 0x934A - /// - LocationComponent = ((int)0x934A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B - /// - TransformFeedbackBufferIndex = ((int)0x934B), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C - /// - TransformFeedbackBufferStride = ((int)0x934C), - /// - /// Original was GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV = 0x934D - /// - AlphaToCoverageDitherDefaultNv = ((int)0x934D), - /// - /// Original was GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV = 0x934E - /// - AlphaToCoverageDitherEnableNv = ((int)0x934E), - /// - /// Original was GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV = 0x934F - /// - AlphaToCoverageDitherDisableNv = ((int)0x934F), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350 - /// - ViewportSwizzlePositiveXNv = ((int)0x9350), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351 - /// - ViewportSwizzleNegativeXNv = ((int)0x9351), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352 - /// - ViewportSwizzlePositiveYNv = ((int)0x9352), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353 - /// - ViewportSwizzleNegativeYNv = ((int)0x9353), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354 - /// - ViewportSwizzlePositiveZNv = ((int)0x9354), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355 - /// - ViewportSwizzleNegativeZNv = ((int)0x9355), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356 - /// - ViewportSwizzlePositiveWNv = ((int)0x9356), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357 - /// - ViewportSwizzleNegativeWNv = ((int)0x9357), - /// - /// Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358 - /// - ViewportSwizzleXNv = ((int)0x9358), - /// - /// Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359 - /// - ViewportSwizzleYNv = ((int)0x9359), - /// - /// Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A - /// - ViewportSwizzleZNv = ((int)0x935A), - /// - /// Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B - /// - ViewportSwizzleWNv = ((int)0x935B), - /// - /// Original was GL_CLIP_ORIGIN = 0x935C - /// - ClipOrigin = ((int)0x935C), - /// - /// Original was GL_CLIP_DEPTH_MODE = 0x935D - /// - ClipDepthMode = ((int)0x935D), - /// - /// Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E - /// - NegativeOneToOne = ((int)0x935E), - /// - /// Original was GL_ZERO_TO_ONE = 0x935F - /// - ZeroToOne = ((int)0x935F), - /// - /// Original was GL_CLEAR_TEXTURE = 0x9365 - /// - ClearTexture = ((int)0x9365), - /// - /// Original was GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366 - /// - TextureReductionModeArb = ((int)0x9366), - /// - /// Original was GL_WEIGHTED_AVERAGE_ARB = 0x9367 - /// - WeightedAverageArb = ((int)0x9367), - /// - /// Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368 - /// - FontGlyphsAvailableNv = ((int)0x9368), - /// - /// Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369 - /// - FontTargetUnavailableNv = ((int)0x9369), - /// - /// Original was GL_FONT_UNAVAILABLE_NV = 0x936A - /// - FontUnavailableNv = ((int)0x936A), - /// - /// Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B - /// - FontUnintelligibleNv = ((int)0x936B), - /// - /// Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C - /// - StandardFontFormatNv = ((int)0x936C), - /// - /// Original was GL_FRAGMENT_INPUT_NV = 0x936D - /// - FragmentInputNv = ((int)0x936D), - /// - /// Original was GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E - /// - UniformBufferUnifiedNv = ((int)0x936E), - /// - /// Original was GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F - /// - UniformBufferAddressNv = ((int)0x936F), - /// - /// Original was GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370 - /// - UniformBufferLengthNv = ((int)0x9370), - /// - /// Original was GL_MULTISAMPLES_NV = 0x9371 - /// - MultisamplesNv = ((int)0x9371), - /// - /// Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372 - /// - SupersampleScaleXNv = ((int)0x9372), - /// - /// Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373 - /// - SupersampleScaleYNv = ((int)0x9373), - /// - /// Original was GL_CONFORMANT_NV = 0x9374 - /// - ConformantNv = ((int)0x9374), - /// - /// Original was GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379 - /// - ConservativeRasterDilateNv = ((int)0x9379), - /// - /// Original was GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A - /// - ConservativeRasterDilateRangeNv = ((int)0x937A), - /// - /// Original was GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B - /// - ConservativeRasterDilateGranularityNv = ((int)0x937B), - /// - /// Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C - /// - ViewportPositionWScaleNv = ((int)0x937C), - /// - /// Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D - /// - ViewportPositionWScaleXCoeffNv = ((int)0x937D), - /// - /// Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E - /// - ViewportPositionWScaleYCoeffNv = ((int)0x937E), - /// - /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 - /// - NumSampleCounts = ((int)0x9380), - /// - /// Original was GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = 0x9381 - /// - MultisampleLineWidthRangeArb = ((int)0x9381), - /// - /// Original was GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382 - /// - MultisampleLineWidthGranularityArb = ((int)0x9382), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 - /// - CompressedRgbaAstc4X4Khr = ((int)0x93B0), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 - /// - CompressedRgbaAstc5X4Khr = ((int)0x93B1), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 - /// - CompressedRgbaAstc5X5Khr = ((int)0x93B2), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 - /// - CompressedRgbaAstc6X5Khr = ((int)0x93B3), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 - /// - CompressedRgbaAstc6X6Khr = ((int)0x93B4), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 - /// - CompressedRgbaAstc8X5Khr = ((int)0x93B5), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 - /// - CompressedRgbaAstc8X6Khr = ((int)0x93B6), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 - /// - CompressedRgbaAstc8X8Khr = ((int)0x93B7), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 - /// - CompressedRgbaAstc10X5Khr = ((int)0x93B8), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 - /// - CompressedRgbaAstc10X6Khr = ((int)0x93B9), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA - /// - CompressedRgbaAstc10X8Khr = ((int)0x93BA), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB - /// - CompressedRgbaAstc10X10Khr = ((int)0x93BB), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC - /// - CompressedRgbaAstc12X10Khr = ((int)0x93BC), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD - /// - CompressedRgbaAstc12X12Khr = ((int)0x93BD), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 - /// - CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 - /// - CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 - /// - CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 - /// - CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 - /// - CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 - /// - CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 - /// - CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 - /// - CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 - /// - CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 - /// - CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA - /// - CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB - /// - CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC - /// - CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD - /// - CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD), - /// - /// Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0 - /// - PerfqueryCounterEventIntel = ((int)0x94F0), - /// - /// Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1 - /// - PerfqueryCounterDurationNormIntel = ((int)0x94F1), - /// - /// Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2 - /// - PerfqueryCounterDurationRawIntel = ((int)0x94F2), - /// - /// Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3 - /// - PerfqueryCounterThroughputIntel = ((int)0x94F3), - /// - /// Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4 - /// - PerfqueryCounterRawIntel = ((int)0x94F4), - /// - /// Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5 - /// - PerfqueryCounterTimestampIntel = ((int)0x94F5), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8 - /// - PerfqueryCounterDataUint32Intel = ((int)0x94F8), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9 - /// - PerfqueryCounterDataUint64Intel = ((int)0x94F9), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA - /// - PerfqueryCounterDataFloatIntel = ((int)0x94FA), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB - /// - PerfqueryCounterDataDoubleIntel = ((int)0x94FB), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC - /// - PerfqueryCounterDataBool32Intel = ((int)0x94FC), - /// - /// Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD - /// - PerfqueryQueryNameLengthMaxIntel = ((int)0x94FD), - /// - /// Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE - /// - PerfqueryCounterNameLengthMaxIntel = ((int)0x94FE), - /// - /// Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF - /// - PerfqueryCounterDescLengthMaxIntel = ((int)0x94FF), - /// - /// Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500 - /// - PerfqueryGpaExtendedCountersIntel = ((int)0x9500), - /// - /// Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530 - /// - LayoutDepthReadOnlyStencilAttachmentExt = ((int)0x9530), - /// - /// Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531 - /// - LayoutDepthAttachmentStencilReadOnlyExt = ((int)0x9531), - /// - /// Original was GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV = 0x9540 - /// - QueryResourceTypeVidmemAllocNv = ((int)0x9540), - /// - /// Original was GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV = 0x9542 - /// - QueryResourceMemtypeVidmemNv = ((int)0x9542), - /// - /// Original was GL_QUERY_RESOURCE_SYS_RESERVED_NV = 0x9544 - /// - QueryResourceSysReservedNv = ((int)0x9544), - /// - /// Original was GL_QUERY_RESOURCE_TEXTURE_NV = 0x9545 - /// - QueryResourceTextureNv = ((int)0x9545), - /// - /// Original was GL_QUERY_RESOURCE_RENDERBUFFER_NV = 0x9546 - /// - QueryResourceRenderbufferNv = ((int)0x9546), - /// - /// Original was GL_QUERY_RESOURCE_BUFFEROBJECT_NV = 0x9547 - /// - QueryResourceBufferobjectNv = ((int)0x9547), - /// - /// Original was GL_PER_GPU_STORAGE_NV = 0x9548 - /// - PerGpuStorageNv = ((int)0x9548), - /// - /// Original was GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9549 - /// - MulticastProgrammableSampleLocationNv = ((int)0x9549), - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D - /// - ConservativeRasterModeNv = ((int)0x954D), - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E - /// - ConservativeRasterModePostSnapNv = ((int)0x954E), - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F - /// - ConservativeRasterModePreSnapTrianglesNv = ((int)0x954F), - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550 - /// - ConservativeRasterModePreSnapNv = ((int)0x9550), - /// - /// Original was GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551 - /// - ShaderBinaryFormatSpirV = ((int)0x9551), - /// - /// Original was GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551 - /// - ShaderBinaryFormatSpirVArb = ((int)0x9551), - /// - /// Original was GL_SPIR_V_BINARY = 0x9552 - /// - SpirVBinary = ((int)0x9552), - /// - /// Original was GL_SPIR_V_BINARY_ARB = 0x9552 - /// - SpirVBinaryArb = ((int)0x9552), - /// - /// Original was GL_SPIR_V_EXTENSIONS = 0x9553 - /// - SpirVExtensions = ((int)0x9553), - /// - /// Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554 - /// - NumSpirVExtensions = ((int)0x9554), - /// - /// Original was GL_RENDER_GPU_MASK_NV = 0x9558 - /// - RenderGpuMaskNv = ((int)0x9558), - /// - /// Original was GL_TEXTURE_TILING_EXT = 0x9580 - /// - TextureTilingExt = ((int)0x9580), - /// - /// Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581 - /// - DedicatedMemoryObjectExt = ((int)0x9581), - /// - /// Original was GL_NUM_TILING_TYPES_EXT = 0x9582 - /// - NumTilingTypesExt = ((int)0x9582), - /// - /// Original was GL_TILING_TYPES_EXT = 0x9583 - /// - TilingTypesExt = ((int)0x9583), - /// - /// Original was GL_OPTIMAL_TILING_EXT = 0x9584 - /// - OptimalTilingExt = ((int)0x9584), - /// - /// Original was GL_LINEAR_TILING_EXT = 0x9585 - /// - LinearTilingExt = ((int)0x9585), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586 - /// - HandleTypeOpaqueFdExt = ((int)0x9586), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587 - /// - HandleTypeOpaqueWin32Ext = ((int)0x9587), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588 - /// - HandleTypeOpaqueWin32KmtExt = ((int)0x9588), - /// - /// Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589 - /// - HandleTypeD3D12TilepoolExt = ((int)0x9589), - /// - /// Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A - /// - HandleTypeD3D12ResourceExt = ((int)0x958A), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B - /// - HandleTypeD3D11ImageExt = ((int)0x958B), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C - /// - HandleTypeD3D11ImageKmtExt = ((int)0x958C), - /// - /// Original was GL_LAYOUT_GENERAL_EXT = 0x958D - /// - LayoutGeneralExt = ((int)0x958D), - /// - /// Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E - /// - LayoutColorAttachmentExt = ((int)0x958E), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F - /// - LayoutDepthStencilAttachmentExt = ((int)0x958F), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590 - /// - LayoutDepthStencilReadOnlyExt = ((int)0x9590), - /// - /// Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591 - /// - LayoutShaderReadOnlyExt = ((int)0x9591), - /// - /// Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592 - /// - LayoutTransferSrcExt = ((int)0x9592), - /// - /// Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593 - /// - LayoutTransferDstExt = ((int)0x9593), - /// - /// Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594 - /// - HandleTypeD3D12FenceExt = ((int)0x9594), - /// - /// Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595 - /// - D3D12FenceValueExt = ((int)0x9595), - /// - /// Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596 - /// - NumDeviceUuidsExt = ((int)0x9596), - /// - /// Original was GL_DEVICE_UUID_EXT = 0x9597 - /// - DeviceUuidExt = ((int)0x9597), - /// - /// Original was GL_DRIVER_UUID_EXT = 0x9598 - /// - DriverUuidExt = ((int)0x9598), - /// - /// Original was GL_DEVICE_LUID_EXT = 0x9599 - /// - DeviceLuidExt = ((int)0x9599), - /// - /// Original was GL_DEVICE_NODE_MASK_EXT = 0x959A - /// - DeviceNodeMaskExt = ((int)0x959A), - /// - /// Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B - /// - ProtectedMemoryObjectExt = ((int)0x959B), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630 - /// - FramebufferAttachmentTextureNumViewsOvr = ((int)0x9630), - /// - /// Original was GL_MAX_VIEWS_OVR = 0x9631 - /// - MaxViewsOvr = ((int)0x9631), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632 - /// - FramebufferAttachmentTextureBaseViewIndexOvr = ((int)0x9632), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633 - /// - FramebufferIncompleteViewTargetsOvr = ((int)0x9633), - /// - /// Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2 - /// - FramebufferFetchNoncoherentQcom = ((int)0x96A2), - /// - /// Original was GL_SHARED_EDGE_NV = 0xC0 - /// - SharedEdgeNv = ((int)0xC0), - /// - /// Original was GL_ROUNDED_RECT_NV = 0xE8 - /// - RoundedRectNv = ((int)0xE8), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9 - /// - RelativeRoundedRectNv = ((int)0xE9), - /// - /// Original was GL_ROUNDED_RECT2_NV = 0xEA - /// - RoundedRect2Nv = ((int)0xEA), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB - /// - RelativeRoundedRect2Nv = ((int)0xEB), - /// - /// Original was GL_ROUNDED_RECT4_NV = 0xEC - /// - RoundedRect4Nv = ((int)0xEC), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED - /// - RelativeRoundedRect4Nv = ((int)0xED), - /// - /// Original was GL_ROUNDED_RECT8_NV = 0xEE - /// - RoundedRect8Nv = ((int)0xEE), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF - /// - RelativeRoundedRect8Nv = ((int)0xEF), - /// - /// Original was GL_RESTART_PATH_NV = 0xF0 - /// - RestartPathNv = ((int)0xF0), - /// - /// Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2 - /// - DupFirstCubicCurveToNv = ((int)0xF2), - /// - /// Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4 - /// - DupLastCubicCurveToNv = ((int)0xF4), - /// - /// Original was GL_RECT_NV = 0xF6 - /// - RectNv = ((int)0xF6), - /// - /// Original was GL_RELATIVE_RECT_NV = 0xF7 - /// - RelativeRectNv = ((int)0xF7), - /// - /// Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8 - /// - CircularCcwArcToNv = ((int)0xF8), - /// - /// Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA - /// - CircularCwArcToNv = ((int)0xFA), - /// - /// Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC - /// - CircularTangentArcToNv = ((int)0xFC), - /// - /// Original was GL_ARC_TO_NV = 0xFE - /// - ArcToNv = ((int)0xFE), - /// - /// Original was GL_RELATIVE_ARC_TO_NV = 0xFF - /// - RelativeArcToNv = ((int)0xFF), - /// - /// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF - /// - AllAttribBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF - /// - AllBarrierBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF - /// - AllBarrierBitsExt = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_PIXELS_AMD = 0xFFFFFFFF - /// - AllPixelsAmd = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF - /// - AllShaderBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF - /// - AllShaderBitsExt = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF - /// - ClientAllAttribBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_GL_ALL_BARRIER_BITS = 0xFFFFFFFF - /// - GlAllBarrierBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_INVALID_INDEX = 0xFFFFFFFF - /// - InvalidIndex = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF - /// - QueryAllEventBitsAmd = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF - /// - TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF), - /// - /// Original was GL_LAYOUT_LINEAR_INTEL = 1 - /// - LayoutLinearIntel = ((int)1), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - /// - /// Original was GL_TRUE = 1 - /// - True = ((int)1), - /// - /// Original was GL_CULL_VERTEX_IBM = 103050 - /// - CullVertexIbm = ((int)103050), - /// - /// Original was GL_ALL_STATIC_DATA_IBM = 103060 - /// - AllStaticDataIbm = ((int)103060), - /// - /// Original was GL_STATIC_VERTEX_ARRAY_IBM = 103061 - /// - StaticVertexArrayIbm = ((int)103061), - /// - /// Original was GL_VERTEX_ARRAY_LIST_IBM = 103070 - /// - VertexArrayListIbm = ((int)103070), - /// - /// Original was GL_NORMAL_ARRAY_LIST_IBM = 103071 - /// - NormalArrayListIbm = ((int)103071), - /// - /// Original was GL_COLOR_ARRAY_LIST_IBM = 103072 - /// - ColorArrayListIbm = ((int)103072), - /// - /// Original was GL_INDEX_ARRAY_LIST_IBM = 103073 - /// - IndexArrayListIbm = ((int)103073), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074 - /// - TextureCoordArrayListIbm = ((int)103074), - /// - /// Original was GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075 - /// - EdgeFlagArrayListIbm = ((int)103075), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076 - /// - FogCoordinateArrayListIbm = ((int)103076), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077 - /// - SecondaryColorArrayListIbm = ((int)103077), - /// - /// Original was GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080 - /// - VertexArrayListStrideIbm = ((int)103080), - /// - /// Original was GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081 - /// - NormalArrayListStrideIbm = ((int)103081), - /// - /// Original was GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082 - /// - ColorArrayListStrideIbm = ((int)103082), - /// - /// Original was GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083 - /// - IndexArrayListStrideIbm = ((int)103083), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084 - /// - TextureCoordArrayListStrideIbm = ((int)103084), - /// - /// Original was GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085 - /// - EdgeFlagArrayListStrideIbm = ((int)103085), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086 - /// - FogCoordinateArrayListStrideIbm = ((int)103086), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087 - /// - SecondaryColorArrayListStrideIbm = ((int)103087), - /// - /// Original was GL_UUID_SIZE_EXT = 16 - /// - UuidSizeExt = ((int)16), - /// - /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 - /// - LayoutLinearCpuCachedIntel = ((int)2), - /// - /// Original was GL_TWO = 2 - /// - Two = ((int)2), - /// - /// Original was GL_NEXT_BUFFER_NV = -2 - /// - NextBufferNv = ((int)-2), - /// - /// Original was GL_THREE = 3 - /// - Three = ((int)3), - /// - /// Original was GL_SKIP_COMPONENTS4_NV = -3 - /// - SkipComponents4Nv = ((int)-3), - /// - /// Original was GL_FOUR = 4 - /// - Four = ((int)4), - /// - /// Original was GL_SKIP_COMPONENTS3_NV = -4 - /// - SkipComponents3Nv = ((int)-4), - /// - /// Original was GL_SKIP_COMPONENTS2_NV = -5 - /// - SkipComponents2Nv = ((int)-5), - /// - /// Original was GL_SKIP_COMPONENTS1_NV = -6 - /// - SkipComponents1Nv = ((int)-6), - /// - /// Original was GL_LUID_SIZE_EXT = 8 - /// - LuidSizeExt = ((int)8), - } - - /// - /// Used in GL.AlphaFunc, GL.Oes.AlphaFuncx - /// - public enum AlphaFunction : int - { - /// - /// Original was GL_NEVER = 0x0200 - /// - Never = ((int)0x0200), - /// - /// Original was GL_LESS = 0x0201 - /// - Less = ((int)0x0201), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_LEQUAL = 0x0203 - /// - Lequal = ((int)0x0203), - /// - /// Original was GL_GREATER = 0x0204 - /// - Greater = ((int)0x0204), - /// - /// Original was GL_NOTEQUAL = 0x0205 - /// - Notequal = ((int)0x0205), - /// - /// Original was GL_GEQUAL = 0x0206 - /// - Gequal = ((int)0x0206), - /// - /// Original was GL_ALWAYS = 0x0207 - /// - Always = ((int)0x0207), - } - - /// - /// Not used directly. - /// - public enum AmdBlendMinmaxFactor : int - { - /// - /// Original was GL_FACTOR_MIN_AMD = 0x901C - /// - FactorMinAmd = ((int)0x901C), - /// - /// Original was GL_FACTOR_MAX_AMD = 0x901D - /// - FactorMaxAmd = ((int)0x901D), - } - - /// - /// Not used directly. - /// - public enum AmdConservativeDepth : int - { - } - - /// - /// Used in GL.Amd.DebugMessageEnable, GL.Amd.DebugMessageInsert and 1 other function - /// - public enum AmdDebugOutput : int - { - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_AMD = 0x9143 - /// - MaxDebugMessageLengthAmd = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144 - /// - MaxDebugLoggedMessagesAmd = ((int)0x9144), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES_AMD = 0x9145 - /// - DebugLoggedMessagesAmd = ((int)0x9145), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH_AMD = 0x9146 - /// - DebugSeverityHighAmd = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147 - /// - DebugSeverityMediumAmd = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW_AMD = 0x9148 - /// - DebugSeverityLowAmd = ((int)0x9148), - /// - /// Original was GL_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149 - /// - DebugCategoryApiErrorAmd = ((int)0x9149), - /// - /// Original was GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A - /// - DebugCategoryWindowSystemAmd = ((int)0x914A), - /// - /// Original was GL_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B - /// - DebugCategoryDeprecationAmd = ((int)0x914B), - /// - /// Original was GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C - /// - DebugCategoryUndefinedBehaviorAmd = ((int)0x914C), - /// - /// Original was GL_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D - /// - DebugCategoryPerformanceAmd = ((int)0x914D), - /// - /// Original was GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E - /// - DebugCategoryShaderCompilerAmd = ((int)0x914E), - /// - /// Original was GL_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F - /// - DebugCategoryApplicationAmd = ((int)0x914F), - /// - /// Original was GL_DEBUG_CATEGORY_OTHER_AMD = 0x9150 - /// - DebugCategoryOtherAmd = ((int)0x9150), - } - - /// - /// Not used directly. - /// - public enum AmdDepthClampSeparate : int - { - /// - /// Original was GL_DEPTH_CLAMP_NEAR_AMD = 0x901E - /// - DepthClampNearAmd = ((int)0x901E), - /// - /// Original was GL_DEPTH_CLAMP_FAR_AMD = 0x901F - /// - DepthClampFarAmd = ((int)0x901F), - } - - /// - /// Used in GL.Amd.BlendFuncIndexed - /// - public enum AmdDrawBuffersBlend : int - { - } - - /// - /// Used in GL.Amd.GetNamedFramebufferParameter - /// - public enum AmdFramebufferSamplePositions : int - { - /// - /// Original was GL_SUBSAMPLE_DISTANCE_AMD = 0x883F - /// - SubsampleDistanceAmd = ((int)0x883F), - /// - /// Original was GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD = 0x91AE - /// - PixelsPerSamplePatternXAmd = ((int)0x91AE), - /// - /// Original was GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD = 0x91AF - /// - PixelsPerSamplePatternYAmd = ((int)0x91AF), - /// - /// Original was GL_ALL_PIXELS_AMD = 0xFFFFFFFF - /// - AllPixelsAmd = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum AmdGcnShader : int - { - } - - /// - /// Not used directly. - /// - public enum AmdGpuShaderHalfFloat : int - { - /// - /// Original was GL_FLOAT16_NV = 0x8FF8 - /// - Float16Nv = ((int)0x8FF8), - /// - /// Original was GL_FLOAT16_VEC2_NV = 0x8FF9 - /// - Float16Vec2Nv = ((int)0x8FF9), - /// - /// Original was GL_FLOAT16_VEC3_NV = 0x8FFA - /// - Float16Vec3Nv = ((int)0x8FFA), - /// - /// Original was GL_FLOAT16_VEC4_NV = 0x8FFB - /// - Float16Vec4Nv = ((int)0x8FFB), - /// - /// Original was GL_FLOAT16_MAT2_AMD = 0x91C5 - /// - Float16Mat2Amd = ((int)0x91C5), - /// - /// Original was GL_FLOAT16_MAT3_AMD = 0x91C6 - /// - Float16Mat3Amd = ((int)0x91C6), - /// - /// Original was GL_FLOAT16_MAT4_AMD = 0x91C7 - /// - Float16Mat4Amd = ((int)0x91C7), - /// - /// Original was GL_FLOAT16_MAT2x3_AMD = 0x91C8 - /// - Float16Mat2x3Amd = ((int)0x91C8), - /// - /// Original was GL_FLOAT16_MAT2x4_AMD = 0x91C9 - /// - Float16Mat2x4Amd = ((int)0x91C9), - /// - /// Original was GL_FLOAT16_MAT3x2_AMD = 0x91CA - /// - Float16Mat3x2Amd = ((int)0x91CA), - /// - /// Original was GL_FLOAT16_MAT3x4_AMD = 0x91CB - /// - Float16Mat3x4Amd = ((int)0x91CB), - /// - /// Original was GL_FLOAT16_MAT4x2_AMD = 0x91CC - /// - Float16Mat4x2Amd = ((int)0x91CC), - /// - /// Original was GL_FLOAT16_MAT4x3_AMD = 0x91CD - /// - Float16Mat4x3Amd = ((int)0x91CD), - } - - /// - /// Not used directly. - /// - public enum AmdGpuShaderInt16 : int - { - } - - /// - /// Not used directly. - /// - public enum AmdGpuShaderInt64 : int - { - /// - /// Original was GL_INT64_NV = 0x140E - /// - Int64Nv = ((int)0x140E), - /// - /// Original was GL_UNSIGNED_INT64_NV = 0x140F - /// - UnsignedInt64Nv = ((int)0x140F), - /// - /// Original was GL_INT8_NV = 0x8FE0 - /// - Int8Nv = ((int)0x8FE0), - /// - /// Original was GL_INT8_VEC2_NV = 0x8FE1 - /// - Int8Vec2Nv = ((int)0x8FE1), - /// - /// Original was GL_INT8_VEC3_NV = 0x8FE2 - /// - Int8Vec3Nv = ((int)0x8FE2), - /// - /// Original was GL_INT8_VEC4_NV = 0x8FE3 - /// - Int8Vec4Nv = ((int)0x8FE3), - /// - /// Original was GL_INT16_NV = 0x8FE4 - /// - Int16Nv = ((int)0x8FE4), - /// - /// Original was GL_INT16_VEC2_NV = 0x8FE5 - /// - Int16Vec2Nv = ((int)0x8FE5), - /// - /// Original was GL_INT16_VEC3_NV = 0x8FE6 - /// - Int16Vec3Nv = ((int)0x8FE6), - /// - /// Original was GL_INT16_VEC4_NV = 0x8FE7 - /// - Int16Vec4Nv = ((int)0x8FE7), - /// - /// Original was GL_INT64_VEC2_NV = 0x8FE9 - /// - Int64Vec2Nv = ((int)0x8FE9), - /// - /// Original was GL_INT64_VEC3_NV = 0x8FEA - /// - Int64Vec3Nv = ((int)0x8FEA), - /// - /// Original was GL_INT64_VEC4_NV = 0x8FEB - /// - Int64Vec4Nv = ((int)0x8FEB), - /// - /// Original was GL_UNSIGNED_INT8_NV = 0x8FEC - /// - UnsignedInt8Nv = ((int)0x8FEC), - /// - /// Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED - /// - UnsignedInt8Vec2Nv = ((int)0x8FED), - /// - /// Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE - /// - UnsignedInt8Vec3Nv = ((int)0x8FEE), - /// - /// Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF - /// - UnsignedInt8Vec4Nv = ((int)0x8FEF), - /// - /// Original was GL_UNSIGNED_INT16_NV = 0x8FF0 - /// - UnsignedInt16Nv = ((int)0x8FF0), - /// - /// Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1 - /// - UnsignedInt16Vec2Nv = ((int)0x8FF1), - /// - /// Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2 - /// - UnsignedInt16Vec3Nv = ((int)0x8FF2), - /// - /// Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3 - /// - UnsignedInt16Vec4Nv = ((int)0x8FF3), - /// - /// Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5 - /// - UnsignedInt64Vec2Nv = ((int)0x8FF5), - /// - /// Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6 - /// - UnsignedInt64Vec3Nv = ((int)0x8FF6), - /// - /// Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7 - /// - UnsignedInt64Vec4Nv = ((int)0x8FF7), - /// - /// Original was GL_FLOAT16_NV = 0x8FF8 - /// - Float16Nv = ((int)0x8FF8), - /// - /// Original was GL_FLOAT16_VEC2_NV = 0x8FF9 - /// - Float16Vec2Nv = ((int)0x8FF9), - /// - /// Original was GL_FLOAT16_VEC3_NV = 0x8FFA - /// - Float16Vec3Nv = ((int)0x8FFA), - /// - /// Original was GL_FLOAT16_VEC4_NV = 0x8FFB - /// - Float16Vec4Nv = ((int)0x8FFB), - } - - /// - /// Used in GL.Amd.VertexAttribParameter - /// - public enum AmdInterleavedElements : int - { - /// - /// Original was GL_RED = 0x1903 - /// - Red = ((int)0x1903), - /// - /// Original was GL_GREEN = 0x1904 - /// - Green = ((int)0x1904), - /// - /// Original was GL_BLUE = 0x1905 - /// - Blue = ((int)0x1905), - /// - /// Original was GL_ALPHA = 0x1906 - /// - Alpha = ((int)0x1906), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RGBA8UI = 0x8D7C - /// - Rgba8ui = ((int)0x8D7C), - /// - /// Original was GL_VERTEX_ELEMENT_SWIZZLE_AMD = 0x91A4 - /// - VertexElementSwizzleAmd = ((int)0x91A4), - /// - /// Original was GL_VERTEX_ID_SWIZZLE_AMD = 0x91A5 - /// - VertexIdSwizzleAmd = ((int)0x91A5), - } - - /// - /// Not used directly. - /// - public enum AmdMultiDrawIndirect : int - { - } - - /// - /// Used in GL.Amd.DeleteNames, GL.Amd.GenNames and 1 other function - /// - public enum AmdNameGenDelete : int - { - /// - /// Original was GL_DATA_BUFFER_AMD = 0x9151 - /// - DataBufferAmd = ((int)0x9151), - /// - /// Original was GL_PERFORMANCE_MONITOR_AMD = 0x9152 - /// - PerformanceMonitorAmd = ((int)0x9152), - /// - /// Original was GL_QUERY_OBJECT_AMD = 0x9153 - /// - QueryObjectAmd = ((int)0x9153), - /// - /// Original was GL_VERTEX_ARRAY_OBJECT_AMD = 0x9154 - /// - VertexArrayObjectAmd = ((int)0x9154), - /// - /// Original was GL_SAMPLER_OBJECT_AMD = 0x9155 - /// - SamplerObjectAmd = ((int)0x9155), - } - - /// - /// Used in GL.Amd.QueryObjectParameter - /// - public enum AmdOcclusionQueryEvent : int - { - /// - /// Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001 - /// - QueryDepthPassEventBitAmd = ((int)0x00000001), - /// - /// Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002 - /// - QueryDepthFailEventBitAmd = ((int)0x00000002), - /// - /// Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004 - /// - QueryStencilFailEventBitAmd = ((int)0x00000004), - /// - /// Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008 - /// - QueryDepthBoundsFailEventBitAmd = ((int)0x00000008), - /// - /// Original was GL_OCCLUSION_QUERY_EVENT_MASK_AMD = 0x874F - /// - OcclusionQueryEventMaskAmd = ((int)0x874F), - /// - /// Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF - /// - QueryAllEventBitsAmd = unchecked((int)0xFFFFFFFF), - } - - /// - /// Used in GL.Amd.GetPerfMonitorCounterData, GL.Amd.GetPerfMonitorCounterInfo - /// - public enum AmdPerformanceMonitor : int - { - /// - /// Original was GL_COUNTER_TYPE_AMD = 0x8BC0 - /// - CounterTypeAmd = ((int)0x8BC0), - /// - /// Original was GL_COUNTER_RANGE_AMD = 0x8BC1 - /// - CounterRangeAmd = ((int)0x8BC1), - /// - /// Original was GL_UNSIGNED_INT64_AMD = 0x8BC2 - /// - UnsignedInt64Amd = ((int)0x8BC2), - /// - /// Original was GL_PERCENTAGE_AMD = 0x8BC3 - /// - PercentageAmd = ((int)0x8BC3), - /// - /// Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 - /// - PerfmonResultAvailableAmd = ((int)0x8BC4), - /// - /// Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5 - /// - PerfmonResultSizeAmd = ((int)0x8BC5), - /// - /// Original was GL_PERFMON_RESULT_AMD = 0x8BC6 - /// - PerfmonResultAmd = ((int)0x8BC6), - } - - /// - /// Not used directly. - /// - public enum AmdPinnedMemory : int - { - /// - /// Original was GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160 - /// - ExternalVirtualMemoryBufferAmd = ((int)0x9160), - } - - /// - /// Not used directly. - /// - public enum AmdQueryBufferObject : int - { - /// - /// Original was GL_QUERY_BUFFER_AMD = 0x9192 - /// - QueryBufferAmd = ((int)0x9192), - /// - /// Original was GL_QUERY_BUFFER_BINDING_AMD = 0x9193 - /// - QueryBufferBindingAmd = ((int)0x9193), - /// - /// Original was GL_QUERY_RESULT_NO_WAIT_AMD = 0x9194 - /// - QueryResultNoWaitAmd = ((int)0x9194), - } - - /// - /// Used in GL.Amd.SetMultisample - /// - public enum AmdSamplePositions : int - { - /// - /// Original was GL_SUBSAMPLE_DISTANCE_AMD = 0x883F - /// - SubsampleDistanceAmd = ((int)0x883F), - } - - /// - /// Not used directly. - /// - public enum AmdSeamlessCubemapPerTexture : int - { - /// - /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F - /// - TextureCubeMapSeamless = ((int)0x884F), - } - - /// - /// Not used directly. - /// - public enum AmdShaderAtomicCounterOps : int - { - } - - /// - /// Not used directly. - /// - public enum AmdShaderBallot : int - { - } - - /// - /// Not used directly. - /// - public enum AmdShaderExplicitVertexParameter : int - { - } - - /// - /// Not used directly. - /// - public enum AmdShaderImageLoadStoreLod : int - { - } - - /// - /// Not used directly. - /// - public enum AmdShaderStencilExport : int - { - } - - /// - /// Not used directly. - /// - public enum AmdShaderTrinaryMinmax : int - { - } - - /// - /// Used in GL.Amd.TextureStorageSparse - /// - public enum AmdSparseTexture : int - { - /// - /// Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001 - /// - TextureStorageSparseBitAmd = ((int)0x00000001), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195 - /// - VirtualPageSizeXAmd = ((int)0x9195), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196 - /// - VirtualPageSizeYAmd = ((int)0x9196), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197 - /// - VirtualPageSizeZAmd = ((int)0x9197), - /// - /// Original was GL_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198 - /// - MaxSparseTextureSizeAmd = ((int)0x9198), - /// - /// Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199 - /// - MaxSparse3DTextureSizeAmd = ((int)0x9199), - /// - /// Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A - /// - MaxSparseArrayTextureLayers = ((int)0x919A), - /// - /// Original was GL_MIN_SPARSE_LEVEL_AMD = 0x919B - /// - MinSparseLevelAmd = ((int)0x919B), - /// - /// Original was GL_MIN_LOD_WARNING_AMD = 0x919C - /// - MinLodWarningAmd = ((int)0x919C), - } - - /// - /// Not used directly. - /// - public enum AmdStencilOperationExtended : int - { - /// - /// Original was GL_SET_AMD = 0x874A - /// - SetAmd = ((int)0x874A), - /// - /// Original was GL_REPLACE_VALUE_AMD = 0x874B - /// - ReplaceValueAmd = ((int)0x874B), - /// - /// Original was GL_STENCIL_OP_VALUE_AMD = 0x874C - /// - StencilOpValueAmd = ((int)0x874C), - /// - /// Original was GL_STENCIL_BACK_OP_VALUE_AMD = 0x874D - /// - StencilBackOpValueAmd = ((int)0x874D), - } - - /// - /// Not used directly. - /// - public enum AmdTextureGatherBiasLod : int - { - } - - /// - /// Not used directly. - /// - public enum AmdTextureTexture4 : int - { - } - - /// - /// Not used directly. - /// - public enum AmdTransformFeedback3LinesTriangles : int - { - } - - /// - /// Not used directly. - /// - public enum AmdTransformFeedback4 : int - { - /// - /// Original was GL_STREAM_RASTERIZATION_AMD = 0x91A0 - /// - StreamRasterizationAmd = ((int)0x91A0), - } - - /// - /// Not used directly. - /// - public enum AmdVertexShaderLayer : int - { - } - - /// - /// Used in GL.Amd.TessellationMode - /// - public enum AmdVertexShaderTesselator : int - { - /// - /// Original was GL_SAMPLER_BUFFER_AMD = 0x9001 - /// - SamplerBufferAmd = ((int)0x9001), - /// - /// Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002 - /// - IntSamplerBufferAmd = ((int)0x9002), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003 - /// - UnsignedIntSamplerBufferAmd = ((int)0x9003), - /// - /// Original was GL_TESSELLATION_MODE_AMD = 0x9004 - /// - TessellationModeAmd = ((int)0x9004), - /// - /// Original was GL_TESSELLATION_FACTOR_AMD = 0x9005 - /// - TessellationFactorAmd = ((int)0x9005), - /// - /// Original was GL_DISCRETE_AMD = 0x9006 - /// - DiscreteAmd = ((int)0x9006), - /// - /// Original was GL_CONTINUOUS_AMD = 0x9007 - /// - ContinuousAmd = ((int)0x9007), - } - - /// - /// Used in GL.Amd.TessellationMode - /// - public enum AmdVertexShaderTessellator : int - { - /// - /// Original was GL_SAMPLER_BUFFER_AMD = 0x9001 - /// - SamplerBufferAmd = ((int)0x9001), - /// - /// Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002 - /// - IntSamplerBufferAmd = ((int)0x9002), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003 - /// - UnsignedIntSamplerBufferAmd = ((int)0x9003), - /// - /// Original was GL_TESSELLATION_MODE_AMD = 0x9004 - /// - TessellationModeAmd = ((int)0x9004), - /// - /// Original was GL_TESSELLATION_FACTOR_AMD = 0x9005 - /// - TessellationFactorAmd = ((int)0x9005), - /// - /// Original was GL_DISCRETE_AMD = 0x9006 - /// - DiscreteAmd = ((int)0x9006), - /// - /// Original was GL_CONTINUOUS_AMD = 0x9007 - /// - ContinuousAmd = ((int)0x9007), - } - - /// - /// Not used directly. - /// - public enum AmdVertexShaderViewportIndex : int - { - } - - /// - /// Not used directly. - /// - public enum AppleAuxDepthStencil : int - { - /// - /// Original was GL_AUX_DEPTH_STENCIL_APPLE = 0x8A14 - /// - AuxDepthStencilApple = ((int)0x8A14), - } - - /// - /// Not used directly. - /// - public enum AppleClientStorage : int - { - /// - /// Original was GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2 - /// - UnpackClientStorageApple = ((int)0x85B2), - } - - /// - /// Used in GL.Apple.ElementPointer - /// - public enum AppleElementArray : int - { - /// - /// Original was GL_ELEMENT_ARRAY_APPLE = 0x8A0C - /// - ElementArrayApple = ((int)0x8A0C), - /// - /// Original was GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D - /// - ElementArrayTypeApple = ((int)0x8A0D), - /// - /// Original was GL_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E - /// - ElementArrayPointerApple = ((int)0x8A0E), - } - - /// - /// Used in GL.Apple.FinishObject, GL.Apple.TestObject - /// - public enum AppleFence : int - { - /// - /// Original was GL_DRAW_PIXELS_APPLE = 0x8A0A - /// - DrawPixelsApple = ((int)0x8A0A), - /// - /// Original was GL_FENCE_APPLE = 0x8A0B - /// - FenceApple = ((int)0x8A0B), - } - - /// - /// Not used directly. - /// - public enum AppleFloatPixels : int - { - /// - /// Original was GL_HALF_APPLE = 0x140B - /// - HalfApple = ((int)0x140B), - /// - /// Original was GL_RGBA_FLOAT32_APPLE = 0x8814 - /// - RgbaFloat32Apple = ((int)0x8814), - /// - /// Original was GL_RGB_FLOAT32_APPLE = 0x8815 - /// - RgbFloat32Apple = ((int)0x8815), - /// - /// Original was GL_ALPHA_FLOAT32_APPLE = 0x8816 - /// - AlphaFloat32Apple = ((int)0x8816), - /// - /// Original was GL_INTENSITY_FLOAT32_APPLE = 0x8817 - /// - IntensityFloat32Apple = ((int)0x8817), - /// - /// Original was GL_LUMINANCE_FLOAT32_APPLE = 0x8818 - /// - LuminanceFloat32Apple = ((int)0x8818), - /// - /// Original was GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819 - /// - LuminanceAlphaFloat32Apple = ((int)0x8819), - /// - /// Original was GL_RGBA_FLOAT16_APPLE = 0x881A - /// - RgbaFloat16Apple = ((int)0x881A), - /// - /// Original was GL_RGB_FLOAT16_APPLE = 0x881B - /// - RgbFloat16Apple = ((int)0x881B), - /// - /// Original was GL_ALPHA_FLOAT16_APPLE = 0x881C - /// - AlphaFloat16Apple = ((int)0x881C), - /// - /// Original was GL_INTENSITY_FLOAT16_APPLE = 0x881D - /// - IntensityFloat16Apple = ((int)0x881D), - /// - /// Original was GL_LUMINANCE_FLOAT16_APPLE = 0x881E - /// - LuminanceFloat16Apple = ((int)0x881E), - /// - /// Original was GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F - /// - LuminanceAlphaFloat16Apple = ((int)0x881F), - /// - /// Original was GL_COLOR_FLOAT_APPLE = 0x8A0F - /// - ColorFloatApple = ((int)0x8A0F), - } - - /// - /// Not used directly. - /// - public enum AppleFlushBufferRange : int - { - /// - /// Original was GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12 - /// - BufferSerializedModifyApple = ((int)0x8A12), - /// - /// Original was GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13 - /// - BufferFlushingUnmapApple = ((int)0x8A13), - } - - /// - /// Used in GL.Apple.GetObjectParameter, GL.Apple.ObjectPurgeable and 1 other function - /// - public enum AppleObjectPurgeable : int - { - /// - /// Original was GL_BUFFER_OBJECT_APPLE = 0x85B3 - /// - BufferObjectApple = ((int)0x85B3), - /// - /// Original was GL_RELEASED_APPLE = 0x8A19 - /// - ReleasedApple = ((int)0x8A19), - /// - /// Original was GL_VOLATILE_APPLE = 0x8A1A - /// - VolatileApple = ((int)0x8A1A), - /// - /// Original was GL_RETAINED_APPLE = 0x8A1B - /// - RetainedApple = ((int)0x8A1B), - /// - /// Original was GL_UNDEFINED_APPLE = 0x8A1C - /// - UndefinedApple = ((int)0x8A1C), - /// - /// Original was GL_PURGEABLE_APPLE = 0x8A1D - /// - PurgeableApple = ((int)0x8A1D), - } - - /// - /// Not used directly. - /// - public enum AppleRgb422 : int - { - /// - /// Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA - /// - UnsignedShort88Apple = ((int)0x85BA), - /// - /// Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB - /// - UnsignedShort88RevApple = ((int)0x85BB), - /// - /// Original was GL_RGB_422_APPLE = 0x8A1F - /// - Rgb422Apple = ((int)0x8A1F), - /// - /// Original was GL_RGB_RAW_422_APPLE = 0x8A51 - /// - RgbRaw422Apple = ((int)0x8A51), - } - - /// - /// Not used directly. - /// - public enum AppleRowBytes : int - { - /// - /// Original was GL_PACK_ROW_BYTES_APPLE = 0x8A15 - /// - PackRowBytesApple = ((int)0x8A15), - /// - /// Original was GL_UNPACK_ROW_BYTES_APPLE = 0x8A16 - /// - UnpackRowBytesApple = ((int)0x8A16), - } - - /// - /// Not used directly. - /// - public enum AppleSpecularVector : int - { - /// - /// Original was GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0 - /// - LightModelSpecularVectorApple = ((int)0x85B0), - } - - /// - /// Used in GL.Apple.GetTexParameterPointer, GL.Apple.TextureRange - /// - public enum AppleTextureRange : int - { - /// - /// Original was GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7 - /// - TextureRangeLengthApple = ((int)0x85B7), - /// - /// Original was GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8 - /// - TextureRangePointerApple = ((int)0x85B8), - /// - /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC - /// - TextureStorageHintApple = ((int)0x85BC), - /// - /// Original was GL_STORAGE_PRIVATE_APPLE = 0x85BD - /// - StoragePrivateApple = ((int)0x85BD), - /// - /// Original was GL_STORAGE_CACHED_APPLE = 0x85BE - /// - StorageCachedApple = ((int)0x85BE), - /// - /// Original was GL_STORAGE_SHARED_APPLE = 0x85BF - /// - StorageSharedApple = ((int)0x85BF), - } - - /// - /// Not used directly. - /// - public enum AppleTransformHint : int - { - /// - /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 - /// - TransformHintApple = ((int)0x85B1), - } - - /// - /// Not used directly. - /// - public enum AppleVertexArrayObject : int - { - /// - /// Original was GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5 - /// - VertexArrayBindingApple = ((int)0x85B5), - } - - /// - /// Used in GL.Apple.VertexArrayParameter - /// - public enum AppleVertexArrayRange : int - { - /// - /// Original was GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D - /// - VertexArrayRangeApple = ((int)0x851D), - /// - /// Original was GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E - /// - VertexArrayRangeLengthApple = ((int)0x851E), - /// - /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F - /// - VertexArrayStorageHintApple = ((int)0x851F), - /// - /// Original was GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521 - /// - VertexArrayRangePointerApple = ((int)0x8521), - /// - /// Original was GL_STORAGE_CLIENT_APPLE = 0x85B4 - /// - StorageClientApple = ((int)0x85B4), - /// - /// Original was GL_STORAGE_CACHED_APPLE = 0x85BE - /// - StorageCachedApple = ((int)0x85BE), - /// - /// Original was GL_STORAGE_SHARED_APPLE = 0x85BF - /// - StorageSharedApple = ((int)0x85BF), - } - - /// - /// Used in GL.Apple.DisableVertexAttrib, GL.Apple.EnableVertexAttrib and 1 other function - /// - public enum AppleVertexProgramEvaluators : int - { - /// - /// Original was GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00 - /// - VertexAttribMap1Apple = ((int)0x8A00), - /// - /// Original was GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01 - /// - VertexAttribMap2Apple = ((int)0x8A01), - /// - /// Original was GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02 - /// - VertexAttribMap1SizeApple = ((int)0x8A02), - /// - /// Original was GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03 - /// - VertexAttribMap1CoeffApple = ((int)0x8A03), - /// - /// Original was GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04 - /// - VertexAttribMap1OrderApple = ((int)0x8A04), - /// - /// Original was GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05 - /// - VertexAttribMap1DomainApple = ((int)0x8A05), - /// - /// Original was GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06 - /// - VertexAttribMap2SizeApple = ((int)0x8A06), - /// - /// Original was GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07 - /// - VertexAttribMap2CoeffApple = ((int)0x8A07), - /// - /// Original was GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08 - /// - VertexAttribMap2OrderApple = ((int)0x8A08), - /// - /// Original was GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09 - /// - VertexAttribMap2DomainApple = ((int)0x8A09), - } - - /// - /// Not used directly. - /// - public enum AppleYcbcr422 : int - { - /// - /// Original was GL_YCBCR_422_APPLE = 0x85B9 - /// - Ycbcr422Apple = ((int)0x85B9), - /// - /// Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA - /// - UnsignedShort88Apple = ((int)0x85BA), - /// - /// Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB - /// - UnsignedShort88RevApple = ((int)0x85BB), - } - - /// - /// Not used directly. - /// - public enum ArbArraysOfArrays : int - { - } - - /// - /// Not used directly. - /// - public enum ArbBaseInstance : int - { - } - - /// - /// Used in GL.Arb.MakeImageHandleResident - /// - public enum ArbBindlessTexture : int - { - /// - /// Original was GL_UNSIGNED_INT64_ARB = 0x140F - /// - UnsignedInt64Arb = ((int)0x140F), - } - - /// - /// Not used directly. - /// - public enum ArbBlendFuncExtended : int - { - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SRC1_COLOR = 0x88F9 - /// - Src1Color = ((int)0x88F9), - /// - /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA - /// - OneMinusSrc1Color = ((int)0x88FA), - /// - /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB - /// - OneMinusSrc1Alpha = ((int)0x88FB), - /// - /// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC - /// - MaxDualSourceDrawBuffers = ((int)0x88FC), - } - - /// - /// Not used directly. - /// - public enum ArbBufferStorage : int - { - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 - /// - ClientMappedBufferBarrierBit = ((int)0x00004000), - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 - /// - MapPersistentBit = ((int)0x0040), - /// - /// Original was GL_MAP_COHERENT_BIT = 0x0080 - /// - MapCoherentBit = ((int)0x0080), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 - /// - DynamicStorageBit = ((int)0x0100), - /// - /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 - /// - ClientStorageBit = ((int)0x0200), - /// - /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F - /// - BufferImmutableStorage = ((int)0x821F), - /// - /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 - /// - BufferStorageFlags = ((int)0x8220), - } - - /// - /// Not used directly. - /// - public enum ArbClearBufferObject : int - { - } - - /// - /// Not used directly. - /// - public enum ArbClearTexture : int - { - /// - /// Original was GL_CLEAR_TEXTURE = 0x9365 - /// - ClearTexture = ((int)0x9365), - } - - /// - /// Not used directly. - /// - public enum ArbClEvent : int - { - /// - /// Original was GL_SYNC_CL_EVENT_ARB = 0x8240 - /// - SyncClEventArb = ((int)0x8240), - /// - /// Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241 - /// - SyncClEventCompleteArb = ((int)0x8241), - } - - /// - /// Not used directly. - /// - public enum ArbClipControl : int - { - /// - /// Original was GL_LOWER_LEFT = 0x8CA1 - /// - LowerLeft = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT = 0x8CA2 - /// - UpperLeft = ((int)0x8CA2), - /// - /// Original was GL_CLIP_ORIGIN = 0x935C - /// - ClipOrigin = ((int)0x935C), - /// - /// Original was GL_CLIP_DEPTH_MODE = 0x935D - /// - ClipDepthMode = ((int)0x935D), - /// - /// Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E - /// - NegativeOneToOne = ((int)0x935E), - /// - /// Original was GL_ZERO_TO_ONE = 0x935F - /// - ZeroToOne = ((int)0x935F), - } - - /// - /// Used in GL.Arb.ClampColor - /// - public enum ArbColorBufferFloat : int - { - /// - /// Original was GL_RGBA_FLOAT_MODE_ARB = 0x8820 - /// - RgbaFloatModeArb = ((int)0x8820), - /// - /// Original was GL_CLAMP_VERTEX_COLOR_ARB = 0x891A - /// - ClampVertexColorArb = ((int)0x891A), - /// - /// Original was GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B - /// - ClampFragmentColorArb = ((int)0x891B), - /// - /// Original was GL_CLAMP_READ_COLOR_ARB = 0x891C - /// - ClampReadColorArb = ((int)0x891C), - /// - /// Original was GL_FIXED_ONLY_ARB = 0x891D - /// - FixedOnlyArb = ((int)0x891D), - } - - /// - /// Not used directly. - /// - public enum ArbCompatibility : int - { - } - - /// - /// Not used directly. - /// - public enum ArbCompressedTexturePixelStorage : int - { - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 - /// - UnpackCompressedBlockWidth = ((int)0x9127), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 - /// - UnpackCompressedBlockHeight = ((int)0x9128), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 - /// - UnpackCompressedBlockDepth = ((int)0x9129), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A - /// - UnpackCompressedBlockSize = ((int)0x912A), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B - /// - PackCompressedBlockWidth = ((int)0x912B), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C - /// - PackCompressedBlockHeight = ((int)0x912C), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D - /// - PackCompressedBlockDepth = ((int)0x912D), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E - /// - PackCompressedBlockSize = ((int)0x912E), - } - - /// - /// Not used directly. - /// - public enum ArbComputeShader : int - { - /// - /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 - /// - ComputeShaderBit = ((int)0x00000020), - /// - /// Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 - /// - MaxComputeSharedMemorySize = ((int)0x8262), - /// - /// Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 - /// - MaxComputeUniformComponents = ((int)0x8263), - /// - /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 - /// - MaxComputeAtomicCounterBuffers = ((int)0x8264), - /// - /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 - /// - MaxComputeAtomicCounters = ((int)0x8265), - /// - /// Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 - /// - MaxCombinedComputeUniformComponents = ((int)0x8266), - /// - /// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 - /// - ComputeWorkGroupSize = ((int)0x8267), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB - /// - MaxComputeWorkGroupInvocations = ((int)0x90EB), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC - /// - UniformBlockReferencedByComputeShader = ((int)0x90EC), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED - /// - AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF - /// - DispatchIndirectBufferBinding = ((int)0x90EF), - /// - /// Original was GL_COMPUTE_SHADER = 0x91B9 - /// - ComputeShader = ((int)0x91B9), - /// - /// Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB - /// - MaxComputeUniformBlocks = ((int)0x91BB), - /// - /// Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC - /// - MaxComputeTextureImageUnits = ((int)0x91BC), - /// - /// Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD - /// - MaxComputeImageUniforms = ((int)0x91BD), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE - /// - MaxComputeWorkGroupCount = ((int)0x91BE), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF - /// - MaxComputeWorkGroupSize = ((int)0x91BF), - } - - /// - /// Not used directly. - /// - public enum ArbComputeVariableGroupSize : int - { - /// - /// Original was GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB - /// - MaxComputeFixedGroupInvocationsArb = ((int)0x90EB), - /// - /// Original was GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF - /// - MaxComputeFixedGroupSizeArb = ((int)0x91BF), - /// - /// Original was GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344 - /// - MaxComputeVariableGroupInvocationsArb = ((int)0x9344), - /// - /// Original was GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345 - /// - MaxComputeVariableGroupSizeArb = ((int)0x9345), - } - - /// - /// Not used directly. - /// - public enum ArbConditionalRenderInverted : int - { - /// - /// Original was GL_QUERY_WAIT_INVERTED = 0x8E17 - /// - QueryWaitInverted = ((int)0x8E17), - /// - /// Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18 - /// - QueryNoWaitInverted = ((int)0x8E18), - /// - /// Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19 - /// - QueryByRegionWaitInverted = ((int)0x8E19), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A - /// - QueryByRegionNoWaitInverted = ((int)0x8E1A), - } - - /// - /// Not used directly. - /// - public enum ArbConservativeDepth : int - { - } - - /// - /// Not used directly. - /// - public enum ArbCopyBuffer : int - { - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - } - - /// - /// Not used directly. - /// - public enum ArbCopyImage : int - { - } - - /// - /// Not used directly. - /// - public enum ArbCullDistance : int - { - /// - /// Original was GL_MAX_CULL_DISTANCES = 0x82F9 - /// - MaxCullDistances = ((int)0x82F9), - /// - /// Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA - /// - MaxCombinedClipAndCullDistances = ((int)0x82FA), - } - - /// - /// Not used directly. - /// - public enum ArbDebugOutput : int - { - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242 - /// - DebugOutputSynchronousArb = ((int)0x8242), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243 - /// - DebugNextLoggedMessageLengthArb = ((int)0x8243), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244 - /// - DebugCallbackFunctionArb = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245 - /// - DebugCallbackUserParamArb = ((int)0x8245), - /// - /// Original was GL_DEBUG_SOURCE_API_ARB = 0x8246 - /// - DebugSourceApiArb = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247 - /// - DebugSourceWindowSystemArb = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248 - /// - DebugSourceShaderCompilerArb = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249 - /// - DebugSourceThirdPartyArb = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A - /// - DebugSourceApplicationArb = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B - /// - DebugSourceOtherArb = ((int)0x824B), - /// - /// Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C - /// - DebugTypeErrorArb = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D - /// - DebugTypeDeprecatedBehaviorArb = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E - /// - DebugTypeUndefinedBehaviorArb = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F - /// - DebugTypePortabilityArb = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250 - /// - DebugTypePerformanceArb = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251 - /// - DebugTypeOtherArb = ((int)0x8251), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143 - /// - MaxDebugMessageLengthArb = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144 - /// - MaxDebugLoggedMessagesArb = ((int)0x9144), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145 - /// - DebugLoggedMessagesArb = ((int)0x9145), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146 - /// - DebugSeverityHighArb = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147 - /// - DebugSeverityMediumArb = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148 - /// - DebugSeverityLowArb = ((int)0x9148), - } - - /// - /// Not used directly. - /// - public enum ArbDepthBufferFloat : int - { - /// - /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC - /// - DepthComponent32f = ((int)0x8CAC), - /// - /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD - /// - Depth32fStencil8 = ((int)0x8CAD), - /// - /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD - /// - Float32UnsignedInt248Rev = ((int)0x8DAD), - } - - /// - /// Not used directly. - /// - public enum ArbDepthClamp : int - { - /// - /// Original was GL_DEPTH_CLAMP = 0x864F - /// - DepthClamp = ((int)0x864F), - } - - /// - /// Not used directly. - /// - public enum ArbDepthTexture : int - { - /// - /// Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5 - /// - DepthComponent16Arb = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6 - /// - DepthComponent24Arb = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7 - /// - DepthComponent32Arb = ((int)0x81A7), - /// - /// Original was GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A - /// - TextureDepthSizeArb = ((int)0x884A), - /// - /// Original was GL_DEPTH_TEXTURE_MODE_ARB = 0x884B - /// - DepthTextureModeArb = ((int)0x884B), - } - - /// - /// Not used directly. - /// - public enum ArbDerivativeControl : int - { - } - - /// - /// Not used directly. - /// - public enum ArbDirectStateAccess : int - { - /// - /// Original was GL_TEXTURE_TARGET = 0x1006 - /// - TextureTarget = ((int)0x1006), - /// - /// Original was GL_TEXTURE_BINDING_1D = 0x8068 - /// - TextureBinding1D = ((int)0x8068), - /// - /// Original was GL_TEXTURE_BINDING_2D = 0x8069 - /// - TextureBinding2D = ((int)0x8069), - /// - /// Original was GL_TEXTURE_BINDING_3D = 0x806A - /// - TextureBinding3D = ((int)0x806A), - /// - /// Original was GL_QUERY_TARGET = 0x82EA - /// - QueryTarget = ((int)0x82EA), - /// - /// Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 - /// - TextureBindingRectangle = ((int)0x84F6), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 - /// - TextureBindingCubeMap = ((int)0x8514), - /// - /// Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C - /// - TextureBinding1DArray = ((int)0x8C1C), - /// - /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D - /// - TextureBinding2DArray = ((int)0x8C1D), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C - /// - TextureBindingBuffer = ((int)0x8C2C), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A - /// - TextureBindingCubeMapArray = ((int)0x900A), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 - /// - TextureBinding2DMultisample = ((int)0x9104), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 - /// - TextureBinding2DMultisampleArray = ((int)0x9105), - } - - /// - /// Used in GL.Arb.DrawBuffers - /// - public enum ArbDrawBuffers : int - { - /// - /// Original was GL_MAX_DRAW_BUFFERS_ARB = 0x8824 - /// - MaxDrawBuffersArb = ((int)0x8824), - /// - /// Original was GL_DRAW_BUFFER0_ARB = 0x8825 - /// - DrawBuffer0Arb = ((int)0x8825), - /// - /// Original was GL_DRAW_BUFFER1_ARB = 0x8826 - /// - DrawBuffer1Arb = ((int)0x8826), - /// - /// Original was GL_DRAW_BUFFER2_ARB = 0x8827 - /// - DrawBuffer2Arb = ((int)0x8827), - /// - /// Original was GL_DRAW_BUFFER3_ARB = 0x8828 - /// - DrawBuffer3Arb = ((int)0x8828), - /// - /// Original was GL_DRAW_BUFFER4_ARB = 0x8829 - /// - DrawBuffer4Arb = ((int)0x8829), - /// - /// Original was GL_DRAW_BUFFER5_ARB = 0x882A - /// - DrawBuffer5Arb = ((int)0x882A), - /// - /// Original was GL_DRAW_BUFFER6_ARB = 0x882B - /// - DrawBuffer6Arb = ((int)0x882B), - /// - /// Original was GL_DRAW_BUFFER7_ARB = 0x882C - /// - DrawBuffer7Arb = ((int)0x882C), - /// - /// Original was GL_DRAW_BUFFER8_ARB = 0x882D - /// - DrawBuffer8Arb = ((int)0x882D), - /// - /// Original was GL_DRAW_BUFFER9_ARB = 0x882E - /// - DrawBuffer9Arb = ((int)0x882E), - /// - /// Original was GL_DRAW_BUFFER10_ARB = 0x882F - /// - DrawBuffer10Arb = ((int)0x882F), - /// - /// Original was GL_DRAW_BUFFER11_ARB = 0x8830 - /// - DrawBuffer11Arb = ((int)0x8830), - /// - /// Original was GL_DRAW_BUFFER12_ARB = 0x8831 - /// - DrawBuffer12Arb = ((int)0x8831), - /// - /// Original was GL_DRAW_BUFFER13_ARB = 0x8832 - /// - DrawBuffer13Arb = ((int)0x8832), - /// - /// Original was GL_DRAW_BUFFER14_ARB = 0x8833 - /// - DrawBuffer14Arb = ((int)0x8833), - /// - /// Original was GL_DRAW_BUFFER15_ARB = 0x8834 - /// - DrawBuffer15Arb = ((int)0x8834), - } - - /// - /// Used in GL.Arb.BlendEquation, GL.BlendEquation and 2 other functions - /// - public enum ArbDrawBuffersBlend : int - { - } - - /// - /// Not used directly. - /// - public enum ArbDrawElementsBaseVertex : int - { - } - - /// - /// Used in GL.DrawArraysIndirect, GL.DrawElementsIndirect - /// - public enum ArbDrawIndirect : int - { - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 - /// - DrawIndirectBufferBinding = ((int)0x8F43), - } - - /// - /// Not used directly. - /// - public enum ArbDrawInstanced : int - { - } - - /// - /// Not used directly. - /// - public enum ArbEnhancedLayouts : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_LOCATION_COMPONENT = 0x934A - /// - LocationComponent = ((int)0x934A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B - /// - TransformFeedbackBufferIndex = ((int)0x934B), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C - /// - TransformFeedbackBufferStride = ((int)0x934C), - } - - /// - /// Not used directly. - /// - public enum ArbEs2Compatibility : int - { - /// - /// Original was GL_FIXED = 0x140C - /// - Fixed = ((int)0x140C), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A - /// - ImplementationColorReadType = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B - /// - ImplementationColorReadFormat = ((int)0x8B9B), - /// - /// Original was GL_RGB565 = 0x8D62 - /// - Rgb565 = ((int)0x8D62), - /// - /// Original was GL_LOW_FLOAT = 0x8DF0 - /// - LowFloat = ((int)0x8DF0), - /// - /// Original was GL_MEDIUM_FLOAT = 0x8DF1 - /// - MediumFloat = ((int)0x8DF1), - /// - /// Original was GL_HIGH_FLOAT = 0x8DF2 - /// - HighFloat = ((int)0x8DF2), - /// - /// Original was GL_LOW_INT = 0x8DF3 - /// - LowInt = ((int)0x8DF3), - /// - /// Original was GL_MEDIUM_INT = 0x8DF4 - /// - MediumInt = ((int)0x8DF4), - /// - /// Original was GL_HIGH_INT = 0x8DF5 - /// - HighInt = ((int)0x8DF5), - /// - /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 - /// - ShaderBinaryFormats = ((int)0x8DF8), - /// - /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 - /// - NumShaderBinaryFormats = ((int)0x8DF9), - /// - /// Original was GL_SHADER_COMPILER = 0x8DFA - /// - ShaderCompiler = ((int)0x8DFA), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB - /// - MaxVertexUniformVectors = ((int)0x8DFB), - /// - /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC - /// - MaxVaryingVectors = ((int)0x8DFC), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD - /// - MaxFragmentUniformVectors = ((int)0x8DFD), - } - - /// - /// Not used directly. - /// - public enum ArbEs31Compatibility : int - { - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - } - - /// - /// Not used directly. - /// - public enum ArbEs32Compatibility : int - { - /// - /// Original was GL_PRIMITIVE_BOUNDING_BOX_ARB = 0x92BE - /// - PrimitiveBoundingBoxArb = ((int)0x92BE), - /// - /// Original was GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = 0x9381 - /// - MultisampleLineWidthRangeArb = ((int)0x9381), - /// - /// Original was GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382 - /// - MultisampleLineWidthGranularityArb = ((int)0x9382), - } - - /// - /// Not used directly. - /// - public enum ArbEs3Compatibility : int - { - /// - /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 - /// - PrimitiveRestartFixedIndex = ((int)0x8D69), - /// - /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A - /// - AnySamplesPassedConservative = ((int)0x8D6A), - /// - /// Original was GL_MAX_ELEMENT_INDEX = 0x8D6B - /// - MaxElementIndex = ((int)0x8D6B), - /// - /// Original was GL_COMPRESSED_R11_EAC = 0x9270 - /// - CompressedR11Eac = ((int)0x9270), - /// - /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 - /// - CompressedSignedR11Eac = ((int)0x9271), - /// - /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 - /// - CompressedRg11Eac = ((int)0x9272), - /// - /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 - /// - CompressedSignedRg11Eac = ((int)0x9273), - /// - /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 - /// - CompressedRgb8Etc2 = ((int)0x9274), - /// - /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 - /// - CompressedSrgb8Etc2 = ((int)0x9275), - /// - /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 - /// - CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276), - /// - /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 - /// - CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277), - /// - /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 - /// - CompressedRgba8Etc2Eac = ((int)0x9278), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 - /// - CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279), - } - - /// - /// Not used directly. - /// - public enum ArbExplicitAttribLocation : int - { - } - - /// - /// Not used directly. - /// - public enum ArbExplicitUniformLocation : int - { - /// - /// Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E - /// - MaxUniformLocations = ((int)0x826E), - } - - /// - /// Not used directly. - /// - public enum ArbFragmentCoordConventions : int - { - } - - /// - /// Not used directly. - /// - public enum ArbFragmentLayerViewport : int - { - } - - /// - /// Not used directly. - /// - public enum ArbFragmentProgram : int - { - /// - /// Original was GL_PROGRAM_LENGTH_ARB = 0x8627 - /// - ProgramLengthArb = ((int)0x8627), - /// - /// Original was GL_PROGRAM_STRING_ARB = 0x8628 - /// - ProgramStringArb = ((int)0x8628), - /// - /// Original was GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E - /// - MaxProgramMatrixStackDepthArb = ((int)0x862E), - /// - /// Original was GL_MAX_PROGRAM_MATRICES_ARB = 0x862F - /// - MaxProgramMatricesArb = ((int)0x862F), - /// - /// Original was GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 - /// - CurrentMatrixStackDepthArb = ((int)0x8640), - /// - /// Original was GL_CURRENT_MATRIX_ARB = 0x8641 - /// - CurrentMatrixArb = ((int)0x8641), - /// - /// Original was GL_PROGRAM_ERROR_POSITION_ARB = 0x864B - /// - ProgramErrorPositionArb = ((int)0x864B), - /// - /// Original was GL_PROGRAM_BINDING_ARB = 0x8677 - /// - ProgramBindingArb = ((int)0x8677), - /// - /// Original was GL_FRAGMENT_PROGRAM_ARB = 0x8804 - /// - FragmentProgramArb = ((int)0x8804), - /// - /// Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 - /// - ProgramAluInstructionsArb = ((int)0x8805), - /// - /// Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 - /// - ProgramTexInstructionsArb = ((int)0x8806), - /// - /// Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 - /// - ProgramTexIndirectionsArb = ((int)0x8807), - /// - /// Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 - /// - ProgramNativeAluInstructionsArb = ((int)0x8808), - /// - /// Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 - /// - ProgramNativeTexInstructionsArb = ((int)0x8809), - /// - /// Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A - /// - ProgramNativeTexIndirectionsArb = ((int)0x880A), - /// - /// Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B - /// - MaxProgramAluInstructionsArb = ((int)0x880B), - /// - /// Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C - /// - MaxProgramTexInstructionsArb = ((int)0x880C), - /// - /// Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D - /// - MaxProgramTexIndirectionsArb = ((int)0x880D), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E - /// - MaxProgramNativeAluInstructionsArb = ((int)0x880E), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F - /// - MaxProgramNativeTexInstructionsArb = ((int)0x880F), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 - /// - MaxProgramNativeTexIndirectionsArb = ((int)0x8810), - /// - /// Original was GL_MAX_TEXTURE_COORDS_ARB = 0x8871 - /// - MaxTextureCoordsArb = ((int)0x8871), - /// - /// Original was GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872 - /// - MaxTextureImageUnitsArb = ((int)0x8872), - /// - /// Original was GL_PROGRAM_ERROR_STRING_ARB = 0x8874 - /// - ProgramErrorStringArb = ((int)0x8874), - /// - /// Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875 - /// - ProgramFormatAsciiArb = ((int)0x8875), - /// - /// Original was GL_PROGRAM_FORMAT_ARB = 0x8876 - /// - ProgramFormatArb = ((int)0x8876), - /// - /// Original was GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0 - /// - ProgramInstructionsArb = ((int)0x88A0), - /// - /// Original was GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 - /// - MaxProgramInstructionsArb = ((int)0x88A1), - /// - /// Original was GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 - /// - ProgramNativeInstructionsArb = ((int)0x88A2), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 - /// - MaxProgramNativeInstructionsArb = ((int)0x88A3), - /// - /// Original was GL_PROGRAM_TEMPORARIES_ARB = 0x88A4 - /// - ProgramTemporariesArb = ((int)0x88A4), - /// - /// Original was GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 - /// - MaxProgramTemporariesArb = ((int)0x88A5), - /// - /// Original was GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 - /// - ProgramNativeTemporariesArb = ((int)0x88A6), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 - /// - MaxProgramNativeTemporariesArb = ((int)0x88A7), - /// - /// Original was GL_PROGRAM_PARAMETERS_ARB = 0x88A8 - /// - ProgramParametersArb = ((int)0x88A8), - /// - /// Original was GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 - /// - MaxProgramParametersArb = ((int)0x88A9), - /// - /// Original was GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA - /// - ProgramNativeParametersArb = ((int)0x88AA), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB - /// - MaxProgramNativeParametersArb = ((int)0x88AB), - /// - /// Original was GL_PROGRAM_ATTRIBS_ARB = 0x88AC - /// - ProgramAttribsArb = ((int)0x88AC), - /// - /// Original was GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD - /// - MaxProgramAttribsArb = ((int)0x88AD), - /// - /// Original was GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE - /// - ProgramNativeAttribsArb = ((int)0x88AE), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF - /// - MaxProgramNativeAttribsArb = ((int)0x88AF), - /// - /// Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 - /// - MaxProgramLocalParametersArb = ((int)0x88B4), - /// - /// Original was GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 - /// - MaxProgramEnvParametersArb = ((int)0x88B5), - /// - /// Original was GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 - /// - ProgramUnderNativeLimitsArb = ((int)0x88B6), - /// - /// Original was GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 - /// - TransposeCurrentMatrixArb = ((int)0x88B7), - /// - /// Original was GL_MATRIX0_ARB = 0x88C0 - /// - Matrix0Arb = ((int)0x88C0), - /// - /// Original was GL_MATRIX1_ARB = 0x88C1 - /// - Matrix1Arb = ((int)0x88C1), - /// - /// Original was GL_MATRIX2_ARB = 0x88C2 - /// - Matrix2Arb = ((int)0x88C2), - /// - /// Original was GL_MATRIX3_ARB = 0x88C3 - /// - Matrix3Arb = ((int)0x88C3), - /// - /// Original was GL_MATRIX4_ARB = 0x88C4 - /// - Matrix4Arb = ((int)0x88C4), - /// - /// Original was GL_MATRIX5_ARB = 0x88C5 - /// - Matrix5Arb = ((int)0x88C5), - /// - /// Original was GL_MATRIX6_ARB = 0x88C6 - /// - Matrix6Arb = ((int)0x88C6), - /// - /// Original was GL_MATRIX7_ARB = 0x88C7 - /// - Matrix7Arb = ((int)0x88C7), - /// - /// Original was GL_MATRIX8_ARB = 0x88C8 - /// - Matrix8Arb = ((int)0x88C8), - /// - /// Original was GL_MATRIX9_ARB = 0x88C9 - /// - Matrix9Arb = ((int)0x88C9), - /// - /// Original was GL_MATRIX10_ARB = 0x88CA - /// - Matrix10Arb = ((int)0x88CA), - /// - /// Original was GL_MATRIX11_ARB = 0x88CB - /// - Matrix11Arb = ((int)0x88CB), - /// - /// Original was GL_MATRIX12_ARB = 0x88CC - /// - Matrix12Arb = ((int)0x88CC), - /// - /// Original was GL_MATRIX13_ARB = 0x88CD - /// - Matrix13Arb = ((int)0x88CD), - /// - /// Original was GL_MATRIX14_ARB = 0x88CE - /// - Matrix14Arb = ((int)0x88CE), - /// - /// Original was GL_MATRIX15_ARB = 0x88CF - /// - Matrix15Arb = ((int)0x88CF), - /// - /// Original was GL_MATRIX16_ARB = 0x88D0 - /// - Matrix16Arb = ((int)0x88D0), - /// - /// Original was GL_MATRIX17_ARB = 0x88D1 - /// - Matrix17Arb = ((int)0x88D1), - /// - /// Original was GL_MATRIX18_ARB = 0x88D2 - /// - Matrix18Arb = ((int)0x88D2), - /// - /// Original was GL_MATRIX19_ARB = 0x88D3 - /// - Matrix19Arb = ((int)0x88D3), - /// - /// Original was GL_MATRIX20_ARB = 0x88D4 - /// - Matrix20Arb = ((int)0x88D4), - /// - /// Original was GL_MATRIX21_ARB = 0x88D5 - /// - Matrix21Arb = ((int)0x88D5), - /// - /// Original was GL_MATRIX22_ARB = 0x88D6 - /// - Matrix22Arb = ((int)0x88D6), - /// - /// Original was GL_MATRIX23_ARB = 0x88D7 - /// - Matrix23Arb = ((int)0x88D7), - /// - /// Original was GL_MATRIX24_ARB = 0x88D8 - /// - Matrix24Arb = ((int)0x88D8), - /// - /// Original was GL_MATRIX25_ARB = 0x88D9 - /// - Matrix25Arb = ((int)0x88D9), - /// - /// Original was GL_MATRIX26_ARB = 0x88DA - /// - Matrix26Arb = ((int)0x88DA), - /// - /// Original was GL_MATRIX27_ARB = 0x88DB - /// - Matrix27Arb = ((int)0x88DB), - /// - /// Original was GL_MATRIX28_ARB = 0x88DC - /// - Matrix28Arb = ((int)0x88DC), - /// - /// Original was GL_MATRIX29_ARB = 0x88DD - /// - Matrix29Arb = ((int)0x88DD), - /// - /// Original was GL_MATRIX30_ARB = 0x88DE - /// - Matrix30Arb = ((int)0x88DE), - /// - /// Original was GL_MATRIX31_ARB = 0x88DF - /// - Matrix31Arb = ((int)0x88DF), - } - - /// - /// Not used directly. - /// - public enum ArbFragmentProgramShadow : int - { - } - - /// - /// Not used directly. - /// - public enum ArbFragmentShader : int - { - /// - /// Original was GL_FRAGMENT_SHADER_ARB = 0x8B30 - /// - FragmentShaderArb = ((int)0x8B30), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49 - /// - MaxFragmentUniformComponentsArb = ((int)0x8B49), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B - /// - FragmentShaderDerivativeHintArb = ((int)0x8B8B), - } - - /// - /// Not used directly. - /// - public enum ArbFragmentShaderInterlock : int - { - } - - /// - /// Not used directly. - /// - public enum ArbFramebufferNoAttachments : int - { - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - /// - FramebufferDefaultWidth = ((int)0x9310), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - /// - FramebufferDefaultHeight = ((int)0x9311), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - /// - FramebufferDefaultLayers = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - /// - FramebufferDefaultSamples = ((int)0x9313), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314), - /// - /// Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315 - /// - MaxFramebufferWidth = ((int)0x9315), - /// - /// Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316 - /// - MaxFramebufferHeight = ((int)0x9316), - /// - /// Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317 - /// - MaxFramebufferLayers = ((int)0x9317), - /// - /// Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318 - /// - MaxFramebufferSamples = ((int)0x9318), - } - - /// - /// Not used directly. - /// - public enum ArbFramebufferObject : int - { - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 - /// - InvalidFramebufferOperation = ((int)0x0506), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 - /// - FramebufferAttachmentColorEncoding = ((int)0x8210), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 - /// - FramebufferAttachmentComponentType = ((int)0x8211), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 - /// - FramebufferAttachmentRedSize = ((int)0x8212), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 - /// - FramebufferAttachmentGreenSize = ((int)0x8213), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 - /// - FramebufferAttachmentBlueSize = ((int)0x8214), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 - /// - FramebufferAttachmentAlphaSize = ((int)0x8215), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 - /// - FramebufferAttachmentDepthSize = ((int)0x8216), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 - /// - FramebufferAttachmentStencilSize = ((int)0x8217), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 - /// - FramebufferDefault = ((int)0x8218), - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 - /// - FramebufferUndefined = ((int)0x8219), - /// - /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A - /// - DepthStencilAttachment = ((int)0x821A), - /// - /// Original was GL_INDEX = 0x8222 - /// - Index = ((int)0x8222), - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 - /// - MaxRenderbufferSize = ((int)0x84E8), - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - /// - /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA - /// - UnsignedInt248 = ((int)0x84FA), - /// - /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 - /// - Depth24Stencil8 = ((int)0x88F0), - /// - /// Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 - /// - TextureStencilSize = ((int)0x88F1), - /// - /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 - /// - UnsignedNormalized = ((int)0x8C17), - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 - /// - DrawFramebufferBinding = ((int)0x8CA6), - /// - /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 - /// - FramebufferBinding = ((int)0x8CA6), - /// - /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 - /// - RenderbufferBinding = ((int)0x8CA7), - /// - /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 - /// - ReadFramebuffer = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 - /// - DrawFramebuffer = ((int)0x8CA9), - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA - /// - ReadFramebufferBinding = ((int)0x8CAA), - /// - /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB - /// - RenderbufferSamples = ((int)0x8CAB), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 - /// - FramebufferAttachmentObjectType = ((int)0x8CD0), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 - /// - FramebufferAttachmentObjectName = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 - /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 - /// - FramebufferComplete = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 - /// - FramebufferIncompleteAttachment = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB - /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC - /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD - /// - FramebufferUnsupported = ((int)0x8CDD), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF - /// - MaxColorAttachments = ((int)0x8CDF), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - /// - /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 - /// - DepthAttachment = ((int)0x8D00), - /// - /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 - /// - StencilAttachment = ((int)0x8D20), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 - /// - RenderbufferWidth = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 - /// - RenderbufferHeight = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 - /// - RenderbufferInternalFormat = ((int)0x8D44), - /// - /// Original was GL_STENCIL_INDEX1 = 0x8D46 - /// - StencilIndex1 = ((int)0x8D46), - /// - /// Original was GL_STENCIL_INDEX4 = 0x8D47 - /// - StencilIndex4 = ((int)0x8D47), - /// - /// Original was GL_STENCIL_INDEX8 = 0x8D48 - /// - StencilIndex8 = ((int)0x8D48), - /// - /// Original was GL_STENCIL_INDEX16 = 0x8D49 - /// - StencilIndex16 = ((int)0x8D49), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 - /// - RenderbufferRedSize = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 - /// - RenderbufferGreenSize = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 - /// - RenderbufferBlueSize = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 - /// - RenderbufferAlphaSize = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 - /// - RenderbufferDepthSize = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 - /// - RenderbufferStencilSize = ((int)0x8D55), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 - /// - FramebufferIncompleteMultisample = ((int)0x8D56), - /// - /// Original was GL_MAX_SAMPLES = 0x8D57 - /// - MaxSamples = ((int)0x8D57), - } - - /// - /// Not used directly. - /// - public enum ArbFramebufferSrgb : int - { - /// - /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 - /// - FramebufferSrgb = ((int)0x8DB9), - } - - /// - /// Not used directly. - /// - public enum ArbGeometryShader4 : int - { - /// - /// Original was GL_LINES_ADJACENCY_ARB = 0x000A - /// - LinesAdjacencyArb = ((int)0x000A), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B - /// - LineStripAdjacencyArb = ((int)0x000B), - /// - /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C - /// - TrianglesAdjacencyArb = ((int)0x000C), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D - /// - TriangleStripAdjacencyArb = ((int)0x000D), - /// - /// Original was GL_PROGRAM_POINT_SIZE_ARB = 0x8642 - /// - ProgramPointSizeArb = ((int)0x8642), - /// - /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B - /// - MaxVaryingComponents = ((int)0x8B4B), - /// - /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29 - /// - MaxGeometryTextureImageUnitsArb = ((int)0x8C29), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7 - /// - FramebufferAttachmentLayeredArb = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8 - /// - FramebufferIncompleteLayerTargetsArb = ((int)0x8DA8), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9 - /// - FramebufferIncompleteLayerCountArb = ((int)0x8DA9), - /// - /// Original was GL_GEOMETRY_SHADER_ARB = 0x8DD9 - /// - GeometryShaderArb = ((int)0x8DD9), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA - /// - GeometryVerticesOutArb = ((int)0x8DDA), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB - /// - GeometryInputTypeArb = ((int)0x8DDB), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC - /// - GeometryOutputTypeArb = ((int)0x8DDC), - /// - /// Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD - /// - MaxGeometryVaryingComponentsArb = ((int)0x8DDD), - /// - /// Original was GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE - /// - MaxVertexVaryingComponentsArb = ((int)0x8DDE), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF - /// - MaxGeometryUniformComponentsArb = ((int)0x8DDF), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0 - /// - MaxGeometryOutputVerticesArb = ((int)0x8DE0), - /// - /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1 - /// - MaxGeometryTotalOutputComponentsArb = ((int)0x8DE1), - } - - /// - /// Not used directly. - /// - public enum ArbGetProgramBinary : int - { - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 - /// - ProgramBinaryLength = ((int)0x8741), - /// - /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE - /// - NumProgramBinaryFormats = ((int)0x87FE), - /// - /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF - /// - ProgramBinaryFormats = ((int)0x87FF), - } - - /// - /// Not used directly. - /// - public enum ArbGetTextureSubImage : int - { - } - - /// - /// Not used directly. - /// - public enum ArbGlSpirv : int - { - /// - /// Original was GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551 - /// - ShaderBinaryFormatSpirVArb = ((int)0x9551), - /// - /// Original was GL_SPIR_V_BINARY_ARB = 0x9552 - /// - SpirVBinaryArb = ((int)0x9552), - } - - /// - /// Not used directly. - /// - public enum ArbGpuShader5 : int - { - /// - /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F - /// - GeometryShaderInvocations = ((int)0x887F), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A - /// - MaxGeometryShaderInvocations = ((int)0x8E5A), - /// - /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B - /// - MinFragmentInterpolationOffset = ((int)0x8E5B), - /// - /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C - /// - MaxFragmentInterpolationOffset = ((int)0x8E5C), - /// - /// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D - /// - FragmentInterpolationOffsetBits = ((int)0x8E5D), - /// - /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 - /// - MaxVertexStreams = ((int)0x8E71), - } - - /// - /// Not used directly. - /// - public enum ArbGpuShaderFp64 : int - { - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_DOUBLE_MAT2 = 0x8F46 - /// - DoubleMat2 = ((int)0x8F46), - /// - /// Original was GL_DOUBLE_MAT3 = 0x8F47 - /// - DoubleMat3 = ((int)0x8F47), - /// - /// Original was GL_DOUBLE_MAT4 = 0x8F48 - /// - DoubleMat4 = ((int)0x8F48), - /// - /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 - /// - DoubleMat2x3 = ((int)0x8F49), - /// - /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A - /// - DoubleMat2x4 = ((int)0x8F4A), - /// - /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B - /// - DoubleMat3x2 = ((int)0x8F4B), - /// - /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C - /// - DoubleMat3x4 = ((int)0x8F4C), - /// - /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D - /// - DoubleMat4x2 = ((int)0x8F4D), - /// - /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E - /// - DoubleMat4x3 = ((int)0x8F4E), - /// - /// Original was GL_DOUBLE_VEC2 = 0x8FFC - /// - DoubleVec2 = ((int)0x8FFC), - /// - /// Original was GL_DOUBLE_VEC3 = 0x8FFD - /// - DoubleVec3 = ((int)0x8FFD), - /// - /// Original was GL_DOUBLE_VEC4 = 0x8FFE - /// - DoubleVec4 = ((int)0x8FFE), - } - - /// - /// Not used directly. - /// - public enum ArbGpuShaderInt64 : int - { - /// - /// Original was GL_INT64_ARB = 0x140E - /// - Int64Arb = ((int)0x140E), - /// - /// Original was GL_UNSIGNED_INT64_ARB = 0x140F - /// - UnsignedInt64Arb = ((int)0x140F), - /// - /// Original was GL_INT64_VEC2_ARB = 0x8FE9 - /// - Int64Vec2Arb = ((int)0x8FE9), - /// - /// Original was GL_INT64_VEC3_ARB = 0x8FEA - /// - Int64Vec3Arb = ((int)0x8FEA), - /// - /// Original was GL_INT64_VEC4_ARB = 0x8FEB - /// - Int64Vec4Arb = ((int)0x8FEB), - /// - /// Original was GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5 - /// - UnsignedInt64Vec2Arb = ((int)0x8FF5), - /// - /// Original was GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6 - /// - UnsignedInt64Vec3Arb = ((int)0x8FF6), - /// - /// Original was GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7 - /// - UnsignedInt64Vec4Arb = ((int)0x8FF7), - } - - /// - /// Not used directly. - /// - public enum ArbHalfFloatPixel : int - { - /// - /// Original was GL_HALF_FLOAT_ARB = 0x140B - /// - HalfFloatArb = ((int)0x140B), - } - - /// - /// Not used directly. - /// - public enum ArbHalfFloatVertex : int - { - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - } - - /// - /// Not used directly. - /// - public enum ArbImaging : int - { - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_BLEND_COLOR = 0x8005 - /// - BlendColor = ((int)0x8005), - /// - /// Original was GL_FUNC_ADD = 0x8006 - /// - FuncAdd = ((int)0x8006), - /// - /// Original was GL_MIN = 0x8007 - /// - Min = ((int)0x8007), - /// - /// Original was GL_MAX = 0x8008 - /// - Max = ((int)0x8008), - /// - /// Original was GL_BLEND_EQUATION = 0x8009 - /// - BlendEquation = ((int)0x8009), - /// - /// Original was GL_FUNC_SUBTRACT = 0x800A - /// - FuncSubtract = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B - /// - FuncReverseSubtract = ((int)0x800B), - /// - /// Original was GL_CONVOLUTION_1D = 0x8010 - /// - Convolution1D = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D = 0x8011 - /// - Convolution2D = ((int)0x8011), - /// - /// Original was GL_SEPARABLE_2D = 0x8012 - /// - Separable2D = ((int)0x8012), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015), - /// - /// Original was GL_REDUCE = 0x8016 - /// - Reduce = ((int)0x8016), - /// - /// Original was GL_CONVOLUTION_FORMAT = 0x8017 - /// - ConvolutionFormat = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_WIDTH = 0x8018 - /// - ConvolutionWidth = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 - /// - ConvolutionHeight = ((int)0x8019), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A - /// - MaxConvolutionWidth = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B - /// - MaxConvolutionHeight = ((int)0x801B), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C - /// - PostConvolutionRedScale = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D - /// - PostConvolutionGreenScale = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E - /// - PostConvolutionBlueScale = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F - /// - PostConvolutionAlphaScale = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 - /// - PostConvolutionRedBias = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 - /// - PostConvolutionGreenBias = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 - /// - PostConvolutionBlueBias = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 - /// - PostConvolutionAlphaBias = ((int)0x8023), - /// - /// Original was GL_HISTOGRAM = 0x8024 - /// - Histogram = ((int)0x8024), - /// - /// Original was GL_PROXY_HISTOGRAM = 0x8025 - /// - ProxyHistogram = ((int)0x8025), - /// - /// Original was GL_HISTOGRAM_WIDTH = 0x8026 - /// - HistogramWidth = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_FORMAT = 0x8027 - /// - HistogramFormat = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 - /// - HistogramRedSize = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 - /// - HistogramGreenSize = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A - /// - HistogramBlueSize = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B - /// - HistogramAlphaSize = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C - /// - HistogramLuminanceSize = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_SINK = 0x802D - /// - HistogramSink = ((int)0x802D), - /// - /// Original was GL_MINMAX = 0x802E - /// - Minmax = ((int)0x802E), - /// - /// Original was GL_MINMAX_FORMAT = 0x802F - /// - MinmaxFormat = ((int)0x802F), - /// - /// Original was GL_MINMAX_SINK = 0x8030 - /// - MinmaxSink = ((int)0x8030), - /// - /// Original was GL_TABLE_TOO_LARGE = 0x8031 - /// - TableTooLarge = ((int)0x8031), - /// - /// Original was GL_COLOR_MATRIX = 0x80B1 - /// - ColorMatrix = ((int)0x80B1), - /// - /// Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2 - /// - ColorMatrixStackDepth = ((int)0x80B2), - /// - /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 - /// - MaxColorMatrixStackDepth = ((int)0x80B3), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 - /// - PostColorMatrixRedScale = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 - /// - PostColorMatrixGreenScale = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 - /// - PostColorMatrixBlueScale = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 - /// - PostColorMatrixAlphaScale = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 - /// - PostColorMatrixRedBias = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 - /// - PostColorMatrixGreenBias = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA - /// - PostColorMatrixBlueBias = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB - /// - PostColorMatrixAlphaBias = ((int)0x80BB), - /// - /// Original was GL_COLOR_TABLE = 0x80D0 - /// - ColorTable = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 - /// - PostConvolutionColorTable = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 - /// - PostColorMatrixColorTable = ((int)0x80D2), - /// - /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 - /// - ProxyColorTable = ((int)0x80D3), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 - /// - ProxyPostConvolutionColorTable = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 - /// - ProxyPostColorMatrixColorTable = ((int)0x80D5), - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 - /// - ColorTableFormat = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 - /// - ColorTableWidth = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA - /// - ColorTableRedSize = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB - /// - ColorTableGreenSize = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC - /// - ColorTableBlueSize = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD - /// - ColorTableAlphaSize = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE - /// - ColorTableLuminanceSize = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF - /// - ColorTableIntensitySize = ((int)0x80DF), - /// - /// Original was GL_CONSTANT_BORDER = 0x8151 - /// - ConstantBorder = ((int)0x8151), - /// - /// Original was GL_REPLICATE_BORDER = 0x8153 - /// - ReplicateBorder = ((int)0x8153), - /// - /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 - /// - ConvolutionBorderColor = ((int)0x8154), - } - - /// - /// Not used directly. - /// - public enum ArbIndirectParameters : int - { - /// - /// Original was GL_PARAMETER_BUFFER_ARB = 0x80EE - /// - ParameterBufferArb = ((int)0x80EE), - /// - /// Original was GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF - /// - ParameterBufferBindingArb = ((int)0x80EF), - } - - /// - /// Not used directly. - /// - public enum ArbInstancedArrays : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE - /// - VertexAttribArrayDivisorArb = ((int)0x88FE), - } - - /// - /// Not used directly. - /// - public enum ArbInternalformatQuery : int - { - /// - /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 - /// - NumSampleCounts = ((int)0x9380), - } - - /// - /// Not used directly. - /// - public enum ArbInternalformatQuery2 : int - { - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F - /// - InternalformatSupported = ((int)0x826F), - /// - /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 - /// - InternalformatPreferred = ((int)0x8270), - /// - /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 - /// - InternalformatRedSize = ((int)0x8271), - /// - /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 - /// - InternalformatGreenSize = ((int)0x8272), - /// - /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 - /// - InternalformatBlueSize = ((int)0x8273), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 - /// - InternalformatAlphaSize = ((int)0x8274), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 - /// - InternalformatDepthSize = ((int)0x8275), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 - /// - InternalformatStencilSize = ((int)0x8276), - /// - /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 - /// - InternalformatSharedSize = ((int)0x8277), - /// - /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 - /// - InternalformatRedType = ((int)0x8278), - /// - /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 - /// - InternalformatGreenType = ((int)0x8279), - /// - /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A - /// - InternalformatBlueType = ((int)0x827A), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B - /// - InternalformatAlphaType = ((int)0x827B), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C - /// - InternalformatDepthType = ((int)0x827C), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D - /// - InternalformatStencilType = ((int)0x827D), - /// - /// Original was GL_MAX_WIDTH = 0x827E - /// - MaxWidth = ((int)0x827E), - /// - /// Original was GL_MAX_HEIGHT = 0x827F - /// - MaxHeight = ((int)0x827F), - /// - /// Original was GL_MAX_DEPTH = 0x8280 - /// - MaxDepth = ((int)0x8280), - /// - /// Original was GL_MAX_LAYERS = 0x8281 - /// - MaxLayers = ((int)0x8281), - /// - /// Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 - /// - MaxCombinedDimensions = ((int)0x8282), - /// - /// Original was GL_COLOR_COMPONENTS = 0x8283 - /// - ColorComponents = ((int)0x8283), - /// - /// Original was GL_DEPTH_COMPONENTS = 0x8284 - /// - DepthComponents = ((int)0x8284), - /// - /// Original was GL_STENCIL_COMPONENTS = 0x8285 - /// - StencilComponents = ((int)0x8285), - /// - /// Original was GL_COLOR_RENDERABLE = 0x8286 - /// - ColorRenderable = ((int)0x8286), - /// - /// Original was GL_DEPTH_RENDERABLE = 0x8287 - /// - DepthRenderable = ((int)0x8287), - /// - /// Original was GL_STENCIL_RENDERABLE = 0x8288 - /// - StencilRenderable = ((int)0x8288), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 - /// - FramebufferRenderable = ((int)0x8289), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A - /// - FramebufferRenderableLayered = ((int)0x828A), - /// - /// Original was GL_FRAMEBUFFER_BLEND = 0x828B - /// - FramebufferBlend = ((int)0x828B), - /// - /// Original was GL_READ_PIXELS = 0x828C - /// - ReadPixels = ((int)0x828C), - /// - /// Original was GL_READ_PIXELS_FORMAT = 0x828D - /// - ReadPixelsFormat = ((int)0x828D), - /// - /// Original was GL_READ_PIXELS_TYPE = 0x828E - /// - ReadPixelsType = ((int)0x828E), - /// - /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F - /// - TextureImageFormat = ((int)0x828F), - /// - /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 - /// - TextureImageType = ((int)0x8290), - /// - /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 - /// - GetTextureImageFormat = ((int)0x8291), - /// - /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 - /// - GetTextureImageType = ((int)0x8292), - /// - /// Original was GL_MIPMAP = 0x8293 - /// - Mipmap = ((int)0x8293), - /// - /// Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 - /// - ManualGenerateMipmap = ((int)0x8294), - /// - /// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 - /// - AutoGenerateMipmap = ((int)0x8295), - /// - /// Original was GL_COLOR_ENCODING = 0x8296 - /// - ColorEncoding = ((int)0x8296), - /// - /// Original was GL_SRGB_READ = 0x8297 - /// - SrgbRead = ((int)0x8297), - /// - /// Original was GL_SRGB_WRITE = 0x8298 - /// - SrgbWrite = ((int)0x8298), - /// - /// Original was GL_SRGB_DECODE_ARB = 0x8299 - /// - SrgbDecodeArb = ((int)0x8299), - /// - /// Original was GL_FILTER = 0x829A - /// - Filter = ((int)0x829A), - /// - /// Original was GL_VERTEX_TEXTURE = 0x829B - /// - VertexTexture = ((int)0x829B), - /// - /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C - /// - TessControlTexture = ((int)0x829C), - /// - /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D - /// - TessEvaluationTexture = ((int)0x829D), - /// - /// Original was GL_GEOMETRY_TEXTURE = 0x829E - /// - GeometryTexture = ((int)0x829E), - /// - /// Original was GL_FRAGMENT_TEXTURE = 0x829F - /// - FragmentTexture = ((int)0x829F), - /// - /// Original was GL_COMPUTE_TEXTURE = 0x82A0 - /// - ComputeTexture = ((int)0x82A0), - /// - /// Original was GL_TEXTURE_SHADOW = 0x82A1 - /// - TextureShadow = ((int)0x82A1), - /// - /// Original was GL_TEXTURE_GATHER = 0x82A2 - /// - TextureGather = ((int)0x82A2), - /// - /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 - /// - TextureGatherShadow = ((int)0x82A3), - /// - /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 - /// - ShaderImageLoad = ((int)0x82A4), - /// - /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 - /// - ShaderImageStore = ((int)0x82A5), - /// - /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 - /// - ShaderImageAtomic = ((int)0x82A6), - /// - /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 - /// - ImageTexelSize = ((int)0x82A7), - /// - /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 - /// - ImageCompatibilityClass = ((int)0x82A8), - /// - /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 - /// - ImagePixelFormat = ((int)0x82A9), - /// - /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA - /// - ImagePixelType = ((int)0x82AA), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC - /// - SimultaneousTextureAndDepthTest = ((int)0x82AC), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD - /// - SimultaneousTextureAndStencilTest = ((int)0x82AD), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE - /// - SimultaneousTextureAndDepthWrite = ((int)0x82AE), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF - /// - SimultaneousTextureAndStencilWrite = ((int)0x82AF), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 - /// - TextureCompressedBlockWidth = ((int)0x82B1), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 - /// - TextureCompressedBlockHeight = ((int)0x82B2), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 - /// - TextureCompressedBlockSize = ((int)0x82B3), - /// - /// Original was GL_CLEAR_BUFFER = 0x82B4 - /// - ClearBuffer = ((int)0x82B4), - /// - /// Original was GL_TEXTURE_VIEW = 0x82B5 - /// - TextureView = ((int)0x82B5), - /// - /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 - /// - ViewCompatibilityClass = ((int)0x82B6), - /// - /// Original was GL_FULL_SUPPORT = 0x82B7 - /// - FullSupport = ((int)0x82B7), - /// - /// Original was GL_CAVEAT_SUPPORT = 0x82B8 - /// - CaveatSupport = ((int)0x82B8), - /// - /// Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9 - /// - ImageClass4X32 = ((int)0x82B9), - /// - /// Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA - /// - ImageClass2X32 = ((int)0x82BA), - /// - /// Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB - /// - ImageClass1X32 = ((int)0x82BB), - /// - /// Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC - /// - ImageClass4X16 = ((int)0x82BC), - /// - /// Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD - /// - ImageClass2X16 = ((int)0x82BD), - /// - /// Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE - /// - ImageClass1X16 = ((int)0x82BE), - /// - /// Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF - /// - ImageClass4X8 = ((int)0x82BF), - /// - /// Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0 - /// - ImageClass2X8 = ((int)0x82C0), - /// - /// Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1 - /// - ImageClass1X8 = ((int)0x82C1), - /// - /// Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2 - /// - ImageClass111110 = ((int)0x82C2), - /// - /// Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3 - /// - ImageClass1010102 = ((int)0x82C3), - /// - /// Original was GL_VIEW_CLASS_128_BITS = 0x82C4 - /// - ViewClass128Bits = ((int)0x82C4), - /// - /// Original was GL_VIEW_CLASS_96_BITS = 0x82C5 - /// - ViewClass96Bits = ((int)0x82C5), - /// - /// Original was GL_VIEW_CLASS_64_BITS = 0x82C6 - /// - ViewClass64Bits = ((int)0x82C6), - /// - /// Original was GL_VIEW_CLASS_48_BITS = 0x82C7 - /// - ViewClass48Bits = ((int)0x82C7), - /// - /// Original was GL_VIEW_CLASS_32_BITS = 0x82C8 - /// - ViewClass32Bits = ((int)0x82C8), - /// - /// Original was GL_VIEW_CLASS_24_BITS = 0x82C9 - /// - ViewClass24Bits = ((int)0x82C9), - /// - /// Original was GL_VIEW_CLASS_16_BITS = 0x82CA - /// - ViewClass16Bits = ((int)0x82CA), - /// - /// Original was GL_VIEW_CLASS_8_BITS = 0x82CB - /// - ViewClass8Bits = ((int)0x82CB), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC - /// - ViewClassS3tcDxt1Rgb = ((int)0x82CC), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD - /// - ViewClassS3tcDxt1Rgba = ((int)0x82CD), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE - /// - ViewClassS3tcDxt3Rgba = ((int)0x82CE), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF - /// - ViewClassS3tcDxt5Rgba = ((int)0x82CF), - /// - /// Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0 - /// - ViewClassRgtc1Red = ((int)0x82D0), - /// - /// Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1 - /// - ViewClassRgtc2Rg = ((int)0x82D1), - /// - /// Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2 - /// - ViewClassBptcUnorm = ((int)0x82D2), - /// - /// Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3 - /// - ViewClassBptcFloat = ((int)0x82D3), - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 - /// - TextureCompressed = ((int)0x86A1), - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - /// - TextureCubeMapArray = ((int)0x9009), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 - /// - ImageFormatCompatibilityType = ((int)0x90C7), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 - /// - NumSampleCounts = ((int)0x9380), - } - - /// - /// Not used directly. - /// - public enum ArbInvalidateSubdata : int - { - } - - /// - /// Not used directly. - /// - public enum ArbMapBufferAlignment : int - { - /// - /// Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC - /// - MinMapBufferAlignment = ((int)0x90BC), - } - - /// - /// Not used directly. - /// - public enum ArbMapBufferRange : int - { - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 - /// - MapInvalidateRangeBit = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 - /// - MapInvalidateBufferBit = ((int)0x0008), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 - /// - MapFlushExplicitBit = ((int)0x0010), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 - /// - MapUnsynchronizedBit = ((int)0x0020), - } - - /// - /// Used in GL.Arb.MatrixIndexPointer - /// - public enum ArbMatrixPalette : int - { - /// - /// Original was GL_MATRIX_PALETTE_ARB = 0x8840 - /// - MatrixPaletteArb = ((int)0x8840), - /// - /// Original was GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841 - /// - MaxMatrixPaletteStackDepthArb = ((int)0x8841), - /// - /// Original was GL_MAX_PALETTE_MATRICES_ARB = 0x8842 - /// - MaxPaletteMatricesArb = ((int)0x8842), - /// - /// Original was GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843 - /// - CurrentPaletteMatrixArb = ((int)0x8843), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_ARB = 0x8844 - /// - MatrixIndexArrayArb = ((int)0x8844), - /// - /// Original was GL_CURRENT_MATRIX_INDEX_ARB = 0x8845 - /// - CurrentMatrixIndexArb = ((int)0x8845), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846 - /// - MatrixIndexArraySizeArb = ((int)0x8846), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847 - /// - MatrixIndexArrayTypeArb = ((int)0x8847), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848 - /// - MatrixIndexArrayStrideArb = ((int)0x8848), - /// - /// Original was GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849 - /// - MatrixIndexArrayPointerArb = ((int)0x8849), - } - - /// - /// Not used directly. - /// - public enum ArbMultiBind : int - { - } - - /// - /// Not used directly. - /// - public enum ArbMultiDrawIndirect : int - { - } - - /// - /// Not used directly. - /// - public enum ArbMultisample : int - { - /// - /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 - /// - MultisampleBitArb = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_ARB = 0x809D - /// - MultisampleArb = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E - /// - SampleAlphaToCoverageArb = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F - /// - SampleAlphaToOneArb = ((int)0x809F), - /// - /// Original was GL_SAMPLE_COVERAGE_ARB = 0x80A0 - /// - SampleCoverageArb = ((int)0x80A0), - /// - /// Original was GL_SAMPLE_BUFFERS_ARB = 0x80A8 - /// - SampleBuffersArb = ((int)0x80A8), - /// - /// Original was GL_SAMPLES_ARB = 0x80A9 - /// - SamplesArb = ((int)0x80A9), - /// - /// Original was GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA - /// - SampleCoverageValueArb = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB - /// - SampleCoverageInvertArb = ((int)0x80AB), - } - - /// - /// Not used directly. - /// - public enum ArbMultitexture : int - { - /// - /// Original was GL_TEXTURE0_ARB = 0x84C0 - /// - Texture0Arb = ((int)0x84C0), - /// - /// Original was GL_TEXTURE1_ARB = 0x84C1 - /// - Texture1Arb = ((int)0x84C1), - /// - /// Original was GL_TEXTURE2_ARB = 0x84C2 - /// - Texture2Arb = ((int)0x84C2), - /// - /// Original was GL_TEXTURE3_ARB = 0x84C3 - /// - Texture3Arb = ((int)0x84C3), - /// - /// Original was GL_TEXTURE4_ARB = 0x84C4 - /// - Texture4Arb = ((int)0x84C4), - /// - /// Original was GL_TEXTURE5_ARB = 0x84C5 - /// - Texture5Arb = ((int)0x84C5), - /// - /// Original was GL_TEXTURE6_ARB = 0x84C6 - /// - Texture6Arb = ((int)0x84C6), - /// - /// Original was GL_TEXTURE7_ARB = 0x84C7 - /// - Texture7Arb = ((int)0x84C7), - /// - /// Original was GL_TEXTURE8_ARB = 0x84C8 - /// - Texture8Arb = ((int)0x84C8), - /// - /// Original was GL_TEXTURE9_ARB = 0x84C9 - /// - Texture9Arb = ((int)0x84C9), - /// - /// Original was GL_TEXTURE10_ARB = 0x84CA - /// - Texture10Arb = ((int)0x84CA), - /// - /// Original was GL_TEXTURE11_ARB = 0x84CB - /// - Texture11Arb = ((int)0x84CB), - /// - /// Original was GL_TEXTURE12_ARB = 0x84CC - /// - Texture12Arb = ((int)0x84CC), - /// - /// Original was GL_TEXTURE13_ARB = 0x84CD - /// - Texture13Arb = ((int)0x84CD), - /// - /// Original was GL_TEXTURE14_ARB = 0x84CE - /// - Texture14Arb = ((int)0x84CE), - /// - /// Original was GL_TEXTURE15_ARB = 0x84CF - /// - Texture15Arb = ((int)0x84CF), - /// - /// Original was GL_TEXTURE16_ARB = 0x84D0 - /// - Texture16Arb = ((int)0x84D0), - /// - /// Original was GL_TEXTURE17_ARB = 0x84D1 - /// - Texture17Arb = ((int)0x84D1), - /// - /// Original was GL_TEXTURE18_ARB = 0x84D2 - /// - Texture18Arb = ((int)0x84D2), - /// - /// Original was GL_TEXTURE19_ARB = 0x84D3 - /// - Texture19Arb = ((int)0x84D3), - /// - /// Original was GL_TEXTURE20_ARB = 0x84D4 - /// - Texture20Arb = ((int)0x84D4), - /// - /// Original was GL_TEXTURE21_ARB = 0x84D5 - /// - Texture21Arb = ((int)0x84D5), - /// - /// Original was GL_TEXTURE22_ARB = 0x84D6 - /// - Texture22Arb = ((int)0x84D6), - /// - /// Original was GL_TEXTURE23_ARB = 0x84D7 - /// - Texture23Arb = ((int)0x84D7), - /// - /// Original was GL_TEXTURE24_ARB = 0x84D8 - /// - Texture24Arb = ((int)0x84D8), - /// - /// Original was GL_TEXTURE25_ARB = 0x84D9 - /// - Texture25Arb = ((int)0x84D9), - /// - /// Original was GL_TEXTURE26_ARB = 0x84DA - /// - Texture26Arb = ((int)0x84DA), - /// - /// Original was GL_TEXTURE27_ARB = 0x84DB - /// - Texture27Arb = ((int)0x84DB), - /// - /// Original was GL_TEXTURE28_ARB = 0x84DC - /// - Texture28Arb = ((int)0x84DC), - /// - /// Original was GL_TEXTURE29_ARB = 0x84DD - /// - Texture29Arb = ((int)0x84DD), - /// - /// Original was GL_TEXTURE30_ARB = 0x84DE - /// - Texture30Arb = ((int)0x84DE), - /// - /// Original was GL_TEXTURE31_ARB = 0x84DF - /// - Texture31Arb = ((int)0x84DF), - /// - /// Original was GL_ACTIVE_TEXTURE_ARB = 0x84E0 - /// - ActiveTextureArb = ((int)0x84E0), - /// - /// Original was GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1 - /// - ClientActiveTextureArb = ((int)0x84E1), - /// - /// Original was GL_MAX_TEXTURE_UNITS_ARB = 0x84E2 - /// - MaxTextureUnitsArb = ((int)0x84E2), - } - - /// - /// Used in GL.Arb.BeginQuery - /// - public enum ArbOcclusionQuery : int - { - /// - /// Original was GL_QUERY_COUNTER_BITS_ARB = 0x8864 - /// - QueryCounterBitsArb = ((int)0x8864), - /// - /// Original was GL_CURRENT_QUERY_ARB = 0x8865 - /// - CurrentQueryArb = ((int)0x8865), - /// - /// Original was GL_QUERY_RESULT_ARB = 0x8866 - /// - QueryResultArb = ((int)0x8866), - /// - /// Original was GL_QUERY_RESULT_AVAILABLE_ARB = 0x8867 - /// - QueryResultAvailableArb = ((int)0x8867), - /// - /// Original was GL_SAMPLES_PASSED_ARB = 0x8914 - /// - SamplesPassedArb = ((int)0x8914), - } - - /// - /// Not used directly. - /// - public enum ArbOcclusionQuery2 : int - { - /// - /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F - /// - AnySamplesPassed = ((int)0x8C2F), - } - - /// - /// Not used directly. - /// - public enum ArbParallelShaderCompile : int - { - /// - /// Original was GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0 - /// - MaxShaderCompilerThreadsArb = ((int)0x91B0), - /// - /// Original was GL_COMPLETION_STATUS_ARB = 0x91B1 - /// - CompletionStatusArb = ((int)0x91B1), - } - - /// - /// Not used directly. - /// - public enum ArbPipelineStatisticsQuery : int - { - /// - /// Original was GL_VERTICES_SUBMITTED_ARB = 0x82EE - /// - VerticesSubmittedArb = ((int)0x82EE), - /// - /// Original was GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF - /// - PrimitivesSubmittedArb = ((int)0x82EF), - /// - /// Original was GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0 - /// - VertexShaderInvocationsArb = ((int)0x82F0), - /// - /// Original was GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1 - /// - TessControlShaderPatchesArb = ((int)0x82F1), - /// - /// Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2 - /// - TessEvaluationShaderInvocationsArb = ((int)0x82F2), - /// - /// Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3 - /// - GeometryShaderPrimitivesEmittedArb = ((int)0x82F3), - /// - /// Original was GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4 - /// - FragmentShaderInvocationsArb = ((int)0x82F4), - /// - /// Original was GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5 - /// - ComputeShaderInvocationsArb = ((int)0x82F5), - /// - /// Original was GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6 - /// - ClippingInputPrimitivesArb = ((int)0x82F6), - /// - /// Original was GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7 - /// - ClippingOutputPrimitivesArb = ((int)0x82F7), - /// - /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F - /// - GeometryShaderInvocations = ((int)0x887F), - } - - /// - /// Not used directly. - /// - public enum ArbPixelBufferObject : int - { - /// - /// Original was GL_PIXEL_PACK_BUFFER_ARB = 0x88EB - /// - PixelPackBufferArb = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC - /// - PixelUnpackBufferArb = ((int)0x88EC), - /// - /// Original was GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED - /// - PixelPackBufferBindingArb = ((int)0x88ED), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF - /// - PixelUnpackBufferBindingArb = ((int)0x88EF), - } - - /// - /// Used in GL.Arb.PointParameter - /// - public enum ArbPointParameters : int - { - /// - /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 - /// - PointSizeMinArb = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 - /// - PointSizeMaxArb = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 - /// - PointFadeThresholdSizeArb = ((int)0x8128), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 - /// - PointDistanceAttenuationArb = ((int)0x8129), - } - - /// - /// Not used directly. - /// - public enum ArbPointSprite : int - { - /// - /// Original was GL_POINT_SPRITE_ARB = 0x8861 - /// - PointSpriteArb = ((int)0x8861), - /// - /// Original was GL_COORD_REPLACE_ARB = 0x8862 - /// - CoordReplaceArb = ((int)0x8862), - } - - /// - /// Not used directly. - /// - public enum ArbPolygonOffsetClamp : int - { - /// - /// Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B - /// - PolygonOffsetClamp = ((int)0x8E1B), - } - - /// - /// Not used directly. - /// - public enum ArbPostDepthCoverage : int - { - } - - /// - /// Not used directly. - /// - public enum ArbProgramInterfaceQuery : int - { - /// - /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A - /// - NumCompatibleSubroutines = ((int)0x8E4A), - /// - /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B - /// - CompatibleSubroutines = ((int)0x8E4B), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - /// - /// Original was GL_UNIFORM = 0x92E1 - /// - Uniform = ((int)0x92E1), - /// - /// Original was GL_UNIFORM_BLOCK = 0x92E2 - /// - UniformBlock = ((int)0x92E2), - /// - /// Original was GL_PROGRAM_INPUT = 0x92E3 - /// - ProgramInput = ((int)0x92E3), - /// - /// Original was GL_PROGRAM_OUTPUT = 0x92E4 - /// - ProgramOutput = ((int)0x92E4), - /// - /// Original was GL_BUFFER_VARIABLE = 0x92E5 - /// - BufferVariable = ((int)0x92E5), - /// - /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 - /// - ShaderStorageBlock = ((int)0x92E6), - /// - /// Original was GL_IS_PER_PATCH = 0x92E7 - /// - IsPerPatch = ((int)0x92E7), - /// - /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 - /// - VertexSubroutine = ((int)0x92E8), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 - /// - TessControlSubroutine = ((int)0x92E9), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA - /// - TessEvaluationSubroutine = ((int)0x92EA), - /// - /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB - /// - GeometrySubroutine = ((int)0x92EB), - /// - /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC - /// - FragmentSubroutine = ((int)0x92EC), - /// - /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED - /// - ComputeSubroutine = ((int)0x92ED), - /// - /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE - /// - VertexSubroutineUniform = ((int)0x92EE), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF - /// - TessControlSubroutineUniform = ((int)0x92EF), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 - /// - TessEvaluationSubroutineUniform = ((int)0x92F0), - /// - /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 - /// - GeometrySubroutineUniform = ((int)0x92F1), - /// - /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 - /// - FragmentSubroutineUniform = ((int)0x92F2), - /// - /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 - /// - ComputeSubroutineUniform = ((int)0x92F3), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 - /// - TransformFeedbackVarying = ((int)0x92F4), - /// - /// Original was GL_ACTIVE_RESOURCES = 0x92F5 - /// - ActiveResources = ((int)0x92F5), - /// - /// Original was GL_MAX_NAME_LENGTH = 0x92F6 - /// - MaxNameLength = ((int)0x92F6), - /// - /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 - /// - MaxNumActiveVariables = ((int)0x92F7), - /// - /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 - /// - MaxNumCompatibleSubroutines = ((int)0x92F8), - /// - /// Original was GL_NAME_LENGTH = 0x92F9 - /// - NameLength = ((int)0x92F9), - /// - /// Original was GL_TYPE = 0x92FA - /// - Type = ((int)0x92FA), - /// - /// Original was GL_ARRAY_SIZE = 0x92FB - /// - ArraySize = ((int)0x92FB), - /// - /// Original was GL_OFFSET = 0x92FC - /// - Offset = ((int)0x92FC), - /// - /// Original was GL_BLOCK_INDEX = 0x92FD - /// - BlockIndex = ((int)0x92FD), - /// - /// Original was GL_ARRAY_STRIDE = 0x92FE - /// - ArrayStride = ((int)0x92FE), - /// - /// Original was GL_MATRIX_STRIDE = 0x92FF - /// - MatrixStride = ((int)0x92FF), - /// - /// Original was GL_IS_ROW_MAJOR = 0x9300 - /// - IsRowMajor = ((int)0x9300), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 - /// - AtomicCounterBufferIndex = ((int)0x9301), - /// - /// Original was GL_BUFFER_BINDING = 0x9302 - /// - BufferBinding = ((int)0x9302), - /// - /// Original was GL_BUFFER_DATA_SIZE = 0x9303 - /// - BufferDataSize = ((int)0x9303), - /// - /// Original was GL_NUM_ACTIVE_VARIABLES = 0x9304 - /// - NumActiveVariables = ((int)0x9304), - /// - /// Original was GL_ACTIVE_VARIABLES = 0x9305 - /// - ActiveVariables = ((int)0x9305), - /// - /// Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 - /// - ReferencedByVertexShader = ((int)0x9306), - /// - /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 - /// - ReferencedByTessControlShader = ((int)0x9307), - /// - /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 - /// - ReferencedByTessEvaluationShader = ((int)0x9308), - /// - /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 - /// - ReferencedByGeometryShader = ((int)0x9309), - /// - /// Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A - /// - ReferencedByFragmentShader = ((int)0x930A), - /// - /// Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B - /// - ReferencedByComputeShader = ((int)0x930B), - /// - /// Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C - /// - TopLevelArraySize = ((int)0x930C), - /// - /// Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D - /// - TopLevelArrayStride = ((int)0x930D), - /// - /// Original was GL_LOCATION = 0x930E - /// - Location = ((int)0x930E), - /// - /// Original was GL_LOCATION_INDEX = 0x930F - /// - LocationIndex = ((int)0x930F), - } - - /// - /// Not used directly. - /// - public enum ArbProvokingVertex : int - { - /// - /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C - /// - QuadsFollowProvokingVertexConvention = ((int)0x8E4C), - /// - /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D - /// - FirstVertexConvention = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E - /// - LastVertexConvention = ((int)0x8E4E), - /// - /// Original was GL_PROVOKING_VERTEX = 0x8E4F - /// - ProvokingVertex = ((int)0x8E4F), - } - - /// - /// Not used directly. - /// - public enum ArbQueryBufferObject : int - { - /// - /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 - /// - QueryBufferBarrierBit = ((int)0x00008000), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_QUERY_BUFFER_BINDING = 0x9193 - /// - QueryBufferBinding = ((int)0x9193), - /// - /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 - /// - QueryResultNoWait = ((int)0x9194), - } - - /// - /// Not used directly. - /// - public enum ArbRobustBufferAccessBehavior : int - { - } - - /// - /// Used in GL.Arb.ReadnPixels - /// - public enum ArbRobustness : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 - /// - ContextFlagRobustAccessBitArb = ((int)0x00000004), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252 - /// - LoseContextOnResetArb = ((int)0x8252), - /// - /// Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253 - /// - GuiltyContextResetArb = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254 - /// - InnocentContextResetArb = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255 - /// - UnknownContextResetArb = ((int)0x8255), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256 - /// - ResetNotificationStrategyArb = ((int)0x8256), - /// - /// Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261 - /// - NoResetNotificationArb = ((int)0x8261), - } - - /// - /// Not used directly. - /// - public enum ArbRobustnessIsolation : int - { - } - - /// - /// Not used directly. - /// - public enum ArbSampleLocations : int - { - /// - /// Original was GL_SAMPLE_LOCATION_ARB = 0x8E50 - /// - SampleLocationArb = ((int)0x8E50), - /// - /// Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = 0x933D - /// - SampleLocationSubpixelBitsArb = ((int)0x933D), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = 0x933E - /// - SampleLocationPixelGridWidthArb = ((int)0x933E), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = 0x933F - /// - SampleLocationPixelGridHeightArb = ((int)0x933F), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = 0x9340 - /// - ProgrammableSampleLocationTableSizeArb = ((int)0x9340), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = 0x9341 - /// - ProgrammableSampleLocationArb = ((int)0x9341), - /// - /// Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = 0x9342 - /// - FramebufferProgrammableSampleLocationsArb = ((int)0x9342), - /// - /// Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343 - /// - FramebufferSampleLocationPixelGridArb = ((int)0x9343), - } - - /// - /// Used in GL.GetSamplerParameterI, GL.SamplerParameterI - /// - public enum ArbSamplerObjects : int - { - /// - /// Original was GL_SAMPLER_BINDING = 0x8919 - /// - SamplerBinding = ((int)0x8919), - } - - /// - /// Not used directly. - /// - public enum ArbSampleShading : int - { - /// - /// Original was GL_SAMPLE_SHADING_ARB = 0x8C36 - /// - SampleShadingArb = ((int)0x8C36), - /// - /// Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37 - /// - MinSampleShadingValueArb = ((int)0x8C37), - } - - /// - /// Not used directly. - /// - public enum ArbSeamlessCubeMap : int - { - /// - /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F - /// - TextureCubeMapSeamless = ((int)0x884F), - } - - /// - /// Not used directly. - /// - public enum ArbSeamlessCubemapPerTexture : int - { - /// - /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F - /// - TextureCubeMapSeamless = ((int)0x884F), - } - - /// - /// Not used directly. - /// - public enum ArbSeparateShaderObjects : int - { - /// - /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 - /// - VertexShaderBit = ((int)0x00000001), - /// - /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 - /// - FragmentShaderBit = ((int)0x00000002), - /// - /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 - /// - GeometryShaderBit = ((int)0x00000004), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 - /// - TessControlShaderBit = ((int)0x00000008), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 - /// - TessEvaluationShaderBit = ((int)0x00000010), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - /// - /// Original was GL_ACTIVE_PROGRAM = 0x8259 - /// - ActiveProgram = ((int)0x8259), - /// - /// Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A - /// - ProgramPipelineBinding = ((int)0x825A), - /// - /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF - /// - AllShaderBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum ArbShaderAtomicCounterOps : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderAtomicCounters : int - { - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 - /// - AtomicCounterBufferBinding = ((int)0x92C1), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2 - /// - AtomicCounterBufferStart = ((int)0x92C2), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 - /// - AtomicCounterBufferSize = ((int)0x92C3), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 - /// - AtomicCounterBufferDataSize = ((int)0x92C4), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 - /// - AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 - /// - AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 - /// - AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 - /// - AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 - /// - AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA - /// - AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB - /// - AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB), - /// - /// Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC - /// - MaxVertexAtomicCounterBuffers = ((int)0x92CC), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD - /// - MaxTessControlAtomicCounterBuffers = ((int)0x92CD), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE - /// - MaxTessEvaluationAtomicCounterBuffers = ((int)0x92CE), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF - /// - MaxGeometryAtomicCounterBuffers = ((int)0x92CF), - /// - /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 - /// - MaxFragmentAtomicCounterBuffers = ((int)0x92D0), - /// - /// Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 - /// - MaxCombinedAtomicCounterBuffers = ((int)0x92D1), - /// - /// Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 - /// - MaxVertexAtomicCounters = ((int)0x92D2), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 - /// - MaxTessControlAtomicCounters = ((int)0x92D3), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 - /// - MaxTessEvaluationAtomicCounters = ((int)0x92D4), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 - /// - MaxGeometryAtomicCounters = ((int)0x92D5), - /// - /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 - /// - MaxFragmentAtomicCounters = ((int)0x92D6), - /// - /// Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 - /// - MaxCombinedAtomicCounters = ((int)0x92D7), - /// - /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 - /// - MaxAtomicCounterBufferSize = ((int)0x92D8), - /// - /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 - /// - ActiveAtomicCounterBuffers = ((int)0x92D9), - /// - /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA - /// - UniformAtomicCounterBufferIndex = ((int)0x92DA), - /// - /// Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB - /// - UnsignedIntAtomicCounter = ((int)0x92DB), - /// - /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC - /// - MaxAtomicCounterBufferBindings = ((int)0x92DC), - } - - /// - /// Not used directly. - /// - public enum ArbShaderBallot : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderBitEncoding : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderClock : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderDrawParameters : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderGroupVote : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderImageLoadStore : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 - /// - VertexAttribArrayBarrierBit = ((int)0x00000001), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 - /// - ElementArrayBarrierBit = ((int)0x00000002), - /// - /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 - /// - UniformBarrierBit = ((int)0x00000004), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 - /// - TextureFetchBarrierBit = ((int)0x00000008), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 - /// - ShaderImageAccessBarrierBit = ((int)0x00000020), - /// - /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 - /// - CommandBarrierBit = ((int)0x00000040), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 - /// - PixelBufferBarrierBit = ((int)0x00000080), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 - /// - TextureUpdateBarrierBit = ((int)0x00000100), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 - /// - BufferUpdateBarrierBit = ((int)0x00000200), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 - /// - FramebufferBarrierBit = ((int)0x00000400), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 - /// - TransformFeedbackBarrierBit = ((int)0x00000800), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 - /// - AtomicCounterBarrierBit = ((int)0x00001000), - /// - /// Original was GL_MAX_IMAGE_UNITS = 0x8F38 - /// - MaxImageUnits = ((int)0x8F38), - /// - /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 - /// - MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39), - /// - /// Original was GL_IMAGE_BINDING_NAME = 0x8F3A - /// - ImageBindingName = ((int)0x8F3A), - /// - /// Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B - /// - ImageBindingLevel = ((int)0x8F3B), - /// - /// Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C - /// - ImageBindingLayered = ((int)0x8F3C), - /// - /// Original was GL_IMAGE_BINDING_LAYER = 0x8F3D - /// - ImageBindingLayer = ((int)0x8F3D), - /// - /// Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E - /// - ImageBindingAccess = ((int)0x8F3E), - /// - /// Original was GL_IMAGE_1D = 0x904C - /// - Image1D = ((int)0x904C), - /// - /// Original was GL_IMAGE_2D = 0x904D - /// - Image2D = ((int)0x904D), - /// - /// Original was GL_IMAGE_3D = 0x904E - /// - Image3D = ((int)0x904E), - /// - /// Original was GL_IMAGE_2D_RECT = 0x904F - /// - Image2DRect = ((int)0x904F), - /// - /// Original was GL_IMAGE_CUBE = 0x9050 - /// - ImageCube = ((int)0x9050), - /// - /// Original was GL_IMAGE_BUFFER = 0x9051 - /// - ImageBuffer = ((int)0x9051), - /// - /// Original was GL_IMAGE_1D_ARRAY = 0x9052 - /// - Image1DArray = ((int)0x9052), - /// - /// Original was GL_IMAGE_2D_ARRAY = 0x9053 - /// - Image2DArray = ((int)0x9053), - /// - /// Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 - /// - ImageCubeMapArray = ((int)0x9054), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 - /// - Image2DMultisample = ((int)0x9055), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 - /// - Image2DMultisampleArray = ((int)0x9056), - /// - /// Original was GL_INT_IMAGE_1D = 0x9057 - /// - IntImage1D = ((int)0x9057), - /// - /// Original was GL_INT_IMAGE_2D = 0x9058 - /// - IntImage2D = ((int)0x9058), - /// - /// Original was GL_INT_IMAGE_3D = 0x9059 - /// - IntImage3D = ((int)0x9059), - /// - /// Original was GL_INT_IMAGE_2D_RECT = 0x905A - /// - IntImage2DRect = ((int)0x905A), - /// - /// Original was GL_INT_IMAGE_CUBE = 0x905B - /// - IntImageCube = ((int)0x905B), - /// - /// Original was GL_INT_IMAGE_BUFFER = 0x905C - /// - IntImageBuffer = ((int)0x905C), - /// - /// Original was GL_INT_IMAGE_1D_ARRAY = 0x905D - /// - IntImage1DArray = ((int)0x905D), - /// - /// Original was GL_INT_IMAGE_2D_ARRAY = 0x905E - /// - IntImage2DArray = ((int)0x905E), - /// - /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F - /// - IntImageCubeMapArray = ((int)0x905F), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 - /// - IntImage2DMultisample = ((int)0x9060), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 - /// - IntImage2DMultisampleArray = ((int)0x9061), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 - /// - UnsignedIntImage1D = ((int)0x9062), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 - /// - UnsignedIntImage2D = ((int)0x9063), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 - /// - UnsignedIntImage3D = ((int)0x9064), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 - /// - UnsignedIntImage2DRect = ((int)0x9065), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 - /// - UnsignedIntImageCube = ((int)0x9066), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 - /// - UnsignedIntImageBuffer = ((int)0x9067), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 - /// - UnsignedIntImage1DArray = ((int)0x9068), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 - /// - UnsignedIntImage2DArray = ((int)0x9069), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A - /// - UnsignedIntImageCubeMapArray = ((int)0x906A), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B - /// - UnsignedIntImage2DMultisample = ((int)0x906B), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C - /// - UnsignedIntImage2DMultisampleArray = ((int)0x906C), - /// - /// Original was GL_MAX_IMAGE_SAMPLES = 0x906D - /// - MaxImageSamples = ((int)0x906D), - /// - /// Original was GL_IMAGE_BINDING_FORMAT = 0x906E - /// - ImageBindingFormat = ((int)0x906E), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 - /// - ImageFormatCompatibilityType = ((int)0x90C7), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8 - /// - ImageFormatCompatibilityBySize = ((int)0x90C8), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9 - /// - ImageFormatCompatibilityByClass = ((int)0x90C9), - /// - /// Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA - /// - MaxVertexImageUniforms = ((int)0x90CA), - /// - /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB - /// - MaxTessControlImageUniforms = ((int)0x90CB), - /// - /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC - /// - MaxTessEvaluationImageUniforms = ((int)0x90CC), - /// - /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD - /// - MaxGeometryImageUniforms = ((int)0x90CD), - /// - /// Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE - /// - MaxFragmentImageUniforms = ((int)0x90CE), - /// - /// Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF - /// - MaxCombinedImageUniforms = ((int)0x90CF), - /// - /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF - /// - AllBarrierBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum ArbShaderImageSize : int - { - } - - /// - /// Used in GL.Arb.GetHandle, GL.Arb.GetObjectParameter - /// - public enum ArbShaderObjects : int - { - /// - /// Original was GL_PROGRAM_OBJECT_ARB = 0x8B40 - /// - ProgramObjectArb = ((int)0x8B40), - /// - /// Original was GL_SHADER_OBJECT_ARB = 0x8B48 - /// - ShaderObjectArb = ((int)0x8B48), - /// - /// Original was GL_OBJECT_TYPE_ARB = 0x8B4E - /// - ObjectTypeArb = ((int)0x8B4E), - /// - /// Original was GL_OBJECT_SUBTYPE_ARB = 0x8B4F - /// - ObjectSubtypeArb = ((int)0x8B4F), - /// - /// Original was GL_FLOAT_VEC2_ARB = 0x8B50 - /// - FloatVec2Arb = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3_ARB = 0x8B51 - /// - FloatVec3Arb = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4_ARB = 0x8B52 - /// - FloatVec4Arb = ((int)0x8B52), - /// - /// Original was GL_INT_VEC2_ARB = 0x8B53 - /// - IntVec2Arb = ((int)0x8B53), - /// - /// Original was GL_INT_VEC3_ARB = 0x8B54 - /// - IntVec3Arb = ((int)0x8B54), - /// - /// Original was GL_INT_VEC4_ARB = 0x8B55 - /// - IntVec4Arb = ((int)0x8B55), - /// - /// Original was GL_BOOL_ARB = 0x8B56 - /// - BoolArb = ((int)0x8B56), - /// - /// Original was GL_BOOL_VEC2_ARB = 0x8B57 - /// - BoolVec2Arb = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC3_ARB = 0x8B58 - /// - BoolVec3Arb = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC4_ARB = 0x8B59 - /// - BoolVec4Arb = ((int)0x8B59), - /// - /// Original was GL_FLOAT_MAT2_ARB = 0x8B5A - /// - FloatMat2Arb = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3_ARB = 0x8B5B - /// - FloatMat3Arb = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4_ARB = 0x8B5C - /// - FloatMat4Arb = ((int)0x8B5C), - /// - /// Original was GL_SAMPLER_1D_ARB = 0x8B5D - /// - Sampler1DArb = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_2D_ARB = 0x8B5E - /// - Sampler2DArb = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_3D_ARB = 0x8B5F - /// - Sampler3DArb = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_CUBE_ARB = 0x8B60 - /// - SamplerCubeArb = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61 - /// - Sampler1DShadowArb = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62 - /// - Sampler2DShadowArb = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63 - /// - Sampler2DRectArb = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 - /// - Sampler2DRectShadowArb = ((int)0x8B64), - /// - /// Original was GL_OBJECT_DELETE_STATUS_ARB = 0x8B80 - /// - ObjectDeleteStatusArb = ((int)0x8B80), - /// - /// Original was GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81 - /// - ObjectCompileStatusArb = ((int)0x8B81), - /// - /// Original was GL_OBJECT_LINK_STATUS_ARB = 0x8B82 - /// - ObjectLinkStatusArb = ((int)0x8B82), - /// - /// Original was GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83 - /// - ObjectValidateStatusArb = ((int)0x8B83), - /// - /// Original was GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84 - /// - ObjectInfoLogLengthArb = ((int)0x8B84), - /// - /// Original was GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85 - /// - ObjectAttachedObjectsArb = ((int)0x8B85), - /// - /// Original was GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86 - /// - ObjectActiveUniformsArb = ((int)0x8B86), - /// - /// Original was GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87 - /// - ObjectActiveUniformMaxLengthArb = ((int)0x8B87), - /// - /// Original was GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88 - /// - ObjectShaderSourceLengthArb = ((int)0x8B88), - } - - /// - /// Not used directly. - /// - public enum ArbShaderPrecision : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderStencilExport : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderStorageBufferObject : int - { - /// - /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 - /// - ShaderStorageBarrierBit = ((int)0x00002000), - /// - /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 - /// - MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39), - /// - /// Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39 - /// - MaxCombinedShaderOutputResources = ((int)0x8F39), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3 - /// - ShaderStorageBufferBinding = ((int)0x90D3), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4 - /// - ShaderStorageBufferStart = ((int)0x90D4), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5 - /// - ShaderStorageBufferSize = ((int)0x90D5), - /// - /// Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6 - /// - MaxVertexShaderStorageBlocks = ((int)0x90D6), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7 - /// - MaxGeometryShaderStorageBlocks = ((int)0x90D7), - /// - /// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8 - /// - MaxTessControlShaderStorageBlocks = ((int)0x90D8), - /// - /// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9 - /// - MaxTessEvaluationShaderStorageBlocks = ((int)0x90D9), - /// - /// Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA - /// - MaxFragmentShaderStorageBlocks = ((int)0x90DA), - /// - /// Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB - /// - MaxComputeShaderStorageBlocks = ((int)0x90DB), - /// - /// Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC - /// - MaxCombinedShaderStorageBlocks = ((int)0x90DC), - /// - /// Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD - /// - MaxShaderStorageBufferBindings = ((int)0x90DD), - /// - /// Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE - /// - MaxShaderStorageBlockSize = ((int)0x90DE), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF - /// - ShaderStorageBufferOffsetAlignment = ((int)0x90DF), - } - - /// - /// Not used directly. - /// - public enum ArbShaderSubroutine : int - { - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 - /// - ActiveSubroutines = ((int)0x8DE5), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 - /// - ActiveSubroutineUniforms = ((int)0x8DE6), - /// - /// Original was GL_MAX_SUBROUTINES = 0x8DE7 - /// - MaxSubroutines = ((int)0x8DE7), - /// - /// Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 - /// - MaxSubroutineUniformLocations = ((int)0x8DE8), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 - /// - ActiveSubroutineUniformLocations = ((int)0x8E47), - /// - /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 - /// - ActiveSubroutineMaxLength = ((int)0x8E48), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 - /// - ActiveSubroutineUniformMaxLength = ((int)0x8E49), - /// - /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A - /// - NumCompatibleSubroutines = ((int)0x8E4A), - /// - /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B - /// - CompatibleSubroutines = ((int)0x8E4B), - } - - /// - /// Not used directly. - /// - public enum ArbShaderTextureImageSamples : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderTextureLod : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderViewportLayerArray : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShadingLanguage100 : int - { - /// - /// Original was GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C - /// - ShadingLanguageVersionArb = ((int)0x8B8C), - } - - /// - /// Not used directly. - /// - public enum ArbShadingLanguage420pack : int - { - } - - /// - /// Used in GL.Arb.GetNamedString, GL.Arb.NamedString - /// - public enum ArbShadingLanguageInclude : int - { - /// - /// Original was GL_SHADER_INCLUDE_ARB = 0x8DAE - /// - ShaderIncludeArb = ((int)0x8DAE), - /// - /// Original was GL_NAMED_STRING_LENGTH_ARB = 0x8DE9 - /// - NamedStringLengthArb = ((int)0x8DE9), - /// - /// Original was GL_NAMED_STRING_TYPE_ARB = 0x8DEA - /// - NamedStringTypeArb = ((int)0x8DEA), - } - - /// - /// Not used directly. - /// - public enum ArbShadingLanguagePacking : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShadow : int - { - /// - /// Original was GL_TEXTURE_COMPARE_MODE_ARB = 0x884C - /// - TextureCompareModeArb = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D - /// - TextureCompareFuncArb = ((int)0x884D), - /// - /// Original was GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E - /// - CompareRToTextureArb = ((int)0x884E), - } - - /// - /// Not used directly. - /// - public enum ArbShadowAmbient : int - { - /// - /// Original was GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF - /// - TextureCompareFailValueArb = ((int)0x80BF), - } - - /// - /// Used in GL.Arb.BufferPageCommitment - /// - public enum ArbSparseBuffer : int - { - /// - /// Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400 - /// - SparseStorageBitArb = ((int)0x0400), - /// - /// Original was GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8 - /// - SparseBufferPageSizeArb = ((int)0x82F8), - } - - /// - /// Used in GL.Arb.TexPageCommitment - /// - public enum ArbSparseTexture : int - { - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195 - /// - VirtualPageSizeXArb = ((int)0x9195), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196 - /// - VirtualPageSizeYArb = ((int)0x9196), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197 - /// - VirtualPageSizeZArb = ((int)0x9197), - /// - /// Original was GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198 - /// - MaxSparseTextureSizeArb = ((int)0x9198), - /// - /// Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199 - /// - MaxSparse3DTextureSizeArb = ((int)0x9199), - /// - /// Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A - /// - MaxSparseArrayTextureLayersArb = ((int)0x919A), - /// - /// Original was GL_TEXTURE_SPARSE_ARB = 0x91A6 - /// - TextureSparseArb = ((int)0x91A6), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7 - /// - VirtualPageSizeIndexArb = ((int)0x91A7), - /// - /// Original was GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8 - /// - NumVirtualPageSizesArb = ((int)0x91A8), - /// - /// Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9 - /// - SparseTextureFullArrayCubeMipmapsArb = ((int)0x91A9), - /// - /// Original was GL_NUM_SPARSE_LEVELS_ARB = 0x91AA - /// - NumSparseLevelsArb = ((int)0x91AA), - } - - /// - /// Not used directly. - /// - public enum ArbSparseTexture2 : int - { - } - - /// - /// Not used directly. - /// - public enum ArbSparseTextureClamp : int - { - } - - /// - /// Not used directly. - /// - public enum ArbSpirvExtensions : int - { - /// - /// Original was GL_SPIR_V_EXTENSIONS = 0x9553 - /// - SpirVExtensions = ((int)0x9553), - /// - /// Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554 - /// - NumSpirVExtensions = ((int)0x9554), - } - - /// - /// Not used directly. - /// - public enum ArbStencilTexturing : int - { - /// - /// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA - /// - DepthStencilTextureMode = ((int)0x90EA), - } - - /// - /// Used in GL.FenceSync, GL.GetInteger64 and 1 other function - /// - public enum ArbSync : int - { - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 - /// - SyncFlushCommandsBit = ((int)0x00000001), - /// - /// Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 - /// - MaxServerWaitTimeout = ((int)0x9111), - /// - /// Original was GL_OBJECT_TYPE = 0x9112 - /// - ObjectType = ((int)0x9112), - /// - /// Original was GL_SYNC_CONDITION = 0x9113 - /// - SyncCondition = ((int)0x9113), - /// - /// Original was GL_SYNC_STATUS = 0x9114 - /// - SyncStatus = ((int)0x9114), - /// - /// Original was GL_SYNC_FLAGS = 0x9115 - /// - SyncFlags = ((int)0x9115), - /// - /// Original was GL_SYNC_FENCE = 0x9116 - /// - SyncFence = ((int)0x9116), - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 - /// - SyncGpuCommandsComplete = ((int)0x9117), - /// - /// Original was GL_UNSIGNALED = 0x9118 - /// - Unsignaled = ((int)0x9118), - /// - /// Original was GL_SIGNALED = 0x9119 - /// - Signaled = ((int)0x9119), - /// - /// Original was GL_ALREADY_SIGNALED = 0x911A - /// - AlreadySignaled = ((int)0x911A), - /// - /// Original was GL_TIMEOUT_EXPIRED = 0x911B - /// - TimeoutExpired = ((int)0x911B), - /// - /// Original was GL_CONDITION_SATISFIED = 0x911C - /// - ConditionSatisfied = ((int)0x911C), - /// - /// Original was GL_WAIT_FAILED = 0x911D - /// - WaitFailed = ((int)0x911D), - /// - /// Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF - /// - TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum ArbTessellationShader : int - { - /// - /// Original was GL_TRIANGLES = 0x0004 - /// - Triangles = ((int)0x0004), - /// - /// Original was GL_QUADS = 0x0007 - /// - Quads = ((int)0x0007), - /// - /// Original was GL_PATCHES = 0x000E - /// - Patches = ((int)0x000E), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_CW = 0x0900 - /// - Cw = ((int)0x0900), - /// - /// Original was GL_CCW = 0x0901 - /// - Ccw = ((int)0x0901), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 - /// - UniformBlockReferencedByTessControlShader = ((int)0x84F0), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 - /// - UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1), - /// - /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C - /// - MaxTessControlInputComponents = ((int)0x886C), - /// - /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D - /// - MaxTessEvaluationInputComponents = ((int)0x886D), - /// - /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E - /// - MaxCombinedTessControlUniformComponents = ((int)0x8E1E), - /// - /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F - /// - MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F), - /// - /// Original was GL_PATCH_VERTICES = 0x8E72 - /// - PatchVertices = ((int)0x8E72), - /// - /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 - /// - PatchDefaultInnerLevel = ((int)0x8E73), - /// - /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 - /// - PatchDefaultOuterLevel = ((int)0x8E74), - /// - /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 - /// - TessControlOutputVertices = ((int)0x8E75), - /// - /// Original was GL_TESS_GEN_MODE = 0x8E76 - /// - TessGenMode = ((int)0x8E76), - /// - /// Original was GL_TESS_GEN_SPACING = 0x8E77 - /// - TessGenSpacing = ((int)0x8E77), - /// - /// Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 - /// - TessGenVertexOrder = ((int)0x8E78), - /// - /// Original was GL_TESS_GEN_POINT_MODE = 0x8E79 - /// - TessGenPointMode = ((int)0x8E79), - /// - /// Original was GL_ISOLINES = 0x8E7A - /// - Isolines = ((int)0x8E7A), - /// - /// Original was GL_FRACTIONAL_ODD = 0x8E7B - /// - FractionalOdd = ((int)0x8E7B), - /// - /// Original was GL_FRACTIONAL_EVEN = 0x8E7C - /// - FractionalEven = ((int)0x8E7C), - /// - /// Original was GL_MAX_PATCH_VERTICES = 0x8E7D - /// - MaxPatchVertices = ((int)0x8E7D), - /// - /// Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E - /// - MaxTessGenLevel = ((int)0x8E7E), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F - /// - MaxTessControlUniformComponents = ((int)0x8E7F), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 - /// - MaxTessEvaluationUniformComponents = ((int)0x8E80), - /// - /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 - /// - MaxTessControlTextureImageUnits = ((int)0x8E81), - /// - /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 - /// - MaxTessEvaluationTextureImageUnits = ((int)0x8E82), - /// - /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 - /// - MaxTessControlOutputComponents = ((int)0x8E83), - /// - /// Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 - /// - MaxTessPatchComponents = ((int)0x8E84), - /// - /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 - /// - MaxTessControlTotalOutputComponents = ((int)0x8E85), - /// - /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 - /// - MaxTessEvaluationOutputComponents = ((int)0x8E86), - /// - /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 - /// - TessEvaluationShader = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 - /// - TessControlShader = ((int)0x8E88), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 - /// - MaxTessControlUniformBlocks = ((int)0x8E89), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A - /// - MaxTessEvaluationUniformBlocks = ((int)0x8E8A), - } - - /// - /// Not used directly. - /// - public enum ArbTextureBarrier : int - { - } - - /// - /// Not used directly. - /// - public enum ArbTextureBorderClamp : int - { - /// - /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D - /// - ClampToBorderArb = ((int)0x812D), - } - - /// - /// Not used directly. - /// - public enum ArbTextureBufferObject : int - { - /// - /// Original was GL_TEXTURE_BUFFER_ARB = 0x8C2A - /// - TextureBufferArb = ((int)0x8C2A), - /// - /// Original was GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B - /// - MaxTextureBufferSizeArb = ((int)0x8C2B), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C - /// - TextureBindingBufferArb = ((int)0x8C2C), - /// - /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D - /// - TextureBufferDataStoreBindingArb = ((int)0x8C2D), - /// - /// Original was GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E - /// - TextureBufferFormatArb = ((int)0x8C2E), - } - - /// - /// Not used directly. - /// - public enum ArbTextureBufferObjectRgb32 : int - { - /// - /// Original was GL_RGB32F = 0x8815 - /// - Rgb32f = ((int)0x8815), - /// - /// Original was GL_RGB32UI = 0x8D71 - /// - Rgb32ui = ((int)0x8D71), - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83), - } - - /// - /// Not used directly. - /// - public enum ArbTextureBufferRange : int - { - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D - /// - TextureBufferOffset = ((int)0x919D), - /// - /// Original was GL_TEXTURE_BUFFER_SIZE = 0x919E - /// - TextureBufferSize = ((int)0x919E), - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F - /// - TextureBufferOffsetAlignment = ((int)0x919F), - } - - /// - /// Not used directly. - /// - public enum ArbTextureCompression : int - { - /// - /// Original was GL_COMPRESSED_ALPHA_ARB = 0x84E9 - /// - CompressedAlphaArb = ((int)0x84E9), - /// - /// Original was GL_COMPRESSED_LUMINANCE_ARB = 0x84EA - /// - CompressedLuminanceArb = ((int)0x84EA), - /// - /// Original was GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB - /// - CompressedLuminanceAlphaArb = ((int)0x84EB), - /// - /// Original was GL_COMPRESSED_INTENSITY_ARB = 0x84EC - /// - CompressedIntensityArb = ((int)0x84EC), - /// - /// Original was GL_COMPRESSED_RGB_ARB = 0x84ED - /// - CompressedRgbArb = ((int)0x84ED), - /// - /// Original was GL_COMPRESSED_RGBA_ARB = 0x84EE - /// - CompressedRgbaArb = ((int)0x84EE), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF - /// - TextureCompressionHintArb = ((int)0x84EF), - /// - /// Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0 - /// - TextureCompressedImageSizeArb = ((int)0x86A0), - /// - /// Original was GL_TEXTURE_COMPRESSED_ARB = 0x86A1 - /// - TextureCompressedArb = ((int)0x86A1), - /// - /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2 - /// - NumCompressedTextureFormatsArb = ((int)0x86A2), - /// - /// Original was GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3 - /// - CompressedTextureFormatsArb = ((int)0x86A3), - } - - /// - /// Not used directly. - /// - public enum ArbTextureCompressionBptc : int - { - /// - /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C - /// - CompressedRgbaBptcUnormArb = ((int)0x8E8C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D - /// - CompressedSrgbAlphaBptcUnormArb = ((int)0x8E8D), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E - /// - CompressedRgbBptcSignedFloatArb = ((int)0x8E8E), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F - /// - CompressedRgbBptcUnsignedFloatArb = ((int)0x8E8F), - } - - /// - /// Not used directly. - /// - public enum ArbTextureCompressionRgtc : int - { - /// - /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB - /// - CompressedRedRgtc1 = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC - /// - CompressedSignedRedRgtc1 = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD - /// - CompressedRgRgtc2 = ((int)0x8DBD), - /// - /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE - /// - CompressedSignedRgRgtc2 = ((int)0x8DBE), - } - - /// - /// Not used directly. - /// - public enum ArbTextureCubeMap : int - { - /// - /// Original was GL_NORMAL_MAP_ARB = 0x8511 - /// - NormalMapArb = ((int)0x8511), - /// - /// Original was GL_REFLECTION_MAP_ARB = 0x8512 - /// - ReflectionMapArb = ((int)0x8512), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARB = 0x8513 - /// - TextureCubeMapArb = ((int)0x8513), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514 - /// - TextureBindingCubeMapArb = ((int)0x8514), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515 - /// - TextureCubeMapPositiveXArb = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516 - /// - TextureCubeMapNegativeXArb = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517 - /// - TextureCubeMapPositiveYArb = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518 - /// - TextureCubeMapNegativeYArb = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519 - /// - TextureCubeMapPositiveZArb = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A - /// - TextureCubeMapNegativeZArb = ((int)0x851A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B - /// - ProxyTextureCubeMapArb = ((int)0x851B), - /// - /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C - /// - MaxCubeMapTextureSizeArb = ((int)0x851C), - } - - /// - /// Not used directly. - /// - public enum ArbTextureCubeMapArray : int - { - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 - /// - TextureCubeMapArrayArb = ((int)0x9009), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A - /// - TextureBindingCubeMapArrayArb = ((int)0x900A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B - /// - ProxyTextureCubeMapArrayArb = ((int)0x900B), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C - /// - SamplerCubeMapArrayArb = ((int)0x900C), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D - /// - SamplerCubeMapArrayShadowArb = ((int)0x900D), - /// - /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E - /// - IntSamplerCubeMapArrayArb = ((int)0x900E), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F - /// - UnsignedIntSamplerCubeMapArrayArb = ((int)0x900F), - } - - /// - /// Not used directly. - /// - public enum ArbTextureEnvAdd : int - { - } - - /// - /// Not used directly. - /// - public enum ArbTextureEnvCombine : int - { - /// - /// Original was GL_SUBTRACT_ARB = 0x84E7 - /// - SubtractArb = ((int)0x84E7), - /// - /// Original was GL_COMBINE_ARB = 0x8570 - /// - CombineArb = ((int)0x8570), - /// - /// Original was GL_COMBINE_RGB_ARB = 0x8571 - /// - CombineRgbArb = ((int)0x8571), - /// - /// Original was GL_COMBINE_ALPHA_ARB = 0x8572 - /// - CombineAlphaArb = ((int)0x8572), - /// - /// Original was GL_RGB_SCALE_ARB = 0x8573 - /// - RgbScaleArb = ((int)0x8573), - /// - /// Original was GL_ADD_SIGNED_ARB = 0x8574 - /// - AddSignedArb = ((int)0x8574), - /// - /// Original was GL_INTERPOLATE_ARB = 0x8575 - /// - InterpolateArb = ((int)0x8575), - /// - /// Original was GL_CONSTANT_ARB = 0x8576 - /// - ConstantArb = ((int)0x8576), - /// - /// Original was GL_PRIMARY_COLOR_ARB = 0x8577 - /// - PrimaryColorArb = ((int)0x8577), - /// - /// Original was GL_PREVIOUS_ARB = 0x8578 - /// - PreviousArb = ((int)0x8578), - /// - /// Original was GL_SOURCE0_RGB_ARB = 0x8580 - /// - Source0RgbArb = ((int)0x8580), - /// - /// Original was GL_SOURCE1_RGB_ARB = 0x8581 - /// - Source1RgbArb = ((int)0x8581), - /// - /// Original was GL_SOURCE2_RGB_ARB = 0x8582 - /// - Source2RgbArb = ((int)0x8582), - /// - /// Original was GL_SOURCE0_ALPHA_ARB = 0x8588 - /// - Source0AlphaArb = ((int)0x8588), - /// - /// Original was GL_SOURCE1_ALPHA_ARB = 0x8589 - /// - Source1AlphaArb = ((int)0x8589), - /// - /// Original was GL_SOURCE2_ALPHA_ARB = 0x858A - /// - Source2AlphaArb = ((int)0x858A), - /// - /// Original was GL_OPERAND0_RGB_ARB = 0x8590 - /// - Operand0RgbArb = ((int)0x8590), - /// - /// Original was GL_OPERAND1_RGB_ARB = 0x8591 - /// - Operand1RgbArb = ((int)0x8591), - /// - /// Original was GL_OPERAND2_RGB_ARB = 0x8592 - /// - Operand2RgbArb = ((int)0x8592), - /// - /// Original was GL_OPERAND0_ALPHA_ARB = 0x8598 - /// - Operand0AlphaArb = ((int)0x8598), - /// - /// Original was GL_OPERAND1_ALPHA_ARB = 0x8599 - /// - Operand1AlphaArb = ((int)0x8599), - /// - /// Original was GL_OPERAND2_ALPHA_ARB = 0x859A - /// - Operand2AlphaArb = ((int)0x859A), - } - - /// - /// Not used directly. - /// - public enum ArbTextureEnvCrossbar : int - { - } - - /// - /// Not used directly. - /// - public enum ArbTextureEnvDot3 : int - { - /// - /// Original was GL_DOT3_RGB_ARB = 0x86AE - /// - Dot3RgbArb = ((int)0x86AE), - /// - /// Original was GL_DOT3_RGBA_ARB = 0x86AF - /// - Dot3RgbaArb = ((int)0x86AF), - } - - /// - /// Not used directly. - /// - public enum ArbTextureFilterAnisotropic : int - { - /// - /// Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE - /// - TextureMaxAnisotropy = ((int)0x84FE), - /// - /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF - /// - MaxTextureMaxAnisotropy = ((int)0x84FF), - } - - /// - /// Not used directly. - /// - public enum ArbTextureFilterMinmax : int - { - /// - /// Original was GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366 - /// - TextureReductionModeArb = ((int)0x9366), - /// - /// Original was GL_WEIGHTED_AVERAGE_ARB = 0x9367 - /// - WeightedAverageArb = ((int)0x9367), - } - - /// - /// Not used directly. - /// - public enum ArbTextureFloat : int - { - /// - /// Original was GL_RGBA32F_ARB = 0x8814 - /// - Rgba32fArb = ((int)0x8814), - /// - /// Original was GL_RGB32F_ARB = 0x8815 - /// - Rgb32fArb = ((int)0x8815), - /// - /// Original was GL_ALPHA32F_ARB = 0x8816 - /// - Alpha32fArb = ((int)0x8816), - /// - /// Original was GL_INTENSITY32F_ARB = 0x8817 - /// - Intensity32fArb = ((int)0x8817), - /// - /// Original was GL_LUMINANCE32F_ARB = 0x8818 - /// - Luminance32fArb = ((int)0x8818), - /// - /// Original was GL_LUMINANCE_ALPHA32F_ARB = 0x8819 - /// - LuminanceAlpha32fArb = ((int)0x8819), - /// - /// Original was GL_RGBA16F_ARB = 0x881A - /// - Rgba16fArb = ((int)0x881A), - /// - /// Original was GL_RGB16F_ARB = 0x881B - /// - Rgb16fArb = ((int)0x881B), - /// - /// Original was GL_ALPHA16F_ARB = 0x881C - /// - Alpha16fArb = ((int)0x881C), - /// - /// Original was GL_INTENSITY16F_ARB = 0x881D - /// - Intensity16fArb = ((int)0x881D), - /// - /// Original was GL_LUMINANCE16F_ARB = 0x881E - /// - Luminance16fArb = ((int)0x881E), - /// - /// Original was GL_LUMINANCE_ALPHA16F_ARB = 0x881F - /// - LuminanceAlpha16fArb = ((int)0x881F), - /// - /// Original was GL_TEXTURE_RED_TYPE_ARB = 0x8C10 - /// - TextureRedTypeArb = ((int)0x8C10), - /// - /// Original was GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11 - /// - TextureGreenTypeArb = ((int)0x8C11), - /// - /// Original was GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12 - /// - TextureBlueTypeArb = ((int)0x8C12), - /// - /// Original was GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13 - /// - TextureAlphaTypeArb = ((int)0x8C13), - /// - /// Original was GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14 - /// - TextureLuminanceTypeArb = ((int)0x8C14), - /// - /// Original was GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15 - /// - TextureIntensityTypeArb = ((int)0x8C15), - /// - /// Original was GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16 - /// - TextureDepthTypeArb = ((int)0x8C16), - /// - /// Original was GL_UNSIGNED_NORMALIZED_ARB = 0x8C17 - /// - UnsignedNormalizedArb = ((int)0x8C17), - } - - /// - /// Not used directly. - /// - public enum ArbTextureGather : int - { - /// - /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E - /// - MinProgramTextureGatherOffsetArb = ((int)0x8E5E), - /// - /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F - /// - MaxProgramTextureGatherOffsetArb = ((int)0x8E5F), - /// - /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F - /// - MaxProgramTextureGatherComponentsArb = ((int)0x8F9F), - } - - /// - /// Not used directly. - /// - public enum ArbTextureMirrorClampToEdge : int - { - /// - /// Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743 - /// - MirrorClampToEdge = ((int)0x8743), - } - - /// - /// Not used directly. - /// - public enum ArbTextureMirroredRepeat : int - { - /// - /// Original was GL_MIRRORED_REPEAT_ARB = 0x8370 - /// - MirroredRepeatArb = ((int)0x8370), - } - - /// - /// Not used directly. - /// - public enum ArbTextureMultisample : int - { - /// - /// Original was GL_SAMPLE_POSITION = 0x8E50 - /// - SamplePosition = ((int)0x8E50), - /// - /// Original was GL_SAMPLE_MASK = 0x8E51 - /// - SampleMask = ((int)0x8E51), - /// - /// Original was GL_SAMPLE_MASK_VALUE = 0x8E52 - /// - SampleMaskValue = ((int)0x8E52), - /// - /// Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 - /// - MaxSampleMaskWords = ((int)0x8E59), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 - /// - ProxyTexture2DMultisample = ((int)0x9101), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 - /// - ProxyTexture2DMultisampleArray = ((int)0x9103), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 - /// - TextureBinding2DMultisample = ((int)0x9104), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 - /// - TextureBinding2DMultisampleArray = ((int)0x9105), - /// - /// Original was GL_TEXTURE_SAMPLES = 0x9106 - /// - TextureSamples = ((int)0x9106), - /// - /// Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 - /// - TextureFixedSampleLocations = ((int)0x9107), - /// - /// Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 - /// - Sampler2DMultisample = ((int)0x9108), - /// - /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 - /// - IntSampler2DMultisample = ((int)0x9109), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A - /// - UnsignedIntSampler2DMultisample = ((int)0x910A), - /// - /// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B - /// - Sampler2DMultisampleArray = ((int)0x910B), - /// - /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C - /// - IntSampler2DMultisampleArray = ((int)0x910C), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D - /// - UnsignedIntSampler2DMultisampleArray = ((int)0x910D), - /// - /// Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E - /// - MaxColorTextureSamples = ((int)0x910E), - /// - /// Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F - /// - MaxDepthTextureSamples = ((int)0x910F), - /// - /// Original was GL_MAX_INTEGER_SAMPLES = 0x9110 - /// - MaxIntegerSamples = ((int)0x9110), - } - - /// - /// Not used directly. - /// - public enum ArbTextureNonPowerOfTwo : int - { - } - - /// - /// Not used directly. - /// - public enum ArbTextureQueryLevels : int - { - } - - /// - /// Not used directly. - /// - public enum ArbTextureQueryLod : int - { - } - - /// - /// Not used directly. - /// - public enum ArbTextureRectangle : int - { - /// - /// Original was GL_TEXTURE_RECTANGLE_ARB = 0x84F5 - /// - TextureRectangleArb = ((int)0x84F5), - /// - /// Original was GL_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6 - /// - TextureBindingRectangleArb = ((int)0x84F6), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 - /// - ProxyTextureRectangleArb = ((int)0x84F7), - /// - /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8 - /// - MaxRectangleTextureSizeArb = ((int)0x84F8), - } - - /// - /// Not used directly. - /// - public enum ArbTextureRg : int - { - /// - /// Original was GL_RG = 0x8227 - /// - Rg = ((int)0x8227), - /// - /// Original was GL_RG_INTEGER = 0x8228 - /// - RgInteger = ((int)0x8228), - /// - /// Original was GL_R8 = 0x8229 - /// - R8 = ((int)0x8229), - /// - /// Original was GL_R16 = 0x822A - /// - R16 = ((int)0x822A), - /// - /// Original was GL_RG8 = 0x822B - /// - Rg8 = ((int)0x822B), - /// - /// Original was GL_RG16 = 0x822C - /// - Rg16 = ((int)0x822C), - /// - /// Original was GL_R16F = 0x822D - /// - R16f = ((int)0x822D), - /// - /// Original was GL_R32F = 0x822E - /// - R32f = ((int)0x822E), - /// - /// Original was GL_RG16F = 0x822F - /// - Rg16f = ((int)0x822F), - /// - /// Original was GL_RG32F = 0x8230 - /// - Rg32f = ((int)0x8230), - /// - /// Original was GL_R8I = 0x8231 - /// - R8i = ((int)0x8231), - /// - /// Original was GL_R8UI = 0x8232 - /// - R8ui = ((int)0x8232), - /// - /// Original was GL_R16I = 0x8233 - /// - R16i = ((int)0x8233), - /// - /// Original was GL_R16UI = 0x8234 - /// - R16ui = ((int)0x8234), - /// - /// Original was GL_R32I = 0x8235 - /// - R32i = ((int)0x8235), - /// - /// Original was GL_R32UI = 0x8236 - /// - R32ui = ((int)0x8236), - /// - /// Original was GL_RG8I = 0x8237 - /// - Rg8i = ((int)0x8237), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16I = 0x8239 - /// - Rg16i = ((int)0x8239), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RG32I = 0x823B - /// - Rg32i = ((int)0x823B), - /// - /// Original was GL_RG32UI = 0x823C - /// - Rg32ui = ((int)0x823C), - } - - /// - /// Not used directly. - /// - public enum ArbTextureRgb10A2ui : int - { - /// - /// Original was GL_RGB10_A2UI = 0x906F - /// - Rgb10A2ui = ((int)0x906F), - } - - /// - /// Not used directly. - /// - public enum ArbTextureStencil8 : int - { - /// - /// Original was GL_STENCIL_INDEX = 0x1901 - /// - StencilIndex = ((int)0x1901), - /// - /// Original was GL_STENCIL_INDEX8 = 0x8D48 - /// - StencilIndex8 = ((int)0x8D48), - } - - /// - /// Not used directly. - /// - public enum ArbTextureStorage : int - { - /// - /// Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F - /// - TextureImmutableFormat = ((int)0x912F), - } - - /// - /// Not used directly. - /// - public enum ArbTextureStorageMultisample : int - { - } - - /// - /// Not used directly. - /// - public enum ArbTextureSwizzle : int - { - /// - /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 - /// - TextureSwizzleR = ((int)0x8E42), - /// - /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 - /// - TextureSwizzleG = ((int)0x8E43), - /// - /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 - /// - TextureSwizzleB = ((int)0x8E44), - /// - /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 - /// - TextureSwizzleA = ((int)0x8E45), - /// - /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 - /// - TextureSwizzleRgba = ((int)0x8E46), - } - - /// - /// Not used directly. - /// - public enum ArbTextureView : int - { - /// - /// Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB - /// - TextureViewMinLevel = ((int)0x82DB), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC - /// - TextureViewNumLevels = ((int)0x82DC), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD - /// - TextureViewMinLayer = ((int)0x82DD), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE - /// - TextureViewNumLayers = ((int)0x82DE), - /// - /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF - /// - TextureImmutableLevels = ((int)0x82DF), - } - - /// - /// Not used directly. - /// - public enum ArbTimerQuery : int - { - /// - /// Original was GL_TIME_ELAPSED = 0x88BF - /// - TimeElapsed = ((int)0x88BF), - /// - /// Original was GL_TIMESTAMP = 0x8E28 - /// - Timestamp = ((int)0x8E28), - } - - /// - /// Not used directly. - /// - public enum ArbTransformFeedback2 : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 - /// - TransformFeedbackBufferPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 - /// - TransformFeedbackBufferActive = ((int)0x8E24), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 - /// - TransformFeedbackBinding = ((int)0x8E25), - } - - /// - /// Not used directly. - /// - public enum ArbTransformFeedback3 : int - { - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 - /// - MaxTransformFeedbackBuffers = ((int)0x8E70), - /// - /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 - /// - MaxVertexStreams = ((int)0x8E71), - } - - /// - /// Not used directly. - /// - public enum ArbTransformFeedbackInstanced : int - { - } - - /// - /// Not used directly. - /// - public enum ArbTransformFeedbackOverflowQuery : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC - /// - TransformFeedbackOverflowArb = ((int)0x82EC), - /// - /// Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED - /// - TransformFeedbackStreamOverflowArb = ((int)0x82ED), - } - - /// - /// Not used directly. - /// - public enum ArbTransposeMatrix : int - { - /// - /// Original was GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3 - /// - TransposeModelviewMatrixArb = ((int)0x84E3), - /// - /// Original was GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4 - /// - TransposeProjectionMatrixArb = ((int)0x84E4), - /// - /// Original was GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5 - /// - TransposeTextureMatrixArb = ((int)0x84E5), - /// - /// Original was GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6 - /// - TransposeColorMatrixArb = ((int)0x84E6), - } - - /// - /// Not used directly. - /// - public enum ArbUniformBufferObject : int - { - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 - /// - UniformBufferBinding = ((int)0x8A28), - /// - /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 - /// - UniformBufferStart = ((int)0x8A29), - /// - /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A - /// - UniformBufferSize = ((int)0x8A2A), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B - /// - MaxVertexUniformBlocks = ((int)0x8A2B), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C - /// - MaxGeometryUniformBlocks = ((int)0x8A2C), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D - /// - MaxFragmentUniformBlocks = ((int)0x8A2D), - /// - /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E - /// - MaxCombinedUniformBlocks = ((int)0x8A2E), - /// - /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F - /// - MaxUniformBufferBindings = ((int)0x8A2F), - /// - /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 - /// - MaxUniformBlockSize = ((int)0x8A30), - /// - /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 - /// - MaxCombinedVertexUniformComponents = ((int)0x8A31), - /// - /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 - /// - MaxCombinedGeometryUniformComponents = ((int)0x8A32), - /// - /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 - /// - MaxCombinedFragmentUniformComponents = ((int)0x8A33), - /// - /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 - /// - UniformBufferOffsetAlignment = ((int)0x8A34), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 - /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 - /// - ActiveUniformBlocks = ((int)0x8A36), - /// - /// Original was GL_UNIFORM_TYPE = 0x8A37 - /// - UniformType = ((int)0x8A37), - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A - /// - UniformBlockIndex = ((int)0x8A3A), - /// - /// Original was GL_UNIFORM_OFFSET = 0x8A3B - /// - UniformOffset = ((int)0x8A3B), - /// - /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C - /// - UniformArrayStride = ((int)0x8A3C), - /// - /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D - /// - UniformMatrixStride = ((int)0x8A3D), - /// - /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E - /// - UniformIsRowMajor = ((int)0x8A3E), - /// - /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F - /// - UniformBlockBinding = ((int)0x8A3F), - /// - /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 - /// - UniformBlockDataSize = ((int)0x8A40), - /// - /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 - /// - UniformBlockNameLength = ((int)0x8A41), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 - /// - UniformBlockActiveUniforms = ((int)0x8A42), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 - /// - UniformBlockActiveUniformIndices = ((int)0x8A43), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 - /// - UniformBlockReferencedByVertexShader = ((int)0x8A44), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 - /// - UniformBlockReferencedByGeometryShader = ((int)0x8A45), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 - /// - UniformBlockReferencedByFragmentShader = ((int)0x8A46), - /// - /// Original was GL_INVALID_INDEX = 0xFFFFFFFF - /// - InvalidIndex = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum ArbVertexArrayBgra : int - { - /// - /// Original was GL_BGRA = 0x80E1 - /// - Bgra = ((int)0x80E1), - } - - /// - /// Not used directly. - /// - public enum ArbVertexArrayObject : int - { - /// - /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 - /// - VertexArrayBinding = ((int)0x85B5), - } - - /// - /// Not used directly. - /// - public enum ArbVertexAttrib64bit : int - { - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83), - /// - /// Original was GL_DOUBLE_MAT2 = 0x8F46 - /// - DoubleMat2 = ((int)0x8F46), - /// - /// Original was GL_DOUBLE_MAT3 = 0x8F47 - /// - DoubleMat3 = ((int)0x8F47), - /// - /// Original was GL_DOUBLE_MAT4 = 0x8F48 - /// - DoubleMat4 = ((int)0x8F48), - /// - /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 - /// - DoubleMat2x3 = ((int)0x8F49), - /// - /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A - /// - DoubleMat2x4 = ((int)0x8F4A), - /// - /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B - /// - DoubleMat3x2 = ((int)0x8F4B), - /// - /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C - /// - DoubleMat3x4 = ((int)0x8F4C), - /// - /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D - /// - DoubleMat4x2 = ((int)0x8F4D), - /// - /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E - /// - DoubleMat4x3 = ((int)0x8F4E), - /// - /// Original was GL_DOUBLE_VEC2 = 0x8FFC - /// - DoubleVec2 = ((int)0x8FFC), - /// - /// Original was GL_DOUBLE_VEC3 = 0x8FFD - /// - DoubleVec3 = ((int)0x8FFD), - /// - /// Original was GL_DOUBLE_VEC4 = 0x8FFE - /// - DoubleVec4 = ((int)0x8FFE), - } - - /// - /// Not used directly. - /// - public enum ArbVertexAttribBinding : int - { - /// - /// Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4 - /// - VertexAttribBinding = ((int)0x82D4), - /// - /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 - /// - VertexAttribRelativeOffset = ((int)0x82D5), - /// - /// Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6 - /// - VertexBindingDivisor = ((int)0x82D6), - /// - /// Original was GL_VERTEX_BINDING_OFFSET = 0x82D7 - /// - VertexBindingOffset = ((int)0x82D7), - /// - /// Original was GL_VERTEX_BINDING_STRIDE = 0x82D8 - /// - VertexBindingStride = ((int)0x82D8), - /// - /// Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9 - /// - MaxVertexAttribRelativeOffset = ((int)0x82D9), - /// - /// Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA - /// - MaxVertexAttribBindings = ((int)0x82DA), - } - - /// - /// Used in GL.Arb.WeightPointer - /// - public enum ArbVertexBlend : int - { - /// - /// Original was GL_MODELVIEW0_ARB = 0x1700 - /// - Modelview0Arb = ((int)0x1700), - /// - /// Original was GL_MODELVIEW1_ARB = 0x850A - /// - Modelview1Arb = ((int)0x850A), - /// - /// Original was GL_MAX_VERTEX_UNITS_ARB = 0x86A4 - /// - MaxVertexUnitsArb = ((int)0x86A4), - /// - /// Original was GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5 - /// - ActiveVertexUnitsArb = ((int)0x86A5), - /// - /// Original was GL_WEIGHT_SUM_UNITY_ARB = 0x86A6 - /// - WeightSumUnityArb = ((int)0x86A6), - /// - /// Original was GL_VERTEX_BLEND_ARB = 0x86A7 - /// - VertexBlendArb = ((int)0x86A7), - /// - /// Original was GL_CURRENT_WEIGHT_ARB = 0x86A8 - /// - CurrentWeightArb = ((int)0x86A8), - /// - /// Original was GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9 - /// - WeightArrayTypeArb = ((int)0x86A9), - /// - /// Original was GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA - /// - WeightArrayStrideArb = ((int)0x86AA), - /// - /// Original was GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB - /// - WeightArraySizeArb = ((int)0x86AB), - /// - /// Original was GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC - /// - WeightArrayPointerArb = ((int)0x86AC), - /// - /// Original was GL_WEIGHT_ARRAY_ARB = 0x86AD - /// - WeightArrayArb = ((int)0x86AD), - /// - /// Original was GL_MODELVIEW2_ARB = 0x8722 - /// - Modelview2Arb = ((int)0x8722), - /// - /// Original was GL_MODELVIEW3_ARB = 0x8723 - /// - Modelview3Arb = ((int)0x8723), - /// - /// Original was GL_MODELVIEW4_ARB = 0x8724 - /// - Modelview4Arb = ((int)0x8724), - /// - /// Original was GL_MODELVIEW5_ARB = 0x8725 - /// - Modelview5Arb = ((int)0x8725), - /// - /// Original was GL_MODELVIEW6_ARB = 0x8726 - /// - Modelview6Arb = ((int)0x8726), - /// - /// Original was GL_MODELVIEW7_ARB = 0x8727 - /// - Modelview7Arb = ((int)0x8727), - /// - /// Original was GL_MODELVIEW8_ARB = 0x8728 - /// - Modelview8Arb = ((int)0x8728), - /// - /// Original was GL_MODELVIEW9_ARB = 0x8729 - /// - Modelview9Arb = ((int)0x8729), - /// - /// Original was GL_MODELVIEW10_ARB = 0x872A - /// - Modelview10Arb = ((int)0x872A), - /// - /// Original was GL_MODELVIEW11_ARB = 0x872B - /// - Modelview11Arb = ((int)0x872B), - /// - /// Original was GL_MODELVIEW12_ARB = 0x872C - /// - Modelview12Arb = ((int)0x872C), - /// - /// Original was GL_MODELVIEW13_ARB = 0x872D - /// - Modelview13Arb = ((int)0x872D), - /// - /// Original was GL_MODELVIEW14_ARB = 0x872E - /// - Modelview14Arb = ((int)0x872E), - /// - /// Original was GL_MODELVIEW15_ARB = 0x872F - /// - Modelview15Arb = ((int)0x872F), - /// - /// Original was GL_MODELVIEW16_ARB = 0x8730 - /// - Modelview16Arb = ((int)0x8730), - /// - /// Original was GL_MODELVIEW17_ARB = 0x8731 - /// - Modelview17Arb = ((int)0x8731), - /// - /// Original was GL_MODELVIEW18_ARB = 0x8732 - /// - Modelview18Arb = ((int)0x8732), - /// - /// Original was GL_MODELVIEW19_ARB = 0x8733 - /// - Modelview19Arb = ((int)0x8733), - /// - /// Original was GL_MODELVIEW20_ARB = 0x8734 - /// - Modelview20Arb = ((int)0x8734), - /// - /// Original was GL_MODELVIEW21_ARB = 0x8735 - /// - Modelview21Arb = ((int)0x8735), - /// - /// Original was GL_MODELVIEW22_ARB = 0x8736 - /// - Modelview22Arb = ((int)0x8736), - /// - /// Original was GL_MODELVIEW23_ARB = 0x8737 - /// - Modelview23Arb = ((int)0x8737), - /// - /// Original was GL_MODELVIEW24_ARB = 0x8738 - /// - Modelview24Arb = ((int)0x8738), - /// - /// Original was GL_MODELVIEW25_ARB = 0x8739 - /// - Modelview25Arb = ((int)0x8739), - /// - /// Original was GL_MODELVIEW26_ARB = 0x873A - /// - Modelview26Arb = ((int)0x873A), - /// - /// Original was GL_MODELVIEW27_ARB = 0x873B - /// - Modelview27Arb = ((int)0x873B), - /// - /// Original was GL_MODELVIEW28_ARB = 0x873C - /// - Modelview28Arb = ((int)0x873C), - /// - /// Original was GL_MODELVIEW29_ARB = 0x873D - /// - Modelview29Arb = ((int)0x873D), - /// - /// Original was GL_MODELVIEW30_ARB = 0x873E - /// - Modelview30Arb = ((int)0x873E), - /// - /// Original was GL_MODELVIEW31_ARB = 0x873F - /// - Modelview31Arb = ((int)0x873F), - } - - /// - /// Used in GL.Arb.GetBufferParameter, GL.Arb.GetBufferPointer and 1 other function - /// - public enum ArbVertexBufferObject : int - { - /// - /// Original was GL_BUFFER_SIZE_ARB = 0x8764 - /// - BufferSizeArb = ((int)0x8764), - /// - /// Original was GL_BUFFER_USAGE_ARB = 0x8765 - /// - BufferUsageArb = ((int)0x8765), - /// - /// Original was GL_ARRAY_BUFFER_ARB = 0x8892 - /// - ArrayBufferArb = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893 - /// - ElementArrayBufferArb = ((int)0x8893), - /// - /// Original was GL_ARRAY_BUFFER_BINDING_ARB = 0x8894 - /// - ArrayBufferBindingArb = ((int)0x8894), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895 - /// - ElementArrayBufferBindingArb = ((int)0x8895), - /// - /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896 - /// - VertexArrayBufferBindingArb = ((int)0x8896), - /// - /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897 - /// - NormalArrayBufferBindingArb = ((int)0x8897), - /// - /// Original was GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898 - /// - ColorArrayBufferBindingArb = ((int)0x8898), - /// - /// Original was GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899 - /// - IndexArrayBufferBindingArb = ((int)0x8899), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A - /// - TextureCoordArrayBufferBindingArb = ((int)0x889A), - /// - /// Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B - /// - EdgeFlagArrayBufferBindingArb = ((int)0x889B), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C - /// - SecondaryColorArrayBufferBindingArb = ((int)0x889C), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D - /// - FogCoordinateArrayBufferBindingArb = ((int)0x889D), - /// - /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E - /// - WeightArrayBufferBindingArb = ((int)0x889E), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F - /// - VertexAttribArrayBufferBindingArb = ((int)0x889F), - /// - /// Original was GL_READ_ONLY_ARB = 0x88B8 - /// - ReadOnlyArb = ((int)0x88B8), - /// - /// Original was GL_WRITE_ONLY_ARB = 0x88B9 - /// - WriteOnlyArb = ((int)0x88B9), - /// - /// Original was GL_READ_WRITE_ARB = 0x88BA - /// - ReadWriteArb = ((int)0x88BA), - /// - /// Original was GL_BUFFER_ACCESS_ARB = 0x88BB - /// - BufferAccessArb = ((int)0x88BB), - /// - /// Original was GL_BUFFER_MAPPED_ARB = 0x88BC - /// - BufferMappedArb = ((int)0x88BC), - /// - /// Original was GL_BUFFER_MAP_POINTER_ARB = 0x88BD - /// - BufferMapPointerArb = ((int)0x88BD), - /// - /// Original was GL_STREAM_DRAW_ARB = 0x88E0 - /// - StreamDrawArb = ((int)0x88E0), - /// - /// Original was GL_STREAM_READ_ARB = 0x88E1 - /// - StreamReadArb = ((int)0x88E1), - /// - /// Original was GL_STREAM_COPY_ARB = 0x88E2 - /// - StreamCopyArb = ((int)0x88E2), - /// - /// Original was GL_STATIC_DRAW_ARB = 0x88E4 - /// - StaticDrawArb = ((int)0x88E4), - /// - /// Original was GL_STATIC_READ_ARB = 0x88E5 - /// - StaticReadArb = ((int)0x88E5), - /// - /// Original was GL_STATIC_COPY_ARB = 0x88E6 - /// - StaticCopyArb = ((int)0x88E6), - /// - /// Original was GL_DYNAMIC_DRAW_ARB = 0x88E8 - /// - DynamicDrawArb = ((int)0x88E8), - /// - /// Original was GL_DYNAMIC_READ_ARB = 0x88E9 - /// - DynamicReadArb = ((int)0x88E9), - /// - /// Original was GL_DYNAMIC_COPY_ARB = 0x88EA - /// - DynamicCopyArb = ((int)0x88EA), - } - - /// - /// Used in GL.Arb.GetProgramEnvParameter, GL.Arb.GetProgramLocalParameter and 1 other function - /// - public enum ArbVertexProgram : int - { - /// - /// Original was GL_COLOR_SUM_ARB = 0x8458 - /// - ColorSumArb = ((int)0x8458), - /// - /// Original was GL_VERTEX_PROGRAM_ARB = 0x8620 - /// - VertexProgramArb = ((int)0x8620), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622 - /// - VertexAttribArrayEnabledArb = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623 - /// - VertexAttribArraySizeArb = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624 - /// - VertexAttribArrayStrideArb = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625 - /// - VertexAttribArrayTypeArb = ((int)0x8625), - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626 - /// - CurrentVertexAttribArb = ((int)0x8626), - /// - /// Original was GL_PROGRAM_LENGTH_ARB = 0x8627 - /// - ProgramLengthArb = ((int)0x8627), - /// - /// Original was GL_PROGRAM_STRING_ARB = 0x8628 - /// - ProgramStringArb = ((int)0x8628), - /// - /// Original was GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E - /// - MaxProgramMatrixStackDepthArb = ((int)0x862E), - /// - /// Original was GL_MAX_PROGRAM_MATRICES_ARB = 0x862F - /// - MaxProgramMatricesArb = ((int)0x862F), - /// - /// Original was GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 - /// - CurrentMatrixStackDepthArb = ((int)0x8640), - /// - /// Original was GL_CURRENT_MATRIX_ARB = 0x8641 - /// - CurrentMatrixArb = ((int)0x8641), - /// - /// Original was GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642 - /// - VertexProgramPointSizeArb = ((int)0x8642), - /// - /// Original was GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643 - /// - VertexProgramTwoSideArb = ((int)0x8643), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645 - /// - VertexAttribArrayPointerArb = ((int)0x8645), - /// - /// Original was GL_PROGRAM_ERROR_POSITION_ARB = 0x864B - /// - ProgramErrorPositionArb = ((int)0x864B), - /// - /// Original was GL_PROGRAM_BINDING_ARB = 0x8677 - /// - ProgramBindingArb = ((int)0x8677), - /// - /// Original was GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869 - /// - MaxVertexAttribsArb = ((int)0x8869), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A - /// - VertexAttribArrayNormalizedArb = ((int)0x886A), - /// - /// Original was GL_PROGRAM_ERROR_STRING_ARB = 0x8874 - /// - ProgramErrorStringArb = ((int)0x8874), - /// - /// Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875 - /// - ProgramFormatAsciiArb = ((int)0x8875), - /// - /// Original was GL_PROGRAM_FORMAT_ARB = 0x8876 - /// - ProgramFormatArb = ((int)0x8876), - /// - /// Original was GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0 - /// - ProgramInstructionsArb = ((int)0x88A0), - /// - /// Original was GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 - /// - MaxProgramInstructionsArb = ((int)0x88A1), - /// - /// Original was GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 - /// - ProgramNativeInstructionsArb = ((int)0x88A2), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 - /// - MaxProgramNativeInstructionsArb = ((int)0x88A3), - /// - /// Original was GL_PROGRAM_TEMPORARIES_ARB = 0x88A4 - /// - ProgramTemporariesArb = ((int)0x88A4), - /// - /// Original was GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 - /// - MaxProgramTemporariesArb = ((int)0x88A5), - /// - /// Original was GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 - /// - ProgramNativeTemporariesArb = ((int)0x88A6), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 - /// - MaxProgramNativeTemporariesArb = ((int)0x88A7), - /// - /// Original was GL_PROGRAM_PARAMETERS_ARB = 0x88A8 - /// - ProgramParametersArb = ((int)0x88A8), - /// - /// Original was GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 - /// - MaxProgramParametersArb = ((int)0x88A9), - /// - /// Original was GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA - /// - ProgramNativeParametersArb = ((int)0x88AA), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB - /// - MaxProgramNativeParametersArb = ((int)0x88AB), - /// - /// Original was GL_PROGRAM_ATTRIBS_ARB = 0x88AC - /// - ProgramAttribsArb = ((int)0x88AC), - /// - /// Original was GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD - /// - MaxProgramAttribsArb = ((int)0x88AD), - /// - /// Original was GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE - /// - ProgramNativeAttribsArb = ((int)0x88AE), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF - /// - MaxProgramNativeAttribsArb = ((int)0x88AF), - /// - /// Original was GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 - /// - ProgramAddressRegistersArb = ((int)0x88B0), - /// - /// Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 - /// - MaxProgramAddressRegistersArb = ((int)0x88B1), - /// - /// Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 - /// - ProgramNativeAddressRegistersArb = ((int)0x88B2), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 - /// - MaxProgramNativeAddressRegistersArb = ((int)0x88B3), - /// - /// Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 - /// - MaxProgramLocalParametersArb = ((int)0x88B4), - /// - /// Original was GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 - /// - MaxProgramEnvParametersArb = ((int)0x88B5), - /// - /// Original was GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 - /// - ProgramUnderNativeLimitsArb = ((int)0x88B6), - /// - /// Original was GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 - /// - TransposeCurrentMatrixArb = ((int)0x88B7), - /// - /// Original was GL_MATRIX0_ARB = 0x88C0 - /// - Matrix0Arb = ((int)0x88C0), - /// - /// Original was GL_MATRIX1_ARB = 0x88C1 - /// - Matrix1Arb = ((int)0x88C1), - /// - /// Original was GL_MATRIX2_ARB = 0x88C2 - /// - Matrix2Arb = ((int)0x88C2), - /// - /// Original was GL_MATRIX3_ARB = 0x88C3 - /// - Matrix3Arb = ((int)0x88C3), - /// - /// Original was GL_MATRIX4_ARB = 0x88C4 - /// - Matrix4Arb = ((int)0x88C4), - /// - /// Original was GL_MATRIX5_ARB = 0x88C5 - /// - Matrix5Arb = ((int)0x88C5), - /// - /// Original was GL_MATRIX6_ARB = 0x88C6 - /// - Matrix6Arb = ((int)0x88C6), - /// - /// Original was GL_MATRIX7_ARB = 0x88C7 - /// - Matrix7Arb = ((int)0x88C7), - /// - /// Original was GL_MATRIX8_ARB = 0x88C8 - /// - Matrix8Arb = ((int)0x88C8), - /// - /// Original was GL_MATRIX9_ARB = 0x88C9 - /// - Matrix9Arb = ((int)0x88C9), - /// - /// Original was GL_MATRIX10_ARB = 0x88CA - /// - Matrix10Arb = ((int)0x88CA), - /// - /// Original was GL_MATRIX11_ARB = 0x88CB - /// - Matrix11Arb = ((int)0x88CB), - /// - /// Original was GL_MATRIX12_ARB = 0x88CC - /// - Matrix12Arb = ((int)0x88CC), - /// - /// Original was GL_MATRIX13_ARB = 0x88CD - /// - Matrix13Arb = ((int)0x88CD), - /// - /// Original was GL_MATRIX14_ARB = 0x88CE - /// - Matrix14Arb = ((int)0x88CE), - /// - /// Original was GL_MATRIX15_ARB = 0x88CF - /// - Matrix15Arb = ((int)0x88CF), - /// - /// Original was GL_MATRIX16_ARB = 0x88D0 - /// - Matrix16Arb = ((int)0x88D0), - /// - /// Original was GL_MATRIX17_ARB = 0x88D1 - /// - Matrix17Arb = ((int)0x88D1), - /// - /// Original was GL_MATRIX18_ARB = 0x88D2 - /// - Matrix18Arb = ((int)0x88D2), - /// - /// Original was GL_MATRIX19_ARB = 0x88D3 - /// - Matrix19Arb = ((int)0x88D3), - /// - /// Original was GL_MATRIX20_ARB = 0x88D4 - /// - Matrix20Arb = ((int)0x88D4), - /// - /// Original was GL_MATRIX21_ARB = 0x88D5 - /// - Matrix21Arb = ((int)0x88D5), - /// - /// Original was GL_MATRIX22_ARB = 0x88D6 - /// - Matrix22Arb = ((int)0x88D6), - /// - /// Original was GL_MATRIX23_ARB = 0x88D7 - /// - Matrix23Arb = ((int)0x88D7), - /// - /// Original was GL_MATRIX24_ARB = 0x88D8 - /// - Matrix24Arb = ((int)0x88D8), - /// - /// Original was GL_MATRIX25_ARB = 0x88D9 - /// - Matrix25Arb = ((int)0x88D9), - /// - /// Original was GL_MATRIX26_ARB = 0x88DA - /// - Matrix26Arb = ((int)0x88DA), - /// - /// Original was GL_MATRIX27_ARB = 0x88DB - /// - Matrix27Arb = ((int)0x88DB), - /// - /// Original was GL_MATRIX28_ARB = 0x88DC - /// - Matrix28Arb = ((int)0x88DC), - /// - /// Original was GL_MATRIX29_ARB = 0x88DD - /// - Matrix29Arb = ((int)0x88DD), - /// - /// Original was GL_MATRIX30_ARB = 0x88DE - /// - Matrix30Arb = ((int)0x88DE), - /// - /// Original was GL_MATRIX31_ARB = 0x88DF - /// - Matrix31Arb = ((int)0x88DF), - } - - /// - /// Not used directly. - /// - public enum ArbVertexShader : int - { - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622 - /// - VertexAttribArrayEnabledArb = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623 - /// - VertexAttribArraySizeArb = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624 - /// - VertexAttribArrayStrideArb = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625 - /// - VertexAttribArrayTypeArb = ((int)0x8625), - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626 - /// - CurrentVertexAttribArb = ((int)0x8626), - /// - /// Original was GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642 - /// - VertexProgramPointSizeArb = ((int)0x8642), - /// - /// Original was GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643 - /// - VertexProgramTwoSideArb = ((int)0x8643), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645 - /// - VertexAttribArrayPointerArb = ((int)0x8645), - /// - /// Original was GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869 - /// - MaxVertexAttribsArb = ((int)0x8869), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A - /// - VertexAttribArrayNormalizedArb = ((int)0x886A), - /// - /// Original was GL_MAX_TEXTURE_COORDS_ARB = 0x8871 - /// - MaxTextureCoordsArb = ((int)0x8871), - /// - /// Original was GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872 - /// - MaxTextureImageUnitsArb = ((int)0x8872), - /// - /// Original was GL_VERTEX_SHADER_ARB = 0x8B31 - /// - VertexShaderArb = ((int)0x8B31), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A - /// - MaxVertexUniformComponentsArb = ((int)0x8B4A), - /// - /// Original was GL_MAX_VARYING_FLOATS_ARB = 0x8B4B - /// - MaxVaryingFloatsArb = ((int)0x8B4B), - /// - /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C - /// - MaxVertexTextureImageUnitsArb = ((int)0x8B4C), - /// - /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D - /// - MaxCombinedTextureImageUnitsArb = ((int)0x8B4D), - /// - /// Original was GL_FLOAT_VEC2_ARB = 0x8B50 - /// - FloatVec2Arb = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3_ARB = 0x8B51 - /// - FloatVec3Arb = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4_ARB = 0x8B52 - /// - FloatVec4Arb = ((int)0x8B52), - /// - /// Original was GL_FLOAT_MAT2_ARB = 0x8B5A - /// - FloatMat2Arb = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3_ARB = 0x8B5B - /// - FloatMat3Arb = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4_ARB = 0x8B5C - /// - FloatMat4Arb = ((int)0x8B5C), - /// - /// Original was GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89 - /// - ObjectActiveAttributesArb = ((int)0x8B89), - /// - /// Original was GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A - /// - ObjectActiveAttributeMaxLengthArb = ((int)0x8B8A), - } - - /// - /// Not used directly. - /// - public enum ArbVertexType10f11f11fRev : int - { - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - } - - /// - /// Not used directly. - /// - public enum ArbVertexType2101010Rev : int - { - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Not used directly. - /// - public enum ArbViewportArray : int - { - /// - /// Original was GL_DEPTH_RANGE = 0x0B70 - /// - DepthRange = ((int)0x0B70), - /// - /// Original was GL_VIEWPORT = 0x0BA2 - /// - Viewport = ((int)0x0BA2), - /// - /// Original was GL_SCISSOR_BOX = 0x0C10 - /// - ScissorBox = ((int)0x0C10), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_MAX_VIEWPORTS = 0x825B - /// - MaxViewports = ((int)0x825B), - /// - /// Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C - /// - ViewportSubpixelBits = ((int)0x825C), - /// - /// Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D - /// - ViewportBoundsRange = ((int)0x825D), - /// - /// Original was GL_LAYER_PROVOKING_VERTEX = 0x825E - /// - LayerProvokingVertex = ((int)0x825E), - /// - /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F - /// - ViewportIndexProvokingVertex = ((int)0x825F), - /// - /// Original was GL_UNDEFINED_VERTEX = 0x8260 - /// - UndefinedVertex = ((int)0x8260), - /// - /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D - /// - FirstVertexConvention = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E - /// - LastVertexConvention = ((int)0x8E4E), - /// - /// Original was GL_PROVOKING_VERTEX = 0x8E4F - /// - ProvokingVertex = ((int)0x8E4F), - } - - /// - /// Not used directly. - /// - public enum ArbWindowPos : int - { - } - - /// - /// Used in GL.DisableClientState, GL.EnableClientState and 4 other functions - /// - public enum ArrayCap : int - { - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_NORMAL_ARRAY = 0x8075 - /// - NormalArray = ((int)0x8075), - /// - /// Original was GL_COLOR_ARRAY = 0x8076 - /// - ColorArray = ((int)0x8076), - /// - /// Original was GL_INDEX_ARRAY = 0x8077 - /// - IndexArray = ((int)0x8077), - /// - /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 - /// - TextureCoordArray = ((int)0x8078), - /// - /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 - /// - EdgeFlagArray = ((int)0x8079), - /// - /// Original was GL_FOG_COORD_ARRAY = 0x8457 - /// - FogCoordArray = ((int)0x8457), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY = 0x845E - /// - SecondaryColorArray = ((int)0x845E), - } - - /// - /// Not used directly. - /// - public enum AssemblyProgramFormatArb : int - { - /// - /// Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875 - /// - ProgramFormatAsciiArb = ((int)0x8875), - } - - /// - /// Used in GL.Arb.GetProgram, GL.Arb.GetProgramString and 5 other functions - /// - public enum AssemblyProgramParameterArb : int - { - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - /// - /// Original was GL_PROGRAM_LENGTH = 0x8627 - /// - ProgramLength = ((int)0x8627), - /// - /// Original was GL_PROGRAM_BINDING = 0x8677 - /// - ProgramBinding = ((int)0x8677), - /// - /// Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 - /// - ProgramAluInstructionsArb = ((int)0x8805), - /// - /// Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 - /// - ProgramTexInstructionsArb = ((int)0x8806), - /// - /// Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 - /// - ProgramTexIndirectionsArb = ((int)0x8807), - /// - /// Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 - /// - ProgramNativeAluInstructionsArb = ((int)0x8808), - /// - /// Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 - /// - ProgramNativeTexInstructionsArb = ((int)0x8809), - /// - /// Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A - /// - ProgramNativeTexIndirectionsArb = ((int)0x880A), - /// - /// Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B - /// - MaxProgramAluInstructionsArb = ((int)0x880B), - /// - /// Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C - /// - MaxProgramTexInstructionsArb = ((int)0x880C), - /// - /// Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D - /// - MaxProgramTexIndirectionsArb = ((int)0x880D), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E - /// - MaxProgramNativeAluInstructionsArb = ((int)0x880E), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F - /// - MaxProgramNativeTexInstructionsArb = ((int)0x880F), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 - /// - MaxProgramNativeTexIndirectionsArb = ((int)0x8810), - /// - /// Original was GL_PROGRAM_FORMAT = 0x8876 - /// - ProgramFormat = ((int)0x8876), - /// - /// Original was GL_PROGRAM_INSTRUCTION = 0x88A0 - /// - ProgramInstruction = ((int)0x88A0), - /// - /// Original was GL_MAX_PROGRAM_INSTRUCTIONS = 0x88A1 - /// - MaxProgramInstructions = ((int)0x88A1), - /// - /// Original was GL_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2 - /// - ProgramNativeInstructions = ((int)0x88A2), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3 - /// - MaxProgramNativeInstructions = ((int)0x88A3), - /// - /// Original was GL_PROGRAM_TEMPORARIES = 0x88A4 - /// - ProgramTemporaries = ((int)0x88A4), - /// - /// Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5 - /// - MaxProgramTemporaries = ((int)0x88A5), - /// - /// Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6 - /// - ProgramNativeTemporaries = ((int)0x88A6), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7 - /// - MaxProgramNativeTemporaries = ((int)0x88A7), - /// - /// Original was GL_PROGRAM_PARAMETERS = 0x88A8 - /// - ProgramParameters = ((int)0x88A8), - /// - /// Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9 - /// - MaxProgramParameters = ((int)0x88A9), - /// - /// Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA - /// - ProgramNativeParameters = ((int)0x88AA), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB - /// - MaxProgramNativeParameters = ((int)0x88AB), - /// - /// Original was GL_PROGRAM_ATTRIBS = 0x88AC - /// - ProgramAttribs = ((int)0x88AC), - /// - /// Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD - /// - MaxProgramAttribs = ((int)0x88AD), - /// - /// Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE - /// - ProgramNativeAttribs = ((int)0x88AE), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF - /// - MaxProgramNativeAttribs = ((int)0x88AF), - /// - /// Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0 - /// - ProgramAddressRegisters = ((int)0x88B0), - /// - /// Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1 - /// - MaxProgramAddressRegisters = ((int)0x88B1), - /// - /// Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2 - /// - ProgramNativeAddressRegisters = ((int)0x88B2), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3 - /// - MaxProgramNativeAddressRegisters = ((int)0x88B3), - /// - /// Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4 - /// - MaxProgramLocalParameters = ((int)0x88B4), - /// - /// Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5 - /// - MaxProgramEnvParameters = ((int)0x88B5), - /// - /// Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6 - /// - ProgramUnderNativeLimits = ((int)0x88B6), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 - /// - GeometryVerticesOut = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 - /// - GeometryInputType = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 - /// - GeometryOutputType = ((int)0x8918), - } - - /// - /// Not used directly. - /// - public enum AssemblyProgramStringParameterArb : int - { - /// - /// Original was GL_PROGRAM_STRING = 0x8628 - /// - ProgramString = ((int)0x8628), - } - - /// - /// Used in GL.Arb.BindProgram, GL.Arb.GetProgram and 12 other functions - /// - public enum AssemblyProgramTargetArb : int - { - /// - /// Original was GL_VERTEX_PROGRAM = 0x8620 - /// - VertexProgram = ((int)0x8620), - /// - /// Original was GL_FRAGMENT_PROGRAM = 0x8804 - /// - FragmentProgram = ((int)0x8804), - /// - /// Original was GL_GEOMETRY_PROGRAM_NV = 0x8C26 - /// - GeometryProgramNv = ((int)0x8C26), - } - - /// - /// Used in GL.Ati.DrawBuffers - /// - public enum AtiDrawBuffers : int - { - /// - /// Original was GL_MAX_DRAW_BUFFERS_ATI = 0x8824 - /// - MaxDrawBuffersAti = ((int)0x8824), - /// - /// Original was GL_DRAW_BUFFER0_ATI = 0x8825 - /// - DrawBuffer0Ati = ((int)0x8825), - /// - /// Original was GL_DRAW_BUFFER1_ATI = 0x8826 - /// - DrawBuffer1Ati = ((int)0x8826), - /// - /// Original was GL_DRAW_BUFFER2_ATI = 0x8827 - /// - DrawBuffer2Ati = ((int)0x8827), - /// - /// Original was GL_DRAW_BUFFER3_ATI = 0x8828 - /// - DrawBuffer3Ati = ((int)0x8828), - /// - /// Original was GL_DRAW_BUFFER4_ATI = 0x8829 - /// - DrawBuffer4Ati = ((int)0x8829), - /// - /// Original was GL_DRAW_BUFFER5_ATI = 0x882A - /// - DrawBuffer5Ati = ((int)0x882A), - /// - /// Original was GL_DRAW_BUFFER6_ATI = 0x882B - /// - DrawBuffer6Ati = ((int)0x882B), - /// - /// Original was GL_DRAW_BUFFER7_ATI = 0x882C - /// - DrawBuffer7Ati = ((int)0x882C), - /// - /// Original was GL_DRAW_BUFFER8_ATI = 0x882D - /// - DrawBuffer8Ati = ((int)0x882D), - /// - /// Original was GL_DRAW_BUFFER9_ATI = 0x882E - /// - DrawBuffer9Ati = ((int)0x882E), - /// - /// Original was GL_DRAW_BUFFER10_ATI = 0x882F - /// - DrawBuffer10Ati = ((int)0x882F), - /// - /// Original was GL_DRAW_BUFFER11_ATI = 0x8830 - /// - DrawBuffer11Ati = ((int)0x8830), - /// - /// Original was GL_DRAW_BUFFER12_ATI = 0x8831 - /// - DrawBuffer12Ati = ((int)0x8831), - /// - /// Original was GL_DRAW_BUFFER13_ATI = 0x8832 - /// - DrawBuffer13Ati = ((int)0x8832), - /// - /// Original was GL_DRAW_BUFFER14_ATI = 0x8833 - /// - DrawBuffer14Ati = ((int)0x8833), - /// - /// Original was GL_DRAW_BUFFER15_ATI = 0x8834 - /// - DrawBuffer15Ati = ((int)0x8834), - } - - /// - /// Used in GL.Ati.ElementPointer - /// - public enum AtiElementArray : int - { - /// - /// Original was GL_ELEMENT_ARRAY_ATI = 0x8768 - /// - ElementArrayAti = ((int)0x8768), - /// - /// Original was GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769 - /// - ElementArrayTypeAti = ((int)0x8769), - /// - /// Original was GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A - /// - ElementArrayPointerAti = ((int)0x876A), - } - - /// - /// Used in GL.Ati.GetTexBumpParameter, GL.Ati.TexBumpParameter - /// - public enum AtiEnvmapBumpmap : int - { - /// - /// Original was GL_BUMP_ROT_MATRIX_ATI = 0x8775 - /// - BumpRotMatrixAti = ((int)0x8775), - /// - /// Original was GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776 - /// - BumpRotMatrixSizeAti = ((int)0x8776), - /// - /// Original was GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777 - /// - BumpNumTexUnitsAti = ((int)0x8777), - /// - /// Original was GL_BUMP_TEX_UNITS_ATI = 0x8778 - /// - BumpTexUnitsAti = ((int)0x8778), - /// - /// Original was GL_DUDV_ATI = 0x8779 - /// - DudvAti = ((int)0x8779), - /// - /// Original was GL_DU8DV8_ATI = 0x877A - /// - Du8Dv8Ati = ((int)0x877A), - /// - /// Original was GL_BUMP_ENVMAP_ATI = 0x877B - /// - BumpEnvmapAti = ((int)0x877B), - /// - /// Original was GL_BUMP_TARGET_ATI = 0x877C - /// - BumpTargetAti = ((int)0x877C), - } - - /// - /// Used in GL.Ati.PassTexCoord, GL.Ati.SampleMap - /// - public enum AtiFragmentShader : int - { - /// - /// Original was GL_2X_BIT_ATI = 0x00000001 - /// - Gl2XBitAti = ((int)0x00000001), - /// - /// Original was GL_RED_BIT_ATI = 0x00000001 - /// - RedBitAti = ((int)0x00000001), - /// - /// Original was GL_COMP_BIT_ATI = 0x00000002 - /// - CompBitAti = ((int)0x00000002), - /// - /// Original was GL_4X_BIT_ATI = 0x00000002 - /// - Gl4XBitAti = ((int)0x00000002), - /// - /// Original was GL_GREEN_BIT_ATI = 0x00000002 - /// - GreenBitAti = ((int)0x00000002), - /// - /// Original was GL_BLUE_BIT_ATI = 0x00000004 - /// - BlueBitAti = ((int)0x00000004), - /// - /// Original was GL_8X_BIT_ATI = 0x00000004 - /// - Gl8XBitAti = ((int)0x00000004), - /// - /// Original was GL_NEGATE_BIT_ATI = 0x00000004 - /// - NegateBitAti = ((int)0x00000004), - /// - /// Original was GL_BIAS_BIT_ATI = 0x00000008 - /// - BiasBitAti = ((int)0x00000008), - /// - /// Original was GL_HALF_BIT_ATI = 0x00000008 - /// - HalfBitAti = ((int)0x00000008), - /// - /// Original was GL_QUARTER_BIT_ATI = 0x00000010 - /// - QuarterBitAti = ((int)0x00000010), - /// - /// Original was GL_EIGHTH_BIT_ATI = 0x00000020 - /// - EighthBitAti = ((int)0x00000020), - /// - /// Original was GL_SATURATE_BIT_ATI = 0x00000040 - /// - SaturateBitAti = ((int)0x00000040), - /// - /// Original was GL_FRAGMENT_SHADER_ATI = 0x8920 - /// - FragmentShaderAti = ((int)0x8920), - /// - /// Original was GL_REG_0_ATI = 0x8921 - /// - Reg0Ati = ((int)0x8921), - /// - /// Original was GL_REG_1_ATI = 0x8922 - /// - Reg1Ati = ((int)0x8922), - /// - /// Original was GL_REG_2_ATI = 0x8923 - /// - Reg2Ati = ((int)0x8923), - /// - /// Original was GL_REG_3_ATI = 0x8924 - /// - Reg3Ati = ((int)0x8924), - /// - /// Original was GL_REG_4_ATI = 0x8925 - /// - Reg4Ati = ((int)0x8925), - /// - /// Original was GL_REG_5_ATI = 0x8926 - /// - Reg5Ati = ((int)0x8926), - /// - /// Original was GL_REG_6_ATI = 0x8927 - /// - Reg6Ati = ((int)0x8927), - /// - /// Original was GL_REG_7_ATI = 0x8928 - /// - Reg7Ati = ((int)0x8928), - /// - /// Original was GL_REG_8_ATI = 0x8929 - /// - Reg8Ati = ((int)0x8929), - /// - /// Original was GL_REG_9_ATI = 0x892A - /// - Reg9Ati = ((int)0x892A), - /// - /// Original was GL_REG_10_ATI = 0x892B - /// - Reg10Ati = ((int)0x892B), - /// - /// Original was GL_REG_11_ATI = 0x892C - /// - Reg11Ati = ((int)0x892C), - /// - /// Original was GL_REG_12_ATI = 0x892D - /// - Reg12Ati = ((int)0x892D), - /// - /// Original was GL_REG_13_ATI = 0x892E - /// - Reg13Ati = ((int)0x892E), - /// - /// Original was GL_REG_14_ATI = 0x892F - /// - Reg14Ati = ((int)0x892F), - /// - /// Original was GL_REG_15_ATI = 0x8930 - /// - Reg15Ati = ((int)0x8930), - /// - /// Original was GL_REG_16_ATI = 0x8931 - /// - Reg16Ati = ((int)0x8931), - /// - /// Original was GL_REG_17_ATI = 0x8932 - /// - Reg17Ati = ((int)0x8932), - /// - /// Original was GL_REG_18_ATI = 0x8933 - /// - Reg18Ati = ((int)0x8933), - /// - /// Original was GL_REG_19_ATI = 0x8934 - /// - Reg19Ati = ((int)0x8934), - /// - /// Original was GL_REG_20_ATI = 0x8935 - /// - Reg20Ati = ((int)0x8935), - /// - /// Original was GL_REG_21_ATI = 0x8936 - /// - Reg21Ati = ((int)0x8936), - /// - /// Original was GL_REG_22_ATI = 0x8937 - /// - Reg22Ati = ((int)0x8937), - /// - /// Original was GL_REG_23_ATI = 0x8938 - /// - Reg23Ati = ((int)0x8938), - /// - /// Original was GL_REG_24_ATI = 0x8939 - /// - Reg24Ati = ((int)0x8939), - /// - /// Original was GL_REG_25_ATI = 0x893A - /// - Reg25Ati = ((int)0x893A), - /// - /// Original was GL_REG_26_ATI = 0x893B - /// - Reg26Ati = ((int)0x893B), - /// - /// Original was GL_REG_27_ATI = 0x893C - /// - Reg27Ati = ((int)0x893C), - /// - /// Original was GL_REG_28_ATI = 0x893D - /// - Reg28Ati = ((int)0x893D), - /// - /// Original was GL_REG_29_ATI = 0x893E - /// - Reg29Ati = ((int)0x893E), - /// - /// Original was GL_REG_30_ATI = 0x893F - /// - Reg30Ati = ((int)0x893F), - /// - /// Original was GL_REG_31_ATI = 0x8940 - /// - Reg31Ati = ((int)0x8940), - /// - /// Original was GL_CON_0_ATI = 0x8941 - /// - Con0Ati = ((int)0x8941), - /// - /// Original was GL_CON_1_ATI = 0x8942 - /// - Con1Ati = ((int)0x8942), - /// - /// Original was GL_CON_2_ATI = 0x8943 - /// - Con2Ati = ((int)0x8943), - /// - /// Original was GL_CON_3_ATI = 0x8944 - /// - Con3Ati = ((int)0x8944), - /// - /// Original was GL_CON_4_ATI = 0x8945 - /// - Con4Ati = ((int)0x8945), - /// - /// Original was GL_CON_5_ATI = 0x8946 - /// - Con5Ati = ((int)0x8946), - /// - /// Original was GL_CON_6_ATI = 0x8947 - /// - Con6Ati = ((int)0x8947), - /// - /// Original was GL_CON_7_ATI = 0x8948 - /// - Con7Ati = ((int)0x8948), - /// - /// Original was GL_CON_8_ATI = 0x8949 - /// - Con8Ati = ((int)0x8949), - /// - /// Original was GL_CON_9_ATI = 0x894A - /// - Con9Ati = ((int)0x894A), - /// - /// Original was GL_CON_10_ATI = 0x894B - /// - Con10Ati = ((int)0x894B), - /// - /// Original was GL_CON_11_ATI = 0x894C - /// - Con11Ati = ((int)0x894C), - /// - /// Original was GL_CON_12_ATI = 0x894D - /// - Con12Ati = ((int)0x894D), - /// - /// Original was GL_CON_13_ATI = 0x894E - /// - Con13Ati = ((int)0x894E), - /// - /// Original was GL_CON_14_ATI = 0x894F - /// - Con14Ati = ((int)0x894F), - /// - /// Original was GL_CON_15_ATI = 0x8950 - /// - Con15Ati = ((int)0x8950), - /// - /// Original was GL_CON_16_ATI = 0x8951 - /// - Con16Ati = ((int)0x8951), - /// - /// Original was GL_CON_17_ATI = 0x8952 - /// - Con17Ati = ((int)0x8952), - /// - /// Original was GL_CON_18_ATI = 0x8953 - /// - Con18Ati = ((int)0x8953), - /// - /// Original was GL_CON_19_ATI = 0x8954 - /// - Con19Ati = ((int)0x8954), - /// - /// Original was GL_CON_20_ATI = 0x8955 - /// - Con20Ati = ((int)0x8955), - /// - /// Original was GL_CON_21_ATI = 0x8956 - /// - Con21Ati = ((int)0x8956), - /// - /// Original was GL_CON_22_ATI = 0x8957 - /// - Con22Ati = ((int)0x8957), - /// - /// Original was GL_CON_23_ATI = 0x8958 - /// - Con23Ati = ((int)0x8958), - /// - /// Original was GL_CON_24_ATI = 0x8959 - /// - Con24Ati = ((int)0x8959), - /// - /// Original was GL_CON_25_ATI = 0x895A - /// - Con25Ati = ((int)0x895A), - /// - /// Original was GL_CON_26_ATI = 0x895B - /// - Con26Ati = ((int)0x895B), - /// - /// Original was GL_CON_27_ATI = 0x895C - /// - Con27Ati = ((int)0x895C), - /// - /// Original was GL_CON_28_ATI = 0x895D - /// - Con28Ati = ((int)0x895D), - /// - /// Original was GL_CON_29_ATI = 0x895E - /// - Con29Ati = ((int)0x895E), - /// - /// Original was GL_CON_30_ATI = 0x895F - /// - Con30Ati = ((int)0x895F), - /// - /// Original was GL_CON_31_ATI = 0x8960 - /// - Con31Ati = ((int)0x8960), - /// - /// Original was GL_MOV_ATI = 0x8961 - /// - MovAti = ((int)0x8961), - /// - /// Original was GL_ADD_ATI = 0x8963 - /// - AddAti = ((int)0x8963), - /// - /// Original was GL_MUL_ATI = 0x8964 - /// - MulAti = ((int)0x8964), - /// - /// Original was GL_SUB_ATI = 0x8965 - /// - SubAti = ((int)0x8965), - /// - /// Original was GL_DOT3_ATI = 0x8966 - /// - Dot3Ati = ((int)0x8966), - /// - /// Original was GL_DOT4_ATI = 0x8967 - /// - Dot4Ati = ((int)0x8967), - /// - /// Original was GL_MAD_ATI = 0x8968 - /// - MadAti = ((int)0x8968), - /// - /// Original was GL_LERP_ATI = 0x8969 - /// - LerpAti = ((int)0x8969), - /// - /// Original was GL_CND_ATI = 0x896A - /// - CndAti = ((int)0x896A), - /// - /// Original was GL_CND0_ATI = 0x896B - /// - Cnd0Ati = ((int)0x896B), - /// - /// Original was GL_DOT2_ADD_ATI = 0x896C - /// - Dot2AddAti = ((int)0x896C), - /// - /// Original was GL_SECONDARY_INTERPOLATOR_ATI = 0x896D - /// - SecondaryInterpolatorAti = ((int)0x896D), - /// - /// Original was GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E - /// - NumFragmentRegistersAti = ((int)0x896E), - /// - /// Original was GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F - /// - NumFragmentConstantsAti = ((int)0x896F), - /// - /// Original was GL_NUM_PASSES_ATI = 0x8970 - /// - NumPassesAti = ((int)0x8970), - /// - /// Original was GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971 - /// - NumInstructionsPerPassAti = ((int)0x8971), - /// - /// Original was GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972 - /// - NumInstructionsTotalAti = ((int)0x8972), - /// - /// Original was GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973 - /// - NumInputInterpolatorComponentsAti = ((int)0x8973), - /// - /// Original was GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974 - /// - NumLoopbackComponentsAti = ((int)0x8974), - /// - /// Original was GL_COLOR_ALPHA_PAIRING_ATI = 0x8975 - /// - ColorAlphaPairingAti = ((int)0x8975), - /// - /// Original was GL_SWIZZLE_STR_ATI = 0x8976 - /// - SwizzleStrAti = ((int)0x8976), - /// - /// Original was GL_SWIZZLE_STQ_ATI = 0x8977 - /// - SwizzleStqAti = ((int)0x8977), - /// - /// Original was GL_SWIZZLE_STR_DR_ATI = 0x8978 - /// - SwizzleStrDrAti = ((int)0x8978), - /// - /// Original was GL_SWIZZLE_STQ_DQ_ATI = 0x8979 - /// - SwizzleStqDqAti = ((int)0x8979), - /// - /// Original was GL_SWIZZLE_STRQ_ATI = 0x897A - /// - SwizzleStrqAti = ((int)0x897A), - /// - /// Original was GL_SWIZZLE_STRQ_DQ_ATI = 0x897B - /// - SwizzleStrqDqAti = ((int)0x897B), - } - - /// - /// Not used directly. - /// - public enum AtiMapObjectBuffer : int - { - } - - /// - /// Not used directly. - /// - public enum AtiMeminfo : int - { - /// - /// Original was GL_VBO_FREE_MEMORY_ATI = 0x87FB - /// - VboFreeMemoryAti = ((int)0x87FB), - /// - /// Original was GL_TEXTURE_FREE_MEMORY_ATI = 0x87FC - /// - TextureFreeMemoryAti = ((int)0x87FC), - /// - /// Original was GL_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD - /// - RenderbufferFreeMemoryAti = ((int)0x87FD), - } - - /// - /// Not used directly. - /// - public enum AtiPixelFormatFloat : int - { - /// - /// Original was GL_RGBA_FLOAT_MODE_ATI = 0x8820 - /// - RgbaFloatModeAti = ((int)0x8820), - /// - /// Original was GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835 - /// - ColorClearUnclampedValueAti = ((int)0x8835), - } - - /// - /// Used in GL.Ati.PNTriangles - /// - public enum AtiPnTriangles : int - { - /// - /// Original was GL_PN_TRIANGLES_ATI = 0x87F0 - /// - PnTrianglesAti = ((int)0x87F0), - /// - /// Original was GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1 - /// - MaxPnTrianglesTesselationLevelAti = ((int)0x87F1), - /// - /// Original was GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2 - /// - PnTrianglesPointModeAti = ((int)0x87F2), - /// - /// Original was GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3 - /// - PnTrianglesNormalModeAti = ((int)0x87F3), - /// - /// Original was GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4 - /// - PnTrianglesTesselationLevelAti = ((int)0x87F4), - /// - /// Original was GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5 - /// - PnTrianglesPointModeLinearAti = ((int)0x87F5), - /// - /// Original was GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6 - /// - PnTrianglesPointModeCubicAti = ((int)0x87F6), - /// - /// Original was GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7 - /// - PnTrianglesNormalModeLinearAti = ((int)0x87F7), - /// - /// Original was GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8 - /// - PnTrianglesNormalModeQuadraticAti = ((int)0x87F8), - } - - /// - /// Not used directly. - /// - public enum AtiSeparateStencil : int - { - /// - /// Original was GL_STENCIL_BACK_FUNC_ATI = 0x8800 - /// - StencilBackFuncAti = ((int)0x8800), - /// - /// Original was GL_STENCIL_BACK_FAIL_ATI = 0x8801 - /// - StencilBackFailAti = ((int)0x8801), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802 - /// - StencilBackPassDepthFailAti = ((int)0x8802), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803 - /// - StencilBackPassDepthPassAti = ((int)0x8803), - } - - /// - /// Not used directly. - /// - public enum AtiTextFragmentShader : int - { - /// - /// Original was GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200 - /// - TextFragmentShaderAti = ((int)0x8200), - } - - /// - /// Not used directly. - /// - public enum AtiTextureEnvCombine3 : int - { - /// - /// Original was GL_MODULATE_ADD_ATI = 0x8744 - /// - ModulateAddAti = ((int)0x8744), - /// - /// Original was GL_MODULATE_SIGNED_ADD_ATI = 0x8745 - /// - ModulateSignedAddAti = ((int)0x8745), - /// - /// Original was GL_MODULATE_SUBTRACT_ATI = 0x8746 - /// - ModulateSubtractAti = ((int)0x8746), - } - - /// - /// Not used directly. - /// - public enum AtiTextureFloat : int - { - /// - /// Original was GL_RGBA_FLOAT32_ATI = 0x8814 - /// - RgbaFloat32Ati = ((int)0x8814), - /// - /// Original was GL_RGB_FLOAT32_ATI = 0x8815 - /// - RgbFloat32Ati = ((int)0x8815), - /// - /// Original was GL_ALPHA_FLOAT32_ATI = 0x8816 - /// - AlphaFloat32Ati = ((int)0x8816), - /// - /// Original was GL_INTENSITY_FLOAT32_ATI = 0x8817 - /// - IntensityFloat32Ati = ((int)0x8817), - /// - /// Original was GL_LUMINANCE_FLOAT32_ATI = 0x8818 - /// - LuminanceFloat32Ati = ((int)0x8818), - /// - /// Original was GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819 - /// - LuminanceAlphaFloat32Ati = ((int)0x8819), - /// - /// Original was GL_RGBA_FLOAT16_ATI = 0x881A - /// - RgbaFloat16Ati = ((int)0x881A), - /// - /// Original was GL_RGB_FLOAT16_ATI = 0x881B - /// - RgbFloat16Ati = ((int)0x881B), - /// - /// Original was GL_ALPHA_FLOAT16_ATI = 0x881C - /// - AlphaFloat16Ati = ((int)0x881C), - /// - /// Original was GL_INTENSITY_FLOAT16_ATI = 0x881D - /// - IntensityFloat16Ati = ((int)0x881D), - /// - /// Original was GL_LUMINANCE_FLOAT16_ATI = 0x881E - /// - LuminanceFloat16Ati = ((int)0x881E), - /// - /// Original was GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F - /// - LuminanceAlphaFloat16Ati = ((int)0x881F), - } - - /// - /// Not used directly. - /// - public enum AtiTextureMirrorOnce : int - { - /// - /// Original was GL_MIRROR_CLAMP_ATI = 0x8742 - /// - MirrorClampAti = ((int)0x8742), - /// - /// Original was GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743 - /// - MirrorClampToEdgeAti = ((int)0x8743), - } - - /// - /// Used in GL.Ati.ArrayObject, GL.Ati.GetArrayObject and 5 other functions - /// - public enum AtiVertexArrayObject : int - { - /// - /// Original was GL_STATIC_ATI = 0x8760 - /// - StaticAti = ((int)0x8760), - /// - /// Original was GL_DYNAMIC_ATI = 0x8761 - /// - DynamicAti = ((int)0x8761), - /// - /// Original was GL_PRESERVE_ATI = 0x8762 - /// - PreserveAti = ((int)0x8762), - /// - /// Original was GL_DISCARD_ATI = 0x8763 - /// - DiscardAti = ((int)0x8763), - /// - /// Original was GL_OBJECT_BUFFER_SIZE_ATI = 0x8764 - /// - ObjectBufferSizeAti = ((int)0x8764), - /// - /// Original was GL_OBJECT_BUFFER_USAGE_ATI = 0x8765 - /// - ObjectBufferUsageAti = ((int)0x8765), - /// - /// Original was GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766 - /// - ArrayObjectBufferAti = ((int)0x8766), - /// - /// Original was GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767 - /// - ArrayObjectOffsetAti = ((int)0x8767), - } - - /// - /// Used in GL.Ati.GetVertexAttribArrayObject, GL.Ati.VertexAttribArrayObject - /// - public enum AtiVertexAttribArrayObject : int - { - } - - /// - /// Used in GL.Ati.ClientActiveVertexStream, GL.Ati.NormalStream3 and 5 other functions - /// - public enum AtiVertexStreams : int - { - /// - /// Original was GL_MAX_VERTEX_STREAMS_ATI = 0x876B - /// - MaxVertexStreamsAti = ((int)0x876B), - /// - /// Original was GL_VERTEX_STREAM0_ATI = 0x876C - /// - VertexStream0Ati = ((int)0x876C), - /// - /// Original was GL_VERTEX_STREAM1_ATI = 0x876D - /// - VertexStream1Ati = ((int)0x876D), - /// - /// Original was GL_VERTEX_STREAM2_ATI = 0x876E - /// - VertexStream2Ati = ((int)0x876E), - /// - /// Original was GL_VERTEX_STREAM3_ATI = 0x876F - /// - VertexStream3Ati = ((int)0x876F), - /// - /// Original was GL_VERTEX_STREAM4_ATI = 0x8770 - /// - VertexStream4Ati = ((int)0x8770), - /// - /// Original was GL_VERTEX_STREAM5_ATI = 0x8771 - /// - VertexStream5Ati = ((int)0x8771), - /// - /// Original was GL_VERTEX_STREAM6_ATI = 0x8772 - /// - VertexStream6Ati = ((int)0x8772), - /// - /// Original was GL_VERTEX_STREAM7_ATI = 0x8773 - /// - VertexStream7Ati = ((int)0x8773), - /// - /// Original was GL_VERTEX_SOURCE_ATI = 0x8774 - /// - VertexSourceAti = ((int)0x8774), - } - - /// - /// Used in GL.GetActiveAtomicCounterBuffer - /// - public enum AtomicCounterBufferParameter : int - { - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED - /// - AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 - /// - AtomicCounterBufferBinding = ((int)0x92C1), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 - /// - AtomicCounterBufferDataSize = ((int)0x92C4), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 - /// - AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 - /// - AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 - /// - AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 - /// - AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 - /// - AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA - /// - AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB - /// - AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB), - } - - /// - /// Not used directly. - /// - public enum AtomicCounterBufferPName : int - { - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED - /// - AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 - /// - AtomicCounterBufferBinding = ((int)0x92C1), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 - /// - AtomicCounterBufferDataSize = ((int)0x92C4), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 - /// - AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 - /// - AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 - /// - AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 - /// - AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 - /// - AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA - /// - AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB - /// - AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB), - } - - /// - /// Used in GL.PushAttrib - /// - [Flags] - public enum AttribMask : int - { - /// - /// Original was GL_CURRENT_BIT = 0x00000001 - /// - CurrentBit = ((int)0x00000001), - /// - /// Original was GL_POINT_BIT = 0x00000002 - /// - PointBit = ((int)0x00000002), - /// - /// Original was GL_LINE_BIT = 0x00000004 - /// - LineBit = ((int)0x00000004), - /// - /// Original was GL_POLYGON_BIT = 0x00000008 - /// - PolygonBit = ((int)0x00000008), - /// - /// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 - /// - PolygonStippleBit = ((int)0x00000010), - /// - /// Original was GL_PIXEL_MODE_BIT = 0x00000020 - /// - PixelModeBit = ((int)0x00000020), - /// - /// Original was GL_LIGHTING_BIT = 0x00000040 - /// - LightingBit = ((int)0x00000040), - /// - /// Original was GL_FOG_BIT = 0x00000080 - /// - FogBit = ((int)0x00000080), - /// - /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 - /// - DepthBufferBit = ((int)0x00000100), - /// - /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 - /// - AccumBufferBit = ((int)0x00000200), - /// - /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 - /// - StencilBufferBit = ((int)0x00000400), - /// - /// Original was GL_VIEWPORT_BIT = 0x00000800 - /// - ViewportBit = ((int)0x00000800), - /// - /// Original was GL_TRANSFORM_BIT = 0x00001000 - /// - TransformBit = ((int)0x00001000), - /// - /// Original was GL_ENABLE_BIT = 0x00002000 - /// - EnableBit = ((int)0x00002000), - /// - /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 - /// - ColorBufferBit = ((int)0x00004000), - /// - /// Original was GL_HINT_BIT = 0x00008000 - /// - HintBit = ((int)0x00008000), - /// - /// Original was GL_EVAL_BIT = 0x00010000 - /// - EvalBit = ((int)0x00010000), - /// - /// Original was GL_LIST_BIT = 0x00020000 - /// - ListBit = ((int)0x00020000), - /// - /// Original was GL_TEXTURE_BIT = 0x00040000 - /// - TextureBit = ((int)0x00040000), - /// - /// Original was GL_SCISSOR_BIT = 0x00080000 - /// - ScissorBit = ((int)0x00080000), - /// - /// Original was GL_MULTISAMPLE_BIT = 0x20000000 - /// - MultisampleBit = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 - /// - MultisampleBit3Dfx = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 - /// - MultisampleBitArb = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 - /// - MultisampleBitExt = ((int)0x20000000), - /// - /// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF - /// - AllAttribBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Used in GL.Arb.GetActiveAttrib, GL.Arb.GetActiveUniform - /// - public enum AttributeType : int - { - /// - /// Original was GL_FLOAT_VEC2 = 0x8B50 - /// - FloatVec2 = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC2_ARB = 0x8B50 - /// - FloatVec2Arb = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3 = 0x8B51 - /// - FloatVec3 = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC3_ARB = 0x8B51 - /// - FloatVec3Arb = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4 = 0x8B52 - /// - FloatVec4 = ((int)0x8B52), - /// - /// Original was GL_FLOAT_VEC4_ARB = 0x8B52 - /// - FloatVec4Arb = ((int)0x8B52), - /// - /// Original was GL_INT_VEC2 = 0x8B53 - /// - IntVec2 = ((int)0x8B53), - /// - /// Original was GL_INT_VEC2_ARB = 0x8B53 - /// - IntVec2Arb = ((int)0x8B53), - /// - /// Original was GL_INT_VEC3 = 0x8B54 - /// - IntVec3 = ((int)0x8B54), - /// - /// Original was GL_INT_VEC3_ARB = 0x8B54 - /// - IntVec3Arb = ((int)0x8B54), - /// - /// Original was GL_INT_VEC4 = 0x8B55 - /// - IntVec4 = ((int)0x8B55), - /// - /// Original was GL_INT_VEC4_ARB = 0x8B55 - /// - IntVec4Arb = ((int)0x8B55), - /// - /// Original was GL_BOOL = 0x8B56 - /// - Bool = ((int)0x8B56), - /// - /// Original was GL_BOOL_ARB = 0x8B56 - /// - BoolArb = ((int)0x8B56), - /// - /// Original was GL_BOOL_VEC2 = 0x8B57 - /// - BoolVec2 = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC2_ARB = 0x8B57 - /// - BoolVec2Arb = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC3 = 0x8B58 - /// - BoolVec3 = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC3_ARB = 0x8B58 - /// - BoolVec3Arb = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC4 = 0x8B59 - /// - BoolVec4 = ((int)0x8B59), - /// - /// Original was GL_BOOL_VEC4_ARB = 0x8B59 - /// - BoolVec4Arb = ((int)0x8B59), - /// - /// Original was GL_FLOAT_MAT2 = 0x8B5A - /// - FloatMat2 = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT2_ARB = 0x8B5A - /// - FloatMat2Arb = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3 = 0x8B5B - /// - FloatMat3 = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT3_ARB = 0x8B5B - /// - FloatMat3Arb = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4 = 0x8B5C - /// - FloatMat4 = ((int)0x8B5C), - /// - /// Original was GL_FLOAT_MAT4_ARB = 0x8B5C - /// - FloatMat4Arb = ((int)0x8B5C), - /// - /// Original was GL_SAMPLER_1D = 0x8B5D - /// - Sampler1D = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_1D_ARB = 0x8B5D - /// - Sampler1DArb = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_2D = 0x8B5E - /// - Sampler2D = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_2D_ARB = 0x8B5E - /// - Sampler2DArb = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_3D = 0x8B5F - /// - Sampler3D = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_3D_ARB = 0x8B5F - /// - Sampler3DArb = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_3D_OES = 0x8B5F - /// - Sampler3DOes = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_CUBE = 0x8B60 - /// - SamplerCube = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_CUBE_ARB = 0x8B60 - /// - SamplerCubeArb = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 - /// - Sampler1DShadow = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61 - /// - Sampler1DShadowArb = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 - /// - Sampler2DShadow = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62 - /// - Sampler2DShadowArb = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 - /// - Sampler2DShadowExt = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_RECT = 0x8B63 - /// - Sampler2DRect = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63 - /// - Sampler2DRectArb = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 - /// - Sampler2DRectShadow = ((int)0x8B64), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 - /// - Sampler2DRectShadowArb = ((int)0x8B64), - /// - /// Original was GL_FLOAT_MAT2x3 = 0x8B65 - /// - FloatMat2x3 = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x3_NV = 0x8B65 - /// - FloatMat2x3Nv = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x4 = 0x8B66 - /// - FloatMat2x4 = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT2x4_NV = 0x8B66 - /// - FloatMat2x4Nv = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT3x2 = 0x8B67 - /// - FloatMat3x2 = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x2_NV = 0x8B67 - /// - FloatMat3x2Nv = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x4 = 0x8B68 - /// - FloatMat3x4 = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT3x4_NV = 0x8B68 - /// - FloatMat3x4Nv = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT4x2 = 0x8B69 - /// - FloatMat4x2 = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x2_NV = 0x8B69 - /// - FloatMat4x2Nv = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x3 = 0x8B6A - /// - FloatMat4x3 = ((int)0x8B6A), - /// - /// Original was GL_FLOAT_MAT4x3_NV = 0x8B6A - /// - FloatMat4x3Nv = ((int)0x8B6A), - } - - /// - /// Used in GL.BeginTransformFeedback - /// - public enum BeginFeedbackMode : int - { - /// - /// Original was GL_Points = 0x0000 - /// - Points = ((int)0x0000), - /// - /// Original was GL_Lines = 0x0001 - /// - Lines = ((int)0x0001), - /// - /// Original was GL_Triangles = 0x0004 - /// - Triangles = ((int)0x0004), - } - - /// - /// Used in GL.Apple.DrawElementArray, GL.Apple.DrawRangeElementArray and 27 other functions - /// - public enum BeginMode : int - { - /// - /// Original was GL_POINTS = 0x0000 - /// - Points = ((int)0x0000), - /// - /// Original was GL_LINES = 0x0001 - /// - Lines = ((int)0x0001), - /// - /// Original was GL_LINE_LOOP = 0x0002 - /// - LineLoop = ((int)0x0002), - /// - /// Original was GL_LINE_STRIP = 0x0003 - /// - LineStrip = ((int)0x0003), - /// - /// Original was GL_TRIANGLES = 0x0004 - /// - Triangles = ((int)0x0004), - /// - /// Original was GL_TRIANGLE_STRIP = 0x0005 - /// - TriangleStrip = ((int)0x0005), - /// - /// Original was GL_TRIANGLE_FAN = 0x0006 - /// - TriangleFan = ((int)0x0006), - /// - /// Original was GL_QUADS = 0x0007 - /// - Quads = ((int)0x0007), - /// - /// Original was GL_QUAD_STRIP = 0x0008 - /// - QuadStrip = ((int)0x0008), - /// - /// Original was GL_POLYGON = 0x0009 - /// - Polygon = ((int)0x0009), - /// - /// Original was GL_PATCHES = 0x000E - /// - Patches = ((int)0x000E), - /// - /// Original was GL_LINES_ADJACENCY = 0xA - /// - LinesAdjacency = ((int)0xA), - /// - /// Original was GL_LINE_STRIP_ADJACENCY = 0xB - /// - LineStripAdjacency = ((int)0xB), - /// - /// Original was GL_TRIANGLES_ADJACENCY = 0xC - /// - TrianglesAdjacency = ((int)0xC), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0xD - /// - TriangleStripAdjacency = ((int)0xD), - } - - /// - /// Used in GL.GetProgramBinary, GL.ProgramBinary and 1 other function - /// - public enum BinaryFormat : int - { - } - - /// - /// Not used directly. - /// - public enum BindTransformFeedbackTarget : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - } - - /// - /// Used in GL.Arb.BlendEquation, GL.BlendEquation and 2 other functions - /// - public enum BlendEquationMode : int - { - /// - /// Original was GL_FUNC_ADD = 0x8006 - /// - FuncAdd = ((int)0x8006), - /// - /// Original was GL_MIN = 0x8007 - /// - Min = ((int)0x8007), - /// - /// Original was GL_MAX = 0x8008 - /// - Max = ((int)0x8008), - /// - /// Original was GL_FUNC_SUBTRACT = 0x800A - /// - FuncSubtract = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B - /// - FuncReverseSubtract = ((int)0x800B), - } - - /// - /// Used in GL.Amd.BlendEquationIndexed, GL.Amd.BlendEquationSeparateIndexed and 2 other functions - /// - public enum BlendEquationModeExt : int - { - /// - /// Original was GL_LOGIC_OP = 0x0BF1 - /// - LogicOp = ((int)0x0BF1), - /// - /// Original was GL_FUNC_ADD = 0x8006 - /// - FuncAdd = ((int)0x8006), - /// - /// Original was GL_FUNC_ADD_EXT = 0x8006 - /// - FuncAddExt = ((int)0x8006), - /// - /// Original was GL_MIN_EXT = 0x8007 - /// - MinExt = ((int)0x8007), - /// - /// Original was GL_MAX_EXT = 0x8008 - /// - MaxExt = ((int)0x8008), - /// - /// Original was GL_FUNC_SUBTRACT = 0x800A - /// - FuncSubtract = ((int)0x800A), - /// - /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A - /// - FuncSubtractExt = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B - /// - FuncReverseSubtract = ((int)0x800B), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B - /// - FuncReverseSubtractExt = ((int)0x800B), - /// - /// Original was GL_ALPHA_MIN_SGIX = 0x8320 - /// - AlphaMinSgix = ((int)0x8320), - /// - /// Original was GL_ALPHA_MAX_SGIX = 0x8321 - /// - AlphaMaxSgix = ((int)0x8321), - } - - /// - /// Used in GL.Amd.BlendFuncSeparateIndexed, GL.Arb.BlendFunc and 4 other functions - /// - public enum BlendingFactor : int - { - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - /// - /// Original was GL_DST_ALPHA = 0x0304 - /// - DstAlpha = ((int)0x0304), - /// - /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 - /// - OneMinusDstAlpha = ((int)0x0305), - /// - /// Original was GL_DST_COLOR = 0x0306 - /// - DstColor = ((int)0x0306), - /// - /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 - /// - OneMinusDstColor = ((int)0x0307), - /// - /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 - /// - SrcAlphaSaturate = ((int)0x0308), - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SRC1_COLOR = 0x88F9 - /// - Src1Color = ((int)0x88F9), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - } - - /// - /// Used in GL.BlendFunc, GL.BlendFuncSeparate - /// - public enum BlendingFactorDest : int - { - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - /// - /// Original was GL_DST_ALPHA = 0x0304 - /// - DstAlpha = ((int)0x0304), - /// - /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 - /// - OneMinusDstAlpha = ((int)0x0305), - /// - /// Original was GL_DST_COLOR = 0x0306 - /// - DstColor = ((int)0x0306), - /// - /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 - /// - OneMinusDstColor = ((int)0x0307), - /// - /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 - /// - SrcAlphaSaturate = ((int)0x0308), - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SRC1_COLOR = 0x88F9 - /// - Src1Color = ((int)0x88F9), - /// - /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA - /// - OneMinusSrc1Color = ((int)0x88FA), - /// - /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB - /// - OneMinusSrc1Alpha = ((int)0x88FB), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - } - - /// - /// Used in GL.BlendFunc, GL.BlendFuncSeparate - /// - public enum BlendingFactorSrc : int - { - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - /// - /// Original was GL_DST_ALPHA = 0x0304 - /// - DstAlpha = ((int)0x0304), - /// - /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 - /// - OneMinusDstAlpha = ((int)0x0305), - /// - /// Original was GL_DST_COLOR = 0x0306 - /// - DstColor = ((int)0x0306), - /// - /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 - /// - OneMinusDstColor = ((int)0x0307), - /// - /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 - /// - SrcAlphaSaturate = ((int)0x0308), - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SRC1_COLOR = 0x88F9 - /// - Src1Color = ((int)0x88F9), - /// - /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA - /// - OneMinusSrc1Color = ((int)0x88FA), - /// - /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB - /// - OneMinusSrc1Alpha = ((int)0x88FB), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - } - - /// - /// Used in GL.BlitFramebuffer, GL.BlitNamedFramebuffer and 1 other function - /// - public enum BlitFramebufferFilter : int - { - /// - /// Original was GL_NEAREST = 0x2600 - /// - Nearest = ((int)0x2600), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - } - - /// - /// Not used directly. - /// - public enum Boolean : int - { - /// - /// Original was GL_FALSE = 0 - /// - False = ((int)0), - /// - /// Original was GL_TRUE = 1 - /// - True = ((int)1), - } - - /// - /// Not used directly. - /// - public enum Buffer : int - { - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_DEPTH = 0x1801 - /// - Depth = ((int)0x1801), - /// - /// Original was GL_STENCIL = 0x1802 - /// - Stencil = ((int)0x1802), - } - - /// - /// Used in GL.MapBuffer, GL.MapNamedBuffer and 1 other function - /// - public enum BufferAccess : int - { - /// - /// Original was GL_READ_ONLY = 0x88B8 - /// - ReadOnly = ((int)0x88B8), - /// - /// Original was GL_WRITE_ONLY = 0x88B9 - /// - WriteOnly = ((int)0x88B9), - /// - /// Original was GL_READ_WRITE = 0x88BA - /// - ReadWrite = ((int)0x88BA), - } - - /// - /// Used in GL.Arb.MapBuffer, GL.Ext.BindImageTexture - /// - public enum BufferAccessArb : int - { - /// - /// Original was GL_READ_ONLY = 0x88B8 - /// - ReadOnly = ((int)0x88B8), - /// - /// Original was GL_WRITE_ONLY = 0x88B9 - /// - WriteOnly = ((int)0x88B9), - /// - /// Original was GL_READ_WRITE = 0x88BA - /// - ReadWrite = ((int)0x88BA), - } - - /// - /// Used in GL.MapBufferRange, GL.MapNamedBufferRange and 1 other function - /// - [Flags] - public enum BufferAccessMask : int - { - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_READ_BIT_EXT = 0x0001 - /// - MapReadBitExt = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 - /// - MapWriteBitExt = ((int)0x0002), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 - /// - MapInvalidateRangeBit = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 - /// - MapInvalidateRangeBitExt = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 - /// - MapInvalidateBufferBit = ((int)0x0008), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 - /// - MapInvalidateBufferBitExt = ((int)0x0008), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 - /// - MapFlushExplicitBit = ((int)0x0010), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 - /// - MapFlushExplicitBitExt = ((int)0x0010), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 - /// - MapUnsynchronizedBit = ((int)0x0020), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 - /// - MapUnsynchronizedBitExt = ((int)0x0020), - /// - /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 - /// - MapPersistentBit = ((int)0x0040), - /// - /// Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040 - /// - MapPersistentBitExt = ((int)0x0040), - /// - /// Original was GL_MAP_COHERENT_BIT = 0x0080 - /// - MapCoherentBit = ((int)0x0080), - /// - /// Original was GL_MAP_COHERENT_BIT_EXT = 0x0080 - /// - MapCoherentBitExt = ((int)0x0080), - } - - /// - /// Not used directly. - /// - public enum BufferBitQCOM : int - { - /// - /// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 - /// - ColorBufferBit0Qcom = ((int)0x00000001), - /// - /// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 - /// - ColorBufferBit1Qcom = ((int)0x00000002), - /// - /// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 - /// - ColorBufferBit2Qcom = ((int)0x00000004), - /// - /// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 - /// - ColorBufferBit3Qcom = ((int)0x00000008), - /// - /// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 - /// - ColorBufferBit4Qcom = ((int)0x00000010), - /// - /// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 - /// - ColorBufferBit5Qcom = ((int)0x00000020), - /// - /// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 - /// - ColorBufferBit6Qcom = ((int)0x00000040), - /// - /// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 - /// - ColorBufferBit7Qcom = ((int)0x00000080), - /// - /// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 - /// - DepthBufferBit0Qcom = ((int)0x00000100), - /// - /// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 - /// - DepthBufferBit1Qcom = ((int)0x00000200), - /// - /// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 - /// - DepthBufferBit2Qcom = ((int)0x00000400), - /// - /// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 - /// - DepthBufferBit3Qcom = ((int)0x00000800), - /// - /// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 - /// - DepthBufferBit4Qcom = ((int)0x00001000), - /// - /// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 - /// - DepthBufferBit5Qcom = ((int)0x00002000), - /// - /// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 - /// - DepthBufferBit6Qcom = ((int)0x00004000), - /// - /// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 - /// - DepthBufferBit7Qcom = ((int)0x00008000), - /// - /// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 - /// - StencilBufferBit0Qcom = ((int)0x00010000), - /// - /// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 - /// - StencilBufferBit1Qcom = ((int)0x00020000), - /// - /// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 - /// - StencilBufferBit2Qcom = ((int)0x00040000), - /// - /// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 - /// - StencilBufferBit3Qcom = ((int)0x00080000), - /// - /// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 - /// - StencilBufferBit4Qcom = ((int)0x00100000), - /// - /// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 - /// - StencilBufferBit5Qcom = ((int)0x00200000), - /// - /// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 - /// - StencilBufferBit6Qcom = ((int)0x00400000), - /// - /// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 - /// - StencilBufferBit7Qcom = ((int)0x00800000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 - /// - MultisampleBufferBit0Qcom = ((int)0x01000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 - /// - MultisampleBufferBit1Qcom = ((int)0x02000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 - /// - MultisampleBufferBit2Qcom = ((int)0x04000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 - /// - MultisampleBufferBit3Qcom = ((int)0x08000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 - /// - MultisampleBufferBit4Qcom = ((int)0x10000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 - /// - MultisampleBufferBit5Qcom = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 - /// - MultisampleBufferBit6Qcom = ((int)0x40000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 - /// - MultisampleBufferBit7Qcom = unchecked((int)0x80000000), - } - - /// - /// Used in GL.Apple.BufferParameter - /// - public enum BufferParameterApple : int - { - /// - /// Original was GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12 - /// - BufferSerializedModifyApple = ((int)0x8A12), - /// - /// Original was GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13 - /// - BufferFlushingUnmapApple = ((int)0x8A13), - } - - /// - /// Used in GL.GetBufferParameter, GL.GetNamedBufferParameter and 2 other functions - /// - public enum BufferParameterName : int - { - /// - /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F - /// - BufferImmutableStorage = ((int)0x821F), - /// - /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 - /// - BufferStorageFlags = ((int)0x8220), - /// - /// Original was GL_BUFFER_SIZE = 0x8764 - /// - BufferSize = ((int)0x8764), - /// - /// Original was GL_BUFFER_USAGE = 0x8765 - /// - BufferUsage = ((int)0x8765), - /// - /// Original was GL_BUFFER_ACCESS = 0x88BB - /// - BufferAccess = ((int)0x88BB), - /// - /// Original was GL_BUFFER_MAPPED = 0x88BC - /// - BufferMapped = ((int)0x88BC), - /// - /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F - /// - BufferAccessFlags = ((int)0x911F), - /// - /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 - /// - BufferMapLength = ((int)0x9120), - /// - /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 - /// - BufferMapOffset = ((int)0x9121), - } - - /// - /// Used in GL.Arb.GetBufferParameter - /// - public enum BufferParameterNameArb : int - { - /// - /// Original was GL_BUFFER_SIZE = 0x8764 - /// - BufferSize = ((int)0x8764), - /// - /// Original was GL_BUFFER_USAGE = 0x8765 - /// - BufferUsage = ((int)0x8765), - /// - /// Original was GL_BUFFER_ACCESS = 0x88BB - /// - BufferAccess = ((int)0x88BB), - /// - /// Original was GL_BUFFER_MAPPED = 0x88BC - /// - BufferMapped = ((int)0x88BC), - } - - /// - /// Used in GL.GetBufferPointer, GL.GetNamedBufferPointer and 1 other function - /// - public enum BufferPointer : int - { - /// - /// Original was GL_BUFFER_MAP_POINTER = 0x88BD - /// - BufferMapPointer = ((int)0x88BD), - } - - /// - /// Used in GL.Arb.GetBufferPointer - /// - public enum BufferPointerNameArb : int - { - /// - /// Original was GL_BUFFER_MAP_POINTER = 0x88BD - /// - BufferMapPointer = ((int)0x88BD), - } - - /// - /// Used in GL.BindBufferBase, GL.BindBufferRange and 2 other functions - /// - public enum BufferRangeTarget : int - { - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - } - - /// - /// Used in GL.BufferStorage, GL.NamedBufferStorage and 1 other function - /// - public enum BufferStorageFlags : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 - /// - MapPersistentBit = ((int)0x0040), - /// - /// Original was GL_MAP_COHERENT_BIT = 0x0080 - /// - MapCoherentBit = ((int)0x0080), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 - /// - DynamicStorageBit = ((int)0x0100), - /// - /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 - /// - ClientStorageBit = ((int)0x0200), - } - - /// - /// Not used directly. - /// - public enum BufferStorageTarget : int - { - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - } - - /// - /// Used in GL.Apple.BufferParameter, GL.Apple.FlushMappedBufferRange and 16 other functions - /// - public enum BufferTarget : int - { - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - } - - /// - /// Used in GL.Arb.BindBuffer, GL.Arb.BufferData and 16 other functions - /// - public enum BufferTargetArb : int - { - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - } - - /// - /// Used in GL.Arb.BufferData - /// - public enum BufferUsageArb : int - { - /// - /// Original was GL_STREAM_DRAW = 0x88E0 - /// - StreamDraw = ((int)0x88E0), - /// - /// Original was GL_STREAM_READ = 0x88E1 - /// - StreamRead = ((int)0x88E1), - /// - /// Original was GL_STREAM_COPY = 0x88E2 - /// - StreamCopy = ((int)0x88E2), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_STATIC_READ = 0x88E5 - /// - StaticRead = ((int)0x88E5), - /// - /// Original was GL_STATIC_COPY = 0x88E6 - /// - StaticCopy = ((int)0x88E6), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - /// - /// Original was GL_DYNAMIC_READ = 0x88E9 - /// - DynamicRead = ((int)0x88E9), - /// - /// Original was GL_DYNAMIC_COPY = 0x88EA - /// - DynamicCopy = ((int)0x88EA), - } - - /// - /// Used in GL.BufferData, GL.NamedBufferData and 1 other function - /// - public enum BufferUsageHint : int - { - /// - /// Original was GL_STREAM_DRAW = 0x88E0 - /// - StreamDraw = ((int)0x88E0), - /// - /// Original was GL_STREAM_READ = 0x88E1 - /// - StreamRead = ((int)0x88E1), - /// - /// Original was GL_STREAM_COPY = 0x88E2 - /// - StreamCopy = ((int)0x88E2), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_STATIC_READ = 0x88E5 - /// - StaticRead = ((int)0x88E5), - /// - /// Original was GL_STATIC_COPY = 0x88E6 - /// - StaticCopy = ((int)0x88E6), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - /// - /// Original was GL_DYNAMIC_READ = 0x88E9 - /// - DynamicRead = ((int)0x88E9), - /// - /// Original was GL_DYNAMIC_COPY = 0x88EA - /// - DynamicCopy = ((int)0x88EA), - } - - /// - /// Not used directly. - /// - public enum CheckFramebufferStatusTarget : int - { - /// - /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 - /// - ReadFramebuffer = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 - /// - DrawFramebuffer = ((int)0x8CA9), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - } - - /// - /// Used in GL.ClampColor - /// - public enum ClampColorMode : int - { - /// - /// Original was GL_FALSE = 0 - /// - False = ((int)0), - /// - /// Original was GL_FIXED_ONLY = 0x891D - /// - FixedOnly = ((int)0x891D), - /// - /// Original was GL_TRUE = 1 - /// - True = ((int)1), - } - - /// - /// Used in GL.ClampColor - /// - public enum ClampColorTarget : int - { - /// - /// Original was GL_CLAMP_VERTEX_COLOR = 0x891A - /// - ClampVertexColor = ((int)0x891A), - /// - /// Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B - /// - ClampFragmentColor = ((int)0x891B), - /// - /// Original was GL_CLAMP_READ_COLOR = 0x891C - /// - ClampReadColor = ((int)0x891C), - } - - /// - /// Used in GL.ClearBuffer, GL.ClearNamedFramebuffer - /// - public enum ClearBuffer : int - { - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_DEPTH = 0x1801 - /// - Depth = ((int)0x1801), - /// - /// Original was GL_STENCIL = 0x1802 - /// - Stencil = ((int)0x1802), - } - - /// - /// Used in GL.ClearBuffer, GL.ClearNamedFramebuffer - /// - public enum ClearBufferCombined : int - { - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - } - - /// - /// Used in GL.BlitFramebuffer, GL.BlitNamedFramebuffer and 3 other functions - /// - [Flags] - public enum ClearBufferMask : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 - /// - DepthBufferBit = ((int)0x00000100), - /// - /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 - /// - AccumBufferBit = ((int)0x00000200), - /// - /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 - /// - StencilBufferBit = ((int)0x00000400), - /// - /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 - /// - ColorBufferBit = ((int)0x00004000), - /// - /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 - /// - CoverageBufferBitNv = ((int)0x00008000), - } - - /// - /// Used in GL.PushClientAttrib, GL.Ext.ClientAttribDefault and 1 other function - /// - [Flags] - public enum ClientAttribMask : int - { - /// - /// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 - /// - ClientPixelStoreBit = ((int)0x00000001), - /// - /// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 - /// - ClientVertexArrayBit = ((int)0x00000002), - /// - /// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF - /// - ClientAllAttribBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Used in GL.ClientWaitSync - /// - public enum ClientWaitSyncFlags : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 - /// - SyncFlushCommandsBit = ((int)0x00000001), - } - - /// - /// Not used directly. - /// - public enum ClipControl : int - { - } - - /// - /// Not used directly. - /// - public enum ClipControlDepth : int - { - /// - /// Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E - /// - NegativeOneToOne = ((int)0x935E), - /// - /// Original was GL_ZERO_TO_ONE = 0x935F - /// - ZeroToOne = ((int)0x935F), - } - - /// - /// Not used directly. - /// - public enum ClipControlOrigin : int - { - /// - /// Original was GL_LOWER_LEFT = 0x8CA1 - /// - LowerLeft = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT = 0x8CA2 - /// - UpperLeft = ((int)0x8CA2), - } - - /// - /// Used in GL.ClipControl - /// - public enum ClipDepthMode : int - { - /// - /// Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E - /// - NegativeOneToOne = ((int)0x935E), - /// - /// Original was GL_ZERO_TO_ONE = 0x935F - /// - ZeroToOne = ((int)0x935F), - } - - /// - /// Used in GL.ClipControl - /// - public enum ClipOrigin : int - { - /// - /// Original was GL_LOWER_LEFT = 0x8CA1 - /// - LowerLeft = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT = 0x8CA2 - /// - UpperLeft = ((int)0x8CA2), - } - - /// - /// Used in GL.ClipPlane, GL.GetClipPlane and 4 other functions - /// - public enum ClipPlaneName : int - { - /// - /// Original was GL_CLIP_DISTANCE0 = 0x3000 - /// - ClipDistance0 = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE0 = 0x3000 - /// - ClipPlane0 = ((int)0x3000), - /// - /// Original was GL_CLIP_DISTANCE1 = 0x3001 - /// - ClipDistance1 = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE1 = 0x3001 - /// - ClipPlane1 = ((int)0x3001), - /// - /// Original was GL_CLIP_DISTANCE2 = 0x3002 - /// - ClipDistance2 = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE2 = 0x3002 - /// - ClipPlane2 = ((int)0x3002), - /// - /// Original was GL_CLIP_DISTANCE3 = 0x3003 - /// - ClipDistance3 = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE3 = 0x3003 - /// - ClipPlane3 = ((int)0x3003), - /// - /// Original was GL_CLIP_DISTANCE4 = 0x3004 - /// - ClipDistance4 = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE4 = 0x3004 - /// - ClipPlane4 = ((int)0x3004), - /// - /// Original was GL_CLIP_DISTANCE5 = 0x3005 - /// - ClipDistance5 = ((int)0x3005), - /// - /// Original was GL_CLIP_PLANE5 = 0x3005 - /// - ClipPlane5 = ((int)0x3005), - /// - /// Original was GL_CLIP_DISTANCE6 = 0x3006 - /// - ClipDistance6 = ((int)0x3006), - /// - /// Original was GL_CLIP_DISTANCE7 = 0x3007 - /// - ClipDistance7 = ((int)0x3007), - } - - /// - /// Not used directly. - /// - public enum ColorBuffer : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_LEFT = 0x0406 - /// - Left = ((int)0x0406), - /// - /// Original was GL_RIGHT = 0x0407 - /// - Right = ((int)0x0407), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 - /// - ColorAttachment16 = ((int)0x8CF0), - /// - /// Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 - /// - ColorAttachment17 = ((int)0x8CF1), - /// - /// Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 - /// - ColorAttachment18 = ((int)0x8CF2), - /// - /// Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 - /// - ColorAttachment19 = ((int)0x8CF3), - /// - /// Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 - /// - ColorAttachment20 = ((int)0x8CF4), - /// - /// Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 - /// - ColorAttachment21 = ((int)0x8CF5), - /// - /// Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 - /// - ColorAttachment22 = ((int)0x8CF6), - /// - /// Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 - /// - ColorAttachment23 = ((int)0x8CF7), - /// - /// Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 - /// - ColorAttachment24 = ((int)0x8CF8), - /// - /// Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 - /// - ColorAttachment25 = ((int)0x8CF9), - /// - /// Original was GL_COLOR_ATTACHMENT26 = 0x8CFA - /// - ColorAttachment26 = ((int)0x8CFA), - /// - /// Original was GL_COLOR_ATTACHMENT27 = 0x8CFB - /// - ColorAttachment27 = ((int)0x8CFB), - /// - /// Original was GL_COLOR_ATTACHMENT28 = 0x8CFC - /// - ColorAttachment28 = ((int)0x8CFC), - /// - /// Original was GL_COLOR_ATTACHMENT29 = 0x8CFD - /// - ColorAttachment29 = ((int)0x8CFD), - /// - /// Original was GL_COLOR_ATTACHMENT30 = 0x8CFE - /// - ColorAttachment30 = ((int)0x8CFE), - /// - /// Original was GL_COLOR_ATTACHMENT31 = 0x8CFF - /// - ColorAttachment31 = ((int)0x8CFF), - } - - /// - /// Not used directly. - /// - public enum ColorMaterialFace : int - { - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Used in GL.ColorMaterial - /// - public enum ColorMaterialParameter : int - { - /// - /// Original was GL_AMBIENT = 0x1200 - /// - Ambient = ((int)0x1200), - /// - /// Original was GL_DIFFUSE = 0x1201 - /// - Diffuse = ((int)0x1201), - /// - /// Original was GL_SPECULAR = 0x1202 - /// - Specular = ((int)0x1202), - /// - /// Original was GL_EMISSION = 0x1600 - /// - Emission = ((int)0x1600), - /// - /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 - /// - AmbientAndDiffuse = ((int)0x1602), - } - - /// - /// Used in GL.ColorPointer, GL.SecondaryColorPointer and 6 other functions - /// - public enum ColorPointerType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Not used directly. - /// - public enum ColorTableParameterPName : int - { - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7), - } - - /// - /// Used in GL.ColorTableParameter, GL.Sgi.ColorTableParameter - /// - public enum ColorTableParameterPNameSgi : int - { - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 - /// - ColorTableScaleSgi = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 - /// - ColorTableBiasSgi = ((int)0x80D7), - } - - /// - /// Used in GL.Arb.GetnColorTable, GL.ColorSubTable and 12 other functions - /// - public enum ColorTableTarget : int - { - /// - /// Original was GL_COLOR_TABLE = 0x80D0 - /// - ColorTable = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 - /// - PostConvolutionColorTable = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 - /// - PostColorMatrixColorTable = ((int)0x80D2), - /// - /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 - /// - ProxyColorTable = ((int)0x80D3), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 - /// - ProxyPostConvolutionColorTable = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 - /// - ProxyPostColorMatrixColorTable = ((int)0x80D5), - } - - /// - /// Used in GL.Sgi.ColorTableParameter, GL.Sgi.ColorTable and 3 other functions - /// - public enum ColorTableTargetSgi : int - { - /// - /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC - /// - TextureColorTableSgi = ((int)0x80BC), - /// - /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD - /// - ProxyTextureColorTableSgi = ((int)0x80BD), - /// - /// Original was GL_COLOR_TABLE = 0x80D0 - /// - ColorTable = ((int)0x80D0), - /// - /// Original was GL_COLOR_TABLE_SGI = 0x80D0 - /// - ColorTableSgi = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 - /// - PostConvolutionColorTable = ((int)0x80D1), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 - /// - PostConvolutionColorTableSgi = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 - /// - PostColorMatrixColorTable = ((int)0x80D2), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 - /// - PostColorMatrixColorTableSgi = ((int)0x80D2), - /// - /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 - /// - ProxyColorTable = ((int)0x80D3), - /// - /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 - /// - ProxyColorTableSgi = ((int)0x80D3), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 - /// - ProxyPostConvolutionColorTable = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 - /// - ProxyPostConvolutionColorTableSgi = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 - /// - ProxyPostColorMatrixColorTable = ((int)0x80D5), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 - /// - ProxyPostColorMatrixColorTableSgi = ((int)0x80D5), - } - - /// - /// Used in GL.BeginConditionalRender - /// - public enum ConditionalRenderType : int - { - /// - /// Original was GL_QUERY_WAIT = 0x8E13 - /// - QueryWait = ((int)0x8E13), - /// - /// Original was GL_QUERY_NO_WAIT = 0x8E14 - /// - QueryNoWait = ((int)0x8E14), - /// - /// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 - /// - QueryByRegionWait = ((int)0x8E15), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 - /// - QueryByRegionNoWait = ((int)0x8E16), - /// - /// Original was GL_QUERY_WAIT_INVERTED = 0x8E17 - /// - QueryWaitInverted = ((int)0x8E17), - /// - /// Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18 - /// - QueryNoWaitInverted = ((int)0x8E18), - /// - /// Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19 - /// - QueryByRegionWaitInverted = ((int)0x8E19), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A - /// - QueryByRegionNoWaitInverted = ((int)0x8E1A), - } - - /// - /// Not used directly. - /// - [Flags] - public enum ContextFlagMask : int - { - /// - /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 - /// - ContextFlagForwardCompatibleBit = ((int)0x00000001), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 - /// - ContextFlagDebugBit = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 - /// - ContextFlagDebugBitKhr = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004 - /// - ContextFlagRobustAccessBit = ((int)0x00000004), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 - /// - ContextFlagRobustAccessBitArb = ((int)0x00000004), - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008 - /// - ContextFlagNoErrorBit = ((int)0x00000008), - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008 - /// - ContextFlagNoErrorBitKhr = ((int)0x00000008), - /// - /// Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010 - /// - ContextFlagProtectedContentBitExt = ((int)0x00000010), - } - - /// - /// Not used directly. - /// - [Flags] - public enum ContextProfileMask : int - { - /// - /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 - /// - ContextCoreProfileBit = ((int)0x00000001), - /// - /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 - /// - ContextCompatibilityProfileBit = ((int)0x00000002), - } - - /// - /// Not used directly. - /// - public enum ConvolutionBorderModeExt : int - { - /// - /// Original was GL_REDUCE = 0x8016 - /// - Reduce = ((int)0x8016), - /// - /// Original was GL_REDUCE_EXT = 0x8016 - /// - ReduceExt = ((int)0x8016), - } - - /// - /// Not used directly. - /// - public enum ConvolutionParameter : int - { - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015), - } - - /// - /// Used in GL.ConvolutionParameter, GL.GetConvolutionParameter and 3 other functions - /// - public enum ConvolutionParameterExt : int - { - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 - /// - ConvolutionBorderModeExt = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 - /// - ConvolutionFilterScaleExt = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 - /// - ConvolutionFilterBiasExt = ((int)0x8015), - } - - /// - /// Not used directly. - /// - public enum ConvolutionParameterValue : int - { - /// - /// Original was GL_REDUCE = 0x8016 - /// - Reduce = ((int)0x8016), - /// - /// Original was GL_CONSTANT_BORDER = 0x8151 - /// - ConstantBorder = ((int)0x8151), - /// - /// Original was GL_REPLICATE_BORDER = 0x8153 - /// - ReplicateBorder = ((int)0x8153), - } - - /// - /// Used in GL.Arb.GetnConvolutionFilter, GL.ConvolutionFilter1D and 7 other functions - /// - public enum ConvolutionTarget : int - { - /// - /// Original was GL_CONVOLUTION_1D = 0x8010 - /// - Convolution1D = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D = 0x8011 - /// - Convolution2D = ((int)0x8011), - /// - /// Original was GL_SEPARABLE_2D = 0x8012 - /// - Separable2D = ((int)0x8012), - } - - /// - /// Used in GL.Ext.ConvolutionFilter1D, GL.Ext.ConvolutionFilter2D and 6 other functions - /// - public enum ConvolutionTargetExt : int - { - /// - /// Original was GL_CONVOLUTION_1D = 0x8010 - /// - Convolution1D = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 - /// - Convolution1DExt = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D = 0x8011 - /// - Convolution2D = ((int)0x8011), - /// - /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 - /// - Convolution2DExt = ((int)0x8011), - } - - /// - /// Used in GL.NV.CopyImageSubData - /// - public enum CopyBufferSubDataTarget : int - { - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - } - - /// - /// Used in GL.CullFace - /// - public enum CullFaceMode : int - { - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Not used directly. - /// - public enum DataType : int - { - } - - /// - /// Used in GL.Amd.DebugMessageEnable, GL.Amd.DebugMessageInsert and 9 other functions - /// - public enum DebugSeverity : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B - /// - DebugSeverityNotification = ((int)0x826B), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 - /// - DebugSeverityHigh = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 - /// - DebugSeverityMedium = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 - /// - DebugSeverityLow = ((int)0x9148), - } - - /// - /// Used in GL.DebugMessageControl - /// - public enum DebugSeverityControl : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B - /// - DebugSeverityNotification = ((int)0x826B), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 - /// - DebugSeverityHigh = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 - /// - DebugSeverityMedium = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 - /// - DebugSeverityLow = ((int)0x9148), - } - - /// - /// Used in GL.Arb.DebugMessageControl, GL.Arb.DebugMessageInsert and 6 other functions - /// - public enum DebugSource : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_SOURCE_API = 0x8246 - /// - DebugSourceApi = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 - /// - DebugSourceWindowSystem = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 - /// - DebugSourceShaderCompiler = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B - /// - DebugSourceOther = ((int)0x824B), - } - - /// - /// Used in GL.DebugMessageControl - /// - public enum DebugSourceControl : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_SOURCE_API = 0x8246 - /// - DebugSourceApi = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 - /// - DebugSourceWindowSystem = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 - /// - DebugSourceShaderCompiler = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B - /// - DebugSourceOther = ((int)0x824B), - } - - /// - /// Used in GL.DebugMessageInsert, GL.PushDebugGroup - /// - public enum DebugSourceExternal : int - { - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - } - - /// - /// Used in GL.Arb.DebugMessageControl, GL.Arb.DebugMessageInsert and 6 other functions - /// - public enum DebugType : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_TYPE_ERROR = 0x824C - /// - DebugTypeError = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D - /// - DebugTypeDeprecatedBehavior = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E - /// - DebugTypeUndefinedBehavior = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F - /// - DebugTypePortability = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 - /// - DebugTypePerformance = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 - /// - DebugTypeOther = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 - /// - DebugTypeMarker = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 - /// - DebugTypePushGroup = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A - /// - DebugTypePopGroup = ((int)0x826A), - } - - /// - /// Used in GL.DebugMessageControl - /// - public enum DebugTypeControl : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_TYPE_ERROR = 0x824C - /// - DebugTypeError = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D - /// - DebugTypeDeprecatedBehavior = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E - /// - DebugTypeUndefinedBehavior = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F - /// - DebugTypePortability = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 - /// - DebugTypePerformance = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 - /// - DebugTypeOther = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 - /// - DebugTypeMarker = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 - /// - DebugTypePushGroup = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A - /// - DebugTypePopGroup = ((int)0x826A), - } - - /// - /// Used in GL.DepthFunc, GL.NV.PathCoverDepthFunc - /// - public enum DepthFunction : int - { - /// - /// Original was GL_NEVER = 0x0200 - /// - Never = ((int)0x0200), - /// - /// Original was GL_LESS = 0x0201 - /// - Less = ((int)0x0201), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_LEQUAL = 0x0203 - /// - Lequal = ((int)0x0203), - /// - /// Original was GL_GREATER = 0x0204 - /// - Greater = ((int)0x0204), - /// - /// Original was GL_NOTEQUAL = 0x0205 - /// - Notequal = ((int)0x0205), - /// - /// Original was GL_GEQUAL = 0x0206 - /// - Gequal = ((int)0x0206), - /// - /// Original was GL_ALWAYS = 0x0207 - /// - Always = ((int)0x0207), - } - - /// - /// Used in GL.DrawBuffer, GL.NamedFramebufferDrawBuffer and 2 other functions - /// - public enum DrawBufferMode : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_NONE_OES = 0 - /// - NoneOes = ((int)0), - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_LEFT = 0x0406 - /// - Left = ((int)0x0406), - /// - /// Original was GL_RIGHT = 0x0407 - /// - Right = ((int)0x0407), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - /// - /// Original was GL_AUX0 = 0x0409 - /// - Aux0 = ((int)0x0409), - /// - /// Original was GL_AUX1 = 0x040A - /// - Aux1 = ((int)0x040A), - /// - /// Original was GL_AUX2 = 0x040B - /// - Aux2 = ((int)0x040B), - /// - /// Original was GL_AUX3 = 0x040C - /// - Aux3 = ((int)0x040C), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - } - - /// - /// Used in GL.DrawBuffers, GL.NamedFramebufferDrawBuffers - /// - public enum DrawBuffersEnum : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_AUX0 = 0x0409 - /// - Aux0 = ((int)0x0409), - /// - /// Original was GL_AUX1 = 0x040A - /// - Aux1 = ((int)0x040A), - /// - /// Original was GL_AUX2 = 0x040B - /// - Aux2 = ((int)0x040B), - /// - /// Original was GL_AUX3 = 0x040C - /// - Aux3 = ((int)0x040C), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - } - - /// - /// Used in GL.Amd.MultiDrawElementsIndirect, GL.Arb.DrawElementsInstanced and 19 other functions - /// - public enum DrawElementsType : int - { - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - } - - /// - /// Used in GL.Ati.ArrayObject, GL.Ati.GetArrayObject and 7 other functions - /// - public enum EnableCap : int - { - /// - /// Original was GL_POINT_SMOOTH = 0x0B10 - /// - PointSmooth = ((int)0x0B10), - /// - /// Original was GL_LINE_SMOOTH = 0x0B20 - /// - LineSmooth = ((int)0x0B20), - /// - /// Original was GL_LINE_STIPPLE = 0x0B24 - /// - LineStipple = ((int)0x0B24), - /// - /// Original was GL_POLYGON_SMOOTH = 0x0B41 - /// - PolygonSmooth = ((int)0x0B41), - /// - /// Original was GL_POLYGON_STIPPLE = 0x0B42 - /// - PolygonStipple = ((int)0x0B42), - /// - /// Original was GL_CULL_FACE = 0x0B44 - /// - CullFace = ((int)0x0B44), - /// - /// Original was GL_LIGHTING = 0x0B50 - /// - Lighting = ((int)0x0B50), - /// - /// Original was GL_COLOR_MATERIAL = 0x0B57 - /// - ColorMaterial = ((int)0x0B57), - /// - /// Original was GL_FOG = 0x0B60 - /// - Fog = ((int)0x0B60), - /// - /// Original was GL_DEPTH_TEST = 0x0B71 - /// - DepthTest = ((int)0x0B71), - /// - /// Original was GL_STENCIL_TEST = 0x0B90 - /// - StencilTest = ((int)0x0B90), - /// - /// Original was GL_NORMALIZE = 0x0BA1 - /// - Normalize = ((int)0x0BA1), - /// - /// Original was GL_ALPHA_TEST = 0x0BC0 - /// - AlphaTest = ((int)0x0BC0), - /// - /// Original was GL_DITHER = 0x0BD0 - /// - Dither = ((int)0x0BD0), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 - /// - IndexLogicOp = ((int)0x0BF1), - /// - /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 - /// - ColorLogicOp = ((int)0x0BF2), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_TEXTURE_GEN_S = 0x0C60 - /// - TextureGenS = ((int)0x0C60), - /// - /// Original was GL_TEXTURE_GEN_T = 0x0C61 - /// - TextureGenT = ((int)0x0C61), - /// - /// Original was GL_TEXTURE_GEN_R = 0x0C62 - /// - TextureGenR = ((int)0x0C62), - /// - /// Original was GL_TEXTURE_GEN_Q = 0x0C63 - /// - TextureGenQ = ((int)0x0C63), - /// - /// Original was GL_AUTO_NORMAL = 0x0D80 - /// - AutoNormal = ((int)0x0D80), - /// - /// Original was GL_MAP1_COLOR_4 = 0x0D90 - /// - Map1Color4 = ((int)0x0D90), - /// - /// Original was GL_MAP1_INDEX = 0x0D91 - /// - Map1Index = ((int)0x0D91), - /// - /// Original was GL_MAP1_NORMAL = 0x0D92 - /// - Map1Normal = ((int)0x0D92), - /// - /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 - /// - Map1TextureCoord1 = ((int)0x0D93), - /// - /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 - /// - Map1TextureCoord2 = ((int)0x0D94), - /// - /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 - /// - Map1TextureCoord3 = ((int)0x0D95), - /// - /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 - /// - Map1TextureCoord4 = ((int)0x0D96), - /// - /// Original was GL_MAP1_VERTEX_3 = 0x0D97 - /// - Map1Vertex3 = ((int)0x0D97), - /// - /// Original was GL_MAP1_VERTEX_4 = 0x0D98 - /// - Map1Vertex4 = ((int)0x0D98), - /// - /// Original was GL_MAP2_COLOR_4 = 0x0DB0 - /// - Map2Color4 = ((int)0x0DB0), - /// - /// Original was GL_MAP2_INDEX = 0x0DB1 - /// - Map2Index = ((int)0x0DB1), - /// - /// Original was GL_MAP2_NORMAL = 0x0DB2 - /// - Map2Normal = ((int)0x0DB2), - /// - /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 - /// - Map2TextureCoord1 = ((int)0x0DB3), - /// - /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 - /// - Map2TextureCoord2 = ((int)0x0DB4), - /// - /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 - /// - Map2TextureCoord3 = ((int)0x0DB5), - /// - /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 - /// - Map2TextureCoord4 = ((int)0x0DB6), - /// - /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 - /// - Map2Vertex3 = ((int)0x0DB7), - /// - /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 - /// - Map2Vertex4 = ((int)0x0DB8), - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 - /// - PolygonOffsetPoint = ((int)0x2A01), - /// - /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 - /// - PolygonOffsetLine = ((int)0x2A02), - /// - /// Original was GL_CLIP_DISTANCE0 = 0x3000 - /// - ClipDistance0 = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE0 = 0x3000 - /// - ClipPlane0 = ((int)0x3000), - /// - /// Original was GL_CLIP_DISTANCE1 = 0x3001 - /// - ClipDistance1 = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE1 = 0x3001 - /// - ClipPlane1 = ((int)0x3001), - /// - /// Original was GL_CLIP_DISTANCE2 = 0x3002 - /// - ClipDistance2 = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE2 = 0x3002 - /// - ClipPlane2 = ((int)0x3002), - /// - /// Original was GL_CLIP_DISTANCE3 = 0x3003 - /// - ClipDistance3 = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE3 = 0x3003 - /// - ClipPlane3 = ((int)0x3003), - /// - /// Original was GL_CLIP_DISTANCE4 = 0x3004 - /// - ClipDistance4 = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE4 = 0x3004 - /// - ClipPlane4 = ((int)0x3004), - /// - /// Original was GL_CLIP_DISTANCE5 = 0x3005 - /// - ClipDistance5 = ((int)0x3005), - /// - /// Original was GL_CLIP_PLANE5 = 0x3005 - /// - ClipPlane5 = ((int)0x3005), - /// - /// Original was GL_CLIP_DISTANCE6 = 0x3006 - /// - ClipDistance6 = ((int)0x3006), - /// - /// Original was GL_CLIP_DISTANCE7 = 0x3007 - /// - ClipDistance7 = ((int)0x3007), - /// - /// Original was GL_LIGHT0 = 0x4000 - /// - Light0 = ((int)0x4000), - /// - /// Original was GL_LIGHT1 = 0x4001 - /// - Light1 = ((int)0x4001), - /// - /// Original was GL_LIGHT2 = 0x4002 - /// - Light2 = ((int)0x4002), - /// - /// Original was GL_LIGHT3 = 0x4003 - /// - Light3 = ((int)0x4003), - /// - /// Original was GL_LIGHT4 = 0x4004 - /// - Light4 = ((int)0x4004), - /// - /// Original was GL_LIGHT5 = 0x4005 - /// - Light5 = ((int)0x4005), - /// - /// Original was GL_LIGHT6 = 0x4006 - /// - Light6 = ((int)0x4006), - /// - /// Original was GL_LIGHT7 = 0x4007 - /// - Light7 = ((int)0x4007), - /// - /// Original was GL_CONVOLUTION_1D = 0x8010 - /// - Convolution1D = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 - /// - Convolution1DExt = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D = 0x8011 - /// - Convolution2D = ((int)0x8011), - /// - /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 - /// - Convolution2DExt = ((int)0x8011), - /// - /// Original was GL_SEPARABLE_2D = 0x8012 - /// - Separable2D = ((int)0x8012), - /// - /// Original was GL_SEPARABLE_2D_EXT = 0x8012 - /// - Separable2DExt = ((int)0x8012), - /// - /// Original was GL_HISTOGRAM = 0x8024 - /// - Histogram = ((int)0x8024), - /// - /// Original was GL_HISTOGRAM_EXT = 0x8024 - /// - HistogramExt = ((int)0x8024), - /// - /// Original was GL_MINMAX_EXT = 0x802E - /// - MinmaxExt = ((int)0x802E), - /// - /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 - /// - PolygonOffsetFill = ((int)0x8037), - /// - /// Original was GL_RESCALE_NORMAL = 0x803A - /// - RescaleNormal = ((int)0x803A), - /// - /// Original was GL_RESCALE_NORMAL_EXT = 0x803A - /// - RescaleNormalExt = ((int)0x803A), - /// - /// Original was GL_TEXTURE_3D_EXT = 0x806F - /// - Texture3DExt = ((int)0x806F), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_NORMAL_ARRAY = 0x8075 - /// - NormalArray = ((int)0x8075), - /// - /// Original was GL_COLOR_ARRAY = 0x8076 - /// - ColorArray = ((int)0x8076), - /// - /// Original was GL_INDEX_ARRAY = 0x8077 - /// - IndexArray = ((int)0x8077), - /// - /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 - /// - TextureCoordArray = ((int)0x8078), - /// - /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 - /// - EdgeFlagArray = ((int)0x8079), - /// - /// Original was GL_INTERLACE_SGIX = 0x8094 - /// - InterlaceSgix = ((int)0x8094), - /// - /// Original was GL_MULTISAMPLE = 0x809D - /// - Multisample = ((int)0x809D), - /// - /// Original was GL_MULTISAMPLE_SGIS = 0x809D - /// - MultisampleSgis = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E - /// - SampleAlphaToCoverage = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E - /// - SampleAlphaToMaskSgis = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F - /// - SampleAlphaToOne = ((int)0x809F), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F - /// - SampleAlphaToOneSgis = ((int)0x809F), - /// - /// Original was GL_SAMPLE_COVERAGE = 0x80A0 - /// - SampleCoverage = ((int)0x80A0), - /// - /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 - /// - SampleMaskSgis = ((int)0x80A0), - /// - /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC - /// - TextureColorTableSgi = ((int)0x80BC), - /// - /// Original was GL_COLOR_TABLE = 0x80D0 - /// - ColorTable = ((int)0x80D0), - /// - /// Original was GL_COLOR_TABLE_SGI = 0x80D0 - /// - ColorTableSgi = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 - /// - PostConvolutionColorTable = ((int)0x80D1), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 - /// - PostConvolutionColorTableSgi = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 - /// - PostColorMatrixColorTable = ((int)0x80D2), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 - /// - PostColorMatrixColorTableSgi = ((int)0x80D2), - /// - /// Original was GL_TEXTURE_4D_SGIS = 0x8134 - /// - Texture4DSgis = ((int)0x8134), - /// - /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 - /// - PixelTexGenSgix = ((int)0x8139), - /// - /// Original was GL_SPRITE_SGIX = 0x8148 - /// - SpriteSgix = ((int)0x8148), - /// - /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D - /// - ReferencePlaneSgix = ((int)0x817D), - /// - /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F - /// - IrInstrument1Sgix = ((int)0x817F), - /// - /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 - /// - CalligraphicFragmentSgix = ((int)0x8183), - /// - /// Original was GL_FRAMEZOOM_SGIX = 0x818B - /// - FramezoomSgix = ((int)0x818B), - /// - /// Original was GL_FOG_OFFSET_SGIX = 0x8198 - /// - FogOffsetSgix = ((int)0x8198), - /// - /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB - /// - SharedTexturePaletteExt = ((int)0x81FB), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 - /// - DebugOutputSynchronous = ((int)0x8242), - /// - /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C - /// - AsyncHistogramSgix = ((int)0x832C), - /// - /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 - /// - PixelTextureSgis = ((int)0x8353), - /// - /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C - /// - AsyncTexImageSgix = ((int)0x835C), - /// - /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D - /// - AsyncDrawPixelsSgix = ((int)0x835D), - /// - /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E - /// - AsyncReadPixelsSgix = ((int)0x835E), - /// - /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 - /// - FragmentLightingSgix = ((int)0x8400), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 - /// - FragmentColorMaterialSgix = ((int)0x8401), - /// - /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C - /// - FragmentLight0Sgix = ((int)0x840C), - /// - /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D - /// - FragmentLight1Sgix = ((int)0x840D), - /// - /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E - /// - FragmentLight2Sgix = ((int)0x840E), - /// - /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F - /// - FragmentLight3Sgix = ((int)0x840F), - /// - /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 - /// - FragmentLight4Sgix = ((int)0x8410), - /// - /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 - /// - FragmentLight5Sgix = ((int)0x8411), - /// - /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 - /// - FragmentLight6Sgix = ((int)0x8412), - /// - /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 - /// - FragmentLight7Sgix = ((int)0x8413), - /// - /// Original was GL_FOG_COORD_ARRAY = 0x8457 - /// - FogCoordArray = ((int)0x8457), - /// - /// Original was GL_COLOR_SUM = 0x8458 - /// - ColorSum = ((int)0x8458), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY = 0x845E - /// - SecondaryColorArray = ((int)0x845E), - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_PROGRAM_POINT_SIZE = 0x8642 - /// - ProgramPointSize = ((int)0x8642), - /// - /// Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642 - /// - VertexProgramPointSize = ((int)0x8642), - /// - /// Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643 - /// - VertexProgramTwoSide = ((int)0x8643), - /// - /// Original was GL_DEPTH_CLAMP = 0x864F - /// - DepthClamp = ((int)0x864F), - /// - /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F - /// - TextureCubeMapSeamless = ((int)0x884F), - /// - /// Original was GL_POINT_SPRITE = 0x8861 - /// - PointSprite = ((int)0x8861), - /// - /// Original was GL_SAMPLE_SHADING = 0x8C36 - /// - SampleShading = ((int)0x8C36), - /// - /// Original was GL_RASTERIZER_DISCARD = 0x8C89 - /// - RasterizerDiscard = ((int)0x8C89), - /// - /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 - /// - PrimitiveRestartFixedIndex = ((int)0x8D69), - /// - /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 - /// - FramebufferSrgb = ((int)0x8DB9), - /// - /// Original was GL_SAMPLE_MASK = 0x8E51 - /// - SampleMask = ((int)0x8E51), - /// - /// Original was GL_PRIMITIVE_RESTART = 0x8F9D - /// - PrimitiveRestart = ((int)0x8F9D), - /// - /// Original was GL_DEBUG_OUTPUT = 0x92E0 - /// - DebugOutput = ((int)0x92E0), - } - - /// - /// Not used directly. - /// - public enum ErrorCode : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_INVALID_ENUM = 0x0500 - /// - InvalidEnum = ((int)0x0500), - /// - /// Original was GL_INVALID_VALUE = 0x0501 - /// - InvalidValue = ((int)0x0501), - /// - /// Original was GL_INVALID_OPERATION = 0x0502 - /// - InvalidOperation = ((int)0x0502), - /// - /// Original was GL_STACK_OVERFLOW = 0x0503 - /// - StackOverflow = ((int)0x0503), - /// - /// Original was GL_STACK_UNDERFLOW = 0x0504 - /// - StackUnderflow = ((int)0x0504), - /// - /// Original was GL_OUT_OF_MEMORY = 0x0505 - /// - OutOfMemory = ((int)0x0505), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 - /// - InvalidFramebufferOperation = ((int)0x0506), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 - /// - InvalidFramebufferOperationExt = ((int)0x0506), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 - /// - InvalidFramebufferOperationOes = ((int)0x0506), - /// - /// Original was GL_CONTEXT_LOST = 0x0507 - /// - ContextLost = ((int)0x0507), - /// - /// Original was GL_TABLE_TOO_LARGE = 0x8031 - /// - TableTooLarge = ((int)0x8031), - /// - /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 - /// - TableTooLargeExt = ((int)0x8031), - /// - /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 - /// - TextureTooLargeExt = ((int)0x8065), - } - - /// - /// Not used directly. - /// - public enum Ext422Pixels : int - { - /// - /// Original was GL_422_EXT = 0x80CC - /// - Gl422Ext = ((int)0x80CC), - /// - /// Original was GL_422_REV_EXT = 0x80CD - /// - Gl422RevExt = ((int)0x80CD), - /// - /// Original was GL_422_AVERAGE_EXT = 0x80CE - /// - Gl422AverageExt = ((int)0x80CE), - /// - /// Original was GL_422_REV_AVERAGE_EXT = 0x80CF - /// - Gl422RevAverageExt = ((int)0x80CF), - } - - /// - /// Not used directly. - /// - public enum ExtAbgr : int - { - /// - /// Original was GL_ABGR_EXT = 0x8000 - /// - AbgrExt = ((int)0x8000), - } - - /// - /// Not used directly. - /// - public enum ExtBgra : int - { - /// - /// Original was GL_BGR_EXT = 0x80E0 - /// - BgrExt = ((int)0x80E0), - /// - /// Original was GL_BGRA_EXT = 0x80E1 - /// - BgraExt = ((int)0x80E1), - } - - /// - /// Not used directly. - /// - public enum ExtBindableUniform : int - { - /// - /// Original was GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2 - /// - MaxVertexBindableUniformsExt = ((int)0x8DE2), - /// - /// Original was GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3 - /// - MaxFragmentBindableUniformsExt = ((int)0x8DE3), - /// - /// Original was GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4 - /// - MaxGeometryBindableUniformsExt = ((int)0x8DE4), - /// - /// Original was GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED - /// - MaxBindableUniformSizeExt = ((int)0x8DED), - /// - /// Original was GL_UNIFORM_BUFFER_EXT = 0x8DEE - /// - UniformBufferExt = ((int)0x8DEE), - /// - /// Original was GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF - /// - UniformBufferBindingExt = ((int)0x8DEF), - } - - /// - /// Not used directly. - /// - public enum ExtBlendColor : int - { - /// - /// Original was GL_CONSTANT_COLOR_EXT = 0x8001 - /// - ConstantColorExt = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 - /// - OneMinusConstantColorExt = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA_EXT = 0x8003 - /// - ConstantAlphaExt = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 - /// - OneMinusConstantAlphaExt = ((int)0x8004), - /// - /// Original was GL_BLEND_COLOR_EXT = 0x8005 - /// - BlendColorExt = ((int)0x8005), - } - - /// - /// Used in GL.Ext.BlendEquationSeparate - /// - public enum ExtBlendEquationSeparate : int - { - /// - /// Original was GL_BLEND_EQUATION_RGB_EXT = 0x8009 - /// - BlendEquationRgbExt = ((int)0x8009), - /// - /// Original was GL_BLEND_EQUATION_ALPHA_EXT = 0x883D - /// - BlendEquationAlphaExt = ((int)0x883D), - } - - /// - /// Not used directly. - /// - public enum ExtBlendFuncSeparate : int - { - /// - /// Original was GL_BLEND_DST_RGB_EXT = 0x80C8 - /// - BlendDstRgbExt = ((int)0x80C8), - /// - /// Original was GL_BLEND_SRC_RGB_EXT = 0x80C9 - /// - BlendSrcRgbExt = ((int)0x80C9), - /// - /// Original was GL_BLEND_DST_ALPHA_EXT = 0x80CA - /// - BlendDstAlphaExt = ((int)0x80CA), - /// - /// Original was GL_BLEND_SRC_ALPHA_EXT = 0x80CB - /// - BlendSrcAlphaExt = ((int)0x80CB), - } - - /// - /// Not used directly. - /// - public enum ExtBlendLogicOp : int - { - } - - /// - /// Used in GL.Ext.BlendEquation - /// - public enum ExtBlendMinmax : int - { - /// - /// Original was GL_FUNC_ADD_EXT = 0x8006 - /// - FuncAddExt = ((int)0x8006), - /// - /// Original was GL_MIN_EXT = 0x8007 - /// - MinExt = ((int)0x8007), - /// - /// Original was GL_MAX_EXT = 0x8008 - /// - MaxExt = ((int)0x8008), - /// - /// Original was GL_BLEND_EQUATION_EXT = 0x8009 - /// - BlendEquationExt = ((int)0x8009), - } - - /// - /// Not used directly. - /// - public enum ExtBlendSubtract : int - { - /// - /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A - /// - FuncSubtractExt = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B - /// - FuncReverseSubtractExt = ((int)0x800B), - } - - /// - /// Not used directly. - /// - public enum ExtClipVolumeHint : int - { - /// - /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 - /// - ClipVolumeClippingHintExt = ((int)0x80F0), - } - - /// - /// Not used directly. - /// - public enum ExtCmyka : int - { - /// - /// Original was GL_CMYK_EXT = 0x800C - /// - CmykExt = ((int)0x800C), - /// - /// Original was GL_CMYKA_EXT = 0x800D - /// - CmykaExt = ((int)0x800D), - /// - /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E - /// - PackCmykHintExt = ((int)0x800E), - /// - /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F - /// - UnpackCmykHintExt = ((int)0x800F), - } - - /// - /// Not used directly. - /// - public enum ExtColorSubtable : int - { - } - - /// - /// Not used directly. - /// - public enum ExtCompiledVertexArray : int - { - /// - /// Original was GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8 - /// - ArrayElementLockFirstExt = ((int)0x81A8), - /// - /// Original was GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9 - /// - ArrayElementLockCountExt = ((int)0x81A9), - } - - /// - /// Used in GL.Ext.ConvolutionFilter1D, GL.Ext.ConvolutionFilter2D and 5 other functions - /// - public enum ExtConvolution : int - { - /// - /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 - /// - Convolution1DExt = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 - /// - Convolution2DExt = ((int)0x8011), - /// - /// Original was GL_SEPARABLE_2D_EXT = 0x8012 - /// - Separable2DExt = ((int)0x8012), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 - /// - ConvolutionBorderModeExt = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 - /// - ConvolutionFilterScaleExt = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 - /// - ConvolutionFilterBiasExt = ((int)0x8015), - /// - /// Original was GL_REDUCE_EXT = 0x8016 - /// - ReduceExt = ((int)0x8016), - /// - /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 - /// - ConvolutionFormatExt = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 - /// - ConvolutionWidthExt = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 - /// - ConvolutionHeightExt = ((int)0x8019), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A - /// - MaxConvolutionWidthExt = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B - /// - MaxConvolutionHeightExt = ((int)0x801B), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C - /// - PostConvolutionRedScaleExt = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D - /// - PostConvolutionGreenScaleExt = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E - /// - PostConvolutionBlueScaleExt = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F - /// - PostConvolutionAlphaScaleExt = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 - /// - PostConvolutionRedBiasExt = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 - /// - PostConvolutionGreenBiasExt = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 - /// - PostConvolutionBlueBiasExt = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 - /// - PostConvolutionAlphaBiasExt = ((int)0x8023), - } - - /// - /// Not used directly. - /// - public enum ExtCoordinateFrame : int - { - /// - /// Original was GL_TANGENT_ARRAY_EXT = 0x8439 - /// - TangentArrayExt = ((int)0x8439), - /// - /// Original was GL_BINORMAL_ARRAY_EXT = 0x843A - /// - BinormalArrayExt = ((int)0x843A), - /// - /// Original was GL_CURRENT_TANGENT_EXT = 0x843B - /// - CurrentTangentExt = ((int)0x843B), - /// - /// Original was GL_CURRENT_BINORMAL_EXT = 0x843C - /// - CurrentBinormalExt = ((int)0x843C), - /// - /// Original was GL_TANGENT_ARRAY_TYPE_EXT = 0x843E - /// - TangentArrayTypeExt = ((int)0x843E), - /// - /// Original was GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F - /// - TangentArrayStrideExt = ((int)0x843F), - /// - /// Original was GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440 - /// - BinormalArrayTypeExt = ((int)0x8440), - /// - /// Original was GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441 - /// - BinormalArrayStrideExt = ((int)0x8441), - /// - /// Original was GL_TANGENT_ARRAY_POINTER_EXT = 0x8442 - /// - TangentArrayPointerExt = ((int)0x8442), - /// - /// Original was GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443 - /// - BinormalArrayPointerExt = ((int)0x8443), - /// - /// Original was GL_MAP1_TANGENT_EXT = 0x8444 - /// - Map1TangentExt = ((int)0x8444), - /// - /// Original was GL_MAP2_TANGENT_EXT = 0x8445 - /// - Map2TangentExt = ((int)0x8445), - /// - /// Original was GL_MAP1_BINORMAL_EXT = 0x8446 - /// - Map1BinormalExt = ((int)0x8446), - /// - /// Original was GL_MAP2_BINORMAL_EXT = 0x8447 - /// - Map2BinormalExt = ((int)0x8447), - } - - /// - /// Not used directly. - /// - public enum ExtCopyTexture : int - { - } - - /// - /// Used in GL.Ext.CullParameter - /// - public enum ExtCullVertex : int - { - /// - /// Original was GL_CULL_VERTEX_EXT = 0x81AA - /// - CullVertexExt = ((int)0x81AA), - /// - /// Original was GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB - /// - CullVertexEyePositionExt = ((int)0x81AB), - /// - /// Original was GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC - /// - CullVertexObjectPositionExt = ((int)0x81AC), - } - - /// - /// Used in GL.Ext.GetObjectLabel, GL.Ext.LabelObject - /// - public enum ExtDebugLabel : int - { - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F - /// - ProgramPipelineObjectExt = ((int)0x8A4F), - /// - /// Original was GL_PROGRAM_OBJECT_EXT = 0x8B40 - /// - ProgramObjectExt = ((int)0x8B40), - /// - /// Original was GL_SHADER_OBJECT_EXT = 0x8B48 - /// - ShaderObjectExt = ((int)0x8B48), - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - /// - /// Original was GL_BUFFER_OBJECT_EXT = 0x9151 - /// - BufferObjectExt = ((int)0x9151), - /// - /// Original was GL_QUERY_OBJECT_EXT = 0x9153 - /// - QueryObjectExt = ((int)0x9153), - /// - /// Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154 - /// - VertexArrayObjectExt = ((int)0x9154), - } - - /// - /// Not used directly. - /// - public enum ExtDebugMarker : int - { - } - - /// - /// Not used directly. - /// - public enum ExtDepthBoundsTest : int - { - /// - /// Original was GL_DEPTH_BOUNDS_TEST_EXT = 0x8890 - /// - DepthBoundsTestExt = ((int)0x8890), - /// - /// Original was GL_DEPTH_BOUNDS_EXT = 0x8891 - /// - DepthBoundsExt = ((int)0x8891), - } - - /// - /// Used in GL.Ext.ClearNamedBufferData, GL.Ext.ClearNamedBufferSubData and 35 other functions - /// - public enum ExtDirectStateAccess : int - { - /// - /// Original was GL_PROGRAM_MATRIX_EXT = 0x8E2D - /// - ProgramMatrixExt = ((int)0x8E2D), - /// - /// Original was GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E - /// - TransposeProgramMatrixExt = ((int)0x8E2E), - /// - /// Original was GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F - /// - ProgramMatrixStackDepthExt = ((int)0x8E2F), - } - - /// - /// Used in GL.Ext.DisableIndexed, GL.Ext.EnableIndexed and 3 other functions - /// - public enum ExtDrawBuffers2 : int - { - } - - /// - /// Not used directly. - /// - public enum ExtDrawInstanced : int - { - } - - /// - /// Not used directly. - /// - public enum ExtDrawRangeElements : int - { - /// - /// Original was GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8 - /// - MaxElementsVerticesExt = ((int)0x80E8), - /// - /// Original was GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9 - /// - MaxElementsIndicesExt = ((int)0x80E9), - } - - /// - /// Used in GL.Ext.ImportMemoryF, GL.Ext.ImportMemoryWin32Handle and 4 other functions - /// - public enum ExternalHandleType : int - { - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586 - /// - HandleTypeOpaqueFdExt = ((int)0x9586), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587 - /// - HandleTypeOpaqueWin32Ext = ((int)0x9587), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588 - /// - HandleTypeOpaqueWin32KmtExt = ((int)0x9588), - /// - /// Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589 - /// - HandleTypeD3D12TilepoolExt = ((int)0x9589), - /// - /// Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A - /// - HandleTypeD3D12ResourceExt = ((int)0x958A), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B - /// - HandleTypeD3D11ImageExt = ((int)0x958B), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C - /// - HandleTypeD3D11ImageKmtExt = ((int)0x958C), - /// - /// Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594 - /// - HandleTypeD3D12FenceExt = ((int)0x9594), - } - - /// - /// Used in GL.Ext.BufferStorageExternal - /// - public enum ExtExternalBuffer : int - { - } - - /// - /// Used in GL.Ext.FogCoordPointer - /// - public enum ExtFogCoord : int - { - /// - /// Original was GL_FOG_COORDINATE_SOURCE_EXT = 0x8450 - /// - FogCoordinateSourceExt = ((int)0x8450), - /// - /// Original was GL_FOG_COORDINATE_EXT = 0x8451 - /// - FogCoordinateExt = ((int)0x8451), - /// - /// Original was GL_FRAGMENT_DEPTH_EXT = 0x8452 - /// - FragmentDepthExt = ((int)0x8452), - /// - /// Original was GL_CURRENT_FOG_COORDINATE_EXT = 0x8453 - /// - CurrentFogCoordinateExt = ((int)0x8453), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454 - /// - FogCoordinateArrayTypeExt = ((int)0x8454), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455 - /// - FogCoordinateArrayStrideExt = ((int)0x8455), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456 - /// - FogCoordinateArrayPointerExt = ((int)0x8456), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_EXT = 0x8457 - /// - FogCoordinateArrayExt = ((int)0x8457), - } - - /// - /// Used in GL.Ext.BlitFramebuffer - /// - public enum ExtFramebufferBlit : int - { - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6 - /// - DrawFramebufferBindingExt = ((int)0x8CA6), - /// - /// Original was GL_READ_FRAMEBUFFER_EXT = 0x8CA8 - /// - ReadFramebufferExt = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9 - /// - DrawFramebufferExt = ((int)0x8CA9), - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA - /// - ReadFramebufferBindingExt = ((int)0x8CAA), - } - - /// - /// Used in GL.Ext.RenderbufferStorageMultisample - /// - public enum ExtFramebufferMultisample : int - { - /// - /// Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB - /// - RenderbufferSamplesExt = ((int)0x8CAB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 - /// - FramebufferIncompleteMultisampleExt = ((int)0x8D56), - /// - /// Original was GL_MAX_SAMPLES_EXT = 0x8D57 - /// - MaxSamplesExt = ((int)0x8D57), - } - - /// - /// Not used directly. - /// - public enum ExtFramebufferMultisampleBlitScaled : int - { - /// - /// Original was GL_SCALED_RESOLVE_FASTEST_EXT = 0x90BA - /// - ScaledResolveFastestExt = ((int)0x90BA), - /// - /// Original was GL_SCALED_RESOLVE_NICEST_EXT = 0x90BB - /// - ScaledResolveNicestExt = ((int)0x90BB), - } - - /// - /// Not used directly. - /// - public enum ExtFramebufferObject : int - { - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 - /// - InvalidFramebufferOperationExt = ((int)0x0506), - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 - /// - MaxRenderbufferSizeExt = ((int)0x84E8), - /// - /// Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6 - /// - FramebufferBindingExt = ((int)0x8CA6), - /// - /// Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7 - /// - RenderbufferBindingExt = ((int)0x8CA7), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 - /// - FramebufferAttachmentObjectTypeExt = ((int)0x8CD0), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 - /// - FramebufferAttachmentObjectNameExt = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 - /// - FramebufferAttachmentTextureLevelExt = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFaceExt = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 - /// - FramebufferAttachmentTexture3DZoffsetExt = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 - /// - FramebufferCompleteExt = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 - /// - FramebufferIncompleteAttachmentExt = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachmentExt = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 - /// - FramebufferIncompleteDimensionsExt = ((int)0x8CD9), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA - /// - FramebufferIncompleteFormatsExt = ((int)0x8CDA), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB - /// - FramebufferIncompleteDrawBufferExt = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC - /// - FramebufferIncompleteReadBufferExt = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD - /// - FramebufferUnsupportedExt = ((int)0x8CDD), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF - /// - MaxColorAttachmentsExt = ((int)0x8CDF), - /// - /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 - /// - ColorAttachment0Ext = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 - /// - ColorAttachment1Ext = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 - /// - ColorAttachment2Ext = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 - /// - ColorAttachment3Ext = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 - /// - ColorAttachment4Ext = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 - /// - ColorAttachment5Ext = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 - /// - ColorAttachment6Ext = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 - /// - ColorAttachment7Ext = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 - /// - ColorAttachment8Ext = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 - /// - ColorAttachment9Ext = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA - /// - ColorAttachment10Ext = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB - /// - ColorAttachment11Ext = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC - /// - ColorAttachment12Ext = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED - /// - ColorAttachment13Ext = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE - /// - ColorAttachment14Ext = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF - /// - ColorAttachment15Ext = ((int)0x8CEF), - /// - /// Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00 - /// - DepthAttachmentExt = ((int)0x8D00), - /// - /// Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20 - /// - StencilAttachmentExt = ((int)0x8D20), - /// - /// Original was GL_FRAMEBUFFER_EXT = 0x8D40 - /// - FramebufferExt = ((int)0x8D40), - /// - /// Original was GL_RENDERBUFFER_EXT = 0x8D41 - /// - RenderbufferExt = ((int)0x8D41), - /// - /// Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42 - /// - RenderbufferWidthExt = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43 - /// - RenderbufferHeightExt = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 - /// - RenderbufferInternalFormatExt = ((int)0x8D44), - /// - /// Original was GL_STENCIL_INDEX1_EXT = 0x8D46 - /// - StencilIndex1Ext = ((int)0x8D46), - /// - /// Original was GL_STENCIL_INDEX4_EXT = 0x8D47 - /// - StencilIndex4Ext = ((int)0x8D47), - /// - /// Original was GL_STENCIL_INDEX8_EXT = 0x8D48 - /// - StencilIndex8Ext = ((int)0x8D48), - /// - /// Original was GL_STENCIL_INDEX16_EXT = 0x8D49 - /// - StencilIndex16Ext = ((int)0x8D49), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50 - /// - RenderbufferRedSizeExt = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 - /// - RenderbufferGreenSizeExt = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 - /// - RenderbufferBlueSizeExt = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 - /// - RenderbufferAlphaSizeExt = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 - /// - RenderbufferDepthSizeExt = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 - /// - RenderbufferStencilSizeExt = ((int)0x8D55), - } - - /// - /// Not used directly. - /// - public enum ExtFramebufferSrgb : int - { - /// - /// Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9 - /// - FramebufferSrgbExt = ((int)0x8DB9), - /// - /// Original was GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA - /// - FramebufferSrgbCapableExt = ((int)0x8DBA), - } - - /// - /// Not used directly. - /// - public enum ExtGeometryShader4 : int - { - /// - /// Original was GL_LINES_ADJACENCY_EXT = 0x000A - /// - LinesAdjacencyExt = ((int)0x000A), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B - /// - LineStripAdjacencyExt = ((int)0x000B), - /// - /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C - /// - TrianglesAdjacencyExt = ((int)0x000C), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D - /// - TriangleStripAdjacencyExt = ((int)0x000D), - /// - /// Original was GL_PROGRAM_POINT_SIZE_EXT = 0x8642 - /// - ProgramPointSizeExt = ((int)0x8642), - /// - /// Original was GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B - /// - MaxVaryingComponentsExt = ((int)0x8B4B), - /// - /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29 - /// - MaxGeometryTextureImageUnitsExt = ((int)0x8C29), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4 - /// - FramebufferAttachmentTextureLayerExt = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7 - /// - FramebufferAttachmentLayeredExt = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8 - /// - FramebufferIncompleteLayerTargetsExt = ((int)0x8DA8), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9 - /// - FramebufferIncompleteLayerCountExt = ((int)0x8DA9), - /// - /// Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9 - /// - GeometryShaderExt = ((int)0x8DD9), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA - /// - GeometryVerticesOutExt = ((int)0x8DDA), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB - /// - GeometryInputTypeExt = ((int)0x8DDB), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC - /// - GeometryOutputTypeExt = ((int)0x8DDC), - /// - /// Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD - /// - MaxGeometryVaryingComponentsExt = ((int)0x8DDD), - /// - /// Original was GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE - /// - MaxVertexVaryingComponentsExt = ((int)0x8DDE), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF - /// - MaxGeometryUniformComponentsExt = ((int)0x8DDF), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0 - /// - MaxGeometryOutputVerticesExt = ((int)0x8DE0), - /// - /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1 - /// - MaxGeometryTotalOutputComponentsExt = ((int)0x8DE1), - } - - /// - /// Used in GL.Ext.ProgramEnvParameters4, GL.Ext.ProgramLocalParameters4 - /// - public enum ExtGpuProgramParameters : int - { - } - - /// - /// Not used directly. - /// - public enum ExtGpuShader4 : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD - /// - VertexAttribArrayIntegerExt = ((int)0x88FD), - /// - /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = 0x8904 - /// - MinProgramTexelOffsetExt = ((int)0x8904), - /// - /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = 0x8905 - /// - MaxProgramTexelOffsetExt = ((int)0x8905), - /// - /// Original was GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0 - /// - Sampler1DArrayExt = ((int)0x8DC0), - /// - /// Original was GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1 - /// - Sampler2DArrayExt = ((int)0x8DC1), - /// - /// Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2 - /// - SamplerBufferExt = ((int)0x8DC2), - /// - /// Original was GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3 - /// - Sampler1DArrayShadowExt = ((int)0x8DC3), - /// - /// Original was GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4 - /// - Sampler2DArrayShadowExt = ((int)0x8DC4), - /// - /// Original was GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5 - /// - SamplerCubeShadowExt = ((int)0x8DC5), - /// - /// Original was GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6 - /// - UnsignedIntVec2Ext = ((int)0x8DC6), - /// - /// Original was GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7 - /// - UnsignedIntVec3Ext = ((int)0x8DC7), - /// - /// Original was GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8 - /// - UnsignedIntVec4Ext = ((int)0x8DC8), - /// - /// Original was GL_INT_SAMPLER_1D_EXT = 0x8DC9 - /// - IntSampler1DExt = ((int)0x8DC9), - /// - /// Original was GL_INT_SAMPLER_2D_EXT = 0x8DCA - /// - IntSampler2DExt = ((int)0x8DCA), - /// - /// Original was GL_INT_SAMPLER_3D_EXT = 0x8DCB - /// - IntSampler3DExt = ((int)0x8DCB), - /// - /// Original was GL_INT_SAMPLER_CUBE_EXT = 0x8DCC - /// - IntSamplerCubeExt = ((int)0x8DCC), - /// - /// Original was GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD - /// - IntSampler2DRectExt = ((int)0x8DCD), - /// - /// Original was GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE - /// - IntSampler1DArrayExt = ((int)0x8DCE), - /// - /// Original was GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF - /// - IntSampler2DArrayExt = ((int)0x8DCF), - /// - /// Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0 - /// - IntSamplerBufferExt = ((int)0x8DD0), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1 - /// - UnsignedIntSampler1DExt = ((int)0x8DD1), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2 - /// - UnsignedIntSampler2DExt = ((int)0x8DD2), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3 - /// - UnsignedIntSampler3DExt = ((int)0x8DD3), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4 - /// - UnsignedIntSamplerCubeExt = ((int)0x8DD4), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5 - /// - UnsignedIntSampler2DRectExt = ((int)0x8DD5), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6 - /// - UnsignedIntSampler1DArrayExt = ((int)0x8DD6), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7 - /// - UnsignedIntSampler2DArrayExt = ((int)0x8DD7), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8 - /// - UnsignedIntSamplerBufferExt = ((int)0x8DD8), - } - - /// - /// Used in GL.Ext.GetHistogram, GL.Ext.GetHistogramParameter and 6 other functions - /// - public enum ExtHistogram : int - { - /// - /// Original was GL_HISTOGRAM_EXT = 0x8024 - /// - HistogramExt = ((int)0x8024), - /// - /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 - /// - ProxyHistogramExt = ((int)0x8025), - /// - /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 - /// - HistogramWidthExt = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 - /// - HistogramFormatExt = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 - /// - HistogramRedSizeExt = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 - /// - HistogramGreenSizeExt = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A - /// - HistogramBlueSizeExt = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B - /// - HistogramAlphaSizeExt = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C - /// - HistogramLuminanceSizeExt = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D - /// - HistogramSinkExt = ((int)0x802D), - /// - /// Original was GL_MINMAX_EXT = 0x802E - /// - MinmaxExt = ((int)0x802E), - /// - /// Original was GL_MINMAX_FORMAT_EXT = 0x802F - /// - MinmaxFormatExt = ((int)0x802F), - /// - /// Original was GL_MINMAX_SINK_EXT = 0x8030 - /// - MinmaxSinkExt = ((int)0x8030), - /// - /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 - /// - TableTooLargeExt = ((int)0x8031), - } - - /// - /// Not used directly. - /// - public enum ExtIndexArrayFormats : int - { - /// - /// Original was GL_IUI_V2F_EXT = 0x81AD - /// - IuiV2fExt = ((int)0x81AD), - /// - /// Original was GL_IUI_V3F_EXT = 0x81AE - /// - IuiV3fExt = ((int)0x81AE), - /// - /// Original was GL_IUI_N3F_V2F_EXT = 0x81AF - /// - IuiN3fV2fExt = ((int)0x81AF), - /// - /// Original was GL_IUI_N3F_V3F_EXT = 0x81B0 - /// - IuiN3fV3fExt = ((int)0x81B0), - /// - /// Original was GL_T2F_IUI_V2F_EXT = 0x81B1 - /// - T2fIuiV2fExt = ((int)0x81B1), - /// - /// Original was GL_T2F_IUI_V3F_EXT = 0x81B2 - /// - T2fIuiV3fExt = ((int)0x81B2), - /// - /// Original was GL_T2F_IUI_N3F_V2F_EXT = 0x81B3 - /// - T2fIuiN3fV2fExt = ((int)0x81B3), - /// - /// Original was GL_T2F_IUI_N3F_V3F_EXT = 0x81B4 - /// - T2fIuiN3fV3fExt = ((int)0x81B4), - } - - /// - /// Used in GL.Ext.IndexFunc - /// - public enum ExtIndexFunc : int - { - /// - /// Original was GL_INDEX_TEST_EXT = 0x81B5 - /// - IndexTestExt = ((int)0x81B5), - /// - /// Original was GL_INDEX_TEST_FUNC_EXT = 0x81B6 - /// - IndexTestFuncExt = ((int)0x81B6), - /// - /// Original was GL_INDEX_TEST_REF_EXT = 0x81B7 - /// - IndexTestRefExt = ((int)0x81B7), - } - - /// - /// Used in GL.Ext.IndexMaterial - /// - public enum ExtIndexMaterial : int - { - /// - /// Original was GL_INDEX_MATERIAL_EXT = 0x81B8 - /// - IndexMaterialExt = ((int)0x81B8), - /// - /// Original was GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9 - /// - IndexMaterialParameterExt = ((int)0x81B9), - /// - /// Original was GL_INDEX_MATERIAL_FACE_EXT = 0x81BA - /// - IndexMaterialFaceExt = ((int)0x81BA), - } - - /// - /// Not used directly. - /// - public enum ExtIndexTexture : int - { - } - - /// - /// Used in GL.Ext.ApplyTexture, GL.Ext.TextureLight - /// - public enum ExtLightTexture : int - { - /// - /// Original was GL_FRAGMENT_MATERIAL_EXT = 0x8349 - /// - FragmentMaterialExt = ((int)0x8349), - /// - /// Original was GL_FRAGMENT_NORMAL_EXT = 0x834A - /// - FragmentNormalExt = ((int)0x834A), - /// - /// Original was GL_FRAGMENT_COLOR_EXT = 0x834C - /// - FragmentColorExt = ((int)0x834C), - /// - /// Original was GL_ATTENUATION_EXT = 0x834D - /// - AttenuationExt = ((int)0x834D), - /// - /// Original was GL_SHADOW_ATTENUATION_EXT = 0x834E - /// - ShadowAttenuationExt = ((int)0x834E), - /// - /// Original was GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F - /// - TextureApplicationModeExt = ((int)0x834F), - /// - /// Original was GL_TEXTURE_LIGHT_EXT = 0x8350 - /// - TextureLightExt = ((int)0x8350), - /// - /// Original was GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351 - /// - TextureMaterialFaceExt = ((int)0x8351), - /// - /// Original was GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352 - /// - TextureMaterialParameterExt = ((int)0x8352), - /// - /// Original was GL_FRAGMENT_DEPTH_EXT = 0x8452 - /// - FragmentDepthExt = ((int)0x8452), - } - - /// - /// Used in GL.Ext.TexStorageMem1D, GL.Ext.TexStorageMem2D and 8 other functions - /// - public enum ExtMemoryObject : int - { - /// - /// Original was GL_TEXTURE_TILING_EXT = 0x9580 - /// - TextureTilingExt = ((int)0x9580), - /// - /// Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581 - /// - DedicatedMemoryObjectExt = ((int)0x9581), - /// - /// Original was GL_NUM_TILING_TYPES_EXT = 0x9582 - /// - NumTilingTypesExt = ((int)0x9582), - /// - /// Original was GL_TILING_TYPES_EXT = 0x9583 - /// - TilingTypesExt = ((int)0x9583), - /// - /// Original was GL_OPTIMAL_TILING_EXT = 0x9584 - /// - OptimalTilingExt = ((int)0x9584), - /// - /// Original was GL_LINEAR_TILING_EXT = 0x9585 - /// - LinearTilingExt = ((int)0x9585), - /// - /// Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596 - /// - NumDeviceUuidsExt = ((int)0x9596), - /// - /// Original was GL_DEVICE_UUID_EXT = 0x9597 - /// - DeviceUuidExt = ((int)0x9597), - /// - /// Original was GL_DRIVER_UUID_EXT = 0x9598 - /// - DriverUuidExt = ((int)0x9598), - /// - /// Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B - /// - ProtectedMemoryObjectExt = ((int)0x959B), - /// - /// Original was GL_UUID_SIZE_EXT = 16 - /// - UuidSizeExt = ((int)16), - } - - /// - /// Not used directly. - /// - public enum ExtMemoryObjectFd : int - { - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586 - /// - HandleTypeOpaqueFdExt = ((int)0x9586), - } - - /// - /// Not used directly. - /// - public enum ExtMemoryObjectWin32 : int - { - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587 - /// - HandleTypeOpaqueWin32Ext = ((int)0x9587), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588 - /// - HandleTypeOpaqueWin32KmtExt = ((int)0x9588), - /// - /// Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589 - /// - HandleTypeD3D12TilepoolExt = ((int)0x9589), - /// - /// Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A - /// - HandleTypeD3D12ResourceExt = ((int)0x958A), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B - /// - HandleTypeD3D11ImageExt = ((int)0x958B), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C - /// - HandleTypeD3D11ImageKmtExt = ((int)0x958C), - /// - /// Original was GL_DEVICE_LUID_EXT = 0x9599 - /// - DeviceLuidExt = ((int)0x9599), - /// - /// Original was GL_DEVICE_NODE_MASK_EXT = 0x959A - /// - DeviceNodeMaskExt = ((int)0x959A), - /// - /// Original was GL_LUID_SIZE_EXT = 8 - /// - LuidSizeExt = ((int)8), - } - - /// - /// Not used directly. - /// - public enum ExtMiscAttribute : int - { - } - - /// - /// Not used directly. - /// - public enum ExtMultiDrawArrays : int - { - } - - /// - /// Used in GL.Ext.SamplePattern - /// - public enum ExtMultisample : int - { - /// - /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 - /// - MultisampleBitExt = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_EXT = 0x809D - /// - MultisampleExt = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E - /// - SampleAlphaToMaskExt = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F - /// - SampleAlphaToOneExt = ((int)0x809F), - /// - /// Original was GL_SAMPLE_MASK_EXT = 0x80A0 - /// - SampleMaskExt = ((int)0x80A0), - /// - /// Original was GL_1PASS_EXT = 0x80A1 - /// - Gl1PassExt = ((int)0x80A1), - /// - /// Original was GL_2PASS_0_EXT = 0x80A2 - /// - Gl2Pass0Ext = ((int)0x80A2), - /// - /// Original was GL_2PASS_1_EXT = 0x80A3 - /// - Gl2Pass1Ext = ((int)0x80A3), - /// - /// Original was GL_4PASS_0_EXT = 0x80A4 - /// - Gl4Pass0Ext = ((int)0x80A4), - /// - /// Original was GL_4PASS_1_EXT = 0x80A5 - /// - Gl4Pass1Ext = ((int)0x80A5), - /// - /// Original was GL_4PASS_2_EXT = 0x80A6 - /// - Gl4Pass2Ext = ((int)0x80A6), - /// - /// Original was GL_4PASS_3_EXT = 0x80A7 - /// - Gl4Pass3Ext = ((int)0x80A7), - /// - /// Original was GL_SAMPLE_BUFFERS_EXT = 0x80A8 - /// - SampleBuffersExt = ((int)0x80A8), - /// - /// Original was GL_SAMPLES_EXT = 0x80A9 - /// - SamplesExt = ((int)0x80A9), - /// - /// Original was GL_SAMPLE_MASK_VALUE_EXT = 0x80AA - /// - SampleMaskValueExt = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_MASK_INVERT_EXT = 0x80AB - /// - SampleMaskInvertExt = ((int)0x80AB), - /// - /// Original was GL_SAMPLE_PATTERN_EXT = 0x80AC - /// - SamplePatternExt = ((int)0x80AC), - } - - /// - /// Not used directly. - /// - public enum ExtPackedDepthStencil : int - { - /// - /// Original was GL_DEPTH_STENCIL_EXT = 0x84F9 - /// - DepthStencilExt = ((int)0x84F9), - /// - /// Original was GL_UNSIGNED_INT_24_8_EXT = 0x84FA - /// - UnsignedInt248Ext = ((int)0x84FA), - /// - /// Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0 - /// - Depth24Stencil8Ext = ((int)0x88F0), - /// - /// Original was GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1 - /// - TextureStencilSizeExt = ((int)0x88F1), - } - - /// - /// Not used directly. - /// - public enum ExtPackedFloat : int - { - /// - /// Original was GL_R11F_G11F_B10F_EXT = 0x8C3A - /// - R11fG11fB10fExt = ((int)0x8C3A), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B - /// - UnsignedInt10F11F11FRevExt = ((int)0x8C3B), - /// - /// Original was GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C - /// - RgbaSignedComponentsExt = ((int)0x8C3C), - } - - /// - /// Not used directly. - /// - public enum ExtPackedPixels : int - { - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 - /// - UnsignedByte332Ext = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 - /// - UnsignedShort4444Ext = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 - /// - UnsignedShort5551Ext = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 - /// - UnsignedInt8888Ext = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 - /// - UnsignedInt1010102Ext = ((int)0x8036), - } - - /// - /// Not used directly. - /// - public enum ExtPalettedTexture : int - { - /// - /// Original was GL_COLOR_INDEX1_EXT = 0x80E2 - /// - ColorIndex1Ext = ((int)0x80E2), - /// - /// Original was GL_COLOR_INDEX2_EXT = 0x80E3 - /// - ColorIndex2Ext = ((int)0x80E3), - /// - /// Original was GL_COLOR_INDEX4_EXT = 0x80E4 - /// - ColorIndex4Ext = ((int)0x80E4), - /// - /// Original was GL_COLOR_INDEX8_EXT = 0x80E5 - /// - ColorIndex8Ext = ((int)0x80E5), - /// - /// Original was GL_COLOR_INDEX12_EXT = 0x80E6 - /// - ColorIndex12Ext = ((int)0x80E6), - /// - /// Original was GL_COLOR_INDEX16_EXT = 0x80E7 - /// - ColorIndex16Ext = ((int)0x80E7), - /// - /// Original was GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED - /// - TextureIndexSizeExt = ((int)0x80ED), - } - - /// - /// Not used directly. - /// - public enum ExtPixelBufferObject : int - { - /// - /// Original was GL_PIXEL_PACK_BUFFER_EXT = 0x88EB - /// - PixelPackBufferExt = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC - /// - PixelUnpackBufferExt = ((int)0x88EC), - /// - /// Original was GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED - /// - PixelPackBufferBindingExt = ((int)0x88ED), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF - /// - PixelUnpackBufferBindingExt = ((int)0x88EF), - } - - /// - /// Used in GL.Ext.GetPixelTransformParameter, GL.Ext.PixelTransformParameter - /// - public enum ExtPixelTransform : int - { - /// - /// Original was GL_PIXEL_TRANSFORM_2D_EXT = 0x8330 - /// - PixelTransform2DExt = ((int)0x8330), - /// - /// Original was GL_PIXEL_MAG_FILTER_EXT = 0x8331 - /// - PixelMagFilterExt = ((int)0x8331), - /// - /// Original was GL_PIXEL_MIN_FILTER_EXT = 0x8332 - /// - PixelMinFilterExt = ((int)0x8332), - /// - /// Original was GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333 - /// - PixelCubicWeightExt = ((int)0x8333), - /// - /// Original was GL_CUBIC_EXT = 0x8334 - /// - CubicExt = ((int)0x8334), - /// - /// Original was GL_AVERAGE_EXT = 0x8335 - /// - AverageExt = ((int)0x8335), - /// - /// Original was GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336 - /// - PixelTransform2DStackDepthExt = ((int)0x8336), - /// - /// Original was GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337 - /// - MaxPixelTransform2DStackDepthExt = ((int)0x8337), - /// - /// Original was GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338 - /// - PixelTransform2DMatrixExt = ((int)0x8338), - } - - /// - /// Not used directly. - /// - public enum ExtPixelTransformColorTable : int - { - } - - /// - /// Used in GL.Ext.PointParameter - /// - public enum ExtPointParameters : int - { - /// - /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 - /// - PointSizeMinExt = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 - /// - PointSizeMaxExt = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 - /// - PointFadeThresholdSizeExt = ((int)0x8128), - /// - /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 - /// - DistanceAttenuationExt = ((int)0x8129), - } - - /// - /// Not used directly. - /// - public enum ExtPolygonOffset : int - { - /// - /// Original was GL_POLYGON_OFFSET_EXT = 0x8037 - /// - PolygonOffsetExt = ((int)0x8037), - /// - /// Original was GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038 - /// - PolygonOffsetFactorExt = ((int)0x8038), - /// - /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 - /// - PolygonOffsetBiasExt = ((int)0x8039), - } - - /// - /// Not used directly. - /// - public enum ExtPolygonOffsetClamp : int - { - /// - /// Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B - /// - PolygonOffsetClampExt = ((int)0x8E1B), - } - - /// - /// Not used directly. - /// - public enum ExtPostDepthCoverage : int - { - } - - /// - /// Not used directly. - /// - public enum ExtProvokingVertex : int - { - /// - /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C - /// - QuadsFollowProvokingVertexConventionExt = ((int)0x8E4C), - /// - /// Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D - /// - FirstVertexConventionExt = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E - /// - LastVertexConventionExt = ((int)0x8E4E), - /// - /// Original was GL_PROVOKING_VERTEX_EXT = 0x8E4F - /// - ProvokingVertexExt = ((int)0x8E4F), - } - - /// - /// Not used directly. - /// - public enum ExtRasterMultisample : int - { - /// - /// Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327 - /// - RasterMultisampleExt = ((int)0x9327), - /// - /// Original was GL_RASTER_SAMPLES_EXT = 0x9328 - /// - RasterSamplesExt = ((int)0x9328), - /// - /// Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329 - /// - MaxRasterSamplesExt = ((int)0x9329), - /// - /// Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A - /// - RasterFixedSampleLocationsExt = ((int)0x932A), - /// - /// Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B - /// - MultisampleRasterizationAllowedExt = ((int)0x932B), - /// - /// Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C - /// - EffectiveRasterSamplesExt = ((int)0x932C), - } - - /// - /// Not used directly. - /// - public enum ExtRescaleNormal : int - { - /// - /// Original was GL_RESCALE_NORMAL_EXT = 0x803A - /// - RescaleNormalExt = ((int)0x803A), - } - - /// - /// Not used directly. - /// - public enum ExtSecondaryColor : int - { - /// - /// Original was GL_COLOR_SUM_EXT = 0x8458 - /// - ColorSumExt = ((int)0x8458), - /// - /// Original was GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459 - /// - CurrentSecondaryColorExt = ((int)0x8459), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A - /// - SecondaryColorArraySizeExt = ((int)0x845A), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B - /// - SecondaryColorArrayTypeExt = ((int)0x845B), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C - /// - SecondaryColorArrayStrideExt = ((int)0x845C), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D - /// - SecondaryColorArrayPointerExt = ((int)0x845D), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E - /// - SecondaryColorArrayExt = ((int)0x845E), - } - - /// - /// Not used directly. - /// - public enum ExtSemaphore : int - { - /// - /// Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530 - /// - LayoutDepthReadOnlyStencilAttachmentExt = ((int)0x9530), - /// - /// Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531 - /// - LayoutDepthAttachmentStencilReadOnlyExt = ((int)0x9531), - /// - /// Original was GL_LAYOUT_GENERAL_EXT = 0x958D - /// - LayoutGeneralExt = ((int)0x958D), - /// - /// Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E - /// - LayoutColorAttachmentExt = ((int)0x958E), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F - /// - LayoutDepthStencilAttachmentExt = ((int)0x958F), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590 - /// - LayoutDepthStencilReadOnlyExt = ((int)0x9590), - /// - /// Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591 - /// - LayoutShaderReadOnlyExt = ((int)0x9591), - /// - /// Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592 - /// - LayoutTransferSrcExt = ((int)0x9592), - /// - /// Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593 - /// - LayoutTransferDstExt = ((int)0x9593), - /// - /// Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596 - /// - NumDeviceUuidsExt = ((int)0x9596), - /// - /// Original was GL_DEVICE_UUID_EXT = 0x9597 - /// - DeviceUuidExt = ((int)0x9597), - /// - /// Original was GL_DRIVER_UUID_EXT = 0x9598 - /// - DriverUuidExt = ((int)0x9598), - /// - /// Original was GL_UUID_SIZE_EXT = 16 - /// - UuidSizeExt = ((int)16), - } - - /// - /// Not used directly. - /// - public enum ExtSemaphoreFd : int - { - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586 - /// - HandleTypeOpaqueFdExt = ((int)0x9586), - } - - /// - /// Not used directly. - /// - public enum ExtSemaphoreWin32 : int - { - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587 - /// - HandleTypeOpaqueWin32Ext = ((int)0x9587), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588 - /// - HandleTypeOpaqueWin32KmtExt = ((int)0x9588), - /// - /// Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594 - /// - HandleTypeD3D12FenceExt = ((int)0x9594), - /// - /// Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595 - /// - D3D12FenceValueExt = ((int)0x9595), - /// - /// Original was GL_DEVICE_LUID_EXT = 0x9599 - /// - DeviceLuidExt = ((int)0x9599), - /// - /// Original was GL_DEVICE_NODE_MASK_EXT = 0x959A - /// - DeviceNodeMaskExt = ((int)0x959A), - /// - /// Original was GL_LUID_SIZE_EXT = 8 - /// - LuidSizeExt = ((int)8), - } - - /// - /// Used in GL.Ext.UseShaderProgram - /// - public enum ExtSeparateShaderObjects : int - { - /// - /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 - /// - VertexShaderBitExt = ((int)0x00000001), - /// - /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 - /// - FragmentShaderBitExt = ((int)0x00000002), - /// - /// Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258 - /// - ProgramSeparableExt = ((int)0x8258), - /// - /// Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A - /// - ProgramPipelineBindingExt = ((int)0x825A), - /// - /// Original was GL_ACTIVE_PROGRAM_EXT = 0x8B8D - /// - ActiveProgramExt = ((int)0x8B8D), - /// - /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF - /// - AllShaderBitsExt = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum ExtSeparateSpecularColor : int - { - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 - /// - LightModelColorControlExt = ((int)0x81F8), - /// - /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 - /// - SingleColorExt = ((int)0x81F9), - /// - /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA - /// - SeparateSpecularColorExt = ((int)0x81FA), - } - - /// - /// Not used directly. - /// - public enum ExtShaderImageLoadFormatted : int - { - } - - /// - /// Not used directly. - /// - public enum ExtShaderImageLoadStore : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 - /// - VertexAttribArrayBarrierBitExt = ((int)0x00000001), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 - /// - ElementArrayBarrierBitExt = ((int)0x00000002), - /// - /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 - /// - UniformBarrierBitExt = ((int)0x00000004), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 - /// - TextureFetchBarrierBitExt = ((int)0x00000008), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 - /// - ShaderImageAccessBarrierBitExt = ((int)0x00000020), - /// - /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 - /// - CommandBarrierBitExt = ((int)0x00000040), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 - /// - PixelBufferBarrierBitExt = ((int)0x00000080), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 - /// - TextureUpdateBarrierBitExt = ((int)0x00000100), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 - /// - BufferUpdateBarrierBitExt = ((int)0x00000200), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 - /// - FramebufferBarrierBitExt = ((int)0x00000400), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 - /// - TransformFeedbackBarrierBitExt = ((int)0x00000800), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 - /// - AtomicCounterBarrierBitExt = ((int)0x00001000), - /// - /// Original was GL_MAX_IMAGE_UNITS_EXT = 0x8F38 - /// - MaxImageUnitsExt = ((int)0x8F38), - /// - /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39 - /// - MaxCombinedImageUnitsAndFragmentOutputsExt = ((int)0x8F39), - /// - /// Original was GL_IMAGE_BINDING_NAME_EXT = 0x8F3A - /// - ImageBindingNameExt = ((int)0x8F3A), - /// - /// Original was GL_IMAGE_BINDING_LEVEL_EXT = 0x8F3B - /// - ImageBindingLevelExt = ((int)0x8F3B), - /// - /// Original was GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C - /// - ImageBindingLayeredExt = ((int)0x8F3C), - /// - /// Original was GL_IMAGE_BINDING_LAYER_EXT = 0x8F3D - /// - ImageBindingLayerExt = ((int)0x8F3D), - /// - /// Original was GL_IMAGE_BINDING_ACCESS_EXT = 0x8F3E - /// - ImageBindingAccessExt = ((int)0x8F3E), - /// - /// Original was GL_IMAGE_1D_EXT = 0x904C - /// - Image1DExt = ((int)0x904C), - /// - /// Original was GL_IMAGE_2D_EXT = 0x904D - /// - Image2DExt = ((int)0x904D), - /// - /// Original was GL_IMAGE_3D_EXT = 0x904E - /// - Image3DExt = ((int)0x904E), - /// - /// Original was GL_IMAGE_2D_RECT_EXT = 0x904F - /// - Image2DRectExt = ((int)0x904F), - /// - /// Original was GL_IMAGE_CUBE_EXT = 0x9050 - /// - ImageCubeExt = ((int)0x9050), - /// - /// Original was GL_IMAGE_BUFFER_EXT = 0x9051 - /// - ImageBufferExt = ((int)0x9051), - /// - /// Original was GL_IMAGE_1D_ARRAY_EXT = 0x9052 - /// - Image1DArrayExt = ((int)0x9052), - /// - /// Original was GL_IMAGE_2D_ARRAY_EXT = 0x9053 - /// - Image2DArrayExt = ((int)0x9053), - /// - /// Original was GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054 - /// - ImageCubeMapArrayExt = ((int)0x9054), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE_EXT = 0x9055 - /// - Image2DMultisampleExt = ((int)0x9055), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056 - /// - Image2DMultisampleArrayExt = ((int)0x9056), - /// - /// Original was GL_INT_IMAGE_1D_EXT = 0x9057 - /// - IntImage1DExt = ((int)0x9057), - /// - /// Original was GL_INT_IMAGE_2D_EXT = 0x9058 - /// - IntImage2DExt = ((int)0x9058), - /// - /// Original was GL_INT_IMAGE_3D_EXT = 0x9059 - /// - IntImage3DExt = ((int)0x9059), - /// - /// Original was GL_INT_IMAGE_2D_RECT_EXT = 0x905A - /// - IntImage2DRectExt = ((int)0x905A), - /// - /// Original was GL_INT_IMAGE_CUBE_EXT = 0x905B - /// - IntImageCubeExt = ((int)0x905B), - /// - /// Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C - /// - IntImageBufferExt = ((int)0x905C), - /// - /// Original was GL_INT_IMAGE_1D_ARRAY_EXT = 0x905D - /// - IntImage1DArrayExt = ((int)0x905D), - /// - /// Original was GL_INT_IMAGE_2D_ARRAY_EXT = 0x905E - /// - IntImage2DArrayExt = ((int)0x905E), - /// - /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F - /// - IntImageCubeMapArrayExt = ((int)0x905F), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060 - /// - IntImage2DMultisampleExt = ((int)0x9060), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061 - /// - IntImage2DMultisampleArrayExt = ((int)0x9061), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062 - /// - UnsignedIntImage1DExt = ((int)0x9062), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063 - /// - UnsignedIntImage2DExt = ((int)0x9063), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064 - /// - UnsignedIntImage3DExt = ((int)0x9064), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065 - /// - UnsignedIntImage2DRectExt = ((int)0x9065), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066 - /// - UnsignedIntImageCubeExt = ((int)0x9066), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067 - /// - UnsignedIntImageBufferExt = ((int)0x9067), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068 - /// - UnsignedIntImage1DArrayExt = ((int)0x9068), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069 - /// - UnsignedIntImage2DArrayExt = ((int)0x9069), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A - /// - UnsignedIntImageCubeMapArrayExt = ((int)0x906A), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B - /// - UnsignedIntImage2DMultisampleExt = ((int)0x906B), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C - /// - UnsignedIntImage2DMultisampleArrayExt = ((int)0x906C), - /// - /// Original was GL_MAX_IMAGE_SAMPLES_EXT = 0x906D - /// - MaxImageSamplesExt = ((int)0x906D), - /// - /// Original was GL_IMAGE_BINDING_FORMAT_EXT = 0x906E - /// - ImageBindingFormatExt = ((int)0x906E), - /// - /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF - /// - AllBarrierBitsExt = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum ExtShaderIntegerMix : int - { - } - - /// - /// Not used directly. - /// - public enum ExtShadowFuncs : int - { - } - - /// - /// Not used directly. - /// - public enum ExtSharedTexturePalette : int - { - /// - /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB - /// - SharedTexturePaletteExt = ((int)0x81FB), - } - - /// - /// Not used directly. - /// - public enum ExtSparseTexture2 : int - { - } - - /// - /// Not used directly. - /// - public enum ExtStencilClearTag : int - { - /// - /// Original was GL_STENCIL_TAG_BITS_EXT = 0x88F2 - /// - StencilTagBitsExt = ((int)0x88F2), - /// - /// Original was GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3 - /// - StencilClearTagValueExt = ((int)0x88F3), - } - - /// - /// Not used directly. - /// - public enum ExtStencilTwoSide : int - { - /// - /// Original was GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910 - /// - StencilTestTwoSideExt = ((int)0x8910), - /// - /// Original was GL_ACTIVE_STENCIL_FACE_EXT = 0x8911 - /// - ActiveStencilFaceExt = ((int)0x8911), - } - - /// - /// Not used directly. - /// - public enum ExtStencilWrap : int - { - /// - /// Original was GL_INCR_WRAP_EXT = 0x8507 - /// - IncrWrapExt = ((int)0x8507), - /// - /// Original was GL_DECR_WRAP_EXT = 0x8508 - /// - DecrWrapExt = ((int)0x8508), - } - - /// - /// Not used directly. - /// - public enum ExtSubtexture : int - { - } - - /// - /// Not used directly. - /// - public enum ExtTexture : int - { - /// - /// Original was GL_ALPHA4_EXT = 0x803B - /// - Alpha4Ext = ((int)0x803B), - /// - /// Original was GL_ALPHA8_EXT = 0x803C - /// - Alpha8Ext = ((int)0x803C), - /// - /// Original was GL_ALPHA12_EXT = 0x803D - /// - Alpha12Ext = ((int)0x803D), - /// - /// Original was GL_ALPHA16_EXT = 0x803E - /// - Alpha16Ext = ((int)0x803E), - /// - /// Original was GL_LUMINANCE4_EXT = 0x803F - /// - Luminance4Ext = ((int)0x803F), - /// - /// Original was GL_LUMINANCE8_EXT = 0x8040 - /// - Luminance8Ext = ((int)0x8040), - /// - /// Original was GL_LUMINANCE12_EXT = 0x8041 - /// - Luminance12Ext = ((int)0x8041), - /// - /// Original was GL_LUMINANCE16_EXT = 0x8042 - /// - Luminance16Ext = ((int)0x8042), - /// - /// Original was GL_LUMINANCE4_ALPHA4_EXT = 0x8043 - /// - Luminance4Alpha4Ext = ((int)0x8043), - /// - /// Original was GL_LUMINANCE6_ALPHA2_EXT = 0x8044 - /// - Luminance6Alpha2Ext = ((int)0x8044), - /// - /// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045 - /// - Luminance8Alpha8Ext = ((int)0x8045), - /// - /// Original was GL_LUMINANCE12_ALPHA4_EXT = 0x8046 - /// - Luminance12Alpha4Ext = ((int)0x8046), - /// - /// Original was GL_LUMINANCE12_ALPHA12_EXT = 0x8047 - /// - Luminance12Alpha12Ext = ((int)0x8047), - /// - /// Original was GL_LUMINANCE16_ALPHA16_EXT = 0x8048 - /// - Luminance16Alpha16Ext = ((int)0x8048), - /// - /// Original was GL_INTENSITY_EXT = 0x8049 - /// - IntensityExt = ((int)0x8049), - /// - /// Original was GL_INTENSITY4_EXT = 0x804A - /// - Intensity4Ext = ((int)0x804A), - /// - /// Original was GL_INTENSITY8_EXT = 0x804B - /// - Intensity8Ext = ((int)0x804B), - /// - /// Original was GL_INTENSITY12_EXT = 0x804C - /// - Intensity12Ext = ((int)0x804C), - /// - /// Original was GL_INTENSITY16_EXT = 0x804D - /// - Intensity16Ext = ((int)0x804D), - /// - /// Original was GL_RGB2_EXT = 0x804E - /// - Rgb2Ext = ((int)0x804E), - /// - /// Original was GL_RGB4_EXT = 0x804F - /// - Rgb4Ext = ((int)0x804F), - /// - /// Original was GL_RGB5_EXT = 0x8050 - /// - Rgb5Ext = ((int)0x8050), - /// - /// Original was GL_RGB8_EXT = 0x8051 - /// - Rgb8Ext = ((int)0x8051), - /// - /// Original was GL_RGB10_EXT = 0x8052 - /// - Rgb10Ext = ((int)0x8052), - /// - /// Original was GL_RGB12_EXT = 0x8053 - /// - Rgb12Ext = ((int)0x8053), - /// - /// Original was GL_RGB16_EXT = 0x8054 - /// - Rgb16Ext = ((int)0x8054), - /// - /// Original was GL_RGBA2_EXT = 0x8055 - /// - Rgba2Ext = ((int)0x8055), - /// - /// Original was GL_RGBA4_EXT = 0x8056 - /// - Rgba4Ext = ((int)0x8056), - /// - /// Original was GL_RGB5_A1_EXT = 0x8057 - /// - Rgb5A1Ext = ((int)0x8057), - /// - /// Original was GL_RGBA8_EXT = 0x8058 - /// - Rgba8Ext = ((int)0x8058), - /// - /// Original was GL_RGB10_A2_EXT = 0x8059 - /// - Rgb10A2Ext = ((int)0x8059), - /// - /// Original was GL_RGBA12_EXT = 0x805A - /// - Rgba12Ext = ((int)0x805A), - /// - /// Original was GL_RGBA16_EXT = 0x805B - /// - Rgba16Ext = ((int)0x805B), - /// - /// Original was GL_TEXTURE_RED_SIZE_EXT = 0x805C - /// - TextureRedSizeExt = ((int)0x805C), - /// - /// Original was GL_TEXTURE_GREEN_SIZE_EXT = 0x805D - /// - TextureGreenSizeExt = ((int)0x805D), - /// - /// Original was GL_TEXTURE_BLUE_SIZE_EXT = 0x805E - /// - TextureBlueSizeExt = ((int)0x805E), - /// - /// Original was GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F - /// - TextureAlphaSizeExt = ((int)0x805F), - /// - /// Original was GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060 - /// - TextureLuminanceSizeExt = ((int)0x8060), - /// - /// Original was GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061 - /// - TextureIntensitySizeExt = ((int)0x8061), - /// - /// Original was GL_REPLACE_EXT = 0x8062 - /// - ReplaceExt = ((int)0x8062), - /// - /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 - /// - ProxyTexture1DExt = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 - /// - ProxyTexture2DExt = ((int)0x8064), - /// - /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 - /// - TextureTooLargeExt = ((int)0x8065), - } - - /// - /// Not used directly. - /// - public enum ExtTexture3D : int - { - /// - /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B - /// - PackSkipImagesExt = ((int)0x806B), - /// - /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C - /// - PackImageHeightExt = ((int)0x806C), - /// - /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D - /// - UnpackSkipImagesExt = ((int)0x806D), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E - /// - UnpackImageHeightExt = ((int)0x806E), - /// - /// Original was GL_TEXTURE_3D_EXT = 0x806F - /// - Texture3DExt = ((int)0x806F), - /// - /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 - /// - ProxyTexture3DExt = ((int)0x8070), - /// - /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 - /// - TextureDepthExt = ((int)0x8071), - /// - /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 - /// - TextureWrapRExt = ((int)0x8072), - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 - /// - Max3DTextureSizeExt = ((int)0x8073), - } - - /// - /// Not used directly. - /// - public enum ExtTextureArray : int - { - /// - /// Original was GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E - /// - CompareRefDepthToTextureExt = ((int)0x884E), - /// - /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF - /// - MaxArrayTextureLayersExt = ((int)0x88FF), - /// - /// Original was GL_TEXTURE_1D_ARRAY_EXT = 0x8C18 - /// - Texture1DArrayExt = ((int)0x8C18), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 - /// - ProxyTexture1DArrayExt = ((int)0x8C19), - /// - /// Original was GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A - /// - Texture2DArrayExt = ((int)0x8C1A), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B - /// - ProxyTexture2DArrayExt = ((int)0x8C1B), - /// - /// Original was GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C - /// - TextureBinding1DArrayExt = ((int)0x8C1C), - /// - /// Original was GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D - /// - TextureBinding2DArrayExt = ((int)0x8C1D), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4 - /// - FramebufferAttachmentTextureLayerExt = ((int)0x8CD4), - } - - /// - /// Not used directly. - /// - public enum ExtTextureBufferObject : int - { - /// - /// Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A - /// - TextureBufferExt = ((int)0x8C2A), - /// - /// Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B - /// - MaxTextureBufferSizeExt = ((int)0x8C2B), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C - /// - TextureBindingBufferExt = ((int)0x8C2C), - /// - /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D - /// - TextureBufferDataStoreBindingExt = ((int)0x8C2D), - /// - /// Original was GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E - /// - TextureBufferFormatExt = ((int)0x8C2E), - } - - /// - /// Not used directly. - /// - public enum ExtTextureCompressionLatc : int - { - /// - /// Original was GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70 - /// - CompressedLuminanceLatc1Ext = ((int)0x8C70), - /// - /// Original was GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71 - /// - CompressedSignedLuminanceLatc1Ext = ((int)0x8C71), - /// - /// Original was GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72 - /// - CompressedLuminanceAlphaLatc2Ext = ((int)0x8C72), - /// - /// Original was GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73 - /// - CompressedSignedLuminanceAlphaLatc2Ext = ((int)0x8C73), - } - - /// - /// Not used directly. - /// - public enum ExtTextureCompressionRgtc : int - { - /// - /// Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB - /// - CompressedRedRgtc1Ext = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC - /// - CompressedSignedRedRgtc1Ext = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD - /// - CompressedRedGreenRgtc2Ext = ((int)0x8DBD), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE - /// - CompressedSignedRedGreenRgtc2Ext = ((int)0x8DBE), - } - - /// - /// Not used directly. - /// - public enum ExtTextureCompressionS3tc : int - { - /// - /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 - /// - CompressedRgbS3tcDxt1Ext = ((int)0x83F0), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 - /// - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 - /// - CompressedRgbaS3tcDxt3Ext = ((int)0x83F2), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 - /// - CompressedRgbaS3tcDxt5Ext = ((int)0x83F3), - } - - /// - /// Not used directly. - /// - public enum ExtTextureCubeMap : int - { - /// - /// Original was GL_NORMAL_MAP_EXT = 0x8511 - /// - NormalMapExt = ((int)0x8511), - /// - /// Original was GL_REFLECTION_MAP_EXT = 0x8512 - /// - ReflectionMapExt = ((int)0x8512), - /// - /// Original was GL_TEXTURE_CUBE_MAP_EXT = 0x8513 - /// - TextureCubeMapExt = ((int)0x8513), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514 - /// - TextureBindingCubeMapExt = ((int)0x8514), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515 - /// - TextureCubeMapPositiveXExt = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516 - /// - TextureCubeMapNegativeXExt = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517 - /// - TextureCubeMapPositiveYExt = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518 - /// - TextureCubeMapNegativeYExt = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519 - /// - TextureCubeMapPositiveZExt = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A - /// - TextureCubeMapNegativeZExt = ((int)0x851A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B - /// - ProxyTextureCubeMapExt = ((int)0x851B), - /// - /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C - /// - MaxCubeMapTextureSizeExt = ((int)0x851C), - } - - /// - /// Not used directly. - /// - public enum ExtTextureEnvAdd : int - { - } - - /// - /// Not used directly. - /// - public enum ExtTextureEnvCombine : int - { - /// - /// Original was GL_COMBINE_EXT = 0x8570 - /// - CombineExt = ((int)0x8570), - /// - /// Original was GL_COMBINE_RGB_EXT = 0x8571 - /// - CombineRgbExt = ((int)0x8571), - /// - /// Original was GL_COMBINE_ALPHA_EXT = 0x8572 - /// - CombineAlphaExt = ((int)0x8572), - /// - /// Original was GL_RGB_SCALE_EXT = 0x8573 - /// - RgbScaleExt = ((int)0x8573), - /// - /// Original was GL_ADD_SIGNED_EXT = 0x8574 - /// - AddSignedExt = ((int)0x8574), - /// - /// Original was GL_INTERPOLATE_EXT = 0x8575 - /// - InterpolateExt = ((int)0x8575), - /// - /// Original was GL_CONSTANT_EXT = 0x8576 - /// - ConstantExt = ((int)0x8576), - /// - /// Original was GL_PRIMARY_COLOR_EXT = 0x8577 - /// - PrimaryColorExt = ((int)0x8577), - /// - /// Original was GL_PREVIOUS_EXT = 0x8578 - /// - PreviousExt = ((int)0x8578), - /// - /// Original was GL_SOURCE0_RGB_EXT = 0x8580 - /// - Source0RgbExt = ((int)0x8580), - /// - /// Original was GL_SOURCE1_RGB_EXT = 0x8581 - /// - Source1RgbExt = ((int)0x8581), - /// - /// Original was GL_SOURCE2_RGB_EXT = 0x8582 - /// - Source2RgbExt = ((int)0x8582), - /// - /// Original was GL_SOURCE0_ALPHA_EXT = 0x8588 - /// - Source0AlphaExt = ((int)0x8588), - /// - /// Original was GL_SOURCE1_ALPHA_EXT = 0x8589 - /// - Source1AlphaExt = ((int)0x8589), - /// - /// Original was GL_SOURCE2_ALPHA_EXT = 0x858A - /// - Source2AlphaExt = ((int)0x858A), - /// - /// Original was GL_OPERAND0_RGB_EXT = 0x8590 - /// - Operand0RgbExt = ((int)0x8590), - /// - /// Original was GL_OPERAND1_RGB_EXT = 0x8591 - /// - Operand1RgbExt = ((int)0x8591), - /// - /// Original was GL_OPERAND2_RGB_EXT = 0x8592 - /// - Operand2RgbExt = ((int)0x8592), - /// - /// Original was GL_OPERAND0_ALPHA_EXT = 0x8598 - /// - Operand0AlphaExt = ((int)0x8598), - /// - /// Original was GL_OPERAND1_ALPHA_EXT = 0x8599 - /// - Operand1AlphaExt = ((int)0x8599), - /// - /// Original was GL_OPERAND2_ALPHA_EXT = 0x859A - /// - Operand2AlphaExt = ((int)0x859A), - } - - /// - /// Not used directly. - /// - public enum ExtTextureEnvDot3 : int - { - /// - /// Original was GL_DOT3_RGB_EXT = 0x8740 - /// - Dot3RgbExt = ((int)0x8740), - /// - /// Original was GL_DOT3_RGBA_EXT = 0x8741 - /// - Dot3RgbaExt = ((int)0x8741), - } - - /// - /// Not used directly. - /// - public enum ExtTextureFilterAnisotropic : int - { - /// - /// Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE - /// - TextureMaxAnisotropyExt = ((int)0x84FE), - /// - /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF - /// - MaxTextureMaxAnisotropyExt = ((int)0x84FF), - } - - /// - /// Not used directly. - /// - public enum ExtTextureFilterMinmax : int - { - /// - /// Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327 - /// - RasterMultisampleExt = ((int)0x9327), - /// - /// Original was GL_RASTER_SAMPLES_EXT = 0x9328 - /// - RasterSamplesExt = ((int)0x9328), - /// - /// Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329 - /// - MaxRasterSamplesExt = ((int)0x9329), - /// - /// Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A - /// - RasterFixedSampleLocationsExt = ((int)0x932A), - /// - /// Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B - /// - MultisampleRasterizationAllowedExt = ((int)0x932B), - /// - /// Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C - /// - EffectiveRasterSamplesExt = ((int)0x932C), - } - - /// - /// Not used directly. - /// - public enum ExtTextureInteger : int - { - /// - /// Original was GL_RGBA32UI_EXT = 0x8D70 - /// - Rgba32uiExt = ((int)0x8D70), - /// - /// Original was GL_RGB32UI_EXT = 0x8D71 - /// - Rgb32uiExt = ((int)0x8D71), - /// - /// Original was GL_ALPHA32UI_EXT = 0x8D72 - /// - Alpha32uiExt = ((int)0x8D72), - /// - /// Original was GL_INTENSITY32UI_EXT = 0x8D73 - /// - Intensity32uiExt = ((int)0x8D73), - /// - /// Original was GL_LUMINANCE32UI_EXT = 0x8D74 - /// - Luminance32uiExt = ((int)0x8D74), - /// - /// Original was GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75 - /// - LuminanceAlpha32uiExt = ((int)0x8D75), - /// - /// Original was GL_RGBA16UI_EXT = 0x8D76 - /// - Rgba16uiExt = ((int)0x8D76), - /// - /// Original was GL_RGB16UI_EXT = 0x8D77 - /// - Rgb16uiExt = ((int)0x8D77), - /// - /// Original was GL_ALPHA16UI_EXT = 0x8D78 - /// - Alpha16uiExt = ((int)0x8D78), - /// - /// Original was GL_INTENSITY16UI_EXT = 0x8D79 - /// - Intensity16uiExt = ((int)0x8D79), - /// - /// Original was GL_LUMINANCE16UI_EXT = 0x8D7A - /// - Luminance16uiExt = ((int)0x8D7A), - /// - /// Original was GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B - /// - LuminanceAlpha16uiExt = ((int)0x8D7B), - /// - /// Original was GL_RGBA8UI_EXT = 0x8D7C - /// - Rgba8uiExt = ((int)0x8D7C), - /// - /// Original was GL_RGB8UI_EXT = 0x8D7D - /// - Rgb8uiExt = ((int)0x8D7D), - /// - /// Original was GL_ALPHA8UI_EXT = 0x8D7E - /// - Alpha8uiExt = ((int)0x8D7E), - /// - /// Original was GL_INTENSITY8UI_EXT = 0x8D7F - /// - Intensity8uiExt = ((int)0x8D7F), - /// - /// Original was GL_LUMINANCE8UI_EXT = 0x8D80 - /// - Luminance8uiExt = ((int)0x8D80), - /// - /// Original was GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81 - /// - LuminanceAlpha8uiExt = ((int)0x8D81), - /// - /// Original was GL_RGBA32I_EXT = 0x8D82 - /// - Rgba32iExt = ((int)0x8D82), - /// - /// Original was GL_RGB32I_EXT = 0x8D83 - /// - Rgb32iExt = ((int)0x8D83), - /// - /// Original was GL_ALPHA32I_EXT = 0x8D84 - /// - Alpha32iExt = ((int)0x8D84), - /// - /// Original was GL_INTENSITY32I_EXT = 0x8D85 - /// - Intensity32iExt = ((int)0x8D85), - /// - /// Original was GL_LUMINANCE32I_EXT = 0x8D86 - /// - Luminance32iExt = ((int)0x8D86), - /// - /// Original was GL_LUMINANCE_ALPHA32I_EXT = 0x8D87 - /// - LuminanceAlpha32iExt = ((int)0x8D87), - /// - /// Original was GL_RGBA16I_EXT = 0x8D88 - /// - Rgba16iExt = ((int)0x8D88), - /// - /// Original was GL_RGB16I_EXT = 0x8D89 - /// - Rgb16iExt = ((int)0x8D89), - /// - /// Original was GL_ALPHA16I_EXT = 0x8D8A - /// - Alpha16iExt = ((int)0x8D8A), - /// - /// Original was GL_INTENSITY16I_EXT = 0x8D8B - /// - Intensity16iExt = ((int)0x8D8B), - /// - /// Original was GL_LUMINANCE16I_EXT = 0x8D8C - /// - Luminance16iExt = ((int)0x8D8C), - /// - /// Original was GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D - /// - LuminanceAlpha16iExt = ((int)0x8D8D), - /// - /// Original was GL_RGBA8I_EXT = 0x8D8E - /// - Rgba8iExt = ((int)0x8D8E), - /// - /// Original was GL_RGB8I_EXT = 0x8D8F - /// - Rgb8iExt = ((int)0x8D8F), - /// - /// Original was GL_ALPHA8I_EXT = 0x8D90 - /// - Alpha8iExt = ((int)0x8D90), - /// - /// Original was GL_INTENSITY8I_EXT = 0x8D91 - /// - Intensity8iExt = ((int)0x8D91), - /// - /// Original was GL_LUMINANCE8I_EXT = 0x8D92 - /// - Luminance8iExt = ((int)0x8D92), - /// - /// Original was GL_LUMINANCE_ALPHA8I_EXT = 0x8D93 - /// - LuminanceAlpha8iExt = ((int)0x8D93), - /// - /// Original was GL_RED_INTEGER_EXT = 0x8D94 - /// - RedIntegerExt = ((int)0x8D94), - /// - /// Original was GL_GREEN_INTEGER_EXT = 0x8D95 - /// - GreenIntegerExt = ((int)0x8D95), - /// - /// Original was GL_BLUE_INTEGER_EXT = 0x8D96 - /// - BlueIntegerExt = ((int)0x8D96), - /// - /// Original was GL_ALPHA_INTEGER_EXT = 0x8D97 - /// - AlphaIntegerExt = ((int)0x8D97), - /// - /// Original was GL_RGB_INTEGER_EXT = 0x8D98 - /// - RgbIntegerExt = ((int)0x8D98), - /// - /// Original was GL_RGBA_INTEGER_EXT = 0x8D99 - /// - RgbaIntegerExt = ((int)0x8D99), - /// - /// Original was GL_BGR_INTEGER_EXT = 0x8D9A - /// - BgrIntegerExt = ((int)0x8D9A), - /// - /// Original was GL_BGRA_INTEGER_EXT = 0x8D9B - /// - BgraIntegerExt = ((int)0x8D9B), - /// - /// Original was GL_LUMINANCE_INTEGER_EXT = 0x8D9C - /// - LuminanceIntegerExt = ((int)0x8D9C), - /// - /// Original was GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D - /// - LuminanceAlphaIntegerExt = ((int)0x8D9D), - /// - /// Original was GL_RGBA_INTEGER_MODE_EXT = 0x8D9E - /// - RgbaIntegerModeExt = ((int)0x8D9E), - } - - /// - /// Not used directly. - /// - public enum ExtTextureLodBias : int - { - /// - /// Original was GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD - /// - MaxTextureLodBiasExt = ((int)0x84FD), - /// - /// Original was GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500 - /// - TextureFilterControlExt = ((int)0x8500), - /// - /// Original was GL_TEXTURE_LOD_BIAS_EXT = 0x8501 - /// - TextureLodBiasExt = ((int)0x8501), - } - - /// - /// Not used directly. - /// - public enum ExtTextureMirrorClamp : int - { - /// - /// Original was GL_MIRROR_CLAMP_EXT = 0x8742 - /// - MirrorClampExt = ((int)0x8742), - /// - /// Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743 - /// - MirrorClampToEdgeExt = ((int)0x8743), - /// - /// Original was GL_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912 - /// - MirrorClampToBorderExt = ((int)0x8912), - } - - /// - /// Not used directly. - /// - public enum ExtTextureObject : int - { - /// - /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 - /// - TexturePriorityExt = ((int)0x8066), - /// - /// Original was GL_TEXTURE_RESIDENT_EXT = 0x8067 - /// - TextureResidentExt = ((int)0x8067), - /// - /// Original was GL_TEXTURE_1D_BINDING_EXT = 0x8068 - /// - Texture1DBindingExt = ((int)0x8068), - /// - /// Original was GL_TEXTURE_2D_BINDING_EXT = 0x8069 - /// - Texture2DBindingExt = ((int)0x8069), - /// - /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A - /// - Texture3DBindingExt = ((int)0x806A), - } - - /// - /// Used in GL.Ext.TextureNormal - /// - public enum ExtTexturePerturbNormal : int - { - /// - /// Original was GL_PERTURB_EXT = 0x85AE - /// - PerturbExt = ((int)0x85AE), - /// - /// Original was GL_TEXTURE_NORMAL_EXT = 0x85AF - /// - TextureNormalExt = ((int)0x85AF), - } - - /// - /// Not used directly. - /// - public enum ExtTextureSharedExponent : int - { - /// - /// Original was GL_RGB9_E5_EXT = 0x8C3D - /// - Rgb9E5Ext = ((int)0x8C3D), - /// - /// Original was GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E - /// - UnsignedInt5999RevExt = ((int)0x8C3E), - /// - /// Original was GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F - /// - TextureSharedSizeExt = ((int)0x8C3F), - } - - /// - /// Not used directly. - /// - public enum ExtTextureSnorm : int - { - /// - /// Original was GL_RED_SNORM = 0x8F90 - /// - RedSnorm = ((int)0x8F90), - /// - /// Original was GL_RG_SNORM = 0x8F91 - /// - RgSnorm = ((int)0x8F91), - /// - /// Original was GL_RGB_SNORM = 0x8F92 - /// - RgbSnorm = ((int)0x8F92), - /// - /// Original was GL_RGBA_SNORM = 0x8F93 - /// - RgbaSnorm = ((int)0x8F93), - /// - /// Original was GL_R8_SNORM = 0x8F94 - /// - R8Snorm = ((int)0x8F94), - /// - /// Original was GL_RG8_SNORM = 0x8F95 - /// - Rg8Snorm = ((int)0x8F95), - /// - /// Original was GL_RGB8_SNORM = 0x8F96 - /// - Rgb8Snorm = ((int)0x8F96), - /// - /// Original was GL_RGBA8_SNORM = 0x8F97 - /// - Rgba8Snorm = ((int)0x8F97), - /// - /// Original was GL_R16_SNORM = 0x8F98 - /// - R16Snorm = ((int)0x8F98), - /// - /// Original was GL_RG16_SNORM = 0x8F99 - /// - Rg16Snorm = ((int)0x8F99), - /// - /// Original was GL_RGB16_SNORM = 0x8F9A - /// - Rgb16Snorm = ((int)0x8F9A), - /// - /// Original was GL_RGBA16_SNORM = 0x8F9B - /// - Rgba16Snorm = ((int)0x8F9B), - /// - /// Original was GL_SIGNED_NORMALIZED = 0x8F9C - /// - SignedNormalized = ((int)0x8F9C), - /// - /// Original was GL_ALPHA_SNORM = 0x9010 - /// - AlphaSnorm = ((int)0x9010), - /// - /// Original was GL_LUMINANCE_SNORM = 0x9011 - /// - LuminanceSnorm = ((int)0x9011), - /// - /// Original was GL_LUMINANCE_ALPHA_SNORM = 0x9012 - /// - LuminanceAlphaSnorm = ((int)0x9012), - /// - /// Original was GL_INTENSITY_SNORM = 0x9013 - /// - IntensitySnorm = ((int)0x9013), - /// - /// Original was GL_ALPHA8_SNORM = 0x9014 - /// - Alpha8Snorm = ((int)0x9014), - /// - /// Original was GL_LUMINANCE8_SNORM = 0x9015 - /// - Luminance8Snorm = ((int)0x9015), - /// - /// Original was GL_LUMINANCE8_ALPHA8_SNORM = 0x9016 - /// - Luminance8Alpha8Snorm = ((int)0x9016), - /// - /// Original was GL_INTENSITY8_SNORM = 0x9017 - /// - Intensity8Snorm = ((int)0x9017), - /// - /// Original was GL_ALPHA16_SNORM = 0x9018 - /// - Alpha16Snorm = ((int)0x9018), - /// - /// Original was GL_LUMINANCE16_SNORM = 0x9019 - /// - Luminance16Snorm = ((int)0x9019), - /// - /// Original was GL_LUMINANCE16_ALPHA16_SNORM = 0x901A - /// - Luminance16Alpha16Snorm = ((int)0x901A), - /// - /// Original was GL_INTENSITY16_SNORM = 0x901B - /// - Intensity16Snorm = ((int)0x901B), - } - - /// - /// Not used directly. - /// - public enum ExtTextureSrgb : int - { - /// - /// Original was GL_SRGB_EXT = 0x8C40 - /// - SrgbExt = ((int)0x8C40), - /// - /// Original was GL_SRGB8_EXT = 0x8C41 - /// - Srgb8Ext = ((int)0x8C41), - /// - /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 - /// - SrgbAlphaExt = ((int)0x8C42), - /// - /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 - /// - Srgb8Alpha8Ext = ((int)0x8C43), - /// - /// Original was GL_SLUMINANCE_ALPHA_EXT = 0x8C44 - /// - SluminanceAlphaExt = ((int)0x8C44), - /// - /// Original was GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45 - /// - Sluminance8Alpha8Ext = ((int)0x8C45), - /// - /// Original was GL_SLUMINANCE_EXT = 0x8C46 - /// - SluminanceExt = ((int)0x8C46), - /// - /// Original was GL_SLUMINANCE8_EXT = 0x8C47 - /// - Sluminance8Ext = ((int)0x8C47), - /// - /// Original was GL_COMPRESSED_SRGB_EXT = 0x8C48 - /// - CompressedSrgbExt = ((int)0x8C48), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49 - /// - CompressedSrgbAlphaExt = ((int)0x8C49), - /// - /// Original was GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A - /// - CompressedSluminanceExt = ((int)0x8C4A), - /// - /// Original was GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B - /// - CompressedSluminanceAlphaExt = ((int)0x8C4B), - /// - /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C - /// - CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D - /// - CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E - /// - CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F - /// - CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F), - } - - /// - /// Not used directly. - /// - public enum ExtTextureSrgbDecode : int - { - /// - /// Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48 - /// - TextureSrgbDecodeExt = ((int)0x8A48), - /// - /// Original was GL_DECODE_EXT = 0x8A49 - /// - DecodeExt = ((int)0x8A49), - /// - /// Original was GL_SKIP_DECODE_EXT = 0x8A4A - /// - SkipDecodeExt = ((int)0x8A4A), - } - - /// - /// Not used directly. - /// - public enum ExtTextureSwizzle : int - { - /// - /// Original was GL_TEXTURE_SWIZZLE_R_EXT = 0x8E42 - /// - TextureSwizzleRExt = ((int)0x8E42), - /// - /// Original was GL_TEXTURE_SWIZZLE_G_EXT = 0x8E43 - /// - TextureSwizzleGExt = ((int)0x8E43), - /// - /// Original was GL_TEXTURE_SWIZZLE_B_EXT = 0x8E44 - /// - TextureSwizzleBExt = ((int)0x8E44), - /// - /// Original was GL_TEXTURE_SWIZZLE_A_EXT = 0x8E45 - /// - TextureSwizzleAExt = ((int)0x8E45), - /// - /// Original was GL_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46 - /// - TextureSwizzleRgbaExt = ((int)0x8E46), - } - - /// - /// Not used directly. - /// - public enum ExtTimerQuery : int - { - /// - /// Original was GL_TIME_ELAPSED_EXT = 0x88BF - /// - TimeElapsedExt = ((int)0x88BF), - } - - /// - /// Used in GL.Ext.GetTransformFeedbackVarying, GL.Ext.TransformFeedbackVaryings - /// - public enum ExtTransformFeedback : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76 - /// - TransformFeedbackVaryingMaxLengthExt = ((int)0x8C76), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F - /// - TransformFeedbackBufferModeExt = ((int)0x8C7F), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80 - /// - MaxTransformFeedbackSeparateComponentsExt = ((int)0x8C80), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83 - /// - TransformFeedbackVaryingsExt = ((int)0x8C83), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84 - /// - TransformFeedbackBufferStartExt = ((int)0x8C84), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85 - /// - TransformFeedbackBufferSizeExt = ((int)0x8C85), - /// - /// Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87 - /// - PrimitivesGeneratedExt = ((int)0x8C87), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88 - /// - TransformFeedbackPrimitivesWrittenExt = ((int)0x8C88), - /// - /// Original was GL_RASTERIZER_DISCARD_EXT = 0x8C89 - /// - RasterizerDiscardExt = ((int)0x8C89), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A - /// - MaxTransformFeedbackInterleavedComponentsExt = ((int)0x8C8A), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B - /// - MaxTransformFeedbackSeparateAttribsExt = ((int)0x8C8B), - /// - /// Original was GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C - /// - InterleavedAttribsExt = ((int)0x8C8C), - /// - /// Original was GL_SEPARATE_ATTRIBS_EXT = 0x8C8D - /// - SeparateAttribsExt = ((int)0x8C8D), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E - /// - TransformFeedbackBufferExt = ((int)0x8C8E), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F - /// - TransformFeedbackBufferBindingExt = ((int)0x8C8F), - } - - /// - /// Not used directly. - /// - public enum ExtVertexArray : int - { - /// - /// Original was GL_VERTEX_ARRAY_EXT = 0x8074 - /// - VertexArrayExt = ((int)0x8074), - /// - /// Original was GL_NORMAL_ARRAY_EXT = 0x8075 - /// - NormalArrayExt = ((int)0x8075), - /// - /// Original was GL_COLOR_ARRAY_EXT = 0x8076 - /// - ColorArrayExt = ((int)0x8076), - /// - /// Original was GL_INDEX_ARRAY_EXT = 0x8077 - /// - IndexArrayExt = ((int)0x8077), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_EXT = 0x8078 - /// - TextureCoordArrayExt = ((int)0x8078), - /// - /// Original was GL_EDGE_FLAG_ARRAY_EXT = 0x8079 - /// - EdgeFlagArrayExt = ((int)0x8079), - /// - /// Original was GL_VERTEX_ARRAY_SIZE_EXT = 0x807A - /// - VertexArraySizeExt = ((int)0x807A), - /// - /// Original was GL_VERTEX_ARRAY_TYPE_EXT = 0x807B - /// - VertexArrayTypeExt = ((int)0x807B), - /// - /// Original was GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C - /// - VertexArrayStrideExt = ((int)0x807C), - /// - /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D - /// - VertexArrayCountExt = ((int)0x807D), - /// - /// Original was GL_NORMAL_ARRAY_TYPE_EXT = 0x807E - /// - NormalArrayTypeExt = ((int)0x807E), - /// - /// Original was GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F - /// - NormalArrayStrideExt = ((int)0x807F), - /// - /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 - /// - NormalArrayCountExt = ((int)0x8080), - /// - /// Original was GL_COLOR_ARRAY_SIZE_EXT = 0x8081 - /// - ColorArraySizeExt = ((int)0x8081), - /// - /// Original was GL_COLOR_ARRAY_TYPE_EXT = 0x8082 - /// - ColorArrayTypeExt = ((int)0x8082), - /// - /// Original was GL_COLOR_ARRAY_STRIDE_EXT = 0x8083 - /// - ColorArrayStrideExt = ((int)0x8083), - /// - /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 - /// - ColorArrayCountExt = ((int)0x8084), - /// - /// Original was GL_INDEX_ARRAY_TYPE_EXT = 0x8085 - /// - IndexArrayTypeExt = ((int)0x8085), - /// - /// Original was GL_INDEX_ARRAY_STRIDE_EXT = 0x8086 - /// - IndexArrayStrideExt = ((int)0x8086), - /// - /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 - /// - IndexArrayCountExt = ((int)0x8087), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088 - /// - TextureCoordArraySizeExt = ((int)0x8088), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089 - /// - TextureCoordArrayTypeExt = ((int)0x8089), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A - /// - TextureCoordArrayStrideExt = ((int)0x808A), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B - /// - TextureCoordArrayCountExt = ((int)0x808B), - /// - /// Original was GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C - /// - EdgeFlagArrayStrideExt = ((int)0x808C), - /// - /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D - /// - EdgeFlagArrayCountExt = ((int)0x808D), - /// - /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E - /// - VertexArrayPointerExt = ((int)0x808E), - /// - /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F - /// - NormalArrayPointerExt = ((int)0x808F), - /// - /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 - /// - ColorArrayPointerExt = ((int)0x8090), - /// - /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 - /// - IndexArrayPointerExt = ((int)0x8091), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 - /// - TextureCoordArrayPointerExt = ((int)0x8092), - /// - /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 - /// - EdgeFlagArrayPointerExt = ((int)0x8093), - } - - /// - /// Not used directly. - /// - public enum ExtVertexArrayBgra : int - { - /// - /// Original was GL_BGRA = 0x80E1 - /// - Bgra = ((int)0x80E1), - } - - /// - /// Used in GL.Ext.VertexArrayVertexAttribLOffset - /// - public enum ExtVertexAttrib64bit : int - { - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_DOUBLE_MAT2_EXT = 0x8F46 - /// - DoubleMat2Ext = ((int)0x8F46), - /// - /// Original was GL_DOUBLE_MAT3_EXT = 0x8F47 - /// - DoubleMat3Ext = ((int)0x8F47), - /// - /// Original was GL_DOUBLE_MAT4_EXT = 0x8F48 - /// - DoubleMat4Ext = ((int)0x8F48), - /// - /// Original was GL_DOUBLE_MAT2x3_EXT = 0x8F49 - /// - DoubleMat2x3Ext = ((int)0x8F49), - /// - /// Original was GL_DOUBLE_MAT2x4_EXT = 0x8F4A - /// - DoubleMat2x4Ext = ((int)0x8F4A), - /// - /// Original was GL_DOUBLE_MAT3x2_EXT = 0x8F4B - /// - DoubleMat3x2Ext = ((int)0x8F4B), - /// - /// Original was GL_DOUBLE_MAT3x4_EXT = 0x8F4C - /// - DoubleMat3x4Ext = ((int)0x8F4C), - /// - /// Original was GL_DOUBLE_MAT4x2_EXT = 0x8F4D - /// - DoubleMat4x2Ext = ((int)0x8F4D), - /// - /// Original was GL_DOUBLE_MAT4x3_EXT = 0x8F4E - /// - DoubleMat4x3Ext = ((int)0x8F4E), - /// - /// Original was GL_DOUBLE_VEC2_EXT = 0x8FFC - /// - DoubleVec2Ext = ((int)0x8FFC), - /// - /// Original was GL_DOUBLE_VEC3_EXT = 0x8FFD - /// - DoubleVec3Ext = ((int)0x8FFD), - /// - /// Original was GL_DOUBLE_VEC4_EXT = 0x8FFE - /// - DoubleVec4Ext = ((int)0x8FFE), - } - - /// - /// Used in GL.Ext.BindParameter, GL.Ext.BindTextureUnitParameter and 20 other functions - /// - public enum ExtVertexShader : int - { - /// - /// Original was GL_VERTEX_SHADER_EXT = 0x8780 - /// - VertexShaderExt = ((int)0x8780), - /// - /// Original was GL_VERTEX_SHADER_BINDING_EXT = 0x8781 - /// - VertexShaderBindingExt = ((int)0x8781), - /// - /// Original was GL_OP_INDEX_EXT = 0x8782 - /// - OpIndexExt = ((int)0x8782), - /// - /// Original was GL_OP_NEGATE_EXT = 0x8783 - /// - OpNegateExt = ((int)0x8783), - /// - /// Original was GL_OP_DOT3_EXT = 0x8784 - /// - OpDot3Ext = ((int)0x8784), - /// - /// Original was GL_OP_DOT4_EXT = 0x8785 - /// - OpDot4Ext = ((int)0x8785), - /// - /// Original was GL_OP_MUL_EXT = 0x8786 - /// - OpMulExt = ((int)0x8786), - /// - /// Original was GL_OP_ADD_EXT = 0x8787 - /// - OpAddExt = ((int)0x8787), - /// - /// Original was GL_OP_MADD_EXT = 0x8788 - /// - OpMaddExt = ((int)0x8788), - /// - /// Original was GL_OP_FRAC_EXT = 0x8789 - /// - OpFracExt = ((int)0x8789), - /// - /// Original was GL_OP_MAX_EXT = 0x878A - /// - OpMaxExt = ((int)0x878A), - /// - /// Original was GL_OP_MIN_EXT = 0x878B - /// - OpMinExt = ((int)0x878B), - /// - /// Original was GL_OP_SET_GE_EXT = 0x878C - /// - OpSetGeExt = ((int)0x878C), - /// - /// Original was GL_OP_SET_LT_EXT = 0x878D - /// - OpSetLtExt = ((int)0x878D), - /// - /// Original was GL_OP_CLAMP_EXT = 0x878E - /// - OpClampExt = ((int)0x878E), - /// - /// Original was GL_OP_FLOOR_EXT = 0x878F - /// - OpFloorExt = ((int)0x878F), - /// - /// Original was GL_OP_ROUND_EXT = 0x8790 - /// - OpRoundExt = ((int)0x8790), - /// - /// Original was GL_OP_EXP_BASE_2_EXT = 0x8791 - /// - OpExpBase2Ext = ((int)0x8791), - /// - /// Original was GL_OP_LOG_BASE_2_EXT = 0x8792 - /// - OpLogBase2Ext = ((int)0x8792), - /// - /// Original was GL_OP_POWER_EXT = 0x8793 - /// - OpPowerExt = ((int)0x8793), - /// - /// Original was GL_OP_RECIP_EXT = 0x8794 - /// - OpRecipExt = ((int)0x8794), - /// - /// Original was GL_OP_RECIP_SQRT_EXT = 0x8795 - /// - OpRecipSqrtExt = ((int)0x8795), - /// - /// Original was GL_OP_SUB_EXT = 0x8796 - /// - OpSubExt = ((int)0x8796), - /// - /// Original was GL_OP_CROSS_PRODUCT_EXT = 0x8797 - /// - OpCrossProductExt = ((int)0x8797), - /// - /// Original was GL_OP_MULTIPLY_MATRIX_EXT = 0x8798 - /// - OpMultiplyMatrixExt = ((int)0x8798), - /// - /// Original was GL_OP_MOV_EXT = 0x8799 - /// - OpMovExt = ((int)0x8799), - /// - /// Original was GL_OUTPUT_VERTEX_EXT = 0x879A - /// - OutputVertexExt = ((int)0x879A), - /// - /// Original was GL_OUTPUT_COLOR0_EXT = 0x879B - /// - OutputColor0Ext = ((int)0x879B), - /// - /// Original was GL_OUTPUT_COLOR1_EXT = 0x879C - /// - OutputColor1Ext = ((int)0x879C), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D - /// - OutputTextureCoord0Ext = ((int)0x879D), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E - /// - OutputTextureCoord1Ext = ((int)0x879E), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F - /// - OutputTextureCoord2Ext = ((int)0x879F), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0 - /// - OutputTextureCoord3Ext = ((int)0x87A0), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1 - /// - OutputTextureCoord4Ext = ((int)0x87A1), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2 - /// - OutputTextureCoord5Ext = ((int)0x87A2), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3 - /// - OutputTextureCoord6Ext = ((int)0x87A3), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4 - /// - OutputTextureCoord7Ext = ((int)0x87A4), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5 - /// - OutputTextureCoord8Ext = ((int)0x87A5), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6 - /// - OutputTextureCoord9Ext = ((int)0x87A6), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7 - /// - OutputTextureCoord10Ext = ((int)0x87A7), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8 - /// - OutputTextureCoord11Ext = ((int)0x87A8), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9 - /// - OutputTextureCoord12Ext = ((int)0x87A9), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA - /// - OutputTextureCoord13Ext = ((int)0x87AA), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB - /// - OutputTextureCoord14Ext = ((int)0x87AB), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC - /// - OutputTextureCoord15Ext = ((int)0x87AC), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD - /// - OutputTextureCoord16Ext = ((int)0x87AD), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE - /// - OutputTextureCoord17Ext = ((int)0x87AE), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF - /// - OutputTextureCoord18Ext = ((int)0x87AF), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0 - /// - OutputTextureCoord19Ext = ((int)0x87B0), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1 - /// - OutputTextureCoord20Ext = ((int)0x87B1), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2 - /// - OutputTextureCoord21Ext = ((int)0x87B2), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3 - /// - OutputTextureCoord22Ext = ((int)0x87B3), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4 - /// - OutputTextureCoord23Ext = ((int)0x87B4), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5 - /// - OutputTextureCoord24Ext = ((int)0x87B5), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6 - /// - OutputTextureCoord25Ext = ((int)0x87B6), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7 - /// - OutputTextureCoord26Ext = ((int)0x87B7), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8 - /// - OutputTextureCoord27Ext = ((int)0x87B8), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9 - /// - OutputTextureCoord28Ext = ((int)0x87B9), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA - /// - OutputTextureCoord29Ext = ((int)0x87BA), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB - /// - OutputTextureCoord30Ext = ((int)0x87BB), - /// - /// Original was GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC - /// - OutputTextureCoord31Ext = ((int)0x87BC), - /// - /// Original was GL_OUTPUT_FOG_EXT = 0x87BD - /// - OutputFogExt = ((int)0x87BD), - /// - /// Original was GL_SCALAR_EXT = 0x87BE - /// - ScalarExt = ((int)0x87BE), - /// - /// Original was GL_VECTOR_EXT = 0x87BF - /// - VectorExt = ((int)0x87BF), - /// - /// Original was GL_MATRIX_EXT = 0x87C0 - /// - MatrixExt = ((int)0x87C0), - /// - /// Original was GL_VARIANT_EXT = 0x87C1 - /// - VariantExt = ((int)0x87C1), - /// - /// Original was GL_INVARIANT_EXT = 0x87C2 - /// - InvariantExt = ((int)0x87C2), - /// - /// Original was GL_LOCAL_CONSTANT_EXT = 0x87C3 - /// - LocalConstantExt = ((int)0x87C3), - /// - /// Original was GL_LOCAL_EXT = 0x87C4 - /// - LocalExt = ((int)0x87C4), - /// - /// Original was GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5 - /// - MaxVertexShaderInstructionsExt = ((int)0x87C5), - /// - /// Original was GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6 - /// - MaxVertexShaderVariantsExt = ((int)0x87C6), - /// - /// Original was GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7 - /// - MaxVertexShaderInvariantsExt = ((int)0x87C7), - /// - /// Original was GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8 - /// - MaxVertexShaderLocalConstantsExt = ((int)0x87C8), - /// - /// Original was GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9 - /// - MaxVertexShaderLocalsExt = ((int)0x87C9), - /// - /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA - /// - MaxOptimizedVertexShaderInstructionsExt = ((int)0x87CA), - /// - /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB - /// - MaxOptimizedVertexShaderVariantsExt = ((int)0x87CB), - /// - /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC - /// - MaxOptimizedVertexShaderLocalConstantsExt = ((int)0x87CC), - /// - /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD - /// - MaxOptimizedVertexShaderInvariantsExt = ((int)0x87CD), - /// - /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE - /// - MaxOptimizedVertexShaderLocalsExt = ((int)0x87CE), - /// - /// Original was GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF - /// - VertexShaderInstructionsExt = ((int)0x87CF), - /// - /// Original was GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0 - /// - VertexShaderVariantsExt = ((int)0x87D0), - /// - /// Original was GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1 - /// - VertexShaderInvariantsExt = ((int)0x87D1), - /// - /// Original was GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2 - /// - VertexShaderLocalConstantsExt = ((int)0x87D2), - /// - /// Original was GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3 - /// - VertexShaderLocalsExt = ((int)0x87D3), - /// - /// Original was GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4 - /// - VertexShaderOptimizedExt = ((int)0x87D4), - /// - /// Original was GL_X_EXT = 0x87D5 - /// - XExt = ((int)0x87D5), - /// - /// Original was GL_Y_EXT = 0x87D6 - /// - YExt = ((int)0x87D6), - /// - /// Original was GL_Z_EXT = 0x87D7 - /// - ZExt = ((int)0x87D7), - /// - /// Original was GL_W_EXT = 0x87D8 - /// - WExt = ((int)0x87D8), - /// - /// Original was GL_NEGATIVE_X_EXT = 0x87D9 - /// - NegativeXExt = ((int)0x87D9), - /// - /// Original was GL_NEGATIVE_Y_EXT = 0x87DA - /// - NegativeYExt = ((int)0x87DA), - /// - /// Original was GL_NEGATIVE_Z_EXT = 0x87DB - /// - NegativeZExt = ((int)0x87DB), - /// - /// Original was GL_NEGATIVE_W_EXT = 0x87DC - /// - NegativeWExt = ((int)0x87DC), - /// - /// Original was GL_ZERO_EXT = 0x87DD - /// - ZeroExt = ((int)0x87DD), - /// - /// Original was GL_ONE_EXT = 0x87DE - /// - OneExt = ((int)0x87DE), - /// - /// Original was GL_NEGATIVE_ONE_EXT = 0x87DF - /// - NegativeOneExt = ((int)0x87DF), - /// - /// Original was GL_NORMALIZED_RANGE_EXT = 0x87E0 - /// - NormalizedRangeExt = ((int)0x87E0), - /// - /// Original was GL_FULL_RANGE_EXT = 0x87E1 - /// - FullRangeExt = ((int)0x87E1), - /// - /// Original was GL_CURRENT_VERTEX_EXT = 0x87E2 - /// - CurrentVertexExt = ((int)0x87E2), - /// - /// Original was GL_MVP_MATRIX_EXT = 0x87E3 - /// - MvpMatrixExt = ((int)0x87E3), - /// - /// Original was GL_VARIANT_VALUE_EXT = 0x87E4 - /// - VariantValueExt = ((int)0x87E4), - /// - /// Original was GL_VARIANT_DATATYPE_EXT = 0x87E5 - /// - VariantDatatypeExt = ((int)0x87E5), - /// - /// Original was GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6 - /// - VariantArrayStrideExt = ((int)0x87E6), - /// - /// Original was GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7 - /// - VariantArrayTypeExt = ((int)0x87E7), - /// - /// Original was GL_VARIANT_ARRAY_EXT = 0x87E8 - /// - VariantArrayExt = ((int)0x87E8), - /// - /// Original was GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9 - /// - VariantArrayPointerExt = ((int)0x87E9), - /// - /// Original was GL_INVARIANT_VALUE_EXT = 0x87EA - /// - InvariantValueExt = ((int)0x87EA), - /// - /// Original was GL_INVARIANT_DATATYPE_EXT = 0x87EB - /// - InvariantDatatypeExt = ((int)0x87EB), - /// - /// Original was GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC - /// - LocalConstantValueExt = ((int)0x87EC), - /// - /// Original was GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED - /// - LocalConstantDatatypeExt = ((int)0x87ED), - } - - /// - /// Used in GL.Ext.VertexWeightPointer - /// - public enum ExtVertexWeighting : int - { - /// - /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 - /// - Modelview0StackDepthExt = ((int)0x0BA3), - /// - /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 - /// - Modelview0MatrixExt = ((int)0x0BA6), - /// - /// Original was GL_MODELVIEW0_EXT = 0x1700 - /// - Modelview0Ext = ((int)0x1700), - /// - /// Original was GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502 - /// - Modelview1StackDepthExt = ((int)0x8502), - /// - /// Original was GL_MODELVIEW1_MATRIX_EXT = 0x8506 - /// - Modelview1MatrixExt = ((int)0x8506), - /// - /// Original was GL_VERTEX_WEIGHTING_EXT = 0x8509 - /// - VertexWeightingExt = ((int)0x8509), - /// - /// Original was GL_MODELVIEW1_EXT = 0x850A - /// - Modelview1Ext = ((int)0x850A), - /// - /// Original was GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B - /// - CurrentVertexWeightExt = ((int)0x850B), - /// - /// Original was GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C - /// - VertexWeightArrayExt = ((int)0x850C), - /// - /// Original was GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D - /// - VertexWeightArraySizeExt = ((int)0x850D), - /// - /// Original was GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E - /// - VertexWeightArrayTypeExt = ((int)0x850E), - /// - /// Original was GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F - /// - VertexWeightArrayStrideExt = ((int)0x850F), - /// - /// Original was GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510 - /// - VertexWeightArrayPointerExt = ((int)0x8510), - } - - /// - /// Not used directly. - /// - public enum ExtWin32KeyedMutex : int - { - } - - /// - /// Used in GL.Ext.WindowRectangles - /// - public enum ExtWindowRectangles : int - { - /// - /// Original was GL_INCLUSIVE_EXT = 0x8F10 - /// - InclusiveExt = ((int)0x8F10), - /// - /// Original was GL_EXCLUSIVE_EXT = 0x8F11 - /// - ExclusiveExt = ((int)0x8F11), - /// - /// Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12 - /// - WindowRectangleExt = ((int)0x8F12), - /// - /// Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13 - /// - WindowRectangleModeExt = ((int)0x8F13), - /// - /// Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14 - /// - MaxWindowRectanglesExt = ((int)0x8F14), - /// - /// Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15 - /// - NumWindowRectanglesExt = ((int)0x8F15), - } - - /// - /// Used in GL.Ext.ImportSync - /// - public enum ExtX11SyncObject : int - { - /// - /// Original was GL_SYNC_X11_FENCE_EXT = 0x90E1 - /// - SyncX11FenceExt = ((int)0x90E1), - } - - /// - /// Not used directly. - /// - public enum FeedBackToken : int - { - /// - /// Original was GL_PASS_THROUGH_TOKEN = 0x0700 - /// - PassThroughToken = ((int)0x0700), - /// - /// Original was GL_POINT_TOKEN = 0x0701 - /// - PointToken = ((int)0x0701), - /// - /// Original was GL_LINE_TOKEN = 0x0702 - /// - LineToken = ((int)0x0702), - /// - /// Original was GL_POLYGON_TOKEN = 0x0703 - /// - PolygonToken = ((int)0x0703), - /// - /// Original was GL_BITMAP_TOKEN = 0x0704 - /// - BitmapToken = ((int)0x0704), - /// - /// Original was GL_DRAW_PIXEL_TOKEN = 0x0705 - /// - DrawPixelToken = ((int)0x0705), - /// - /// Original was GL_COPY_PIXEL_TOKEN = 0x0706 - /// - CopyPixelToken = ((int)0x0706), - /// - /// Original was GL_LINE_RESET_TOKEN = 0x0707 - /// - LineResetToken = ((int)0x0707), - } - - /// - /// Used in GL.FeedbackBuffer - /// - public enum FeedbackType : int - { - /// - /// Original was GL_2D = 0x0600 - /// - Gl2D = ((int)0x0600), - /// - /// Original was GL_3D = 0x0601 - /// - Gl3D = ((int)0x0601), - /// - /// Original was GL_3D_COLOR = 0x0602 - /// - Gl3DColor = ((int)0x0602), - /// - /// Original was GL_3D_COLOR_TEXTURE = 0x0603 - /// - Gl3DColorTexture = ((int)0x0603), - /// - /// Original was GL_4D_COLOR_TEXTURE = 0x0604 - /// - Gl4DColorTexture = ((int)0x0604), - } - - /// - /// Used in GL.Sgix.Deform, GL.Sgix.LoadIdentityDeformationMap - /// - [Flags] - public enum FfdMaskSgix : int - { - } - - /// - /// Used in GL.Sgix.DeformationMap3 - /// - public enum FfdTargetSgix : int - { - /// - /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 - /// - GeometryDeformationSgix = ((int)0x8194), - /// - /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 - /// - TextureDeformationSgix = ((int)0x8195), - } - - /// - /// Not used directly. - /// - public enum FogCoordinatePointerType : int - { - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - } - - /// - /// Not used directly. - /// - public enum FogMode : int - { - /// - /// Original was GL_EXP = 0x0800 - /// - Exp = ((int)0x0800), - /// - /// Original was GL_EXP2 = 0x0801 - /// - Exp2 = ((int)0x0801), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - /// - /// Original was GL_FOG_FUNC_SGIS = 0x812A - /// - FogFuncSgis = ((int)0x812A), - /// - /// Original was GL_FOG_COORD = 0x8451 - /// - FogCoord = ((int)0x8451), - /// - /// Original was GL_FRAGMENT_DEPTH = 0x8452 - /// - FragmentDepth = ((int)0x8452), - } - - /// - /// Used in GL.Fog - /// - public enum FogParameter : int - { - /// - /// Original was GL_FOG_INDEX = 0x0B61 - /// - FogIndex = ((int)0x0B61), - /// - /// Original was GL_FOG_DENSITY = 0x0B62 - /// - FogDensity = ((int)0x0B62), - /// - /// Original was GL_FOG_START = 0x0B63 - /// - FogStart = ((int)0x0B63), - /// - /// Original was GL_FOG_END = 0x0B64 - /// - FogEnd = ((int)0x0B64), - /// - /// Original was GL_FOG_MODE = 0x0B65 - /// - FogMode = ((int)0x0B65), - /// - /// Original was GL_FOG_COLOR = 0x0B66 - /// - FogColor = ((int)0x0B66), - /// - /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 - /// - FogOffsetValueSgix = ((int)0x8199), - /// - /// Original was GL_FOG_COORD_SRC = 0x8450 - /// - FogCoordSrc = ((int)0x8450), - } - - /// - /// Used in GL.Oes.Fogx - /// - public enum FogPName : int - { - /// - /// Original was GL_FOG_INDEX = 0x0B61 - /// - FogIndex = ((int)0x0B61), - /// - /// Original was GL_FOG_DENSITY = 0x0B62 - /// - FogDensity = ((int)0x0B62), - /// - /// Original was GL_FOG_START = 0x0B63 - /// - FogStart = ((int)0x0B63), - /// - /// Original was GL_FOG_END = 0x0B64 - /// - FogEnd = ((int)0x0B64), - /// - /// Original was GL_FOG_MODE = 0x0B65 - /// - FogMode = ((int)0x0B65), - /// - /// Original was GL_FOG_COORD_SRC = 0x8450 - /// - FogCoordSrc = ((int)0x8450), - } - - /// - /// Used in GL.FogCoordPointer, GL.Ext.VertexArrayFogCoordOffset and 1 other function - /// - public enum FogPointerType : int - { - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - } - - /// - /// Used in GL.Ext.FogCoordPointer - /// - public enum FogPointerTypeExt : int - { - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - } - - /// - /// Not used directly. - /// - public enum FogPointerTypeIbm : int - { - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - } - - /// - /// Used in GL.Sgix.FragmentLightModel - /// - public enum FragmentLightModelParameterSgix : int - { - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 - /// - FragmentLightModelLocalViewerSgix = ((int)0x8408), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 - /// - FragmentLightModelTwoSideSgix = ((int)0x8409), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A - /// - FragmentLightModelAmbientSgix = ((int)0x840A), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B - /// - FragmentLightModelNormalInterpolationSgix = ((int)0x840B), - } - - /// - /// Used in GL.Ati.AlphaFragmentOp1, GL.Ati.AlphaFragmentOp2 and 4 other functions - /// - public enum FragmentOpAti : int - { - /// - /// Original was GL_MOV_ATI = 0x8961 - /// - MovAti = ((int)0x8961), - /// - /// Original was GL_ADD_ATI = 0x8963 - /// - AddAti = ((int)0x8963), - /// - /// Original was GL_MUL_ATI = 0x8964 - /// - MulAti = ((int)0x8964), - /// - /// Original was GL_SUB_ATI = 0x8965 - /// - SubAti = ((int)0x8965), - /// - /// Original was GL_DOT3_ATI = 0x8966 - /// - Dot3Ati = ((int)0x8966), - /// - /// Original was GL_DOT4_ATI = 0x8967 - /// - Dot4Ati = ((int)0x8967), - /// - /// Original was GL_MAD_ATI = 0x8968 - /// - MadAti = ((int)0x8968), - /// - /// Original was GL_LERP_ATI = 0x8969 - /// - LerpAti = ((int)0x8969), - /// - /// Original was GL_CND_ATI = 0x896A - /// - CndAti = ((int)0x896A), - /// - /// Original was GL_CND0_ATI = 0x896B - /// - Cnd0Ati = ((int)0x896B), - /// - /// Original was GL_DOT2_ADD_ATI = 0x896C - /// - Dot2AddAti = ((int)0x896C), - } - - /// - /// Used in GL.Arb.FramebufferTexture, GL.Arb.FramebufferTextureFace and 33 other functions - /// - public enum FramebufferAttachment : int - { - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_AUX0 = 0x0409 - /// - Aux0 = ((int)0x0409), - /// - /// Original was GL_AUX1 = 0x040A - /// - Aux1 = ((int)0x040A), - /// - /// Original was GL_AUX2 = 0x040B - /// - Aux2 = ((int)0x040B), - /// - /// Original was GL_AUX3 = 0x040C - /// - Aux3 = ((int)0x040C), - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_DEPTH = 0x1801 - /// - Depth = ((int)0x1801), - /// - /// Original was GL_STENCIL = 0x1802 - /// - Stencil = ((int)0x1802), - /// - /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A - /// - DepthStencilAttachment = ((int)0x821A), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF - /// - MaxColorAttachments = ((int)0x8CDF), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF - /// - MaxColorAttachmentsExt = ((int)0x8CDF), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF - /// - MaxColorAttachmentsNv = ((int)0x8CDF), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 - /// - ColorAttachment0Ext = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 - /// - ColorAttachment0Nv = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0 - /// - ColorAttachment0Oes = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 - /// - ColorAttachment1Ext = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 - /// - ColorAttachment1Nv = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 - /// - ColorAttachment2Ext = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 - /// - ColorAttachment2Nv = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 - /// - ColorAttachment3Ext = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 - /// - ColorAttachment3Nv = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 - /// - ColorAttachment4Ext = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 - /// - ColorAttachment4Nv = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 - /// - ColorAttachment5Ext = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 - /// - ColorAttachment5Nv = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 - /// - ColorAttachment6Ext = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 - /// - ColorAttachment6Nv = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 - /// - ColorAttachment7Ext = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 - /// - ColorAttachment7Nv = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 - /// - ColorAttachment8Ext = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 - /// - ColorAttachment8Nv = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 - /// - ColorAttachment9Ext = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 - /// - ColorAttachment9Nv = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA - /// - ColorAttachment10Ext = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA - /// - ColorAttachment10Nv = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB - /// - ColorAttachment11Ext = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB - /// - ColorAttachment11Nv = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC - /// - ColorAttachment12Ext = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC - /// - ColorAttachment12Nv = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED - /// - ColorAttachment13Ext = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED - /// - ColorAttachment13Nv = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE - /// - ColorAttachment14Ext = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE - /// - ColorAttachment14Nv = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF - /// - ColorAttachment15Ext = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF - /// - ColorAttachment15Nv = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 - /// - ColorAttachment16 = ((int)0x8CF0), - /// - /// Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 - /// - ColorAttachment17 = ((int)0x8CF1), - /// - /// Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 - /// - ColorAttachment18 = ((int)0x8CF2), - /// - /// Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 - /// - ColorAttachment19 = ((int)0x8CF3), - /// - /// Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 - /// - ColorAttachment20 = ((int)0x8CF4), - /// - /// Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 - /// - ColorAttachment21 = ((int)0x8CF5), - /// - /// Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 - /// - ColorAttachment22 = ((int)0x8CF6), - /// - /// Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 - /// - ColorAttachment23 = ((int)0x8CF7), - /// - /// Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 - /// - ColorAttachment24 = ((int)0x8CF8), - /// - /// Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 - /// - ColorAttachment25 = ((int)0x8CF9), - /// - /// Original was GL_COLOR_ATTACHMENT26 = 0x8CFA - /// - ColorAttachment26 = ((int)0x8CFA), - /// - /// Original was GL_COLOR_ATTACHMENT27 = 0x8CFB - /// - ColorAttachment27 = ((int)0x8CFB), - /// - /// Original was GL_COLOR_ATTACHMENT28 = 0x8CFC - /// - ColorAttachment28 = ((int)0x8CFC), - /// - /// Original was GL_COLOR_ATTACHMENT29 = 0x8CFD - /// - ColorAttachment29 = ((int)0x8CFD), - /// - /// Original was GL_COLOR_ATTACHMENT30 = 0x8CFE - /// - ColorAttachment30 = ((int)0x8CFE), - /// - /// Original was GL_COLOR_ATTACHMENT31 = 0x8CFF - /// - ColorAttachment31 = ((int)0x8CFF), - /// - /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 - /// - DepthAttachment = ((int)0x8D00), - /// - /// Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00 - /// - DepthAttachmentExt = ((int)0x8D00), - /// - /// Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00 - /// - DepthAttachmentOes = ((int)0x8D00), - /// - /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 - /// - StencilAttachment = ((int)0x8D20), - /// - /// Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20 - /// - StencilAttachmentExt = ((int)0x8D20), - } - - /// - /// Not used directly. - /// - public enum FramebufferAttachmentComponentType : int - { - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_INDEX = 0x8222 - /// - Index = ((int)0x8222), - /// - /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 - /// - UnsignedNormalized = ((int)0x8C17), - } - - /// - /// Not used directly. - /// - public enum FramebufferAttachmentObjectType : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 - /// - FramebufferDefault = ((int)0x8218), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - } - - /// - /// Used in GL.Amd.GetFramebufferParameter, GL.Ext.GetNamedFramebufferAttachmentParameter - /// - public enum FramebufferAttachmentParameterName : int - { - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 - /// - FramebufferAttachmentColorEncoding = ((int)0x8210), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 - /// - FramebufferAttachmentComponentType = ((int)0x8211), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 - /// - FramebufferAttachmentRedSize = ((int)0x8212), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 - /// - FramebufferAttachmentGreenSize = ((int)0x8213), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 - /// - FramebufferAttachmentBlueSize = ((int)0x8214), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 - /// - FramebufferAttachmentAlphaSize = ((int)0x8215), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 - /// - FramebufferAttachmentDepthSize = ((int)0x8216), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 - /// - FramebufferAttachmentStencilSize = ((int)0x8217), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 - /// - FramebufferAttachmentObjectName = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 - /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 - /// - FramebufferAttachmentLayered = ((int)0x8DA7), - } - - /// - /// Used in GL.FramebufferParameter, GL.GetFramebufferParameter and 3 other functions - /// - public enum FramebufferDefaultParameter : int - { - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - /// - FramebufferDefaultWidth = ((int)0x9310), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - /// - FramebufferDefaultHeight = ((int)0x9311), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - /// - FramebufferDefaultLayers = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - /// - FramebufferDefaultSamples = ((int)0x9313), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314), - } - - /// - /// Not used directly. - /// - public enum FramebufferErrorCode : int - { - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 - /// - FramebufferUndefined = ((int)0x8219), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 - /// - FramebufferComplete = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 - /// - FramebufferCompleteExt = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 - /// - FramebufferIncompleteAttachment = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 - /// - FramebufferIncompleteAttachmentExt = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachmentExt = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 - /// - FramebufferIncompleteDimensionsExt = ((int)0x8CD9), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA - /// - FramebufferIncompleteFormatsExt = ((int)0x8CDA), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB - /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB - /// - FramebufferIncompleteDrawBufferExt = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC - /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC - /// - FramebufferIncompleteReadBufferExt = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD - /// - FramebufferUnsupported = ((int)0x8CDD), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD - /// - FramebufferUnsupportedExt = ((int)0x8CDD), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 - /// - FramebufferIncompleteMultisample = ((int)0x8D56), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 - /// - FramebufferIncompleteLayerTargets = ((int)0x8DA8), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9 - /// - FramebufferIncompleteLayerCount = ((int)0x8DA9), - } - - /// - /// Not used directly. - /// - public enum FramebufferFetchNoncoherent : int - { - /// - /// Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2 - /// - FramebufferFetchNoncoherentQcom = ((int)0x96A2), - } - - /// - /// Used in GL.GetFramebufferAttachmentParameter, GL.GetNamedFramebufferAttachmentParameter and 2 other functions - /// - public enum FramebufferParameterName : int - { - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 - /// - FramebufferAttachmentColorEncoding = ((int)0x8210), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 - /// - FramebufferAttachmentComponentType = ((int)0x8211), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 - /// - FramebufferAttachmentRedSize = ((int)0x8212), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 - /// - FramebufferAttachmentGreenSize = ((int)0x8213), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 - /// - FramebufferAttachmentBlueSize = ((int)0x8214), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 - /// - FramebufferAttachmentAlphaSize = ((int)0x8215), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 - /// - FramebufferAttachmentDepthSize = ((int)0x8216), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 - /// - FramebufferAttachmentStencilSize = ((int)0x8217), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 - /// - FramebufferAttachmentObjectType = ((int)0x8CD0), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 - /// - FramebufferAttachmentObjectTypeExt = ((int)0x8CD0), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 - /// - FramebufferAttachmentObjectName = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 - /// - FramebufferAttachmentObjectNameExt = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 - /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 - /// - FramebufferAttachmentTextureLevelExt = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFaceExt = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 - /// - FramebufferAttachmentTexture3DZoffsetExt = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 - /// - FramebufferAttachmentLayered = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - /// - FramebufferDefaultWidth = ((int)0x9310), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - /// - FramebufferDefaultHeight = ((int)0x9311), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - /// - FramebufferDefaultLayers = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - /// - FramebufferDefaultSamples = ((int)0x9313), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314), - } - - /// - /// Not used directly. - /// - public enum FramebufferStatus : int - { - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 - /// - FramebufferUndefined = ((int)0x8219), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 - /// - FramebufferComplete = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 - /// - FramebufferIncompleteAttachment = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB - /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC - /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD - /// - FramebufferUnsupported = ((int)0x8CDD), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 - /// - FramebufferIncompleteMultisample = ((int)0x8D56), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 - /// - FramebufferIncompleteLayerTargets = ((int)0x8DA8), - } - - /// - /// Used in GL.Amd.FramebufferSamplePositions, GL.Amd.GetFramebufferParameter and 31 other functions - /// - public enum FramebufferTarget : int - { - /// - /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 - /// - ReadFramebuffer = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 - /// - DrawFramebuffer = ((int)0x8CA9), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - /// - /// Original was GL_FRAMEBUFFER_EXT = 0x8D40 - /// - FramebufferExt = ((int)0x8D40), - } - - /// - /// Used in GL.FrontFace - /// - public enum FrontFaceDirection : int - { - /// - /// Original was GL_CW = 0x0900 - /// - Cw = ((int)0x0900), - /// - /// Original was GL_CCW = 0x0901 - /// - Ccw = ((int)0x0901), - } - - /// - /// Used in GL.GenerateMipmap, GL.Ext.GenerateMipmap - /// - public enum GenerateMipmapTarget : int - { - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - /// - TextureCubeMapArray = ((int)0x9009), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - } - - /// - /// Not used directly. - /// - public enum GetColorTableParameterPName : int - { - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 - /// - ColorTableFormat = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 - /// - ColorTableWidth = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA - /// - ColorTableRedSize = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB - /// - ColorTableGreenSize = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC - /// - ColorTableBlueSize = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD - /// - ColorTableAlphaSize = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE - /// - ColorTableLuminanceSize = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF - /// - ColorTableIntensitySize = ((int)0x80DF), - } - - /// - /// Used in GL.GetColorTableParameter, GL.Ext.GetColorTableParameter and 1 other function - /// - public enum GetColorTableParameterPNameSgi : int - { - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 - /// - ColorTableScaleSgi = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 - /// - ColorTableBiasSgi = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 - /// - ColorTableFormat = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 - /// - ColorTableFormatSgi = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 - /// - ColorTableWidth = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 - /// - ColorTableWidthSgi = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA - /// - ColorTableRedSize = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA - /// - ColorTableRedSizeSgi = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB - /// - ColorTableGreenSize = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB - /// - ColorTableGreenSizeSgi = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC - /// - ColorTableBlueSize = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC - /// - ColorTableBlueSizeSgi = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD - /// - ColorTableAlphaSize = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD - /// - ColorTableAlphaSizeSgi = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE - /// - ColorTableLuminanceSize = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE - /// - ColorTableLuminanceSizeSgi = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF - /// - ColorTableIntensitySize = ((int)0x80DF), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF - /// - ColorTableIntensitySizeSgi = ((int)0x80DF), - } - - /// - /// Not used directly. - /// - public enum GetConvolutionParameter : int - { - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 - /// - ConvolutionBorderModeExt = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 - /// - ConvolutionFilterScaleExt = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 - /// - ConvolutionFilterBiasExt = ((int)0x8015), - /// - /// Original was GL_CONVOLUTION_FORMAT = 0x8017 - /// - ConvolutionFormat = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 - /// - ConvolutionFormatExt = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_WIDTH = 0x8018 - /// - ConvolutionWidth = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 - /// - ConvolutionWidthExt = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 - /// - ConvolutionHeight = ((int)0x8019), - /// - /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 - /// - ConvolutionHeightExt = ((int)0x8019), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A - /// - MaxConvolutionWidth = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A - /// - MaxConvolutionWidthExt = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B - /// - MaxConvolutionHeight = ((int)0x801B), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B - /// - MaxConvolutionHeightExt = ((int)0x801B), - /// - /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 - /// - ConvolutionBorderColor = ((int)0x8154), - } - - /// - /// Not used directly. - /// - public enum GetConvolutionParameterPName : int - { - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015), - /// - /// Original was GL_CONVOLUTION_FORMAT = 0x8017 - /// - ConvolutionFormat = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_WIDTH = 0x8018 - /// - ConvolutionWidth = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 - /// - ConvolutionHeight = ((int)0x8019), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A - /// - MaxConvolutionWidth = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B - /// - MaxConvolutionHeight = ((int)0x801B), - /// - /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 - /// - ConvolutionBorderColor = ((int)0x8154), - } - - /// - /// Used in GL.Ext.GetFramebufferParameter, GL.Ext.GetNamedFramebufferParameter - /// - public enum GetFramebufferParameter : int - { - /// - /// Original was GL_DOUBLEBUFFER = 0x0C32 - /// - Doublebuffer = ((int)0x0C32), - /// - /// Original was GL_STEREO = 0x0C33 - /// - Stereo = ((int)0x0C33), - /// - /// Original was GL_SAMPLE_BUFFERS = 0x80A8 - /// - SampleBuffers = ((int)0x80A8), - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A - /// - ImplementationColorReadType = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B - /// - ImplementationColorReadFormat = ((int)0x8B9B), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - /// - FramebufferDefaultWidth = ((int)0x9310), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - /// - FramebufferDefaultHeight = ((int)0x9311), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - /// - FramebufferDefaultLayers = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - /// - FramebufferDefaultSamples = ((int)0x9313), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314), - } - - /// - /// Not used directly. - /// - public enum GetHistogramParameterPName : int - { - /// - /// Original was GL_HISTOGRAM_WIDTH = 0x8026 - /// - HistogramWidth = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_FORMAT = 0x8027 - /// - HistogramFormat = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 - /// - HistogramRedSize = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 - /// - HistogramGreenSize = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A - /// - HistogramBlueSize = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B - /// - HistogramAlphaSize = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C - /// - HistogramLuminanceSize = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_SINK = 0x802D - /// - HistogramSink = ((int)0x802D), - } - - /// - /// Used in GL.GetHistogramParameter, GL.Ext.GetHistogramParameter and 1 other function - /// - public enum GetHistogramParameterPNameExt : int - { - /// - /// Original was GL_HISTOGRAM_WIDTH = 0x8026 - /// - HistogramWidth = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 - /// - HistogramWidthExt = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_FORMAT = 0x8027 - /// - HistogramFormat = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 - /// - HistogramFormatExt = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 - /// - HistogramRedSize = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 - /// - HistogramRedSizeExt = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 - /// - HistogramGreenSize = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 - /// - HistogramGreenSizeExt = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A - /// - HistogramBlueSize = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A - /// - HistogramBlueSizeExt = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B - /// - HistogramAlphaSize = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B - /// - HistogramAlphaSizeExt = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C - /// - HistogramLuminanceSize = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C - /// - HistogramLuminanceSizeExt = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_SINK = 0x802D - /// - HistogramSink = ((int)0x802D), - /// - /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D - /// - HistogramSinkExt = ((int)0x802D), - } - - /// - /// Used in GL.GetBoolean, GL.GetDouble and 4 other functions - /// - public enum GetIndexedPName : int - { - /// - /// Original was GL_DEPTH_RANGE = 0x0B70 - /// - DepthRange = ((int)0x0B70), - /// - /// Original was GL_VIEWPORT = 0x0BA2 - /// - Viewport = ((int)0x0BA2), - /// - /// Original was GL_SCISSOR_BOX = 0x0C10 - /// - ScissorBox = ((int)0x0C10), - /// - /// Original was GL_COLOR_WRITEMASK = 0x0C23 - /// - ColorWritemask = ((int)0x0C23), - /// - /// Original was GL_TEXTURE_BINDING_1D = 0x8068 - /// - TextureBinding1D = ((int)0x8068), - /// - /// Original was GL_TEXTURE_BINDING_2D = 0x8069 - /// - TextureBinding2D = ((int)0x8069), - /// - /// Original was GL_TEXTURE_BINDING_3D = 0x806A - /// - TextureBinding3D = ((int)0x806A), - /// - /// Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 - /// - TextureBindingRectangle = ((int)0x84F6), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 - /// - TextureBindingCubeMap = ((int)0x8514), - /// - /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 - /// - UniformBufferBinding = ((int)0x8A28), - /// - /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 - /// - UniformBufferStart = ((int)0x8A29), - /// - /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A - /// - UniformBufferSize = ((int)0x8A2A), - /// - /// Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C - /// - TextureBinding1DArray = ((int)0x8C1C), - /// - /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D - /// - TextureBinding2DArray = ((int)0x8C1D), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C - /// - TextureBindingBuffer = ((int)0x8C2C), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 - /// - TransformFeedbackBufferStart = ((int)0x8C84), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 - /// - TransformFeedbackBufferSize = ((int)0x8C85), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F - /// - TransformFeedbackBufferBinding = ((int)0x8C8F), - /// - /// Original was GL_SAMPLE_MASK_VALUE = 0x8E52 - /// - SampleMaskValue = ((int)0x8E52), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A - /// - TextureBindingCubeMapArray = ((int)0x900A), - } - - /// - /// Used in GL.GetMap, GL.Oes.GetMapx - /// - public enum GetMapQuery : int - { - /// - /// Original was GL_COEFF = 0x0A00 - /// - Coeff = ((int)0x0A00), - /// - /// Original was GL_ORDER = 0x0A01 - /// - Order = ((int)0x0A01), - /// - /// Original was GL_DOMAIN = 0x0A02 - /// - Domain = ((int)0x0A02), - } - - /// - /// Not used directly. - /// - public enum GetMinmaxParameterPName : int - { - /// - /// Original was GL_MINMAX_FORMAT = 0x802F - /// - MinmaxFormat = ((int)0x802F), - /// - /// Original was GL_MINMAX_SINK = 0x8030 - /// - MinmaxSink = ((int)0x8030), - } - - /// - /// Used in GL.GetMinmaxParameter, GL.Ext.GetMinmaxParameter - /// - public enum GetMinmaxParameterPNameExt : int - { - /// - /// Original was GL_MINMAX_FORMAT = 0x802F - /// - MinmaxFormat = ((int)0x802F), - /// - /// Original was GL_MINMAX_FORMAT_EXT = 0x802F - /// - MinmaxFormatExt = ((int)0x802F), - /// - /// Original was GL_MINMAX_SINK = 0x8030 - /// - MinmaxSink = ((int)0x8030), - /// - /// Original was GL_MINMAX_SINK_EXT = 0x8030 - /// - MinmaxSinkExt = ((int)0x8030), - } - - /// - /// Used in GL.GetMultisample - /// - public enum GetMultisamplePName : int - { - /// - /// Original was GL_SAMPLE_POSITION = 0x8E50 - /// - SamplePosition = ((int)0x8E50), - } - - /// - /// Not used directly. - /// - public enum GetPixelMap : int - { - /// - /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 - /// - PixelMapIToI = ((int)0x0C70), - /// - /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 - /// - PixelMapSToS = ((int)0x0C71), - /// - /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 - /// - PixelMapIToR = ((int)0x0C72), - /// - /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 - /// - PixelMapIToG = ((int)0x0C73), - /// - /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 - /// - PixelMapIToB = ((int)0x0C74), - /// - /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 - /// - PixelMapIToA = ((int)0x0C75), - /// - /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 - /// - PixelMapRToR = ((int)0x0C76), - /// - /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 - /// - PixelMapGToG = ((int)0x0C77), - /// - /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 - /// - PixelMapBToB = ((int)0x0C78), - /// - /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 - /// - PixelMapAToA = ((int)0x0C79), - } - - /// - /// Used in GL.GetBoolean, GL.GetDouble and 5 other functions - /// - public enum GetPName : int - { - /// - /// Original was GL_CURRENT_COLOR = 0x0B00 - /// - CurrentColor = ((int)0x0B00), - /// - /// Original was GL_CURRENT_INDEX = 0x0B01 - /// - CurrentIndex = ((int)0x0B01), - /// - /// Original was GL_CURRENT_NORMAL = 0x0B02 - /// - CurrentNormal = ((int)0x0B02), - /// - /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 - /// - CurrentTextureCoords = ((int)0x0B03), - /// - /// Original was GL_CURRENT_RASTER_COLOR = 0x0B04 - /// - CurrentRasterColor = ((int)0x0B04), - /// - /// Original was GL_CURRENT_RASTER_INDEX = 0x0B05 - /// - CurrentRasterIndex = ((int)0x0B05), - /// - /// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 - /// - CurrentRasterTextureCoords = ((int)0x0B06), - /// - /// Original was GL_CURRENT_RASTER_POSITION = 0x0B07 - /// - CurrentRasterPosition = ((int)0x0B07), - /// - /// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 - /// - CurrentRasterPositionValid = ((int)0x0B08), - /// - /// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 - /// - CurrentRasterDistance = ((int)0x0B09), - /// - /// Original was GL_POINT_SMOOTH = 0x0B10 - /// - PointSmooth = ((int)0x0B10), - /// - /// Original was GL_POINT_SIZE = 0x0B11 - /// - PointSize = ((int)0x0B11), - /// - /// Original was GL_POINT_SIZE_RANGE = 0x0B12 - /// - PointSizeRange = ((int)0x0B12), - /// - /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 - /// - SmoothPointSizeRange = ((int)0x0B12), - /// - /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 - /// - PointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 - /// - SmoothPointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_LINE_SMOOTH = 0x0B20 - /// - LineSmooth = ((int)0x0B20), - /// - /// Original was GL_LINE_WIDTH = 0x0B21 - /// - LineWidth = ((int)0x0B21), - /// - /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 - /// - LineWidthRange = ((int)0x0B22), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 - /// - SmoothLineWidthRange = ((int)0x0B22), - /// - /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - LineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - SmoothLineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_LINE_STIPPLE = 0x0B24 - /// - LineStipple = ((int)0x0B24), - /// - /// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 - /// - LineStipplePattern = ((int)0x0B25), - /// - /// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 - /// - LineStippleRepeat = ((int)0x0B26), - /// - /// Original was GL_LIST_MODE = 0x0B30 - /// - ListMode = ((int)0x0B30), - /// - /// Original was GL_MAX_LIST_NESTING = 0x0B31 - /// - MaxListNesting = ((int)0x0B31), - /// - /// Original was GL_LIST_BASE = 0x0B32 - /// - ListBase = ((int)0x0B32), - /// - /// Original was GL_LIST_INDEX = 0x0B33 - /// - ListIndex = ((int)0x0B33), - /// - /// Original was GL_POLYGON_MODE = 0x0B40 - /// - PolygonMode = ((int)0x0B40), - /// - /// Original was GL_POLYGON_SMOOTH = 0x0B41 - /// - PolygonSmooth = ((int)0x0B41), - /// - /// Original was GL_POLYGON_STIPPLE = 0x0B42 - /// - PolygonStipple = ((int)0x0B42), - /// - /// Original was GL_EDGE_FLAG = 0x0B43 - /// - EdgeFlag = ((int)0x0B43), - /// - /// Original was GL_CULL_FACE = 0x0B44 - /// - CullFace = ((int)0x0B44), - /// - /// Original was GL_CULL_FACE_MODE = 0x0B45 - /// - CullFaceMode = ((int)0x0B45), - /// - /// Original was GL_FRONT_FACE = 0x0B46 - /// - FrontFace = ((int)0x0B46), - /// - /// Original was GL_LIGHTING = 0x0B50 - /// - Lighting = ((int)0x0B50), - /// - /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 - /// - LightModelLocalViewer = ((int)0x0B51), - /// - /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 - /// - LightModelTwoSide = ((int)0x0B52), - /// - /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 - /// - LightModelAmbient = ((int)0x0B53), - /// - /// Original was GL_SHADE_MODEL = 0x0B54 - /// - ShadeModel = ((int)0x0B54), - /// - /// Original was GL_COLOR_MATERIAL_FACE = 0x0B55 - /// - ColorMaterialFace = ((int)0x0B55), - /// - /// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 - /// - ColorMaterialParameter = ((int)0x0B56), - /// - /// Original was GL_COLOR_MATERIAL = 0x0B57 - /// - ColorMaterial = ((int)0x0B57), - /// - /// Original was GL_FOG = 0x0B60 - /// - Fog = ((int)0x0B60), - /// - /// Original was GL_FOG_INDEX = 0x0B61 - /// - FogIndex = ((int)0x0B61), - /// - /// Original was GL_FOG_DENSITY = 0x0B62 - /// - FogDensity = ((int)0x0B62), - /// - /// Original was GL_FOG_START = 0x0B63 - /// - FogStart = ((int)0x0B63), - /// - /// Original was GL_FOG_END = 0x0B64 - /// - FogEnd = ((int)0x0B64), - /// - /// Original was GL_FOG_MODE = 0x0B65 - /// - FogMode = ((int)0x0B65), - /// - /// Original was GL_FOG_COLOR = 0x0B66 - /// - FogColor = ((int)0x0B66), - /// - /// Original was GL_DEPTH_RANGE = 0x0B70 - /// - DepthRange = ((int)0x0B70), - /// - /// Original was GL_DEPTH_TEST = 0x0B71 - /// - DepthTest = ((int)0x0B71), - /// - /// Original was GL_DEPTH_WRITEMASK = 0x0B72 - /// - DepthWritemask = ((int)0x0B72), - /// - /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 - /// - DepthClearValue = ((int)0x0B73), - /// - /// Original was GL_DEPTH_FUNC = 0x0B74 - /// - DepthFunc = ((int)0x0B74), - /// - /// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 - /// - AccumClearValue = ((int)0x0B80), - /// - /// Original was GL_STENCIL_TEST = 0x0B90 - /// - StencilTest = ((int)0x0B90), - /// - /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 - /// - StencilClearValue = ((int)0x0B91), - /// - /// Original was GL_STENCIL_FUNC = 0x0B92 - /// - StencilFunc = ((int)0x0B92), - /// - /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 - /// - StencilValueMask = ((int)0x0B93), - /// - /// Original was GL_STENCIL_FAIL = 0x0B94 - /// - StencilFail = ((int)0x0B94), - /// - /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 - /// - StencilPassDepthFail = ((int)0x0B95), - /// - /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 - /// - StencilPassDepthPass = ((int)0x0B96), - /// - /// Original was GL_STENCIL_REF = 0x0B97 - /// - StencilRef = ((int)0x0B97), - /// - /// Original was GL_STENCIL_WRITEMASK = 0x0B98 - /// - StencilWritemask = ((int)0x0B98), - /// - /// Original was GL_MATRIX_MODE = 0x0BA0 - /// - MatrixMode = ((int)0x0BA0), - /// - /// Original was GL_NORMALIZE = 0x0BA1 - /// - Normalize = ((int)0x0BA1), - /// - /// Original was GL_VIEWPORT = 0x0BA2 - /// - Viewport = ((int)0x0BA2), - /// - /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 - /// - Modelview0StackDepthExt = ((int)0x0BA3), - /// - /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 - /// - ModelviewStackDepth = ((int)0x0BA3), - /// - /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 - /// - ProjectionStackDepth = ((int)0x0BA4), - /// - /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 - /// - TextureStackDepth = ((int)0x0BA5), - /// - /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 - /// - Modelview0MatrixExt = ((int)0x0BA6), - /// - /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 - /// - ModelviewMatrix = ((int)0x0BA6), - /// - /// Original was GL_PROJECTION_MATRIX = 0x0BA7 - /// - ProjectionMatrix = ((int)0x0BA7), - /// - /// Original was GL_TEXTURE_MATRIX = 0x0BA8 - /// - TextureMatrix = ((int)0x0BA8), - /// - /// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 - /// - AttribStackDepth = ((int)0x0BB0), - /// - /// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 - /// - ClientAttribStackDepth = ((int)0x0BB1), - /// - /// Original was GL_ALPHA_TEST = 0x0BC0 - /// - AlphaTest = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 - /// - AlphaTestQcom = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 - /// - AlphaTestFunc = ((int)0x0BC1), - /// - /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 - /// - AlphaTestFuncQcom = ((int)0x0BC1), - /// - /// Original was GL_ALPHA_TEST_REF = 0x0BC2 - /// - AlphaTestRef = ((int)0x0BC2), - /// - /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 - /// - AlphaTestRefQcom = ((int)0x0BC2), - /// - /// Original was GL_DITHER = 0x0BD0 - /// - Dither = ((int)0x0BD0), - /// - /// Original was GL_BLEND_DST = 0x0BE0 - /// - BlendDst = ((int)0x0BE0), - /// - /// Original was GL_BLEND_SRC = 0x0BE1 - /// - BlendSrc = ((int)0x0BE1), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_LOGIC_OP_MODE = 0x0BF0 - /// - LogicOpMode = ((int)0x0BF0), - /// - /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 - /// - IndexLogicOp = ((int)0x0BF1), - /// - /// Original was GL_LOGIC_OP = 0x0BF1 - /// - LogicOp = ((int)0x0BF1), - /// - /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 - /// - ColorLogicOp = ((int)0x0BF2), - /// - /// Original was GL_AUX_BUFFERS = 0x0C00 - /// - AuxBuffers = ((int)0x0C00), - /// - /// Original was GL_DRAW_BUFFER = 0x0C01 - /// - DrawBuffer = ((int)0x0C01), - /// - /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 - /// - DrawBufferExt = ((int)0x0C01), - /// - /// Original was GL_READ_BUFFER = 0x0C02 - /// - ReadBuffer = ((int)0x0C02), - /// - /// Original was GL_READ_BUFFER_EXT = 0x0C02 - /// - ReadBufferExt = ((int)0x0C02), - /// - /// Original was GL_READ_BUFFER_NV = 0x0C02 - /// - ReadBufferNv = ((int)0x0C02), - /// - /// Original was GL_SCISSOR_BOX = 0x0C10 - /// - ScissorBox = ((int)0x0C10), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_INDEX_CLEAR_VALUE = 0x0C20 - /// - IndexClearValue = ((int)0x0C20), - /// - /// Original was GL_INDEX_WRITEMASK = 0x0C21 - /// - IndexWritemask = ((int)0x0C21), - /// - /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 - /// - ColorClearValue = ((int)0x0C22), - /// - /// Original was GL_COLOR_WRITEMASK = 0x0C23 - /// - ColorWritemask = ((int)0x0C23), - /// - /// Original was GL_INDEX_MODE = 0x0C30 - /// - IndexMode = ((int)0x0C30), - /// - /// Original was GL_RGBA_MODE = 0x0C31 - /// - RgbaMode = ((int)0x0C31), - /// - /// Original was GL_DOUBLEBUFFER = 0x0C32 - /// - Doublebuffer = ((int)0x0C32), - /// - /// Original was GL_STEREO = 0x0C33 - /// - Stereo = ((int)0x0C33), - /// - /// Original was GL_RENDER_MODE = 0x0C40 - /// - RenderMode = ((int)0x0C40), - /// - /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 - /// - PerspectiveCorrectionHint = ((int)0x0C50), - /// - /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 - /// - PointSmoothHint = ((int)0x0C51), - /// - /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 - /// - LineSmoothHint = ((int)0x0C52), - /// - /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 - /// - PolygonSmoothHint = ((int)0x0C53), - /// - /// Original was GL_FOG_HINT = 0x0C54 - /// - FogHint = ((int)0x0C54), - /// - /// Original was GL_TEXTURE_GEN_S = 0x0C60 - /// - TextureGenS = ((int)0x0C60), - /// - /// Original was GL_TEXTURE_GEN_T = 0x0C61 - /// - TextureGenT = ((int)0x0C61), - /// - /// Original was GL_TEXTURE_GEN_R = 0x0C62 - /// - TextureGenR = ((int)0x0C62), - /// - /// Original was GL_TEXTURE_GEN_Q = 0x0C63 - /// - TextureGenQ = ((int)0x0C63), - /// - /// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 - /// - PixelMapIToISize = ((int)0x0CB0), - /// - /// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 - /// - PixelMapSToSSize = ((int)0x0CB1), - /// - /// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 - /// - PixelMapIToRSize = ((int)0x0CB2), - /// - /// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 - /// - PixelMapIToGSize = ((int)0x0CB3), - /// - /// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 - /// - PixelMapIToBSize = ((int)0x0CB4), - /// - /// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 - /// - PixelMapIToASize = ((int)0x0CB5), - /// - /// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 - /// - PixelMapRToRSize = ((int)0x0CB6), - /// - /// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 - /// - PixelMapGToGSize = ((int)0x0CB7), - /// - /// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 - /// - PixelMapBToBSize = ((int)0x0CB8), - /// - /// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 - /// - PixelMapAToASize = ((int)0x0CB9), - /// - /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 - /// - UnpackSwapBytes = ((int)0x0CF0), - /// - /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 - /// - UnpackLsbFirst = ((int)0x0CF1), - /// - /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 - /// - UnpackRowLength = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 - /// - UnpackSkipRows = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 - /// - UnpackSkipPixels = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 - /// - UnpackAlignment = ((int)0x0CF5), - /// - /// Original was GL_PACK_SWAP_BYTES = 0x0D00 - /// - PackSwapBytes = ((int)0x0D00), - /// - /// Original was GL_PACK_LSB_FIRST = 0x0D01 - /// - PackLsbFirst = ((int)0x0D01), - /// - /// Original was GL_PACK_ROW_LENGTH = 0x0D02 - /// - PackRowLength = ((int)0x0D02), - /// - /// Original was GL_PACK_SKIP_ROWS = 0x0D03 - /// - PackSkipRows = ((int)0x0D03), - /// - /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 - /// - PackSkipPixels = ((int)0x0D04), - /// - /// Original was GL_PACK_ALIGNMENT = 0x0D05 - /// - PackAlignment = ((int)0x0D05), - /// - /// Original was GL_MAP_COLOR = 0x0D10 - /// - MapColor = ((int)0x0D10), - /// - /// Original was GL_MAP_STENCIL = 0x0D11 - /// - MapStencil = ((int)0x0D11), - /// - /// Original was GL_INDEX_SHIFT = 0x0D12 - /// - IndexShift = ((int)0x0D12), - /// - /// Original was GL_INDEX_OFFSET = 0x0D13 - /// - IndexOffset = ((int)0x0D13), - /// - /// Original was GL_RED_SCALE = 0x0D14 - /// - RedScale = ((int)0x0D14), - /// - /// Original was GL_RED_BIAS = 0x0D15 - /// - RedBias = ((int)0x0D15), - /// - /// Original was GL_ZOOM_X = 0x0D16 - /// - ZoomX = ((int)0x0D16), - /// - /// Original was GL_ZOOM_Y = 0x0D17 - /// - ZoomY = ((int)0x0D17), - /// - /// Original was GL_GREEN_SCALE = 0x0D18 - /// - GreenScale = ((int)0x0D18), - /// - /// Original was GL_GREEN_BIAS = 0x0D19 - /// - GreenBias = ((int)0x0D19), - /// - /// Original was GL_BLUE_SCALE = 0x0D1A - /// - BlueScale = ((int)0x0D1A), - /// - /// Original was GL_BLUE_BIAS = 0x0D1B - /// - BlueBias = ((int)0x0D1B), - /// - /// Original was GL_ALPHA_SCALE = 0x0D1C - /// - AlphaScale = ((int)0x0D1C), - /// - /// Original was GL_ALPHA_BIAS = 0x0D1D - /// - AlphaBias = ((int)0x0D1D), - /// - /// Original was GL_DEPTH_SCALE = 0x0D1E - /// - DepthScale = ((int)0x0D1E), - /// - /// Original was GL_DEPTH_BIAS = 0x0D1F - /// - DepthBias = ((int)0x0D1F), - /// - /// Original was GL_MAX_EVAL_ORDER = 0x0D30 - /// - MaxEvalOrder = ((int)0x0D30), - /// - /// Original was GL_MAX_LIGHTS = 0x0D31 - /// - MaxLights = ((int)0x0D31), - /// - /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 - /// - MaxClipDistances = ((int)0x0D32), - /// - /// Original was GL_MAX_CLIP_PLANES = 0x0D32 - /// - MaxClipPlanes = ((int)0x0D32), - /// - /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 - /// - MaxTextureSize = ((int)0x0D33), - /// - /// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 - /// - MaxPixelMapTable = ((int)0x0D34), - /// - /// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 - /// - MaxAttribStackDepth = ((int)0x0D35), - /// - /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 - /// - MaxModelviewStackDepth = ((int)0x0D36), - /// - /// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 - /// - MaxNameStackDepth = ((int)0x0D37), - /// - /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 - /// - MaxProjectionStackDepth = ((int)0x0D38), - /// - /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 - /// - MaxTextureStackDepth = ((int)0x0D39), - /// - /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A - /// - MaxViewportDims = ((int)0x0D3A), - /// - /// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B - /// - MaxClientAttribStackDepth = ((int)0x0D3B), - /// - /// Original was GL_SUBPIXEL_BITS = 0x0D50 - /// - SubpixelBits = ((int)0x0D50), - /// - /// Original was GL_INDEX_BITS = 0x0D51 - /// - IndexBits = ((int)0x0D51), - /// - /// Original was GL_RED_BITS = 0x0D52 - /// - RedBits = ((int)0x0D52), - /// - /// Original was GL_GREEN_BITS = 0x0D53 - /// - GreenBits = ((int)0x0D53), - /// - /// Original was GL_BLUE_BITS = 0x0D54 - /// - BlueBits = ((int)0x0D54), - /// - /// Original was GL_ALPHA_BITS = 0x0D55 - /// - AlphaBits = ((int)0x0D55), - /// - /// Original was GL_DEPTH_BITS = 0x0D56 - /// - DepthBits = ((int)0x0D56), - /// - /// Original was GL_STENCIL_BITS = 0x0D57 - /// - StencilBits = ((int)0x0D57), - /// - /// Original was GL_ACCUM_RED_BITS = 0x0D58 - /// - AccumRedBits = ((int)0x0D58), - /// - /// Original was GL_ACCUM_GREEN_BITS = 0x0D59 - /// - AccumGreenBits = ((int)0x0D59), - /// - /// Original was GL_ACCUM_BLUE_BITS = 0x0D5A - /// - AccumBlueBits = ((int)0x0D5A), - /// - /// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B - /// - AccumAlphaBits = ((int)0x0D5B), - /// - /// Original was GL_NAME_STACK_DEPTH = 0x0D70 - /// - NameStackDepth = ((int)0x0D70), - /// - /// Original was GL_AUTO_NORMAL = 0x0D80 - /// - AutoNormal = ((int)0x0D80), - /// - /// Original was GL_MAP1_COLOR_4 = 0x0D90 - /// - Map1Color4 = ((int)0x0D90), - /// - /// Original was GL_MAP1_INDEX = 0x0D91 - /// - Map1Index = ((int)0x0D91), - /// - /// Original was GL_MAP1_NORMAL = 0x0D92 - /// - Map1Normal = ((int)0x0D92), - /// - /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 - /// - Map1TextureCoord1 = ((int)0x0D93), - /// - /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 - /// - Map1TextureCoord2 = ((int)0x0D94), - /// - /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 - /// - Map1TextureCoord3 = ((int)0x0D95), - /// - /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 - /// - Map1TextureCoord4 = ((int)0x0D96), - /// - /// Original was GL_MAP1_VERTEX_3 = 0x0D97 - /// - Map1Vertex3 = ((int)0x0D97), - /// - /// Original was GL_MAP1_VERTEX_4 = 0x0D98 - /// - Map1Vertex4 = ((int)0x0D98), - /// - /// Original was GL_MAP2_COLOR_4 = 0x0DB0 - /// - Map2Color4 = ((int)0x0DB0), - /// - /// Original was GL_MAP2_INDEX = 0x0DB1 - /// - Map2Index = ((int)0x0DB1), - /// - /// Original was GL_MAP2_NORMAL = 0x0DB2 - /// - Map2Normal = ((int)0x0DB2), - /// - /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 - /// - Map2TextureCoord1 = ((int)0x0DB3), - /// - /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 - /// - Map2TextureCoord2 = ((int)0x0DB4), - /// - /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 - /// - Map2TextureCoord3 = ((int)0x0DB5), - /// - /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 - /// - Map2TextureCoord4 = ((int)0x0DB6), - /// - /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 - /// - Map2Vertex3 = ((int)0x0DB7), - /// - /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 - /// - Map2Vertex4 = ((int)0x0DB8), - /// - /// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 - /// - Map1GridDomain = ((int)0x0DD0), - /// - /// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 - /// - Map1GridSegments = ((int)0x0DD1), - /// - /// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 - /// - Map2GridDomain = ((int)0x0DD2), - /// - /// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 - /// - Map2GridSegments = ((int)0x0DD3), - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 - /// - FeedbackBufferSize = ((int)0x0DF1), - /// - /// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 - /// - FeedbackBufferType = ((int)0x0DF2), - /// - /// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 - /// - SelectionBufferSize = ((int)0x0DF4), - /// - /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 - /// - PolygonOffsetUnits = ((int)0x2A00), - /// - /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 - /// - PolygonOffsetPoint = ((int)0x2A01), - /// - /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 - /// - PolygonOffsetLine = ((int)0x2A02), - /// - /// Original was GL_CLIP_PLANE0 = 0x3000 - /// - ClipPlane0 = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE1 = 0x3001 - /// - ClipPlane1 = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE2 = 0x3002 - /// - ClipPlane2 = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE3 = 0x3003 - /// - ClipPlane3 = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE4 = 0x3004 - /// - ClipPlane4 = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE5 = 0x3005 - /// - ClipPlane5 = ((int)0x3005), - /// - /// Original was GL_LIGHT0 = 0x4000 - /// - Light0 = ((int)0x4000), - /// - /// Original was GL_LIGHT1 = 0x4001 - /// - Light1 = ((int)0x4001), - /// - /// Original was GL_LIGHT2 = 0x4002 - /// - Light2 = ((int)0x4002), - /// - /// Original was GL_LIGHT3 = 0x4003 - /// - Light3 = ((int)0x4003), - /// - /// Original was GL_LIGHT4 = 0x4004 - /// - Light4 = ((int)0x4004), - /// - /// Original was GL_LIGHT5 = 0x4005 - /// - Light5 = ((int)0x4005), - /// - /// Original was GL_LIGHT6 = 0x4006 - /// - Light6 = ((int)0x4006), - /// - /// Original was GL_LIGHT7 = 0x4007 - /// - Light7 = ((int)0x4007), - /// - /// Original was GL_BLEND_COLOR_EXT = 0x8005 - /// - BlendColorExt = ((int)0x8005), - /// - /// Original was GL_BLEND_EQUATION_EXT = 0x8009 - /// - BlendEquationExt = ((int)0x8009), - /// - /// Original was GL_BLEND_EQUATION_RGB = 0x8009 - /// - BlendEquationRgb = ((int)0x8009), - /// - /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E - /// - PackCmykHintExt = ((int)0x800E), - /// - /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F - /// - UnpackCmykHintExt = ((int)0x800F), - /// - /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 - /// - Convolution1DExt = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 - /// - Convolution2DExt = ((int)0x8011), - /// - /// Original was GL_SEPARABLE_2D_EXT = 0x8012 - /// - Separable2DExt = ((int)0x8012), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C - /// - PostConvolutionRedScaleExt = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D - /// - PostConvolutionGreenScaleExt = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E - /// - PostConvolutionBlueScaleExt = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F - /// - PostConvolutionAlphaScaleExt = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 - /// - PostConvolutionRedBiasExt = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 - /// - PostConvolutionGreenBiasExt = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 - /// - PostConvolutionBlueBiasExt = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 - /// - PostConvolutionAlphaBiasExt = ((int)0x8023), - /// - /// Original was GL_HISTOGRAM_EXT = 0x8024 - /// - HistogramExt = ((int)0x8024), - /// - /// Original was GL_MINMAX_EXT = 0x802E - /// - MinmaxExt = ((int)0x802E), - /// - /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 - /// - PolygonOffsetFill = ((int)0x8037), - /// - /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 - /// - PolygonOffsetFactor = ((int)0x8038), - /// - /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 - /// - PolygonOffsetBiasExt = ((int)0x8039), - /// - /// Original was GL_RESCALE_NORMAL_EXT = 0x803A - /// - RescaleNormalExt = ((int)0x803A), - /// - /// Original was GL_TEXTURE_BINDING_1D = 0x8068 - /// - TextureBinding1D = ((int)0x8068), - /// - /// Original was GL_TEXTURE_BINDING_2D = 0x8069 - /// - TextureBinding2D = ((int)0x8069), - /// - /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A - /// - Texture3DBindingExt = ((int)0x806A), - /// - /// Original was GL_TEXTURE_BINDING_3D = 0x806A - /// - TextureBinding3D = ((int)0x806A), - /// - /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B - /// - PackSkipImagesExt = ((int)0x806B), - /// - /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C - /// - PackImageHeightExt = ((int)0x806C), - /// - /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D - /// - UnpackSkipImagesExt = ((int)0x806D), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E - /// - UnpackImageHeightExt = ((int)0x806E), - /// - /// Original was GL_TEXTURE_3D_EXT = 0x806F - /// - Texture3DExt = ((int)0x806F), - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 - /// - Max3DTextureSize = ((int)0x8073), - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 - /// - Max3DTextureSizeExt = ((int)0x8073), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_NORMAL_ARRAY = 0x8075 - /// - NormalArray = ((int)0x8075), - /// - /// Original was GL_COLOR_ARRAY = 0x8076 - /// - ColorArray = ((int)0x8076), - /// - /// Original was GL_INDEX_ARRAY = 0x8077 - /// - IndexArray = ((int)0x8077), - /// - /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 - /// - TextureCoordArray = ((int)0x8078), - /// - /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 - /// - EdgeFlagArray = ((int)0x8079), - /// - /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A - /// - VertexArraySize = ((int)0x807A), - /// - /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B - /// - VertexArrayType = ((int)0x807B), - /// - /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C - /// - VertexArrayStride = ((int)0x807C), - /// - /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D - /// - VertexArrayCountExt = ((int)0x807D), - /// - /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E - /// - NormalArrayType = ((int)0x807E), - /// - /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F - /// - NormalArrayStride = ((int)0x807F), - /// - /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 - /// - NormalArrayCountExt = ((int)0x8080), - /// - /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 - /// - ColorArraySize = ((int)0x8081), - /// - /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 - /// - ColorArrayType = ((int)0x8082), - /// - /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 - /// - ColorArrayStride = ((int)0x8083), - /// - /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 - /// - ColorArrayCountExt = ((int)0x8084), - /// - /// Original was GL_INDEX_ARRAY_TYPE = 0x8085 - /// - IndexArrayType = ((int)0x8085), - /// - /// Original was GL_INDEX_ARRAY_STRIDE = 0x8086 - /// - IndexArrayStride = ((int)0x8086), - /// - /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 - /// - IndexArrayCountExt = ((int)0x8087), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 - /// - TextureCoordArraySize = ((int)0x8088), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 - /// - TextureCoordArrayType = ((int)0x8089), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A - /// - TextureCoordArrayStride = ((int)0x808A), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B - /// - TextureCoordArrayCountExt = ((int)0x808B), - /// - /// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C - /// - EdgeFlagArrayStride = ((int)0x808C), - /// - /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D - /// - EdgeFlagArrayCountExt = ((int)0x808D), - /// - /// Original was GL_INTERLACE_SGIX = 0x8094 - /// - InterlaceSgix = ((int)0x8094), - /// - /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 - /// - DetailTexture2DBindingSgis = ((int)0x8096), - /// - /// Original was GL_MULTISAMPLE = 0x809D - /// - Multisample = ((int)0x809D), - /// - /// Original was GL_MULTISAMPLE_SGIS = 0x809D - /// - MultisampleSgis = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E - /// - SampleAlphaToCoverage = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E - /// - SampleAlphaToMaskSgis = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F - /// - SampleAlphaToOne = ((int)0x809F), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F - /// - SampleAlphaToOneSgis = ((int)0x809F), - /// - /// Original was GL_SAMPLE_COVERAGE = 0x80A0 - /// - SampleCoverage = ((int)0x80A0), - /// - /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 - /// - SampleMaskSgis = ((int)0x80A0), - /// - /// Original was GL_SAMPLE_BUFFERS = 0x80A8 - /// - SampleBuffers = ((int)0x80A8), - /// - /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 - /// - SampleBuffersSgis = ((int)0x80A8), - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_SAMPLES_SGIS = 0x80A9 - /// - SamplesSgis = ((int)0x80A9), - /// - /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA - /// - SampleCoverageValue = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA - /// - SampleMaskValueSgis = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB - /// - SampleCoverageInvert = ((int)0x80AB), - /// - /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB - /// - SampleMaskInvertSgis = ((int)0x80AB), - /// - /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC - /// - SamplePatternSgis = ((int)0x80AC), - /// - /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 - /// - ColorMatrixSgi = ((int)0x80B1), - /// - /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 - /// - ColorMatrixStackDepthSgi = ((int)0x80B2), - /// - /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 - /// - MaxColorMatrixStackDepthSgi = ((int)0x80B3), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 - /// - PostColorMatrixRedScaleSgi = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 - /// - PostColorMatrixGreenScaleSgi = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 - /// - PostColorMatrixBlueScaleSgi = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 - /// - PostColorMatrixAlphaScaleSgi = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 - /// - PostColorMatrixRedBiasSgi = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 - /// - PostColorMatrixGreenBiasSgi = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA - /// - PostColorMatrixBlueBiasSgi = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB - /// - PostColorMatrixAlphaBiasSgi = ((int)0x80BB), - /// - /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC - /// - TextureColorTableSgi = ((int)0x80BC), - /// - /// Original was GL_BLEND_DST_RGB = 0x80C8 - /// - BlendDstRgb = ((int)0x80C8), - /// - /// Original was GL_BLEND_SRC_RGB = 0x80C9 - /// - BlendSrcRgb = ((int)0x80C9), - /// - /// Original was GL_BLEND_DST_ALPHA = 0x80CA - /// - BlendDstAlpha = ((int)0x80CA), - /// - /// Original was GL_BLEND_SRC_ALPHA = 0x80CB - /// - BlendSrcAlpha = ((int)0x80CB), - /// - /// Original was GL_COLOR_TABLE_SGI = 0x80D0 - /// - ColorTableSgi = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 - /// - PostConvolutionColorTableSgi = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 - /// - PostColorMatrixColorTableSgi = ((int)0x80D2), - /// - /// Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 - /// - MaxElementsVertices = ((int)0x80E8), - /// - /// Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 - /// - MaxElementsIndices = ((int)0x80E9), - /// - /// Original was GL_POINT_SIZE_MIN = 0x8126 - /// - PointSizeMin = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 - /// - PointSizeMinSgis = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX = 0x8127 - /// - PointSizeMax = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 - /// - PointSizeMaxSgis = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 - /// - PointFadeThresholdSize = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 - /// - PointFadeThresholdSizeSgis = ((int)0x8128), - /// - /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 - /// - DistanceAttenuationSgis = ((int)0x8129), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 - /// - PointDistanceAttenuation = ((int)0x8129), - /// - /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B - /// - FogFuncPointsSgis = ((int)0x812B), - /// - /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C - /// - MaxFogFuncPointsSgis = ((int)0x812C), - /// - /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 - /// - PackSkipVolumesSgis = ((int)0x8130), - /// - /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 - /// - PackImageDepthSgis = ((int)0x8131), - /// - /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 - /// - UnpackSkipVolumesSgis = ((int)0x8132), - /// - /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 - /// - UnpackImageDepthSgis = ((int)0x8133), - /// - /// Original was GL_TEXTURE_4D_SGIS = 0x8134 - /// - Texture4DSgis = ((int)0x8134), - /// - /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 - /// - Max4DTextureSizeSgis = ((int)0x8138), - /// - /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 - /// - PixelTexGenSgix = ((int)0x8139), - /// - /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E - /// - PixelTileBestAlignmentSgix = ((int)0x813E), - /// - /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F - /// - PixelTileCacheIncrementSgix = ((int)0x813F), - /// - /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 - /// - PixelTileWidthSgix = ((int)0x8140), - /// - /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 - /// - PixelTileHeightSgix = ((int)0x8141), - /// - /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 - /// - PixelTileGridWidthSgix = ((int)0x8142), - /// - /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 - /// - PixelTileGridHeightSgix = ((int)0x8143), - /// - /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 - /// - PixelTileGridDepthSgix = ((int)0x8144), - /// - /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 - /// - PixelTileCacheSizeSgix = ((int)0x8145), - /// - /// Original was GL_SPRITE_SGIX = 0x8148 - /// - SpriteSgix = ((int)0x8148), - /// - /// Original was GL_SPRITE_MODE_SGIX = 0x8149 - /// - SpriteModeSgix = ((int)0x8149), - /// - /// Original was GL_SPRITE_AXIS_SGIX = 0x814A - /// - SpriteAxisSgix = ((int)0x814A), - /// - /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B - /// - SpriteTranslationSgix = ((int)0x814B), - /// - /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F - /// - Texture4DBindingSgis = ((int)0x814F), - /// - /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 - /// - MaxClipmapDepthSgix = ((int)0x8177), - /// - /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 - /// - MaxClipmapVirtualDepthSgix = ((int)0x8178), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B - /// - PostTextureFilterBiasRangeSgix = ((int)0x817B), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C - /// - PostTextureFilterScaleRangeSgix = ((int)0x817C), - /// - /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D - /// - ReferencePlaneSgix = ((int)0x817D), - /// - /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E - /// - ReferencePlaneEquationSgix = ((int)0x817E), - /// - /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F - /// - IrInstrument1Sgix = ((int)0x817F), - /// - /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 - /// - InstrumentMeasurementsSgix = ((int)0x8181), - /// - /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 - /// - CalligraphicFragmentSgix = ((int)0x8183), - /// - /// Original was GL_FRAMEZOOM_SGIX = 0x818B - /// - FramezoomSgix = ((int)0x818B), - /// - /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C - /// - FramezoomFactorSgix = ((int)0x818C), - /// - /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D - /// - MaxFramezoomFactorSgix = ((int)0x818D), - /// - /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 - /// - GenerateMipmapHint = ((int)0x8192), - /// - /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 - /// - GenerateMipmapHintSgis = ((int)0x8192), - /// - /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 - /// - DeformationsMaskSgix = ((int)0x8196), - /// - /// Original was GL_FOG_OFFSET_SGIX = 0x8198 - /// - FogOffsetSgix = ((int)0x8198), - /// - /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 - /// - FogOffsetValueSgix = ((int)0x8199), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 - /// - LightModelColorControl = ((int)0x81F8), - /// - /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB - /// - SharedTexturePaletteExt = ((int)0x81FB), - /// - /// Original was GL_MAJOR_VERSION = 0x821B - /// - MajorVersion = ((int)0x821B), - /// - /// Original was GL_MINOR_VERSION = 0x821C - /// - MinorVersion = ((int)0x821C), - /// - /// Original was GL_NUM_EXTENSIONS = 0x821D - /// - NumExtensions = ((int)0x821D), - /// - /// Original was GL_CONTEXT_FLAGS = 0x821E - /// - ContextFlags = ((int)0x821E), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256 - /// - ResetNotificationStrategy = ((int)0x8256), - /// - /// Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A - /// - ProgramPipelineBinding = ((int)0x825A), - /// - /// Original was GL_MAX_VIEWPORTS = 0x825B - /// - MaxViewports = ((int)0x825B), - /// - /// Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C - /// - ViewportSubpixelBits = ((int)0x825C), - /// - /// Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D - /// - ViewportBoundsRange = ((int)0x825D), - /// - /// Original was GL_LAYER_PROVOKING_VERTEX = 0x825E - /// - LayerProvokingVertex = ((int)0x825E), - /// - /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F - /// - ViewportIndexProvokingVertex = ((int)0x825F), - /// - /// Original was GL_MAX_CULL_DISTANCES = 0x82F9 - /// - MaxCullDistances = ((int)0x82F9), - /// - /// Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA - /// - MaxCombinedClipAndCullDistances = ((int)0x82FA), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB - /// - ContextReleaseBehavior = ((int)0x82FB), - /// - /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 - /// - ConvolutionHintSgix = ((int)0x8316), - /// - /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 - /// - AsyncMarkerSgix = ((int)0x8329), - /// - /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B - /// - PixelTexGenModeSgix = ((int)0x832B), - /// - /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C - /// - AsyncHistogramSgix = ((int)0x832C), - /// - /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D - /// - MaxAsyncHistogramSgix = ((int)0x832D), - /// - /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 - /// - PixelTextureSgis = ((int)0x8353), - /// - /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C - /// - AsyncTexImageSgix = ((int)0x835C), - /// - /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D - /// - AsyncDrawPixelsSgix = ((int)0x835D), - /// - /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E - /// - AsyncReadPixelsSgix = ((int)0x835E), - /// - /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F - /// - MaxAsyncTexImageSgix = ((int)0x835F), - /// - /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 - /// - MaxAsyncDrawPixelsSgix = ((int)0x8360), - /// - /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 - /// - MaxAsyncReadPixelsSgix = ((int)0x8361), - /// - /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE - /// - VertexPreclipSgix = ((int)0x83EE), - /// - /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF - /// - VertexPreclipHintSgix = ((int)0x83EF), - /// - /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 - /// - FragmentLightingSgix = ((int)0x8400), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 - /// - FragmentColorMaterialSgix = ((int)0x8401), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 - /// - FragmentColorMaterialFaceSgix = ((int)0x8402), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 - /// - FragmentColorMaterialParameterSgix = ((int)0x8403), - /// - /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 - /// - MaxFragmentLightsSgix = ((int)0x8404), - /// - /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 - /// - MaxActiveLightsSgix = ((int)0x8405), - /// - /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 - /// - LightEnvModeSgix = ((int)0x8407), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 - /// - FragmentLightModelLocalViewerSgix = ((int)0x8408), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 - /// - FragmentLightModelTwoSideSgix = ((int)0x8409), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A - /// - FragmentLightModelAmbientSgix = ((int)0x840A), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B - /// - FragmentLightModelNormalInterpolationSgix = ((int)0x840B), - /// - /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C - /// - FragmentLight0Sgix = ((int)0x840C), - /// - /// Original was GL_PACK_RESAMPLE_SGIX = 0x842E - /// - PackResampleSgix = ((int)0x842E), - /// - /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F - /// - UnpackResampleSgix = ((int)0x842F), - /// - /// Original was GL_CURRENT_FOG_COORD = 0x8453 - /// - CurrentFogCoord = ((int)0x8453), - /// - /// Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454 - /// - FogCoordArrayType = ((int)0x8454), - /// - /// Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455 - /// - FogCoordArrayStride = ((int)0x8455), - /// - /// Original was GL_COLOR_SUM = 0x8458 - /// - ColorSum = ((int)0x8458), - /// - /// Original was GL_CURRENT_SECONDARY_COLOR = 0x8459 - /// - CurrentSecondaryColor = ((int)0x8459), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A - /// - SecondaryColorArraySize = ((int)0x845A), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B - /// - SecondaryColorArrayType = ((int)0x845B), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C - /// - SecondaryColorArrayStride = ((int)0x845C), - /// - /// Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F - /// - CurrentRasterSecondaryColor = ((int)0x845F), - /// - /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D - /// - AliasedPointSizeRange = ((int)0x846D), - /// - /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E - /// - AliasedLineWidthRange = ((int)0x846E), - /// - /// Original was GL_ACTIVE_TEXTURE = 0x84E0 - /// - ActiveTexture = ((int)0x84E0), - /// - /// Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 - /// - ClientActiveTexture = ((int)0x84E1), - /// - /// Original was GL_MAX_TEXTURE_UNITS = 0x84E2 - /// - MaxTextureUnits = ((int)0x84E2), - /// - /// Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 - /// - TransposeModelviewMatrix = ((int)0x84E3), - /// - /// Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4 - /// - TransposeProjectionMatrix = ((int)0x84E4), - /// - /// Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5 - /// - TransposeTextureMatrix = ((int)0x84E5), - /// - /// Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6 - /// - TransposeColorMatrix = ((int)0x84E6), - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 - /// - MaxRenderbufferSize = ((int)0x84E8), - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 - /// - MaxRenderbufferSizeExt = ((int)0x84E8), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF - /// - TextureCompressionHint = ((int)0x84EF), - /// - /// Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 - /// - TextureBindingRectangle = ((int)0x84F6), - /// - /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 - /// - MaxRectangleTextureSize = ((int)0x84F8), - /// - /// Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD - /// - MaxTextureLodBias = ((int)0x84FD), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 - /// - TextureBindingCubeMap = ((int)0x8514), - /// - /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C - /// - MaxCubeMapTextureSize = ((int)0x851C), - /// - /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 - /// - PackSubsampleRateSgix = ((int)0x85A0), - /// - /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 - /// - UnpackSubsampleRateSgix = ((int)0x85A1), - /// - /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 - /// - VertexArrayBinding = ((int)0x85B5), - /// - /// Original was GL_PROGRAM_POINT_SIZE = 0x8642 - /// - ProgramPointSize = ((int)0x8642), - /// - /// Original was GL_DEPTH_CLAMP = 0x864F - /// - DepthClamp = ((int)0x864F), - /// - /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 - /// - NumCompressedTextureFormats = ((int)0x86A2), - /// - /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 - /// - CompressedTextureFormats = ((int)0x86A3), - /// - /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE - /// - NumProgramBinaryFormats = ((int)0x87FE), - /// - /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF - /// - ProgramBinaryFormats = ((int)0x87FF), - /// - /// Original was GL_STENCIL_BACK_FUNC = 0x8800 - /// - StencilBackFunc = ((int)0x8800), - /// - /// Original was GL_STENCIL_BACK_FAIL = 0x8801 - /// - StencilBackFail = ((int)0x8801), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 - /// - StencilBackPassDepthFail = ((int)0x8802), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 - /// - StencilBackPassDepthPass = ((int)0x8803), - /// - /// Original was GL_RGBA_FLOAT_MODE = 0x8820 - /// - RgbaFloatMode = ((int)0x8820), - /// - /// Original was GL_MAX_DRAW_BUFFERS = 0x8824 - /// - MaxDrawBuffers = ((int)0x8824), - /// - /// Original was GL_DRAW_BUFFER0 = 0x8825 - /// - DrawBuffer0 = ((int)0x8825), - /// - /// Original was GL_DRAW_BUFFER1 = 0x8826 - /// - DrawBuffer1 = ((int)0x8826), - /// - /// Original was GL_DRAW_BUFFER2 = 0x8827 - /// - DrawBuffer2 = ((int)0x8827), - /// - /// Original was GL_DRAW_BUFFER3 = 0x8828 - /// - DrawBuffer3 = ((int)0x8828), - /// - /// Original was GL_DRAW_BUFFER4 = 0x8829 - /// - DrawBuffer4 = ((int)0x8829), - /// - /// Original was GL_DRAW_BUFFER5 = 0x882A - /// - DrawBuffer5 = ((int)0x882A), - /// - /// Original was GL_DRAW_BUFFER6 = 0x882B - /// - DrawBuffer6 = ((int)0x882B), - /// - /// Original was GL_DRAW_BUFFER7 = 0x882C - /// - DrawBuffer7 = ((int)0x882C), - /// - /// Original was GL_DRAW_BUFFER8 = 0x882D - /// - DrawBuffer8 = ((int)0x882D), - /// - /// Original was GL_DRAW_BUFFER9 = 0x882E - /// - DrawBuffer9 = ((int)0x882E), - /// - /// Original was GL_DRAW_BUFFER10 = 0x882F - /// - DrawBuffer10 = ((int)0x882F), - /// - /// Original was GL_DRAW_BUFFER11 = 0x8830 - /// - DrawBuffer11 = ((int)0x8830), - /// - /// Original was GL_DRAW_BUFFER12 = 0x8831 - /// - DrawBuffer12 = ((int)0x8831), - /// - /// Original was GL_DRAW_BUFFER13 = 0x8832 - /// - DrawBuffer13 = ((int)0x8832), - /// - /// Original was GL_DRAW_BUFFER14 = 0x8833 - /// - DrawBuffer14 = ((int)0x8833), - /// - /// Original was GL_DRAW_BUFFER15 = 0x8834 - /// - DrawBuffer15 = ((int)0x8834), - /// - /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D - /// - BlendEquationAlpha = ((int)0x883D), - /// - /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F - /// - TextureCubeMapSeamless = ((int)0x884F), - /// - /// Original was GL_POINT_SPRITE = 0x8861 - /// - PointSprite = ((int)0x8861), - /// - /// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 - /// - MaxVertexAttribs = ((int)0x8869), - /// - /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C - /// - MaxTessControlInputComponents = ((int)0x886C), - /// - /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D - /// - MaxTessEvaluationInputComponents = ((int)0x886D), - /// - /// Original was GL_MAX_TEXTURE_COORDS = 0x8871 - /// - MaxTextureCoords = ((int)0x8871), - /// - /// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 - /// - MaxTextureImageUnits = ((int)0x8872), - /// - /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 - /// - ArrayBufferBinding = ((int)0x8894), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 - /// - ElementArrayBufferBinding = ((int)0x8895), - /// - /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 - /// - VertexArrayBufferBinding = ((int)0x8896), - /// - /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 - /// - NormalArrayBufferBinding = ((int)0x8897), - /// - /// Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 - /// - ColorArrayBufferBinding = ((int)0x8898), - /// - /// Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899 - /// - IndexArrayBufferBinding = ((int)0x8899), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A - /// - TextureCoordArrayBufferBinding = ((int)0x889A), - /// - /// Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B - /// - EdgeFlagArrayBufferBinding = ((int)0x889B), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C - /// - SecondaryColorArrayBufferBinding = ((int)0x889C), - /// - /// Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D - /// - FogCoordArrayBufferBinding = ((int)0x889D), - /// - /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E - /// - WeightArrayBufferBinding = ((int)0x889E), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F - /// - VertexAttribArrayBufferBinding = ((int)0x889F), - /// - /// Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED - /// - PixelPackBufferBinding = ((int)0x88ED), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF - /// - PixelUnpackBufferBinding = ((int)0x88EF), - /// - /// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC - /// - MaxDualSourceDrawBuffers = ((int)0x88FC), - /// - /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF - /// - MaxArrayTextureLayers = ((int)0x88FF), - /// - /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 - /// - MinProgramTexelOffset = ((int)0x8904), - /// - /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 - /// - MaxProgramTexelOffset = ((int)0x8905), - /// - /// Original was GL_SAMPLER_BINDING = 0x8919 - /// - SamplerBinding = ((int)0x8919), - /// - /// Original was GL_CLAMP_VERTEX_COLOR = 0x891A - /// - ClampVertexColor = ((int)0x891A), - /// - /// Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B - /// - ClampFragmentColor = ((int)0x891B), - /// - /// Original was GL_CLAMP_READ_COLOR = 0x891C - /// - ClampReadColor = ((int)0x891C), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B - /// - MaxVertexUniformBlocks = ((int)0x8A2B), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C - /// - MaxGeometryUniformBlocks = ((int)0x8A2C), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D - /// - MaxFragmentUniformBlocks = ((int)0x8A2D), - /// - /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E - /// - MaxCombinedUniformBlocks = ((int)0x8A2E), - /// - /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F - /// - MaxUniformBufferBindings = ((int)0x8A2F), - /// - /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 - /// - MaxUniformBlockSize = ((int)0x8A30), - /// - /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 - /// - MaxCombinedVertexUniformComponents = ((int)0x8A31), - /// - /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 - /// - MaxCombinedGeometryUniformComponents = ((int)0x8A32), - /// - /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 - /// - MaxCombinedFragmentUniformComponents = ((int)0x8A33), - /// - /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 - /// - UniformBufferOffsetAlignment = ((int)0x8A34), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 - /// - MaxFragmentUniformComponents = ((int)0x8B49), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A - /// - MaxVertexUniformComponents = ((int)0x8B4A), - /// - /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B - /// - MaxVaryingComponents = ((int)0x8B4B), - /// - /// Original was GL_MAX_VARYING_FLOATS = 0x8B4B - /// - MaxVaryingFloats = ((int)0x8B4B), - /// - /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C - /// - MaxVertexTextureImageUnits = ((int)0x8B4C), - /// - /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D - /// - MaxCombinedTextureImageUnits = ((int)0x8B4D), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B - /// - FragmentShaderDerivativeHint = ((int)0x8B8B), - /// - /// Original was GL_CURRENT_PROGRAM = 0x8B8D - /// - CurrentProgram = ((int)0x8B8D), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A - /// - ImplementationColorReadType = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B - /// - ImplementationColorReadFormat = ((int)0x8B9B), - /// - /// Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C - /// - TextureBinding1DArray = ((int)0x8C1C), - /// - /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D - /// - TextureBinding2DArray = ((int)0x8C1D), - /// - /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 - /// - MaxGeometryTextureImageUnits = ((int)0x8C29), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B - /// - MaxTextureBufferSize = ((int)0x8C2B), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C - /// - TextureBindingBuffer = ((int)0x8C2C), - /// - /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D - /// - TextureBufferDataStoreBinding = ((int)0x8C2D), - /// - /// Original was GL_SAMPLE_SHADING = 0x8C36 - /// - SampleShading = ((int)0x8C36), - /// - /// Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37 - /// - MinSampleShadingValue = ((int)0x8C37), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 - /// - MaxTransformFeedbackSeparateComponents = ((int)0x8C80), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A - /// - MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B - /// - MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B), - /// - /// Original was GL_STENCIL_BACK_REF = 0x8CA3 - /// - StencilBackRef = ((int)0x8CA3), - /// - /// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 - /// - StencilBackValueMask = ((int)0x8CA4), - /// - /// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 - /// - StencilBackWritemask = ((int)0x8CA5), - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 - /// - DrawFramebufferBinding = ((int)0x8CA6), - /// - /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 - /// - FramebufferBinding = ((int)0x8CA6), - /// - /// Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6 - /// - FramebufferBindingExt = ((int)0x8CA6), - /// - /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 - /// - RenderbufferBinding = ((int)0x8CA7), - /// - /// Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7 - /// - RenderbufferBindingExt = ((int)0x8CA7), - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA - /// - ReadFramebufferBinding = ((int)0x8CAA), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF - /// - MaxColorAttachments = ((int)0x8CDF), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF - /// - MaxColorAttachmentsExt = ((int)0x8CDF), - /// - /// Original was GL_MAX_SAMPLES = 0x8D57 - /// - MaxSamples = ((int)0x8D57), - /// - /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 - /// - FramebufferSrgb = ((int)0x8DB9), - /// - /// Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD - /// - MaxGeometryVaryingComponents = ((int)0x8DDD), - /// - /// Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE - /// - MaxVertexVaryingComponents = ((int)0x8DDE), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF - /// - MaxGeometryUniformComponents = ((int)0x8DDF), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 - /// - MaxGeometryOutputVertices = ((int)0x8DE0), - /// - /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 - /// - MaxGeometryTotalOutputComponents = ((int)0x8DE1), - /// - /// Original was GL_MAX_SUBROUTINES = 0x8DE7 - /// - MaxSubroutines = ((int)0x8DE7), - /// - /// Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 - /// - MaxSubroutineUniformLocations = ((int)0x8DE8), - /// - /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 - /// - ShaderBinaryFormats = ((int)0x8DF8), - /// - /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 - /// - NumShaderBinaryFormats = ((int)0x8DF9), - /// - /// Original was GL_SHADER_COMPILER = 0x8DFA - /// - ShaderCompiler = ((int)0x8DFA), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB - /// - MaxVertexUniformVectors = ((int)0x8DFB), - /// - /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC - /// - MaxVaryingVectors = ((int)0x8DFC), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD - /// - MaxFragmentUniformVectors = ((int)0x8DFD), - /// - /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E - /// - MaxCombinedTessControlUniformComponents = ((int)0x8E1E), - /// - /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F - /// - MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 - /// - TransformFeedbackBufferPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 - /// - TransformFeedbackBufferActive = ((int)0x8E24), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 - /// - TransformFeedbackBinding = ((int)0x8E25), - /// - /// Original was GL_TIMESTAMP = 0x8E28 - /// - Timestamp = ((int)0x8E28), - /// - /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C - /// - QuadsFollowProvokingVertexConvention = ((int)0x8E4C), - /// - /// Original was GL_PROVOKING_VERTEX = 0x8E4F - /// - ProvokingVertex = ((int)0x8E4F), - /// - /// Original was GL_SAMPLE_MASK = 0x8E51 - /// - SampleMask = ((int)0x8E51), - /// - /// Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 - /// - MaxSampleMaskWords = ((int)0x8E59), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A - /// - MaxGeometryShaderInvocations = ((int)0x8E5A), - /// - /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B - /// - MinFragmentInterpolationOffset = ((int)0x8E5B), - /// - /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C - /// - MaxFragmentInterpolationOffset = ((int)0x8E5C), - /// - /// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D - /// - FragmentInterpolationOffsetBits = ((int)0x8E5D), - /// - /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E - /// - MinProgramTextureGatherOffset = ((int)0x8E5E), - /// - /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F - /// - MaxProgramTextureGatherOffset = ((int)0x8E5F), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 - /// - MaxTransformFeedbackBuffers = ((int)0x8E70), - /// - /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 - /// - MaxVertexStreams = ((int)0x8E71), - /// - /// Original was GL_PATCH_VERTICES = 0x8E72 - /// - PatchVertices = ((int)0x8E72), - /// - /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 - /// - PatchDefaultInnerLevel = ((int)0x8E73), - /// - /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 - /// - PatchDefaultOuterLevel = ((int)0x8E74), - /// - /// Original was GL_MAX_PATCH_VERTICES = 0x8E7D - /// - MaxPatchVertices = ((int)0x8E7D), - /// - /// Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E - /// - MaxTessGenLevel = ((int)0x8E7E), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F - /// - MaxTessControlUniformComponents = ((int)0x8E7F), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 - /// - MaxTessEvaluationUniformComponents = ((int)0x8E80), - /// - /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 - /// - MaxTessControlTextureImageUnits = ((int)0x8E81), - /// - /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 - /// - MaxTessEvaluationTextureImageUnits = ((int)0x8E82), - /// - /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 - /// - MaxTessControlOutputComponents = ((int)0x8E83), - /// - /// Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 - /// - MaxTessPatchComponents = ((int)0x8E84), - /// - /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 - /// - MaxTessControlTotalOutputComponents = ((int)0x8E85), - /// - /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 - /// - MaxTessEvaluationOutputComponents = ((int)0x8E86), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 - /// - MaxTessControlUniformBlocks = ((int)0x8E89), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A - /// - MaxTessEvaluationUniformBlocks = ((int)0x8E8A), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 - /// - DrawIndirectBufferBinding = ((int)0x8F43), - /// - /// Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA - /// - MaxVertexImageUniforms = ((int)0x90CA), - /// - /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB - /// - MaxTessControlImageUniforms = ((int)0x90CB), - /// - /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC - /// - MaxTessEvaluationImageUniforms = ((int)0x90CC), - /// - /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD - /// - MaxGeometryImageUniforms = ((int)0x90CD), - /// - /// Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE - /// - MaxFragmentImageUniforms = ((int)0x90CE), - /// - /// Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF - /// - MaxCombinedImageUniforms = ((int)0x90CF), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3 - /// - ContextRobustAccess = ((int)0x90F3), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 - /// - TextureBinding2DMultisample = ((int)0x9104), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 - /// - TextureBinding2DMultisampleArray = ((int)0x9105), - /// - /// Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E - /// - MaxColorTextureSamples = ((int)0x910E), - /// - /// Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F - /// - MaxDepthTextureSamples = ((int)0x910F), - /// - /// Original was GL_MAX_INTEGER_SAMPLES = 0x9110 - /// - MaxIntegerSamples = ((int)0x9110), - /// - /// Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 - /// - MaxVertexOutputComponents = ((int)0x9122), - /// - /// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 - /// - MaxGeometryInputComponents = ((int)0x9123), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 - /// - MaxGeometryOutputComponents = ((int)0x9124), - /// - /// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 - /// - MaxFragmentInputComponents = ((int)0x9125), - /// - /// Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD - /// - MaxComputeImageUniforms = ((int)0x91BD), - /// - /// Original was GL_CLIP_ORIGIN = 0x935C - /// - ClipOrigin = ((int)0x935C), - /// - /// Original was GL_CLIP_DEPTH_MODE = 0x935D - /// - ClipDepthMode = ((int)0x935D), - /// - /// Original was GL_DEVICE_UUID_EXT = 0x9597 - /// - DeviceUuidExt = ((int)0x9597), - /// - /// Original was GL_DRIVER_UUID_EXT = 0x9598 - /// - DriverUuidExt = ((int)0x9598), - /// - /// Original was GL_DEVICE_LUID_EXT = 0x9599 - /// - DeviceLuidExt = ((int)0x9599), - /// - /// Original was GL_DEVICE_NODE_MASK_EXT = 0x959A - /// - DeviceNodeMaskExt = ((int)0x959A), - } - - /// - /// Used in GL.GetPointer, GL.Ext.GetPointer - /// - public enum GetPointervPName : int - { - /// - /// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 - /// - FeedbackBufferPointer = ((int)0x0DF0), - /// - /// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 - /// - SelectionBufferPointer = ((int)0x0DF3), - /// - /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E - /// - VertexArrayPointer = ((int)0x808E), - /// - /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E - /// - VertexArrayPointerExt = ((int)0x808E), - /// - /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F - /// - NormalArrayPointer = ((int)0x808F), - /// - /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F - /// - NormalArrayPointerExt = ((int)0x808F), - /// - /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 - /// - ColorArrayPointer = ((int)0x8090), - /// - /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 - /// - ColorArrayPointerExt = ((int)0x8090), - /// - /// Original was GL_INDEX_ARRAY_POINTER = 0x8091 - /// - IndexArrayPointer = ((int)0x8091), - /// - /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 - /// - IndexArrayPointerExt = ((int)0x8091), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 - /// - TextureCoordArrayPointer = ((int)0x8092), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 - /// - TextureCoordArrayPointerExt = ((int)0x8092), - /// - /// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 - /// - EdgeFlagArrayPointer = ((int)0x8093), - /// - /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 - /// - EdgeFlagArrayPointerExt = ((int)0x8093), - /// - /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 - /// - InstrumentBufferPointerSgix = ((int)0x8180), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 - /// - DebugCallbackFunction = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 - /// - DebugCallbackUserParam = ((int)0x8245), - /// - /// Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456 - /// - FogCoordArrayPointer = ((int)0x8456), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D - /// - SecondaryColorArrayPointer = ((int)0x845D), - } - - /// - /// Used in GL.GetProgram - /// - public enum GetProgramParameterName : int - { - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - /// - /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F - /// - GeometryShaderInvocations = ((int)0x887F), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 - /// - GeometryVerticesOut = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 - /// - GeometryInputType = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 - /// - GeometryOutputType = ((int)0x8918), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 - /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 - /// - ActiveUniformBlocks = ((int)0x8A36), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_LINK_STATUS = 0x8B82 - /// - LinkStatus = ((int)0x8B82), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_ATTACHED_SHADERS = 0x8B85 - /// - AttachedShaders = ((int)0x8B85), - /// - /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 - /// - ActiveUniforms = ((int)0x8B86), - /// - /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - /// - ActiveUniformMaxLength = ((int)0x8B87), - /// - /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 - /// - ActiveAttributes = ((int)0x8B89), - /// - /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - /// - ActiveAttributeMaxLength = ((int)0x8B8A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 - /// - TransformFeedbackVaryingMaxLength = ((int)0x8C76), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F - /// - TransformFeedbackBufferMode = ((int)0x8C7F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 - /// - TransformFeedbackVaryings = ((int)0x8C83), - /// - /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 - /// - TessControlOutputVertices = ((int)0x8E75), - /// - /// Original was GL_TESS_GEN_MODE = 0x8E76 - /// - TessGenMode = ((int)0x8E76), - /// - /// Original was GL_TESS_GEN_SPACING = 0x8E77 - /// - TessGenSpacing = ((int)0x8E77), - /// - /// Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 - /// - TessGenVertexOrder = ((int)0x8E78), - /// - /// Original was GL_TESS_GEN_POINT_MODE = 0x8E79 - /// - TessGenPointMode = ((int)0x8E79), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF - /// - MaxComputeWorkGroupSize = ((int)0x91BF), - /// - /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 - /// - ActiveAtomicCounterBuffers = ((int)0x92D9), - } - - /// - /// Used in GL.GetQueryObject - /// - public enum GetQueryObjectParam : int - { - /// - /// Original was GL_QUERY_TARGET = 0x82EA - /// - QueryTarget = ((int)0x82EA), - /// - /// Original was GL_QUERY_RESULT = 0x8866 - /// - QueryResult = ((int)0x8866), - /// - /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 - /// - QueryResultAvailable = ((int)0x8867), - /// - /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 - /// - QueryResultNoWait = ((int)0x9194), - } - - /// - /// Used in GL.GetQueryIndexed, GL.GetQuery - /// - public enum GetQueryParam : int - { - /// - /// Original was GL_QUERY_COUNTER_BITS = 0x8864 - /// - QueryCounterBits = ((int)0x8864), - /// - /// Original was GL_CURRENT_QUERY = 0x8865 - /// - CurrentQuery = ((int)0x8865), - } - - /// - /// Used in GL.GetTexLevelParameter, GL.GetTexParameter and 14 other functions - /// - public enum GetTextureParameter : int - { - /// - /// Original was GL_TEXTURE_WIDTH = 0x1000 - /// - TextureWidth = ((int)0x1000), - /// - /// Original was GL_TEXTURE_HEIGHT = 0x1001 - /// - TextureHeight = ((int)0x1001), - /// - /// Original was GL_TEXTURE_COMPONENTS = 0x1003 - /// - TextureComponents = ((int)0x1003), - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 - /// - TextureInternalFormat = ((int)0x1003), - /// - /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 - /// - TextureBorderColorNv = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER = 0x1005 - /// - TextureBorder = ((int)0x1005), - /// - /// Original was GL_TEXTURE_TARGET = 0x1006 - /// - TextureTarget = ((int)0x1006), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_TEXTURE_RED_SIZE = 0x805C - /// - TextureRedSize = ((int)0x805C), - /// - /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D - /// - TextureGreenSize = ((int)0x805D), - /// - /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E - /// - TextureBlueSize = ((int)0x805E), - /// - /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F - /// - TextureAlphaSize = ((int)0x805F), - /// - /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 - /// - TextureLuminanceSize = ((int)0x8060), - /// - /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 - /// - TextureIntensitySize = ((int)0x8061), - /// - /// Original was GL_TEXTURE_PRIORITY = 0x8066 - /// - TexturePriority = ((int)0x8066), - /// - /// Original was GL_TEXTURE_RESIDENT = 0x8067 - /// - TextureResident = ((int)0x8067), - /// - /// Original was GL_TEXTURE_DEPTH = 0x8071 - /// - TextureDepth = ((int)0x8071), - /// - /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 - /// - TextureDepthExt = ((int)0x8071), - /// - /// Original was GL_TEXTURE_WRAP_R = 0x8072 - /// - TextureWrapR = ((int)0x8072), - /// - /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 - /// - TextureWrapRExt = ((int)0x8072), - /// - /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A - /// - DetailTextureLevelSgis = ((int)0x809A), - /// - /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B - /// - DetailTextureModeSgis = ((int)0x809B), - /// - /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C - /// - DetailTextureFuncPointsSgis = ((int)0x809C), - /// - /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 - /// - SharpenTextureFuncPointsSgis = ((int)0x80B0), - /// - /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF - /// - ShadowAmbientSgix = ((int)0x80BF), - /// - /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 - /// - DualTextureSelectSgis = ((int)0x8124), - /// - /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 - /// - QuadTextureSelectSgis = ((int)0x8125), - /// - /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 - /// - Texture4DsizeSgis = ((int)0x8136), - /// - /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 - /// - TextureWrapQSgis = ((int)0x8137), - /// - /// Original was GL_TEXTURE_MIN_LOD = 0x813A - /// - TextureMinLod = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A - /// - TextureMinLodSgis = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD = 0x813B - /// - TextureMaxLod = ((int)0x813B), - /// - /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B - /// - TextureMaxLodSgis = ((int)0x813B), - /// - /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C - /// - TextureBaseLevel = ((int)0x813C), - /// - /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C - /// - TextureBaseLevelSgis = ((int)0x813C), - /// - /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D - /// - TextureMaxLevel = ((int)0x813D), - /// - /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D - /// - TextureMaxLevelSgis = ((int)0x813D), - /// - /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 - /// - TextureFilter4SizeSgis = ((int)0x8147), - /// - /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 - /// - TextureClipmapCenterSgix = ((int)0x8171), - /// - /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 - /// - TextureClipmapFrameSgix = ((int)0x8172), - /// - /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 - /// - TextureClipmapOffsetSgix = ((int)0x8173), - /// - /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 - /// - TextureClipmapVirtualDepthSgix = ((int)0x8174), - /// - /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 - /// - TextureClipmapLodOffsetSgix = ((int)0x8175), - /// - /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 - /// - TextureClipmapDepthSgix = ((int)0x8176), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 - /// - PostTextureFilterBiasSgix = ((int)0x8179), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A - /// - PostTextureFilterScaleSgix = ((int)0x817A), - /// - /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E - /// - TextureLodBiasSSgix = ((int)0x818E), - /// - /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F - /// - TextureLodBiasTSgix = ((int)0x818F), - /// - /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 - /// - TextureLodBiasRSgix = ((int)0x8190), - /// - /// Original was GL_GENERATE_MIPMAP = 0x8191 - /// - GenerateMipmap = ((int)0x8191), - /// - /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 - /// - GenerateMipmapSgis = ((int)0x8191), - /// - /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A - /// - TextureCompareSgix = ((int)0x819A), - /// - /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B - /// - TextureCompareOperatorSgix = ((int)0x819B), - /// - /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C - /// - TextureLequalRSgix = ((int)0x819C), - /// - /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D - /// - TextureGequalRSgix = ((int)0x819D), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB - /// - TextureViewMinLevel = ((int)0x82DB), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC - /// - TextureViewNumLevels = ((int)0x82DC), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD - /// - TextureViewMinLayer = ((int)0x82DD), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE - /// - TextureViewNumLayers = ((int)0x82DE), - /// - /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF - /// - TextureImmutableLevels = ((int)0x82DF), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 - /// - TextureMaxClampSSgix = ((int)0x8369), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A - /// - TextureMaxClampTSgix = ((int)0x836A), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B - /// - TextureMaxClampRSgix = ((int)0x836B), - /// - /// Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 - /// - TextureCompressedImageSize = ((int)0x86A0), - /// - /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 - /// - TextureCompressed = ((int)0x86A1), - /// - /// Original was GL_TEXTURE_DEPTH_SIZE = 0x884A - /// - TextureDepthSize = ((int)0x884A), - /// - /// Original was GL_DEPTH_TEXTURE_MODE = 0x884B - /// - DepthTextureMode = ((int)0x884B), - /// - /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C - /// - TextureCompareMode = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D - /// - TextureCompareFunc = ((int)0x884D), - /// - /// Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 - /// - TextureStencilSize = ((int)0x88F1), - /// - /// Original was GL_TEXTURE_RED_TYPE = 0x8C10 - /// - TextureRedType = ((int)0x8C10), - /// - /// Original was GL_TEXTURE_GREEN_TYPE = 0x8C11 - /// - TextureGreenType = ((int)0x8C11), - /// - /// Original was GL_TEXTURE_BLUE_TYPE = 0x8C12 - /// - TextureBlueType = ((int)0x8C12), - /// - /// Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13 - /// - TextureAlphaType = ((int)0x8C13), - /// - /// Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14 - /// - TextureLuminanceType = ((int)0x8C14), - /// - /// Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15 - /// - TextureIntensityType = ((int)0x8C15), - /// - /// Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16 - /// - TextureDepthType = ((int)0x8C16), - /// - /// Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F - /// - TextureSharedSize = ((int)0x8C3F), - /// - /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 - /// - TextureSwizzleR = ((int)0x8E42), - /// - /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 - /// - TextureSwizzleG = ((int)0x8E43), - /// - /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 - /// - TextureSwizzleB = ((int)0x8E44), - /// - /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 - /// - TextureSwizzleA = ((int)0x8E45), - /// - /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 - /// - TextureSwizzleRgba = ((int)0x8E46), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 - /// - ImageFormatCompatibilityType = ((int)0x90C7), - /// - /// Original was GL_TEXTURE_SAMPLES = 0x9106 - /// - TextureSamples = ((int)0x9106), - /// - /// Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 - /// - TextureFixedSampleLocations = ((int)0x9107), - /// - /// Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F - /// - TextureImmutableFormat = ((int)0x912F), - } - - /// - /// Not used directly. - /// - public enum Gl3DfxMultisample : int - { - /// - /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 - /// - MultisampleBit3Dfx = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_3DFX = 0x86B2 - /// - Multisample3Dfx = ((int)0x86B2), - /// - /// Original was GL_SAMPLE_BUFFERS_3DFX = 0x86B3 - /// - SampleBuffers3Dfx = ((int)0x86B3), - /// - /// Original was GL_SAMPLES_3DFX = 0x86B4 - /// - Samples3Dfx = ((int)0x86B4), - } - - /// - /// Not used directly. - /// - public enum Gl3DfxTbuffer : int - { - } - - /// - /// Not used directly. - /// - public enum Gl3DfxTextureCompressionFxt1 : int - { - /// - /// Original was GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0 - /// - CompressedRgbFxt13Dfx = ((int)0x86B0), - /// - /// Original was GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1 - /// - CompressedRgbaFxt13Dfx = ((int)0x86B1), - } - - /// - /// Not used directly. - /// - public enum GraphicsResetStatus : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_GUILTY_CONTEXT_RESET = 0x8253 - /// - GuiltyContextReset = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 - /// - InnocentContextReset = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 - /// - UnknownContextReset = ((int)0x8255), - } - - /// - /// Not used directly. - /// - public enum GremedyFrameTerminator : int - { - } - - /// - /// Not used directly. - /// - public enum GremedyStringMarker : int - { - } - - /// - /// Used in GL.Hint - /// - public enum HintMode : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_FASTEST = 0x1101 - /// - Fastest = ((int)0x1101), - /// - /// Original was GL_NICEST = 0x1102 - /// - Nicest = ((int)0x1102), - } - - /// - /// Used in GL.Hint - /// - public enum HintTarget : int - { - /// - /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 - /// - PerspectiveCorrectionHint = ((int)0x0C50), - /// - /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 - /// - PointSmoothHint = ((int)0x0C51), - /// - /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 - /// - LineSmoothHint = ((int)0x0C52), - /// - /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 - /// - PolygonSmoothHint = ((int)0x0C53), - /// - /// Original was GL_FOG_HINT = 0x0C54 - /// - FogHint = ((int)0x0C54), - /// - /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 - /// - PreferDoublebufferHintPgi = ((int)0x1A1F8), - /// - /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD - /// - ConserveMemoryHintPgi = ((int)0x1A1FD), - /// - /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE - /// - ReclaimMemoryHintPgi = ((int)0x1A1FE), - /// - /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 - /// - NativeGraphicsBeginHintPgi = ((int)0x1A203), - /// - /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 - /// - NativeGraphicsEndHintPgi = ((int)0x1A204), - /// - /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C - /// - AlwaysFastHintPgi = ((int)0x1A20C), - /// - /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D - /// - AlwaysSoftHintPgi = ((int)0x1A20D), - /// - /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E - /// - AllowDrawObjHintPgi = ((int)0x1A20E), - /// - /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F - /// - AllowDrawWinHintPgi = ((int)0x1A20F), - /// - /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 - /// - AllowDrawFrgHintPgi = ((int)0x1A210), - /// - /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 - /// - AllowDrawMemHintPgi = ((int)0x1A211), - /// - /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 - /// - StrictDepthfuncHintPgi = ((int)0x1A216), - /// - /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 - /// - StrictLightingHintPgi = ((int)0x1A217), - /// - /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 - /// - StrictScissorHintPgi = ((int)0x1A218), - /// - /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 - /// - FullStippleHintPgi = ((int)0x1A219), - /// - /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 - /// - ClipNearHintPgi = ((int)0x1A220), - /// - /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 - /// - ClipFarHintPgi = ((int)0x1A221), - /// - /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 - /// - WideLineHintPgi = ((int)0x1A222), - /// - /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 - /// - BackNormalsHintPgi = ((int)0x1A223), - /// - /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A - /// - VertexDataHintPgi = ((int)0x1A22A), - /// - /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B - /// - VertexConsistentHintPgi = ((int)0x1A22B), - /// - /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C - /// - MaterialSideHintPgi = ((int)0x1A22C), - /// - /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D - /// - MaxVertexHintPgi = ((int)0x1A22D), - /// - /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E - /// - PackCmykHintExt = ((int)0x800E), - /// - /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F - /// - UnpackCmykHintExt = ((int)0x800F), - /// - /// Original was GL_PHONG_HINT_WIN = 0x80EB - /// - PhongHintWin = ((int)0x80EB), - /// - /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 - /// - ClipVolumeClippingHintExt = ((int)0x80F0), - /// - /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E - /// - TextureMultiBufferHintSgix = ((int)0x812E), - /// - /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 - /// - GenerateMipmapHint = ((int)0x8192), - /// - /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 - /// - GenerateMipmapHintSgis = ((int)0x8192), - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 - /// - ConvolutionHintSgix = ((int)0x8316), - /// - /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 - /// - ScalebiasHintSgix = ((int)0x8322), - /// - /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B - /// - LineQualityHintSgix = ((int)0x835B), - /// - /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE - /// - VertexPreclipSgix = ((int)0x83EE), - /// - /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF - /// - VertexPreclipHintSgix = ((int)0x83EF), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF - /// - TextureCompressionHint = ((int)0x84EF), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF - /// - TextureCompressionHintArb = ((int)0x84EF), - /// - /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F - /// - VertexArrayStorageHintApple = ((int)0x851F), - /// - /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 - /// - MultisampleFilterHintNv = ((int)0x8534), - /// - /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 - /// - TransformHintApple = ((int)0x85B1), - /// - /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC - /// - TextureStorageHintApple = ((int)0x85BC), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B - /// - FragmentShaderDerivativeHint = ((int)0x8B8B), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B - /// - FragmentShaderDerivativeHintArb = ((int)0x8B8B), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B - /// - FragmentShaderDerivativeHintOes = ((int)0x8B8B), - /// - /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 - /// - BinningControlHintQcom = ((int)0x8FB0), - } - - /// - /// Not used directly. - /// - public enum HistogramTarget : int - { - /// - /// Original was GL_HISTOGRAM = 0x8024 - /// - Histogram = ((int)0x8024), - /// - /// Original was GL_PROXY_HISTOGRAM = 0x8025 - /// - ProxyHistogram = ((int)0x8025), - } - - /// - /// Used in GL.Arb.GetnHistogram, GL.GetHistogram and 9 other functions - /// - public enum HistogramTargetExt : int - { - /// - /// Original was GL_HISTOGRAM = 0x8024 - /// - Histogram = ((int)0x8024), - /// - /// Original was GL_HISTOGRAM_EXT = 0x8024 - /// - HistogramExt = ((int)0x8024), - /// - /// Original was GL_PROXY_HISTOGRAM = 0x8025 - /// - ProxyHistogram = ((int)0x8025), - /// - /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 - /// - ProxyHistogramExt = ((int)0x8025), - } - - /// - /// Not used directly. - /// - public enum HpConvolutionBorderModes : int - { - /// - /// Original was GL_IGNORE_BORDER_HP = 0x8150 - /// - IgnoreBorderHp = ((int)0x8150), - /// - /// Original was GL_CONSTANT_BORDER_HP = 0x8151 - /// - ConstantBorderHp = ((int)0x8151), - /// - /// Original was GL_REPLICATE_BORDER_HP = 0x8153 - /// - ReplicateBorderHp = ((int)0x8153), - /// - /// Original was GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154 - /// - ConvolutionBorderColorHp = ((int)0x8154), - } - - /// - /// Used in GL.HP.GetImageTransformParameter, GL.HP.ImageTransformParameter - /// - public enum HpImageTransform : int - { - /// - /// Original was GL_IMAGE_SCALE_X_HP = 0x8155 - /// - ImageScaleXHp = ((int)0x8155), - /// - /// Original was GL_IMAGE_SCALE_Y_HP = 0x8156 - /// - ImageScaleYHp = ((int)0x8156), - /// - /// Original was GL_IMAGE_TRANSLATE_X_HP = 0x8157 - /// - ImageTranslateXHp = ((int)0x8157), - /// - /// Original was GL_IMAGE_TRANSLATE_Y_HP = 0x8158 - /// - ImageTranslateYHp = ((int)0x8158), - /// - /// Original was GL_IMAGE_ROTATE_ANGLE_HP = 0x8159 - /// - ImageRotateAngleHp = ((int)0x8159), - /// - /// Original was GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A - /// - ImageRotateOriginXHp = ((int)0x815A), - /// - /// Original was GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B - /// - ImageRotateOriginYHp = ((int)0x815B), - /// - /// Original was GL_IMAGE_MAG_FILTER_HP = 0x815C - /// - ImageMagFilterHp = ((int)0x815C), - /// - /// Original was GL_IMAGE_MIN_FILTER_HP = 0x815D - /// - ImageMinFilterHp = ((int)0x815D), - /// - /// Original was GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E - /// - ImageCubicWeightHp = ((int)0x815E), - /// - /// Original was GL_CUBIC_HP = 0x815F - /// - CubicHp = ((int)0x815F), - /// - /// Original was GL_AVERAGE_HP = 0x8160 - /// - AverageHp = ((int)0x8160), - /// - /// Original was GL_IMAGE_TRANSFORM_2D_HP = 0x8161 - /// - ImageTransform2DHp = ((int)0x8161), - /// - /// Original was GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162 - /// - PostImageTransformColorTableHp = ((int)0x8162), - /// - /// Original was GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163 - /// - ProxyPostImageTransformColorTableHp = ((int)0x8163), - } - - /// - /// Not used directly. - /// - public enum HpOcclusionTest : int - { - /// - /// Original was GL_OCCLUSION_TEST_HP = 0x8165 - /// - OcclusionTestHp = ((int)0x8165), - /// - /// Original was GL_OCCLUSION_TEST_RESULT_HP = 0x8166 - /// - OcclusionTestResultHp = ((int)0x8166), - } - - /// - /// Not used directly. - /// - public enum HpTextureLighting : int - { - /// - /// Original was GL_TEXTURE_LIGHTING_MODE_HP = 0x8167 - /// - TextureLightingModeHp = ((int)0x8167), - /// - /// Original was GL_TEXTURE_POST_SPECULAR_HP = 0x8168 - /// - TexturePostSpecularHp = ((int)0x8168), - /// - /// Original was GL_TEXTURE_PRE_SPECULAR_HP = 0x8169 - /// - TexturePreSpecularHp = ((int)0x8169), - } - - /// - /// Not used directly. - /// - public enum IbmCullVertex : int - { - /// - /// Original was GL_CULL_VERTEX_IBM = 103050 - /// - CullVertexIbm = ((int)103050), - } - - /// - /// Not used directly. - /// - public enum IbmMultimodeDrawArrays : int - { - } - - /// - /// Not used directly. - /// - public enum IbmRasterposClip : int - { - /// - /// Original was GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262 - /// - RasterPositionUnclippedIbm = ((int)0x19262), - } - - /// - /// Used in GL.Ibm.FlushStaticData - /// - public enum IbmStaticData : int - { - /// - /// Original was GL_ALL_STATIC_DATA_IBM = 103060 - /// - AllStaticDataIbm = ((int)103060), - /// - /// Original was GL_STATIC_VERTEX_ARRAY_IBM = 103061 - /// - StaticVertexArrayIbm = ((int)103061), - } - - /// - /// Not used directly. - /// - public enum IbmTextureMirroredRepeat : int - { - /// - /// Original was GL_MIRRORED_REPEAT_IBM = 0x8370 - /// - MirroredRepeatIbm = ((int)0x8370), - } - - /// - /// Used in GL.Ibm.FogCoordPointerList, GL.Ibm.SecondaryColorPointerList - /// - public enum IbmVertexArrayLists : int - { - /// - /// Original was GL_VERTEX_ARRAY_LIST_IBM = 103070 - /// - VertexArrayListIbm = ((int)103070), - /// - /// Original was GL_NORMAL_ARRAY_LIST_IBM = 103071 - /// - NormalArrayListIbm = ((int)103071), - /// - /// Original was GL_COLOR_ARRAY_LIST_IBM = 103072 - /// - ColorArrayListIbm = ((int)103072), - /// - /// Original was GL_INDEX_ARRAY_LIST_IBM = 103073 - /// - IndexArrayListIbm = ((int)103073), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074 - /// - TextureCoordArrayListIbm = ((int)103074), - /// - /// Original was GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075 - /// - EdgeFlagArrayListIbm = ((int)103075), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076 - /// - FogCoordinateArrayListIbm = ((int)103076), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077 - /// - SecondaryColorArrayListIbm = ((int)103077), - /// - /// Original was GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080 - /// - VertexArrayListStrideIbm = ((int)103080), - /// - /// Original was GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081 - /// - NormalArrayListStrideIbm = ((int)103081), - /// - /// Original was GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082 - /// - ColorArrayListStrideIbm = ((int)103082), - /// - /// Original was GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083 - /// - IndexArrayListStrideIbm = ((int)103083), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084 - /// - TextureCoordArrayListStrideIbm = ((int)103084), - /// - /// Original was GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085 - /// - EdgeFlagArrayListStrideIbm = ((int)103085), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086 - /// - FogCoordinateArrayListStrideIbm = ((int)103086), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087 - /// - SecondaryColorArrayListStrideIbm = ((int)103087), - } - - /// - /// Used in GL.CopyImageSubData, GL.GetInternalformat - /// - public enum ImageTarget : int - { - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - /// - TextureCubeMapArray = ((int)0x9009), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - } - - /// - /// Used in GL.Disable, GL.Enable and 4 other functions - /// - public enum IndexedEnableCap : int - { - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - } - - /// - /// Used in GL.IndexPointer, GL.Ext.IndexPointer and 2 other functions - /// - public enum IndexPointerType : int - { - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Not used directly. - /// - public enum IngrBlendFuncSeparate : int - { - } - - /// - /// Not used directly. - /// - public enum IngrColorClamp : int - { - /// - /// Original was GL_RED_MIN_CLAMP_INGR = 0x8560 - /// - RedMinClampIngr = ((int)0x8560), - /// - /// Original was GL_GREEN_MIN_CLAMP_INGR = 0x8561 - /// - GreenMinClampIngr = ((int)0x8561), - /// - /// Original was GL_BLUE_MIN_CLAMP_INGR = 0x8562 - /// - BlueMinClampIngr = ((int)0x8562), - /// - /// Original was GL_ALPHA_MIN_CLAMP_INGR = 0x8563 - /// - AlphaMinClampIngr = ((int)0x8563), - /// - /// Original was GL_RED_MAX_CLAMP_INGR = 0x8564 - /// - RedMaxClampIngr = ((int)0x8564), - /// - /// Original was GL_GREEN_MAX_CLAMP_INGR = 0x8565 - /// - GreenMaxClampIngr = ((int)0x8565), - /// - /// Original was GL_BLUE_MAX_CLAMP_INGR = 0x8566 - /// - BlueMaxClampIngr = ((int)0x8566), - /// - /// Original was GL_ALPHA_MAX_CLAMP_INGR = 0x8567 - /// - AlphaMaxClampIngr = ((int)0x8567), - } - - /// - /// Not used directly. - /// - public enum IngrInterlaceRead : int - { - /// - /// Original was GL_INTERLACE_READ_INGR = 0x8568 - /// - InterlaceReadIngr = ((int)0x8568), - } - - /// - /// Not used directly. - /// - public enum IntelConservativeRasterization : int - { - /// - /// Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE - /// - ConservativeRasterizationIntel = ((int)0x83FE), - } - - /// - /// Not used directly. - /// - public enum IntelFragmentShaderOrdering : int - { - } - - /// - /// Not used directly. - /// - public enum IntelFramebufferCmaa : int - { - } - - /// - /// Used in GL.Intel.MapTexture2D - /// - public enum IntelMapTexture : int - { - /// - /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 - /// - LayoutDefaultIntel = ((int)0), - /// - /// Original was GL_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF - /// - TextureMemoryLayoutIntel = ((int)0x83FF), - /// - /// Original was GL_LAYOUT_LINEAR_INTEL = 1 - /// - LayoutLinearIntel = ((int)1), - /// - /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 - /// - LayoutLinearCpuCachedIntel = ((int)2), - } - - /// - /// Not used directly. - /// - public enum IntelParallelArrays : int - { - /// - /// Original was GL_PARALLEL_ARRAYS_INTEL = 0x83F4 - /// - ParallelArraysIntel = ((int)0x83F4), - /// - /// Original was GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5 - /// - VertexArrayParallelPointersIntel = ((int)0x83F5), - /// - /// Original was GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6 - /// - NormalArrayParallelPointersIntel = ((int)0x83F6), - /// - /// Original was GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7 - /// - ColorArrayParallelPointersIntel = ((int)0x83F7), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8 - /// - TextureCoordArrayParallelPointersIntel = ((int)0x83F8), - } - - /// - /// Not used directly. - /// - public enum IntelPerformanceQuery : int - { - /// - /// Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000 - /// - PerfquerySingleContextIntel = ((int)0x00000000), - /// - /// Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001 - /// - PerfqueryGlobalContextIntel = ((int)0x00000001), - /// - /// Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9 - /// - PerfqueryDonotFlushIntel = ((int)0x83F9), - /// - /// Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA - /// - PerfqueryFlushIntel = ((int)0x83FA), - /// - /// Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB - /// - PerfqueryWaitIntel = ((int)0x83FB), - /// - /// Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0 - /// - PerfqueryCounterEventIntel = ((int)0x94F0), - /// - /// Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1 - /// - PerfqueryCounterDurationNormIntel = ((int)0x94F1), - /// - /// Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2 - /// - PerfqueryCounterDurationRawIntel = ((int)0x94F2), - /// - /// Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3 - /// - PerfqueryCounterThroughputIntel = ((int)0x94F3), - /// - /// Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4 - /// - PerfqueryCounterRawIntel = ((int)0x94F4), - /// - /// Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5 - /// - PerfqueryCounterTimestampIntel = ((int)0x94F5), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8 - /// - PerfqueryCounterDataUint32Intel = ((int)0x94F8), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9 - /// - PerfqueryCounterDataUint64Intel = ((int)0x94F9), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA - /// - PerfqueryCounterDataFloatIntel = ((int)0x94FA), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB - /// - PerfqueryCounterDataDoubleIntel = ((int)0x94FB), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC - /// - PerfqueryCounterDataBool32Intel = ((int)0x94FC), - /// - /// Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD - /// - PerfqueryQueryNameLengthMaxIntel = ((int)0x94FD), - /// - /// Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE - /// - PerfqueryCounterNameLengthMaxIntel = ((int)0x94FE), - /// - /// Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF - /// - PerfqueryCounterDescLengthMaxIntel = ((int)0x94FF), - /// - /// Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500 - /// - PerfqueryGpaExtendedCountersIntel = ((int)0x9500), - } - - /// - /// Used in GL.InterleavedArrays - /// - public enum InterleavedArrayFormat : int - { - /// - /// Original was GL_V2F = 0x2A20 - /// - V2f = ((int)0x2A20), - /// - /// Original was GL_V3F = 0x2A21 - /// - V3f = ((int)0x2A21), - /// - /// Original was GL_C4UB_V2F = 0x2A22 - /// - C4ubV2f = ((int)0x2A22), - /// - /// Original was GL_C4UB_V3F = 0x2A23 - /// - C4ubV3f = ((int)0x2A23), - /// - /// Original was GL_C3F_V3F = 0x2A24 - /// - C3fV3f = ((int)0x2A24), - /// - /// Original was GL_N3F_V3F = 0x2A25 - /// - N3fV3f = ((int)0x2A25), - /// - /// Original was GL_C4F_N3F_V3F = 0x2A26 - /// - C4fN3fV3f = ((int)0x2A26), - /// - /// Original was GL_T2F_V3F = 0x2A27 - /// - T2fV3f = ((int)0x2A27), - /// - /// Original was GL_T4F_V4F = 0x2A28 - /// - T4fV4f = ((int)0x2A28), - /// - /// Original was GL_T2F_C4UB_V3F = 0x2A29 - /// - T2fC4ubV3f = ((int)0x2A29), - /// - /// Original was GL_T2F_C3F_V3F = 0x2A2A - /// - T2fC3fV3f = ((int)0x2A2A), - /// - /// Original was GL_T2F_N3F_V3F = 0x2A2B - /// - T2fN3fV3f = ((int)0x2A2B), - /// - /// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C - /// - T2fC4fN3fV3f = ((int)0x2A2C), - /// - /// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D - /// - T4fC4fN3fV4f = ((int)0x2A2D), - } - - /// - /// Used in GL.Amd.TexStorageSparse, GL.Amd.TextureStorageSparse and 52 other functions - /// - public enum InternalFormat : int - { - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_RED = 0x1903 - /// - Red = ((int)0x1903), - /// - /// Original was GL_RED_EXT = 0x1903 - /// - RedExt = ((int)0x1903), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_R3_G3_B2 = 0x2A10 - /// - R3G3B2 = ((int)0x2A10), - /// - /// Original was GL_ALPHA4 = 0x803B - /// - Alpha4 = ((int)0x803B), - /// - /// Original was GL_ALPHA8 = 0x803C - /// - Alpha8 = ((int)0x803C), - /// - /// Original was GL_ALPHA12 = 0x803D - /// - Alpha12 = ((int)0x803D), - /// - /// Original was GL_ALPHA16 = 0x803E - /// - Alpha16 = ((int)0x803E), - /// - /// Original was GL_LUMINANCE4 = 0x803F - /// - Luminance4 = ((int)0x803F), - /// - /// Original was GL_LUMINANCE8 = 0x8040 - /// - Luminance8 = ((int)0x8040), - /// - /// Original was GL_LUMINANCE12 = 0x8041 - /// - Luminance12 = ((int)0x8041), - /// - /// Original was GL_LUMINANCE16 = 0x8042 - /// - Luminance16 = ((int)0x8042), - /// - /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 - /// - Luminance4Alpha4 = ((int)0x8043), - /// - /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 - /// - Luminance6Alpha2 = ((int)0x8044), - /// - /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 - /// - Luminance8Alpha8 = ((int)0x8045), - /// - /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 - /// - Luminance12Alpha4 = ((int)0x8046), - /// - /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 - /// - Luminance12Alpha12 = ((int)0x8047), - /// - /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 - /// - Luminance16Alpha16 = ((int)0x8048), - /// - /// Original was GL_INTENSITY = 0x8049 - /// - Intensity = ((int)0x8049), - /// - /// Original was GL_INTENSITY4 = 0x804A - /// - Intensity4 = ((int)0x804A), - /// - /// Original was GL_INTENSITY8 = 0x804B - /// - Intensity8 = ((int)0x804B), - /// - /// Original was GL_INTENSITY12 = 0x804C - /// - Intensity12 = ((int)0x804C), - /// - /// Original was GL_INTENSITY16 = 0x804D - /// - Intensity16 = ((int)0x804D), - /// - /// Original was GL_RGB2_EXT = 0x804E - /// - Rgb2Ext = ((int)0x804E), - /// - /// Original was GL_RGB4 = 0x804F - /// - Rgb4 = ((int)0x804F), - /// - /// Original was GL_RGB4_EXT = 0x804F - /// - Rgb4Ext = ((int)0x804F), - /// - /// Original was GL_RGB5 = 0x8050 - /// - Rgb5 = ((int)0x8050), - /// - /// Original was GL_RGB5_EXT = 0x8050 - /// - Rgb5Ext = ((int)0x8050), - /// - /// Original was GL_RGB8 = 0x8051 - /// - Rgb8 = ((int)0x8051), - /// - /// Original was GL_RGB8_EXT = 0x8051 - /// - Rgb8Ext = ((int)0x8051), - /// - /// Original was GL_RGB8_OES = 0x8051 - /// - Rgb8Oes = ((int)0x8051), - /// - /// Original was GL_RGB10 = 0x8052 - /// - Rgb10 = ((int)0x8052), - /// - /// Original was GL_RGB10_EXT = 0x8052 - /// - Rgb10Ext = ((int)0x8052), - /// - /// Original was GL_RGB12 = 0x8053 - /// - Rgb12 = ((int)0x8053), - /// - /// Original was GL_RGB12_EXT = 0x8053 - /// - Rgb12Ext = ((int)0x8053), - /// - /// Original was GL_RGB16 = 0x8054 - /// - Rgb16 = ((int)0x8054), - /// - /// Original was GL_RGB16_EXT = 0x8054 - /// - Rgb16Ext = ((int)0x8054), - /// - /// Original was GL_RGBA4 = 0x8056 - /// - Rgba4 = ((int)0x8056), - /// - /// Original was GL_RGBA4_EXT = 0x8056 - /// - Rgba4Ext = ((int)0x8056), - /// - /// Original was GL_RGBA4_OES = 0x8056 - /// - Rgba4Oes = ((int)0x8056), - /// - /// Original was GL_RGB5_A1 = 0x8057 - /// - Rgb5A1 = ((int)0x8057), - /// - /// Original was GL_RGB5_A1_EXT = 0x8057 - /// - Rgb5A1Ext = ((int)0x8057), - /// - /// Original was GL_RGB5_A1_OES = 0x8057 - /// - Rgb5A1Oes = ((int)0x8057), - /// - /// Original was GL_RGBA8 = 0x8058 - /// - Rgba8 = ((int)0x8058), - /// - /// Original was GL_RGBA8_EXT = 0x8058 - /// - Rgba8Ext = ((int)0x8058), - /// - /// Original was GL_RGBA8_OES = 0x8058 - /// - Rgba8Oes = ((int)0x8058), - /// - /// Original was GL_RGB10_A2 = 0x8059 - /// - Rgb10A2 = ((int)0x8059), - /// - /// Original was GL_RGB10_A2_EXT = 0x8059 - /// - Rgb10A2Ext = ((int)0x8059), - /// - /// Original was GL_RGBA12 = 0x805A - /// - Rgba12 = ((int)0x805A), - /// - /// Original was GL_RGBA12_EXT = 0x805A - /// - Rgba12Ext = ((int)0x805A), - /// - /// Original was GL_RGBA16 = 0x805B - /// - Rgba16 = ((int)0x805B), - /// - /// Original was GL_RGBA16_EXT = 0x805B - /// - Rgba16Ext = ((int)0x805B), - /// - /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 - /// - DualAlpha4Sgis = ((int)0x8110), - /// - /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 - /// - DualAlpha8Sgis = ((int)0x8111), - /// - /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 - /// - DualAlpha12Sgis = ((int)0x8112), - /// - /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 - /// - DualAlpha16Sgis = ((int)0x8113), - /// - /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 - /// - DualLuminance4Sgis = ((int)0x8114), - /// - /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 - /// - DualLuminance8Sgis = ((int)0x8115), - /// - /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 - /// - DualLuminance12Sgis = ((int)0x8116), - /// - /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 - /// - DualLuminance16Sgis = ((int)0x8117), - /// - /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 - /// - DualIntensity4Sgis = ((int)0x8118), - /// - /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 - /// - DualIntensity8Sgis = ((int)0x8119), - /// - /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A - /// - DualIntensity12Sgis = ((int)0x811A), - /// - /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B - /// - DualIntensity16Sgis = ((int)0x811B), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C - /// - DualLuminanceAlpha4Sgis = ((int)0x811C), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D - /// - DualLuminanceAlpha8Sgis = ((int)0x811D), - /// - /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E - /// - QuadAlpha4Sgis = ((int)0x811E), - /// - /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F - /// - QuadAlpha8Sgis = ((int)0x811F), - /// - /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 - /// - QuadLuminance4Sgis = ((int)0x8120), - /// - /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 - /// - QuadLuminance8Sgis = ((int)0x8121), - /// - /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 - /// - QuadIntensity4Sgis = ((int)0x8122), - /// - /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 - /// - QuadIntensity8Sgis = ((int)0x8123), - /// - /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 - /// - DepthComponent16 = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5 - /// - DepthComponent16Arb = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 - /// - DepthComponent16Oes = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 - /// - DepthComponent16Sgix = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6 - /// - DepthComponent24Arb = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 - /// - DepthComponent24Oes = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 - /// - DepthComponent24Sgix = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7 - /// - DepthComponent32Arb = ((int)0x81A7), - /// - /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 - /// - DepthComponent32Oes = ((int)0x81A7), - /// - /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 - /// - DepthComponent32Sgix = ((int)0x81A7), - /// - /// Original was GL_COMPRESSED_RED = 0x8225 - /// - CompressedRed = ((int)0x8225), - /// - /// Original was GL_COMPRESSED_RG = 0x8226 - /// - CompressedRg = ((int)0x8226), - /// - /// Original was GL_RG = 0x8227 - /// - Rg = ((int)0x8227), - /// - /// Original was GL_R8 = 0x8229 - /// - R8 = ((int)0x8229), - /// - /// Original was GL_R8_EXT = 0x8229 - /// - R8Ext = ((int)0x8229), - /// - /// Original was GL_R16 = 0x822A - /// - R16 = ((int)0x822A), - /// - /// Original was GL_R16_EXT = 0x822A - /// - R16Ext = ((int)0x822A), - /// - /// Original was GL_RG8 = 0x822B - /// - Rg8 = ((int)0x822B), - /// - /// Original was GL_RG8_EXT = 0x822B - /// - Rg8Ext = ((int)0x822B), - /// - /// Original was GL_RG16 = 0x822C - /// - Rg16 = ((int)0x822C), - /// - /// Original was GL_RG16_EXT = 0x822C - /// - Rg16Ext = ((int)0x822C), - /// - /// Original was GL_R16F = 0x822D - /// - R16f = ((int)0x822D), - /// - /// Original was GL_R16F_EXT = 0x822D - /// - R16fExt = ((int)0x822D), - /// - /// Original was GL_R32F = 0x822E - /// - R32f = ((int)0x822E), - /// - /// Original was GL_R32F_EXT = 0x822E - /// - R32fExt = ((int)0x822E), - /// - /// Original was GL_RG16F = 0x822F - /// - Rg16f = ((int)0x822F), - /// - /// Original was GL_RG16F_EXT = 0x822F - /// - Rg16fExt = ((int)0x822F), - /// - /// Original was GL_RG32F = 0x8230 - /// - Rg32f = ((int)0x8230), - /// - /// Original was GL_RG32F_EXT = 0x8230 - /// - Rg32fExt = ((int)0x8230), - /// - /// Original was GL_R8I = 0x8231 - /// - R8i = ((int)0x8231), - /// - /// Original was GL_R8UI = 0x8232 - /// - R8ui = ((int)0x8232), - /// - /// Original was GL_R16I = 0x8233 - /// - R16i = ((int)0x8233), - /// - /// Original was GL_R16UI = 0x8234 - /// - R16ui = ((int)0x8234), - /// - /// Original was GL_R32I = 0x8235 - /// - R32i = ((int)0x8235), - /// - /// Original was GL_R32UI = 0x8236 - /// - R32ui = ((int)0x8236), - /// - /// Original was GL_RG8I = 0x8237 - /// - Rg8i = ((int)0x8237), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16I = 0x8239 - /// - Rg16i = ((int)0x8239), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RG32I = 0x823B - /// - Rg32i = ((int)0x823B), - /// - /// Original was GL_RG32UI = 0x823C - /// - Rg32ui = ((int)0x823C), - /// - /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 - /// - CompressedRgbS3tcDxt1Ext = ((int)0x83F0), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 - /// - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 - /// - CompressedRgbaS3tcDxt3Ext = ((int)0x83F2), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 - /// - CompressedRgbaS3tcDxt5Ext = ((int)0x83F3), - /// - /// Original was GL_COMPRESSED_RGB = 0x84ED - /// - CompressedRgb = ((int)0x84ED), - /// - /// Original was GL_COMPRESSED_RGBA = 0x84EE - /// - CompressedRgba = ((int)0x84EE), - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_EXT = 0x84F9 - /// - DepthStencilExt = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_NV = 0x84F9 - /// - DepthStencilNv = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 - /// - DepthStencilOes = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_MESA = 0x8750 - /// - DepthStencilMesa = ((int)0x8750), - /// - /// Original was GL_RGBA32F = 0x8814 - /// - Rgba32f = ((int)0x8814), - /// - /// Original was GL_RGBA32F_ARB = 0x8814 - /// - Rgba32fArb = ((int)0x8814), - /// - /// Original was GL_RGBA32F_EXT = 0x8814 - /// - Rgba32fExt = ((int)0x8814), - /// - /// Original was GL_RGBA16F = 0x881A - /// - Rgba16f = ((int)0x881A), - /// - /// Original was GL_RGBA16F_ARB = 0x881A - /// - Rgba16fArb = ((int)0x881A), - /// - /// Original was GL_RGBA16F_EXT = 0x881A - /// - Rgba16fExt = ((int)0x881A), - /// - /// Original was GL_RGB16F = 0x881B - /// - Rgb16f = ((int)0x881B), - /// - /// Original was GL_RGB16F_ARB = 0x881B - /// - Rgb16fArb = ((int)0x881B), - /// - /// Original was GL_RGB16F_EXT = 0x881B - /// - Rgb16fExt = ((int)0x881B), - /// - /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 - /// - Depth24Stencil8 = ((int)0x88F0), - /// - /// Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0 - /// - Depth24Stencil8Ext = ((int)0x88F0), - /// - /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 - /// - Depth24Stencil8Oes = ((int)0x88F0), - /// - /// Original was GL_R11F_G11F_B10F = 0x8C3A - /// - R11fG11fB10f = ((int)0x8C3A), - /// - /// Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A - /// - R11fG11fB10fApple = ((int)0x8C3A), - /// - /// Original was GL_R11F_G11F_B10F_EXT = 0x8C3A - /// - R11fG11fB10fExt = ((int)0x8C3A), - /// - /// Original was GL_RGB9_E5 = 0x8C3D - /// - Rgb9E5 = ((int)0x8C3D), - /// - /// Original was GL_RGB9_E5_APPLE = 0x8C3D - /// - Rgb9E5Apple = ((int)0x8C3D), - /// - /// Original was GL_RGB9_E5_EXT = 0x8C3D - /// - Rgb9E5Ext = ((int)0x8C3D), - /// - /// Original was GL_SRGB = 0x8C40 - /// - Srgb = ((int)0x8C40), - /// - /// Original was GL_SRGB_EXT = 0x8C40 - /// - SrgbExt = ((int)0x8C40), - /// - /// Original was GL_SRGB8 = 0x8C41 - /// - Srgb8 = ((int)0x8C41), - /// - /// Original was GL_SRGB8_EXT = 0x8C41 - /// - Srgb8Ext = ((int)0x8C41), - /// - /// Original was GL_SRGB8_NV = 0x8C41 - /// - Srgb8Nv = ((int)0x8C41), - /// - /// Original was GL_SRGB_ALPHA = 0x8C42 - /// - SrgbAlpha = ((int)0x8C42), - /// - /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 - /// - SrgbAlphaExt = ((int)0x8C42), - /// - /// Original was GL_SRGB8_ALPHA8 = 0x8C43 - /// - Srgb8Alpha8 = ((int)0x8C43), - /// - /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 - /// - Srgb8Alpha8Ext = ((int)0x8C43), - /// - /// Original was GL_COMPRESSED_SRGB = 0x8C48 - /// - CompressedSrgb = ((int)0x8C48), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 - /// - CompressedSrgbAlpha = ((int)0x8C49), - /// - /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C - /// - CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D - /// - CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E - /// - CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F - /// - CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F), - /// - /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC - /// - DepthComponent32f = ((int)0x8CAC), - /// - /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD - /// - Depth32fStencil8 = ((int)0x8CAD), - /// - /// Original was GL_RGBA32UI = 0x8D70 - /// - Rgba32ui = ((int)0x8D70), - /// - /// Original was GL_RGB32UI = 0x8D71 - /// - Rgb32ui = ((int)0x8D71), - /// - /// Original was GL_RGBA16UI = 0x8D76 - /// - Rgba16ui = ((int)0x8D76), - /// - /// Original was GL_RGB16UI = 0x8D77 - /// - Rgb16ui = ((int)0x8D77), - /// - /// Original was GL_RGBA8UI = 0x8D7C - /// - Rgba8ui = ((int)0x8D7C), - /// - /// Original was GL_RGB8UI = 0x8D7D - /// - Rgb8ui = ((int)0x8D7D), - /// - /// Original was GL_RGBA32I = 0x8D82 - /// - Rgba32i = ((int)0x8D82), - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83), - /// - /// Original was GL_RGBA16I = 0x8D88 - /// - Rgba16i = ((int)0x8D88), - /// - /// Original was GL_RGB16I = 0x8D89 - /// - Rgb16i = ((int)0x8D89), - /// - /// Original was GL_RGBA8I = 0x8D8E - /// - Rgba8i = ((int)0x8D8E), - /// - /// Original was GL_RGB8I = 0x8D8F - /// - Rgb8i = ((int)0x8D8F), - /// - /// Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB - /// - DepthComponent32fNv = ((int)0x8DAB), - /// - /// Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC - /// - Depth32fStencil8Nv = ((int)0x8DAC), - /// - /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB - /// - CompressedRedRgtc1 = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB - /// - CompressedRedRgtc1Ext = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC - /// - CompressedSignedRedRgtc1 = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC - /// - CompressedSignedRedRgtc1Ext = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD - /// - CompressedRgRgtc2 = ((int)0x8DBD), - /// - /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE - /// - CompressedSignedRgRgtc2 = ((int)0x8DBE), - /// - /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C - /// - CompressedRgbaBptcUnorm = ((int)0x8E8C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D - /// - CompressedSrgbAlphaBptcUnorm = ((int)0x8E8D), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E - /// - CompressedRgbBptcSignedFloat = ((int)0x8E8E), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F - /// - CompressedRgbBptcUnsignedFloat = ((int)0x8E8F), - /// - /// Original was GL_R8_SNORM = 0x8F94 - /// - R8Snorm = ((int)0x8F94), - /// - /// Original was GL_RG8_SNORM = 0x8F95 - /// - Rg8Snorm = ((int)0x8F95), - /// - /// Original was GL_RGB8_SNORM = 0x8F96 - /// - Rgb8Snorm = ((int)0x8F96), - /// - /// Original was GL_RGBA8_SNORM = 0x8F97 - /// - Rgba8Snorm = ((int)0x8F97), - /// - /// Original was GL_R16_SNORM = 0x8F98 - /// - R16Snorm = ((int)0x8F98), - /// - /// Original was GL_R16_SNORM_EXT = 0x8F98 - /// - R16SnormExt = ((int)0x8F98), - /// - /// Original was GL_RG16_SNORM = 0x8F99 - /// - Rg16Snorm = ((int)0x8F99), - /// - /// Original was GL_RG16_SNORM_EXT = 0x8F99 - /// - Rg16SnormExt = ((int)0x8F99), - /// - /// Original was GL_RGB16_SNORM = 0x8F9A - /// - Rgb16Snorm = ((int)0x8F9A), - /// - /// Original was GL_RGB16_SNORM_EXT = 0x8F9A - /// - Rgb16SnormExt = ((int)0x8F9A), - /// - /// Original was GL_RGB10_A2UI = 0x906F - /// - Rgb10A2ui = ((int)0x906F), - /// - /// Original was GL_COMPRESSED_R11_EAC = 0x9270 - /// - CompressedR11Eac = ((int)0x9270), - /// - /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 - /// - CompressedSignedR11Eac = ((int)0x9271), - /// - /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 - /// - CompressedRg11Eac = ((int)0x9272), - /// - /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 - /// - CompressedSignedRg11Eac = ((int)0x9273), - /// - /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 - /// - CompressedRgb8Etc2 = ((int)0x9274), - /// - /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 - /// - CompressedSrgb8Etc2 = ((int)0x9275), - /// - /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 - /// - CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276), - /// - /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 - /// - CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277), - /// - /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 - /// - CompressedRgba8Etc2Eac = ((int)0x9278), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 - /// - CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279), - } - - /// - /// Used in GL.GetInternalformat - /// - public enum InternalFormatParameter : int - { - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F - /// - InternalformatSupported = ((int)0x826F), - /// - /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 - /// - InternalformatPreferred = ((int)0x8270), - /// - /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 - /// - InternalformatRedSize = ((int)0x8271), - /// - /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 - /// - InternalformatGreenSize = ((int)0x8272), - /// - /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 - /// - InternalformatBlueSize = ((int)0x8273), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 - /// - InternalformatAlphaSize = ((int)0x8274), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 - /// - InternalformatDepthSize = ((int)0x8275), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 - /// - InternalformatStencilSize = ((int)0x8276), - /// - /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 - /// - InternalformatSharedSize = ((int)0x8277), - /// - /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 - /// - InternalformatRedType = ((int)0x8278), - /// - /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 - /// - InternalformatGreenType = ((int)0x8279), - /// - /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A - /// - InternalformatBlueType = ((int)0x827A), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B - /// - InternalformatAlphaType = ((int)0x827B), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C - /// - InternalformatDepthType = ((int)0x827C), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D - /// - InternalformatStencilType = ((int)0x827D), - /// - /// Original was GL_MAX_WIDTH = 0x827E - /// - MaxWidth = ((int)0x827E), - /// - /// Original was GL_MAX_HEIGHT = 0x827F - /// - MaxHeight = ((int)0x827F), - /// - /// Original was GL_MAX_DEPTH = 0x8280 - /// - MaxDepth = ((int)0x8280), - /// - /// Original was GL_MAX_LAYERS = 0x8281 - /// - MaxLayers = ((int)0x8281), - /// - /// Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 - /// - MaxCombinedDimensions = ((int)0x8282), - /// - /// Original was GL_COLOR_COMPONENTS = 0x8283 - /// - ColorComponents = ((int)0x8283), - /// - /// Original was GL_DEPTH_COMPONENTS = 0x8284 - /// - DepthComponents = ((int)0x8284), - /// - /// Original was GL_STENCIL_COMPONENTS = 0x8285 - /// - StencilComponents = ((int)0x8285), - /// - /// Original was GL_COLOR_RENDERABLE = 0x8286 - /// - ColorRenderable = ((int)0x8286), - /// - /// Original was GL_DEPTH_RENDERABLE = 0x8287 - /// - DepthRenderable = ((int)0x8287), - /// - /// Original was GL_STENCIL_RENDERABLE = 0x8288 - /// - StencilRenderable = ((int)0x8288), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 - /// - FramebufferRenderable = ((int)0x8289), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A - /// - FramebufferRenderableLayered = ((int)0x828A), - /// - /// Original was GL_FRAMEBUFFER_BLEND = 0x828B - /// - FramebufferBlend = ((int)0x828B), - /// - /// Original was GL_READ_PIXELS_FORMAT = 0x828D - /// - ReadPixelsFormat = ((int)0x828D), - /// - /// Original was GL_READ_PIXELS_TYPE = 0x828E - /// - ReadPixelsType = ((int)0x828E), - /// - /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F - /// - TextureImageFormat = ((int)0x828F), - /// - /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 - /// - TextureImageType = ((int)0x8290), - /// - /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 - /// - GetTextureImageFormat = ((int)0x8291), - /// - /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 - /// - GetTextureImageType = ((int)0x8292), - /// - /// Original was GL_MIPMAP = 0x8293 - /// - Mipmap = ((int)0x8293), - /// - /// Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 - /// - ManualGenerateMipmap = ((int)0x8294), - /// - /// Original was GL_COLOR_ENCODING = 0x8296 - /// - ColorEncoding = ((int)0x8296), - /// - /// Original was GL_SRGB_READ = 0x8297 - /// - SrgbRead = ((int)0x8297), - /// - /// Original was GL_SRGB_WRITE = 0x8298 - /// - SrgbWrite = ((int)0x8298), - /// - /// Original was GL_FILTER = 0x829A - /// - Filter = ((int)0x829A), - /// - /// Original was GL_VERTEX_TEXTURE = 0x829B - /// - VertexTexture = ((int)0x829B), - /// - /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C - /// - TessControlTexture = ((int)0x829C), - /// - /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D - /// - TessEvaluationTexture = ((int)0x829D), - /// - /// Original was GL_GEOMETRY_TEXTURE = 0x829E - /// - GeometryTexture = ((int)0x829E), - /// - /// Original was GL_FRAGMENT_TEXTURE = 0x829F - /// - FragmentTexture = ((int)0x829F), - /// - /// Original was GL_COMPUTE_TEXTURE = 0x82A0 - /// - ComputeTexture = ((int)0x82A0), - /// - /// Original was GL_TEXTURE_SHADOW = 0x82A1 - /// - TextureShadow = ((int)0x82A1), - /// - /// Original was GL_TEXTURE_GATHER = 0x82A2 - /// - TextureGather = ((int)0x82A2), - /// - /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 - /// - TextureGatherShadow = ((int)0x82A3), - /// - /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 - /// - ShaderImageLoad = ((int)0x82A4), - /// - /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 - /// - ShaderImageStore = ((int)0x82A5), - /// - /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 - /// - ShaderImageAtomic = ((int)0x82A6), - /// - /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 - /// - ImageTexelSize = ((int)0x82A7), - /// - /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 - /// - ImageCompatibilityClass = ((int)0x82A8), - /// - /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 - /// - ImagePixelFormat = ((int)0x82A9), - /// - /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA - /// - ImagePixelType = ((int)0x82AA), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC - /// - SimultaneousTextureAndDepthTest = ((int)0x82AC), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD - /// - SimultaneousTextureAndStencilTest = ((int)0x82AD), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF - /// - SimultaneousTextureAndStencilWrite = ((int)0x82AF), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 - /// - TextureCompressedBlockWidth = ((int)0x82B1), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 - /// - TextureCompressedBlockHeight = ((int)0x82B2), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 - /// - TextureCompressedBlockSize = ((int)0x82B3), - /// - /// Original was GL_CLEAR_BUFFER = 0x82B4 - /// - ClearBuffer = ((int)0x82B4), - /// - /// Original was GL_TEXTURE_VIEW = 0x82B5 - /// - TextureView = ((int)0x82B5), - /// - /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 - /// - ViewCompatibilityClass = ((int)0x82B6), - /// - /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 - /// - TextureCompressed = ((int)0x86A1), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 - /// - ImageFormatCompatibilityType = ((int)0x90C7), - /// - /// Original was GL_CLEAR_TEXTURE = 0x9365 - /// - ClearTexture = ((int)0x9365), - /// - /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 - /// - NumSampleCounts = ((int)0x9380), - } - - /// - /// Used in GL.NV.GetInternalformatSample - /// - public enum InternalFormatPName : int - { - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_GENERATE_MIPMAP = 0x8191 - /// - GenerateMipmap = ((int)0x8191), - /// - /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F - /// - InternalformatSupported = ((int)0x826F), - /// - /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 - /// - InternalformatPreferred = ((int)0x8270), - /// - /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 - /// - InternalformatRedSize = ((int)0x8271), - /// - /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 - /// - InternalformatGreenSize = ((int)0x8272), - /// - /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 - /// - InternalformatBlueSize = ((int)0x8273), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 - /// - InternalformatAlphaSize = ((int)0x8274), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 - /// - InternalformatDepthSize = ((int)0x8275), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 - /// - InternalformatStencilSize = ((int)0x8276), - /// - /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 - /// - InternalformatSharedSize = ((int)0x8277), - /// - /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 - /// - InternalformatRedType = ((int)0x8278), - /// - /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 - /// - InternalformatGreenType = ((int)0x8279), - /// - /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A - /// - InternalformatBlueType = ((int)0x827A), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B - /// - InternalformatAlphaType = ((int)0x827B), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C - /// - InternalformatDepthType = ((int)0x827C), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D - /// - InternalformatStencilType = ((int)0x827D), - /// - /// Original was GL_MAX_WIDTH = 0x827E - /// - MaxWidth = ((int)0x827E), - /// - /// Original was GL_MAX_HEIGHT = 0x827F - /// - MaxHeight = ((int)0x827F), - /// - /// Original was GL_MAX_DEPTH = 0x8280 - /// - MaxDepth = ((int)0x8280), - /// - /// Original was GL_MAX_LAYERS = 0x8281 - /// - MaxLayers = ((int)0x8281), - /// - /// Original was GL_COLOR_COMPONENTS = 0x8283 - /// - ColorComponents = ((int)0x8283), - /// - /// Original was GL_COLOR_RENDERABLE = 0x8286 - /// - ColorRenderable = ((int)0x8286), - /// - /// Original was GL_DEPTH_RENDERABLE = 0x8287 - /// - DepthRenderable = ((int)0x8287), - /// - /// Original was GL_STENCIL_RENDERABLE = 0x8288 - /// - StencilRenderable = ((int)0x8288), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 - /// - FramebufferRenderable = ((int)0x8289), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A - /// - FramebufferRenderableLayered = ((int)0x828A), - /// - /// Original was GL_FRAMEBUFFER_BLEND = 0x828B - /// - FramebufferBlend = ((int)0x828B), - /// - /// Original was GL_READ_PIXELS = 0x828C - /// - ReadPixels = ((int)0x828C), - /// - /// Original was GL_READ_PIXELS_FORMAT = 0x828D - /// - ReadPixelsFormat = ((int)0x828D), - /// - /// Original was GL_READ_PIXELS_TYPE = 0x828E - /// - ReadPixelsType = ((int)0x828E), - /// - /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F - /// - TextureImageFormat = ((int)0x828F), - /// - /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 - /// - TextureImageType = ((int)0x8290), - /// - /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 - /// - GetTextureImageFormat = ((int)0x8291), - /// - /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 - /// - GetTextureImageType = ((int)0x8292), - /// - /// Original was GL_MIPMAP = 0x8293 - /// - Mipmap = ((int)0x8293), - /// - /// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 - /// - AutoGenerateMipmap = ((int)0x8295), - /// - /// Original was GL_COLOR_ENCODING = 0x8296 - /// - ColorEncoding = ((int)0x8296), - /// - /// Original was GL_SRGB_READ = 0x8297 - /// - SrgbRead = ((int)0x8297), - /// - /// Original was GL_SRGB_WRITE = 0x8298 - /// - SrgbWrite = ((int)0x8298), - /// - /// Original was GL_FILTER = 0x829A - /// - Filter = ((int)0x829A), - /// - /// Original was GL_VERTEX_TEXTURE = 0x829B - /// - VertexTexture = ((int)0x829B), - /// - /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C - /// - TessControlTexture = ((int)0x829C), - /// - /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D - /// - TessEvaluationTexture = ((int)0x829D), - /// - /// Original was GL_GEOMETRY_TEXTURE = 0x829E - /// - GeometryTexture = ((int)0x829E), - /// - /// Original was GL_FRAGMENT_TEXTURE = 0x829F - /// - FragmentTexture = ((int)0x829F), - /// - /// Original was GL_COMPUTE_TEXTURE = 0x82A0 - /// - ComputeTexture = ((int)0x82A0), - /// - /// Original was GL_TEXTURE_SHADOW = 0x82A1 - /// - TextureShadow = ((int)0x82A1), - /// - /// Original was GL_TEXTURE_GATHER = 0x82A2 - /// - TextureGather = ((int)0x82A2), - /// - /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 - /// - TextureGatherShadow = ((int)0x82A3), - /// - /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 - /// - ShaderImageLoad = ((int)0x82A4), - /// - /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 - /// - ShaderImageStore = ((int)0x82A5), - /// - /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 - /// - ShaderImageAtomic = ((int)0x82A6), - /// - /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 - /// - ImageTexelSize = ((int)0x82A7), - /// - /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 - /// - ImageCompatibilityClass = ((int)0x82A8), - /// - /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 - /// - ImagePixelFormat = ((int)0x82A9), - /// - /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA - /// - ImagePixelType = ((int)0x82AA), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC - /// - SimultaneousTextureAndDepthTest = ((int)0x82AC), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD - /// - SimultaneousTextureAndStencilTest = ((int)0x82AD), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE - /// - SimultaneousTextureAndDepthWrite = ((int)0x82AE), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF - /// - SimultaneousTextureAndStencilWrite = ((int)0x82AF), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 - /// - TextureCompressedBlockWidth = ((int)0x82B1), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 - /// - TextureCompressedBlockHeight = ((int)0x82B2), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 - /// - TextureCompressedBlockSize = ((int)0x82B3), - /// - /// Original was GL_CLEAR_BUFFER = 0x82B4 - /// - ClearBuffer = ((int)0x82B4), - /// - /// Original was GL_TEXTURE_VIEW = 0x82B5 - /// - TextureView = ((int)0x82B5), - /// - /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 - /// - ViewCompatibilityClass = ((int)0x82B6), - /// - /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 - /// - TextureCompressed = ((int)0x86A1), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 - /// - ImageFormatCompatibilityType = ((int)0x90C7), - /// - /// Original was GL_CLEAR_TEXTURE = 0x9365 - /// - ClearTexture = ((int)0x9365), - /// - /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 - /// - NumSampleCounts = ((int)0x9380), - } - - /// - /// Not used directly. - /// - public enum KhrBlendEquationAdvanced : int - { - /// - /// Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285 - /// - BlendAdvancedCoherentKhr = ((int)0x9285), - /// - /// Original was GL_MULTIPLY_KHR = 0x9294 - /// - MultiplyKhr = ((int)0x9294), - /// - /// Original was GL_SCREEN_KHR = 0x9295 - /// - ScreenKhr = ((int)0x9295), - /// - /// Original was GL_OVERLAY_KHR = 0x9296 - /// - OverlayKhr = ((int)0x9296), - /// - /// Original was GL_DARKEN_KHR = 0x9297 - /// - DarkenKhr = ((int)0x9297), - /// - /// Original was GL_LIGHTEN_KHR = 0x9298 - /// - LightenKhr = ((int)0x9298), - /// - /// Original was GL_COLORDODGE_KHR = 0x9299 - /// - ColordodgeKhr = ((int)0x9299), - /// - /// Original was GL_COLORBURN_KHR = 0x929A - /// - ColorburnKhr = ((int)0x929A), - /// - /// Original was GL_HARDLIGHT_KHR = 0x929B - /// - HardlightKhr = ((int)0x929B), - /// - /// Original was GL_SOFTLIGHT_KHR = 0x929C - /// - SoftlightKhr = ((int)0x929C), - /// - /// Original was GL_DIFFERENCE_KHR = 0x929E - /// - DifferenceKhr = ((int)0x929E), - /// - /// Original was GL_EXCLUSION_KHR = 0x92A0 - /// - ExclusionKhr = ((int)0x92A0), - /// - /// Original was GL_HSL_HUE_KHR = 0x92AD - /// - HslHueKhr = ((int)0x92AD), - /// - /// Original was GL_HSL_SATURATION_KHR = 0x92AE - /// - HslSaturationKhr = ((int)0x92AE), - /// - /// Original was GL_HSL_COLOR_KHR = 0x92AF - /// - HslColorKhr = ((int)0x92AF), - /// - /// Original was GL_HSL_LUMINOSITY_KHR = 0x92B0 - /// - HslLuminosityKhr = ((int)0x92B0), - } - - /// - /// Not used directly. - /// - public enum KhrBlendEquationAdvancedCoherent : int - { - /// - /// Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285 - /// - BlendAdvancedCoherentKhr = ((int)0x9285), - } - - /// - /// Not used directly. - /// - public enum KhrContextFlushControl : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB - /// - ContextReleaseBehavior = ((int)0x82FB), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB - /// - ContextReleaseBehaviorKhr = ((int)0x82FB), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC - /// - ContextReleaseBehaviorFlush = ((int)0x82FC), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC - /// - ContextReleaseBehaviorFlushKhr = ((int)0x82FC), - } - - /// - /// Used in GL.Khr.GetObjectLabel, GL.Khr.GetPointer - /// - public enum KhrDebug : int - { - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 - /// - ContextFlagDebugBit = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 - /// - ContextFlagDebugBitKhr = ((int)0x00000002), - /// - /// Original was GL_STACK_OVERFLOW = 0x0503 - /// - StackOverflow = ((int)0x0503), - /// - /// Original was GL_STACK_OVERFLOW_KHR = 0x0503 - /// - StackOverflowKhr = ((int)0x0503), - /// - /// Original was GL_STACK_UNDERFLOW = 0x0504 - /// - StackUnderflow = ((int)0x0504), - /// - /// Original was GL_STACK_UNDERFLOW_KHR = 0x0504 - /// - StackUnderflowKhr = ((int)0x0504), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_VERTEX_ARRAY_KHR = 0x8074 - /// - VertexArrayKhr = ((int)0x8074), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 - /// - DebugOutputSynchronous = ((int)0x8242), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 - /// - DebugOutputSynchronousKhr = ((int)0x8242), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 - /// - DebugNextLoggedMessageLength = ((int)0x8243), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 - /// - DebugNextLoggedMessageLengthKhr = ((int)0x8243), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 - /// - DebugCallbackFunction = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 - /// - DebugCallbackFunctionKhr = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 - /// - DebugCallbackUserParam = ((int)0x8245), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 - /// - DebugCallbackUserParamKhr = ((int)0x8245), - /// - /// Original was GL_DEBUG_SOURCE_API = 0x8246 - /// - DebugSourceApi = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_API_KHR = 0x8246 - /// - DebugSourceApiKhr = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 - /// - DebugSourceWindowSystem = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 - /// - DebugSourceWindowSystemKhr = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 - /// - DebugSourceShaderCompiler = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 - /// - DebugSourceShaderCompilerKhr = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 - /// - DebugSourceThirdPartyKhr = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A - /// - DebugSourceApplicationKhr = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B - /// - DebugSourceOther = ((int)0x824B), - /// - /// Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B - /// - DebugSourceOtherKhr = ((int)0x824B), - /// - /// Original was GL_DEBUG_TYPE_ERROR = 0x824C - /// - DebugTypeError = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C - /// - DebugTypeErrorKhr = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D - /// - DebugTypeDeprecatedBehavior = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D - /// - DebugTypeDeprecatedBehaviorKhr = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E - /// - DebugTypeUndefinedBehavior = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E - /// - DebugTypeUndefinedBehaviorKhr = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F - /// - DebugTypePortability = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F - /// - DebugTypePortabilityKhr = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 - /// - DebugTypePerformance = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 - /// - DebugTypePerformanceKhr = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 - /// - DebugTypeOther = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251 - /// - DebugTypeOtherKhr = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 - /// - DebugTypeMarker = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268 - /// - DebugTypeMarkerKhr = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 - /// - DebugTypePushGroup = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 - /// - DebugTypePushGroupKhr = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A - /// - DebugTypePopGroup = ((int)0x826A), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A - /// - DebugTypePopGroupKhr = ((int)0x826A), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B - /// - DebugSeverityNotification = ((int)0x826B), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B - /// - DebugSeverityNotificationKhr = ((int)0x826B), - /// - /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C - /// - MaxDebugGroupStackDepth = ((int)0x826C), - /// - /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C - /// - MaxDebugGroupStackDepthKhr = ((int)0x826C), - /// - /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D - /// - DebugGroupStackDepth = ((int)0x826D), - /// - /// Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D - /// - DebugGroupStackDepthKhr = ((int)0x826D), - /// - /// Original was GL_BUFFER = 0x82E0 - /// - Buffer = ((int)0x82E0), - /// - /// Original was GL_BUFFER_KHR = 0x82E0 - /// - BufferKhr = ((int)0x82E0), - /// - /// Original was GL_SHADER = 0x82E1 - /// - Shader = ((int)0x82E1), - /// - /// Original was GL_SHADER_KHR = 0x82E1 - /// - ShaderKhr = ((int)0x82E1), - /// - /// Original was GL_PROGRAM = 0x82E2 - /// - Program = ((int)0x82E2), - /// - /// Original was GL_PROGRAM_KHR = 0x82E2 - /// - ProgramKhr = ((int)0x82E2), - /// - /// Original was GL_QUERY = 0x82E3 - /// - Query = ((int)0x82E3), - /// - /// Original was GL_QUERY_KHR = 0x82E3 - /// - QueryKhr = ((int)0x82E3), - /// - /// Original was GL_PROGRAM_PIPELINE = 0x82E4 - /// - ProgramPipeline = ((int)0x82E4), - /// - /// Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4 - /// - ProgramPipelineKhr = ((int)0x82E4), - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_SAMPLER_KHR = 0x82E6 - /// - SamplerKhr = ((int)0x82E6), - /// - /// Original was GL_DISPLAY_LIST = 0x82E7 - /// - DisplayList = ((int)0x82E7), - /// - /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 - /// - MaxLabelLength = ((int)0x82E8), - /// - /// Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8 - /// - MaxLabelLengthKhr = ((int)0x82E8), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 - /// - MaxDebugMessageLength = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 - /// - MaxDebugMessageLengthKhr = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 - /// - MaxDebugLoggedMessages = ((int)0x9144), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 - /// - MaxDebugLoggedMessagesKhr = ((int)0x9144), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 - /// - DebugLoggedMessages = ((int)0x9145), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 - /// - DebugLoggedMessagesKhr = ((int)0x9145), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 - /// - DebugSeverityHigh = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 - /// - DebugSeverityHighKhr = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 - /// - DebugSeverityMedium = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 - /// - DebugSeverityMediumKhr = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 - /// - DebugSeverityLow = ((int)0x9148), - /// - /// Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 - /// - DebugSeverityLowKhr = ((int)0x9148), - /// - /// Original was GL_DEBUG_OUTPUT = 0x92E0 - /// - DebugOutput = ((int)0x92E0), - /// - /// Original was GL_DEBUG_OUTPUT_KHR = 0x92E0 - /// - DebugOutputKhr = ((int)0x92E0), - } - - /// - /// Not used directly. - /// - public enum KhrNoError : int - { - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008 - /// - ContextFlagNoErrorBitKhr = ((int)0x00000008), - } - - /// - /// Not used directly. - /// - public enum KhrParallelShaderCompile : int - { - /// - /// Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0 - /// - MaxShaderCompilerThreadsKhr = ((int)0x91B0), - /// - /// Original was GL_COMPLETION_STATUS_KHR = 0x91B1 - /// - CompletionStatusKhr = ((int)0x91B1), - } - - /// - /// Not used directly. - /// - public enum KhrRobustBufferAccessBehavior : int - { - } - - /// - /// Not used directly. - /// - public enum KhrRobustness : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_CONTEXT_LOST = 0x0507 - /// - ContextLost = ((int)0x0507), - /// - /// Original was GL_CONTEXT_LOST_KHR = 0x0507 - /// - ContextLostKhr = ((int)0x0507), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252 - /// - LoseContextOnReset = ((int)0x8252), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252 - /// - LoseContextOnResetKhr = ((int)0x8252), - /// - /// Original was GL_GUILTY_CONTEXT_RESET = 0x8253 - /// - GuiltyContextReset = ((int)0x8253), - /// - /// Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253 - /// - GuiltyContextResetKhr = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 - /// - InnocentContextReset = ((int)0x8254), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254 - /// - InnocentContextResetKhr = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 - /// - UnknownContextReset = ((int)0x8255), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255 - /// - UnknownContextResetKhr = ((int)0x8255), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256 - /// - ResetNotificationStrategy = ((int)0x8256), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256 - /// - ResetNotificationStrategyKhr = ((int)0x8256), - /// - /// Original was GL_NO_RESET_NOTIFICATION = 0x8261 - /// - NoResetNotification = ((int)0x8261), - /// - /// Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261 - /// - NoResetNotificationKhr = ((int)0x8261), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3 - /// - ContextRobustAccess = ((int)0x90F3), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3 - /// - ContextRobustAccessKhr = ((int)0x90F3), - } - - /// - /// Not used directly. - /// - public enum KhrTextureCompressionAstcHdr : int - { - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 - /// - CompressedRgbaAstc4X4Khr = ((int)0x93B0), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 - /// - CompressedRgbaAstc5X4Khr = ((int)0x93B1), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 - /// - CompressedRgbaAstc5X5Khr = ((int)0x93B2), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 - /// - CompressedRgbaAstc6X5Khr = ((int)0x93B3), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 - /// - CompressedRgbaAstc6X6Khr = ((int)0x93B4), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 - /// - CompressedRgbaAstc8X5Khr = ((int)0x93B5), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 - /// - CompressedRgbaAstc8X6Khr = ((int)0x93B6), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 - /// - CompressedRgbaAstc8X8Khr = ((int)0x93B7), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 - /// - CompressedRgbaAstc10X5Khr = ((int)0x93B8), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 - /// - CompressedRgbaAstc10X6Khr = ((int)0x93B9), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA - /// - CompressedRgbaAstc10X8Khr = ((int)0x93BA), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB - /// - CompressedRgbaAstc10X10Khr = ((int)0x93BB), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC - /// - CompressedRgbaAstc12X10Khr = ((int)0x93BC), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD - /// - CompressedRgbaAstc12X12Khr = ((int)0x93BD), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 - /// - CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 - /// - CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 - /// - CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 - /// - CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 - /// - CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 - /// - CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 - /// - CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 - /// - CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 - /// - CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 - /// - CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA - /// - CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB - /// - CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC - /// - CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD - /// - CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD), - } - - /// - /// Not used directly. - /// - public enum KhrTextureCompressionAstcLdr : int - { - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 - /// - CompressedRgbaAstc4X4Khr = ((int)0x93B0), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 - /// - CompressedRgbaAstc5X4Khr = ((int)0x93B1), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 - /// - CompressedRgbaAstc5X5Khr = ((int)0x93B2), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 - /// - CompressedRgbaAstc6X5Khr = ((int)0x93B3), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 - /// - CompressedRgbaAstc6X6Khr = ((int)0x93B4), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 - /// - CompressedRgbaAstc8X5Khr = ((int)0x93B5), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 - /// - CompressedRgbaAstc8X6Khr = ((int)0x93B6), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 - /// - CompressedRgbaAstc8X8Khr = ((int)0x93B7), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 - /// - CompressedRgbaAstc10X5Khr = ((int)0x93B8), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 - /// - CompressedRgbaAstc10X6Khr = ((int)0x93B9), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA - /// - CompressedRgbaAstc10X8Khr = ((int)0x93BA), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB - /// - CompressedRgbaAstc10X10Khr = ((int)0x93BB), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC - /// - CompressedRgbaAstc12X10Khr = ((int)0x93BC), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD - /// - CompressedRgbaAstc12X12Khr = ((int)0x93BD), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 - /// - CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 - /// - CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 - /// - CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 - /// - CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 - /// - CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 - /// - CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 - /// - CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 - /// - CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 - /// - CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 - /// - CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA - /// - CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB - /// - CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC - /// - CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD - /// - CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD), - } - - /// - /// Not used directly. - /// - public enum KhrTextureCompressionAstcSliced3d : int - { - } - - /// - /// Not used directly. - /// - public enum LightEnvModeSgix : int - { - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - /// - /// Original was GL_REPLACE = 0x1E01 - /// - Replace = ((int)0x1E01), - /// - /// Original was GL_MODULATE = 0x2100 - /// - Modulate = ((int)0x2100), - } - - /// - /// Used in GL.Sgix.LightEnv - /// - public enum LightEnvParameterSgix : int - { - /// - /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 - /// - LightEnvModeSgix = ((int)0x8407), - } - - /// - /// Not used directly. - /// - public enum LightModelColorControl : int - { - /// - /// Original was GL_SINGLE_COLOR = 0x81F9 - /// - SingleColor = ((int)0x81F9), - /// - /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 - /// - SingleColorExt = ((int)0x81F9), - /// - /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA - /// - SeparateSpecularColor = ((int)0x81FA), - /// - /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA - /// - SeparateSpecularColorExt = ((int)0x81FA), - } - - /// - /// Used in GL.LightModel, GL.Oes.LightModelx - /// - public enum LightModelParameter : int - { - /// - /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 - /// - LightModelLocalViewer = ((int)0x0B51), - /// - /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 - /// - LightModelTwoSide = ((int)0x0B52), - /// - /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 - /// - LightModelAmbient = ((int)0x0B53), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 - /// - LightModelColorControl = ((int)0x81F8), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 - /// - LightModelColorControlExt = ((int)0x81F8), - } - - /// - /// Used in GL.GetLight, GL.Light and 3 other functions - /// - public enum LightName : int - { - /// - /// Original was GL_LIGHT0 = 0x4000 - /// - Light0 = ((int)0x4000), - /// - /// Original was GL_LIGHT1 = 0x4001 - /// - Light1 = ((int)0x4001), - /// - /// Original was GL_LIGHT2 = 0x4002 - /// - Light2 = ((int)0x4002), - /// - /// Original was GL_LIGHT3 = 0x4003 - /// - Light3 = ((int)0x4003), - /// - /// Original was GL_LIGHT4 = 0x4004 - /// - Light4 = ((int)0x4004), - /// - /// Original was GL_LIGHT5 = 0x4005 - /// - Light5 = ((int)0x4005), - /// - /// Original was GL_LIGHT6 = 0x4006 - /// - Light6 = ((int)0x4006), - /// - /// Original was GL_LIGHT7 = 0x4007 - /// - Light7 = ((int)0x4007), - /// - /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C - /// - FragmentLight0Sgix = ((int)0x840C), - /// - /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D - /// - FragmentLight1Sgix = ((int)0x840D), - /// - /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E - /// - FragmentLight2Sgix = ((int)0x840E), - /// - /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F - /// - FragmentLight3Sgix = ((int)0x840F), - /// - /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 - /// - FragmentLight4Sgix = ((int)0x8410), - /// - /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 - /// - FragmentLight5Sgix = ((int)0x8411), - /// - /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 - /// - FragmentLight6Sgix = ((int)0x8412), - /// - /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 - /// - FragmentLight7Sgix = ((int)0x8413), - } - - /// - /// Used in GL.GetLight, GL.Light and 3 other functions - /// - public enum LightParameter : int - { - /// - /// Original was GL_AMBIENT = 0x1200 - /// - Ambient = ((int)0x1200), - /// - /// Original was GL_DIFFUSE = 0x1201 - /// - Diffuse = ((int)0x1201), - /// - /// Original was GL_SPECULAR = 0x1202 - /// - Specular = ((int)0x1202), - /// - /// Original was GL_POSITION = 0x1203 - /// - Position = ((int)0x1203), - /// - /// Original was GL_SPOT_DIRECTION = 0x1204 - /// - SpotDirection = ((int)0x1204), - /// - /// Original was GL_SPOT_EXPONENT = 0x1205 - /// - SpotExponent = ((int)0x1205), - /// - /// Original was GL_SPOT_CUTOFF = 0x1206 - /// - SpotCutoff = ((int)0x1206), - /// - /// Original was GL_CONSTANT_ATTENUATION = 0x1207 - /// - ConstantAttenuation = ((int)0x1207), - /// - /// Original was GL_LINEAR_ATTENUATION = 0x1208 - /// - LinearAttenuation = ((int)0x1208), - /// - /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 - /// - QuadraticAttenuation = ((int)0x1209), - } - - /// - /// Used in GL.NewList - /// - public enum ListMode : int - { - /// - /// Original was GL_COMPILE = 0x1300 - /// - Compile = ((int)0x1300), - /// - /// Original was GL_COMPILE_AND_EXECUTE = 0x1301 - /// - CompileAndExecute = ((int)0x1301), - } - - /// - /// Used in GL.CallLists - /// - public enum ListNameType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_2_BYTES = 0x1407 - /// - Gl2Bytes = ((int)0x1407), - /// - /// Original was GL_3_BYTES = 0x1408 - /// - Gl3Bytes = ((int)0x1408), - /// - /// Original was GL_4_BYTES = 0x1409 - /// - Gl4Bytes = ((int)0x1409), - } - - /// - /// Used in GL.Sgix.GetListParameter, GL.Sgix.ListParameter - /// - public enum ListParameterName : int - { - /// - /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 - /// - ListPrioritySgix = ((int)0x8182), - } - - /// - /// Used in GL.LogicOp - /// - public enum LogicOp : int - { - /// - /// Original was GL_CLEAR = 0x1500 - /// - Clear = ((int)0x1500), - /// - /// Original was GL_AND = 0x1501 - /// - And = ((int)0x1501), - /// - /// Original was GL_AND_REVERSE = 0x1502 - /// - AndReverse = ((int)0x1502), - /// - /// Original was GL_COPY = 0x1503 - /// - Copy = ((int)0x1503), - /// - /// Original was GL_AND_INVERTED = 0x1504 - /// - AndInverted = ((int)0x1504), - /// - /// Original was GL_NOOP = 0x1505 - /// - Noop = ((int)0x1505), - /// - /// Original was GL_XOR = 0x1506 - /// - Xor = ((int)0x1506), - /// - /// Original was GL_OR = 0x1507 - /// - Or = ((int)0x1507), - /// - /// Original was GL_NOR = 0x1508 - /// - Nor = ((int)0x1508), - /// - /// Original was GL_EQUIV = 0x1509 - /// - Equiv = ((int)0x1509), - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_OR_REVERSE = 0x150B - /// - OrReverse = ((int)0x150B), - /// - /// Original was GL_COPY_INVERTED = 0x150C - /// - CopyInverted = ((int)0x150C), - /// - /// Original was GL_OR_INVERTED = 0x150D - /// - OrInverted = ((int)0x150D), - /// - /// Original was GL_NAND = 0x150E - /// - Nand = ((int)0x150E), - /// - /// Original was GL_SET = 0x150F - /// - Set = ((int)0x150F), - } - - /// - /// Used in GL.Ext.BufferStorageExternal, GL.Ext.NamedBufferStorageExternal - /// - [Flags] - public enum MapBufferUsageMask : int - { - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_READ_BIT_EXT = 0x0001 - /// - MapReadBitExt = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 - /// - MapWriteBitExt = ((int)0x0002), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 - /// - MapInvalidateRangeBit = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 - /// - MapInvalidateRangeBitExt = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 - /// - MapInvalidateBufferBit = ((int)0x0008), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 - /// - MapInvalidateBufferBitExt = ((int)0x0008), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 - /// - MapFlushExplicitBit = ((int)0x0010), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 - /// - MapFlushExplicitBitExt = ((int)0x0010), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 - /// - MapUnsynchronizedBit = ((int)0x0020), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 - /// - MapUnsynchronizedBitExt = ((int)0x0020), - /// - /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 - /// - MapPersistentBit = ((int)0x0040), - /// - /// Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040 - /// - MapPersistentBitExt = ((int)0x0040), - /// - /// Original was GL_MAP_COHERENT_BIT = 0x0080 - /// - MapCoherentBit = ((int)0x0080), - /// - /// Original was GL_MAP_COHERENT_BIT_EXT = 0x0080 - /// - MapCoherentBitExt = ((int)0x0080), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 - /// - DynamicStorageBit = ((int)0x0100), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100 - /// - DynamicStorageBitExt = ((int)0x0100), - /// - /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 - /// - ClientStorageBit = ((int)0x0200), - /// - /// Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200 - /// - ClientStorageBitExt = ((int)0x0200), - /// - /// Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400 - /// - SparseStorageBitArb = ((int)0x0400), - /// - /// Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800 - /// - LgpuSeparateStorageBitNvx = ((int)0x0800), - /// - /// Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800 - /// - PerGpuStorageBitNv = ((int)0x0800), - } - - /// - /// Used in GL.Arb.GetnMap, GL.GetnMap - /// - public enum MapQuery : int - { - /// - /// Original was GL_COEFF = 0x0A00 - /// - Coeff = ((int)0x0A00), - /// - /// Original was GL_ORDER = 0x0A01 - /// - Order = ((int)0x0A01), - /// - /// Original was GL_DOMAIN = 0x0A02 - /// - Domain = ((int)0x0A02), - } - - /// - /// Used in GL.Arb.GetnMap, GL.GetMap and 6 other functions - /// - public enum MapTarget : int - { - /// - /// Original was GL_MAP1_COLOR_4 = 0x0D90 - /// - Map1Color4 = ((int)0x0D90), - /// - /// Original was GL_MAP1_INDEX = 0x0D91 - /// - Map1Index = ((int)0x0D91), - /// - /// Original was GL_MAP1_NORMAL = 0x0D92 - /// - Map1Normal = ((int)0x0D92), - /// - /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 - /// - Map1TextureCoord1 = ((int)0x0D93), - /// - /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 - /// - Map1TextureCoord2 = ((int)0x0D94), - /// - /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 - /// - Map1TextureCoord3 = ((int)0x0D95), - /// - /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 - /// - Map1TextureCoord4 = ((int)0x0D96), - /// - /// Original was GL_MAP1_VERTEX_3 = 0x0D97 - /// - Map1Vertex3 = ((int)0x0D97), - /// - /// Original was GL_MAP1_VERTEX_4 = 0x0D98 - /// - Map1Vertex4 = ((int)0x0D98), - /// - /// Original was GL_MAP2_COLOR_4 = 0x0DB0 - /// - Map2Color4 = ((int)0x0DB0), - /// - /// Original was GL_MAP2_INDEX = 0x0DB1 - /// - Map2Index = ((int)0x0DB1), - /// - /// Original was GL_MAP2_NORMAL = 0x0DB2 - /// - Map2Normal = ((int)0x0DB2), - /// - /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 - /// - Map2TextureCoord1 = ((int)0x0DB3), - /// - /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 - /// - Map2TextureCoord2 = ((int)0x0DB4), - /// - /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 - /// - Map2TextureCoord3 = ((int)0x0DB5), - /// - /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 - /// - Map2TextureCoord4 = ((int)0x0DB6), - /// - /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 - /// - Map2Vertex3 = ((int)0x0DB7), - /// - /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 - /// - Map2Vertex4 = ((int)0x0DB8), - /// - /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 - /// - GeometryDeformationSgix = ((int)0x8194), - /// - /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 - /// - TextureDeformationSgix = ((int)0x8195), - } - - /// - /// Not used directly. - /// - public enum MapTextureFormatIntel : int - { - /// - /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 - /// - LayoutDefaultIntel = ((int)0), - /// - /// Original was GL_LAYOUT_LINEAR_INTEL = 1 - /// - LayoutLinearIntel = ((int)1), - /// - /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 - /// - LayoutLinearCpuCachedIntel = ((int)2), - } - - /// - /// Used in GL.ColorMaterial, GL.GetMaterial and 10 other functions - /// - public enum MaterialFace : int - { - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Used in GL.GetMaterial, GL.Material and 7 other functions - /// - public enum MaterialParameter : int - { - /// - /// Original was GL_AMBIENT = 0x1200 - /// - Ambient = ((int)0x1200), - /// - /// Original was GL_DIFFUSE = 0x1201 - /// - Diffuse = ((int)0x1201), - /// - /// Original was GL_SPECULAR = 0x1202 - /// - Specular = ((int)0x1202), - /// - /// Original was GL_EMISSION = 0x1600 - /// - Emission = ((int)0x1600), - /// - /// Original was GL_SHININESS = 0x1601 - /// - Shininess = ((int)0x1601), - /// - /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 - /// - AmbientAndDiffuse = ((int)0x1602), - /// - /// Original was GL_COLOR_INDEXES = 0x1603 - /// - ColorIndexes = ((int)0x1603), - } - - /// - /// Used in GL.MatrixMode, GL.Ext.MatrixFrustum and 11 other functions - /// - public enum MatrixMode : int - { - /// - /// Original was GL_MODELVIEW = 0x1700 - /// - Modelview = ((int)0x1700), - /// - /// Original was GL_MODELVIEW0_EXT = 0x1700 - /// - Modelview0Ext = ((int)0x1700), - /// - /// Original was GL_PROJECTION = 0x1701 - /// - Projection = ((int)0x1701), - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - } - - /// - /// Not used directly. - /// - public enum MatrixModeArb : int - { - /// - /// Original was GL_MODELVIEW = 0x1700 - /// - Modelview = ((int)0x1700), - /// - /// Original was GL_PROJECTION = 0x1701 - /// - Projection = ((int)0x1701), - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_MATRIX0 = 0x88C0 - /// - Matrix0 = ((int)0x88C0), - /// - /// Original was GL_MATRIX1 = 0x88C1 - /// - Matrix1 = ((int)0x88C1), - /// - /// Original was GL_MATRIX2 = 0x88C2 - /// - Matrix2 = ((int)0x88C2), - /// - /// Original was GL_MATRIX3 = 0x88C3 - /// - Matrix3 = ((int)0x88C3), - /// - /// Original was GL_MATRIX4 = 0x88C4 - /// - Matrix4 = ((int)0x88C4), - /// - /// Original was GL_MATRIX5 = 0x88C5 - /// - Matrix5 = ((int)0x88C5), - /// - /// Original was GL_MATRIX6 = 0x88C6 - /// - Matrix6 = ((int)0x88C6), - /// - /// Original was GL_MATRIX7 = 0x88C7 - /// - Matrix7 = ((int)0x88C7), - /// - /// Original was GL_MATRIX8 = 0x88C8 - /// - Matrix8 = ((int)0x88C8), - /// - /// Original was GL_MATRIX9 = 0x88C9 - /// - Matrix9 = ((int)0x88C9), - /// - /// Original was GL_MATRIX10 = 0x88CA - /// - Matrix10 = ((int)0x88CA), - /// - /// Original was GL_MATRIX11 = 0x88CB - /// - Matrix11 = ((int)0x88CB), - /// - /// Original was GL_MATRIX12 = 0x88CC - /// - Matrix12 = ((int)0x88CC), - /// - /// Original was GL_MATRIX13 = 0x88CD - /// - Matrix13 = ((int)0x88CD), - /// - /// Original was GL_MATRIX14 = 0x88CE - /// - Matrix14 = ((int)0x88CE), - /// - /// Original was GL_MATRIX15 = 0x88CF - /// - Matrix15 = ((int)0x88CF), - /// - /// Original was GL_MATRIX16 = 0x88D0 - /// - Matrix16 = ((int)0x88D0), - /// - /// Original was GL_MATRIX17 = 0x88D1 - /// - Matrix17 = ((int)0x88D1), - /// - /// Original was GL_MATRIX18 = 0x88D2 - /// - Matrix18 = ((int)0x88D2), - /// - /// Original was GL_MATRIX19 = 0x88D3 - /// - Matrix19 = ((int)0x88D3), - /// - /// Original was GL_MATRIX20 = 0x88D4 - /// - Matrix20 = ((int)0x88D4), - /// - /// Original was GL_MATRIX21 = 0x88D5 - /// - Matrix21 = ((int)0x88D5), - /// - /// Original was GL_MATRIX22 = 0x88D6 - /// - Matrix22 = ((int)0x88D6), - /// - /// Original was GL_MATRIX23 = 0x88D7 - /// - Matrix23 = ((int)0x88D7), - /// - /// Original was GL_MATRIX24 = 0x88D8 - /// - Matrix24 = ((int)0x88D8), - /// - /// Original was GL_MATRIX25 = 0x88D9 - /// - Matrix25 = ((int)0x88D9), - /// - /// Original was GL_MATRIX26 = 0x88DA - /// - Matrix26 = ((int)0x88DA), - /// - /// Original was GL_MATRIX27 = 0x88DB - /// - Matrix27 = ((int)0x88DB), - /// - /// Original was GL_MATRIX28 = 0x88DC - /// - Matrix28 = ((int)0x88DC), - /// - /// Original was GL_MATRIX29 = 0x88DD - /// - Matrix29 = ((int)0x88DD), - /// - /// Original was GL_MATRIX30 = 0x88DE - /// - Matrix30 = ((int)0x88DE), - /// - /// Original was GL_MATRIX31 = 0x88DF - /// - Matrix31 = ((int)0x88DF), - } - - /// - /// Used in GL.MemoryBarrier - /// - public enum MemoryBarrierFlags : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 - /// - VertexAttribArrayBarrierBit = ((int)0x00000001), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 - /// - ElementArrayBarrierBit = ((int)0x00000002), - /// - /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 - /// - UniformBarrierBit = ((int)0x00000004), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 - /// - TextureFetchBarrierBit = ((int)0x00000008), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 - /// - ShaderImageAccessBarrierBit = ((int)0x00000020), - /// - /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 - /// - CommandBarrierBit = ((int)0x00000040), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 - /// - PixelBufferBarrierBit = ((int)0x00000080), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 - /// - TextureUpdateBarrierBit = ((int)0x00000100), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 - /// - BufferUpdateBarrierBit = ((int)0x00000200), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 - /// - FramebufferBarrierBit = ((int)0x00000400), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 - /// - TransformFeedbackBarrierBit = ((int)0x00000800), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 - /// - AtomicCounterBarrierBit = ((int)0x00001000), - /// - /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 - /// - ShaderStorageBarrierBit = ((int)0x00002000), - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 - /// - ClientMappedBufferBarrierBit = ((int)0x00004000), - /// - /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 - /// - QueryBufferBarrierBit = ((int)0x00008000), - /// - /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF - /// - AllBarrierBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Used in GL.Ext.MemoryBarrier - /// - [Flags] - public enum MemoryBarrierMask : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 - /// - VertexAttribArrayBarrierBit = ((int)0x00000001), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 - /// - VertexAttribArrayBarrierBitExt = ((int)0x00000001), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 - /// - ElementArrayBarrierBit = ((int)0x00000002), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 - /// - ElementArrayBarrierBitExt = ((int)0x00000002), - /// - /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 - /// - UniformBarrierBit = ((int)0x00000004), - /// - /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 - /// - UniformBarrierBitExt = ((int)0x00000004), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 - /// - TextureFetchBarrierBit = ((int)0x00000008), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 - /// - TextureFetchBarrierBitExt = ((int)0x00000008), - /// - /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 - /// - ShaderGlobalAccessBarrierBitNv = ((int)0x00000010), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 - /// - ShaderImageAccessBarrierBit = ((int)0x00000020), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 - /// - ShaderImageAccessBarrierBitExt = ((int)0x00000020), - /// - /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 - /// - CommandBarrierBit = ((int)0x00000040), - /// - /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 - /// - CommandBarrierBitExt = ((int)0x00000040), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 - /// - PixelBufferBarrierBit = ((int)0x00000080), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 - /// - PixelBufferBarrierBitExt = ((int)0x00000080), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 - /// - TextureUpdateBarrierBit = ((int)0x00000100), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 - /// - TextureUpdateBarrierBitExt = ((int)0x00000100), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 - /// - BufferUpdateBarrierBit = ((int)0x00000200), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 - /// - BufferUpdateBarrierBitExt = ((int)0x00000200), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 - /// - FramebufferBarrierBit = ((int)0x00000400), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 - /// - FramebufferBarrierBitExt = ((int)0x00000400), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 - /// - TransformFeedbackBarrierBit = ((int)0x00000800), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 - /// - TransformFeedbackBarrierBitExt = ((int)0x00000800), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 - /// - AtomicCounterBarrierBit = ((int)0x00001000), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 - /// - AtomicCounterBarrierBitExt = ((int)0x00001000), - /// - /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 - /// - ShaderStorageBarrierBit = ((int)0x00002000), - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 - /// - ClientMappedBufferBarrierBit = ((int)0x00004000), - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000 - /// - ClientMappedBufferBarrierBitExt = ((int)0x00004000), - /// - /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 - /// - QueryBufferBarrierBit = ((int)0x00008000), - /// - /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF - /// - AllBarrierBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF - /// - AllBarrierBitsExt = unchecked((int)0xFFFFFFFF), - } - - /// - /// Used in GL.MemoryBarrierByRegion - /// - public enum MemoryBarrierRegionFlags : int - { - /// - /// Original was GL_GL_UNIFORM_BARRIER_BIT = 0x00000004 - /// - GlUniformBarrierBit = ((int)0x00000004), - /// - /// Original was GL_GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 - /// - GlTextureFetchBarrierBit = ((int)0x00000008), - /// - /// Original was GL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 - /// - GlShaderImageAccessBarrierBit = ((int)0x00000020), - /// - /// Original was GL_GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 - /// - GlFramebufferBarrierBit = ((int)0x00000400), - /// - /// Original was GL_GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 - /// - GlAtomicCounterBarrierBit = ((int)0x00001000), - /// - /// Original was GL_GL_ALL_BARRIER_BITS = 0xFFFFFFFF - /// - GlAllBarrierBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Used in GL.Ext.GetMemoryObjectParameter, GL.Ext.MemoryObjectParameter - /// - public enum MemoryObjectParameterName : int - { - /// - /// Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581 - /// - DedicatedMemoryObjectExt = ((int)0x9581), - /// - /// Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B - /// - ProtectedMemoryObjectExt = ((int)0x959B), - } - - /// - /// Not used directly. - /// - public enum MesaPackInvert : int - { - /// - /// Original was GL_PACK_INVERT_MESA = 0x8758 - /// - PackInvertMesa = ((int)0x8758), - } - - /// - /// Not used directly. - /// - public enum MesaProgramBinaryFormats : int - { - /// - /// Original was GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F - /// - ProgramBinaryFormatMesa = ((int)0x875F), - } - - /// - /// Not used directly. - /// - public enum MesaResizeBuffers : int - { - } - - /// - /// Not used directly. - /// - public enum MesaShaderIntegerFunctions : int - { - } - - /// - /// Not used directly. - /// - public enum MesaTileRasterOrder : int - { - /// - /// Original was GL_TILE_RASTER_ORDER_FIXED_MESA = 0x8BB8 - /// - TileRasterOrderFixedMesa = ((int)0x8BB8), - /// - /// Original was GL_TILE_RASTER_ORDER_INCREASING_X_MESA = 0x8BB9 - /// - TileRasterOrderIncreasingXMesa = ((int)0x8BB9), - /// - /// Original was GL_TILE_RASTER_ORDER_INCREASING_Y_MESA = 0x8BBA - /// - TileRasterOrderIncreasingYMesa = ((int)0x8BBA), - } - - /// - /// Not used directly. - /// - public enum MesaWindowPos : int - { - } - - /// - /// Not used directly. - /// - public enum MesaxTextureStack : int - { - /// - /// Original was GL_TEXTURE_1D_STACK_MESAX = 0x8759 - /// - Texture1DStackMesax = ((int)0x8759), - /// - /// Original was GL_TEXTURE_2D_STACK_MESAX = 0x875A - /// - Texture2DStackMesax = ((int)0x875A), - /// - /// Original was GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B - /// - ProxyTexture1DStackMesax = ((int)0x875B), - /// - /// Original was GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C - /// - ProxyTexture2DStackMesax = ((int)0x875C), - /// - /// Original was GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D - /// - Texture1DStackBindingMesax = ((int)0x875D), - /// - /// Original was GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E - /// - Texture2DStackBindingMesax = ((int)0x875E), - } - - /// - /// Not used directly. - /// - public enum MesaYcbcrTexture : int - { - /// - /// Original was GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA - /// - UnsignedShort88Mesa = ((int)0x85BA), - /// - /// Original was GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB - /// - UnsignedShort88RevMesa = ((int)0x85BB), - /// - /// Original was GL_YCBCR_MESA = 0x8757 - /// - YcbcrMesa = ((int)0x8757), - } - - /// - /// Used in GL.EvalMesh1 - /// - public enum MeshMode1 : int - { - /// - /// Original was GL_POINT = 0x1B00 - /// - Point = ((int)0x1B00), - /// - /// Original was GL_LINE = 0x1B01 - /// - Line = ((int)0x1B01), - } - - /// - /// Used in GL.EvalMesh2 - /// - public enum MeshMode2 : int - { - /// - /// Original was GL_POINT = 0x1B00 - /// - Point = ((int)0x1B00), - /// - /// Original was GL_LINE = 0x1B01 - /// - Line = ((int)0x1B01), - /// - /// Original was GL_FILL = 0x1B02 - /// - Fill = ((int)0x1B02), - } - - /// - /// Not used directly. - /// - public enum MinmaxTarget : int - { - /// - /// Original was GL_MINMAX = 0x802E - /// - Minmax = ((int)0x802E), - } - - /// - /// Used in GL.Arb.GetnMinmax, GL.GetMinmax and 8 other functions - /// - public enum MinmaxTargetExt : int - { - /// - /// Original was GL_MINMAX = 0x802E - /// - Minmax = ((int)0x802E), - /// - /// Original was GL_MINMAX_EXT = 0x802E - /// - MinmaxExt = ((int)0x802E), - } - - /// - /// Used in GL.NormalPointer, GL.Ext.BinormalPointer and 5 other functions - /// - public enum NormalPointerType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Used in GL.NV.AlphaToCoverageDitherControl - /// - public enum NvAlphaToCoverageDitherControl : int - { - /// - /// Original was GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV = 0x92BF - /// - AlphaToCoverageDitherModeNv = ((int)0x92BF), - /// - /// Original was GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV = 0x934D - /// - AlphaToCoverageDitherDefaultNv = ((int)0x934D), - /// - /// Original was GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV = 0x934E - /// - AlphaToCoverageDitherEnableNv = ((int)0x934E), - /// - /// Original was GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV = 0x934F - /// - AlphaToCoverageDitherDisableNv = ((int)0x934F), - } - - /// - /// Not used directly. - /// - public enum NvBindlessMultiDrawIndirect : int - { - } - - /// - /// Not used directly. - /// - public enum NvBindlessMultiDrawIndirectCount : int - { - } - - /// - /// Used in GL.NV.MakeImageHandleResident - /// - public enum NvBindlessTexture : int - { - } - - /// - /// Used in GL.NV.BlendParameter - /// - public enum NvBlendEquationAdvanced : int - { - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_XOR_NV = 0x1506 - /// - XorNv = ((int)0x1506), - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_RED_NV = 0x1903 - /// - RedNv = ((int)0x1903), - /// - /// Original was GL_GREEN_NV = 0x1904 - /// - GreenNv = ((int)0x1904), - /// - /// Original was GL_BLUE_NV = 0x1905 - /// - BlueNv = ((int)0x1905), - /// - /// Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 - /// - BlendPremultipliedSrcNv = ((int)0x9280), - /// - /// Original was GL_BLEND_OVERLAP_NV = 0x9281 - /// - BlendOverlapNv = ((int)0x9281), - /// - /// Original was GL_UNCORRELATED_NV = 0x9282 - /// - UncorrelatedNv = ((int)0x9282), - /// - /// Original was GL_DISJOINT_NV = 0x9283 - /// - DisjointNv = ((int)0x9283), - /// - /// Original was GL_CONJOINT_NV = 0x9284 - /// - ConjointNv = ((int)0x9284), - /// - /// Original was GL_SRC_NV = 0x9286 - /// - SrcNv = ((int)0x9286), - /// - /// Original was GL_DST_NV = 0x9287 - /// - DstNv = ((int)0x9287), - /// - /// Original was GL_SRC_OVER_NV = 0x9288 - /// - SrcOverNv = ((int)0x9288), - /// - /// Original was GL_DST_OVER_NV = 0x9289 - /// - DstOverNv = ((int)0x9289), - /// - /// Original was GL_SRC_IN_NV = 0x928A - /// - SrcInNv = ((int)0x928A), - /// - /// Original was GL_DST_IN_NV = 0x928B - /// - DstInNv = ((int)0x928B), - /// - /// Original was GL_SRC_OUT_NV = 0x928C - /// - SrcOutNv = ((int)0x928C), - /// - /// Original was GL_DST_OUT_NV = 0x928D - /// - DstOutNv = ((int)0x928D), - /// - /// Original was GL_SRC_ATOP_NV = 0x928E - /// - SrcAtopNv = ((int)0x928E), - /// - /// Original was GL_DST_ATOP_NV = 0x928F - /// - DstAtopNv = ((int)0x928F), - /// - /// Original was GL_PLUS_NV = 0x9291 - /// - PlusNv = ((int)0x9291), - /// - /// Original was GL_PLUS_DARKER_NV = 0x9292 - /// - PlusDarkerNv = ((int)0x9292), - /// - /// Original was GL_MULTIPLY_NV = 0x9294 - /// - MultiplyNv = ((int)0x9294), - /// - /// Original was GL_SCREEN_NV = 0x9295 - /// - ScreenNv = ((int)0x9295), - /// - /// Original was GL_OVERLAY_NV = 0x9296 - /// - OverlayNv = ((int)0x9296), - /// - /// Original was GL_DARKEN_NV = 0x9297 - /// - DarkenNv = ((int)0x9297), - /// - /// Original was GL_LIGHTEN_NV = 0x9298 - /// - LightenNv = ((int)0x9298), - /// - /// Original was GL_COLORDODGE_NV = 0x9299 - /// - ColordodgeNv = ((int)0x9299), - /// - /// Original was GL_COLORBURN_NV = 0x929A - /// - ColorburnNv = ((int)0x929A), - /// - /// Original was GL_HARDLIGHT_NV = 0x929B - /// - HardlightNv = ((int)0x929B), - /// - /// Original was GL_SOFTLIGHT_NV = 0x929C - /// - SoftlightNv = ((int)0x929C), - /// - /// Original was GL_DIFFERENCE_NV = 0x929E - /// - DifferenceNv = ((int)0x929E), - /// - /// Original was GL_MINUS_NV = 0x929F - /// - MinusNv = ((int)0x929F), - /// - /// Original was GL_EXCLUSION_NV = 0x92A0 - /// - ExclusionNv = ((int)0x92A0), - /// - /// Original was GL_CONTRAST_NV = 0x92A1 - /// - ContrastNv = ((int)0x92A1), - /// - /// Original was GL_INVERT_RGB_NV = 0x92A3 - /// - InvertRgbNv = ((int)0x92A3), - /// - /// Original was GL_LINEARDODGE_NV = 0x92A4 - /// - LineardodgeNv = ((int)0x92A4), - /// - /// Original was GL_LINEARBURN_NV = 0x92A5 - /// - LinearburnNv = ((int)0x92A5), - /// - /// Original was GL_VIVIDLIGHT_NV = 0x92A6 - /// - VividlightNv = ((int)0x92A6), - /// - /// Original was GL_LINEARLIGHT_NV = 0x92A7 - /// - LinearlightNv = ((int)0x92A7), - /// - /// Original was GL_PINLIGHT_NV = 0x92A8 - /// - PinlightNv = ((int)0x92A8), - /// - /// Original was GL_HARDMIX_NV = 0x92A9 - /// - HardmixNv = ((int)0x92A9), - /// - /// Original was GL_HSL_HUE_NV = 0x92AD - /// - HslHueNv = ((int)0x92AD), - /// - /// Original was GL_HSL_SATURATION_NV = 0x92AE - /// - HslSaturationNv = ((int)0x92AE), - /// - /// Original was GL_HSL_COLOR_NV = 0x92AF - /// - HslColorNv = ((int)0x92AF), - /// - /// Original was GL_HSL_LUMINOSITY_NV = 0x92B0 - /// - HslLuminosityNv = ((int)0x92B0), - /// - /// Original was GL_PLUS_CLAMPED_NV = 0x92B1 - /// - PlusClampedNv = ((int)0x92B1), - /// - /// Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2 - /// - PlusClampedAlphaNv = ((int)0x92B2), - /// - /// Original was GL_MINUS_CLAMPED_NV = 0x92B3 - /// - MinusClampedNv = ((int)0x92B3), - /// - /// Original was GL_INVERT_OVG_NV = 0x92B4 - /// - InvertOvgNv = ((int)0x92B4), - } - - /// - /// Not used directly. - /// - public enum NvBlendEquationAdvancedCoherent : int - { - /// - /// Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285 - /// - BlendAdvancedCoherentNv = ((int)0x9285), - } - - /// - /// Not used directly. - /// - public enum NvBlendMinmaxFactor : int - { - /// - /// Original was GL_FACTOR_MIN_AMD = 0x901C - /// - FactorMinAmd = ((int)0x901C), - /// - /// Original was GL_FACTOR_MAX_AMD = 0x901D - /// - FactorMaxAmd = ((int)0x901D), - } - - /// - /// Not used directly. - /// - public enum NvBlendSquare : int - { - } - - /// - /// Not used directly. - /// - public enum NvClipSpaceWScaling : int - { - /// - /// Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C - /// - ViewportPositionWScaleNv = ((int)0x937C), - /// - /// Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D - /// - ViewportPositionWScaleXCoeffNv = ((int)0x937D), - /// - /// Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E - /// - ViewportPositionWScaleYCoeffNv = ((int)0x937E), - } - - /// - /// Used in GL.NV.DrawCommandsAddres, GL.NV.DrawCommands and 2 other functions - /// - public enum NvCommandList : int - { - /// - /// Original was GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000 - /// - TerminateSequenceCommandNv = ((int)0x0000), - /// - /// Original was GL_NOP_COMMAND_NV = 0x0001 - /// - NopCommandNv = ((int)0x0001), - /// - /// Original was GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002 - /// - DrawElementsCommandNv = ((int)0x0002), - /// - /// Original was GL_DRAW_ARRAYS_COMMAND_NV = 0x0003 - /// - DrawArraysCommandNv = ((int)0x0003), - /// - /// Original was GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004 - /// - DrawElementsStripCommandNv = ((int)0x0004), - /// - /// Original was GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005 - /// - DrawArraysStripCommandNv = ((int)0x0005), - /// - /// Original was GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006 - /// - DrawElementsInstancedCommandNv = ((int)0x0006), - /// - /// Original was GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007 - /// - DrawArraysInstancedCommandNv = ((int)0x0007), - /// - /// Original was GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008 - /// - ElementAddressCommandNv = ((int)0x0008), - /// - /// Original was GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009 - /// - AttributeAddressCommandNv = ((int)0x0009), - /// - /// Original was GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A - /// - UniformAddressCommandNv = ((int)0x000A), - /// - /// Original was GL_BLEND_COLOR_COMMAND_NV = 0x000B - /// - BlendColorCommandNv = ((int)0x000B), - /// - /// Original was GL_STENCIL_REF_COMMAND_NV = 0x000C - /// - StencilRefCommandNv = ((int)0x000C), - /// - /// Original was GL_LINE_WIDTH_COMMAND_NV = 0x000D - /// - LineWidthCommandNv = ((int)0x000D), - /// - /// Original was GL_POLYGON_OFFSET_COMMAND_NV = 0x000E - /// - PolygonOffsetCommandNv = ((int)0x000E), - /// - /// Original was GL_ALPHA_REF_COMMAND_NV = 0x000F - /// - AlphaRefCommandNv = ((int)0x000F), - /// - /// Original was GL_VIEWPORT_COMMAND_NV = 0x0010 - /// - ViewportCommandNv = ((int)0x0010), - /// - /// Original was GL_SCISSOR_COMMAND_NV = 0x0011 - /// - ScissorCommandNv = ((int)0x0011), - /// - /// Original was GL_FRONT_FACE_COMMAND_NV = 0x0012 - /// - FrontFaceCommandNv = ((int)0x0012), - } - - /// - /// Not used directly. - /// - public enum NvComputeProgram5 : int - { - /// - /// Original was GL_COMPUTE_PROGRAM_NV = 0x90FB - /// - ComputeProgramNv = ((int)0x90FB), - /// - /// Original was GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC - /// - ComputeProgramParameterBufferNv = ((int)0x90FC), - } - - /// - /// Not used directly. - /// - public enum NvConditionalRender : int - { - /// - /// Original was GL_QUERY_WAIT_NV = 0x8E13 - /// - QueryWaitNv = ((int)0x8E13), - /// - /// Original was GL_QUERY_NO_WAIT_NV = 0x8E14 - /// - QueryNoWaitNv = ((int)0x8E14), - /// - /// Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15 - /// - QueryByRegionWaitNv = ((int)0x8E15), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16 - /// - QueryByRegionNoWaitNv = ((int)0x8E16), - } - - /// - /// Not used directly. - /// - public enum NvConservativeRaster : int - { - /// - /// Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346 - /// - ConservativeRasterizationNv = ((int)0x9346), - /// - /// Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347 - /// - SubpixelPrecisionBiasXBitsNv = ((int)0x9347), - /// - /// Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348 - /// - SubpixelPrecisionBiasYBitsNv = ((int)0x9348), - /// - /// Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349 - /// - MaxSubpixelPrecisionBiasBitsNv = ((int)0x9349), - } - - /// - /// Used in GL.NV.ConservativeRasterParameter - /// - public enum NvConservativeRasterDilate : int - { - /// - /// Original was GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379 - /// - ConservativeRasterDilateNv = ((int)0x9379), - /// - /// Original was GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A - /// - ConservativeRasterDilateRangeNv = ((int)0x937A), - /// - /// Original was GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B - /// - ConservativeRasterDilateGranularityNv = ((int)0x937B), - } - - /// - /// Not used directly. - /// - public enum NvConservativeRasterPreSnap : int - { - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550 - /// - ConservativeRasterModePreSnapNv = ((int)0x9550), - } - - /// - /// Used in GL.NV.ConservativeRasterParameter - /// - public enum NvConservativeRasterPreSnapTriangles : int - { - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D - /// - ConservativeRasterModeNv = ((int)0x954D), - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E - /// - ConservativeRasterModePostSnapNv = ((int)0x954E), - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F - /// - ConservativeRasterModePreSnapTrianglesNv = ((int)0x954F), - } - - /// - /// Not used directly. - /// - public enum NvConservativeRasterUnderestimation : int - { - } - - /// - /// Not used directly. - /// - public enum NvCopyDepthToColor : int - { - /// - /// Original was GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E - /// - DepthStencilToRgbaNv = ((int)0x886E), - /// - /// Original was GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F - /// - DepthStencilToBgraNv = ((int)0x886F), - } - - /// - /// Not used directly. - /// - public enum NvCopyImage : int - { - } - - /// - /// Not used directly. - /// - public enum NvDeepTexture3D : int - { - /// - /// Original was GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0 - /// - MaxDeep3DTextureWidthHeightNv = ((int)0x90D0), - /// - /// Original was GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV = 0x90D1 - /// - MaxDeep3DTextureDepthNv = ((int)0x90D1), - } - - /// - /// Not used directly. - /// - public enum NvDepthBufferFloat : int - { - /// - /// Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB - /// - DepthComponent32fNv = ((int)0x8DAB), - /// - /// Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC - /// - Depth32fStencil8Nv = ((int)0x8DAC), - /// - /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD - /// - Float32UnsignedInt248RevNv = ((int)0x8DAD), - /// - /// Original was GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF - /// - DepthBufferFloatModeNv = ((int)0x8DAF), - } - - /// - /// Not used directly. - /// - public enum NvDepthClamp : int - { - /// - /// Original was GL_DEPTH_CLAMP_NV = 0x864F - /// - DepthClampNv = ((int)0x864F), - } - - /// - /// Not used directly. - /// - public enum NvDrawTexture : int - { - } - - /// - /// Not used directly. - /// - public enum NvDrawVulkanImage : int - { - } - - /// - /// Used in GL.NV.EvalMap, GL.NV.GetMapAttribParameter and 4 other functions - /// - public enum NvEvaluators : int - { - /// - /// Original was GL_EVAL_2D_NV = 0x86C0 - /// - Eval2DNv = ((int)0x86C0), - /// - /// Original was GL_EVAL_TRIANGULAR_2D_NV = 0x86C1 - /// - EvalTriangular2DNv = ((int)0x86C1), - /// - /// Original was GL_MAP_TESSELLATION_NV = 0x86C2 - /// - MapTessellationNv = ((int)0x86C2), - /// - /// Original was GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3 - /// - MapAttribUOrderNv = ((int)0x86C3), - /// - /// Original was GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4 - /// - MapAttribVOrderNv = ((int)0x86C4), - /// - /// Original was GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5 - /// - EvalFractionalTessellationNv = ((int)0x86C5), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6 - /// - EvalVertexAttrib0Nv = ((int)0x86C6), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7 - /// - EvalVertexAttrib1Nv = ((int)0x86C7), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8 - /// - EvalVertexAttrib2Nv = ((int)0x86C8), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9 - /// - EvalVertexAttrib3Nv = ((int)0x86C9), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA - /// - EvalVertexAttrib4Nv = ((int)0x86CA), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB - /// - EvalVertexAttrib5Nv = ((int)0x86CB), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC - /// - EvalVertexAttrib6Nv = ((int)0x86CC), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD - /// - EvalVertexAttrib7Nv = ((int)0x86CD), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE - /// - EvalVertexAttrib8Nv = ((int)0x86CE), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF - /// - EvalVertexAttrib9Nv = ((int)0x86CF), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0 - /// - EvalVertexAttrib10Nv = ((int)0x86D0), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1 - /// - EvalVertexAttrib11Nv = ((int)0x86D1), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2 - /// - EvalVertexAttrib12Nv = ((int)0x86D2), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3 - /// - EvalVertexAttrib13Nv = ((int)0x86D3), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4 - /// - EvalVertexAttrib14Nv = ((int)0x86D4), - /// - /// Original was GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5 - /// - EvalVertexAttrib15Nv = ((int)0x86D5), - /// - /// Original was GL_MAX_MAP_TESSELLATION_NV = 0x86D6 - /// - MaxMapTessellationNv = ((int)0x86D6), - /// - /// Original was GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7 - /// - MaxRationalEvalOrderNv = ((int)0x86D7), - } - - /// - /// Used in GL.NV.GetMultisample - /// - public enum NvExplicitMultisample : int - { - /// - /// Original was GL_SAMPLE_POSITION_NV = 0x8E50 - /// - SamplePositionNv = ((int)0x8E50), - /// - /// Original was GL_SAMPLE_MASK_NV = 0x8E51 - /// - SampleMaskNv = ((int)0x8E51), - /// - /// Original was GL_SAMPLE_MASK_VALUE_NV = 0x8E52 - /// - SampleMaskValueNv = ((int)0x8E52), - /// - /// Original was GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53 - /// - TextureBindingRenderbufferNv = ((int)0x8E53), - /// - /// Original was GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54 - /// - TextureRenderbufferDataStoreBindingNv = ((int)0x8E54), - /// - /// Original was GL_TEXTURE_RENDERBUFFER_NV = 0x8E55 - /// - TextureRenderbufferNv = ((int)0x8E55), - /// - /// Original was GL_SAMPLER_RENDERBUFFER_NV = 0x8E56 - /// - SamplerRenderbufferNv = ((int)0x8E56), - /// - /// Original was GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57 - /// - IntSamplerRenderbufferNv = ((int)0x8E57), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58 - /// - UnsignedIntSamplerRenderbufferNv = ((int)0x8E58), - /// - /// Original was GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59 - /// - MaxSampleMaskWordsNv = ((int)0x8E59), - } - - /// - /// Used in GL.NV.GetFence, GL.NV.SetFence - /// - public enum NvFence : int - { - /// - /// Original was GL_ALL_COMPLETED_NV = 0x84F2 - /// - AllCompletedNv = ((int)0x84F2), - /// - /// Original was GL_FENCE_STATUS_NV = 0x84F3 - /// - FenceStatusNv = ((int)0x84F3), - /// - /// Original was GL_FENCE_CONDITION_NV = 0x84F4 - /// - FenceConditionNv = ((int)0x84F4), - } - - /// - /// Not used directly. - /// - public enum NvFillRectangle : int - { - /// - /// Original was GL_FILL_RECTANGLE_NV = 0x933C - /// - FillRectangleNv = ((int)0x933C), - } - - /// - /// Not used directly. - /// - public enum NvFloatBuffer : int - { - /// - /// Original was GL_FLOAT_R_NV = 0x8880 - /// - FloatRNv = ((int)0x8880), - /// - /// Original was GL_FLOAT_RG_NV = 0x8881 - /// - FloatRgNv = ((int)0x8881), - /// - /// Original was GL_FLOAT_RGB_NV = 0x8882 - /// - FloatRgbNv = ((int)0x8882), - /// - /// Original was GL_FLOAT_RGBA_NV = 0x8883 - /// - FloatRgbaNv = ((int)0x8883), - /// - /// Original was GL_FLOAT_R16_NV = 0x8884 - /// - FloatR16Nv = ((int)0x8884), - /// - /// Original was GL_FLOAT_R32_NV = 0x8885 - /// - FloatR32Nv = ((int)0x8885), - /// - /// Original was GL_FLOAT_RG16_NV = 0x8886 - /// - FloatRg16Nv = ((int)0x8886), - /// - /// Original was GL_FLOAT_RG32_NV = 0x8887 - /// - FloatRg32Nv = ((int)0x8887), - /// - /// Original was GL_FLOAT_RGB16_NV = 0x8888 - /// - FloatRgb16Nv = ((int)0x8888), - /// - /// Original was GL_FLOAT_RGB32_NV = 0x8889 - /// - FloatRgb32Nv = ((int)0x8889), - /// - /// Original was GL_FLOAT_RGBA16_NV = 0x888A - /// - FloatRgba16Nv = ((int)0x888A), - /// - /// Original was GL_FLOAT_RGBA32_NV = 0x888B - /// - FloatRgba32Nv = ((int)0x888B), - /// - /// Original was GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C - /// - TextureFloatComponentsNv = ((int)0x888C), - /// - /// Original was GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D - /// - FloatClearColorValueNv = ((int)0x888D), - /// - /// Original was GL_FLOAT_RGBA_MODE_NV = 0x888E - /// - FloatRgbaModeNv = ((int)0x888E), - } - - /// - /// Not used directly. - /// - public enum NvFogDistance : int - { - /// - /// Original was GL_EYE_PLANE = 0x2502 - /// - EyePlane = ((int)0x2502), - /// - /// Original was GL_FOG_DISTANCE_MODE_NV = 0x855A - /// - FogDistanceModeNv = ((int)0x855A), - /// - /// Original was GL_EYE_RADIAL_NV = 0x855B - /// - EyeRadialNv = ((int)0x855B), - /// - /// Original was GL_EYE_PLANE_ABSOLUTE_NV = 0x855C - /// - EyePlaneAbsoluteNv = ((int)0x855C), - } - - /// - /// Not used directly. - /// - public enum NvFragmentCoverageToColor : int - { - /// - /// Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD - /// - FragmentCoverageToColorNv = ((int)0x92DD), - /// - /// Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE - /// - FragmentCoverageColorNv = ((int)0x92DE), - } - - /// - /// Not used directly. - /// - public enum NvFragmentProgram : int - { - /// - /// Original was GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868 - /// - MaxFragmentProgramLocalParametersNv = ((int)0x8868), - /// - /// Original was GL_FRAGMENT_PROGRAM_NV = 0x8870 - /// - FragmentProgramNv = ((int)0x8870), - /// - /// Original was GL_MAX_TEXTURE_COORDS_NV = 0x8871 - /// - MaxTextureCoordsNv = ((int)0x8871), - /// - /// Original was GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872 - /// - MaxTextureImageUnitsNv = ((int)0x8872), - /// - /// Original was GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873 - /// - FragmentProgramBindingNv = ((int)0x8873), - /// - /// Original was GL_PROGRAM_ERROR_STRING_NV = 0x8874 - /// - ProgramErrorStringNv = ((int)0x8874), - } - - /// - /// Not used directly. - /// - public enum NvFragmentProgram2 : int - { - /// - /// Original was GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4 - /// - MaxProgramExecInstructionsNv = ((int)0x88F4), - /// - /// Original was GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5 - /// - MaxProgramCallDepthNv = ((int)0x88F5), - /// - /// Original was GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6 - /// - MaxProgramIfDepthNv = ((int)0x88F6), - /// - /// Original was GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7 - /// - MaxProgramLoopDepthNv = ((int)0x88F7), - /// - /// Original was GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8 - /// - MaxProgramLoopCountNv = ((int)0x88F8), - } - - /// - /// Not used directly. - /// - public enum NvFragmentProgram4 : int - { - } - - /// - /// Not used directly. - /// - public enum NvFragmentProgramOption : int - { - } - - /// - /// Not used directly. - /// - public enum NvFragmentShaderInterlock : int - { - } - - /// - /// Used in GL.NV.CoverageModulation - /// - public enum NvFramebufferMixedSamples : int - { - /// - /// Original was GL_COLOR_SAMPLES_NV = 0x8E20 - /// - ColorSamplesNv = ((int)0x8E20), - /// - /// Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327 - /// - RasterMultisampleExt = ((int)0x9327), - /// - /// Original was GL_RASTER_SAMPLES_EXT = 0x9328 - /// - RasterSamplesExt = ((int)0x9328), - /// - /// Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329 - /// - MaxRasterSamplesExt = ((int)0x9329), - /// - /// Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A - /// - RasterFixedSampleLocationsExt = ((int)0x932A), - /// - /// Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B - /// - MultisampleRasterizationAllowedExt = ((int)0x932B), - /// - /// Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C - /// - EffectiveRasterSamplesExt = ((int)0x932C), - /// - /// Original was GL_DEPTH_SAMPLES_NV = 0x932D - /// - DepthSamplesNv = ((int)0x932D), - /// - /// Original was GL_STENCIL_SAMPLES_NV = 0x932E - /// - StencilSamplesNv = ((int)0x932E), - /// - /// Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F - /// - MixedDepthSamplesSupportedNv = ((int)0x932F), - /// - /// Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330 - /// - MixedStencilSamplesSupportedNv = ((int)0x9330), - /// - /// Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331 - /// - CoverageModulationTableNv = ((int)0x9331), - /// - /// Original was GL_COVERAGE_MODULATION_NV = 0x9332 - /// - CoverageModulationNv = ((int)0x9332), - /// - /// Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333 - /// - CoverageModulationTableSizeNv = ((int)0x9333), - } - - /// - /// Not used directly. - /// - public enum NvFramebufferMultisampleCoverage : int - { - /// - /// Original was GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB - /// - RenderbufferCoverageSamplesNv = ((int)0x8CAB), - /// - /// Original was GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10 - /// - RenderbufferColorSamplesNv = ((int)0x8E10), - /// - /// Original was GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11 - /// - MaxMultisampleCoverageModesNv = ((int)0x8E11), - /// - /// Original was GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12 - /// - MultisampleCoverageModesNv = ((int)0x8E12), - } - - /// - /// Used in GL.NV.ProgramVertexLimit - /// - public enum NvGeometryProgram4 : int - { - /// - /// Original was GL_LINES_ADJACENCY_EXT = 0x000A - /// - LinesAdjacencyExt = ((int)0x000A), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B - /// - LineStripAdjacencyExt = ((int)0x000B), - /// - /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C - /// - TrianglesAdjacencyExt = ((int)0x000C), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D - /// - TriangleStripAdjacencyExt = ((int)0x000D), - /// - /// Original was GL_PROGRAM_POINT_SIZE_EXT = 0x8642 - /// - ProgramPointSizeExt = ((int)0x8642), - /// - /// Original was GL_GEOMETRY_PROGRAM_NV = 0x8C26 - /// - GeometryProgramNv = ((int)0x8C26), - /// - /// Original was GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27 - /// - MaxProgramOutputVerticesNv = ((int)0x8C27), - /// - /// Original was GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28 - /// - MaxProgramTotalOutputComponentsNv = ((int)0x8C28), - /// - /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29 - /// - MaxGeometryTextureImageUnitsExt = ((int)0x8C29), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4 - /// - FramebufferAttachmentTextureLayerExt = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7 - /// - FramebufferAttachmentLayeredExt = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8 - /// - FramebufferIncompleteLayerTargetsExt = ((int)0x8DA8), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9 - /// - FramebufferIncompleteLayerCountExt = ((int)0x8DA9), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA - /// - GeometryVerticesOutExt = ((int)0x8DDA), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB - /// - GeometryInputTypeExt = ((int)0x8DDB), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC - /// - GeometryOutputTypeExt = ((int)0x8DDC), - } - - /// - /// Not used directly. - /// - public enum NvGeometryShader4 : int - { - } - - /// - /// Not used directly. - /// - public enum NvGeometryShaderPassthrough : int - { - } - - /// - /// Used in GL.NV.MulticastBlitFramebuffer, GL.NV.MulticastCopyImageSubData and 1 other function - /// - public enum NvGpuMulticast : int - { - /// - /// Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800 - /// - PerGpuStorageBitNv = ((int)0x0800), - /// - /// Original was GL_MULTICAST_GPUS_NV = 0x92BA - /// - MulticastGpusNv = ((int)0x92BA), - /// - /// Original was GL_PER_GPU_STORAGE_NV = 0x9548 - /// - PerGpuStorageNv = ((int)0x9548), - /// - /// Original was GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9549 - /// - MulticastProgrammableSampleLocationNv = ((int)0x9549), - /// - /// Original was GL_RENDER_GPU_MASK_NV = 0x9558 - /// - RenderGpuMaskNv = ((int)0x9558), - } - - /// - /// Used in GL.NV.GetProgramEnvParameterI, GL.NV.GetProgramLocalParameterI and 4 other functions - /// - public enum NvGpuProgram4 : int - { - /// - /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904 - /// - MinProgramTexelOffsetNv = ((int)0x8904), - /// - /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905 - /// - MaxProgramTexelOffsetNv = ((int)0x8905), - /// - /// Original was GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906 - /// - ProgramAttribComponentsNv = ((int)0x8906), - /// - /// Original was GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907 - /// - ProgramResultComponentsNv = ((int)0x8907), - /// - /// Original was GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908 - /// - MaxProgramAttribComponentsNv = ((int)0x8908), - /// - /// Original was GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909 - /// - MaxProgramResultComponentsNv = ((int)0x8909), - /// - /// Original was GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5 - /// - MaxProgramGenericAttribsNv = ((int)0x8DA5), - /// - /// Original was GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6 - /// - MaxProgramGenericResultsNv = ((int)0x8DA6), - } - - /// - /// Used in GL.NV.GetProgramSubroutineParameter, GL.NV.ProgramSubroutineParameters - /// - public enum NvGpuProgram5 : int - { - /// - /// Original was GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A - /// - MaxGeometryProgramInvocationsNv = ((int)0x8E5A), - /// - /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B - /// - MinFragmentInterpolationOffsetNv = ((int)0x8E5B), - /// - /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C - /// - MaxFragmentInterpolationOffsetNv = ((int)0x8E5C), - /// - /// Original was GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D - /// - FragmentProgramInterpolationOffsetBitsNv = ((int)0x8E5D), - /// - /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E - /// - MinProgramTextureGatherOffsetNv = ((int)0x8E5E), - /// - /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F - /// - MaxProgramTextureGatherOffsetNv = ((int)0x8E5F), - /// - /// Original was GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44 - /// - MaxProgramSubroutineParametersNv = ((int)0x8F44), - /// - /// Original was GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45 - /// - MaxProgramSubroutineNumNv = ((int)0x8F45), - } - - /// - /// Not used directly. - /// - public enum NvGpuProgram5MemExtended : int - { - } - - /// - /// Not used directly. - /// - public enum NvGpuShader5 : int - { - /// - /// Original was GL_PATCHES = 0x000E - /// - Patches = ((int)0x000E), - /// - /// Original was GL_INT64_NV = 0x140E - /// - Int64Nv = ((int)0x140E), - /// - /// Original was GL_UNSIGNED_INT64_NV = 0x140F - /// - UnsignedInt64Nv = ((int)0x140F), - /// - /// Original was GL_INT8_NV = 0x8FE0 - /// - Int8Nv = ((int)0x8FE0), - /// - /// Original was GL_INT8_VEC2_NV = 0x8FE1 - /// - Int8Vec2Nv = ((int)0x8FE1), - /// - /// Original was GL_INT8_VEC3_NV = 0x8FE2 - /// - Int8Vec3Nv = ((int)0x8FE2), - /// - /// Original was GL_INT8_VEC4_NV = 0x8FE3 - /// - Int8Vec4Nv = ((int)0x8FE3), - /// - /// Original was GL_INT16_NV = 0x8FE4 - /// - Int16Nv = ((int)0x8FE4), - /// - /// Original was GL_INT16_VEC2_NV = 0x8FE5 - /// - Int16Vec2Nv = ((int)0x8FE5), - /// - /// Original was GL_INT16_VEC3_NV = 0x8FE6 - /// - Int16Vec3Nv = ((int)0x8FE6), - /// - /// Original was GL_INT16_VEC4_NV = 0x8FE7 - /// - Int16Vec4Nv = ((int)0x8FE7), - /// - /// Original was GL_INT64_VEC2_NV = 0x8FE9 - /// - Int64Vec2Nv = ((int)0x8FE9), - /// - /// Original was GL_INT64_VEC3_NV = 0x8FEA - /// - Int64Vec3Nv = ((int)0x8FEA), - /// - /// Original was GL_INT64_VEC4_NV = 0x8FEB - /// - Int64Vec4Nv = ((int)0x8FEB), - /// - /// Original was GL_UNSIGNED_INT8_NV = 0x8FEC - /// - UnsignedInt8Nv = ((int)0x8FEC), - /// - /// Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED - /// - UnsignedInt8Vec2Nv = ((int)0x8FED), - /// - /// Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE - /// - UnsignedInt8Vec3Nv = ((int)0x8FEE), - /// - /// Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF - /// - UnsignedInt8Vec4Nv = ((int)0x8FEF), - /// - /// Original was GL_UNSIGNED_INT16_NV = 0x8FF0 - /// - UnsignedInt16Nv = ((int)0x8FF0), - /// - /// Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1 - /// - UnsignedInt16Vec2Nv = ((int)0x8FF1), - /// - /// Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2 - /// - UnsignedInt16Vec3Nv = ((int)0x8FF2), - /// - /// Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3 - /// - UnsignedInt16Vec4Nv = ((int)0x8FF3), - /// - /// Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5 - /// - UnsignedInt64Vec2Nv = ((int)0x8FF5), - /// - /// Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6 - /// - UnsignedInt64Vec3Nv = ((int)0x8FF6), - /// - /// Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7 - /// - UnsignedInt64Vec4Nv = ((int)0x8FF7), - /// - /// Original was GL_FLOAT16_NV = 0x8FF8 - /// - Float16Nv = ((int)0x8FF8), - /// - /// Original was GL_FLOAT16_VEC2_NV = 0x8FF9 - /// - Float16Vec2Nv = ((int)0x8FF9), - /// - /// Original was GL_FLOAT16_VEC3_NV = 0x8FFA - /// - Float16Vec3Nv = ((int)0x8FFA), - /// - /// Original was GL_FLOAT16_VEC4_NV = 0x8FFB - /// - Float16Vec4Nv = ((int)0x8FFB), - } - - /// - /// Not used directly. - /// - public enum NvHalfFloat : int - { - /// - /// Original was GL_HALF_FLOAT_NV = 0x140B - /// - HalfFloatNv = ((int)0x140B), - } - - /// - /// Not used directly. - /// - public enum NvInternalformatSampleQuery : int - { - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_MULTISAMPLES_NV = 0x9371 - /// - MultisamplesNv = ((int)0x9371), - /// - /// Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372 - /// - SupersampleScaleXNv = ((int)0x9372), - /// - /// Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373 - /// - SupersampleScaleYNv = ((int)0x9373), - /// - /// Original was GL_CONFORMANT_NV = 0x9374 - /// - ConformantNv = ((int)0x9374), - } - - /// - /// Not used directly. - /// - public enum NvLightMaxExponent : int - { - /// - /// Original was GL_MAX_SHININESS_NV = 0x8504 - /// - MaxShininessNv = ((int)0x8504), - /// - /// Original was GL_MAX_SPOT_EXPONENT_NV = 0x8505 - /// - MaxSpotExponentNv = ((int)0x8505), - } - - /// - /// Not used directly. - /// - public enum NvMultisampleCoverage : int - { - /// - /// Original was GL_SAMPLES_ARB = 0x80A9 - /// - SamplesArb = ((int)0x80A9), - /// - /// Original was GL_COLOR_SAMPLES_NV = 0x8E20 - /// - ColorSamplesNv = ((int)0x8E20), - } - - /// - /// Not used directly. - /// - public enum NvMultisampleFilterHint : int - { - /// - /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 - /// - MultisampleFilterHintNv = ((int)0x8534), - } - - /// - /// Used in GL.NV.GetOcclusionQuery - /// - public enum NvOcclusionQuery : int - { - /// - /// Original was GL_PIXEL_COUNTER_BITS_NV = 0x8864 - /// - PixelCounterBitsNv = ((int)0x8864), - /// - /// Original was GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865 - /// - CurrentOcclusionQueryIdNv = ((int)0x8865), - /// - /// Original was GL_PIXEL_COUNT_NV = 0x8866 - /// - PixelCountNv = ((int)0x8866), - /// - /// Original was GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867 - /// - PixelCountAvailableNv = ((int)0x8867), - } - - /// - /// Not used directly. - /// - public enum NvPackedDepthStencil : int - { - /// - /// Original was GL_DEPTH_STENCIL_NV = 0x84F9 - /// - DepthStencilNv = ((int)0x84F9), - /// - /// Original was GL_UNSIGNED_INT_24_8_NV = 0x84FA - /// - UnsignedInt248Nv = ((int)0x84FA), - } - - /// - /// Used in GL.NV.ProgramBufferParameters, GL.NV.ProgramBufferParametersI - /// - public enum NvParameterBufferObject : int - { - /// - /// Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0 - /// - MaxProgramParameterBufferBindingsNv = ((int)0x8DA0), - /// - /// Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1 - /// - MaxProgramParameterBufferSizeNv = ((int)0x8DA1), - /// - /// Original was GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2 - /// - VertexProgramParameterBufferNv = ((int)0x8DA2), - /// - /// Original was GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3 - /// - GeometryProgramParameterBufferNv = ((int)0x8DA3), - /// - /// Original was GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4 - /// - FragmentProgramParameterBufferNv = ((int)0x8DA4), - } - - /// - /// Not used directly. - /// - public enum NvParameterBufferObject2 : int - { - } - - /// - /// Used in GL.NV.GetProgramResource, GL.NV.MatrixLoad3x2 and 18 other functions - /// - public enum NvPathRendering : int - { - /// - /// Original was GL_CLOSE_PATH_NV = 0x00 - /// - ClosePathNv = ((int)0x00), - /// - /// Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 - /// - FontXMinBoundsBitNv = ((int)0x00010000), - /// - /// Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 - /// - FontYMinBoundsBitNv = ((int)0x00020000), - /// - /// Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 - /// - FontXMaxBoundsBitNv = ((int)0x00040000), - /// - /// Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 - /// - FontYMaxBoundsBitNv = ((int)0x00080000), - /// - /// Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 - /// - FontUnitsPerEmBitNv = ((int)0x00100000), - /// - /// Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000 - /// - FontAscenderBitNv = ((int)0x00200000), - /// - /// Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000 - /// - FontDescenderBitNv = ((int)0x00400000), - /// - /// Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000 - /// - FontHeightBitNv = ((int)0x00800000), - /// - /// Original was GL_BOLD_BIT_NV = 0x01 - /// - BoldBitNv = ((int)0x01), - /// - /// Original was GL_GLYPH_WIDTH_BIT_NV = 0x01 - /// - GlyphWidthBitNv = ((int)0x01), - /// - /// Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 - /// - FontMaxAdvanceWidthBitNv = ((int)0x01000000), - /// - /// Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02 - /// - GlyphHeightBitNv = ((int)0x02), - /// - /// Original was GL_ITALIC_BIT_NV = 0x02 - /// - ItalicBitNv = ((int)0x02), - /// - /// Original was GL_MOVE_TO_NV = 0x02 - /// - MoveToNv = ((int)0x02), - /// - /// Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 - /// - FontMaxAdvanceHeightBitNv = ((int)0x02000000), - /// - /// Original was GL_RELATIVE_MOVE_TO_NV = 0x03 - /// - RelativeMoveToNv = ((int)0x03), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 - /// - GlyphHorizontalBearingXBitNv = ((int)0x04), - /// - /// Original was GL_LINE_TO_NV = 0x04 - /// - LineToNv = ((int)0x04), - /// - /// Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 - /// - FontUnderlinePositionBitNv = ((int)0x04000000), - /// - /// Original was GL_RELATIVE_LINE_TO_NV = 0x05 - /// - RelativeLineToNv = ((int)0x05), - /// - /// Original was GL_HORIZONTAL_LINE_TO_NV = 0x06 - /// - HorizontalLineToNv = ((int)0x06), - /// - /// Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07 - /// - RelativeHorizontalLineToNv = ((int)0x07), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 - /// - GlyphHorizontalBearingYBitNv = ((int)0x08), - /// - /// Original was GL_VERTICAL_LINE_TO_NV = 0x08 - /// - VerticalLineToNv = ((int)0x08), - /// - /// Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 - /// - FontUnderlineThicknessBitNv = ((int)0x08000000), - /// - /// Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09 - /// - RelativeVerticalLineToNv = ((int)0x09), - /// - /// Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A - /// - QuadraticCurveToNv = ((int)0x0A), - /// - /// Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B - /// - RelativeQuadraticCurveToNv = ((int)0x0B), - /// - /// Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3 - /// - PathModelviewStackDepthNv = ((int)0x0BA3), - /// - /// Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4 - /// - PathProjectionStackDepthNv = ((int)0x0BA4), - /// - /// Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6 - /// - PathModelviewMatrixNv = ((int)0x0BA6), - /// - /// Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7 - /// - PathProjectionMatrixNv = ((int)0x0BA7), - /// - /// Original was GL_CUBIC_CURVE_TO_NV = 0x0C - /// - CubicCurveToNv = ((int)0x0C), - /// - /// Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D - /// - RelativeCubicCurveToNv = ((int)0x0D), - /// - /// Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36 - /// - PathMaxModelviewStackDepthNv = ((int)0x0D36), - /// - /// Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38 - /// - PathMaxProjectionStackDepthNv = ((int)0x0D38), - /// - /// Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E - /// - SmoothQuadraticCurveToNv = ((int)0x0E), - /// - /// Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F - /// - RelativeSmoothQuadraticCurveToNv = ((int)0x0F), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 - /// - GlyphHorizontalBearingAdvanceBitNv = ((int)0x10), - /// - /// Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10 - /// - SmoothCubicCurveToNv = ((int)0x10), - /// - /// Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100 - /// - GlyphHasKerningBitNv = ((int)0x100), - /// - /// Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000 - /// - FontHasKerningBitNv = ((int)0x10000000), - /// - /// Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11 - /// - RelativeSmoothCubicCurveToNv = ((int)0x11), - /// - /// Original was GL_SMALL_CCW_ARC_TO_NV = 0x12 - /// - SmallCcwArcToNv = ((int)0x12), - /// - /// Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13 - /// - RelativeSmallCcwArcToNv = ((int)0x13), - /// - /// Original was GL_SMALL_CW_ARC_TO_NV = 0x14 - /// - SmallCwArcToNv = ((int)0x14), - /// - /// Original was GL_2_BYTES_NV = 0x1407 - /// - Gl2BytesNv = ((int)0x1407), - /// - /// Original was GL_3_BYTES_NV = 0x1408 - /// - Gl3BytesNv = ((int)0x1408), - /// - /// Original was GL_4_BYTES_NV = 0x1409 - /// - Gl4BytesNv = ((int)0x1409), - /// - /// Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15 - /// - RelativeSmallCwArcToNv = ((int)0x15), - /// - /// Original was GL_LARGE_CCW_ARC_TO_NV = 0x16 - /// - LargeCcwArcToNv = ((int)0x16), - /// - /// Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17 - /// - RelativeLargeCcwArcToNv = ((int)0x17), - /// - /// Original was GL_PATH_MODELVIEW_NV = 0x1700 - /// - PathModelviewNv = ((int)0x1700), - /// - /// Original was GL_PATH_PROJECTION_NV = 0x1701 - /// - PathProjectionNv = ((int)0x1701), - /// - /// Original was GL_LARGE_CW_ARC_TO_NV = 0x18 - /// - LargeCwArcToNv = ((int)0x18), - /// - /// Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19 - /// - RelativeLargeCwArcToNv = ((int)0x19), - /// - /// Original was GL_CONIC_CURVE_TO_NV = 0x1A - /// - ConicCurveToNv = ((int)0x1A), - /// - /// Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B - /// - RelativeConicCurveToNv = ((int)0x1B), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 - /// - GlyphVerticalBearingXBitNv = ((int)0x20), - /// - /// Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000 - /// - FontNumGlyphIndicesBitNv = ((int)0x20000000), - /// - /// Original was GL_EYE_LINEAR_NV = 0x2400 - /// - EyeLinearNv = ((int)0x2400), - /// - /// Original was GL_OBJECT_LINEAR_NV = 0x2401 - /// - ObjectLinearNv = ((int)0x2401), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 - /// - GlyphVerticalBearingYBitNv = ((int)0x40), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 - /// - GlyphVerticalBearingAdvanceBitNv = ((int)0x80), - /// - /// Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3 - /// - PathTransposeModelviewMatrixNv = ((int)0x84E3), - /// - /// Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4 - /// - PathTransposeProjectionMatrixNv = ((int)0x84E4), - /// - /// Original was GL_PRIMARY_COLOR_NV = 0x852C - /// - PrimaryColorNv = ((int)0x852C), - /// - /// Original was GL_SECONDARY_COLOR_NV = 0x852D - /// - SecondaryColorNv = ((int)0x852D), - /// - /// Original was GL_CONSTANT_NV = 0x8576 - /// - ConstantNv = ((int)0x8576), - /// - /// Original was GL_PRIMARY_COLOR = 0x8577 - /// - PrimaryColor = ((int)0x8577), - /// - /// Original was GL_PATH_FORMAT_SVG_NV = 0x9070 - /// - PathFormatSvgNv = ((int)0x9070), - /// - /// Original was GL_PATH_FORMAT_PS_NV = 0x9071 - /// - PathFormatPsNv = ((int)0x9071), - /// - /// Original was GL_STANDARD_FONT_NAME_NV = 0x9072 - /// - StandardFontNameNv = ((int)0x9072), - /// - /// Original was GL_SYSTEM_FONT_NAME_NV = 0x9073 - /// - SystemFontNameNv = ((int)0x9073), - /// - /// Original was GL_FILE_NAME_NV = 0x9074 - /// - FileNameNv = ((int)0x9074), - /// - /// Original was GL_PATH_STROKE_WIDTH_NV = 0x9075 - /// - PathStrokeWidthNv = ((int)0x9075), - /// - /// Original was GL_PATH_END_CAPS_NV = 0x9076 - /// - PathEndCapsNv = ((int)0x9076), - /// - /// Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077 - /// - PathInitialEndCapNv = ((int)0x9077), - /// - /// Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078 - /// - PathTerminalEndCapNv = ((int)0x9078), - /// - /// Original was GL_PATH_JOIN_STYLE_NV = 0x9079 - /// - PathJoinStyleNv = ((int)0x9079), - /// - /// Original was GL_PATH_MITER_LIMIT_NV = 0x907A - /// - PathMiterLimitNv = ((int)0x907A), - /// - /// Original was GL_PATH_DASH_CAPS_NV = 0x907B - /// - PathDashCapsNv = ((int)0x907B), - /// - /// Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C - /// - PathInitialDashCapNv = ((int)0x907C), - /// - /// Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D - /// - PathTerminalDashCapNv = ((int)0x907D), - /// - /// Original was GL_PATH_DASH_OFFSET_NV = 0x907E - /// - PathDashOffsetNv = ((int)0x907E), - /// - /// Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F - /// - PathClientLengthNv = ((int)0x907F), - /// - /// Original was GL_PATH_FILL_MODE_NV = 0x9080 - /// - PathFillModeNv = ((int)0x9080), - /// - /// Original was GL_PATH_FILL_MASK_NV = 0x9081 - /// - PathFillMaskNv = ((int)0x9081), - /// - /// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 - /// - PathFillCoverModeNv = ((int)0x9082), - /// - /// Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083 - /// - PathStrokeCoverModeNv = ((int)0x9083), - /// - /// Original was GL_PATH_STROKE_MASK_NV = 0x9084 - /// - PathStrokeMaskNv = ((int)0x9084), - /// - /// Original was GL_COUNT_UP_NV = 0x9088 - /// - CountUpNv = ((int)0x9088), - /// - /// Original was GL_COUNT_DOWN_NV = 0x9089 - /// - CountDownNv = ((int)0x9089), - /// - /// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A - /// - PathObjectBoundingBoxNv = ((int)0x908A), - /// - /// Original was GL_CONVEX_HULL_NV = 0x908B - /// - ConvexHullNv = ((int)0x908B), - /// - /// Original was GL_BOUNDING_BOX_NV = 0x908D - /// - BoundingBoxNv = ((int)0x908D), - /// - /// Original was GL_TRANSLATE_X_NV = 0x908E - /// - TranslateXNv = ((int)0x908E), - /// - /// Original was GL_TRANSLATE_Y_NV = 0x908F - /// - TranslateYNv = ((int)0x908F), - /// - /// Original was GL_TRANSLATE_2D_NV = 0x9090 - /// - Translate2DNv = ((int)0x9090), - /// - /// Original was GL_TRANSLATE_3D_NV = 0x9091 - /// - Translate3DNv = ((int)0x9091), - /// - /// Original was GL_AFFINE_2D_NV = 0x9092 - /// - Affine2DNv = ((int)0x9092), - /// - /// Original was GL_AFFINE_3D_NV = 0x9094 - /// - Affine3DNv = ((int)0x9094), - /// - /// Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096 - /// - TransposeAffine2DNv = ((int)0x9096), - /// - /// Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098 - /// - TransposeAffine3DNv = ((int)0x9098), - /// - /// Original was GL_UTF8_NV = 0x909A - /// - Utf8Nv = ((int)0x909A), - /// - /// Original was GL_UTF16_NV = 0x909B - /// - Utf16Nv = ((int)0x909B), - /// - /// Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C - /// - BoundingBoxOfBoundingBoxesNv = ((int)0x909C), - /// - /// Original was GL_PATH_COMMAND_COUNT_NV = 0x909D - /// - PathCommandCountNv = ((int)0x909D), - /// - /// Original was GL_PATH_COORD_COUNT_NV = 0x909E - /// - PathCoordCountNv = ((int)0x909E), - /// - /// Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F - /// - PathDashArrayCountNv = ((int)0x909F), - /// - /// Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0 - /// - PathComputedLengthNv = ((int)0x90A0), - /// - /// Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 - /// - PathFillBoundingBoxNv = ((int)0x90A1), - /// - /// Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 - /// - PathStrokeBoundingBoxNv = ((int)0x90A2), - /// - /// Original was GL_SQUARE_NV = 0x90A3 - /// - SquareNv = ((int)0x90A3), - /// - /// Original was GL_ROUND_NV = 0x90A4 - /// - RoundNv = ((int)0x90A4), - /// - /// Original was GL_TRIANGULAR_NV = 0x90A5 - /// - TriangularNv = ((int)0x90A5), - /// - /// Original was GL_BEVEL_NV = 0x90A6 - /// - BevelNv = ((int)0x90A6), - /// - /// Original was GL_MITER_REVERT_NV = 0x90A7 - /// - MiterRevertNv = ((int)0x90A7), - /// - /// Original was GL_MITER_TRUNCATE_NV = 0x90A8 - /// - MiterTruncateNv = ((int)0x90A8), - /// - /// Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9 - /// - SkipMissingGlyphNv = ((int)0x90A9), - /// - /// Original was GL_USE_MISSING_GLYPH_NV = 0x90AA - /// - UseMissingGlyphNv = ((int)0x90AA), - /// - /// Original was GL_PATH_ERROR_POSITION_NV = 0x90AB - /// - PathErrorPositionNv = ((int)0x90AB), - /// - /// Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC - /// - PathFogGenModeNv = ((int)0x90AC), - /// - /// Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD - /// - AccumAdjacentPairsNv = ((int)0x90AD), - /// - /// Original was GL_ADJACENT_PAIRS_NV = 0x90AE - /// - AdjacentPairsNv = ((int)0x90AE), - /// - /// Original was GL_FIRST_TO_REST_NV = 0x90AF - /// - FirstToRestNv = ((int)0x90AF), - /// - /// Original was GL_PATH_GEN_MODE_NV = 0x90B0 - /// - PathGenModeNv = ((int)0x90B0), - /// - /// Original was GL_PATH_GEN_COEFF_NV = 0x90B1 - /// - PathGenCoeffNv = ((int)0x90B1), - /// - /// Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2 - /// - PathGenColorFormatNv = ((int)0x90B2), - /// - /// Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3 - /// - PathGenComponentsNv = ((int)0x90B3), - /// - /// Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4 - /// - PathDashOffsetResetNv = ((int)0x90B4), - /// - /// Original was GL_MOVE_TO_RESETS_NV = 0x90B5 - /// - MoveToResetsNv = ((int)0x90B5), - /// - /// Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6 - /// - MoveToContinuesNv = ((int)0x90B6), - /// - /// Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7 - /// - PathStencilFuncNv = ((int)0x90B7), - /// - /// Original was GL_PATH_STENCIL_REF_NV = 0x90B8 - /// - PathStencilRefNv = ((int)0x90B8), - /// - /// Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9 - /// - PathStencilValueMaskNv = ((int)0x90B9), - /// - /// Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD - /// - PathStencilDepthOffsetFactorNv = ((int)0x90BD), - /// - /// Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE - /// - PathStencilDepthOffsetUnitsNv = ((int)0x90BE), - /// - /// Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF - /// - PathCoverDepthFuncNv = ((int)0x90BF), - /// - /// Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368 - /// - FontGlyphsAvailableNv = ((int)0x9368), - /// - /// Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369 - /// - FontTargetUnavailableNv = ((int)0x9369), - /// - /// Original was GL_FONT_UNAVAILABLE_NV = 0x936A - /// - FontUnavailableNv = ((int)0x936A), - /// - /// Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B - /// - FontUnintelligibleNv = ((int)0x936B), - /// - /// Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C - /// - StandardFontFormatNv = ((int)0x936C), - /// - /// Original was GL_FRAGMENT_INPUT_NV = 0x936D - /// - FragmentInputNv = ((int)0x936D), - /// - /// Original was GL_ROUNDED_RECT_NV = 0xE8 - /// - RoundedRectNv = ((int)0xE8), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9 - /// - RelativeRoundedRectNv = ((int)0xE9), - /// - /// Original was GL_ROUNDED_RECT2_NV = 0xEA - /// - RoundedRect2Nv = ((int)0xEA), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB - /// - RelativeRoundedRect2Nv = ((int)0xEB), - /// - /// Original was GL_ROUNDED_RECT4_NV = 0xEC - /// - RoundedRect4Nv = ((int)0xEC), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED - /// - RelativeRoundedRect4Nv = ((int)0xED), - /// - /// Original was GL_ROUNDED_RECT8_NV = 0xEE - /// - RoundedRect8Nv = ((int)0xEE), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF - /// - RelativeRoundedRect8Nv = ((int)0xEF), - /// - /// Original was GL_RESTART_PATH_NV = 0xF0 - /// - RestartPathNv = ((int)0xF0), - /// - /// Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2 - /// - DupFirstCubicCurveToNv = ((int)0xF2), - /// - /// Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4 - /// - DupLastCubicCurveToNv = ((int)0xF4), - /// - /// Original was GL_RECT_NV = 0xF6 - /// - RectNv = ((int)0xF6), - /// - /// Original was GL_RELATIVE_RECT_NV = 0xF7 - /// - RelativeRectNv = ((int)0xF7), - /// - /// Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8 - /// - CircularCcwArcToNv = ((int)0xF8), - /// - /// Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA - /// - CircularCwArcToNv = ((int)0xFA), - /// - /// Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC - /// - CircularTangentArcToNv = ((int)0xFC), - /// - /// Original was GL_ARC_TO_NV = 0xFE - /// - ArcToNv = ((int)0xFE), - /// - /// Original was GL_RELATIVE_ARC_TO_NV = 0xFF - /// - RelativeArcToNv = ((int)0xFF), - } - - /// - /// Not used directly. - /// - public enum NvPathRenderingSharedEdge : int - { - /// - /// Original was GL_SHARED_EDGE_NV = 0xC0 - /// - SharedEdgeNv = ((int)0xC0), - } - - /// - /// Used in GL.NV.FlushPixelDataRange, GL.NV.PixelDataRange - /// - public enum NvPixelDataRange : int - { - /// - /// Original was GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878 - /// - WritePixelDataRangeNv = ((int)0x8878), - /// - /// Original was GL_READ_PIXEL_DATA_RANGE_NV = 0x8879 - /// - ReadPixelDataRangeNv = ((int)0x8879), - /// - /// Original was GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A - /// - WritePixelDataRangeLengthNv = ((int)0x887A), - /// - /// Original was GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B - /// - ReadPixelDataRangeLengthNv = ((int)0x887B), - /// - /// Original was GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C - /// - WritePixelDataRangePointerNv = ((int)0x887C), - /// - /// Original was GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D - /// - ReadPixelDataRangePointerNv = ((int)0x887D), - } - - /// - /// Used in GL.NV.PointParameter - /// - public enum NvPointSprite : int - { - /// - /// Original was GL_POINT_SPRITE_NV = 0x8861 - /// - PointSpriteNv = ((int)0x8861), - /// - /// Original was GL_COORD_REPLACE_NV = 0x8862 - /// - CoordReplaceNv = ((int)0x8862), - /// - /// Original was GL_POINT_SPRITE_R_MODE_NV = 0x8863 - /// - PointSpriteRModeNv = ((int)0x8863), - } - - /// - /// Used in GL.NV.GetVideo, GL.NV.PresentFrameDualFill and 1 other function - /// - public enum NvPresentVideo : int - { - /// - /// Original was GL_FRAME_NV = 0x8E26 - /// - FrameNv = ((int)0x8E26), - /// - /// Original was GL_FIELDS_NV = 0x8E27 - /// - FieldsNv = ((int)0x8E27), - /// - /// Original was GL_CURRENT_TIME_NV = 0x8E28 - /// - CurrentTimeNv = ((int)0x8E28), - /// - /// Original was GL_NUM_FILL_STREAMS_NV = 0x8E29 - /// - NumFillStreamsNv = ((int)0x8E29), - /// - /// Original was GL_PRESENT_TIME_NV = 0x8E2A - /// - PresentTimeNv = ((int)0x8E2A), - /// - /// Original was GL_PRESENT_DURATION_NV = 0x8E2B - /// - PresentDurationNv = ((int)0x8E2B), - } - - /// - /// Not used directly. - /// - public enum NvPrimitiveRestart : int - { - /// - /// Original was GL_PRIMITIVE_RESTART_NV = 0x8558 - /// - PrimitiveRestartNv = ((int)0x8558), - /// - /// Original was GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559 - /// - PrimitiveRestartIndexNv = ((int)0x8559), - } - - /// - /// Used in GL.NV.QueryResource - /// - public enum NvQueryResource : int - { - /// - /// Original was GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV = 0x9540 - /// - QueryResourceTypeVidmemAllocNv = ((int)0x9540), - /// - /// Original was GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV = 0x9542 - /// - QueryResourceMemtypeVidmemNv = ((int)0x9542), - /// - /// Original was GL_QUERY_RESOURCE_SYS_RESERVED_NV = 0x9544 - /// - QueryResourceSysReservedNv = ((int)0x9544), - /// - /// Original was GL_QUERY_RESOURCE_TEXTURE_NV = 0x9545 - /// - QueryResourceTextureNv = ((int)0x9545), - /// - /// Original was GL_QUERY_RESOURCE_RENDERBUFFER_NV = 0x9546 - /// - QueryResourceRenderbufferNv = ((int)0x9546), - /// - /// Original was GL_QUERY_RESOURCE_BUFFEROBJECT_NV = 0x9547 - /// - QueryResourceBufferobjectNv = ((int)0x9547), - } - - /// - /// Not used directly. - /// - public enum NvQueryResourceTag : int - { - } - - /// - /// Used in GL.NV.CombinerInput, GL.NV.CombinerOutput and 5 other functions - /// - public enum NvRegisterCombiners : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_FOG = 0x0B60 - /// - Fog = ((int)0x0B60), - /// - /// Original was GL_TEXTURE0_ARB = 0x84C0 - /// - Texture0Arb = ((int)0x84C0), - /// - /// Original was GL_TEXTURE1_ARB = 0x84C1 - /// - Texture1Arb = ((int)0x84C1), - /// - /// Original was GL_REGISTER_COMBINERS_NV = 0x8522 - /// - RegisterCombinersNv = ((int)0x8522), - /// - /// Original was GL_VARIABLE_A_NV = 0x8523 - /// - VariableANv = ((int)0x8523), - /// - /// Original was GL_VARIABLE_B_NV = 0x8524 - /// - VariableBNv = ((int)0x8524), - /// - /// Original was GL_VARIABLE_C_NV = 0x8525 - /// - VariableCNv = ((int)0x8525), - /// - /// Original was GL_VARIABLE_D_NV = 0x8526 - /// - VariableDNv = ((int)0x8526), - /// - /// Original was GL_VARIABLE_E_NV = 0x8527 - /// - VariableENv = ((int)0x8527), - /// - /// Original was GL_VARIABLE_F_NV = 0x8528 - /// - VariableFNv = ((int)0x8528), - /// - /// Original was GL_VARIABLE_G_NV = 0x8529 - /// - VariableGNv = ((int)0x8529), - /// - /// Original was GL_CONSTANT_COLOR0_NV = 0x852A - /// - ConstantColor0Nv = ((int)0x852A), - /// - /// Original was GL_CONSTANT_COLOR1_NV = 0x852B - /// - ConstantColor1Nv = ((int)0x852B), - /// - /// Original was GL_PRIMARY_COLOR_NV = 0x852C - /// - PrimaryColorNv = ((int)0x852C), - /// - /// Original was GL_SECONDARY_COLOR_NV = 0x852D - /// - SecondaryColorNv = ((int)0x852D), - /// - /// Original was GL_SPARE0_NV = 0x852E - /// - Spare0Nv = ((int)0x852E), - /// - /// Original was GL_SPARE1_NV = 0x852F - /// - Spare1Nv = ((int)0x852F), - /// - /// Original was GL_DISCARD_NV = 0x8530 - /// - DiscardNv = ((int)0x8530), - /// - /// Original was GL_E_TIMES_F_NV = 0x8531 - /// - ETimesFNv = ((int)0x8531), - /// - /// Original was GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532 - /// - Spare0PlusSecondaryColorNv = ((int)0x8532), - /// - /// Original was GL_UNSIGNED_IDENTITY_NV = 0x8536 - /// - UnsignedIdentityNv = ((int)0x8536), - /// - /// Original was GL_UNSIGNED_INVERT_NV = 0x8537 - /// - UnsignedInvertNv = ((int)0x8537), - /// - /// Original was GL_EXPAND_NORMAL_NV = 0x8538 - /// - ExpandNormalNv = ((int)0x8538), - /// - /// Original was GL_EXPAND_NEGATE_NV = 0x8539 - /// - ExpandNegateNv = ((int)0x8539), - /// - /// Original was GL_HALF_BIAS_NORMAL_NV = 0x853A - /// - HalfBiasNormalNv = ((int)0x853A), - /// - /// Original was GL_HALF_BIAS_NEGATE_NV = 0x853B - /// - HalfBiasNegateNv = ((int)0x853B), - /// - /// Original was GL_SIGNED_IDENTITY_NV = 0x853C - /// - SignedIdentityNv = ((int)0x853C), - /// - /// Original was GL_SIGNED_NEGATE_NV = 0x853D - /// - SignedNegateNv = ((int)0x853D), - /// - /// Original was GL_SCALE_BY_TWO_NV = 0x853E - /// - ScaleByTwoNv = ((int)0x853E), - /// - /// Original was GL_SCALE_BY_FOUR_NV = 0x853F - /// - ScaleByFourNv = ((int)0x853F), - /// - /// Original was GL_SCALE_BY_ONE_HALF_NV = 0x8540 - /// - ScaleByOneHalfNv = ((int)0x8540), - /// - /// Original was GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541 - /// - BiasByNegativeOneHalfNv = ((int)0x8541), - /// - /// Original was GL_COMBINER_INPUT_NV = 0x8542 - /// - CombinerInputNv = ((int)0x8542), - /// - /// Original was GL_COMBINER_MAPPING_NV = 0x8543 - /// - CombinerMappingNv = ((int)0x8543), - /// - /// Original was GL_COMBINER_COMPONENT_USAGE_NV = 0x8544 - /// - CombinerComponentUsageNv = ((int)0x8544), - /// - /// Original was GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545 - /// - CombinerAbDotProductNv = ((int)0x8545), - /// - /// Original was GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546 - /// - CombinerCdDotProductNv = ((int)0x8546), - /// - /// Original was GL_COMBINER_MUX_SUM_NV = 0x8547 - /// - CombinerMuxSumNv = ((int)0x8547), - /// - /// Original was GL_COMBINER_SCALE_NV = 0x8548 - /// - CombinerScaleNv = ((int)0x8548), - /// - /// Original was GL_COMBINER_BIAS_NV = 0x8549 - /// - CombinerBiasNv = ((int)0x8549), - /// - /// Original was GL_COMBINER_AB_OUTPUT_NV = 0x854A - /// - CombinerAbOutputNv = ((int)0x854A), - /// - /// Original was GL_COMBINER_CD_OUTPUT_NV = 0x854B - /// - CombinerCdOutputNv = ((int)0x854B), - /// - /// Original was GL_COMBINER_SUM_OUTPUT_NV = 0x854C - /// - CombinerSumOutputNv = ((int)0x854C), - /// - /// Original was GL_MAX_GENERAL_COMBINERS_NV = 0x854D - /// - MaxGeneralCombinersNv = ((int)0x854D), - /// - /// Original was GL_NUM_GENERAL_COMBINERS_NV = 0x854E - /// - NumGeneralCombinersNv = ((int)0x854E), - /// - /// Original was GL_COLOR_SUM_CLAMP_NV = 0x854F - /// - ColorSumClampNv = ((int)0x854F), - /// - /// Original was GL_COMBINER0_NV = 0x8550 - /// - Combiner0Nv = ((int)0x8550), - /// - /// Original was GL_COMBINER1_NV = 0x8551 - /// - Combiner1Nv = ((int)0x8551), - /// - /// Original was GL_COMBINER2_NV = 0x8552 - /// - Combiner2Nv = ((int)0x8552), - /// - /// Original was GL_COMBINER3_NV = 0x8553 - /// - Combiner3Nv = ((int)0x8553), - /// - /// Original was GL_COMBINER4_NV = 0x8554 - /// - Combiner4Nv = ((int)0x8554), - /// - /// Original was GL_COMBINER5_NV = 0x8555 - /// - Combiner5Nv = ((int)0x8555), - /// - /// Original was GL_COMBINER6_NV = 0x8556 - /// - Combiner6Nv = ((int)0x8556), - /// - /// Original was GL_COMBINER7_NV = 0x8557 - /// - Combiner7Nv = ((int)0x8557), - } - - /// - /// Used in GL.NV.CombinerStageParameter, GL.NV.GetCombinerStageParameter - /// - public enum NvRegisterCombiners2 : int - { - /// - /// Original was GL_PER_STAGE_CONSTANTS_NV = 0x8535 - /// - PerStageConstantsNv = ((int)0x8535), - } - - /// - /// Not used directly. - /// - public enum NvRobustnessVideoMemoryPurge : int - { - /// - /// Original was GL_PURGED_CONTEXT_RESET_NV = 0x92BB - /// - PurgedContextResetNv = ((int)0x92BB), - } - - /// - /// Not used directly. - /// - public enum NvSampleLocations : int - { - /// - /// Original was GL_SAMPLE_LOCATION_NV = 0x8E50 - /// - SampleLocationNv = ((int)0x8E50), - /// - /// Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D - /// - SampleLocationSubpixelBitsNv = ((int)0x933D), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E - /// - SampleLocationPixelGridWidthNv = ((int)0x933E), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F - /// - SampleLocationPixelGridHeightNv = ((int)0x933F), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340 - /// - ProgrammableSampleLocationTableSizeNv = ((int)0x9340), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341 - /// - ProgrammableSampleLocationNv = ((int)0x9341), - /// - /// Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342 - /// - FramebufferProgrammableSampleLocationsNv = ((int)0x9342), - /// - /// Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343 - /// - FramebufferSampleLocationPixelGridNv = ((int)0x9343), - } - - /// - /// Not used directly. - /// - [Flags] - public enum NvSampleMaskOverrideCoverage : int - { - } - - /// - /// Not used directly. - /// - public enum NvShaderAtomicCounters : int - { - } - - /// - /// Not used directly. - /// - public enum NvShaderAtomicFloat : int - { - } - - /// - /// Not used directly. - /// - public enum NvShaderAtomicFloat64 : int - { - } - - /// - /// Not used directly. - /// - public enum NvShaderAtomicFp16Vector : int - { - } - - /// - /// Not used directly. - /// - public enum NvShaderAtomicInt64 : int - { - } - - /// - /// Used in GL.NV.GetBufferParameter, GL.NV.GetInteger and 5 other functions - /// - public enum NvShaderBufferLoad : int - { - /// - /// Original was GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D - /// - BufferGpuAddressNv = ((int)0x8F1D), - /// - /// Original was GL_GPU_ADDRESS_NV = 0x8F34 - /// - GpuAddressNv = ((int)0x8F34), - /// - /// Original was GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35 - /// - MaxShaderBufferAddressNv = ((int)0x8F35), - } - - /// - /// Not used directly. - /// - public enum NvShaderBufferStore : int - { - /// - /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 - /// - ShaderGlobalAccessBarrierBitNv = ((int)0x00000010), - /// - /// Original was GL_WRITE_ONLY = 0x88B9 - /// - WriteOnly = ((int)0x88B9), - /// - /// Original was GL_READ_WRITE = 0x88BA - /// - ReadWrite = ((int)0x88BA), - } - - /// - /// Not used directly. - /// - public enum NvShaderStorageBufferObject : int - { - } - - /// - /// Not used directly. - /// - public enum NvShaderThreadGroup : int - { - /// - /// Original was GL_WARP_SIZE_NV = 0x9339 - /// - WarpSizeNv = ((int)0x9339), - /// - /// Original was GL_WARPS_PER_SM_NV = 0x933A - /// - WarpsPerSmNv = ((int)0x933A), - /// - /// Original was GL_SM_COUNT_NV = 0x933B - /// - SmCountNv = ((int)0x933B), - } - - /// - /// Not used directly. - /// - public enum NvShaderThreadShuffle : int - { - } - - /// - /// Not used directly. - /// - public enum NvStereoViewRendering : int - { - } - - /// - /// Not used directly. - /// - public enum NvTessellationProgram5 : int - { - /// - /// Original was GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8 - /// - MaxProgramPatchAttribsNv = ((int)0x86D8), - /// - /// Original was GL_TESS_CONTROL_PROGRAM_NV = 0x891E - /// - TessControlProgramNv = ((int)0x891E), - /// - /// Original was GL_TESS_EVALUATION_PROGRAM_NV = 0x891F - /// - TessEvaluationProgramNv = ((int)0x891F), - /// - /// Original was GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74 - /// - TessControlProgramParameterBufferNv = ((int)0x8C74), - /// - /// Original was GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75 - /// - TessEvaluationProgramParameterBufferNv = ((int)0x8C75), - } - - /// - /// Not used directly. - /// - public enum NvTexgenEmboss : int - { - /// - /// Original was GL_EMBOSS_LIGHT_NV = 0x855D - /// - EmbossLightNv = ((int)0x855D), - /// - /// Original was GL_EMBOSS_CONSTANT_NV = 0x855E - /// - EmbossConstantNv = ((int)0x855E), - /// - /// Original was GL_EMBOSS_MAP_NV = 0x855F - /// - EmbossMapNv = ((int)0x855F), - } - - /// - /// Not used directly. - /// - public enum NvTexgenReflection : int - { - /// - /// Original was GL_NORMAL_MAP_NV = 0x8511 - /// - NormalMapNv = ((int)0x8511), - /// - /// Original was GL_REFLECTION_MAP_NV = 0x8512 - /// - ReflectionMapNv = ((int)0x8512), - } - - /// - /// Not used directly. - /// - public enum NvTextureBarrier : int - { - } - - /// - /// Not used directly. - /// - public enum NvTextureCompressionVtc : int - { - } - - /// - /// Not used directly. - /// - public enum NvTextureEnvCombine4 : int - { - /// - /// Original was GL_COMBINE4_NV = 0x8503 - /// - Combine4Nv = ((int)0x8503), - /// - /// Original was GL_SOURCE3_RGB_NV = 0x8583 - /// - Source3RgbNv = ((int)0x8583), - /// - /// Original was GL_SOURCE3_ALPHA_NV = 0x858B - /// - Source3AlphaNv = ((int)0x858B), - /// - /// Original was GL_OPERAND3_RGB_NV = 0x8593 - /// - Operand3RgbNv = ((int)0x8593), - /// - /// Original was GL_OPERAND3_ALPHA_NV = 0x859B - /// - Operand3AlphaNv = ((int)0x859B), - } - - /// - /// Not used directly. - /// - public enum NvTextureExpandNormal : int - { - /// - /// Original was GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F - /// - TextureUnsignedRemapModeNv = ((int)0x888F), - } - - /// - /// Not used directly. - /// - public enum NvTextureMultisample : int - { - /// - /// Original was GL_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045 - /// - TextureCoverageSamplesNv = ((int)0x9045), - /// - /// Original was GL_TEXTURE_COLOR_SAMPLES_NV = 0x9046 - /// - TextureColorSamplesNv = ((int)0x9046), - } - - /// - /// Not used directly. - /// - public enum NvTextureRectangle : int - { - /// - /// Original was GL_TEXTURE_RECTANGLE_NV = 0x84F5 - /// - TextureRectangleNv = ((int)0x84F5), - /// - /// Original was GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6 - /// - TextureBindingRectangleNv = ((int)0x84F6), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 - /// - ProxyTextureRectangleNv = ((int)0x84F7), - /// - /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8 - /// - MaxRectangleTextureSizeNv = ((int)0x84F8), - } - - /// - /// Not used directly. - /// - public enum NvTextureRectangleCompressed : int - { - } - - /// - /// Not used directly. - /// - public enum NvTextureShader : int - { - /// - /// Original was GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C - /// - OffsetTextureRectangleNv = ((int)0x864C), - /// - /// Original was GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D - /// - OffsetTextureRectangleScaleNv = ((int)0x864D), - /// - /// Original was GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E - /// - DotProductTextureRectangleNv = ((int)0x864E), - /// - /// Original was GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9 - /// - RgbaUnsignedDotProductMappingNv = ((int)0x86D9), - /// - /// Original was GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA - /// - UnsignedIntS8S888Nv = ((int)0x86DA), - /// - /// Original was GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB - /// - UnsignedInt88S8S8RevNv = ((int)0x86DB), - /// - /// Original was GL_DSDT_MAG_INTENSITY_NV = 0x86DC - /// - DsdtMagIntensityNv = ((int)0x86DC), - /// - /// Original was GL_SHADER_CONSISTENT_NV = 0x86DD - /// - ShaderConsistentNv = ((int)0x86DD), - /// - /// Original was GL_TEXTURE_SHADER_NV = 0x86DE - /// - TextureShaderNv = ((int)0x86DE), - /// - /// Original was GL_SHADER_OPERATION_NV = 0x86DF - /// - ShaderOperationNv = ((int)0x86DF), - /// - /// Original was GL_CULL_MODES_NV = 0x86E0 - /// - CullModesNv = ((int)0x86E0), - /// - /// Original was GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1 - /// - OffsetTexture2DMatrixNv = ((int)0x86E1), - /// - /// Original was GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1 - /// - OffsetTextureMatrixNv = ((int)0x86E1), - /// - /// Original was GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2 - /// - OffsetTexture2DScaleNv = ((int)0x86E2), - /// - /// Original was GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2 - /// - OffsetTextureScaleNv = ((int)0x86E2), - /// - /// Original was GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3 - /// - OffsetTexture2DBiasNv = ((int)0x86E3), - /// - /// Original was GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3 - /// - OffsetTextureBiasNv = ((int)0x86E3), - /// - /// Original was GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4 - /// - PreviousTextureInputNv = ((int)0x86E4), - /// - /// Original was GL_CONST_EYE_NV = 0x86E5 - /// - ConstEyeNv = ((int)0x86E5), - /// - /// Original was GL_PASS_THROUGH_NV = 0x86E6 - /// - PassThroughNv = ((int)0x86E6), - /// - /// Original was GL_CULL_FRAGMENT_NV = 0x86E7 - /// - CullFragmentNv = ((int)0x86E7), - /// - /// Original was GL_OFFSET_TEXTURE_2D_NV = 0x86E8 - /// - OffsetTexture2DNv = ((int)0x86E8), - /// - /// Original was GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9 - /// - DependentArTexture2DNv = ((int)0x86E9), - /// - /// Original was GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA - /// - DependentGbTexture2DNv = ((int)0x86EA), - /// - /// Original was GL_DOT_PRODUCT_NV = 0x86EC - /// - DotProductNv = ((int)0x86EC), - /// - /// Original was GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED - /// - DotProductDepthReplaceNv = ((int)0x86ED), - /// - /// Original was GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE - /// - DotProductTexture2DNv = ((int)0x86EE), - /// - /// Original was GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0 - /// - DotProductTextureCubeMapNv = ((int)0x86F0), - /// - /// Original was GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1 - /// - DotProductDiffuseCubeMapNv = ((int)0x86F1), - /// - /// Original was GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2 - /// - DotProductReflectCubeMapNv = ((int)0x86F2), - /// - /// Original was GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3 - /// - DotProductConstEyeReflectCubeMapNv = ((int)0x86F3), - /// - /// Original was GL_HILO_NV = 0x86F4 - /// - HiloNv = ((int)0x86F4), - /// - /// Original was GL_DSDT_NV = 0x86F5 - /// - DsdtNv = ((int)0x86F5), - /// - /// Original was GL_DSDT_MAG_NV = 0x86F6 - /// - DsdtMagNv = ((int)0x86F6), - /// - /// Original was GL_DSDT_MAG_VIB_NV = 0x86F7 - /// - DsdtMagVibNv = ((int)0x86F7), - /// - /// Original was GL_HILO16_NV = 0x86F8 - /// - Hilo16Nv = ((int)0x86F8), - /// - /// Original was GL_SIGNED_HILO_NV = 0x86F9 - /// - SignedHiloNv = ((int)0x86F9), - /// - /// Original was GL_SIGNED_HILO16_NV = 0x86FA - /// - SignedHilo16Nv = ((int)0x86FA), - /// - /// Original was GL_SIGNED_RGBA_NV = 0x86FB - /// - SignedRgbaNv = ((int)0x86FB), - /// - /// Original was GL_SIGNED_RGBA8_NV = 0x86FC - /// - SignedRgba8Nv = ((int)0x86FC), - /// - /// Original was GL_SIGNED_RGB_NV = 0x86FE - /// - SignedRgbNv = ((int)0x86FE), - /// - /// Original was GL_SIGNED_RGB8_NV = 0x86FF - /// - SignedRgb8Nv = ((int)0x86FF), - /// - /// Original was GL_SIGNED_LUMINANCE_NV = 0x8701 - /// - SignedLuminanceNv = ((int)0x8701), - /// - /// Original was GL_SIGNED_LUMINANCE8_NV = 0x8702 - /// - SignedLuminance8Nv = ((int)0x8702), - /// - /// Original was GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703 - /// - SignedLuminanceAlphaNv = ((int)0x8703), - /// - /// Original was GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704 - /// - SignedLuminance8Alpha8Nv = ((int)0x8704), - /// - /// Original was GL_SIGNED_ALPHA_NV = 0x8705 - /// - SignedAlphaNv = ((int)0x8705), - /// - /// Original was GL_SIGNED_ALPHA8_NV = 0x8706 - /// - SignedAlpha8Nv = ((int)0x8706), - /// - /// Original was GL_SIGNED_INTENSITY_NV = 0x8707 - /// - SignedIntensityNv = ((int)0x8707), - /// - /// Original was GL_SIGNED_INTENSITY8_NV = 0x8708 - /// - SignedIntensity8Nv = ((int)0x8708), - /// - /// Original was GL_DSDT8_NV = 0x8709 - /// - Dsdt8Nv = ((int)0x8709), - /// - /// Original was GL_DSDT8_MAG8_NV = 0x870A - /// - Dsdt8Mag8Nv = ((int)0x870A), - /// - /// Original was GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B - /// - Dsdt8Mag8Intensity8Nv = ((int)0x870B), - /// - /// Original was GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C - /// - SignedRgbUnsignedAlphaNv = ((int)0x870C), - /// - /// Original was GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D - /// - SignedRgb8UnsignedAlpha8Nv = ((int)0x870D), - /// - /// Original was GL_HI_SCALE_NV = 0x870E - /// - HiScaleNv = ((int)0x870E), - /// - /// Original was GL_LO_SCALE_NV = 0x870F - /// - LoScaleNv = ((int)0x870F), - /// - /// Original was GL_DS_SCALE_NV = 0x8710 - /// - DsScaleNv = ((int)0x8710), - /// - /// Original was GL_DT_SCALE_NV = 0x8711 - /// - DtScaleNv = ((int)0x8711), - /// - /// Original was GL_MAGNITUDE_SCALE_NV = 0x8712 - /// - MagnitudeScaleNv = ((int)0x8712), - /// - /// Original was GL_VIBRANCE_SCALE_NV = 0x8713 - /// - VibranceScaleNv = ((int)0x8713), - /// - /// Original was GL_HI_BIAS_NV = 0x8714 - /// - HiBiasNv = ((int)0x8714), - /// - /// Original was GL_LO_BIAS_NV = 0x8715 - /// - LoBiasNv = ((int)0x8715), - /// - /// Original was GL_DS_BIAS_NV = 0x8716 - /// - DsBiasNv = ((int)0x8716), - /// - /// Original was GL_DT_BIAS_NV = 0x8717 - /// - DtBiasNv = ((int)0x8717), - /// - /// Original was GL_MAGNITUDE_BIAS_NV = 0x8718 - /// - MagnitudeBiasNv = ((int)0x8718), - /// - /// Original was GL_VIBRANCE_BIAS_NV = 0x8719 - /// - VibranceBiasNv = ((int)0x8719), - /// - /// Original was GL_TEXTURE_BORDER_VALUES_NV = 0x871A - /// - TextureBorderValuesNv = ((int)0x871A), - /// - /// Original was GL_TEXTURE_HI_SIZE_NV = 0x871B - /// - TextureHiSizeNv = ((int)0x871B), - /// - /// Original was GL_TEXTURE_LO_SIZE_NV = 0x871C - /// - TextureLoSizeNv = ((int)0x871C), - /// - /// Original was GL_TEXTURE_DS_SIZE_NV = 0x871D - /// - TextureDsSizeNv = ((int)0x871D), - /// - /// Original was GL_TEXTURE_DT_SIZE_NV = 0x871E - /// - TextureDtSizeNv = ((int)0x871E), - /// - /// Original was GL_TEXTURE_MAG_SIZE_NV = 0x871F - /// - TextureMagSizeNv = ((int)0x871F), - } - - /// - /// Not used directly. - /// - public enum NvTextureShader2 : int - { - /// - /// Original was GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF - /// - DotProductTexture3DNv = ((int)0x86EF), - } - - /// - /// Not used directly. - /// - public enum NvTextureShader3 : int - { - /// - /// Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850 - /// - OffsetProjectiveTexture2DNv = ((int)0x8850), - /// - /// Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851 - /// - OffsetProjectiveTexture2DScaleNv = ((int)0x8851), - /// - /// Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852 - /// - OffsetProjectiveTextureRectangleNv = ((int)0x8852), - /// - /// Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853 - /// - OffsetProjectiveTextureRectangleScaleNv = ((int)0x8853), - /// - /// Original was GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854 - /// - OffsetHiloTexture2DNv = ((int)0x8854), - /// - /// Original was GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855 - /// - OffsetHiloTextureRectangleNv = ((int)0x8855), - /// - /// Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856 - /// - OffsetHiloProjectiveTexture2DNv = ((int)0x8856), - /// - /// Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857 - /// - OffsetHiloProjectiveTextureRectangleNv = ((int)0x8857), - /// - /// Original was GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858 - /// - DependentHiloTexture2DNv = ((int)0x8858), - /// - /// Original was GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859 - /// - DependentRgbTexture3DNv = ((int)0x8859), - /// - /// Original was GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A - /// - DependentRgbTextureCubeMapNv = ((int)0x885A), - /// - /// Original was GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B - /// - DotProductPassThroughNv = ((int)0x885B), - /// - /// Original was GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C - /// - DotProductTexture1DNv = ((int)0x885C), - /// - /// Original was GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D - /// - DotProductAffineDepthReplaceNv = ((int)0x885D), - /// - /// Original was GL_HILO8_NV = 0x885E - /// - Hilo8Nv = ((int)0x885E), - /// - /// Original was GL_SIGNED_HILO8_NV = 0x885F - /// - SignedHilo8Nv = ((int)0x885F), - /// - /// Original was GL_FORCE_BLUE_TO_ONE_NV = 0x8860 - /// - ForceBlueToOneNv = ((int)0x8860), - } - - /// - /// Used in GL.NV.GetActiveVarying, GL.NV.TransformFeedbackAttrib and 2 other functions - /// - public enum NvTransformFeedback : int - { - /// - /// Original was GL_BACK_PRIMARY_COLOR_NV = 0x8C77 - /// - BackPrimaryColorNv = ((int)0x8C77), - /// - /// Original was GL_BACK_SECONDARY_COLOR_NV = 0x8C78 - /// - BackSecondaryColorNv = ((int)0x8C78), - /// - /// Original was GL_TEXTURE_COORD_NV = 0x8C79 - /// - TextureCoordNv = ((int)0x8C79), - /// - /// Original was GL_CLIP_DISTANCE_NV = 0x8C7A - /// - ClipDistanceNv = ((int)0x8C7A), - /// - /// Original was GL_VERTEX_ID_NV = 0x8C7B - /// - VertexIdNv = ((int)0x8C7B), - /// - /// Original was GL_PRIMITIVE_ID_NV = 0x8C7C - /// - PrimitiveIdNv = ((int)0x8C7C), - /// - /// Original was GL_GENERIC_ATTRIB_NV = 0x8C7D - /// - GenericAttribNv = ((int)0x8C7D), - /// - /// Original was GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E - /// - TransformFeedbackAttribsNv = ((int)0x8C7E), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F - /// - TransformFeedbackBufferModeNv = ((int)0x8C7F), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80 - /// - MaxTransformFeedbackSeparateComponentsNv = ((int)0x8C80), - /// - /// Original was GL_ACTIVE_VARYINGS_NV = 0x8C81 - /// - ActiveVaryingsNv = ((int)0x8C81), - /// - /// Original was GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82 - /// - ActiveVaryingMaxLengthNv = ((int)0x8C82), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83 - /// - TransformFeedbackVaryingsNv = ((int)0x8C83), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84 - /// - TransformFeedbackBufferStartNv = ((int)0x8C84), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85 - /// - TransformFeedbackBufferSizeNv = ((int)0x8C85), - /// - /// Original was GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86 - /// - TransformFeedbackRecordNv = ((int)0x8C86), - /// - /// Original was GL_PRIMITIVES_GENERATED_NV = 0x8C87 - /// - PrimitivesGeneratedNv = ((int)0x8C87), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88 - /// - TransformFeedbackPrimitivesWrittenNv = ((int)0x8C88), - /// - /// Original was GL_RASTERIZER_DISCARD_NV = 0x8C89 - /// - RasterizerDiscardNv = ((int)0x8C89), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A - /// - MaxTransformFeedbackInterleavedComponentsNv = ((int)0x8C8A), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B - /// - MaxTransformFeedbackSeparateAttribsNv = ((int)0x8C8B), - /// - /// Original was GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C - /// - InterleavedAttribsNv = ((int)0x8C8C), - /// - /// Original was GL_SEPARATE_ATTRIBS_NV = 0x8C8D - /// - SeparateAttribsNv = ((int)0x8C8D), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E - /// - TransformFeedbackBufferNv = ((int)0x8C8E), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F - /// - TransformFeedbackBufferBindingNv = ((int)0x8C8F), - /// - /// Original was GL_LAYER_NV = 0x8DAA - /// - LayerNv = ((int)0x8DAA), - /// - /// Original was GL_NEXT_BUFFER_NV = -2 - /// - NextBufferNv = ((int)-2), - /// - /// Original was GL_SKIP_COMPONENTS4_NV = -3 - /// - SkipComponents4Nv = ((int)-3), - /// - /// Original was GL_SKIP_COMPONENTS3_NV = -4 - /// - SkipComponents3Nv = ((int)-4), - /// - /// Original was GL_SKIP_COMPONENTS2_NV = -5 - /// - SkipComponents2Nv = ((int)-5), - /// - /// Original was GL_SKIP_COMPONENTS1_NV = -6 - /// - SkipComponents1Nv = ((int)-6), - } - - /// - /// Used in GL.NV.BindTransformFeedback, GL.NV.DrawTransformFeedback - /// - public enum NvTransformFeedback2 : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK_NV = 0x8E22 - /// - TransformFeedbackNv = ((int)0x8E22), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23 - /// - TransformFeedbackBufferPausedNv = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24 - /// - TransformFeedbackBufferActiveNv = ((int)0x8E24), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25 - /// - TransformFeedbackBindingNv = ((int)0x8E25), - } - - /// - /// Not used directly. - /// - public enum NvUniformBufferUnifiedMemory : int - { - /// - /// Original was GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E - /// - UniformBufferUnifiedNv = ((int)0x936E), - /// - /// Original was GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F - /// - UniformBufferAddressNv = ((int)0x936F), - /// - /// Original was GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370 - /// - UniformBufferLengthNv = ((int)0x9370), - } - - /// - /// Used in GL.NV.VDPAUGetSurface, GL.NV.VDPAURegisterOutputSurface and 2 other functions - /// - public enum NvVdpauInterop : int - { - /// - /// Original was GL_SURFACE_STATE_NV = 0x86EB - /// - SurfaceStateNv = ((int)0x86EB), - /// - /// Original was GL_SURFACE_REGISTERED_NV = 0x86FD - /// - SurfaceRegisteredNv = ((int)0x86FD), - /// - /// Original was GL_SURFACE_MAPPED_NV = 0x8700 - /// - SurfaceMappedNv = ((int)0x8700), - /// - /// Original was GL_WRITE_DISCARD_NV = 0x88BE - /// - WriteDiscardNv = ((int)0x88BE), - } - - /// - /// Not used directly. - /// - public enum NvVertexArrayRange : int - { - /// - /// Original was GL_VERTEX_ARRAY_RANGE_NV = 0x851D - /// - VertexArrayRangeNv = ((int)0x851D), - /// - /// Original was GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E - /// - VertexArrayRangeLengthNv = ((int)0x851E), - /// - /// Original was GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F - /// - VertexArrayRangeValidNv = ((int)0x851F), - /// - /// Original was GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520 - /// - MaxVertexArrayRangeElementNv = ((int)0x8520), - /// - /// Original was GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521 - /// - VertexArrayRangePointerNv = ((int)0x8521), - } - - /// - /// Not used directly. - /// - public enum NvVertexArrayRange2 : int - { - /// - /// Original was GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533 - /// - VertexArrayRangeWithoutFlushNv = ((int)0x8533), - } - - /// - /// Used in GL.NV.GetVertexAttrib - /// - public enum NvVertexAttribInteger64bit : int - { - /// - /// Original was GL_INT64_NV = 0x140E - /// - Int64Nv = ((int)0x140E), - /// - /// Original was GL_UNSIGNED_INT64_NV = 0x140F - /// - UnsignedInt64Nv = ((int)0x140F), - } - - /// - /// Used in GL.NV.BufferAddressRange, GL.NV.ColorFormat and 7 other functions - /// - public enum NvVertexBufferUnifiedMemory : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E - /// - VertexAttribArrayUnifiedNv = ((int)0x8F1E), - /// - /// Original was GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F - /// - ElementArrayUnifiedNv = ((int)0x8F1F), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20 - /// - VertexAttribArrayAddressNv = ((int)0x8F20), - /// - /// Original was GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21 - /// - VertexArrayAddressNv = ((int)0x8F21), - /// - /// Original was GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22 - /// - NormalArrayAddressNv = ((int)0x8F22), - /// - /// Original was GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23 - /// - ColorArrayAddressNv = ((int)0x8F23), - /// - /// Original was GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24 - /// - IndexArrayAddressNv = ((int)0x8F24), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25 - /// - TextureCoordArrayAddressNv = ((int)0x8F25), - /// - /// Original was GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26 - /// - EdgeFlagArrayAddressNv = ((int)0x8F26), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27 - /// - SecondaryColorArrayAddressNv = ((int)0x8F27), - /// - /// Original was GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28 - /// - FogCoordArrayAddressNv = ((int)0x8F28), - /// - /// Original was GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29 - /// - ElementArrayAddressNv = ((int)0x8F29), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A - /// - VertexAttribArrayLengthNv = ((int)0x8F2A), - /// - /// Original was GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B - /// - VertexArrayLengthNv = ((int)0x8F2B), - /// - /// Original was GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C - /// - NormalArrayLengthNv = ((int)0x8F2C), - /// - /// Original was GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D - /// - ColorArrayLengthNv = ((int)0x8F2D), - /// - /// Original was GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E - /// - IndexArrayLengthNv = ((int)0x8F2E), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F - /// - TextureCoordArrayLengthNv = ((int)0x8F2F), - /// - /// Original was GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30 - /// - EdgeFlagArrayLengthNv = ((int)0x8F30), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31 - /// - SecondaryColorArrayLengthNv = ((int)0x8F31), - /// - /// Original was GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32 - /// - FogCoordArrayLengthNv = ((int)0x8F32), - /// - /// Original was GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33 - /// - ElementArrayLengthNv = ((int)0x8F33), - /// - /// Original was GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40 - /// - DrawIndirectUnifiedNv = ((int)0x8F40), - /// - /// Original was GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41 - /// - DrawIndirectAddressNv = ((int)0x8F41), - /// - /// Original was GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42 - /// - DrawIndirectLengthNv = ((int)0x8F42), - } - - /// - /// Used in GL.NV.GetProgram, GL.NV.GetProgramString and 3 other functions - /// - public enum NvVertexProgram : int - { - /// - /// Original was GL_VERTEX_PROGRAM_NV = 0x8620 - /// - VertexProgramNv = ((int)0x8620), - /// - /// Original was GL_VERTEX_STATE_PROGRAM_NV = 0x8621 - /// - VertexStateProgramNv = ((int)0x8621), - /// - /// Original was GL_ATTRIB_ARRAY_SIZE_NV = 0x8623 - /// - AttribArraySizeNv = ((int)0x8623), - /// - /// Original was GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624 - /// - AttribArrayStrideNv = ((int)0x8624), - /// - /// Original was GL_ATTRIB_ARRAY_TYPE_NV = 0x8625 - /// - AttribArrayTypeNv = ((int)0x8625), - /// - /// Original was GL_CURRENT_ATTRIB_NV = 0x8626 - /// - CurrentAttribNv = ((int)0x8626), - /// - /// Original was GL_PROGRAM_LENGTH_NV = 0x8627 - /// - ProgramLengthNv = ((int)0x8627), - /// - /// Original was GL_PROGRAM_STRING_NV = 0x8628 - /// - ProgramStringNv = ((int)0x8628), - /// - /// Original was GL_MODELVIEW_PROJECTION_NV = 0x8629 - /// - ModelviewProjectionNv = ((int)0x8629), - /// - /// Original was GL_IDENTITY_NV = 0x862A - /// - IdentityNv = ((int)0x862A), - /// - /// Original was GL_INVERSE_NV = 0x862B - /// - InverseNv = ((int)0x862B), - /// - /// Original was GL_TRANSPOSE_NV = 0x862C - /// - TransposeNv = ((int)0x862C), - /// - /// Original was GL_INVERSE_TRANSPOSE_NV = 0x862D - /// - InverseTransposeNv = ((int)0x862D), - /// - /// Original was GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E - /// - MaxTrackMatrixStackDepthNv = ((int)0x862E), - /// - /// Original was GL_MAX_TRACK_MATRICES_NV = 0x862F - /// - MaxTrackMatricesNv = ((int)0x862F), - /// - /// Original was GL_MATRIX0_NV = 0x8630 - /// - Matrix0Nv = ((int)0x8630), - /// - /// Original was GL_MATRIX1_NV = 0x8631 - /// - Matrix1Nv = ((int)0x8631), - /// - /// Original was GL_MATRIX2_NV = 0x8632 - /// - Matrix2Nv = ((int)0x8632), - /// - /// Original was GL_MATRIX3_NV = 0x8633 - /// - Matrix3Nv = ((int)0x8633), - /// - /// Original was GL_MATRIX4_NV = 0x8634 - /// - Matrix4Nv = ((int)0x8634), - /// - /// Original was GL_MATRIX5_NV = 0x8635 - /// - Matrix5Nv = ((int)0x8635), - /// - /// Original was GL_MATRIX6_NV = 0x8636 - /// - Matrix6Nv = ((int)0x8636), - /// - /// Original was GL_MATRIX7_NV = 0x8637 - /// - Matrix7Nv = ((int)0x8637), - /// - /// Original was GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640 - /// - CurrentMatrixStackDepthNv = ((int)0x8640), - /// - /// Original was GL_CURRENT_MATRIX_NV = 0x8641 - /// - CurrentMatrixNv = ((int)0x8641), - /// - /// Original was GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642 - /// - VertexProgramPointSizeNv = ((int)0x8642), - /// - /// Original was GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643 - /// - VertexProgramTwoSideNv = ((int)0x8643), - /// - /// Original was GL_PROGRAM_PARAMETER_NV = 0x8644 - /// - ProgramParameterNv = ((int)0x8644), - /// - /// Original was GL_ATTRIB_ARRAY_POINTER_NV = 0x8645 - /// - AttribArrayPointerNv = ((int)0x8645), - /// - /// Original was GL_PROGRAM_TARGET_NV = 0x8646 - /// - ProgramTargetNv = ((int)0x8646), - /// - /// Original was GL_PROGRAM_RESIDENT_NV = 0x8647 - /// - ProgramResidentNv = ((int)0x8647), - /// - /// Original was GL_TRACK_MATRIX_NV = 0x8648 - /// - TrackMatrixNv = ((int)0x8648), - /// - /// Original was GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649 - /// - TrackMatrixTransformNv = ((int)0x8649), - /// - /// Original was GL_VERTEX_PROGRAM_BINDING_NV = 0x864A - /// - VertexProgramBindingNv = ((int)0x864A), - /// - /// Original was GL_PROGRAM_ERROR_POSITION_NV = 0x864B - /// - ProgramErrorPositionNv = ((int)0x864B), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650 - /// - VertexAttribArray0Nv = ((int)0x8650), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651 - /// - VertexAttribArray1Nv = ((int)0x8651), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652 - /// - VertexAttribArray2Nv = ((int)0x8652), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653 - /// - VertexAttribArray3Nv = ((int)0x8653), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654 - /// - VertexAttribArray4Nv = ((int)0x8654), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655 - /// - VertexAttribArray5Nv = ((int)0x8655), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656 - /// - VertexAttribArray6Nv = ((int)0x8656), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657 - /// - VertexAttribArray7Nv = ((int)0x8657), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658 - /// - VertexAttribArray8Nv = ((int)0x8658), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659 - /// - VertexAttribArray9Nv = ((int)0x8659), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A - /// - VertexAttribArray10Nv = ((int)0x865A), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B - /// - VertexAttribArray11Nv = ((int)0x865B), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C - /// - VertexAttribArray12Nv = ((int)0x865C), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D - /// - VertexAttribArray13Nv = ((int)0x865D), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E - /// - VertexAttribArray14Nv = ((int)0x865E), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F - /// - VertexAttribArray15Nv = ((int)0x865F), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660 - /// - Map1VertexAttrib04Nv = ((int)0x8660), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661 - /// - Map1VertexAttrib14Nv = ((int)0x8661), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662 - /// - Map1VertexAttrib24Nv = ((int)0x8662), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663 - /// - Map1VertexAttrib34Nv = ((int)0x8663), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664 - /// - Map1VertexAttrib44Nv = ((int)0x8664), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665 - /// - Map1VertexAttrib54Nv = ((int)0x8665), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666 - /// - Map1VertexAttrib64Nv = ((int)0x8666), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667 - /// - Map1VertexAttrib74Nv = ((int)0x8667), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668 - /// - Map1VertexAttrib84Nv = ((int)0x8668), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669 - /// - Map1VertexAttrib94Nv = ((int)0x8669), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A - /// - Map1VertexAttrib104Nv = ((int)0x866A), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B - /// - Map1VertexAttrib114Nv = ((int)0x866B), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C - /// - Map1VertexAttrib124Nv = ((int)0x866C), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D - /// - Map1VertexAttrib134Nv = ((int)0x866D), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E - /// - Map1VertexAttrib144Nv = ((int)0x866E), - /// - /// Original was GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F - /// - Map1VertexAttrib154Nv = ((int)0x866F), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670 - /// - Map2VertexAttrib04Nv = ((int)0x8670), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671 - /// - Map2VertexAttrib14Nv = ((int)0x8671), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672 - /// - Map2VertexAttrib24Nv = ((int)0x8672), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673 - /// - Map2VertexAttrib34Nv = ((int)0x8673), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674 - /// - Map2VertexAttrib44Nv = ((int)0x8674), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675 - /// - Map2VertexAttrib54Nv = ((int)0x8675), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676 - /// - Map2VertexAttrib64Nv = ((int)0x8676), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677 - /// - Map2VertexAttrib74Nv = ((int)0x8677), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678 - /// - Map2VertexAttrib84Nv = ((int)0x8678), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679 - /// - Map2VertexAttrib94Nv = ((int)0x8679), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A - /// - Map2VertexAttrib104Nv = ((int)0x867A), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B - /// - Map2VertexAttrib114Nv = ((int)0x867B), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C - /// - Map2VertexAttrib124Nv = ((int)0x867C), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D - /// - Map2VertexAttrib134Nv = ((int)0x867D), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E - /// - Map2VertexAttrib144Nv = ((int)0x867E), - /// - /// Original was GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F - /// - Map2VertexAttrib154Nv = ((int)0x867F), - } - - /// - /// Not used directly. - /// - public enum NvVertexProgram11 : int - { - } - - /// - /// Not used directly. - /// - public enum NvVertexProgram2 : int - { - } - - /// - /// Not used directly. - /// - public enum NvVertexProgram2Option : int - { - /// - /// Original was GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4 - /// - MaxProgramExecInstructionsNv = ((int)0x88F4), - /// - /// Original was GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5 - /// - MaxProgramCallDepthNv = ((int)0x88F5), - } - - /// - /// Not used directly. - /// - public enum NvVertexProgram3 : int - { - /// - /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C - /// - MaxVertexTextureImageUnitsArb = ((int)0x8B4C), - } - - /// - /// Not used directly. - /// - public enum NvVertexProgram4 : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD - /// - VertexAttribArrayIntegerNv = ((int)0x88FD), - } - - /// - /// Used in GL.NV.BindVideoCaptureStreamBuffer, GL.NV.BindVideoCaptureStreamTexture and 3 other functions - /// - public enum NvVideoCapture : int - { - /// - /// Original was GL_VIDEO_BUFFER_NV = 0x9020 - /// - VideoBufferNv = ((int)0x9020), - /// - /// Original was GL_VIDEO_BUFFER_BINDING_NV = 0x9021 - /// - VideoBufferBindingNv = ((int)0x9021), - /// - /// Original was GL_FIELD_UPPER_NV = 0x9022 - /// - FieldUpperNv = ((int)0x9022), - /// - /// Original was GL_FIELD_LOWER_NV = 0x9023 - /// - FieldLowerNv = ((int)0x9023), - /// - /// Original was GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024 - /// - NumVideoCaptureStreamsNv = ((int)0x9024), - /// - /// Original was GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025 - /// - NextVideoCaptureBufferStatusNv = ((int)0x9025), - /// - /// Original was GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026 - /// - VideoCaptureTo422SupportedNv = ((int)0x9026), - /// - /// Original was GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027 - /// - LastVideoCaptureStatusNv = ((int)0x9027), - /// - /// Original was GL_VIDEO_BUFFER_PITCH_NV = 0x9028 - /// - VideoBufferPitchNv = ((int)0x9028), - /// - /// Original was GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029 - /// - VideoColorConversionMatrixNv = ((int)0x9029), - /// - /// Original was GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A - /// - VideoColorConversionMaxNv = ((int)0x902A), - /// - /// Original was GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B - /// - VideoColorConversionMinNv = ((int)0x902B), - /// - /// Original was GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C - /// - VideoColorConversionOffsetNv = ((int)0x902C), - /// - /// Original was GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D - /// - VideoBufferInternalFormatNv = ((int)0x902D), - /// - /// Original was GL_PARTIAL_SUCCESS_NV = 0x902E - /// - PartialSuccessNv = ((int)0x902E), - /// - /// Original was GL_SUCCESS_NV = 0x902F - /// - SuccessNv = ((int)0x902F), - /// - /// Original was GL_FAILURE_NV = 0x9030 - /// - FailureNv = ((int)0x9030), - /// - /// Original was GL_YCBYCR8_422_NV = 0x9031 - /// - Ycbycr8422Nv = ((int)0x9031), - /// - /// Original was GL_YCBAYCR8A_4224_NV = 0x9032 - /// - Ycbaycr8A4224Nv = ((int)0x9032), - /// - /// Original was GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033 - /// - Z6y10z6cb10z6y10z6cr10422Nv = ((int)0x9033), - /// - /// Original was GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034 - /// - Z6y10z6cb10z6A10z6y10z6cr10z6A104224Nv = ((int)0x9034), - /// - /// Original was GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035 - /// - Z4y12z4cb12z4y12z4cr12422Nv = ((int)0x9035), - /// - /// Original was GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036 - /// - Z4y12z4cb12z4A12z4y12z4cr12z4A124224Nv = ((int)0x9036), - /// - /// Original was GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037 - /// - Z4y12z4cb12z4cr12444Nv = ((int)0x9037), - /// - /// Original was GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038 - /// - VideoCaptureFrameWidthNv = ((int)0x9038), - /// - /// Original was GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039 - /// - VideoCaptureFrameHeightNv = ((int)0x9039), - /// - /// Original was GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A - /// - VideoCaptureFieldUpperHeightNv = ((int)0x903A), - /// - /// Original was GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B - /// - VideoCaptureFieldLowerHeightNv = ((int)0x903B), - /// - /// Original was GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C - /// - VideoCaptureSurfaceOriginNv = ((int)0x903C), - } - - /// - /// Not used directly. - /// - public enum NvViewportArray2 : int - { - } - - /// - /// Used in GL.NV.ViewportSwizzle - /// - public enum NvViewportSwizzle : int - { - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350 - /// - ViewportSwizzlePositiveXNv = ((int)0x9350), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351 - /// - ViewportSwizzleNegativeXNv = ((int)0x9351), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352 - /// - ViewportSwizzlePositiveYNv = ((int)0x9352), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353 - /// - ViewportSwizzleNegativeYNv = ((int)0x9353), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354 - /// - ViewportSwizzlePositiveZNv = ((int)0x9354), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355 - /// - ViewportSwizzleNegativeZNv = ((int)0x9355), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356 - /// - ViewportSwizzlePositiveWNv = ((int)0x9356), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357 - /// - ViewportSwizzleNegativeWNv = ((int)0x9357), - /// - /// Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358 - /// - ViewportSwizzleXNv = ((int)0x9358), - /// - /// Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359 - /// - ViewportSwizzleYNv = ((int)0x9359), - /// - /// Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A - /// - ViewportSwizzleZNv = ((int)0x935A), - /// - /// Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B - /// - ViewportSwizzleWNv = ((int)0x935B), - } - - /// - /// Not used directly. - /// - public enum NvxBlendEquationAdvancedMultiDrawBuffers : int - { - } - - /// - /// Not used directly. - /// - public enum NvxConditionalRender : int - { - } - - /// - /// Not used directly. - /// - public enum NvxGpuMemoryInfo : int - { - /// - /// Original was GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047 - /// - GpuMemoryInfoDedicatedVidmemNvx = ((int)0x9047), - /// - /// Original was GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048 - /// - GpuMemoryInfoTotalAvailableMemoryNvx = ((int)0x9048), - /// - /// Original was GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049 - /// - GpuMemoryInfoCurrentAvailableVidmemNvx = ((int)0x9049), - /// - /// Original was GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A - /// - GpuMemoryInfoEvictionCountNvx = ((int)0x904A), - /// - /// Original was GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B - /// - GpuMemoryInfoEvictedMemoryNvx = ((int)0x904B), - } - - /// - /// Used in GL.Nvx.LGPUCopyImageSubData - /// - public enum NvxLinkedGpuMulticast : int - { - /// - /// Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800 - /// - LgpuSeparateStorageBitNvx = ((int)0x0800), - /// - /// Original was GL_MAX_LGPU_GPUS_NVX = 0x92BA - /// - MaxLgpuGpusNvx = ((int)0x92BA), - } - - /// - /// Used in GL.Khr.ObjectLabel - /// - public enum ObjectIdentifier : int - { - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_BUFFER = 0x82E0 - /// - Buffer = ((int)0x82E0), - /// - /// Original was GL_SHADER = 0x82E1 - /// - Shader = ((int)0x82E1), - /// - /// Original was GL_PROGRAM = 0x82E2 - /// - Program = ((int)0x82E2), - /// - /// Original was GL_QUERY = 0x82E3 - /// - Query = ((int)0x82E3), - /// - /// Original was GL_PROGRAM_PIPELINE = 0x82E4 - /// - ProgramPipeline = ((int)0x82E4), - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - } - - /// - /// Used in GL.GetObjectLabel, GL.ObjectLabel - /// - public enum ObjectLabelIdentifier : int - { - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_BUFFER = 0x82E0 - /// - Buffer = ((int)0x82E0), - /// - /// Original was GL_SHADER = 0x82E1 - /// - Shader = ((int)0x82E1), - /// - /// Original was GL_PROGRAM = 0x82E2 - /// - Program = ((int)0x82E2), - /// - /// Original was GL_QUERY = 0x82E3 - /// - Query = ((int)0x82E3), - /// - /// Original was GL_PROGRAM_PIPELINE = 0x82E4 - /// - ProgramPipeline = ((int)0x82E4), - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - } - - /// - /// Used in GL.Amd.QueryObjectParameter - /// - [Flags] - public enum OcclusionQueryEventMaskAmd : int - { - /// - /// Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001 - /// - QueryDepthPassEventBitAmd = ((int)0x00000001), - /// - /// Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002 - /// - QueryDepthFailEventBitAmd = ((int)0x00000002), - /// - /// Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004 - /// - QueryStencilFailEventBitAmd = ((int)0x00000004), - /// - /// Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008 - /// - QueryDepthBoundsFailEventBitAmd = ((int)0x00000008), - /// - /// Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF - /// - QueryAllEventBitsAmd = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum OesByteCoordinates : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - } - - /// - /// Not used directly. - /// - public enum OesCompressedPalettedTexture : int - { - /// - /// Original was GL_PALETTE4_RGB8_OES = 0x8B90 - /// - Palette4Rgb8Oes = ((int)0x8B90), - /// - /// Original was GL_PALETTE4_RGBA8_OES = 0x8B91 - /// - Palette4Rgba8Oes = ((int)0x8B91), - /// - /// Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92 - /// - Palette4R5G6B5Oes = ((int)0x8B92), - /// - /// Original was GL_PALETTE4_RGBA4_OES = 0x8B93 - /// - Palette4Rgba4Oes = ((int)0x8B93), - /// - /// Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94 - /// - Palette4Rgb5A1Oes = ((int)0x8B94), - /// - /// Original was GL_PALETTE8_RGB8_OES = 0x8B95 - /// - Palette8Rgb8Oes = ((int)0x8B95), - /// - /// Original was GL_PALETTE8_RGBA8_OES = 0x8B96 - /// - Palette8Rgba8Oes = ((int)0x8B96), - /// - /// Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97 - /// - Palette8R5G6B5Oes = ((int)0x8B97), - /// - /// Original was GL_PALETTE8_RGBA4_OES = 0x8B98 - /// - Palette8Rgba4Oes = ((int)0x8B98), - /// - /// Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99 - /// - Palette8Rgb5A1Oes = ((int)0x8B99), - } - - /// - /// Used in GL.Oes.Accumx, GL.Oes.FeedbackBufferx and 2 other functions - /// - public enum OesFixedPoint : int - { - /// - /// Original was GL_FIXED_OES = 0x140C - /// - FixedOes = ((int)0x140C), - } - - /// - /// Not used directly. - /// - public enum OesQueryMatrix : int - { - } - - /// - /// Not used directly. - /// - public enum OesReadFormat : int - { - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A - /// - ImplementationColorReadTypeOes = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B - /// - ImplementationColorReadFormatOes = ((int)0x8B9B), - } - - /// - /// Not used directly. - /// - public enum OesSinglePrecision : int - { - } - - /// - /// Not used directly. - /// - public enum OmlInterlace : int - { - /// - /// Original was GL_INTERLACE_OML = 0x8980 - /// - InterlaceOml = ((int)0x8980), - /// - /// Original was GL_INTERLACE_READ_OML = 0x8981 - /// - InterlaceReadOml = ((int)0x8981), - } - - /// - /// Not used directly. - /// - public enum OmlResample : int - { - /// - /// Original was GL_PACK_RESAMPLE_OML = 0x8984 - /// - PackResampleOml = ((int)0x8984), - /// - /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 - /// - UnpackResampleOml = ((int)0x8985), - /// - /// Original was GL_RESAMPLE_REPLICATE_OML = 0x8986 - /// - ResampleReplicateOml = ((int)0x8986), - /// - /// Original was GL_RESAMPLE_ZERO_FILL_OML = 0x8987 - /// - ResampleZeroFillOml = ((int)0x8987), - /// - /// Original was GL_RESAMPLE_AVERAGE_OML = 0x8988 - /// - ResampleAverageOml = ((int)0x8988), - /// - /// Original was GL_RESAMPLE_DECIMATE_OML = 0x8989 - /// - ResampleDecimateOml = ((int)0x8989), - } - - /// - /// Not used directly. - /// - public enum OmlSubsample : int - { - /// - /// Original was GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982 - /// - FormatSubsample2424Oml = ((int)0x8982), - /// - /// Original was GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983 - /// - FormatSubsample244244Oml = ((int)0x8983), - } - - /// - /// Not used directly. - /// - public enum OvrMultiview : int - { - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630 - /// - FramebufferAttachmentTextureNumViewsOvr = ((int)0x9630), - /// - /// Original was GL_MAX_VIEWS_OVR = 0x9631 - /// - MaxViewsOvr = ((int)0x9631), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632 - /// - FramebufferAttachmentTextureBaseViewIndexOvr = ((int)0x9632), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633 - /// - FramebufferIncompleteViewTargetsOvr = ((int)0x9633), - } - - /// - /// Not used directly. - /// - public enum OvrMultiview2 : int - { - } - - /// - /// Used in GL.ColorP3, GL.ColorP4 and 17 other functions - /// - public enum PackedPointerType : int - { - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Used in GL.PatchParameter - /// - public enum PatchParameterFloat : int - { - /// - /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 - /// - PatchDefaultInnerLevel = ((int)0x8E73), - /// - /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 - /// - PatchDefaultOuterLevel = ((int)0x8E74), - } - - /// - /// Used in GL.PatchParameter - /// - public enum PatchParameterInt : int - { - /// - /// Original was GL_PATCH_VERTICES = 0x8E72 - /// - PatchVertices = ((int)0x8E72), - } - - /// - /// Not used directly. - /// - public enum PatchParameterName : int - { - /// - /// Original was GL_PATCH_VERTICES = 0x8E72 - /// - PatchVertices = ((int)0x8E72), - /// - /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 - /// - PatchDefaultInnerLevel = ((int)0x8E73), - /// - /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 - /// - PatchDefaultOuterLevel = ((int)0x8E74), - } - - /// - /// Used in GL.NV.GetPathColorGen, GL.NV.PathColorGen and 1 other function - /// - public enum PathColor : int - { - /// - /// Original was GL_PRIMARY_COLOR_NV = 0x852C - /// - PrimaryColorNv = ((int)0x852C), - /// - /// Original was GL_SECONDARY_COLOR_NV = 0x852D - /// - SecondaryColorNv = ((int)0x852D), - /// - /// Original was GL_PRIMARY_COLOR = 0x8577 - /// - PrimaryColor = ((int)0x8577), - } - - /// - /// Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverFillPath and 2 other functions - /// - public enum PathCoverMode : int - { - /// - /// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 - /// - PathFillCoverModeNv = ((int)0x9082), - /// - /// Original was GL_CONVEX_HULL_NV = 0x908B - /// - ConvexHullNv = ((int)0x908B), - /// - /// Original was GL_BOUNDING_BOX_NV = 0x908D - /// - BoundingBoxNv = ((int)0x908D), - /// - /// Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C - /// - BoundingBoxOfBoundingBoxesNv = ((int)0x909C), - } - - /// - /// Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverStrokePathInstanced and 5 other functions - /// - public enum PathElementType : int - { - /// - /// Original was GL_UTF8_NV = 0x909A - /// - Utf8Nv = ((int)0x909A), - /// - /// Original was GL_UTF16_NV = 0x909B - /// - Utf16Nv = ((int)0x909B), - } - - /// - /// Used in GL.NV.StencilFillPathInstanced, GL.NV.StencilFillPath - /// - public enum PathFillMode : int - { - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_PATH_FILL_MODE_NV = 0x9080 - /// - PathFillModeNv = ((int)0x9080), - /// - /// Original was GL_COUNT_UP_NV = 0x9088 - /// - CountUpNv = ((int)0x9088), - /// - /// Original was GL_COUNT_DOWN_NV = 0x9089 - /// - CountDownNv = ((int)0x9089), - } - - /// - /// Used in GL.NV.PathGlyphIndexArray, GL.NV.PathGlyphIndexRange and 2 other functions - /// - public enum PathFontStyle : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_BOLD_BIT_NV = 0x01 - /// - BoldBitNv = ((int)0x01), - /// - /// Original was GL_ITALIC_BIT_NV = 0x02 - /// - ItalicBitNv = ((int)0x02), - } - - /// - /// Used in GL.NV.PathGlyphRange, GL.NV.PathGlyph - /// - public enum PathFontTarget : int - { - /// - /// Original was GL_STANDARD_FONT_NAME_NV = 0x9072 - /// - StandardFontNameNv = ((int)0x9072), - /// - /// Original was GL_SYSTEM_FONT_NAME_NV = 0x9073 - /// - SystemFontNameNv = ((int)0x9073), - /// - /// Original was GL_FILE_NAME_NV = 0x9074 - /// - FileNameNv = ((int)0x9074), - } - - /// - /// Used in GL.NV.GetPathColorGen, GL.NV.GetPathTexGen and 3 other functions - /// - public enum PathGenMode : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_EYE_LINEAR = 0x2400 - /// - EyeLinear = ((int)0x2400), - /// - /// Original was GL_OBJECT_LINEAR = 0x2401 - /// - ObjectLinear = ((int)0x2401), - /// - /// Original was GL_CONSTANT = 0x8576 - /// - Constant = ((int)0x8576), - /// - /// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A - /// - PathObjectBoundingBoxNv = ((int)0x908A), - } - - /// - /// Used in GL.NV.PathGlyphRange, GL.NV.PathGlyph - /// - public enum PathHandleMissingGlyphs : int - { - /// - /// Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9 - /// - SkipMissingGlyphNv = ((int)0x90A9), - /// - /// Original was GL_USE_MISSING_GLYPH_NV = 0x90AA - /// - UseMissingGlyphNv = ((int)0x90AA), - } - - /// - /// Used in GL.NV.GetPathSpacing - /// - public enum PathListMode : int - { - /// - /// Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD - /// - AccumAdjacentPairsNv = ((int)0x90AD), - /// - /// Original was GL_ADJACENT_PAIRS_NV = 0x90AE - /// - AdjacentPairsNv = ((int)0x90AE), - /// - /// Original was GL_FIRST_TO_REST_NV = 0x90AF - /// - FirstToRestNv = ((int)0x90AF), - } - - /// - /// Used in GL.NV.GetPathMetricRange, GL.NV.GetPathMetric - /// - [Flags] - public enum PathMetricMask : int - { - /// - /// Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 - /// - FontXMinBoundsBitNv = ((int)0x00010000), - /// - /// Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 - /// - FontYMinBoundsBitNv = ((int)0x00020000), - /// - /// Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 - /// - FontXMaxBoundsBitNv = ((int)0x00040000), - /// - /// Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 - /// - FontYMaxBoundsBitNv = ((int)0x00080000), - /// - /// Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 - /// - FontUnitsPerEmBitNv = ((int)0x00100000), - /// - /// Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000 - /// - FontAscenderBitNv = ((int)0x00200000), - /// - /// Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000 - /// - FontDescenderBitNv = ((int)0x00400000), - /// - /// Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000 - /// - FontHeightBitNv = ((int)0x00800000), - /// - /// Original was GL_GLYPH_WIDTH_BIT_NV = 0x01 - /// - GlyphWidthBitNv = ((int)0x01), - /// - /// Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 - /// - FontMaxAdvanceWidthBitNv = ((int)0x01000000), - /// - /// Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02 - /// - GlyphHeightBitNv = ((int)0x02), - /// - /// Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 - /// - FontMaxAdvanceHeightBitNv = ((int)0x02000000), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 - /// - GlyphHorizontalBearingXBitNv = ((int)0x04), - /// - /// Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 - /// - FontUnderlinePositionBitNv = ((int)0x04000000), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 - /// - GlyphHorizontalBearingYBitNv = ((int)0x08), - /// - /// Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 - /// - FontUnderlineThicknessBitNv = ((int)0x08000000), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 - /// - GlyphHorizontalBearingAdvanceBitNv = ((int)0x10), - /// - /// Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100 - /// - GlyphHasKerningBitNv = ((int)0x100), - /// - /// Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000 - /// - FontHasKerningBitNv = ((int)0x10000000), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 - /// - GlyphVerticalBearingXBitNv = ((int)0x20), - /// - /// Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000 - /// - FontNumGlyphIndicesBitNv = ((int)0x20000000), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 - /// - GlyphVerticalBearingYBitNv = ((int)0x40), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 - /// - GlyphVerticalBearingAdvanceBitNv = ((int)0x80), - } - - /// - /// Used in GL.NV.GetPathParameter, GL.NV.PathParameter - /// - public enum PathParameter : int - { - /// - /// Original was GL_PATH_STROKE_WIDTH_NV = 0x9075 - /// - PathStrokeWidthNv = ((int)0x9075), - /// - /// Original was GL_PATH_END_CAPS_NV = 0x9076 - /// - PathEndCapsNv = ((int)0x9076), - /// - /// Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077 - /// - PathInitialEndCapNv = ((int)0x9077), - /// - /// Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078 - /// - PathTerminalEndCapNv = ((int)0x9078), - /// - /// Original was GL_PATH_JOIN_STYLE_NV = 0x9079 - /// - PathJoinStyleNv = ((int)0x9079), - /// - /// Original was GL_PATH_MITER_LIMIT_NV = 0x907A - /// - PathMiterLimitNv = ((int)0x907A), - /// - /// Original was GL_PATH_DASH_CAPS_NV = 0x907B - /// - PathDashCapsNv = ((int)0x907B), - /// - /// Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C - /// - PathInitialDashCapNv = ((int)0x907C), - /// - /// Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D - /// - PathTerminalDashCapNv = ((int)0x907D), - /// - /// Original was GL_PATH_DASH_OFFSET_NV = 0x907E - /// - PathDashOffsetNv = ((int)0x907E), - /// - /// Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F - /// - PathClientLengthNv = ((int)0x907F), - /// - /// Original was GL_PATH_FILL_MODE_NV = 0x9080 - /// - PathFillModeNv = ((int)0x9080), - /// - /// Original was GL_PATH_FILL_MASK_NV = 0x9081 - /// - PathFillMaskNv = ((int)0x9081), - /// - /// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 - /// - PathFillCoverModeNv = ((int)0x9082), - /// - /// Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083 - /// - PathStrokeCoverModeNv = ((int)0x9083), - /// - /// Original was GL_PATH_STROKE_MASK_NV = 0x9084 - /// - PathStrokeMaskNv = ((int)0x9084), - /// - /// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A - /// - PathObjectBoundingBoxNv = ((int)0x908A), - /// - /// Original was GL_PATH_COMMAND_COUNT_NV = 0x909D - /// - PathCommandCountNv = ((int)0x909D), - /// - /// Original was GL_PATH_COORD_COUNT_NV = 0x909E - /// - PathCoordCountNv = ((int)0x909E), - /// - /// Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F - /// - PathDashArrayCountNv = ((int)0x909F), - /// - /// Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0 - /// - PathComputedLengthNv = ((int)0x90A0), - /// - /// Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 - /// - PathFillBoundingBoxNv = ((int)0x90A1), - /// - /// Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 - /// - PathStrokeBoundingBoxNv = ((int)0x90A2), - /// - /// Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4 - /// - PathDashOffsetResetNv = ((int)0x90B4), - } - - /// - /// Used in GL.NV.PathString - /// - public enum PathStringFormat : int - { - /// - /// Original was GL_PATH_FORMAT_SVG_NV = 0x9070 - /// - PathFormatSvgNv = ((int)0x9070), - /// - /// Original was GL_PATH_FORMAT_PS_NV = 0x9071 - /// - PathFormatPsNv = ((int)0x9071), - } - - /// - /// Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverStrokePathInstanced and 4 other functions - /// - public enum PathTransformType : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_TRANSLATE_X_NV = 0x908E - /// - TranslateXNv = ((int)0x908E), - /// - /// Original was GL_TRANSLATE_Y_NV = 0x908F - /// - TranslateYNv = ((int)0x908F), - /// - /// Original was GL_TRANSLATE_2D_NV = 0x9090 - /// - Translate2DNv = ((int)0x9090), - /// - /// Original was GL_TRANSLATE_3D_NV = 0x9091 - /// - Translate3DNv = ((int)0x9091), - /// - /// Original was GL_AFFINE_2D_NV = 0x9092 - /// - Affine2DNv = ((int)0x9092), - /// - /// Original was GL_AFFINE_3D_NV = 0x9094 - /// - Affine3DNv = ((int)0x9094), - /// - /// Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096 - /// - TransposeAffine2DNv = ((int)0x9096), - /// - /// Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098 - /// - TransposeAffine3DNv = ((int)0x9098), - } - - /// - /// Used in GL.Pgi.Hint - /// - public enum PgiMiscHints : int - { - /// - /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 - /// - PreferDoublebufferHintPgi = ((int)0x1A1F8), - /// - /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD - /// - ConserveMemoryHintPgi = ((int)0x1A1FD), - /// - /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE - /// - ReclaimMemoryHintPgi = ((int)0x1A1FE), - /// - /// Original was GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202 - /// - NativeGraphicsHandlePgi = ((int)0x1A202), - /// - /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 - /// - NativeGraphicsBeginHintPgi = ((int)0x1A203), - /// - /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 - /// - NativeGraphicsEndHintPgi = ((int)0x1A204), - /// - /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C - /// - AlwaysFastHintPgi = ((int)0x1A20C), - /// - /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D - /// - AlwaysSoftHintPgi = ((int)0x1A20D), - /// - /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E - /// - AllowDrawObjHintPgi = ((int)0x1A20E), - /// - /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F - /// - AllowDrawWinHintPgi = ((int)0x1A20F), - /// - /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 - /// - AllowDrawFrgHintPgi = ((int)0x1A210), - /// - /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 - /// - AllowDrawMemHintPgi = ((int)0x1A211), - /// - /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 - /// - StrictDepthfuncHintPgi = ((int)0x1A216), - /// - /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 - /// - StrictLightingHintPgi = ((int)0x1A217), - /// - /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 - /// - StrictScissorHintPgi = ((int)0x1A218), - /// - /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 - /// - FullStippleHintPgi = ((int)0x1A219), - /// - /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 - /// - ClipNearHintPgi = ((int)0x1A220), - /// - /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 - /// - ClipFarHintPgi = ((int)0x1A221), - /// - /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 - /// - WideLineHintPgi = ((int)0x1A222), - /// - /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 - /// - BackNormalsHintPgi = ((int)0x1A223), - } - - /// - /// Not used directly. - /// - public enum PgiVertexHints : int - { - /// - /// Original was GL_VERTEX23_BIT_PGI = 0x00000004 - /// - Vertex23BitPgi = ((int)0x00000004), - /// - /// Original was GL_VERTEX4_BIT_PGI = 0x00000008 - /// - Vertex4BitPgi = ((int)0x00000008), - /// - /// Original was GL_COLOR3_BIT_PGI = 0x00010000 - /// - Color3BitPgi = ((int)0x00010000), - /// - /// Original was GL_COLOR4_BIT_PGI = 0x00020000 - /// - Color4BitPgi = ((int)0x00020000), - /// - /// Original was GL_EDGEFLAG_BIT_PGI = 0x00040000 - /// - EdgeflagBitPgi = ((int)0x00040000), - /// - /// Original was GL_INDEX_BIT_PGI = 0x00080000 - /// - IndexBitPgi = ((int)0x00080000), - /// - /// Original was GL_MAT_AMBIENT_BIT_PGI = 0x00100000 - /// - MatAmbientBitPgi = ((int)0x00100000), - /// - /// Original was GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000 - /// - MatAmbientAndDiffuseBitPgi = ((int)0x00200000), - /// - /// Original was GL_MAT_DIFFUSE_BIT_PGI = 0x00400000 - /// - MatDiffuseBitPgi = ((int)0x00400000), - /// - /// Original was GL_MAT_EMISSION_BIT_PGI = 0x00800000 - /// - MatEmissionBitPgi = ((int)0x00800000), - /// - /// Original was GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000 - /// - MatColorIndexesBitPgi = ((int)0x01000000), - /// - /// Original was GL_MAT_SHININESS_BIT_PGI = 0x02000000 - /// - MatShininessBitPgi = ((int)0x02000000), - /// - /// Original was GL_MAT_SPECULAR_BIT_PGI = 0x04000000 - /// - MatSpecularBitPgi = ((int)0x04000000), - /// - /// Original was GL_NORMAL_BIT_PGI = 0x08000000 - /// - NormalBitPgi = ((int)0x08000000), - /// - /// Original was GL_TEXCOORD1_BIT_PGI = 0x10000000 - /// - Texcoord1BitPgi = ((int)0x10000000), - /// - /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A - /// - VertexDataHintPgi = ((int)0x1A22A), - /// - /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B - /// - VertexConsistentHintPgi = ((int)0x1A22B), - /// - /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C - /// - MaterialSideHintPgi = ((int)0x1A22C), - /// - /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D - /// - MaxVertexHintPgi = ((int)0x1A22D), - /// - /// Original was GL_TEXCOORD2_BIT_PGI = 0x20000000 - /// - Texcoord2BitPgi = ((int)0x20000000), - /// - /// Original was GL_TEXCOORD3_BIT_PGI = 0x40000000 - /// - Texcoord3BitPgi = ((int)0x40000000), - /// - /// Original was GL_TEXCOORD4_BIT_PGI = 0x80000000 - /// - Texcoord4BitPgi = unchecked((int)0x80000000), - } - - /// - /// Used in GL.Ext.GetProgramPipeline - /// - public enum PipelineParameterName : int - { - /// - /// Original was GL_ACTIVE_PROGRAM = 0x8259 - /// - ActiveProgram = ((int)0x8259), - /// - /// Original was GL_FRAGMENT_SHADER = 0x8B30 - /// - FragmentShader = ((int)0x8B30), - /// - /// Original was GL_VERTEX_SHADER = 0x8B31 - /// - VertexShader = ((int)0x8B31), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_GEOMETRY_SHADER = 0x8DD9 - /// - GeometryShader = ((int)0x8DD9), - /// - /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 - /// - TessEvaluationShader = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 - /// - TessControlShader = ((int)0x8E88), - } - - /// - /// Used in GL.CopyPixels - /// - public enum PixelCopyType : int - { - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_COLOR_EXT = 0x1800 - /// - ColorExt = ((int)0x1800), - /// - /// Original was GL_DEPTH = 0x1801 - /// - Depth = ((int)0x1801), - /// - /// Original was GL_DEPTH_EXT = 0x1801 - /// - DepthExt = ((int)0x1801), - /// - /// Original was GL_STENCIL = 0x1802 - /// - Stencil = ((int)0x1802), - /// - /// Original was GL_STENCIL_EXT = 0x1802 - /// - StencilExt = ((int)0x1802), - } - - /// - /// Used in GL.Arb.CompressedTexSubImage1D, GL.Arb.CompressedTexSubImage2D and 94 other functions - /// - public enum PixelFormat : int - { - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_COLOR_INDEX = 0x1900 - /// - ColorIndex = ((int)0x1900), - /// - /// Original was GL_STENCIL_INDEX = 0x1901 - /// - StencilIndex = ((int)0x1901), - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_RED = 0x1903 - /// - Red = ((int)0x1903), - /// - /// Original was GL_RED_EXT = 0x1903 - /// - RedExt = ((int)0x1903), - /// - /// Original was GL_GREEN = 0x1904 - /// - Green = ((int)0x1904), - /// - /// Original was GL_BLUE = 0x1905 - /// - Blue = ((int)0x1905), - /// - /// Original was GL_ALPHA = 0x1906 - /// - Alpha = ((int)0x1906), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_LUMINANCE = 0x1909 - /// - Luminance = ((int)0x1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - /// - /// Original was GL_ABGR_EXT = 0x8000 - /// - AbgrExt = ((int)0x8000), - /// - /// Original was GL_CMYK_EXT = 0x800C - /// - CmykExt = ((int)0x800C), - /// - /// Original was GL_CMYKA_EXT = 0x800D - /// - CmykaExt = ((int)0x800D), - /// - /// Original was GL_BGR = 0x80E0 - /// - Bgr = ((int)0x80E0), - /// - /// Original was GL_BGRA = 0x80E1 - /// - Bgra = ((int)0x80E1), - /// - /// Original was GL_YCRCB_422_SGIX = 0x81BB - /// - Ycrcb422Sgix = ((int)0x81BB), - /// - /// Original was GL_YCRCB_444_SGIX = 0x81BC - /// - Ycrcb444Sgix = ((int)0x81BC), - /// - /// Original was GL_RG = 0x8227 - /// - Rg = ((int)0x8227), - /// - /// Original was GL_RG_INTEGER = 0x8228 - /// - RgInteger = ((int)0x8228), - /// - /// Original was GL_R5_G6_B5_ICC_SGIX = 0x8466 - /// - R5G6B5IccSgix = ((int)0x8466), - /// - /// Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467 - /// - R5G6B5A8IccSgix = ((int)0x8467), - /// - /// Original was GL_ALPHA16_ICC_SGIX = 0x8468 - /// - Alpha16IccSgix = ((int)0x8468), - /// - /// Original was GL_LUMINANCE16_ICC_SGIX = 0x8469 - /// - Luminance16IccSgix = ((int)0x8469), - /// - /// Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B - /// - Luminance16Alpha8IccSgix = ((int)0x846B), - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - /// - /// Original was GL_RED_INTEGER = 0x8D94 - /// - RedInteger = ((int)0x8D94), - /// - /// Original was GL_GREEN_INTEGER = 0x8D95 - /// - GreenInteger = ((int)0x8D95), - /// - /// Original was GL_BLUE_INTEGER = 0x8D96 - /// - BlueInteger = ((int)0x8D96), - /// - /// Original was GL_ALPHA_INTEGER = 0x8D97 - /// - AlphaInteger = ((int)0x8D97), - /// - /// Original was GL_RGB_INTEGER = 0x8D98 - /// - RgbInteger = ((int)0x8D98), - /// - /// Original was GL_RGBA_INTEGER = 0x8D99 - /// - RgbaInteger = ((int)0x8D99), - /// - /// Original was GL_BGR_INTEGER = 0x8D9A - /// - BgrInteger = ((int)0x8D9A), - /// - /// Original was GL_BGRA_INTEGER = 0x8D9B - /// - BgraInteger = ((int)0x8D9B), - } - - /// - /// Used in GL.ClearBufferData, GL.ClearBufferSubData and 12 other functions - /// - public enum PixelInternalFormat : int - { - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_ALPHA = 0x1906 - /// - Alpha = ((int)0x1906), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_LUMINANCE = 0x1909 - /// - Luminance = ((int)0x1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - /// - /// Original was GL_R3_G3_B2 = 0x2A10 - /// - R3G3B2 = ((int)0x2A10), - /// - /// Original was GL_ALPHA4 = 0x803B - /// - Alpha4 = ((int)0x803B), - /// - /// Original was GL_ALPHA8 = 0x803C - /// - Alpha8 = ((int)0x803C), - /// - /// Original was GL_ALPHA12 = 0x803D - /// - Alpha12 = ((int)0x803D), - /// - /// Original was GL_ALPHA16 = 0x803E - /// - Alpha16 = ((int)0x803E), - /// - /// Original was GL_LUMINANCE4 = 0x803F - /// - Luminance4 = ((int)0x803F), - /// - /// Original was GL_LUMINANCE8 = 0x8040 - /// - Luminance8 = ((int)0x8040), - /// - /// Original was GL_LUMINANCE12 = 0x8041 - /// - Luminance12 = ((int)0x8041), - /// - /// Original was GL_LUMINANCE16 = 0x8042 - /// - Luminance16 = ((int)0x8042), - /// - /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 - /// - Luminance4Alpha4 = ((int)0x8043), - /// - /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 - /// - Luminance6Alpha2 = ((int)0x8044), - /// - /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 - /// - Luminance8Alpha8 = ((int)0x8045), - /// - /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 - /// - Luminance12Alpha4 = ((int)0x8046), - /// - /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 - /// - Luminance12Alpha12 = ((int)0x8047), - /// - /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 - /// - Luminance16Alpha16 = ((int)0x8048), - /// - /// Original was GL_INTENSITY = 0x8049 - /// - Intensity = ((int)0x8049), - /// - /// Original was GL_INTENSITY4 = 0x804A - /// - Intensity4 = ((int)0x804A), - /// - /// Original was GL_INTENSITY8 = 0x804B - /// - Intensity8 = ((int)0x804B), - /// - /// Original was GL_INTENSITY12 = 0x804C - /// - Intensity12 = ((int)0x804C), - /// - /// Original was GL_INTENSITY16 = 0x804D - /// - Intensity16 = ((int)0x804D), - /// - /// Original was GL_RGB2_EXT = 0x804E - /// - Rgb2Ext = ((int)0x804E), - /// - /// Original was GL_RGB4 = 0x804F - /// - Rgb4 = ((int)0x804F), - /// - /// Original was GL_RGB5 = 0x8050 - /// - Rgb5 = ((int)0x8050), - /// - /// Original was GL_RGB8 = 0x8051 - /// - Rgb8 = ((int)0x8051), - /// - /// Original was GL_RGB10 = 0x8052 - /// - Rgb10 = ((int)0x8052), - /// - /// Original was GL_RGB12 = 0x8053 - /// - Rgb12 = ((int)0x8053), - /// - /// Original was GL_RGB16 = 0x8054 - /// - Rgb16 = ((int)0x8054), - /// - /// Original was GL_RGBA2 = 0x8055 - /// - Rgba2 = ((int)0x8055), - /// - /// Original was GL_RGBA4 = 0x8056 - /// - Rgba4 = ((int)0x8056), - /// - /// Original was GL_RGB5_A1 = 0x8057 - /// - Rgb5A1 = ((int)0x8057), - /// - /// Original was GL_RGBA8 = 0x8058 - /// - Rgba8 = ((int)0x8058), - /// - /// Original was GL_RGB10_A2 = 0x8059 - /// - Rgb10A2 = ((int)0x8059), - /// - /// Original was GL_RGBA12 = 0x805A - /// - Rgba12 = ((int)0x805A), - /// - /// Original was GL_RGBA16 = 0x805B - /// - Rgba16 = ((int)0x805B), - /// - /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 - /// - DualAlpha4Sgis = ((int)0x8110), - /// - /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 - /// - DualAlpha8Sgis = ((int)0x8111), - /// - /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 - /// - DualAlpha12Sgis = ((int)0x8112), - /// - /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 - /// - DualAlpha16Sgis = ((int)0x8113), - /// - /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 - /// - DualLuminance4Sgis = ((int)0x8114), - /// - /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 - /// - DualLuminance8Sgis = ((int)0x8115), - /// - /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 - /// - DualLuminance12Sgis = ((int)0x8116), - /// - /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 - /// - DualLuminance16Sgis = ((int)0x8117), - /// - /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 - /// - DualIntensity4Sgis = ((int)0x8118), - /// - /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 - /// - DualIntensity8Sgis = ((int)0x8119), - /// - /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A - /// - DualIntensity12Sgis = ((int)0x811A), - /// - /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B - /// - DualIntensity16Sgis = ((int)0x811B), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C - /// - DualLuminanceAlpha4Sgis = ((int)0x811C), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D - /// - DualLuminanceAlpha8Sgis = ((int)0x811D), - /// - /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E - /// - QuadAlpha4Sgis = ((int)0x811E), - /// - /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F - /// - QuadAlpha8Sgis = ((int)0x811F), - /// - /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 - /// - QuadLuminance4Sgis = ((int)0x8120), - /// - /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 - /// - QuadLuminance8Sgis = ((int)0x8121), - /// - /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 - /// - QuadIntensity4Sgis = ((int)0x8122), - /// - /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 - /// - QuadIntensity8Sgis = ((int)0x8123), - /// - /// Original was GL_DEPTH_COMPONENT16 = 0x81a5 - /// - DepthComponent16 = ((int)0x81a5), - /// - /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 - /// - DepthComponent16Sgix = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT24 = 0x81a6 - /// - DepthComponent24 = ((int)0x81a6), - /// - /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 - /// - DepthComponent24Sgix = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT32 = 0x81a7 - /// - DepthComponent32 = ((int)0x81a7), - /// - /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 - /// - DepthComponent32Sgix = ((int)0x81A7), - /// - /// Original was GL_COMPRESSED_RED = 0x8225 - /// - CompressedRed = ((int)0x8225), - /// - /// Original was GL_COMPRESSED_RG = 0x8226 - /// - CompressedRg = ((int)0x8226), - /// - /// Original was GL_R8 = 0x8229 - /// - R8 = ((int)0x8229), - /// - /// Original was GL_R16 = 0x822A - /// - R16 = ((int)0x822A), - /// - /// Original was GL_RG8 = 0x822B - /// - Rg8 = ((int)0x822B), - /// - /// Original was GL_RG16 = 0x822C - /// - Rg16 = ((int)0x822C), - /// - /// Original was GL_R16F = 0x822D - /// - R16f = ((int)0x822D), - /// - /// Original was GL_R32F = 0x822E - /// - R32f = ((int)0x822E), - /// - /// Original was GL_RG16F = 0x822F - /// - Rg16f = ((int)0x822F), - /// - /// Original was GL_RG32F = 0x8230 - /// - Rg32f = ((int)0x8230), - /// - /// Original was GL_R8I = 0x8231 - /// - R8i = ((int)0x8231), - /// - /// Original was GL_R8UI = 0x8232 - /// - R8ui = ((int)0x8232), - /// - /// Original was GL_R16I = 0x8233 - /// - R16i = ((int)0x8233), - /// - /// Original was GL_R16UI = 0x8234 - /// - R16ui = ((int)0x8234), - /// - /// Original was GL_R32I = 0x8235 - /// - R32i = ((int)0x8235), - /// - /// Original was GL_R32UI = 0x8236 - /// - R32ui = ((int)0x8236), - /// - /// Original was GL_RG8I = 0x8237 - /// - Rg8i = ((int)0x8237), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16I = 0x8239 - /// - Rg16i = ((int)0x8239), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RG32I = 0x823B - /// - Rg32i = ((int)0x823B), - /// - /// Original was GL_RG32UI = 0x823C - /// - Rg32ui = ((int)0x823C), - /// - /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 - /// - CompressedRgbS3tcDxt1Ext = ((int)0x83F0), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 - /// - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 - /// - CompressedRgbaS3tcDxt3Ext = ((int)0x83F2), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 - /// - CompressedRgbaS3tcDxt5Ext = ((int)0x83F3), - /// - /// Original was GL_RGB_ICC_SGIX = 0x8460 - /// - RgbIccSgix = ((int)0x8460), - /// - /// Original was GL_RGBA_ICC_SGIX = 0x8461 - /// - RgbaIccSgix = ((int)0x8461), - /// - /// Original was GL_ALPHA_ICC_SGIX = 0x8462 - /// - AlphaIccSgix = ((int)0x8462), - /// - /// Original was GL_LUMINANCE_ICC_SGIX = 0x8463 - /// - LuminanceIccSgix = ((int)0x8463), - /// - /// Original was GL_INTENSITY_ICC_SGIX = 0x8464 - /// - IntensityIccSgix = ((int)0x8464), - /// - /// Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465 - /// - LuminanceAlphaIccSgix = ((int)0x8465), - /// - /// Original was GL_R5_G6_B5_ICC_SGIX = 0x8466 - /// - R5G6B5IccSgix = ((int)0x8466), - /// - /// Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467 - /// - R5G6B5A8IccSgix = ((int)0x8467), - /// - /// Original was GL_ALPHA16_ICC_SGIX = 0x8468 - /// - Alpha16IccSgix = ((int)0x8468), - /// - /// Original was GL_LUMINANCE16_ICC_SGIX = 0x8469 - /// - Luminance16IccSgix = ((int)0x8469), - /// - /// Original was GL_INTENSITY16_ICC_SGIX = 0x846A - /// - Intensity16IccSgix = ((int)0x846A), - /// - /// Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B - /// - Luminance16Alpha8IccSgix = ((int)0x846B), - /// - /// Original was GL_COMPRESSED_ALPHA = 0x84E9 - /// - CompressedAlpha = ((int)0x84E9), - /// - /// Original was GL_COMPRESSED_LUMINANCE = 0x84EA - /// - CompressedLuminance = ((int)0x84EA), - /// - /// Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB - /// - CompressedLuminanceAlpha = ((int)0x84EB), - /// - /// Original was GL_COMPRESSED_INTENSITY = 0x84EC - /// - CompressedIntensity = ((int)0x84EC), - /// - /// Original was GL_COMPRESSED_RGB = 0x84ED - /// - CompressedRgb = ((int)0x84ED), - /// - /// Original was GL_COMPRESSED_RGBA = 0x84EE - /// - CompressedRgba = ((int)0x84EE), - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - /// - /// Original was GL_RGBA32F = 0x8814 - /// - Rgba32f = ((int)0x8814), - /// - /// Original was GL_RGB32F = 0x8815 - /// - Rgb32f = ((int)0x8815), - /// - /// Original was GL_RGBA16F = 0x881A - /// - Rgba16f = ((int)0x881A), - /// - /// Original was GL_RGB16F = 0x881B - /// - Rgb16f = ((int)0x881B), - /// - /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 - /// - Depth24Stencil8 = ((int)0x88F0), - /// - /// Original was GL_R11F_G11F_B10F = 0x8C3A - /// - R11fG11fB10f = ((int)0x8C3A), - /// - /// Original was GL_RGB9_E5 = 0x8C3D - /// - Rgb9E5 = ((int)0x8C3D), - /// - /// Original was GL_SRGB = 0x8C40 - /// - Srgb = ((int)0x8C40), - /// - /// Original was GL_SRGB8 = 0x8C41 - /// - Srgb8 = ((int)0x8C41), - /// - /// Original was GL_SRGB_ALPHA = 0x8C42 - /// - SrgbAlpha = ((int)0x8C42), - /// - /// Original was GL_SRGB8_ALPHA8 = 0x8C43 - /// - Srgb8Alpha8 = ((int)0x8C43), - /// - /// Original was GL_SLUMINANCE_ALPHA = 0x8C44 - /// - SluminanceAlpha = ((int)0x8C44), - /// - /// Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45 - /// - Sluminance8Alpha8 = ((int)0x8C45), - /// - /// Original was GL_SLUMINANCE = 0x8C46 - /// - Sluminance = ((int)0x8C46), - /// - /// Original was GL_SLUMINANCE8 = 0x8C47 - /// - Sluminance8 = ((int)0x8C47), - /// - /// Original was GL_COMPRESSED_SRGB = 0x8C48 - /// - CompressedSrgb = ((int)0x8C48), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 - /// - CompressedSrgbAlpha = ((int)0x8C49), - /// - /// Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A - /// - CompressedSluminance = ((int)0x8C4A), - /// - /// Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B - /// - CompressedSluminanceAlpha = ((int)0x8C4B), - /// - /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C - /// - CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D - /// - CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E - /// - CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F - /// - CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F), - /// - /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC - /// - DepthComponent32f = ((int)0x8CAC), - /// - /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD - /// - Depth32fStencil8 = ((int)0x8CAD), - /// - /// Original was GL_RGBA32UI = 0x8D70 - /// - Rgba32ui = ((int)0x8D70), - /// - /// Original was GL_RGB32UI = 0x8D71 - /// - Rgb32ui = ((int)0x8D71), - /// - /// Original was GL_RGBA16UI = 0x8D76 - /// - Rgba16ui = ((int)0x8D76), - /// - /// Original was GL_RGB16UI = 0x8D77 - /// - Rgb16ui = ((int)0x8D77), - /// - /// Original was GL_RGBA8UI = 0x8D7C - /// - Rgba8ui = ((int)0x8D7C), - /// - /// Original was GL_RGB8UI = 0x8D7D - /// - Rgb8ui = ((int)0x8D7D), - /// - /// Original was GL_RGBA32I = 0x8D82 - /// - Rgba32i = ((int)0x8D82), - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83), - /// - /// Original was GL_RGBA16I = 0x8D88 - /// - Rgba16i = ((int)0x8D88), - /// - /// Original was GL_RGB16I = 0x8D89 - /// - Rgb16i = ((int)0x8D89), - /// - /// Original was GL_RGBA8I = 0x8D8E - /// - Rgba8i = ((int)0x8D8E), - /// - /// Original was GL_RGB8I = 0x8D8F - /// - Rgb8i = ((int)0x8D8F), - /// - /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD - /// - Float32UnsignedInt248Rev = ((int)0x8DAD), - /// - /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB - /// - CompressedRedRgtc1 = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC - /// - CompressedSignedRedRgtc1 = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD - /// - CompressedRgRgtc2 = ((int)0x8DBD), - /// - /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE - /// - CompressedSignedRgRgtc2 = ((int)0x8DBE), - /// - /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C - /// - CompressedRgbaBptcUnorm = ((int)0x8E8C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D - /// - CompressedSrgbAlphaBptcUnorm = ((int)0x8E8D), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E - /// - CompressedRgbBptcSignedFloat = ((int)0x8E8E), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F - /// - CompressedRgbBptcUnsignedFloat = ((int)0x8E8F), - /// - /// Original was GL_R8_SNORM = 0x8F94 - /// - R8Snorm = ((int)0x8F94), - /// - /// Original was GL_RG8_SNORM = 0x8F95 - /// - Rg8Snorm = ((int)0x8F95), - /// - /// Original was GL_RGB8_SNORM = 0x8F96 - /// - Rgb8Snorm = ((int)0x8F96), - /// - /// Original was GL_RGBA8_SNORM = 0x8F97 - /// - Rgba8Snorm = ((int)0x8F97), - /// - /// Original was GL_R16_SNORM = 0x8F98 - /// - R16Snorm = ((int)0x8F98), - /// - /// Original was GL_RG16_SNORM = 0x8F99 - /// - Rg16Snorm = ((int)0x8F99), - /// - /// Original was GL_RGB16_SNORM = 0x8F9A - /// - Rgb16Snorm = ((int)0x8F9A), - /// - /// Original was GL_RGBA16_SNORM = 0x8F9B - /// - Rgba16Snorm = ((int)0x8F9B), - /// - /// Original was GL_RGB10_A2UI = 0x906F - /// - Rgb10A2ui = ((int)0x906F), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - /// - /// Original was GL_TWO = 2 - /// - Two = ((int)2), - /// - /// Original was GL_THREE = 3 - /// - Three = ((int)3), - /// - /// Original was GL_FOUR = 4 - /// - Four = ((int)4), - } - - /// - /// Used in GL.Arb.GetnPixelMap, GL.GetnPixelMap and 4 other functions - /// - public enum PixelMap : int - { - /// - /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 - /// - PixelMapIToI = ((int)0x0C70), - /// - /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 - /// - PixelMapSToS = ((int)0x0C71), - /// - /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 - /// - PixelMapIToR = ((int)0x0C72), - /// - /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 - /// - PixelMapIToG = ((int)0x0C73), - /// - /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 - /// - PixelMapIToB = ((int)0x0C74), - /// - /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 - /// - PixelMapIToA = ((int)0x0C75), - /// - /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 - /// - PixelMapRToR = ((int)0x0C76), - /// - /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 - /// - PixelMapGToG = ((int)0x0C77), - /// - /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 - /// - PixelMapBToB = ((int)0x0C78), - /// - /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 - /// - PixelMapAToA = ((int)0x0C79), - } - - /// - /// Used in GL.PixelStore, GL.PixelStorex - /// - public enum PixelStoreParameter : int - { - /// - /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 - /// - UnpackSwapBytes = ((int)0x0CF0), - /// - /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 - /// - UnpackLsbFirst = ((int)0x0CF1), - /// - /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 - /// - UnpackRowLength = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 - /// - UnpackRowLengthExt = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 - /// - UnpackSkipRows = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 - /// - UnpackSkipRowsExt = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 - /// - UnpackSkipPixels = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 - /// - UnpackSkipPixelsExt = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 - /// - UnpackAlignment = ((int)0x0CF5), - /// - /// Original was GL_PACK_SWAP_BYTES = 0x0D00 - /// - PackSwapBytes = ((int)0x0D00), - /// - /// Original was GL_PACK_LSB_FIRST = 0x0D01 - /// - PackLsbFirst = ((int)0x0D01), - /// - /// Original was GL_PACK_ROW_LENGTH = 0x0D02 - /// - PackRowLength = ((int)0x0D02), - /// - /// Original was GL_PACK_SKIP_ROWS = 0x0D03 - /// - PackSkipRows = ((int)0x0D03), - /// - /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 - /// - PackSkipPixels = ((int)0x0D04), - /// - /// Original was GL_PACK_ALIGNMENT = 0x0D05 - /// - PackAlignment = ((int)0x0D05), - /// - /// Original was GL_PACK_SKIP_IMAGES = 0x806B - /// - PackSkipImages = ((int)0x806B), - /// - /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B - /// - PackSkipImagesExt = ((int)0x806B), - /// - /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C - /// - PackImageHeight = ((int)0x806C), - /// - /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C - /// - PackImageHeightExt = ((int)0x806C), - /// - /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D - /// - UnpackSkipImages = ((int)0x806D), - /// - /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D - /// - UnpackSkipImagesExt = ((int)0x806D), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E - /// - UnpackImageHeight = ((int)0x806E), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E - /// - UnpackImageHeightExt = ((int)0x806E), - /// - /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 - /// - PackSkipVolumesSgis = ((int)0x8130), - /// - /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 - /// - PackImageDepthSgis = ((int)0x8131), - /// - /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 - /// - UnpackSkipVolumesSgis = ((int)0x8132), - /// - /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 - /// - UnpackImageDepthSgis = ((int)0x8133), - /// - /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 - /// - PixelTileWidthSgix = ((int)0x8140), - /// - /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 - /// - PixelTileHeightSgix = ((int)0x8141), - /// - /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 - /// - PixelTileGridWidthSgix = ((int)0x8142), - /// - /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 - /// - PixelTileGridHeightSgix = ((int)0x8143), - /// - /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 - /// - PixelTileGridDepthSgix = ((int)0x8144), - /// - /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 - /// - PixelTileCacheSizeSgix = ((int)0x8145), - /// - /// Original was GL_PACK_RESAMPLE_SGIX = 0x842E - /// - PackResampleSgix = ((int)0x842E), - /// - /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F - /// - UnpackResampleSgix = ((int)0x842F), - /// - /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 - /// - PackSubsampleRateSgix = ((int)0x85A0), - /// - /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 - /// - UnpackSubsampleRateSgix = ((int)0x85A1), - /// - /// Original was GL_PACK_RESAMPLE_OML = 0x8984 - /// - PackResampleOml = ((int)0x8984), - /// - /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 - /// - UnpackResampleOml = ((int)0x8985), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 - /// - UnpackCompressedBlockWidth = ((int)0x9127), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 - /// - UnpackCompressedBlockHeight = ((int)0x9128), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 - /// - UnpackCompressedBlockDepth = ((int)0x9129), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A - /// - UnpackCompressedBlockSize = ((int)0x912A), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B - /// - PackCompressedBlockWidth = ((int)0x912B), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C - /// - PackCompressedBlockHeight = ((int)0x912C), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D - /// - PackCompressedBlockDepth = ((int)0x912D), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E - /// - PackCompressedBlockSize = ((int)0x912E), - } - - /// - /// Not used directly. - /// - public enum PixelStoreResampleMode : int - { - /// - /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 - /// - ResampleDecimateSgix = ((int)0x8430), - /// - /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433 - /// - ResampleReplicateSgix = ((int)0x8433), - /// - /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434 - /// - ResampleZeroFillSgix = ((int)0x8434), - } - - /// - /// Not used directly. - /// - public enum PixelStoreSubsampleRate : int - { - /// - /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 - /// - PixelSubsample4444Sgix = ((int)0x85A2), - /// - /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 - /// - PixelSubsample2424Sgix = ((int)0x85A3), - /// - /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 - /// - PixelSubsample4242Sgix = ((int)0x85A4), - } - - /// - /// Not used directly. - /// - public enum PixelTexGenMode : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_LUMINANCE = 0x1909 - /// - Luminance = ((int)0x1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 - /// - PixelTexGenAlphaReplaceSgix = ((int)0x8187), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 - /// - PixelTexGenAlphaNoReplaceSgix = ((int)0x8188), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 - /// - PixelTexGenAlphaLsSgix = ((int)0x8189), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A - /// - PixelTexGenAlphaMsSgix = ((int)0x818A), - } - - /// - /// Used in GL.Sgis.GetPixelTexGenParameter, GL.Sgis.PixelTexGenParameter - /// - public enum PixelTexGenParameterNameSgis : int - { - /// - /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 - /// - PixelFragmentRgbSourceSgis = ((int)0x8354), - /// - /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 - /// - PixelFragmentAlphaSourceSgis = ((int)0x8355), - } - - /// - /// Used in GL.PixelTransfer, GL.Oes.PixelTransferx - /// - public enum PixelTransferParameter : int - { - /// - /// Original was GL_MAP_COLOR = 0x0D10 - /// - MapColor = ((int)0x0D10), - /// - /// Original was GL_MAP_STENCIL = 0x0D11 - /// - MapStencil = ((int)0x0D11), - /// - /// Original was GL_INDEX_SHIFT = 0x0D12 - /// - IndexShift = ((int)0x0D12), - /// - /// Original was GL_INDEX_OFFSET = 0x0D13 - /// - IndexOffset = ((int)0x0D13), - /// - /// Original was GL_RED_SCALE = 0x0D14 - /// - RedScale = ((int)0x0D14), - /// - /// Original was GL_RED_BIAS = 0x0D15 - /// - RedBias = ((int)0x0D15), - /// - /// Original was GL_GREEN_SCALE = 0x0D18 - /// - GreenScale = ((int)0x0D18), - /// - /// Original was GL_GREEN_BIAS = 0x0D19 - /// - GreenBias = ((int)0x0D19), - /// - /// Original was GL_BLUE_SCALE = 0x0D1A - /// - BlueScale = ((int)0x0D1A), - /// - /// Original was GL_BLUE_BIAS = 0x0D1B - /// - BlueBias = ((int)0x0D1B), - /// - /// Original was GL_ALPHA_SCALE = 0x0D1C - /// - AlphaScale = ((int)0x0D1C), - /// - /// Original was GL_ALPHA_BIAS = 0x0D1D - /// - AlphaBias = ((int)0x0D1D), - /// - /// Original was GL_DEPTH_SCALE = 0x0D1E - /// - DepthScale = ((int)0x0D1E), - /// - /// Original was GL_DEPTH_BIAS = 0x0D1F - /// - DepthBias = ((int)0x0D1F), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C - /// - PostConvolutionRedScale = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C - /// - PostConvolutionRedScaleExt = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D - /// - PostConvolutionGreenScale = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D - /// - PostConvolutionGreenScaleExt = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E - /// - PostConvolutionBlueScale = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E - /// - PostConvolutionBlueScaleExt = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F - /// - PostConvolutionAlphaScale = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F - /// - PostConvolutionAlphaScaleExt = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 - /// - PostConvolutionRedBias = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 - /// - PostConvolutionRedBiasExt = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 - /// - PostConvolutionGreenBias = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 - /// - PostConvolutionGreenBiasExt = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 - /// - PostConvolutionBlueBias = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 - /// - PostConvolutionBlueBiasExt = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 - /// - PostConvolutionAlphaBias = ((int)0x8023), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 - /// - PostConvolutionAlphaBiasExt = ((int)0x8023), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 - /// - PostColorMatrixRedScale = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 - /// - PostColorMatrixRedScaleSgi = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 - /// - PostColorMatrixGreenScale = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 - /// - PostColorMatrixGreenScaleSgi = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 - /// - PostColorMatrixBlueScale = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 - /// - PostColorMatrixBlueScaleSgi = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 - /// - PostColorMatrixAlphaScale = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 - /// - PostColorMatrixAlphaScaleSgi = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 - /// - PostColorMatrixRedBias = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 - /// - PostColorMatrixRedBiasSgi = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 - /// - PostColorMatrixGreenBias = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 - /// - PostColorMatrixGreenBiasSgi = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA - /// - PostColorMatrixBlueBias = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA - /// - PostColorMatrixBlueBiasSgi = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB - /// - PostColorMatrixAlphaBias = ((int)0x80BB), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB - /// - PostColorMatrixAlphaBiasSgi = ((int)0x80BB), - } - - /// - /// Used in GL.Arb.GetnColorTable, GL.Arb.GetnConvolutionFilter and 77 other functions - /// - public enum PixelType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_BITMAP = 0x1A00 - /// - Bitmap = ((int)0x1A00), - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 - /// - UnsignedByte332 = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 - /// - UnsignedByte332Ext = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 - /// - UnsignedShort4444 = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 - /// - UnsignedShort4444Ext = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 - /// - UnsignedShort5551 = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 - /// - UnsignedShort5551Ext = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 - /// - UnsignedInt8888 = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 - /// - UnsignedInt8888Ext = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 - /// - UnsignedInt1010102 = ((int)0x8036), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 - /// - UnsignedInt1010102Ext = ((int)0x8036), - /// - /// Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362 - /// - UnsignedByte233Reversed = ((int)0x8362), - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 - /// - UnsignedShort565 = ((int)0x8363), - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364 - /// - UnsignedShort565Reversed = ((int)0x8364), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365 - /// - UnsignedShort4444Reversed = ((int)0x8365), - /// - /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366 - /// - UnsignedShort1555Reversed = ((int)0x8366), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367 - /// - UnsignedInt8888Reversed = ((int)0x8367), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368 - /// - UnsignedInt2101010Reversed = ((int)0x8368), - /// - /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA - /// - UnsignedInt248 = ((int)0x84FA), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - /// - /// Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E - /// - UnsignedInt5999Rev = ((int)0x8C3E), - /// - /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD - /// - Float32UnsignedInt248Rev = ((int)0x8DAD), - } - - /// - /// Used in GL.PointParameter - /// - public enum PointParameterName : int - { - /// - /// Original was GL_POINT_SIZE_MIN = 0x8126 - /// - PointSizeMin = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX = 0x8127 - /// - PointSizeMax = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 - /// - PointFadeThresholdSize = ((int)0x8128), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 - /// - PointDistanceAttenuation = ((int)0x8129), - /// - /// Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0 - /// - PointSpriteCoordOrigin = ((int)0x8CA0), - } - - /// - /// Not used directly. - /// - public enum PointParameterNameSgis : int - { - /// - /// Original was GL_POINT_SIZE_MIN = 0x8126 - /// - PointSizeMin = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 - /// - PointSizeMinArb = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 - /// - PointSizeMinExt = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 - /// - PointSizeMinSgis = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX = 0x8127 - /// - PointSizeMax = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 - /// - PointSizeMaxArb = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 - /// - PointSizeMaxExt = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 - /// - PointSizeMaxSgis = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 - /// - PointFadeThresholdSize = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 - /// - PointFadeThresholdSizeArb = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 - /// - PointFadeThresholdSizeExt = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 - /// - PointFadeThresholdSizeSgis = ((int)0x8128), - /// - /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 - /// - DistanceAttenuationExt = ((int)0x8129), - /// - /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 - /// - DistanceAttenuationSgis = ((int)0x8129), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 - /// - PointDistanceAttenuation = ((int)0x8129), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 - /// - PointDistanceAttenuationArb = ((int)0x8129), - } - - /// - /// Not used directly. - /// - public enum PointSpriteCoordOriginParameter : int - { - /// - /// Original was GL_LOWER_LEFT = 0x8CA1 - /// - LowerLeft = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT = 0x8CA2 - /// - UpperLeft = ((int)0x8CA2), - } - - /// - /// Used in GL.PolygonMode - /// - public enum PolygonMode : int - { - /// - /// Original was GL_POINT = 0x1B00 - /// - Point = ((int)0x1B00), - /// - /// Original was GL_LINE = 0x1B01 - /// - Line = ((int)0x1B01), - /// - /// Original was GL_FILL = 0x1B02 - /// - Fill = ((int)0x1B02), - } - - /// - /// Not used directly. - /// - public enum PrecisionType : int - { - /// - /// Original was GL_LOW_FLOAT = 0x8DF0 - /// - LowFloat = ((int)0x8DF0), - /// - /// Original was GL_MEDIUM_FLOAT = 0x8DF1 - /// - MediumFloat = ((int)0x8DF1), - /// - /// Original was GL_HIGH_FLOAT = 0x8DF2 - /// - HighFloat = ((int)0x8DF2), - /// - /// Original was GL_LOW_INT = 0x8DF3 - /// - LowInt = ((int)0x8DF3), - /// - /// Original was GL_MEDIUM_INT = 0x8DF4 - /// - MediumInt = ((int)0x8DF4), - /// - /// Original was GL_HIGH_INT = 0x8DF5 - /// - HighInt = ((int)0x8DF5), - } - - /// - /// Used in GL.Amd.MultiDrawArraysIndirect, GL.Amd.MultiDrawElementsIndirect and 51 other functions - /// - public enum PrimitiveType : int - { - /// - /// Original was GL_POINTS = 0x0000 - /// - Points = ((int)0x0000), - /// - /// Original was GL_LINES = 0x0001 - /// - Lines = ((int)0x0001), - /// - /// Original was GL_LINE_LOOP = 0x0002 - /// - LineLoop = ((int)0x0002), - /// - /// Original was GL_LINE_STRIP = 0x0003 - /// - LineStrip = ((int)0x0003), - /// - /// Original was GL_TRIANGLES = 0x0004 - /// - Triangles = ((int)0x0004), - /// - /// Original was GL_TRIANGLE_STRIP = 0x0005 - /// - TriangleStrip = ((int)0x0005), - /// - /// Original was GL_TRIANGLE_FAN = 0x0006 - /// - TriangleFan = ((int)0x0006), - /// - /// Original was GL_QUADS = 0x0007 - /// - Quads = ((int)0x0007), - /// - /// Original was GL_QUADS_EXT = 0x0007 - /// - QuadsExt = ((int)0x0007), - /// - /// Original was GL_QUAD_STRIP = 0x0008 - /// - QuadStrip = ((int)0x0008), - /// - /// Original was GL_POLYGON = 0x0009 - /// - Polygon = ((int)0x0009), - /// - /// Original was GL_LINES_ADJACENCY = 0x000A - /// - LinesAdjacency = ((int)0x000A), - /// - /// Original was GL_LINES_ADJACENCY_ARB = 0x000A - /// - LinesAdjacencyArb = ((int)0x000A), - /// - /// Original was GL_LINES_ADJACENCY_EXT = 0x000A - /// - LinesAdjacencyExt = ((int)0x000A), - /// - /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B - /// - LineStripAdjacency = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B - /// - LineStripAdjacencyArb = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B - /// - LineStripAdjacencyExt = ((int)0x000B), - /// - /// Original was GL_TRIANGLES_ADJACENCY = 0x000C - /// - TrianglesAdjacency = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C - /// - TrianglesAdjacencyArb = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C - /// - TrianglesAdjacencyExt = ((int)0x000C), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D - /// - TriangleStripAdjacency = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D - /// - TriangleStripAdjacencyArb = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D - /// - TriangleStripAdjacencyExt = ((int)0x000D), - /// - /// Original was GL_PATCHES = 0x000E - /// - Patches = ((int)0x000E), - /// - /// Original was GL_PATCHES_EXT = 0x000E - /// - PatchesExt = ((int)0x000E), - } - - /// - /// Used in GL.GetProgramInterface, GL.GetProgramResourceIndex and 5 other functions - /// - public enum ProgramInterface : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - /// - /// Original was GL_UNIFORM = 0x92E1 - /// - Uniform = ((int)0x92E1), - /// - /// Original was GL_UNIFORM_BLOCK = 0x92E2 - /// - UniformBlock = ((int)0x92E2), - /// - /// Original was GL_PROGRAM_INPUT = 0x92E3 - /// - ProgramInput = ((int)0x92E3), - /// - /// Original was GL_PROGRAM_OUTPUT = 0x92E4 - /// - ProgramOutput = ((int)0x92E4), - /// - /// Original was GL_BUFFER_VARIABLE = 0x92E5 - /// - BufferVariable = ((int)0x92E5), - /// - /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 - /// - ShaderStorageBlock = ((int)0x92E6), - /// - /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 - /// - VertexSubroutine = ((int)0x92E8), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 - /// - TessControlSubroutine = ((int)0x92E9), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA - /// - TessEvaluationSubroutine = ((int)0x92EA), - /// - /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB - /// - GeometrySubroutine = ((int)0x92EB), - /// - /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC - /// - FragmentSubroutine = ((int)0x92EC), - /// - /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED - /// - ComputeSubroutine = ((int)0x92ED), - /// - /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE - /// - VertexSubroutineUniform = ((int)0x92EE), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF - /// - TessControlSubroutineUniform = ((int)0x92EF), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 - /// - TessEvaluationSubroutineUniform = ((int)0x92F0), - /// - /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 - /// - GeometrySubroutineUniform = ((int)0x92F1), - /// - /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 - /// - FragmentSubroutineUniform = ((int)0x92F2), - /// - /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 - /// - ComputeSubroutineUniform = ((int)0x92F3), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 - /// - TransformFeedbackVarying = ((int)0x92F4), - } - - /// - /// Used in GL.GetProgramInterface - /// - public enum ProgramInterfaceParameter : int - { - /// - /// Original was GL_ACTIVE_RESOURCES = 0x92F5 - /// - ActiveResources = ((int)0x92F5), - /// - /// Original was GL_MAX_NAME_LENGTH = 0x92F6 - /// - MaxNameLength = ((int)0x92F6), - /// - /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 - /// - MaxNumActiveVariables = ((int)0x92F7), - /// - /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 - /// - MaxNumCompatibleSubroutines = ((int)0x92F8), - } - - /// - /// Not used directly. - /// - public enum ProgramInterfacePName : int - { - /// - /// Original was GL_ACTIVE_RESOURCES = 0x92F5 - /// - ActiveResources = ((int)0x92F5), - /// - /// Original was GL_MAX_NAME_LENGTH = 0x92F6 - /// - MaxNameLength = ((int)0x92F6), - /// - /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 - /// - MaxNumActiveVariables = ((int)0x92F7), - /// - /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 - /// - MaxNumCompatibleSubroutines = ((int)0x92F8), - } - - /// - /// Used in GL.GetProgram - /// - public enum ProgramParameter : int - { - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - /// - /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F - /// - GeometryShaderInvocations = ((int)0x887F), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 - /// - GeometryVerticesOut = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 - /// - GeometryInputType = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 - /// - GeometryOutputType = ((int)0x8918), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 - /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 - /// - ActiveUniformBlocks = ((int)0x8A36), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_LINK_STATUS = 0x8B82 - /// - LinkStatus = ((int)0x8B82), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_ATTACHED_SHADERS = 0x8B85 - /// - AttachedShaders = ((int)0x8B85), - /// - /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 - /// - ActiveUniforms = ((int)0x8B86), - /// - /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - /// - ActiveUniformMaxLength = ((int)0x8B87), - /// - /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 - /// - ActiveAttributes = ((int)0x8B89), - /// - /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - /// - ActiveAttributeMaxLength = ((int)0x8B8A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 - /// - TransformFeedbackVaryingMaxLength = ((int)0x8C76), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F - /// - TransformFeedbackBufferMode = ((int)0x8C7F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 - /// - TransformFeedbackVaryings = ((int)0x8C83), - /// - /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 - /// - TessControlOutputVertices = ((int)0x8E75), - /// - /// Original was GL_TESS_GEN_MODE = 0x8E76 - /// - TessGenMode = ((int)0x8E76), - /// - /// Original was GL_TESS_GEN_SPACING = 0x8E77 - /// - TessGenSpacing = ((int)0x8E77), - /// - /// Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 - /// - TessGenVertexOrder = ((int)0x8E78), - /// - /// Original was GL_TESS_GEN_POINT_MODE = 0x8E79 - /// - TessGenPointMode = ((int)0x8E79), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF - /// - MaxComputeWorkGroupSize = ((int)0x91BF), - /// - /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 - /// - ActiveAtomicCounterBuffers = ((int)0x92D9), - } - - /// - /// Used in GL.ProgramParameter - /// - public enum ProgramParameterName : int - { - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - } - - /// - /// Not used directly. - /// - public enum ProgramParameterPName : int - { - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - } - - /// - /// Used in GL.GetProgramPipeline - /// - public enum ProgramPipelineParameter : int - { - /// - /// Original was GL_ACTIVE_PROGRAM = 0x8259 - /// - ActiveProgram = ((int)0x8259), - /// - /// Original was GL_FRAGMENT_SHADER = 0x8B30 - /// - FragmentShader = ((int)0x8B30), - /// - /// Original was GL_VERTEX_SHADER = 0x8B31 - /// - VertexShader = ((int)0x8B31), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_GEOMETRY_SHADER = 0x8DD9 - /// - GeometryShader = ((int)0x8DD9), - /// - /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 - /// - TessEvaluationShader = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 - /// - TessControlShader = ((int)0x8E88), - /// - /// Original was GL_COMPUTE_SHADER = 0x91B9 - /// - ComputeShader = ((int)0x91B9), - } - - /// - /// Used in GL.GetProgramResource - /// - public enum ProgramProperty : int - { - /// - /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A - /// - NumCompatibleSubroutines = ((int)0x8E4A), - /// - /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B - /// - CompatibleSubroutines = ((int)0x8E4B), - /// - /// Original was GL_IS_PER_PATCH = 0x92E7 - /// - IsPerPatch = ((int)0x92E7), - /// - /// Original was GL_NAME_LENGTH = 0x92F9 - /// - NameLength = ((int)0x92F9), - /// - /// Original was GL_TYPE = 0x92FA - /// - Type = ((int)0x92FA), - /// - /// Original was GL_ARRAY_SIZE = 0x92FB - /// - ArraySize = ((int)0x92FB), - /// - /// Original was GL_OFFSET = 0x92FC - /// - Offset = ((int)0x92FC), - /// - /// Original was GL_BLOCK_INDEX = 0x92FD - /// - BlockIndex = ((int)0x92FD), - /// - /// Original was GL_ARRAY_STRIDE = 0x92FE - /// - ArrayStride = ((int)0x92FE), - /// - /// Original was GL_MATRIX_STRIDE = 0x92FF - /// - MatrixStride = ((int)0x92FF), - /// - /// Original was GL_IS_ROW_MAJOR = 0x9300 - /// - IsRowMajor = ((int)0x9300), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 - /// - AtomicCounterBufferIndex = ((int)0x9301), - /// - /// Original was GL_BUFFER_BINDING = 0x9302 - /// - BufferBinding = ((int)0x9302), - /// - /// Original was GL_BUFFER_DATA_SIZE = 0x9303 - /// - BufferDataSize = ((int)0x9303), - /// - /// Original was GL_NUM_ACTIVE_VARIABLES = 0x9304 - /// - NumActiveVariables = ((int)0x9304), - /// - /// Original was GL_ACTIVE_VARIABLES = 0x9305 - /// - ActiveVariables = ((int)0x9305), - /// - /// Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 - /// - ReferencedByVertexShader = ((int)0x9306), - /// - /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 - /// - ReferencedByTessControlShader = ((int)0x9307), - /// - /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 - /// - ReferencedByTessEvaluationShader = ((int)0x9308), - /// - /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 - /// - ReferencedByGeometryShader = ((int)0x9309), - /// - /// Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A - /// - ReferencedByFragmentShader = ((int)0x930A), - /// - /// Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C - /// - TopLevelArraySize = ((int)0x930C), - /// - /// Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D - /// - TopLevelArrayStride = ((int)0x930D), - /// - /// Original was GL_LOCATION = 0x930E - /// - Location = ((int)0x930E), - /// - /// Original was GL_LOCATION_INDEX = 0x930F - /// - LocationIndex = ((int)0x930F), - /// - /// Original was GL_LOCATION_COMPONENT = 0x934A - /// - LocationComponent = ((int)0x934A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B - /// - TransformFeedbackBufferIndex = ((int)0x934B), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C - /// - TransformFeedbackBufferStride = ((int)0x934C), - } - - /// - /// Used in GL.Ext.GetNamedProgram - /// - public enum ProgramPropertyArb : int - { - /// - /// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 - /// - ComputeWorkGroupSize = ((int)0x8267), - /// - /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 - /// - ProgramBinaryLength = ((int)0x8741), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 - /// - GeometryVerticesOut = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 - /// - GeometryInputType = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 - /// - GeometryOutputType = ((int)0x8918), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 - /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 - /// - ActiveUniformBlocks = ((int)0x8A36), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_LINK_STATUS = 0x8B82 - /// - LinkStatus = ((int)0x8B82), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_ATTACHED_SHADERS = 0x8B85 - /// - AttachedShaders = ((int)0x8B85), - /// - /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 - /// - ActiveUniforms = ((int)0x8B86), - /// - /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - /// - ActiveUniformMaxLength = ((int)0x8B87), - /// - /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 - /// - ActiveAttributes = ((int)0x8B89), - /// - /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - /// - ActiveAttributeMaxLength = ((int)0x8B8A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 - /// - TransformFeedbackVaryingMaxLength = ((int)0x8C76), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F - /// - TransformFeedbackBufferMode = ((int)0x8C7F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 - /// - TransformFeedbackVaryings = ((int)0x8C83), - /// - /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 - /// - ActiveAtomicCounterBuffers = ((int)0x92D9), - } - - /// - /// Used in GL.UseProgramStages - /// - [Flags] - public enum ProgramStageMask : int - { - /// - /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 - /// - VertexShaderBit = ((int)0x00000001), - /// - /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 - /// - FragmentShaderBit = ((int)0x00000002), - /// - /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 - /// - GeometryShaderBit = ((int)0x00000004), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 - /// - TessControlShaderBit = ((int)0x00000008), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 - /// - TessEvaluationShaderBit = ((int)0x00000010), - /// - /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 - /// - ComputeShaderBit = ((int)0x00000020), - /// - /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF - /// - AllShaderBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Used in GL.GetProgramStage - /// - public enum ProgramStageParameter : int - { - /// - /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 - /// - ActiveSubroutines = ((int)0x8DE5), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 - /// - ActiveSubroutineUniforms = ((int)0x8DE6), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 - /// - ActiveSubroutineUniformLocations = ((int)0x8E47), - /// - /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 - /// - ActiveSubroutineMaxLength = ((int)0x8E48), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 - /// - ActiveSubroutineUniformMaxLength = ((int)0x8E49), - } - - /// - /// Not used directly. - /// - public enum ProgramStagePName : int - { - /// - /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 - /// - ActiveSubroutines = ((int)0x8DE5), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 - /// - ActiveSubroutineUniforms = ((int)0x8DE6), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 - /// - ActiveSubroutineUniformLocations = ((int)0x8E47), - /// - /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 - /// - ActiveSubroutineMaxLength = ((int)0x8E48), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 - /// - ActiveSubroutineUniformMaxLength = ((int)0x8E49), - } - - /// - /// Used in GL.ProvokingVertex - /// - public enum ProvokingVertexMode : int - { - /// - /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D - /// - FirstVertexConvention = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E - /// - LastVertexConvention = ((int)0x8E4E), - } - - /// - /// Used in GL.QueryCounter - /// - public enum QueryCounterTarget : int - { - /// - /// Original was GL_TIMESTAMP = 0x8E28 - /// - Timestamp = ((int)0x8E28), - } - - /// - /// Used in GL.Arb.GetQueryObject, GL.GetQueryBufferObject and 1 other function - /// - public enum QueryObjectParameterName : int - { - /// - /// Original was GL_QUERY_TARGET = 0x82EA - /// - QueryTarget = ((int)0x82EA), - /// - /// Original was GL_QUERY_RESULT = 0x8866 - /// - QueryResult = ((int)0x8866), - /// - /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 - /// - QueryResultAvailable = ((int)0x8867), - /// - /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 - /// - QueryResultNoWait = ((int)0x9194), - } - - /// - /// Used in GL.Arb.GetQuery - /// - public enum QueryParameterName : int - { - /// - /// Original was GL_QUERY_COUNTER_BITS = 0x8864 - /// - QueryCounterBits = ((int)0x8864), - /// - /// Original was GL_CURRENT_QUERY = 0x8865 - /// - CurrentQuery = ((int)0x8865), - } - - /// - /// Used in GL.Amd.QueryObjectParameter, GL.Arb.EndQuery and 8 other functions - /// - public enum QueryTarget : int - { - /// - /// Original was GL_TIME_ELAPSED = 0x88BF - /// - TimeElapsed = ((int)0x88BF), - /// - /// Original was GL_SAMPLES_PASSED = 0x8914 - /// - SamplesPassed = ((int)0x8914), - /// - /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F - /// - AnySamplesPassed = ((int)0x8C2F), - /// - /// Original was GL_PRIMITIVES_GENERATED = 0x8C87 - /// - PrimitivesGenerated = ((int)0x8C87), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 - /// - TransformFeedbackPrimitivesWritten = ((int)0x8C88), - /// - /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A - /// - AnySamplesPassedConservative = ((int)0x8D6A), - /// - /// Original was GL_TIMESTAMP = 0x8E28 - /// - Timestamp = ((int)0x8E28), - } - - /// - /// Used in GL.NamedFramebufferReadBuffer, GL.ReadBuffer and 1 other function - /// - public enum ReadBufferMode : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_LEFT = 0x0406 - /// - Left = ((int)0x0406), - /// - /// Original was GL_RIGHT = 0x0407 - /// - Right = ((int)0x0407), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - /// - /// Original was GL_AUX0 = 0x0409 - /// - Aux0 = ((int)0x0409), - /// - /// Original was GL_AUX1 = 0x040A - /// - Aux1 = ((int)0x040A), - /// - /// Original was GL_AUX2 = 0x040B - /// - Aux2 = ((int)0x040B), - /// - /// Original was GL_AUX3 = 0x040C - /// - Aux3 = ((int)0x040C), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - } - - /// - /// Used in GL.GetNamedRenderbufferParameter, GL.GetRenderbufferParameter and 2 other functions - /// - public enum RenderbufferParameterName : int - { - /// - /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB - /// - RenderbufferSamples = ((int)0x8CAB), - /// - /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 - /// - RenderbufferWidth = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42 - /// - RenderbufferWidthExt = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 - /// - RenderbufferHeight = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43 - /// - RenderbufferHeightExt = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 - /// - RenderbufferInternalFormat = ((int)0x8D44), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 - /// - RenderbufferInternalFormatExt = ((int)0x8D44), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 - /// - RenderbufferRedSize = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50 - /// - RenderbufferRedSizeExt = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 - /// - RenderbufferGreenSize = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 - /// - RenderbufferGreenSizeExt = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 - /// - RenderbufferBlueSize = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 - /// - RenderbufferBlueSizeExt = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 - /// - RenderbufferAlphaSize = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 - /// - RenderbufferAlphaSizeExt = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 - /// - RenderbufferDepthSize = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 - /// - RenderbufferDepthSizeExt = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 - /// - RenderbufferStencilSize = ((int)0x8D55), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 - /// - RenderbufferStencilSizeExt = ((int)0x8D55), - } - - /// - /// Used in GL.NamedRenderbufferStorage, GL.NamedRenderbufferStorageMultisample and 6 other functions - /// - public enum RenderbufferStorage : int - { - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_R3_G3_B2 = 0x2A10 - /// - R3G3B2 = ((int)0x2A10), - /// - /// Original was GL_ALPHA4 = 0x803B - /// - Alpha4 = ((int)0x803B), - /// - /// Original was GL_ALPHA8 = 0x803C - /// - Alpha8 = ((int)0x803C), - /// - /// Original was GL_ALPHA12 = 0x803D - /// - Alpha12 = ((int)0x803D), - /// - /// Original was GL_ALPHA16 = 0x803E - /// - Alpha16 = ((int)0x803E), - /// - /// Original was GL_RGB4 = 0x804F - /// - Rgb4 = ((int)0x804F), - /// - /// Original was GL_RGB5 = 0x8050 - /// - Rgb5 = ((int)0x8050), - /// - /// Original was GL_RGB8 = 0x8051 - /// - Rgb8 = ((int)0x8051), - /// - /// Original was GL_RGB10 = 0x8052 - /// - Rgb10 = ((int)0x8052), - /// - /// Original was GL_RGB12 = 0x8053 - /// - Rgb12 = ((int)0x8053), - /// - /// Original was GL_RGB16 = 0x8054 - /// - Rgb16 = ((int)0x8054), - /// - /// Original was GL_RGBA2 = 0x8055 - /// - Rgba2 = ((int)0x8055), - /// - /// Original was GL_RGBA4 = 0x8056 - /// - Rgba4 = ((int)0x8056), - /// - /// Original was GL_RGBA8 = 0x8058 - /// - Rgba8 = ((int)0x8058), - /// - /// Original was GL_RGB10_A2 = 0x8059 - /// - Rgb10A2 = ((int)0x8059), - /// - /// Original was GL_RGBA12 = 0x805A - /// - Rgba12 = ((int)0x805A), - /// - /// Original was GL_RGBA16 = 0x805B - /// - Rgba16 = ((int)0x805B), - /// - /// Original was GL_DEPTH_COMPONENT16 = 0x81a5 - /// - DepthComponent16 = ((int)0x81a5), - /// - /// Original was GL_DEPTH_COMPONENT24 = 0x81a6 - /// - DepthComponent24 = ((int)0x81a6), - /// - /// Original was GL_DEPTH_COMPONENT32 = 0x81a7 - /// - DepthComponent32 = ((int)0x81a7), - /// - /// Original was GL_R8 = 0x8229 - /// - R8 = ((int)0x8229), - /// - /// Original was GL_R16 = 0x822A - /// - R16 = ((int)0x822A), - /// - /// Original was GL_RG8 = 0x822B - /// - Rg8 = ((int)0x822B), - /// - /// Original was GL_RG16 = 0x822C - /// - Rg16 = ((int)0x822C), - /// - /// Original was GL_R16F = 0x822D - /// - R16f = ((int)0x822D), - /// - /// Original was GL_R32F = 0x822E - /// - R32f = ((int)0x822E), - /// - /// Original was GL_RG16F = 0x822F - /// - Rg16f = ((int)0x822F), - /// - /// Original was GL_RG32F = 0x8230 - /// - Rg32f = ((int)0x8230), - /// - /// Original was GL_R8I = 0x8231 - /// - R8i = ((int)0x8231), - /// - /// Original was GL_R8UI = 0x8232 - /// - R8ui = ((int)0x8232), - /// - /// Original was GL_R16I = 0x8233 - /// - R16i = ((int)0x8233), - /// - /// Original was GL_R16UI = 0x8234 - /// - R16ui = ((int)0x8234), - /// - /// Original was GL_R32I = 0x8235 - /// - R32i = ((int)0x8235), - /// - /// Original was GL_R32UI = 0x8236 - /// - R32ui = ((int)0x8236), - /// - /// Original was GL_RG8I = 0x8237 - /// - Rg8i = ((int)0x8237), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16I = 0x8239 - /// - Rg16i = ((int)0x8239), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RG32I = 0x823B - /// - Rg32i = ((int)0x823B), - /// - /// Original was GL_RG32UI = 0x823C - /// - Rg32ui = ((int)0x823C), - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - /// - /// Original was GL_RGBA32F = 0x8814 - /// - Rgba32f = ((int)0x8814), - /// - /// Original was GL_RGB32F = 0x8815 - /// - Rgb32f = ((int)0x8815), - /// - /// Original was GL_RGBA16F = 0x881A - /// - Rgba16f = ((int)0x881A), - /// - /// Original was GL_RGB16F = 0x881B - /// - Rgb16f = ((int)0x881B), - /// - /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 - /// - Depth24Stencil8 = ((int)0x88F0), - /// - /// Original was GL_R11F_G11F_B10F = 0x8C3A - /// - R11fG11fB10f = ((int)0x8C3A), - /// - /// Original was GL_RGB9_E5 = 0x8C3D - /// - Rgb9E5 = ((int)0x8C3D), - /// - /// Original was GL_SRGB8 = 0x8C41 - /// - Srgb8 = ((int)0x8C41), - /// - /// Original was GL_SRGB8_ALPHA8 = 0x8C43 - /// - Srgb8Alpha8 = ((int)0x8C43), - /// - /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC - /// - DepthComponent32f = ((int)0x8CAC), - /// - /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD - /// - Depth32fStencil8 = ((int)0x8CAD), - /// - /// Original was GL_STENCIL_INDEX1 = 0x8D46 - /// - StencilIndex1 = ((int)0x8D46), - /// - /// Original was GL_STENCIL_INDEX1_EXT = 0x8D46 - /// - StencilIndex1Ext = ((int)0x8D46), - /// - /// Original was GL_STENCIL_INDEX4 = 0x8D47 - /// - StencilIndex4 = ((int)0x8D47), - /// - /// Original was GL_STENCIL_INDEX4_EXT = 0x8D47 - /// - StencilIndex4Ext = ((int)0x8D47), - /// - /// Original was GL_STENCIL_INDEX8 = 0x8D48 - /// - StencilIndex8 = ((int)0x8D48), - /// - /// Original was GL_STENCIL_INDEX8_EXT = 0x8D48 - /// - StencilIndex8Ext = ((int)0x8D48), - /// - /// Original was GL_STENCIL_INDEX16 = 0x8D49 - /// - StencilIndex16 = ((int)0x8D49), - /// - /// Original was GL_STENCIL_INDEX16_EXT = 0x8D49 - /// - StencilIndex16Ext = ((int)0x8D49), - /// - /// Original was GL_RGBA32UI = 0x8D70 - /// - Rgba32ui = ((int)0x8D70), - /// - /// Original was GL_RGB32UI = 0x8D71 - /// - Rgb32ui = ((int)0x8D71), - /// - /// Original was GL_RGBA16UI = 0x8D76 - /// - Rgba16ui = ((int)0x8D76), - /// - /// Original was GL_RGB16UI = 0x8D77 - /// - Rgb16ui = ((int)0x8D77), - /// - /// Original was GL_RGBA8UI = 0x8D7C - /// - Rgba8ui = ((int)0x8D7C), - /// - /// Original was GL_RGB8UI = 0x8D7D - /// - Rgb8ui = ((int)0x8D7D), - /// - /// Original was GL_RGBA32I = 0x8D82 - /// - Rgba32i = ((int)0x8D82), - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83), - /// - /// Original was GL_RGBA16I = 0x8D88 - /// - Rgba16i = ((int)0x8D88), - /// - /// Original was GL_RGB16I = 0x8D89 - /// - Rgb16i = ((int)0x8D89), - /// - /// Original was GL_RGBA8I = 0x8D8E - /// - Rgba8i = ((int)0x8D8E), - /// - /// Original was GL_RGB8I = 0x8D8F - /// - Rgb8i = ((int)0x8D8F), - /// - /// Original was GL_RGB10_A2UI = 0x906F - /// - Rgb10A2ui = ((int)0x906F), - } - - /// - /// Used in GL.BindRenderbuffer, GL.FramebufferRenderbuffer and 11 other functions - /// - public enum RenderbufferTarget : int - { - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_RENDERBUFFER_EXT = 0x8D41 - /// - RenderbufferExt = ((int)0x8D41), - } - - /// - /// Used in GL.RenderMode - /// - public enum RenderingMode : int - { - /// - /// Original was GL_RENDER = 0x1C00 - /// - Render = ((int)0x1C00), - /// - /// Original was GL_FEEDBACK = 0x1C01 - /// - Feedback = ((int)0x1C01), - /// - /// Original was GL_SELECT = 0x1C02 - /// - Select = ((int)0x1C02), - } - - /// - /// Not used directly. - /// - public enum RendScreenCoordinates : int - { - /// - /// Original was GL_SCREEN_COORDINATES_REND = 0x8490 - /// - ScreenCoordinatesRend = ((int)0x8490), - /// - /// Original was GL_INVERTED_SCREEN_W_REND = 0x8491 - /// - InvertedScreenWRend = ((int)0x8491), - } - - /// - /// Not used directly. - /// - public enum ResetStatus : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_GUILTY_CONTEXT_RESET = 0x8253 - /// - GuiltyContextReset = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 - /// - InnocentContextReset = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 - /// - UnknownContextReset = ((int)0x8255), - } - - /// - /// Not used directly. - /// - public enum S3S3tc : int - { - /// - /// Original was GL_RGB_S3TC = 0x83A0 - /// - RgbS3tc = ((int)0x83A0), - /// - /// Original was GL_RGB4_S3TC = 0x83A1 - /// - Rgb4S3tc = ((int)0x83A1), - /// - /// Original was GL_RGBA_S3TC = 0x83A2 - /// - RgbaS3tc = ((int)0x83A2), - /// - /// Original was GL_RGBA4_S3TC = 0x83A3 - /// - Rgba4S3tc = ((int)0x83A3), - /// - /// Original was GL_RGBA_DXT5_S3TC = 0x83A4 - /// - RgbaDxt5S3tc = ((int)0x83A4), - /// - /// Original was GL_RGBA4_DXT5_S3TC = 0x83A5 - /// - Rgba4Dxt5S3tc = ((int)0x83A5), - } - - /// - /// Used in GL.Sgis.SamplePattern - /// - public enum SamplePatternSgis : int - { - /// - /// Original was GL_1PASS_EXT = 0x80A1 - /// - Gl1PassExt = ((int)0x80A1), - /// - /// Original was GL_1PASS_SGIS = 0x80A1 - /// - Gl1PassSgis = ((int)0x80A1), - /// - /// Original was GL_2PASS_0_EXT = 0x80A2 - /// - Gl2Pass0Ext = ((int)0x80A2), - /// - /// Original was GL_2PASS_0_SGIS = 0x80A2 - /// - Gl2Pass0Sgis = ((int)0x80A2), - /// - /// Original was GL_2PASS_1_EXT = 0x80A3 - /// - Gl2Pass1Ext = ((int)0x80A3), - /// - /// Original was GL_2PASS_1_SGIS = 0x80A3 - /// - Gl2Pass1Sgis = ((int)0x80A3), - /// - /// Original was GL_4PASS_0_EXT = 0x80A4 - /// - Gl4Pass0Ext = ((int)0x80A4), - /// - /// Original was GL_4PASS_0_SGIS = 0x80A4 - /// - Gl4Pass0Sgis = ((int)0x80A4), - /// - /// Original was GL_4PASS_1_EXT = 0x80A5 - /// - Gl4Pass1Ext = ((int)0x80A5), - /// - /// Original was GL_4PASS_1_SGIS = 0x80A5 - /// - Gl4Pass1Sgis = ((int)0x80A5), - /// - /// Original was GL_4PASS_2_EXT = 0x80A6 - /// - Gl4Pass2Ext = ((int)0x80A6), - /// - /// Original was GL_4PASS_2_SGIS = 0x80A6 - /// - Gl4Pass2Sgis = ((int)0x80A6), - /// - /// Original was GL_4PASS_3_EXT = 0x80A7 - /// - Gl4Pass3Ext = ((int)0x80A7), - /// - /// Original was GL_4PASS_3_SGIS = 0x80A7 - /// - Gl4Pass3Sgis = ((int)0x80A7), - } - - /// - /// Used in GL.GetSamplerParameter, GL.SamplerParameter - /// - public enum SamplerParameter : int - { - /// - /// Original was GL_TextureBorderColor = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TextureMagFilter = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TextureMinFilter = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TextureWrapS = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TextureWrapT = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_TextureWrapR = 0x8072 - /// - TextureWrapR = ((int)0x8072), - /// - /// Original was GL_TextureMinLod = 0x813A - /// - TextureMinLod = ((int)0x813A), - /// - /// Original was GL_TextureMaxLod = 0x813B - /// - TextureMaxLod = ((int)0x813B), - /// - /// Original was GL_TextureMaxAnisotropyExt = 0x84FE - /// - TextureMaxAnisotropyExt = ((int)0x84FE), - /// - /// Original was GL_TextureLodBias = 0x8501 - /// - TextureLodBias = ((int)0x8501), - /// - /// Original was GL_TextureCompareMode = 0x884C - /// - TextureCompareMode = ((int)0x884C), - /// - /// Original was GL_TextureCompareFunc = 0x884D - /// - TextureCompareFunc = ((int)0x884D), - } - - /// - /// Used in GL.GetSamplerParameter, GL.GetSamplerParameterI and 2 other functions - /// - public enum SamplerParameterName : int - { - /// - /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_TEXTURE_WRAP_R = 0x8072 - /// - TextureWrapR = ((int)0x8072), - /// - /// Original was GL_TEXTURE_MIN_LOD = 0x813A - /// - TextureMinLod = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD = 0x813B - /// - TextureMaxLod = ((int)0x813B), - /// - /// Original was GL_TextureMaxAnisotropyExt = 0x84FE - /// - TextureMaxAnisotropyExt = ((int)0x84FE), - /// - /// Original was GL_TextureLodBias = 0x8501 - /// - TextureLodBias = ((int)0x8501), - /// - /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C - /// - TextureCompareMode = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D - /// - TextureCompareFunc = ((int)0x884D), - } - - /// - /// Used in GL.Ext.GetSemaphoreParameter, GL.Ext.SemaphoreParameter - /// - public enum SemaphoreParameterName : int - { - /// - /// Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595 - /// - D3D12FenceValueExt = ((int)0x9595), - } - - /// - /// Not used directly. - /// - public enum SeparableTarget : int - { - /// - /// Original was GL_SEPARABLE_2D = 0x8012 - /// - Separable2D = ((int)0x8012), - } - - /// - /// Used in GL.Arb.GetnSeparableFilter, GL.GetnSeparableFilter and 4 other functions - /// - public enum SeparableTargetExt : int - { - /// - /// Original was GL_SEPARABLE_2D = 0x8012 - /// - Separable2D = ((int)0x8012), - /// - /// Original was GL_SEPARABLE_2D_EXT = 0x8012 - /// - Separable2DExt = ((int)0x8012), - } - - /// - /// Not used directly. - /// - public enum SgiColorMatrix : int - { - /// - /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 - /// - ColorMatrixSgi = ((int)0x80B1), - /// - /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 - /// - ColorMatrixStackDepthSgi = ((int)0x80B2), - /// - /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 - /// - MaxColorMatrixStackDepthSgi = ((int)0x80B3), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 - /// - PostColorMatrixRedScaleSgi = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 - /// - PostColorMatrixGreenScaleSgi = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 - /// - PostColorMatrixBlueScaleSgi = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 - /// - PostColorMatrixAlphaScaleSgi = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 - /// - PostColorMatrixRedBiasSgi = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 - /// - PostColorMatrixGreenBiasSgi = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA - /// - PostColorMatrixBlueBiasSgi = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB - /// - PostColorMatrixAlphaBiasSgi = ((int)0x80BB), - } - - /// - /// Used in GL.Sgi.ColorTableParameter, GL.Sgi.ColorTable and 3 other functions - /// - public enum SgiColorTable : int - { - /// - /// Original was GL_COLOR_TABLE_SGI = 0x80D0 - /// - ColorTableSgi = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 - /// - PostConvolutionColorTableSgi = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 - /// - PostColorMatrixColorTableSgi = ((int)0x80D2), - /// - /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 - /// - ProxyColorTableSgi = ((int)0x80D3), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 - /// - ProxyPostConvolutionColorTableSgi = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 - /// - ProxyPostColorMatrixColorTableSgi = ((int)0x80D5), - /// - /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 - /// - ColorTableScaleSgi = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 - /// - ColorTableBiasSgi = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 - /// - ColorTableFormatSgi = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 - /// - ColorTableWidthSgi = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA - /// - ColorTableRedSizeSgi = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB - /// - ColorTableGreenSizeSgi = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC - /// - ColorTableBlueSizeSgi = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD - /// - ColorTableAlphaSizeSgi = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE - /// - ColorTableLuminanceSizeSgi = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF - /// - ColorTableIntensitySizeSgi = ((int)0x80DF), - } - - /// - /// Not used directly. - /// - public enum SgisDetailTexture : int - { - /// - /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 - /// - DetailTexture2DSgis = ((int)0x8095), - /// - /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 - /// - DetailTexture2DBindingSgis = ((int)0x8096), - /// - /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 - /// - LinearDetailSgis = ((int)0x8097), - /// - /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 - /// - LinearDetailAlphaSgis = ((int)0x8098), - /// - /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 - /// - LinearDetailColorSgis = ((int)0x8099), - /// - /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A - /// - DetailTextureLevelSgis = ((int)0x809A), - /// - /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B - /// - DetailTextureModeSgis = ((int)0x809B), - /// - /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C - /// - DetailTextureFuncPointsSgis = ((int)0x809C), - } - - /// - /// Not used directly. - /// - public enum SgisFogFunction : int - { - /// - /// Original was GL_FOG_FUNC_SGIS = 0x812A - /// - FogFuncSgis = ((int)0x812A), - /// - /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B - /// - FogFuncPointsSgis = ((int)0x812B), - /// - /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C - /// - MaxFogFuncPointsSgis = ((int)0x812C), - } - - /// - /// Not used directly. - /// - public enum SgisGenerateMipmap : int - { - /// - /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 - /// - GenerateMipmapSgis = ((int)0x8191), - /// - /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 - /// - GenerateMipmapHintSgis = ((int)0x8192), - } - - /// - /// Used in GL.Sgis.SamplePattern - /// - public enum SgisMultisample : int - { - /// - /// Original was GL_MULTISAMPLE_SGIS = 0x809D - /// - MultisampleSgis = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E - /// - SampleAlphaToMaskSgis = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F - /// - SampleAlphaToOneSgis = ((int)0x809F), - /// - /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 - /// - SampleMaskSgis = ((int)0x80A0), - /// - /// Original was GL_1PASS_SGIS = 0x80A1 - /// - Gl1PassSgis = ((int)0x80A1), - /// - /// Original was GL_2PASS_0_SGIS = 0x80A2 - /// - Gl2Pass0Sgis = ((int)0x80A2), - /// - /// Original was GL_2PASS_1_SGIS = 0x80A3 - /// - Gl2Pass1Sgis = ((int)0x80A3), - /// - /// Original was GL_4PASS_0_SGIS = 0x80A4 - /// - Gl4Pass0Sgis = ((int)0x80A4), - /// - /// Original was GL_4PASS_1_SGIS = 0x80A5 - /// - Gl4Pass1Sgis = ((int)0x80A5), - /// - /// Original was GL_4PASS_2_SGIS = 0x80A6 - /// - Gl4Pass2Sgis = ((int)0x80A6), - /// - /// Original was GL_4PASS_3_SGIS = 0x80A7 - /// - Gl4Pass3Sgis = ((int)0x80A7), - /// - /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 - /// - SampleBuffersSgis = ((int)0x80A8), - /// - /// Original was GL_SAMPLES_SGIS = 0x80A9 - /// - SamplesSgis = ((int)0x80A9), - /// - /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA - /// - SampleMaskValueSgis = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB - /// - SampleMaskInvertSgis = ((int)0x80AB), - /// - /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC - /// - SamplePatternSgis = ((int)0x80AC), - } - - /// - /// Used in GL.Sgis.GetPixelTexGenParameter, GL.Sgis.PixelTexGenParameter - /// - public enum SgisPixelTexture : int - { - /// - /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 - /// - PixelTextureSgis = ((int)0x8353), - /// - /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 - /// - PixelFragmentRgbSourceSgis = ((int)0x8354), - /// - /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 - /// - PixelFragmentAlphaSourceSgis = ((int)0x8355), - /// - /// Original was GL_PIXEL_GROUP_COLOR_SGIS = 0x8356 - /// - PixelGroupColorSgis = ((int)0x8356), - } - - /// - /// Not used directly. - /// - public enum SgisPointLineTexgen : int - { - /// - /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 - /// - EyeDistanceToPointSgis = ((int)0x81F0), - /// - /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 - /// - ObjectDistanceToPointSgis = ((int)0x81F1), - /// - /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 - /// - EyeDistanceToLineSgis = ((int)0x81F2), - /// - /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 - /// - ObjectDistanceToLineSgis = ((int)0x81F3), - /// - /// Original was GL_EYE_POINT_SGIS = 0x81F4 - /// - EyePointSgis = ((int)0x81F4), - /// - /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 - /// - ObjectPointSgis = ((int)0x81F5), - /// - /// Original was GL_EYE_LINE_SGIS = 0x81F6 - /// - EyeLineSgis = ((int)0x81F6), - /// - /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 - /// - ObjectLineSgis = ((int)0x81F7), - } - - /// - /// Used in GL.Sgis.PointParameter - /// - public enum SgisPointParameters : int - { - /// - /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 - /// - PointSizeMinSgis = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 - /// - PointSizeMaxSgis = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 - /// - PointFadeThresholdSizeSgis = ((int)0x8128), - /// - /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 - /// - DistanceAttenuationSgis = ((int)0x8129), - } - - /// - /// Not used directly. - /// - public enum SgisSharpenTexture : int - { - /// - /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD - /// - LinearSharpenSgis = ((int)0x80AD), - /// - /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE - /// - LinearSharpenAlphaSgis = ((int)0x80AE), - /// - /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF - /// - LinearSharpenColorSgis = ((int)0x80AF), - /// - /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 - /// - SharpenTextureFuncPointsSgis = ((int)0x80B0), - } - - /// - /// Not used directly. - /// - public enum SgisTexture4D : int - { - /// - /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 - /// - PackSkipVolumesSgis = ((int)0x8130), - /// - /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 - /// - PackImageDepthSgis = ((int)0x8131), - /// - /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 - /// - UnpackSkipVolumesSgis = ((int)0x8132), - /// - /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 - /// - UnpackImageDepthSgis = ((int)0x8133), - /// - /// Original was GL_TEXTURE_4D_SGIS = 0x8134 - /// - Texture4DSgis = ((int)0x8134), - /// - /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 - /// - ProxyTexture4DSgis = ((int)0x8135), - /// - /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 - /// - Texture4DsizeSgis = ((int)0x8136), - /// - /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 - /// - TextureWrapQSgis = ((int)0x8137), - /// - /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 - /// - Max4DTextureSizeSgis = ((int)0x8138), - /// - /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F - /// - Texture4DBindingSgis = ((int)0x814F), - } - - /// - /// Not used directly. - /// - public enum SgisTextureBorderClamp : int - { - /// - /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D - /// - ClampToBorderSgis = ((int)0x812D), - } - - /// - /// Not used directly. - /// - [Flags] - public enum SgisTextureColorMask : int - { - /// - /// Original was GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF - /// - TextureColorWritemaskSgis = ((int)0x81EF), - } - - /// - /// Not used directly. - /// - public enum SgisTextureEdgeClamp : int - { - /// - /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F - /// - ClampToEdgeSgis = ((int)0x812F), - } - - /// - /// Used in GL.Sgis.GetTexFilterFunc, GL.Sgis.TexFilterFunc - /// - public enum SgisTextureFilter4 : int - { - /// - /// Original was GL_FILTER4_SGIS = 0x8146 - /// - Filter4Sgis = ((int)0x8146), - /// - /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 - /// - TextureFilter4SizeSgis = ((int)0x8147), - } - - /// - /// Not used directly. - /// - public enum SgisTextureLod : int - { - /// - /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A - /// - TextureMinLodSgis = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B - /// - TextureMaxLodSgis = ((int)0x813B), - /// - /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C - /// - TextureBaseLevelSgis = ((int)0x813C), - /// - /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D - /// - TextureMaxLevelSgis = ((int)0x813D), - } - - /// - /// Not used directly. - /// - public enum SgisTextureSelect : int - { - /// - /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 - /// - DualAlpha4Sgis = ((int)0x8110), - /// - /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 - /// - DualAlpha8Sgis = ((int)0x8111), - /// - /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 - /// - DualAlpha12Sgis = ((int)0x8112), - /// - /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 - /// - DualAlpha16Sgis = ((int)0x8113), - /// - /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 - /// - DualLuminance4Sgis = ((int)0x8114), - /// - /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 - /// - DualLuminance8Sgis = ((int)0x8115), - /// - /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 - /// - DualLuminance12Sgis = ((int)0x8116), - /// - /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 - /// - DualLuminance16Sgis = ((int)0x8117), - /// - /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 - /// - DualIntensity4Sgis = ((int)0x8118), - /// - /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 - /// - DualIntensity8Sgis = ((int)0x8119), - /// - /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A - /// - DualIntensity12Sgis = ((int)0x811A), - /// - /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B - /// - DualIntensity16Sgis = ((int)0x811B), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C - /// - DualLuminanceAlpha4Sgis = ((int)0x811C), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D - /// - DualLuminanceAlpha8Sgis = ((int)0x811D), - /// - /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E - /// - QuadAlpha4Sgis = ((int)0x811E), - /// - /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F - /// - QuadAlpha8Sgis = ((int)0x811F), - /// - /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 - /// - QuadLuminance4Sgis = ((int)0x8120), - /// - /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 - /// - QuadLuminance8Sgis = ((int)0x8121), - /// - /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 - /// - QuadIntensity4Sgis = ((int)0x8122), - /// - /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 - /// - QuadIntensity8Sgis = ((int)0x8123), - /// - /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 - /// - DualTextureSelectSgis = ((int)0x8124), - /// - /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 - /// - QuadTextureSelectSgis = ((int)0x8125), - } - - /// - /// Not used directly. - /// - public enum SgiTextureColorTable : int - { - /// - /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC - /// - TextureColorTableSgi = ((int)0x80BC), - /// - /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD - /// - ProxyTextureColorTableSgi = ((int)0x80BD), - } - - /// - /// Not used directly. - /// - public enum SgixAsync : int - { - /// - /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 - /// - AsyncMarkerSgix = ((int)0x8329), - } - - /// - /// Not used directly. - /// - public enum SgixAsyncHistogram : int - { - /// - /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C - /// - AsyncHistogramSgix = ((int)0x832C), - /// - /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D - /// - MaxAsyncHistogramSgix = ((int)0x832D), - } - - /// - /// Not used directly. - /// - public enum SgixAsyncPixel : int - { - /// - /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C - /// - AsyncTexImageSgix = ((int)0x835C), - /// - /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D - /// - AsyncDrawPixelsSgix = ((int)0x835D), - /// - /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E - /// - AsyncReadPixelsSgix = ((int)0x835E), - /// - /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F - /// - MaxAsyncTexImageSgix = ((int)0x835F), - /// - /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 - /// - MaxAsyncDrawPixelsSgix = ((int)0x8360), - /// - /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 - /// - MaxAsyncReadPixelsSgix = ((int)0x8361), - } - - /// - /// Not used directly. - /// - public enum SgixBlendAlphaMinmax : int - { - /// - /// Original was GL_ALPHA_MIN_SGIX = 0x8320 - /// - AlphaMinSgix = ((int)0x8320), - /// - /// Original was GL_ALPHA_MAX_SGIX = 0x8321 - /// - AlphaMaxSgix = ((int)0x8321), - } - - /// - /// Not used directly. - /// - public enum SgixCalligraphicFragment : int - { - /// - /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 - /// - CalligraphicFragmentSgix = ((int)0x8183), - } - - /// - /// Not used directly. - /// - public enum SgixClipmap : int - { - /// - /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 - /// - LinearClipmapLinearSgix = ((int)0x8170), - /// - /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 - /// - TextureClipmapCenterSgix = ((int)0x8171), - /// - /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 - /// - TextureClipmapFrameSgix = ((int)0x8172), - /// - /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 - /// - TextureClipmapOffsetSgix = ((int)0x8173), - /// - /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 - /// - TextureClipmapVirtualDepthSgix = ((int)0x8174), - /// - /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 - /// - TextureClipmapLodOffsetSgix = ((int)0x8175), - /// - /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 - /// - TextureClipmapDepthSgix = ((int)0x8176), - /// - /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 - /// - MaxClipmapDepthSgix = ((int)0x8177), - /// - /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 - /// - MaxClipmapVirtualDepthSgix = ((int)0x8178), - /// - /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D - /// - NearestClipmapNearestSgix = ((int)0x844D), - /// - /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E - /// - NearestClipmapLinearSgix = ((int)0x844E), - /// - /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F - /// - LinearClipmapNearestSgix = ((int)0x844F), - } - - /// - /// Not used directly. - /// - public enum SgixConvolutionAccuracy : int - { - /// - /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 - /// - ConvolutionHintSgix = ((int)0x8316), - } - - /// - /// Not used directly. - /// - public enum SgixDepthPassInstrument : int - { - } - - /// - /// Not used directly. - /// - public enum SgixDepthTexture : int - { - /// - /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 - /// - DepthComponent16Sgix = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 - /// - DepthComponent24Sgix = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 - /// - DepthComponent32Sgix = ((int)0x81A7), - } - - /// - /// Not used directly. - /// - public enum SgixFlushRaster : int - { - } - - /// - /// Not used directly. - /// - public enum SgixFogOffset : int - { - /// - /// Original was GL_FOG_OFFSET_SGIX = 0x8198 - /// - FogOffsetSgix = ((int)0x8198), - /// - /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 - /// - FogOffsetValueSgix = ((int)0x8199), - } - - /// - /// Used in GL.Sgix.FragmentLight, GL.Sgix.FragmentLightModel and 2 other functions - /// - public enum SgixFragmentLighting : int - { - /// - /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 - /// - FragmentLightingSgix = ((int)0x8400), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 - /// - FragmentColorMaterialSgix = ((int)0x8401), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 - /// - FragmentColorMaterialFaceSgix = ((int)0x8402), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 - /// - FragmentColorMaterialParameterSgix = ((int)0x8403), - /// - /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 - /// - MaxFragmentLightsSgix = ((int)0x8404), - /// - /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 - /// - MaxActiveLightsSgix = ((int)0x8405), - /// - /// Original was GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406 - /// - CurrentRasterNormalSgix = ((int)0x8406), - /// - /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 - /// - LightEnvModeSgix = ((int)0x8407), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 - /// - FragmentLightModelLocalViewerSgix = ((int)0x8408), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 - /// - FragmentLightModelTwoSideSgix = ((int)0x8409), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A - /// - FragmentLightModelAmbientSgix = ((int)0x840A), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B - /// - FragmentLightModelNormalInterpolationSgix = ((int)0x840B), - /// - /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C - /// - FragmentLight0Sgix = ((int)0x840C), - /// - /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D - /// - FragmentLight1Sgix = ((int)0x840D), - /// - /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E - /// - FragmentLight2Sgix = ((int)0x840E), - /// - /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F - /// - FragmentLight3Sgix = ((int)0x840F), - /// - /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 - /// - FragmentLight4Sgix = ((int)0x8410), - /// - /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 - /// - FragmentLight5Sgix = ((int)0x8411), - /// - /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 - /// - FragmentLight6Sgix = ((int)0x8412), - /// - /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 - /// - FragmentLight7Sgix = ((int)0x8413), - } - - /// - /// Not used directly. - /// - public enum SgixFramezoom : int - { - /// - /// Original was GL_FRAMEZOOM_SGIX = 0x818B - /// - FramezoomSgix = ((int)0x818B), - /// - /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C - /// - FramezoomFactorSgix = ((int)0x818C), - /// - /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D - /// - MaxFramezoomFactorSgix = ((int)0x818D), - } - - /// - /// Not used directly. - /// - public enum SgixIccTexture : int - { - /// - /// Original was GL_RGB_ICC_SGIX = 0x8460 - /// - RgbIccSgix = ((int)0x8460), - /// - /// Original was GL_RGBA_ICC_SGIX = 0x8461 - /// - RgbaIccSgix = ((int)0x8461), - /// - /// Original was GL_ALPHA_ICC_SGIX = 0x8462 - /// - AlphaIccSgix = ((int)0x8462), - /// - /// Original was GL_LUMINANCE_ICC_SGIX = 0x8463 - /// - LuminanceIccSgix = ((int)0x8463), - /// - /// Original was GL_INTENSITY_ICC_SGIX = 0x8464 - /// - IntensityIccSgix = ((int)0x8464), - /// - /// Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465 - /// - LuminanceAlphaIccSgix = ((int)0x8465), - /// - /// Original was GL_R5_G6_B5_ICC_SGIX = 0x8466 - /// - R5G6B5IccSgix = ((int)0x8466), - /// - /// Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467 - /// - R5G6B5A8IccSgix = ((int)0x8467), - /// - /// Original was GL_ALPHA16_ICC_SGIX = 0x8468 - /// - Alpha16IccSgix = ((int)0x8468), - /// - /// Original was GL_LUMINANCE16_ICC_SGIX = 0x8469 - /// - Luminance16IccSgix = ((int)0x8469), - /// - /// Original was GL_INTENSITY16_ICC_SGIX = 0x846A - /// - Intensity16IccSgix = ((int)0x846A), - /// - /// Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B - /// - Luminance16Alpha8IccSgix = ((int)0x846B), - } - - /// - /// Used in GL.Sgix.IglooInterface - /// - public enum SgixIglooInterface : int - { - } - - /// - /// Not used directly. - /// - public enum SgixInstruments : int - { - /// - /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 - /// - InstrumentBufferPointerSgix = ((int)0x8180), - /// - /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 - /// - InstrumentMeasurementsSgix = ((int)0x8181), - } - - /// - /// Not used directly. - /// - public enum SgixInterlace : int - { - /// - /// Original was GL_INTERLACE_SGIX = 0x8094 - /// - InterlaceSgix = ((int)0x8094), - } - - /// - /// Not used directly. - /// - public enum SgixIrInstrument1 : int - { - /// - /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F - /// - IrInstrument1Sgix = ((int)0x817F), - } - - /// - /// Not used directly. - /// - public enum SgixListPriority : int - { - /// - /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 - /// - ListPrioritySgix = ((int)0x8182), - } - - /// - /// Used in GL.Sgix.PixelTexGen - /// - public enum SgixPixelTexture : int - { - /// - /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 - /// - PixelTexGenSgix = ((int)0x8139), - /// - /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B - /// - PixelTexGenModeSgix = ((int)0x832B), - } - - /// - /// Not used directly. - /// - public enum SgixPixelTiles : int - { - /// - /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E - /// - PixelTileBestAlignmentSgix = ((int)0x813E), - /// - /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F - /// - PixelTileCacheIncrementSgix = ((int)0x813F), - /// - /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 - /// - PixelTileWidthSgix = ((int)0x8140), - /// - /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 - /// - PixelTileHeightSgix = ((int)0x8141), - /// - /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 - /// - PixelTileGridWidthSgix = ((int)0x8142), - /// - /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 - /// - PixelTileGridHeightSgix = ((int)0x8143), - /// - /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 - /// - PixelTileGridDepthSgix = ((int)0x8144), - /// - /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 - /// - PixelTileCacheSizeSgix = ((int)0x8145), - } - - /// - /// Used in GL.Sgix.DeformationMap3 - /// - public enum SgixPolynomialFfd : int - { - /// - /// Original was GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001 - /// - TextureDeformationBitSgix = ((int)0x00000001), - /// - /// Original was GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002 - /// - GeometryDeformationBitSgix = ((int)0x00000002), - /// - /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 - /// - GeometryDeformationSgix = ((int)0x8194), - /// - /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 - /// - TextureDeformationSgix = ((int)0x8195), - /// - /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 - /// - DeformationsMaskSgix = ((int)0x8196), - /// - /// Original was GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197 - /// - MaxDeformationOrderSgix = ((int)0x8197), - } - - /// - /// Not used directly. - /// - public enum SgixReferencePlane : int - { - /// - /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D - /// - ReferencePlaneSgix = ((int)0x817D), - /// - /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E - /// - ReferencePlaneEquationSgix = ((int)0x817E), - } - - /// - /// Not used directly. - /// - public enum SgixResample : int - { - /// - /// Original was GL_PACK_RESAMPLE_SGIX = 0x842E - /// - PackResampleSgix = ((int)0x842E), - /// - /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F - /// - UnpackResampleSgix = ((int)0x842F), - /// - /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 - /// - ResampleDecimateSgix = ((int)0x8430), - /// - /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433 - /// - ResampleReplicateSgix = ((int)0x8433), - /// - /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434 - /// - ResampleZeroFillSgix = ((int)0x8434), - } - - /// - /// Not used directly. - /// - public enum SgixScalebiasHint : int - { - /// - /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 - /// - ScalebiasHintSgix = ((int)0x8322), - } - - /// - /// Not used directly. - /// - public enum SgixShadow : int - { - /// - /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A - /// - TextureCompareSgix = ((int)0x819A), - /// - /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B - /// - TextureCompareOperatorSgix = ((int)0x819B), - /// - /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C - /// - TextureLequalRSgix = ((int)0x819C), - /// - /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D - /// - TextureGequalRSgix = ((int)0x819D), - } - - /// - /// Not used directly. - /// - public enum SgixShadowAmbient : int - { - /// - /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF - /// - ShadowAmbientSgix = ((int)0x80BF), - } - - /// - /// Used in GL.Sgix.SpriteParameter - /// - public enum SgixSprite : int - { - /// - /// Original was GL_SPRITE_SGIX = 0x8148 - /// - SpriteSgix = ((int)0x8148), - /// - /// Original was GL_SPRITE_MODE_SGIX = 0x8149 - /// - SpriteModeSgix = ((int)0x8149), - /// - /// Original was GL_SPRITE_AXIS_SGIX = 0x814A - /// - SpriteAxisSgix = ((int)0x814A), - /// - /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B - /// - SpriteTranslationSgix = ((int)0x814B), - /// - /// Original was GL_SPRITE_AXIAL_SGIX = 0x814C - /// - SpriteAxialSgix = ((int)0x814C), - /// - /// Original was GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D - /// - SpriteObjectAlignedSgix = ((int)0x814D), - /// - /// Original was GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E - /// - SpriteEyeAlignedSgix = ((int)0x814E), - } - - /// - /// Not used directly. - /// - public enum SgixSubsample : int - { - /// - /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 - /// - PackSubsampleRateSgix = ((int)0x85A0), - /// - /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 - /// - UnpackSubsampleRateSgix = ((int)0x85A1), - /// - /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 - /// - PixelSubsample4444Sgix = ((int)0x85A2), - /// - /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 - /// - PixelSubsample2424Sgix = ((int)0x85A3), - /// - /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 - /// - PixelSubsample4242Sgix = ((int)0x85A4), - } - - /// - /// Not used directly. - /// - public enum SgixTagSampleBuffer : int - { - } - - /// - /// Not used directly. - /// - public enum SgixTextureAddEnv : int - { - /// - /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE - /// - TextureEnvBiasSgix = ((int)0x80BE), - } - - /// - /// Not used directly. - /// - public enum SgixTextureCoordinateClamp : int - { - /// - /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 - /// - TextureMaxClampSSgix = ((int)0x8369), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A - /// - TextureMaxClampTSgix = ((int)0x836A), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B - /// - TextureMaxClampRSgix = ((int)0x836B), - } - - /// - /// Not used directly. - /// - public enum SgixTextureLodBias : int - { - /// - /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E - /// - TextureLodBiasSSgix = ((int)0x818E), - /// - /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F - /// - TextureLodBiasTSgix = ((int)0x818F), - /// - /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 - /// - TextureLodBiasRSgix = ((int)0x8190), - } - - /// - /// Not used directly. - /// - public enum SgixTextureMultiBuffer : int - { - /// - /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E - /// - TextureMultiBufferHintSgix = ((int)0x812E), - } - - /// - /// Not used directly. - /// - public enum SgixTextureScaleBias : int - { - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 - /// - PostTextureFilterBiasSgix = ((int)0x8179), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A - /// - PostTextureFilterScaleSgix = ((int)0x817A), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B - /// - PostTextureFilterBiasRangeSgix = ((int)0x817B), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C - /// - PostTextureFilterScaleRangeSgix = ((int)0x817C), - } - - /// - /// Not used directly. - /// - public enum SgixVertexPreclip : int - { - /// - /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE - /// - VertexPreclipSgix = ((int)0x83EE), - /// - /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF - /// - VertexPreclipHintSgix = ((int)0x83EF), - } - - /// - /// Not used directly. - /// - public enum SgixYcrcb : int - { - /// - /// Original was GL_YCRCB_422_SGIX = 0x81BB - /// - Ycrcb422Sgix = ((int)0x81BB), - /// - /// Original was GL_YCRCB_444_SGIX = 0x81BC - /// - Ycrcb444Sgix = ((int)0x81BC), - } - - /// - /// Not used directly. - /// - public enum SgixYcrcba : int - { - /// - /// Original was GL_YCRCB_SGIX = 0x8318 - /// - YcrcbSgix = ((int)0x8318), - /// - /// Original was GL_YCRCBA_SGIX = 0x8319 - /// - YcrcbaSgix = ((int)0x8319), - } - - /// - /// Not used directly. - /// - public enum SgixYcrcbSubsample : int - { - } - - /// - /// Used in GL.GetShader - /// - public enum ShaderParameter : int - { - /// - /// Original was GL_SHADER_TYPE = 0x8B4F - /// - ShaderType = ((int)0x8B4F), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_COMPILE_STATUS = 0x8B81 - /// - CompileStatus = ((int)0x8B81), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 - /// - ShaderSourceLength = ((int)0x8B88), - } - - /// - /// Not used directly. - /// - public enum ShaderParameterName : int - { - /// - /// Original was GL_SHADER_TYPE = 0x8B4F - /// - ShaderType = ((int)0x8B4F), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_COMPILE_STATUS = 0x8B81 - /// - CompileStatus = ((int)0x8B81), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 - /// - ShaderSourceLength = ((int)0x8B88), - } - - /// - /// Used in GL.GetShaderPrecisionFormat - /// - public enum ShaderPrecision : int - { - /// - /// Original was GL_LOW_FLOAT = 0x8DF0 - /// - LowFloat = ((int)0x8DF0), - /// - /// Original was GL_MEDIUM_FLOAT = 0x8DF1 - /// - MediumFloat = ((int)0x8DF1), - /// - /// Original was GL_HIGH_FLOAT = 0x8DF2 - /// - HighFloat = ((int)0x8DF2), - /// - /// Original was GL_LOW_INT = 0x8DF3 - /// - LowInt = ((int)0x8DF3), - /// - /// Original was GL_MEDIUM_INT = 0x8DF4 - /// - MediumInt = ((int)0x8DF4), - /// - /// Original was GL_HIGH_INT = 0x8DF5 - /// - HighInt = ((int)0x8DF5), - } - - /// - /// Used in GL.Arb.CreateShaderObject, GL.CreateShader and 12 other functions - /// - public enum ShaderType : int - { - /// - /// Original was GL_FRAGMENT_SHADER = 0x8B30 - /// - FragmentShader = ((int)0x8B30), - /// - /// Original was GL_FRAGMENT_SHADER_ARB = 0x8B30 - /// - FragmentShaderArb = ((int)0x8B30), - /// - /// Original was GL_VERTEX_SHADER = 0x8B31 - /// - VertexShader = ((int)0x8B31), - /// - /// Original was GL_VERTEX_SHADER_ARB = 0x8B31 - /// - VertexShaderArb = ((int)0x8B31), - /// - /// Original was GL_GEOMETRY_SHADER = 0x8DD9 - /// - GeometryShader = ((int)0x8DD9), - /// - /// Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9 - /// - GeometryShaderExt = ((int)0x8DD9), - /// - /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 - /// - TessEvaluationShader = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 - /// - TessControlShader = ((int)0x8E88), - /// - /// Original was GL_COMPUTE_SHADER = 0x91B9 - /// - ComputeShader = ((int)0x91B9), - } - - /// - /// Used in GL.ShadeModel - /// - public enum ShadingModel : int - { - /// - /// Original was GL_FLAT = 0x1D00 - /// - Flat = ((int)0x1D00), - /// - /// Original was GL_SMOOTH = 0x1D01 - /// - Smooth = ((int)0x1D01), - } - - /// - /// Used in GL.BindImageTexture, GL.GetInternalformat and 21 other functions - /// - public enum SizedInternalFormat : int - { - /// - /// Original was GL_RGBA8 = 0x8058 - /// - Rgba8 = ((int)0x8058), - /// - /// Original was GL_RGBA16 = 0x805B - /// - Rgba16 = ((int)0x805B), - /// - /// Original was GL_R8 = 0x8229 - /// - R8 = ((int)0x8229), - /// - /// Original was GL_R16 = 0x822A - /// - R16 = ((int)0x822A), - /// - /// Original was GL_RG8 = 0x822B - /// - Rg8 = ((int)0x822B), - /// - /// Original was GL_RG16 = 0x822C - /// - Rg16 = ((int)0x822C), - /// - /// Original was GL_R16F = 0x822D - /// - R16f = ((int)0x822D), - /// - /// Original was GL_R32F = 0x822E - /// - R32f = ((int)0x822E), - /// - /// Original was GL_RG16F = 0x822F - /// - Rg16f = ((int)0x822F), - /// - /// Original was GL_RG32F = 0x8230 - /// - Rg32f = ((int)0x8230), - /// - /// Original was GL_R8I = 0x8231 - /// - R8i = ((int)0x8231), - /// - /// Original was GL_R8UI = 0x8232 - /// - R8ui = ((int)0x8232), - /// - /// Original was GL_R16I = 0x8233 - /// - R16i = ((int)0x8233), - /// - /// Original was GL_R16UI = 0x8234 - /// - R16ui = ((int)0x8234), - /// - /// Original was GL_R32I = 0x8235 - /// - R32i = ((int)0x8235), - /// - /// Original was GL_R32UI = 0x8236 - /// - R32ui = ((int)0x8236), - /// - /// Original was GL_RG8I = 0x8237 - /// - Rg8i = ((int)0x8237), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16I = 0x8239 - /// - Rg16i = ((int)0x8239), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RG32I = 0x823B - /// - Rg32i = ((int)0x823B), - /// - /// Original was GL_RG32UI = 0x823C - /// - Rg32ui = ((int)0x823C), - /// - /// Original was GL_RGBA32F = 0x8814 - /// - Rgba32f = ((int)0x8814), - /// - /// Original was GL_RGBA16F = 0x881A - /// - Rgba16f = ((int)0x881A), - /// - /// Original was GL_RGBA32UI = 0x8D70 - /// - Rgba32ui = ((int)0x8D70), - /// - /// Original was GL_RGBA16UI = 0x8D76 - /// - Rgba16ui = ((int)0x8D76), - /// - /// Original was GL_RGBA8UI = 0x8D7C - /// - Rgba8ui = ((int)0x8D7C), - /// - /// Original was GL_RGBA32I = 0x8D82 - /// - Rgba32i = ((int)0x8D82), - /// - /// Original was GL_RGBA16I = 0x8D88 - /// - Rgba16i = ((int)0x8D88), - /// - /// Original was GL_RGBA8I = 0x8D8E - /// - Rgba8i = ((int)0x8D8E), - } - - /// - /// Used in GL.StencilFuncSeparate, GL.StencilMaskSeparate and 1 other function - /// - public enum StencilFace : int - { - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Used in GL.Amd.StencilOpValue, GL.Ati.StencilOpSeparate and 1 other function - /// - public enum StencilFaceDirection : int - { - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Used in GL.Ati.StencilFuncSeparate, GL.StencilFunc and 2 other functions - /// - public enum StencilFunction : int - { - /// - /// Original was GL_NEVER = 0x0200 - /// - Never = ((int)0x0200), - /// - /// Original was GL_LESS = 0x0201 - /// - Less = ((int)0x0201), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_LEQUAL = 0x0203 - /// - Lequal = ((int)0x0203), - /// - /// Original was GL_GREATER = 0x0204 - /// - Greater = ((int)0x0204), - /// - /// Original was GL_NOTEQUAL = 0x0205 - /// - Notequal = ((int)0x0205), - /// - /// Original was GL_GEQUAL = 0x0206 - /// - Gequal = ((int)0x0206), - /// - /// Original was GL_ALWAYS = 0x0207 - /// - Always = ((int)0x0207), - } - - /// - /// Used in GL.Ati.StencilOpSeparate, GL.StencilOp and 1 other function - /// - public enum StencilOp : int - { - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_KEEP = 0x1E00 - /// - Keep = ((int)0x1E00), - /// - /// Original was GL_REPLACE = 0x1E01 - /// - Replace = ((int)0x1E01), - /// - /// Original was GL_INCR = 0x1E02 - /// - Incr = ((int)0x1E02), - /// - /// Original was GL_DECR = 0x1E03 - /// - Decr = ((int)0x1E03), - /// - /// Original was GL_INCR_WRAP = 0x8507 - /// - IncrWrap = ((int)0x8507), - /// - /// Original was GL_DECR_WRAP = 0x8508 - /// - DecrWrap = ((int)0x8508), - } - - /// - /// Used in GL.GetString - /// - public enum StringName : int - { - /// - /// Original was GL_VENDOR = 0x1F00 - /// - Vendor = ((int)0x1F00), - /// - /// Original was GL_RENDERER = 0x1F01 - /// - Renderer = ((int)0x1F01), - /// - /// Original was GL_VERSION = 0x1F02 - /// - Version = ((int)0x1F02), - /// - /// Original was GL_EXTENSIONS = 0x1F03 - /// - Extensions = ((int)0x1F03), - /// - /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C - /// - ShadingLanguageVersion = ((int)0x8B8C), - } - - /// - /// Used in GL.GetString - /// - public enum StringNameIndexed : int - { - /// - /// Original was GL_EXTENSIONS = 0x1F03 - /// - Extensions = ((int)0x1F03), - /// - /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C - /// - ShadingLanguageVersion = ((int)0x8B8C), - } - - /// - /// Not used directly. - /// - public enum SubroutineParameterName : int - { - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A - /// - NumCompatibleSubroutines = ((int)0x8E4A), - /// - /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B - /// - CompatibleSubroutines = ((int)0x8E4B), - } - - /// - /// Not used directly. - /// - public enum SunConvolutionBorderModes : int - { - /// - /// Original was GL_WRAP_BORDER_SUN = 0x81D4 - /// - WrapBorderSun = ((int)0x81D4), - } - - /// - /// Not used directly. - /// - public enum SunGlobalAlpha : int - { - /// - /// Original was GL_GLOBAL_ALPHA_SUN = 0x81D9 - /// - GlobalAlphaSun = ((int)0x81D9), - /// - /// Original was GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA - /// - GlobalAlphaFactorSun = ((int)0x81DA), - } - - /// - /// Not used directly. - /// - public enum SunMeshArray : int - { - /// - /// Original was GL_QUAD_MESH_SUN = 0x8614 - /// - QuadMeshSun = ((int)0x8614), - /// - /// Original was GL_TRIANGLE_MESH_SUN = 0x8615 - /// - TriangleMeshSun = ((int)0x8615), - } - - /// - /// Not used directly. - /// - public enum SunSliceAccum : int - { - /// - /// Original was GL_SLICE_ACCUM_SUN = 0x85CC - /// - SliceAccumSun = ((int)0x85CC), - } - - /// - /// Used in GL.Sun.ReplacementCodePointer - /// - public enum SunTriangleList : int - { - /// - /// Original was GL_RESTART_SUN = 0x0001 - /// - RestartSun = ((int)0x0001), - /// - /// Original was GL_REPLACE_MIDDLE_SUN = 0x0002 - /// - ReplaceMiddleSun = ((int)0x0002), - /// - /// Original was GL_REPLACE_OLDEST_SUN = 0x0003 - /// - ReplaceOldestSun = ((int)0x0003), - /// - /// Original was GL_TRIANGLE_LIST_SUN = 0x81D7 - /// - TriangleListSun = ((int)0x81D7), - /// - /// Original was GL_REPLACEMENT_CODE_SUN = 0x81D8 - /// - ReplacementCodeSun = ((int)0x81D8), - /// - /// Original was GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0 - /// - ReplacementCodeArraySun = ((int)0x85C0), - /// - /// Original was GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1 - /// - ReplacementCodeArrayTypeSun = ((int)0x85C1), - /// - /// Original was GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2 - /// - ReplacementCodeArrayStrideSun = ((int)0x85C2), - /// - /// Original was GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3 - /// - ReplacementCodeArrayPointerSun = ((int)0x85C3), - /// - /// Original was GL_R1UI_V3F_SUN = 0x85C4 - /// - R1uiV3fSun = ((int)0x85C4), - /// - /// Original was GL_R1UI_C4UB_V3F_SUN = 0x85C5 - /// - R1uiC4ubV3fSun = ((int)0x85C5), - /// - /// Original was GL_R1UI_C3F_V3F_SUN = 0x85C6 - /// - R1uiC3fV3fSun = ((int)0x85C6), - /// - /// Original was GL_R1UI_N3F_V3F_SUN = 0x85C7 - /// - R1uiN3fV3fSun = ((int)0x85C7), - /// - /// Original was GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8 - /// - R1uiC4fN3fV3fSun = ((int)0x85C8), - /// - /// Original was GL_R1UI_T2F_V3F_SUN = 0x85C9 - /// - R1uiT2fV3fSun = ((int)0x85C9), - /// - /// Original was GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA - /// - R1uiT2fN3fV3fSun = ((int)0x85CA), - /// - /// Original was GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB - /// - R1uiT2fC4fN3fV3fSun = ((int)0x85CB), - } - - /// - /// Not used directly. - /// - public enum SunVertex : int - { - } - - /// - /// Not used directly. - /// - public enum SunxConstantData : int - { - /// - /// Original was GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5 - /// - UnpackConstantDataSunx = ((int)0x81D5), - /// - /// Original was GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6 - /// - TextureConstantDataSunx = ((int)0x81D6), - } - - /// - /// Used in GL.FenceSync - /// - public enum SyncCondition : int - { - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 - /// - SyncGpuCommandsComplete = ((int)0x9117), - } - - /// - /// Not used directly. - /// - [Flags] - public enum SyncObjectMask : int - { - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 - /// - SyncFlushCommandsBit = ((int)0x00000001), - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 - /// - SyncFlushCommandsBitApple = ((int)0x00000001), - } - - /// - /// Used in GL.GetSync - /// - public enum SyncParameterName : int - { - /// - /// Original was GL_OBJECT_TYPE = 0x9112 - /// - ObjectType = ((int)0x9112), - /// - /// Original was GL_SYNC_CONDITION = 0x9113 - /// - SyncCondition = ((int)0x9113), - /// - /// Original was GL_SYNC_STATUS = 0x9114 - /// - SyncStatus = ((int)0x9114), - /// - /// Original was GL_SYNC_FLAGS = 0x9115 - /// - SyncFlags = ((int)0x9115), - } - - /// - /// Not used directly. - /// - public enum SyncStatus : int - { - /// - /// Original was GL_ALREADY_SIGNALED = 0x911A - /// - AlreadySignaled = ((int)0x911A), - /// - /// Original was GL_TIMEOUT_EXPIRED = 0x911B - /// - TimeoutExpired = ((int)0x911B), - /// - /// Original was GL_CONDITION_SATISFIED = 0x911C - /// - ConditionSatisfied = ((int)0x911C), - /// - /// Original was GL_WAIT_FAILED = 0x911D - /// - WaitFailed = ((int)0x911D), - } - - /// - /// Used in GL.TexCoordPointer, GL.Ext.MultiTexCoordPointer and 4 other functions - /// - public enum TexCoordPointerType : int - { - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Used in GL.BindImageTexture - /// - public enum TextureAccess : int - { - /// - /// Original was GL_READ_ONLY = 0x88B8 - /// - ReadOnly = ((int)0x88B8), - /// - /// Original was GL_WRITE_ONLY = 0x88B9 - /// - WriteOnly = ((int)0x88B9), - /// - /// Original was GL_READ_WRITE = 0x88BA - /// - ReadWrite = ((int)0x88BA), - } - - /// - /// Used in GL.TexBuffer, GL.TexBufferRange - /// - public enum TextureBufferTarget : int - { - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - } - - /// - /// Not used directly. - /// - public enum TextureCompareMode : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E - /// - CompareRefToTexture = ((int)0x884E), - /// - /// Original was GL_COMPARE_R_TO_TEXTURE = 0x884E - /// - CompareRToTexture = ((int)0x884E), - } - - /// - /// Used in GL.GetTexGen, GL.TexGend and 7 other functions - /// - public enum TextureCoordName : int - { - /// - /// Original was GL_S = 0x2000 - /// - S = ((int)0x2000), - /// - /// Original was GL_T = 0x2001 - /// - T = ((int)0x2001), - /// - /// Original was GL_R = 0x2002 - /// - R = ((int)0x2002), - /// - /// Original was GL_Q = 0x2003 - /// - Q = ((int)0x2003), - } - - /// - /// Not used directly. - /// - public enum TextureEnvMode : int - { - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_REPLACE = 0x1E01 - /// - Replace = ((int)0x1E01), - /// - /// Original was GL_MODULATE = 0x2100 - /// - Modulate = ((int)0x2100), - /// - /// Original was GL_DECAL = 0x2101 - /// - Decal = ((int)0x2101), - /// - /// Original was GL_REPLACE_EXT = 0x8062 - /// - ReplaceExt = ((int)0x8062), - /// - /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE - /// - TextureEnvBiasSgix = ((int)0x80BE), - /// - /// Original was GL_COMBINE = 0x8570 - /// - Combine = ((int)0x8570), - } - - /// - /// Not used directly. - /// - public enum TextureEnvModeCombine : int - { - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - /// - /// Original was GL_REPLACE = 0x1E01 - /// - Replace = ((int)0x1E01), - /// - /// Original was GL_MODULATE = 0x2100 - /// - Modulate = ((int)0x2100), - /// - /// Original was GL_SUBTRACT = 0x84E7 - /// - Subtract = ((int)0x84E7), - /// - /// Original was GL_ADD_SIGNED = 0x8574 - /// - AddSigned = ((int)0x8574), - /// - /// Original was GL_INTERPOLATE = 0x8575 - /// - Interpolate = ((int)0x8575), - /// - /// Original was GL_DOT3_RGB = 0x86AE - /// - Dot3Rgb = ((int)0x86AE), - /// - /// Original was GL_DOT3_RGBA = 0x86AF - /// - Dot3Rgba = ((int)0x86AF), - } - - /// - /// Not used directly. - /// - public enum TextureEnvModeOperandAlpha : int - { - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - } - - /// - /// Not used directly. - /// - public enum TextureEnvModeOperandRgb : int - { - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - } - - /// - /// Not used directly. - /// - public enum TextureEnvModePointSprite : int - { - /// - /// Original was GL_FALSE = 0 - /// - False = ((int)0), - /// - /// Original was GL_TRUE = 1 - /// - True = ((int)1), - } - - /// - /// Not used directly. - /// - public enum TextureEnvModeScale : int - { - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - /// - /// Original was GL_TWO = 2 - /// - Two = ((int)2), - /// - /// Original was GL_FOUR = 4 - /// - Four = ((int)4), - } - - /// - /// Not used directly. - /// - public enum TextureEnvModeSource : int - { - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_TEXTURE0 = 0x84C0 - /// - Texture0 = ((int)0x84C0), - /// - /// Original was GL_TEXTURE1 = 0x84C1 - /// - Texture1 = ((int)0x84C1), - /// - /// Original was GL_TEXTURE2 = 0x84C2 - /// - Texture2 = ((int)0x84C2), - /// - /// Original was GL_TEXTURE3 = 0x84C3 - /// - Texture3 = ((int)0x84C3), - /// - /// Original was GL_TEXTURE4 = 0x84C4 - /// - Texture4 = ((int)0x84C4), - /// - /// Original was GL_TEXTURE5 = 0x84C5 - /// - Texture5 = ((int)0x84C5), - /// - /// Original was GL_TEXTURE6 = 0x84C6 - /// - Texture6 = ((int)0x84C6), - /// - /// Original was GL_TEXTURE7 = 0x84C7 - /// - Texture7 = ((int)0x84C7), - /// - /// Original was GL_TEXTURE8 = 0x84C8 - /// - Texture8 = ((int)0x84C8), - /// - /// Original was GL_TEXTURE9 = 0x84C9 - /// - Texture9 = ((int)0x84C9), - /// - /// Original was GL_TEXTURE10 = 0x84CA - /// - Texture10 = ((int)0x84CA), - /// - /// Original was GL_TEXTURE11 = 0x84CB - /// - Texture11 = ((int)0x84CB), - /// - /// Original was GL_TEXTURE12 = 0x84CC - /// - Texture12 = ((int)0x84CC), - /// - /// Original was GL_TEXTURE13 = 0x84CD - /// - Texture13 = ((int)0x84CD), - /// - /// Original was GL_TEXTURE14 = 0x84CE - /// - Texture14 = ((int)0x84CE), - /// - /// Original was GL_TEXTURE15 = 0x84CF - /// - Texture15 = ((int)0x84CF), - /// - /// Original was GL_TEXTURE16 = 0x84D0 - /// - Texture16 = ((int)0x84D0), - /// - /// Original was GL_TEXTURE17 = 0x84D1 - /// - Texture17 = ((int)0x84D1), - /// - /// Original was GL_TEXTURE18 = 0x84D2 - /// - Texture18 = ((int)0x84D2), - /// - /// Original was GL_TEXTURE19 = 0x84D3 - /// - Texture19 = ((int)0x84D3), - /// - /// Original was GL_TEXTURE20 = 0x84D4 - /// - Texture20 = ((int)0x84D4), - /// - /// Original was GL_TEXTURE21 = 0x84D5 - /// - Texture21 = ((int)0x84D5), - /// - /// Original was GL_TEXTURE22 = 0x84D6 - /// - Texture22 = ((int)0x84D6), - /// - /// Original was GL_TEXTURE23 = 0x84D7 - /// - Texture23 = ((int)0x84D7), - /// - /// Original was GL_TEXTURE24 = 0x84D8 - /// - Texture24 = ((int)0x84D8), - /// - /// Original was GL_TEXTURE25 = 0x84D9 - /// - Texture25 = ((int)0x84D9), - /// - /// Original was GL_TEXTURE26 = 0x84DA - /// - Texture26 = ((int)0x84DA), - /// - /// Original was GL_TEXTURE27 = 0x84DB - /// - Texture27 = ((int)0x84DB), - /// - /// Original was GL_TEXTURE28 = 0x84DC - /// - Texture28 = ((int)0x84DC), - /// - /// Original was GL_TEXTURE29 = 0x84DD - /// - Texture29 = ((int)0x84DD), - /// - /// Original was GL_TEXTURE30 = 0x84DE - /// - Texture30 = ((int)0x84DE), - /// - /// Original was GL_TEXTURE31 = 0x84DF - /// - Texture31 = ((int)0x84DF), - /// - /// Original was GL_CONSTANT = 0x8576 - /// - Constant = ((int)0x8576), - /// - /// Original was GL_PRIMARY_COLOR = 0x8577 - /// - PrimaryColor = ((int)0x8577), - /// - /// Original was GL_PREVIOUS = 0x8578 - /// - Previous = ((int)0x8578), - } - - /// - /// Used in GL.GetTexEnv, GL.TexEnv and 4 other functions - /// - public enum TextureEnvParameter : int - { - /// - /// Original was GL_ALPHA_SCALE = 0x0D1C - /// - AlphaScale = ((int)0x0D1C), - /// - /// Original was GL_TEXTURE_ENV_MODE = 0x2200 - /// - TextureEnvMode = ((int)0x2200), - /// - /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 - /// - TextureEnvColor = ((int)0x2201), - /// - /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 - /// - TextureLodBias = ((int)0x8501), - /// - /// Original was GL_COMBINE_RGB = 0x8571 - /// - CombineRgb = ((int)0x8571), - /// - /// Original was GL_COMBINE_ALPHA = 0x8572 - /// - CombineAlpha = ((int)0x8572), - /// - /// Original was GL_RGB_SCALE = 0x8573 - /// - RgbScale = ((int)0x8573), - /// - /// Original was GL_SOURCE0_RGB = 0x8580 - /// - Source0Rgb = ((int)0x8580), - /// - /// Original was GL_SRC1_RGB = 0x8581 - /// - Src1Rgb = ((int)0x8581), - /// - /// Original was GL_SRC2_RGB = 0x8582 - /// - Src2Rgb = ((int)0x8582), - /// - /// Original was GL_SRC0_ALPHA = 0x8588 - /// - Src0Alpha = ((int)0x8588), - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SRC2_ALPHA = 0x858A - /// - Src2Alpha = ((int)0x858A), - /// - /// Original was GL_OPERAND0_RGB = 0x8590 - /// - Operand0Rgb = ((int)0x8590), - /// - /// Original was GL_OPERAND1_RGB = 0x8591 - /// - Operand1Rgb = ((int)0x8591), - /// - /// Original was GL_OPERAND2_RGB = 0x8592 - /// - Operand2Rgb = ((int)0x8592), - /// - /// Original was GL_OPERAND0_ALPHA = 0x8598 - /// - Operand0Alpha = ((int)0x8598), - /// - /// Original was GL_OPERAND1_ALPHA = 0x8599 - /// - Operand1Alpha = ((int)0x8599), - /// - /// Original was GL_OPERAND2_ALPHA = 0x859A - /// - Operand2Alpha = ((int)0x859A), - /// - /// Original was GL_COORD_REPLACE = 0x8862 - /// - CoordReplace = ((int)0x8862), - } - - /// - /// Used in GL.GetTexEnv, GL.TexEnv and 4 other functions - /// - public enum TextureEnvTarget : int - { - /// - /// Original was GL_TEXTURE_ENV = 0x2300 - /// - TextureEnv = ((int)0x2300), - /// - /// Original was GL_TEXTURE_FILTER_CONTROL = 0x8500 - /// - TextureFilterControl = ((int)0x8500), - /// - /// Original was GL_POINT_SPRITE = 0x8861 - /// - PointSprite = ((int)0x8861), - } - - /// - /// Not used directly. - /// - public enum TextureFilterFuncSgis : int - { - /// - /// Original was GL_FILTER4_SGIS = 0x8146 - /// - Filter4Sgis = ((int)0x8146), - } - - /// - /// Not used directly. - /// - public enum TextureGenMode : int - { - /// - /// Original was GL_EYE_LINEAR = 0x2400 - /// - EyeLinear = ((int)0x2400), - /// - /// Original was GL_OBJECT_LINEAR = 0x2401 - /// - ObjectLinear = ((int)0x2401), - /// - /// Original was GL_SPHERE_MAP = 0x2402 - /// - SphereMap = ((int)0x2402), - /// - /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 - /// - EyeDistanceToPointSgis = ((int)0x81F0), - /// - /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 - /// - ObjectDistanceToPointSgis = ((int)0x81F1), - /// - /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 - /// - EyeDistanceToLineSgis = ((int)0x81F2), - /// - /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 - /// - ObjectDistanceToLineSgis = ((int)0x81F3), - /// - /// Original was GL_NORMAL_MAP = 0x8511 - /// - NormalMap = ((int)0x8511), - /// - /// Original was GL_REFLECTION_MAP = 0x8512 - /// - ReflectionMap = ((int)0x8512), - } - - /// - /// Used in GL.GetTexGen, GL.TexGend and 7 other functions - /// - public enum TextureGenParameter : int - { - /// - /// Original was GL_TEXTURE_GEN_MODE = 0x2500 - /// - TextureGenMode = ((int)0x2500), - /// - /// Original was GL_OBJECT_PLANE = 0x2501 - /// - ObjectPlane = ((int)0x2501), - /// - /// Original was GL_EYE_PLANE = 0x2502 - /// - EyePlane = ((int)0x2502), - /// - /// Original was GL_EYE_POINT_SGIS = 0x81F4 - /// - EyePointSgis = ((int)0x81F4), - /// - /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 - /// - ObjectPointSgis = ((int)0x81F5), - /// - /// Original was GL_EYE_LINE_SGIS = 0x81F6 - /// - EyeLineSgis = ((int)0x81F6), - /// - /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 - /// - ObjectLineSgis = ((int)0x81F7), - } - - /// - /// Used in GL.Ext.SignalSemaphore, GL.Ext.WaitSemaphore - /// - public enum TextureLayout : int - { - /// - /// Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530 - /// - LayoutDepthReadOnlyStencilAttachmentExt = ((int)0x9530), - /// - /// Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531 - /// - LayoutDepthAttachmentStencilReadOnlyExt = ((int)0x9531), - /// - /// Original was GL_LAYOUT_GENERAL_EXT = 0x958D - /// - LayoutGeneralExt = ((int)0x958D), - /// - /// Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E - /// - LayoutColorAttachmentExt = ((int)0x958E), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F - /// - LayoutDepthStencilAttachmentExt = ((int)0x958F), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590 - /// - LayoutDepthStencilReadOnlyExt = ((int)0x9590), - /// - /// Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591 - /// - LayoutShaderReadOnlyExt = ((int)0x9591), - /// - /// Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592 - /// - LayoutTransferSrcExt = ((int)0x9592), - /// - /// Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593 - /// - LayoutTransferDstExt = ((int)0x9593), - } - - /// - /// Not used directly. - /// - public enum TextureMagFilter : int - { - /// - /// Original was GL_NEAREST = 0x2600 - /// - Nearest = ((int)0x2600), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - /// - /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 - /// - LinearDetailSgis = ((int)0x8097), - /// - /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 - /// - LinearDetailAlphaSgis = ((int)0x8098), - /// - /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 - /// - LinearDetailColorSgis = ((int)0x8099), - /// - /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD - /// - LinearSharpenSgis = ((int)0x80AD), - /// - /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE - /// - LinearSharpenAlphaSgis = ((int)0x80AE), - /// - /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF - /// - LinearSharpenColorSgis = ((int)0x80AF), - /// - /// Original was GL_FILTER4_SGIS = 0x8146 - /// - Filter4Sgis = ((int)0x8146), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 - /// - PixelTexGenQCeilingSgix = ((int)0x8184), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 - /// - PixelTexGenQRoundSgix = ((int)0x8185), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 - /// - PixelTexGenQFloorSgix = ((int)0x8186), - } - - /// - /// Not used directly. - /// - public enum TextureMinFilter : int - { - /// - /// Original was GL_NEAREST = 0x2600 - /// - Nearest = ((int)0x2600), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - /// - /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 - /// - NearestMipmapNearest = ((int)0x2700), - /// - /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 - /// - LinearMipmapNearest = ((int)0x2701), - /// - /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 - /// - NearestMipmapLinear = ((int)0x2702), - /// - /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 - /// - LinearMipmapLinear = ((int)0x2703), - /// - /// Original was GL_FILTER4_SGIS = 0x8146 - /// - Filter4Sgis = ((int)0x8146), - /// - /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 - /// - LinearClipmapLinearSgix = ((int)0x8170), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 - /// - PixelTexGenQCeilingSgix = ((int)0x8184), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 - /// - PixelTexGenQRoundSgix = ((int)0x8185), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 - /// - PixelTexGenQFloorSgix = ((int)0x8186), - /// - /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D - /// - NearestClipmapNearestSgix = ((int)0x844D), - /// - /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E - /// - NearestClipmapLinearSgix = ((int)0x844E), - /// - /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F - /// - LinearClipmapNearestSgix = ((int)0x844F), - } - - /// - /// Used in GL.TexParameter, GL.TexParameterI and 7 other functions - /// - public enum TextureParameterName : int - { - /// - /// Original was GL_TEXTURE_WIDTH = 0x1000 - /// - TextureWidth = ((int)0x1000), - /// - /// Original was GL_TEXTURE_HEIGHT = 0x1001 - /// - TextureHeight = ((int)0x1001), - /// - /// Original was GL_TEXTURE_COMPONENTS = 0x1003 - /// - TextureComponents = ((int)0x1003), - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 - /// - TextureInternalFormat = ((int)0x1003), - /// - /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 - /// - TextureBorderColorNv = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER = 0x1005 - /// - TextureBorder = ((int)0x1005), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_TEXTURE_RED_SIZE = 0x805C - /// - TextureRedSize = ((int)0x805C), - /// - /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D - /// - TextureGreenSize = ((int)0x805D), - /// - /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E - /// - TextureBlueSize = ((int)0x805E), - /// - /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F - /// - TextureAlphaSize = ((int)0x805F), - /// - /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 - /// - TextureLuminanceSize = ((int)0x8060), - /// - /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 - /// - TextureIntensitySize = ((int)0x8061), - /// - /// Original was GL_TEXTURE_PRIORITY = 0x8066 - /// - TexturePriority = ((int)0x8066), - /// - /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 - /// - TexturePriorityExt = ((int)0x8066), - /// - /// Original was GL_TEXTURE_RESIDENT = 0x8067 - /// - TextureResident = ((int)0x8067), - /// - /// Original was GL_TEXTURE_DEPTH = 0x8071 - /// - TextureDepth = ((int)0x8071), - /// - /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 - /// - TextureDepthExt = ((int)0x8071), - /// - /// Original was GL_TEXTURE_WRAP_R = 0x8072 - /// - TextureWrapR = ((int)0x8072), - /// - /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 - /// - TextureWrapRExt = ((int)0x8072), - /// - /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 - /// - TextureWrapROes = ((int)0x8072), - /// - /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A - /// - DetailTextureLevelSgis = ((int)0x809A), - /// - /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B - /// - DetailTextureModeSgis = ((int)0x809B), - /// - /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C - /// - DetailTextureFuncPointsSgis = ((int)0x809C), - /// - /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 - /// - SharpenTextureFuncPointsSgis = ((int)0x80B0), - /// - /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF - /// - ShadowAmbientSgix = ((int)0x80BF), - /// - /// Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF - /// - TextureCompareFailValue = ((int)0x80BF), - /// - /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 - /// - DualTextureSelectSgis = ((int)0x8124), - /// - /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 - /// - QuadTextureSelectSgis = ((int)0x8125), - /// - /// Original was GL_CLAMP_TO_BORDER = 0x812D - /// - ClampToBorder = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_EDGE = 0x812F - /// - ClampToEdge = ((int)0x812F), - /// - /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 - /// - Texture4DsizeSgis = ((int)0x8136), - /// - /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 - /// - TextureWrapQSgis = ((int)0x8137), - /// - /// Original was GL_TEXTURE_MIN_LOD = 0x813A - /// - TextureMinLod = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A - /// - TextureMinLodSgis = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD = 0x813B - /// - TextureMaxLod = ((int)0x813B), - /// - /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B - /// - TextureMaxLodSgis = ((int)0x813B), - /// - /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C - /// - TextureBaseLevel = ((int)0x813C), - /// - /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C - /// - TextureBaseLevelSgis = ((int)0x813C), - /// - /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D - /// - TextureMaxLevel = ((int)0x813D), - /// - /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D - /// - TextureMaxLevelSgis = ((int)0x813D), - /// - /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 - /// - TextureFilter4SizeSgis = ((int)0x8147), - /// - /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 - /// - TextureClipmapCenterSgix = ((int)0x8171), - /// - /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 - /// - TextureClipmapFrameSgix = ((int)0x8172), - /// - /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 - /// - TextureClipmapOffsetSgix = ((int)0x8173), - /// - /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 - /// - TextureClipmapVirtualDepthSgix = ((int)0x8174), - /// - /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 - /// - TextureClipmapLodOffsetSgix = ((int)0x8175), - /// - /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 - /// - TextureClipmapDepthSgix = ((int)0x8176), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 - /// - PostTextureFilterBiasSgix = ((int)0x8179), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A - /// - PostTextureFilterScaleSgix = ((int)0x817A), - /// - /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E - /// - TextureLodBiasSSgix = ((int)0x818E), - /// - /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F - /// - TextureLodBiasTSgix = ((int)0x818F), - /// - /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 - /// - TextureLodBiasRSgix = ((int)0x8190), - /// - /// Original was GL_GENERATE_MIPMAP = 0x8191 - /// - GenerateMipmap = ((int)0x8191), - /// - /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 - /// - GenerateMipmapSgis = ((int)0x8191), - /// - /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A - /// - TextureCompareSgix = ((int)0x819A), - /// - /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B - /// - TextureCompareOperatorSgix = ((int)0x819B), - /// - /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C - /// - TextureLequalRSgix = ((int)0x819C), - /// - /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D - /// - TextureGequalRSgix = ((int)0x819D), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 - /// - TextureMaxClampSSgix = ((int)0x8369), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A - /// - TextureMaxClampTSgix = ((int)0x836A), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B - /// - TextureMaxClampRSgix = ((int)0x836B), - /// - /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 - /// - TextureLodBias = ((int)0x8501), - /// - /// Original was GL_DEPTH_TEXTURE_MODE = 0x884B - /// - DepthTextureMode = ((int)0x884B), - /// - /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C - /// - TextureCompareMode = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D - /// - TextureCompareFunc = ((int)0x884D), - /// - /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 - /// - TextureSwizzleR = ((int)0x8E42), - /// - /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 - /// - TextureSwizzleG = ((int)0x8E43), - /// - /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 - /// - TextureSwizzleB = ((int)0x8E44), - /// - /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 - /// - TextureSwizzleA = ((int)0x8E45), - /// - /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 - /// - TextureSwizzleRgba = ((int)0x8E46), - /// - /// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA - /// - DepthStencilTextureMode = ((int)0x90EA), - /// - /// Original was GL_TEXTURE_TILING_EXT = 0x9580 - /// - TextureTilingExt = ((int)0x9580), - } - - /// - /// Used in GL.Amd.TexStorageSparse, GL.Amd.TextureStorageSparse - /// - [Flags] - public enum TextureStorageMaskAmd : int - { - /// - /// Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001 - /// - TextureStorageSparseBitAmd = ((int)0x00000001), - } - - /// - /// Used in GL.Amd.TexStorageSparse, GL.Arb.CompressedTexImage1D and 144 other functions - /// - public enum TextureTarget : int - { - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_PROXY_TEXTURE_1D = 0x8063 - /// - ProxyTexture1D = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 - /// - ProxyTexture1DExt = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_2D = 0x8064 - /// - ProxyTexture2D = ((int)0x8064), - /// - /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 - /// - ProxyTexture2DExt = ((int)0x8064), - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_TEXTURE_3D_EXT = 0x806F - /// - Texture3DExt = ((int)0x806F), - /// - /// Original was GL_TEXTURE_3D_OES = 0x806F - /// - Texture3DOes = ((int)0x806F), - /// - /// Original was GL_PROXY_TEXTURE_3D = 0x8070 - /// - ProxyTexture3D = ((int)0x8070), - /// - /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 - /// - ProxyTexture3DExt = ((int)0x8070), - /// - /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 - /// - DetailTexture2DSgis = ((int)0x8095), - /// - /// Original was GL_TEXTURE_4D_SGIS = 0x8134 - /// - Texture4DSgis = ((int)0x8134), - /// - /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 - /// - ProxyTexture4DSgis = ((int)0x8135), - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5), - /// - /// Original was GL_TEXTURE_RECTANGLE_ARB = 0x84F5 - /// - TextureRectangleArb = ((int)0x84F5), - /// - /// Original was GL_TEXTURE_RECTANGLE_NV = 0x84F5 - /// - TextureRectangleNv = ((int)0x84F5), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 - /// - ProxyTextureRectangle = ((int)0x84F7), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 - /// - ProxyTextureRectangleArb = ((int)0x84F7), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 - /// - ProxyTextureRectangleNv = ((int)0x84F7), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 - /// - TextureBindingCubeMap = ((int)0x8514), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 - /// - TextureCubeMapPositiveX = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 - /// - TextureCubeMapNegativeX = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 - /// - TextureCubeMapPositiveY = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 - /// - TextureCubeMapNegativeY = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 - /// - TextureCubeMapPositiveZ = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A - /// - TextureCubeMapNegativeZ = ((int)0x851A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B - /// - ProxyTextureCubeMap = ((int)0x851B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B - /// - ProxyTextureCubeMapArb = ((int)0x851B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B - /// - ProxyTextureCubeMapExt = ((int)0x851B), - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 - /// - ProxyTexture1DArray = ((int)0x8C19), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 - /// - ProxyTexture1DArrayExt = ((int)0x8C19), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B - /// - ProxyTexture2DArray = ((int)0x8C1B), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B - /// - ProxyTexture2DArrayExt = ((int)0x8C1B), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - /// - TextureCubeMapArray = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 - /// - TextureCubeMapArrayArb = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009 - /// - TextureCubeMapArrayExt = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009 - /// - TextureCubeMapArrayOes = ((int)0x9009), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B - /// - ProxyTextureCubeMapArray = ((int)0x900B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B - /// - ProxyTextureCubeMapArrayArb = ((int)0x900B), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 - /// - ProxyTexture2DMultisample = ((int)0x9101), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 - /// - ProxyTexture2DMultisampleArray = ((int)0x9103), - } - - /// - /// Used in GL.TexStorage1D - /// - public enum TextureTarget1d : int - { - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_PROXY_TEXTURE_1D = 0x8063 - /// - ProxyTexture1D = ((int)0x8063), - } - - /// - /// Used in GL.TexStorage2D - /// - public enum TextureTarget2d : int - { - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_PROXY_TEXTURE_2D = 0x8064 - /// - ProxyTexture2D = ((int)0x8064), - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 - /// - ProxyTextureRectangle = ((int)0x84F7), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B - /// - ProxyTextureCubeMap = ((int)0x851B), - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 - /// - ProxyTexture1DArray = ((int)0x8C19), - } - - /// - /// Used in GL.TexStorage3D - /// - public enum TextureTarget3d : int - { - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_PROXY_TEXTURE_3D = 0x8070 - /// - ProxyTexture3D = ((int)0x8070), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B - /// - ProxyTextureCubeMap = ((int)0x851B), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B - /// - ProxyTexture2DArray = ((int)0x8C1B), - } - - /// - /// Used in GL.TexImage2DMultisample, GL.TexImage3DMultisample - /// - public enum TextureTargetMultisample : int - { - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 - /// - ProxyTexture2DMultisample = ((int)0x9101), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 - /// - ProxyTexture2DMultisampleArray = ((int)0x9103), - } - - /// - /// Used in GL.TexStorage2DMultisample - /// - public enum TextureTargetMultisample2d : int - { - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 - /// - ProxyTexture2DMultisample = ((int)0x9101), - } - - /// - /// Used in GL.TexStorage3DMultisample - /// - public enum TextureTargetMultisample3d : int - { - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 - /// - ProxyTexture2DMultisampleArray = ((int)0x9103), - } - - /// - /// Used in GL.Arb.ActiveTexture, GL.Arb.ClientActiveTexture and 63 other functions - /// - public enum TextureUnit : int - { - /// - /// Original was GL_TEXTURE0 = 0x84C0 - /// - Texture0 = ((int)0x84C0), - /// - /// Original was GL_TEXTURE1 = 0x84C1 - /// - Texture1 = ((int)0x84C1), - /// - /// Original was GL_TEXTURE2 = 0x84C2 - /// - Texture2 = ((int)0x84C2), - /// - /// Original was GL_TEXTURE3 = 0x84C3 - /// - Texture3 = ((int)0x84C3), - /// - /// Original was GL_TEXTURE4 = 0x84C4 - /// - Texture4 = ((int)0x84C4), - /// - /// Original was GL_TEXTURE5 = 0x84C5 - /// - Texture5 = ((int)0x84C5), - /// - /// Original was GL_TEXTURE6 = 0x84C6 - /// - Texture6 = ((int)0x84C6), - /// - /// Original was GL_TEXTURE7 = 0x84C7 - /// - Texture7 = ((int)0x84C7), - /// - /// Original was GL_TEXTURE8 = 0x84C8 - /// - Texture8 = ((int)0x84C8), - /// - /// Original was GL_TEXTURE9 = 0x84C9 - /// - Texture9 = ((int)0x84C9), - /// - /// Original was GL_TEXTURE10 = 0x84CA - /// - Texture10 = ((int)0x84CA), - /// - /// Original was GL_TEXTURE11 = 0x84CB - /// - Texture11 = ((int)0x84CB), - /// - /// Original was GL_TEXTURE12 = 0x84CC - /// - Texture12 = ((int)0x84CC), - /// - /// Original was GL_TEXTURE13 = 0x84CD - /// - Texture13 = ((int)0x84CD), - /// - /// Original was GL_TEXTURE14 = 0x84CE - /// - Texture14 = ((int)0x84CE), - /// - /// Original was GL_TEXTURE15 = 0x84CF - /// - Texture15 = ((int)0x84CF), - /// - /// Original was GL_TEXTURE16 = 0x84D0 - /// - Texture16 = ((int)0x84D0), - /// - /// Original was GL_TEXTURE17 = 0x84D1 - /// - Texture17 = ((int)0x84D1), - /// - /// Original was GL_TEXTURE18 = 0x84D2 - /// - Texture18 = ((int)0x84D2), - /// - /// Original was GL_TEXTURE19 = 0x84D3 - /// - Texture19 = ((int)0x84D3), - /// - /// Original was GL_TEXTURE20 = 0x84D4 - /// - Texture20 = ((int)0x84D4), - /// - /// Original was GL_TEXTURE21 = 0x84D5 - /// - Texture21 = ((int)0x84D5), - /// - /// Original was GL_TEXTURE22 = 0x84D6 - /// - Texture22 = ((int)0x84D6), - /// - /// Original was GL_TEXTURE23 = 0x84D7 - /// - Texture23 = ((int)0x84D7), - /// - /// Original was GL_TEXTURE24 = 0x84D8 - /// - Texture24 = ((int)0x84D8), - /// - /// Original was GL_TEXTURE25 = 0x84D9 - /// - Texture25 = ((int)0x84D9), - /// - /// Original was GL_TEXTURE26 = 0x84DA - /// - Texture26 = ((int)0x84DA), - /// - /// Original was GL_TEXTURE27 = 0x84DB - /// - Texture27 = ((int)0x84DB), - /// - /// Original was GL_TEXTURE28 = 0x84DC - /// - Texture28 = ((int)0x84DC), - /// - /// Original was GL_TEXTURE29 = 0x84DD - /// - Texture29 = ((int)0x84DD), - /// - /// Original was GL_TEXTURE30 = 0x84DE - /// - Texture30 = ((int)0x84DE), - /// - /// Original was GL_TEXTURE31 = 0x84DF - /// - Texture31 = ((int)0x84DF), - } - - /// - /// Not used directly. - /// - public enum TextureWrapMode : int - { - /// - /// Original was GL_CLAMP = 0x2900 - /// - Clamp = ((int)0x2900), - /// - /// Original was GL_REPEAT = 0x2901 - /// - Repeat = ((int)0x2901), - /// - /// Original was GL_CLAMP_TO_BORDER = 0x812D - /// - ClampToBorder = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D - /// - ClampToBorderArb = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D - /// - ClampToBorderNv = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D - /// - ClampToBorderSgis = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_EDGE = 0x812F - /// - ClampToEdge = ((int)0x812F), - /// - /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F - /// - ClampToEdgeSgis = ((int)0x812F), - /// - /// Original was GL_MIRRORED_REPEAT = 0x8370 - /// - MirroredRepeat = ((int)0x8370), - } - - /// - /// Used in GL.GetTransformFeedback, GL.GetTransformFeedbacki64_ - /// - public enum TransformFeedbackIndexedParameter : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 - /// - TransformFeedbackBufferStart = ((int)0x8C84), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 - /// - TransformFeedbackBufferSize = ((int)0x8C85), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F - /// - TransformFeedbackBufferBinding = ((int)0x8C8F), - } - - /// - /// Used in GL.TransformFeedbackVaryings - /// - public enum TransformFeedbackMode : int - { - /// - /// Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C - /// - InterleavedAttribs = ((int)0x8C8C), - /// - /// Original was GL_SEPARATE_ATTRIBS = 0x8C8D - /// - SeparateAttribs = ((int)0x8C8D), - } - - /// - /// Used in GL.GetTransformFeedback - /// - public enum TransformFeedbackParameter : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 - /// - TransformFeedbackPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 - /// - TransformFeedbackActive = ((int)0x8E24), - } - - /// - /// Not used directly. - /// - public enum TransformFeedbackPName : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 - /// - TransformFeedbackBufferStart = ((int)0x8C84), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 - /// - TransformFeedbackBufferSize = ((int)0x8C85), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F - /// - TransformFeedbackBufferBinding = ((int)0x8C8F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 - /// - TransformFeedbackPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 - /// - TransformFeedbackActive = ((int)0x8E24), - } - - /// - /// Used in GL.BeginTransformFeedback - /// - public enum TransformFeedbackPrimitiveType : int - { - /// - /// Original was GL_POINTS = 0x0000 - /// - Points = ((int)0x0000), - /// - /// Original was GL_LINES = 0x0001 - /// - Lines = ((int)0x0001), - /// - /// Original was GL_TRIANGLES = 0x0004 - /// - Triangles = ((int)0x0004), - } - - /// - /// Used in GL.BindTransformFeedback - /// - public enum TransformFeedbackTarget : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - } - - /// - /// Used in GL.GetTransformFeedbackVarying - /// - public enum TransformFeedbackType : int - { - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_FLOAT_VEC2 = 0x8B50 - /// - FloatVec2 = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3 = 0x8B51 - /// - FloatVec3 = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4 = 0x8B52 - /// - FloatVec4 = ((int)0x8B52), - /// - /// Original was GL_INT_VEC2 = 0x8B53 - /// - IntVec2 = ((int)0x8B53), - /// - /// Original was GL_INT_VEC3 = 0x8B54 - /// - IntVec3 = ((int)0x8B54), - /// - /// Original was GL_INT_VEC4 = 0x8B55 - /// - IntVec4 = ((int)0x8B55), - /// - /// Original was GL_FLOAT_MAT2 = 0x8B5A - /// - FloatMat2 = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3 = 0x8B5B - /// - FloatMat3 = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4 = 0x8B5C - /// - FloatMat4 = ((int)0x8B5C), - /// - /// Original was GL_FLOAT_MAT2x3 = 0x8B65 - /// - FloatMat2x3 = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x4 = 0x8B66 - /// - FloatMat2x4 = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT3x2 = 0x8B67 - /// - FloatMat3x2 = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x4 = 0x8B68 - /// - FloatMat3x4 = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT4x2 = 0x8B69 - /// - FloatMat4x2 = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x3 = 0x8B6A - /// - FloatMat4x3 = ((int)0x8B6A), - /// - /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 - /// - UnsignedIntVec2 = ((int)0x8DC6), - /// - /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 - /// - UnsignedIntVec3 = ((int)0x8DC7), - /// - /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 - /// - UnsignedIntVec4 = ((int)0x8DC8), - /// - /// Original was GL_DOUBLE_MAT2 = 0x8F46 - /// - DoubleMat2 = ((int)0x8F46), - /// - /// Original was GL_DOUBLE_MAT3 = 0x8F47 - /// - DoubleMat3 = ((int)0x8F47), - /// - /// Original was GL_DOUBLE_MAT4 = 0x8F48 - /// - DoubleMat4 = ((int)0x8F48), - /// - /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 - /// - DoubleMat2x3 = ((int)0x8F49), - /// - /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A - /// - DoubleMat2x4 = ((int)0x8F4A), - /// - /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B - /// - DoubleMat3x2 = ((int)0x8F4B), - /// - /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C - /// - DoubleMat3x4 = ((int)0x8F4C), - /// - /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D - /// - DoubleMat4x2 = ((int)0x8F4D), - /// - /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E - /// - DoubleMat4x3 = ((int)0x8F4E), - /// - /// Original was GL_DOUBLE_VEC2 = 0x8FFC - /// - DoubleVec2 = ((int)0x8FFC), - /// - /// Original was GL_DOUBLE_VEC3 = 0x8FFD - /// - DoubleVec3 = ((int)0x8FFD), - /// - /// Original was GL_DOUBLE_VEC4 = 0x8FFE - /// - DoubleVec4 = ((int)0x8FFE), - } - - /// - /// Used in GL.Ext.GetDouble, GL.Ext.GetDoubleIndexed and 7 other functions - /// - public enum TypeEnum : int - { - /// - /// Original was GL_QUERY_WAIT = 0x8E13 - /// - QueryWait = ((int)0x8E13), - /// - /// Original was GL_QUERY_NO_WAIT = 0x8E14 - /// - QueryNoWait = ((int)0x8E14), - /// - /// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 - /// - QueryByRegionWait = ((int)0x8E15), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 - /// - QueryByRegionNoWait = ((int)0x8E16), - } - - /// - /// Not used directly. - /// - public enum UniformBlockPName : int - { - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 - /// - UniformBlockReferencedByTessControlShader = ((int)0x84F0), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 - /// - UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1), - /// - /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F - /// - UniformBlockBinding = ((int)0x8A3F), - /// - /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 - /// - UniformBlockDataSize = ((int)0x8A40), - /// - /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 - /// - UniformBlockNameLength = ((int)0x8A41), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 - /// - UniformBlockActiveUniforms = ((int)0x8A42), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 - /// - UniformBlockActiveUniformIndices = ((int)0x8A43), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 - /// - UniformBlockReferencedByVertexShader = ((int)0x8A44), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 - /// - UniformBlockReferencedByGeometryShader = ((int)0x8A45), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 - /// - UniformBlockReferencedByFragmentShader = ((int)0x8A46), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC - /// - UniformBlockReferencedByComputeShader = ((int)0x90EC), - } - - /// - /// Not used directly. - /// - public enum UniformPName : int - { - /// - /// Original was GL_UNIFORM_TYPE = 0x8A37 - /// - UniformType = ((int)0x8A37), - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A - /// - UniformBlockIndex = ((int)0x8A3A), - /// - /// Original was GL_UNIFORM_OFFSET = 0x8A3B - /// - UniformOffset = ((int)0x8A3B), - /// - /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C - /// - UniformArrayStride = ((int)0x8A3C), - /// - /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D - /// - UniformMatrixStride = ((int)0x8A3D), - /// - /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E - /// - UniformIsRowMajor = ((int)0x8A3E), - /// - /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA - /// - UniformAtomicCounterBufferIndex = ((int)0x92DA), - } - - /// - /// Used in GL.Ext.UseProgramStages - /// - [Flags] - public enum UseProgramStageMask : int - { - /// - /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 - /// - VertexShaderBit = ((int)0x00000001), - /// - /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 - /// - VertexShaderBitExt = ((int)0x00000001), - /// - /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 - /// - FragmentShaderBit = ((int)0x00000002), - /// - /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 - /// - FragmentShaderBitExt = ((int)0x00000002), - /// - /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 - /// - GeometryShaderBit = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004 - /// - GeometryShaderBitExt = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004 - /// - GeometryShaderBitOes = ((int)0x00000004), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 - /// - TessControlShaderBit = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008 - /// - TessControlShaderBitExt = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008 - /// - TessControlShaderBitOes = ((int)0x00000008), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 - /// - TessEvaluationShaderBit = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010 - /// - TessEvaluationShaderBitExt = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010 - /// - TessEvaluationShaderBitOes = ((int)0x00000010), - /// - /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 - /// - ComputeShaderBit = ((int)0x00000020), - /// - /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF - /// - AllShaderBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF - /// - AllShaderBitsExt = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum Version10 : int - { - /// - /// Original was GL_FALSE = 0 - /// - False = ((int)0), - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_POINTS = 0x0000 - /// - Points = ((int)0x0000), - /// - /// Original was GL_CURRENT_BIT = 0x00000001 - /// - CurrentBit = ((int)0x00000001), - /// - /// Original was GL_POINT_BIT = 0x00000002 - /// - PointBit = ((int)0x00000002), - /// - /// Original was GL_LINE_BIT = 0x00000004 - /// - LineBit = ((int)0x00000004), - /// - /// Original was GL_POLYGON_BIT = 0x00000008 - /// - PolygonBit = ((int)0x00000008), - /// - /// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 - /// - PolygonStippleBit = ((int)0x00000010), - /// - /// Original was GL_PIXEL_MODE_BIT = 0x00000020 - /// - PixelModeBit = ((int)0x00000020), - /// - /// Original was GL_LIGHTING_BIT = 0x00000040 - /// - LightingBit = ((int)0x00000040), - /// - /// Original was GL_FOG_BIT = 0x00000080 - /// - FogBit = ((int)0x00000080), - /// - /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 - /// - DepthBufferBit = ((int)0x00000100), - /// - /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 - /// - AccumBufferBit = ((int)0x00000200), - /// - /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 - /// - StencilBufferBit = ((int)0x00000400), - /// - /// Original was GL_VIEWPORT_BIT = 0x00000800 - /// - ViewportBit = ((int)0x00000800), - /// - /// Original was GL_TRANSFORM_BIT = 0x00001000 - /// - TransformBit = ((int)0x00001000), - /// - /// Original was GL_ENABLE_BIT = 0x00002000 - /// - EnableBit = ((int)0x00002000), - /// - /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 - /// - ColorBufferBit = ((int)0x00004000), - /// - /// Original was GL_HINT_BIT = 0x00008000 - /// - HintBit = ((int)0x00008000), - /// - /// Original was GL_LINES = 0x0001 - /// - Lines = ((int)0x0001), - /// - /// Original was GL_EVAL_BIT = 0x00010000 - /// - EvalBit = ((int)0x00010000), - /// - /// Original was GL_LINE_LOOP = 0x0002 - /// - LineLoop = ((int)0x0002), - /// - /// Original was GL_LIST_BIT = 0x00020000 - /// - ListBit = ((int)0x00020000), - /// - /// Original was GL_LINE_STRIP = 0x0003 - /// - LineStrip = ((int)0x0003), - /// - /// Original was GL_TRIANGLES = 0x0004 - /// - Triangles = ((int)0x0004), - /// - /// Original was GL_TEXTURE_BIT = 0x00040000 - /// - TextureBit = ((int)0x00040000), - /// - /// Original was GL_TRIANGLE_STRIP = 0x0005 - /// - TriangleStrip = ((int)0x0005), - /// - /// Original was GL_TRIANGLE_FAN = 0x0006 - /// - TriangleFan = ((int)0x0006), - /// - /// Original was GL_QUADS = 0x0007 - /// - Quads = ((int)0x0007), - /// - /// Original was GL_QUAD_STRIP = 0x0008 - /// - QuadStrip = ((int)0x0008), - /// - /// Original was GL_SCISSOR_BIT = 0x00080000 - /// - ScissorBit = ((int)0x00080000), - /// - /// Original was GL_POLYGON = 0x0009 - /// - Polygon = ((int)0x0009), - /// - /// Original was GL_ACCUM = 0x0100 - /// - Accum = ((int)0x0100), - /// - /// Original was GL_LOAD = 0x0101 - /// - Load = ((int)0x0101), - /// - /// Original was GL_RETURN = 0x0102 - /// - Return = ((int)0x0102), - /// - /// Original was GL_MULT = 0x0103 - /// - Mult = ((int)0x0103), - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - /// - /// Original was GL_NEVER = 0x0200 - /// - Never = ((int)0x0200), - /// - /// Original was GL_LESS = 0x0201 - /// - Less = ((int)0x0201), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_LEQUAL = 0x0203 - /// - Lequal = ((int)0x0203), - /// - /// Original was GL_GREATER = 0x0204 - /// - Greater = ((int)0x0204), - /// - /// Original was GL_NOTEQUAL = 0x0205 - /// - Notequal = ((int)0x0205), - /// - /// Original was GL_GEQUAL = 0x0206 - /// - Gequal = ((int)0x0206), - /// - /// Original was GL_ALWAYS = 0x0207 - /// - Always = ((int)0x0207), - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - /// - /// Original was GL_DST_ALPHA = 0x0304 - /// - DstAlpha = ((int)0x0304), - /// - /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 - /// - OneMinusDstAlpha = ((int)0x0305), - /// - /// Original was GL_DST_COLOR = 0x0306 - /// - DstColor = ((int)0x0306), - /// - /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 - /// - OneMinusDstColor = ((int)0x0307), - /// - /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 - /// - SrcAlphaSaturate = ((int)0x0308), - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_LEFT = 0x0406 - /// - Left = ((int)0x0406), - /// - /// Original was GL_RIGHT = 0x0407 - /// - Right = ((int)0x0407), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - /// - /// Original was GL_AUX0 = 0x0409 - /// - Aux0 = ((int)0x0409), - /// - /// Original was GL_AUX1 = 0x040A - /// - Aux1 = ((int)0x040A), - /// - /// Original was GL_AUX2 = 0x040B - /// - Aux2 = ((int)0x040B), - /// - /// Original was GL_AUX3 = 0x040C - /// - Aux3 = ((int)0x040C), - /// - /// Original was GL_INVALID_ENUM = 0x0500 - /// - InvalidEnum = ((int)0x0500), - /// - /// Original was GL_INVALID_VALUE = 0x0501 - /// - InvalidValue = ((int)0x0501), - /// - /// Original was GL_INVALID_OPERATION = 0x0502 - /// - InvalidOperation = ((int)0x0502), - /// - /// Original was GL_STACK_OVERFLOW = 0x0503 - /// - StackOverflow = ((int)0x0503), - /// - /// Original was GL_STACK_UNDERFLOW = 0x0504 - /// - StackUnderflow = ((int)0x0504), - /// - /// Original was GL_OUT_OF_MEMORY = 0x0505 - /// - OutOfMemory = ((int)0x0505), - /// - /// Original was GL_2D = 0x0600 - /// - Gl2D = ((int)0x0600), - /// - /// Original was GL_3D = 0x0601 - /// - Gl3D = ((int)0x0601), - /// - /// Original was GL_3D_COLOR = 0x0602 - /// - Gl3DColor = ((int)0x0602), - /// - /// Original was GL_3D_COLOR_TEXTURE = 0x0603 - /// - Gl3DColorTexture = ((int)0x0603), - /// - /// Original was GL_4D_COLOR_TEXTURE = 0x0604 - /// - Gl4DColorTexture = ((int)0x0604), - /// - /// Original was GL_PASS_THROUGH_TOKEN = 0x0700 - /// - PassThroughToken = ((int)0x0700), - /// - /// Original was GL_POINT_TOKEN = 0x0701 - /// - PointToken = ((int)0x0701), - /// - /// Original was GL_LINE_TOKEN = 0x0702 - /// - LineToken = ((int)0x0702), - /// - /// Original was GL_POLYGON_TOKEN = 0x0703 - /// - PolygonToken = ((int)0x0703), - /// - /// Original was GL_BITMAP_TOKEN = 0x0704 - /// - BitmapToken = ((int)0x0704), - /// - /// Original was GL_DRAW_PIXEL_TOKEN = 0x0705 - /// - DrawPixelToken = ((int)0x0705), - /// - /// Original was GL_COPY_PIXEL_TOKEN = 0x0706 - /// - CopyPixelToken = ((int)0x0706), - /// - /// Original was GL_LINE_RESET_TOKEN = 0x0707 - /// - LineResetToken = ((int)0x0707), - /// - /// Original was GL_EXP = 0x0800 - /// - Exp = ((int)0x0800), - /// - /// Original was GL_EXP2 = 0x0801 - /// - Exp2 = ((int)0x0801), - /// - /// Original was GL_CW = 0x0900 - /// - Cw = ((int)0x0900), - /// - /// Original was GL_CCW = 0x0901 - /// - Ccw = ((int)0x0901), - /// - /// Original was GL_COEFF = 0x0A00 - /// - Coeff = ((int)0x0A00), - /// - /// Original was GL_ORDER = 0x0A01 - /// - Order = ((int)0x0A01), - /// - /// Original was GL_DOMAIN = 0x0A02 - /// - Domain = ((int)0x0A02), - /// - /// Original was GL_CURRENT_COLOR = 0x0B00 - /// - CurrentColor = ((int)0x0B00), - /// - /// Original was GL_CURRENT_INDEX = 0x0B01 - /// - CurrentIndex = ((int)0x0B01), - /// - /// Original was GL_CURRENT_NORMAL = 0x0B02 - /// - CurrentNormal = ((int)0x0B02), - /// - /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 - /// - CurrentTextureCoords = ((int)0x0B03), - /// - /// Original was GL_CURRENT_RASTER_COLOR = 0x0B04 - /// - CurrentRasterColor = ((int)0x0B04), - /// - /// Original was GL_CURRENT_RASTER_INDEX = 0x0B05 - /// - CurrentRasterIndex = ((int)0x0B05), - /// - /// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 - /// - CurrentRasterTextureCoords = ((int)0x0B06), - /// - /// Original was GL_CURRENT_RASTER_POSITION = 0x0B07 - /// - CurrentRasterPosition = ((int)0x0B07), - /// - /// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 - /// - CurrentRasterPositionValid = ((int)0x0B08), - /// - /// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 - /// - CurrentRasterDistance = ((int)0x0B09), - /// - /// Original was GL_POINT_SMOOTH = 0x0B10 - /// - PointSmooth = ((int)0x0B10), - /// - /// Original was GL_POINT_SIZE = 0x0B11 - /// - PointSize = ((int)0x0B11), - /// - /// Original was GL_POINT_SIZE_RANGE = 0x0B12 - /// - PointSizeRange = ((int)0x0B12), - /// - /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 - /// - PointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_LINE_SMOOTH = 0x0B20 - /// - LineSmooth = ((int)0x0B20), - /// - /// Original was GL_LINE_WIDTH = 0x0B21 - /// - LineWidth = ((int)0x0B21), - /// - /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 - /// - LineWidthRange = ((int)0x0B22), - /// - /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - LineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_LINE_STIPPLE = 0x0B24 - /// - LineStipple = ((int)0x0B24), - /// - /// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 - /// - LineStipplePattern = ((int)0x0B25), - /// - /// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 - /// - LineStippleRepeat = ((int)0x0B26), - /// - /// Original was GL_LIST_MODE = 0x0B30 - /// - ListMode = ((int)0x0B30), - /// - /// Original was GL_MAX_LIST_NESTING = 0x0B31 - /// - MaxListNesting = ((int)0x0B31), - /// - /// Original was GL_LIST_BASE = 0x0B32 - /// - ListBase = ((int)0x0B32), - /// - /// Original was GL_LIST_INDEX = 0x0B33 - /// - ListIndex = ((int)0x0B33), - /// - /// Original was GL_POLYGON_MODE = 0x0B40 - /// - PolygonMode = ((int)0x0B40), - /// - /// Original was GL_POLYGON_SMOOTH = 0x0B41 - /// - PolygonSmooth = ((int)0x0B41), - /// - /// Original was GL_POLYGON_STIPPLE = 0x0B42 - /// - PolygonStipple = ((int)0x0B42), - /// - /// Original was GL_EDGE_FLAG = 0x0B43 - /// - EdgeFlag = ((int)0x0B43), - /// - /// Original was GL_CULL_FACE = 0x0B44 - /// - CullFace = ((int)0x0B44), - /// - /// Original was GL_CULL_FACE_MODE = 0x0B45 - /// - CullFaceMode = ((int)0x0B45), - /// - /// Original was GL_FRONT_FACE = 0x0B46 - /// - FrontFace = ((int)0x0B46), - /// - /// Original was GL_LIGHTING = 0x0B50 - /// - Lighting = ((int)0x0B50), - /// - /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 - /// - LightModelLocalViewer = ((int)0x0B51), - /// - /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 - /// - LightModelTwoSide = ((int)0x0B52), - /// - /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 - /// - LightModelAmbient = ((int)0x0B53), - /// - /// Original was GL_SHADE_MODEL = 0x0B54 - /// - ShadeModel = ((int)0x0B54), - /// - /// Original was GL_COLOR_MATERIAL_FACE = 0x0B55 - /// - ColorMaterialFace = ((int)0x0B55), - /// - /// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 - /// - ColorMaterialParameter = ((int)0x0B56), - /// - /// Original was GL_COLOR_MATERIAL = 0x0B57 - /// - ColorMaterial = ((int)0x0B57), - /// - /// Original was GL_FOG = 0x0B60 - /// - Fog = ((int)0x0B60), - /// - /// Original was GL_FOG_INDEX = 0x0B61 - /// - FogIndex = ((int)0x0B61), - /// - /// Original was GL_FOG_DENSITY = 0x0B62 - /// - FogDensity = ((int)0x0B62), - /// - /// Original was GL_FOG_START = 0x0B63 - /// - FogStart = ((int)0x0B63), - /// - /// Original was GL_FOG_END = 0x0B64 - /// - FogEnd = ((int)0x0B64), - /// - /// Original was GL_FOG_MODE = 0x0B65 - /// - FogMode = ((int)0x0B65), - /// - /// Original was GL_FOG_COLOR = 0x0B66 - /// - FogColor = ((int)0x0B66), - /// - /// Original was GL_DEPTH_RANGE = 0x0B70 - /// - DepthRange = ((int)0x0B70), - /// - /// Original was GL_DEPTH_TEST = 0x0B71 - /// - DepthTest = ((int)0x0B71), - /// - /// Original was GL_DEPTH_WRITEMASK = 0x0B72 - /// - DepthWritemask = ((int)0x0B72), - /// - /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 - /// - DepthClearValue = ((int)0x0B73), - /// - /// Original was GL_DEPTH_FUNC = 0x0B74 - /// - DepthFunc = ((int)0x0B74), - /// - /// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 - /// - AccumClearValue = ((int)0x0B80), - /// - /// Original was GL_STENCIL_TEST = 0x0B90 - /// - StencilTest = ((int)0x0B90), - /// - /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 - /// - StencilClearValue = ((int)0x0B91), - /// - /// Original was GL_STENCIL_FUNC = 0x0B92 - /// - StencilFunc = ((int)0x0B92), - /// - /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 - /// - StencilValueMask = ((int)0x0B93), - /// - /// Original was GL_STENCIL_FAIL = 0x0B94 - /// - StencilFail = ((int)0x0B94), - /// - /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 - /// - StencilPassDepthFail = ((int)0x0B95), - /// - /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 - /// - StencilPassDepthPass = ((int)0x0B96), - /// - /// Original was GL_STENCIL_REF = 0x0B97 - /// - StencilRef = ((int)0x0B97), - /// - /// Original was GL_STENCIL_WRITEMASK = 0x0B98 - /// - StencilWritemask = ((int)0x0B98), - /// - /// Original was GL_MATRIX_MODE = 0x0BA0 - /// - MatrixMode = ((int)0x0BA0), - /// - /// Original was GL_NORMALIZE = 0x0BA1 - /// - Normalize = ((int)0x0BA1), - /// - /// Original was GL_VIEWPORT = 0x0BA2 - /// - Viewport = ((int)0x0BA2), - /// - /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 - /// - ModelviewStackDepth = ((int)0x0BA3), - /// - /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 - /// - ProjectionStackDepth = ((int)0x0BA4), - /// - /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 - /// - TextureStackDepth = ((int)0x0BA5), - /// - /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 - /// - ModelviewMatrix = ((int)0x0BA6), - /// - /// Original was GL_PROJECTION_MATRIX = 0x0BA7 - /// - ProjectionMatrix = ((int)0x0BA7), - /// - /// Original was GL_TEXTURE_MATRIX = 0x0BA8 - /// - TextureMatrix = ((int)0x0BA8), - /// - /// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 - /// - AttribStackDepth = ((int)0x0BB0), - /// - /// Original was GL_ALPHA_TEST = 0x0BC0 - /// - AlphaTest = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 - /// - AlphaTestFunc = ((int)0x0BC1), - /// - /// Original was GL_ALPHA_TEST_REF = 0x0BC2 - /// - AlphaTestRef = ((int)0x0BC2), - /// - /// Original was GL_DITHER = 0x0BD0 - /// - Dither = ((int)0x0BD0), - /// - /// Original was GL_BLEND_DST = 0x0BE0 - /// - BlendDst = ((int)0x0BE0), - /// - /// Original was GL_BLEND_SRC = 0x0BE1 - /// - BlendSrc = ((int)0x0BE1), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_LOGIC_OP_MODE = 0x0BF0 - /// - LogicOpMode = ((int)0x0BF0), - /// - /// Original was GL_LOGIC_OP = 0x0BF1 - /// - LogicOp = ((int)0x0BF1), - /// - /// Original was GL_AUX_BUFFERS = 0x0C00 - /// - AuxBuffers = ((int)0x0C00), - /// - /// Original was GL_DRAW_BUFFER = 0x0C01 - /// - DrawBuffer = ((int)0x0C01), - /// - /// Original was GL_READ_BUFFER = 0x0C02 - /// - ReadBuffer = ((int)0x0C02), - /// - /// Original was GL_SCISSOR_BOX = 0x0C10 - /// - ScissorBox = ((int)0x0C10), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_INDEX_CLEAR_VALUE = 0x0C20 - /// - IndexClearValue = ((int)0x0C20), - /// - /// Original was GL_INDEX_WRITEMASK = 0x0C21 - /// - IndexWritemask = ((int)0x0C21), - /// - /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 - /// - ColorClearValue = ((int)0x0C22), - /// - /// Original was GL_COLOR_WRITEMASK = 0x0C23 - /// - ColorWritemask = ((int)0x0C23), - /// - /// Original was GL_INDEX_MODE = 0x0C30 - /// - IndexMode = ((int)0x0C30), - /// - /// Original was GL_RGBA_MODE = 0x0C31 - /// - RgbaMode = ((int)0x0C31), - /// - /// Original was GL_DOUBLEBUFFER = 0x0C32 - /// - Doublebuffer = ((int)0x0C32), - /// - /// Original was GL_STEREO = 0x0C33 - /// - Stereo = ((int)0x0C33), - /// - /// Original was GL_RENDER_MODE = 0x0C40 - /// - RenderMode = ((int)0x0C40), - /// - /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 - /// - PerspectiveCorrectionHint = ((int)0x0C50), - /// - /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 - /// - PointSmoothHint = ((int)0x0C51), - /// - /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 - /// - LineSmoothHint = ((int)0x0C52), - /// - /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 - /// - PolygonSmoothHint = ((int)0x0C53), - /// - /// Original was GL_FOG_HINT = 0x0C54 - /// - FogHint = ((int)0x0C54), - /// - /// Original was GL_TEXTURE_GEN_S = 0x0C60 - /// - TextureGenS = ((int)0x0C60), - /// - /// Original was GL_TEXTURE_GEN_T = 0x0C61 - /// - TextureGenT = ((int)0x0C61), - /// - /// Original was GL_TEXTURE_GEN_R = 0x0C62 - /// - TextureGenR = ((int)0x0C62), - /// - /// Original was GL_TEXTURE_GEN_Q = 0x0C63 - /// - TextureGenQ = ((int)0x0C63), - /// - /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 - /// - PixelMapIToI = ((int)0x0C70), - /// - /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 - /// - PixelMapSToS = ((int)0x0C71), - /// - /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 - /// - PixelMapIToR = ((int)0x0C72), - /// - /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 - /// - PixelMapIToG = ((int)0x0C73), - /// - /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 - /// - PixelMapIToB = ((int)0x0C74), - /// - /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 - /// - PixelMapIToA = ((int)0x0C75), - /// - /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 - /// - PixelMapRToR = ((int)0x0C76), - /// - /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 - /// - PixelMapGToG = ((int)0x0C77), - /// - /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 - /// - PixelMapBToB = ((int)0x0C78), - /// - /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 - /// - PixelMapAToA = ((int)0x0C79), - /// - /// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 - /// - PixelMapIToISize = ((int)0x0CB0), - /// - /// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 - /// - PixelMapSToSSize = ((int)0x0CB1), - /// - /// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 - /// - PixelMapIToRSize = ((int)0x0CB2), - /// - /// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 - /// - PixelMapIToGSize = ((int)0x0CB3), - /// - /// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 - /// - PixelMapIToBSize = ((int)0x0CB4), - /// - /// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 - /// - PixelMapIToASize = ((int)0x0CB5), - /// - /// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 - /// - PixelMapRToRSize = ((int)0x0CB6), - /// - /// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 - /// - PixelMapGToGSize = ((int)0x0CB7), - /// - /// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 - /// - PixelMapBToBSize = ((int)0x0CB8), - /// - /// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 - /// - PixelMapAToASize = ((int)0x0CB9), - /// - /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 - /// - UnpackSwapBytes = ((int)0x0CF0), - /// - /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 - /// - UnpackLsbFirst = ((int)0x0CF1), - /// - /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 - /// - UnpackRowLength = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 - /// - UnpackSkipRows = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 - /// - UnpackSkipPixels = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 - /// - UnpackAlignment = ((int)0x0CF5), - /// - /// Original was GL_PACK_SWAP_BYTES = 0x0D00 - /// - PackSwapBytes = ((int)0x0D00), - /// - /// Original was GL_PACK_LSB_FIRST = 0x0D01 - /// - PackLsbFirst = ((int)0x0D01), - /// - /// Original was GL_PACK_ROW_LENGTH = 0x0D02 - /// - PackRowLength = ((int)0x0D02), - /// - /// Original was GL_PACK_SKIP_ROWS = 0x0D03 - /// - PackSkipRows = ((int)0x0D03), - /// - /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 - /// - PackSkipPixels = ((int)0x0D04), - /// - /// Original was GL_PACK_ALIGNMENT = 0x0D05 - /// - PackAlignment = ((int)0x0D05), - /// - /// Original was GL_MAP_COLOR = 0x0D10 - /// - MapColor = ((int)0x0D10), - /// - /// Original was GL_MAP_STENCIL = 0x0D11 - /// - MapStencil = ((int)0x0D11), - /// - /// Original was GL_INDEX_SHIFT = 0x0D12 - /// - IndexShift = ((int)0x0D12), - /// - /// Original was GL_INDEX_OFFSET = 0x0D13 - /// - IndexOffset = ((int)0x0D13), - /// - /// Original was GL_RED_SCALE = 0x0D14 - /// - RedScale = ((int)0x0D14), - /// - /// Original was GL_RED_BIAS = 0x0D15 - /// - RedBias = ((int)0x0D15), - /// - /// Original was GL_ZOOM_X = 0x0D16 - /// - ZoomX = ((int)0x0D16), - /// - /// Original was GL_ZOOM_Y = 0x0D17 - /// - ZoomY = ((int)0x0D17), - /// - /// Original was GL_GREEN_SCALE = 0x0D18 - /// - GreenScale = ((int)0x0D18), - /// - /// Original was GL_GREEN_BIAS = 0x0D19 - /// - GreenBias = ((int)0x0D19), - /// - /// Original was GL_BLUE_SCALE = 0x0D1A - /// - BlueScale = ((int)0x0D1A), - /// - /// Original was GL_BLUE_BIAS = 0x0D1B - /// - BlueBias = ((int)0x0D1B), - /// - /// Original was GL_ALPHA_SCALE = 0x0D1C - /// - AlphaScale = ((int)0x0D1C), - /// - /// Original was GL_ALPHA_BIAS = 0x0D1D - /// - AlphaBias = ((int)0x0D1D), - /// - /// Original was GL_DEPTH_SCALE = 0x0D1E - /// - DepthScale = ((int)0x0D1E), - /// - /// Original was GL_DEPTH_BIAS = 0x0D1F - /// - DepthBias = ((int)0x0D1F), - /// - /// Original was GL_MAX_EVAL_ORDER = 0x0D30 - /// - MaxEvalOrder = ((int)0x0D30), - /// - /// Original was GL_MAX_LIGHTS = 0x0D31 - /// - MaxLights = ((int)0x0D31), - /// - /// Original was GL_MAX_CLIP_PLANES = 0x0D32 - /// - MaxClipPlanes = ((int)0x0D32), - /// - /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 - /// - MaxTextureSize = ((int)0x0D33), - /// - /// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 - /// - MaxPixelMapTable = ((int)0x0D34), - /// - /// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 - /// - MaxAttribStackDepth = ((int)0x0D35), - /// - /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 - /// - MaxModelviewStackDepth = ((int)0x0D36), - /// - /// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 - /// - MaxNameStackDepth = ((int)0x0D37), - /// - /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 - /// - MaxProjectionStackDepth = ((int)0x0D38), - /// - /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 - /// - MaxTextureStackDepth = ((int)0x0D39), - /// - /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A - /// - MaxViewportDims = ((int)0x0D3A), - /// - /// Original was GL_SUBPIXEL_BITS = 0x0D50 - /// - SubpixelBits = ((int)0x0D50), - /// - /// Original was GL_INDEX_BITS = 0x0D51 - /// - IndexBits = ((int)0x0D51), - /// - /// Original was GL_RED_BITS = 0x0D52 - /// - RedBits = ((int)0x0D52), - /// - /// Original was GL_GREEN_BITS = 0x0D53 - /// - GreenBits = ((int)0x0D53), - /// - /// Original was GL_BLUE_BITS = 0x0D54 - /// - BlueBits = ((int)0x0D54), - /// - /// Original was GL_ALPHA_BITS = 0x0D55 - /// - AlphaBits = ((int)0x0D55), - /// - /// Original was GL_DEPTH_BITS = 0x0D56 - /// - DepthBits = ((int)0x0D56), - /// - /// Original was GL_STENCIL_BITS = 0x0D57 - /// - StencilBits = ((int)0x0D57), - /// - /// Original was GL_ACCUM_RED_BITS = 0x0D58 - /// - AccumRedBits = ((int)0x0D58), - /// - /// Original was GL_ACCUM_GREEN_BITS = 0x0D59 - /// - AccumGreenBits = ((int)0x0D59), - /// - /// Original was GL_ACCUM_BLUE_BITS = 0x0D5A - /// - AccumBlueBits = ((int)0x0D5A), - /// - /// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B - /// - AccumAlphaBits = ((int)0x0D5B), - /// - /// Original was GL_NAME_STACK_DEPTH = 0x0D70 - /// - NameStackDepth = ((int)0x0D70), - /// - /// Original was GL_AUTO_NORMAL = 0x0D80 - /// - AutoNormal = ((int)0x0D80), - /// - /// Original was GL_MAP1_COLOR_4 = 0x0D90 - /// - Map1Color4 = ((int)0x0D90), - /// - /// Original was GL_MAP1_INDEX = 0x0D91 - /// - Map1Index = ((int)0x0D91), - /// - /// Original was GL_MAP1_NORMAL = 0x0D92 - /// - Map1Normal = ((int)0x0D92), - /// - /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 - /// - Map1TextureCoord1 = ((int)0x0D93), - /// - /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 - /// - Map1TextureCoord2 = ((int)0x0D94), - /// - /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 - /// - Map1TextureCoord3 = ((int)0x0D95), - /// - /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 - /// - Map1TextureCoord4 = ((int)0x0D96), - /// - /// Original was GL_MAP1_VERTEX_3 = 0x0D97 - /// - Map1Vertex3 = ((int)0x0D97), - /// - /// Original was GL_MAP1_VERTEX_4 = 0x0D98 - /// - Map1Vertex4 = ((int)0x0D98), - /// - /// Original was GL_MAP2_COLOR_4 = 0x0DB0 - /// - Map2Color4 = ((int)0x0DB0), - /// - /// Original was GL_MAP2_INDEX = 0x0DB1 - /// - Map2Index = ((int)0x0DB1), - /// - /// Original was GL_MAP2_NORMAL = 0x0DB2 - /// - Map2Normal = ((int)0x0DB2), - /// - /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 - /// - Map2TextureCoord1 = ((int)0x0DB3), - /// - /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 - /// - Map2TextureCoord2 = ((int)0x0DB4), - /// - /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 - /// - Map2TextureCoord3 = ((int)0x0DB5), - /// - /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 - /// - Map2TextureCoord4 = ((int)0x0DB6), - /// - /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 - /// - Map2Vertex3 = ((int)0x0DB7), - /// - /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 - /// - Map2Vertex4 = ((int)0x0DB8), - /// - /// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 - /// - Map1GridDomain = ((int)0x0DD0), - /// - /// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 - /// - Map1GridSegments = ((int)0x0DD1), - /// - /// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 - /// - Map2GridDomain = ((int)0x0DD2), - /// - /// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 - /// - Map2GridSegments = ((int)0x0DD3), - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_TEXTURE_WIDTH = 0x1000 - /// - TextureWidth = ((int)0x1000), - /// - /// Original was GL_TEXTURE_HEIGHT = 0x1001 - /// - TextureHeight = ((int)0x1001), - /// - /// Original was GL_TEXTURE_COMPONENTS = 0x1003 - /// - TextureComponents = ((int)0x1003), - /// - /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER = 0x1005 - /// - TextureBorder = ((int)0x1005), - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_FASTEST = 0x1101 - /// - Fastest = ((int)0x1101), - /// - /// Original was GL_NICEST = 0x1102 - /// - Nicest = ((int)0x1102), - /// - /// Original was GL_AMBIENT = 0x1200 - /// - Ambient = ((int)0x1200), - /// - /// Original was GL_DIFFUSE = 0x1201 - /// - Diffuse = ((int)0x1201), - /// - /// Original was GL_SPECULAR = 0x1202 - /// - Specular = ((int)0x1202), - /// - /// Original was GL_POSITION = 0x1203 - /// - Position = ((int)0x1203), - /// - /// Original was GL_SPOT_DIRECTION = 0x1204 - /// - SpotDirection = ((int)0x1204), - /// - /// Original was GL_SPOT_EXPONENT = 0x1205 - /// - SpotExponent = ((int)0x1205), - /// - /// Original was GL_SPOT_CUTOFF = 0x1206 - /// - SpotCutoff = ((int)0x1206), - /// - /// Original was GL_CONSTANT_ATTENUATION = 0x1207 - /// - ConstantAttenuation = ((int)0x1207), - /// - /// Original was GL_LINEAR_ATTENUATION = 0x1208 - /// - LinearAttenuation = ((int)0x1208), - /// - /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 - /// - QuadraticAttenuation = ((int)0x1209), - /// - /// Original was GL_COMPILE = 0x1300 - /// - Compile = ((int)0x1300), - /// - /// Original was GL_COMPILE_AND_EXECUTE = 0x1301 - /// - CompileAndExecute = ((int)0x1301), - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_2_BYTES = 0x1407 - /// - Gl2Bytes = ((int)0x1407), - /// - /// Original was GL_3_BYTES = 0x1408 - /// - Gl3Bytes = ((int)0x1408), - /// - /// Original was GL_4_BYTES = 0x1409 - /// - Gl4Bytes = ((int)0x1409), - /// - /// Original was GL_CLEAR = 0x1500 - /// - Clear = ((int)0x1500), - /// - /// Original was GL_AND = 0x1501 - /// - And = ((int)0x1501), - /// - /// Original was GL_AND_REVERSE = 0x1502 - /// - AndReverse = ((int)0x1502), - /// - /// Original was GL_COPY = 0x1503 - /// - Copy = ((int)0x1503), - /// - /// Original was GL_AND_INVERTED = 0x1504 - /// - AndInverted = ((int)0x1504), - /// - /// Original was GL_NOOP = 0x1505 - /// - Noop = ((int)0x1505), - /// - /// Original was GL_XOR = 0x1506 - /// - Xor = ((int)0x1506), - /// - /// Original was GL_OR = 0x1507 - /// - Or = ((int)0x1507), - /// - /// Original was GL_NOR = 0x1508 - /// - Nor = ((int)0x1508), - /// - /// Original was GL_EQUIV = 0x1509 - /// - Equiv = ((int)0x1509), - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_OR_REVERSE = 0x150B - /// - OrReverse = ((int)0x150B), - /// - /// Original was GL_COPY_INVERTED = 0x150C - /// - CopyInverted = ((int)0x150C), - /// - /// Original was GL_OR_INVERTED = 0x150D - /// - OrInverted = ((int)0x150D), - /// - /// Original was GL_NAND = 0x150E - /// - Nand = ((int)0x150E), - /// - /// Original was GL_SET = 0x150F - /// - Set = ((int)0x150F), - /// - /// Original was GL_EMISSION = 0x1600 - /// - Emission = ((int)0x1600), - /// - /// Original was GL_SHININESS = 0x1601 - /// - Shininess = ((int)0x1601), - /// - /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 - /// - AmbientAndDiffuse = ((int)0x1602), - /// - /// Original was GL_COLOR_INDEXES = 0x1603 - /// - ColorIndexes = ((int)0x1603), - /// - /// Original was GL_MODELVIEW = 0x1700 - /// - Modelview = ((int)0x1700), - /// - /// Original was GL_PROJECTION = 0x1701 - /// - Projection = ((int)0x1701), - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_DEPTH = 0x1801 - /// - Depth = ((int)0x1801), - /// - /// Original was GL_STENCIL = 0x1802 - /// - Stencil = ((int)0x1802), - /// - /// Original was GL_COLOR_INDEX = 0x1900 - /// - ColorIndex = ((int)0x1900), - /// - /// Original was GL_STENCIL_INDEX = 0x1901 - /// - StencilIndex = ((int)0x1901), - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_RED = 0x1903 - /// - Red = ((int)0x1903), - /// - /// Original was GL_GREEN = 0x1904 - /// - Green = ((int)0x1904), - /// - /// Original was GL_BLUE = 0x1905 - /// - Blue = ((int)0x1905), - /// - /// Original was GL_ALPHA = 0x1906 - /// - Alpha = ((int)0x1906), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_LUMINANCE = 0x1909 - /// - Luminance = ((int)0x1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - /// - /// Original was GL_BITMAP = 0x1A00 - /// - Bitmap = ((int)0x1A00), - /// - /// Original was GL_POINT = 0x1B00 - /// - Point = ((int)0x1B00), - /// - /// Original was GL_LINE = 0x1B01 - /// - Line = ((int)0x1B01), - /// - /// Original was GL_FILL = 0x1B02 - /// - Fill = ((int)0x1B02), - /// - /// Original was GL_RENDER = 0x1C00 - /// - Render = ((int)0x1C00), - /// - /// Original was GL_FEEDBACK = 0x1C01 - /// - Feedback = ((int)0x1C01), - /// - /// Original was GL_SELECT = 0x1C02 - /// - Select = ((int)0x1C02), - /// - /// Original was GL_FLAT = 0x1D00 - /// - Flat = ((int)0x1D00), - /// - /// Original was GL_SMOOTH = 0x1D01 - /// - Smooth = ((int)0x1D01), - /// - /// Original was GL_KEEP = 0x1E00 - /// - Keep = ((int)0x1E00), - /// - /// Original was GL_REPLACE = 0x1E01 - /// - Replace = ((int)0x1E01), - /// - /// Original was GL_INCR = 0x1E02 - /// - Incr = ((int)0x1E02), - /// - /// Original was GL_DECR = 0x1E03 - /// - Decr = ((int)0x1E03), - /// - /// Original was GL_VENDOR = 0x1F00 - /// - Vendor = ((int)0x1F00), - /// - /// Original was GL_RENDERER = 0x1F01 - /// - Renderer = ((int)0x1F01), - /// - /// Original was GL_VERSION = 0x1F02 - /// - Version = ((int)0x1F02), - /// - /// Original was GL_EXTENSIONS = 0x1F03 - /// - Extensions = ((int)0x1F03), - /// - /// Original was GL_S = 0x2000 - /// - S = ((int)0x2000), - /// - /// Original was GL_T = 0x2001 - /// - T = ((int)0x2001), - /// - /// Original was GL_R = 0x2002 - /// - R = ((int)0x2002), - /// - /// Original was GL_Q = 0x2003 - /// - Q = ((int)0x2003), - /// - /// Original was GL_MODULATE = 0x2100 - /// - Modulate = ((int)0x2100), - /// - /// Original was GL_DECAL = 0x2101 - /// - Decal = ((int)0x2101), - /// - /// Original was GL_TEXTURE_ENV_MODE = 0x2200 - /// - TextureEnvMode = ((int)0x2200), - /// - /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 - /// - TextureEnvColor = ((int)0x2201), - /// - /// Original was GL_TEXTURE_ENV = 0x2300 - /// - TextureEnv = ((int)0x2300), - /// - /// Original was GL_EYE_LINEAR = 0x2400 - /// - EyeLinear = ((int)0x2400), - /// - /// Original was GL_OBJECT_LINEAR = 0x2401 - /// - ObjectLinear = ((int)0x2401), - /// - /// Original was GL_SPHERE_MAP = 0x2402 - /// - SphereMap = ((int)0x2402), - /// - /// Original was GL_TEXTURE_GEN_MODE = 0x2500 - /// - TextureGenMode = ((int)0x2500), - /// - /// Original was GL_OBJECT_PLANE = 0x2501 - /// - ObjectPlane = ((int)0x2501), - /// - /// Original was GL_EYE_PLANE = 0x2502 - /// - EyePlane = ((int)0x2502), - /// - /// Original was GL_NEAREST = 0x2600 - /// - Nearest = ((int)0x2600), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - /// - /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 - /// - NearestMipmapNearest = ((int)0x2700), - /// - /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 - /// - LinearMipmapNearest = ((int)0x2701), - /// - /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 - /// - NearestMipmapLinear = ((int)0x2702), - /// - /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 - /// - LinearMipmapLinear = ((int)0x2703), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_CLAMP = 0x2900 - /// - Clamp = ((int)0x2900), - /// - /// Original was GL_REPEAT = 0x2901 - /// - Repeat = ((int)0x2901), - /// - /// Original was GL_CLIP_PLANE0 = 0x3000 - /// - ClipPlane0 = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE1 = 0x3001 - /// - ClipPlane1 = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE2 = 0x3002 - /// - ClipPlane2 = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE3 = 0x3003 - /// - ClipPlane3 = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE4 = 0x3004 - /// - ClipPlane4 = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE5 = 0x3005 - /// - ClipPlane5 = ((int)0x3005), - /// - /// Original was GL_LIGHT0 = 0x4000 - /// - Light0 = ((int)0x4000), - /// - /// Original was GL_LIGHT1 = 0x4001 - /// - Light1 = ((int)0x4001), - /// - /// Original was GL_LIGHT2 = 0x4002 - /// - Light2 = ((int)0x4002), - /// - /// Original was GL_LIGHT3 = 0x4003 - /// - Light3 = ((int)0x4003), - /// - /// Original was GL_LIGHT4 = 0x4004 - /// - Light4 = ((int)0x4004), - /// - /// Original was GL_LIGHT5 = 0x4005 - /// - Light5 = ((int)0x4005), - /// - /// Original was GL_LIGHT6 = 0x4006 - /// - Light6 = ((int)0x4006), - /// - /// Original was GL_LIGHT7 = 0x4007 - /// - Light7 = ((int)0x4007), - /// - /// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF - /// - AllAttribBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - /// - /// Original was GL_TRUE = 1 - /// - True = ((int)1), - } - - /// - /// Not used directly. - /// - public enum Version11 : int - { - /// - /// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 - /// - ClientPixelStoreBit = ((int)0x00000001), - /// - /// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 - /// - ClientVertexArrayBit = ((int)0x00000002), - /// - /// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 - /// - ClientAttribStackDepth = ((int)0x0BB1), - /// - /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 - /// - IndexLogicOp = ((int)0x0BF1), - /// - /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 - /// - ColorLogicOp = ((int)0x0BF2), - /// - /// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B - /// - MaxClientAttribStackDepth = ((int)0x0D3B), - /// - /// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 - /// - FeedbackBufferPointer = ((int)0x0DF0), - /// - /// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 - /// - FeedbackBufferSize = ((int)0x0DF1), - /// - /// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 - /// - FeedbackBufferType = ((int)0x0DF2), - /// - /// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 - /// - SelectionBufferPointer = ((int)0x0DF3), - /// - /// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 - /// - SelectionBufferSize = ((int)0x0DF4), - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 - /// - TextureInternalFormat = ((int)0x1003), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 - /// - PolygonOffsetUnits = ((int)0x2A00), - /// - /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 - /// - PolygonOffsetPoint = ((int)0x2A01), - /// - /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 - /// - PolygonOffsetLine = ((int)0x2A02), - /// - /// Original was GL_R3_G3_B2 = 0x2A10 - /// - R3G3B2 = ((int)0x2A10), - /// - /// Original was GL_V2F = 0x2A20 - /// - V2f = ((int)0x2A20), - /// - /// Original was GL_V3F = 0x2A21 - /// - V3f = ((int)0x2A21), - /// - /// Original was GL_C4UB_V2F = 0x2A22 - /// - C4ubV2f = ((int)0x2A22), - /// - /// Original was GL_C4UB_V3F = 0x2A23 - /// - C4ubV3f = ((int)0x2A23), - /// - /// Original was GL_C3F_V3F = 0x2A24 - /// - C3fV3f = ((int)0x2A24), - /// - /// Original was GL_N3F_V3F = 0x2A25 - /// - N3fV3f = ((int)0x2A25), - /// - /// Original was GL_C4F_N3F_V3F = 0x2A26 - /// - C4fN3fV3f = ((int)0x2A26), - /// - /// Original was GL_T2F_V3F = 0x2A27 - /// - T2fV3f = ((int)0x2A27), - /// - /// Original was GL_T4F_V4F = 0x2A28 - /// - T4fV4f = ((int)0x2A28), - /// - /// Original was GL_T2F_C4UB_V3F = 0x2A29 - /// - T2fC4ubV3f = ((int)0x2A29), - /// - /// Original was GL_T2F_C3F_V3F = 0x2A2A - /// - T2fC3fV3f = ((int)0x2A2A), - /// - /// Original was GL_T2F_N3F_V3F = 0x2A2B - /// - T2fN3fV3f = ((int)0x2A2B), - /// - /// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C - /// - T2fC4fN3fV3f = ((int)0x2A2C), - /// - /// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D - /// - T4fC4fN3fV4f = ((int)0x2A2D), - /// - /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 - /// - PolygonOffsetFill = ((int)0x8037), - /// - /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 - /// - PolygonOffsetFactor = ((int)0x8038), - /// - /// Original was GL_ALPHA4 = 0x803B - /// - Alpha4 = ((int)0x803B), - /// - /// Original was GL_ALPHA8 = 0x803C - /// - Alpha8 = ((int)0x803C), - /// - /// Original was GL_ALPHA12 = 0x803D - /// - Alpha12 = ((int)0x803D), - /// - /// Original was GL_ALPHA16 = 0x803E - /// - Alpha16 = ((int)0x803E), - /// - /// Original was GL_LUMINANCE4 = 0x803F - /// - Luminance4 = ((int)0x803F), - /// - /// Original was GL_LUMINANCE8 = 0x8040 - /// - Luminance8 = ((int)0x8040), - /// - /// Original was GL_LUMINANCE12 = 0x8041 - /// - Luminance12 = ((int)0x8041), - /// - /// Original was GL_LUMINANCE16 = 0x8042 - /// - Luminance16 = ((int)0x8042), - /// - /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 - /// - Luminance4Alpha4 = ((int)0x8043), - /// - /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 - /// - Luminance6Alpha2 = ((int)0x8044), - /// - /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 - /// - Luminance8Alpha8 = ((int)0x8045), - /// - /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 - /// - Luminance12Alpha4 = ((int)0x8046), - /// - /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 - /// - Luminance12Alpha12 = ((int)0x8047), - /// - /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 - /// - Luminance16Alpha16 = ((int)0x8048), - /// - /// Original was GL_INTENSITY = 0x8049 - /// - Intensity = ((int)0x8049), - /// - /// Original was GL_INTENSITY4 = 0x804A - /// - Intensity4 = ((int)0x804A), - /// - /// Original was GL_INTENSITY8 = 0x804B - /// - Intensity8 = ((int)0x804B), - /// - /// Original was GL_INTENSITY12 = 0x804C - /// - Intensity12 = ((int)0x804C), - /// - /// Original was GL_INTENSITY16 = 0x804D - /// - Intensity16 = ((int)0x804D), - /// - /// Original was GL_RGB4 = 0x804F - /// - Rgb4 = ((int)0x804F), - /// - /// Original was GL_RGB5 = 0x8050 - /// - Rgb5 = ((int)0x8050), - /// - /// Original was GL_RGB8 = 0x8051 - /// - Rgb8 = ((int)0x8051), - /// - /// Original was GL_RGB10 = 0x8052 - /// - Rgb10 = ((int)0x8052), - /// - /// Original was GL_RGB12 = 0x8053 - /// - Rgb12 = ((int)0x8053), - /// - /// Original was GL_RGB16 = 0x8054 - /// - Rgb16 = ((int)0x8054), - /// - /// Original was GL_RGBA2 = 0x8055 - /// - Rgba2 = ((int)0x8055), - /// - /// Original was GL_RGBA4 = 0x8056 - /// - Rgba4 = ((int)0x8056), - /// - /// Original was GL_RGB5_A1 = 0x8057 - /// - Rgb5A1 = ((int)0x8057), - /// - /// Original was GL_RGBA8 = 0x8058 - /// - Rgba8 = ((int)0x8058), - /// - /// Original was GL_RGB10_A2 = 0x8059 - /// - Rgb10A2 = ((int)0x8059), - /// - /// Original was GL_RGBA12 = 0x805A - /// - Rgba12 = ((int)0x805A), - /// - /// Original was GL_RGBA16 = 0x805B - /// - Rgba16 = ((int)0x805B), - /// - /// Original was GL_TEXTURE_RED_SIZE = 0x805C - /// - TextureRedSize = ((int)0x805C), - /// - /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D - /// - TextureGreenSize = ((int)0x805D), - /// - /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E - /// - TextureBlueSize = ((int)0x805E), - /// - /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F - /// - TextureAlphaSize = ((int)0x805F), - /// - /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 - /// - TextureLuminanceSize = ((int)0x8060), - /// - /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 - /// - TextureIntensitySize = ((int)0x8061), - /// - /// Original was GL_PROXY_TEXTURE_1D = 0x8063 - /// - ProxyTexture1D = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_2D = 0x8064 - /// - ProxyTexture2D = ((int)0x8064), - /// - /// Original was GL_TEXTURE_PRIORITY = 0x8066 - /// - TexturePriority = ((int)0x8066), - /// - /// Original was GL_TEXTURE_RESIDENT = 0x8067 - /// - TextureResident = ((int)0x8067), - /// - /// Original was GL_TEXTURE_BINDING_1D = 0x8068 - /// - TextureBinding1D = ((int)0x8068), - /// - /// Original was GL_TEXTURE_BINDING_2D = 0x8069 - /// - TextureBinding2D = ((int)0x8069), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_NORMAL_ARRAY = 0x8075 - /// - NormalArray = ((int)0x8075), - /// - /// Original was GL_COLOR_ARRAY = 0x8076 - /// - ColorArray = ((int)0x8076), - /// - /// Original was GL_INDEX_ARRAY = 0x8077 - /// - IndexArray = ((int)0x8077), - /// - /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 - /// - TextureCoordArray = ((int)0x8078), - /// - /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 - /// - EdgeFlagArray = ((int)0x8079), - /// - /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A - /// - VertexArraySize = ((int)0x807A), - /// - /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B - /// - VertexArrayType = ((int)0x807B), - /// - /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C - /// - VertexArrayStride = ((int)0x807C), - /// - /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E - /// - NormalArrayType = ((int)0x807E), - /// - /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F - /// - NormalArrayStride = ((int)0x807F), - /// - /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 - /// - ColorArraySize = ((int)0x8081), - /// - /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 - /// - ColorArrayType = ((int)0x8082), - /// - /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 - /// - ColorArrayStride = ((int)0x8083), - /// - /// Original was GL_INDEX_ARRAY_TYPE = 0x8085 - /// - IndexArrayType = ((int)0x8085), - /// - /// Original was GL_INDEX_ARRAY_STRIDE = 0x8086 - /// - IndexArrayStride = ((int)0x8086), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 - /// - TextureCoordArraySize = ((int)0x8088), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 - /// - TextureCoordArrayType = ((int)0x8089), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A - /// - TextureCoordArrayStride = ((int)0x808A), - /// - /// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C - /// - EdgeFlagArrayStride = ((int)0x808C), - /// - /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E - /// - VertexArrayPointer = ((int)0x808E), - /// - /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F - /// - NormalArrayPointer = ((int)0x808F), - /// - /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 - /// - ColorArrayPointer = ((int)0x8090), - /// - /// Original was GL_INDEX_ARRAY_POINTER = 0x8091 - /// - IndexArrayPointer = ((int)0x8091), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 - /// - TextureCoordArrayPointer = ((int)0x8092), - /// - /// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 - /// - EdgeFlagArrayPointer = ((int)0x8093), - /// - /// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF - /// - ClientAllAttribBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum Version12 : int - { - /// - /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 - /// - SmoothPointSizeRange = ((int)0x0B12), - /// - /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 - /// - SmoothPointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 - /// - SmoothLineWidthRange = ((int)0x0B22), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - SmoothLineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 - /// - UnsignedByte332 = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 - /// - UnsignedShort4444 = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 - /// - UnsignedShort5551 = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 - /// - UnsignedInt8888 = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 - /// - UnsignedInt1010102 = ((int)0x8036), - /// - /// Original was GL_RESCALE_NORMAL = 0x803A - /// - RescaleNormal = ((int)0x803A), - /// - /// Original was GL_TEXTURE_BINDING_3D = 0x806A - /// - TextureBinding3D = ((int)0x806A), - /// - /// Original was GL_PACK_SKIP_IMAGES = 0x806B - /// - PackSkipImages = ((int)0x806B), - /// - /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C - /// - PackImageHeight = ((int)0x806C), - /// - /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D - /// - UnpackSkipImages = ((int)0x806D), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E - /// - UnpackImageHeight = ((int)0x806E), - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_PROXY_TEXTURE_3D = 0x8070 - /// - ProxyTexture3D = ((int)0x8070), - /// - /// Original was GL_TEXTURE_DEPTH = 0x8071 - /// - TextureDepth = ((int)0x8071), - /// - /// Original was GL_TEXTURE_WRAP_R = 0x8072 - /// - TextureWrapR = ((int)0x8072), - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 - /// - Max3DTextureSize = ((int)0x8073), - /// - /// Original was GL_BGR = 0x80E0 - /// - Bgr = ((int)0x80E0), - /// - /// Original was GL_BGRA = 0x80E1 - /// - Bgra = ((int)0x80E1), - /// - /// Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 - /// - MaxElementsVertices = ((int)0x80E8), - /// - /// Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 - /// - MaxElementsIndices = ((int)0x80E9), - /// - /// Original was GL_CLAMP_TO_EDGE = 0x812F - /// - ClampToEdge = ((int)0x812F), - /// - /// Original was GL_TEXTURE_MIN_LOD = 0x813A - /// - TextureMinLod = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD = 0x813B - /// - TextureMaxLod = ((int)0x813B), - /// - /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C - /// - TextureBaseLevel = ((int)0x813C), - /// - /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D - /// - TextureMaxLevel = ((int)0x813D), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 - /// - LightModelColorControl = ((int)0x81F8), - /// - /// Original was GL_SINGLE_COLOR = 0x81F9 - /// - SingleColor = ((int)0x81F9), - /// - /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA - /// - SeparateSpecularColor = ((int)0x81FA), - /// - /// Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362 - /// - UnsignedByte233Rev = ((int)0x8362), - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 - /// - UnsignedShort565 = ((int)0x8363), - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364 - /// - UnsignedShort565Rev = ((int)0x8364), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 - /// - UnsignedShort4444Rev = ((int)0x8365), - /// - /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 - /// - UnsignedShort1555Rev = ((int)0x8366), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367 - /// - UnsignedInt8888Rev = ((int)0x8367), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D - /// - AliasedPointSizeRange = ((int)0x846D), - /// - /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E - /// - AliasedLineWidthRange = ((int)0x846E), - } - - /// - /// Not used directly. - /// - public enum Version13 : int - { - /// - /// Original was GL_MULTISAMPLE_BIT = 0x20000000 - /// - MultisampleBit = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE = 0x809D - /// - Multisample = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E - /// - SampleAlphaToCoverage = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F - /// - SampleAlphaToOne = ((int)0x809F), - /// - /// Original was GL_SAMPLE_COVERAGE = 0x80A0 - /// - SampleCoverage = ((int)0x80A0), - /// - /// Original was GL_SAMPLE_BUFFERS = 0x80A8 - /// - SampleBuffers = ((int)0x80A8), - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA - /// - SampleCoverageValue = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB - /// - SampleCoverageInvert = ((int)0x80AB), - /// - /// Original was GL_CLAMP_TO_BORDER = 0x812D - /// - ClampToBorder = ((int)0x812D), - /// - /// Original was GL_TEXTURE0 = 0x84C0 - /// - Texture0 = ((int)0x84C0), - /// - /// Original was GL_TEXTURE1 = 0x84C1 - /// - Texture1 = ((int)0x84C1), - /// - /// Original was GL_TEXTURE2 = 0x84C2 - /// - Texture2 = ((int)0x84C2), - /// - /// Original was GL_TEXTURE3 = 0x84C3 - /// - Texture3 = ((int)0x84C3), - /// - /// Original was GL_TEXTURE4 = 0x84C4 - /// - Texture4 = ((int)0x84C4), - /// - /// Original was GL_TEXTURE5 = 0x84C5 - /// - Texture5 = ((int)0x84C5), - /// - /// Original was GL_TEXTURE6 = 0x84C6 - /// - Texture6 = ((int)0x84C6), - /// - /// Original was GL_TEXTURE7 = 0x84C7 - /// - Texture7 = ((int)0x84C7), - /// - /// Original was GL_TEXTURE8 = 0x84C8 - /// - Texture8 = ((int)0x84C8), - /// - /// Original was GL_TEXTURE9 = 0x84C9 - /// - Texture9 = ((int)0x84C9), - /// - /// Original was GL_TEXTURE10 = 0x84CA - /// - Texture10 = ((int)0x84CA), - /// - /// Original was GL_TEXTURE11 = 0x84CB - /// - Texture11 = ((int)0x84CB), - /// - /// Original was GL_TEXTURE12 = 0x84CC - /// - Texture12 = ((int)0x84CC), - /// - /// Original was GL_TEXTURE13 = 0x84CD - /// - Texture13 = ((int)0x84CD), - /// - /// Original was GL_TEXTURE14 = 0x84CE - /// - Texture14 = ((int)0x84CE), - /// - /// Original was GL_TEXTURE15 = 0x84CF - /// - Texture15 = ((int)0x84CF), - /// - /// Original was GL_TEXTURE16 = 0x84D0 - /// - Texture16 = ((int)0x84D0), - /// - /// Original was GL_TEXTURE17 = 0x84D1 - /// - Texture17 = ((int)0x84D1), - /// - /// Original was GL_TEXTURE18 = 0x84D2 - /// - Texture18 = ((int)0x84D2), - /// - /// Original was GL_TEXTURE19 = 0x84D3 - /// - Texture19 = ((int)0x84D3), - /// - /// Original was GL_TEXTURE20 = 0x84D4 - /// - Texture20 = ((int)0x84D4), - /// - /// Original was GL_TEXTURE21 = 0x84D5 - /// - Texture21 = ((int)0x84D5), - /// - /// Original was GL_TEXTURE22 = 0x84D6 - /// - Texture22 = ((int)0x84D6), - /// - /// Original was GL_TEXTURE23 = 0x84D7 - /// - Texture23 = ((int)0x84D7), - /// - /// Original was GL_TEXTURE24 = 0x84D8 - /// - Texture24 = ((int)0x84D8), - /// - /// Original was GL_TEXTURE25 = 0x84D9 - /// - Texture25 = ((int)0x84D9), - /// - /// Original was GL_TEXTURE26 = 0x84DA - /// - Texture26 = ((int)0x84DA), - /// - /// Original was GL_TEXTURE27 = 0x84DB - /// - Texture27 = ((int)0x84DB), - /// - /// Original was GL_TEXTURE28 = 0x84DC - /// - Texture28 = ((int)0x84DC), - /// - /// Original was GL_TEXTURE29 = 0x84DD - /// - Texture29 = ((int)0x84DD), - /// - /// Original was GL_TEXTURE30 = 0x84DE - /// - Texture30 = ((int)0x84DE), - /// - /// Original was GL_TEXTURE31 = 0x84DF - /// - Texture31 = ((int)0x84DF), - /// - /// Original was GL_ACTIVE_TEXTURE = 0x84E0 - /// - ActiveTexture = ((int)0x84E0), - /// - /// Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 - /// - ClientActiveTexture = ((int)0x84E1), - /// - /// Original was GL_MAX_TEXTURE_UNITS = 0x84E2 - /// - MaxTextureUnits = ((int)0x84E2), - /// - /// Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 - /// - TransposeModelviewMatrix = ((int)0x84E3), - /// - /// Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4 - /// - TransposeProjectionMatrix = ((int)0x84E4), - /// - /// Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5 - /// - TransposeTextureMatrix = ((int)0x84E5), - /// - /// Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6 - /// - TransposeColorMatrix = ((int)0x84E6), - /// - /// Original was GL_SUBTRACT = 0x84E7 - /// - Subtract = ((int)0x84E7), - /// - /// Original was GL_COMPRESSED_ALPHA = 0x84E9 - /// - CompressedAlpha = ((int)0x84E9), - /// - /// Original was GL_COMPRESSED_LUMINANCE = 0x84EA - /// - CompressedLuminance = ((int)0x84EA), - /// - /// Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB - /// - CompressedLuminanceAlpha = ((int)0x84EB), - /// - /// Original was GL_COMPRESSED_INTENSITY = 0x84EC - /// - CompressedIntensity = ((int)0x84EC), - /// - /// Original was GL_COMPRESSED_RGB = 0x84ED - /// - CompressedRgb = ((int)0x84ED), - /// - /// Original was GL_COMPRESSED_RGBA = 0x84EE - /// - CompressedRgba = ((int)0x84EE), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF - /// - TextureCompressionHint = ((int)0x84EF), - /// - /// Original was GL_NORMAL_MAP = 0x8511 - /// - NormalMap = ((int)0x8511), - /// - /// Original was GL_REFLECTION_MAP = 0x8512 - /// - ReflectionMap = ((int)0x8512), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 - /// - TextureBindingCubeMap = ((int)0x8514), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 - /// - TextureCubeMapPositiveX = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 - /// - TextureCubeMapNegativeX = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 - /// - TextureCubeMapPositiveY = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 - /// - TextureCubeMapNegativeY = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 - /// - TextureCubeMapPositiveZ = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A - /// - TextureCubeMapNegativeZ = ((int)0x851A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B - /// - ProxyTextureCubeMap = ((int)0x851B), - /// - /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C - /// - MaxCubeMapTextureSize = ((int)0x851C), - /// - /// Original was GL_COMBINE = 0x8570 - /// - Combine = ((int)0x8570), - /// - /// Original was GL_COMBINE_RGB = 0x8571 - /// - CombineRgb = ((int)0x8571), - /// - /// Original was GL_COMBINE_ALPHA = 0x8572 - /// - CombineAlpha = ((int)0x8572), - /// - /// Original was GL_RGB_SCALE = 0x8573 - /// - RgbScale = ((int)0x8573), - /// - /// Original was GL_ADD_SIGNED = 0x8574 - /// - AddSigned = ((int)0x8574), - /// - /// Original was GL_INTERPOLATE = 0x8575 - /// - Interpolate = ((int)0x8575), - /// - /// Original was GL_CONSTANT = 0x8576 - /// - Constant = ((int)0x8576), - /// - /// Original was GL_PRIMARY_COLOR = 0x8577 - /// - PrimaryColor = ((int)0x8577), - /// - /// Original was GL_PREVIOUS = 0x8578 - /// - Previous = ((int)0x8578), - /// - /// Original was GL_SOURCE0_RGB = 0x8580 - /// - Source0Rgb = ((int)0x8580), - /// - /// Original was GL_SOURCE1_RGB = 0x8581 - /// - Source1Rgb = ((int)0x8581), - /// - /// Original was GL_SOURCE2_RGB = 0x8582 - /// - Source2Rgb = ((int)0x8582), - /// - /// Original was GL_SOURCE0_ALPHA = 0x8588 - /// - Source0Alpha = ((int)0x8588), - /// - /// Original was GL_SOURCE1_ALPHA = 0x8589 - /// - Source1Alpha = ((int)0x8589), - /// - /// Original was GL_SOURCE2_ALPHA = 0x858A - /// - Source2Alpha = ((int)0x858A), - /// - /// Original was GL_OPERAND0_RGB = 0x8590 - /// - Operand0Rgb = ((int)0x8590), - /// - /// Original was GL_OPERAND1_RGB = 0x8591 - /// - Operand1Rgb = ((int)0x8591), - /// - /// Original was GL_OPERAND2_RGB = 0x8592 - /// - Operand2Rgb = ((int)0x8592), - /// - /// Original was GL_OPERAND0_ALPHA = 0x8598 - /// - Operand0Alpha = ((int)0x8598), - /// - /// Original was GL_OPERAND1_ALPHA = 0x8599 - /// - Operand1Alpha = ((int)0x8599), - /// - /// Original was GL_OPERAND2_ALPHA = 0x859A - /// - Operand2Alpha = ((int)0x859A), - /// - /// Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 - /// - TextureCompressedImageSize = ((int)0x86A0), - /// - /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 - /// - TextureCompressed = ((int)0x86A1), - /// - /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 - /// - NumCompressedTextureFormats = ((int)0x86A2), - /// - /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 - /// - CompressedTextureFormats = ((int)0x86A3), - /// - /// Original was GL_DOT3_RGB = 0x86AE - /// - Dot3Rgb = ((int)0x86AE), - /// - /// Original was GL_DOT3_RGBA = 0x86AF - /// - Dot3Rgba = ((int)0x86AF), - } - - /// - /// Not used directly. - /// - public enum Version14 : int - { - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_BLEND_COLOR = 0x8005 - /// - BlendColor = ((int)0x8005), - /// - /// Original was GL_FUNC_ADD = 0x8006 - /// - FuncAdd = ((int)0x8006), - /// - /// Original was GL_MIN = 0x8007 - /// - Min = ((int)0x8007), - /// - /// Original was GL_MAX = 0x8008 - /// - Max = ((int)0x8008), - /// - /// Original was GL_BLEND_EQUATION = 0x8009 - /// - BlendEquation = ((int)0x8009), - /// - /// Original was GL_FUNC_SUBTRACT = 0x800A - /// - FuncSubtract = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B - /// - FuncReverseSubtract = ((int)0x800B), - /// - /// Original was GL_BLEND_DST_RGB = 0x80C8 - /// - BlendDstRgb = ((int)0x80C8), - /// - /// Original was GL_BLEND_SRC_RGB = 0x80C9 - /// - BlendSrcRgb = ((int)0x80C9), - /// - /// Original was GL_BLEND_DST_ALPHA = 0x80CA - /// - BlendDstAlpha = ((int)0x80CA), - /// - /// Original was GL_BLEND_SRC_ALPHA = 0x80CB - /// - BlendSrcAlpha = ((int)0x80CB), - /// - /// Original was GL_POINT_SIZE_MIN = 0x8126 - /// - PointSizeMin = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX = 0x8127 - /// - PointSizeMax = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 - /// - PointFadeThresholdSize = ((int)0x8128), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 - /// - PointDistanceAttenuation = ((int)0x8129), - /// - /// Original was GL_GENERATE_MIPMAP = 0x8191 - /// - GenerateMipmap = ((int)0x8191), - /// - /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 - /// - GenerateMipmapHint = ((int)0x8192), - /// - /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 - /// - DepthComponent16 = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT24 = 0x81A6 - /// - DepthComponent24 = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT32 = 0x81A7 - /// - DepthComponent32 = ((int)0x81A7), - /// - /// Original was GL_MIRRORED_REPEAT = 0x8370 - /// - MirroredRepeat = ((int)0x8370), - /// - /// Original was GL_FOG_COORDINATE_SOURCE = 0x8450 - /// - FogCoordinateSource = ((int)0x8450), - /// - /// Original was GL_FOG_COORDINATE = 0x8451 - /// - FogCoordinate = ((int)0x8451), - /// - /// Original was GL_FRAGMENT_DEPTH = 0x8452 - /// - FragmentDepth = ((int)0x8452), - /// - /// Original was GL_CURRENT_FOG_COORDINATE = 0x8453 - /// - CurrentFogCoordinate = ((int)0x8453), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454 - /// - FogCoordinateArrayType = ((int)0x8454), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455 - /// - FogCoordinateArrayStride = ((int)0x8455), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456 - /// - FogCoordinateArrayPointer = ((int)0x8456), - /// - /// Original was GL_FOG_COORDINATE_ARRAY = 0x8457 - /// - FogCoordinateArray = ((int)0x8457), - /// - /// Original was GL_COLOR_SUM = 0x8458 - /// - ColorSum = ((int)0x8458), - /// - /// Original was GL_CURRENT_SECONDARY_COLOR = 0x8459 - /// - CurrentSecondaryColor = ((int)0x8459), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A - /// - SecondaryColorArraySize = ((int)0x845A), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B - /// - SecondaryColorArrayType = ((int)0x845B), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C - /// - SecondaryColorArrayStride = ((int)0x845C), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D - /// - SecondaryColorArrayPointer = ((int)0x845D), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY = 0x845E - /// - SecondaryColorArray = ((int)0x845E), - /// - /// Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD - /// - MaxTextureLodBias = ((int)0x84FD), - /// - /// Original was GL_TEXTURE_FILTER_CONTROL = 0x8500 - /// - TextureFilterControl = ((int)0x8500), - /// - /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 - /// - TextureLodBias = ((int)0x8501), - /// - /// Original was GL_INCR_WRAP = 0x8507 - /// - IncrWrap = ((int)0x8507), - /// - /// Original was GL_DECR_WRAP = 0x8508 - /// - DecrWrap = ((int)0x8508), - /// - /// Original was GL_TEXTURE_DEPTH_SIZE = 0x884A - /// - TextureDepthSize = ((int)0x884A), - /// - /// Original was GL_DEPTH_TEXTURE_MODE = 0x884B - /// - DepthTextureMode = ((int)0x884B), - /// - /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C - /// - TextureCompareMode = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D - /// - TextureCompareFunc = ((int)0x884D), - /// - /// Original was GL_COMPARE_R_TO_TEXTURE = 0x884E - /// - CompareRToTexture = ((int)0x884E), - } - - /// - /// Not used directly. - /// - public enum Version15 : int - { - /// - /// Original was GL_FOG_COORD_SRC = 0x8450 - /// - FogCoordSrc = ((int)0x8450), - /// - /// Original was GL_FOG_COORD = 0x8451 - /// - FogCoord = ((int)0x8451), - /// - /// Original was GL_CURRENT_FOG_COORD = 0x8453 - /// - CurrentFogCoord = ((int)0x8453), - /// - /// Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454 - /// - FogCoordArrayType = ((int)0x8454), - /// - /// Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455 - /// - FogCoordArrayStride = ((int)0x8455), - /// - /// Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456 - /// - FogCoordArrayPointer = ((int)0x8456), - /// - /// Original was GL_FOG_COORD_ARRAY = 0x8457 - /// - FogCoordArray = ((int)0x8457), - /// - /// Original was GL_SRC0_RGB = 0x8580 - /// - Src0Rgb = ((int)0x8580), - /// - /// Original was GL_SRC1_RGB = 0x8581 - /// - Src1Rgb = ((int)0x8581), - /// - /// Original was GL_SRC2_RGB = 0x8582 - /// - Src2Rgb = ((int)0x8582), - /// - /// Original was GL_SRC0_ALPHA = 0x8588 - /// - Src0Alpha = ((int)0x8588), - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SRC2_ALPHA = 0x858A - /// - Src2Alpha = ((int)0x858A), - /// - /// Original was GL_BUFFER_SIZE = 0x8764 - /// - BufferSize = ((int)0x8764), - /// - /// Original was GL_BUFFER_USAGE = 0x8765 - /// - BufferUsage = ((int)0x8765), - /// - /// Original was GL_QUERY_COUNTER_BITS = 0x8864 - /// - QueryCounterBits = ((int)0x8864), - /// - /// Original was GL_CURRENT_QUERY = 0x8865 - /// - CurrentQuery = ((int)0x8865), - /// - /// Original was GL_QUERY_RESULT = 0x8866 - /// - QueryResult = ((int)0x8866), - /// - /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 - /// - QueryResultAvailable = ((int)0x8867), - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 - /// - ArrayBufferBinding = ((int)0x8894), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 - /// - ElementArrayBufferBinding = ((int)0x8895), - /// - /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 - /// - VertexArrayBufferBinding = ((int)0x8896), - /// - /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 - /// - NormalArrayBufferBinding = ((int)0x8897), - /// - /// Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 - /// - ColorArrayBufferBinding = ((int)0x8898), - /// - /// Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899 - /// - IndexArrayBufferBinding = ((int)0x8899), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A - /// - TextureCoordArrayBufferBinding = ((int)0x889A), - /// - /// Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B - /// - EdgeFlagArrayBufferBinding = ((int)0x889B), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C - /// - SecondaryColorArrayBufferBinding = ((int)0x889C), - /// - /// Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D - /// - FogCoordArrayBufferBinding = ((int)0x889D), - /// - /// Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D - /// - FogCoordinateArrayBufferBinding = ((int)0x889D), - /// - /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E - /// - WeightArrayBufferBinding = ((int)0x889E), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F - /// - VertexAttribArrayBufferBinding = ((int)0x889F), - /// - /// Original was GL_READ_ONLY = 0x88B8 - /// - ReadOnly = ((int)0x88B8), - /// - /// Original was GL_WRITE_ONLY = 0x88B9 - /// - WriteOnly = ((int)0x88B9), - /// - /// Original was GL_READ_WRITE = 0x88BA - /// - ReadWrite = ((int)0x88BA), - /// - /// Original was GL_BUFFER_ACCESS = 0x88BB - /// - BufferAccess = ((int)0x88BB), - /// - /// Original was GL_BUFFER_MAPPED = 0x88BC - /// - BufferMapped = ((int)0x88BC), - /// - /// Original was GL_BUFFER_MAP_POINTER = 0x88BD - /// - BufferMapPointer = ((int)0x88BD), - /// - /// Original was GL_STREAM_DRAW = 0x88E0 - /// - StreamDraw = ((int)0x88E0), - /// - /// Original was GL_STREAM_READ = 0x88E1 - /// - StreamRead = ((int)0x88E1), - /// - /// Original was GL_STREAM_COPY = 0x88E2 - /// - StreamCopy = ((int)0x88E2), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_STATIC_READ = 0x88E5 - /// - StaticRead = ((int)0x88E5), - /// - /// Original was GL_STATIC_COPY = 0x88E6 - /// - StaticCopy = ((int)0x88E6), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - /// - /// Original was GL_DYNAMIC_READ = 0x88E9 - /// - DynamicRead = ((int)0x88E9), - /// - /// Original was GL_DYNAMIC_COPY = 0x88EA - /// - DynamicCopy = ((int)0x88EA), - /// - /// Original was GL_SAMPLES_PASSED = 0x8914 - /// - SamplesPassed = ((int)0x8914), - } - - /// - /// Used in GL.StencilFuncSeparate - /// - public enum Version20 : int - { - /// - /// Original was GL_BLEND_EQUATION_RGB = 0x8009 - /// - BlendEquationRgb = ((int)0x8009), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 - /// - VertexAttribArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 - /// - VertexAttribArraySize = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 - /// - VertexAttribArrayStride = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 - /// - VertexAttribArrayType = ((int)0x8625), - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 - /// - CurrentVertexAttrib = ((int)0x8626), - /// - /// Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642 - /// - VertexProgramPointSize = ((int)0x8642), - /// - /// Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643 - /// - VertexProgramTwoSide = ((int)0x8643), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 - /// - VertexAttribArrayPointer = ((int)0x8645), - /// - /// Original was GL_STENCIL_BACK_FUNC = 0x8800 - /// - StencilBackFunc = ((int)0x8800), - /// - /// Original was GL_STENCIL_BACK_FAIL = 0x8801 - /// - StencilBackFail = ((int)0x8801), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 - /// - StencilBackPassDepthFail = ((int)0x8802), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 - /// - StencilBackPassDepthPass = ((int)0x8803), - /// - /// Original was GL_MAX_DRAW_BUFFERS = 0x8824 - /// - MaxDrawBuffers = ((int)0x8824), - /// - /// Original was GL_DRAW_BUFFER0 = 0x8825 - /// - DrawBuffer0 = ((int)0x8825), - /// - /// Original was GL_DRAW_BUFFER1 = 0x8826 - /// - DrawBuffer1 = ((int)0x8826), - /// - /// Original was GL_DRAW_BUFFER2 = 0x8827 - /// - DrawBuffer2 = ((int)0x8827), - /// - /// Original was GL_DRAW_BUFFER3 = 0x8828 - /// - DrawBuffer3 = ((int)0x8828), - /// - /// Original was GL_DRAW_BUFFER4 = 0x8829 - /// - DrawBuffer4 = ((int)0x8829), - /// - /// Original was GL_DRAW_BUFFER5 = 0x882A - /// - DrawBuffer5 = ((int)0x882A), - /// - /// Original was GL_DRAW_BUFFER6 = 0x882B - /// - DrawBuffer6 = ((int)0x882B), - /// - /// Original was GL_DRAW_BUFFER7 = 0x882C - /// - DrawBuffer7 = ((int)0x882C), - /// - /// Original was GL_DRAW_BUFFER8 = 0x882D - /// - DrawBuffer8 = ((int)0x882D), - /// - /// Original was GL_DRAW_BUFFER9 = 0x882E - /// - DrawBuffer9 = ((int)0x882E), - /// - /// Original was GL_DRAW_BUFFER10 = 0x882F - /// - DrawBuffer10 = ((int)0x882F), - /// - /// Original was GL_DRAW_BUFFER11 = 0x8830 - /// - DrawBuffer11 = ((int)0x8830), - /// - /// Original was GL_DRAW_BUFFER12 = 0x8831 - /// - DrawBuffer12 = ((int)0x8831), - /// - /// Original was GL_DRAW_BUFFER13 = 0x8832 - /// - DrawBuffer13 = ((int)0x8832), - /// - /// Original was GL_DRAW_BUFFER14 = 0x8833 - /// - DrawBuffer14 = ((int)0x8833), - /// - /// Original was GL_DRAW_BUFFER15 = 0x8834 - /// - DrawBuffer15 = ((int)0x8834), - /// - /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D - /// - BlendEquationAlpha = ((int)0x883D), - /// - /// Original was GL_POINT_SPRITE = 0x8861 - /// - PointSprite = ((int)0x8861), - /// - /// Original was GL_COORD_REPLACE = 0x8862 - /// - CoordReplace = ((int)0x8862), - /// - /// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 - /// - MaxVertexAttribs = ((int)0x8869), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A - /// - VertexAttribArrayNormalized = ((int)0x886A), - /// - /// Original was GL_MAX_TEXTURE_COORDS = 0x8871 - /// - MaxTextureCoords = ((int)0x8871), - /// - /// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 - /// - MaxTextureImageUnits = ((int)0x8872), - /// - /// Original was GL_FRAGMENT_SHADER = 0x8B30 - /// - FragmentShader = ((int)0x8B30), - /// - /// Original was GL_VERTEX_SHADER = 0x8B31 - /// - VertexShader = ((int)0x8B31), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 - /// - MaxFragmentUniformComponents = ((int)0x8B49), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A - /// - MaxVertexUniformComponents = ((int)0x8B4A), - /// - /// Original was GL_MAX_VARYING_FLOATS = 0x8B4B - /// - MaxVaryingFloats = ((int)0x8B4B), - /// - /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C - /// - MaxVertexTextureImageUnits = ((int)0x8B4C), - /// - /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D - /// - MaxCombinedTextureImageUnits = ((int)0x8B4D), - /// - /// Original was GL_SHADER_TYPE = 0x8B4F - /// - ShaderType = ((int)0x8B4F), - /// - /// Original was GL_FLOAT_VEC2 = 0x8B50 - /// - FloatVec2 = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3 = 0x8B51 - /// - FloatVec3 = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4 = 0x8B52 - /// - FloatVec4 = ((int)0x8B52), - /// - /// Original was GL_INT_VEC2 = 0x8B53 - /// - IntVec2 = ((int)0x8B53), - /// - /// Original was GL_INT_VEC3 = 0x8B54 - /// - IntVec3 = ((int)0x8B54), - /// - /// Original was GL_INT_VEC4 = 0x8B55 - /// - IntVec4 = ((int)0x8B55), - /// - /// Original was GL_BOOL = 0x8B56 - /// - Bool = ((int)0x8B56), - /// - /// Original was GL_BOOL_VEC2 = 0x8B57 - /// - BoolVec2 = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC3 = 0x8B58 - /// - BoolVec3 = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC4 = 0x8B59 - /// - BoolVec4 = ((int)0x8B59), - /// - /// Original was GL_FLOAT_MAT2 = 0x8B5A - /// - FloatMat2 = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3 = 0x8B5B - /// - FloatMat3 = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4 = 0x8B5C - /// - FloatMat4 = ((int)0x8B5C), - /// - /// Original was GL_SAMPLER_1D = 0x8B5D - /// - Sampler1D = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_2D = 0x8B5E - /// - Sampler2D = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_3D = 0x8B5F - /// - Sampler3D = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_CUBE = 0x8B60 - /// - SamplerCube = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 - /// - Sampler1DShadow = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 - /// - Sampler2DShadow = ((int)0x8B62), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_COMPILE_STATUS = 0x8B81 - /// - CompileStatus = ((int)0x8B81), - /// - /// Original was GL_LINK_STATUS = 0x8B82 - /// - LinkStatus = ((int)0x8B82), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_ATTACHED_SHADERS = 0x8B85 - /// - AttachedShaders = ((int)0x8B85), - /// - /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 - /// - ActiveUniforms = ((int)0x8B86), - /// - /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - /// - ActiveUniformMaxLength = ((int)0x8B87), - /// - /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 - /// - ShaderSourceLength = ((int)0x8B88), - /// - /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 - /// - ActiveAttributes = ((int)0x8B89), - /// - /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - /// - ActiveAttributeMaxLength = ((int)0x8B8A), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B - /// - FragmentShaderDerivativeHint = ((int)0x8B8B), - /// - /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C - /// - ShadingLanguageVersion = ((int)0x8B8C), - /// - /// Original was GL_CURRENT_PROGRAM = 0x8B8D - /// - CurrentProgram = ((int)0x8B8D), - /// - /// Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0 - /// - PointSpriteCoordOrigin = ((int)0x8CA0), - /// - /// Original was GL_LOWER_LEFT = 0x8CA1 - /// - LowerLeft = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT = 0x8CA2 - /// - UpperLeft = ((int)0x8CA2), - /// - /// Original was GL_STENCIL_BACK_REF = 0x8CA3 - /// - StencilBackRef = ((int)0x8CA3), - /// - /// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 - /// - StencilBackValueMask = ((int)0x8CA4), - /// - /// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 - /// - StencilBackWritemask = ((int)0x8CA5), - } - - /// - /// Not used directly. - /// - public enum Version21 : int - { - /// - /// Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F - /// - CurrentRasterSecondaryColor = ((int)0x845F), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED - /// - PixelPackBufferBinding = ((int)0x88ED), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF - /// - PixelUnpackBufferBinding = ((int)0x88EF), - /// - /// Original was GL_FLOAT_MAT2x3 = 0x8B65 - /// - FloatMat2x3 = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x4 = 0x8B66 - /// - FloatMat2x4 = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT3x2 = 0x8B67 - /// - FloatMat3x2 = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x4 = 0x8B68 - /// - FloatMat3x4 = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT4x2 = 0x8B69 - /// - FloatMat4x2 = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x3 = 0x8B6A - /// - FloatMat4x3 = ((int)0x8B6A), - /// - /// Original was GL_SRGB = 0x8C40 - /// - Srgb = ((int)0x8C40), - /// - /// Original was GL_SRGB8 = 0x8C41 - /// - Srgb8 = ((int)0x8C41), - /// - /// Original was GL_SRGB_ALPHA = 0x8C42 - /// - SrgbAlpha = ((int)0x8C42), - /// - /// Original was GL_SRGB8_ALPHA8 = 0x8C43 - /// - Srgb8Alpha8 = ((int)0x8C43), - /// - /// Original was GL_SLUMINANCE_ALPHA = 0x8C44 - /// - SluminanceAlpha = ((int)0x8C44), - /// - /// Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45 - /// - Sluminance8Alpha8 = ((int)0x8C45), - /// - /// Original was GL_SLUMINANCE = 0x8C46 - /// - Sluminance = ((int)0x8C46), - /// - /// Original was GL_SLUMINANCE8 = 0x8C47 - /// - Sluminance8 = ((int)0x8C47), - /// - /// Original was GL_COMPRESSED_SRGB = 0x8C48 - /// - CompressedSrgb = ((int)0x8C48), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 - /// - CompressedSrgbAlpha = ((int)0x8C49), - /// - /// Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A - /// - CompressedSluminance = ((int)0x8C4A), - /// - /// Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B - /// - CompressedSluminanceAlpha = ((int)0x8C4B), - } - - /// - /// Not used directly. - /// - public enum Version30 : int - { - /// - /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 - /// - ContextFlagForwardCompatibleBit = ((int)0x00000001), - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 - /// - MapInvalidateRangeBit = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 - /// - MapInvalidateBufferBit = ((int)0x0008), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 - /// - MapFlushExplicitBit = ((int)0x0010), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 - /// - MapUnsynchronizedBit = ((int)0x0020), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 - /// - InvalidFramebufferOperation = ((int)0x0506), - /// - /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 - /// - MaxClipDistances = ((int)0x0D32), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_CLIP_DISTANCE0 = 0x3000 - /// - ClipDistance0 = ((int)0x3000), - /// - /// Original was GL_CLIP_DISTANCE1 = 0x3001 - /// - ClipDistance1 = ((int)0x3001), - /// - /// Original was GL_CLIP_DISTANCE2 = 0x3002 - /// - ClipDistance2 = ((int)0x3002), - /// - /// Original was GL_CLIP_DISTANCE3 = 0x3003 - /// - ClipDistance3 = ((int)0x3003), - /// - /// Original was GL_CLIP_DISTANCE4 = 0x3004 - /// - ClipDistance4 = ((int)0x3004), - /// - /// Original was GL_CLIP_DISTANCE5 = 0x3005 - /// - ClipDistance5 = ((int)0x3005), - /// - /// Original was GL_CLIP_DISTANCE6 = 0x3006 - /// - ClipDistance6 = ((int)0x3006), - /// - /// Original was GL_CLIP_DISTANCE7 = 0x3007 - /// - ClipDistance7 = ((int)0x3007), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 - /// - FramebufferAttachmentColorEncoding = ((int)0x8210), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 - /// - FramebufferAttachmentComponentType = ((int)0x8211), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 - /// - FramebufferAttachmentRedSize = ((int)0x8212), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 - /// - FramebufferAttachmentGreenSize = ((int)0x8213), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 - /// - FramebufferAttachmentBlueSize = ((int)0x8214), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 - /// - FramebufferAttachmentAlphaSize = ((int)0x8215), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 - /// - FramebufferAttachmentDepthSize = ((int)0x8216), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 - /// - FramebufferAttachmentStencilSize = ((int)0x8217), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 - /// - FramebufferDefault = ((int)0x8218), - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 - /// - FramebufferUndefined = ((int)0x8219), - /// - /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A - /// - DepthStencilAttachment = ((int)0x821A), - /// - /// Original was GL_MAJOR_VERSION = 0x821B - /// - MajorVersion = ((int)0x821B), - /// - /// Original was GL_MINOR_VERSION = 0x821C - /// - MinorVersion = ((int)0x821C), - /// - /// Original was GL_NUM_EXTENSIONS = 0x821D - /// - NumExtensions = ((int)0x821D), - /// - /// Original was GL_CONTEXT_FLAGS = 0x821E - /// - ContextFlags = ((int)0x821E), - /// - /// Original was GL_INDEX = 0x8222 - /// - Index = ((int)0x8222), - /// - /// Original was GL_COMPRESSED_RED = 0x8225 - /// - CompressedRed = ((int)0x8225), - /// - /// Original was GL_COMPRESSED_RG = 0x8226 - /// - CompressedRg = ((int)0x8226), - /// - /// Original was GL_RG = 0x8227 - /// - Rg = ((int)0x8227), - /// - /// Original was GL_RG_INTEGER = 0x8228 - /// - RgInteger = ((int)0x8228), - /// - /// Original was GL_R8 = 0x8229 - /// - R8 = ((int)0x8229), - /// - /// Original was GL_R16 = 0x822A - /// - R16 = ((int)0x822A), - /// - /// Original was GL_RG8 = 0x822B - /// - Rg8 = ((int)0x822B), - /// - /// Original was GL_RG16 = 0x822C - /// - Rg16 = ((int)0x822C), - /// - /// Original was GL_R16F = 0x822D - /// - R16f = ((int)0x822D), - /// - /// Original was GL_R32F = 0x822E - /// - R32f = ((int)0x822E), - /// - /// Original was GL_RG16F = 0x822F - /// - Rg16f = ((int)0x822F), - /// - /// Original was GL_RG32F = 0x8230 - /// - Rg32f = ((int)0x8230), - /// - /// Original was GL_R8I = 0x8231 - /// - R8i = ((int)0x8231), - /// - /// Original was GL_R8UI = 0x8232 - /// - R8ui = ((int)0x8232), - /// - /// Original was GL_R16I = 0x8233 - /// - R16i = ((int)0x8233), - /// - /// Original was GL_R16UI = 0x8234 - /// - R16ui = ((int)0x8234), - /// - /// Original was GL_R32I = 0x8235 - /// - R32i = ((int)0x8235), - /// - /// Original was GL_R32UI = 0x8236 - /// - R32ui = ((int)0x8236), - /// - /// Original was GL_RG8I = 0x8237 - /// - Rg8i = ((int)0x8237), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16I = 0x8239 - /// - Rg16i = ((int)0x8239), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RG32I = 0x823B - /// - Rg32i = ((int)0x823B), - /// - /// Original was GL_RG32UI = 0x823C - /// - Rg32ui = ((int)0x823C), - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 - /// - MaxRenderbufferSize = ((int)0x84E8), - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - /// - /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA - /// - UnsignedInt248 = ((int)0x84FA), - /// - /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 - /// - VertexArrayBinding = ((int)0x85B5), - /// - /// Original was GL_RGBA32F = 0x8814 - /// - Rgba32f = ((int)0x8814), - /// - /// Original was GL_RGB32F = 0x8815 - /// - Rgb32f = ((int)0x8815), - /// - /// Original was GL_RGBA16F = 0x881A - /// - Rgba16f = ((int)0x881A), - /// - /// Original was GL_RGB16F = 0x881B - /// - Rgb16f = ((int)0x881B), - /// - /// Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E - /// - CompareRefToTexture = ((int)0x884E), - /// - /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 - /// - Depth24Stencil8 = ((int)0x88F0), - /// - /// Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 - /// - TextureStencilSize = ((int)0x88F1), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - /// - VertexAttribArrayInteger = ((int)0x88FD), - /// - /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF - /// - MaxArrayTextureLayers = ((int)0x88FF), - /// - /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 - /// - MinProgramTexelOffset = ((int)0x8904), - /// - /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 - /// - MaxProgramTexelOffset = ((int)0x8905), - /// - /// Original was GL_CLAMP_VERTEX_COLOR = 0x891A - /// - ClampVertexColor = ((int)0x891A), - /// - /// Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B - /// - ClampFragmentColor = ((int)0x891B), - /// - /// Original was GL_CLAMP_READ_COLOR = 0x891C - /// - ClampReadColor = ((int)0x891C), - /// - /// Original was GL_FIXED_ONLY = 0x891D - /// - FixedOnly = ((int)0x891D), - /// - /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B - /// - MaxVaryingComponents = ((int)0x8B4B), - /// - /// Original was GL_TEXTURE_RED_TYPE = 0x8C10 - /// - TextureRedType = ((int)0x8C10), - /// - /// Original was GL_TEXTURE_GREEN_TYPE = 0x8C11 - /// - TextureGreenType = ((int)0x8C11), - /// - /// Original was GL_TEXTURE_BLUE_TYPE = 0x8C12 - /// - TextureBlueType = ((int)0x8C12), - /// - /// Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13 - /// - TextureAlphaType = ((int)0x8C13), - /// - /// Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14 - /// - TextureLuminanceType = ((int)0x8C14), - /// - /// Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15 - /// - TextureIntensityType = ((int)0x8C15), - /// - /// Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16 - /// - TextureDepthType = ((int)0x8C16), - /// - /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 - /// - UnsignedNormalized = ((int)0x8C17), - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 - /// - ProxyTexture1DArray = ((int)0x8C19), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B - /// - ProxyTexture2DArray = ((int)0x8C1B), - /// - /// Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C - /// - TextureBinding1DArray = ((int)0x8C1C), - /// - /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D - /// - TextureBinding2DArray = ((int)0x8C1D), - /// - /// Original was GL_R11F_G11F_B10F = 0x8C3A - /// - R11fG11fB10f = ((int)0x8C3A), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - /// - /// Original was GL_RGB9_E5 = 0x8C3D - /// - Rgb9E5 = ((int)0x8C3D), - /// - /// Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E - /// - UnsignedInt5999Rev = ((int)0x8C3E), - /// - /// Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F - /// - TextureSharedSize = ((int)0x8C3F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 - /// - TransformFeedbackVaryingMaxLength = ((int)0x8C76), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F - /// - TransformFeedbackBufferMode = ((int)0x8C7F), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 - /// - MaxTransformFeedbackSeparateComponents = ((int)0x8C80), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 - /// - TransformFeedbackVaryings = ((int)0x8C83), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 - /// - TransformFeedbackBufferStart = ((int)0x8C84), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 - /// - TransformFeedbackBufferSize = ((int)0x8C85), - /// - /// Original was GL_PRIMITIVES_GENERATED = 0x8C87 - /// - PrimitivesGenerated = ((int)0x8C87), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 - /// - TransformFeedbackPrimitivesWritten = ((int)0x8C88), - /// - /// Original was GL_RASTERIZER_DISCARD = 0x8C89 - /// - RasterizerDiscard = ((int)0x8C89), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A - /// - MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B - /// - MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B), - /// - /// Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C - /// - InterleavedAttribs = ((int)0x8C8C), - /// - /// Original was GL_SEPARATE_ATTRIBS = 0x8C8D - /// - SeparateAttribs = ((int)0x8C8D), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F - /// - TransformFeedbackBufferBinding = ((int)0x8C8F), - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 - /// - DrawFramebufferBinding = ((int)0x8CA6), - /// - /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 - /// - FramebufferBinding = ((int)0x8CA6), - /// - /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 - /// - RenderbufferBinding = ((int)0x8CA7), - /// - /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 - /// - ReadFramebuffer = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 - /// - DrawFramebuffer = ((int)0x8CA9), - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA - /// - ReadFramebufferBinding = ((int)0x8CAA), - /// - /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB - /// - RenderbufferSamples = ((int)0x8CAB), - /// - /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC - /// - DepthComponent32f = ((int)0x8CAC), - /// - /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD - /// - Depth32fStencil8 = ((int)0x8CAD), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 - /// - FramebufferAttachmentObjectType = ((int)0x8CD0), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 - /// - FramebufferAttachmentObjectName = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 - /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 - /// - FramebufferComplete = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 - /// - FramebufferIncompleteAttachment = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB - /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC - /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD - /// - FramebufferUnsupported = ((int)0x8CDD), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF - /// - MaxColorAttachments = ((int)0x8CDF), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 - /// - ColorAttachment16 = ((int)0x8CF0), - /// - /// Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 - /// - ColorAttachment17 = ((int)0x8CF1), - /// - /// Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 - /// - ColorAttachment18 = ((int)0x8CF2), - /// - /// Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 - /// - ColorAttachment19 = ((int)0x8CF3), - /// - /// Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 - /// - ColorAttachment20 = ((int)0x8CF4), - /// - /// Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 - /// - ColorAttachment21 = ((int)0x8CF5), - /// - /// Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 - /// - ColorAttachment22 = ((int)0x8CF6), - /// - /// Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 - /// - ColorAttachment23 = ((int)0x8CF7), - /// - /// Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 - /// - ColorAttachment24 = ((int)0x8CF8), - /// - /// Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 - /// - ColorAttachment25 = ((int)0x8CF9), - /// - /// Original was GL_COLOR_ATTACHMENT26 = 0x8CFA - /// - ColorAttachment26 = ((int)0x8CFA), - /// - /// Original was GL_COLOR_ATTACHMENT27 = 0x8CFB - /// - ColorAttachment27 = ((int)0x8CFB), - /// - /// Original was GL_COLOR_ATTACHMENT28 = 0x8CFC - /// - ColorAttachment28 = ((int)0x8CFC), - /// - /// Original was GL_COLOR_ATTACHMENT29 = 0x8CFD - /// - ColorAttachment29 = ((int)0x8CFD), - /// - /// Original was GL_COLOR_ATTACHMENT30 = 0x8CFE - /// - ColorAttachment30 = ((int)0x8CFE), - /// - /// Original was GL_COLOR_ATTACHMENT31 = 0x8CFF - /// - ColorAttachment31 = ((int)0x8CFF), - /// - /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 - /// - DepthAttachment = ((int)0x8D00), - /// - /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 - /// - StencilAttachment = ((int)0x8D20), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 - /// - RenderbufferWidth = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 - /// - RenderbufferHeight = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 - /// - RenderbufferInternalFormat = ((int)0x8D44), - /// - /// Original was GL_STENCIL_INDEX1 = 0x8D46 - /// - StencilIndex1 = ((int)0x8D46), - /// - /// Original was GL_STENCIL_INDEX4 = 0x8D47 - /// - StencilIndex4 = ((int)0x8D47), - /// - /// Original was GL_STENCIL_INDEX8 = 0x8D48 - /// - StencilIndex8 = ((int)0x8D48), - /// - /// Original was GL_STENCIL_INDEX16 = 0x8D49 - /// - StencilIndex16 = ((int)0x8D49), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 - /// - RenderbufferRedSize = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 - /// - RenderbufferGreenSize = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 - /// - RenderbufferBlueSize = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 - /// - RenderbufferAlphaSize = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 - /// - RenderbufferDepthSize = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 - /// - RenderbufferStencilSize = ((int)0x8D55), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 - /// - FramebufferIncompleteMultisample = ((int)0x8D56), - /// - /// Original was GL_MAX_SAMPLES = 0x8D57 - /// - MaxSamples = ((int)0x8D57), - /// - /// Original was GL_RGBA32UI = 0x8D70 - /// - Rgba32ui = ((int)0x8D70), - /// - /// Original was GL_RGB32UI = 0x8D71 - /// - Rgb32ui = ((int)0x8D71), - /// - /// Original was GL_RGBA16UI = 0x8D76 - /// - Rgba16ui = ((int)0x8D76), - /// - /// Original was GL_RGB16UI = 0x8D77 - /// - Rgb16ui = ((int)0x8D77), - /// - /// Original was GL_RGBA8UI = 0x8D7C - /// - Rgba8ui = ((int)0x8D7C), - /// - /// Original was GL_RGB8UI = 0x8D7D - /// - Rgb8ui = ((int)0x8D7D), - /// - /// Original was GL_RGBA32I = 0x8D82 - /// - Rgba32i = ((int)0x8D82), - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83), - /// - /// Original was GL_RGBA16I = 0x8D88 - /// - Rgba16i = ((int)0x8D88), - /// - /// Original was GL_RGB16I = 0x8D89 - /// - Rgb16i = ((int)0x8D89), - /// - /// Original was GL_RGBA8I = 0x8D8E - /// - Rgba8i = ((int)0x8D8E), - /// - /// Original was GL_RGB8I = 0x8D8F - /// - Rgb8i = ((int)0x8D8F), - /// - /// Original was GL_RED_INTEGER = 0x8D94 - /// - RedInteger = ((int)0x8D94), - /// - /// Original was GL_GREEN_INTEGER = 0x8D95 - /// - GreenInteger = ((int)0x8D95), - /// - /// Original was GL_BLUE_INTEGER = 0x8D96 - /// - BlueInteger = ((int)0x8D96), - /// - /// Original was GL_ALPHA_INTEGER = 0x8D97 - /// - AlphaInteger = ((int)0x8D97), - /// - /// Original was GL_RGB_INTEGER = 0x8D98 - /// - RgbInteger = ((int)0x8D98), - /// - /// Original was GL_RGBA_INTEGER = 0x8D99 - /// - RgbaInteger = ((int)0x8D99), - /// - /// Original was GL_BGR_INTEGER = 0x8D9A - /// - BgrInteger = ((int)0x8D9A), - /// - /// Original was GL_BGRA_INTEGER = 0x8D9B - /// - BgraInteger = ((int)0x8D9B), - /// - /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD - /// - Float32UnsignedInt248Rev = ((int)0x8DAD), - /// - /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 - /// - FramebufferSrgb = ((int)0x8DB9), - /// - /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB - /// - CompressedRedRgtc1 = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC - /// - CompressedSignedRedRgtc1 = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD - /// - CompressedRgRgtc2 = ((int)0x8DBD), - /// - /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE - /// - CompressedSignedRgRgtc2 = ((int)0x8DBE), - /// - /// Original was GL_SAMPLER_1D_ARRAY = 0x8DC0 - /// - Sampler1DArray = ((int)0x8DC0), - /// - /// Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 - /// - Sampler2DArray = ((int)0x8DC1), - /// - /// Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 - /// - Sampler1DArrayShadow = ((int)0x8DC3), - /// - /// Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 - /// - Sampler2DArrayShadow = ((int)0x8DC4), - /// - /// Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 - /// - SamplerCubeShadow = ((int)0x8DC5), - /// - /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 - /// - UnsignedIntVec2 = ((int)0x8DC6), - /// - /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 - /// - UnsignedIntVec3 = ((int)0x8DC7), - /// - /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 - /// - UnsignedIntVec4 = ((int)0x8DC8), - /// - /// Original was GL_INT_SAMPLER_1D = 0x8DC9 - /// - IntSampler1D = ((int)0x8DC9), - /// - /// Original was GL_INT_SAMPLER_2D = 0x8DCA - /// - IntSampler2D = ((int)0x8DCA), - /// - /// Original was GL_INT_SAMPLER_3D = 0x8DCB - /// - IntSampler3D = ((int)0x8DCB), - /// - /// Original was GL_INT_SAMPLER_CUBE = 0x8DCC - /// - IntSamplerCube = ((int)0x8DCC), - /// - /// Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE - /// - IntSampler1DArray = ((int)0x8DCE), - /// - /// Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF - /// - IntSampler2DArray = ((int)0x8DCF), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 - /// - UnsignedIntSampler1D = ((int)0x8DD1), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 - /// - UnsignedIntSampler2D = ((int)0x8DD2), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 - /// - UnsignedIntSampler3D = ((int)0x8DD3), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 - /// - UnsignedIntSamplerCube = ((int)0x8DD4), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 - /// - UnsignedIntSampler1DArray = ((int)0x8DD6), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 - /// - UnsignedIntSampler2DArray = ((int)0x8DD7), - /// - /// Original was GL_QUERY_WAIT = 0x8E13 - /// - QueryWait = ((int)0x8E13), - /// - /// Original was GL_QUERY_NO_WAIT = 0x8E14 - /// - QueryNoWait = ((int)0x8E14), - /// - /// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 - /// - QueryByRegionWait = ((int)0x8E15), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 - /// - QueryByRegionNoWait = ((int)0x8E16), - /// - /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F - /// - BufferAccessFlags = ((int)0x911F), - /// - /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 - /// - BufferMapLength = ((int)0x9120), - /// - /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 - /// - BufferMapOffset = ((int)0x9121), - } - - /// - /// Not used directly. - /// - public enum Version31 : int - { - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5), - /// - /// Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 - /// - TextureBindingRectangle = ((int)0x84F6), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 - /// - ProxyTextureRectangle = ((int)0x84F7), - /// - /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 - /// - MaxRectangleTextureSize = ((int)0x84F8), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 - /// - UniformBufferBinding = ((int)0x8A28), - /// - /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 - /// - UniformBufferStart = ((int)0x8A29), - /// - /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A - /// - UniformBufferSize = ((int)0x8A2A), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B - /// - MaxVertexUniformBlocks = ((int)0x8A2B), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C - /// - MaxGeometryUniformBlocks = ((int)0x8A2C), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D - /// - MaxFragmentUniformBlocks = ((int)0x8A2D), - /// - /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E - /// - MaxCombinedUniformBlocks = ((int)0x8A2E), - /// - /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F - /// - MaxUniformBufferBindings = ((int)0x8A2F), - /// - /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 - /// - MaxUniformBlockSize = ((int)0x8A30), - /// - /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 - /// - MaxCombinedVertexUniformComponents = ((int)0x8A31), - /// - /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 - /// - MaxCombinedGeometryUniformComponents = ((int)0x8A32), - /// - /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 - /// - MaxCombinedFragmentUniformComponents = ((int)0x8A33), - /// - /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 - /// - UniformBufferOffsetAlignment = ((int)0x8A34), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 - /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 - /// - ActiveUniformBlocks = ((int)0x8A36), - /// - /// Original was GL_UNIFORM_TYPE = 0x8A37 - /// - UniformType = ((int)0x8A37), - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A - /// - UniformBlockIndex = ((int)0x8A3A), - /// - /// Original was GL_UNIFORM_OFFSET = 0x8A3B - /// - UniformOffset = ((int)0x8A3B), - /// - /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C - /// - UniformArrayStride = ((int)0x8A3C), - /// - /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D - /// - UniformMatrixStride = ((int)0x8A3D), - /// - /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E - /// - UniformIsRowMajor = ((int)0x8A3E), - /// - /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F - /// - UniformBlockBinding = ((int)0x8A3F), - /// - /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 - /// - UniformBlockDataSize = ((int)0x8A40), - /// - /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 - /// - UniformBlockNameLength = ((int)0x8A41), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 - /// - UniformBlockActiveUniforms = ((int)0x8A42), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 - /// - UniformBlockActiveUniformIndices = ((int)0x8A43), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 - /// - UniformBlockReferencedByVertexShader = ((int)0x8A44), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 - /// - UniformBlockReferencedByGeometryShader = ((int)0x8A45), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 - /// - UniformBlockReferencedByFragmentShader = ((int)0x8A46), - /// - /// Original was GL_SAMPLER_2D_RECT = 0x8B63 - /// - Sampler2DRect = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 - /// - Sampler2DRectShadow = ((int)0x8B64), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B - /// - MaxTextureBufferSize = ((int)0x8C2B), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C - /// - TextureBindingBuffer = ((int)0x8C2C), - /// - /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D - /// - TextureBufferDataStoreBinding = ((int)0x8C2D), - /// - /// Original was GL_SAMPLER_BUFFER = 0x8DC2 - /// - SamplerBuffer = ((int)0x8DC2), - /// - /// Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD - /// - IntSampler2DRect = ((int)0x8DCD), - /// - /// Original was GL_INT_SAMPLER_BUFFER = 0x8DD0 - /// - IntSamplerBuffer = ((int)0x8DD0), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 - /// - UnsignedIntSampler2DRect = ((int)0x8DD5), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 - /// - UnsignedIntSamplerBuffer = ((int)0x8DD8), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_R8_SNORM = 0x8F94 - /// - R8Snorm = ((int)0x8F94), - /// - /// Original was GL_RG8_SNORM = 0x8F95 - /// - Rg8Snorm = ((int)0x8F95), - /// - /// Original was GL_RGB8_SNORM = 0x8F96 - /// - Rgb8Snorm = ((int)0x8F96), - /// - /// Original was GL_RGBA8_SNORM = 0x8F97 - /// - Rgba8Snorm = ((int)0x8F97), - /// - /// Original was GL_R16_SNORM = 0x8F98 - /// - R16Snorm = ((int)0x8F98), - /// - /// Original was GL_RG16_SNORM = 0x8F99 - /// - Rg16Snorm = ((int)0x8F99), - /// - /// Original was GL_RGB16_SNORM = 0x8F9A - /// - Rgb16Snorm = ((int)0x8F9A), - /// - /// Original was GL_RGBA16_SNORM = 0x8F9B - /// - Rgba16Snorm = ((int)0x8F9B), - /// - /// Original was GL_SIGNED_NORMALIZED = 0x8F9C - /// - SignedNormalized = ((int)0x8F9C), - /// - /// Original was GL_PRIMITIVE_RESTART = 0x8F9D - /// - PrimitiveRestart = ((int)0x8F9D), - /// - /// Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E - /// - PrimitiveRestartIndex = ((int)0x8F9E), - /// - /// Original was GL_INVALID_INDEX = 0xFFFFFFFF - /// - InvalidIndex = unchecked((int)0xFFFFFFFF), - } - - /// - /// Used in GL.GetInteger64, GL.ProgramParameter - /// - public enum Version32 : int - { - /// - /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 - /// - ContextCoreProfileBit = ((int)0x00000001), - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 - /// - SyncFlushCommandsBit = ((int)0x00000001), - /// - /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 - /// - ContextCompatibilityProfileBit = ((int)0x00000002), - /// - /// Original was GL_LINES_ADJACENCY = 0x000A - /// - LinesAdjacency = ((int)0x000A), - /// - /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B - /// - LineStripAdjacency = ((int)0x000B), - /// - /// Original was GL_TRIANGLES_ADJACENCY = 0x000C - /// - TrianglesAdjacency = ((int)0x000C), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D - /// - TriangleStripAdjacency = ((int)0x000D), - /// - /// Original was GL_PROGRAM_POINT_SIZE = 0x8642 - /// - ProgramPointSize = ((int)0x8642), - /// - /// Original was GL_DEPTH_CLAMP = 0x864F - /// - DepthClamp = ((int)0x864F), - /// - /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F - /// - TextureCubeMapSeamless = ((int)0x884F), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 - /// - GeometryVerticesOut = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 - /// - GeometryInputType = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 - /// - GeometryOutputType = ((int)0x8918), - /// - /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 - /// - MaxGeometryTextureImageUnits = ((int)0x8C29), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 - /// - FramebufferAttachmentLayered = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 - /// - FramebufferIncompleteLayerTargets = ((int)0x8DA8), - /// - /// Original was GL_GEOMETRY_SHADER = 0x8DD9 - /// - GeometryShader = ((int)0x8DD9), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF - /// - MaxGeometryUniformComponents = ((int)0x8DDF), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 - /// - MaxGeometryOutputVertices = ((int)0x8DE0), - /// - /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 - /// - MaxGeometryTotalOutputComponents = ((int)0x8DE1), - /// - /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C - /// - QuadsFollowProvokingVertexConvention = ((int)0x8E4C), - /// - /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D - /// - FirstVertexConvention = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E - /// - LastVertexConvention = ((int)0x8E4E), - /// - /// Original was GL_PROVOKING_VERTEX = 0x8E4F - /// - ProvokingVertex = ((int)0x8E4F), - /// - /// Original was GL_SAMPLE_POSITION = 0x8E50 - /// - SamplePosition = ((int)0x8E50), - /// - /// Original was GL_SAMPLE_MASK = 0x8E51 - /// - SampleMask = ((int)0x8E51), - /// - /// Original was GL_SAMPLE_MASK_VALUE = 0x8E52 - /// - SampleMaskValue = ((int)0x8E52), - /// - /// Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 - /// - MaxSampleMaskWords = ((int)0x8E59), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 - /// - ProxyTexture2DMultisample = ((int)0x9101), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 - /// - ProxyTexture2DMultisampleArray = ((int)0x9103), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 - /// - TextureBinding2DMultisample = ((int)0x9104), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 - /// - TextureBinding2DMultisampleArray = ((int)0x9105), - /// - /// Original was GL_TEXTURE_SAMPLES = 0x9106 - /// - TextureSamples = ((int)0x9106), - /// - /// Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 - /// - TextureFixedSampleLocations = ((int)0x9107), - /// - /// Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 - /// - Sampler2DMultisample = ((int)0x9108), - /// - /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 - /// - IntSampler2DMultisample = ((int)0x9109), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A - /// - UnsignedIntSampler2DMultisample = ((int)0x910A), - /// - /// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B - /// - Sampler2DMultisampleArray = ((int)0x910B), - /// - /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C - /// - IntSampler2DMultisampleArray = ((int)0x910C), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D - /// - UnsignedIntSampler2DMultisampleArray = ((int)0x910D), - /// - /// Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E - /// - MaxColorTextureSamples = ((int)0x910E), - /// - /// Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F - /// - MaxDepthTextureSamples = ((int)0x910F), - /// - /// Original was GL_MAX_INTEGER_SAMPLES = 0x9110 - /// - MaxIntegerSamples = ((int)0x9110), - /// - /// Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 - /// - MaxServerWaitTimeout = ((int)0x9111), - /// - /// Original was GL_OBJECT_TYPE = 0x9112 - /// - ObjectType = ((int)0x9112), - /// - /// Original was GL_SYNC_CONDITION = 0x9113 - /// - SyncCondition = ((int)0x9113), - /// - /// Original was GL_SYNC_STATUS = 0x9114 - /// - SyncStatus = ((int)0x9114), - /// - /// Original was GL_SYNC_FLAGS = 0x9115 - /// - SyncFlags = ((int)0x9115), - /// - /// Original was GL_SYNC_FENCE = 0x9116 - /// - SyncFence = ((int)0x9116), - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 - /// - SyncGpuCommandsComplete = ((int)0x9117), - /// - /// Original was GL_UNSIGNALED = 0x9118 - /// - Unsignaled = ((int)0x9118), - /// - /// Original was GL_SIGNALED = 0x9119 - /// - Signaled = ((int)0x9119), - /// - /// Original was GL_ALREADY_SIGNALED = 0x911A - /// - AlreadySignaled = ((int)0x911A), - /// - /// Original was GL_TIMEOUT_EXPIRED = 0x911B - /// - TimeoutExpired = ((int)0x911B), - /// - /// Original was GL_CONDITION_SATISFIED = 0x911C - /// - ConditionSatisfied = ((int)0x911C), - /// - /// Original was GL_WAIT_FAILED = 0x911D - /// - WaitFailed = ((int)0x911D), - /// - /// Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 - /// - MaxVertexOutputComponents = ((int)0x9122), - /// - /// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 - /// - MaxGeometryInputComponents = ((int)0x9123), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 - /// - MaxGeometryOutputComponents = ((int)0x9124), - /// - /// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 - /// - MaxFragmentInputComponents = ((int)0x9125), - /// - /// Original was GL_CONTEXT_PROFILE_MASK = 0x9126 - /// - ContextProfileMask = ((int)0x9126), - /// - /// Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF - /// - TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum Version33 : int - { - /// - /// Original was GL_TIME_ELAPSED = 0x88BF - /// - TimeElapsed = ((int)0x88BF), - /// - /// Original was GL_SRC1_COLOR = 0x88F9 - /// - Src1Color = ((int)0x88F9), - /// - /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA - /// - OneMinusSrc1Color = ((int)0x88FA), - /// - /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB - /// - OneMinusSrc1Alpha = ((int)0x88FB), - /// - /// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC - /// - MaxDualSourceDrawBuffers = ((int)0x88FC), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE - /// - VertexAttribArrayDivisor = ((int)0x88FE), - /// - /// Original was GL_SAMPLER_BINDING = 0x8919 - /// - SamplerBinding = ((int)0x8919), - /// - /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F - /// - AnySamplesPassed = ((int)0x8C2F), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - /// - /// Original was GL_TIMESTAMP = 0x8E28 - /// - Timestamp = ((int)0x8E28), - /// - /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 - /// - TextureSwizzleR = ((int)0x8E42), - /// - /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 - /// - TextureSwizzleG = ((int)0x8E43), - /// - /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 - /// - TextureSwizzleB = ((int)0x8E44), - /// - /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 - /// - TextureSwizzleA = ((int)0x8E45), - /// - /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 - /// - TextureSwizzleRgba = ((int)0x8E46), - /// - /// Original was GL_RGB10_A2UI = 0x906F - /// - Rgb10A2ui = ((int)0x906F), - } - - /// - /// Used in GL.BlendEquation, GL.BlendFunc and 1 other function - /// - public enum Version40 : int - { - /// - /// Original was GL_QUADS = 0x0007 - /// - Quads = ((int)0x0007), - /// - /// Original was GL_PATCHES = 0x000E - /// - Patches = ((int)0x000E), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 - /// - UniformBlockReferencedByTessControlShader = ((int)0x84F0), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 - /// - UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1), - /// - /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C - /// - MaxTessControlInputComponents = ((int)0x886C), - /// - /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D - /// - MaxTessEvaluationInputComponents = ((int)0x886D), - /// - /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F - /// - GeometryShaderInvocations = ((int)0x887F), - /// - /// Original was GL_SAMPLE_SHADING = 0x8C36 - /// - SampleShading = ((int)0x8C36), - /// - /// Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37 - /// - MinSampleShadingValue = ((int)0x8C37), - /// - /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 - /// - ActiveSubroutines = ((int)0x8DE5), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 - /// - ActiveSubroutineUniforms = ((int)0x8DE6), - /// - /// Original was GL_MAX_SUBROUTINES = 0x8DE7 - /// - MaxSubroutines = ((int)0x8DE7), - /// - /// Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 - /// - MaxSubroutineUniformLocations = ((int)0x8DE8), - /// - /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E - /// - MaxCombinedTessControlUniformComponents = ((int)0x8E1E), - /// - /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F - /// - MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F), - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 - /// - TransformFeedbackBufferPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 - /// - TransformFeedbackBufferActive = ((int)0x8E24), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 - /// - TransformFeedbackBinding = ((int)0x8E25), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 - /// - ActiveSubroutineUniformLocations = ((int)0x8E47), - /// - /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 - /// - ActiveSubroutineMaxLength = ((int)0x8E48), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 - /// - ActiveSubroutineUniformMaxLength = ((int)0x8E49), - /// - /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A - /// - NumCompatibleSubroutines = ((int)0x8E4A), - /// - /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B - /// - CompatibleSubroutines = ((int)0x8E4B), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A - /// - MaxGeometryShaderInvocations = ((int)0x8E5A), - /// - /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B - /// - MinFragmentInterpolationOffset = ((int)0x8E5B), - /// - /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C - /// - MaxFragmentInterpolationOffset = ((int)0x8E5C), - /// - /// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D - /// - FragmentInterpolationOffsetBits = ((int)0x8E5D), - /// - /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E - /// - MinProgramTextureGatherOffset = ((int)0x8E5E), - /// - /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F - /// - MaxProgramTextureGatherOffset = ((int)0x8E5F), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 - /// - MaxTransformFeedbackBuffers = ((int)0x8E70), - /// - /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 - /// - MaxVertexStreams = ((int)0x8E71), - /// - /// Original was GL_PATCH_VERTICES = 0x8E72 - /// - PatchVertices = ((int)0x8E72), - /// - /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 - /// - PatchDefaultInnerLevel = ((int)0x8E73), - /// - /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 - /// - PatchDefaultOuterLevel = ((int)0x8E74), - /// - /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 - /// - TessControlOutputVertices = ((int)0x8E75), - /// - /// Original was GL_TESS_GEN_MODE = 0x8E76 - /// - TessGenMode = ((int)0x8E76), - /// - /// Original was GL_TESS_GEN_SPACING = 0x8E77 - /// - TessGenSpacing = ((int)0x8E77), - /// - /// Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 - /// - TessGenVertexOrder = ((int)0x8E78), - /// - /// Original was GL_TESS_GEN_POINT_MODE = 0x8E79 - /// - TessGenPointMode = ((int)0x8E79), - /// - /// Original was GL_ISOLINES = 0x8E7A - /// - Isolines = ((int)0x8E7A), - /// - /// Original was GL_FRACTIONAL_ODD = 0x8E7B - /// - FractionalOdd = ((int)0x8E7B), - /// - /// Original was GL_FRACTIONAL_EVEN = 0x8E7C - /// - FractionalEven = ((int)0x8E7C), - /// - /// Original was GL_MAX_PATCH_VERTICES = 0x8E7D - /// - MaxPatchVertices = ((int)0x8E7D), - /// - /// Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E - /// - MaxTessGenLevel = ((int)0x8E7E), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F - /// - MaxTessControlUniformComponents = ((int)0x8E7F), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 - /// - MaxTessEvaluationUniformComponents = ((int)0x8E80), - /// - /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 - /// - MaxTessControlTextureImageUnits = ((int)0x8E81), - /// - /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 - /// - MaxTessEvaluationTextureImageUnits = ((int)0x8E82), - /// - /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 - /// - MaxTessControlOutputComponents = ((int)0x8E83), - /// - /// Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 - /// - MaxTessPatchComponents = ((int)0x8E84), - /// - /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 - /// - MaxTessControlTotalOutputComponents = ((int)0x8E85), - /// - /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 - /// - MaxTessEvaluationOutputComponents = ((int)0x8E86), - /// - /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 - /// - TessEvaluationShader = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 - /// - TessControlShader = ((int)0x8E88), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 - /// - MaxTessControlUniformBlocks = ((int)0x8E89), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A - /// - MaxTessEvaluationUniformBlocks = ((int)0x8E8A), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 - /// - DrawIndirectBufferBinding = ((int)0x8F43), - /// - /// Original was GL_DOUBLE_MAT2 = 0x8F46 - /// - DoubleMat2 = ((int)0x8F46), - /// - /// Original was GL_DOUBLE_MAT3 = 0x8F47 - /// - DoubleMat3 = ((int)0x8F47), - /// - /// Original was GL_DOUBLE_MAT4 = 0x8F48 - /// - DoubleMat4 = ((int)0x8F48), - /// - /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 - /// - DoubleMat2x3 = ((int)0x8F49), - /// - /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A - /// - DoubleMat2x4 = ((int)0x8F4A), - /// - /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B - /// - DoubleMat3x2 = ((int)0x8F4B), - /// - /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C - /// - DoubleMat3x4 = ((int)0x8F4C), - /// - /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D - /// - DoubleMat4x2 = ((int)0x8F4D), - /// - /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E - /// - DoubleMat4x3 = ((int)0x8F4E), - /// - /// Original was GL_DOUBLE_VEC2 = 0x8FFC - /// - DoubleVec2 = ((int)0x8FFC), - /// - /// Original was GL_DOUBLE_VEC3 = 0x8FFD - /// - DoubleVec3 = ((int)0x8FFD), - /// - /// Original was GL_DOUBLE_VEC4 = 0x8FFE - /// - DoubleVec4 = ((int)0x8FFE), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - /// - TextureCubeMapArray = ((int)0x9009), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A - /// - TextureBindingCubeMapArray = ((int)0x900A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B - /// - ProxyTextureCubeMapArray = ((int)0x900B), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C - /// - SamplerCubeMapArray = ((int)0x900C), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D - /// - SamplerCubeMapArrayShadow = ((int)0x900D), - /// - /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E - /// - IntSamplerCubeMapArray = ((int)0x900E), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F - /// - UnsignedIntSamplerCubeMapArray = ((int)0x900F), - } - - /// - /// Not used directly. - /// - public enum Version41 : int - { - /// - /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 - /// - VertexShaderBit = ((int)0x00000001), - /// - /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 - /// - FragmentShaderBit = ((int)0x00000002), - /// - /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 - /// - GeometryShaderBit = ((int)0x00000004), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 - /// - TessControlShaderBit = ((int)0x00000008), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 - /// - TessEvaluationShaderBit = ((int)0x00000010), - /// - /// Original was GL_FIXED = 0x140C - /// - Fixed = ((int)0x140C), - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - /// - /// Original was GL_ACTIVE_PROGRAM = 0x8259 - /// - ActiveProgram = ((int)0x8259), - /// - /// Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A - /// - ProgramPipelineBinding = ((int)0x825A), - /// - /// Original was GL_MAX_VIEWPORTS = 0x825B - /// - MaxViewports = ((int)0x825B), - /// - /// Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C - /// - ViewportSubpixelBits = ((int)0x825C), - /// - /// Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D - /// - ViewportBoundsRange = ((int)0x825D), - /// - /// Original was GL_LAYER_PROVOKING_VERTEX = 0x825E - /// - LayerProvokingVertex = ((int)0x825E), - /// - /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F - /// - ViewportIndexProvokingVertex = ((int)0x825F), - /// - /// Original was GL_UNDEFINED_VERTEX = 0x8260 - /// - UndefinedVertex = ((int)0x8260), - /// - /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 - /// - ProgramBinaryLength = ((int)0x8741), - /// - /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE - /// - NumProgramBinaryFormats = ((int)0x87FE), - /// - /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF - /// - ProgramBinaryFormats = ((int)0x87FF), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A - /// - ImplementationColorReadType = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B - /// - ImplementationColorReadFormat = ((int)0x8B9B), - /// - /// Original was GL_RGB565 = 0x8D62 - /// - Rgb565 = ((int)0x8D62), - /// - /// Original was GL_LOW_FLOAT = 0x8DF0 - /// - LowFloat = ((int)0x8DF0), - /// - /// Original was GL_MEDIUM_FLOAT = 0x8DF1 - /// - MediumFloat = ((int)0x8DF1), - /// - /// Original was GL_HIGH_FLOAT = 0x8DF2 - /// - HighFloat = ((int)0x8DF2), - /// - /// Original was GL_LOW_INT = 0x8DF3 - /// - LowInt = ((int)0x8DF3), - /// - /// Original was GL_MEDIUM_INT = 0x8DF4 - /// - MediumInt = ((int)0x8DF4), - /// - /// Original was GL_HIGH_INT = 0x8DF5 - /// - HighInt = ((int)0x8DF5), - /// - /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 - /// - ShaderBinaryFormats = ((int)0x8DF8), - /// - /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 - /// - NumShaderBinaryFormats = ((int)0x8DF9), - /// - /// Original was GL_SHADER_COMPILER = 0x8DFA - /// - ShaderCompiler = ((int)0x8DFA), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB - /// - MaxVertexUniformVectors = ((int)0x8DFB), - /// - /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC - /// - MaxVaryingVectors = ((int)0x8DFC), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD - /// - MaxFragmentUniformVectors = ((int)0x8DFD), - /// - /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF - /// - AllShaderBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum Version42 : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 - /// - VertexAttribArrayBarrierBit = ((int)0x00000001), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 - /// - ElementArrayBarrierBit = ((int)0x00000002), - /// - /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 - /// - UniformBarrierBit = ((int)0x00000004), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 - /// - TextureFetchBarrierBit = ((int)0x00000008), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 - /// - ShaderImageAccessBarrierBit = ((int)0x00000020), - /// - /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 - /// - CommandBarrierBit = ((int)0x00000040), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 - /// - PixelBufferBarrierBit = ((int)0x00000080), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 - /// - TextureUpdateBarrierBit = ((int)0x00000100), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 - /// - BufferUpdateBarrierBit = ((int)0x00000200), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 - /// - FramebufferBarrierBit = ((int)0x00000400), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 - /// - TransformFeedbackBarrierBit = ((int)0x00000800), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 - /// - AtomicCounterBarrierBit = ((int)0x00001000), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 - /// - TransformFeedbackPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 - /// - TransformFeedbackActive = ((int)0x8E24), - /// - /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C - /// - CompressedRgbaBptcUnorm = ((int)0x8E8C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D - /// - CompressedSrgbAlphaBptcUnorm = ((int)0x8E8D), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E - /// - CompressedRgbBptcSignedFloat = ((int)0x8E8E), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F - /// - CompressedRgbBptcUnsignedFloat = ((int)0x8E8F), - /// - /// Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36 - /// - CopyReadBufferBinding = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37 - /// - CopyWriteBufferBinding = ((int)0x8F37), - /// - /// Original was GL_MAX_IMAGE_UNITS = 0x8F38 - /// - MaxImageUnits = ((int)0x8F38), - /// - /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 - /// - MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39), - /// - /// Original was GL_IMAGE_BINDING_NAME = 0x8F3A - /// - ImageBindingName = ((int)0x8F3A), - /// - /// Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B - /// - ImageBindingLevel = ((int)0x8F3B), - /// - /// Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C - /// - ImageBindingLayered = ((int)0x8F3C), - /// - /// Original was GL_IMAGE_BINDING_LAYER = 0x8F3D - /// - ImageBindingLayer = ((int)0x8F3D), - /// - /// Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E - /// - ImageBindingAccess = ((int)0x8F3E), - /// - /// Original was GL_IMAGE_1D = 0x904C - /// - Image1D = ((int)0x904C), - /// - /// Original was GL_IMAGE_2D = 0x904D - /// - Image2D = ((int)0x904D), - /// - /// Original was GL_IMAGE_3D = 0x904E - /// - Image3D = ((int)0x904E), - /// - /// Original was GL_IMAGE_2D_RECT = 0x904F - /// - Image2DRect = ((int)0x904F), - /// - /// Original was GL_IMAGE_CUBE = 0x9050 - /// - ImageCube = ((int)0x9050), - /// - /// Original was GL_IMAGE_BUFFER = 0x9051 - /// - ImageBuffer = ((int)0x9051), - /// - /// Original was GL_IMAGE_1D_ARRAY = 0x9052 - /// - Image1DArray = ((int)0x9052), - /// - /// Original was GL_IMAGE_2D_ARRAY = 0x9053 - /// - Image2DArray = ((int)0x9053), - /// - /// Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 - /// - ImageCubeMapArray = ((int)0x9054), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 - /// - Image2DMultisample = ((int)0x9055), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 - /// - Image2DMultisampleArray = ((int)0x9056), - /// - /// Original was GL_INT_IMAGE_1D = 0x9057 - /// - IntImage1D = ((int)0x9057), - /// - /// Original was GL_INT_IMAGE_2D = 0x9058 - /// - IntImage2D = ((int)0x9058), - /// - /// Original was GL_INT_IMAGE_3D = 0x9059 - /// - IntImage3D = ((int)0x9059), - /// - /// Original was GL_INT_IMAGE_2D_RECT = 0x905A - /// - IntImage2DRect = ((int)0x905A), - /// - /// Original was GL_INT_IMAGE_CUBE = 0x905B - /// - IntImageCube = ((int)0x905B), - /// - /// Original was GL_INT_IMAGE_BUFFER = 0x905C - /// - IntImageBuffer = ((int)0x905C), - /// - /// Original was GL_INT_IMAGE_1D_ARRAY = 0x905D - /// - IntImage1DArray = ((int)0x905D), - /// - /// Original was GL_INT_IMAGE_2D_ARRAY = 0x905E - /// - IntImage2DArray = ((int)0x905E), - /// - /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F - /// - IntImageCubeMapArray = ((int)0x905F), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 - /// - IntImage2DMultisample = ((int)0x9060), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 - /// - IntImage2DMultisampleArray = ((int)0x9061), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 - /// - UnsignedIntImage1D = ((int)0x9062), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 - /// - UnsignedIntImage2D = ((int)0x9063), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 - /// - UnsignedIntImage3D = ((int)0x9064), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 - /// - UnsignedIntImage2DRect = ((int)0x9065), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 - /// - UnsignedIntImageCube = ((int)0x9066), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 - /// - UnsignedIntImageBuffer = ((int)0x9067), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 - /// - UnsignedIntImage1DArray = ((int)0x9068), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 - /// - UnsignedIntImage2DArray = ((int)0x9069), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A - /// - UnsignedIntImageCubeMapArray = ((int)0x906A), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B - /// - UnsignedIntImage2DMultisample = ((int)0x906B), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C - /// - UnsignedIntImage2DMultisampleArray = ((int)0x906C), - /// - /// Original was GL_MAX_IMAGE_SAMPLES = 0x906D - /// - MaxImageSamples = ((int)0x906D), - /// - /// Original was GL_IMAGE_BINDING_FORMAT = 0x906E - /// - ImageBindingFormat = ((int)0x906E), - /// - /// Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC - /// - MinMapBufferAlignment = ((int)0x90BC), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 - /// - ImageFormatCompatibilityType = ((int)0x90C7), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8 - /// - ImageFormatCompatibilityBySize = ((int)0x90C8), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9 - /// - ImageFormatCompatibilityByClass = ((int)0x90C9), - /// - /// Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA - /// - MaxVertexImageUniforms = ((int)0x90CA), - /// - /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB - /// - MaxTessControlImageUniforms = ((int)0x90CB), - /// - /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC - /// - MaxTessEvaluationImageUniforms = ((int)0x90CC), - /// - /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD - /// - MaxGeometryImageUniforms = ((int)0x90CD), - /// - /// Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE - /// - MaxFragmentImageUniforms = ((int)0x90CE), - /// - /// Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF - /// - MaxCombinedImageUniforms = ((int)0x90CF), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 - /// - UnpackCompressedBlockWidth = ((int)0x9127), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 - /// - UnpackCompressedBlockHeight = ((int)0x9128), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 - /// - UnpackCompressedBlockDepth = ((int)0x9129), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A - /// - UnpackCompressedBlockSize = ((int)0x912A), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B - /// - PackCompressedBlockWidth = ((int)0x912B), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C - /// - PackCompressedBlockHeight = ((int)0x912C), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D - /// - PackCompressedBlockDepth = ((int)0x912D), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E - /// - PackCompressedBlockSize = ((int)0x912E), - /// - /// Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F - /// - TextureImmutableFormat = ((int)0x912F), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 - /// - AtomicCounterBufferBinding = ((int)0x92C1), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2 - /// - AtomicCounterBufferStart = ((int)0x92C2), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 - /// - AtomicCounterBufferSize = ((int)0x92C3), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 - /// - AtomicCounterBufferDataSize = ((int)0x92C4), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 - /// - AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 - /// - AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 - /// - AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 - /// - AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 - /// - AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA - /// - AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB - /// - AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB), - /// - /// Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC - /// - MaxVertexAtomicCounterBuffers = ((int)0x92CC), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD - /// - MaxTessControlAtomicCounterBuffers = ((int)0x92CD), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE - /// - MaxTessEvaluationAtomicCounterBuffers = ((int)0x92CE), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF - /// - MaxGeometryAtomicCounterBuffers = ((int)0x92CF), - /// - /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 - /// - MaxFragmentAtomicCounterBuffers = ((int)0x92D0), - /// - /// Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 - /// - MaxCombinedAtomicCounterBuffers = ((int)0x92D1), - /// - /// Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 - /// - MaxVertexAtomicCounters = ((int)0x92D2), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 - /// - MaxTessControlAtomicCounters = ((int)0x92D3), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 - /// - MaxTessEvaluationAtomicCounters = ((int)0x92D4), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 - /// - MaxGeometryAtomicCounters = ((int)0x92D5), - /// - /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 - /// - MaxFragmentAtomicCounters = ((int)0x92D6), - /// - /// Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 - /// - MaxCombinedAtomicCounters = ((int)0x92D7), - /// - /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 - /// - MaxAtomicCounterBufferSize = ((int)0x92D8), - /// - /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 - /// - ActiveAtomicCounterBuffers = ((int)0x92D9), - /// - /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA - /// - UniformAtomicCounterBufferIndex = ((int)0x92DA), - /// - /// Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB - /// - UnsignedIntAtomicCounter = ((int)0x92DB), - /// - /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC - /// - MaxAtomicCounterBufferBindings = ((int)0x92DC), - /// - /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 - /// - NumSampleCounts = ((int)0x9380), - /// - /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF - /// - AllBarrierBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum Version43 : int - { - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 - /// - ContextFlagDebugBit = ((int)0x00000002), - /// - /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 - /// - ComputeShaderBit = ((int)0x00000020), - /// - /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 - /// - ShaderStorageBarrierBit = ((int)0x00002000), - /// - /// Original was GL_STACK_OVERFLOW = 0x0503 - /// - StackOverflow = ((int)0x0503), - /// - /// Original was GL_STACK_UNDERFLOW = 0x0504 - /// - StackUnderflow = ((int)0x0504), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 - /// - DebugOutputSynchronous = ((int)0x8242), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 - /// - DebugNextLoggedMessageLength = ((int)0x8243), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 - /// - DebugCallbackFunction = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 - /// - DebugCallbackUserParam = ((int)0x8245), - /// - /// Original was GL_DEBUG_SOURCE_API = 0x8246 - /// - DebugSourceApi = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 - /// - DebugSourceWindowSystem = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 - /// - DebugSourceShaderCompiler = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B - /// - DebugSourceOther = ((int)0x824B), - /// - /// Original was GL_DEBUG_TYPE_ERROR = 0x824C - /// - DebugTypeError = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D - /// - DebugTypeDeprecatedBehavior = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E - /// - DebugTypeUndefinedBehavior = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F - /// - DebugTypePortability = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 - /// - DebugTypePerformance = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 - /// - DebugTypeOther = ((int)0x8251), - /// - /// Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 - /// - MaxComputeSharedMemorySize = ((int)0x8262), - /// - /// Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 - /// - MaxComputeUniformComponents = ((int)0x8263), - /// - /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 - /// - MaxComputeAtomicCounterBuffers = ((int)0x8264), - /// - /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 - /// - MaxComputeAtomicCounters = ((int)0x8265), - /// - /// Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 - /// - MaxCombinedComputeUniformComponents = ((int)0x8266), - /// - /// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 - /// - ComputeWorkGroupSize = ((int)0x8267), - /// - /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 - /// - DebugTypeMarker = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 - /// - DebugTypePushGroup = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A - /// - DebugTypePopGroup = ((int)0x826A), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B - /// - DebugSeverityNotification = ((int)0x826B), - /// - /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C - /// - MaxDebugGroupStackDepth = ((int)0x826C), - /// - /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D - /// - DebugGroupStackDepth = ((int)0x826D), - /// - /// Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E - /// - MaxUniformLocations = ((int)0x826E), - /// - /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F - /// - InternalformatSupported = ((int)0x826F), - /// - /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 - /// - InternalformatPreferred = ((int)0x8270), - /// - /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 - /// - InternalformatRedSize = ((int)0x8271), - /// - /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 - /// - InternalformatGreenSize = ((int)0x8272), - /// - /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 - /// - InternalformatBlueSize = ((int)0x8273), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 - /// - InternalformatAlphaSize = ((int)0x8274), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 - /// - InternalformatDepthSize = ((int)0x8275), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 - /// - InternalformatStencilSize = ((int)0x8276), - /// - /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 - /// - InternalformatSharedSize = ((int)0x8277), - /// - /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 - /// - InternalformatRedType = ((int)0x8278), - /// - /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 - /// - InternalformatGreenType = ((int)0x8279), - /// - /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A - /// - InternalformatBlueType = ((int)0x827A), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B - /// - InternalformatAlphaType = ((int)0x827B), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C - /// - InternalformatDepthType = ((int)0x827C), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D - /// - InternalformatStencilType = ((int)0x827D), - /// - /// Original was GL_MAX_WIDTH = 0x827E - /// - MaxWidth = ((int)0x827E), - /// - /// Original was GL_MAX_HEIGHT = 0x827F - /// - MaxHeight = ((int)0x827F), - /// - /// Original was GL_MAX_DEPTH = 0x8280 - /// - MaxDepth = ((int)0x8280), - /// - /// Original was GL_MAX_LAYERS = 0x8281 - /// - MaxLayers = ((int)0x8281), - /// - /// Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 - /// - MaxCombinedDimensions = ((int)0x8282), - /// - /// Original was GL_COLOR_COMPONENTS = 0x8283 - /// - ColorComponents = ((int)0x8283), - /// - /// Original was GL_DEPTH_COMPONENTS = 0x8284 - /// - DepthComponents = ((int)0x8284), - /// - /// Original was GL_STENCIL_COMPONENTS = 0x8285 - /// - StencilComponents = ((int)0x8285), - /// - /// Original was GL_COLOR_RENDERABLE = 0x8286 - /// - ColorRenderable = ((int)0x8286), - /// - /// Original was GL_DEPTH_RENDERABLE = 0x8287 - /// - DepthRenderable = ((int)0x8287), - /// - /// Original was GL_STENCIL_RENDERABLE = 0x8288 - /// - StencilRenderable = ((int)0x8288), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 - /// - FramebufferRenderable = ((int)0x8289), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A - /// - FramebufferRenderableLayered = ((int)0x828A), - /// - /// Original was GL_FRAMEBUFFER_BLEND = 0x828B - /// - FramebufferBlend = ((int)0x828B), - /// - /// Original was GL_READ_PIXELS = 0x828C - /// - ReadPixels = ((int)0x828C), - /// - /// Original was GL_READ_PIXELS_FORMAT = 0x828D - /// - ReadPixelsFormat = ((int)0x828D), - /// - /// Original was GL_READ_PIXELS_TYPE = 0x828E - /// - ReadPixelsType = ((int)0x828E), - /// - /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F - /// - TextureImageFormat = ((int)0x828F), - /// - /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 - /// - TextureImageType = ((int)0x8290), - /// - /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 - /// - GetTextureImageFormat = ((int)0x8291), - /// - /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 - /// - GetTextureImageType = ((int)0x8292), - /// - /// Original was GL_MIPMAP = 0x8293 - /// - Mipmap = ((int)0x8293), - /// - /// Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 - /// - ManualGenerateMipmap = ((int)0x8294), - /// - /// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 - /// - AutoGenerateMipmap = ((int)0x8295), - /// - /// Original was GL_COLOR_ENCODING = 0x8296 - /// - ColorEncoding = ((int)0x8296), - /// - /// Original was GL_SRGB_READ = 0x8297 - /// - SrgbRead = ((int)0x8297), - /// - /// Original was GL_SRGB_WRITE = 0x8298 - /// - SrgbWrite = ((int)0x8298), - /// - /// Original was GL_FILTER = 0x829A - /// - Filter = ((int)0x829A), - /// - /// Original was GL_VERTEX_TEXTURE = 0x829B - /// - VertexTexture = ((int)0x829B), - /// - /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C - /// - TessControlTexture = ((int)0x829C), - /// - /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D - /// - TessEvaluationTexture = ((int)0x829D), - /// - /// Original was GL_GEOMETRY_TEXTURE = 0x829E - /// - GeometryTexture = ((int)0x829E), - /// - /// Original was GL_FRAGMENT_TEXTURE = 0x829F - /// - FragmentTexture = ((int)0x829F), - /// - /// Original was GL_COMPUTE_TEXTURE = 0x82A0 - /// - ComputeTexture = ((int)0x82A0), - /// - /// Original was GL_TEXTURE_SHADOW = 0x82A1 - /// - TextureShadow = ((int)0x82A1), - /// - /// Original was GL_TEXTURE_GATHER = 0x82A2 - /// - TextureGather = ((int)0x82A2), - /// - /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 - /// - TextureGatherShadow = ((int)0x82A3), - /// - /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 - /// - ShaderImageLoad = ((int)0x82A4), - /// - /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 - /// - ShaderImageStore = ((int)0x82A5), - /// - /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 - /// - ShaderImageAtomic = ((int)0x82A6), - /// - /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 - /// - ImageTexelSize = ((int)0x82A7), - /// - /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 - /// - ImageCompatibilityClass = ((int)0x82A8), - /// - /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 - /// - ImagePixelFormat = ((int)0x82A9), - /// - /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA - /// - ImagePixelType = ((int)0x82AA), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC - /// - SimultaneousTextureAndDepthTest = ((int)0x82AC), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD - /// - SimultaneousTextureAndStencilTest = ((int)0x82AD), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE - /// - SimultaneousTextureAndDepthWrite = ((int)0x82AE), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF - /// - SimultaneousTextureAndStencilWrite = ((int)0x82AF), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 - /// - TextureCompressedBlockWidth = ((int)0x82B1), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 - /// - TextureCompressedBlockHeight = ((int)0x82B2), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 - /// - TextureCompressedBlockSize = ((int)0x82B3), - /// - /// Original was GL_CLEAR_BUFFER = 0x82B4 - /// - ClearBuffer = ((int)0x82B4), - /// - /// Original was GL_TEXTURE_VIEW = 0x82B5 - /// - TextureView = ((int)0x82B5), - /// - /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 - /// - ViewCompatibilityClass = ((int)0x82B6), - /// - /// Original was GL_FULL_SUPPORT = 0x82B7 - /// - FullSupport = ((int)0x82B7), - /// - /// Original was GL_CAVEAT_SUPPORT = 0x82B8 - /// - CaveatSupport = ((int)0x82B8), - /// - /// Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9 - /// - ImageClass4X32 = ((int)0x82B9), - /// - /// Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA - /// - ImageClass2X32 = ((int)0x82BA), - /// - /// Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB - /// - ImageClass1X32 = ((int)0x82BB), - /// - /// Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC - /// - ImageClass4X16 = ((int)0x82BC), - /// - /// Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD - /// - ImageClass2X16 = ((int)0x82BD), - /// - /// Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE - /// - ImageClass1X16 = ((int)0x82BE), - /// - /// Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF - /// - ImageClass4X8 = ((int)0x82BF), - /// - /// Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0 - /// - ImageClass2X8 = ((int)0x82C0), - /// - /// Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1 - /// - ImageClass1X8 = ((int)0x82C1), - /// - /// Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2 - /// - ImageClass111110 = ((int)0x82C2), - /// - /// Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3 - /// - ImageClass1010102 = ((int)0x82C3), - /// - /// Original was GL_VIEW_CLASS_128_BITS = 0x82C4 - /// - ViewClass128Bits = ((int)0x82C4), - /// - /// Original was GL_VIEW_CLASS_96_BITS = 0x82C5 - /// - ViewClass96Bits = ((int)0x82C5), - /// - /// Original was GL_VIEW_CLASS_64_BITS = 0x82C6 - /// - ViewClass64Bits = ((int)0x82C6), - /// - /// Original was GL_VIEW_CLASS_48_BITS = 0x82C7 - /// - ViewClass48Bits = ((int)0x82C7), - /// - /// Original was GL_VIEW_CLASS_32_BITS = 0x82C8 - /// - ViewClass32Bits = ((int)0x82C8), - /// - /// Original was GL_VIEW_CLASS_24_BITS = 0x82C9 - /// - ViewClass24Bits = ((int)0x82C9), - /// - /// Original was GL_VIEW_CLASS_16_BITS = 0x82CA - /// - ViewClass16Bits = ((int)0x82CA), - /// - /// Original was GL_VIEW_CLASS_8_BITS = 0x82CB - /// - ViewClass8Bits = ((int)0x82CB), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC - /// - ViewClassS3tcDxt1Rgb = ((int)0x82CC), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD - /// - ViewClassS3tcDxt1Rgba = ((int)0x82CD), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE - /// - ViewClassS3tcDxt3Rgba = ((int)0x82CE), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF - /// - ViewClassS3tcDxt5Rgba = ((int)0x82CF), - /// - /// Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0 - /// - ViewClassRgtc1Red = ((int)0x82D0), - /// - /// Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1 - /// - ViewClassRgtc2Rg = ((int)0x82D1), - /// - /// Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2 - /// - ViewClassBptcUnorm = ((int)0x82D2), - /// - /// Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3 - /// - ViewClassBptcFloat = ((int)0x82D3), - /// - /// Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4 - /// - VertexAttribBinding = ((int)0x82D4), - /// - /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 - /// - VertexAttribRelativeOffset = ((int)0x82D5), - /// - /// Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6 - /// - VertexBindingDivisor = ((int)0x82D6), - /// - /// Original was GL_VERTEX_BINDING_OFFSET = 0x82D7 - /// - VertexBindingOffset = ((int)0x82D7), - /// - /// Original was GL_VERTEX_BINDING_STRIDE = 0x82D8 - /// - VertexBindingStride = ((int)0x82D8), - /// - /// Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9 - /// - MaxVertexAttribRelativeOffset = ((int)0x82D9), - /// - /// Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA - /// - MaxVertexAttribBindings = ((int)0x82DA), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB - /// - TextureViewMinLevel = ((int)0x82DB), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC - /// - TextureViewNumLevels = ((int)0x82DC), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD - /// - TextureViewMinLayer = ((int)0x82DD), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE - /// - TextureViewNumLayers = ((int)0x82DE), - /// - /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF - /// - TextureImmutableLevels = ((int)0x82DF), - /// - /// Original was GL_BUFFER = 0x82E0 - /// - Buffer = ((int)0x82E0), - /// - /// Original was GL_SHADER = 0x82E1 - /// - Shader = ((int)0x82E1), - /// - /// Original was GL_PROGRAM = 0x82E2 - /// - Program = ((int)0x82E2), - /// - /// Original was GL_QUERY = 0x82E3 - /// - Query = ((int)0x82E3), - /// - /// Original was GL_PROGRAM_PIPELINE = 0x82E4 - /// - ProgramPipeline = ((int)0x82E4), - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_DISPLAY_LIST = 0x82E7 - /// - DisplayList = ((int)0x82E7), - /// - /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 - /// - MaxLabelLength = ((int)0x82E8), - /// - /// Original was GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9 - /// - NumShadingLanguageVersions = ((int)0x82E9), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E - /// - VertexAttribArrayLong = ((int)0x874E), - /// - /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 - /// - PrimitiveRestartFixedIndex = ((int)0x8D69), - /// - /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A - /// - AnySamplesPassedConservative = ((int)0x8D6A), - /// - /// Original was GL_MAX_ELEMENT_INDEX = 0x8D6B - /// - MaxElementIndex = ((int)0x8D6B), - /// - /// Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39 - /// - MaxCombinedShaderOutputResources = ((int)0x8F39), - /// - /// Original was GL_VERTEX_BINDING_BUFFER = 0x8F4F - /// - VertexBindingBuffer = ((int)0x8F4F), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3 - /// - ShaderStorageBufferBinding = ((int)0x90D3), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4 - /// - ShaderStorageBufferStart = ((int)0x90D4), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5 - /// - ShaderStorageBufferSize = ((int)0x90D5), - /// - /// Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6 - /// - MaxVertexShaderStorageBlocks = ((int)0x90D6), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7 - /// - MaxGeometryShaderStorageBlocks = ((int)0x90D7), - /// - /// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8 - /// - MaxTessControlShaderStorageBlocks = ((int)0x90D8), - /// - /// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9 - /// - MaxTessEvaluationShaderStorageBlocks = ((int)0x90D9), - /// - /// Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA - /// - MaxFragmentShaderStorageBlocks = ((int)0x90DA), - /// - /// Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB - /// - MaxComputeShaderStorageBlocks = ((int)0x90DB), - /// - /// Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC - /// - MaxCombinedShaderStorageBlocks = ((int)0x90DC), - /// - /// Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD - /// - MaxShaderStorageBufferBindings = ((int)0x90DD), - /// - /// Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE - /// - MaxShaderStorageBlockSize = ((int)0x90DE), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF - /// - ShaderStorageBufferOffsetAlignment = ((int)0x90DF), - /// - /// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA - /// - DepthStencilTextureMode = ((int)0x90EA), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB - /// - MaxComputeWorkGroupInvocations = ((int)0x90EB), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC - /// - UniformBlockReferencedByComputeShader = ((int)0x90EC), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED - /// - AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF - /// - DispatchIndirectBufferBinding = ((int)0x90EF), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 - /// - MaxDebugMessageLength = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 - /// - MaxDebugLoggedMessages = ((int)0x9144), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 - /// - DebugLoggedMessages = ((int)0x9145), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 - /// - DebugSeverityHigh = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 - /// - DebugSeverityMedium = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 - /// - DebugSeverityLow = ((int)0x9148), - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D - /// - TextureBufferOffset = ((int)0x919D), - /// - /// Original was GL_TEXTURE_BUFFER_SIZE = 0x919E - /// - TextureBufferSize = ((int)0x919E), - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F - /// - TextureBufferOffsetAlignment = ((int)0x919F), - /// - /// Original was GL_COMPUTE_SHADER = 0x91B9 - /// - ComputeShader = ((int)0x91B9), - /// - /// Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB - /// - MaxComputeUniformBlocks = ((int)0x91BB), - /// - /// Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC - /// - MaxComputeTextureImageUnits = ((int)0x91BC), - /// - /// Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD - /// - MaxComputeImageUniforms = ((int)0x91BD), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE - /// - MaxComputeWorkGroupCount = ((int)0x91BE), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF - /// - MaxComputeWorkGroupSize = ((int)0x91BF), - /// - /// Original was GL_COMPRESSED_R11_EAC = 0x9270 - /// - CompressedR11Eac = ((int)0x9270), - /// - /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 - /// - CompressedSignedR11Eac = ((int)0x9271), - /// - /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 - /// - CompressedRg11Eac = ((int)0x9272), - /// - /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 - /// - CompressedSignedRg11Eac = ((int)0x9273), - /// - /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 - /// - CompressedRgb8Etc2 = ((int)0x9274), - /// - /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 - /// - CompressedSrgb8Etc2 = ((int)0x9275), - /// - /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 - /// - CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276), - /// - /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 - /// - CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277), - /// - /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 - /// - CompressedRgba8Etc2Eac = ((int)0x9278), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 - /// - CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279), - /// - /// Original was GL_DEBUG_OUTPUT = 0x92E0 - /// - DebugOutput = ((int)0x92E0), - /// - /// Original was GL_UNIFORM = 0x92E1 - /// - Uniform = ((int)0x92E1), - /// - /// Original was GL_UNIFORM_BLOCK = 0x92E2 - /// - UniformBlock = ((int)0x92E2), - /// - /// Original was GL_PROGRAM_INPUT = 0x92E3 - /// - ProgramInput = ((int)0x92E3), - /// - /// Original was GL_PROGRAM_OUTPUT = 0x92E4 - /// - ProgramOutput = ((int)0x92E4), - /// - /// Original was GL_BUFFER_VARIABLE = 0x92E5 - /// - BufferVariable = ((int)0x92E5), - /// - /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 - /// - ShaderStorageBlock = ((int)0x92E6), - /// - /// Original was GL_IS_PER_PATCH = 0x92E7 - /// - IsPerPatch = ((int)0x92E7), - /// - /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 - /// - VertexSubroutine = ((int)0x92E8), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 - /// - TessControlSubroutine = ((int)0x92E9), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA - /// - TessEvaluationSubroutine = ((int)0x92EA), - /// - /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB - /// - GeometrySubroutine = ((int)0x92EB), - /// - /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC - /// - FragmentSubroutine = ((int)0x92EC), - /// - /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED - /// - ComputeSubroutine = ((int)0x92ED), - /// - /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE - /// - VertexSubroutineUniform = ((int)0x92EE), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF - /// - TessControlSubroutineUniform = ((int)0x92EF), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 - /// - TessEvaluationSubroutineUniform = ((int)0x92F0), - /// - /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 - /// - GeometrySubroutineUniform = ((int)0x92F1), - /// - /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 - /// - FragmentSubroutineUniform = ((int)0x92F2), - /// - /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 - /// - ComputeSubroutineUniform = ((int)0x92F3), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 - /// - TransformFeedbackVarying = ((int)0x92F4), - /// - /// Original was GL_ACTIVE_RESOURCES = 0x92F5 - /// - ActiveResources = ((int)0x92F5), - /// - /// Original was GL_MAX_NAME_LENGTH = 0x92F6 - /// - MaxNameLength = ((int)0x92F6), - /// - /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 - /// - MaxNumActiveVariables = ((int)0x92F7), - /// - /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 - /// - MaxNumCompatibleSubroutines = ((int)0x92F8), - /// - /// Original was GL_NAME_LENGTH = 0x92F9 - /// - NameLength = ((int)0x92F9), - /// - /// Original was GL_TYPE = 0x92FA - /// - Type = ((int)0x92FA), - /// - /// Original was GL_ARRAY_SIZE = 0x92FB - /// - ArraySize = ((int)0x92FB), - /// - /// Original was GL_OFFSET = 0x92FC - /// - Offset = ((int)0x92FC), - /// - /// Original was GL_BLOCK_INDEX = 0x92FD - /// - BlockIndex = ((int)0x92FD), - /// - /// Original was GL_ARRAY_STRIDE = 0x92FE - /// - ArrayStride = ((int)0x92FE), - /// - /// Original was GL_MATRIX_STRIDE = 0x92FF - /// - MatrixStride = ((int)0x92FF), - /// - /// Original was GL_IS_ROW_MAJOR = 0x9300 - /// - IsRowMajor = ((int)0x9300), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 - /// - AtomicCounterBufferIndex = ((int)0x9301), - /// - /// Original was GL_BUFFER_BINDING = 0x9302 - /// - BufferBinding = ((int)0x9302), - /// - /// Original was GL_BUFFER_DATA_SIZE = 0x9303 - /// - BufferDataSize = ((int)0x9303), - /// - /// Original was GL_NUM_ACTIVE_VARIABLES = 0x9304 - /// - NumActiveVariables = ((int)0x9304), - /// - /// Original was GL_ACTIVE_VARIABLES = 0x9305 - /// - ActiveVariables = ((int)0x9305), - /// - /// Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 - /// - ReferencedByVertexShader = ((int)0x9306), - /// - /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 - /// - ReferencedByTessControlShader = ((int)0x9307), - /// - /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 - /// - ReferencedByTessEvaluationShader = ((int)0x9308), - /// - /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 - /// - ReferencedByGeometryShader = ((int)0x9309), - /// - /// Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A - /// - ReferencedByFragmentShader = ((int)0x930A), - /// - /// Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B - /// - ReferencedByComputeShader = ((int)0x930B), - /// - /// Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C - /// - TopLevelArraySize = ((int)0x930C), - /// - /// Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D - /// - TopLevelArrayStride = ((int)0x930D), - /// - /// Original was GL_LOCATION = 0x930E - /// - Location = ((int)0x930E), - /// - /// Original was GL_LOCATION_INDEX = 0x930F - /// - LocationIndex = ((int)0x930F), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - /// - FramebufferDefaultWidth = ((int)0x9310), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - /// - FramebufferDefaultHeight = ((int)0x9311), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - /// - FramebufferDefaultLayers = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - /// - FramebufferDefaultSamples = ((int)0x9313), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314), - /// - /// Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315 - /// - MaxFramebufferWidth = ((int)0x9315), - /// - /// Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316 - /// - MaxFramebufferHeight = ((int)0x9316), - /// - /// Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317 - /// - MaxFramebufferLayers = ((int)0x9317), - /// - /// Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318 - /// - MaxFramebufferSamples = ((int)0x9318), - } - - /// - /// Not used directly. - /// - public enum Version44 : int - { - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 - /// - ClientMappedBufferBarrierBit = ((int)0x00004000), - /// - /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 - /// - QueryBufferBarrierBit = ((int)0x00008000), - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 - /// - MapPersistentBit = ((int)0x0040), - /// - /// Original was GL_MAP_COHERENT_BIT = 0x0080 - /// - MapCoherentBit = ((int)0x0080), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 - /// - DynamicStorageBit = ((int)0x0100), - /// - /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 - /// - ClientStorageBit = ((int)0x0200), - /// - /// Original was GL_STENCIL_INDEX = 0x1901 - /// - StencilIndex = ((int)0x1901), - /// - /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F - /// - BufferImmutableStorage = ((int)0x821F), - /// - /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 - /// - BufferStorageFlags = ((int)0x8220), - /// - /// Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221 - /// - PrimitiveRestartForPatchesSupported = ((int)0x8221), - /// - /// Original was GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5 - /// - MaxVertexAttribStride = ((int)0x82E5), - /// - /// Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743 - /// - MirrorClampToEdge = ((int)0x8743), - /// - /// Original was GL_TEXTURE_BUFFER_BINDING = 0x8C2A - /// - TextureBufferBinding = ((int)0x8C2A), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_STENCIL_INDEX8 = 0x8D48 - /// - StencilIndex8 = ((int)0x8D48), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_QUERY_BUFFER_BINDING = 0x9193 - /// - QueryBufferBinding = ((int)0x9193), - /// - /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 - /// - QueryResultNoWait = ((int)0x9194), - /// - /// Original was GL_LOCATION_COMPONENT = 0x934A - /// - LocationComponent = ((int)0x934A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B - /// - TransformFeedbackBufferIndex = ((int)0x934B), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C - /// - TransformFeedbackBufferStride = ((int)0x934C), - /// - /// Original was GL_CLEAR_TEXTURE = 0x9365 - /// - ClearTexture = ((int)0x9365), - } - - /// - /// Not used directly. - /// - public enum Version45 : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004 - /// - ContextFlagRobustAccessBit = ((int)0x00000004), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_CONTEXT_LOST = 0x0507 - /// - ContextLost = ((int)0x0507), - /// - /// Original was GL_TEXTURE_TARGET = 0x1006 - /// - TextureTarget = ((int)0x1006), - /// - /// Original was GL_TEXTURE_BINDING_1D = 0x8068 - /// - TextureBinding1D = ((int)0x8068), - /// - /// Original was GL_TEXTURE_BINDING_2D = 0x8069 - /// - TextureBinding2D = ((int)0x8069), - /// - /// Original was GL_TEXTURE_BINDING_3D = 0x806A - /// - TextureBinding3D = ((int)0x806A), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252 - /// - LoseContextOnReset = ((int)0x8252), - /// - /// Original was GL_GUILTY_CONTEXT_RESET = 0x8253 - /// - GuiltyContextReset = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 - /// - InnocentContextReset = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 - /// - UnknownContextReset = ((int)0x8255), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256 - /// - ResetNotificationStrategy = ((int)0x8256), - /// - /// Original was GL_NO_RESET_NOTIFICATION = 0x8261 - /// - NoResetNotification = ((int)0x8261), - /// - /// Original was GL_QUERY_TARGET = 0x82EA - /// - QueryTarget = ((int)0x82EA), - /// - /// Original was GL_MAX_CULL_DISTANCES = 0x82F9 - /// - MaxCullDistances = ((int)0x82F9), - /// - /// Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA - /// - MaxCombinedClipAndCullDistances = ((int)0x82FA), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB - /// - ContextReleaseBehavior = ((int)0x82FB), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC - /// - ContextReleaseBehaviorFlush = ((int)0x82FC), - /// - /// Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 - /// - TextureBindingRectangle = ((int)0x84F6), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 - /// - TextureBindingCubeMap = ((int)0x8514), - /// - /// Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C - /// - TextureBinding1DArray = ((int)0x8C1C), - /// - /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D - /// - TextureBinding2DArray = ((int)0x8C1D), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C - /// - TextureBindingBuffer = ((int)0x8C2C), - /// - /// Original was GL_LOWER_LEFT = 0x8CA1 - /// - LowerLeft = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT = 0x8CA2 - /// - UpperLeft = ((int)0x8CA2), - /// - /// Original was GL_QUERY_WAIT_INVERTED = 0x8E17 - /// - QueryWaitInverted = ((int)0x8E17), - /// - /// Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18 - /// - QueryNoWaitInverted = ((int)0x8E18), - /// - /// Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19 - /// - QueryByRegionWaitInverted = ((int)0x8E19), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A - /// - QueryByRegionNoWaitInverted = ((int)0x8E1A), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A - /// - TextureBindingCubeMapArray = ((int)0x900A), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 - /// - TextureBinding2DMultisample = ((int)0x9104), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 - /// - TextureBinding2DMultisampleArray = ((int)0x9105), - /// - /// Original was GL_CLIP_ORIGIN = 0x935C - /// - ClipOrigin = ((int)0x935C), - /// - /// Original was GL_CLIP_DEPTH_MODE = 0x935D - /// - ClipDepthMode = ((int)0x935D), - /// - /// Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E - /// - NegativeOneToOne = ((int)0x935E), - /// - /// Original was GL_ZERO_TO_ONE = 0x935F - /// - ZeroToOne = ((int)0x935F), - } - - /// - /// Used in GL.MultiDrawElementsIndirectCount - /// - public enum Version46 : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008 - /// - ContextFlagNoErrorBit = ((int)0x00000008), - /// - /// Original was GL_PARAMETER_BUFFER = 0x80EE - /// - ParameterBuffer = ((int)0x80EE), - /// - /// Original was GL_PARAMETER_BUFFER_BINDING = 0x80EF - /// - ParameterBufferBinding = ((int)0x80EF), - /// - /// Original was GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC - /// - TransformFeedbackOverflow = ((int)0x82EC), - /// - /// Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED - /// - TransformFeedbackStreamOverflow = ((int)0x82ED), - /// - /// Original was GL_VERTICES_SUBMITTED = 0x82EE - /// - VerticesSubmitted = ((int)0x82EE), - /// - /// Original was GL_PRIMITIVES_SUBMITTED = 0x82EF - /// - PrimitivesSubmitted = ((int)0x82EF), - /// - /// Original was GL_VERTEX_SHADER_INVOCATIONS = 0x82F0 - /// - VertexShaderInvocations = ((int)0x82F0), - /// - /// Original was GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1 - /// - TessControlShaderPatches = ((int)0x82F1), - /// - /// Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2 - /// - TessEvaluationShaderInvocations = ((int)0x82F2), - /// - /// Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3 - /// - GeometryShaderPrimitivesEmitted = ((int)0x82F3), - /// - /// Original was GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4 - /// - FragmentShaderInvocations = ((int)0x82F4), - /// - /// Original was GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5 - /// - ComputeShaderInvocations = ((int)0x82F5), - /// - /// Original was GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6 - /// - ClippingInputPrimitives = ((int)0x82F6), - /// - /// Original was GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7 - /// - ClippingOutputPrimitives = ((int)0x82F7), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB - /// - ContextReleaseBehavior = ((int)0x82FB), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC - /// - ContextReleaseBehaviorFlush = ((int)0x82FC), - /// - /// Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE - /// - TextureMaxAnisotropy = ((int)0x84FE), - /// - /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF - /// - MaxTextureMaxAnisotropy = ((int)0x84FF), - /// - /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F - /// - GeometryShaderInvocations = ((int)0x887F), - /// - /// Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B - /// - PolygonOffsetClamp = ((int)0x8E1B), - /// - /// Original was GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551 - /// - ShaderBinaryFormatSpirV = ((int)0x9551), - /// - /// Original was GL_SPIR_V_BINARY = 0x9552 - /// - SpirVBinary = ((int)0x9552), - /// - /// Original was GL_SPIR_V_EXTENSIONS = 0x9553 - /// - SpirVExtensions = ((int)0x9553), - /// - /// Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554 - /// - NumSpirVExtensions = ((int)0x9554), - } - - /// - /// Used in GL.GetVertexArrayIndexed64 - /// - public enum VertexArrayIndexed64Parameter : int - { - /// - /// Original was GL_VERTEX_BINDING_OFFSET = 0x82D7 - /// - VertexBindingOffset = ((int)0x82D7), - } - - /// - /// Used in GL.GetVertexArrayIndexed - /// - public enum VertexArrayIndexedParameter : int - { - /// - /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 - /// - VertexAttribRelativeOffset = ((int)0x82D5), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 - /// - VertexAttribArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 - /// - VertexAttribArraySize = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 - /// - VertexAttribArrayStride = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 - /// - VertexAttribArrayType = ((int)0x8625), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E - /// - VertexAttribArrayLong = ((int)0x874E), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A - /// - VertexAttribArrayNormalized = ((int)0x886A), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - /// - VertexAttribArrayInteger = ((int)0x88FD), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE - /// - VertexAttribArrayDivisor = ((int)0x88FE), - } - - /// - /// Used in GL.GetVertexArray - /// - public enum VertexArrayParameter : int - { - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 - /// - ElementArrayBufferBinding = ((int)0x8895), - } - - /// - /// Used in GL.Ext.GetVertexArrayInteger, GL.Ext.GetVertexArrayPointer - /// - public enum VertexArrayPName : int - { - /// - /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 - /// - VertexAttribRelativeOffset = ((int)0x82D5), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 - /// - VertexAttribArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 - /// - VertexAttribArraySize = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 - /// - VertexAttribArrayStride = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 - /// - VertexAttribArrayType = ((int)0x8625), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E - /// - VertexAttribArrayLong = ((int)0x874E), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A - /// - VertexAttribArrayNormalized = ((int)0x886A), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - /// - VertexAttribArrayInteger = ((int)0x88FD), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE - /// - VertexAttribArrayDivisor = ((int)0x88FE), - } - - /// - /// Used in GL.VertexAttribLFormat, GL.VertexAttribLPointer - /// - public enum VertexAttribDoubleType : int - { - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Used in GL.VertexAttribLPointer - /// - public enum VertexAttribDPointerType : int - { - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Used in GL.Ext.GetVertexAttribI, GL.Ext.GetVertexAttribL and 2 other functions - /// - public enum VertexAttribEnum : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 - /// - VertexAttribArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 - /// - VertexAttribArraySize = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 - /// - VertexAttribArrayStride = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 - /// - VertexAttribArrayType = ((int)0x8625), - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 - /// - CurrentVertexAttrib = ((int)0x8626), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A - /// - VertexAttribArrayNormalized = ((int)0x886A), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F - /// - VertexAttribArrayBufferBinding = ((int)0x889F), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - /// - VertexAttribArrayInteger = ((int)0x88FD), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE - /// - VertexAttribArrayDivisor = ((int)0x88FE), - } - - /// - /// Used in GL.VertexAttribIFormat, GL.VertexAttribIPointer - /// - public enum VertexAttribIntegerType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - } - - /// - /// Used in GL.VertexAttribIPointer - /// - public enum VertexAttribIPointerType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - } - - /// - /// Used in GL.GetVertexAttrib, GL.GetVertexAttribI and 1 other function - /// - public enum VertexAttribParameter : int - { - /// - /// Original was GL_ARRAY_ENABLED = 0x8622 - /// - ArrayEnabled = ((int)0x8622), - /// - /// Original was GL_ARRAY_SIZE = 0x8623 - /// - ArraySize = ((int)0x8623), - /// - /// Original was GL_ARRAY_STRIDE = 0x8624 - /// - ArrayStride = ((int)0x8624), - /// - /// Original was GL_ARRAY_TYPE = 0x8625 - /// - ArrayType = ((int)0x8625), - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 - /// - CurrentVertexAttrib = ((int)0x8626), - /// - /// Original was GL_ARRAY_NORMALIZED = 0x886A - /// - ArrayNormalized = ((int)0x886A), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - /// - VertexAttribArrayInteger = ((int)0x88FD), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE - /// - VertexAttribArrayDivisor = ((int)0x88FE), - } - - /// - /// Used in GL.Arb.GetVertexAttrib, GL.Arb.GetVertexAttribL and 1 other function - /// - public enum VertexAttribParameterArb : int - { - /// - /// Original was GL_ARRAY_ENABLED = 0x8622 - /// - ArrayEnabled = ((int)0x8622), - /// - /// Original was GL_ARRAY_SIZE = 0x8623 - /// - ArraySize = ((int)0x8623), - /// - /// Original was GL_ARRAY_STRIDE = 0x8624 - /// - ArrayStride = ((int)0x8624), - /// - /// Original was GL_ARRAY_TYPE = 0x8625 - /// - ArrayType = ((int)0x8625), - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 - /// - CurrentVertexAttrib = ((int)0x8626), - /// - /// Original was GL_ARRAY_NORMALIZED = 0x886A - /// - ArrayNormalized = ((int)0x886A), - /// - /// Original was GL_ARRAY_DIVISOR = 0x88FE - /// - ArrayDivisor = ((int)0x88FE), - } - - /// - /// Used in GL.GetVertexAttribPointer - /// - public enum VertexAttribPointerParameter : int - { - /// - /// Original was GL_ARRAY_POINTER = 0x8645 - /// - ArrayPointer = ((int)0x8645), - } - - /// - /// Used in GL.Arb.GetVertexAttribPointer - /// - public enum VertexAttribPointerParameterArb : int - { - /// - /// Original was GL_ARRAY_POINTER = 0x8645 - /// - ArrayPointer = ((int)0x8645), - } - - /// - /// Used in GL.Ati.VertexAttribArrayObject, GL.VertexAttribPointer and 3 other functions - /// - public enum VertexAttribPointerType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_FIXED = 0x140C - /// - Fixed = ((int)0x140C), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Used in GL.Arb.VertexAttribPointer - /// - public enum VertexAttribPointerTypeArb : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Used in GL.VertexArrayAttribFormat, GL.VertexArrayAttribIFormat and 3 other functions - /// - public enum VertexAttribType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_FIXED = 0x140C - /// - Fixed = ((int)0x140C), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Not used directly. - /// - public enum VertexBufferObjectParameter : int - { - /// - /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F - /// - BufferImmutableStorage = ((int)0x821F), - /// - /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 - /// - BufferStorageFlags = ((int)0x8220), - /// - /// Original was GL_BUFFER_SIZE = 0x8764 - /// - BufferSize = ((int)0x8764), - /// - /// Original was GL_BUFFER_USAGE = 0x8765 - /// - BufferUsage = ((int)0x8765), - /// - /// Original was GL_BUFFER_ACCESS = 0x88BB - /// - BufferAccess = ((int)0x88BB), - /// - /// Original was GL_BUFFER_MAPPED = 0x88BC - /// - BufferMapped = ((int)0x88BC), - /// - /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F - /// - BufferAccessFlags = ((int)0x911F), - /// - /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 - /// - BufferMapLength = ((int)0x9120), - /// - /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 - /// - BufferMapOffset = ((int)0x9121), - } - - /// - /// Not used directly. - /// - public enum VertexBufferObjectUsage : int - { - /// - /// Original was GL_STREAM_DRAW = 0x88E0 - /// - StreamDraw = ((int)0x88E0), - /// - /// Original was GL_STREAM_READ = 0x88E1 - /// - StreamRead = ((int)0x88E1), - /// - /// Original was GL_STREAM_COPY = 0x88E2 - /// - StreamCopy = ((int)0x88E2), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_STATIC_READ = 0x88E5 - /// - StaticRead = ((int)0x88E5), - /// - /// Original was GL_STATIC_COPY = 0x88E6 - /// - StaticCopy = ((int)0x88E6), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - /// - /// Original was GL_DYNAMIC_READ = 0x88E9 - /// - DynamicRead = ((int)0x88E9), - /// - /// Original was GL_DYNAMIC_COPY = 0x88EA - /// - DynamicCopy = ((int)0x88EA), - } - - /// - /// Used in GL.VertexPointer, GL.Ext.VertexArrayVertexOffset and 6 other functions - /// - public enum VertexPointerType : int - { - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Used in GL.Ext.ProvokingVertex - /// - public enum VertexProvokingMode : int - { - /// - /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D - /// - FirstVertexConvention = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E - /// - LastVertexConvention = ((int)0x8E4E), - } - - /// - /// Used in GL.FenceSync, GL.WaitSync - /// - public enum WaitSyncFlags : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - } - - /// - /// Not used directly. - /// - public enum WaitSyncStatus : int - { - /// - /// Original was GL_ALREADY_SIGNALED = 0x911A - /// - AlreadySignaled = ((int)0x911A), - /// - /// Original was GL_TIMEOUT_EXPIRED = 0x911B - /// - TimeoutExpired = ((int)0x911B), - /// - /// Original was GL_CONDITION_SATISFIED = 0x911C - /// - ConditionSatisfied = ((int)0x911C), - /// - /// Original was GL_WAIT_FAILED = 0x911D - /// - WaitFailed = ((int)0x911D), - } - - /// - /// Not used directly. - /// - public enum WinPhongShading : int - { - /// - /// Original was GL_PHONG_WIN = 0x80EA - /// - PhongWin = ((int)0x80EA), - /// - /// Original was GL_PHONG_HINT_WIN = 0x80EB - /// - PhongHintWin = ((int)0x80EB), - } - - /// - /// Not used directly. - /// - public enum WinSpecularFog : int - { - /// - /// Original was GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC - /// - FogSpecularTextureWin = ((int)0x80EC), - } - -} diff --git a/src/OpenTK/Graphics/OpenGL4/GL4.cs b/src/OpenTK/Graphics/OpenGL4/GL4.cs deleted file mode 100644 index a8a2ecbb..00000000 --- a/src/OpenTK/Graphics/OpenGL4/GL4.cs +++ /dev/null @@ -1,80847 +0,0 @@ -// -// The Open Toolkit Library License -// -// Copyright (c) 2006 - 2015 Stefanos Apostolopoulos for the Open Toolkit Library -// -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights to -// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of -// the Software, and to permit persons to whom the Software is furnished to do -// so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT -// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, -// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR -// OTHER DEALINGS IN THE SOFTWARE. -// - - - -namespace OpenTK.Graphics.OpenGL4 -{ - using System; - using System.Text; - using System.Runtime.InteropServices; - #pragma warning disable 3019 - #pragma warning disable 1591 - #pragma warning disable 1572 - #pragma warning disable 1573 - #pragma warning disable 626 - - partial class GL - { - static GL() - { - EntryPointNames = new byte[] - { - 103, 108, 65, 99, 116, 105, 118, 101, 80, 114, 111, 103, 114, 97, 109, 69, 88, 84, 0, - 103, 108, 65, 99, 116, 105, 118, 101, 83, 104, 97, 100, 101, 114, 80, 114, 111, 103, 114, 97, 109, 0, - 103, 108, 65, 99, 116, 105, 118, 101, 83, 104, 97, 100, 101, 114, 80, 114, 111, 103, 114, 97, 109, 69, 88, 84, 0, - 103, 108, 65, 99, 116, 105, 118, 101, 84, 101, 120, 116, 117, 114, 101, 0, - 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}; - EntryPointNameOffsets = new int[] - { - 0, - 19, - 41, - 66, - 82, - 120, - 135, - 160, - 187, - 209, - 231, - 244, - 264, - 289, - 310, - 323, - 340, - 358, - 376, - 395, - 418, - 448, - 466, - 485, - 505, - 527, - 549, - 574, - 593, - 607, - 622, - 636, - 651, - 669, - 693, - 711, - 730, - 750, - 768, - 785, - 798, - 814, - 831, - 851, - 875, - 900, - 928, - 940, - 953, - 969, - 989, - 1010, - 1034, - 1054, - 1072, - 1095, - 1118, - 1131, - 1157, - 1173, - 1189, - 1209, - 1234, - 1264, - 1297, - 1310, - 1318, - 1336, - 1352, - 1368, - 1384, - 1405, - 1422, - 1435, - 1448, - 1462, - 1485, - 1511, - 1537, - 1566, - 1592, - 1618, - 1644, - 1671, - 1686, - 1702, - 1721, - 1746, - 1763, - 1777, - 1793, - 1805, - 1818, - 1830, - 1843, - 1855, - 1868, - 1884, - 1897, - 1921, - 1945, - 1969, - 1992, - 2008, - 2034, - 2065, - 2096, - 2127, - 2161, - 2195, - 2229, - 2252, - 2275, - 2298, - 2324, - 2350, - 2376, - 2406, - 2436, - 2466, - 2496, - 2529, - 2559, - 2592, - 2622, - 2655, - 2688, - 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28496, - 28519, - 28537, - 28556, - 28575, - 28595, - 28613, - 28632, - 28651, - 28671, - 28689, - 28708, - 28727, - 28747, - 28766, - 28784, - 28803, - 28822, - 28842, - 28861, - 28881, - 28901, - 28923, - 28947, - 28970, - 28988, - 29007, - 29029, - 29052, - 29076, - 29099, - 29124, - 29148, - 29166, - 29185, - 29207, - 29230, - 29253, - 29277, - 29295, - 29314, - 29336, - 29359, - 29382, - 29406, - 29424, - 29443, - 29465, - 29488, - 29511, - 29535, - 29557, - 29581, - 29604, - 29623, - 29643, - 29662, - 29682, - 29701, - 29721, - 29740, - 29760, - 29782, - 29805, - 29822, - 29835, - 29849, - 29862, - 29876, - 29889, - 29903, - 29914, - 29931, - 29950, - 29970, - 29997, - 30017, - 30028, - 30048, - 30064, - }; - EntryPoints = new IntPtr[EntryPointNameOffsets.Length]; - } - - public static partial class Amd - { - /// [requires: AMD_performance_monitor] - /// - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glBeginPerfMonitorAMD")] - [CLSCompliant(false)] - public static void BeginPerfMonitor(Int32 monitor) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glBeginPerfMonitorAMD")] - [CLSCompliant(false)] - public static void BeginPerfMonitor(UInt32 monitor) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static void DeletePerfMonitor([CountAttribute(Parameter = "n")] Int32 monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static void DeletePerfMonitor([CountAttribute(Parameter = "n")] UInt32 monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] Int32[] monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static unsafe void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] Int32* monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] - [CLSCompliant(false)] - public static unsafe void DeletePerfMonitors(Int32 n, [CountAttribute(Parameter = "n")] UInt32* monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glEndPerfMonitorAMD")] - [CLSCompliant(false)] - public static void EndPerfMonitor(Int32 monitor) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glEndPerfMonitorAMD")] - [CLSCompliant(false)] - public static void EndPerfMonitor(UInt32 monitor) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static Int32 GenPerfMonitor() { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static unsafe void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: n] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] - [CLSCompliant(false)] - public static unsafe void GenPerfMonitors(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* monitors) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: dataSize] - /// [length: 1] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL4.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] Int32[] data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: dataSize] - /// [length: 1] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL4.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] out Int32 data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: dataSize] - /// [length: 1] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL4.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] Int32* data, [OutAttribute, CountAttribute(Count = 1)] Int32* bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: dataSize] - /// [length: 1] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL4.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] UInt32[] data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: dataSize] - /// [length: 1] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL4.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] out UInt32 data, [OutAttribute, CountAttribute(Count = 1)] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: dataSize] - /// [length: 1] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL4.All pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] UInt32* data, [OutAttribute, CountAttribute(Count = 1)] Int32* bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "pname")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: 1] - /// [length: 1] - /// - /// [length: counterSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounters(Int32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] Int32[] counters) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: 1] - /// [length: 1] - /// - /// [length: counterSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounters(Int32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] out Int32 counters) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: 1] - /// [length: 1] - /// - /// [length: counterSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorCounters(Int32 group, [OutAttribute, CountAttribute(Count = 1)] Int32* numCounters, [OutAttribute, CountAttribute(Count = 1)] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] Int32* counters) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: 1] - /// [length: 1] - /// - /// [length: counterSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounters(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] UInt32[] counters) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: 1] - /// [length: 1] - /// - /// [length: counterSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounters(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] out Int32 numCounters, [OutAttribute, CountAttribute(Count = 1)] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] out UInt32 counters) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// [length: 1] - /// [length: 1] - /// - /// [length: counterSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorCounters(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] Int32* numCounters, [OutAttribute, CountAttribute(Count = 1)] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] UInt32* counters) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String counterString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: 1] - /// - /// [length: groupsSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] Int32[] groups) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: 1] - /// - /// [length: groupsSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] out Int32 groups) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: 1] - /// - /// [length: groupsSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] UInt32[] groups) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: 1] - /// - /// [length: groupsSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] out Int32 numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] out UInt32 groups) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: 1] - /// - /// [length: groupsSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] Int32* numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] Int32* groups) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// [length: 1] - /// - /// [length: groupsSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorGroups([OutAttribute, CountAttribute(Count = 1)] Int32* numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] UInt32* groups) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] - [CLSCompliant(false)] - public static void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] - [CLSCompliant(false)] - public static unsafe void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String groupString) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// - /// [length: numCounters] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] Int32[] counterList) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// - /// [length: numCounters] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] out Int32 counterList) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// - /// [length: numCounters] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static unsafe void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] Int32* counterList) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// - /// [length: numCounters] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] UInt32[] counterList) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// - /// [length: numCounters] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] out UInt32 counterList) { throw new BindingsNotRewrittenException(); } - - /// [requires: AMD_performance_monitor] - /// - /// - /// - /// - /// [length: numCounters] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] - [CLSCompliant(false)] - public static unsafe void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] UInt32* counterList) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Arb - { - /// [requires: ARB_draw_buffers_blend] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationiARB")] - [CLSCompliant(false)] - public static void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers_blend] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationiARB")] - [CLSCompliant(false)] - public static void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers_blend] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationSeparateiARB")] - [CLSCompliant(false)] - public static void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.OpenGL4.BlendEquationModeExt modeRGB, OpenTK.Graphics.OpenGL4.BlendEquationModeExt modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers_blend] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationSeparateiARB")] - [CLSCompliant(false)] - public static void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendEquationModeExt modeRGB, OpenTK.Graphics.OpenGL4.BlendEquationModeExt modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers_blend] - /// Specify pixel arithmetic - /// - /// - /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFunciARB")] - [CLSCompliant(false)] - public static void BlendFunc(Int32 buf, OpenTK.Graphics.OpenGL4.BlendingFactor src, OpenTK.Graphics.OpenGL4.BlendingFactor dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers_blend] - /// Specify pixel arithmetic - /// - /// - /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFunciARB")] - [CLSCompliant(false)] - public static void BlendFunc(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendingFactor src, OpenTK.Graphics.OpenGL4.BlendingFactor dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers_blend] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is Zero. - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncSeparateiARB")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.OpenGL4.BlendingFactor srcRGB, OpenTK.Graphics.OpenGL4.BlendingFactor dstRGB, OpenTK.Graphics.OpenGL4.BlendingFactor srcAlpha, OpenTK.Graphics.OpenGL4.BlendingFactor dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_buffers_blend] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is Zero. - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncSeparateiARB")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendingFactor srcRGB, OpenTK.Graphics.OpenGL4.BlendingFactor dstRGB, OpenTK.Graphics.OpenGL4.BlendingFactor srcAlpha, OpenTK.Graphics.OpenGL4.BlendingFactor dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glBufferPageCommitmentARB")] - public static void BufferPageCommitment(OpenTK.Graphics.OpenGL4.All target, IntPtr offset, Int32 size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glBufferPageCommitmentARB")] - public static void BufferPageCommitment(OpenTK.Graphics.OpenGL4.All target, IntPtr offset, IntPtr size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] - [CLSCompliant(false)] - public static void CompileShaderInclude(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] - [CLSCompliant(false)] - public static void CompileShaderInclude(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] ref Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] - [CLSCompliant(false)] - public static unsafe void CompileShaderInclude(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] - [CLSCompliant(false)] - public static void CompileShaderInclude(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] - [CLSCompliant(false)] - public static void CompileShaderInclude(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] ref Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] - [CLSCompliant(false)] - public static unsafe void CompileShaderInclude(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] path, [CountAttribute(Parameter = "count")] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_cl_event] - /// - /// - /// - [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] - [CLSCompliant(false)] - public static IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr[] context, [OutAttribute] IntPtr[] @event, Int32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_cl_event] - /// - /// - /// - [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] - [CLSCompliant(false)] - public static IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr[] context, [OutAttribute] IntPtr[] @event, UInt32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_cl_event] - /// - /// - /// - [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] - [CLSCompliant(false)] - public static IntPtr CreateSyncFromCLevent([OutAttribute] out IntPtr context, [OutAttribute] out IntPtr @event, Int32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_cl_event] - /// - /// - /// - [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] - [CLSCompliant(false)] - public static IntPtr CreateSyncFromCLevent([OutAttribute] out IntPtr context, [OutAttribute] out IntPtr @event, UInt32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_cl_event] - /// - /// - /// - [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] - [CLSCompliant(false)] - public static unsafe IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, Int32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_cl_event] - /// - /// - /// - [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] - [CLSCompliant(false)] - public static unsafe IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, UInt32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// [length: COMPSIZE(callback)] - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] - public static void DebugMessageCallback(DebugProcArb callback, [CountAttribute(Computed = "callback")] IntPtr userParam) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// [length: COMPSIZE(callback)] - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute, CountAttribute(Computed = "callback")] T1[] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// [length: COMPSIZE(callback)] - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute, CountAttribute(Computed = "callback")] T1[,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// [length: COMPSIZE(callback)] - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute, CountAttribute(Computed = "callback")] T1[,,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// [length: COMPSIZE(callback)] - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] - public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute, CountAttribute(Computed = "callback")] ref T1 userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSource source, OpenTK.Graphics.OpenGL4.DebugType type, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSource source, OpenTK.Graphics.OpenGL4.DebugType type, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSource source, OpenTK.Graphics.OpenGL4.DebugType type, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSource source, OpenTK.Graphics.OpenGL4.DebugType type, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSource source, OpenTK.Graphics.OpenGL4.DebugType type, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSource source, OpenTK.Graphics.OpenGL4.DebugType type, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// [length: length] - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageInsertARB")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSource source, OpenTK.Graphics.OpenGL4.DebugType type, Int32 id, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 length, [CountAttribute(Parameter = "length")] String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// [length: length] - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageInsertARB")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSource source, OpenTK.Graphics.OpenGL4.DebugType type, UInt32 id, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 length, [CountAttribute(Parameter = "length")] String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// [length: namelen] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glDeleteNamedStringARB")] - public static void DeleteNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_compute_variable_group_size] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_compute_variable_group_size", Version = "", EntryPoint = "glDispatchComputeGroupSizeARB")] - [CLSCompliant(false)] - public static void DispatchComputeGroupSize(Int32 num_groups_x, Int32 num_groups_y, Int32 num_groups_z, Int32 group_size_x, Int32 group_size_y, Int32 group_size_z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_compute_variable_group_size] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_compute_variable_group_size", Version = "", EntryPoint = "glDispatchComputeGroupSizeARB")] - [CLSCompliant(false)] - public static void DispatchComputeGroupSize(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z, UInt32 group_size_x, UInt32 group_size_y, UInt32 group_size_z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a range of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawArraysInstancedARB")] - public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glEvaluateDepthValuesARB")] - public static void EvaluateDepthValues() { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static unsafe void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget target, UInt32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget target, UInt32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static unsafe void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget target, UInt32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_geometry_shader4] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureARB")] - [CLSCompliant(false)] - public static void FramebufferTexture(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_geometry_shader4] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureARB")] - [CLSCompliant(false)] - public static void FramebufferTexture(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_geometry_shader4] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureFaceARB")] - [CLSCompliant(false)] - public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.TextureTarget face) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_geometry_shader4] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureFaceARB")] - [CLSCompliant(false)] - public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.TextureTarget face) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_geometry_shader4] - /// Attach a single layer of a texture to a framebuffer - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// Specifies the layer of texture to attach. - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureLayerARB")] - [CLSCompliant(false)] - public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_geometry_shader4] - /// Attach a single layer of a texture to a framebuffer - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// Specifies the layer of texture to attach. - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureLayerARB")] - [CLSCompliant(false)] - public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSource[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugSource sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSource* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSource[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugSource sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSource* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetGraphicsResetStatusARB")] - public static OpenTK.Graphics.OpenGL4.GraphicsResetStatus GetGraphicsResetStatus() { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetImageHandleARB")] - [CLSCompliant(false)] - public static Int64 GetImageHandle(Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.PixelFormat format) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetImageHandleARB")] - [CLSCompliant(false)] - public static Int64 GetImageHandle(UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.PixelFormat format) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// [length: namelen] - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringARB")] - [CLSCompliant(false)] - public static void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 stringlen, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// [length: namelen] - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringARB")] - [CLSCompliant(false)] - public static unsafe void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* stringlen, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// [length: namelen] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringivARB")] - [CLSCompliant(false)] - public static void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// [length: namelen] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringivARB")] - [CLSCompliant(false)] - public static void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// [length: namelen] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringivARB")] - [CLSCompliant(false)] - public static unsafe void GetNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] - public static void GetnColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr table) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] - [CLSCompliant(false)] - public static void GetnColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] table) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] - [CLSCompliant(false)] - public static void GetnColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] table) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] - [CLSCompliant(false)] - public static void GetnColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] table) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] - public static void GetnColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 table) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr img) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] - [CLSCompliant(false)] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T3[] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] - [CLSCompliant(false)] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T3[,] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] - [CLSCompliant(false)] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T3[,,] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T3 img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] - [CLSCompliant(false)] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] image) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] - [CLSCompliant(false)] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] image) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] - [CLSCompliant(false)] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] image) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 image) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] - public static void GetnHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] - [CLSCompliant(false)] - public static void GetnHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] - [CLSCompliant(false)] - public static void GetnHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] - [CLSCompliant(false)] - public static void GetnHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,,] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] - public static void GetnHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T5 values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapdvARB")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL4.MapTarget target, OpenTK.Graphics.OpenGL4.MapQuery query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapdvARB")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL4.MapTarget target, OpenTK.Graphics.OpenGL4.MapQuery query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapdvARB")] - [CLSCompliant(false)] - public static unsafe void GetnMap(OpenTK.Graphics.OpenGL4.MapTarget target, OpenTK.Graphics.OpenGL4.MapQuery query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapfvARB")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL4.MapTarget target, OpenTK.Graphics.OpenGL4.MapQuery query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapfvARB")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL4.MapTarget target, OpenTK.Graphics.OpenGL4.MapQuery query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapfvARB")] - [CLSCompliant(false)] - public static unsafe void GetnMap(OpenTK.Graphics.OpenGL4.MapTarget target, OpenTK.Graphics.OpenGL4.MapQuery query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapivARB")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL4.MapTarget target, OpenTK.Graphics.OpenGL4.MapQuery query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapivARB")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL4.MapTarget target, OpenTK.Graphics.OpenGL4.MapQuery query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapivARB")] - [CLSCompliant(false)] - public static unsafe void GetnMap(OpenTK.Graphics.OpenGL4.MapTarget target, OpenTK.Graphics.OpenGL4.MapQuery query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] - public static void GetnMinmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] - [CLSCompliant(false)] - public static void GetnMinmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] - [CLSCompliant(false)] - public static void GetnMinmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] - [CLSCompliant(false)] - public static void GetnMinmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,,] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] - public static void GetnMinmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T5 values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapfvARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapfvARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapfvARB")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out UInt32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int16[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int16 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int16* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt16[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out UInt16 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt16* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")] - [CLSCompliant(false)] - public static Byte GetnPolygonStipple() { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")] - [CLSCompliant(false)] - public static void GetnPolygonStipple(Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Byte[] pattern) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")] - [CLSCompliant(false)] - public static void GetnPolygonStipple(Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Byte pattern) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")] - [CLSCompliant(false)] - public static unsafe void GetnPolygonStipple(Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Byte* pattern) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: rowBufSize] - /// - /// [length: columnBufSize] - /// [length: 0] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 rowBufSize, [OutAttribute, CountAttribute(Parameter = "rowBufSize")] IntPtr row, Int32 columnBufSize, [OutAttribute, CountAttribute(Parameter = "columnBufSize")] IntPtr column, [OutAttribute, CountAttribute(Count = 0)] IntPtr span) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: rowBufSize] - /// - /// [length: columnBufSize] - /// [length: 0] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] - [CLSCompliant(false)] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 rowBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "rowBufSize")] T4[] row, Int32 columnBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "columnBufSize")] T6[] column, [InAttribute, OutAttribute, CountAttribute(Count = 0)] T7[] span) - where T4 : struct - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: rowBufSize] - /// - /// [length: columnBufSize] - /// [length: 0] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] - [CLSCompliant(false)] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 rowBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "rowBufSize")] T4[,] row, Int32 columnBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "columnBufSize")] T6[,] column, [InAttribute, OutAttribute, CountAttribute(Count = 0)] T7[,] span) - where T4 : struct - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: rowBufSize] - /// - /// [length: columnBufSize] - /// [length: 0] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] - [CLSCompliant(false)] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 rowBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "rowBufSize")] T4[,,] row, Int32 columnBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "columnBufSize")] T6[,,] column, [InAttribute, OutAttribute, CountAttribute(Count = 0)] T7[,,] span) - where T4 : struct - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// [length: rowBufSize] - /// - /// [length: columnBufSize] - /// [length: 0] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 rowBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "rowBufSize")] ref T4 row, Int32 columnBufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "columnBufSize")] ref T6 column, [InAttribute, OutAttribute, CountAttribute(Count = 0)] ref T7 span) - where T4 : struct - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] - public static void GetnTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr img) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] - [CLSCompliant(false)] - public static void GetnTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[] img) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] - [CLSCompliant(false)] - public static void GetnTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,] img) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] - [CLSCompliant(false)] - public static void GetnTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T5[,,] img) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] - public static void GetnTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T5 img) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformi64vARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformui64vARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformui64vARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetnUniformui64vARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformuivARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformuivARB")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformuivARB")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleARB")] - [CLSCompliant(false)] - public static Int64 GetTextureHandle(Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleARB")] - [CLSCompliant(false)] - public static Int64 GetTextureHandle(UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleARB")] - [CLSCompliant(false)] - public static Int64 GetTextureSamplerHandle(Int32 texture, Int32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleARB")] - [CLSCompliant(false)] - public static Int64 GetTextureSamplerHandle(UInt32 texture, UInt32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")] - [CLSCompliant(false)] - public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformi64vARB")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformui64vARB")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformui64vARB")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glGetUniformui64vARB")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] - [CLSCompliant(false)] - public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] - [CLSCompliant(false)] - public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] - [CLSCompliant(false)] - public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] - [CLSCompliant(false)] - public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentARB")] - [CLSCompliant(false)] - public static bool IsImageHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentARB")] - [CLSCompliant(false)] - public static bool IsImageHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// [length: namelen] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glIsNamedStringARB")] - public static bool IsNamedString(Int32 namelen, [CountAttribute(Parameter = "namelen")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentARB")] - [CLSCompliant(false)] - public static bool IsTextureHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentARB")] - [CLSCompliant(false)] - public static bool IsTextureHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentARB")] - [CLSCompliant(false)] - public static void MakeImageHandleNonResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentARB")] - [CLSCompliant(false)] - public static void MakeImageHandleNonResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentARB")] - [CLSCompliant(false)] - public static void MakeImageHandleResident(Int64 handle, OpenTK.Graphics.OpenGL4.All access) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentARB")] - [CLSCompliant(false)] - public static void MakeImageHandleResident(UInt64 handle, OpenTK.Graphics.OpenGL4.All access) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentARB")] - [CLSCompliant(false)] - public static void MakeTextureHandleNonResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentARB")] - [CLSCompliant(false)] - public static void MakeTextureHandleNonResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentARB")] - [CLSCompliant(false)] - public static void MakeTextureHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentARB")] - [CLSCompliant(false)] - public static void MakeTextureHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_parallel_shader_compile] - /// - [AutoGenerated(Category = "ARB_parallel_shader_compile", Version = "", EntryPoint = "glMaxShaderCompilerThreadsARB")] - [CLSCompliant(false)] - public static void MaxShaderCompilerThreads(Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_parallel_shader_compile] - /// - [AutoGenerated(Category = "ARB_parallel_shader_compile", Version = "", EntryPoint = "glMaxShaderCompilerThreadsARB")] - [CLSCompliant(false)] - public static void MaxShaderCompilerThreads(UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_shading] - /// Specifies minimum rate at which sample shaing takes place - /// - /// - /// Specifies the rate at which samples are shaded within each covered pixel. - /// - [AutoGenerated(Category = "ARB_sample_shading", Version = "", EntryPoint = "glMinSampleShadingARB")] - public static void MinSampleShading(Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T2[] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T2[,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T2[,,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_indirect_parameters] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T2 indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentARB")] - [CLSCompliant(false)] - public static void NamedBufferPageCommitment(Int32 buffer, IntPtr offset, Int32 size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentARB")] - [CLSCompliant(false)] - public static void NamedBufferPageCommitment(Int32 buffer, IntPtr offset, IntPtr size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentARB")] - [CLSCompliant(false)] - public static void NamedBufferPageCommitment(UInt32 buffer, IntPtr offset, Int32 size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentARB")] - [CLSCompliant(false)] - public static void NamedBufferPageCommitment(UInt32 buffer, IntPtr offset, IntPtr size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static unsafe void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvARB")] - [CLSCompliant(false)] - public static unsafe void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_shading_language_include] - /// - /// - /// [length: namelen] - /// - /// [length: stringlen] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glNamedStringARB")] - public static void NamedString(OpenTK.Graphics.OpenGL4.All type, Int32 namelen, [CountAttribute(Parameter = "namelen")] String name, Int32 stringlen, [CountAttribute(Parameter = "stringlen")] String @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_ES3_2_compatibility] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_ES3_2_compatibility", Version = "", EntryPoint = "glPrimitiveBoundingBoxARB")] - public static void PrimitiveBoundingBox(Single minX, Single minY, Single minZ, Single minW, Single maxX, Single maxY, Single maxZ, Single maxW) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_geometry_shader4] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glProgramParameteriARB")] - [CLSCompliant(false)] - public static void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_geometry_shader4] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glProgramParameteriARB")] - [CLSCompliant(false)] - public static void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1i64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1ui64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, UInt64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1ui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1ui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform1ui64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2i64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2ui64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2ui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2ui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform2ui64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3i64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3ui64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3ui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3ui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform3ui64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4i64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4ui64ARB")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4ui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4ui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glProgramUniform4ui64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64ARB")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(Int32 program, Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64ARB")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(UInt32 program, Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [Obsolete("Use strongly-typed overload instead")] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.All format, OpenTK.Graphics.OpenGL4.All type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gl_spirv] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")] - [CLSCompliant(false)] - public static void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, Int32[] pConstantIndex, Int32[] pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gl_spirv] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")] - [CLSCompliant(false)] - public static void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, ref Int32 pConstantIndex, ref Int32 pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gl_spirv] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")] - [CLSCompliant(false)] - public static unsafe void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, Int32* pConstantIndex, Int32* pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gl_spirv] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")] - [CLSCompliant(false)] - public static void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, UInt32[] pConstantIndex, UInt32[] pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gl_spirv] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")] - [CLSCompliant(false)] - public static void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, ref UInt32 pConstantIndex, ref UInt32 pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gl_spirv] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_gl_spirv", Version = "", EntryPoint = "glSpecializeShaderARB")] - [CLSCompliant(false)] - public static unsafe void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, UInt32* pConstantIndex, UInt32* pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_buffer_object] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - [AutoGenerated(Category = "ARB_texture_buffer_object", Version = "", EntryPoint = "glTexBufferARB")] - [CLSCompliant(false)] - public static void TexBuffer(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_texture_buffer_object] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - [AutoGenerated(Category = "ARB_texture_buffer_object", Version = "", EntryPoint = "glTexBufferARB")] - [CLSCompliant(false)] - public static void TexBuffer(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_texture] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_texture", Version = "", EntryPoint = "glTexPageCommitmentARB")] - public static void TexPageCommitment(OpenTK.Graphics.OpenGL4.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1i64ARB")] - public static void Uniform1(Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1i64vARB")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1i64vARB")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1i64vARB")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1ui64ARB")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, UInt64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1ui64vARB")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1ui64vARB")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform1ui64vARB")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2i64ARB")] - public static void Uniform2(Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2i64vARB")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2i64vARB")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2i64vARB")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2ui64ARB")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2ui64vARB")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2ui64vARB")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform2ui64vARB")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3i64ARB")] - public static void Uniform3(Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3i64vARB")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3i64vARB")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3i64vARB")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3ui64ARB")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3ui64vARB")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3ui64vARB")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform3ui64vARB")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4i64ARB")] - public static void Uniform4(Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4i64vARB")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4i64vARB")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4i64vARB")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4ui64ARB")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4ui64vARB")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4ui64vARB")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_gpu_shader_int64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_int64", Version = "", EntryPoint = "glUniform4ui64vARB")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64ARB")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64ARB")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] - [CLSCompliant(false)] - public static unsafe void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] - [CLSCompliant(false)] - public static unsafe void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_instanced_arrays] - /// Modify the rate at which generic vertex attributes advance during instanced rendering - /// - /// - /// Specify the index of the generic vertex attribute. - /// - /// - /// Specify the number of instances that will pass between updates of the generic attribute at slot index. - /// - [AutoGenerated(Category = "ARB_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorARB")] - [CLSCompliant(false)] - public static void VertexAttribDivisor(Int32 index, Int32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_instanced_arrays] - /// Modify the rate at which generic vertex attributes advance during instanced rendering - /// - /// - /// Specify the index of the generic vertex attribute. - /// - /// - /// Specify the number of instances that will pass between updates of the generic attribute at slot index. - /// - [AutoGenerated(Category = "ARB_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorARB")] - [CLSCompliant(false)] - public static void VertexAttribDivisor(UInt32 index, UInt32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64ARB")] - [CLSCompliant(false)] - public static void VertexAttribL1(Int32 index, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64ARB")] - [CLSCompliant(false)] - public static void VertexAttribL1(UInt32 index, UInt64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] - [CLSCompliant(false)] - public static void VertexAttribL1(Int32 index, Int64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL1(Int32 index, Int64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] - [CLSCompliant(false)] - public static void VertexAttribL1(UInt32 index, UInt64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_bindless_texture] - /// - /// - [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL1(UInt32 index, UInt64* v) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Cmaaintel - { - /// [requires: INTEL_framebuffer_CMAA] - [AutoGenerated(Category = "INTEL_framebuffer_CMAA", Version = "", EntryPoint = "glApplyFramebufferAttachmentCMAAINTEL")] - public static void ApplyFramebufferAttachment() { throw new BindingsNotRewrittenException(); } - - } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Set the active program object for a program pipeline object - /// - /// - /// Specifies the program pipeline object to set the active program object for. - /// - /// - /// Specifies the program object to set as the active program pipeline object pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glActiveShaderProgram")] - [CLSCompliant(false)] - public static void ActiveShaderProgram(Int32 pipeline, Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Set the active program object for a program pipeline object - /// - /// - /// Specifies the program pipeline object to set the active program object for. - /// - /// - /// Specifies the program object to set as the active program pipeline object pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glActiveShaderProgram")] - [CLSCompliant(false)] - public static void ActiveShaderProgram(UInt32 pipeline, UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Select active texture unit - /// - /// - /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 80. texture must be one of Texturei, where i ranges from zero to the value of MaxCombinedTextureImageUnits minus one. The initial value is Texture0. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glActiveTexture")] - public static void ActiveTexture(OpenTK.Graphics.OpenGL4.TextureUnit texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Attaches a shader object to a program object - /// - /// - /// Specifies the program object to which a shader object will be attached. - /// - /// - /// Specifies the shader object that is to be attached. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")] - [CLSCompliant(false)] - public static void AttachShader(Int32 program, Int32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Attaches a shader object to a program object - /// - /// - /// Specifies the program object to which a shader object will be attached. - /// - /// - /// Specifies the shader object that is to be attached. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")] - [CLSCompliant(false)] - public static void AttachShader(UInt32 program, UInt32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Start conditional rendering - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - /// - /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginConditionalRender")] - [CLSCompliant(false)] - public static void BeginConditionalRender(Int32 id, OpenTK.Graphics.OpenGL4.ConditionalRenderType mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Start conditional rendering - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - /// - /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginConditionalRender")] - [CLSCompliant(false)] - public static void BeginConditionalRender(UInt32 id, OpenTK.Graphics.OpenGL4.ConditionalRenderType mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delimit the boundaries of a query object - /// - /// - /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. - /// - /// - /// Specifies the name of a query object. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBeginQuery")] - [CLSCompliant(false)] - public static void BeginQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delimit the boundaries of a query object - /// - /// - /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. - /// - /// - /// Specifies the name of a query object. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBeginQuery")] - [CLSCompliant(false)] - public static void BeginQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Delimit the boundaries of a query object on an indexed target - /// - /// - /// Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. - /// - /// - /// Specifies the index of the query target upon which to begin the query. - /// - /// - /// Specifies the name of a query object. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glBeginQueryIndexed")] - [CLSCompliant(false)] - public static void BeginQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 index, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Delimit the boundaries of a query object on an indexed target - /// - /// - /// Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. - /// - /// - /// Specifies the index of the query target upon which to begin the query. - /// - /// - /// Specifies the name of a query object. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glBeginQueryIndexed")] - [CLSCompliant(false)] - public static void BeginQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Start transform feedback operation - /// - /// - /// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginTransformFeedback")] - public static void BeginTransformFeedback(OpenTK.Graphics.OpenGL4.TransformFeedbackPrimitiveType primitiveMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Associates a generic vertex attribute index with a named attribute variable - /// - /// - /// Specifies the handle of the program object in which the association is to be made. - /// - /// - /// Specifies the index of the generic vertex attribute to be bound. - /// - /// - /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")] - [CLSCompliant(false)] - public static void BindAttribLocation(Int32 program, Int32 index, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Associates a generic vertex attribute index with a named attribute variable - /// - /// - /// Specifies the handle of the program object in which the association is to be made. - /// - /// - /// Specifies the index of the generic vertex attribute to be bound. - /// - /// - /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")] - [CLSCompliant(false)] - public static void BindAttribLocation(UInt32 program, UInt32 index, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Bind a named buffer object - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the name of a buffer object. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBindBuffer")] - [CLSCompliant(false)] - public static void BindBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Bind a named buffer object - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the name of a buffer object. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBindBuffer")] - [CLSCompliant(false)] - public static void BindBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// Bind a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferBase")] - [CLSCompliant(false)] - public static void BindBufferBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 index, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// Bind a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferBase")] - [CLSCompliant(false)] - public static void BindBufferBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 index, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 index, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 index, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")] - [CLSCompliant(false)] - public static void BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")] - [CLSCompliant(false)] - public static void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")] - [CLSCompliant(false)] - public static void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")] - [CLSCompliant(false)] - public static unsafe void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")] - [CLSCompliant(false)] - public static void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")] - [CLSCompliant(false)] - public static void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")] - [CLSCompliant(false)] - public static unsafe void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")] - [CLSCompliant(false)] - public static void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] buffers, [CountAttribute(Parameter = "count")] IntPtr[] offsets, [CountAttribute(Parameter = "count")] IntPtr[] sizes) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")] - [CLSCompliant(false)] - public static void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 buffers, [CountAttribute(Parameter = "count")] ref IntPtr offsets, [CountAttribute(Parameter = "count")] ref IntPtr sizes) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")] - [CLSCompliant(false)] - public static unsafe void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] IntPtr* sizes) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")] - [CLSCompliant(false)] - public static void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] buffers, [CountAttribute(Parameter = "count")] IntPtr[] offsets, [CountAttribute(Parameter = "count")] IntPtr[] sizes) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")] - [CLSCompliant(false)] - public static void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 buffers, [CountAttribute(Parameter = "count")] ref IntPtr offsets, [CountAttribute(Parameter = "count")] ref IntPtr sizes) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets - /// - /// - /// Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. - /// - /// - /// Specify the index of the first binding point within the array specified by target. - /// - /// - /// Specify the number of contiguous binding points to which to bind buffers. - /// - /// [length: count] - /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. - /// - /// [length: count] - /// [length: count] - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")] - [CLSCompliant(false)] - public static unsafe void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] IntPtr* sizes) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Bind a user-defined varying out variable to a fragment shader color number - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// [length: COMPSIZE(name)] - /// The name of the user-defined varying out variable whose binding to modify - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindFragDataLocation")] - [CLSCompliant(false)] - public static void BindFragDataLocation(Int32 program, Int32 color, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Bind a user-defined varying out variable to a fragment shader color number - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// [length: COMPSIZE(name)] - /// The name of the user-defined varying out variable whose binding to modify - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindFragDataLocation")] - [CLSCompliant(false)] - public static void BindFragDataLocation(UInt32 program, UInt32 color, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_blend_func_extended|VERSION_3_3] - /// Bind a user-defined varying out variable to a fragment shader color number and index - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// - /// The index of the color input to bind the user-defined varying out variable to - /// - /// - /// The name of the user-defined varying out variable whose binding to modify - /// - [AutoGenerated(Category = "ARB_blend_func_extended|VERSION_3_3", Version = "3.3", EntryPoint = "glBindFragDataLocationIndexed")] - [CLSCompliant(false)] - public static void BindFragDataLocationIndexed(Int32 program, Int32 colorNumber, Int32 index, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_blend_func_extended|VERSION_3_3] - /// Bind a user-defined varying out variable to a fragment shader color number and index - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// - /// The index of the color input to bind the user-defined varying out variable to - /// - /// - /// The name of the user-defined varying out variable whose binding to modify - /// - [AutoGenerated(Category = "ARB_blend_func_extended|VERSION_3_3", Version = "3.3", EntryPoint = "glBindFragDataLocationIndexed")] - [CLSCompliant(false)] - public static void BindFragDataLocationIndexed(UInt32 program, UInt32 colorNumber, UInt32 index, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Bind a framebuffer to a framebuffer target - /// - /// - /// Specifies the framebuffer target of the binding operation. - /// - /// - /// Specifies the name of the framebuffer object to bind. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindFramebuffer")] - [CLSCompliant(false)] - public static void BindFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Bind a framebuffer to a framebuffer target - /// - /// - /// Specifies the framebuffer target of the binding operation. - /// - /// - /// Specifies the name of the framebuffer object to bind. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindFramebuffer")] - [CLSCompliant(false)] - public static void BindFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, UInt32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2] - /// Bind a level of a texture to an image unit - /// - /// - /// Specifies the index of the image unit to which to bind the texture - /// - /// - /// Specifies the name of the texture to bind to the image unit. - /// - /// - /// Specifies the level of the texture that is to be bound. - /// - /// - /// Specifies whether a layered texture binding is to be established. - /// - /// - /// If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise. - /// - /// - /// Specifies a token indicating the type of access that will be performed on the image. - /// - /// - /// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. - /// - [AutoGenerated(Category = "ARB_shader_image_load_store|VERSION_4_2", Version = "4.2", EntryPoint = "glBindImageTexture")] - [CLSCompliant(false)] - public static void BindImageTexture(Int32 unit, Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.TextureAccess access, OpenTK.Graphics.OpenGL4.SizedInternalFormat format) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2] - /// Bind a level of a texture to an image unit - /// - /// - /// Specifies the index of the image unit to which to bind the texture - /// - /// - /// Specifies the name of the texture to bind to the image unit. - /// - /// - /// Specifies the level of the texture that is to be bound. - /// - /// - /// Specifies whether a layered texture binding is to be established. - /// - /// - /// If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise. - /// - /// - /// Specifies a token indicating the type of access that will be performed on the image. - /// - /// - /// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. - /// - [AutoGenerated(Category = "ARB_shader_image_load_store|VERSION_4_2", Version = "4.2", EntryPoint = "glBindImageTexture")] - [CLSCompliant(false)] - public static void BindImageTexture(UInt32 unit, UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.TextureAccess access, OpenTK.Graphics.OpenGL4.SizedInternalFormat format) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named texture images to a sequence of consecutive image units - /// - /// - /// Specifies the first image unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")] - [CLSCompliant(false)] - public static void BindImageTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named texture images to a sequence of consecutive image units - /// - /// - /// Specifies the first image unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")] - [CLSCompliant(false)] - public static void BindImageTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named texture images to a sequence of consecutive image units - /// - /// - /// Specifies the first image unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")] - [CLSCompliant(false)] - public static unsafe void BindImageTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named texture images to a sequence of consecutive image units - /// - /// - /// Specifies the first image unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")] - [CLSCompliant(false)] - public static void BindImageTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named texture images to a sequence of consecutive image units - /// - /// - /// Specifies the first image unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")] - [CLSCompliant(false)] - public static void BindImageTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named texture images to a sequence of consecutive image units - /// - /// - /// Specifies the first image unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")] - [CLSCompliant(false)] - public static unsafe void BindImageTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Bind a program pipeline to the current context - /// - /// - /// Specifies the name of the pipeline object to bind to the context. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glBindProgramPipeline")] - [CLSCompliant(false)] - public static void BindProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Bind a program pipeline to the current context - /// - /// - /// Specifies the name of the pipeline object to bind to the context. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glBindProgramPipeline")] - [CLSCompliant(false)] - public static void BindProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Bind a renderbuffer to a renderbuffer target - /// - /// - /// Specifies the renderbuffer target of the binding operation. target must be Renderbuffer. - /// - /// - /// Specifies the name of the renderbuffer object to bind. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindRenderbuffer")] - [CLSCompliant(false)] - public static void BindRenderbuffer(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Bind a renderbuffer to a renderbuffer target - /// - /// - /// Specifies the renderbuffer target of the binding operation. target must be Renderbuffer. - /// - /// - /// Specifies the name of the renderbuffer object to bind. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindRenderbuffer")] - [CLSCompliant(false)] - public static void BindRenderbuffer(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Bind a named sampler to a texturing target - /// - /// - /// Specifies the index of the texture unit to which the sampler is bound. - /// - /// - /// Specifies the name of a sampler. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glBindSampler")] - [CLSCompliant(false)] - public static void BindSampler(Int32 unit, Int32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Bind a named sampler to a texturing target - /// - /// - /// Specifies the index of the texture unit to which the sampler is bound. - /// - /// - /// Specifies the name of a sampler. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glBindSampler")] - [CLSCompliant(false)] - public static void BindSampler(UInt32 unit, UInt32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named sampler objects to a sequence of consecutive sampler units - /// - /// - /// Specifies the first sampler unit to which a sampler object is to be bound. - /// - /// - /// Specifies the number of samplers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing sampler objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")] - [CLSCompliant(false)] - public static void BindSamplers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named sampler objects to a sequence of consecutive sampler units - /// - /// - /// Specifies the first sampler unit to which a sampler object is to be bound. - /// - /// - /// Specifies the number of samplers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing sampler objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")] - [CLSCompliant(false)] - public static void BindSamplers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named sampler objects to a sequence of consecutive sampler units - /// - /// - /// Specifies the first sampler unit to which a sampler object is to be bound. - /// - /// - /// Specifies the number of samplers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing sampler objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")] - [CLSCompliant(false)] - public static unsafe void BindSamplers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named sampler objects to a sequence of consecutive sampler units - /// - /// - /// Specifies the first sampler unit to which a sampler object is to be bound. - /// - /// - /// Specifies the number of samplers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing sampler objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")] - [CLSCompliant(false)] - public static void BindSamplers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named sampler objects to a sequence of consecutive sampler units - /// - /// - /// Specifies the first sampler unit to which a sampler object is to be bound. - /// - /// - /// Specifies the number of samplers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing sampler objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")] - [CLSCompliant(false)] - public static void BindSamplers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named sampler objects to a sequence of consecutive sampler units - /// - /// - /// Specifies the first sampler unit to which a sampler object is to be bound. - /// - /// - /// Specifies the number of samplers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing sampler objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")] - [CLSCompliant(false)] - public static unsafe void BindSamplers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Bind a named texture to a texturing target - /// - /// - /// Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray. - /// - /// - /// Specifies the name of a texture. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glBindTexture")] - [CLSCompliant(false)] - public static void BindTexture(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Bind a named texture to a texturing target - /// - /// - /// Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray. - /// - /// - /// Specifies the name of a texture. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glBindTexture")] - [CLSCompliant(false)] - public static void BindTexture(OpenTK.Graphics.OpenGL4.TextureTarget target, UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named textures to a sequence of consecutive texture units - /// - /// - /// Specifies the first texture unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")] - [CLSCompliant(false)] - public static void BindTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named textures to a sequence of consecutive texture units - /// - /// - /// Specifies the first texture unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")] - [CLSCompliant(false)] - public static void BindTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named textures to a sequence of consecutive texture units - /// - /// - /// Specifies the first texture unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")] - [CLSCompliant(false)] - public static unsafe void BindTextures(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named textures to a sequence of consecutive texture units - /// - /// - /// Specifies the first texture unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")] - [CLSCompliant(false)] - public static void BindTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named textures to a sequence of consecutive texture units - /// - /// - /// Specifies the first texture unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")] - [CLSCompliant(false)] - public static void BindTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named textures to a sequence of consecutive texture units - /// - /// - /// Specifies the first texture unit to which a texture is to be bound. - /// - /// - /// Specifies the number of textures to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing texture objects. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")] - [CLSCompliant(false)] - public static unsafe void BindTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBindTextureUnit")] - [CLSCompliant(false)] - public static void BindTextureUnit(Int32 unit, Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBindTextureUnit")] - [CLSCompliant(false)] - public static void BindTextureUnit(UInt32 unit, UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Bind a transform feedback object - /// - /// - /// Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback. - /// - /// - /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glBindTransformFeedback")] - [CLSCompliant(false)] - public static void BindTransformFeedback(OpenTK.Graphics.OpenGL4.TransformFeedbackTarget target, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Bind a transform feedback object - /// - /// - /// Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback. - /// - /// - /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glBindTransformFeedback")] - [CLSCompliant(false)] - public static void BindTransformFeedback(OpenTK.Graphics.OpenGL4.TransformFeedbackTarget target, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Bind a vertex array object - /// - /// - /// Specifies the name of the vertex array to bind. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindVertexArray")] - [CLSCompliant(false)] - public static void BindVertexArray(Int32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Bind a vertex array object - /// - /// - /// Specifies the name of the vertex array to bind. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindVertexArray")] - [CLSCompliant(false)] - public static void BindVertexArray(UInt32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// Bind a buffer to a vertex buffer bind point - /// - /// - /// The index of the vertex buffer binding point to which to bind the buffer. - /// - /// - /// The name of an existing buffer to bind to the vertex buffer binding point. - /// - /// - /// The offset of the first element of the buffer. - /// - /// - /// The distance between elements within the buffer. - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glBindVertexBuffer")] - [CLSCompliant(false)] - public static void BindVertexBuffer(Int32 bindingindex, Int32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// Bind a buffer to a vertex buffer bind point - /// - /// - /// The index of the vertex buffer binding point to which to bind the buffer. - /// - /// - /// The name of an existing buffer to bind to the vertex buffer binding point. - /// - /// - /// The offset of the first element of the buffer. - /// - /// - /// The distance between elements within the buffer. - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glBindVertexBuffer")] - [CLSCompliant(false)] - public static void BindVertexBuffer(UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points - /// - /// - /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. - /// - /// - /// Specifies the number of buffers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing buffer objects. - /// - /// [length: count] - /// Specifies the address of an array of offsets to associate with the binding points. - /// - /// [length: count] - /// Specifies the address of an array of strides to associate with the binding points. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")] - [CLSCompliant(false)] - public static void BindVertexBuffers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32[] buffers, [CountAttribute(Parameter = "count")] IntPtr[] offsets, [CountAttribute(Parameter = "count")] Int32[] strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points - /// - /// - /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. - /// - /// - /// Specifies the number of buffers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing buffer objects. - /// - /// [length: count] - /// Specifies the address of an array of offsets to associate with the binding points. - /// - /// [length: count] - /// Specifies the address of an array of strides to associate with the binding points. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")] - [CLSCompliant(false)] - public static void BindVertexBuffers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 buffers, [CountAttribute(Parameter = "count")] ref IntPtr offsets, [CountAttribute(Parameter = "count")] ref Int32 strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points - /// - /// - /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. - /// - /// - /// Specifies the number of buffers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing buffer objects. - /// - /// [length: count] - /// Specifies the address of an array of offsets to associate with the binding points. - /// - /// [length: count] - /// Specifies the address of an array of strides to associate with the binding points. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")] - [CLSCompliant(false)] - public static unsafe void BindVertexBuffers(Int32 first, Int32 count, [CountAttribute(Parameter = "count")] Int32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] Int32* strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points - /// - /// - /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. - /// - /// - /// Specifies the number of buffers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing buffer objects. - /// - /// [length: count] - /// Specifies the address of an array of offsets to associate with the binding points. - /// - /// [length: count] - /// Specifies the address of an array of strides to associate with the binding points. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")] - [CLSCompliant(false)] - public static void BindVertexBuffers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] buffers, [CountAttribute(Parameter = "count")] IntPtr[] offsets, [CountAttribute(Parameter = "count")] Int32[] strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points - /// - /// - /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. - /// - /// - /// Specifies the number of buffers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing buffer objects. - /// - /// [length: count] - /// Specifies the address of an array of offsets to associate with the binding points. - /// - /// [length: count] - /// Specifies the address of an array of strides to associate with the binding points. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")] - [CLSCompliant(false)] - public static void BindVertexBuffers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 buffers, [CountAttribute(Parameter = "count")] ref IntPtr offsets, [CountAttribute(Parameter = "count")] ref Int32 strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_multi_bind|VERSION_4_4] - /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points - /// - /// - /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. - /// - /// - /// Specifies the number of buffers to bind. - /// - /// [length: count] - /// Specifies the address of an array of names of existing buffer objects. - /// - /// [length: count] - /// Specifies the address of an array of offsets to associate with the binding points. - /// - /// [length: count] - /// Specifies the address of an array of strides to associate with the binding points. - /// - [AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")] - [CLSCompliant(false)] - public static unsafe void BindVertexBuffers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] Int32* strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4 or ARB_imaging|VERSION_1_4] - /// Set the blend color - /// - /// - /// specify the components of BlendColor - /// - /// - /// specify the components of BlendColor - /// - /// - /// specify the components of BlendColor - /// - /// - /// specify the components of BlendColor - /// - [AutoGenerated(Category = "ARB_imaging|VERSION_1_4", Version = "1.4", EntryPoint = "glBlendColor")] - public static void BlendColor(Single red, Single green, Single blue, Single alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4 or ARB_imaging|VERSION_1_4] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "ARB_imaging|VERSION_1_4", Version = "1.4", EntryPoint = "glBlendEquation")] - public static void BlendEquation(OpenTK.Graphics.OpenGL4.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationi")] - [CLSCompliant(false)] - public static void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationi")] - [CLSCompliant(false)] - public static void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquationSeparate")] - public static void BlendEquationSeparate(OpenTK.Graphics.OpenGL4.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL4.BlendEquationMode modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationSeparatei")] - [CLSCompliant(false)] - public static void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL4.BlendEquationMode modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationSeparatei")] - [CLSCompliant(false)] - public static void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL4.BlendEquationMode modeAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify pixel arithmetic - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBlendFunc")] - public static void BlendFunc(OpenTK.Graphics.OpenGL4.BlendingFactor sfactor, OpenTK.Graphics.OpenGL4.BlendingFactor dfactor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify pixel arithmetic - /// - /// - /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFunci")] - [CLSCompliant(false)] - public static void BlendFunc(Int32 buf, OpenTK.Graphics.OpenGL4.BlendingFactorSrc src, OpenTK.Graphics.OpenGL4.BlendingFactorDest dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify pixel arithmetic - /// - /// - /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFunci")] - [CLSCompliant(false)] - public static void BlendFunc(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendingFactorSrc src, OpenTK.Graphics.OpenGL4.BlendingFactorDest dst) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is One. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glBlendFuncSeparate")] - public static void BlendFuncSeparate(OpenTK.Graphics.OpenGL4.BlendingFactorSrc sfactorRGB, OpenTK.Graphics.OpenGL4.BlendingFactorDest dfactorRGB, OpenTK.Graphics.OpenGL4.BlendingFactorSrc sfactorAlpha, OpenTK.Graphics.OpenGL4.BlendingFactorDest dfactorAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is Zero. - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFuncSeparatei")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.OpenGL4.BlendingFactorSrc srcRGB, OpenTK.Graphics.OpenGL4.BlendingFactorDest dstRGB, OpenTK.Graphics.OpenGL4.BlendingFactorSrc srcAlpha, OpenTK.Graphics.OpenGL4.BlendingFactorDest dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is One. - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is One. - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is Zero. - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFuncSeparatei")] - [CLSCompliant(false)] - public static void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendingFactorSrc srcRGB, OpenTK.Graphics.OpenGL4.BlendingFactorDest dstRGB, OpenTK.Graphics.OpenGL4.BlendingFactorSrc srcAlpha, OpenTK.Graphics.OpenGL4.BlendingFactorDest dstAlpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Copy a block of pixels from the read framebuffer to the draw framebuffer - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit. - /// - /// - /// Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBlitFramebuffer")] - public static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL4.ClearBufferMask mask, OpenTK.Graphics.OpenGL4.BlitFramebufferFilter filter) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBlitNamedFramebuffer")] - [CLSCompliant(false)] - public static void BlitNamedFramebuffer(Int32 readFramebuffer, Int32 drawFramebuffer, Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL4.ClearBufferMask mask, OpenTK.Graphics.OpenGL4.BlitFramebufferFilter filter) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBlitNamedFramebuffer")] - [CLSCompliant(false)] - public static void BlitNamedFramebuffer(UInt32 readFramebuffer, UInt32 drawFramebuffer, Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL4.ClearBufferMask mask, OpenTK.Graphics.OpenGL4.BlitFramebufferFilter filter) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - [CLSCompliant(false)] - public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] - public static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - [CLSCompliant(false)] - public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_buffer_storage|VERSION_4_4] - /// Creates and initializes a buffer object's immutable data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// [length: size] - /// Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. - /// - /// - /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. - /// - [AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")] - public static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - [CLSCompliant(false)] - public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// [length: size] - /// Specifies a pointer to the new data that will be copied into the data store. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] - public static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Check the completeness status of a framebuffer - /// - /// - /// Specify the target of the framebuffer completeness check. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glCheckFramebufferStatus")] - public static OpenTK.Graphics.OpenGL4.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.OpenGL4.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCheckNamedFramebufferStatus")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.FramebufferStatus CheckNamedFramebufferStatus(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCheckNamedFramebufferStatus")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.FramebufferStatus CheckNamedFramebufferStatus(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify whether data read via glReadPixels should be clamped - /// - /// - /// Target for color clamping. target must be ClampReadColor. - /// - /// - /// Specifies whether to apply color clamping. clamp must be True or False. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClampColor")] - public static void ClampColor(OpenTK.Graphics.OpenGL4.ClampColorTarget target, OpenTK.Graphics.OpenGL4.ClampColorMode clamp) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Clear buffers to preset values - /// - /// - /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClear")] - public static void Clear(OpenTK.Graphics.OpenGL4.ClearBufferMask mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill a buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")] - public static void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill a buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")] - [CLSCompliant(false)] - public static void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill a buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")] - [CLSCompliant(false)] - public static void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill a buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")] - [CLSCompliant(false)] - public static void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill a buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")] - public static void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// - /// The value to clear a depth render buffer to. - /// - /// - /// The value to clear a stencil render buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfi")] - public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// [length: COMPSIZE(buffer)] - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] - [CLSCompliant(false)] - public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// [length: COMPSIZE(buffer)] - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] - [CLSCompliant(false)] - public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// [length: COMPSIZE(buffer)] - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] - [CLSCompliant(false)] - public static unsafe void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// [length: COMPSIZE(buffer)] - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] - [CLSCompliant(false)] - public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// [length: COMPSIZE(buffer)] - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] - [CLSCompliant(false)] - public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// [length: COMPSIZE(buffer)] - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] - [CLSCompliant(false)] - public static unsafe void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - [CLSCompliant(false)] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - [CLSCompliant(false)] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - [CLSCompliant(false)] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - [CLSCompliant(false)] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - [CLSCompliant(false)] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - [CLSCompliant(false)] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// The type of the data in memory addressed by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - [AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")] - public static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// [length: COMPSIZE(buffer)] - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] - [CLSCompliant(false)] - public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// [length: COMPSIZE(buffer)] - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] - [CLSCompliant(false)] - public static void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// Specify the buffer to clear. - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// [length: COMPSIZE(buffer)] - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] - [CLSCompliant(false)] - public static unsafe void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify clear values for the color buffers - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearColor")] - public static void ClearColor(Single red, Single green, Single blue, Single alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify the clear value for the depth buffer - /// - /// - /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearDepth")] - public static void ClearDepth(Double depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Specify the clear value for the depth buffer - /// - /// - /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glClearDepthf")] - public static void ClearDepth(Single d) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfi")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfi")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")] - [CLSCompliant(false)] - public static unsafe void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")] - [CLSCompliant(false)] - public static unsafe void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")] - [CLSCompliant(false)] - public static unsafe void ClearNamedFramebuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")] - [CLSCompliant(false)] - public static unsafe void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferuiv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferuiv")] - [CLSCompliant(false)] - public static void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferuiv")] - [CLSCompliant(false)] - public static unsafe void ClearNamedFramebuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify the clear value for the stencil buffer - /// - /// - /// Specifies the index used when the stencil buffer is cleared. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearStencil")] - public static void ClearStencil(Int32 s) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")] - [CLSCompliant(false)] - public static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T10 data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T10[,,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.4 or ARB_clear_texture|VERSION_4_4] - /// Fills all or part of a texture image with a constant value - /// - /// - /// The name of an existing texture object containing the image to be cleared. - /// - /// - /// The level of texture containing the region to be cleared. - /// - /// - /// The coordinate of the left edge of the region to be cleared. - /// - /// - /// The coordinate of the lower edge of the region to be cleared. - /// - /// - /// The coordinate of the front of the region to be cleared. - /// - /// - /// The width of the region to be cleared. - /// - /// - /// The height of the region to be cleared. - /// - /// - /// The depth of the region to be cleared. - /// - /// - /// The format of the data whose address in memory is given by data. - /// - /// - /// The type of the data whose address in memory is given by data. - /// - /// [length: COMPSIZE(format,type)] - /// The address in memory of the data to be used to clear the specified region. - /// - [AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")] - [CLSCompliant(false)] - public static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T10 data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Block and wait for a sync object to become signaled - /// - /// - /// The sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit. - /// - /// - /// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glClientWaitSync")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.OpenGL4.ClientWaitSyncFlags flags, Int64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Block and wait for a sync object to become signaled - /// - /// - /// The sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit. - /// - /// - /// The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glClientWaitSync")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.OpenGL4.ClientWaitSyncFlags flags, UInt64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_clip_control|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_clip_control|VERSION_4_5", Version = "4.5", EntryPoint = "glClipControl")] - public static void ClipControl(OpenTK.Graphics.OpenGL4.ClipOrigin origin, OpenTK.Graphics.OpenGL4.ClipDepthMode depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Enable and disable writing of frame buffer color components - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColorMask")] - public static void ColorMask(bool red, bool green, bool blue, bool alpha) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Enable and disable writing of frame buffer color components - /// - /// - /// For glColorMaski, specifies the index of the draw buffer whose color mask to set. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glColorMaski")] - [CLSCompliant(false)] - public static void ColorMask(Int32 index, bool r, bool g, bool b, bool a) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Enable and disable writing of frame buffer color components - /// - /// - /// For glColorMaski, specifies the index of the draw buffer whose color mask to set. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glColorMaski")] - [CLSCompliant(false)] - public static void ColorMask(UInt32 index, bool r, bool g, bool b, bool a) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3ui")] - [CLSCompliant(false)] - public static void ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3ui")] - [CLSCompliant(false)] - public static void ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3uiv")] - [CLSCompliant(false)] - public static unsafe void ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3uiv")] - [CLSCompliant(false)] - public static unsafe void ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4ui")] - [CLSCompliant(false)] - public static void ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4ui")] - [CLSCompliant(false)] - public static void ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4uiv")] - [CLSCompliant(false)] - public static unsafe void ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4uiv")] - [CLSCompliant(false)] - public static unsafe void ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* color) { throw new BindingsNotRewrittenException(); } - - /// - /// Respecify a portion of a color table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// The number of table entries to replace. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,count)] - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] - public static void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,count")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// - /// Respecify a portion of a color table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// The number of table entries to replace. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,count)] - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] - [CLSCompliant(false)] - public static void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] T5[] data) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Respecify a portion of a color table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// The number of table entries to replace. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,count)] - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] - [CLSCompliant(false)] - public static void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] T5[,] data) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Respecify a portion of a color table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// The number of table entries to replace. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,count)] - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] - [CLSCompliant(false)] - public static void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] T5[,,] data) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Respecify a portion of a color table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// The number of table entries to replace. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,count)] - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] - public static void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,count")] ref T5 data) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] - public static void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr table) { throw new BindingsNotRewrittenException(); } - - /// - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] - [CLSCompliant(false)] - public static void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[] table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] - [CLSCompliant(false)] - public static void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,] table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] - [CLSCompliant(false)] - public static void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,,] table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a color lookup table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] - public static void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T5 table) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")] - [CLSCompliant(false)] - public static void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPNameSgi pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")] - [CLSCompliant(false)] - public static void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPNameSgi pname, [CountAttribute(Computed = "pname")] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")] - [CLSCompliant(false)] - public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPNameSgi pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")] - [CLSCompliant(false)] - public static void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPNameSgi pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")] - [CLSCompliant(false)] - public static void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPNameSgi pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameters are stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")] - [CLSCompliant(false)] - public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPNameSgi pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Compiles a shader object - /// - /// - /// Specifies the shader object to be compiled. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")] - [CLSCompliant(false)] - public static void CompileShader(Int32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Compiles a shader object - /// - /// - /// Specifies the shader object to be compiled. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")] - [CLSCompliant(false)] - public static void CompileShader(UInt32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] - public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] - [CLSCompliant(false)] - public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] - [CLSCompliant(false)] - public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] - [CLSCompliant(false)] - public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] - public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] - public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] - [CLSCompliant(false)] - public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] - public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] - public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] - [CLSCompliant(false)] - public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] - [CLSCompliant(false)] - public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] - [CLSCompliant(false)] - public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] - public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] - public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] - public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] - public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] - public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] - public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T10[,,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// Specifies the target texture. Must be Texture3D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// [length: imageSize] - /// Specifies a pointer to the compressed image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] - public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T10 data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] - [CLSCompliant(false)] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[] image) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] - [CLSCompliant(false)] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,] image) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] - [CLSCompliant(false)] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T5[,,] image) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] - public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T5 image) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] - [CLSCompliant(false)] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[] image) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] - [CLSCompliant(false)] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,] image) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] - [CLSCompliant(false)] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,,] image) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] - public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T6 image) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterf")] - public static void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameterExt pname, Single @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// [length: COMPSIZE(pname)] - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterfv")] - [CLSCompliant(false)] - public static void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameterExt pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// [length: COMPSIZE(pname)] - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterfv")] - [CLSCompliant(false)] - public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameterExt pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteri")] - public static void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameterExt pname, Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// [length: COMPSIZE(pname)] - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteriv")] - [CLSCompliant(false)] - public static void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameterExt pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Set convolution parameters - /// - /// - /// The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be set. Must be ConvolutionBorderMode. - /// - /// [length: COMPSIZE(pname)] - /// The parameter value. Must be one of Reduce, ConstantBorder, ReplicateBorder. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteriv")] - [CLSCompliant(false)] - public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameterExt pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_copy_buffer|VERSION_3_1] - /// Copy part of the data store of a buffer object to the data store of another buffer object - /// - /// - /// Specifies the target from whose data store data should be read. - /// - /// - /// Specifies the target to whose data store data should be written. - /// - /// - /// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. - /// - /// - /// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. - /// - /// - /// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. - /// - [AutoGenerated(Category = "ARB_copy_buffer|VERSION_3_1", Version = "3.1", EntryPoint = "glCopyBufferSubData")] - public static void CopyBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget readTarget, OpenTK.Graphics.OpenGL4.BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_copy_buffer|VERSION_3_1] - /// Copy part of the data store of a buffer object to the data store of another buffer object - /// - /// - /// Specifies the target from whose data store data should be read. - /// - /// - /// Specifies the target to whose data store data should be written. - /// - /// - /// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. - /// - /// - /// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. - /// - /// - /// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. - /// - [AutoGenerated(Category = "ARB_copy_buffer|VERSION_3_1", Version = "3.1", EntryPoint = "glCopyBufferSubData")] - public static void CopyBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget readTarget, OpenTK.Graphics.OpenGL4.BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// - /// Respecify a portion of a color table - /// - /// - /// Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// The window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// The window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// The number of table entries to replace. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyColorSubTable")] - public static void CopyColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// - /// Copy pixels into a color table - /// - /// - /// The color table target. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The internal storage format of the texture image. Must be one of the following symbolic constants: Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. - /// - /// - /// The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. - /// - /// - /// The width of the pixel rectangle. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyColorTable")] - public static void CopyColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// - /// Copy pixels into a one-dimensional convolution filter - /// - /// - /// Must be Convolution1D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// The width of the pixel array to copy. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyConvolutionFilter1D")] - public static void CopyConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// - /// Copy pixels into a two-dimensional convolution filter - /// - /// - /// Must be Convolution2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// The width of the pixel array to copy. - /// - /// - /// The height of the pixel array to copy. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyConvolutionFilter2D")] - public static void CopyConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_copy_image|VERSION_4_3] - /// Perform a raw data copy between two images - /// - /// - /// The name of a texture or renderbuffer object from which to copy. - /// - /// - /// The target representing the namespace of the source name srcName. - /// - /// - /// The mipmap level to read from the source. - /// - /// - /// The X coordinate of the left edge of the souce region to copy. - /// - /// - /// The Y coordinate of the top edge of the souce region to copy. - /// - /// - /// The Z coordinate of the near edge of the souce region to copy. - /// - /// - /// The name of a texture or renderbuffer object to which to copy. - /// - /// - /// The target representing the namespace of the destination name dstName. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The Y coordinate of the top edge of the destination region. - /// - /// - /// The Z coordinate of the near edge of the destination region. - /// - /// - /// The width of the region to be copied. - /// - /// - /// The height of the region to be copied. - /// - /// - /// The depth of the region to be copied. - /// - [AutoGenerated(Category = "ARB_copy_image|VERSION_4_3", Version = "4.3", EntryPoint = "glCopyImageSubData")] - [CLSCompliant(false)] - public static void CopyImageSubData(Int32 srcName, OpenTK.Graphics.OpenGL4.ImageTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, Int32 dstName, OpenTK.Graphics.OpenGL4.ImageTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_copy_image|VERSION_4_3] - /// Perform a raw data copy between two images - /// - /// - /// The name of a texture or renderbuffer object from which to copy. - /// - /// - /// The target representing the namespace of the source name srcName. - /// - /// - /// The mipmap level to read from the source. - /// - /// - /// The X coordinate of the left edge of the souce region to copy. - /// - /// - /// The Y coordinate of the top edge of the souce region to copy. - /// - /// - /// The Z coordinate of the near edge of the souce region to copy. - /// - /// - /// The name of a texture or renderbuffer object to which to copy. - /// - /// - /// The target representing the namespace of the destination name dstName. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// The Y coordinate of the top edge of the destination region. - /// - /// - /// The Z coordinate of the near edge of the destination region. - /// - /// - /// The width of the region to be copied. - /// - /// - /// The height of the region to be copied. - /// - /// - /// The depth of the region to be copied. - /// - [AutoGenerated(Category = "ARB_copy_image|VERSION_4_3", Version = "4.3", EntryPoint = "glCopyImageSubData")] - [CLSCompliant(false)] - public static void CopyImageSubData(UInt32 srcName, OpenTK.Graphics.OpenGL4.ImageTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, OpenTK.Graphics.OpenGL4.ImageTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")] - [CLSCompliant(false)] - public static void CopyNamedBufferSubData(Int32 readBuffer, Int32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")] - [CLSCompliant(false)] - public static void CopyNamedBufferSubData(Int32 readBuffer, Int32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")] - [CLSCompliant(false)] - public static void CopyNamedBufferSubData(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")] - [CLSCompliant(false)] - public static void CopyNamedBufferSubData(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Copy pixels into a 1D texture image - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8. - /// - /// - /// Specify the window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// Specify the window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// Specifies the width of the texture image. The height of the texture image is 1. - /// - /// - /// Must be 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexImage1D")] - public static void CopyTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Copy pixels into a 2D texture image - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture image. - /// - /// - /// Specifies the height of the texture image. - /// - /// - /// Must be 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexImage2D")] - public static void CopyTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Copy a one-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the texel offset within the texture array. - /// - /// - /// Specify the window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// Specify the window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// Specifies the width of the texture subimage. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexSubImage1D")] - public static void CopyTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Copy a two-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexSubImage2D")] - public static void CopyTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Copy a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glCopyTexSubImage3D")] - public static void CopyTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage1D")] - [CLSCompliant(false)] - public static void CopyTextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage1D")] - [CLSCompliant(false)] - public static void CopyTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage2D")] - [CLSCompliant(false)] - public static void CopyTextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage2D")] - [CLSCompliant(false)] - public static void CopyTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage3D")] - [CLSCompliant(false)] - public static void CopyTextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage3D")] - [CLSCompliant(false)] - public static void CopyTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")] - [CLSCompliant(false)] - public static void CreateBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")] - [CLSCompliant(false)] - public static void CreateBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")] - [CLSCompliant(false)] - public static unsafe void CreateBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")] - [CLSCompliant(false)] - public static void CreateBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")] - [CLSCompliant(false)] - public static void CreateBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")] - [CLSCompliant(false)] - public static unsafe void CreateBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")] - [CLSCompliant(false)] - public static void CreateFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")] - [CLSCompliant(false)] - public static void CreateFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")] - [CLSCompliant(false)] - public static unsafe void CreateFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")] - [CLSCompliant(false)] - public static void CreateFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")] - [CLSCompliant(false)] - public static void CreateFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")] - [CLSCompliant(false)] - public static unsafe void CreateFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Creates a program object - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCreateProgram")] - public static Int32 CreateProgram() { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")] - [CLSCompliant(false)] - public static void CreateProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")] - [CLSCompliant(false)] - public static void CreateProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")] - [CLSCompliant(false)] - public static unsafe void CreateProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")] - [CLSCompliant(false)] - public static void CreateProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")] - [CLSCompliant(false)] - public static void CreateProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")] - [CLSCompliant(false)] - public static unsafe void CreateProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")] - [CLSCompliant(false)] - public static void CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")] - [CLSCompliant(false)] - public static void CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")] - [CLSCompliant(false)] - public static unsafe void CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")] - [CLSCompliant(false)] - public static void CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")] - [CLSCompliant(false)] - public static void CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")] - [CLSCompliant(false)] - public static unsafe void CreateQueries(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")] - [CLSCompliant(false)] - public static void CreateRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")] - [CLSCompliant(false)] - public static void CreateRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")] - [CLSCompliant(false)] - public static unsafe void CreateRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")] - [CLSCompliant(false)] - public static void CreateRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")] - [CLSCompliant(false)] - public static void CreateRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")] - [CLSCompliant(false)] - public static unsafe void CreateRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")] - [CLSCompliant(false)] - public static void CreateSamplers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")] - [CLSCompliant(false)] - public static void CreateSamplers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")] - [CLSCompliant(false)] - public static unsafe void CreateSamplers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")] - [CLSCompliant(false)] - public static void CreateSamplers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")] - [CLSCompliant(false)] - public static void CreateSamplers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")] - [CLSCompliant(false)] - public static unsafe void CreateSamplers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Creates a shader object - /// - /// - /// Specifies the type of shader to be created. Must be one of ComputeShader, VertexShader, TessControlShader, TessEvaluationShader, GeometryShader, or FragmentShader. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCreateShader")] - public static Int32 CreateShader(OpenTK.Graphics.OpenGL4.ShaderType type) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Create a stand-alone program from an array of null-terminated source code strings - /// - /// - /// Specifies the type of shader to create. - /// - /// - /// Specifies the number of source code strings in the array strings. - /// - /// [length: count] - /// Specifies the address of an array of pointers to source code strings from which to create the program object. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glCreateShaderProgramv")] - public static Int32 CreateShaderProgram(OpenTK.Graphics.OpenGL4.ShaderType type, Int32 count, [CountAttribute(Parameter = "count")] String[] strings) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")] - [CLSCompliant(false)] - public static void CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")] - [CLSCompliant(false)] - public static void CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")] - [CLSCompliant(false)] - public static unsafe void CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")] - [CLSCompliant(false)] - public static void CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")] - [CLSCompliant(false)] - public static void CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")] - [CLSCompliant(false)] - public static unsafe void CreateTextures(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")] - [CLSCompliant(false)] - public static void CreateTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")] - [CLSCompliant(false)] - public static void CreateTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")] - [CLSCompliant(false)] - public static unsafe void CreateTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")] - [CLSCompliant(false)] - public static void CreateTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")] - [CLSCompliant(false)] - public static void CreateTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")] - [CLSCompliant(false)] - public static unsafe void CreateTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")] - [CLSCompliant(false)] - public static void CreateVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")] - [CLSCompliant(false)] - public static void CreateVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")] - [CLSCompliant(false)] - public static unsafe void CreateVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")] - [CLSCompliant(false)] - public static void CreateVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")] - [CLSCompliant(false)] - public static void CreateVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// [length: n] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")] - [CLSCompliant(false)] - public static unsafe void CreateVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify whether front- or back-facing facets can be culled - /// - /// - /// Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCullFace")] - public static void CullFace(OpenTK.Graphics.OpenGL4.CullFaceMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")] - public static void DebugMessageCallback(DebugProc callback, IntPtr userParam) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")] - public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] ref T1 userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// [length: count] - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// [length: COMPSIZE(buf,length)] - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageInsert")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSourceExternal source, OpenTK.Graphics.OpenGL4.DebugType type, Int32 id, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 length, [CountAttribute(Computed = "buf,length")] String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// [length: COMPSIZE(buf,length)] - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageInsert")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSourceExternal source, OpenTK.Graphics.OpenGL4.DebugType type, UInt32 id, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 length, [CountAttribute(Computed = "buf,length")] String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffer([CountAttribute(Parameter = "n")] Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffer([CountAttribute(Parameter = "n")] UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// [length: n] - /// Specifies an array of buffer objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete framebuffer objects - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static void DeleteFramebuffer([CountAttribute(Parameter = "n")] Int32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete framebuffer objects - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static void DeleteFramebuffer([CountAttribute(Parameter = "n")] UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete framebuffer objects - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Deletes a program object - /// - /// - /// Specifies the program object to be deleted. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")] - [CLSCompliant(false)] - public static void DeleteProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Deletes a program object - /// - /// - /// Specifies the program object to be deleted. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")] - [CLSCompliant(false)] - public static void DeleteProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Delete program pipeline objects - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] - [CLSCompliant(false)] - public static void DeleteProgramPipeline([CountAttribute(Parameter = "n")] Int32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Delete program pipeline objects - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] - [CLSCompliant(false)] - public static void DeleteProgramPipeline([CountAttribute(Parameter = "n")] UInt32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] Int32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] - [CLSCompliant(false)] - public static unsafe void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] Int32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] - [CLSCompliant(false)] - public static unsafe void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named query objects - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] - [CLSCompliant(false)] - public static void DeleteQuery([CountAttribute(Parameter = "n")] Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named query objects - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] - [CLSCompliant(false)] - public static void DeleteQuery([CountAttribute(Parameter = "n")] UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] - [CLSCompliant(false)] - public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] - [CLSCompliant(false)] - public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] - [CLSCompliant(false)] - public static unsafe void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] - [CLSCompliant(false)] - public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] - [CLSCompliant(false)] - public static void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Delete named query objects - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// [length: n] - /// Specifies an array of query objects to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] - [CLSCompliant(false)] - public static unsafe void DeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete renderbuffer objects - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static void DeleteRenderbuffer([CountAttribute(Parameter = "n")] Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete renderbuffer objects - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static void DeleteRenderbuffer([CountAttribute(Parameter = "n")] UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] Int32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Delete renderbuffer objects - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// [length: n] - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] - [CLSCompliant(false)] - public static unsafe void DeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Delete named sampler objects - /// - /// [length: count] - /// Specifies an array of sampler objects to be deleted. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] - [CLSCompliant(false)] - public static void DeleteSampler([CountAttribute(Parameter = "count")] Int32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Delete named sampler objects - /// - /// [length: count] - /// Specifies an array of sampler objects to be deleted. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] - [CLSCompliant(false)] - public static void DeleteSampler([CountAttribute(Parameter = "count")] UInt32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Delete named sampler objects - /// - /// - /// Specifies the number of sampler objects to be deleted. - /// - /// [length: count] - /// Specifies an array of sampler objects to be deleted. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] - [CLSCompliant(false)] - public static void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] Int32[] samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Delete named sampler objects - /// - /// - /// Specifies the number of sampler objects to be deleted. - /// - /// [length: count] - /// Specifies an array of sampler objects to be deleted. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] - [CLSCompliant(false)] - public static void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Delete named sampler objects - /// - /// - /// Specifies the number of sampler objects to be deleted. - /// - /// [length: count] - /// Specifies an array of sampler objects to be deleted. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] - [CLSCompliant(false)] - public static unsafe void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] Int32* samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Delete named sampler objects - /// - /// - /// Specifies the number of sampler objects to be deleted. - /// - /// [length: count] - /// Specifies an array of sampler objects to be deleted. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] - [CLSCompliant(false)] - public static void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Delete named sampler objects - /// - /// - /// Specifies the number of sampler objects to be deleted. - /// - /// [length: count] - /// Specifies an array of sampler objects to be deleted. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] - [CLSCompliant(false)] - public static void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Delete named sampler objects - /// - /// - /// Specifies the number of sampler objects to be deleted. - /// - /// [length: count] - /// Specifies an array of sampler objects to be deleted. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")] - [CLSCompliant(false)] - public static unsafe void DeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] UInt32* samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Deletes a shader object - /// - /// - /// Specifies the shader object to be deleted. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")] - [CLSCompliant(false)] - public static void DeleteShader(Int32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Deletes a shader object - /// - /// - /// Specifies the shader object to be deleted. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")] - [CLSCompliant(false)] - public static void DeleteShader(UInt32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Delete a sync object - /// - /// - /// The sync object to be deleted. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glDeleteSync")] - public static void DeleteSync(IntPtr sync) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Delete named textures - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTexture([CountAttribute(Parameter = "n")] Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Delete named textures - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTexture([CountAttribute(Parameter = "n")] UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] Int32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static unsafe void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] Int32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Delete named textures - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// [length: n] - /// Specifies an array of textures to be deleted. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] - [CLSCompliant(false)] - public static unsafe void DeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Delete transform feedback objects - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] - [CLSCompliant(false)] - public static void DeleteTransformFeedback([CountAttribute(Parameter = "n")] Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Delete transform feedback objects - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] - [CLSCompliant(false)] - public static void DeleteTransformFeedback([CountAttribute(Parameter = "n")] UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Delete transform feedback objects - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] - [CLSCompliant(false)] - public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Delete transform feedback objects - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] - [CLSCompliant(false)] - public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Delete transform feedback objects - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] - [CLSCompliant(false)] - public static unsafe void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Delete transform feedback objects - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] - [CLSCompliant(false)] - public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Delete transform feedback objects - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] - [CLSCompliant(false)] - public static void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Delete transform feedback objects - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// [length: n] - /// Specifies an array of names of transform feedback objects to delete. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] - [CLSCompliant(false)] - public static unsafe void DeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Delete vertex array objects - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] - [CLSCompliant(false)] - public static void DeleteVertexArray([CountAttribute(Parameter = "n")] Int32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Delete vertex array objects - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] - [CLSCompliant(false)] - public static void DeleteVertexArray([CountAttribute(Parameter = "n")] UInt32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] Int32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] - [CLSCompliant(false)] - public static unsafe void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] Int32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] - [CLSCompliant(false)] - public static void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Delete vertex array objects - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// [length: n] - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] - [CLSCompliant(false)] - public static unsafe void DeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] UInt32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify the value used for depth buffer comparisons - /// - /// - /// Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthFunc")] - public static void DepthFunc(OpenTK.Graphics.OpenGL4.DepthFunction func) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Enable or disable writing into the depth buffer - /// - /// - /// Specifies whether the depth buffer is enabled for writing. If flag is False, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthMask")] - public static void DepthMask(bool flag) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify mapping of depth values from normalized device coordinates to window coordinates - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthRange")] - public static void DepthRange(Double near, Double far) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] - [CLSCompliant(false)] - public static void DepthRangeArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] - [CLSCompliant(false)] - public static void DepthRangeArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] - [CLSCompliant(false)] - public static unsafe void DepthRangeArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] - [CLSCompliant(false)] - public static void DepthRangeArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] - [CLSCompliant(false)] - public static void DepthRangeArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] - [CLSCompliant(false)] - public static unsafe void DepthRangeArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangef")] - public static void DepthRange(Single n, Single f) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport - /// - /// - /// Specifies the index of the viewport whose depth range to update. - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeIndexed")] - [CLSCompliant(false)] - public static void DepthRangeIndexed(Int32 index, Double n, Double f) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport - /// - /// - /// Specifies the index of the viewport whose depth range to update. - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeIndexed")] - [CLSCompliant(false)] - public static void DepthRangeIndexed(UInt32 index, Double n, Double f) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Detaches a shader object from a program object to which it is attached - /// - /// - /// Specifies the program object from which to detach the shader object. - /// - /// - /// Specifies the shader object to be detached. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")] - [CLSCompliant(false)] - public static void DetachShader(Int32 program, Int32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Detaches a shader object from a program object to which it is attached - /// - /// - /// Specifies the program object from which to detach the shader object. - /// - /// - /// Specifies the shader object to be detached. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")] - [CLSCompliant(false)] - public static void DetachShader(UInt32 program, UInt32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDisable")] - public static void Disable(OpenTK.Graphics.OpenGL4.EnableCap cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glDisablei")] - [CLSCompliant(false)] - public static void Disable(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glDisablei")] - [CLSCompliant(false)] - public static void Disable(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glDisableVertexArrayAttrib")] - [CLSCompliant(false)] - public static void DisableVertexArrayAttrib(Int32 vaobj, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glDisableVertexArrayAttrib")] - [CLSCompliant(false)] - public static void DisableVertexArrayAttrib(UInt32 vaobj, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")] - [CLSCompliant(false)] - public static void DisableVertexAttribArray(Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")] - [CLSCompliant(false)] - public static void DisableVertexAttribArray(UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_compute_shader|VERSION_4_3] - /// Launch one or more compute work groups - /// - /// - /// The number of work groups to be launched in the X dimension. - /// - /// - /// The number of work groups to be launched in the Y dimension. - /// - /// - /// The number of work groups to be launched in the Z dimension. - /// - [AutoGenerated(Category = "ARB_compute_shader|VERSION_4_3", Version = "4.3", EntryPoint = "glDispatchCompute")] - [CLSCompliant(false)] - public static void DispatchCompute(Int32 num_groups_x, Int32 num_groups_y, Int32 num_groups_z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_compute_shader|VERSION_4_3] - /// Launch one or more compute work groups - /// - /// - /// The number of work groups to be launched in the X dimension. - /// - /// - /// The number of work groups to be launched in the Y dimension. - /// - /// - /// The number of work groups to be launched in the Z dimension. - /// - [AutoGenerated(Category = "ARB_compute_shader|VERSION_4_3", Version = "4.3", EntryPoint = "glDispatchCompute")] - [CLSCompliant(false)] - public static void DispatchCompute(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_compute_shader|VERSION_4_3] - /// Launch one or more compute work groups using parameters stored in a buffer - /// - /// - /// The offset into the buffer object currently bound to the DispatchIndirectBuffer buffer target at which the dispatch parameters are stored. - /// - [AutoGenerated(Category = "ARB_compute_shader|VERSION_4_3", Version = "4.3", EntryPoint = "glDispatchComputeIndirect")] - public static void DispatchComputeIndirect(IntPtr indirect) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawArrays")] - public static void DrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] - public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, IntPtr indirect) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] - [CLSCompliant(false)] - public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] - [CLSCompliant(false)] - public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] - [CLSCompliant(false)] - public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] - public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Draw multiple instances of a range of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysInstanced")] - public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a range of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawArraysInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount, Int32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a range of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawArraysInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount, UInt32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify which color buffers are to be drawn into - /// - /// - /// Specifies up to four color buffers to be drawn into. Symbolic constants None, FrontLeft, FrontRight, BackLeft, BackRight, Front, Back, Left, Right, and FrontAndBack are accepted. The initial value is Front for single-buffered contexts, and Back for double-buffered contexts. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawBuffer")] - public static void DrawBuffer(OpenTK.Graphics.OpenGL4.DrawBufferMode buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")] - [CLSCompliant(false)] - public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL4.DrawBuffersEnum[] bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")] - [CLSCompliant(false)] - public static void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] ref OpenTK.Graphics.OpenGL4.DrawBuffersEnum bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// [length: n] - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")] - [CLSCompliant(false)] - public static unsafe void DrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL4.DrawBuffersEnum* bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] Int32 indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] - [CLSCompliant(false)] - public static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] - public static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] - public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] - public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] - public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indirect) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] - [CLSCompliant(false)] - public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T2[] indirect) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] - [CLSCompliant(false)] - public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T2[,] indirect) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] - [CLSCompliant(false)] - public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T2[,,] indirect) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_draw_indirect|VERSION_4_0] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - [AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] - public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T2 indirect) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 instancecount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 instancecount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 instancecount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 instancecount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, UInt32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] - public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 instancecount, Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] T3[,,] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_base_instance|VERSION_4_2] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: count] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - [AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] - [CLSCompliant(false)] - public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Parameter = "count")] ref T3 indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] - [CLSCompliant(false)] - public static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T5[,,] indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render primitives from array data with a per-element offset - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] - [CLSCompliant(false)] - public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T5 indices, Int32 basevertex) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Render primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedback")] - [CLSCompliant(false)] - public static void DrawTransformFeedback(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Render primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedback")] - [CLSCompliant(false)] - public static void DrawTransformFeedback(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2] - /// Render multiple instances of primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// Specifies the number of instances of the geometry to render. - /// - [AutoGenerated(Category = "ARB_transform_feedback_instanced|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawTransformFeedbackInstanced")] - [CLSCompliant(false)] - public static void DrawTransformFeedbackInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 id, Int32 instancecount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2] - /// Render multiple instances of primitives using a count derived from a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// Specifies the number of instances of the geometry to render. - /// - [AutoGenerated(Category = "ARB_transform_feedback_instanced|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawTransformFeedbackInstanced")] - [CLSCompliant(false)] - public static void DrawTransformFeedbackInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id, Int32 instancecount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Render primitives using a count derived from a specifed stream of a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedbackStream")] - [CLSCompliant(false)] - public static void DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 id, Int32 stream) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Render primitives using a count derived from a specifed stream of a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedbackStream")] - [CLSCompliant(false)] - public static void DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id, UInt32 stream) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2] - /// Render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. - /// - /// - /// Specifies the number of instances of the geometry to render. - /// - [AutoGenerated(Category = "ARB_transform_feedback_instanced|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawTransformFeedbackStreamInstanced")] - [CLSCompliant(false)] - public static void DrawTransformFeedbackStreamInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 id, Int32 stream, Int32 instancecount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2] - /// Render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. - /// - /// - /// Specifies the number of instances of the geometry to render. - /// - [AutoGenerated(Category = "ARB_transform_feedback_instanced|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawTransformFeedbackStreamInstanced")] - [CLSCompliant(false)] - public static void DrawTransformFeedbackStreamInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id, UInt32 stream, Int32 instancecount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEnable")] - public static void Enable(OpenTK.Graphics.OpenGL4.EnableCap cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - /// Specifies the index of the switch to disable (for glEnablei and glDisablei only). - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEnablei")] - [CLSCompliant(false)] - public static void Enable(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Enable or disable server-side GL capabilities - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - /// Specifies the index of the switch to disable (for glEnablei and glDisablei only). - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEnablei")] - [CLSCompliant(false)] - public static void Enable(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glEnableVertexArrayAttrib")] - [CLSCompliant(false)] - public static void EnableVertexArrayAttrib(Int32 vaobj, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glEnableVertexArrayAttrib")] - [CLSCompliant(false)] - public static void EnableVertexArrayAttrib(UInt32 vaobj, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Enable or disable a generic vertex attribute array - /// - /// - /// Specifies the index of the generic vertex attribute to be enabled or disabled. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] - [CLSCompliant(false)] - public static void EnableVertexAttribArray(Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Enable or disable a generic vertex attribute array - /// - /// - /// Specifies the index of the generic vertex attribute to be enabled or disabled. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] - [CLSCompliant(false)] - public static void EnableVertexAttribArray(UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEndConditionalRender")] - public static void EndConditionalRender() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glEndQuery")] - public static void EndQuery(OpenTK.Graphics.OpenGL4.QueryTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glEndQueryIndexed")] - [CLSCompliant(false)] - public static void EndQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glEndQueryIndexed")] - [CLSCompliant(false)] - public static void EndQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEndTransformFeedback")] - public static void EndTransformFeedback() { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Create a new sync object and insert it into the GL command stream - /// - /// - /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete. - /// - /// - /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glFenceSync")] - public static IntPtr FenceSync(OpenTK.Graphics.OpenGL4.SyncCondition condition, OpenTK.Graphics.OpenGL4.WaitSyncFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Block until all GL execution is complete - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFinish")] - public static void Finish() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Force execution of GL commands in finite time - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFlush")] - public static void Flush() { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_map_buffer_range|VERSION_3_0] - /// Indicate modifications to a range of a mapped buffer - /// - /// - /// Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the start of the buffer subrange, in basic machine units. - /// - /// - /// Specifies the length of the buffer subrange, in basic machine units. - /// - [AutoGenerated(Category = "ARB_map_buffer_range|VERSION_3_0", Version = "3.0", EntryPoint = "glFlushMappedBufferRange")] - public static void FlushMappedBufferRange(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_map_buffer_range|VERSION_3_0] - /// Indicate modifications to a range of a mapped buffer - /// - /// - /// Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the start of the buffer subrange, in basic machine units. - /// - /// - /// Specifies the length of the buffer subrange, in basic machine units. - /// - [AutoGenerated(Category = "ARB_map_buffer_range|VERSION_3_0", Version = "3.0", EntryPoint = "glFlushMappedBufferRange")] - public static void FlushMappedBufferRange(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glFlushMappedNamedBufferRange")] - [CLSCompliant(false)] - public static void FlushMappedNamedBufferRange(Int32 buffer, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glFlushMappedNamedBufferRange")] - [CLSCompliant(false)] - public static void FlushMappedNamedBufferRange(Int32 buffer, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glFlushMappedNamedBufferRange")] - [CLSCompliant(false)] - public static void FlushMappedNamedBufferRange(UInt32 buffer, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glFlushMappedNamedBufferRange")] - [CLSCompliant(false)] - public static void FlushMappedNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3] - /// Set a named parameter of a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be modified. - /// - /// - /// The new value for the parameter named pname. - /// - [AutoGenerated(Category = "ARB_framebuffer_no_attachments|VERSION_4_3", Version = "4.3", EntryPoint = "glFramebufferParameteri")] - public static void FramebufferParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. - /// - /// - /// Specifies the renderbuffer target and must be Renderbuffer. - /// - /// - /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferRenderbuffer")] - [CLSCompliant(false)] - public static void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. - /// - /// - /// Specifies the renderbuffer target and must be Renderbuffer. - /// - /// - /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferRenderbuffer")] - [CLSCompliant(false)] - public static void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glFramebufferTexture")] - [CLSCompliant(false)] - public static void FramebufferTexture(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glFramebufferTexture")] - [CLSCompliant(false)] - public static void FramebufferTexture(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture1D")] - [CLSCompliant(false)] - public static void FramebufferTexture1D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture1D")] - [CLSCompliant(false)] - public static void FramebufferTexture1D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture2D")] - [CLSCompliant(false)] - public static void FramebufferTexture2D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture2D")] - [CLSCompliant(false)] - public static void FramebufferTexture2D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture3D")] - [CLSCompliant(false)] - public static void FramebufferTexture3D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, Int32 texture, Int32 level, Int32 zoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture3D")] - [CLSCompliant(false)] - public static void FramebufferTexture3D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level, Int32 zoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Attach a single layer of a texture to a framebuffer - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// Specifies the layer of texture to attach. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")] - [CLSCompliant(false)] - public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Attach a single layer of a texture to a framebuffer - /// - /// - /// Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// Specifies the layer of texture to attach. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")] - [CLSCompliant(false)] - public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define front- and back-facing polygons - /// - /// - /// Specifies the orientation of front-facing polygons. Cw and Ccw are accepted. The initial value is Ccw. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFrontFace")] - public static void FrontFace(OpenTK.Graphics.OpenGL4.FrontFaceDirection mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate buffer object names - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static Int32 GenBuffer() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static unsafe void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate buffer object names - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated buffer object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] - [CLSCompliant(false)] - public static unsafe void GenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* buffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate mipmaps for a specified texture target - /// - /// - /// Specifies the target to which the texture whose mimaps to generate is bound. target must be Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray or TextureCubeMap. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenerateMipmap")] - public static void GenerateMipmap(OpenTK.Graphics.OpenGL4.GenerateMipmapTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGenerateTextureMipmap")] - [CLSCompliant(false)] - public static void GenerateTextureMipmap(Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGenerateTextureMipmap")] - [CLSCompliant(false)] - public static void GenerateTextureMipmap(UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate framebuffer object names - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static Int32 GenFramebuffer() { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static unsafe void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate framebuffer object names - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated framebuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")] - [CLSCompliant(false)] - public static unsafe void GenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* framebuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Reserve program pipeline object names - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] - [CLSCompliant(false)] - public static Int32 GenProgramPipeline() { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] - [CLSCompliant(false)] - public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")] - [CLSCompliant(false)] - public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate query object names - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] - [CLSCompliant(false)] - public static Int32 GenQuery() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] - [CLSCompliant(false)] - public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] - [CLSCompliant(false)] - public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] - [CLSCompliant(false)] - public static unsafe void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] - [CLSCompliant(false)] - public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] - [CLSCompliant(false)] - public static void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Generate query object names - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated query object names are stored. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] - [CLSCompliant(false)] - public static unsafe void GenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate renderbuffer object names - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static Int32 GenRenderbuffer() { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Generate renderbuffer object names - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")] - [CLSCompliant(false)] - public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* renderbuffers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Generate sampler object names - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] - [CLSCompliant(false)] - public static Int32 GenSampler() { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Generate sampler object names - /// - /// - /// Specifies the number of sampler object names to generate. - /// - /// [length: count] - /// Specifies an array in which the generated sampler object names are stored. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] - [CLSCompliant(false)] - public static void GenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Generate sampler object names - /// - /// - /// Specifies the number of sampler object names to generate. - /// - /// [length: count] - /// Specifies an array in which the generated sampler object names are stored. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] - [CLSCompliant(false)] - public static void GenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Generate sampler object names - /// - /// - /// Specifies the number of sampler object names to generate. - /// - /// [length: count] - /// Specifies an array in which the generated sampler object names are stored. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] - [CLSCompliant(false)] - public static unsafe void GenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] Int32* samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Generate sampler object names - /// - /// - /// Specifies the number of sampler object names to generate. - /// - /// [length: count] - /// Specifies an array in which the generated sampler object names are stored. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] - [CLSCompliant(false)] - public static void GenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Generate sampler object names - /// - /// - /// Specifies the number of sampler object names to generate. - /// - /// [length: count] - /// Specifies an array in which the generated sampler object names are stored. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] - [CLSCompliant(false)] - public static void GenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Generate sampler object names - /// - /// - /// Specifies the number of sampler object names to generate. - /// - /// [length: count] - /// Specifies an array in which the generated sampler object names are stored. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")] - [CLSCompliant(false)] - public static unsafe void GenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* samplers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Generate texture names - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static Int32 GenTexture() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static unsafe void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Generate texture names - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// [length: n] - /// Specifies an array in which the generated texture names are stored. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] - [CLSCompliant(false)] - public static unsafe void GenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* textures) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Reserve transform feedback object names - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] - [CLSCompliant(false)] - public static Int32 GenTransformFeedback() { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Reserve transform feedback object names - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] - [CLSCompliant(false)] - public static void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Reserve transform feedback object names - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] - [CLSCompliant(false)] - public static void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Reserve transform feedback object names - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] - [CLSCompliant(false)] - public static unsafe void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Reserve transform feedback object names - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] - [CLSCompliant(false)] - public static void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Reserve transform feedback object names - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] - [CLSCompliant(false)] - public static void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Reserve transform feedback object names - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] - [CLSCompliant(false)] - public static unsafe void GenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Generate vertex array object names - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] - [CLSCompliant(false)] - public static Int32 GenVertexArray() { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] - [CLSCompliant(false)] - public static unsafe void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] - [CLSCompliant(false)] - public static void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Generate vertex array object names - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// [length: n] - /// Specifies an array in which the generated vertex array object names are stored. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] - [CLSCompliant(false)] - public static unsafe void GenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* arrays) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] - /// Retrieve information about the set of active atomic counter buffers for a program - /// - /// - /// The name of a program object from which to retrieve information. - /// - /// - /// Specifies index of an active atomic counter buffer. - /// - /// - /// Specifies which parameter of the atomic counter buffer to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] - [CLSCompliant(false)] - public static void GetActiveAtomicCounterBuffer(Int32 program, Int32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] - /// Retrieve information about the set of active atomic counter buffers for a program - /// - /// - /// The name of a program object from which to retrieve information. - /// - /// - /// Specifies index of an active atomic counter buffer. - /// - /// - /// Specifies which parameter of the atomic counter buffer to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] - [CLSCompliant(false)] - public static void GetActiveAtomicCounterBuffer(Int32 program, Int32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] - /// Retrieve information about the set of active atomic counter buffers for a program - /// - /// - /// The name of a program object from which to retrieve information. - /// - /// - /// Specifies index of an active atomic counter buffer. - /// - /// - /// Specifies which parameter of the atomic counter buffer to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] - [CLSCompliant(false)] - public static unsafe void GetActiveAtomicCounterBuffer(Int32 program, Int32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] - /// Retrieve information about the set of active atomic counter buffers for a program - /// - /// - /// The name of a program object from which to retrieve information. - /// - /// - /// Specifies index of an active atomic counter buffer. - /// - /// - /// Specifies which parameter of the atomic counter buffer to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] - [CLSCompliant(false)] - public static void GetActiveAtomicCounterBuffer(UInt32 program, UInt32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] - /// Retrieve information about the set of active atomic counter buffers for a program - /// - /// - /// The name of a program object from which to retrieve information. - /// - /// - /// Specifies index of an active atomic counter buffer. - /// - /// - /// Specifies which parameter of the atomic counter buffer to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] - [CLSCompliant(false)] - public static void GetActiveAtomicCounterBuffer(UInt32 program, UInt32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] - /// Retrieve information about the set of active atomic counter buffers for a program - /// - /// - /// The name of a program object from which to retrieve information. - /// - /// - /// Specifies index of an active atomic counter buffer. - /// - /// - /// Specifies which parameter of the atomic counter buffer to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] - [CLSCompliant(false)] - public static unsafe void GetActiveAtomicCounterBuffer(UInt32 program, UInt32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - [CLSCompliant(false)] - public static void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.ActiveAttribType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - [CLSCompliant(false)] - public static unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.ActiveAttribType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - [CLSCompliant(false)] - public static void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.ActiveAttribType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the attribute variable. - /// - /// [length: 1] - /// Returns the data type of the attribute variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the attribute variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - [CLSCompliant(false)] - public static unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.ActiveAttribType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query the name of an active shader subroutine - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query the subroutine name. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// [length: 1] - /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. - /// - /// [length: bufsize] - /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] - [CLSCompliant(false)] - public static void GetActiveSubroutineName(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query the name of an active shader subroutine - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query the subroutine name. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// [length: 1] - /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. - /// - /// [length: bufsize] - /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] - [CLSCompliant(false)] - public static unsafe void GetActiveSubroutineName(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query the name of an active shader subroutine - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query the subroutine name. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// [length: 1] - /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. - /// - /// [length: bufsize] - /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] - [CLSCompliant(false)] - public static void GetActiveSubroutineName(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query the name of an active shader subroutine - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query the subroutine name. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// [length: 1] - /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. - /// - /// [length: bufsize] - /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] - [CLSCompliant(false)] - public static unsafe void GetActiveSubroutineName(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query a property of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] - [CLSCompliant(false)] - public static void GetActiveSubroutineUniform(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query a property of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] - [CLSCompliant(false)] - public static void GetActiveSubroutineUniform(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query a property of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] - [CLSCompliant(false)] - public static unsafe void GetActiveSubroutineUniform(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query a property of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] - [CLSCompliant(false)] - public static void GetActiveSubroutineUniform(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query a property of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] - [CLSCompliant(false)] - public static void GetActiveSubroutineUniform(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query a property of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] - [CLSCompliant(false)] - public static unsafe void GetActiveSubroutineUniform(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query the name of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// [length: 1] - /// Specifies the address of a variable into which is written the number of characters copied into name. - /// - /// [length: bufsize] - /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] - [CLSCompliant(false)] - public static void GetActiveSubroutineUniformName(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query the name of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// [length: 1] - /// Specifies the address of a variable into which is written the number of characters copied into name. - /// - /// [length: bufsize] - /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] - [CLSCompliant(false)] - public static unsafe void GetActiveSubroutineUniformName(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query the name of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// [length: 1] - /// Specifies the address of a variable into which is written the number of characters copied into name. - /// - /// [length: bufsize] - /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] - [CLSCompliant(false)] - public static void GetActiveSubroutineUniformName(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Query the name of an active shader subroutine uniform - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// [length: 1] - /// Specifies the address of a variable into which is written the number of characters copied into name. - /// - /// [length: bufsize] - /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] - [CLSCompliant(false)] - public static unsafe void GetActiveSubroutineUniformName(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - [CLSCompliant(false)] - public static void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.ActiveUniformType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.ActiveUniformType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - [CLSCompliant(false)] - public static void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.ActiveUniformType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// [length: 1] - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. - /// - /// [length: 1] - /// Returns the size of the uniform variable. - /// - /// [length: 1] - /// Returns the data type of the uniform variable. - /// - /// [length: bufSize] - /// Returns a null terminated string containing the name of the uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.ActiveUniformType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query information about an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the name of the parameter to query. - /// - /// [length: COMPSIZE(program,uniformBlockIndex,pname)] - /// Specifies the address of a variable to receive the result of the query. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] - [CLSCompliant(false)] - public static void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query information about an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the name of the parameter to query. - /// - /// [length: COMPSIZE(program,uniformBlockIndex,pname)] - /// Specifies the address of a variable to receive the result of the query. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] - [CLSCompliant(false)] - public static void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query information about an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the name of the parameter to query. - /// - /// [length: COMPSIZE(program,uniformBlockIndex,pname)] - /// Specifies the address of a variable to receive the result of the query. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query information about an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the name of the parameter to query. - /// - /// [length: COMPSIZE(program,uniformBlockIndex,pname)] - /// Specifies the address of a variable to receive the result of the query. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] - [CLSCompliant(false)] - public static void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query information about an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the name of the parameter to query. - /// - /// [length: COMPSIZE(program,uniformBlockIndex,pname)] - /// Specifies the address of a variable to receive the result of the query. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] - [CLSCompliant(false)] - public static void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query information about an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the name of the parameter to query. - /// - /// [length: COMPSIZE(program,uniformBlockIndex,pname)] - /// Specifies the address of a variable to receive the result of the query. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the name of an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the size of the buffer addressed by uniformBlockName. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. - /// - /// [length: bufSize] - /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] - [CLSCompliant(false)] - public static void GetActiveUniformBlockName(Int32 program, Int32 uniformBlockIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformBlockName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the name of an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the size of the buffer addressed by uniformBlockName. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. - /// - /// [length: bufSize] - /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniformBlockName(Int32 program, Int32 uniformBlockIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformBlockName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the name of an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the size of the buffer addressed by uniformBlockName. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. - /// - /// [length: bufSize] - /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] - [CLSCompliant(false)] - public static void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformBlockName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the name of an active uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// Specifies the size of the buffer addressed by uniformBlockName. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. - /// - /// [length: bufSize] - /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformBlockName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query the name of an active uniform - /// - /// - /// Specifies the program containing the active uniform index uniformIndex. - /// - /// - /// Specifies the index of the active uniform whose name to query. - /// - /// - /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. - /// - /// [length: 1] - /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. - /// - /// [length: bufSize] - /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformName")] - [CLSCompliant(false)] - public static void GetActiveUniformName(Int32 program, Int32 uniformIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query the name of an active uniform - /// - /// - /// Specifies the program containing the active uniform index uniformIndex. - /// - /// - /// Specifies the index of the active uniform whose name to query. - /// - /// - /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. - /// - /// [length: 1] - /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. - /// - /// [length: bufSize] - /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformName")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniformName(Int32 program, Int32 uniformIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query the name of an active uniform - /// - /// - /// Specifies the program containing the active uniform index uniformIndex. - /// - /// - /// Specifies the index of the active uniform whose name to query. - /// - /// - /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. - /// - /// [length: 1] - /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. - /// - /// [length: bufSize] - /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformName")] - [CLSCompliant(false)] - public static void GetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Query the name of an active uniform - /// - /// - /// Specifies the program containing the active uniform index uniformIndex. - /// - /// - /// Specifies the index of the active uniform whose name to query. - /// - /// - /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. - /// - /// [length: 1] - /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. - /// - /// [length: bufSize] - /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformName")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String uniformName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Returns information about several active uniform variables for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. - /// - /// [length: uniformCount] - /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. - /// - /// - /// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. - /// - /// [length: COMPSIZE(uniformCount,pname)] - /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] - [CLSCompliant(false)] - public static void GetActiveUniforms(Int32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] Int32[] uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Returns information about several active uniform variables for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. - /// - /// [length: uniformCount] - /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. - /// - /// - /// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. - /// - /// [length: COMPSIZE(uniformCount,pname)] - /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] - [CLSCompliant(false)] - public static void GetActiveUniforms(Int32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] ref Int32 uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Returns information about several active uniform variables for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. - /// - /// [length: uniformCount] - /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. - /// - /// - /// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. - /// - /// [length: COMPSIZE(uniformCount,pname)] - /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniforms(Int32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] Int32* uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Returns information about several active uniform variables for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. - /// - /// [length: uniformCount] - /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. - /// - /// - /// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. - /// - /// [length: COMPSIZE(uniformCount,pname)] - /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] - [CLSCompliant(false)] - public static void GetActiveUniforms(UInt32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] UInt32[] uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Returns information about several active uniform variables for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. - /// - /// [length: uniformCount] - /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. - /// - /// - /// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. - /// - /// [length: COMPSIZE(uniformCount,pname)] - /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] - [CLSCompliant(false)] - public static void GetActiveUniforms(UInt32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] ref UInt32 uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Returns information about several active uniform variables for the specified program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. - /// - /// [length: uniformCount] - /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. - /// - /// - /// Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. - /// - /// [length: COMPSIZE(uniformCount,pname)] - /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] - [CLSCompliant(false)] - public static unsafe void GetActiveUniforms(UInt32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] UInt32* uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// [length: 1] - /// Returns the number of names actually returned in shaders. - /// - /// [length: maxCount] - /// Specifies an array that is used to return the names of attached shader objects. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - [CLSCompliant(false)] - public static void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] Int32[] shaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// [length: 1] - /// Returns the number of names actually returned in shaders. - /// - /// [length: maxCount] - /// Specifies an array that is used to return the names of attached shader objects. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - [CLSCompliant(false)] - public static void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] out Int32 shaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// [length: 1] - /// Returns the number of names actually returned in shaders. - /// - /// [length: maxCount] - /// Specifies an array that is used to return the names of attached shader objects. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - [CLSCompliant(false)] - public static unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] Int32* count, [OutAttribute, CountAttribute(Parameter = "maxCount")] Int32* shaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// [length: 1] - /// Returns the number of names actually returned in shaders. - /// - /// [length: maxCount] - /// Specifies an array that is used to return the names of attached shader objects. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - [CLSCompliant(false)] - public static void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] UInt32[] shaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// [length: 1] - /// Returns the number of names actually returned in shaders. - /// - /// [length: maxCount] - /// Specifies an array that is used to return the names of attached shader objects. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - [CLSCompliant(false)] - public static void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] out Int32 count, [OutAttribute, CountAttribute(Parameter = "maxCount")] out UInt32 shaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// [length: 1] - /// Returns the number of names actually returned in shaders. - /// - /// [length: maxCount] - /// Specifies an array that is used to return the names of attached shader objects. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - [CLSCompliant(false)] - public static unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] Int32* count, [OutAttribute, CountAttribute(Parameter = "maxCount")] UInt32* shaders) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the location of an attribute variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")] - [CLSCompliant(false)] - public static Int32 GetAttribLocation(Int32 program, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the location of an attribute variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")] - [CLSCompliant(false)] - public static Int32 GetAttribLocation(UInt32 program, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] - [CLSCompliant(false)] - public static unsafe void GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] - [CLSCompliant(false)] - public static unsafe void GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static bool GetBoolean(OpenTK.Graphics.OpenGL4.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static void GetBoolean(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] - [CLSCompliant(false)] - public static unsafe void GetBoolean(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")] - [CLSCompliant(false)] - public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return the pointer to a mapped buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferPointer pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return the pointer to a mapped buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return the pointer to a mapped buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return the pointer to a mapped buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] - [CLSCompliant(false)] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return the pointer to a mapped buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] - public static void GetBufferPointer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [OutAttribute, CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - [CLSCompliant(false)] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - [CLSCompliant(false)] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - [CLSCompliant(false)] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [OutAttribute, CountAttribute(Parameter = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - [CLSCompliant(false)] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - [CLSCompliant(false)] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - [CLSCompliant(false)] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// [length: size] - /// Specifies a pointer to the location where buffer object data is returned. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] - public static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] - public static void GetColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr table) { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] - [CLSCompliant(false)] - public static void GetColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[] table) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] - [CLSCompliant(false)] - public static void GetColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,] table) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] - [CLSCompliant(false)] - public static void GetColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,,] table) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Retrieve contents of a color lookup table - /// - /// - /// Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. - /// - /// - /// The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] - public static void GetColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T3 table) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameterfv")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameterfv")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameteriv")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameteriv")] - [CLSCompliant(false)] - public static void GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get color lookup table parameters - /// - /// - /// The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to an array where the values of the parameter will be stored. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPNameSgi pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Return a compressed texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// [length: COMPSIZE(target,level)] - /// Returns the compressed texture image. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] - public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, [OutAttribute, CountAttribute(Computed = "target,level")] IntPtr img) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Return a compressed texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// [length: COMPSIZE(target,level)] - /// Returns the compressed texture image. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] - [CLSCompliant(false)] - public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level")] T2[] img) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Return a compressed texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// [length: COMPSIZE(target,level)] - /// Returns the compressed texture image. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] - [CLSCompliant(false)] - public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level")] T2[,] img) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Return a compressed texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// [length: COMPSIZE(target,level)] - /// Returns the compressed texture image. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] - [CLSCompliant(false)] - public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level")] T2[,,] img) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Return a compressed texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// [length: COMPSIZE(target,level)] - /// Returns the compressed texture image. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] - public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level")] ref T2 img) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, Int32 level, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] T3[] pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] T3[,] pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] T3[,,] pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] ref T3 pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, Int32 level, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] T3[] pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] T3[,] pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] T3[,,] pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, Int32 level, Int32 bufSize, [InAttribute, OutAttribute] ref T3 pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")] - [CLSCompliant(false)] - public static void GetCompressedTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [InAttribute, OutAttribute] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] - [CLSCompliant(false)] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[] image) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] - [CLSCompliant(false)] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,] image) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] - [CLSCompliant(false)] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,,] image) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// The filter to be retrieved. Must be one of Convolution1D or Convolution2D. - /// - /// - /// Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the output image. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] - public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T3 image) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameterfv")] - [CLSCompliant(false)] - public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameterExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameterfv")] - [CLSCompliant(false)] - public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameterExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameterExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameteriv")] - [CLSCompliant(false)] - public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameterExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameteriv")] - [CLSCompliant(false)] - public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameterExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get convolution parameters - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. - /// - /// - /// The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the parameters to be retrieved. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameterExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSource[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugSource sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSource* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSource[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugSource sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSource* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Double[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Double data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")] - [CLSCompliant(false)] - public static unsafe void GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Double* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Double[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Double data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")] - [CLSCompliant(false)] - public static unsafe void GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Double* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")] - [CLSCompliant(false)] - public static Double GetDouble(OpenTK.Graphics.OpenGL4.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Double[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Double data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")] - [CLSCompliant(false)] - public static unsafe void GetDouble(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return error information - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetError")] - public static OpenTK.Graphics.OpenGL4.ErrorCode GetError() { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static Single GetFloat(OpenTK.Graphics.OpenGL4.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_blend_func_extended|VERSION_3_3] - /// Query the bindings of color indices to user-defined varying out variables - /// - /// - /// The name of the program containing varying out variable whose binding to query - /// - /// - /// The name of the user-defined varying out variable whose index to query - /// - [AutoGenerated(Category = "ARB_blend_func_extended|VERSION_3_3", Version = "3.3", EntryPoint = "glGetFragDataIndex")] - [CLSCompliant(false)] - public static Int32 GetFragDataIndex(Int32 program, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_blend_func_extended|VERSION_3_3] - /// Query the bindings of color indices to user-defined varying out variables - /// - /// - /// The name of the program containing varying out variable whose binding to query - /// - /// - /// The name of the user-defined varying out variable whose index to query - /// - [AutoGenerated(Category = "ARB_blend_func_extended|VERSION_3_3", Version = "3.3", EntryPoint = "glGetFragDataIndex")] - [CLSCompliant(false)] - public static Int32 GetFragDataIndex(UInt32 program, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Query the bindings of color numbers to user-defined varying out variables - /// - /// - /// The name of the program containing varying out variable whose binding to query - /// - /// [length: COMPSIZE(name)] - /// The name of the user-defined varying out variable whose binding to query - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetFragDataLocation")] - [CLSCompliant(false)] - public static Int32 GetFragDataLocation(Int32 program, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Query the bindings of color numbers to user-defined varying out variables - /// - /// - /// The name of the program containing varying out variable whose binding to query - /// - /// [length: COMPSIZE(name)] - /// The name of the user-defined varying out variable whose binding to query - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetFragDataLocation")] - [CLSCompliant(false)] - public static Int32 GetFragDataLocation(UInt32 program, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// Specifies the attachment within target - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable receive the value of pname for attachment. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// Specifies the attachment within target - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable receive the value of pname for attachment. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// Specifies the attachment within target - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable receive the value of pname for attachment. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to receive the value of the parameter named pname. - /// - [AutoGenerated(Category = "ARB_framebuffer_no_attachments|VERSION_4_3", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")] - [CLSCompliant(false)] - public static void GetFramebufferParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to receive the value of the parameter named pname. - /// - [AutoGenerated(Category = "ARB_framebuffer_no_attachments|VERSION_4_3", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")] - [CLSCompliant(false)] - public static void GetFramebufferParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to receive the value of the parameter named pname. - /// - [AutoGenerated(Category = "ARB_framebuffer_no_attachments|VERSION_4_3", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetFramebufferParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetGraphicsResetStatus")] - public static OpenTK.Graphics.OpenGL4.ResetStatus GetGraphicsResetStatus() { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] - public static void GetHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr values) { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] - [CLSCompliant(false)] - public static void GetHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] - [CLSCompliant(false)] - public static void GetHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] - [CLSCompliant(false)] - public static void GetHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,,] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram table - /// - /// - /// Must be Histogram. - /// - /// - /// If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. - /// - /// - /// The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned histogram table. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] - public static void GetHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T4 values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameterfv")] - [CLSCompliant(false)] - public static void GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameterfv")] - [CLSCompliant(false)] - public static void GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameteriv")] - [CLSCompliant(false)] - public static void GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameteriv")] - [CLSCompliant(false)] - public static void GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get histogram parameters - /// - /// - /// Must be one of Histogram or ProxyHistogram. - /// - /// - /// The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. - /// - /// [length: COMPSIZE(pname)] - /// Pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int64 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] - [CLSCompliant(false)] - public static unsafe void GetInteger64(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int64 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] - [CLSCompliant(false)] - public static unsafe void GetInteger64(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")] - [CLSCompliant(false)] - public static Int64 GetInteger64(OpenTK.Graphics.OpenGL4.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")] - [CLSCompliant(false)] - public static void GetInteger64(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")] - [CLSCompliant(false)] - public static unsafe void GetInteger64(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")] - [CLSCompliant(false)] - public static unsafe void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")] - [CLSCompliant(false)] - public static unsafe void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static Int32 GetInteger(OpenTK.Graphics.OpenGL4.GetPName pname) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] - [CLSCompliant(false)] - public static unsafe void GetInteger(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_internalformat_query2|VERSION_4_3] - /// Retrieve information about implementation-dependent support for internal formats - /// - /// - /// Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. - /// - /// - /// Specifies the internal format about which to retrieve information. - /// - /// - /// Specifies the type of information to query. - /// - /// - /// Specifies the maximum number of basic machine units that may be written to params by the function. - /// - /// [length: bufSize] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_internalformat_query2|VERSION_4_3", Version = "4.3", EntryPoint = "glGetInternalformati64v")] - [CLSCompliant(false)] - public static void GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_internalformat_query2|VERSION_4_3] - /// Retrieve information about implementation-dependent support for internal formats - /// - /// - /// Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. - /// - /// - /// Specifies the internal format about which to retrieve information. - /// - /// - /// Specifies the type of information to query. - /// - /// - /// Specifies the maximum number of basic machine units that may be written to params by the function. - /// - /// [length: bufSize] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_internalformat_query2|VERSION_4_3", Version = "4.3", EntryPoint = "glGetInternalformati64v")] - [CLSCompliant(false)] - public static void GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_internalformat_query2|VERSION_4_3] - /// Retrieve information about implementation-dependent support for internal formats - /// - /// - /// Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. - /// - /// - /// Specifies the internal format about which to retrieve information. - /// - /// - /// Specifies the type of information to query. - /// - /// - /// Specifies the maximum number of basic machine units that may be written to params by the function. - /// - /// [length: bufSize] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_internalformat_query2|VERSION_4_3", Version = "4.3", EntryPoint = "glGetInternalformati64v")] - [CLSCompliant(false)] - public static unsafe void GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_internalformat_query|VERSION_4_2] - /// Retrieve information about implementation-dependent support for internal formats - /// - /// - /// Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. - /// - /// - /// Specifies the internal format about which to retrieve information. - /// - /// - /// Specifies the type of information to query. - /// - /// - /// Specifies the maximum number of basic machine units that may be written to params by the function. - /// - /// [length: bufSize] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_internalformat_query|VERSION_4_2", Version = "4.2", EntryPoint = "glGetInternalformativ")] - [CLSCompliant(false)] - public static void GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_internalformat_query|VERSION_4_2] - /// Retrieve information about implementation-dependent support for internal formats - /// - /// - /// Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. - /// - /// - /// Specifies the internal format about which to retrieve information. - /// - /// - /// Specifies the type of information to query. - /// - /// - /// Specifies the maximum number of basic machine units that may be written to params by the function. - /// - /// [length: bufSize] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_internalformat_query|VERSION_4_2", Version = "4.2", EntryPoint = "glGetInternalformativ")] - [CLSCompliant(false)] - public static void GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_internalformat_query|VERSION_4_2] - /// Retrieve information about implementation-dependent support for internal formats - /// - /// - /// Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. - /// - /// - /// Specifies the internal format about which to retrieve information. - /// - /// - /// Specifies the type of information to query. - /// - /// - /// Specifies the maximum number of basic machine units that may be written to params by the function. - /// - /// [length: bufSize] - /// Specifies the address of a variable into which to write the retrieved information. - /// - [AutoGenerated(Category = "ARB_internalformat_query|VERSION_4_2", Version = "4.2", EntryPoint = "glGetInternalformativ")] - [CLSCompliant(false)] - public static unsafe void GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] - public static void GetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr values) { throw new BindingsNotRewrittenException(); } - - /// - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] - [CLSCompliant(false)] - public static void GetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] - [CLSCompliant(false)] - public static void GetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] - [CLSCompliant(false)] - public static void GetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,,] values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get minimum and maximum pixel values - /// - /// - /// Must be Minmax. - /// - /// - /// If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. - /// - /// - /// The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// A pointer to storage for the returned values. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] - public static void GetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T4 values) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameterfv")] - [CLSCompliant(false)] - public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameterfv")] - [CLSCompliant(false)] - public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameteriv")] - [CLSCompliant(false)] - public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameteriv")] - [CLSCompliant(false)] - public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get minmax parameters - /// - /// - /// Must be Minmax. - /// - /// - /// The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. - /// - /// [length: COMPSIZE(pname)] - /// A pointer to storage for the retrieved parameters. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPNameExt pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Retrieve the location of a sample - /// - /// - /// Specifies the sample parameter name. pname must be SamplePosition. - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the position of the sample. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")] - [CLSCompliant(false)] - public static void GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single[] val) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Retrieve the location of a sample - /// - /// - /// Specifies the sample parameter name. pname must be SamplePosition. - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the position of the sample. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")] - [CLSCompliant(false)] - public static void GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] out Single val) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Retrieve the location of a sample - /// - /// - /// Specifies the sample parameter name. pname must be SamplePosition. - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the position of the sample. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")] - [CLSCompliant(false)] - public static unsafe void GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single* val) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Retrieve the location of a sample - /// - /// - /// Specifies the sample parameter name. pname must be SamplePosition. - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the position of the sample. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")] - [CLSCompliant(false)] - public static void GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single[] val) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Retrieve the location of a sample - /// - /// - /// Specifies the sample parameter name. pname must be SamplePosition. - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the position of the sample. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")] - [CLSCompliant(false)] - public static void GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] out Single val) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Retrieve the location of a sample - /// - /// - /// Specifies the sample parameter name. pname must be SamplePosition. - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the position of the sample. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")] - [CLSCompliant(false)] - public static unsafe void GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single* val) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [OutAttribute] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [OutAttribute] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [OutAttribute] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [OutAttribute] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")] - [CLSCompliant(false)] - public static void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")] - public static void GetnColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute] IntPtr table) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")] - [CLSCompliant(false)] - public static void GetnColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T4[] table) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")] - [CLSCompliant(false)] - public static void GetnColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T4[,] table) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")] - [CLSCompliant(false)] - public static void GetnColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T4[,,] table) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")] - public static void GetnColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T4 table) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")] - [CLSCompliant(false)] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[] pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")] - [CLSCompliant(false)] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[,] pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")] - [CLSCompliant(false)] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[,,] pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")] - public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] ref T3 pixels) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute] IntPtr image) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")] - [CLSCompliant(false)] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T4[] image) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")] - [CLSCompliant(false)] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T4[,] image) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")] - [CLSCompliant(false)] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T4[,,] image) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")] - public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T4 image) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")] - public static void GetnHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute] IntPtr values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")] - [CLSCompliant(false)] - public static void GetnHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")] - [CLSCompliant(false)] - public static void GetnHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")] - [CLSCompliant(false)] - public static void GetnHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")] - public static void GetnHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapdv")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL4.MapTarget target, OpenTK.Graphics.OpenGL4.MapQuery query, Int32 bufSize, [OutAttribute] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapdv")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL4.MapTarget target, OpenTK.Graphics.OpenGL4.MapQuery query, Int32 bufSize, [OutAttribute] out Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapdv")] - [CLSCompliant(false)] - public static unsafe void GetnMap(OpenTK.Graphics.OpenGL4.MapTarget target, OpenTK.Graphics.OpenGL4.MapQuery query, Int32 bufSize, [OutAttribute] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapfv")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL4.MapTarget target, OpenTK.Graphics.OpenGL4.MapQuery query, Int32 bufSize, [OutAttribute] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapfv")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL4.MapTarget target, OpenTK.Graphics.OpenGL4.MapQuery query, Int32 bufSize, [OutAttribute] out Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapfv")] - [CLSCompliant(false)] - public static unsafe void GetnMap(OpenTK.Graphics.OpenGL4.MapTarget target, OpenTK.Graphics.OpenGL4.MapQuery query, Int32 bufSize, [OutAttribute] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapiv")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL4.MapTarget target, OpenTK.Graphics.OpenGL4.MapQuery query, Int32 bufSize, [OutAttribute] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapiv")] - [CLSCompliant(false)] - public static void GetnMap(OpenTK.Graphics.OpenGL4.MapTarget target, OpenTK.Graphics.OpenGL4.MapQuery query, Int32 bufSize, [OutAttribute] out Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapiv")] - [CLSCompliant(false)] - public static unsafe void GetnMap(OpenTK.Graphics.OpenGL4.MapTarget target, OpenTK.Graphics.OpenGL4.MapQuery query, Int32 bufSize, [OutAttribute] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")] - public static void GetnMinmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute] IntPtr values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")] - [CLSCompliant(false)] - public static void GetnMinmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")] - [CLSCompliant(false)] - public static void GetnMinmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")] - [CLSCompliant(false)] - public static void GetnMinmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")] - public static void GetnMinmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 values) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapfv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute] Single[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapfv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute] out Single values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapfv")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute] Single* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute] UInt32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute] out UInt32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute] UInt32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute] Int16[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute] out Int16 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute] Int16* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute] UInt16[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")] - [CLSCompliant(false)] - public static void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute] out UInt16 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")] - [CLSCompliant(false)] - public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.PixelMap map, Int32 bufSize, [OutAttribute] UInt16* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPolygonStipple")] - [CLSCompliant(false)] - public static Byte GetnPolygonStipple() { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPolygonStipple")] - [CLSCompliant(false)] - public static void GetnPolygonStipple(Int32 bufSize, [OutAttribute] Byte[] pattern) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPolygonStipple")] - [CLSCompliant(false)] - public static void GetnPolygonStipple(Int32 bufSize, [OutAttribute] out Byte pattern) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPolygonStipple")] - [CLSCompliant(false)] - public static unsafe void GetnPolygonStipple(Int32 bufSize, [OutAttribute] Byte* pattern) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")] - [CLSCompliant(false)] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[] column, [InAttribute, OutAttribute] T7[] span) - where T4 : struct - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")] - [CLSCompliant(false)] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[,] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,] column, [InAttribute, OutAttribute] T7[,] span) - where T4 : struct - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")] - [CLSCompliant(false)] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[,,] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,,] column, [InAttribute, OutAttribute] T7[,,] span) - where T4 : struct - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")] - public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 rowBufSize, [InAttribute, OutAttribute] ref T4 row, Int32 columnBufSize, [InAttribute, OutAttribute] ref T6 column, [InAttribute, OutAttribute] ref T7 span) - where T4 : struct - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")] - public static void GetnTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")] - [CLSCompliant(false)] - public static void GetnTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")] - [CLSCompliant(false)] - public static void GetnTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")] - [CLSCompliant(false)] - public static void GetnTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")] - public static void GetnTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformuiv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformuiv")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformuiv")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3|VERSION_4_3", Version = "4.3", EntryPoint = "glGetPointerv")] - public static void GetPointer(OpenTK.Graphics.OpenGL4.GetPointervPName pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3|VERSION_4_3", Version = "4.3", EntryPoint = "glGetPointerv")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL4.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3|VERSION_4_3", Version = "4.3", EntryPoint = "glGetPointerv")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL4.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3|VERSION_4_3", Version = "4.3", EntryPoint = "glGetPointerv")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL4.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T1[,,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3] - /// Return the address of the specified pointer - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. - /// - /// [length: 1] - /// Returns the pointer value specified by pname. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3|VERSION_4_3", Version = "4.3", EntryPoint = "glGetPointerv")] - public static void GetPointer(OpenTK.Graphics.OpenGL4.GetPointervPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T1 @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T4[,,] binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// [length: 1] - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// [length: bufSize] - /// Specifies the address an array into which the GL will return program's binary representation. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")] - [CLSCompliant(false)] - public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T4 binary) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the information log for a program object - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] - [CLSCompliant(false)] - public static void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the information log for a program object - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] - [CLSCompliant(false)] - public static unsafe void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the information log for a program object - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] - [CLSCompliant(false)] - public static void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the information log for a program object - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] - [CLSCompliant(false)] - public static unsafe void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query a property of an interface in a program - /// - /// - /// The name of a program object whose interface to query. - /// - /// - /// A token identifying the interface within program to query. - /// - /// - /// The name of the parameter within programInterface to query. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to retrieve the value of pname for the program interface. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] - [CLSCompliant(false)] - public static void GetProgramInterface(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query a property of an interface in a program - /// - /// - /// The name of a program object whose interface to query. - /// - /// - /// A token identifying the interface within program to query. - /// - /// - /// The name of the parameter within programInterface to query. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to retrieve the value of pname for the program interface. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] - [CLSCompliant(false)] - public static void GetProgramInterface(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query a property of an interface in a program - /// - /// - /// The name of a program object whose interface to query. - /// - /// - /// A token identifying the interface within program to query. - /// - /// - /// The name of the parameter within programInterface to query. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to retrieve the value of pname for the program interface. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramInterface(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query a property of an interface in a program - /// - /// - /// The name of a program object whose interface to query. - /// - /// - /// A token identifying the interface within program to query. - /// - /// - /// The name of the parameter within programInterface to query. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to retrieve the value of pname for the program interface. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] - [CLSCompliant(false)] - public static void GetProgramInterface(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query a property of an interface in a program - /// - /// - /// The name of a program object whose interface to query. - /// - /// - /// A token identifying the interface within program to query. - /// - /// - /// The name of the parameter within programInterface to query. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to retrieve the value of pname for the program interface. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] - [CLSCompliant(false)] - public static void GetProgramInterface(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query a property of an interface in a program - /// - /// - /// The name of a program object whose interface to query. - /// - /// - /// A token identifying the interface within program to query. - /// - /// - /// The name of the parameter within programInterface to query. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to retrieve the value of pname for the program interface. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramInterface(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(Int32 program, OpenTK.Graphics.OpenGL4.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(Int32 program, OpenTK.Graphics.OpenGL4.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static unsafe void GetProgram(Int32 program, OpenTK.Graphics.OpenGL4.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(UInt32 program, OpenTK.Graphics.OpenGL4.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static void GetProgram(UInt32 program, OpenTK.Graphics.OpenGL4.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] - [CLSCompliant(false)] - public static unsafe void GetProgram(UInt32 program, OpenTK.Graphics.OpenGL4.GetProgramParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] - [CLSCompliant(false)] - public static void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] - [CLSCompliant(false)] - public static void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] - [CLSCompliant(false)] - public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] - [CLSCompliant(false)] - public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] - [CLSCompliant(false)] - public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] - [CLSCompliant(false)] - public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the index of a named resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// [length: COMPSIZE(name)] - /// The name of the resource to query the index of. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceIndex")] - [CLSCompliant(false)] - public static Int32 GetProgramResourceIndex(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the index of a named resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// [length: COMPSIZE(name)] - /// The name of the resource to query the index of. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceIndex")] - [CLSCompliant(false)] - public static Int32 GetProgramResourceIndex(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// [length: propCount] - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] - [CLSCompliant(false)] - public static void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] OpenTK.Graphics.OpenGL4.ProgramProperty[] props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// [length: propCount] - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] - [CLSCompliant(false)] - public static void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] ref OpenTK.Graphics.OpenGL4.ProgramProperty props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// [length: propCount] - /// - /// [length: 1] - /// [length: bufSize] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] OpenTK.Graphics.OpenGL4.ProgramProperty* props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// [length: propCount] - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] OpenTK.Graphics.OpenGL4.ProgramProperty* props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// [length: propCount] - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] - [CLSCompliant(false)] - public static void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] OpenTK.Graphics.OpenGL4.ProgramProperty[] props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// [length: propCount] - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] - [CLSCompliant(false)] - public static void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] ref OpenTK.Graphics.OpenGL4.ProgramProperty props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// [length: propCount] - /// - /// [length: 1] - /// [length: bufSize] - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] OpenTK.Graphics.OpenGL4.ProgramProperty* props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// [length: propCount] - /// - /// [length: 1] - /// [length: bufSize] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] OpenTK.Graphics.OpenGL4.ProgramProperty* props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the location of a named resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// [length: COMPSIZE(name)] - /// The name of the resource to query the location of. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceLocation")] - [CLSCompliant(false)] - public static Int32 GetProgramResourceLocation(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the location of a named resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// [length: COMPSIZE(name)] - /// The name of the resource to query the location of. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceLocation")] - [CLSCompliant(false)] - public static Int32 GetProgramResourceLocation(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the fragment color index of a named variable within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// [length: COMPSIZE(name)] - /// The name of the resource to query the location of. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceLocationIndex")] - [CLSCompliant(false)] - public static Int32 GetProgramResourceLocationIndex(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the fragment color index of a named variable within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// [length: COMPSIZE(name)] - /// The name of the resource to query the location of. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceLocationIndex")] - [CLSCompliant(false)] - public static Int32 GetProgramResourceLocationIndex(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, [CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the name of an indexed resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the indexed resource. - /// - /// - /// The index of the resource within programInterface of program. - /// - /// - /// The size of the character array whose address is given by name. - /// - /// [length: 1] - /// The address of a variable which will receive the length of the resource name. - /// - /// [length: bufSize] - /// The address of a character array into which will be written the name of the resource. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")] - [CLSCompliant(false)] - public static void GetProgramResourceName(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the name of an indexed resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the indexed resource. - /// - /// - /// The index of the resource within programInterface of program. - /// - /// - /// The size of the character array whose address is given by name. - /// - /// [length: 1] - /// The address of a variable which will receive the length of the resource name. - /// - /// [length: bufSize] - /// The address of a character array into which will be written the name of the resource. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")] - [CLSCompliant(false)] - public static void GetProgramResourceName(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the name of an indexed resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the indexed resource. - /// - /// - /// The index of the resource within programInterface of program. - /// - /// - /// The size of the character array whose address is given by name. - /// - /// [length: 1] - /// The address of a variable which will receive the length of the resource name. - /// - /// [length: bufSize] - /// The address of a character array into which will be written the name of the resource. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")] - [CLSCompliant(false)] - public static unsafe void GetProgramResourceName(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the name of an indexed resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the indexed resource. - /// - /// - /// The index of the resource within programInterface of program. - /// - /// - /// The size of the character array whose address is given by name. - /// - /// [length: 1] - /// The address of a variable which will receive the length of the resource name. - /// - /// [length: bufSize] - /// The address of a character array into which will be written the name of the resource. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")] - [CLSCompliant(false)] - public static void GetProgramResourceName(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the name of an indexed resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the indexed resource. - /// - /// - /// The index of the resource within programInterface of program. - /// - /// - /// The size of the character array whose address is given by name. - /// - /// [length: 1] - /// The address of a variable which will receive the length of the resource name. - /// - /// [length: bufSize] - /// The address of a character array into which will be written the name of the resource. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")] - [CLSCompliant(false)] - public static void GetProgramResourceName(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_program_interface_query|VERSION_4_3] - /// Query the name of an indexed resource within a program - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the indexed resource. - /// - /// - /// The index of the resource within programInterface of program. - /// - /// - /// The size of the character array whose address is given by name. - /// - /// [length: 1] - /// The address of a variable which will receive the length of the resource name. - /// - /// [length: bufSize] - /// The address of a character array into which will be written the name of the resource. - /// - [AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")] - [CLSCompliant(false)] - public static unsafe void GetProgramResourceName(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve properties of a program object corresponding to a specified shader stage - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength. - /// - /// [length: 1] - /// Specifies the address of a variable into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetProgramStageiv")] - [CLSCompliant(false)] - public static void GetProgramStage(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ProgramStageParameter pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve properties of a program object corresponding to a specified shader stage - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength. - /// - /// [length: 1] - /// Specifies the address of a variable into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetProgramStageiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramStage(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ProgramStageParameter pname, [OutAttribute, CountAttribute(Count = 1)] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve properties of a program object corresponding to a specified shader stage - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength. - /// - /// [length: 1] - /// Specifies the address of a variable into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetProgramStageiv")] - [CLSCompliant(false)] - public static void GetProgramStage(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ProgramStageParameter pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve properties of a program object corresponding to a specified shader stage - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength. - /// - /// [length: 1] - /// Specifies the address of a variable into which the queried value or values will be placed. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetProgramStageiv")] - [CLSCompliant(false)] - public static unsafe void GetProgramStage(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ProgramStageParameter pname, [OutAttribute, CountAttribute(Count = 1)] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetQueryBufferObjecti64v")] - [CLSCompliant(false)] - public static void GetQueryBufferObject(Int32 id, Int32 buffer, OpenTK.Graphics.OpenGL4.QueryObjectParameterName pname, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetQueryBufferObjecti64v")] - [CLSCompliant(false)] - public static void GetQueryBufferObject(UInt32 id, UInt32 buffer, OpenTK.Graphics.OpenGL4.QueryObjectParameterName pname, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Return parameters of an indexed query object target - /// - /// - /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. - /// - /// - /// Specifies the index of the query object target. - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] - [CLSCompliant(false)] - public static void GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Return parameters of an indexed query object target - /// - /// - /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. - /// - /// - /// Specifies the index of the query object target. - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] - [CLSCompliant(false)] - public static void GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Return parameters of an indexed query object target - /// - /// - /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. - /// - /// - /// Specifies the index of the query object target. - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] - [CLSCompliant(false)] - public static unsafe void GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Return parameters of an indexed query object target - /// - /// - /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. - /// - /// - /// Specifies the index of the query object target. - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] - [CLSCompliant(false)] - public static void GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Return parameters of an indexed query object target - /// - /// - /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. - /// - /// - /// Specifies the index of the query object target. - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] - [CLSCompliant(false)] - public static void GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] - /// Return parameters of an indexed query object target - /// - /// - /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. - /// - /// - /// Specifies the index of the query object target. - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] - [CLSCompliant(false)] - public static unsafe void GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object target - /// - /// - /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")] - [CLSCompliant(false)] - public static void GetQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object target - /// - /// - /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")] - [CLSCompliant(false)] - public static void GetQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object target - /// - /// - /// Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")] - [CLSCompliant(false)] - public static unsafe void GetQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] - [CLSCompliant(false)] - public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjectui64v")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjectui64v")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjectui64v")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")] - [CLSCompliant(false)] - public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// Specifies the name of a query object. - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. - /// - /// [length: COMPSIZE(pname)] - /// If a buffer is bound to the QueryResultBuffer target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to QueryResultBuffer, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")] - [CLSCompliant(false)] - public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// Specifies the target of the query operation. target must be Renderbuffer. - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the value of the queried parameter. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] - [CLSCompliant(false)] - public static void GetRenderbufferParameter(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// Specifies the target of the query operation. target must be Renderbuffer. - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the value of the queried parameter. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] - [CLSCompliant(false)] - public static void GetRenderbufferParameter(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// Specifies the target of the query operation. target must be Renderbuffer. - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array to receive the value of the queried parameter. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetRenderbufferParameter(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")] - [CLSCompliant(false)] - public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] - [CLSCompliant(false)] - public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Return sampler parameter values - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the sampler parameters. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// - /// Get separable convolution filter kernel images - /// - /// - /// The separable filter to be retrieved. Must be Separable2D. - /// - /// - /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the row filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the column filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the span filter image (currently unused). - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] - public static void GetSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr row, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr column, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr span) { throw new BindingsNotRewrittenException(); } - - /// - /// Get separable convolution filter kernel images - /// - /// - /// The separable filter to be retrieved. Must be Separable2D. - /// - /// - /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the row filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the column filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the span filter image (currently unused). - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] - [CLSCompliant(false)] - public static void GetSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[] column, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T5[] span) - where T3 : struct - where T4 : struct - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get separable convolution filter kernel images - /// - /// - /// The separable filter to be retrieved. Must be Separable2D. - /// - /// - /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the row filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the column filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the span filter image (currently unused). - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] - [CLSCompliant(false)] - public static void GetSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,] column, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T5[,] span) - where T3 : struct - where T4 : struct - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get separable convolution filter kernel images - /// - /// - /// The separable filter to be retrieved. Must be Separable2D. - /// - /// - /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the row filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the column filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the span filter image (currently unused). - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] - [CLSCompliant(false)] - public static void GetSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T3[,,] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T4[,,] column, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] T5[,,] span) - where T3 : struct - where T4 : struct - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Get separable convolution filter kernel images - /// - /// - /// The separable filter to be retrieved. Must be Separable2D. - /// - /// - /// Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. - /// - /// - /// Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the row filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the column filter image. - /// - /// [length: COMPSIZE(target,format,type)] - /// Pointer to storage for the span filter image (currently unused). - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] - public static void GetSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T3 row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T4 column, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type")] ref T5 span) - where T3 : struct - where T4 : struct - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the information log for a shader object - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] - [CLSCompliant(false)] - public static void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the information log for a shader object - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] - [CLSCompliant(false)] - public static unsafe void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the information log for a shader object - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] - [CLSCompliant(false)] - public static void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the information log for a shader object - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// [length: 1] - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the information log. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] - [CLSCompliant(false)] - public static unsafe void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static void GetShader(Int32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static void GetShader(Int32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static unsafe void GetShader(Int32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static void GetShader(UInt32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static void GetShader(UInt32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns a parameter from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested object parameter. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] - [CLSCompliant(false)] - public static unsafe void GetShader(UInt32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Retrieve the range and precision for numeric formats supported by the shader compiler - /// - /// - /// Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader. - /// - /// - /// Specifies the numeric format whose precision and range to query. - /// - /// [length: 2] - /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. - /// - /// [length: 1] - /// Specifies the address of an integer into which the numeric precision of the implementation is written. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] - [CLSCompliant(false)] - public static void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ShaderPrecision precisiontype, [OutAttribute, CountAttribute(Count = 2)] Int32[] range, [OutAttribute, CountAttribute(Count = 1)] out Int32 precision) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Retrieve the range and precision for numeric formats supported by the shader compiler - /// - /// - /// Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader. - /// - /// - /// Specifies the numeric format whose precision and range to query. - /// - /// [length: 2] - /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. - /// - /// [length: 1] - /// Specifies the address of an integer into which the numeric precision of the implementation is written. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] - [CLSCompliant(false)] - public static void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ShaderPrecision precisiontype, [OutAttribute, CountAttribute(Count = 2)] out Int32 range, [OutAttribute, CountAttribute(Count = 1)] out Int32 precision) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Retrieve the range and precision for numeric formats supported by the shader compiler - /// - /// - /// Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader. - /// - /// - /// Specifies the numeric format whose precision and range to query. - /// - /// [length: 2] - /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. - /// - /// [length: 1] - /// Specifies the address of an integer into which the numeric precision of the implementation is written. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] - [CLSCompliant(false)] - public static unsafe void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ShaderPrecision precisiontype, [OutAttribute, CountAttribute(Count = 2)] Int32* range, [OutAttribute, CountAttribute(Count = 1)] Int32* precision) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the source code string from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// [length: 1] - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the source code string. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] - [CLSCompliant(false)] - public static void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the source code string from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// [length: 1] - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the source code string. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] - [CLSCompliant(false)] - public static unsafe void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the source code string from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// [length: 1] - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the source code string. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] - [CLSCompliant(false)] - public static void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the source code string from a shader object - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// [length: 1] - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// [length: bufSize] - /// Specifies an array of characters that is used to return the source code string. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] - [CLSCompliant(false)] - public static unsafe void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String source) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return a string describing the current GL connection - /// - /// - /// Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetString")] - public static String GetString(OpenTK.Graphics.OpenGL4.StringName name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Return a string describing the current GL connection - /// - /// - /// Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token. - /// - /// - /// For glGetStringi, specifies the index of the string to return. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")] - [CLSCompliant(false)] - public static String GetString(OpenTK.Graphics.OpenGL4.StringNameIndexed name, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Return a string describing the current GL connection - /// - /// - /// Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token. - /// - /// - /// For glGetStringi, specifies the index of the string to return. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")] - [CLSCompliant(false)] - public static String GetString(OpenTK.Graphics.OpenGL4.StringNameIndexed name, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve the index of a subroutine uniform of a given shader stage within a program - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the name of the subroutine uniform whose index to query. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetSubroutineIndex")] - [CLSCompliant(false)] - public static Int32 GetSubroutineIndex(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve the index of a subroutine uniform of a given shader stage within a program - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the name of the subroutine uniform whose index to query. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetSubroutineIndex")] - [CLSCompliant(false)] - public static Int32 GetSubroutineIndex(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve the location of a subroutine uniform of a given shader stage within a program - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the name of the subroutine uniform whose index to query. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetSubroutineUniformLocation")] - [CLSCompliant(false)] - public static Int32 GetSubroutineUniformLocation(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve the location of a subroutine uniform of a given shader stage within a program - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the name of the subroutine uniform whose index to query. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetSubroutineUniformLocation")] - [CLSCompliant(false)] - public static Int32 GetSubroutineUniformLocation(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// [length: 1] - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetSynciv")] - [CLSCompliant(false)] - public static void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL4.SyncParameterName pname, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// [length: 1] - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetSynciv")] - [CLSCompliant(false)] - public static void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL4.SyncParameterName pname, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Query the properties of a sync object - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// [length: 1] - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// [length: bufSize] - /// Specifies the address of an array to receive the values of the queried parameter. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetSynciv")] - [CLSCompliant(false)] - public static unsafe void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL4.SyncParameterName pname, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return a texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. - /// - /// - /// Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(target,level,format,type)] - /// Returns the texture image. Should be a pointer to an array of the type specified by type. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] - public static void GetTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return a texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. - /// - /// - /// Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(target,level,format,type)] - /// Returns the texture image. Should be a pointer to an array of the type specified by type. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] - [CLSCompliant(false)] - public static void GetTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T4[] pixels) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return a texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. - /// - /// - /// Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(target,level,format,type)] - /// Returns the texture image. Should be a pointer to an array of the type specified by type. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] - [CLSCompliant(false)] - public static void GetTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T4[,] pixels) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return a texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. - /// - /// - /// Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(target,level,format,type)] - /// Returns the texture image. Should be a pointer to an array of the type specified by type. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] - [CLSCompliant(false)] - public static void GetTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T4[,,] pixels) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return a texture image - /// - /// - /// Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. - /// - /// - /// Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(target,level,format,type)] - /// Returns the texture image. Should be a pointer to an array of the type specified by type. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] - public static void GetTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] ref T4 pixels) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values for a specific level of detail - /// - /// - /// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")] - [CLSCompliant(false)] - public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values for a specific level of detail - /// - /// - /// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")] - [CLSCompliant(false)] - public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values for a specific level of detail - /// - /// - /// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values for a specific level of detail - /// - /// - /// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")] - [CLSCompliant(false)] - public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values for a specific level of detail - /// - /// - /// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")] - [CLSCompliant(false)] - public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values for a specific level of detail - /// - /// - /// Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameters. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameters. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameters. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIiv")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIiv")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIiv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")] - [CLSCompliant(false)] - public static void GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameters. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameters. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static void GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. - /// - /// - /// Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Returns the texture parameters. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetTextureLevelParameter(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetTextureLevelParameter(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetTextureLevelParameter(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetTextureLevelParameter(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")] - [CLSCompliant(false)] - public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")] - [CLSCompliant(false)] - public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")] - [CLSCompliant(false)] - public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")] - [CLSCompliant(false)] - public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")] - [CLSCompliant(false)] - public static void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")] - [CLSCompliant(false)] - public static void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")] - [CLSCompliant(false)] - public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")] - [CLSCompliant(false)] - public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIuiv")] - [CLSCompliant(false)] - public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIuiv")] - [CLSCompliant(false)] - public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIuiv")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")] - [CLSCompliant(false)] - public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")] - [CLSCompliant(false)] - public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")] - [CLSCompliant(false)] - public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")] - [CLSCompliant(false)] - public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T11[] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T11[,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T11[,,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T11 pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T11[] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T11[,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T11[,,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")] - [CLSCompliant(false)] - public static void GetTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T11 pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")] - [CLSCompliant(false)] - public static void GetTransformFeedback(Int32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, Int32 index, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")] - [CLSCompliant(false)] - public static void GetTransformFeedback(Int32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, Int32 index, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedback(Int32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, Int32 index, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")] - [CLSCompliant(false)] - public static void GetTransformFeedback(UInt32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, UInt32 index, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")] - [CLSCompliant(false)] - public static void GetTransformFeedback(UInt32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, UInt32 index, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedback(UInt32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, UInt32 index, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")] - [CLSCompliant(false)] - public static void GetTransformFeedbacki64_(Int32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, Int32 index, [OutAttribute] Int64[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")] - [CLSCompliant(false)] - public static void GetTransformFeedbacki64_(Int32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, Int32 index, [OutAttribute] out Int64 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedbacki64_(Int32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, Int32 index, [OutAttribute] Int64* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")] - [CLSCompliant(false)] - public static void GetTransformFeedbacki64_(UInt32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, UInt32 index, [OutAttribute] Int64[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")] - [CLSCompliant(false)] - public static void GetTransformFeedbacki64_(UInt32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, UInt32 index, [OutAttribute] out Int64 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedbacki64_(UInt32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackIndexedParameter pname, UInt32 index, [OutAttribute] Int64* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")] - [CLSCompliant(false)] - public static void GetTransformFeedback(Int32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")] - [CLSCompliant(false)] - public static void GetTransformFeedback(Int32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedback(Int32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")] - [CLSCompliant(false)] - public static void GetTransformFeedback(UInt32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")] - [CLSCompliant(false)] - public static void GetTransformFeedback(UInt32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedback(UInt32 xfb, OpenTK.Graphics.OpenGL4.TransformFeedbackParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] - [CLSCompliant(false)] - public static void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.TransformFeedbackType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.TransformFeedbackType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] - [CLSCompliant(false)] - public static void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Count = 1)] out Int32 size, [OutAttribute, CountAttribute(Count = 1)] out OpenTK.Graphics.OpenGL4.TransformFeedbackType type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// The name of the target program object. - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// [length: 1] - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. - /// - /// [length: 1] - /// The address of a variable that will receive the size of the varying. - /// - /// [length: 1] - /// The address of a variable that will recieve the type of the varying. - /// - /// [length: bufSize] - /// The address of a buffer into which will be written the name of the varying. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] - [CLSCompliant(false)] - public static unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] OpenTK.Graphics.OpenGL4.TransformFeedbackType* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the index of a named uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// [length: COMPSIZE()] - /// Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformBlockIndex")] - [CLSCompliant(false)] - public static Int32 GetUniformBlockIndex(Int32 program, [CountAttribute(Computed = "")] String uniformBlockName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the index of a named uniform block - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// [length: COMPSIZE()] - /// Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformBlockIndex")] - [CLSCompliant(false)] - public static Int32 GetUniformBlockIndex(UInt32 program, [CountAttribute(Computed = "")] String uniformBlockName) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")] - [CLSCompliant(false)] - public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] - [CLSCompliant(false)] - public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the index of a named uniform block - /// - /// - /// Specifies the name of a program containing uniforms whose indices to query. - /// - /// - /// Specifies the number of uniforms whose indices to query. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array that will receive the indices of the uniforms. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")] - [CLSCompliant(false)] - public static void GetUniformIndices(Int32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] String[] uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] Int32[] uniformIndices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the index of a named uniform block - /// - /// - /// Specifies the name of a program containing uniforms whose indices to query. - /// - /// - /// Specifies the number of uniforms whose indices to query. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array that will receive the indices of the uniforms. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")] - [CLSCompliant(false)] - public static void GetUniformIndices(Int32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] String[] uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] out Int32 uniformIndices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the index of a named uniform block - /// - /// - /// Specifies the name of a program containing uniforms whose indices to query. - /// - /// - /// Specifies the number of uniforms whose indices to query. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array that will receive the indices of the uniforms. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")] - [CLSCompliant(false)] - public static unsafe void GetUniformIndices(Int32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] String[] uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] Int32* uniformIndices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the index of a named uniform block - /// - /// - /// Specifies the name of a program containing uniforms whose indices to query. - /// - /// - /// Specifies the number of uniforms whose indices to query. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array that will receive the indices of the uniforms. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")] - [CLSCompliant(false)] - public static void GetUniformIndices(UInt32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] String[] uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] UInt32[] uniformIndices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the index of a named uniform block - /// - /// - /// Specifies the name of a program containing uniforms whose indices to query. - /// - /// - /// Specifies the number of uniforms whose indices to query. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array that will receive the indices of the uniforms. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")] - [CLSCompliant(false)] - public static void GetUniformIndices(UInt32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] String[] uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] out UInt32 uniformIndices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Retrieve the index of a named uniform block - /// - /// - /// Specifies the name of a program containing uniforms whose indices to query. - /// - /// - /// Specifies the number of uniforms whose indices to query. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. - /// - /// [length: COMPSIZE(uniformCount)] - /// Specifies the address of an array that will receive the indices of the uniforms. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")] - [CLSCompliant(false)] - public static unsafe void GetUniformIndices(UInt32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] String[] uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] UInt32* uniformIndices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] - [CLSCompliant(false)] - public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the location of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")] - [CLSCompliant(false)] - public static Int32 GetUniformLocation(Int32 program, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Returns the location of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")] - [CLSCompliant(false)] - public static Int32 GetUniformLocation(UInt32 program, String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve the value of a subroutine uniform of a given shader stage of the current program - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the location of the subroutine uniform. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the value or values of the subroutine uniform. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] - [CLSCompliant(false)] - public static void GetUniformSubroutine(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 location, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve the value of a subroutine uniform of a given shader stage of the current program - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the location of the subroutine uniform. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the value or values of the subroutine uniform. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] - [CLSCompliant(false)] - public static unsafe void GetUniformSubroutine(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 location, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve the value of a subroutine uniform of a given shader stage of the current program - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the location of the subroutine uniform. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the value or values of the subroutine uniform. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] - [CLSCompliant(false)] - public static void GetUniformSubroutine(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 location, [OutAttribute, CountAttribute(Count = 1)] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Retrieve the value of a subroutine uniform of a given shader stage of the current program - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the location of the subroutine uniform. - /// - /// [length: 1] - /// Specifies the address of a variable to receive the value or values of the subroutine uniform. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] - [CLSCompliant(false)] - public static unsafe void GetUniformSubroutine(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 location, [OutAttribute, CountAttribute(Count = 1)] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")] - [CLSCompliant(false)] - public static void GetVertexArrayIndexed64(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexed64Parameter pname, [OutAttribute] Int64[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")] - [CLSCompliant(false)] - public static void GetVertexArrayIndexed64(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexed64Parameter pname, [OutAttribute] out Int64 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")] - [CLSCompliant(false)] - public static unsafe void GetVertexArrayIndexed64(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexed64Parameter pname, [OutAttribute] Int64* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")] - [CLSCompliant(false)] - public static void GetVertexArrayIndexed64(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexed64Parameter pname, [OutAttribute] Int64[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")] - [CLSCompliant(false)] - public static void GetVertexArrayIndexed64(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexed64Parameter pname, [OutAttribute] out Int64 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")] - [CLSCompliant(false)] - public static unsafe void GetVertexArrayIndexed64(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexed64Parameter pname, [OutAttribute] Int64* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")] - [CLSCompliant(false)] - public static void GetVertexArrayIndexed(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")] - [CLSCompliant(false)] - public static void GetVertexArrayIndexed(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")] - [CLSCompliant(false)] - public static unsafe void GetVertexArrayIndexed(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")] - [CLSCompliant(false)] - public static void GetVertexArrayIndexed(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")] - [CLSCompliant(false)] - public static void GetVertexArrayIndexed(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")] - [CLSCompliant(false)] - public static unsafe void GetVertexArrayIndexed(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayIndexedParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")] - [CLSCompliant(false)] - public static void GetVertexArray(Int32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")] - [CLSCompliant(false)] - public static void GetVertexArray(Int32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")] - [CLSCompliant(false)] - public static unsafe void GetVertexArray(Int32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")] - [CLSCompliant(false)] - public static void GetVertexArray(UInt32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayParameter pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")] - [CLSCompliant(false)] - public static void GetVertexArray(UInt32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayParameter pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")] - [CLSCompliant(false)] - public static unsafe void GetVertexArray(UInt32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayParameter pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] - [CLSCompliant(false)] - public static void GetVertexAttribI(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribI(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] - [CLSCompliant(false)] - public static void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIuiv")] - [CLSCompliant(false)] - public static void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 1)] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIuiv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 1)] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. - /// - /// [length: 4] - /// Returns the requested data. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] - [CLSCompliant(false)] - public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] - [CLSCompliant(false)] - public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] - [CLSCompliant(false)] - public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] - [CLSCompliant(false)] - public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. - /// - /// [length: 1] - /// Returns the pointer value. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - [CLSCompliant(false)] - public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 pointer) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify implementation-specific hints - /// - /// - /// Specifies a symbolic constant indicating the behavior to be controlled. LineSmoothHint, PolygonSmoothHint, TextureCompressionHint, and FragmentShaderDerivativeHint are accepted. - /// - /// - /// Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glHint")] - public static void Hint(OpenTK.Graphics.OpenGL4.HintTarget target, OpenTK.Graphics.OpenGL4.HintMode mode) { throw new BindingsNotRewrittenException(); } - - /// - /// Define histogram table - /// - /// - /// The histogram whose parameters are to be set. Must be one of Histogram or ProxyHistogram. - /// - /// - /// The number of entries in the histogram table. Must be a power of 2. - /// - /// - /// The format of entries in the histogram table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// If True, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If False, pixels will proceed to the minmax process after histogramming. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glHistogram")] - public static void Histogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt target, Int32 width, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, bool sink) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the content of a buffer object's data store - /// - /// - /// The name of a buffer object whose data store to invalidate. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferData")] - [CLSCompliant(false)] - public static void InvalidateBufferData(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the content of a buffer object's data store - /// - /// - /// The name of a buffer object whose data store to invalidate. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferData")] - [CLSCompliant(false)] - public static void InvalidateBufferData(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate a region of a buffer object's data store - /// - /// - /// The name of a buffer object, a subrange of whose data store to invalidate. - /// - /// - /// The offset within the buffer's data store of the start of the range to be invalidated. - /// - /// - /// The length of the range within the buffer's data store to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")] - [CLSCompliant(false)] - public static void InvalidateBufferSubData(Int32 buffer, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate a region of a buffer object's data store - /// - /// - /// The name of a buffer object, a subrange of whose data store to invalidate. - /// - /// - /// The offset within the buffer's data store of the start of the range to be invalidated. - /// - /// - /// The length of the range within the buffer's data store to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")] - [CLSCompliant(false)] - public static void InvalidateBufferSubData(Int32 buffer, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate a region of a buffer object's data store - /// - /// - /// The name of a buffer object, a subrange of whose data store to invalidate. - /// - /// - /// The offset within the buffer's data store of the start of the range to be invalidated. - /// - /// - /// The length of the range within the buffer's data store to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")] - [CLSCompliant(false)] - public static void InvalidateBufferSubData(UInt32 buffer, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate a region of a buffer object's data store - /// - /// - /// The name of a buffer object, a subrange of whose data store to invalidate. - /// - /// - /// The offset within the buffer's data store of the start of the range to be invalidated. - /// - /// - /// The length of the range within the buffer's data store to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")] - [CLSCompliant(false)] - public static void InvalidateBufferSubData(UInt32 buffer, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the content some or all of a framebuffer object's attachments - /// - /// - /// The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. - /// - /// - /// The number of entries in the attachments array. - /// - /// [length: numAttachments] - /// The address of an array identifying the attachments to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")] - [CLSCompliant(false)] - public static void InvalidateFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] OpenTK.Graphics.OpenGL4.FramebufferAttachment[] attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the content some or all of a framebuffer object's attachments - /// - /// - /// The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. - /// - /// - /// The number of entries in the attachments array. - /// - /// [length: numAttachments] - /// The address of an array identifying the attachments to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")] - [CLSCompliant(false)] - public static void InvalidateFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] ref OpenTK.Graphics.OpenGL4.FramebufferAttachment attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the content some or all of a framebuffer object's attachments - /// - /// - /// The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. - /// - /// - /// The number of entries in the attachments array. - /// - /// [length: numAttachments] - /// The address of an array identifying the attachments to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")] - [CLSCompliant(false)] - public static unsafe void InvalidateFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")] - [CLSCompliant(false)] - public static void InvalidateNamedFramebufferData(Int32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment[] attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")] - [CLSCompliant(false)] - public static void InvalidateNamedFramebufferData(Int32 framebuffer, Int32 numAttachments, ref OpenTK.Graphics.OpenGL4.FramebufferAttachment attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")] - [CLSCompliant(false)] - public static unsafe void InvalidateNamedFramebufferData(Int32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")] - [CLSCompliant(false)] - public static void InvalidateNamedFramebufferData(UInt32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment[] attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")] - [CLSCompliant(false)] - public static void InvalidateNamedFramebufferData(UInt32 framebuffer, Int32 numAttachments, ref OpenTK.Graphics.OpenGL4.FramebufferAttachment attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")] - [CLSCompliant(false)] - public static unsafe void InvalidateNamedFramebufferData(UInt32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")] - [CLSCompliant(false)] - public static void InvalidateNamedFramebufferSubData(Int32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment[] attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")] - [CLSCompliant(false)] - public static void InvalidateNamedFramebufferSubData(Int32 framebuffer, Int32 numAttachments, ref OpenTK.Graphics.OpenGL4.FramebufferAttachment attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")] - [CLSCompliant(false)] - public static unsafe void InvalidateNamedFramebufferSubData(Int32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")] - [CLSCompliant(false)] - public static void InvalidateNamedFramebufferSubData(UInt32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment[] attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")] - [CLSCompliant(false)] - public static void InvalidateNamedFramebufferSubData(UInt32 framebuffer, Int32 numAttachments, ref OpenTK.Graphics.OpenGL4.FramebufferAttachment attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")] - [CLSCompliant(false)] - public static unsafe void InvalidateNamedFramebufferSubData(UInt32 framebuffer, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the content of a region of some or all of a framebuffer object's attachments - /// - /// - /// The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. - /// - /// - /// The number of entries in the attachments array. - /// - /// [length: numAttachments] - /// The address of an array identifying the attachments to be invalidated. - /// - /// - /// The X offset of the region to be invalidated. - /// - /// - /// The Y offset of the region to be invalidated. - /// - /// - /// The width of the region to be invalidated. - /// - /// - /// The height of the region to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")] - [CLSCompliant(false)] - public static void InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] OpenTK.Graphics.OpenGL4.FramebufferAttachment[] attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the content of a region of some or all of a framebuffer object's attachments - /// - /// - /// The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. - /// - /// - /// The number of entries in the attachments array. - /// - /// [length: numAttachments] - /// The address of an array identifying the attachments to be invalidated. - /// - /// - /// The X offset of the region to be invalidated. - /// - /// - /// The Y offset of the region to be invalidated. - /// - /// - /// The width of the region to be invalidated. - /// - /// - /// The height of the region to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")] - [CLSCompliant(false)] - public static void InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] ref OpenTK.Graphics.OpenGL4.FramebufferAttachment attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the content of a region of some or all of a framebuffer object's attachments - /// - /// - /// The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. - /// - /// - /// The number of entries in the attachments array. - /// - /// [length: numAttachments] - /// The address of an array identifying the attachments to be invalidated. - /// - /// - /// The X offset of the region to be invalidated. - /// - /// - /// The Y offset of the region to be invalidated. - /// - /// - /// The width of the region to be invalidated. - /// - /// - /// The height of the region to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")] - [CLSCompliant(false)] - public static unsafe void InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the entirety a texture image - /// - /// - /// The name of a texture object to invalidate. - /// - /// - /// The level of detail of the texture object to invalidate. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateTexImage")] - [CLSCompliant(false)] - public static void InvalidateTexImage(Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate the entirety a texture image - /// - /// - /// The name of a texture object to invalidate. - /// - /// - /// The level of detail of the texture object to invalidate. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateTexImage")] - [CLSCompliant(false)] - public static void InvalidateTexImage(UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate a region of a texture image - /// - /// - /// The name of a texture object a subregion of which to invalidate. - /// - /// - /// The level of detail of the texture object within which the region resides. - /// - /// - /// The X offset of the region to be invalidated. - /// - /// - /// The Y offset of the region to be invalidated. - /// - /// - /// The Z offset of the region to be invalidated. - /// - /// - /// The width of the region to be invalidated. - /// - /// - /// The height of the region to be invalidated. - /// - /// - /// The depth of the region to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateTexSubImage")] - [CLSCompliant(false)] - public static void InvalidateTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] - /// Invalidate a region of a texture image - /// - /// - /// The name of a texture object a subregion of which to invalidate. - /// - /// - /// The level of detail of the texture object within which the region resides. - /// - /// - /// The X offset of the region to be invalidated. - /// - /// - /// The Y offset of the region to be invalidated. - /// - /// - /// The Z offset of the region to be invalidated. - /// - /// - /// The width of the region to be invalidated. - /// - /// - /// The height of the region to be invalidated. - /// - /// - /// The depth of the region to be invalidated. - /// - [AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateTexSubImage")] - [CLSCompliant(false)] - public static void InvalidateTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Determine if a name corresponds to a buffer object - /// - /// - /// Specifies a value that may be the name of a buffer object. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsBuffer")] - [CLSCompliant(false)] - public static bool IsBuffer(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Determine if a name corresponds to a buffer object - /// - /// - /// Specifies a value that may be the name of a buffer object. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsBuffer")] - [CLSCompliant(false)] - public static bool IsBuffer(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIsEnabled")] - public static bool IsEnabled(OpenTK.Graphics.OpenGL4.EnableCap cap) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - /// Specifies the index of the capability. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glIsEnabledi")] - [CLSCompliant(false)] - public static bool IsEnabled(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Test whether a capability is enabled - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - /// Specifies the index of the capability. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glIsEnabledi")] - [CLSCompliant(false)] - public static bool IsEnabled(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Determine if a name corresponds to a framebuffer object - /// - /// - /// Specifies a value that may be the name of a framebuffer object. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsFramebuffer")] - [CLSCompliant(false)] - public static bool IsFramebuffer(Int32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Determine if a name corresponds to a framebuffer object - /// - /// - /// Specifies a value that may be the name of a framebuffer object. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsFramebuffer")] - [CLSCompliant(false)] - public static bool IsFramebuffer(UInt32 framebuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Determines if a name corresponds to a program object - /// - /// - /// Specifies a potential program object. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")] - [CLSCompliant(false)] - public static bool IsProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Determines if a name corresponds to a program object - /// - /// - /// Specifies a potential program object. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")] - [CLSCompliant(false)] - public static bool IsProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Determine if a name corresponds to a program pipeline object - /// - /// - /// Specifies a value that may be the name of a program pipeline object. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glIsProgramPipeline")] - [CLSCompliant(false)] - public static bool IsProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Determine if a name corresponds to a program pipeline object - /// - /// - /// Specifies a value that may be the name of a program pipeline object. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glIsProgramPipeline")] - [CLSCompliant(false)] - public static bool IsProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Determine if a name corresponds to a query object - /// - /// - /// Specifies a value that may be the name of a query object. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsQuery")] - [CLSCompliant(false)] - public static bool IsQuery(Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Determine if a name corresponds to a query object - /// - /// - /// Specifies a value that may be the name of a query object. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsQuery")] - [CLSCompliant(false)] - public static bool IsQuery(UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Determine if a name corresponds to a renderbuffer object - /// - /// - /// Specifies a value that may be the name of a renderbuffer object. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsRenderbuffer")] - [CLSCompliant(false)] - public static bool IsRenderbuffer(Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Determine if a name corresponds to a renderbuffer object - /// - /// - /// Specifies a value that may be the name of a renderbuffer object. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsRenderbuffer")] - [CLSCompliant(false)] - public static bool IsRenderbuffer(UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Determine if a name corresponds to a sampler object - /// - /// - /// Specifies a value that may be the name of a sampler object. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glIsSampler")] - [CLSCompliant(false)] - public static bool IsSampler(Int32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Determine if a name corresponds to a sampler object - /// - /// - /// Specifies a value that may be the name of a sampler object. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glIsSampler")] - [CLSCompliant(false)] - public static bool IsSampler(UInt32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Determines if a name corresponds to a shader object - /// - /// - /// Specifies a potential shader object. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")] - [CLSCompliant(false)] - public static bool IsShader(Int32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Determines if a name corresponds to a shader object - /// - /// - /// Specifies a potential shader object. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")] - [CLSCompliant(false)] - public static bool IsShader(UInt32 shader) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Determine if a name corresponds to a sync object - /// - /// - /// Specifies a value that may be the name of a sync object. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glIsSync")] - public static bool IsSync(IntPtr sync) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Determine if a name corresponds to a texture - /// - /// - /// Specifies a value that may be the name of a texture. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIsTexture")] - [CLSCompliant(false)] - public static bool IsTexture(Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Determine if a name corresponds to a texture - /// - /// - /// Specifies a value that may be the name of a texture. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIsTexture")] - [CLSCompliant(false)] - public static bool IsTexture(UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Determine if a name corresponds to a transform feedback object - /// - /// - /// Specifies a value that may be the name of a transform feedback object. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glIsTransformFeedback")] - [CLSCompliant(false)] - public static bool IsTransformFeedback(Int32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Determine if a name corresponds to a transform feedback object - /// - /// - /// Specifies a value that may be the name of a transform feedback object. - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glIsTransformFeedback")] - [CLSCompliant(false)] - public static bool IsTransformFeedback(UInt32 id) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Determine if a name corresponds to a vertex array object - /// - /// - /// Specifies a value that may be the name of a vertex array object. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsVertexArray")] - [CLSCompliant(false)] - public static bool IsVertexArray(Int32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] - /// Determine if a name corresponds to a vertex array object - /// - /// - /// Specifies a value that may be the name of a vertex array object. - /// - [AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsVertexArray")] - [CLSCompliant(false)] - public static bool IsVertexArray(UInt32 array) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify the width of rasterized lines - /// - /// - /// Specifies the width of rasterized lines. The initial value is 1. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLineWidth")] - public static void LineWidth(Single width) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Links a program object - /// - /// - /// Specifies the handle of the program object to be linked. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")] - [CLSCompliant(false)] - public static void LinkProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Links a program object - /// - /// - /// Specifies the handle of the program object to be linked. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")] - [CLSCompliant(false)] - public static void LinkProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a logical pixel operation for rendering - /// - /// - /// Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: Clear, Set, Copy, CopyInverted, Noop, Invert, And, Nand, Or, Nor, Xor, Equiv, AndReverse, AndInverted, OrReverse, and OrInverted. The initial value is Copy. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLogicOp")] - public static void LogicOp(OpenTK.Graphics.OpenGL4.LogicOp opcode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// Map a buffer object's data store - /// - /// - /// Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer. - /// - /// - /// For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite. - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glMapBuffer")] - public static IntPtr MapBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferAccess access) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_map_buffer_range|VERSION_3_0] - /// Map a section of a buffer object's data store - /// - /// - /// Specifies a binding to which the target buffer is bound. - /// - /// - /// Specifies a the starting offset within the buffer of the range to be mapped. - /// - /// - /// Specifies a length of the range to be mapped. - /// - /// - /// Specifies a combination of access flags indicating the desired access to the range. - /// - [AutoGenerated(Category = "ARB_map_buffer_range|VERSION_3_0", Version = "3.0", EntryPoint = "glMapBufferRange")] - public static IntPtr MapBufferRange(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, Int32 length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_map_buffer_range|VERSION_3_0] - /// Map a section of a buffer object's data store - /// - /// - /// Specifies a binding to which the target buffer is bound. - /// - /// - /// Specifies a the starting offset within the buffer of the range to be mapped. - /// - /// - /// Specifies a length of the range to be mapped. - /// - /// - /// Specifies a combination of access flags indicating the desired access to the range. - /// - [AutoGenerated(Category = "ARB_map_buffer_range|VERSION_3_0", Version = "3.0", EntryPoint = "glMapBufferRange")] - public static IntPtr MapBufferRange(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBuffer")] - [CLSCompliant(false)] - public static IntPtr MapNamedBuffer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferAccess access) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBuffer")] - [CLSCompliant(false)] - public static IntPtr MapNamedBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferAccess access) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBufferRange")] - [CLSCompliant(false)] - public static IntPtr MapNamedBufferRange(Int32 buffer, IntPtr offset, Int32 length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBufferRange")] - [CLSCompliant(false)] - public static IntPtr MapNamedBufferRange(Int32 buffer, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBufferRange")] - [CLSCompliant(false)] - public static IntPtr MapNamedBufferRange(UInt32 buffer, IntPtr offset, Int32 length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBufferRange")] - [CLSCompliant(false)] - public static IntPtr MapNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2] - /// Defines a barrier ordering memory transactions - /// - /// - /// Specifies the barriers to insert. Must be a bitwise combination of VertexAttribArrayBarrierBit, ElementArrayBarrierBit, UniformBarrierBit, TextureFetchBarrierBit, ShaderImageAccessBarrierBit, CommandBarrierBit, PixelBufferBarrierBit, TextureUpdateBarrierBit, BufferUpdateBarrierBit, FramebufferBarrierBit, TransformFeedbackBarrierBit, AtomicCounterBarrierBit, or ShaderStorageBarrierBit. If the special value AllBarrierBits is specified, all supported barriers will be inserted. - /// - [AutoGenerated(Category = "ARB_shader_image_load_store|VERSION_4_2", Version = "4.2", EntryPoint = "glMemoryBarrier")] - public static void MemoryBarrier(OpenTK.Graphics.OpenGL4.MemoryBarrierFlags barriers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_ES3_1_compatibility|VERSION_4_5] - /// - [AutoGenerated(Category = "ARB_ES3_1_compatibility|VERSION_4_5", Version = "4.5", EntryPoint = "glMemoryBarrierByRegion")] - public static void MemoryBarrierByRegion(OpenTK.Graphics.OpenGL4.MemoryBarrierRegionFlags barriers) { throw new BindingsNotRewrittenException(); } - - /// - /// Define minmax table - /// - /// - /// The minmax table whose parameters are to be set. Must be Minmax. - /// - /// - /// The format of entries in the minmax table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// If True, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If False, pixels will proceed to the final conversion process after minmax. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glMinmax")] - public static void Minmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, bool sink) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0] - /// Specifies minimum rate at which sample shaing takes place - /// - /// - /// Specifies the rate at which samples are shaded within each covered pixel. - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glMinSampleShading")] - public static void MinSampleShading(Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(count)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] - [CLSCompliant(false)] - public static void MultiDrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "count")] Int32[] first, [CountAttribute(Computed = "drawcount")] Int32[] count, Int32 drawcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(count)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] - [CLSCompliant(false)] - public static void MultiDrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "count")] ref Int32 first, [CountAttribute(Computed = "drawcount")] ref Int32 count, Int32 drawcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives from array data - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(count)] - /// Points to an array of starting indices in the enabled arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the number of indices to be rendered. - /// - /// - /// Specifies the size of the first and count - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] - [CLSCompliant(false)] - public static unsafe void MultiDrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "count")] Int32* first, [CountAttribute(Computed = "drawcount")] Int32* count, Int32 drawcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount,stride")] IntPtr indirect, Int32 drawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T1[] indirect, Int32 drawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T1[,] indirect, Int32 drawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T1[,,] indirect, Int32 drawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] - public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] ref T1 indirect, Int32 drawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")] - public static void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count and indices arrays. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32[] basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] ref Int32 basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] T3[,,] indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// [length: COMPSIZE(drawcount)] - /// Points to an array of the elements counts. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// [length: COMPSIZE(drawcount)] - /// Specifies a pointer to the location where the base vertices are stored. - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] - [CLSCompliant(false)] - public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [CountAttribute(Computed = "drawcount")] Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount")] ref T3 indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "drawcount,stride")] IntPtr indirect, Int32 drawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T2[] indirect, Int32 drawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T2[,] indirect, Int32 drawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] T2[,,] indirect, Int32 drawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. - /// - /// - /// Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. - /// - /// [length: COMPSIZE(drawcount,stride)] - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] - public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "drawcount,stride")] ref T2 indirect, Int32 drawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,,] indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")] - public static void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T2 indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP1ui")] - [CLSCompliant(false)] - public static void MultiTexCoordP1(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP1ui")] - [CLSCompliant(false)] - public static void MultiTexCoordP1(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP1uiv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoordP1(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP1uiv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoordP1(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP2ui")] - [CLSCompliant(false)] - public static void MultiTexCoordP2(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP2ui")] - [CLSCompliant(false)] - public static void MultiTexCoordP2(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP2uiv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoordP2(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP2uiv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoordP2(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP3ui")] - [CLSCompliant(false)] - public static void MultiTexCoordP3(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP3ui")] - [CLSCompliant(false)] - public static void MultiTexCoordP3(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP3uiv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoordP3(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP3uiv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoordP3(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP4ui")] - [CLSCompliant(false)] - public static void MultiTexCoordP4(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP4ui")] - [CLSCompliant(false)] - public static void MultiTexCoordP4(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP4uiv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoordP4(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP4uiv")] - [CLSCompliant(false)] - public static unsafe void MultiTexCoordP4(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffer")] - [CLSCompliant(false)] - public static void NamedFramebufferDrawBuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.DrawBufferMode buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffer")] - [CLSCompliant(false)] - public static void NamedFramebufferDrawBuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.DrawBufferMode buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")] - [CLSCompliant(false)] - public static void NamedFramebufferDrawBuffers(Int32 framebuffer, Int32 n, OpenTK.Graphics.OpenGL4.DrawBuffersEnum[] bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")] - [CLSCompliant(false)] - public static void NamedFramebufferDrawBuffers(Int32 framebuffer, Int32 n, ref OpenTK.Graphics.OpenGL4.DrawBuffersEnum bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")] - [CLSCompliant(false)] - public static unsafe void NamedFramebufferDrawBuffers(Int32 framebuffer, Int32 n, OpenTK.Graphics.OpenGL4.DrawBuffersEnum* bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")] - [CLSCompliant(false)] - public static void NamedFramebufferDrawBuffers(UInt32 framebuffer, Int32 n, OpenTK.Graphics.OpenGL4.DrawBuffersEnum[] bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")] - [CLSCompliant(false)] - public static void NamedFramebufferDrawBuffers(UInt32 framebuffer, Int32 n, ref OpenTK.Graphics.OpenGL4.DrawBuffersEnum bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")] - [CLSCompliant(false)] - public static unsafe void NamedFramebufferDrawBuffers(UInt32 framebuffer, Int32 n, OpenTK.Graphics.OpenGL4.DrawBuffersEnum* bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferParameteri")] - [CLSCompliant(false)] - public static void NamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferParameteri")] - [CLSCompliant(false)] - public static void NamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferReadBuffer")] - [CLSCompliant(false)] - public static void NamedFramebufferReadBuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ReadBufferMode src) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferReadBuffer")] - [CLSCompliant(false)] - public static void NamedFramebufferReadBuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ReadBufferMode src) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferRenderbuffer")] - [CLSCompliant(false)] - public static void NamedFramebufferRenderbuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferRenderbuffer")] - [CLSCompliant(false)] - public static void NamedFramebufferRenderbuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferTexture")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferTexture")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferTextureLayer")] - [CLSCompliant(false)] - public static void NamedFramebufferTextureLayer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferTextureLayer")] - [CLSCompliant(false)] - public static void NamedFramebufferTextureLayer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedRenderbufferStorage")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorage(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedRenderbufferStorage")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorage(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedRenderbufferStorageMultisample")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisample(Int32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedRenderbufferStorageMultisample")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisample(UInt32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glNormalP3ui")] - [CLSCompliant(false)] - public static void NormalP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glNormalP3ui")] - [CLSCompliant(false)] - public static void NormalP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glNormalP3uiv")] - [CLSCompliant(false)] - public static unsafe void NormalP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glNormalP3uiv")] - [CLSCompliant(false)] - public static unsafe void NormalP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectLabel")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, Int32 name, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectLabel")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, UInt32 name, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")] - public static void ObjectPtrLabel(IntPtr ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// [length: COMPSIZE(label,length)] - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")] - public static void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, [CountAttribute(Computed = "label,length")] String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_tessellation_shader|VERSION_4_0] - /// Specifies the parameters for patch primitives - /// - /// - /// Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array containing the new values for the parameter given by pname. - /// - [AutoGenerated(Category = "ARB_tessellation_shader|VERSION_4_0", Version = "4.0", EntryPoint = "glPatchParameterfv")] - [CLSCompliant(false)] - public static void PatchParameter(OpenTK.Graphics.OpenGL4.PatchParameterFloat pname, [CountAttribute(Computed = "pname")] Single[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_tessellation_shader|VERSION_4_0] - /// Specifies the parameters for patch primitives - /// - /// - /// Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array containing the new values for the parameter given by pname. - /// - [AutoGenerated(Category = "ARB_tessellation_shader|VERSION_4_0", Version = "4.0", EntryPoint = "glPatchParameterfv")] - [CLSCompliant(false)] - public static void PatchParameter(OpenTK.Graphics.OpenGL4.PatchParameterFloat pname, [CountAttribute(Computed = "pname")] ref Single values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_tessellation_shader|VERSION_4_0] - /// Specifies the parameters for patch primitives - /// - /// - /// Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. - /// - /// [length: COMPSIZE(pname)] - /// Specifies the address of an array containing the new values for the parameter given by pname. - /// - [AutoGenerated(Category = "ARB_tessellation_shader|VERSION_4_0", Version = "4.0", EntryPoint = "glPatchParameterfv")] - [CLSCompliant(false)] - public static unsafe void PatchParameter(OpenTK.Graphics.OpenGL4.PatchParameterFloat pname, [CountAttribute(Computed = "pname")] Single* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_tessellation_shader|VERSION_4_0] - /// Specifies the parameters for patch primitives - /// - /// - /// Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. - /// - /// - /// Specifies the new value for the parameter given by pname. - /// - [AutoGenerated(Category = "ARB_tessellation_shader|VERSION_4_0", Version = "4.0", EntryPoint = "glPatchParameteri")] - public static void PatchParameter(OpenTK.Graphics.OpenGL4.PatchParameterInt pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Pause transform feedback operations - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glPauseTransformFeedback")] - public static void PauseTransformFeedback() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set pixel storage modes - /// - /// - /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: PackSwapBytes, PackLsbFirst, PackRowLength, PackImageHeight, PackSkipPixels, PackSkipRows, PackSkipImages, and PackAlignment. Six more affect the unpacking of pixel data from memory: UnpackSwapBytes, UnpackLsbFirst, UnpackRowLength, UnpackImageHeight, UnpackSkipPixels, UnpackSkipRows, UnpackSkipImages, and UnpackAlignment. - /// - /// - /// Specifies the value that pname is set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelStoref")] - public static void PixelStore(OpenTK.Graphics.OpenGL4.PixelStoreParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set pixel storage modes - /// - /// - /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: PackSwapBytes, PackLsbFirst, PackRowLength, PackImageHeight, PackSkipPixels, PackSkipRows, PackSkipImages, and PackAlignment. Six more affect the unpacking of pixel data from memory: UnpackSwapBytes, UnpackLsbFirst, UnpackRowLength, UnpackImageHeight, UnpackSkipPixels, UnpackSkipRows, UnpackSkipImages, and UnpackAlignment. - /// - /// - /// Specifies the value that pname is set to. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelStorei")] - public static void PixelStore(OpenTK.Graphics.OpenGL4.PixelStoreParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterf")] - public static void PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// [length: COMPSIZE(pname)] - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterfv")] - [CLSCompliant(false)] - public static void PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// [length: COMPSIZE(pname)] - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterfv")] - [CLSCompliant(false)] - public static unsafe void PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteri")] - public static void PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// [length: COMPSIZE(pname)] - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteriv")] - [CLSCompliant(false)] - public static void PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.4] - /// Specify point parameters - /// - /// - /// Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. - /// - /// [length: COMPSIZE(pname)] - /// For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. - /// - [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteriv")] - [CLSCompliant(false)] - public static unsafe void PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify the diameter of rasterized points - /// - /// - /// Specifies the diameter of rasterized points. The initial value is 1. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPointSize")] - public static void PointSize(Single size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Select a polygon rasterization mode - /// - /// - /// Specifies the polygons that mode applies to. Must be FrontAndBack for front- and back-facing polygons. - /// - /// - /// Specifies how polygons will be rasterized. Accepted values are Point, Line, and Fill. The initial value is Fill for both front- and back-facing polygons. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPolygonMode")] - public static void PolygonMode(OpenTK.Graphics.OpenGL4.MaterialFace face, OpenTK.Graphics.OpenGL4.PolygonMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Set the scale and units used to calculate depth values - /// - /// - /// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. - /// - /// - /// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPolygonOffset")] - public static void PolygonOffset(Single factor, Single units) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6 or ARB_polygon_offset_clamp|VERSION_4_6] - /// - /// - /// - [AutoGenerated(Category = "ARB_polygon_offset_clamp|VERSION_4_6", Version = "4.6", EntryPoint = "glPolygonOffsetClamp")] - public static void PolygonOffsetClamp(Single factor, Single units, Single clamp) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Pop the active debug group - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glPopDebugGroup")] - public static void PopDebugGroup() { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Specify the primitive restart index - /// - /// - /// Specifies the value to be interpreted as the primitive restart index. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glPrimitiveRestartIndex")] - [CLSCompliant(false)] - public static void PrimitiveRestartIndex(Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Specify the primitive restart index - /// - /// - /// Specifies the value to be interpreted as the primitive restart index. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glPrimitiveRestartIndex")] - [CLSCompliant(false)] - public static void PrimitiveRestartIndex(UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[] binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,] binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,,] binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T2 binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[] binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,] binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T2[,,] binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|VERSION_4_1] - /// Load a program object with a program binary - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// [length: length] - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// Specifies the number of bytes contained in binary. - /// - [AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")] - [CLSCompliant(false)] - public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T2 binary, Int32 length) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramParameteri")] - [CLSCompliant(false)] - public static void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL4.ProgramParameterName pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramParameteri")] - [CLSCompliant(false)] - public static void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramParameterName pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1d")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Double v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1d")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Double v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1f")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1f")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1i")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1i")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1ui")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, UInt32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1uiv")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1uiv")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1uiv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2d")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Double v0, Double v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2d")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Double v0, Double v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2f")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2f")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2i")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2i")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2iv")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2iv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2iv")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2iv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2ui")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, UInt32 v0, UInt32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3d")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Double v0, Double v1, Double v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3d")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Double v0, Double v1, Double v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3f")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3f")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3i")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3i")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3ui")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4d")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Double v0, Double v1, Double v2, Double v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4d")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Double v0, Double v1, Double v2, Double v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4f")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4f")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4i")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4i")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4ui")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_provoking_vertex|VERSION_3_2] - /// Specifiy the vertex to be used as the source of data for flat shaded varyings - /// - /// - /// Specifies the vertex to be used as the source of data for flat shaded varyings. - /// - [AutoGenerated(Category = "ARB_provoking_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glProvokingVertex")] - public static void ProvokingVertex(OpenTK.Graphics.OpenGL4.ProvokingVertexMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// [length: COMPSIZE(message,length)] - /// The a string containing the message to be sent to the debug output stream. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glPushDebugGroup")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.OpenGL4.DebugSourceExternal source, Int32 id, Int32 length, [CountAttribute(Computed = "message,length")] String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or KHR_debug|VERSION_4_3] - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// [length: COMPSIZE(message,length)] - /// The a string containing the message to be sent to the debug output stream. - /// - [AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glPushDebugGroup")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.OpenGL4.DebugSourceExternal source, UInt32 id, Int32 length, [CountAttribute(Computed = "message,length")] String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. - /// - /// - /// Specify the name of a query object into which to record the GL time. - /// - /// - /// Specify the counter to query. target must be Timestamp. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glQueryCounter")] - [CLSCompliant(false)] - public static void QueryCounter(Int32 id, OpenTK.Graphics.OpenGL4.QueryCounterTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_timer_query|VERSION_3_3] - /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. - /// - /// - /// Specify the name of a query object into which to record the GL time. - /// - /// - /// Specify the counter to query. target must be Timestamp. - /// - [AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glQueryCounter")] - [CLSCompliant(false)] - public static void QueryCounter(UInt32 id, OpenTK.Graphics.OpenGL4.QueryCounterTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Select a color buffer source for pixels - /// - /// - /// Specifies a color buffer. Accepted values are FrontLeft, FrontRight, BackLeft, BackRight, Front, Back, Left, Right, and the constants ColorAttachmenti. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadBuffer")] - public static void ReadBuffer(OpenTK.Graphics.OpenGL4.ReadBufferMode src) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or KHR_robustness|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - [CLSCompliant(false)] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - [CLSCompliant(false)] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - [CLSCompliant(false)] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T6[,,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. - /// - /// - /// Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Returns the pixel data. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] - public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T6 pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Release resources consumed by the implementation's shader compiler - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glReleaseShaderCompiler")] - public static void ReleaseShaderCompiler() { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Establish data storage, format and dimensions of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glRenderbufferStorage")] - public static void RenderbufferStorage(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// Specifies a binding to which the target of the allocation and must be Renderbuffer. - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - [AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glRenderbufferStorageMultisample")] - public static void RenderbufferStorageMultisample(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// - /// Reset histogram table entries to zero - /// - /// - /// Must be Histogram. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glResetHistogram")] - public static void ResetHistogram(OpenTK.Graphics.OpenGL4.HistogramTargetExt target) { throw new BindingsNotRewrittenException(); } - - /// - /// Reset minmax table entries to initial values - /// - /// - /// Must be Minmax. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glResetMinmax")] - public static void ResetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTargetExt target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] - /// Resume transform feedback operations - /// - [AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glResumeTransformFeedback")] - public static void ResumeTransformFeedback() { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.3] - /// Specify multisample coverage parameters - /// - /// - /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. - /// - /// - /// Specify a single boolean value representing if the coverage masks should be inverted. True and False are accepted. The initial value is False. - /// - [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glSampleCoverage")] - public static void SampleCoverage(Single value, bool invert) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Set the value of a sub-word of the sample mask - /// - /// - /// Specifies which 32-bit sub-word of the sample mask to update. - /// - /// - /// Specifies the new value of the mask sub-word. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glSampleMaski")] - [CLSCompliant(false)] - public static void SampleMask(Int32 maskNumber, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Set the value of a sub-word of the sample mask - /// - /// - /// Specifies which 32-bit sub-word of the sample mask to update. - /// - /// - /// Specifies the new value of the mask sub-word. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glSampleMaski")] - [CLSCompliant(false)] - public static void SampleMask(UInt32 maskNumber, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterf")] - [CLSCompliant(false)] - public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterf")] - [CLSCompliant(false)] - public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")] - [CLSCompliant(false)] - public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Single[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Single* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")] - [CLSCompliant(false)] - public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Single[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Single* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteri")] - [CLSCompliant(false)] - public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteri")] - [CLSCompliant(false)] - public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] - [CLSCompliant(false)] - public static void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] - [CLSCompliant(false)] - public static void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] UInt32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")] - [CLSCompliant(false)] - public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] ref UInt32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] UInt32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")] - [CLSCompliant(false)] - public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")] - [CLSCompliant(false)] - public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_sampler_objects|VERSION_3_3] - /// Set sampler parameters - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")] - [CLSCompliant(false)] - public static unsafe void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameterName pname, [CountAttribute(Computed = "pname")] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Define the scissor box - /// - /// - /// Specify the lower left corner of the scissor box. Initially (0, 0). - /// - /// - /// Specify the lower left corner of the scissor box. Initially (0, 0). - /// - /// - /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glScissor")] - public static void Scissor(Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")] - [CLSCompliant(false)] - public static void ScissorArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")] - [CLSCompliant(false)] - public static void ScissorArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")] - [CLSCompliant(false)] - public static unsafe void ScissorArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")] - [CLSCompliant(false)] - public static void ScissorArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")] - [CLSCompliant(false)] - public static void ScissorArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for multiple viewports - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// [length: COMPSIZE(count)] - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")] - [CLSCompliant(false)] - public static unsafe void ScissorArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexed")] - [CLSCompliant(false)] - public static void ScissorIndexed(Int32 index, Int32 left, Int32 bottom, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexed")] - [CLSCompliant(false)] - public static void ScissorIndexed(UInt32 index, Int32 left, Int32 bottom, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")] - [CLSCompliant(false)] - public static void ScissorIndexed(Int32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")] - [CLSCompliant(false)] - public static void ScissorIndexed(Int32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")] - [CLSCompliant(false)] - public static unsafe void ScissorIndexed(Int32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")] - [CLSCompliant(false)] - public static void ScissorIndexed(UInt32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")] - [CLSCompliant(false)] - public static void ScissorIndexed(UInt32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Define the scissor box for a specific viewport - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// [length: 4] - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")] - [CLSCompliant(false)] - public static unsafe void ScissorIndexed(UInt32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glSecondaryColorP3ui")] - [CLSCompliant(false)] - public static void SecondaryColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glSecondaryColorP3ui")] - [CLSCompliant(false)] - public static void SecondaryColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glSecondaryColorP3uiv")] - [CLSCompliant(false)] - public static unsafe void SecondaryColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* color) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glSecondaryColorP3uiv")] - [CLSCompliant(false)] - public static unsafe void SecondaryColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* color) { throw new BindingsNotRewrittenException(); } - - /// - /// Define a separable two-dimensional convolution filter - /// - /// - /// Must be Separable2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// [length: COMPSIZE(target,format,type,height)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] - public static void SeparableFilter2D(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "target,format,type,width")] IntPtr row, [CountAttribute(Computed = "target,format,type,height")] IntPtr column) { throw new BindingsNotRewrittenException(); } - - /// - /// Define a separable two-dimensional convolution filter - /// - /// - /// Must be Separable2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// [length: COMPSIZE(target,format,type,height)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] - [CLSCompliant(false)] - public static void SeparableFilter2D(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,width")] T6[] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,height")] T7[] column) - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a separable two-dimensional convolution filter - /// - /// - /// Must be Separable2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// [length: COMPSIZE(target,format,type,height)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] - [CLSCompliant(false)] - public static void SeparableFilter2D(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,width")] T6[,] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,height")] T7[,] column) - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a separable two-dimensional convolution filter - /// - /// - /// Must be Separable2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// [length: COMPSIZE(target,format,type,height)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] - [CLSCompliant(false)] - public static void SeparableFilter2D(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,width")] T6[,,] row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,height")] T7[,,] column) - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// - /// Define a separable two-dimensional convolution filter - /// - /// - /// Must be Separable2D. - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. - /// - /// - /// The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. - /// - /// [length: COMPSIZE(target,format,type,width)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// [length: COMPSIZE(target,format,type,height)] - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] - public static void SeparableFilter2D(OpenTK.Graphics.OpenGL4.SeparableTargetExt target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,width")] ref T6 row, [InAttribute, OutAttribute, CountAttribute(Computed = "target,format,type,height")] ref T7 column) - where T6 : struct - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref Int32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] Int32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] - /// Load pre-compiled shader binaries - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// [length: count] - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// [length: length] - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - [AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")] - [CLSCompliant(false)] - public static unsafe void ShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 binary, Int32 length) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Replaces the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] - [CLSCompliant(false)] - public static void ShaderSource(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Replaces the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] - [CLSCompliant(false)] - public static void ShaderSource(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] ref Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Replaces the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] - [CLSCompliant(false)] - public static unsafe void ShaderSource(Int32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Replaces the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] - [CLSCompliant(false)] - public static void ShaderSource(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32[] length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Replaces the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] - [CLSCompliant(false)] - public static void ShaderSource(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] ref Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Replaces the source code in a shader object - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// [length: count] - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// [length: count] - /// Specifies an array of string lengths. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] - [CLSCompliant(false)] - public static unsafe void ShaderSource(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] String[] @string, [CountAttribute(Parameter = "count")] Int32* length) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_shader_storage_buffer_object|VERSION_4_3] - /// Change an active shader storage block binding - /// - /// - /// The name of the program containing the block whose binding to change. - /// - /// - /// The index storage block within the program. - /// - /// - /// The index storage block binding to associate with the specified storage block. - /// - [AutoGenerated(Category = "ARB_shader_storage_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glShaderStorageBlockBinding")] - [CLSCompliant(false)] - public static void ShaderStorageBlockBinding(Int32 program, Int32 storageBlockIndex, Int32 storageBlockBinding) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_shader_storage_buffer_object|VERSION_4_3] - /// Change an active shader storage block binding - /// - /// - /// The name of the program containing the block whose binding to change. - /// - /// - /// The index storage block within the program. - /// - /// - /// The index storage block binding to associate with the specified storage block. - /// - [AutoGenerated(Category = "ARB_shader_storage_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glShaderStorageBlockBinding")] - [CLSCompliant(false)] - public static void ShaderStorageBlockBinding(UInt32 program, UInt32 storageBlockIndex, UInt32 storageBlockBinding) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")] - [CLSCompliant(false)] - public static void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, Int32[] pConstantIndex, Int32[] pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")] - [CLSCompliant(false)] - public static void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, ref Int32 pConstantIndex, ref Int32 pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")] - [CLSCompliant(false)] - public static unsafe void SpecializeShader(Int32 shader, String pEntryPoint, Int32 numSpecializationConstants, Int32* pConstantIndex, Int32* pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")] - [CLSCompliant(false)] - public static void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, UInt32[] pConstantIndex, UInt32[] pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")] - [CLSCompliant(false)] - public static void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, ref UInt32 pConstantIndex, ref UInt32 pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.6] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")] - [CLSCompliant(false)] - public static unsafe void SpecializeShader(UInt32 shader, String pEntryPoint, UInt32 numSpecializationConstants, UInt32* pConstantIndex, UInt32* pConstantValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set front and back function and reference value for stencil testing - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilFunc")] - [CLSCompliant(false)] - public static void StencilFunc(OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set front and back function and reference value for stencil testing - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilFunc")] - [CLSCompliant(false)] - public static void StencilFunc(OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] - [CLSCompliant(false)] - public static void StencilFuncSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] - [CLSCompliant(false)] - public static void StencilFuncSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Control the front and back writing of individual bits in the stencil planes - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilMask")] - [CLSCompliant(false)] - public static void StencilMask(Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Control the front and back writing of individual bits in the stencil planes - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilMask")] - [CLSCompliant(false)] - public static void StencilMask(UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Control the front and/or back writing of individual bits in the stencil planes - /// - /// - /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] - [CLSCompliant(false)] - public static void StencilMaskSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Control the front and/or back writing of individual bits in the stencil planes - /// - /// - /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] - [CLSCompliant(false)] - public static void StencilMaskSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set front and back stencil test actions - /// - /// - /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep. - /// - /// - /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep. - /// - /// - /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilOp")] - public static void StencilOp(OpenTK.Graphics.OpenGL4.StencilOp fail, OpenTK.Graphics.OpenGL4.StencilOp zfail, OpenTK.Graphics.OpenGL4.StencilOp zpass) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Set front and/or back stencil test actions - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. - /// - /// - /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep. - /// - /// - /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep. - /// - /// - /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOpSeparate")] - public static void StencilOpSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, OpenTK.Graphics.OpenGL4.StencilOp sfail, OpenTK.Graphics.OpenGL4.StencilOp dpfail, OpenTK.Graphics.OpenGL4.StencilOp dppass) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glTexBuffer")] - [CLSCompliant(false)] - public static void TexBuffer(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glTexBuffer")] - [CLSCompliant(false)] - public static void TexBuffer(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [AutoGenerated(Category = "ARB_texture_buffer_range|VERSION_4_3", Version = "4.3", EntryPoint = "glTexBufferRange")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [AutoGenerated(Category = "ARB_texture_buffer_range|VERSION_4_3", Version = "4.3", EntryPoint = "glTexBufferRange")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [AutoGenerated(Category = "ARB_texture_buffer_range|VERSION_4_3", Version = "4.3", EntryPoint = "glTexBufferRange")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// Specifies the target of the operation and must be TextureBuffer. - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - [AutoGenerated(Category = "ARB_texture_buffer_range|VERSION_4_3", Version = "4.3", EntryPoint = "glTexBufferRange")] - [CLSCompliant(false)] - public static void TexBufferRange(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP1ui")] - [CLSCompliant(false)] - public static void TexCoordP1(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP1ui")] - [CLSCompliant(false)] - public static void TexCoordP1(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP1uiv")] - [CLSCompliant(false)] - public static unsafe void TexCoordP1(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP1uiv")] - [CLSCompliant(false)] - public static unsafe void TexCoordP1(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP2ui")] - [CLSCompliant(false)] - public static void TexCoordP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP2ui")] - [CLSCompliant(false)] - public static void TexCoordP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP2uiv")] - [CLSCompliant(false)] - public static unsafe void TexCoordP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP2uiv")] - [CLSCompliant(false)] - public static unsafe void TexCoordP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP3ui")] - [CLSCompliant(false)] - public static void TexCoordP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP3ui")] - [CLSCompliant(false)] - public static void TexCoordP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP3uiv")] - [CLSCompliant(false)] - public static unsafe void TexCoordP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP3uiv")] - [CLSCompliant(false)] - public static unsafe void TexCoordP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP4ui")] - [CLSCompliant(false)] - public static void TexCoordP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP4ui")] - [CLSCompliant(false)] - public static void TexCoordP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP4uiv")] - [CLSCompliant(false)] - public static unsafe void TexCoordP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP4uiv")] - [CLSCompliant(false)] - public static unsafe void TexCoordP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a one-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] - public static void TexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a one-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] - [CLSCompliant(false)] - public static void TexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a one-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] - [CLSCompliant(false)] - public static void TexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a one-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] - [CLSCompliant(false)] - public static void TexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,,] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a one-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture1D or ProxyTexture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] - public static void TexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T7 pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - public static void TexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - [CLSCompliant(false)] - public static void TexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] - public static void TexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Establish the data storage, format, dimensions, and number of samples of a multisample texture's image - /// - /// - /// Specifies the target of the operation. target must be Texture2DMultisample or ProxyTexture2DMultisample. - /// - /// - /// The number of samples in the multisample texture's image. - /// - /// - /// The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format. - /// - /// - /// The width of the multisample texture's image, in texels. - /// - /// - /// The height of the multisample texture's image, in texels. - /// - /// - /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glTexImage2DMultisample")] - public static void TexImage2DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample target, Int32 samples, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] - public static void TexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] - [CLSCompliant(false)] - public static void TexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture image - /// - /// - /// Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// This value must be 0. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] - public static void TexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_texture_multisample|VERSION_3_2] - /// Establish the data storage, format, dimensions, and number of samples of a multisample texture's image - /// - /// - /// Specifies the target of the operation. target must be Texture2DMultisampleArray or ProxyTexture2DMultisampleArray. - /// - /// - /// The number of samples in the multisample texture's image. - /// - /// - /// The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format. - /// - /// - /// The width of the multisample texture's image, in texels. - /// - /// - /// The height of the multisample texture's image, in texels. - /// - /// - /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. - /// - /// - /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. - /// - [AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glTexImage3DMultisample")] - public static void TexImage3DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample target, Int32 samples, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. - /// - /// - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterf")] - public static void TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")] - [CLSCompliant(false)] - public static void TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")] - [CLSCompliant(false)] - public static unsafe void TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. - /// - /// - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteri")] - public static void TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIiv")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIiv")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIiv")] - [CLSCompliant(false)] - public static unsafe void TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIuiv")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIuiv")] - [CLSCompliant(false)] - public static void TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIuiv")] - [CLSCompliant(false)] - public static unsafe void TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")] - [CLSCompliant(false)] - public static void TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. - /// - /// [length: COMPSIZE(pname)] - /// For the scalar commands, specifies the value of pname. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")] - [CLSCompliant(false)] - public static unsafe void TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_texture_storage|VERSION_4_2] - /// Simultaneously specify storage for all levels of a one-dimensional texture - /// - /// - /// Specify the target of the operation. target must be either Texture1D or ProxyTexture1D. - /// - /// - /// Specify the number of texture levels. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - [AutoGenerated(Category = "ARB_texture_storage|VERSION_4_2", Version = "4.2", EntryPoint = "glTexStorage1D")] - public static void TexStorage1D(OpenTK.Graphics.OpenGL4.TextureTarget1d target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_texture_storage|VERSION_4_2] - /// Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture - /// - /// - /// Specify the target of the operation. target must be one of Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, or ProxyTextureCubeMap. - /// - /// - /// Specify the number of texture levels. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// Specifies the height of the texture, in texels. - /// - [AutoGenerated(Category = "ARB_texture_storage|VERSION_4_2", Version = "4.2", EntryPoint = "glTexStorage2D")] - public static void TexStorage2D(OpenTK.Graphics.OpenGL4.TextureTarget2d target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_texture_storage_multisample|VERSION_4_3] - /// Specify storage for a two-dimensional multisample texture - /// - /// - /// Specify the target of the operation. target must be Texture2DMultisample or ProxyTexture2DMultisample. - /// - /// - /// Specify the number of samples in the texture. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// Specifies the height of the texture, in texels. - /// - /// - /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. - /// - [AutoGenerated(Category = "ARB_texture_storage_multisample|VERSION_4_3", Version = "4.3", EntryPoint = "glTexStorage2DMultisample")] - public static void TexStorage2DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample2d target, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.2 or ARB_texture_storage|VERSION_4_2] - /// Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture - /// - /// - /// Specify the target of the operation. target must be one of Texture3D, ProxyTexture3D, Texture2DArray, ProxyTexture2DArray, TextureCubeArray, or ProxyTextureCubeArray. - /// - /// - /// Specify the number of texture levels. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// Specifies the height of the texture, in texels. - /// - /// - /// Specifies the depth of the texture, in texels. - /// - [AutoGenerated(Category = "ARB_texture_storage|VERSION_4_2", Version = "4.2", EntryPoint = "glTexStorage3D")] - public static void TexStorage3D(OpenTK.Graphics.OpenGL4.TextureTarget3d target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_texture_storage_multisample|VERSION_4_3] - /// Specify storage for a two-dimensional multisample array texture - /// - /// - /// Specify the target of the operation. target must be Texture2DMultisampleArray or ProxyTexture2DMultisampleMultisample. - /// - /// - /// Specify the number of samples in the texture. - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// Specifies the height of the texture, in texels. - /// - /// - /// Specifies the depth of the texture, in layers. - /// - /// - /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. - /// - [AutoGenerated(Category = "ARB_texture_storage_multisample|VERSION_4_3", Version = "4.3", EntryPoint = "glTexStorage3DMultisample")] - public static void TexStorage3DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample3d target, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a one-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] - public static void TexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a one-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] - [CLSCompliant(false)] - public static void TexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T6[] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a one-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] - [CLSCompliant(false)] - public static void TexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T6[,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a one-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] - [CLSCompliant(false)] - public static void TexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T6[,,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a one-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture1D. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] - public static void TexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T6 pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] - public static void TexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] - [CLSCompliant(false)] - public static void TexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] - public static void TexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] - public static void TexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] - [CLSCompliant(false)] - public static void TexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] - [CLSCompliant(false)] - public static void TexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] - [CLSCompliant(false)] - public static void TexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.2] - /// Specify a three-dimensional texture subimage - /// - /// - /// Specifies the target texture. Must be Texture3D or Texture2DArray. - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - /// Specifies a pointer to the image data in memory. - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] - public static void TexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_texture_barrier|VERSION_4_5] - [AutoGenerated(Category = "ARB_texture_barrier|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBarrier")] - public static void TextureBarrier() { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBuffer")] - [CLSCompliant(false)] - public static void TextureBuffer(Int32 texture, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBuffer")] - [CLSCompliant(false)] - public static void TextureBuffer(UInt32 texture, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBufferRange")] - [CLSCompliant(false)] - public static void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBufferRange")] - [CLSCompliant(false)] - public static void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBufferRange")] - [CLSCompliant(false)] - public static void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBufferRange")] - [CLSCompliant(false)] - public static void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterf")] - [CLSCompliant(false)] - public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterf")] - [CLSCompliant(false)] - public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterfv")] - [CLSCompliant(false)] - public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterfv")] - [CLSCompliant(false)] - public static unsafe void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterfv")] - [CLSCompliant(false)] - public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterfv")] - [CLSCompliant(false)] - public static unsafe void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteri")] - [CLSCompliant(false)] - public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteri")] - [CLSCompliant(false)] - public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")] - [CLSCompliant(false)] - public static void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")] - [CLSCompliant(false)] - public static void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")] - [CLSCompliant(false)] - public static unsafe void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")] - [CLSCompliant(false)] - public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")] - [CLSCompliant(false)] - public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")] - [CLSCompliant(false)] - public static unsafe void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIuiv")] - [CLSCompliant(false)] - public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIuiv")] - [CLSCompliant(false)] - public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIuiv")] - [CLSCompliant(false)] - public static unsafe void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteriv")] - [CLSCompliant(false)] - public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteriv")] - [CLSCompliant(false)] - public static unsafe void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteriv")] - [CLSCompliant(false)] - public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteriv")] - [CLSCompliant(false)] - public static unsafe void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage1D")] - [CLSCompliant(false)] - public static void TextureStorage1D(Int32 texture, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage1D")] - [CLSCompliant(false)] - public static void TextureStorage1D(UInt32 texture, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage2D")] - [CLSCompliant(false)] - public static void TextureStorage2D(Int32 texture, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage2D")] - [CLSCompliant(false)] - public static void TextureStorage2D(UInt32 texture, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage2DMultisample")] - [CLSCompliant(false)] - public static void TextureStorage2DMultisample(Int32 texture, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage2DMultisample")] - [CLSCompliant(false)] - public static void TextureStorage2DMultisample(UInt32 texture, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage3D")] - [CLSCompliant(false)] - public static void TextureStorage3D(Int32 texture, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage3D")] - [CLSCompliant(false)] - public static void TextureStorage3D(UInt32 texture, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage3DMultisample")] - [CLSCompliant(false)] - public static void TextureStorage3DMultisample(Int32 texture, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage3DMultisample")] - [CLSCompliant(false)] - public static void TextureStorage3DMultisample(UInt32 texture, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T6 pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T6 pixels) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_texture_view|VERSION_4_3] - /// Initialize a texture as a data alias of another texture's data store - /// - /// - /// Specifies the texture object to be initialized as a view. - /// - /// - /// Specifies the target to be used for the newly initialized texture. - /// - /// - /// Specifies the name of a texture object of which to make a view. - /// - /// - /// Specifies the internal format for the newly created view. - /// - /// - /// Specifies lowest level of detail of the view. - /// - /// - /// Specifies the number of levels of detail to include in the view. - /// - /// - /// Specifies the index of the first layer to include in the view. - /// - /// - /// Specifies the number of layers to include in the view. - /// - [AutoGenerated(Category = "ARB_texture_view|VERSION_4_3", Version = "4.3", EntryPoint = "glTextureView")] - [CLSCompliant(false)] - public static void TextureView(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 origtexture, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 minlevel, Int32 numlevels, Int32 minlayer, Int32 numlayers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_texture_view|VERSION_4_3] - /// Initialize a texture as a data alias of another texture's data store - /// - /// - /// Specifies the texture object to be initialized as a view. - /// - /// - /// Specifies the target to be used for the newly initialized texture. - /// - /// - /// Specifies the name of a texture object of which to make a view. - /// - /// - /// Specifies the internal format for the newly created view. - /// - /// - /// Specifies lowest level of detail of the view. - /// - /// - /// Specifies the number of levels of detail to include in the view. - /// - /// - /// Specifies the index of the first layer to include in the view. - /// - /// - /// Specifies the number of layers to include in the view. - /// - [AutoGenerated(Category = "ARB_texture_view|VERSION_4_3", Version = "4.3", EntryPoint = "glTextureView")] - [CLSCompliant(false)] - public static void TextureView(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, UInt32 origtexture, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferBase")] - [CLSCompliant(false)] - public static void TransformFeedbackBufferBase(Int32 xfb, Int32 index, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferBase")] - [CLSCompliant(false)] - public static void TransformFeedbackBufferBase(UInt32 xfb, UInt32 index, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferRange")] - [CLSCompliant(false)] - public static void TransformFeedbackBufferRange(Int32 xfb, Int32 index, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferRange")] - [CLSCompliant(false)] - public static void TransformFeedbackBufferRange(Int32 xfb, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferRange")] - [CLSCompliant(false)] - public static void TransformFeedbackBufferRange(UInt32 xfb, UInt32 index, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferRange")] - [CLSCompliant(false)] - public static void TransformFeedbackBufferRange(UInt32 xfb, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify values to record in transform feedback buffers - /// - /// - /// The name of the target program object. - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// [length: count] - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")] - [CLSCompliant(false)] - public static void TransformFeedbackVaryings(Int32 program, Int32 count, [CountAttribute(Parameter = "count")] String[] varyings, OpenTK.Graphics.OpenGL4.TransformFeedbackMode bufferMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify values to record in transform feedback buffers - /// - /// - /// The name of the target program object. - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// [length: count] - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")] - [CLSCompliant(false)] - public static void TransformFeedbackVaryings(UInt32 program, Int32 count, [CountAttribute(Parameter = "count")] String[] varyings, OpenTK.Graphics.OpenGL4.TransformFeedbackMode bufferMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform1d")] - public static void Uniform1(Int32 location, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform1dv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform1dv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform1dv")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1f")] - public static void Uniform1(Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1i")] - public static void Uniform1(Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1ui")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, UInt32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform2d")] - public static void Uniform2(Int32 location, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform2dv")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform2dv")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform2dv")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2f")] - public static void Uniform2(Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2i")] - public static void Uniform2(Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2ui")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, UInt32 v0, UInt32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform3d")] - public static void Uniform3(Int32 location, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform3dv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform3dv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform3dv")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3f")] - public static void Uniform3(Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3i")] - public static void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3ui")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform4d")] - public static void Uniform4(Int32 location, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform4dv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform4dv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform4dv")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4f")] - public static void Uniform4(Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4i")] - public static void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4ui")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Assign a binding point to an active uniform block - /// - /// - /// The name of a program object containing the active uniform block whose binding to assign. - /// - /// - /// The index of the active uniform block within program whose binding to assign. - /// - /// - /// Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glUniformBlockBinding")] - [CLSCompliant(false)] - public static void UniformBlockBinding(Int32 program, Int32 uniformBlockIndex, Int32 uniformBlockBinding) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] - /// Assign a binding point to an active uniform block - /// - /// - /// The name of a program object containing the active uniform block whose binding to assign. - /// - /// - /// The index of the active uniform block within program whose binding to assign. - /// - /// - /// Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program. - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glUniformBlockBinding")] - [CLSCompliant(false)] - public static void UniformBlockBinding(UInt32 program, UInt32 uniformBlockIndex, UInt32 uniformBlockBinding) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2dv")] - [CLSCompliant(false)] - public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2dv")] - [CLSCompliant(false)] - public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2dv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] - [CLSCompliant(false)] - public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] - [CLSCompliant(false)] - public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x3dv")] - [CLSCompliant(false)] - public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x3dv")] - [CLSCompliant(false)] - public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x3dv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")] - [CLSCompliant(false)] - public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")] - [CLSCompliant(false)] - public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x4dv")] - [CLSCompliant(false)] - public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x4dv")] - [CLSCompliant(false)] - public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x4dv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")] - [CLSCompliant(false)] - public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")] - [CLSCompliant(false)] - public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3dv")] - [CLSCompliant(false)] - public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3dv")] - [CLSCompliant(false)] - public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3dv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] - [CLSCompliant(false)] - public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] - [CLSCompliant(false)] - public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x2dv")] - [CLSCompliant(false)] - public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x2dv")] - [CLSCompliant(false)] - public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x2dv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")] - [CLSCompliant(false)] - public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")] - [CLSCompliant(false)] - public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x4dv")] - [CLSCompliant(false)] - public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x4dv")] - [CLSCompliant(false)] - public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x4dv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")] - [CLSCompliant(false)] - public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")] - [CLSCompliant(false)] - public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4dv")] - [CLSCompliant(false)] - public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4dv")] - [CLSCompliant(false)] - public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4dv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] - [CLSCompliant(false)] - public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] - [CLSCompliant(false)] - public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x2dv")] - [CLSCompliant(false)] - public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x2dv")] - [CLSCompliant(false)] - public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x2dv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")] - [CLSCompliant(false)] - public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")] - [CLSCompliant(false)] - public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x3dv")] - [CLSCompliant(false)] - public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x3dv")] - [CLSCompliant(false)] - public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x3dv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")] - [CLSCompliant(false)] - public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")] - [CLSCompliant(false)] - public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.1] - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")] - [CLSCompliant(false)] - public static unsafe void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Load active subroutine uniforms - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the number of uniform indices stored in indices. - /// - /// [length: count] - /// Specifies the address of an array holding the indices to load into the shader subroutine variables. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] - [CLSCompliant(false)] - public static void UniformSubroutines(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, [CountAttribute(Parameter = "count")] Int32[] indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Load active subroutine uniforms - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the number of uniform indices stored in indices. - /// - /// [length: count] - /// Specifies the address of an array holding the indices to load into the shader subroutine variables. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] - [CLSCompliant(false)] - public static void UniformSubroutines(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Load active subroutine uniforms - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the number of uniform indices stored in indices. - /// - /// [length: count] - /// Specifies the address of an array holding the indices to load into the shader subroutine variables. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] - [CLSCompliant(false)] - public static unsafe void UniformSubroutines(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, [CountAttribute(Parameter = "count")] Int32* indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Load active subroutine uniforms - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the number of uniform indices stored in indices. - /// - /// [length: count] - /// Specifies the address of an array holding the indices to load into the shader subroutine variables. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] - [CLSCompliant(false)] - public static void UniformSubroutines(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Load active subroutine uniforms - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the number of uniform indices stored in indices. - /// - /// [length: count] - /// Specifies the address of an array holding the indices to load into the shader subroutine variables. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] - [CLSCompliant(false)] - public static void UniformSubroutines(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] - /// Load active subroutine uniforms - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. - /// - /// - /// Specifies the number of uniform indices stored in indices. - /// - /// [length: count] - /// Specifies the address of an array holding the indices to load into the shader subroutine variables. - /// - [AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] - [CLSCompliant(false)] - public static unsafe void UniformSubroutines(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, [CountAttribute(Parameter = "count")] UInt32* indices) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.5] - /// - [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glUnmapBuffer")] - public static bool UnmapBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glUnmapNamedBuffer")] - [CLSCompliant(false)] - public static bool UnmapNamedBuffer(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glUnmapNamedBuffer")] - [CLSCompliant(false)] - public static bool UnmapNamedBuffer(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Installs a program object as part of current rendering state - /// - /// - /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")] - [CLSCompliant(false)] - public static void UseProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Installs a program object as part of current rendering state - /// - /// - /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")] - [CLSCompliant(false)] - public static void UseProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Bind stages of a program object to a program pipeline - /// - /// - /// Specifies the program pipeline object to which to bind stages from program. - /// - /// - /// Specifies a set of program stages to bind to the program pipeline object. - /// - /// - /// Specifies the program object containing the shader executables to use in pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glUseProgramStages")] - [CLSCompliant(false)] - public static void UseProgramStages(Int32 pipeline, OpenTK.Graphics.OpenGL4.ProgramStageMask stages, Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Bind stages of a program object to a program pipeline - /// - /// - /// Specifies the program pipeline object to which to bind stages from program. - /// - /// - /// Specifies a set of program stages to bind to the program pipeline object. - /// - /// - /// Specifies the program object containing the shader executables to use in pipeline. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glUseProgramStages")] - [CLSCompliant(false)] - public static void UseProgramStages(UInt32 pipeline, OpenTK.Graphics.OpenGL4.ProgramStageMask stages, UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Validates a program object - /// - /// - /// Specifies the handle of the program object to be validated. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")] - [CLSCompliant(false)] - public static void ValidateProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Validates a program object - /// - /// - /// Specifies the handle of the program object to be validated. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")] - [CLSCompliant(false)] - public static void ValidateProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Validate a program pipeline object against current GL state - /// - /// - /// Specifies the name of a program pipeline object to validate. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glValidateProgramPipeline")] - [CLSCompliant(false)] - public static void ValidateProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] - /// Validate a program pipeline object against current GL state - /// - /// - /// Specifies the name of a program pipeline object to validate. - /// - [AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glValidateProgramPipeline")] - [CLSCompliant(false)] - public static void ValidateProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribBinding")] - [CLSCompliant(false)] - public static void VertexArrayAttribBinding(Int32 vaobj, Int32 attribindex, Int32 bindingindex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribBinding")] - [CLSCompliant(false)] - public static void VertexArrayAttribBinding(UInt32 vaobj, UInt32 attribindex, UInt32 bindingindex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribFormat")] - [CLSCompliant(false)] - public static void VertexArrayAttribFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, bool normalized, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribFormat")] - [CLSCompliant(false)] - public static void VertexArrayAttribFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, bool normalized, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribIFormat")] - [CLSCompliant(false)] - public static void VertexArrayAttribIFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribIFormat")] - [CLSCompliant(false)] - public static void VertexArrayAttribIFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribLFormat")] - [CLSCompliant(false)] - public static void VertexArrayAttribLFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribLFormat")] - [CLSCompliant(false)] - public static void VertexArrayAttribLFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayBindingDivisor")] - [CLSCompliant(false)] - public static void VertexArrayBindingDivisor(Int32 vaobj, Int32 bindingindex, Int32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayBindingDivisor")] - [CLSCompliant(false)] - public static void VertexArrayBindingDivisor(UInt32 vaobj, UInt32 bindingindex, UInt32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayElementBuffer")] - [CLSCompliant(false)] - public static void VertexArrayElementBuffer(Int32 vaobj, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayElementBuffer")] - [CLSCompliant(false)] - public static void VertexArrayElementBuffer(UInt32 vaobj, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffer")] - [CLSCompliant(false)] - public static void VertexArrayVertexBuffer(Int32 vaobj, Int32 bindingindex, Int32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffer")] - [CLSCompliant(false)] - public static void VertexArrayVertexBuffer(UInt32 vaobj, UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")] - [CLSCompliant(false)] - public static void VertexArrayVertexBuffers(Int32 vaobj, Int32 first, Int32 count, Int32[] buffers, IntPtr[] offsets, Int32[] strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")] - [CLSCompliant(false)] - public static void VertexArrayVertexBuffers(Int32 vaobj, Int32 first, Int32 count, ref Int32 buffers, ref IntPtr offsets, ref Int32 strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")] - [CLSCompliant(false)] - public static unsafe void VertexArrayVertexBuffers(Int32 vaobj, Int32 first, Int32 count, Int32* buffers, IntPtr* offsets, Int32* strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")] - [CLSCompliant(false)] - public static void VertexArrayVertexBuffers(UInt32 vaobj, UInt32 first, Int32 count, UInt32[] buffers, IntPtr[] offsets, Int32[] strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")] - [CLSCompliant(false)] - public static void VertexArrayVertexBuffers(UInt32 vaobj, UInt32 first, Int32 count, ref UInt32 buffers, ref IntPtr offsets, ref Int32 strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.5 or ARB_direct_state_access|VERSION_4_5] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")] - [CLSCompliant(false)] - public static unsafe void VertexArrayVertexBuffers(UInt32 vaobj, UInt32 first, Int32 count, UInt32* buffers, IntPtr* offsets, Int32* strides) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1d")] - [CLSCompliant(false)] - public static void VertexAttrib1(Int32 index, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1d")] - [CLSCompliant(false)] - public static void VertexAttrib1(UInt32 index, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(Int32 index, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(UInt32 index, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] - [CLSCompliant(false)] - public static void VertexAttrib1(Int32 index, Single x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] - [CLSCompliant(false)] - public static void VertexAttrib1(UInt32 index, Single x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(Int32 index, [CountAttribute(Count = 1)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(UInt32 index, [CountAttribute(Count = 1)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1s")] - [CLSCompliant(false)] - public static void VertexAttrib1(Int32 index, Int16 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1s")] - [CLSCompliant(false)] - public static void VertexAttrib1(UInt32 index, Int16 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(Int32 index, [CountAttribute(Count = 1)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 1] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib1(UInt32 index, [CountAttribute(Count = 1)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2d")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2d")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2s")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, Int16 x, Int16 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2s")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, Int16 x, Int16 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] - [CLSCompliant(false)] - public static void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(Int32 index, [CountAttribute(Count = 2)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] - [CLSCompliant(false)] - public static void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 2] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib2(UInt32 index, [CountAttribute(Count = 2)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3d")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3d")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3s")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, Int16 x, Int16 y, Int16 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3s")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, Int16 x, Int16 y, Int16 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] - [CLSCompliant(false)] - public static void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(Int32 index, [CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] - [CLSCompliant(false)] - public static void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 3] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib3(UInt32 index, [CountAttribute(Count = 3)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] SByte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref SByte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] SByte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4d")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4d")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] SByte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref SByte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] SByte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nub")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, Byte x, Byte y, Byte z, Byte w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nub")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, Byte x, Byte y, Byte z, Byte w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(Int32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] UInt16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")] - [CLSCompliant(false)] - public static void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] ref UInt16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4N(UInt32 index, [CountAttribute(Count = 4)] UInt16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4s")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, Int16 x, Int16 y, Int16 z, Int16 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4s")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] - [CLSCompliant(false)] - public static void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(Int32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] UInt16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")] - [CLSCompliant(false)] - public static void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] ref UInt16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// [length: 4] - /// For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")] - [CLSCompliant(false)] - public static unsafe void VertexAttrib4(UInt32 index, [CountAttribute(Count = 4)] UInt16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// Associate a vertex attribute and a vertex buffer binding - /// - /// - /// The index of the attribute to associate with a vertex buffer binding. - /// - /// - /// The index of the vertex buffer binding with which to associate the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribBinding")] - [CLSCompliant(false)] - public static void VertexAttribBinding(Int32 attribindex, Int32 bindingindex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// Associate a vertex attribute and a vertex buffer binding - /// - /// - /// The index of the attribute to associate with a vertex buffer binding. - /// - /// - /// The index of the vertex buffer binding with which to associate the generic vertex attribute. - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribBinding")] - [CLSCompliant(false)] - public static void VertexAttribBinding(UInt32 attribindex, UInt32 bindingindex) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3] - /// Modify the rate at which generic vertex attributes advance during instanced rendering - /// - /// - /// Specify the index of the generic vertex attribute. - /// - /// - /// Specify the number of instances that will pass between updates of the generic attribute at slot index. - /// - [AutoGenerated(Category = "VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribDivisor")] - [CLSCompliant(false)] - public static void VertexAttribDivisor(Int32 index, Int32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3] - /// Modify the rate at which generic vertex attributes advance during instanced rendering - /// - /// - /// Specify the index of the generic vertex attribute. - /// - /// - /// Specify the number of instances that will pass between updates of the generic attribute at slot index. - /// - [AutoGenerated(Category = "VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribDivisor")] - [CLSCompliant(false)] - public static void VertexAttribDivisor(UInt32 index, UInt32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// Specify the organization of vertex arrays - /// - /// - /// The generic vertex attribute array being described. - /// - /// - /// The number of values per vertex that are stored in the array. - /// - /// - /// The type of the data stored in the array. - /// - /// - /// The distance between elements within the buffer. - /// - /// - /// The distance between elements within the buffer. - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribFormat")] - [CLSCompliant(false)] - public static void VertexAttribFormat(Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, bool normalized, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// Specify the organization of vertex arrays - /// - /// - /// The generic vertex attribute array being described. - /// - /// - /// The number of values per vertex that are stored in the array. - /// - /// - /// The type of the data stored in the array. - /// - /// - /// The distance between elements within the buffer. - /// - /// - /// The distance between elements within the buffer. - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribFormat")] - [CLSCompliant(false)] - public static void VertexAttribFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, bool normalized, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1i")] - [CLSCompliant(false)] - public static void VertexAttribI1(Int32 index, Int32 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1i")] - [CLSCompliant(false)] - public static void VertexAttribI1(UInt32 index, Int32 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 1] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI1(Int32 index, [CountAttribute(Count = 1)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 1] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI1(UInt32 index, [CountAttribute(Count = 1)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1ui")] - [CLSCompliant(false)] - public static void VertexAttribI1(UInt32 index, UInt32 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 1] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI1(UInt32 index, [CountAttribute(Count = 1)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2i")] - [CLSCompliant(false)] - public static void VertexAttribI2(Int32 index, Int32 x, Int32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2i")] - [CLSCompliant(false)] - public static void VertexAttribI2(UInt32 index, Int32 x, Int32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 2] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] - [CLSCompliant(false)] - public static void VertexAttribI2(Int32 index, [CountAttribute(Count = 2)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 2] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] - [CLSCompliant(false)] - public static void VertexAttribI2(Int32 index, [CountAttribute(Count = 2)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 2] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI2(Int32 index, [CountAttribute(Count = 2)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 2] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] - [CLSCompliant(false)] - public static void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 2] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] - [CLSCompliant(false)] - public static void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 2] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2ui")] - [CLSCompliant(false)] - public static void VertexAttribI2(UInt32 index, UInt32 x, UInt32 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 2] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")] - [CLSCompliant(false)] - public static void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 2] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")] - [CLSCompliant(false)] - public static void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 2] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI2(UInt32 index, [CountAttribute(Count = 2)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3i")] - [CLSCompliant(false)] - public static void VertexAttribI3(Int32 index, Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3i")] - [CLSCompliant(false)] - public static void VertexAttribI3(UInt32 index, Int32 x, Int32 y, Int32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 3] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] - [CLSCompliant(false)] - public static void VertexAttribI3(Int32 index, [CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 3] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] - [CLSCompliant(false)] - public static void VertexAttribI3(Int32 index, [CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 3] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI3(Int32 index, [CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 3] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] - [CLSCompliant(false)] - public static void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 3] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] - [CLSCompliant(false)] - public static void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 3] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3ui")] - [CLSCompliant(false)] - public static void VertexAttribI3(UInt32 index, UInt32 x, UInt32 y, UInt32 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 3] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")] - [CLSCompliant(false)] - public static void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 3] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")] - [CLSCompliant(false)] - public static void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 3] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI3(UInt32 index, [CountAttribute(Count = 3)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] SByte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref SByte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] SByte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4i")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4i")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Int32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref Int32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Int32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Int16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref Int16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Int16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] - [CLSCompliant(false)] - public static void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(Int32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Byte[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref Byte v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] Byte* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ui")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] UInt32[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref UInt32 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] UInt32* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] UInt16[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")] - [CLSCompliant(false)] - public static void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] ref UInt16 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// [length: 4] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribI4(UInt32 index, [CountAttribute(Count = 4)] UInt16* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribIFormat")] - [CLSCompliant(false)] - public static void VertexAttribIFormat(Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribIFormat")] - [CLSCompliant(false)] - public static void VertexAttribIFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.0] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] - [CLSCompliant(false)] - public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL1d")] - [CLSCompliant(false)] - public static void VertexAttribL1(Int32 index, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL1d")] - [CLSCompliant(false)] - public static void VertexAttribL1(UInt32 index, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL1dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL1(Int32 index, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL1dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL1(UInt32 index, [CountAttribute(Count = 1)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2d")] - [CLSCompliant(false)] - public static void VertexAttribL2(Int32 index, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2d")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 2] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] - [CLSCompliant(false)] - public static void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 2] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] - [CLSCompliant(false)] - public static void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 2] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 2] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 2] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 2] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3d")] - [CLSCompliant(false)] - public static void VertexAttribL3(Int32 index, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3d")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 3] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] - [CLSCompliant(false)] - public static void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 3] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] - [CLSCompliant(false)] - public static void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 3] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 3] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 3] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 3] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4d")] - [CLSCompliant(false)] - public static void VertexAttribL4(Int32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4d")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] - [CLSCompliant(false)] - public static void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] - [CLSCompliant(false)] - public static void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] Double[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] ref Double v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// [length: 4] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] Double* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribLFormat")] - [CLSCompliant(false)] - public static void VertexAttribLFormat(Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribLFormat")] - [CLSCompliant(false)] - public static void VertexAttribLFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [CountAttribute(Parameter = "size")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [CountAttribute(Parameter = "size")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1] - /// - /// - /// - /// - /// [length: size] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] - [CLSCompliant(false)] - public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP1ui")] - [CLSCompliant(false)] - public static void VertexAttribP1(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP1ui")] - [CLSCompliant(false)] - public static void VertexAttribP1(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP1uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribP1(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP1uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribP1(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP2ui")] - [CLSCompliant(false)] - public static void VertexAttribP2(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP2ui")] - [CLSCompliant(false)] - public static void VertexAttribP2(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP2uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribP2(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP2uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribP2(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP3ui")] - [CLSCompliant(false)] - public static void VertexAttribP3(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP3ui")] - [CLSCompliant(false)] - public static void VertexAttribP3(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP3uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribP3(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP3uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribP3(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP4ui")] - [CLSCompliant(false)] - public static void VertexAttribP4(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP4ui")] - [CLSCompliant(false)] - public static void VertexAttribP4(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP4uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribP4(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP4uiv")] - [CLSCompliant(false)] - public static unsafe void VertexAttribP4(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T5 pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T5[,,] pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// [length: COMPSIZE(size,type,stride)] - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. - /// - [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - [CLSCompliant(false)] - public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T5 pointer) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// Modify the rate at which generic vertex attributes advance - /// - /// - /// The index of the binding whose divisor to modify. - /// - /// - /// The new value for the instance step rate to apply. - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexBindingDivisor")] - [CLSCompliant(false)] - public static void VertexBindingDivisor(Int32 bindingindex, Int32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] - /// Modify the rate at which generic vertex attributes advance - /// - /// - /// The index of the binding whose divisor to modify. - /// - /// - /// The new value for the instance step rate to apply. - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexBindingDivisor")] - [CLSCompliant(false)] - public static void VertexBindingDivisor(UInt32 bindingindex, UInt32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP2ui")] - [CLSCompliant(false)] - public static void VertexP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP2ui")] - [CLSCompliant(false)] - public static void VertexP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP2uiv")] - [CLSCompliant(false)] - public static unsafe void VertexP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP2uiv")] - [CLSCompliant(false)] - public static unsafe void VertexP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP3ui")] - [CLSCompliant(false)] - public static void VertexP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP3ui")] - [CLSCompliant(false)] - public static void VertexP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP3uiv")] - [CLSCompliant(false)] - public static unsafe void VertexP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP3uiv")] - [CLSCompliant(false)] - public static unsafe void VertexP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP4ui")] - [CLSCompliant(false)] - public static void VertexP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP4ui")] - [CLSCompliant(false)] - public static void VertexP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP4uiv")] - [CLSCompliant(false)] - public static unsafe void VertexP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3] - /// - /// [length: 1] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP4uiv")] - [CLSCompliant(false)] - public static unsafe void VertexP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, [CountAttribute(Count = 1)] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: v1.0] - /// Set the viewport - /// - /// - /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glViewport")] - public static void Viewport(Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")] - [CLSCompliant(false)] - public static void ViewportArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")] - [CLSCompliant(false)] - public static void ViewportArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")] - [CLSCompliant(false)] - public static unsafe void ViewportArray(Int32 first, Int32 count, [CountAttribute(Computed = "count")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")] - [CLSCompliant(false)] - public static void ViewportArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")] - [CLSCompliant(false)] - public static void ViewportArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set multiple viewports - /// - /// - /// Specify the first viewport to set. - /// - /// - /// Specify the number of viewports to set. - /// - /// [length: COMPSIZE(count)] - /// Specify the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")] - [CLSCompliant(false)] - public static unsafe void ViewportArray(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedf")] - [CLSCompliant(false)] - public static void ViewportIndexed(Int32 index, Single x, Single y, Single w, Single h) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedf")] - [CLSCompliant(false)] - public static void ViewportIndexed(UInt32 index, Single x, Single y, Single w, Single h) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")] - [CLSCompliant(false)] - public static void ViewportIndexed(Int32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")] - [CLSCompliant(false)] - public static void ViewportIndexed(Int32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")] - [CLSCompliant(false)] - public static unsafe void ViewportIndexed(Int32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")] - [CLSCompliant(false)] - public static void ViewportIndexed(UInt32 index, [CountAttribute(Count = 4)] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")] - [CLSCompliant(false)] - public static void ViewportIndexed(UInt32 index, [CountAttribute(Count = 4)] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v4.1 or ARB_viewport_array|VERSION_4_1] - /// Set a specified viewport - /// - /// - /// Specify the first viewport to set. - /// - /// [length: 4] - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - [AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")] - [CLSCompliant(false)] - public static unsafe void ViewportIndexed(UInt32 index, [CountAttribute(Count = 4)] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Instruct the GL server to block until the specified sync object becomes signaled - /// - /// - /// Specifies the sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be zero. - /// - /// - /// Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glWaitSync")] - [CLSCompliant(false)] - public static void WaitSync(IntPtr sync, OpenTK.Graphics.OpenGL4.WaitSyncFlags flags, Int64 timeout) { throw new BindingsNotRewrittenException(); } - - /// [requires: v3.2 or ARB_sync|VERSION_3_2] - /// Instruct the GL server to block until the specified sync object becomes signaled - /// - /// - /// Specifies the sync object whose status to wait on. - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be zero. - /// - /// - /// Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored. - /// - [AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glWaitSync")] - [CLSCompliant(false)] - public static void WaitSync(IntPtr sync, OpenTK.Graphics.OpenGL4.WaitSyncFlags flags, UInt64 timeout) { throw new BindingsNotRewrittenException(); } - - public static partial class Ext - { - /// [requires: EXT_separate_shader_objects] - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveProgramEXT")] - [CLSCompliant(false)] - public static void ActiveProgram(Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveProgramEXT")] - [CLSCompliant(false)] - public static void ActiveProgram(UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Set the active program object for a program pipeline object - /// - /// - /// Specifies the program pipeline object to set the active program object for. - /// - /// - /// Specifies the program object to set as the active program pipeline object pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveShaderProgramEXT")] - [CLSCompliant(false)] - public static void ActiveShaderProgram(Int32 pipeline, Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Set the active program object for a program pipeline object - /// - /// - /// Specifies the program pipeline object to set the active program object for. - /// - /// - /// Specifies the program object to set as the active program pipeline object pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveShaderProgramEXT")] - [CLSCompliant(false)] - public static void ActiveShaderProgram(UInt32 pipeline, UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glBindMultiTextureEXT")] - [CLSCompliant(false)] - public static void BindMultiTexture(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glBindMultiTextureEXT")] - [CLSCompliant(false)] - public static void BindMultiTexture(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Bind a program pipeline to the current context - /// - /// - /// Specifies the name of the pipeline object to bind to the context. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glBindProgramPipelineEXT")] - [CLSCompliant(false)] - public static void BindProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Bind a program pipeline to the current context - /// - /// - /// Specifies the name of the pipeline object to bind to the context. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glBindProgramPipelineEXT")] - [CLSCompliant(false)] - public static void BindProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCheckNamedFramebufferStatusEXT")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.FramebufferStatus CheckNamedFramebufferStatus(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCheckNamedFramebufferStatusEXT")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.FramebufferStatus CheckNamedFramebufferStatus(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T4[,,] data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T4 data) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, Int32 format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 offset, Int32 size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] T6[,,] data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type")] ref T6 data) - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClientAttribDefaultEXT")] - public static void ClientAttribDefault(OpenTK.Graphics.OpenGL4.ClientAttribMask mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] - public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] - public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] - public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] - public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] - public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] - public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T9 bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] - public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] - public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] - public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] - public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T9 bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] - public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[] bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[,] bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[,,] bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] - public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T11 bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[] bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,] bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T8[,,] bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T8 bits) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T9 bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T9 bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T7[,,] bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T7 bits) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T9 bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T9[,,] bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T9 bits) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[] bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[,] bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[,,] bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T11 bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[] bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[,] bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] T11[,,] bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: imageSize] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "imageSize")] ref T11 bits) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexImage1DEXT")] - public static void CopyMultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexImage2DEXT")] - public static void CopyMultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexSubImage1DEXT")] - public static void CopyMultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexSubImage2DEXT")] - public static void CopyMultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexSubImage3DEXT")] - public static void CopyMultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CopyTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage1DEXT")] - [CLSCompliant(false)] - public static void CopyTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CopyTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage2DEXT")] - [CLSCompliant(false)] - public static void CopyTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CopyTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void CopyTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CopyTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void CopyTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CopyTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void CopyTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Create a stand-alone program from an array of null-terminated source code strings - /// - /// - /// Specifies the type of shader to create. - /// - /// - /// Specifies the number of source code strings in the array strings. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glCreateShaderProgramEXT")] - public static Int32 CreateShaderProgram(OpenTK.Graphics.OpenGL4.ShaderType type, String @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Create a stand-alone program from an array of null-terminated source code strings - /// - /// - /// Specifies the type of shader to create. - /// - /// - /// Specifies the number of source code strings in the array strings. - /// - /// [length: count] - /// Specifies the address of an array of pointers to source code strings from which to create the program object. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glCreateShaderProgramvEXT")] - public static Int32 CreateShaderProgram(OpenTK.Graphics.OpenGL4.ShaderType type, Int32 count, [CountAttribute(Parameter = "count")] String[] strings) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void DeleteProgramPipeline([CountAttribute(Parameter = "n")] Int32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void DeleteProgramPipeline([CountAttribute(Parameter = "n")] UInt32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] Int32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] Int32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// [length: n] - /// Specifies an array of names of program pipeline objects to delete. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] - [CLSCompliant(false)] - public static unsafe void DeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateiEXT")] - [CLSCompliant(false)] - public static void DisableClientState(OpenTK.Graphics.OpenGL4.ArrayCap array, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateiEXT")] - [CLSCompliant(false)] - public static void DisableClientState(OpenTK.Graphics.OpenGL4.ArrayCap array, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateIndexedEXT")] - [CLSCompliant(false)] - public static void DisableClientStateIndexed(OpenTK.Graphics.OpenGL4.ArrayCap array, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateIndexedEXT")] - [CLSCompliant(false)] - public static void DisableClientStateIndexed(OpenTK.Graphics.OpenGL4.ArrayCap array, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableIndexedEXT")] - [CLSCompliant(false)] - public static void DisableIndexed(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableIndexedEXT")] - [CLSCompliant(false)] - public static void DisableIndexed(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayAttribEXT")] - [CLSCompliant(false)] - public static void DisableVertexArrayAttrib(Int32 vaobj, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayAttribEXT")] - [CLSCompliant(false)] - public static void DisableVertexArrayAttrib(UInt32 vaobj, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayEXT")] - [CLSCompliant(false)] - public static void DisableVertexArray(Int32 vaobj, OpenTK.Graphics.OpenGL4.EnableCap array) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayEXT")] - [CLSCompliant(false)] - public static void DisableVertexArray(UInt32 vaobj, OpenTK.Graphics.OpenGL4.EnableCap array) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a range of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawArraysInstancedEXT")] - public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 count, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - [CLSCompliant(false)] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] T3[,,] indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. - /// - /// [length: COMPSIZE(count,type)] - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] - public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute, CountAttribute(Computed = "count,type")] ref T3 indices, Int32 primcount) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Enable or disable client-side capability - /// - /// - /// Specifies the capability to enable. Symbolic constants ColorArray, EdgeFlagArray, FogCoordArray, IndexArray, NormalArray, SecondaryColorArray, TextureCoordArray, and VertexArray are accepted. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateiEXT")] - [CLSCompliant(false)] - public static void EnableClientState(OpenTK.Graphics.OpenGL4.ArrayCap array, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Enable or disable client-side capability - /// - /// - /// Specifies the capability to enable. Symbolic constants ColorArray, EdgeFlagArray, FogCoordArray, IndexArray, NormalArray, SecondaryColorArray, TextureCoordArray, and VertexArray are accepted. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateiEXT")] - [CLSCompliant(false)] - public static void EnableClientState(OpenTK.Graphics.OpenGL4.ArrayCap array, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateIndexedEXT")] - [CLSCompliant(false)] - public static void EnableClientStateIndexed(OpenTK.Graphics.OpenGL4.ArrayCap array, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateIndexedEXT")] - [CLSCompliant(false)] - public static void EnableClientStateIndexed(OpenTK.Graphics.OpenGL4.ArrayCap array, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableIndexedEXT")] - [CLSCompliant(false)] - public static void EnableIndexed(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableIndexedEXT")] - [CLSCompliant(false)] - public static void EnableIndexed(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayAttribEXT")] - [CLSCompliant(false)] - public static void EnableVertexArrayAttrib(Int32 vaobj, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayAttribEXT")] - [CLSCompliant(false)] - public static void EnableVertexArrayAttrib(UInt32 vaobj, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayEXT")] - [CLSCompliant(false)] - public static void EnableVertexArray(Int32 vaobj, OpenTK.Graphics.OpenGL4.EnableCap array) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayEXT")] - [CLSCompliant(false)] - public static void EnableVertexArray(UInt32 vaobj, OpenTK.Graphics.OpenGL4.EnableCap array) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFlushMappedNamedBufferRangeEXT")] - [CLSCompliant(false)] - public static void FlushMappedNamedBufferRange(Int32 buffer, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFlushMappedNamedBufferRangeEXT")] - [CLSCompliant(false)] - public static void FlushMappedNamedBufferRange(Int32 buffer, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFlushMappedNamedBufferRangeEXT")] - [CLSCompliant(false)] - public static void FlushMappedNamedBufferRange(UInt32 buffer, IntPtr offset, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFlushMappedNamedBufferRangeEXT")] - [CLSCompliant(false)] - public static void FlushMappedNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBufferEXT")] - [CLSCompliant(false)] - public static void FramebufferDrawBuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.DrawBufferMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBufferEXT")] - [CLSCompliant(false)] - public static void FramebufferDrawBuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.DrawBufferMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: n] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] - [CLSCompliant(false)] - public static void FramebufferDrawBuffers(Int32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL4.DrawBufferMode[] bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: n] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] - [CLSCompliant(false)] - public static void FramebufferDrawBuffers(Int32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] ref OpenTK.Graphics.OpenGL4.DrawBufferMode bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: n] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] - [CLSCompliant(false)] - public static unsafe void FramebufferDrawBuffers(Int32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL4.DrawBufferMode* bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: n] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] - [CLSCompliant(false)] - public static void FramebufferDrawBuffers(UInt32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL4.DrawBufferMode[] bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: n] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] - [CLSCompliant(false)] - public static void FramebufferDrawBuffers(UInt32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] ref OpenTK.Graphics.OpenGL4.DrawBufferMode bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: n] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] - [CLSCompliant(false)] - public static unsafe void FramebufferDrawBuffers(UInt32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] OpenTK.Graphics.OpenGL4.DrawBufferMode* bufs) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferReadBufferEXT")] - [CLSCompliant(false)] - public static void FramebufferReadBuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ReadBufferMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferReadBufferEXT")] - [CLSCompliant(false)] - public static void FramebufferReadBuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ReadBufferMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGenerateMultiTexMipmapEXT")] - public static void GenerateMultiTexMipmap(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGenerateTextureMipmapEXT")] - [CLSCompliant(false)] - public static void GenerateTextureMipmap(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGenerateTextureMipmapEXT")] - [CLSCompliant(false)] - public static void GenerateTextureMipmap(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static Int32 GenProgramPipeline() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// [length: n] - /// Specifies an array of into which the reserved names will be written. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] - [CLSCompliant(false)] - public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* pipelines) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] - [CLSCompliant(false)] - public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL4.BufferTargetArb target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] - [CLSCompliant(false)] - public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL4.BufferTargetArb target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetBooleanIndexed(OpenTK.Graphics.OpenGL4.BufferTargetArb target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] - [CLSCompliant(false)] - public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL4.BufferTargetArb target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] - [CLSCompliant(false)] - public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL4.BufferTargetArb target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out bool data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetBooleanIndexed(OpenTK.Graphics.OpenGL4.BufferTargetArb target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] - public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [OutAttribute, CountAttribute(Computed = "target,lod")] IntPtr img) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[,] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[,,] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] - public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] ref T3 img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [OutAttribute, CountAttribute(Computed = "target,lod")] IntPtr img) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[,] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[,,] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] ref T3 img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [OutAttribute, CountAttribute(Computed = "target,lod")] IntPtr img) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[,] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] T3[,,] img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(target,lod)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] - [CLSCompliant(false)] - public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 lod, [InAttribute, OutAttribute, CountAttribute(Computed = "target,lod")] ref T3 img) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL4.TypeEnum pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL4.TypeEnum pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetDouble(OpenTK.Graphics.OpenGL4.TypeEnum pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL4.TypeEnum pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] - [CLSCompliant(false)] - public static void GetDouble(OpenTK.Graphics.OpenGL4.TypeEnum pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetDouble(OpenTK.Graphics.OpenGL4.TypeEnum pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] - [CLSCompliant(false)] - public static void GetDoubleIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Double[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] - [CLSCompliant(false)] - public static void GetDoubleIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Double data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetDoubleIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Double* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] - [CLSCompliant(false)] - public static void GetDoubleIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Double[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] - [CLSCompliant(false)] - public static void GetDoubleIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Double data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetDoubleIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Double* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL4.TypeEnum pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL4.TypeEnum pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.OpenGL4.TypeEnum pname, Int32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL4.TypeEnum pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] - [CLSCompliant(false)] - public static void GetFloat(OpenTK.Graphics.OpenGL4.TypeEnum pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetFloat(OpenTK.Graphics.OpenGL4.TypeEnum pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] - [CLSCompliant(false)] - public static void GetFloatIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] - [CLSCompliant(false)] - public static void GetFloatIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetFloatIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] - [CLSCompliant(false)] - public static void GetFloatIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] - [CLSCompliant(false)] - public static void GetFloatIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Single data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetFloatIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to receive the value of the parameter named pname. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to receive the value of the parameter named pname. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to receive the value of the parameter named pname. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to receive the value of the parameter named pname. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to receive the value of the parameter named pname. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// [length: COMPSIZE(pname)] - /// The address of a variable to receive the value of the parameter named pname. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetIntegerIndexed(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32[] data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] out Int32 data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(target)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] - [CLSCompliant(false)] - public static unsafe void GetIntegerIndexed(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvfvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvfvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGendvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGendvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGendvEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenfvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenfvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] - public static void GetMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] - [CLSCompliant(false)] - public static void GetMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] - [CLSCompliant(false)] - public static void GetMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] - [CLSCompliant(false)] - public static void GetMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[,,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] - public static void GetMultiTexImage(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] ref T5 pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterfvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterfvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterfvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterfvEXT")] - [CLSCompliant(false)] - public static void GetMultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterivEXT")] - [CLSCompliant(false)] - public static void GetMultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetMultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [OutAttribute, CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [OutAttribute, CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [OutAttribute, CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [OutAttribute, CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferAttachmentParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.GetFramebufferParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] - [CLSCompliant(false)] - public static void GetNamedProgram(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.ProgramPropertyArb pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgram(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.ProgramPropertyArb pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] - [CLSCompliant(false)] - public static void GetNamedProgram(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.ProgramPropertyArb pname, [OutAttribute, CountAttribute(Count = 1)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgram(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.ProgramPropertyArb pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameterI(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameterI(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgramLocalParameterI(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "program,pname")] IntPtr @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] T3[] @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] T3[,] @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] T3[,,] @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] ref T3 @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "program,pname")] IntPtr @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] T3[] @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] T3[,] @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] T3[,,] @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(program,pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute, CountAttribute(Computed = "program,pname")] ref T3 @string) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] - [CLSCompliant(false)] - public static void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.All type, Int32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL4.All type, Int32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.All type, UInt32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL4.All type, UInt32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL4.TypeEnum pname, Int32 index, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL4.TypeEnum pname, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL4.TypeEnum pname, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL4.TypeEnum pname, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL4.TypeEnum pname, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL4.TypeEnum pname, UInt32 index, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL4.TypeEnum pname, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL4.TypeEnum pname, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL4.TypeEnum pname, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL4.TypeEnum pname, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 @params) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, Int32 index, [OutAttribute, CountAttribute(Count = 1)] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, Int32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, UInt32 index, [OutAttribute, CountAttribute(Count = 1)] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] - [CLSCompliant(false)] - public static void GetPointerIndexed(OpenTK.Graphics.OpenGL4.TypeEnum target, UInt32 index, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 data) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] - [CLSCompliant(false)] - public static void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] - [CLSCompliant(false)] - public static void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// [length: 1] - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// [length: bufSize] - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String infoLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL4.PipelineParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL4.PipelineParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL4.PipelineParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL4.PipelineParameterName pname, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL4.PipelineParameterName pname, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] - [CLSCompliant(false)] - public static unsafe void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL4.PipelineParameterName pname, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[,,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] ref T5 pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] T5[,,] pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// [length: COMPSIZE(target,level,format,type)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] - [CLSCompliant(false)] - public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "target,level,format,type")] ref T5 pixels) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] - [CLSCompliant(false)] - public static void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] - [CLSCompliant(false)] - public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] - [CLSCompliant(false)] - public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] - [CLSCompliant(false)] - public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] - [CLSCompliant(false)] - public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIuivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] - [CLSCompliant(false)] - public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayInteger(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayInteger(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetVertexArrayInteger(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayInteger(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayInteger(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] - [CLSCompliant(false)] - public static unsafe void GetVertexArrayInteger(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayInteger(Int32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayInteger(Int32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] - [CLSCompliant(false)] - public static unsafe void GetVertexArrayInteger(Int32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayInteger(UInt32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [OutAttribute] Int32[] param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayInteger(UInt32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [OutAttribute] out Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] - [CLSCompliant(false)] - public static unsafe void GetVertexArrayInteger(UInt32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [OutAttribute] Int32* param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [OutAttribute] IntPtr param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [InAttribute, OutAttribute] T3[] param) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [InAttribute, OutAttribute] T3[,] param) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [InAttribute, OutAttribute] T3[,,] param) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [InAttribute, OutAttribute] ref T3 param) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [OutAttribute] IntPtr param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [InAttribute, OutAttribute] T3[] param) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [InAttribute, OutAttribute] T3[,] param) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [InAttribute, OutAttribute] T3[,,] param) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [InAttribute, OutAttribute] ref T3 param) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] param) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] param) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] param) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 param) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[] param) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,] param) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] T2[,,] param) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: 1] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] - [CLSCompliant(false)] - public static void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL4.VertexArrayPName pname, [InAttribute, OutAttribute, CountAttribute(Count = 1)] ref T2 param) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_marker] - /// - /// - [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glInsertEventMarkerEXT")] - public static void InsertEventMarker(Int32 length, String marker) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glIsEnabledIndexedEXT")] - [CLSCompliant(false)] - public static bool IsEnabledIndexed(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, Int32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glIsEnabledIndexedEXT")] - [CLSCompliant(false)] - public static bool IsEnabledIndexed(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Determine if a name corresponds to a program pipeline object - /// - /// - /// Specifies a value that may be the name of a program pipeline object. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glIsProgramPipelineEXT")] - [CLSCompliant(false)] - public static bool IsProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Determine if a name corresponds to a program pipeline object - /// - /// - /// Specifies a value that may be the name of a program pipeline object. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glIsProgramPipelineEXT")] - [CLSCompliant(false)] - public static bool IsProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glLabelObjectEXT")] - [CLSCompliant(false)] - public static void LabelObject(OpenTK.Graphics.OpenGL4.All type, Int32 @object, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_label] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glLabelObjectEXT")] - [CLSCompliant(false)] - public static void LabelObject(OpenTK.Graphics.OpenGL4.All type, UInt32 @object, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferEXT")] - [CLSCompliant(false)] - public static IntPtr MapNamedBuffer(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferAccess access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferEXT")] - [CLSCompliant(false)] - public static IntPtr MapNamedBuffer(Int32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferEXT")] - [CLSCompliant(false)] - public static IntPtr MapNamedBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferAccess access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferEXT")] - [CLSCompliant(false)] - public static IntPtr MapNamedBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferRangeEXT")] - [CLSCompliant(false)] - public static IntPtr MapNamedBufferRange(Int32 buffer, IntPtr offset, Int32 length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferRangeEXT")] - [CLSCompliant(false)] - public static IntPtr MapNamedBufferRange(Int32 buffer, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferRangeEXT")] - [CLSCompliant(false)] - public static IntPtr MapNamedBufferRange(UInt32 buffer, IntPtr offset, Int32 length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferRangeEXT")] - [CLSCompliant(false)] - public static IntPtr MapNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixFrustumEXT")] - public static void MatrixFrustum(OpenTK.Graphics.OpenGL4.MatrixMode mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoaddEXT")] - [CLSCompliant(false)] - public static void MatrixLoad(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoaddEXT")] - [CLSCompliant(false)] - public static void MatrixLoad(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoaddEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixLoad(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadfEXT")] - [CLSCompliant(false)] - public static void MatrixLoad(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadfEXT")] - [CLSCompliant(false)] - public static void MatrixLoad(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadfEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixLoad(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadIdentityEXT")] - public static void MatrixLoadIdentity(OpenTK.Graphics.OpenGL4.MatrixMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixLoadTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixLoadTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultdEXT")] - [CLSCompliant(false)] - public static void MatrixMult(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultdEXT")] - [CLSCompliant(false)] - public static void MatrixMult(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultdEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixMult(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultfEXT")] - [CLSCompliant(false)] - public static void MatrixMult(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultfEXT")] - [CLSCompliant(false)] - public static void MatrixMult(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultfEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixMult(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposedEXT")] - [CLSCompliant(false)] - public static void MatrixMultTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Double[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposedEXT")] - [CLSCompliant(false)] - public static void MatrixMultTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] ref Double m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposedEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixMultTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Double* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposefEXT")] - [CLSCompliant(false)] - public static void MatrixMultTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposefEXT")] - [CLSCompliant(false)] - public static void MatrixMultTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// [length: 16] - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposefEXT")] - [CLSCompliant(false)] - public static unsafe void MatrixMultTranspose(OpenTK.Graphics.OpenGL4.MatrixMode mode, [CountAttribute(Count = 16)] Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixOrthoEXT")] - public static void MatrixOrtho(OpenTK.Graphics.OpenGL4.MatrixMode mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixPopEXT")] - public static void MatrixPop(OpenTK.Graphics.OpenGL4.MatrixMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixPushEXT")] - public static void MatrixPush(OpenTK.Graphics.OpenGL4.MatrixMode mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixRotatedEXT")] - public static void MatrixRotate(OpenTK.Graphics.OpenGL4.MatrixMode mode, Double angle, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixRotatefEXT")] - public static void MatrixRotate(OpenTK.Graphics.OpenGL4.MatrixMode mode, Single angle, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixScaledEXT")] - public static void MatrixScale(OpenTK.Graphics.OpenGL4.MatrixMode mode, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixScalefEXT")] - public static void MatrixScale(OpenTK.Graphics.OpenGL4.MatrixMode mode, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixTranslatedEXT")] - public static void MatrixTranslate(OpenTK.Graphics.OpenGL4.MatrixMode mode, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixTranslatefEXT")] - public static void MatrixTranslate(OpenTK.Graphics.OpenGL4.MatrixMode mode, Single x, Single y, Single z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexBufferEXT")] - [CLSCompliant(false)] - public static void MultiTexBuffer(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TypeEnum internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexBufferEXT")] - [CLSCompliant(false)] - public static void MultiTexBuffer(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TypeEnum internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] - public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL4.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL4.TexCoordPointerType type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] - [CLSCompliant(false)] - public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL4.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL4.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] - [CLSCompliant(false)] - public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL4.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL4.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] - [CLSCompliant(false)] - public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL4.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL4.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] T4[,,] pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: COMPSIZE(size,type,stride)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] - public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL4.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL4.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute, CountAttribute(Computed = "size,type,stride")] ref T4 pointer) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvfEXT")] - public static void MultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvfvEXT")] - [CLSCompliant(false)] - public static void MultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvfvEXT")] - [CLSCompliant(false)] - public static unsafe void MultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnviEXT")] - public static void MultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvivEXT")] - [CLSCompliant(false)] - public static void MultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvivEXT")] - [CLSCompliant(false)] - public static unsafe void MultiTexEnv(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureEnvTarget target, OpenTK.Graphics.OpenGL4.TextureEnvParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendEXT")] - public static void MultiTexGend(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, Double param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendvEXT")] - [CLSCompliant(false)] - public static void MultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendvEXT")] - [CLSCompliant(false)] - public static void MultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [CountAttribute(Computed = "pname")] ref Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendvEXT")] - [CLSCompliant(false)] - public static unsafe void MultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenfEXT")] - public static void MultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenfvEXT")] - [CLSCompliant(false)] - public static void MultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenfvEXT")] - [CLSCompliant(false)] - public static unsafe void MultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGeniEXT")] - public static void MultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenivEXT")] - [CLSCompliant(false)] - public static void MultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenivEXT")] - [CLSCompliant(false)] - public static unsafe void MultiTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureCoordName coord, OpenTK.Graphics.OpenGL4.TextureGenParameter pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] - public static void MultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] - public static void MultiTexImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] - public static void MultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] - public static void MultiTexImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] - public static void MultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] - [CLSCompliant(false)] - public static void MultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] - public static void MultiTexImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterfEXT")] - public static void MultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterfvEXT")] - [CLSCompliant(false)] - public static void MultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void MultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameteriEXT")] - public static void MultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIivEXT")] - [CLSCompliant(false)] - public static void MultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIivEXT")] - [CLSCompliant(false)] - public static void MultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void MultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void MultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIuivEXT")] - [CLSCompliant(false)] - public static void MultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void MultiTexParameterI(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterivEXT")] - [CLSCompliant(false)] - public static void MultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void MultiTexParameter(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexRenderbufferEXT")] - [CLSCompliant(false)] - public static void MultiTexRenderbuffer(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexRenderbufferEXT")] - [CLSCompliant(false)] - public static void MultiTexRenderbuffer(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] - public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] - [CLSCompliant(false)] - public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] - [CLSCompliant(false)] - public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] - [CLSCompliant(false)] - public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,,] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] - public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T7 pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] - public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] - [CLSCompliant(false)] - public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] - [CLSCompliant(false)] - public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] - [CLSCompliant(false)] - public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] - public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] - public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] - [CLSCompliant(false)] - public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] - [CLSCompliant(false)] - public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] - [CLSCompliant(false)] - public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[,,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] - public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureUnit texunit, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T11 pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: COMPSIZE(size)] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess usage) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentEXT")] - [CLSCompliant(false)] - public static void NamedBufferPageCommitment(Int32 buffer, IntPtr offset, Int32 size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentEXT")] - [CLSCompliant(false)] - public static void NamedBufferPageCommitment(Int32 buffer, IntPtr offset, IntPtr size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentEXT")] - [CLSCompliant(false)] - public static void NamedBufferPageCommitment(UInt32 buffer, IntPtr offset, Int32 size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: ARB_sparse_buffer] - /// - /// - /// - /// - [AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentEXT")] - [CLSCompliant(false)] - public static void NamedBufferPageCommitment(UInt32 buffer, IntPtr offset, IntPtr size, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, Int32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, Int32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, Int32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, Int32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, Int32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, Int32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, Int32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, Int32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, Int32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, Int32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [CountAttribute(Parameter = "size")] IntPtr data, UInt32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, UInt32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, UInt32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, UInt32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, Int32 size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, UInt32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, UInt32 flags) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[] data, UInt32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,] data, UInt32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] T2[,,] data, UInt32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// [length: size] - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Parameter = "size")] ref T2 data, UInt32 flags) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, Int32 size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] T3[,,] data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(size)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute, CountAttribute(Computed = "size")] ref T3 data) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedCopyBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedCopyBufferSubData(Int32 readBuffer, Int32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedCopyBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedCopyBufferSubData(Int32 readBuffer, Int32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedCopyBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedCopyBufferSubData(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedCopyBufferSubDataEXT")] - [CLSCompliant(false)] - public static void NamedCopyBufferSubData(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferRenderbufferEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferRenderbuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferRenderbufferEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferRenderbuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture1DEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture1D(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture1DEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture1D(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture2DEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture2D(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture2DEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture2D(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture3DEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture3D(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, Int32 texture, Int32 level, Int32 zoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture3DEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture3D(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level, Int32 zoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTexture(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureFaceEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTextureFace(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.TextureTarget face) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureFaceEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTextureFace(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.TextureTarget face) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureLayerEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTextureLayer(Int32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureLayerEXT")] - [CLSCompliant(false)] - public static void NamedFramebufferTextureLayer(UInt32 framebuffer, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [CountAttribute(Count = 4)] ref Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] Double[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] ref Double @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] Double* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Single x, Single y, Single z, Single w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [CountAttribute(Count = 4)] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4iEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameterI4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4iEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameterI4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameterI4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [CountAttribute(Count = 4)] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParameterI4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, [CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uiEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: 4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uivEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, [CountAttribute(Count = 4)] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameters4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameters4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParameters4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameters4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParameters4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParameters4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParametersI4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParametersI4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParametersI4(Int32 program, OpenTK.Graphics.OpenGL4.All target, Int32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4uivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4uivEXT")] - [CLSCompliant(false)] - public static void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4uivEXT")] - [CLSCompliant(false)] - public static unsafe void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL4.All target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [CountAttribute(Parameter = "len")] IntPtr @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T4[] @string) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T4[,] @string) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T4[,,] @string) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] ref T4 @string) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [CountAttribute(Parameter = "len")] IntPtr @string) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T4[] @string) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T4[,] @string) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] T4[,,] @string) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: len] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] - [CLSCompliant(false)] - public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All format, Int32 len, [InAttribute, OutAttribute, CountAttribute(Parameter = "len")] ref T4 @string) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorage(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorage(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorage(Int32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorage(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorage(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorage(UInt32 renderbuffer, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleCoverageEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisampleCoverage(Int32 renderbuffer, Int32 coverageSamples, Int32 colorSamples, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleCoverageEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisampleCoverage(UInt32 renderbuffer, Int32 coverageSamples, Int32 colorSamples, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisample(Int32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisample(Int32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisample(Int32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisample(UInt32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisample(UInt32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] - [CLSCompliant(false)] - public static void NamedRenderbufferStorageMultisample(UInt32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_polygon_offset_clamp] - /// - /// - /// - [AutoGenerated(Category = "EXT_polygon_offset_clamp", Version = "", EntryPoint = "glPolygonOffsetClampEXT")] - public static void PolygonOffsetClamp(Single factor, Single units, Single clamp) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_marker] - [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glPopGroupMarkerEXT")] - public static void PopGroupMarker() { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramParameteriEXT")] - [CLSCompliant(false)] - public static void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Specify a parameter for a program object - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramParameteriEXT")] - [CLSCompliant(false)] - public static void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL4.AssemblyProgramParameterArb pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Double x) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Single v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uiEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, UInt32 v0) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Double x, Double y) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Single v0, Single v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 v0, Int32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uiEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, UInt32 v0, UInt32 v1) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Double x, Double y, Double z) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Single v0, Single v1, Single v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uiEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Double x, Double y, Double z, Double w) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4iEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uiEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*4] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*9] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*6] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*16] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*8] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Double value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] - [CLSCompliant(false)] - public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] ref Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] - /// - /// - /// - /// - /// [length: count*12] - [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glPushClientAttribDefaultEXT")] - public static void PushClientAttribDefault(OpenTK.Graphics.OpenGL4.ClientAttribMask mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_debug_marker] - /// - /// - [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glPushGroupMarkerEXT")] - public static void PushGroupMarker(Int32 length, String marker) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples] - /// - /// - [AutoGenerated(Category = "EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glRasterSamplesEXT")] - [CLSCompliant(false)] - public static void RasterSamples(Int32 samples, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples] - /// - /// - [AutoGenerated(Category = "EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glRasterSamplesEXT")] - [CLSCompliant(false)] - public static void RasterSamples(UInt32 samples, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferEXT")] - [CLSCompliant(false)] - public static void TextureBuffer(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferEXT")] - [CLSCompliant(false)] - public static void TextureBuffer(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferEXT")] - [CLSCompliant(false)] - public static void TextureBuffer(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferEXT")] - [CLSCompliant(false)] - public static void TextureBuffer(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] - [CLSCompliant(false)] - public static void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] - [CLSCompliant(false)] - public static void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] - [CLSCompliant(false)] - public static void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] - [CLSCompliant(false)] - public static void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] - [CLSCompliant(false)] - public static void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] - [CLSCompliant(false)] - public static void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] - [CLSCompliant(false)] - public static void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] - [CLSCompliant(false)] - public static void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, IntPtr size) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T8[,,] pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] - [CLSCompliant(false)] - public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T8 pixels) - where T8 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] - [CLSCompliant(false)] - public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T10[,,] pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] - [CLSCompliant(false)] - public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T10 pixels) - where T10 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTexturePageCommitmentEXT")] - [CLSCompliant(false)] - public static void TexturePageCommitment(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTexturePageCommitmentEXT")] - [CLSCompliant(false)] - public static void TexturePageCommitment(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool commit) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfEXT")] - [CLSCompliant(false)] - public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfEXT")] - [CLSCompliant(false)] - public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")] - [CLSCompliant(false)] - public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")] - [CLSCompliant(false)] - public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")] - [CLSCompliant(false)] - public static unsafe void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameteriEXT")] - [CLSCompliant(false)] - public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameteriEXT")] - [CLSCompliant(false)] - public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] - [CLSCompliant(false)] - public static void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] - [CLSCompliant(false)] - public static void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] - [CLSCompliant(false)] - public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] - [CLSCompliant(false)] - public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] - [CLSCompliant(false)] - public static unsafe void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIuivEXT")] - [CLSCompliant(false)] - public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIuivEXT")] - [CLSCompliant(false)] - public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] ref UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIuivEXT")] - [CLSCompliant(false)] - public static unsafe void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")] - [CLSCompliant(false)] - public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")] - [CLSCompliant(false)] - public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")] - [CLSCompliant(false)] - public static unsafe void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, [CountAttribute(Computed = "pname")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureRenderbufferEXT")] - [CLSCompliant(false)] - public static void TextureRenderbuffer(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureRenderbufferEXT")] - [CLSCompliant(false)] - public static void TextureRenderbuffer(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, UInt32 renderbuffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage1DEXT")] - [CLSCompliant(false)] - public static void TextureStorage1D(Int32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage1DEXT")] - [CLSCompliant(false)] - public static void TextureStorage1D(Int32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage1DEXT")] - [CLSCompliant(false)] - public static void TextureStorage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage1DEXT")] - [CLSCompliant(false)] - public static void TextureStorage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DEXT")] - [CLSCompliant(false)] - public static void TextureStorage2D(Int32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DEXT")] - [CLSCompliant(false)] - public static void TextureStorage2D(Int32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DEXT")] - [CLSCompliant(false)] - public static void TextureStorage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DEXT")] - [CLSCompliant(false)] - public static void TextureStorage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorage2DMultisample(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorage2DMultisample(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorage2DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorage2DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DEXT")] - [CLSCompliant(false)] - public static void TextureStorage3D(Int32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DEXT")] - [CLSCompliant(false)] - public static void TextureStorage3D(Int32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DEXT")] - [CLSCompliant(false)] - public static void TextureStorage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DEXT")] - [CLSCompliant(false)] - public static void TextureStorage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorage3DMultisample(Int32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 samples, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorage3DMultisample(Int32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorage3DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 samples, OpenTK.Graphics.OpenGL4.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DMultisampleEXT")] - [CLSCompliant(false)] - public static void TextureStorage3DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL4.All target, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,,] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T7 pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] T7[,,] pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width")] ref T7 pixels) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] T9[,,] pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height")] ref T9 pixels) - where T9 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[,,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T11 pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] T11[,,] pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// [length: COMPSIZE(format,type,width,height,depth)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] - [CLSCompliant(false)] - public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute, CountAttribute(Computed = "format,type,width,height,depth")] ref T11 pixels) - where T11 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glUnmapNamedBufferEXT")] - [CLSCompliant(false)] - public static bool UnmapNamedBuffer(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glUnmapNamedBufferEXT")] - [CLSCompliant(false)] - public static bool UnmapNamedBuffer(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Bind stages of a program object to a program pipeline - /// - /// - /// Specifies the program pipeline object to which to bind stages from program. - /// - /// - /// Specifies a set of program stages to bind to the program pipeline object. - /// - /// - /// Specifies the program object containing the shader executables to use in pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseProgramStagesEXT")] - [CLSCompliant(false)] - public static void UseProgramStages(Int32 pipeline, OpenTK.Graphics.OpenGL4.UseProgramStageMask stages, Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Bind stages of a program object to a program pipeline - /// - /// - /// Specifies the program pipeline object to which to bind stages from program. - /// - /// - /// Specifies a set of program stages to bind to the program pipeline object. - /// - /// - /// Specifies the program object containing the shader executables to use in pipeline. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseProgramStagesEXT")] - [CLSCompliant(false)] - public static void UseProgramStages(UInt32 pipeline, OpenTK.Graphics.OpenGL4.UseProgramStageMask stages, UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseShaderProgramEXT")] - [CLSCompliant(false)] - public static void UseShaderProgram(OpenTK.Graphics.OpenGL4.All type, Int32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseShaderProgramEXT")] - [CLSCompliant(false)] - public static void UseShaderProgram(OpenTK.Graphics.OpenGL4.All type, UInt32 program) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Validate a program pipeline object against current GL state - /// - /// - /// Specifies the name of a program pipeline object to validate. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glValidateProgramPipelineEXT")] - [CLSCompliant(false)] - public static void ValidateProgramPipeline(Int32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_separate_shader_objects] - /// Validate a program pipeline object against current GL state - /// - /// - /// Specifies the name of a program pipeline object to validate. - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glValidateProgramPipelineEXT")] - [CLSCompliant(false)] - public static void ValidateProgramPipeline(UInt32 pipeline) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayBindVertexBufferEXT")] - [CLSCompliant(false)] - public static void VertexArrayBindVertexBuffer(Int32 vaobj, Int32 bindingindex, Int32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayBindVertexBufferEXT")] - [CLSCompliant(false)] - public static void VertexArrayBindVertexBuffer(UInt32 vaobj, UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayColorOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayColorOffset(Int32 vaobj, Int32 buffer, Int32 size, OpenTK.Graphics.OpenGL4.ColorPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayColorOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayColorOffset(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL4.ColorPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayEdgeFlagOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayEdgeFlagOffset(Int32 vaobj, Int32 buffer, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayEdgeFlagOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayEdgeFlagOffset(UInt32 vaobj, UInt32 buffer, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayFogCoordOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayFogCoordOffset(Int32 vaobj, Int32 buffer, OpenTK.Graphics.OpenGL4.FogPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayFogCoordOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayFogCoordOffset(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL4.FogPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayIndexOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayIndexOffset(Int32 vaobj, Int32 buffer, OpenTK.Graphics.OpenGL4.IndexPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayIndexOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayIndexOffset(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL4.IndexPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayMultiTexCoordOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayMultiTexCoordOffset(Int32 vaobj, Int32 buffer, OpenTK.Graphics.OpenGL4.All texunit, Int32 size, OpenTK.Graphics.OpenGL4.TexCoordPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayMultiTexCoordOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayMultiTexCoordOffset(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL4.All texunit, Int32 size, OpenTK.Graphics.OpenGL4.TexCoordPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayNormalOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayNormalOffset(Int32 vaobj, Int32 buffer, OpenTK.Graphics.OpenGL4.NormalPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayNormalOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayNormalOffset(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL4.NormalPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArraySecondaryColorOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArraySecondaryColorOffset(Int32 vaobj, Int32 buffer, Int32 size, OpenTK.Graphics.OpenGL4.ColorPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArraySecondaryColorOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArraySecondaryColorOffset(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL4.ColorPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayTexCoordOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayTexCoordOffset(Int32 vaobj, Int32 buffer, Int32 size, OpenTK.Graphics.OpenGL4.TexCoordPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayTexCoordOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayTexCoordOffset(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL4.TexCoordPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribBindingEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribBinding(Int32 vaobj, Int32 attribindex, Int32 bindingindex) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribBindingEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribBinding(UInt32 vaobj, UInt32 attribindex, UInt32 bindingindex) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribDivisorEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribDivisor(Int32 vaobj, Int32 index, Int32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribDivisorEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribDivisor(UInt32 vaobj, UInt32 index, UInt32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribFormatEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.All type, bool normalized, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribFormatEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.All type, bool normalized, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIFormatEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribIFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIFormatEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribIFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.All type, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribIOffset(Int32 vaobj, Int32 buffer, Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribEnum type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribIOffset(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribEnum type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLFormatEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribLFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLFormatEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribLFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.All type, UInt32 relativeoffset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribLOffset(Int32 vaobj, Int32 buffer, Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribLOffset(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribOffset(Int32 vaobj, Int32 buffer, Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexAttribOffset(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexBindingDivisorEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexBindingDivisor(Int32 vaobj, Int32 bindingindex, Int32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexBindingDivisorEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexBindingDivisor(UInt32 vaobj, UInt32 bindingindex, UInt32 divisor) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexOffset(Int32 vaobj, Int32 buffer, Int32 size, OpenTK.Graphics.OpenGL4.VertexPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_direct_state_access] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexOffsetEXT")] - [CLSCompliant(false)] - public static void VertexArrayVertexOffset(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL4.VertexPointerType type, Int32 stride, IntPtr offset) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_window_rectangles] - /// - /// - /// [length: COMPSIZE(count)] - [AutoGenerated(Category = "EXT_window_rectangles", Version = "", EntryPoint = "glWindowRectanglesEXT")] - [CLSCompliant(false)] - public static void WindowRectangles(OpenTK.Graphics.OpenGL4.All mode, Int32 count, [CountAttribute(Computed = "count")] Int32[] box) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_window_rectangles] - /// - /// - /// [length: COMPSIZE(count)] - [AutoGenerated(Category = "EXT_window_rectangles", Version = "", EntryPoint = "glWindowRectanglesEXT")] - [CLSCompliant(false)] - public static void WindowRectangles(OpenTK.Graphics.OpenGL4.All mode, Int32 count, [CountAttribute(Computed = "count")] ref Int32 box) { throw new BindingsNotRewrittenException(); } - - /// [requires: EXT_window_rectangles] - /// - /// - /// [length: COMPSIZE(count)] - [AutoGenerated(Category = "EXT_window_rectangles", Version = "", EntryPoint = "glWindowRectanglesEXT")] - [CLSCompliant(false)] - public static unsafe void WindowRectangles(OpenTK.Graphics.OpenGL4.All mode, Int32 count, [CountAttribute(Computed = "count")] Int32* box) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Intel - { - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glBeginPerfQueryINTEL")] - [CLSCompliant(false)] - public static void BeginPerfQuery(Int32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glBeginPerfQueryINTEL")] - [CLSCompliant(false)] - public static void BeginPerfQuery(UInt32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] - [CLSCompliant(false)] - public static void CreatePerfQuery(Int32 queryId, [OutAttribute] Int32[] queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] - [CLSCompliant(false)] - public static void CreatePerfQuery(Int32 queryId, [OutAttribute] out Int32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] - [CLSCompliant(false)] - public static unsafe void CreatePerfQuery(Int32 queryId, [OutAttribute] Int32* queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] - [CLSCompliant(false)] - public static void CreatePerfQuery(UInt32 queryId, [OutAttribute] UInt32[] queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] - [CLSCompliant(false)] - public static void CreatePerfQuery(UInt32 queryId, [OutAttribute] out UInt32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glCreatePerfQueryINTEL")] - [CLSCompliant(false)] - public static unsafe void CreatePerfQuery(UInt32 queryId, [OutAttribute] UInt32* queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glDeletePerfQueryINTEL")] - [CLSCompliant(false)] - public static void DeletePerfQuery(Int32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glDeletePerfQueryINTEL")] - [CLSCompliant(false)] - public static void DeletePerfQuery(UInt32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glEndPerfQueryINTEL")] - [CLSCompliant(false)] - public static void EndPerfQuery(Int32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glEndPerfQueryINTEL")] - [CLSCompliant(false)] - public static void EndPerfQuery(UInt32 queryHandle) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static Int32 GetFirstPerfQueryI() { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetFirstPerfQueryI([OutAttribute] Int32[] queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetFirstPerfQueryI([OutAttribute] out Int32 queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static unsafe void GetFirstPerfQueryI([OutAttribute] Int32* queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetFirstPerfQueryI([OutAttribute] UInt32[] queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetFirstPerfQueryI([OutAttribute] out UInt32 queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetFirstPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static unsafe void GetFirstPerfQueryI([OutAttribute] UInt32* queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static Int32 GetNextPerfQueryI(Int32 queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static Int32 GetNextPerfQueryI(UInt32 queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetNextPerfQueryI(Int32 queryId, [OutAttribute] Int32[] nextQueryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetNextPerfQueryI(Int32 queryId, [OutAttribute] out Int32 nextQueryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static unsafe void GetNextPerfQueryI(Int32 queryId, [OutAttribute] Int32* nextQueryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetNextPerfQueryI(UInt32 queryId, [OutAttribute] UInt32[] nextQueryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static void GetNextPerfQueryI(UInt32 queryId, [OutAttribute] out UInt32 nextQueryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetNextPerfQueryIdINTEL")] - [CLSCompliant(false)] - public static unsafe void GetNextPerfQueryI(UInt32 queryId, [OutAttribute] UInt32* nextQueryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// [length: counterNameLength] - /// - /// [length: counterDescLength] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfCounterInfo(Int32 queryId, Int32 counterId, Int32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] out String counterName, Int32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] out String counterDesc, [OutAttribute] Int32[] counterOffset, [OutAttribute] Int32[] counterDataSize, [OutAttribute] Int32[] counterTypeEnum, [OutAttribute] Int32[] counterDataTypeEnum, [OutAttribute] Int64[] rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// [length: counterNameLength] - /// - /// [length: counterDescLength] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfCounterInfo(Int32 queryId, Int32 counterId, Int32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] out String counterName, Int32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] out String counterDesc, [OutAttribute] out Int32 counterOffset, [OutAttribute] out Int32 counterDataSize, [OutAttribute] out Int32 counterTypeEnum, [OutAttribute] out Int32 counterDataTypeEnum, [OutAttribute] out Int64 rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// [length: counterNameLength] - /// - /// [length: counterDescLength] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfCounterInfo(Int32 queryId, Int32 counterId, Int32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] out String counterName, Int32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] out String counterDesc, [OutAttribute] Int32* counterOffset, [OutAttribute] Int32* counterDataSize, [OutAttribute] Int32* counterTypeEnum, [OutAttribute] Int32* counterDataTypeEnum, [OutAttribute] Int64* rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// [length: counterNameLength] - /// - /// [length: counterDescLength] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfCounterInfo(UInt32 queryId, UInt32 counterId, UInt32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] out String counterName, UInt32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] out String counterDesc, [OutAttribute] UInt32[] counterOffset, [OutAttribute] UInt32[] counterDataSize, [OutAttribute] UInt32[] counterTypeEnum, [OutAttribute] UInt32[] counterDataTypeEnum, [OutAttribute] UInt64[] rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// [length: counterNameLength] - /// - /// [length: counterDescLength] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfCounterInfo(UInt32 queryId, UInt32 counterId, UInt32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] out String counterName, UInt32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] out String counterDesc, [OutAttribute] out UInt32 counterOffset, [OutAttribute] out UInt32 counterDataSize, [OutAttribute] out UInt32 counterTypeEnum, [OutAttribute] out UInt32 counterDataTypeEnum, [OutAttribute] out UInt64 rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// [length: counterNameLength] - /// - /// [length: counterDescLength] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfCounterInfoINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfCounterInfo(UInt32 queryId, UInt32 counterId, UInt32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] out String counterName, UInt32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] out String counterDesc, [OutAttribute] UInt32* counterOffset, [OutAttribute] UInt32* counterDataSize, [OutAttribute] UInt32* counterTypeEnum, [OutAttribute] UInt32* counterDataTypeEnum, [OutAttribute] UInt64* rawCounterMaxValue) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] Int32[] bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] out Int32 bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] Int32* bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] Int32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] out Int32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] Int32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] Int32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] out Int32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] Int32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] Int32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] out Int32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] Int32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] Int32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] out Int32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(Int32 queryHandle, Int32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] Int32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] UInt32[] bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] out UInt32 bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] UInt32* bytesWritten) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] UInt32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] out UInt32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[] data, [OutAttribute] UInt32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] UInt32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] out UInt32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,] data, [OutAttribute] UInt32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] UInt32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] out UInt32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] T3[,,] data, [OutAttribute] UInt32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] UInt32[] bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] out UInt32 bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryDataINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryData(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [InAttribute, OutAttribute] ref T3 data, [OutAttribute] UInt32* bytesWritten) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static Int32 GetPerfQueryIdByName(String queryName) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryIdByName(String queryName, [OutAttribute] Int32[] queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryIdByName(String queryName, [OutAttribute] out Int32 queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryIdByName(String queryName, [OutAttribute] Int32* queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryIdByName(String queryName, [OutAttribute] UInt32[] queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryIdByName(String queryName, [OutAttribute] out UInt32 queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryIdByNameINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryIdByName(String queryName, [OutAttribute] UInt32* queryId) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// [length: queryNameLength] - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryInfo(Int32 queryId, Int32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] out String queryName, [OutAttribute] Int32[] dataSize, [OutAttribute] Int32[] noCounters, [OutAttribute] Int32[] noInstances, [OutAttribute] Int32[] capsMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// [length: queryNameLength] - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryInfo(Int32 queryId, Int32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] out String queryName, [OutAttribute] out Int32 dataSize, [OutAttribute] out Int32 noCounters, [OutAttribute] out Int32 noInstances, [OutAttribute] out Int32 capsMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// [length: queryNameLength] - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryInfo(Int32 queryId, Int32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] out String queryName, [OutAttribute] Int32* dataSize, [OutAttribute] Int32* noCounters, [OutAttribute] Int32* noInstances, [OutAttribute] Int32* capsMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// [length: queryNameLength] - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryInfo(UInt32 queryId, UInt32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] out String queryName, [OutAttribute] UInt32[] dataSize, [OutAttribute] UInt32[] noCounters, [OutAttribute] UInt32[] noInstances, [OutAttribute] UInt32[] capsMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// [length: queryNameLength] - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] - [CLSCompliant(false)] - public static void GetPerfQueryInfo(UInt32 queryId, UInt32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] out String queryName, [OutAttribute] out UInt32 dataSize, [OutAttribute] out UInt32 noCounters, [OutAttribute] out UInt32 noInstances, [OutAttribute] out UInt32 capsMask) { throw new BindingsNotRewrittenException(); } - - /// [requires: INTEL_performance_query] - /// - /// - /// [length: queryNameLength] - /// - /// - /// - /// - [AutoGenerated(Category = "INTEL_performance_query", Version = "", EntryPoint = "glGetPerfQueryInfoINTEL")] - [CLSCompliant(false)] - public static unsafe void GetPerfQueryInfo(UInt32 queryId, UInt32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] out String queryName, [OutAttribute] UInt32* dataSize, [OutAttribute] UInt32* noCounters, [OutAttribute] UInt32* noInstances, [OutAttribute] UInt32* capsMask) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Khr - { - /// [requires: KHR_blend_equation_advanced] - [AutoGenerated(Category = "KHR_blend_equation_advanced", Version = "", EntryPoint = "glBlendBarrierKHR")] - public static void BlendBarrier() { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - public static void DebugMessageCallback(DebugProcKhr callback, IntPtr userParam) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - [CLSCompliant(false)] - public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[,,] userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] - public static void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] ref T1 userParam) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSource source, OpenTK.Graphics.OpenGL4.DebugType type, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 count, Int32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSource source, OpenTK.Graphics.OpenGL4.DebugType type, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 count, ref Int32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSource source, OpenTK.Graphics.OpenGL4.DebugType type, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 count, Int32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSource source, OpenTK.Graphics.OpenGL4.DebugType type, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 count, UInt32[] ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSource source, OpenTK.Graphics.OpenGL4.DebugType type, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 count, ref UInt32 ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// The length of the array ids. - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] - [CLSCompliant(false)] - public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSource source, OpenTK.Graphics.OpenGL4.DebugType type, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 count, UInt32* ids, bool enabled) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSource source, OpenTK.Graphics.OpenGL4.DebugType type, Int32 id, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 length, String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// The source of the debug message to insert. - /// - /// - /// The type of the debug message insert. - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// - /// The address of a character array containing the message to insert. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] - [CLSCompliant(false)] - public static void DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSource source, OpenTK.Graphics.OpenGL4.DebugType type, UInt32 id, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 length, String buf) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSource[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugSource sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSource* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] Int32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSource[] sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugType[] types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32[] ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSeverity[] severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32[] lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugSource sources, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugType types, [OutAttribute, CountAttribute(Parameter = "count")] out UInt32 ids, [OutAttribute, CountAttribute(Parameter = "count")] out OpenTK.Graphics.OpenGL4.DebugSeverity severities, [OutAttribute, CountAttribute(Parameter = "count")] out Int32 lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// [length: count] - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// [length: count] - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// [length: count] - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// [length: bufSize] - /// The address of an array of characters that will receive the messages. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] - [CLSCompliant(false)] - public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSource* sources, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugType* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] OpenTK.Graphics.OpenGL4.DebugSeverity* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String messageLog) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetGraphicsResetStatusKHR")] - public static OpenTK.Graphics.OpenGL4.GraphicsResetStatus GetGraphicsResetStatus() { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformfvKHR")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] - [CLSCompliant(false)] - public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformivKHR")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformuivKHR")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformuivKHR")] - [CLSCompliant(false)] - public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out UInt32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glGetnUniformuivKHR")] - [CLSCompliant(false)] - public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.All identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.All identifier, Int32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL4.All identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.All identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectLabel(OpenTK.Graphics.OpenGL4.All identifier, UInt32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL4.All identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [Obsolete("Use out overload instead")] - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32[] length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] out Int32 length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// The length of the buffer whose address is in label. - /// - /// [length: 1] - /// The address of a variable to receive the length of the object label. - /// - /// [length: bufSize] - /// The address of a string that will receive the object label. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] out String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] IntPtr @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute] T1[] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute] T1[,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - [CLSCompliant(false)] - public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute] T1[,,] @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] - public static void GetPointer(OpenTK.Graphics.OpenGL4.All pname, [InAttribute, OutAttribute] ref T1 @params) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_parallel_shader_compile] - /// - [AutoGenerated(Category = "KHR_parallel_shader_compile", Version = "", EntryPoint = "glMaxShaderCompilerThreadsKHR")] - [CLSCompliant(false)] - public static void MaxShaderCompilerThreads(Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_parallel_shader_compile] - /// - [AutoGenerated(Category = "KHR_parallel_shader_compile", Version = "", EntryPoint = "glMaxShaderCompilerThreadsKHR")] - [CLSCompliant(false)] - public static void MaxShaderCompilerThreads(UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.OpenGL4.ObjectIdentifier identifier, Int32 name, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a named object identified within a namespace - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// The name of the object to label. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] - [CLSCompliant(false)] - public static void ObjectLabel(OpenTK.Graphics.OpenGL4.ObjectIdentifier identifier, UInt32 name, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - public static void ObjectPtrLabel(IntPtr ptr, Int32 length, String label) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - [CLSCompliant(false)] - public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// The address of a string containing the label to assign to the object. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] - public static void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, String label) - where T0 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Pop the active debug group - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPopDebugGroupKHR")] - public static void PopDebugGroup() { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// - /// The a string containing the message to be sent to the debug output stream. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.OpenGL4.DebugSource source, Int32 id, Int32 length, String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_debug] - /// Push a named debug group into the command stream - /// - /// - /// The source of the debug message. - /// - /// - /// The identifier of the message. - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// - /// The a string containing the message to be sent to the debug output stream. - /// - [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] - [CLSCompliant(false)] - public static void PushDebugGroup(OpenTK.Graphics.OpenGL4.DebugSource source, UInt32 id, Int32 length, String message) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data) { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - [CLSCompliant(false)] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] T7[,,] data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: KHR_robustness] - /// - /// - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "KHR_robustness", Version = "", EntryPoint = "glReadnPixelsKHR")] - public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, Int32 bufSize, [InAttribute, OutAttribute, CountAttribute(Parameter = "bufSize")] ref T7 data) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - } - - public static partial class NV - { - /// [requires: NV_conditional_render] - /// Start conditional rendering - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - /// - /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. - /// - [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNV")] - [CLSCompliant(false)] - public static void BeginConditionalRender(Int32 id, OpenTK.Graphics.OpenGL4.TypeEnum mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conditional_render] - /// Start conditional rendering - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - /// - /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. - /// - [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNV")] - [CLSCompliant(false)] - public static void BeginConditionalRender(UInt32 id, OpenTK.Graphics.OpenGL4.TypeEnum mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_blend_equation_advanced] - [AutoGenerated(Category = "NV_blend_equation_advanced", Version = "", EntryPoint = "glBlendBarrierNV")] - public static void BlendBarrier() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_blend_equation_advanced] - /// - /// - [AutoGenerated(Category = "NV_blend_equation_advanced", Version = "", EntryPoint = "glBlendParameteriNV")] - public static void BlendParameter(OpenTK.Graphics.OpenGL4.All pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glBufferAddressRangeNV")] - [CLSCompliant(false)] - public static void BufferAddressRange(OpenTK.Graphics.OpenGL4.All pname, Int32 index, Int64 address, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glBufferAddressRangeNV")] - [CLSCompliant(false)] - public static void BufferAddressRange(OpenTK.Graphics.OpenGL4.All pname, Int32 index, Int64 address, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glBufferAddressRangeNV")] - [CLSCompliant(false)] - public static void BufferAddressRange(OpenTK.Graphics.OpenGL4.All pname, UInt32 index, UInt64 address, Int32 length) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glBufferAddressRangeNV")] - [CLSCompliant(false)] - public static void BufferAddressRange(OpenTK.Graphics.OpenGL4.All pname, UInt32 index, UInt64 address, IntPtr length) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCallCommandListNV")] - [CLSCompliant(false)] - public static void CallCommandList(Int32 list) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCallCommandListNV")] - [CLSCompliant(false)] - public static void CallCommandList(UInt32 list) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glColorFormatNV")] - public static void ColorFormat(Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCommandListSegmentsNV")] - [CLSCompliant(false)] - public static void CommandListSegments(Int32 list, Int32 segments) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCommandListSegmentsNV")] - [CLSCompliant(false)] - public static void CommandListSegments(UInt32 list, UInt32 segments) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCompileCommandListNV")] - [CLSCompliant(false)] - public static void CompileCommandList(Int32 list) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCompileCommandListNV")] - [CLSCompliant(false)] - public static void CompileCommandList(UInt32 list) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conservative_raster_dilate] - /// - /// - [AutoGenerated(Category = "NV_conservative_raster_dilate", Version = "", EntryPoint = "glConservativeRasterParameterfNV")] - public static void ConservativeRasterParameter(OpenTK.Graphics.OpenGL4.All pname, Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conservative_raster_pre_snap_triangles] - /// - /// - [AutoGenerated(Category = "NV_conservative_raster_pre_snap_triangles", Version = "", EntryPoint = "glConservativeRasterParameteriNV")] - public static void ConservativeRasterParameter(OpenTK.Graphics.OpenGL4.All pname, Int32 param) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCopyPathNV")] - [CLSCompliant(false)] - public static void CopyPath(Int32 resultPath, Int32 srcPath) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCopyPathNV")] - [CLSCompliant(false)] - public static void CopyPath(UInt32 resultPath, UInt32 srcPath) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationNV")] - public static void CoverageModulation(OpenTK.Graphics.OpenGL4.All components) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - /// [length: n] - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationTableNV")] - [CLSCompliant(false)] - public static void CoverageModulationTable(Int32 n, [CountAttribute(Parameter = "n")] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - /// [length: n] - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationTableNV")] - [CLSCompliant(false)] - public static void CoverageModulationTable(Int32 n, [CountAttribute(Parameter = "n")] ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - /// [length: n] - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationTableNV")] - [CLSCompliant(false)] - public static unsafe void CoverageModulationTable(Int32 n, [CountAttribute(Parameter = "n")] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathNV")] - [CLSCompliant(false)] - public static void CoverFillPath(Int32 path, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathNV")] - [CLSCompliant(false)] - public static void CoverFillPath(UInt32 path, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathNV")] - [CLSCompliant(false)] - public static void CoverStrokePath(Int32 path, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathNV")] - [CLSCompliant(false)] - public static void CoverStrokePath(UInt32 path, OpenTK.Graphics.OpenGL4.PathCoverMode coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")] - [CLSCompliant(false)] - public static void CreateCommandLists(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")] - [CLSCompliant(false)] - public static void CreateCommandLists(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")] - [CLSCompliant(false)] - public static unsafe void CreateCommandLists(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")] - [CLSCompliant(false)] - public static void CreateCommandLists(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")] - [CLSCompliant(false)] - public static void CreateCommandLists(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")] - [CLSCompliant(false)] - public static unsafe void CreateCommandLists(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")] - [CLSCompliant(false)] - public static void CreateStates(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32[] states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")] - [CLSCompliant(false)] - public static void CreateStates(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out Int32 states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")] - [CLSCompliant(false)] - public static unsafe void CreateStates(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] Int32* states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")] - [CLSCompliant(false)] - public static void CreateStates(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32[] states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")] - [CLSCompliant(false)] - public static void CreateStates(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] out UInt32 states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")] - [CLSCompliant(false)] - public static unsafe void CreateStates(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] - [CLSCompliant(false)] - public static void DeleteCommandList([CountAttribute(Parameter = "n")] Int32 lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] - [CLSCompliant(false)] - public static void DeleteCommandList([CountAttribute(Parameter = "n")] UInt32 lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] - [CLSCompliant(false)] - public static void DeleteCommandLists(Int32 n, [CountAttribute(Parameter = "n")] Int32[] lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] - [CLSCompliant(false)] - public static void DeleteCommandLists(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] - [CLSCompliant(false)] - public static unsafe void DeleteCommandLists(Int32 n, [CountAttribute(Parameter = "n")] Int32* lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] - [CLSCompliant(false)] - public static void DeleteCommandLists(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] - [CLSCompliant(false)] - public static void DeleteCommandLists(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")] - [CLSCompliant(false)] - public static unsafe void DeleteCommandLists(Int32 n, [CountAttribute(Parameter = "n")] UInt32* lists) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glDeletePathsNV")] - [CLSCompliant(false)] - public static void DeletePath(Int32 path, Int32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glDeletePathsNV")] - [CLSCompliant(false)] - public static void DeletePath(UInt32 path, Int32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] - [CLSCompliant(false)] - public static void DeleteState([CountAttribute(Parameter = "n")] Int32 states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] - [CLSCompliant(false)] - public static void DeleteState([CountAttribute(Parameter = "n")] UInt32 states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] - [CLSCompliant(false)] - public static void DeleteStates(Int32 n, [CountAttribute(Parameter = "n")] Int32[] states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] - [CLSCompliant(false)] - public static void DeleteStates(Int32 n, [CountAttribute(Parameter = "n")] ref Int32 states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] - [CLSCompliant(false)] - public static unsafe void DeleteStates(Int32 n, [CountAttribute(Parameter = "n")] Int32* states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] - [CLSCompliant(false)] - public static void DeleteStates(Int32 n, [CountAttribute(Parameter = "n")] UInt32[] states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] - [CLSCompliant(false)] - public static void DeleteStates(Int32 n, [CountAttribute(Parameter = "n")] ref UInt32 states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// [length: n] - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")] - [CLSCompliant(false)] - public static unsafe void DeleteStates(Int32 n, [CountAttribute(Parameter = "n")] UInt32* states) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")] - [CLSCompliant(false)] - public static void DrawCommandsAddres(OpenTK.Graphics.OpenGL4.All primitiveMode, Int64[] indirects, Int32[] sizes, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")] - [CLSCompliant(false)] - public static void DrawCommandsAddres(OpenTK.Graphics.OpenGL4.All primitiveMode, ref Int64 indirects, ref Int32 sizes, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")] - [CLSCompliant(false)] - public static unsafe void DrawCommandsAddres(OpenTK.Graphics.OpenGL4.All primitiveMode, Int64* indirects, Int32* sizes, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")] - [CLSCompliant(false)] - public static void DrawCommandsAddres(OpenTK.Graphics.OpenGL4.All primitiveMode, UInt64[] indirects, Int32[] sizes, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")] - [CLSCompliant(false)] - public static void DrawCommandsAddres(OpenTK.Graphics.OpenGL4.All primitiveMode, ref UInt64 indirects, ref Int32 sizes, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")] - [CLSCompliant(false)] - public static unsafe void DrawCommandsAddres(OpenTK.Graphics.OpenGL4.All primitiveMode, UInt64* indirects, Int32* sizes, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")] - [CLSCompliant(false)] - public static void DrawCommands(OpenTK.Graphics.OpenGL4.All primitiveMode, Int32 buffer, IntPtr[] indirects, Int32[] sizes, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")] - [CLSCompliant(false)] - public static void DrawCommands(OpenTK.Graphics.OpenGL4.All primitiveMode, Int32 buffer, ref IntPtr indirects, ref Int32 sizes, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")] - [CLSCompliant(false)] - public static unsafe void DrawCommands(OpenTK.Graphics.OpenGL4.All primitiveMode, Int32 buffer, IntPtr* indirects, Int32* sizes, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")] - [CLSCompliant(false)] - public static void DrawCommands(OpenTK.Graphics.OpenGL4.All primitiveMode, UInt32 buffer, IntPtr[] indirects, Int32[] sizes, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")] - [CLSCompliant(false)] - public static void DrawCommands(OpenTK.Graphics.OpenGL4.All primitiveMode, UInt32 buffer, ref IntPtr indirects, ref Int32 sizes, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")] - [CLSCompliant(false)] - public static unsafe void DrawCommands(OpenTK.Graphics.OpenGL4.All primitiveMode, UInt32 buffer, IntPtr* indirects, Int32* sizes, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")] - [CLSCompliant(false)] - public static void DrawCommandsStatesAddres(Int64[] indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")] - [CLSCompliant(false)] - public static void DrawCommandsStatesAddres(ref Int64 indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")] - [CLSCompliant(false)] - public static unsafe void DrawCommandsStatesAddres(Int64* indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")] - [CLSCompliant(false)] - public static void DrawCommandsStatesAddres(UInt64[] indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")] - [CLSCompliant(false)] - public static void DrawCommandsStatesAddres(ref UInt64 indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")] - [CLSCompliant(false)] - public static unsafe void DrawCommandsStatesAddres(UInt64* indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")] - [CLSCompliant(false)] - public static void DrawCommandsStates(Int32 buffer, IntPtr[] indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")] - [CLSCompliant(false)] - public static void DrawCommandsStates(Int32 buffer, ref IntPtr indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")] - [CLSCompliant(false)] - public static unsafe void DrawCommandsStates(Int32 buffer, IntPtr* indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")] - [CLSCompliant(false)] - public static void DrawCommandsStates(UInt32 buffer, IntPtr[] indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")] - [CLSCompliant(false)] - public static void DrawCommandsStates(UInt32 buffer, ref IntPtr indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")] - [CLSCompliant(false)] - public static unsafe void DrawCommandsStates(UInt32 buffer, IntPtr* indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glDrawVkImageNV")] - [CLSCompliant(false)] - public static void DrawVkImage(Int64 vkImage, Int32 sampler, Single x0, Single y0, Single x1, Single y1, Single z, Single s0, Single t0, Single s1, Single t1) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glDrawVkImageNV")] - [CLSCompliant(false)] - public static void DrawVkImage(UInt64 vkImage, UInt32 sampler, Single x0, Single y0, Single x1, Single y1, Single z, Single s0, Single t0, Single s1, Single t1) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glEdgeFlagFormatNV")] - public static void EdgeFlagFormat(Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conditional_render] - [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glEndConditionalRenderNV")] - public static void EndConditionalRender() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glFogCoordFormatNV")] - public static void FogCoordFormat(OpenTK.Graphics.OpenGL4.All type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_coverage_to_color] - /// - [AutoGenerated(Category = "NV_fragment_coverage_to_color", Version = "", EntryPoint = "glFragmentCoverageColorNV")] - [CLSCompliant(false)] - public static void FragmentCoverageColor(Int32 color) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_fragment_coverage_to_color] - /// - [AutoGenerated(Category = "NV_fragment_coverage_to_color", Version = "", EntryPoint = "glFragmentCoverageColorNV")] - [CLSCompliant(false)] - public static void FragmentCoverageColor(UInt32 color) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static unsafe void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget target, UInt32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget target, UInt32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static unsafe void FramebufferSampleLocations(OpenTK.Graphics.OpenGL4.FramebufferTarget target, UInt32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGenPathsNV")] - public static Int32 GenPath(Int32 range) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTargetArb target, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTargetArb target, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTargetArb target, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTargetArb target, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTargetArb target, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Return parameters of a buffer object - /// - /// - /// Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. - /// - /// [length: COMPSIZE(pname)] - /// Returns the requested parameter. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTargetArb target, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glGetCommandHeaderNV")] - [CLSCompliant(false)] - public static Int32 GetCommandHeader(OpenTK.Graphics.OpenGL4.All tokenID, Int32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glGetCommandHeaderNV")] - [CLSCompliant(false)] - public static Int32 GetCommandHeader(OpenTK.Graphics.OpenGL4.All tokenID, UInt32 size) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")] - [CLSCompliant(false)] - public static Single GetCoverageModulationTable() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - /// - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")] - [CLSCompliant(false)] - public static void GetCoverageModulationTable(Int32 bufsize, [OutAttribute] Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - /// - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")] - [CLSCompliant(false)] - public static void GetCoverageModulationTable(Int32 bufsize, [OutAttribute] out Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_mixed_samples] - /// - /// - [AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")] - [CLSCompliant(false)] - public static unsafe void GetCoverageModulationTable(Int32 bufsize, [OutAttribute] Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetImageHandleNV")] - [CLSCompliant(false)] - public static Int64 GetImageHandle(Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.PixelFormat format) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetImageHandleNV")] - [CLSCompliant(false)] - public static Int64 GetImageHandle(UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.PixelFormat format) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] - [CLSCompliant(false)] - public static void GetIntegerui64(OpenTK.Graphics.OpenGL4.All value, Int32 index, [OutAttribute, CountAttribute(Computed = "value")] Int64[] result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] - [CLSCompliant(false)] - public static void GetIntegerui64(OpenTK.Graphics.OpenGL4.All value, Int32 index, [OutAttribute, CountAttribute(Computed = "value")] out Int64 result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] - [CLSCompliant(false)] - public static unsafe void GetIntegerui64(OpenTK.Graphics.OpenGL4.All value, Int32 index, [OutAttribute, CountAttribute(Computed = "value")] Int64* result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] - [CLSCompliant(false)] - public static void GetIntegerui64(OpenTK.Graphics.OpenGL4.All value, UInt32 index, [OutAttribute, CountAttribute(Computed = "value")] UInt64[] result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] - [CLSCompliant(false)] - public static void GetIntegerui64(OpenTK.Graphics.OpenGL4.All value, UInt32 index, [OutAttribute, CountAttribute(Computed = "value")] out UInt64 result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] - [CLSCompliant(false)] - public static unsafe void GetIntegerui64(OpenTK.Graphics.OpenGL4.All value, UInt32 index, [OutAttribute, CountAttribute(Computed = "value")] UInt64* result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] - [CLSCompliant(false)] - public static Int64 GetInteger(OpenTK.Graphics.OpenGL4.All value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL4.All value, [OutAttribute, CountAttribute(Computed = "value")] Int64[] result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL4.All value, [OutAttribute, CountAttribute(Computed = "value")] out Int64 result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetInteger(OpenTK.Graphics.OpenGL4.All value, [OutAttribute, CountAttribute(Computed = "value")] Int64* result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL4.All value, [OutAttribute, CountAttribute(Computed = "value")] UInt64[] result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] - [CLSCompliant(false)] - public static void GetInteger(OpenTK.Graphics.OpenGL4.All value, [OutAttribute, CountAttribute(Computed = "value")] out UInt64 result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// [length: COMPSIZE(value)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetInteger(OpenTK.Graphics.OpenGL4.All value, [OutAttribute, CountAttribute(Computed = "value")] UInt64* result) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_internalformat_sample_query] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "NV_internalformat_sample_query", Version = "", EntryPoint = "glGetInternalformatSampleivNV")] - [CLSCompliant(false)] - public static void GetInternalformatSample(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 samples, OpenTK.Graphics.OpenGL4.InternalFormatPName pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_internalformat_sample_query] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "NV_internalformat_sample_query", Version = "", EntryPoint = "glGetInternalformatSampleivNV")] - [CLSCompliant(false)] - public static void GetInternalformatSample(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 samples, OpenTK.Graphics.OpenGL4.InternalFormatPName pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] out Int32 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_internalformat_sample_query] - /// - /// - /// - /// - /// - /// [length: bufSize] - [AutoGenerated(Category = "NV_internalformat_sample_query", Version = "", EntryPoint = "glGetInternalformatSampleivNV")] - [CLSCompliant(false)] - public static unsafe void GetInternalformatSample(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 samples, OpenTK.Graphics.OpenGL4.InternalFormatPName pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL4.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - /// [length: COMPSIZE(pname)] - [Obsolete("Use strongly typed overload instead")] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL4.NvShaderBufferLoad pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")] - [CLSCompliant(false)] - public static void GetPathColorGen(OpenTK.Graphics.OpenGL4.PathColor color, OpenTK.Graphics.OpenGL4.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")] - [CLSCompliant(false)] - public static void GetPathColorGen(OpenTK.Graphics.OpenGL4.PathColor color, OpenTK.Graphics.OpenGL4.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")] - [CLSCompliant(false)] - public static unsafe void GetPathColorGen(OpenTK.Graphics.OpenGL4.PathColor color, OpenTK.Graphics.OpenGL4.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")] - [CLSCompliant(false)] - public static void GetPathColorGen(OpenTK.Graphics.OpenGL4.PathColor color, OpenTK.Graphics.OpenGL4.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")] - [CLSCompliant(false)] - public static void GetPathColorGen(OpenTK.Graphics.OpenGL4.PathColor color, OpenTK.Graphics.OpenGL4.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")] - [CLSCompliant(false)] - public static unsafe void GetPathColorGen(OpenTK.Graphics.OpenGL4.PathColor color, OpenTK.Graphics.OpenGL4.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static Byte GetPathCommand(Int32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static Byte GetPathCommand(UInt32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static void GetPathCommands(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte[] commands) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static void GetPathCommands(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] out Byte commands) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathCommands(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte* commands) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static void GetPathCommands(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte[] commands) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static void GetPathCommands(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] out Byte commands) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathCommands(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte* commands) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static Single GetPathCoord(Int32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static Single GetPathCoord(UInt32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static void GetPathCoords(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Single[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static void GetPathCoords(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] out Single coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathCoords(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static void GetPathCoords(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single[] coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static void GetPathCoords(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] out Single coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathCoords(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static Single GetPathDashArray(Int32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static Single GetPathDashArray(UInt32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static void GetPathDashArray(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Single[] dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static void GetPathDashArray(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] out Single dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static unsafe void GetPathDashArray(Int32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static void GetPathDashArray(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single[] dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static void GetPathDashArray(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] out Single dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// [length: COMPSIZE(path)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] - [CLSCompliant(false)] - public static unsafe void GetPathDashArray(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathLengthNV")] - [CLSCompliant(false)] - public static Single GetPathLength(Int32 path, Int32 startSegment, Int32 numSegments) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathLengthNV")] - [CLSCompliant(false)] - public static Single GetPathLength(UInt32 path, Int32 startSegment, Int32 numSegments) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static void GetPathMetricRange(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static void GetPathMetricRange(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetricRange(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static void GetPathMetricRange(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static void GetPathMetricRange(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetricRange(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single[] metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] out Single metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// [length: COMPSIZE(metricQueryMask,numPaths,stride)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] - [CLSCompliant(false)] - public static unsafe void GetPathMetric(OpenTK.Graphics.OpenGL4.PathMetricMask metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static unsafe void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] out Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: 4] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] - [CLSCompliant(false)] - public static unsafe void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [OutAttribute, CountAttribute(Count = 4)] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T3[,,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single[] returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] out Single returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(pathListMode,numPaths)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] - [CLSCompliant(false)] - public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL4.PathListMode pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T3 paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")] - [CLSCompliant(false)] - public static void GetPathTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL4.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")] - [CLSCompliant(false)] - public static void GetPathTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL4.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] out Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")] - [CLSCompliant(false)] - public static unsafe void GetPathTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL4.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")] - [CLSCompliant(false)] - public static void GetPathTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL4.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")] - [CLSCompliant(false)] - public static void GetPathTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL4.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")] - [CLSCompliant(false)] - public static unsafe void GetPathTexGen(OpenTK.Graphics.OpenGL4.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL4.PathGenMode pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 propCount, OpenTK.Graphics.OpenGL4.All[] props, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 propCount, ref OpenTK.Graphics.OpenGL4.All props, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 propCount, OpenTK.Graphics.OpenGL4.All* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 propCount, OpenTK.Graphics.OpenGL4.All[] props, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Single[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 propCount, ref OpenTK.Graphics.OpenGL4.All props, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Single @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")] - [CLSCompliant(false)] - public static unsafe void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 propCount, OpenTK.Graphics.OpenGL4.All* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Single* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glGetStageIndexNV")] - public static Int16 GetStageIndex(OpenTK.Graphics.OpenGL4.ShaderType shadertype) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleNV")] - [CLSCompliant(false)] - public static Int64 GetTextureHandle(Int32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleNV")] - [CLSCompliant(false)] - public static Int64 GetTextureHandle(UInt32 texture) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleNV")] - [CLSCompliant(false)] - public static Int64 GetTextureSamplerHandle(Int32 texture, Int32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleNV")] - [CLSCompliant(false)] - public static Int64 GetTextureSamplerHandle(UInt32 texture, UInt32 sampler) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] - [CLSCompliant(false)] - public static void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] - [CLSCompliant(false)] - public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetUniformui64vNV")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetUniformui64vNV")] - [CLSCompliant(false)] - public static void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Returns the value of a uniform variable - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// [length: COMPSIZE(program,location)] - /// Returns the value of the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetUniformui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] - [CLSCompliant(false)] - public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] - [CLSCompliant(false)] - public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] - [CLSCompliant(false)] - public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] - [CLSCompliant(false)] - public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] out Int64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLui64vNV")] - [CLSCompliant(false)] - public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64[] @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLui64vNV")] - [CLSCompliant(false)] - public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] out UInt64 @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLui64vNV")] - [CLSCompliant(false)] - public static unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribEnum pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// [length: COMPSIZE(name)] - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glGetVkProcAddrNV")] - public static IntPtr GetVkProcAddr([CountAttribute(Computed = "name")] String name) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glIndexFormatNV")] - public static void IndexFormat(OpenTK.Graphics.OpenGL4.All type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glInterpolatePathsNV")] - [CLSCompliant(false)] - public static void InterpolatePath(Int32 resultPath, Int32 pathA, Int32 pathB, Single weight) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glInterpolatePathsNV")] - [CLSCompliant(false)] - public static void InterpolatePath(UInt32 resultPath, UInt32 pathA, UInt32 pathB, Single weight) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glIsBufferResidentNV")] - public static bool IsBufferResident(OpenTK.Graphics.OpenGL4.All target) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glIsCommandListNV")] - [CLSCompliant(false)] - public static bool IsCommandList(Int32 list) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glIsCommandListNV")] - [CLSCompliant(false)] - public static bool IsCommandList(UInt32 list) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentNV")] - [CLSCompliant(false)] - public static bool IsImageHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentNV")] - [CLSCompliant(false)] - public static bool IsImageHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glIsNamedBufferResidentNV")] - [CLSCompliant(false)] - public static bool IsNamedBufferResident(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glIsNamedBufferResidentNV")] - [CLSCompliant(false)] - public static bool IsNamedBufferResident(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPathNV")] - [CLSCompliant(false)] - public static bool IsPath(Int32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPathNV")] - [CLSCompliant(false)] - public static bool IsPath(UInt32 path) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInFillPathNV")] - [CLSCompliant(false)] - public static bool IsPointInFillPath(Int32 path, Int32 mask, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInFillPathNV")] - [CLSCompliant(false)] - public static bool IsPointInFillPath(UInt32 path, UInt32 mask, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInStrokePathNV")] - [CLSCompliant(false)] - public static bool IsPointInStrokePath(Int32 path, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInStrokePathNV")] - [CLSCompliant(false)] - public static bool IsPointInStrokePath(UInt32 path, Single x, Single y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glIsStateNV")] - [CLSCompliant(false)] - public static bool IsState(Int32 state) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glIsStateNV")] - [CLSCompliant(false)] - public static bool IsState(UInt32 state) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentNV")] - [CLSCompliant(false)] - public static bool IsTextureHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentNV")] - [CLSCompliant(false)] - public static bool IsTextureHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, IntPtr indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, IntPtr indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(Int32 list, Int32 segment, IntPtr indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[] indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[] indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[] indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[,] indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[,] indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[,] indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[,,] indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[,,] indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] T2[,,] indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] ref T2 indirects, Int32[] sizes, Int32[] states, Int32[] fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] ref T2 indirects, ref Int32 sizes, ref Int32 states, ref Int32 fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(Int32 list, Int32 segment, [InAttribute, OutAttribute] ref T2 indirects, Int32* sizes, Int32* states, Int32* fbos, Int32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, IntPtr indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, IntPtr indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, IntPtr indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[] indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[] indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[] indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[,] indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[,] indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[,] indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[,,] indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[,,] indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] T2[,,] indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] ref T2 indirects, Int32[] sizes, UInt32[] states, UInt32[] fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] ref T2 indirects, ref Int32 sizes, ref UInt32 states, ref UInt32 fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")] - [CLSCompliant(false)] - public static unsafe void ListDrawCommandsStatesClient(UInt32 list, UInt32 segment, [InAttribute, OutAttribute] ref T2 indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeBufferNonResidentNV")] - public static void MakeBufferNonResident(OpenTK.Graphics.OpenGL4.All target) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeBufferResidentNV")] - public static void MakeBufferResident(OpenTK.Graphics.OpenGL4.All target, OpenTK.Graphics.OpenGL4.All access) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentNV")] - [CLSCompliant(false)] - public static void MakeImageHandleNonResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentNV")] - [CLSCompliant(false)] - public static void MakeImageHandleNonResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentNV")] - [CLSCompliant(false)] - public static void MakeImageHandleResident(Int64 handle, OpenTK.Graphics.OpenGL4.All access) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentNV")] - [CLSCompliant(false)] - public static void MakeImageHandleResident(UInt64 handle, OpenTK.Graphics.OpenGL4.All access) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferNonResidentNV")] - [CLSCompliant(false)] - public static void MakeNamedBufferNonResident(Int32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferNonResidentNV")] - [CLSCompliant(false)] - public static void MakeNamedBufferNonResident(UInt32 buffer) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferResidentNV")] - [CLSCompliant(false)] - public static void MakeNamedBufferResident(Int32 buffer, OpenTK.Graphics.OpenGL4.All access) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferResidentNV")] - [CLSCompliant(false)] - public static void MakeNamedBufferResident(UInt32 buffer, OpenTK.Graphics.OpenGL4.All access) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentNV")] - [CLSCompliant(false)] - public static void MakeTextureHandleNonResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentNV")] - [CLSCompliant(false)] - public static void MakeTextureHandleNonResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentNV")] - [CLSCompliant(false)] - public static void MakeTextureHandleResident(Int64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentNV")] - [CLSCompliant(false)] - public static void MakeTextureHandleResident(UInt64 handle) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x2fNV")] - [CLSCompliant(false)] - public static void MatrixLoad3x2(OpenTK.Graphics.OpenGL4.All matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x2fNV")] - [CLSCompliant(false)] - public static void MatrixLoad3x2(OpenTK.Graphics.OpenGL4.All matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x2fNV")] - [CLSCompliant(false)] - public static unsafe void MatrixLoad3x2(OpenTK.Graphics.OpenGL4.All matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x3fNV")] - [CLSCompliant(false)] - public static void MatrixLoad3x3(OpenTK.Graphics.OpenGL4.All matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x3fNV")] - [CLSCompliant(false)] - public static void MatrixLoad3x3(OpenTK.Graphics.OpenGL4.All matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x3fNV")] - [CLSCompliant(false)] - public static unsafe void MatrixLoad3x3(OpenTK.Graphics.OpenGL4.All matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTranspose3x3fNV")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose3x3(OpenTK.Graphics.OpenGL4.All matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTranspose3x3fNV")] - [CLSCompliant(false)] - public static void MatrixLoadTranspose3x3(OpenTK.Graphics.OpenGL4.All matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTranspose3x3fNV")] - [CLSCompliant(false)] - public static unsafe void MatrixLoadTranspose3x3(OpenTK.Graphics.OpenGL4.All matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x2fNV")] - [CLSCompliant(false)] - public static void MatrixMult3x2(OpenTK.Graphics.OpenGL4.All matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x2fNV")] - [CLSCompliant(false)] - public static void MatrixMult3x2(OpenTK.Graphics.OpenGL4.All matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x2fNV")] - [CLSCompliant(false)] - public static unsafe void MatrixMult3x2(OpenTK.Graphics.OpenGL4.All matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x3fNV")] - [CLSCompliant(false)] - public static void MatrixMult3x3(OpenTK.Graphics.OpenGL4.All matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x3fNV")] - [CLSCompliant(false)] - public static void MatrixMult3x3(OpenTK.Graphics.OpenGL4.All matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x3fNV")] - [CLSCompliant(false)] - public static unsafe void MatrixMult3x3(OpenTK.Graphics.OpenGL4.All matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTranspose3x3fNV")] - [CLSCompliant(false)] - public static void MatrixMultTranspose3x3(OpenTK.Graphics.OpenGL4.All matrixMode, Single[] m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTranspose3x3fNV")] - [CLSCompliant(false)] - public static void MatrixMultTranspose3x3(OpenTK.Graphics.OpenGL4.All matrixMode, ref Single m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTranspose3x3fNV")] - [CLSCompliant(false)] - public static unsafe void MatrixMultTranspose3x3(OpenTK.Graphics.OpenGL4.All matrixMode, Single* m) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")] - public static void MultiDrawArraysIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, IntPtr indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")] - public static void MultiDrawArraysIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] - public static void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, IntPtr indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] - [CLSCompliant(false)] - public static void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] - public static void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")] - public static void MultiDrawElementsIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T2[] indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T2[,] indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T2[,,] indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect_count] - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")] - public static void MultiDrawElementsIndirectBindlessCount(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T2 indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] - public static void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T2[] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T2[,] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] - [CLSCompliant(false)] - public static void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T2[,,] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_multi_draw_indirect] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] - public static void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T2 indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static unsafe void NamedFramebufferSampleLocations(Int32 framebuffer, Int32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, Single[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, ref Single v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")] - [CLSCompliant(false)] - public static unsafe void NamedFramebufferSampleLocations(UInt32 framebuffer, UInt32 start, Int32 count, Single* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glNormalFormatNV")] - public static void NormalFormat(OpenTK.Graphics.OpenGL4.All type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,colorFormat)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")] - [CLSCompliant(false)] - public static void PathColorGen(OpenTK.Graphics.OpenGL4.PathColor color, OpenTK.Graphics.OpenGL4.PathGenMode genMode, OpenTK.Graphics.OpenGL4.All colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] Single[] coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,colorFormat)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")] - [CLSCompliant(false)] - public static void PathColorGen(OpenTK.Graphics.OpenGL4.PathColor color, OpenTK.Graphics.OpenGL4.PathGenMode genMode, OpenTK.Graphics.OpenGL4.All colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] ref Single coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,colorFormat)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")] - [CLSCompliant(false)] - public static unsafe void PathColorGen(OpenTK.Graphics.OpenGL4.PathColor color, OpenTK.Graphics.OpenGL4.PathGenMode genMode, OpenTK.Graphics.OpenGL4.All colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] Single* coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(Int32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T5[,,] coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathCommands(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T5 coords) - where T5 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[] coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[,] coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[,,] coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T3 coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[] coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[,] coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T3[,,] coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] - [CLSCompliant(false)] - public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T3 coords) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoverDepthFuncNV")] - public static void PathCoverDepthFunc(OpenTK.Graphics.OpenGL4.DepthFunction func) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: dashCount] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] - [CLSCompliant(false)] - public static void PathDashArray(Int32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single[] dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: dashCount] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] - [CLSCompliant(false)] - public static void PathDashArray(Int32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] ref Single dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: dashCount] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] - [CLSCompliant(false)] - public static unsafe void PathDashArray(Int32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single* dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: dashCount] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] - [CLSCompliant(false)] - public static void PathDashArray(UInt32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single[] dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: dashCount] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] - [CLSCompliant(false)] - public static void PathDashArray(UInt32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] ref Single dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: dashCount] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] - [CLSCompliant(false)] - public static unsafe void PathDashArray(UInt32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single* dashArray) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathFogGenNV")] - public static void PathFogGen(OpenTK.Graphics.OpenGL4.PathGenMode genMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T2[] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T2[,] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T2[,,] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] ref T2 fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T2[] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T2[,] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T2[,,] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] ref T2 fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T1[] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T1[] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T1[,] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T1[,] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T1[,,] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] T1[,,] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] ref T1 fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 pathParameterTemplate, Single emScale, Int32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathGlyphIndexRange(OpenTK.Graphics.OpenGL4.All fontTarget, [InAttribute, OutAttribute] ref T1 fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount) - where T1 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] - [CLSCompliant(false)] - public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathElementType type, [CountAttribute(Computed = "numGlyphs,type,charcodes")] IntPtr charcodes, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[] charcodes, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,] charcodes, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,,] charcodes, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] ref T6 charcodes, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathElementType type, [CountAttribute(Computed = "numGlyphs,type,charcodes")] IntPtr charcodes, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[] charcodes, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,] charcodes, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] T2[,,] fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] T6[,,] charcodes, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(fontTarget,fontName)] - /// - /// - /// - /// [length: COMPSIZE(numGlyphs,type,charcodes)] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] - [CLSCompliant(false)] - public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.PathFontTarget fontTarget, [InAttribute, OutAttribute, CountAttribute(Computed = "fontTarget,fontName")] ref T2 fontName, OpenTK.Graphics.OpenGL4.PathFontStyle fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL4.PathElementType type, [InAttribute, OutAttribute, CountAttribute(Computed = "numGlyphs,type,charcodes")] ref T6 charcodes, OpenTK.Graphics.OpenGL4.PathHandleMissingGlyphs handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T2 : struct - where T6 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, IntPtr fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[,] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[,,] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] ref T3 fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, IntPtr fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[,] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[,,] fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(Int32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] ref T3 fontData, Int32 faceIndex, Int32 firstGlyphIndex, Int32 numGlyphs, Int32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, IntPtr fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[,] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] T3[,,] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, Int32 fontSize, [InAttribute, OutAttribute] ref T3 fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, IntPtr fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[,] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] T3[,,] fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")] - [CLSCompliant(false)] - public static OpenTK.Graphics.OpenGL4.All PathMemoryGlyphIndexArray(UInt32 firstPathName, OpenTK.Graphics.OpenGL4.All fontTarget, IntPtr fontSize, [InAttribute, OutAttribute] ref T3 fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfNV")] - [CLSCompliant(false)] - public static void PathParameter(Int32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfNV")] - [CLSCompliant(false)] - public static void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, Single value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] - [CLSCompliant(false)] - public static void PathParameter(Int32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void PathParameter(Int32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] - [CLSCompliant(false)] - public static void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [CountAttribute(Computed = "pname")] Single[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] - [CLSCompliant(false)] - public static unsafe void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [CountAttribute(Computed = "pname")] Single* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameteriNV")] - [CLSCompliant(false)] - public static void PathParameter(Int32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameteriNV")] - [CLSCompliant(false)] - public static void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, Int32 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] - [CLSCompliant(false)] - public static void PathParameter(Int32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] - [CLSCompliant(false)] - public static unsafe void PathParameter(Int32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] - [CLSCompliant(false)] - public static void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [CountAttribute(Computed = "pname")] Int32[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(pname)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] - [CLSCompliant(false)] - public static unsafe void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL4.PathParameter pname, [CountAttribute(Computed = "pname")] Int32* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilDepthOffsetNV")] - public static void PathStencilDepthOffset(Single factor, Single units) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilFuncNV")] - [CLSCompliant(false)] - public static void PathStencilFunc(OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilFuncNV")] - [CLSCompliant(false)] - public static void PathStencilFunc(OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.OpenGL4.PathStringFormat format, Int32 length, [CountAttribute(Parameter = "length")] IntPtr pathString) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.OpenGL4.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.OpenGL4.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.OpenGL4.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(Int32 path, OpenTK.Graphics.OpenGL4.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL4.PathStringFormat format, Int32 length, [CountAttribute(Parameter = "length")] IntPtr pathString) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL4.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL4.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL4.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] T3[,,] pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: length] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] - [CLSCompliant(false)] - public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL4.PathStringFormat format, Int32 length, [InAttribute, OutAttribute, CountAttribute(Parameter = "length")] ref T3 pathString) - where T3 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T7[,,] coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: numCommands] - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] - [CLSCompliant(false)] - public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T7 coords) - where T7 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[] coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[,] coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[,,] coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T4 coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[] coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[,] coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] T4[,,] coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: COMPSIZE(numCoords,coordType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] - [CLSCompliant(false)] - public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL4.All coordType, [InAttribute, OutAttribute, CountAttribute(Computed = "numCoords,coordType")] ref T4 coords) - where T4 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,components)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")] - [CLSCompliant(false)] - public static void PathTexGen(OpenTK.Graphics.OpenGL4.PathColor texCoordSet, OpenTK.Graphics.OpenGL4.PathGenMode genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] Single[] coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,components)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")] - [CLSCompliant(false)] - public static void PathTexGen(OpenTK.Graphics.OpenGL4.PathColor texCoordSet, OpenTK.Graphics.OpenGL4.PathGenMode genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] ref Single coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(genMode,components)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")] - [CLSCompliant(false)] - public static unsafe void PathTexGen(OpenTK.Graphics.OpenGL4.PathColor texCoordSet, OpenTK.Graphics.OpenGL4.PathGenMode genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] Single* coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: 1] - /// [length: 1] - /// [length: 1] - /// [length: 1] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] - [CLSCompliant(false)] - public static bool PointAlongPath(Int32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] out Single x, [OutAttribute, CountAttribute(Count = 1)] out Single y, [OutAttribute, CountAttribute(Count = 1)] out Single tangentX, [OutAttribute, CountAttribute(Count = 1)] out Single tangentY) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: 1] - /// [length: 1] - /// [length: 1] - /// [length: 1] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] - [CLSCompliant(false)] - public static unsafe bool PointAlongPath(Int32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] Single* x, [OutAttribute, CountAttribute(Count = 1)] Single* y, [OutAttribute, CountAttribute(Count = 1)] Single* tangentX, [OutAttribute, CountAttribute(Count = 1)] Single* tangentY) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: 1] - /// [length: 1] - /// [length: 1] - /// [length: 1] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] - [CLSCompliant(false)] - public static bool PointAlongPath(UInt32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] out Single x, [OutAttribute, CountAttribute(Count = 1)] out Single y, [OutAttribute, CountAttribute(Count = 1)] out Single tangentX, [OutAttribute, CountAttribute(Count = 1)] out Single tangentY) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// [length: 1] - /// [length: 1] - /// [length: 1] - /// [length: 1] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] - [CLSCompliant(false)] - public static unsafe bool PointAlongPath(UInt32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] Single* x, [OutAttribute, CountAttribute(Count = 1)] Single* y, [OutAttribute, CountAttribute(Count = 1)] Single* tangentX, [OutAttribute, CountAttribute(Count = 1)] Single* tangentY) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] - [CLSCompliant(false)] - public static void ProgramPathFragmentInputGen(Int32 program, Int32 location, OpenTK.Graphics.OpenGL4.All genMode, Int32 components, Single[] coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] - [CLSCompliant(false)] - public static void ProgramPathFragmentInputGen(Int32 program, Int32 location, OpenTK.Graphics.OpenGL4.All genMode, Int32 components, ref Single coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] - [CLSCompliant(false)] - public static unsafe void ProgramPathFragmentInputGen(Int32 program, Int32 location, OpenTK.Graphics.OpenGL4.All genMode, Int32 components, Single* coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] - [CLSCompliant(false)] - public static void ProgramPathFragmentInputGen(UInt32 program, Int32 location, OpenTK.Graphics.OpenGL4.All genMode, Int32 components, Single[] coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] - [CLSCompliant(false)] - public static void ProgramPathFragmentInputGen(UInt32 program, Int32 location, OpenTK.Graphics.OpenGL4.All genMode, Int32 components, ref Single coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")] - [CLSCompliant(false)] - public static unsafe void ProgramPathFragmentInputGen(UInt32 program, Int32 location, OpenTK.Graphics.OpenGL4.All genMode, Int32 components, Single* coeffs) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64NV")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, UInt64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64NV")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64NV")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64NV")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64NV")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64NV")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(Int32 program, Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64NV")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(UInt32 program, Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* values) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64NV")] - [CLSCompliant(false)] - public static void ProgramUniform(Int32 program, Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64NV")] - [CLSCompliant(false)] - public static void ProgramUniform(UInt32 program, Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform(Int32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] - [CLSCompliant(false)] - public static void ProgramUniform(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector commands (glProgramUniform*v), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix*), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] - [CLSCompliant(false)] - public static unsafe void ProgramUniform(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_framebuffer_multisample_coverage] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_framebuffer_multisample_coverage", Version = "", EntryPoint = "glRenderbufferStorageMultisampleCoverageNV")] - public static void RenderbufferStorageMultisampleCoverage(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, Int32 coverageSamples, Int32 colorSamples, OpenTK.Graphics.OpenGL4.InternalFormat internalformat, Int32 width, Int32 height) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_sample_locations] - [AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glResolveDepthValuesNV")] - public static void ResolveDepthValues() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glSecondaryColorFormatNV")] - public static void SecondaryColorFormat(Int32 size, OpenTK.Graphics.OpenGL4.ColorPointerType type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkFenceNV")] - [CLSCompliant(false)] - public static void SignalVkFence(Int64 vkFence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkFenceNV")] - [CLSCompliant(false)] - public static void SignalVkFence(UInt64 vkFence) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkSemaphoreNV")] - [CLSCompliant(false)] - public static void SignalVkSemaphore(Int64 vkSemaphore) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkSemaphoreNV")] - [CLSCompliant(false)] - public static void SignalVkSemaphore(UInt64 vkSemaphore) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glStateCaptureNV")] - [CLSCompliant(false)] - public static void StateCapture(Int32 state, OpenTK.Graphics.OpenGL4.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_command_list] - /// - /// - [AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glStateCaptureNV")] - [CLSCompliant(false)] - public static void StateCapture(UInt32 state, OpenTK.Graphics.OpenGL4.All mode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathNV")] - [CLSCompliant(false)] - public static void StencilFillPath(Int32 path, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathNV")] - [CLSCompliant(false)] - public static void StencilFillPath(UInt32 path, OpenTK.Graphics.OpenGL4.PathFillMode fillMode, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: COMPSIZE(numPaths,pathNameType,paths)] - /// - /// - /// - /// - /// [length: COMPSIZE(numPaths,transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.PathElementType pathNameType, [InAttribute, OutAttribute, CountAttribute(Computed = "numPaths,pathNameType,paths")] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathNV")] - [CLSCompliant(false)] - public static void StencilStrokePath(Int32 path, Int32 reference, Int32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathNV")] - [CLSCompliant(false)] - public static void StencilStrokePath(UInt32 path, Int32 reference, UInt32 mask) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPath(Int32 path, OpenTK.Graphics.OpenGL4.All fillMode, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathNV")] - [CLSCompliant(false)] - public static void StencilThenCoverFillPath(UInt32 path, OpenTK.Graphics.OpenGL4.All fillMode, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single[] transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, ref Single transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")] - [CLSCompliant(false)] - public static unsafe void StencilThenCoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL4.All pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode, OpenTK.Graphics.OpenGL4.All transformType, Single* transformValues) - where T2 : struct - { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePath(Int32 path, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL4.All coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathNV")] - [CLSCompliant(false)] - public static void StencilThenCoverStrokePath(UInt32 path, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL4.All coverMode) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conservative_raster] - /// - /// - [AutoGenerated(Category = "NV_conservative_raster", Version = "", EntryPoint = "glSubpixelPrecisionBiasNV")] - [CLSCompliant(false)] - public static void SubpixelPrecisionBia(Int32 xbits, Int32 ybits) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_conservative_raster] - /// - /// - [AutoGenerated(Category = "NV_conservative_raster", Version = "", EntryPoint = "glSubpixelPrecisionBiasNV")] - [CLSCompliant(false)] - public static void SubpixelPrecisionBia(UInt32 xbits, UInt32 ybits) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glTexCoordFormatNV")] - public static void TexCoordFormat(Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_texture_barrier] - [AutoGenerated(Category = "NV_texture_barrier", Version = "", EntryPoint = "glTextureBarrierNV")] - public static void TextureBarrier() { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static void TransformPath(Int32 resultPath, Int32 srcPath, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static void TransformPath(Int32 resultPath, Int32 srcPath, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static unsafe void TransformPath(Int32 resultPath, Int32 srcPath, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static void TransformPath(UInt32 resultPath, UInt32 srcPath, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "transformType")] Single[] transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static void TransformPath(UInt32 resultPath, UInt32 srcPath, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "transformType")] ref Single transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// - /// [length: COMPSIZE(transformType)] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] - [CLSCompliant(false)] - public static unsafe void TransformPath(UInt32 resultPath, UInt32 srcPath, OpenTK.Graphics.OpenGL4.PathTransformType transformType, [CountAttribute(Computed = "transformType")] Single* transformValues) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64NV")] - public static void Uniform1(Int32 location, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64vNV")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64vNV")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64NV")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, UInt64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64vNV")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64vNV")] - [CLSCompliant(false)] - public static void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform1(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64NV")] - public static void Uniform2(Int32 location, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64vNV")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64vNV")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64NV")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64vNV")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64vNV")] - [CLSCompliant(false)] - public static void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*2] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform2(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64NV")] - public static void Uniform3(Int32 location, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64vNV")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64vNV")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64NV")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64vNV")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64vNV")] - [CLSCompliant(false)] - public static void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*3] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform3(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64NV")] - public static void Uniform4(Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64vNV")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64vNV")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// - /// For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - /// - /// For the scalar commands, specifies the new values to be used for the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64NV")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64vNV")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64vNV")] - [CLSCompliant(false)] - public static void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*4] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform4(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64NV")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64NV")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] - [CLSCompliant(false)] - public static unsafe void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] - [CLSCompliant(false)] - public static void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_bindless_texture] - /// - /// - /// [length: count] - [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] - [CLSCompliant(false)] - public static unsafe void UniformHandle(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64NV")] - [CLSCompliant(false)] - public static void Uniform(Int32 location, Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64NV")] - [CLSCompliant(false)] - public static void Uniform(Int32 location, UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] - [CLSCompliant(false)] - public static void Uniform(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] - [CLSCompliant(false)] - public static void Uniform(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref Int64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] - [CLSCompliant(false)] - public static void Uniform(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64[] value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] - [CLSCompliant(false)] - public static void Uniform(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] ref UInt64 value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// For the vector (glUniform*v) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix*) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. - /// - /// [length: count*1] - /// For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] - [CLSCompliant(false)] - public static unsafe void Uniform(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// Specify the organization of vertex arrays - /// - /// - /// The generic vertex attribute array being described. - /// - /// - /// The number of values per vertex that are stored in the array. - /// - /// - /// The type of the data stored in the array. - /// - /// - /// The distance between elements within the buffer. - /// - /// - /// The distance between elements within the buffer. - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribFormatNV")] - [CLSCompliant(false)] - public static void VertexAttribFormat(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.All type, bool normalized, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// Specify the organization of vertex arrays - /// - /// - /// The generic vertex attribute array being described. - /// - /// - /// The number of values per vertex that are stored in the array. - /// - /// - /// The type of the data stored in the array. - /// - /// - /// The distance between elements within the buffer. - /// - /// - /// The distance between elements within the buffer. - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribFormatNV")] - [CLSCompliant(false)] - public static void VertexAttribFormat(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.All type, bool normalized, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribIFormatNV")] - [CLSCompliant(false)] - public static void VertexAttribIFormat(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribIFormatNV")] - [CLSCompliant(false)] - public static void VertexAttribIFormat(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.All type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64NV")] - [CLSCompliant(false)] - public static void VertexAttribL1(Int32 index, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64NV")] - [CLSCompliant(false)] - public static void VertexAttribL1(UInt32 index, Int64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL1(Int32 index, [CountAttribute(Count = 1)] Int64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL1(UInt32 index, [CountAttribute(Count = 1)] Int64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1ui64NV")] - [CLSCompliant(false)] - public static void VertexAttribL1(UInt32 index, UInt64 x) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 1] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1ui64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL1(UInt32 index, [CountAttribute(Count = 1)] UInt64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64NV")] - [CLSCompliant(false)] - public static void VertexAttribL2(Int32 index, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64NV")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, Int64 x, Int64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] Int64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] ref Int64 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL2(Int32 index, [CountAttribute(Count = 2)] Int64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] Int64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] ref Int64 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] Int64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64NV")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, UInt64 x, UInt64 y) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] UInt64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] ref UInt64 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 2] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL2(UInt32 index, [CountAttribute(Count = 2)] UInt64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64NV")] - [CLSCompliant(false)] - public static void VertexAttribL3(Int32 index, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64NV")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, Int64 x, Int64 y, Int64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] Int64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] ref Int64 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL3(Int32 index, [CountAttribute(Count = 3)] Int64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] Int64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] ref Int64 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] Int64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64NV")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, UInt64 x, UInt64 y, UInt64 z) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] UInt64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] ref UInt64 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 3] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL3(UInt32 index, [CountAttribute(Count = 3)] UInt64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64NV")] - [CLSCompliant(false)] - public static void VertexAttribL4(Int32 index, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64NV")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, Int64 x, Int64 y, Int64 z, Int64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] Int64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] ref Int64 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL4(Int32 index, [CountAttribute(Count = 4)] Int64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] Int64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] ref Int64 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] Int64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64NV")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] UInt64[] v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64vNV")] - [CLSCompliant(false)] - public static void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] ref UInt64 v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// [length: 4] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64vNV")] - [CLSCompliant(false)] - public static unsafe void VertexAttribL4(UInt32 index, [CountAttribute(Count = 4)] UInt64* v) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribLFormatNV")] - [CLSCompliant(false)] - public static void VertexAttribLFormat(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_attrib_integer_64bit] - /// - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribLFormatNV")] - [CLSCompliant(false)] - public static void VertexAttribLFormat(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_vertex_buffer_unified_memory] - /// - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexFormatNV")] - public static void VertexFormat(Int32 size, OpenTK.Graphics.OpenGL4.VertexPointerType type, Int32 stride) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_clip_space_w_scaling] - /// - /// - /// - [AutoGenerated(Category = "NV_clip_space_w_scaling", Version = "", EntryPoint = "glViewportPositionWScaleNV")] - [CLSCompliant(false)] - public static void ViewportPositionWScale(Int32 index, Single xcoeff, Single ycoeff) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_clip_space_w_scaling] - /// - /// - /// - [AutoGenerated(Category = "NV_clip_space_w_scaling", Version = "", EntryPoint = "glViewportPositionWScaleNV")] - [CLSCompliant(false)] - public static void ViewportPositionWScale(UInt32 index, Single xcoeff, Single ycoeff) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_swizzle] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_viewport_swizzle", Version = "", EntryPoint = "glViewportSwizzleNV")] - [CLSCompliant(false)] - public static void ViewportSwizzle(Int32 index, OpenTK.Graphics.OpenGL4.All swizzlex, OpenTK.Graphics.OpenGL4.All swizzley, OpenTK.Graphics.OpenGL4.All swizzlez, OpenTK.Graphics.OpenGL4.All swizzlew) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_viewport_swizzle] - /// - /// - /// - /// - /// - [AutoGenerated(Category = "NV_viewport_swizzle", Version = "", EntryPoint = "glViewportSwizzleNV")] - [CLSCompliant(false)] - public static void ViewportSwizzle(UInt32 index, OpenTK.Graphics.OpenGL4.All swizzlex, OpenTK.Graphics.OpenGL4.All swizzley, OpenTK.Graphics.OpenGL4.All swizzlez, OpenTK.Graphics.OpenGL4.All swizzlew) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glWaitVkSemaphoreNV")] - [CLSCompliant(false)] - public static void WaitVkSemaphore(Int64 vkSemaphore) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_draw_vulkan_image] - /// - [AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glWaitVkSemaphoreNV")] - [CLSCompliant(false)] - public static void WaitVkSemaphore(UInt64 vkSemaphore) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numPaths] - /// [length: numPaths] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] - [CLSCompliant(false)] - public static void WeightPath(Int32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] Int32[] paths, [CountAttribute(Parameter = "numPaths")] Single[] weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numPaths] - /// [length: numPaths] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] - [CLSCompliant(false)] - public static void WeightPath(Int32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] ref Int32 paths, [CountAttribute(Parameter = "numPaths")] ref Single weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numPaths] - /// [length: numPaths] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] - [CLSCompliant(false)] - public static unsafe void WeightPath(Int32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] Int32* paths, [CountAttribute(Parameter = "numPaths")] Single* weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numPaths] - /// [length: numPaths] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] - [CLSCompliant(false)] - public static void WeightPath(UInt32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] UInt32[] paths, [CountAttribute(Parameter = "numPaths")] Single[] weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numPaths] - /// [length: numPaths] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] - [CLSCompliant(false)] - public static void WeightPath(UInt32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] ref UInt32 paths, [CountAttribute(Parameter = "numPaths")] ref Single weights) { throw new BindingsNotRewrittenException(); } - - /// [requires: NV_path_rendering] - /// - /// - /// [length: numPaths] - /// [length: numPaths] - [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] - [CLSCompliant(false)] - public static unsafe void WeightPath(UInt32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] UInt32* paths, [CountAttribute(Parameter = "numPaths")] Single* weights) { throw new BindingsNotRewrittenException(); } - - } - - public static partial class Ovr - { - /// [requires: OVR_multiview] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OVR_multiview", Version = "", EntryPoint = "glFramebufferTextureMultiviewOVR")] - [CLSCompliant(false)] - public static void FramebufferTextureMultiview(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 baseViewIndex, Int32 numViews) { throw new BindingsNotRewrittenException(); } - - /// [requires: OVR_multiview] - /// - /// - /// - /// - /// - /// - [AutoGenerated(Category = "OVR_multiview", Version = "", EntryPoint = "glFramebufferTextureMultiviewOVR")] - [CLSCompliant(false)] - public static void FramebufferTextureMultiview(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 baseViewIndex, Int32 numViews) { throw new BindingsNotRewrittenException(); } - - } - - [Slot(8)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginPerfMonitorAMD(UInt32 monitor); - [Slot(198)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeletePerfMonitorsAMD(Int32 n, [CountAttribute(Parameter = "n")] UInt32* monitors); - [Slot(271)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndPerfMonitorAMD(UInt32 monitor); - [Slot(309)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenPerfMonitorsAMD(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* monitors); - [Slot(486)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfMonitorCounterDataAMD(UInt32 monitor, System.Int32 pname, Int32 dataSize, [OutAttribute, CountAttribute(Parameter = "dataSize")] UInt32* data, [OutAttribute, CountAttribute(Count = 1)] Int32* bytesWritten); - [Slot(487)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetPerfMonitorCounterInfoAMD(UInt32 group, UInt32 counter, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] IntPtr data); - [Slot(488)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfMonitorCountersAMD(UInt32 group, [OutAttribute, CountAttribute(Count = 1)] Int32* numCounters, [OutAttribute, CountAttribute(Count = 1)] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute, CountAttribute(Parameter = "counterSize")] UInt32* counters); - [Slot(489)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfMonitorCounterStringAMD(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr counterString); - [Slot(490)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfMonitorGroupsAMD([OutAttribute, CountAttribute(Count = 1)] Int32* numGroups, Int32 groupsSize, [OutAttribute, CountAttribute(Parameter = "groupsSize")] UInt32* groups); - [Slot(491)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfMonitorGroupStringAMD(UInt32 group, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr groupString); - [Slot(1012)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSelectPerfMonitorCountersAMD(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute, CountAttribute(Parameter = "numCounters")] UInt32* counterList); - [Slot(42)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationiARB(UInt32 buf, System.Int32 mode); - [Slot(45)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationSeparateiARB(UInt32 buf, System.Int32 modeRGB, System.Int32 modeAlpha); - [Slot(48)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFunciARB(UInt32 buf, System.Int32 src, System.Int32 dst); - [Slot(51)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFuncSeparateiARB(UInt32 buf, System.Int32 srcRGB, System.Int32 dstRGB, System.Int32 srcAlpha, System.Int32 dstAlpha); - [Slot(57)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferPageCommitmentARB(System.Int32 target, IntPtr offset, IntPtr size, bool commit); - [Slot(103)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCompileShaderIncludeARB(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] IntPtr path, [CountAttribute(Parameter = "count")] Int32* length); - [Slot(179)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe IntPtr glCreateSyncFromCLeventARB([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, UInt32 flags); - [Slot(185)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageCallbackARB(DebugProcArb callback, [CountAttribute(Computed = "callback")] IntPtr userParam); - [Slot(188)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDebugMessageControlARB(System.Int32 source, System.Int32 type, System.Int32 severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled); - [Slot(191)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageInsertARB(System.Int32 source, System.Int32 type, UInt32 id, System.Int32 severity, Int32 length, [CountAttribute(Parameter = "length")] IntPtr buf); - [Slot(196)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeleteNamedStringARB(Int32 namelen, [CountAttribute(Parameter = "namelen")] IntPtr name); - [Slot(229)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDispatchComputeGroupSizeARB(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z, UInt32 group_size_x, UInt32 group_size_y, UInt32 group_size_z); - [Slot(234)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArraysInstancedARB(System.Int32 mode, Int32 first, Int32 count, Int32 primcount); - [Slot(247)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstancedARB(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount); - [Slot(276)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEvaluateDepthValuesARB(); - [Slot(290)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFramebufferSampleLocationsfvARB(System.Int32 target, UInt32 start, Int32 count, Single* v); - [Slot(296)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTextureARB(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level); - [Slot(297)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTextureFaceARB(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level, System.Int32 face); - [Slot(299)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTextureLayerARB(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level, Int32 layer); - [Slot(352)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe Int32 glGetDebugMessageLogARB(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* sources, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr messageLog); - [Slot(370)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glGetGraphicsResetStatusARB(); - [Slot(375)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int64 glGetImageHandleARB(UInt32 texture, Int32 level, bool layered, Int32 layer, System.Int32 format); - [Slot(423)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedStringARB(Int32 namelen, [CountAttribute(Parameter = "namelen")] IntPtr name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* stringlen, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr @string); - [Slot(424)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedStringivARB(Int32 namelen, [CountAttribute(Parameter = "namelen")] IntPtr name, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(426)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnColorTableARB(System.Int32 target, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr table); - [Slot(428)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnCompressedTexImageARB(System.Int32 target, Int32 lod, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr img); - [Slot(430)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnConvolutionFilterARB(System.Int32 target, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr image); - [Slot(433)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnHistogramARB(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr values); - [Slot(435)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnMapdvARB(System.Int32 target, System.Int32 query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double* v); - [Slot(437)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnMapfvARB(System.Int32 target, System.Int32 query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* v); - [Slot(439)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnMapivARB(System.Int32 target, System.Int32 query, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* v); - [Slot(441)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnMinmaxARB(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr values); - [Slot(443)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnPixelMapfvARB(System.Int32 map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* values); - [Slot(445)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnPixelMapuivARB(System.Int32 map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32* values); - [Slot(447)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnPixelMapusvARB(System.Int32 map, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt16* values); - [Slot(449)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnPolygonStippleARB(Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Byte* pattern); - [Slot(451)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnSeparableFilterARB(System.Int32 target, System.Int32 format, System.Int32 type, Int32 rowBufSize, [OutAttribute, CountAttribute(Parameter = "rowBufSize")] IntPtr row, Int32 columnBufSize, [OutAttribute, CountAttribute(Parameter = "columnBufSize")] IntPtr column, [OutAttribute, CountAttribute(Count = 0)] IntPtr span); - [Slot(453)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnTexImageARB(System.Int32 target, Int32 level, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr img); - [Slot(455)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformdvARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Double* @params); - [Slot(457)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformfvARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Single* @params); - [Slot(459)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformi64vARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int64* @params); - [Slot(461)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformivARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params); - [Slot(463)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformui64vARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt64* @params); - [Slot(465)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformuivARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] UInt32* @params); - [Slot(547)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int64 glGetTextureHandleARB(UInt32 texture); - [Slot(563)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int64 glGetTextureSamplerHandleARB(UInt32 texture, UInt32 sampler); - [Slot(573)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformi64vARB(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params); - [Slot(579)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformui64vARB(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64* @params); - [Slot(596)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribLui64vARB(UInt32 index, System.Int32 pname, [OutAttribute] UInt64* @params); - [Slot(620)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsImageHandleResidentARB(UInt64 handle); - [Slot(623)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsNamedStringARB(Int32 namelen, [CountAttribute(Parameter = "namelen")] IntPtr name); - [Slot(637)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsTextureHandleResidentARB(UInt64 handle); - [Slot(648)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeImageHandleNonResidentARB(UInt64 handle); - [Slot(650)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeImageHandleResidentARB(UInt64 handle, System.Int32 access); - [Slot(654)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeTextureHandleNonResidentARB(UInt64 handle); - [Slot(656)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeTextureHandleResidentARB(UInt64 handle); - [Slot(689)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMaxShaderCompilerThreadsARB(UInt32 count); - [Slot(695)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMinSampleShadingARB(Single value); - [Slot(701)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawArraysIndirectCountARB(System.Int32 mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); - [Slot(708)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawElementsIndirectCountARB(System.Int32 mode, System.Int32 type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); - [Slot(744)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferPageCommitmentARB(UInt32 buffer, IntPtr offset, IntPtr size, bool commit); - [Slot(758)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedFramebufferSampleLocationsfvARB(UInt32 framebuffer, UInt32 start, Int32 count, Single* v); - [Slot(785)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedStringARB(System.Int32 type, Int32 namelen, [CountAttribute(Parameter = "namelen")] IntPtr name, Int32 stringlen, [CountAttribute(Parameter = "stringlen")] IntPtr @string); - [Slot(832)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPrimitiveBoundingBoxARB(Single minX, Single minY, Single minZ, Single minW, Single maxX, Single maxY, Single maxZ, Single maxW); - [Slot(836)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramParameteriARB(UInt32 program, System.Int32 pname, Int32 value); - [Slot(848)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1i64ARB(UInt32 program, Int32 location, Int64 x); - [Slot(850)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1i64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value); - [Slot(856)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1ui64ARB(UInt32 program, Int32 location, UInt64 x); - [Slot(858)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1ui64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value); - [Slot(872)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2i64ARB(UInt32 program, Int32 location, Int64 x, Int64 y); - [Slot(874)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2i64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value); - [Slot(880)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2ui64ARB(UInt32 program, Int32 location, UInt64 x, UInt64 y); - [Slot(882)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2ui64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value); - [Slot(896)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3i64ARB(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z); - [Slot(898)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3i64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value); - [Slot(904)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3ui64ARB(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z); - [Slot(906)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3ui64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value); - [Slot(920)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4i64ARB(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w); - [Slot(922)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4i64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value); - [Slot(928)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4ui64ARB(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w); - [Slot(930)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4ui64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value); - [Slot(935)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniformHandleui64ARB(UInt32 program, Int32 location, UInt64 value); - [Slot(937)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformHandleui64vARB(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* values); - [Slot(986)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadnPixelsARB(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data); - [Slot(1020)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSpecializeShaderARB(UInt32 shader, IntPtr pEntryPoint, UInt32 numSpecializationConstants, UInt32* pConstantIndex, UInt32* pConstantValue); - [Slot(1038)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexBufferARB(System.Int32 target, System.Int32 internalformat, UInt32 buffer); - [Slot(1054)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexPageCommitmentARB(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool commit); - [Slot(1118)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1i64ARB(Int32 location, Int64 x); - [Slot(1120)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1i64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64* value); - [Slot(1124)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1ui64ARB(Int32 location, UInt64 x); - [Slot(1126)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1ui64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value); - [Slot(1134)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2i64ARB(Int32 location, Int64 x, Int64 y); - [Slot(1136)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2i64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value); - [Slot(1140)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2ui64ARB(Int32 location, UInt64 x, UInt64 y); - [Slot(1142)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2ui64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value); - [Slot(1150)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3i64ARB(Int32 location, Int64 x, Int64 y, Int64 z); - [Slot(1152)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3i64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value); - [Slot(1156)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3ui64ARB(Int32 location, UInt64 x, UInt64 y, UInt64 z); - [Slot(1158)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3ui64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value); - [Slot(1166)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4i64ARB(Int32 location, Int64 x, Int64 y, Int64 z, Int64 w); - [Slot(1168)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4i64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value); - [Slot(1172)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4ui64ARB(Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w); - [Slot(1174)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4ui64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value); - [Slot(1178)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniformHandleui64ARB(Int32 location, UInt64 value); - [Slot(1180)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformHandleui64vARB(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value); - [Slot(1278)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribDivisorARB(UInt32 index, UInt32 divisor); - [Slot(1308)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL1ui64ARB(UInt32 index, UInt64 x); - [Slot(1310)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL1ui64vARB(UInt32 index, UInt64* v); - [Slot(4)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glApplyFramebufferAttachmentCMAAINTEL(); - [Slot(1)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glActiveShaderProgram(UInt32 pipeline, UInt32 program); - [Slot(3)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glActiveTexture(System.Int32 texture); - [Slot(5)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glAttachShader(UInt32 program, UInt32 shader); - [Slot(6)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginConditionalRender(UInt32 id, System.Int32 mode); - [Slot(10)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginQuery(System.Int32 target, UInt32 id); - [Slot(11)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginQueryIndexed(System.Int32 target, UInt32 index, UInt32 id); - [Slot(12)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginTransformFeedback(System.Int32 primitiveMode); - [Slot(13)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindAttribLocation(UInt32 program, UInt32 index, IntPtr name); - [Slot(14)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindBuffer(System.Int32 target, UInt32 buffer); - [Slot(15)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindBufferBase(System.Int32 target, UInt32 index, UInt32 buffer); - [Slot(16)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindBufferRange(System.Int32 target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size); - [Slot(17)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBindBuffersBase(System.Int32 target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers); - [Slot(18)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBindBuffersRange(System.Int32 target, UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] IntPtr* sizes); - [Slot(19)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindFragDataLocation(UInt32 program, UInt32 color, [CountAttribute(Computed = "name")] IntPtr name); - [Slot(20)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindFragDataLocationIndexed(UInt32 program, UInt32 colorNumber, UInt32 index, IntPtr name); - [Slot(21)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindFramebuffer(System.Int32 target, UInt32 framebuffer); - [Slot(22)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindImageTexture(UInt32 unit, UInt32 texture, Int32 level, bool layered, Int32 layer, System.Int32 access, System.Int32 format); - [Slot(23)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBindImageTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* textures); - [Slot(25)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindProgramPipeline(UInt32 pipeline); - [Slot(27)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindRenderbuffer(System.Int32 target, UInt32 renderbuffer); - [Slot(28)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindSampler(UInt32 unit, UInt32 sampler); - [Slot(29)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBindSamplers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* samplers); - [Slot(30)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindTexture(System.Int32 target, UInt32 texture); - [Slot(31)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBindTextures(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* textures); - [Slot(32)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindTextureUnit(UInt32 unit, UInt32 texture); - [Slot(33)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindTransformFeedback(System.Int32 target, UInt32 id); - [Slot(34)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindVertexArray(UInt32 array); - [Slot(35)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindVertexBuffer(UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride); - [Slot(36)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glBindVertexBuffers(UInt32 first, Int32 count, [CountAttribute(Parameter = "count")] UInt32* buffers, [CountAttribute(Parameter = "count")] IntPtr* offsets, [CountAttribute(Parameter = "count")] Int32* strides); - [Slot(39)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendColor(Single red, Single green, Single blue, Single alpha); - [Slot(40)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquation(System.Int32 mode); - [Slot(41)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationi(UInt32 buf, System.Int32 mode); - [Slot(43)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationSeparate(System.Int32 modeRGB, System.Int32 modeAlpha); - [Slot(44)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendEquationSeparatei(UInt32 buf, System.Int32 modeRGB, System.Int32 modeAlpha); - [Slot(46)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFunc(System.Int32 sfactor, System.Int32 dfactor); - [Slot(47)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFunci(UInt32 buf, System.Int32 src, System.Int32 dst); - [Slot(49)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFuncSeparate(System.Int32 sfactorRGB, System.Int32 dfactorRGB, System.Int32 sfactorAlpha, System.Int32 dfactorAlpha); - [Slot(50)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendFuncSeparatei(UInt32 buf, System.Int32 srcRGB, System.Int32 dstRGB, System.Int32 srcAlpha, System.Int32 dstAlpha); - [Slot(53)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, System.Int32 mask, System.Int32 filter); - [Slot(54)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlitNamedFramebuffer(UInt32 readFramebuffer, UInt32 drawFramebuffer, Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, System.Int32 mask, System.Int32 filter); - [Slot(56)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferData(System.Int32 target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, System.Int32 usage); - [Slot(58)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferStorage(System.Int32 target, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, System.Int32 flags); - [Slot(59)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferSubData(System.Int32 target, IntPtr offset, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data); - [Slot(61)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glCheckFramebufferStatus(System.Int32 target); - [Slot(62)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glCheckNamedFramebufferStatus(UInt32 framebuffer, System.Int32 target); - [Slot(64)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClampColor(System.Int32 target, System.Int32 clamp); - [Slot(65)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClear(System.Int32 mask); - [Slot(66)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearBufferData(System.Int32 target, System.Int32 internalformat, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); - [Slot(67)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearBufferfi(System.Int32 buffer, Int32 drawbuffer, Single depth, Int32 stencil); - [Slot(68)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClearBufferfv(System.Int32 buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Single* value); - [Slot(69)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClearBufferiv(System.Int32 buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] Int32* value); - [Slot(70)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearBufferSubData(System.Int32 target, System.Int32 internalformat, IntPtr offset, IntPtr size, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); - [Slot(71)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClearBufferuiv(System.Int32 buffer, Int32 drawbuffer, [CountAttribute(Computed = "buffer")] UInt32* value); - [Slot(72)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearColor(Single red, Single green, Single blue, Single alpha); - [Slot(73)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearDepth(Double depth); - [Slot(74)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearDepthf(Single d); - [Slot(75)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearNamedBufferData(UInt32 buffer, System.Int32 internalformat, System.Int32 format, System.Int32 type, IntPtr data); - [Slot(77)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearNamedBufferSubData(UInt32 buffer, System.Int32 internalformat, IntPtr offset, IntPtr size, System.Int32 format, System.Int32 type, IntPtr data); - [Slot(79)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearNamedFramebufferfi(UInt32 framebuffer, System.Int32 buffer, Int32 drawbuffer, Single depth, Int32 stencil); - [Slot(80)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClearNamedFramebufferfv(UInt32 framebuffer, System.Int32 buffer, Int32 drawbuffer, Single* value); - [Slot(81)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClearNamedFramebufferiv(UInt32 framebuffer, System.Int32 buffer, Int32 drawbuffer, Int32* value); - [Slot(82)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glClearNamedFramebufferuiv(UInt32 framebuffer, System.Int32 buffer, Int32 drawbuffer, UInt32* value); - [Slot(83)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearStencil(Int32 s); - [Slot(84)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearTexImage(UInt32 texture, Int32 level, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); - [Slot(85)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); - [Slot(87)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glClientWaitSync(IntPtr sync, System.Int32 flags, UInt64 timeout); - [Slot(88)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClipControl(System.Int32 origin, System.Int32 depth); - [Slot(90)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorMask(bool red, bool green, bool blue, bool alpha); - [Slot(91)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorMaski(UInt32 index, bool r, bool g, bool b, bool a); - [Slot(92)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorP3ui(System.Int32 type, UInt32 color); - [Slot(93)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColorP3uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* color); - [Slot(94)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorP4ui(System.Int32 type, UInt32 color); - [Slot(95)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColorP4uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* color); - [Slot(96)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorSubTable(System.Int32 target, Int32 start, Int32 count, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,count")] IntPtr data); - [Slot(97)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorTable(System.Int32 target, System.Int32 internalformat, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr table); - [Slot(98)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColorTableParameterfv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(99)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glColorTableParameteriv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(102)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompileShader(UInt32 shader); - [Slot(110)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexImage1D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(111)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexImage2D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(112)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexImage3D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(113)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexSubImage1D(System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(114)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexSubImage2D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(115)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTexSubImage3D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr data); - [Slot(119)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, Int32 imageSize, IntPtr data); - [Slot(121)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, Int32 imageSize, IntPtr data); - [Slot(123)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, Int32 imageSize, IntPtr data); - [Slot(127)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConvolutionFilter1D(System.Int32 target, System.Int32 internalformat, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr image); - [Slot(128)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConvolutionFilter2D(System.Int32 target, System.Int32 internalformat, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr image); - [Slot(129)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConvolutionParameterf(System.Int32 target, System.Int32 pname, Single @params); - [Slot(130)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glConvolutionParameterfv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(131)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConvolutionParameteri(System.Int32 target, System.Int32 pname, Int32 @params); - [Slot(132)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glConvolutionParameteriv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(133)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyBufferSubData(System.Int32 readTarget, System.Int32 writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size); - [Slot(134)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyColorSubTable(System.Int32 target, Int32 start, Int32 x, Int32 y, Int32 width); - [Slot(135)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyColorTable(System.Int32 target, System.Int32 internalformat, Int32 x, Int32 y, Int32 width); - [Slot(136)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyConvolutionFilter1D(System.Int32 target, System.Int32 internalformat, Int32 x, Int32 y, Int32 width); - [Slot(137)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyConvolutionFilter2D(System.Int32 target, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(138)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyImageSubData(UInt32 srcName, System.Int32 srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, System.Int32 dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth); - [Slot(144)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyNamedBufferSubData(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size); - [Slot(146)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexImage1D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 border); - [Slot(147)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexImage2D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); - [Slot(148)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexSubImage1D(System.Int32 target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width); - [Slot(149)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexSubImage2D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(150)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTexSubImage3D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(153)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width); - [Slot(155)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(157)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(165)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* buffers); - [Slot(167)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* framebuffers); - [Slot(169)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glCreateProgram(); - [Slot(170)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* pipelines); - [Slot(171)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateQueries(System.Int32 target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(172)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* renderbuffers); - [Slot(173)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateSamplers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* samplers); - [Slot(174)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glCreateShader(System.Int32 type); - [Slot(176)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glCreateShaderProgramv(System.Int32 type, Int32 count, [CountAttribute(Parameter = "count")] IntPtr strings); - [Slot(180)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateTextures(System.Int32 target, Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* textures); - [Slot(181)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(182)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* arrays); - [Slot(183)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCullFace(System.Int32 mode); - [Slot(184)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageCallback(DebugProc callback, IntPtr userParam); - [Slot(187)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDebugMessageControl(System.Int32 source, System.Int32 type, System.Int32 severity, Int32 count, [CountAttribute(Parameter = "count")] UInt32* ids, bool enabled); - [Slot(190)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageInsert(System.Int32 source, System.Int32 type, UInt32 id, System.Int32 severity, Int32 length, [CountAttribute(Computed = "buf,length")] IntPtr buf); - [Slot(193)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteBuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* buffers); - [Slot(195)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteFramebuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* framebuffers); - [Slot(200)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeleteProgram(UInt32 program); - [Slot(201)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteProgramPipelines(Int32 n, [CountAttribute(Parameter = "n")] UInt32* pipelines); - [Slot(203)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteQueries(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(204)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteRenderbuffers(Int32 n, [CountAttribute(Parameter = "n")] UInt32* renderbuffers); - [Slot(205)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteSamplers(Int32 count, [CountAttribute(Parameter = "count")] UInt32* samplers); - [Slot(206)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeleteShader(UInt32 shader); - [Slot(208)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeleteSync(IntPtr sync); - [Slot(209)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteTextures(Int32 n, [CountAttribute(Parameter = "n")] UInt32* textures); - [Slot(210)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteTransformFeedbacks(Int32 n, [CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(211)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteVertexArrays(Int32 n, [CountAttribute(Parameter = "n")] UInt32* arrays); - [Slot(212)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthFunc(System.Int32 func); - [Slot(213)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthMask(bool flag); - [Slot(214)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthRange(Double near, Double far); - [Slot(215)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDepthRangeArrayv(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Double* v); - [Slot(216)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthRangef(Single n, Single f); - [Slot(217)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDepthRangeIndexed(UInt32 index, Double n, Double f); - [Slot(218)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDetachShader(UInt32 program, UInt32 shader); - [Slot(219)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisable(System.Int32 cap); - [Slot(222)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisablei(System.Int32 target, UInt32 index); - [Slot(224)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableVertexArrayAttrib(UInt32 vaobj, UInt32 index); - [Slot(227)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableVertexAttribArray(UInt32 index); - [Slot(228)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDispatchCompute(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z); - [Slot(230)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDispatchComputeIndirect(IntPtr indirect); - [Slot(231)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArrays(System.Int32 mode, Int32 first, Int32 count); - [Slot(232)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArraysIndirect(System.Int32 mode, IntPtr indirect); - [Slot(233)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArraysInstanced(System.Int32 mode, Int32 first, Int32 count, Int32 instancecount); - [Slot(235)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArraysInstancedBaseInstance(System.Int32 mode, Int32 first, Int32 count, Int32 instancecount, UInt32 baseinstance); - [Slot(237)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawBuffer(System.Int32 buf); - [Slot(238)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawBuffers(Int32 n, [CountAttribute(Parameter = "n")] System.Int32* bufs); - [Slot(243)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElements(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices); - [Slot(244)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsBaseVertex(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex); - [Slot(245)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsIndirect(System.Int32 mode, System.Int32 type, IntPtr indirect); - [Slot(246)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstanced(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount); - [Slot(248)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstancedBaseInstance(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, UInt32 baseinstance); - [Slot(249)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstancedBaseVertex(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 instancecount, Int32 basevertex); - [Slot(250)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstancedBaseVertexBaseInstance(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Parameter = "count")] IntPtr indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance); - [Slot(252)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawRangeElements(System.Int32 mode, UInt32 start, UInt32 end, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices); - [Slot(253)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawRangeElementsBaseVertex(System.Int32 mode, UInt32 start, UInt32 end, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 basevertex); - [Slot(254)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawTransformFeedback(System.Int32 mode, UInt32 id); - [Slot(255)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawTransformFeedbackInstanced(System.Int32 mode, UInt32 id, Int32 instancecount); - [Slot(256)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawTransformFeedbackStream(System.Int32 mode, UInt32 id, UInt32 stream); - [Slot(257)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawTransformFeedbackStreamInstanced(System.Int32 mode, UInt32 id, UInt32 stream, Int32 instancecount); - [Slot(260)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnable(System.Int32 cap); - [Slot(263)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnablei(System.Int32 target, UInt32 index); - [Slot(265)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableVertexArrayAttrib(UInt32 vaobj, UInt32 index); - [Slot(268)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableVertexAttribArray(UInt32 index); - [Slot(269)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndConditionalRender(); - [Slot(273)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndQuery(System.Int32 target); - [Slot(274)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndQueryIndexed(System.Int32 target, UInt32 index); - [Slot(275)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndTransformFeedback(); - [Slot(277)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glFenceSync(System.Int32 condition, System.Int32 flags); - [Slot(278)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFinish(); - [Slot(279)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFlush(); - [Slot(280)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFlushMappedBufferRange(System.Int32 target, IntPtr offset, IntPtr length); - [Slot(281)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFlushMappedNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length); - [Slot(287)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferParameteri(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(289)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferRenderbuffer(System.Int32 target, System.Int32 attachment, System.Int32 renderbuffertarget, UInt32 renderbuffer); - [Slot(292)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level); - [Slot(293)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture1D(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level); - [Slot(294)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture2D(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level); - [Slot(295)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTexture3D(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level, Int32 zoffset); - [Slot(298)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTextureLayer(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level, Int32 layer); - [Slot(301)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFrontFace(System.Int32 mode); - [Slot(302)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenBuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* buffers); - [Slot(303)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGenerateMipmap(System.Int32 target); - [Slot(305)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGenerateTextureMipmap(UInt32 texture); - [Slot(307)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenFramebuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* framebuffers); - [Slot(310)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenProgramPipelines(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* pipelines); - [Slot(312)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenQueries(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(313)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenRenderbuffers(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* renderbuffers); - [Slot(314)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenSamplers(Int32 count, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* samplers); - [Slot(315)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenTextures(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* textures); - [Slot(316)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenTransformFeedbacks(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* ids); - [Slot(317)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenVertexArrays(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* arrays); - [Slot(318)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveAtomicCounterBufferiv(UInt32 program, UInt32 bufferIndex, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(319)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] System.Int32* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr name); - [Slot(320)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveSubroutineName(UInt32 program, System.Int32 shadertype, UInt32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] IntPtr name); - [Slot(321)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveSubroutineUniformiv(UInt32 program, System.Int32 shadertype, UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* values); - [Slot(322)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveSubroutineUniformName(UInt32 program, System.Int32 shadertype, UInt32 index, Int32 bufsize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufsize")] IntPtr name); - [Slot(323)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] System.Int32* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr name); - [Slot(324)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveUniformBlockiv(UInt32 program, UInt32 uniformBlockIndex, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "program,uniformBlockIndex,pname")] Int32* @params); - [Slot(325)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr uniformBlockName); - [Slot(326)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr uniformName); - [Slot(327)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetActiveUniformsiv(UInt32 program, Int32 uniformCount, [CountAttribute(Parameter = "uniformCount")] UInt32* uniformIndices, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "uniformCount,pname")] Int32* @params); - [Slot(328)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute, CountAttribute(Count = 1)] Int32* count, [OutAttribute, CountAttribute(Parameter = "maxCount")] UInt32* shaders); - [Slot(329)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetAttribLocation(UInt32 program, IntPtr name); - [Slot(330)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetBooleani_v(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data); - [Slot(332)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetBooleanv(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] bool* data); - [Slot(333)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetBufferParameteri64v(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params); - [Slot(334)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetBufferParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(336)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetBufferPointerv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params); - [Slot(337)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetBufferSubData(System.Int32 target, IntPtr offset, IntPtr size, [OutAttribute, CountAttribute(Parameter = "size")] IntPtr data); - [Slot(338)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetColorTable(System.Int32 target, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr table); - [Slot(339)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetColorTableParameterfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(340)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetColorTableParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(343)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetCompressedTexImage(System.Int32 target, Int32 level, [OutAttribute, CountAttribute(Computed = "target,level")] IntPtr img); - [Slot(344)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetCompressedTextureImage(UInt32 texture, Int32 level, Int32 bufSize, [OutAttribute] IntPtr pixels); - [Slot(346)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetCompressedTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, [OutAttribute] IntPtr pixels); - [Slot(347)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetConvolutionFilter(System.Int32 target, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr image); - [Slot(348)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetConvolutionParameterfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(349)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetConvolutionParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(351)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe Int32 glGetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* sources, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr messageLog); - [Slot(354)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetDoublei_v(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Double* data); - [Slot(357)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetDoublev(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* data); - [Slot(358)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glGetError(); - [Slot(360)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFloati_v(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data); - [Slot(363)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFloatv(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* data); - [Slot(364)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetFragDataIndex(UInt32 program, IntPtr name); - [Slot(365)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetFragDataLocation(UInt32 program, [CountAttribute(Computed = "name")] IntPtr name); - [Slot(366)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFramebufferAttachmentParameteriv(System.Int32 target, System.Int32 attachment, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(367)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFramebufferParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(369)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glGetGraphicsResetStatus(); - [Slot(372)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetHistogram(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr values); - [Slot(373)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetHistogramParameterfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(374)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetHistogramParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(377)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetInteger64i_v(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int64* data); - [Slot(378)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetInteger64v(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* data); - [Slot(379)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetIntegeri_v(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data); - [Slot(383)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetIntegerv(System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* data); - [Slot(384)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetInternalformati64v(System.Int32 target, System.Int32 internalformat, System.Int32 pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int64* @params); - [Slot(385)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetInternalformativ(System.Int32 target, System.Int32 internalformat, System.Int32 pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params); - [Slot(387)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetMinmax(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr values); - [Slot(388)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMinmaxParameterfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(389)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMinmaxParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(390)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultisamplefv(System.Int32 pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single* val); - [Slot(403)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedBufferParameteri64v(UInt32 buffer, System.Int32 pname, [OutAttribute] Int64* @params); - [Slot(404)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedBufferParameteriv(UInt32 buffer, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(407)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetNamedBufferPointerv(UInt32 buffer, System.Int32 pname, [OutAttribute] IntPtr @params); - [Slot(409)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data); - [Slot(411)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedFramebufferAttachmentParameteriv(UInt32 framebuffer, System.Int32 attachment, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(413)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedFramebufferParameteriv(UInt32 framebuffer, System.Int32 pname, [OutAttribute] Int32* param); - [Slot(421)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedRenderbufferParameteriv(UInt32 renderbuffer, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(425)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnColorTable(System.Int32 target, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr table); - [Slot(427)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnCompressedTexImage(System.Int32 target, Int32 lod, Int32 bufSize, [OutAttribute] IntPtr pixels); - [Slot(429)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnConvolutionFilter(System.Int32 target, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr image); - [Slot(432)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnHistogram(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr values); - [Slot(434)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnMapdv(System.Int32 target, System.Int32 query, Int32 bufSize, [OutAttribute] Double* v); - [Slot(436)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnMapfv(System.Int32 target, System.Int32 query, Int32 bufSize, [OutAttribute] Single* v); - [Slot(438)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnMapiv(System.Int32 target, System.Int32 query, Int32 bufSize, [OutAttribute] Int32* v); - [Slot(440)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnMinmax(System.Int32 target, bool reset, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr values); - [Slot(442)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnPixelMapfv(System.Int32 map, Int32 bufSize, [OutAttribute] Single* values); - [Slot(444)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnPixelMapuiv(System.Int32 map, Int32 bufSize, [OutAttribute] UInt32* values); - [Slot(446)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnPixelMapusv(System.Int32 map, Int32 bufSize, [OutAttribute] UInt16* values); - [Slot(448)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnPolygonStipple(Int32 bufSize, [OutAttribute] Byte* pattern); - [Slot(450)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnSeparableFilter(System.Int32 target, System.Int32 format, System.Int32 type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span); - [Slot(452)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetnTexImage(System.Int32 target, Int32 level, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr pixels); - [Slot(454)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformdv(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params); - [Slot(456)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformfv(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params); - [Slot(460)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformiv(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params); - [Slot(464)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformuiv(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params); - [Slot(467)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectLabel(System.Int32 identifier, UInt32 name, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(470)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(497)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetPointerv(System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params); - [Slot(499)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] System.Int32* binaryFormat, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr binary); - [Slot(500)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr infoLog); - [Slot(501)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramInterfaceiv(UInt32 program, System.Int32 programInterface, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(502)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramiv(UInt32 program, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(503)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr infoLog); - [Slot(505)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramPipelineiv(UInt32 pipeline, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(508)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetProgramResourceIndex(UInt32 program, System.Int32 programInterface, [CountAttribute(Computed = "name")] IntPtr name); - [Slot(509)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramResourceiv(UInt32 program, System.Int32 programInterface, UInt32 index, Int32 propCount, [CountAttribute(Parameter = "propCount")] System.Int32* props, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params); - [Slot(510)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetProgramResourceLocation(UInt32 program, System.Int32 programInterface, [CountAttribute(Computed = "name")] IntPtr name); - [Slot(511)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetProgramResourceLocationIndex(UInt32 program, System.Int32 programInterface, [CountAttribute(Computed = "name")] IntPtr name); - [Slot(512)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramResourceName(UInt32 program, System.Int32 programInterface, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr name); - [Slot(513)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramStageiv(UInt32 program, System.Int32 shadertype, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Int32* values); - [Slot(514)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetQueryBufferObjecti64v(UInt32 id, UInt32 buffer, System.Int32 pname, IntPtr offset); - [Slot(518)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryIndexediv(System.Int32 target, UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(519)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryiv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(520)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryObjecti64v(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params); - [Slot(521)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryObjectiv(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(522)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryObjectui64v(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params); - [Slot(523)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetQueryObjectuiv(UInt32 id, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(524)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetRenderbufferParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(525)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSamplerParameterfv(UInt32 sampler, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(526)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSamplerParameterIiv(UInt32 sampler, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(527)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSamplerParameterIuiv(UInt32 sampler, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(528)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSamplerParameteriv(UInt32 sampler, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(529)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetSeparableFilter(System.Int32 target, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr row, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr column, [OutAttribute, CountAttribute(Computed = "target,format,type")] IntPtr span); - [Slot(530)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr infoLog); - [Slot(531)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetShaderiv(UInt32 shader, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(532)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetShaderPrecisionFormat(System.Int32 shadertype, System.Int32 precisiontype, [OutAttribute, CountAttribute(Count = 2)] Int32* range, [OutAttribute, CountAttribute(Count = 1)] Int32* precision); - [Slot(533)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr source); - [Slot(535)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glGetString(System.Int32 name); - [Slot(536)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glGetStringi(System.Int32 name, UInt32 index); - [Slot(537)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetSubroutineIndex(UInt32 program, System.Int32 shadertype, IntPtr name); - [Slot(538)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetSubroutineUniformLocation(UInt32 program, System.Int32 shadertype, IntPtr name); - [Slot(539)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetSynciv(IntPtr sync, System.Int32 pname, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* values); - [Slot(540)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetTexImage(System.Int32 target, Int32 level, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels); - [Slot(541)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexLevelParameterfv(System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(542)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexLevelParameteriv(System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(543)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameterfv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(544)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameterIiv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(545)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameterIuiv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(546)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTexParameteriv(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(549)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetTextureImage(UInt32 texture, Int32 level, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr pixels); - [Slot(551)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureLevelParameterfv(UInt32 texture, Int32 level, System.Int32 pname, [OutAttribute] Single* @params); - [Slot(553)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureLevelParameteriv(UInt32 texture, Int32 level, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(555)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureParameterfv(UInt32 texture, System.Int32 pname, [OutAttribute] Single* @params); - [Slot(557)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureParameterIiv(UInt32 texture, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(559)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureParameterIuiv(UInt32 texture, System.Int32 pname, [OutAttribute] UInt32* @params); - [Slot(561)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureParameteriv(UInt32 texture, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(565)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetTextureSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr pixels); - [Slot(566)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTransformFeedbacki_v(UInt32 xfb, System.Int32 pname, UInt32 index, [OutAttribute] Int32* param); - [Slot(567)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTransformFeedbacki64_v(UInt32 xfb, System.Int32 pname, UInt32 index, [OutAttribute] Int64* param); - [Slot(568)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTransformFeedbackiv(UInt32 xfb, System.Int32 pname, [OutAttribute] Int32* param); - [Slot(569)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Count = 1)] Int32* size, [OutAttribute, CountAttribute(Count = 1)] System.Int32* type, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr name); - [Slot(570)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetUniformBlockIndex(UInt32 program, [CountAttribute(Computed = "")] IntPtr uniformBlockName); - [Slot(571)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformdv(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Double* @params); - [Slot(572)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformfv(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Single* @params); - [Slot(575)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformIndices(UInt32 program, Int32 uniformCount, [CountAttribute(Computed = "uniformCount")] IntPtr uniformNames, [OutAttribute, CountAttribute(Computed = "uniformCount")] UInt32* uniformIndices); - [Slot(576)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformiv(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int32* @params); - [Slot(577)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetUniformLocation(UInt32 program, IntPtr name); - [Slot(578)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformSubroutineuiv(System.Int32 shadertype, Int32 location, [OutAttribute, CountAttribute(Count = 1)] UInt32* @params); - [Slot(581)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformuiv(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt32* @params); - [Slot(582)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexArrayIndexed64iv(UInt32 vaobj, UInt32 index, System.Int32 pname, [OutAttribute] Int64* param); - [Slot(583)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexArrayIndexediv(UInt32 vaobj, UInt32 index, System.Int32 pname, [OutAttribute] Int32* param); - [Slot(586)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexArrayiv(UInt32 vaobj, System.Int32 pname, [OutAttribute] Int32* param); - [Slot(589)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribdv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Double* @params); - [Slot(590)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribfv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Single* @params); - [Slot(591)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribIiv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params); - [Slot(592)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribIuiv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] UInt32* @params); - [Slot(593)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribiv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Int32* @params); - [Slot(594)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribLdv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params); - [Slot(598)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetVertexAttribPointerv(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr pointer); - [Slot(600)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glHint(System.Int32 target, System.Int32 mode); - [Slot(601)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glHistogram(System.Int32 target, Int32 width, System.Int32 internalformat, bool sink); - [Slot(605)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glInvalidateBufferData(UInt32 buffer); - [Slot(606)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glInvalidateBufferSubData(UInt32 buffer, IntPtr offset, IntPtr length); - [Slot(607)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glInvalidateFramebuffer(System.Int32 target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] System.Int32* attachments); - [Slot(608)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glInvalidateNamedFramebufferData(UInt32 framebuffer, Int32 numAttachments, System.Int32* attachments); - [Slot(609)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glInvalidateNamedFramebufferSubData(UInt32 framebuffer, Int32 numAttachments, System.Int32* attachments, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(610)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glInvalidateSubFramebuffer(System.Int32 target, Int32 numAttachments, [CountAttribute(Parameter = "numAttachments")] System.Int32* attachments, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(611)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glInvalidateTexImage(UInt32 texture, Int32 level); - [Slot(612)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glInvalidateTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth); - [Slot(613)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsBuffer(UInt32 buffer); - [Slot(616)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsEnabled(System.Int32 cap); - [Slot(617)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsEnabledi(System.Int32 target, UInt32 index); - [Slot(619)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsFramebuffer(UInt32 framebuffer); - [Slot(627)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsProgram(UInt32 program); - [Slot(628)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsProgramPipeline(UInt32 pipeline); - [Slot(630)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsQuery(UInt32 id); - [Slot(631)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsRenderbuffer(UInt32 renderbuffer); - [Slot(632)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsSampler(UInt32 sampler); - [Slot(633)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsShader(UInt32 shader); - [Slot(635)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsSync(IntPtr sync); - [Slot(636)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsTexture(UInt32 texture); - [Slot(639)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsTransformFeedback(UInt32 id); - [Slot(640)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsVertexArray(UInt32 array); - [Slot(642)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLineWidth(Single width); - [Slot(643)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLinkProgram(UInt32 program); - [Slot(645)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLogicOp(System.Int32 opcode); - [Slot(658)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glMapBuffer(System.Int32 target, System.Int32 access); - [Slot(659)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glMapBufferRange(System.Int32 target, IntPtr offset, IntPtr length, System.Int32 access); - [Slot(660)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glMapNamedBuffer(UInt32 buffer, System.Int32 access); - [Slot(662)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glMapNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length, System.Int32 access); - [Slot(691)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMemoryBarrier(System.Int32 barriers); - [Slot(692)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMemoryBarrierByRegion(System.Int32 barriers); - [Slot(693)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMinmax(System.Int32 target, System.Int32 internalformat, bool sink); - [Slot(694)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMinSampleShading(Single value); - [Slot(696)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiDrawArrays(System.Int32 mode, [CountAttribute(Computed = "count")] Int32* first, [CountAttribute(Computed = "drawcount")] Int32* count, Int32 drawcount); - [Slot(697)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawArraysIndirect(System.Int32 mode, [CountAttribute(Computed = "drawcount,stride")] IntPtr indirect, Int32 drawcount, Int32 stride); - [Slot(700)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawArraysIndirectCount(System.Int32 mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); - [Slot(702)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiDrawElements(System.Int32 mode, [CountAttribute(Computed = "drawcount")] Int32* count, System.Int32 type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount); - [Slot(703)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiDrawElementsBaseVertex(System.Int32 mode, [CountAttribute(Computed = "drawcount")] Int32* count, System.Int32 type, [CountAttribute(Computed = "drawcount")] IntPtr indices, Int32 drawcount, [CountAttribute(Computed = "drawcount")] Int32* basevertex); - [Slot(704)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawElementsIndirect(System.Int32 mode, System.Int32 type, [CountAttribute(Computed = "drawcount,stride")] IntPtr indirect, Int32 drawcount, Int32 stride); - [Slot(707)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawElementsIndirectCount(System.Int32 mode, System.Int32 type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); - [Slot(710)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoordP1ui(System.Int32 texture, System.Int32 type, UInt32 coords); - [Slot(711)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoordP1uiv(System.Int32 texture, System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); - [Slot(712)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoordP2ui(System.Int32 texture, System.Int32 type, UInt32 coords); - [Slot(713)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoordP2uiv(System.Int32 texture, System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); - [Slot(714)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoordP3ui(System.Int32 texture, System.Int32 type, UInt32 coords); - [Slot(715)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoordP3uiv(System.Int32 texture, System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); - [Slot(716)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoordP4ui(System.Int32 texture, System.Int32 type, UInt32 coords); - [Slot(717)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexCoordP4uiv(System.Int32 texture, System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); - [Slot(742)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferData(UInt32 buffer, IntPtr size, IntPtr data, System.Int32 usage); - [Slot(746)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferStorage(UInt32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, System.Int32 flags); - [Slot(748)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data); - [Slot(751)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferDrawBuffer(UInt32 framebuffer, System.Int32 buf); - [Slot(752)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedFramebufferDrawBuffers(UInt32 framebuffer, Int32 n, System.Int32* bufs); - [Slot(753)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferParameteri(UInt32 framebuffer, System.Int32 pname, Int32 param); - [Slot(755)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferReadBuffer(UInt32 framebuffer, System.Int32 src); - [Slot(756)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferRenderbuffer(UInt32 framebuffer, System.Int32 attachment, System.Int32 renderbuffertarget, UInt32 renderbuffer); - [Slot(760)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferTexture(UInt32 framebuffer, System.Int32 attachment, UInt32 texture, Int32 level); - [Slot(766)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferTextureLayer(UInt32 framebuffer, System.Int32 attachment, UInt32 texture, Int32 level, Int32 layer); - [Slot(780)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedRenderbufferStorage(UInt32 renderbuffer, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(782)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedRenderbufferStorageMultisample(UInt32 renderbuffer, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(787)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormalP3ui(System.Int32 type, UInt32 coords); - [Slot(788)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNormalP3uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); - [Slot(789)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glObjectLabel(System.Int32 identifier, UInt32 name, Int32 length, [CountAttribute(Computed = "label,length")] IntPtr label); - [Slot(791)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glObjectPtrLabel(IntPtr ptr, Int32 length, [CountAttribute(Computed = "label,length")] IntPtr label); - [Slot(793)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPatchParameterfv(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* values); - [Slot(794)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPatchParameteri(System.Int32 pname, Int32 value); - [Slot(816)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPauseTransformFeedback(); - [Slot(817)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelStoref(System.Int32 pname, Single param); - [Slot(818)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPixelStorei(System.Int32 pname, Int32 param); - [Slot(820)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointParameterf(System.Int32 pname, Single param); - [Slot(821)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPointParameterfv(System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(822)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointParameteri(System.Int32 pname, Int32 param); - [Slot(823)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPointParameteriv(System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(824)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPointSize(Single size); - [Slot(825)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPolygonMode(System.Int32 face, System.Int32 mode); - [Slot(826)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPolygonOffset(Single factor, Single units); - [Slot(827)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPolygonOffsetClamp(Single factor, Single units, Single clamp); - [Slot(829)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPopDebugGroup(); - [Slot(833)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPrimitiveRestartIndex(UInt32 index); - [Slot(834)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramBinary(UInt32 program, System.Int32 binaryFormat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length); - [Slot(835)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramParameteri(UInt32 program, System.Int32 pname, Int32 value); - [Slot(839)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1d(UInt32 program, Int32 location, Double v0); - [Slot(841)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1dv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double* value); - [Slot(843)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1f(UInt32 program, Int32 location, Single v0); - [Slot(845)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1fv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value); - [Slot(847)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1i(UInt32 program, Int32 location, Int32 v0); - [Slot(853)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1iv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value); - [Slot(855)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1ui(UInt32 program, Int32 location, UInt32 v0); - [Slot(861)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1uiv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32* value); - [Slot(863)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2d(UInt32 program, Int32 location, Double v0, Double v1); - [Slot(865)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2dv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value); - [Slot(867)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2f(UInt32 program, Int32 location, Single v0, Single v1); - [Slot(869)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2fv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value); - [Slot(871)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2i(UInt32 program, Int32 location, Int32 v0, Int32 v1); - [Slot(877)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2iv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value); - [Slot(879)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2ui(UInt32 program, Int32 location, UInt32 v0, UInt32 v1); - [Slot(885)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2uiv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value); - [Slot(887)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3d(UInt32 program, Int32 location, Double v0, Double v1, Double v2); - [Slot(889)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3dv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value); - [Slot(891)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3f(UInt32 program, Int32 location, Single v0, Single v1, Single v2); - [Slot(893)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3fv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value); - [Slot(895)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3i(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2); - [Slot(901)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3iv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value); - [Slot(903)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3ui(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); - [Slot(909)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3uiv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value); - [Slot(911)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4d(UInt32 program, Int32 location, Double v0, Double v1, Double v2, Double v3); - [Slot(913)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4dv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value); - [Slot(915)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4f(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3); - [Slot(917)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4fv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value); - [Slot(919)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4i(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); - [Slot(925)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4iv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value); - [Slot(927)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4ui(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); - [Slot(933)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4uiv(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value); - [Slot(939)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value); - [Slot(941)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value); - [Slot(943)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2x3dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value); - [Slot(945)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2x3fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); - [Slot(947)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2x4dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value); - [Slot(949)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2x4fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); - [Slot(951)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value); - [Slot(953)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value); - [Slot(955)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3x2dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value); - [Slot(957)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3x2fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); - [Slot(959)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3x4dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value); - [Slot(961)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3x4fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); - [Slot(963)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value); - [Slot(965)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value); - [Slot(967)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4x2dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value); - [Slot(969)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4x2fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); - [Slot(971)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4x3dv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value); - [Slot(973)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4x3fv(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); - [Slot(977)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProvokingVertex(System.Int32 mode); - [Slot(979)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushDebugGroup(System.Int32 source, UInt32 id, Int32 length, [CountAttribute(Computed = "message,length")] IntPtr message); - [Slot(982)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glQueryCounter(UInt32 id, System.Int32 target); - [Slot(984)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadBuffer(System.Int32 src); - [Slot(985)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr data); - [Slot(988)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(989)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReleaseShaderCompiler(); - [Slot(990)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderbufferStorage(System.Int32 target, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(991)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderbufferStorageMultisample(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(993)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glResetHistogram(System.Int32 target); - [Slot(994)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glResetMinmax(System.Int32 target); - [Slot(996)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glResumeTransformFeedback(); - [Slot(997)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSampleCoverage(Single value, bool invert); - [Slot(998)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSampleMaski(UInt32 maskNumber, UInt32 mask); - [Slot(999)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSamplerParameterf(UInt32 sampler, System.Int32 pname, Single param); - [Slot(1000)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSamplerParameterfv(UInt32 sampler, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* param); - [Slot(1001)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSamplerParameteri(UInt32 sampler, System.Int32 pname, Int32 param); - [Slot(1002)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSamplerParameterIiv(UInt32 sampler, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* param); - [Slot(1003)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSamplerParameterIuiv(UInt32 sampler, System.Int32 pname, [CountAttribute(Computed = "pname")] UInt32* param); - [Slot(1004)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSamplerParameteriv(UInt32 sampler, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* param); - [Slot(1005)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glScissor(Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(1006)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glScissorArrayv(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Int32* v); - [Slot(1007)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glScissorIndexed(UInt32 index, Int32 left, Int32 bottom, Int32 width, Int32 height); - [Slot(1008)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glScissorIndexedv(UInt32 index, [CountAttribute(Count = 4)] Int32* v); - [Slot(1010)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColorP3ui(System.Int32 type, UInt32 color); - [Slot(1011)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSecondaryColorP3uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* color); - [Slot(1013)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSeparableFilter2D(System.Int32 target, System.Int32 internalformat, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "target,format,type,width")] IntPtr row, [CountAttribute(Computed = "target,format,type,height")] IntPtr column); - [Slot(1014)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glShaderBinary(Int32 count, [CountAttribute(Parameter = "count")] UInt32* shaders, System.Int32 binaryformat, [CountAttribute(Parameter = "length")] IntPtr binary, Int32 length); - [Slot(1015)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glShaderSource(UInt32 shader, Int32 count, [CountAttribute(Parameter = "count")] IntPtr @string, [CountAttribute(Parameter = "count")] Int32* length); - [Slot(1016)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glShaderStorageBlockBinding(UInt32 program, UInt32 storageBlockIndex, UInt32 storageBlockBinding); - [Slot(1019)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glSpecializeShader(UInt32 shader, IntPtr pEntryPoint, UInt32 numSpecializationConstants, UInt32* pConstantIndex, UInt32* pConstantValue); - [Slot(1024)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilFunc(System.Int32 func, Int32 @ref, UInt32 mask); - [Slot(1025)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilFuncSeparate(System.Int32 face, System.Int32 func, Int32 @ref, UInt32 mask); - [Slot(1026)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilMask(UInt32 mask); - [Slot(1027)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilMaskSeparate(System.Int32 face, UInt32 mask); - [Slot(1028)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilOp(System.Int32 fail, System.Int32 zfail, System.Int32 zpass); - [Slot(1029)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilOpSeparate(System.Int32 face, System.Int32 sfail, System.Int32 dpfail, System.Int32 dppass); - [Slot(1037)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexBuffer(System.Int32 target, System.Int32 internalformat, UInt32 buffer); - [Slot(1039)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexBufferRange(System.Int32 target, System.Int32 internalformat, UInt32 buffer, IntPtr offset, IntPtr size); - [Slot(1041)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoordP1ui(System.Int32 type, UInt32 coords); - [Slot(1042)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoordP1uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); - [Slot(1043)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoordP2ui(System.Int32 type, UInt32 coords); - [Slot(1044)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoordP2uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); - [Slot(1045)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoordP3ui(System.Int32 type, UInt32 coords); - [Slot(1046)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoordP3uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); - [Slot(1047)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoordP4ui(System.Int32 type, UInt32 coords); - [Slot(1048)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexCoordP4uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* coords); - [Slot(1049)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexImage1D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); - [Slot(1050)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexImage2D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(1051)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexImage2DMultisample(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, bool fixedsamplelocations); - [Slot(1052)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexImage3D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); - [Slot(1053)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexImage3DMultisample(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); - [Slot(1055)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexParameterf(System.Int32 target, System.Int32 pname, Single param); - [Slot(1056)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameterfv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(1057)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexParameteri(System.Int32 target, System.Int32 pname, Int32 param); - [Slot(1058)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameterIiv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1059)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameterIuiv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(1060)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTexParameteriv(System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1061)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorage1D(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width); - [Slot(1062)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorage2D(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(1063)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorage2DMultisample(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, bool fixedsamplelocations); - [Slot(1064)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorage3D(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth); - [Slot(1065)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexStorage3DMultisample(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); - [Slot(1066)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexSubImage1D(System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); - [Slot(1067)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexSubImage2D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(1068)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexSubImage3D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); - [Slot(1069)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureBarrier(); - [Slot(1071)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureBuffer(UInt32 texture, System.Int32 internalformat, UInt32 buffer); - [Slot(1073)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureBufferRange(UInt32 texture, System.Int32 internalformat, UInt32 buffer, IntPtr offset, IntPtr size); - [Slot(1079)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureParameterf(UInt32 texture, System.Int32 pname, Single param); - [Slot(1081)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTextureParameterfv(UInt32 texture, System.Int32 pname, Single* param); - [Slot(1083)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureParameteri(UInt32 texture, System.Int32 pname, Int32 param); - [Slot(1085)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTextureParameterIiv(UInt32 texture, System.Int32 pname, Int32* @params); - [Slot(1087)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTextureParameterIuiv(UInt32 texture, System.Int32 pname, UInt32* @params); - [Slot(1089)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTextureParameteriv(UInt32 texture, System.Int32 pname, Int32* param); - [Slot(1092)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage1D(UInt32 texture, Int32 levels, System.Int32 internalformat, Int32 width); - [Slot(1094)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage2D(UInt32 texture, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(1096)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage2DMultisample(UInt32 texture, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, bool fixedsamplelocations); - [Slot(1098)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage3D(UInt32 texture, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth); - [Slot(1100)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage3DMultisample(UInt32 texture, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); - [Slot(1102)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureSubImage1D(UInt32 texture, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, System.Int32 type, IntPtr pixels); - [Slot(1104)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureSubImage2D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, System.Int32 type, IntPtr pixels); - [Slot(1106)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureSubImage3D(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, IntPtr pixels); - [Slot(1108)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureView(UInt32 texture, System.Int32 target, UInt32 origtexture, System.Int32 internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers); - [Slot(1109)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTransformFeedbackBufferBase(UInt32 xfb, UInt32 index, UInt32 buffer); - [Slot(1110)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTransformFeedbackBufferRange(UInt32 xfb, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size); - [Slot(1111)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTransformFeedbackVaryings(UInt32 program, Int32 count, [CountAttribute(Parameter = "count")] IntPtr varyings, System.Int32 bufferMode); - [Slot(1113)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1d(Int32 location, Double x); - [Slot(1114)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1dv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Double* value); - [Slot(1115)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1f(Int32 location, Single v0); - [Slot(1116)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1fv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Single* value); - [Slot(1117)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1i(Int32 location, Int32 v0); - [Slot(1122)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1iv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int32* value); - [Slot(1123)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1ui(Int32 location, UInt32 v0); - [Slot(1128)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1uiv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt32* value); - [Slot(1129)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2d(Int32 location, Double x, Double y); - [Slot(1130)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2dv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value); - [Slot(1131)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2f(Int32 location, Single v0, Single v1); - [Slot(1132)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2fv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value); - [Slot(1133)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2i(Int32 location, Int32 v0, Int32 v1); - [Slot(1138)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2iv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value); - [Slot(1139)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2ui(Int32 location, UInt32 v0, UInt32 v1); - [Slot(1144)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2uiv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value); - [Slot(1145)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3d(Int32 location, Double x, Double y, Double z); - [Slot(1146)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3dv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value); - [Slot(1147)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3f(Int32 location, Single v0, Single v1, Single v2); - [Slot(1148)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3fv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value); - [Slot(1149)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3i(Int32 location, Int32 v0, Int32 v1, Int32 v2); - [Slot(1154)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3iv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value); - [Slot(1155)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3ui(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); - [Slot(1160)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3uiv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value); - [Slot(1161)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4d(Int32 location, Double x, Double y, Double z, Double w); - [Slot(1162)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4dv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value); - [Slot(1163)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4f(Int32 location, Single v0, Single v1, Single v2, Single v3); - [Slot(1164)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4fv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value); - [Slot(1165)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4i(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); - [Slot(1170)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4iv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value); - [Slot(1171)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4ui(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); - [Slot(1176)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4uiv(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value); - [Slot(1177)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniformBlockBinding(UInt32 program, UInt32 uniformBlockIndex, UInt32 uniformBlockBinding); - [Slot(1182)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix2dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value); - [Slot(1183)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix2fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value); - [Slot(1184)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix2x3dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value); - [Slot(1185)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix2x3fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); - [Slot(1186)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix2x4dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value); - [Slot(1187)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix2x4fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); - [Slot(1188)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix3dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value); - [Slot(1189)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix3fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value); - [Slot(1190)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix3x2dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value); - [Slot(1191)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix3x2fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); - [Slot(1192)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix3x4dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value); - [Slot(1193)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix3x4fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); - [Slot(1194)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix4dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value); - [Slot(1195)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix4fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value); - [Slot(1196)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix4x2dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value); - [Slot(1197)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix4x2fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); - [Slot(1198)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix4x3dv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value); - [Slot(1199)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformMatrix4x3fv(Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); - [Slot(1200)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformSubroutinesuiv(System.Int32 shadertype, Int32 count, [CountAttribute(Parameter = "count")] UInt32* indices); - [Slot(1203)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glUnmapBuffer(System.Int32 target); - [Slot(1204)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glUnmapNamedBuffer(UInt32 buffer); - [Slot(1206)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUseProgram(UInt32 program); - [Slot(1207)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUseProgramStages(UInt32 pipeline, System.Int32 stages, UInt32 program); - [Slot(1210)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glValidateProgram(UInt32 program); - [Slot(1211)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glValidateProgramPipeline(UInt32 pipeline); - [Slot(1213)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayAttribBinding(UInt32 vaobj, UInt32 attribindex, UInt32 bindingindex); - [Slot(1214)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayAttribFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, System.Int32 type, bool normalized, UInt32 relativeoffset); - [Slot(1215)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayAttribIFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, System.Int32 type, UInt32 relativeoffset); - [Slot(1216)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayAttribLFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, System.Int32 type, UInt32 relativeoffset); - [Slot(1217)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayBindingDivisor(UInt32 vaobj, UInt32 bindingindex, UInt32 divisor); - [Slot(1221)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayElementBuffer(UInt32 vaobj, UInt32 buffer); - [Slot(1237)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexBuffer(UInt32 vaobj, UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride); - [Slot(1238)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexArrayVertexBuffers(UInt32 vaobj, UInt32 first, Int32 count, UInt32* buffers, IntPtr* offsets, Int32* strides); - [Slot(1240)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib1d(UInt32 index, Double x); - [Slot(1241)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib1dv(UInt32 index, [CountAttribute(Count = 1)] Double* v); - [Slot(1242)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib1f(UInt32 index, Single x); - [Slot(1243)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib1fv(UInt32 index, [CountAttribute(Count = 1)] Single* v); - [Slot(1244)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib1s(UInt32 index, Int16 x); - [Slot(1245)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib1sv(UInt32 index, [CountAttribute(Count = 1)] Int16* v); - [Slot(1246)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib2d(UInt32 index, Double x, Double y); - [Slot(1247)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib2dv(UInt32 index, [CountAttribute(Count = 2)] Double* v); - [Slot(1248)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib2f(UInt32 index, Single x, Single y); - [Slot(1249)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib2fv(UInt32 index, [CountAttribute(Count = 2)] Single* v); - [Slot(1250)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib2s(UInt32 index, Int16 x, Int16 y); - [Slot(1251)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib2sv(UInt32 index, [CountAttribute(Count = 2)] Int16* v); - [Slot(1252)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib3d(UInt32 index, Double x, Double y, Double z); - [Slot(1253)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib3dv(UInt32 index, [CountAttribute(Count = 3)] Double* v); - [Slot(1254)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib3f(UInt32 index, Single x, Single y, Single z); - [Slot(1255)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib3fv(UInt32 index, [CountAttribute(Count = 3)] Single* v); - [Slot(1256)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib3s(UInt32 index, Int16 x, Int16 y, Int16 z); - [Slot(1257)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib3sv(UInt32 index, [CountAttribute(Count = 3)] Int16* v); - [Slot(1258)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4bv(UInt32 index, [CountAttribute(Count = 4)] SByte* v); - [Slot(1259)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib4d(UInt32 index, Double x, Double y, Double z, Double w); - [Slot(1260)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4dv(UInt32 index, [CountAttribute(Count = 4)] Double* v); - [Slot(1261)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib4f(UInt32 index, Single x, Single y, Single z, Single w); - [Slot(1262)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4fv(UInt32 index, [CountAttribute(Count = 4)] Single* v); - [Slot(1263)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4iv(UInt32 index, [CountAttribute(Count = 4)] Int32* v); - [Slot(1264)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4Nbv(UInt32 index, [CountAttribute(Count = 4)] SByte* v); - [Slot(1265)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4Niv(UInt32 index, [CountAttribute(Count = 4)] Int32* v); - [Slot(1266)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4Nsv(UInt32 index, [CountAttribute(Count = 4)] Int16* v); - [Slot(1267)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib4Nub(UInt32 index, Byte x, Byte y, Byte z, Byte w); - [Slot(1268)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4Nubv(UInt32 index, [CountAttribute(Count = 4)] Byte* v); - [Slot(1269)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4Nuiv(UInt32 index, [CountAttribute(Count = 4)] UInt32* v); - [Slot(1270)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4Nusv(UInt32 index, [CountAttribute(Count = 4)] UInt16* v); - [Slot(1271)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttrib4s(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w); - [Slot(1272)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4sv(UInt32 index, [CountAttribute(Count = 4)] Int16* v); - [Slot(1273)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4ubv(UInt32 index, [CountAttribute(Count = 4)] Byte* v); - [Slot(1274)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4uiv(UInt32 index, [CountAttribute(Count = 4)] UInt32* v); - [Slot(1275)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttrib4usv(UInt32 index, [CountAttribute(Count = 4)] UInt16* v); - [Slot(1276)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribBinding(UInt32 attribindex, UInt32 bindingindex); - [Slot(1277)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribDivisor(UInt32 index, UInt32 divisor); - [Slot(1279)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribFormat(UInt32 attribindex, Int32 size, System.Int32 type, bool normalized, UInt32 relativeoffset); - [Slot(1281)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI1i(UInt32 index, Int32 x); - [Slot(1282)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI1iv(UInt32 index, [CountAttribute(Count = 1)] Int32* v); - [Slot(1283)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI1ui(UInt32 index, UInt32 x); - [Slot(1284)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI1uiv(UInt32 index, [CountAttribute(Count = 1)] UInt32* v); - [Slot(1285)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI2i(UInt32 index, Int32 x, Int32 y); - [Slot(1286)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI2iv(UInt32 index, [CountAttribute(Count = 2)] Int32* v); - [Slot(1287)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI2ui(UInt32 index, UInt32 x, UInt32 y); - [Slot(1288)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI2uiv(UInt32 index, [CountAttribute(Count = 2)] UInt32* v); - [Slot(1289)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI3i(UInt32 index, Int32 x, Int32 y, Int32 z); - [Slot(1290)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI3iv(UInt32 index, [CountAttribute(Count = 3)] Int32* v); - [Slot(1291)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI3ui(UInt32 index, UInt32 x, UInt32 y, UInt32 z); - [Slot(1292)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI3uiv(UInt32 index, [CountAttribute(Count = 3)] UInt32* v); - [Slot(1293)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI4bv(UInt32 index, [CountAttribute(Count = 4)] SByte* v); - [Slot(1294)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI4i(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w); - [Slot(1295)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI4iv(UInt32 index, [CountAttribute(Count = 4)] Int32* v); - [Slot(1296)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI4sv(UInt32 index, [CountAttribute(Count = 4)] Int16* v); - [Slot(1297)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI4ubv(UInt32 index, [CountAttribute(Count = 4)] Byte* v); - [Slot(1298)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribI4ui(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w); - [Slot(1299)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI4uiv(UInt32 index, [CountAttribute(Count = 4)] UInt32* v); - [Slot(1300)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribI4usv(UInt32 index, [CountAttribute(Count = 4)] UInt16* v); - [Slot(1301)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribIFormat(UInt32 attribindex, Int32 size, System.Int32 type, UInt32 relativeoffset); - [Slot(1303)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribIPointer(UInt32 index, Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(1304)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL1d(UInt32 index, Double x); - [Slot(1305)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL1dv(UInt32 index, [CountAttribute(Count = 1)] Double* v); - [Slot(1312)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL2d(UInt32 index, Double x, Double y); - [Slot(1313)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL2dv(UInt32 index, [CountAttribute(Count = 2)] Double* v); - [Slot(1318)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL3d(UInt32 index, Double x, Double y, Double z); - [Slot(1319)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL3dv(UInt32 index, [CountAttribute(Count = 3)] Double* v); - [Slot(1324)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL4d(UInt32 index, Double x, Double y, Double z, Double w); - [Slot(1325)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL4dv(UInt32 index, [CountAttribute(Count = 4)] Double* v); - [Slot(1330)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribLFormat(UInt32 attribindex, Int32 size, System.Int32 type, UInt32 relativeoffset); - [Slot(1332)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribLPointer(UInt32 index, Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Parameter = "size")] IntPtr pointer); - [Slot(1333)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribP1ui(UInt32 index, System.Int32 type, bool normalized, UInt32 value); - [Slot(1334)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribP1uiv(UInt32 index, System.Int32 type, bool normalized, [CountAttribute(Count = 1)] UInt32* value); - [Slot(1335)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribP2ui(UInt32 index, System.Int32 type, bool normalized, UInt32 value); - [Slot(1336)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribP2uiv(UInt32 index, System.Int32 type, bool normalized, [CountAttribute(Count = 1)] UInt32* value); - [Slot(1337)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribP3ui(UInt32 index, System.Int32 type, bool normalized, UInt32 value); - [Slot(1338)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribP3uiv(UInt32 index, System.Int32 type, bool normalized, [CountAttribute(Count = 1)] UInt32* value); - [Slot(1339)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribP4ui(UInt32 index, System.Int32 type, bool normalized, UInt32 value); - [Slot(1340)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribP4uiv(UInt32 index, System.Int32 type, bool normalized, [CountAttribute(Count = 1)] UInt32* value); - [Slot(1341)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribPointer(UInt32 index, Int32 size, System.Int32 type, bool normalized, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(1342)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexBindingDivisor(UInt32 bindingindex, UInt32 divisor); - [Slot(1344)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexP2ui(System.Int32 type, UInt32 value); - [Slot(1345)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexP2uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* value); - [Slot(1346)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexP3ui(System.Int32 type, UInt32 value); - [Slot(1347)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexP3uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* value); - [Slot(1348)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexP4ui(System.Int32 type, UInt32 value); - [Slot(1349)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexP4uiv(System.Int32 type, [CountAttribute(Count = 1)] UInt32* value); - [Slot(1350)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glViewport(Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(1351)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glViewportArrayv(UInt32 first, Int32 count, [CountAttribute(Computed = "count")] Single* v); - [Slot(1352)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glViewportIndexedf(UInt32 index, Single x, Single y, Single w, Single h); - [Slot(1353)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glViewportIndexedfv(UInt32 index, [CountAttribute(Count = 4)] Single* v); - [Slot(1356)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWaitSync(IntPtr sync, System.Int32 flags, UInt64 timeout); - [Slot(0)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glActiveProgramEXT(UInt32 program); - [Slot(2)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glActiveShaderProgramEXT(UInt32 pipeline, UInt32 program); - [Slot(24)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindMultiTextureEXT(System.Int32 texunit, System.Int32 target, UInt32 texture); - [Slot(26)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBindProgramPipelineEXT(UInt32 pipeline); - [Slot(63)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glCheckNamedFramebufferStatusEXT(UInt32 framebuffer, System.Int32 target); - [Slot(76)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearNamedBufferDataEXT(UInt32 buffer, System.Int32 internalformat, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); - [Slot(78)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClearNamedBufferSubDataEXT(UInt32 buffer, System.Int32 internalformat, IntPtr offset, IntPtr size, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type")] IntPtr data); - [Slot(86)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glClientAttribDefaultEXT(System.Int32 mask); - [Slot(104)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedMultiTexImage1DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(105)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedMultiTexImage2DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(106)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedMultiTexImage3DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(107)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedMultiTexSubImage1DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(108)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedMultiTexSubImage2DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(109)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedMultiTexSubImage3DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(116)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTextureImage1DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(117)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTextureImage2DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(118)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTextureImage3DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(120)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTextureSubImage1DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(122)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTextureSubImage2DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(124)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompressedTextureSubImage3DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, Int32 imageSize, [CountAttribute(Parameter = "imageSize")] IntPtr bits); - [Slot(139)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyMultiTexImage1DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 border); - [Slot(140)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyMultiTexImage2DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); - [Slot(141)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyMultiTexSubImage1DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width); - [Slot(142)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyMultiTexSubImage2DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(143)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyMultiTexSubImage3DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(151)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTextureImage1DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 border); - [Slot(152)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTextureImage2DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); - [Slot(154)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTextureSubImage1DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width); - [Slot(156)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTextureSubImage2DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(158)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyTextureSubImage3DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); - [Slot(175)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glCreateShaderProgramEXT(System.Int32 type, IntPtr @string); - [Slot(177)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glCreateShaderProgramvEXT(System.Int32 type, Int32 count, [CountAttribute(Parameter = "count")] IntPtr strings); - [Slot(202)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteProgramPipelinesEXT(Int32 n, [CountAttribute(Parameter = "n")] UInt32* pipelines); - [Slot(220)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableClientStateiEXT(System.Int32 array, UInt32 index); - [Slot(221)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableClientStateIndexedEXT(System.Int32 array, UInt32 index); - [Slot(223)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableIndexedEXT(System.Int32 target, UInt32 index); - [Slot(225)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableVertexArrayAttribEXT(UInt32 vaobj, UInt32 index); - [Slot(226)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDisableVertexArrayEXT(UInt32 vaobj, System.Int32 array); - [Slot(236)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawArraysInstancedEXT(System.Int32 mode, Int32 start, Int32 count, Int32 primcount); - [Slot(251)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawElementsInstancedEXT(System.Int32 mode, Int32 count, System.Int32 type, [CountAttribute(Computed = "count,type")] IntPtr indices, Int32 primcount); - [Slot(261)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableClientStateiEXT(System.Int32 array, UInt32 index); - [Slot(262)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableClientStateIndexedEXT(System.Int32 array, UInt32 index); - [Slot(264)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableIndexedEXT(System.Int32 target, UInt32 index); - [Slot(266)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableVertexArrayAttribEXT(UInt32 vaobj, UInt32 index); - [Slot(267)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEnableVertexArrayEXT(UInt32 vaobj, System.Int32 array); - [Slot(282)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFlushMappedNamedBufferRangeEXT(UInt32 buffer, IntPtr offset, IntPtr length); - [Slot(285)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferDrawBufferEXT(UInt32 framebuffer, System.Int32 mode); - [Slot(286)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFramebufferDrawBuffersEXT(UInt32 framebuffer, Int32 n, [CountAttribute(Parameter = "n")] System.Int32* bufs); - [Slot(288)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferReadBufferEXT(UInt32 framebuffer, System.Int32 mode); - [Slot(304)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGenerateMultiTexMipmapEXT(System.Int32 texunit, System.Int32 target); - [Slot(306)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGenerateTextureMipmapEXT(UInt32 texture, System.Int32 target); - [Slot(311)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGenProgramPipelinesEXT(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* pipelines); - [Slot(331)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetBooleanIndexedvEXT(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] bool* data); - [Slot(342)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetCompressedMultiTexImageEXT(System.Int32 texunit, System.Int32 target, Int32 lod, [OutAttribute, CountAttribute(Computed = "target,lod")] IntPtr img); - [Slot(345)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetCompressedTextureImageEXT(UInt32 texture, System.Int32 target, Int32 lod, [OutAttribute, CountAttribute(Computed = "target,lod")] IntPtr img); - [Slot(355)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetDoublei_vEXT(System.Int32 pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params); - [Slot(356)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetDoubleIndexedvEXT(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Double* data); - [Slot(361)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFloati_vEXT(System.Int32 pname, UInt32 index, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(362)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFloatIndexedvEXT(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Single* data); - [Slot(368)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFramebufferParameterivEXT(UInt32 framebuffer, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(380)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetIntegerIndexedvEXT(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Computed = "target")] Int32* data); - [Slot(391)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexEnvfvEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(392)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexEnvivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(393)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexGendvEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Double* @params); - [Slot(394)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexGenfvEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(395)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexGenivEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(396)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetMultiTexImageEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels); - [Slot(397)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexLevelParameterfvEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(398)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexLevelParameterivEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(399)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexParameterfvEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(400)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexParameterIivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(401)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexParameterIuivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(402)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetMultiTexParameterivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(405)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedBufferParameterivEXT(UInt32 buffer, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(408)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetNamedBufferPointervEXT(UInt32 buffer, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params); - [Slot(410)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetNamedBufferSubDataEXT(UInt32 buffer, IntPtr offset, IntPtr size, [OutAttribute, CountAttribute(Computed = "size")] IntPtr data); - [Slot(412)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedFramebufferAttachmentParameterivEXT(UInt32 framebuffer, System.Int32 attachment, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(414)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedFramebufferParameterivEXT(UInt32 framebuffer, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(415)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedProgramivEXT(UInt32 program, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] Int32* @params); - [Slot(416)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedProgramLocalParameterdvEXT(UInt32 program, System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Double* @params); - [Slot(417)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedProgramLocalParameterfvEXT(UInt32 program, System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Single* @params); - [Slot(418)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedProgramLocalParameterIivEXT(UInt32 program, System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] Int32* @params); - [Slot(419)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedProgramLocalParameterIuivEXT(UInt32 program, System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 4)] UInt32* @params); - [Slot(420)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetNamedProgramStringEXT(UInt32 program, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "program,pname")] IntPtr @string); - [Slot(422)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedRenderbufferParameterivEXT(UInt32 renderbuffer, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(468)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectLabelEXT(System.Int32 type, UInt32 @object, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(495)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetPointeri_vEXT(System.Int32 pname, UInt32 index, [OutAttribute, CountAttribute(Count = 1)] IntPtr @params); - [Slot(496)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetPointerIndexedvEXT(System.Int32 target, UInt32 index, [OutAttribute, CountAttribute(Count = 1)] IntPtr data); - [Slot(504)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramPipelineInfoLogEXT(UInt32 pipeline, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr infoLog); - [Slot(506)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramPipelineivEXT(UInt32 pipeline, System.Int32 pname, [OutAttribute] Int32* @params); - [Slot(550)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetTextureImageEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 format, System.Int32 type, [OutAttribute, CountAttribute(Computed = "target,level,format,type")] IntPtr pixels); - [Slot(552)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureLevelParameterfvEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(554)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureLevelParameterivEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(556)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureParameterfvEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* @params); - [Slot(558)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureParameterIivEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(560)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureParameterIuivEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(562)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetTextureParameterivEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* @params); - [Slot(584)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexArrayIntegeri_vEXT(UInt32 vaobj, UInt32 index, System.Int32 pname, [OutAttribute] Int32* param); - [Slot(585)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexArrayIntegervEXT(UInt32 vaobj, System.Int32 pname, [OutAttribute] Int32* param); - [Slot(587)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetVertexArrayPointeri_vEXT(UInt32 vaobj, UInt32 index, System.Int32 pname, [OutAttribute] IntPtr param); - [Slot(588)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetVertexArrayPointervEXT(UInt32 vaobj, System.Int32 pname, [OutAttribute, CountAttribute(Count = 1)] IntPtr param); - [Slot(603)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glInsertEventMarkerEXT(Int32 length, IntPtr marker); - [Slot(618)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsEnabledIndexedEXT(System.Int32 target, UInt32 index); - [Slot(629)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsProgramPipelineEXT(UInt32 pipeline); - [Slot(641)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glLabelObjectEXT(System.Int32 type, UInt32 @object, Int32 length, IntPtr label); - [Slot(661)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glMapNamedBufferEXT(UInt32 buffer, System.Int32 access); - [Slot(663)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glMapNamedBufferRangeEXT(UInt32 buffer, IntPtr offset, IntPtr length, System.Int32 access); - [Slot(664)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixFrustumEXT(System.Int32 mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar); - [Slot(667)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoaddEXT(System.Int32 mode, [CountAttribute(Count = 16)] Double* m); - [Slot(668)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoadfEXT(System.Int32 mode, [CountAttribute(Count = 16)] Single* m); - [Slot(669)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixLoadIdentityEXT(System.Int32 mode); - [Slot(671)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoadTransposedEXT(System.Int32 mode, [CountAttribute(Count = 16)] Double* m); - [Slot(672)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoadTransposefEXT(System.Int32 mode, [CountAttribute(Count = 16)] Single* m); - [Slot(675)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMultdEXT(System.Int32 mode, [CountAttribute(Count = 16)] Double* m); - [Slot(676)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMultfEXT(System.Int32 mode, [CountAttribute(Count = 16)] Single* m); - [Slot(678)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMultTransposedEXT(System.Int32 mode, [CountAttribute(Count = 16)] Double* m); - [Slot(679)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMultTransposefEXT(System.Int32 mode, [CountAttribute(Count = 16)] Single* m); - [Slot(680)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixOrthoEXT(System.Int32 mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar); - [Slot(681)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixPopEXT(System.Int32 mode); - [Slot(682)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixPushEXT(System.Int32 mode); - [Slot(683)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixRotatedEXT(System.Int32 mode, Double angle, Double x, Double y, Double z); - [Slot(684)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixRotatefEXT(System.Int32 mode, Single angle, Single x, Single y, Single z); - [Slot(685)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixScaledEXT(System.Int32 mode, Double x, Double y, Double z); - [Slot(686)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixScalefEXT(System.Int32 mode, Single x, Single y, Single z); - [Slot(687)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixTranslatedEXT(System.Int32 mode, Double x, Double y, Double z); - [Slot(688)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMatrixTranslatefEXT(System.Int32 mode, Single x, Single y, Single z); - [Slot(709)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexBufferEXT(System.Int32 texunit, System.Int32 target, System.Int32 internalformat, UInt32 buffer); - [Slot(718)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexCoordPointerEXT(System.Int32 texunit, Int32 size, System.Int32 type, Int32 stride, [CountAttribute(Computed = "size,type,stride")] IntPtr pointer); - [Slot(719)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexEnvfEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, Single param); - [Slot(720)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexEnvfvEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(721)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexEnviEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, Int32 param); - [Slot(722)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexEnvivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(723)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexGendEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, Double param); - [Slot(724)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexGendvEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, [CountAttribute(Computed = "pname")] Double* @params); - [Slot(725)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexGenfEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, Single param); - [Slot(726)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexGenfvEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(727)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexGeniEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, Int32 param); - [Slot(728)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexGenivEXT(System.Int32 texunit, System.Int32 coord, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(729)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexImage1DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); - [Slot(730)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexImage2DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(731)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexImage3DEXT(System.Int32 texunit, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); - [Slot(732)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexParameterfEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, Single param); - [Slot(733)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexParameterfvEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(734)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexParameteriEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, Int32 param); - [Slot(735)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexParameterIivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(736)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexParameterIuivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(737)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMultiTexParameterivEXT(System.Int32 texunit, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(738)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexRenderbufferEXT(System.Int32 texunit, System.Int32 target, UInt32 renderbuffer); - [Slot(739)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexSubImage1DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); - [Slot(740)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexSubImage2DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(741)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiTexSubImage3DEXT(System.Int32 texunit, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); - [Slot(743)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferDataEXT(UInt32 buffer, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data, System.Int32 usage); - [Slot(745)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferPageCommitmentEXT(UInt32 buffer, IntPtr offset, IntPtr size, bool commit); - [Slot(747)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferStorageEXT(UInt32 buffer, IntPtr size, [CountAttribute(Parameter = "size")] IntPtr data, System.Int32 flags); - [Slot(749)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedBufferSubDataEXT(UInt32 buffer, IntPtr offset, IntPtr size, [CountAttribute(Computed = "size")] IntPtr data); - [Slot(750)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedCopyBufferSubDataEXT(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size); - [Slot(754)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferParameteriEXT(UInt32 framebuffer, System.Int32 pname, Int32 param); - [Slot(757)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferRenderbufferEXT(UInt32 framebuffer, System.Int32 attachment, System.Int32 renderbuffertarget, UInt32 renderbuffer); - [Slot(761)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferTexture1DEXT(UInt32 framebuffer, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level); - [Slot(762)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferTexture2DEXT(UInt32 framebuffer, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level); - [Slot(763)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferTexture3DEXT(UInt32 framebuffer, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level, Int32 zoffset); - [Slot(764)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferTextureEXT(UInt32 framebuffer, System.Int32 attachment, UInt32 texture, Int32 level); - [Slot(765)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferTextureFaceEXT(UInt32 framebuffer, System.Int32 attachment, UInt32 texture, Int32 level, System.Int32 face); - [Slot(767)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedFramebufferTextureLayerEXT(UInt32 framebuffer, System.Int32 attachment, UInt32 texture, Int32 level, Int32 layer); - [Slot(768)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedProgramLocalParameter4dEXT(UInt32 program, System.Int32 target, UInt32 index, Double x, Double y, Double z, Double w); - [Slot(769)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedProgramLocalParameter4dvEXT(UInt32 program, System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] Double* @params); - [Slot(770)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedProgramLocalParameter4fEXT(UInt32 program, System.Int32 target, UInt32 index, Single x, Single y, Single z, Single w); - [Slot(771)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedProgramLocalParameter4fvEXT(UInt32 program, System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] Single* @params); - [Slot(772)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedProgramLocalParameterI4iEXT(UInt32 program, System.Int32 target, UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w); - [Slot(773)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedProgramLocalParameterI4ivEXT(UInt32 program, System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] Int32* @params); - [Slot(774)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedProgramLocalParameterI4uiEXT(UInt32 program, System.Int32 target, UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w); - [Slot(775)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedProgramLocalParameterI4uivEXT(UInt32 program, System.Int32 target, UInt32 index, [CountAttribute(Count = 4)] UInt32* @params); - [Slot(776)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedProgramLocalParameters4fvEXT(UInt32 program, System.Int32 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Single* @params); - [Slot(777)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedProgramLocalParametersI4ivEXT(UInt32 program, System.Int32 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* @params); - [Slot(778)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedProgramLocalParametersI4uivEXT(UInt32 program, System.Int32 target, UInt32 index, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* @params); - [Slot(779)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedProgramStringEXT(UInt32 program, System.Int32 target, System.Int32 format, Int32 len, [CountAttribute(Parameter = "len")] IntPtr @string); - [Slot(781)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedRenderbufferStorageEXT(UInt32 renderbuffer, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(783)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedRenderbufferStorageMultisampleCoverageEXT(UInt32 renderbuffer, Int32 coverageSamples, Int32 colorSamples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(784)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNamedRenderbufferStorageMultisampleEXT(UInt32 renderbuffer, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(828)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPolygonOffsetClampEXT(Single factor, Single units, Single clamp); - [Slot(831)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPopGroupMarkerEXT(); - [Slot(837)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramParameteriEXT(UInt32 program, System.Int32 pname, Int32 value); - [Slot(840)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1dEXT(UInt32 program, Int32 location, Double x); - [Slot(842)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1dvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Double* value); - [Slot(844)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1fEXT(UInt32 program, Int32 location, Single v0); - [Slot(846)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1fvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Single* value); - [Slot(852)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1iEXT(UInt32 program, Int32 location, Int32 v0); - [Slot(854)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1ivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int32* value); - [Slot(860)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1uiEXT(UInt32 program, Int32 location, UInt32 v0); - [Slot(862)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1uivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt32* value); - [Slot(864)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2dEXT(UInt32 program, Int32 location, Double x, Double y); - [Slot(866)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2dvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Double* value); - [Slot(868)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2fEXT(UInt32 program, Int32 location, Single v0, Single v1); - [Slot(870)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2fvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Single* value); - [Slot(876)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1); - [Slot(878)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2ivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int32* value); - [Slot(884)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1); - [Slot(886)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2uivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt32* value); - [Slot(888)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3dEXT(UInt32 program, Int32 location, Double x, Double y, Double z); - [Slot(890)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3dvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Double* value); - [Slot(892)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2); - [Slot(894)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3fvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Single* value); - [Slot(900)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2); - [Slot(902)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3ivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int32* value); - [Slot(908)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); - [Slot(910)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3uivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt32* value); - [Slot(912)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4dEXT(UInt32 program, Int32 location, Double x, Double y, Double z, Double w); - [Slot(914)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4dvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Double* value); - [Slot(916)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3); - [Slot(918)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4fvEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Single* value); - [Slot(924)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); - [Slot(926)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4ivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int32* value); - [Slot(932)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); - [Slot(934)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4uivEXT(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt32* value); - [Slot(940)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Double* value); - [Slot(942)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*4")] Single* value); - [Slot(944)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2x3dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value); - [Slot(946)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); - [Slot(948)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2x4dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value); - [Slot(950)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix2x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); - [Slot(952)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Double* value); - [Slot(954)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*9")] Single* value); - [Slot(956)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3x2dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Double* value); - [Slot(958)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*6")] Single* value); - [Slot(960)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3x4dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value); - [Slot(962)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix3x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); - [Slot(964)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Double* value); - [Slot(966)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*16")] Single* value); - [Slot(968)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4x2dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Double* value); - [Slot(970)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*8")] Single* value); - [Slot(972)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4x3dvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Double* value); - [Slot(974)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformMatrix4x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, [CountAttribute(Parameter = "count*12")] Single* value); - [Slot(978)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushClientAttribDefaultEXT(System.Int32 mask); - [Slot(981)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushGroupMarkerEXT(Int32 length, IntPtr marker); - [Slot(983)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRasterSamplesEXT(UInt32 samples, bool fixedsamplelocations); - [Slot(1072)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureBufferEXT(UInt32 texture, System.Int32 target, System.Int32 internalformat, UInt32 buffer); - [Slot(1074)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureBufferRangeEXT(UInt32 texture, System.Int32 target, System.Int32 internalformat, UInt32 buffer, IntPtr offset, IntPtr size); - [Slot(1075)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureImage1DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); - [Slot(1076)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureImage2DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(1077)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureImage3DEXT(UInt32 texture, System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); - [Slot(1078)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexturePageCommitmentEXT(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool commit); - [Slot(1080)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureParameterfEXT(UInt32 texture, System.Int32 target, System.Int32 pname, Single param); - [Slot(1082)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTextureParameterfvEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* @params); - [Slot(1084)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureParameteriEXT(UInt32 texture, System.Int32 target, System.Int32 pname, Int32 param); - [Slot(1086)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTextureParameterIivEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1088)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTextureParameterIuivEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] UInt32* @params); - [Slot(1090)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTextureParameterivEXT(UInt32 texture, System.Int32 target, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* @params); - [Slot(1091)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureRenderbufferEXT(UInt32 texture, System.Int32 target, UInt32 renderbuffer); - [Slot(1093)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage1DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width); - [Slot(1095)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage2DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(1097)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage2DMultisampleEXT(UInt32 texture, System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, bool fixedsamplelocations); - [Slot(1099)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage3DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth); - [Slot(1101)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureStorage3DMultisampleEXT(UInt32 texture, System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); - [Slot(1103)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureSubImage1DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 width, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width")] IntPtr pixels); - [Slot(1105)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureSubImage2DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height")] IntPtr pixels); - [Slot(1107)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureSubImage3DEXT(UInt32 texture, System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, [CountAttribute(Computed = "format,type,width,height,depth")] IntPtr pixels); - [Slot(1205)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glUnmapNamedBufferEXT(UInt32 buffer); - [Slot(1208)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUseProgramStagesEXT(UInt32 pipeline, System.Int32 stages, UInt32 program); - [Slot(1209)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUseShaderProgramEXT(System.Int32 type, UInt32 program); - [Slot(1212)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glValidateProgramPipelineEXT(UInt32 pipeline); - [Slot(1218)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayBindVertexBufferEXT(UInt32 vaobj, UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride); - [Slot(1219)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayColorOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(1220)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayEdgeFlagOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 stride, IntPtr offset); - [Slot(1222)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayFogCoordOffsetEXT(UInt32 vaobj, UInt32 buffer, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(1223)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayIndexOffsetEXT(UInt32 vaobj, UInt32 buffer, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(1224)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayMultiTexCoordOffsetEXT(UInt32 vaobj, UInt32 buffer, System.Int32 texunit, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(1225)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayNormalOffsetEXT(UInt32 vaobj, UInt32 buffer, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(1226)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArraySecondaryColorOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(1227)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayTexCoordOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(1228)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexAttribBindingEXT(UInt32 vaobj, UInt32 attribindex, UInt32 bindingindex); - [Slot(1229)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexAttribDivisorEXT(UInt32 vaobj, UInt32 index, UInt32 divisor); - [Slot(1230)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexAttribFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, System.Int32 type, bool normalized, UInt32 relativeoffset); - [Slot(1231)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexAttribIFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, System.Int32 type, UInt32 relativeoffset); - [Slot(1232)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexAttribIOffsetEXT(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(1233)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexAttribLFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, System.Int32 type, UInt32 relativeoffset); - [Slot(1234)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexAttribLOffsetEXT(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(1235)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexAttribOffsetEXT(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, System.Int32 type, bool normalized, Int32 stride, IntPtr offset); - [Slot(1236)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexBindingDivisorEXT(UInt32 vaobj, UInt32 bindingindex, UInt32 divisor); - [Slot(1239)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexArrayVertexOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, System.Int32 type, Int32 stride, IntPtr offset); - [Slot(1359)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWindowRectanglesEXT(System.Int32 mode, Int32 count, [CountAttribute(Computed = "count")] Int32* box); - [Slot(9)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginPerfQueryINTEL(UInt32 queryHandle); - [Slot(168)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreatePerfQueryINTEL(UInt32 queryId, [OutAttribute] UInt32* queryHandle); - [Slot(199)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeletePerfQueryINTEL(UInt32 queryHandle); - [Slot(272)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndPerfQueryINTEL(UInt32 queryHandle); - [Slot(359)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetFirstPerfQueryIdINTEL([OutAttribute] UInt32* queryId); - [Slot(431)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNextPerfQueryIdINTEL(UInt32 queryId, [OutAttribute] UInt32* nextQueryId); - [Slot(485)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfCounterInfoINTEL(UInt32 queryId, UInt32 counterId, UInt32 counterNameLength, [OutAttribute, CountAttribute(Parameter = "counterNameLength")] IntPtr counterName, UInt32 counterDescLength, [OutAttribute, CountAttribute(Parameter = "counterDescLength")] IntPtr counterDesc, [OutAttribute] UInt32* counterOffset, [OutAttribute] UInt32* counterDataSize, [OutAttribute] UInt32* counterTypeEnum, [OutAttribute] UInt32* counterDataTypeEnum, [OutAttribute] UInt64* rawCounterMaxValue); - [Slot(492)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfQueryDataINTEL(UInt32 queryHandle, UInt32 flags, Int32 dataSize, [OutAttribute] IntPtr data, [OutAttribute] UInt32* bytesWritten); - [Slot(493)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfQueryIdByNameINTEL(IntPtr queryName, [OutAttribute] UInt32* queryId); - [Slot(494)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPerfQueryInfoINTEL(UInt32 queryId, UInt32 queryNameLength, [OutAttribute, CountAttribute(Parameter = "queryNameLength")] IntPtr queryName, [OutAttribute] UInt32* dataSize, [OutAttribute] UInt32* noCounters, [OutAttribute] UInt32* noInstances, [OutAttribute] UInt32* capsMask); - [Slot(37)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendBarrierKHR(); - [Slot(186)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageCallbackKHR(DebugProcKhr callback, IntPtr userParam); - [Slot(189)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDebugMessageControlKHR(System.Int32 source, System.Int32 type, System.Int32 severity, Int32 count, UInt32* ids, bool enabled); - [Slot(192)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDebugMessageInsertKHR(System.Int32 source, System.Int32 type, UInt32 id, System.Int32 severity, Int32 length, IntPtr buf); - [Slot(353)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe Int32 glGetDebugMessageLogKHR(UInt32 count, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* sources, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* types, [OutAttribute, CountAttribute(Parameter = "count")] UInt32* ids, [OutAttribute, CountAttribute(Parameter = "count")] System.Int32* severities, [OutAttribute, CountAttribute(Parameter = "count")] Int32* lengths, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr messageLog); - [Slot(371)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glGetGraphicsResetStatusKHR(); - [Slot(458)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformfvKHR(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params); - [Slot(462)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformivKHR(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params); - [Slot(466)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetnUniformuivKHR(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params); - [Slot(469)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectLabelKHR(System.Int32 identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(471)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetObjectPtrLabelKHR(IntPtr ptr, Int32 bufSize, [OutAttribute, CountAttribute(Count = 1)] Int32* length, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr label); - [Slot(498)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glGetPointervKHR(System.Int32 pname, [OutAttribute] IntPtr @params); - [Slot(690)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMaxShaderCompilerThreadsKHR(UInt32 count); - [Slot(790)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glObjectLabelKHR(System.Int32 identifier, UInt32 name, Int32 length, IntPtr label); - [Slot(792)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glObjectPtrLabelKHR(IntPtr ptr, Int32 length, IntPtr label); - [Slot(830)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPopDebugGroupKHR(); - [Slot(980)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPushDebugGroupKHR(System.Int32 source, UInt32 id, Int32 length, IntPtr message); - [Slot(987)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glReadnPixelsKHR(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] IntPtr data); - [Slot(7)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBeginConditionalRenderNV(UInt32 id, System.Int32 mode); - [Slot(38)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendBarrierNV(); - [Slot(52)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBlendParameteriNV(System.Int32 pname, Int32 value); - [Slot(55)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glBufferAddressRangeNV(System.Int32 pname, UInt32 index, UInt64 address, IntPtr length); - [Slot(60)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCallCommandListNV(UInt32 list); - [Slot(89)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glColorFormatNV(Int32 size, System.Int32 type, Int32 stride); - [Slot(100)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCommandListSegmentsNV(UInt32 list, UInt32 segments); - [Slot(101)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCompileCommandListNV(UInt32 list); - [Slot(125)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConservativeRasterParameterfNV(System.Int32 pname, Single value); - [Slot(126)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glConservativeRasterParameteriNV(System.Int32 pname, Int32 param); - [Slot(145)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCopyPathNV(UInt32 resultPath, UInt32 srcPath); - [Slot(159)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCoverageModulationNV(System.Int32 components); - [Slot(160)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCoverageModulationTableNV(Int32 n, [CountAttribute(Parameter = "n")] Single* v); - [Slot(161)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCoverFillPathInstancedNV(Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, System.Int32 coverMode, System.Int32 transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues); - [Slot(162)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCoverFillPathNV(UInt32 path, System.Int32 coverMode); - [Slot(163)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCoverStrokePathInstancedNV(Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, System.Int32 coverMode, System.Int32 transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues); - [Slot(164)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glCoverStrokePathNV(UInt32 path, System.Int32 coverMode); - [Slot(166)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateCommandListsNV(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* lists); - [Slot(178)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glCreateStatesNV(Int32 n, [OutAttribute, CountAttribute(Parameter = "n")] UInt32* states); - [Slot(194)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteCommandListsNV(Int32 n, [CountAttribute(Parameter = "n")] UInt32* lists); - [Slot(197)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDeletePathsNV(UInt32 path, Int32 range); - [Slot(207)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDeleteStatesNV(Int32 n, [CountAttribute(Parameter = "n")] UInt32* states); - [Slot(239)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawCommandsAddressNV(System.Int32 primitiveMode, UInt64* indirects, Int32* sizes, UInt32 count); - [Slot(240)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawCommandsNV(System.Int32 primitiveMode, UInt32 buffer, IntPtr* indirects, Int32* sizes, UInt32 count); - [Slot(241)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawCommandsStatesAddressNV(UInt64* indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count); - [Slot(242)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glDrawCommandsStatesNV(UInt32 buffer, IntPtr* indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count); - [Slot(258)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glDrawVkImageNV(UInt64 vkImage, UInt32 sampler, Single x0, Single y0, Single x1, Single y1, Single z, Single s0, Single t0, Single s1, Single t1); - [Slot(259)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEdgeFlagFormatNV(Int32 stride); - [Slot(270)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glEndConditionalRenderNV(); - [Slot(283)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFogCoordFormatNV(System.Int32 type, Int32 stride); - [Slot(284)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFragmentCoverageColorNV(UInt32 color); - [Slot(291)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glFramebufferSampleLocationsfvNV(System.Int32 target, UInt32 start, Int32 count, Single* v); - [Slot(308)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGenPathsNV(Int32 range); - [Slot(335)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetBufferParameterui64vNV(System.Int32 target, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params); - [Slot(341)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int32 glGetCommandHeaderNV(System.Int32 tokenID, UInt32 size); - [Slot(350)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetCoverageModulationTableNV(Int32 bufsize, [OutAttribute] Single* v); - [Slot(376)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int64 glGetImageHandleNV(UInt32 texture, Int32 level, bool layered, Int32 layer, System.Int32 format); - [Slot(381)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetIntegerui64i_vNV(System.Int32 value, UInt32 index, [OutAttribute, CountAttribute(Computed = "value")] UInt64* result); - [Slot(382)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetIntegerui64vNV(System.Int32 value, [OutAttribute, CountAttribute(Computed = "value")] UInt64* result); - [Slot(386)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetInternalformatSampleivNV(System.Int32 target, System.Int32 internalformat, Int32 samples, System.Int32 pname, Int32 bufSize, [OutAttribute, CountAttribute(Parameter = "bufSize")] Int32* @params); - [Slot(406)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetNamedBufferParameterui64vNV(UInt32 buffer, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params); - [Slot(472)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathColorGenfvNV(System.Int32 color, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* value); - [Slot(473)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathColorGenivNV(System.Int32 color, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* value); - [Slot(474)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathCommandsNV(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Byte* commands); - [Slot(475)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathCoordsNV(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* coords); - [Slot(476)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathDashArrayNV(UInt32 path, [OutAttribute, CountAttribute(Computed = "path")] Single* dashArray); - [Slot(477)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Single glGetPathLengthNV(UInt32 path, Int32 startSegment, Int32 numSegments); - [Slot(478)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathMetricRangeNV(System.Int32 metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics); - [Slot(479)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathMetricsNV(System.Int32 metricQueryMask, Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute, CountAttribute(Computed = "metricQueryMask,numPaths,stride")] Single* metrics); - [Slot(480)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathParameterfvNV(UInt32 path, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Single* value); - [Slot(481)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathParameterivNV(UInt32 path, System.Int32 pname, [OutAttribute, CountAttribute(Count = 4)] Int32* value); - [Slot(482)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathSpacingNV(System.Int32 pathListMode, Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, System.Int32 transformType, [OutAttribute, CountAttribute(Computed = "pathListMode,numPaths")] Single* returnedSpacing); - [Slot(483)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathTexGenfvNV(System.Int32 texCoordSet, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Single* value); - [Slot(484)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetPathTexGenivNV(System.Int32 texCoordSet, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int32* value); - [Slot(507)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetProgramResourcefvNV(UInt32 program, System.Int32 programInterface, UInt32 index, Int32 propCount, System.Int32* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Single* @params); - [Slot(534)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int16 glGetStageIndexNV(System.Int32 shadertype); - [Slot(548)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int64 glGetTextureHandleNV(UInt32 texture); - [Slot(564)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern Int64 glGetTextureSamplerHandleNV(UInt32 texture, UInt32 sampler); - [Slot(574)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformi64vNV(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] Int64* @params); - [Slot(580)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetUniformui64vNV(UInt32 program, Int32 location, [OutAttribute, CountAttribute(Computed = "program,location")] UInt64* @params); - [Slot(595)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribLi64vNV(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] Int64* @params); - [Slot(597)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glGetVertexAttribLui64vNV(UInt32 index, System.Int32 pname, [OutAttribute, CountAttribute(Computed = "pname")] UInt64* @params); - [Slot(599)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern IntPtr glGetVkProcAddrNV([CountAttribute(Computed = "name")] IntPtr name); - [Slot(602)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glIndexFormatNV(System.Int32 type, Int32 stride); - [Slot(604)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glInterpolatePathsNV(UInt32 resultPath, UInt32 pathA, UInt32 pathB, Single weight); - [Slot(614)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsBufferResidentNV(System.Int32 target); - [Slot(615)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsCommandListNV(UInt32 list); - [Slot(621)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsImageHandleResidentNV(UInt64 handle); - [Slot(622)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsNamedBufferResidentNV(UInt32 buffer); - [Slot(624)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsPathNV(UInt32 path); - [Slot(625)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsPointInFillPathNV(UInt32 path, UInt32 mask, Single x, Single y); - [Slot(626)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsPointInStrokePathNV(UInt32 path, Single x, Single y); - [Slot(634)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsStateNV(UInt32 state); - [Slot(638)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern byte glIsTextureHandleResidentNV(UInt64 handle); - [Slot(644)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glListDrawCommandsStatesClientNV(UInt32 list, UInt32 segment, IntPtr indirects, Int32* sizes, UInt32* states, UInt32* fbos, UInt32 count); - [Slot(646)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeBufferNonResidentNV(System.Int32 target); - [Slot(647)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeBufferResidentNV(System.Int32 target, System.Int32 access); - [Slot(649)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeImageHandleNonResidentNV(UInt64 handle); - [Slot(651)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeImageHandleResidentNV(UInt64 handle, System.Int32 access); - [Slot(652)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeNamedBufferNonResidentNV(UInt32 buffer); - [Slot(653)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeNamedBufferResidentNV(UInt32 buffer, System.Int32 access); - [Slot(655)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeTextureHandleNonResidentNV(UInt64 handle); - [Slot(657)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMakeTextureHandleResidentNV(UInt64 handle); - [Slot(665)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoad3x2fNV(System.Int32 matrixMode, Single* m); - [Slot(666)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoad3x3fNV(System.Int32 matrixMode, Single* m); - [Slot(670)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixLoadTranspose3x3fNV(System.Int32 matrixMode, Single* m); - [Slot(673)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMult3x2fNV(System.Int32 matrixMode, Single* m); - [Slot(674)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMult3x3fNV(System.Int32 matrixMode, Single* m); - [Slot(677)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glMatrixMultTranspose3x3fNV(System.Int32 matrixMode, Single* m); - [Slot(698)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawArraysIndirectBindlessCountNV(System.Int32 mode, IntPtr indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount); - [Slot(699)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawArraysIndirectBindlessNV(System.Int32 mode, IntPtr indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount); - [Slot(705)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawElementsIndirectBindlessCountNV(System.Int32 mode, System.Int32 type, IntPtr indirect, Int32 drawCount, Int32 maxDrawCount, Int32 stride, Int32 vertexBufferCount); - [Slot(706)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glMultiDrawElementsIndirectBindlessNV(System.Int32 mode, System.Int32 type, IntPtr indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount); - [Slot(759)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glNamedFramebufferSampleLocationsfvNV(UInt32 framebuffer, UInt32 start, Int32 count, Single* v); - [Slot(786)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glNormalFormatNV(System.Int32 type, Int32 stride); - [Slot(795)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathColorGenNV(System.Int32 color, System.Int32 genMode, System.Int32 colorFormat, [CountAttribute(Computed = "genMode,colorFormat")] Single* coeffs); - [Slot(796)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathCommandsNV(UInt32 path, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, System.Int32 coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords); - [Slot(797)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathCoordsNV(UInt32 path, Int32 numCoords, System.Int32 coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords); - [Slot(798)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathCoverDepthFuncNV(System.Int32 func); - [Slot(799)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathDashArrayNV(UInt32 path, Int32 dashCount, [CountAttribute(Parameter = "dashCount")] Single* dashArray); - [Slot(800)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathFogGenNV(System.Int32 genMode); - [Slot(801)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glPathGlyphIndexArrayNV(UInt32 firstPathName, System.Int32 fontTarget, IntPtr fontName, System.Int32 fontStyle, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale); - [Slot(802)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glPathGlyphIndexRangeNV(System.Int32 fontTarget, IntPtr fontName, System.Int32 fontStyle, UInt32 pathParameterTemplate, Single emScale, UInt32 baseAndCount); - [Slot(803)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathGlyphRangeNV(UInt32 firstPathName, System.Int32 fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, System.Int32 fontStyle, UInt32 firstGlyph, Int32 numGlyphs, System.Int32 handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale); - [Slot(804)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathGlyphsNV(UInt32 firstPathName, System.Int32 fontTarget, [CountAttribute(Computed = "fontTarget,fontName")] IntPtr fontName, System.Int32 fontStyle, Int32 numGlyphs, System.Int32 type, [CountAttribute(Computed = "numGlyphs,type,charcodes")] IntPtr charcodes, System.Int32 handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale); - [Slot(805)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern System.Int32 glPathMemoryGlyphIndexArrayNV(UInt32 firstPathName, System.Int32 fontTarget, IntPtr fontSize, IntPtr fontData, Int32 faceIndex, UInt32 firstGlyphIndex, Int32 numGlyphs, UInt32 pathParameterTemplate, Single emScale); - [Slot(806)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathParameterfNV(UInt32 path, System.Int32 pname, Single value); - [Slot(807)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathParameterfvNV(UInt32 path, System.Int32 pname, [CountAttribute(Computed = "pname")] Single* value); - [Slot(808)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathParameteriNV(UInt32 path, System.Int32 pname, Int32 value); - [Slot(809)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathParameterivNV(UInt32 path, System.Int32 pname, [CountAttribute(Computed = "pname")] Int32* value); - [Slot(810)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathStencilDepthOffsetNV(Single factor, Single units); - [Slot(811)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathStencilFuncNV(System.Int32 func, Int32 @ref, UInt32 mask); - [Slot(812)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathStringNV(UInt32 path, System.Int32 format, Int32 length, [CountAttribute(Parameter = "length")] IntPtr pathString); - [Slot(813)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathSubCommandsNV(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, [CountAttribute(Parameter = "numCommands")] Byte* commands, Int32 numCoords, System.Int32 coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords); - [Slot(814)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glPathSubCoordsNV(UInt32 path, Int32 coordStart, Int32 numCoords, System.Int32 coordType, [CountAttribute(Computed = "numCoords,coordType")] IntPtr coords); - [Slot(815)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glPathTexGenNV(System.Int32 texCoordSet, System.Int32 genMode, Int32 components, [CountAttribute(Computed = "genMode,components")] Single* coeffs); - [Slot(819)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe byte glPointAlongPathNV(UInt32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute, CountAttribute(Count = 1)] Single* x, [OutAttribute, CountAttribute(Count = 1)] Single* y, [OutAttribute, CountAttribute(Count = 1)] Single* tangentX, [OutAttribute, CountAttribute(Count = 1)] Single* tangentY); - [Slot(838)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramPathFragmentInputGenNV(UInt32 program, Int32 location, System.Int32 genMode, Int32 components, Single* coeffs); - [Slot(849)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1i64NV(UInt32 program, Int32 location, Int64 x); - [Slot(851)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1i64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] Int64* value); - [Slot(857)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform1ui64NV(UInt32 program, Int32 location, UInt64 x); - [Slot(859)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform1ui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value); - [Slot(873)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2i64NV(UInt32 program, Int32 location, Int64 x, Int64 y); - [Slot(875)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2i64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value); - [Slot(881)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform2ui64NV(UInt32 program, Int32 location, UInt64 x, UInt64 y); - [Slot(883)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform2ui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value); - [Slot(897)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3i64NV(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z); - [Slot(899)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3i64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value); - [Slot(905)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform3ui64NV(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z); - [Slot(907)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform3ui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value); - [Slot(921)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4i64NV(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w); - [Slot(923)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4i64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value); - [Slot(929)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniform4ui64NV(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w); - [Slot(931)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniform4ui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value); - [Slot(936)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniformHandleui64NV(UInt32 program, Int32 location, UInt64 value); - [Slot(938)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformHandleui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* values); - [Slot(975)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glProgramUniformui64NV(UInt32 program, Int32 location, UInt64 value); - [Slot(976)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glProgramUniformui64vNV(UInt32 program, Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value); - [Slot(992)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glRenderbufferStorageMultisampleCoverageNV(System.Int32 target, Int32 coverageSamples, Int32 colorSamples, System.Int32 internalformat, Int32 width, Int32 height); - [Slot(995)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glResolveDepthValuesNV(); - [Slot(1009)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSecondaryColorFormatNV(Int32 size, System.Int32 type, Int32 stride); - [Slot(1017)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSignalVkFenceNV(UInt64 vkFence); - [Slot(1018)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSignalVkSemaphoreNV(UInt64 vkSemaphore); - [Slot(1021)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStateCaptureNV(UInt32 state, System.Int32 mode); - [Slot(1022)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glStencilFillPathInstancedNV(Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, System.Int32 fillMode, UInt32 mask, System.Int32 transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues); - [Slot(1023)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilFillPathNV(UInt32 path, System.Int32 fillMode, UInt32 mask); - [Slot(1030)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glStencilStrokePathInstancedNV(Int32 numPaths, System.Int32 pathNameType, [CountAttribute(Computed = "numPaths,pathNameType,paths")] IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, System.Int32 transformType, [CountAttribute(Computed = "numPaths,transformType")] Single* transformValues); - [Slot(1031)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilStrokePathNV(UInt32 path, Int32 reference, UInt32 mask); - [Slot(1032)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glStencilThenCoverFillPathInstancedNV(Int32 numPaths, System.Int32 pathNameType, IntPtr paths, UInt32 pathBase, System.Int32 fillMode, UInt32 mask, System.Int32 coverMode, System.Int32 transformType, Single* transformValues); - [Slot(1033)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilThenCoverFillPathNV(UInt32 path, System.Int32 fillMode, UInt32 mask, System.Int32 coverMode); - [Slot(1034)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glStencilThenCoverStrokePathInstancedNV(Int32 numPaths, System.Int32 pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, System.Int32 coverMode, System.Int32 transformType, Single* transformValues); - [Slot(1035)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glStencilThenCoverStrokePathNV(UInt32 path, Int32 reference, UInt32 mask, System.Int32 coverMode); - [Slot(1036)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glSubpixelPrecisionBiasNV(UInt32 xbits, UInt32 ybits); - [Slot(1040)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTexCoordFormatNV(Int32 size, System.Int32 type, Int32 stride); - [Slot(1070)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glTextureBarrierNV(); - [Slot(1112)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glTransformPathNV(UInt32 resultPath, UInt32 srcPath, System.Int32 transformType, [CountAttribute(Computed = "transformType")] Single* transformValues); - [Slot(1119)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1i64NV(Int32 location, Int64 x); - [Slot(1121)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1i64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] Int64* value); - [Slot(1125)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform1ui64NV(Int32 location, UInt64 x); - [Slot(1127)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform1ui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value); - [Slot(1135)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2i64NV(Int32 location, Int64 x, Int64 y); - [Slot(1137)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2i64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] Int64* value); - [Slot(1141)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform2ui64NV(Int32 location, UInt64 x, UInt64 y); - [Slot(1143)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform2ui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*2")] UInt64* value); - [Slot(1151)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3i64NV(Int32 location, Int64 x, Int64 y, Int64 z); - [Slot(1153)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3i64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] Int64* value); - [Slot(1157)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform3ui64NV(Int32 location, UInt64 x, UInt64 y, UInt64 z); - [Slot(1159)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform3ui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*3")] UInt64* value); - [Slot(1167)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4i64NV(Int32 location, Int64 x, Int64 y, Int64 z, Int64 w); - [Slot(1169)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4i64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] Int64* value); - [Slot(1173)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniform4ui64NV(Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w); - [Slot(1175)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniform4ui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*4")] UInt64* value); - [Slot(1179)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniformHandleui64NV(Int32 location, UInt64 value); - [Slot(1181)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformHandleui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count")] UInt64* value); - [Slot(1201)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glUniformui64NV(Int32 location, UInt64 value); - [Slot(1202)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glUniformui64vNV(Int32 location, Int32 count, [CountAttribute(Parameter = "count*1")] UInt64* value); - [Slot(1280)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribFormatNV(UInt32 index, Int32 size, System.Int32 type, bool normalized, Int32 stride); - [Slot(1302)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribIFormatNV(UInt32 index, Int32 size, System.Int32 type, Int32 stride); - [Slot(1306)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL1i64NV(UInt32 index, Int64 x); - [Slot(1307)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL1i64vNV(UInt32 index, [CountAttribute(Count = 1)] Int64* v); - [Slot(1309)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL1ui64NV(UInt32 index, UInt64 x); - [Slot(1311)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL1ui64vNV(UInt32 index, [CountAttribute(Count = 1)] UInt64* v); - [Slot(1314)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL2i64NV(UInt32 index, Int64 x, Int64 y); - [Slot(1315)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL2i64vNV(UInt32 index, [CountAttribute(Count = 2)] Int64* v); - [Slot(1316)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL2ui64NV(UInt32 index, UInt64 x, UInt64 y); - [Slot(1317)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL2ui64vNV(UInt32 index, [CountAttribute(Count = 2)] UInt64* v); - [Slot(1320)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL3i64NV(UInt32 index, Int64 x, Int64 y, Int64 z); - [Slot(1321)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL3i64vNV(UInt32 index, [CountAttribute(Count = 3)] Int64* v); - [Slot(1322)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL3ui64NV(UInt32 index, UInt64 x, UInt64 y, UInt64 z); - [Slot(1323)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL3ui64vNV(UInt32 index, [CountAttribute(Count = 3)] UInt64* v); - [Slot(1326)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL4i64NV(UInt32 index, Int64 x, Int64 y, Int64 z, Int64 w); - [Slot(1327)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL4i64vNV(UInt32 index, [CountAttribute(Count = 4)] Int64* v); - [Slot(1328)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribL4ui64NV(UInt32 index, UInt64 x, UInt64 y, UInt64 z, UInt64 w); - [Slot(1329)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glVertexAttribL4ui64vNV(UInt32 index, [CountAttribute(Count = 4)] UInt64* v); - [Slot(1331)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexAttribLFormatNV(UInt32 index, Int32 size, System.Int32 type, Int32 stride); - [Slot(1343)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glVertexFormatNV(Int32 size, System.Int32 type, Int32 stride); - [Slot(1354)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glViewportPositionWScaleNV(UInt32 index, Single xcoeff, Single ycoeff); - [Slot(1355)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glViewportSwizzleNV(UInt32 index, System.Int32 swizzlex, System.Int32 swizzley, System.Int32 swizzlez, System.Int32 swizzlew); - [Slot(1357)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glWaitVkSemaphoreNV(UInt64 vkSemaphore); - [Slot(1358)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern unsafe void glWeightPathsNV(UInt32 resultPath, Int32 numPaths, [CountAttribute(Parameter = "numPaths")] UInt32* paths, [CountAttribute(Parameter = "numPaths")] Single* weights); - [Slot(300)] - [DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)] - private static extern void glFramebufferTextureMultiviewOVR(System.Int32 target, System.Int32 attachment, UInt32 texture, Int32 level, Int32 baseViewIndex, Int32 numViews); - } -} diff --git a/src/OpenTK/Graphics/OpenGL4/GL4Enums.cs b/src/OpenTK/Graphics/OpenGL4/GL4Enums.cs deleted file mode 100644 index 9997a491..00000000 --- a/src/OpenTK/Graphics/OpenGL4/GL4Enums.cs +++ /dev/null @@ -1,44497 +0,0 @@ -// -// The Open Toolkit Library License -// -// Copyright (c) 2006 - 2015 Stefanos Apostolopoulos for the Open Toolkit Library -// -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights to -// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of -// the Software, and to permit persons to whom the Software is furnished to do -// so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT -// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, -// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR -// OTHER DEALINGS IN THE SOFTWARE. -// - - - -using System; - -namespace OpenTK.Graphics.OpenGL4 -{ - /// - /// Not used directly. - /// - public enum AccumOp : int - { - } - - /// - /// Used in GL.GetActiveAttrib - /// - public enum ActiveAttribType : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_FLOAT_VEC2 = 0x8B50 - /// - FloatVec2 = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3 = 0x8B51 - /// - FloatVec3 = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4 = 0x8B52 - /// - FloatVec4 = ((int)0x8B52), - /// - /// Original was GL_INT_VEC2 = 0x8B53 - /// - IntVec2 = ((int)0x8B53), - /// - /// Original was GL_INT_VEC3 = 0x8B54 - /// - IntVec3 = ((int)0x8B54), - /// - /// Original was GL_INT_VEC4 = 0x8B55 - /// - IntVec4 = ((int)0x8B55), - /// - /// Original was GL_FLOAT_MAT2 = 0x8B5A - /// - FloatMat2 = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3 = 0x8B5B - /// - FloatMat3 = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4 = 0x8B5C - /// - FloatMat4 = ((int)0x8B5C), - /// - /// Original was GL_FLOAT_MAT2x3 = 0x8B65 - /// - FloatMat2x3 = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x4 = 0x8B66 - /// - FloatMat2x4 = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT3x2 = 0x8B67 - /// - FloatMat3x2 = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x4 = 0x8B68 - /// - FloatMat3x4 = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT4x2 = 0x8B69 - /// - FloatMat4x2 = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x3 = 0x8B6A - /// - FloatMat4x3 = ((int)0x8B6A), - /// - /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 - /// - UnsignedIntVec2 = ((int)0x8DC6), - /// - /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 - /// - UnsignedIntVec3 = ((int)0x8DC7), - /// - /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 - /// - UnsignedIntVec4 = ((int)0x8DC8), - /// - /// Original was GL_DOUBLE_MAT2 = 0x8F46 - /// - DoubleMat2 = ((int)0x8F46), - /// - /// Original was GL_DOUBLE_MAT3 = 0x8F47 - /// - DoubleMat3 = ((int)0x8F47), - /// - /// Original was GL_DOUBLE_MAT4 = 0x8F48 - /// - DoubleMat4 = ((int)0x8F48), - /// - /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 - /// - DoubleMat2x3 = ((int)0x8F49), - /// - /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A - /// - DoubleMat2x4 = ((int)0x8F4A), - /// - /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B - /// - DoubleMat3x2 = ((int)0x8F4B), - /// - /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C - /// - DoubleMat3x4 = ((int)0x8F4C), - /// - /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D - /// - DoubleMat4x2 = ((int)0x8F4D), - /// - /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E - /// - DoubleMat4x3 = ((int)0x8F4E), - /// - /// Original was GL_DOUBLE_VEC2 = 0x8FFC - /// - DoubleVec2 = ((int)0x8FFC), - /// - /// Original was GL_DOUBLE_VEC3 = 0x8FFD - /// - DoubleVec3 = ((int)0x8FFD), - /// - /// Original was GL_DOUBLE_VEC4 = 0x8FFE - /// - DoubleVec4 = ((int)0x8FFE), - } - - /// - /// Used in GL.GetActiveSubroutineUniform - /// - public enum ActiveSubroutineUniformParameter : int - { - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A - /// - NumCompatibleSubroutines = ((int)0x8E4A), - /// - /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B - /// - CompatibleSubroutines = ((int)0x8E4B), - } - - /// - /// Used in GL.GetActiveUniformBlock - /// - public enum ActiveUniformBlockParameter : int - { - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 - /// - UniformBlockReferencedByTessControlShader = ((int)0x84F0), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 - /// - UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1), - /// - /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F - /// - UniformBlockBinding = ((int)0x8A3F), - /// - /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 - /// - UniformBlockDataSize = ((int)0x8A40), - /// - /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 - /// - UniformBlockNameLength = ((int)0x8A41), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 - /// - UniformBlockActiveUniforms = ((int)0x8A42), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 - /// - UniformBlockActiveUniformIndices = ((int)0x8A43), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 - /// - UniformBlockReferencedByVertexShader = ((int)0x8A44), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 - /// - UniformBlockReferencedByGeometryShader = ((int)0x8A45), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 - /// - UniformBlockReferencedByFragmentShader = ((int)0x8A46), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC - /// - UniformBlockReferencedByComputeShader = ((int)0x90EC), - } - - /// - /// Used in GL.GetActiveUniforms - /// - public enum ActiveUniformParameter : int - { - /// - /// Original was GL_UNIFORM_TYPE = 0x8A37 - /// - UniformType = ((int)0x8A37), - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A - /// - UniformBlockIndex = ((int)0x8A3A), - /// - /// Original was GL_UNIFORM_OFFSET = 0x8A3B - /// - UniformOffset = ((int)0x8A3B), - /// - /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C - /// - UniformArrayStride = ((int)0x8A3C), - /// - /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D - /// - UniformMatrixStride = ((int)0x8A3D), - /// - /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E - /// - UniformIsRowMajor = ((int)0x8A3E), - /// - /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA - /// - UniformAtomicCounterBufferIndex = ((int)0x92DA), - } - - /// - /// Used in GL.GetActiveUniform - /// - public enum ActiveUniformType : int - { - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_FLOAT_VEC2 = 0x8B50 - /// - FloatVec2 = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3 = 0x8B51 - /// - FloatVec3 = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4 = 0x8B52 - /// - FloatVec4 = ((int)0x8B52), - /// - /// Original was GL_INT_VEC2 = 0x8B53 - /// - IntVec2 = ((int)0x8B53), - /// - /// Original was GL_INT_VEC3 = 0x8B54 - /// - IntVec3 = ((int)0x8B54), - /// - /// Original was GL_INT_VEC4 = 0x8B55 - /// - IntVec4 = ((int)0x8B55), - /// - /// Original was GL_BOOL = 0x8B56 - /// - Bool = ((int)0x8B56), - /// - /// Original was GL_BOOL_VEC2 = 0x8B57 - /// - BoolVec2 = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC3 = 0x8B58 - /// - BoolVec3 = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC4 = 0x8B59 - /// - BoolVec4 = ((int)0x8B59), - /// - /// Original was GL_FLOAT_MAT2 = 0x8B5A - /// - FloatMat2 = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3 = 0x8B5B - /// - FloatMat3 = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4 = 0x8B5C - /// - FloatMat4 = ((int)0x8B5C), - /// - /// Original was GL_SAMPLER_1D = 0x8B5D - /// - Sampler1D = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_2D = 0x8B5E - /// - Sampler2D = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_3D = 0x8B5F - /// - Sampler3D = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_CUBE = 0x8B60 - /// - SamplerCube = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 - /// - Sampler1DShadow = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 - /// - Sampler2DShadow = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_RECT = 0x8B63 - /// - Sampler2DRect = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 - /// - Sampler2DRectShadow = ((int)0x8B64), - /// - /// Original was GL_FLOAT_MAT2x3 = 0x8B65 - /// - FloatMat2x3 = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x4 = 0x8B66 - /// - FloatMat2x4 = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT3x2 = 0x8B67 - /// - FloatMat3x2 = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x4 = 0x8B68 - /// - FloatMat3x4 = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT4x2 = 0x8B69 - /// - FloatMat4x2 = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x3 = 0x8B6A - /// - FloatMat4x3 = ((int)0x8B6A), - /// - /// Original was GL_SAMPLER_1D_ARRAY = 0x8DC0 - /// - Sampler1DArray = ((int)0x8DC0), - /// - /// Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 - /// - Sampler2DArray = ((int)0x8DC1), - /// - /// Original was GL_SAMPLER_BUFFER = 0x8DC2 - /// - SamplerBuffer = ((int)0x8DC2), - /// - /// Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 - /// - Sampler1DArrayShadow = ((int)0x8DC3), - /// - /// Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 - /// - Sampler2DArrayShadow = ((int)0x8DC4), - /// - /// Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 - /// - SamplerCubeShadow = ((int)0x8DC5), - /// - /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 - /// - UnsignedIntVec2 = ((int)0x8DC6), - /// - /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 - /// - UnsignedIntVec3 = ((int)0x8DC7), - /// - /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 - /// - UnsignedIntVec4 = ((int)0x8DC8), - /// - /// Original was GL_INT_SAMPLER_1D = 0x8DC9 - /// - IntSampler1D = ((int)0x8DC9), - /// - /// Original was GL_INT_SAMPLER_2D = 0x8DCA - /// - IntSampler2D = ((int)0x8DCA), - /// - /// Original was GL_INT_SAMPLER_3D = 0x8DCB - /// - IntSampler3D = ((int)0x8DCB), - /// - /// Original was GL_INT_SAMPLER_CUBE = 0x8DCC - /// - IntSamplerCube = ((int)0x8DCC), - /// - /// Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD - /// - IntSampler2DRect = ((int)0x8DCD), - /// - /// Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE - /// - IntSampler1DArray = ((int)0x8DCE), - /// - /// Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF - /// - IntSampler2DArray = ((int)0x8DCF), - /// - /// Original was GL_INT_SAMPLER_BUFFER = 0x8DD0 - /// - IntSamplerBuffer = ((int)0x8DD0), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 - /// - UnsignedIntSampler1D = ((int)0x8DD1), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 - /// - UnsignedIntSampler2D = ((int)0x8DD2), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 - /// - UnsignedIntSampler3D = ((int)0x8DD3), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 - /// - UnsignedIntSamplerCube = ((int)0x8DD4), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 - /// - UnsignedIntSampler2DRect = ((int)0x8DD5), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 - /// - UnsignedIntSampler1DArray = ((int)0x8DD6), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 - /// - UnsignedIntSampler2DArray = ((int)0x8DD7), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 - /// - UnsignedIntSamplerBuffer = ((int)0x8DD8), - /// - /// Original was GL_DOUBLE_VEC2 = 0x8FFC - /// - DoubleVec2 = ((int)0x8FFC), - /// - /// Original was GL_DOUBLE_VEC3 = 0x8FFD - /// - DoubleVec3 = ((int)0x8FFD), - /// - /// Original was GL_DOUBLE_VEC4 = 0x8FFE - /// - DoubleVec4 = ((int)0x8FFE), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C - /// - SamplerCubeMapArray = ((int)0x900C), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D - /// - SamplerCubeMapArrayShadow = ((int)0x900D), - /// - /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E - /// - IntSamplerCubeMapArray = ((int)0x900E), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F - /// - UnsignedIntSamplerCubeMapArray = ((int)0x900F), - /// - /// Original was GL_IMAGE_1D = 0x904C - /// - Image1D = ((int)0x904C), - /// - /// Original was GL_IMAGE_2D = 0x904D - /// - Image2D = ((int)0x904D), - /// - /// Original was GL_IMAGE_3D = 0x904E - /// - Image3D = ((int)0x904E), - /// - /// Original was GL_IMAGE_2D_RECT = 0x904F - /// - Image2DRect = ((int)0x904F), - /// - /// Original was GL_IMAGE_CUBE = 0x9050 - /// - ImageCube = ((int)0x9050), - /// - /// Original was GL_IMAGE_BUFFER = 0x9051 - /// - ImageBuffer = ((int)0x9051), - /// - /// Original was GL_IMAGE_1D_ARRAY = 0x9052 - /// - Image1DArray = ((int)0x9052), - /// - /// Original was GL_IMAGE_2D_ARRAY = 0x9053 - /// - Image2DArray = ((int)0x9053), - /// - /// Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 - /// - ImageCubeMapArray = ((int)0x9054), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 - /// - Image2DMultisample = ((int)0x9055), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 - /// - Image2DMultisampleArray = ((int)0x9056), - /// - /// Original was GL_INT_IMAGE_1D = 0x9057 - /// - IntImage1D = ((int)0x9057), - /// - /// Original was GL_INT_IMAGE_2D = 0x9058 - /// - IntImage2D = ((int)0x9058), - /// - /// Original was GL_INT_IMAGE_3D = 0x9059 - /// - IntImage3D = ((int)0x9059), - /// - /// Original was GL_INT_IMAGE_2D_RECT = 0x905A - /// - IntImage2DRect = ((int)0x905A), - /// - /// Original was GL_INT_IMAGE_CUBE = 0x905B - /// - IntImageCube = ((int)0x905B), - /// - /// Original was GL_INT_IMAGE_BUFFER = 0x905C - /// - IntImageBuffer = ((int)0x905C), - /// - /// Original was GL_INT_IMAGE_1D_ARRAY = 0x905D - /// - IntImage1DArray = ((int)0x905D), - /// - /// Original was GL_INT_IMAGE_2D_ARRAY = 0x905E - /// - IntImage2DArray = ((int)0x905E), - /// - /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F - /// - IntImageCubeMapArray = ((int)0x905F), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 - /// - IntImage2DMultisample = ((int)0x9060), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 - /// - IntImage2DMultisampleArray = ((int)0x9061), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 - /// - UnsignedIntImage1D = ((int)0x9062), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 - /// - UnsignedIntImage2D = ((int)0x9063), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 - /// - UnsignedIntImage3D = ((int)0x9064), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 - /// - UnsignedIntImage2DRect = ((int)0x9065), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 - /// - UnsignedIntImageCube = ((int)0x9066), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 - /// - UnsignedIntImageBuffer = ((int)0x9067), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 - /// - UnsignedIntImage1DArray = ((int)0x9068), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 - /// - UnsignedIntImage2DArray = ((int)0x9069), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A - /// - UnsignedIntImageCubeMapArray = ((int)0x906A), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B - /// - UnsignedIntImage2DMultisample = ((int)0x906B), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C - /// - UnsignedIntImage2DMultisampleArray = ((int)0x906C), - /// - /// Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 - /// - Sampler2DMultisample = ((int)0x9108), - /// - /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 - /// - IntSampler2DMultisample = ((int)0x9109), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A - /// - UnsignedIntSampler2DMultisample = ((int)0x910A), - /// - /// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B - /// - Sampler2DMultisampleArray = ((int)0x910B), - /// - /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C - /// - IntSampler2DMultisampleArray = ((int)0x910C), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D - /// - UnsignedIntSampler2DMultisampleArray = ((int)0x910D), - /// - /// Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB - /// - UnsignedIntAtomicCounter = ((int)0x92DB), - } - - /// - /// Used in GL.Amd.GetPerfMonitorCounterData, GL.Amd.GetPerfMonitorCounterInfo and 75 other functions - /// - public enum All : int - { - /// - /// Original was GL_FALSE = 0 - /// - False = ((int)0), - /// - /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 - /// - LayoutDefaultIntel = ((int)0), - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_NONE_OES = 0 - /// - NoneOes = ((int)0), - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_CLOSE_PATH_NV = 0x00 - /// - ClosePathNv = ((int)0x00), - /// - /// Original was GL_Points = 0x0000 - /// - Points = ((int)0x0000), - /// - /// Original was GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000 - /// - TerminateSequenceCommandNv = ((int)0x0000), - /// - /// Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000 - /// - PerfquerySingleContextIntel = ((int)0x00000000), - /// - /// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 - /// - ColorBufferBit0Qcom = ((int)0x00000001), - /// - /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 - /// - ContextCoreProfileBit = ((int)0x00000001), - /// - /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 - /// - ContextFlagForwardCompatibleBit = ((int)0x00000001), - /// - /// Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001 - /// - PerfqueryGlobalContextIntel = ((int)0x00000001), - /// - /// Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001 - /// - QueryDepthPassEventBitAmd = ((int)0x00000001), - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 - /// - SyncFlushCommandsBit = ((int)0x00000001), - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 - /// - SyncFlushCommandsBitApple = ((int)0x00000001), - /// - /// Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001 - /// - TextureStorageSparseBitAmd = ((int)0x00000001), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 - /// - VertexAttribArrayBarrierBit = ((int)0x00000001), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 - /// - VertexAttribArrayBarrierBitExt = ((int)0x00000001), - /// - /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 - /// - VertexShaderBit = ((int)0x00000001), - /// - /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 - /// - VertexShaderBitExt = ((int)0x00000001), - /// - /// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 - /// - ColorBufferBit1Qcom = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 - /// - ContextCompatibilityProfileBit = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 - /// - ContextFlagDebugBit = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 - /// - ContextFlagDebugBitKhr = ((int)0x00000002), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 - /// - ElementArrayBarrierBit = ((int)0x00000002), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 - /// - ElementArrayBarrierBitExt = ((int)0x00000002), - /// - /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 - /// - FragmentShaderBit = ((int)0x00000002), - /// - /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 - /// - FragmentShaderBitExt = ((int)0x00000002), - /// - /// Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002 - /// - QueryDepthFailEventBitAmd = ((int)0x00000002), - /// - /// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 - /// - ColorBufferBit2Qcom = ((int)0x00000004), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004 - /// - ContextFlagRobustAccessBit = ((int)0x00000004), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 - /// - ContextFlagRobustAccessBitArb = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 - /// - GeometryShaderBit = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004 - /// - GeometryShaderBitExt = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004 - /// - GeometryShaderBitOes = ((int)0x00000004), - /// - /// Original was GL_GL_UNIFORM_BARRIER_BIT = 0x00000004 - /// - GlUniformBarrierBit = ((int)0x00000004), - /// - /// Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004 - /// - QueryStencilFailEventBitAmd = ((int)0x00000004), - /// - /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 - /// - UniformBarrierBit = ((int)0x00000004), - /// - /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 - /// - UniformBarrierBitExt = ((int)0x00000004), - /// - /// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 - /// - ColorBufferBit3Qcom = ((int)0x00000008), - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008 - /// - ContextFlagNoErrorBit = ((int)0x00000008), - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008 - /// - ContextFlagNoErrorBitKhr = ((int)0x00000008), - /// - /// Original was GL_GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 - /// - GlTextureFetchBarrierBit = ((int)0x00000008), - /// - /// Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008 - /// - QueryDepthBoundsFailEventBitAmd = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 - /// - TessControlShaderBit = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008 - /// - TessControlShaderBitExt = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008 - /// - TessControlShaderBitOes = ((int)0x00000008), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 - /// - TextureFetchBarrierBit = ((int)0x00000008), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 - /// - TextureFetchBarrierBitExt = ((int)0x00000008), - /// - /// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 - /// - ColorBufferBit4Qcom = ((int)0x00000010), - /// - /// Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010 - /// - ContextFlagProtectedContentBitExt = ((int)0x00000010), - /// - /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 - /// - ShaderGlobalAccessBarrierBitNv = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 - /// - TessEvaluationShaderBit = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010 - /// - TessEvaluationShaderBitExt = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010 - /// - TessEvaluationShaderBitOes = ((int)0x00000010), - /// - /// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 - /// - ColorBufferBit5Qcom = ((int)0x00000020), - /// - /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 - /// - ComputeShaderBit = ((int)0x00000020), - /// - /// Original was GL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 - /// - GlShaderImageAccessBarrierBit = ((int)0x00000020), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 - /// - ShaderImageAccessBarrierBit = ((int)0x00000020), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 - /// - ShaderImageAccessBarrierBitExt = ((int)0x00000020), - /// - /// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 - /// - ColorBufferBit6Qcom = ((int)0x00000040), - /// - /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 - /// - CommandBarrierBit = ((int)0x00000040), - /// - /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 - /// - CommandBarrierBitExt = ((int)0x00000040), - /// - /// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 - /// - ColorBufferBit7Qcom = ((int)0x00000080), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 - /// - PixelBufferBarrierBit = ((int)0x00000080), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 - /// - PixelBufferBarrierBitExt = ((int)0x00000080), - /// - /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 - /// - DepthBufferBit = ((int)0x00000100), - /// - /// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 - /// - DepthBufferBit0Qcom = ((int)0x00000100), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 - /// - TextureUpdateBarrierBit = ((int)0x00000100), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 - /// - TextureUpdateBarrierBitExt = ((int)0x00000100), - /// - /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 - /// - AccumBufferBit = ((int)0x00000200), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 - /// - BufferUpdateBarrierBit = ((int)0x00000200), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 - /// - BufferUpdateBarrierBitExt = ((int)0x00000200), - /// - /// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 - /// - DepthBufferBit1Qcom = ((int)0x00000200), - /// - /// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 - /// - DepthBufferBit2Qcom = ((int)0x00000400), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 - /// - FramebufferBarrierBit = ((int)0x00000400), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 - /// - FramebufferBarrierBitExt = ((int)0x00000400), - /// - /// Original was GL_GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 - /// - GlFramebufferBarrierBit = ((int)0x00000400), - /// - /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 - /// - StencilBufferBit = ((int)0x00000400), - /// - /// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 - /// - DepthBufferBit3Qcom = ((int)0x00000800), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 - /// - TransformFeedbackBarrierBit = ((int)0x00000800), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 - /// - TransformFeedbackBarrierBitExt = ((int)0x00000800), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 - /// - AtomicCounterBarrierBit = ((int)0x00001000), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 - /// - AtomicCounterBarrierBitExt = ((int)0x00001000), - /// - /// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 - /// - DepthBufferBit4Qcom = ((int)0x00001000), - /// - /// Original was GL_GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 - /// - GlAtomicCounterBarrierBit = ((int)0x00001000), - /// - /// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 - /// - DepthBufferBit5Qcom = ((int)0x00002000), - /// - /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 - /// - ShaderStorageBarrierBit = ((int)0x00002000), - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 - /// - ClientMappedBufferBarrierBit = ((int)0x00004000), - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000 - /// - ClientMappedBufferBarrierBitExt = ((int)0x00004000), - /// - /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 - /// - ColorBufferBit = ((int)0x00004000), - /// - /// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 - /// - DepthBufferBit6Qcom = ((int)0x00004000), - /// - /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 - /// - CoverageBufferBitNv = ((int)0x00008000), - /// - /// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 - /// - DepthBufferBit7Qcom = ((int)0x00008000), - /// - /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 - /// - QueryBufferBarrierBit = ((int)0x00008000), - /// - /// Original was GL_Lines = 0x0001 - /// - Lines = ((int)0x0001), - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_READ_BIT_EXT = 0x0001 - /// - MapReadBitExt = ((int)0x0001), - /// - /// Original was GL_NOP_COMMAND_NV = 0x0001 - /// - NopCommandNv = ((int)0x0001), - /// - /// Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 - /// - FontXMinBoundsBitNv = ((int)0x00010000), - /// - /// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 - /// - StencilBufferBit0Qcom = ((int)0x00010000), - /// - /// Original was GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002 - /// - DrawElementsCommandNv = ((int)0x0002), - /// - /// Original was GL_LINE_LOOP = 0x0002 - /// - LineLoop = ((int)0x0002), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 - /// - MapWriteBitExt = ((int)0x0002), - /// - /// Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 - /// - FontYMinBoundsBitNv = ((int)0x00020000), - /// - /// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 - /// - StencilBufferBit1Qcom = ((int)0x00020000), - /// - /// Original was GL_DRAW_ARRAYS_COMMAND_NV = 0x0003 - /// - DrawArraysCommandNv = ((int)0x0003), - /// - /// Original was GL_LINE_STRIP = 0x0003 - /// - LineStrip = ((int)0x0003), - /// - /// Original was GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004 - /// - DrawElementsStripCommandNv = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 - /// - MapInvalidateRangeBit = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 - /// - MapInvalidateRangeBitExt = ((int)0x0004), - /// - /// Original was GL_Triangles = 0x0004 - /// - Triangles = ((int)0x0004), - /// - /// Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 - /// - FontXMaxBoundsBitNv = ((int)0x00040000), - /// - /// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 - /// - StencilBufferBit2Qcom = ((int)0x00040000), - /// - /// Original was GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005 - /// - DrawArraysStripCommandNv = ((int)0x0005), - /// - /// Original was GL_TRIANGLE_STRIP = 0x0005 - /// - TriangleStrip = ((int)0x0005), - /// - /// Original was GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006 - /// - DrawElementsInstancedCommandNv = ((int)0x0006), - /// - /// Original was GL_TRIANGLE_FAN = 0x0006 - /// - TriangleFan = ((int)0x0006), - /// - /// Original was GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007 - /// - DrawArraysInstancedCommandNv = ((int)0x0007), - /// - /// Original was GL_QUADS = 0x0007 - /// - Quads = ((int)0x0007), - /// - /// Original was GL_QUADS_EXT = 0x0007 - /// - QuadsExt = ((int)0x0007), - /// - /// Original was GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008 - /// - ElementAddressCommandNv = ((int)0x0008), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 - /// - MapInvalidateBufferBit = ((int)0x0008), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 - /// - MapInvalidateBufferBitExt = ((int)0x0008), - /// - /// Original was GL_QUAD_STRIP = 0x0008 - /// - QuadStrip = ((int)0x0008), - /// - /// Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 - /// - FontYMaxBoundsBitNv = ((int)0x00080000), - /// - /// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 - /// - StencilBufferBit3Qcom = ((int)0x00080000), - /// - /// Original was GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009 - /// - AttributeAddressCommandNv = ((int)0x0009), - /// - /// Original was GL_POLYGON = 0x0009 - /// - Polygon = ((int)0x0009), - /// - /// Original was GL_LINES_ADJACENCY = 0x000A - /// - LinesAdjacency = ((int)0x000A), - /// - /// Original was GL_LINES_ADJACENCY_ARB = 0x000A - /// - LinesAdjacencyArb = ((int)0x000A), - /// - /// Original was GL_LINES_ADJACENCY_EXT = 0x000A - /// - LinesAdjacencyExt = ((int)0x000A), - /// - /// Original was GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A - /// - UniformAddressCommandNv = ((int)0x000A), - /// - /// Original was GL_BLEND_COLOR_COMMAND_NV = 0x000B - /// - BlendColorCommandNv = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B - /// - LineStripAdjacency = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B - /// - LineStripAdjacencyArb = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B - /// - LineStripAdjacencyExt = ((int)0x000B), - /// - /// Original was GL_STENCIL_REF_COMMAND_NV = 0x000C - /// - StencilRefCommandNv = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY = 0x000C - /// - TrianglesAdjacency = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C - /// - TrianglesAdjacencyArb = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C - /// - TrianglesAdjacencyExt = ((int)0x000C), - /// - /// Original was GL_LINE_WIDTH_COMMAND_NV = 0x000D - /// - LineWidthCommandNv = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D - /// - TriangleStripAdjacency = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D - /// - TriangleStripAdjacencyArb = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D - /// - TriangleStripAdjacencyExt = ((int)0x000D), - /// - /// Original was GL_PATCHES = 0x000E - /// - Patches = ((int)0x000E), - /// - /// Original was GL_PATCHES_EXT = 0x000E - /// - PatchesExt = ((int)0x000E), - /// - /// Original was GL_POLYGON_OFFSET_COMMAND_NV = 0x000E - /// - PolygonOffsetCommandNv = ((int)0x000E), - /// - /// Original was GL_ALPHA_REF_COMMAND_NV = 0x000F - /// - AlphaRefCommandNv = ((int)0x000F), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 - /// - MapFlushExplicitBit = ((int)0x0010), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 - /// - MapFlushExplicitBitExt = ((int)0x0010), - /// - /// Original was GL_VIEWPORT_COMMAND_NV = 0x0010 - /// - ViewportCommandNv = ((int)0x0010), - /// - /// Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 - /// - FontUnitsPerEmBitNv = ((int)0x00100000), - /// - /// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 - /// - StencilBufferBit4Qcom = ((int)0x00100000), - /// - /// Original was GL_SCISSOR_COMMAND_NV = 0x0011 - /// - ScissorCommandNv = ((int)0x0011), - /// - /// Original was GL_FRONT_FACE_COMMAND_NV = 0x0012 - /// - FrontFaceCommandNv = ((int)0x0012), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 - /// - MapUnsynchronizedBit = ((int)0x0020), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 - /// - MapUnsynchronizedBitExt = ((int)0x0020), - /// - /// Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000 - /// - FontAscenderBitNv = ((int)0x00200000), - /// - /// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 - /// - StencilBufferBit5Qcom = ((int)0x00200000), - /// - /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 - /// - MapPersistentBit = ((int)0x0040), - /// - /// Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040 - /// - MapPersistentBitExt = ((int)0x0040), - /// - /// Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000 - /// - FontDescenderBitNv = ((int)0x00400000), - /// - /// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 - /// - StencilBufferBit6Qcom = ((int)0x00400000), - /// - /// Original was GL_MAP_COHERENT_BIT = 0x0080 - /// - MapCoherentBit = ((int)0x0080), - /// - /// Original was GL_MAP_COHERENT_BIT_EXT = 0x0080 - /// - MapCoherentBitExt = ((int)0x0080), - /// - /// Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000 - /// - FontHeightBitNv = ((int)0x00800000), - /// - /// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 - /// - StencilBufferBit7Qcom = ((int)0x00800000), - /// - /// Original was GL_BOLD_BIT_NV = 0x01 - /// - BoldBitNv = ((int)0x01), - /// - /// Original was GL_GLYPH_WIDTH_BIT_NV = 0x01 - /// - GlyphWidthBitNv = ((int)0x01), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 - /// - DynamicStorageBit = ((int)0x0100), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100 - /// - DynamicStorageBitExt = ((int)0x0100), - /// - /// Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 - /// - FontMaxAdvanceWidthBitNv = ((int)0x01000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 - /// - MultisampleBufferBit0Qcom = ((int)0x01000000), - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - /// - /// Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02 - /// - GlyphHeightBitNv = ((int)0x02), - /// - /// Original was GL_ITALIC_BIT_NV = 0x02 - /// - ItalicBitNv = ((int)0x02), - /// - /// Original was GL_MOVE_TO_NV = 0x02 - /// - MoveToNv = ((int)0x02), - /// - /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 - /// - ClientStorageBit = ((int)0x0200), - /// - /// Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200 - /// - ClientStorageBitExt = ((int)0x0200), - /// - /// Original was GL_NEVER = 0x0200 - /// - Never = ((int)0x0200), - /// - /// Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 - /// - FontMaxAdvanceHeightBitNv = ((int)0x02000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 - /// - MultisampleBufferBit1Qcom = ((int)0x02000000), - /// - /// Original was GL_LESS = 0x0201 - /// - Less = ((int)0x0201), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_LEQUAL = 0x0203 - /// - Lequal = ((int)0x0203), - /// - /// Original was GL_GREATER = 0x0204 - /// - Greater = ((int)0x0204), - /// - /// Original was GL_NOTEQUAL = 0x0205 - /// - Notequal = ((int)0x0205), - /// - /// Original was GL_GEQUAL = 0x0206 - /// - Gequal = ((int)0x0206), - /// - /// Original was GL_ALWAYS = 0x0207 - /// - Always = ((int)0x0207), - /// - /// Original was GL_RELATIVE_MOVE_TO_NV = 0x03 - /// - RelativeMoveToNv = ((int)0x03), - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - /// - /// Original was GL_DST_ALPHA = 0x0304 - /// - DstAlpha = ((int)0x0304), - /// - /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 - /// - OneMinusDstAlpha = ((int)0x0305), - /// - /// Original was GL_DST_COLOR = 0x0306 - /// - DstColor = ((int)0x0306), - /// - /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 - /// - OneMinusDstColor = ((int)0x0307), - /// - /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 - /// - SrcAlphaSaturate = ((int)0x0308), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 - /// - GlyphHorizontalBearingXBitNv = ((int)0x04), - /// - /// Original was GL_LINE_TO_NV = 0x04 - /// - LineToNv = ((int)0x04), - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400 - /// - SparseStorageBitArb = ((int)0x0400), - /// - /// Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 - /// - FontUnderlinePositionBitNv = ((int)0x04000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 - /// - MultisampleBufferBit2Qcom = ((int)0x04000000), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_LEFT = 0x0406 - /// - Left = ((int)0x0406), - /// - /// Original was GL_RIGHT = 0x0407 - /// - Right = ((int)0x0407), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - /// - /// Original was GL_AUX0 = 0x0409 - /// - Aux0 = ((int)0x0409), - /// - /// Original was GL_AUX1 = 0x040A - /// - Aux1 = ((int)0x040A), - /// - /// Original was GL_AUX2 = 0x040B - /// - Aux2 = ((int)0x040B), - /// - /// Original was GL_AUX3 = 0x040C - /// - Aux3 = ((int)0x040C), - /// - /// Original was GL_RELATIVE_LINE_TO_NV = 0x05 - /// - RelativeLineToNv = ((int)0x05), - /// - /// Original was GL_INVALID_ENUM = 0x0500 - /// - InvalidEnum = ((int)0x0500), - /// - /// Original was GL_INVALID_VALUE = 0x0501 - /// - InvalidValue = ((int)0x0501), - /// - /// Original was GL_INVALID_OPERATION = 0x0502 - /// - InvalidOperation = ((int)0x0502), - /// - /// Original was GL_STACK_OVERFLOW = 0x0503 - /// - StackOverflow = ((int)0x0503), - /// - /// Original was GL_STACK_OVERFLOW_KHR = 0x0503 - /// - StackOverflowKhr = ((int)0x0503), - /// - /// Original was GL_STACK_UNDERFLOW = 0x0504 - /// - StackUnderflow = ((int)0x0504), - /// - /// Original was GL_STACK_UNDERFLOW_KHR = 0x0504 - /// - StackUnderflowKhr = ((int)0x0504), - /// - /// Original was GL_OUT_OF_MEMORY = 0x0505 - /// - OutOfMemory = ((int)0x0505), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 - /// - InvalidFramebufferOperation = ((int)0x0506), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 - /// - InvalidFramebufferOperationExt = ((int)0x0506), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 - /// - InvalidFramebufferOperationOes = ((int)0x0506), - /// - /// Original was GL_CONTEXT_LOST = 0x0507 - /// - ContextLost = ((int)0x0507), - /// - /// Original was GL_CONTEXT_LOST_KHR = 0x0507 - /// - ContextLostKhr = ((int)0x0507), - /// - /// Original was GL_HORIZONTAL_LINE_TO_NV = 0x06 - /// - HorizontalLineToNv = ((int)0x06), - /// - /// Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07 - /// - RelativeHorizontalLineToNv = ((int)0x07), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 - /// - GlyphHorizontalBearingYBitNv = ((int)0x08), - /// - /// Original was GL_VERTICAL_LINE_TO_NV = 0x08 - /// - VerticalLineToNv = ((int)0x08), - /// - /// Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800 - /// - LgpuSeparateStorageBitNvx = ((int)0x0800), - /// - /// Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800 - /// - PerGpuStorageBitNv = ((int)0x0800), - /// - /// Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 - /// - FontUnderlineThicknessBitNv = ((int)0x08000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 - /// - MultisampleBufferBit3Qcom = ((int)0x08000000), - /// - /// Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09 - /// - RelativeVerticalLineToNv = ((int)0x09), - /// - /// Original was GL_CW = 0x0900 - /// - Cw = ((int)0x0900), - /// - /// Original was GL_CCW = 0x0901 - /// - Ccw = ((int)0x0901), - /// - /// Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A - /// - QuadraticCurveToNv = ((int)0x0A), - /// - /// Original was GL_COEFF = 0x0A00 - /// - Coeff = ((int)0x0A00), - /// - /// Original was GL_ORDER = 0x0A01 - /// - Order = ((int)0x0A01), - /// - /// Original was GL_DOMAIN = 0x0A02 - /// - Domain = ((int)0x0A02), - /// - /// Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B - /// - RelativeQuadraticCurveToNv = ((int)0x0B), - /// - /// Original was GL_POINT_SMOOTH = 0x0B10 - /// - PointSmooth = ((int)0x0B10), - /// - /// Original was GL_POINT_SIZE = 0x0B11 - /// - PointSize = ((int)0x0B11), - /// - /// Original was GL_POINT_SIZE_RANGE = 0x0B12 - /// - PointSizeRange = ((int)0x0B12), - /// - /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 - /// - SmoothPointSizeRange = ((int)0x0B12), - /// - /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 - /// - PointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 - /// - SmoothPointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_LINE_SMOOTH = 0x0B20 - /// - LineSmooth = ((int)0x0B20), - /// - /// Original was GL_LINE_WIDTH = 0x0B21 - /// - LineWidth = ((int)0x0B21), - /// - /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 - /// - LineWidthRange = ((int)0x0B22), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 - /// - SmoothLineWidthRange = ((int)0x0B22), - /// - /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - LineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - SmoothLineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_LINE_STIPPLE = 0x0B24 - /// - LineStipple = ((int)0x0B24), - /// - /// Original was GL_POLYGON_MODE = 0x0B40 - /// - PolygonMode = ((int)0x0B40), - /// - /// Original was GL_POLYGON_SMOOTH = 0x0B41 - /// - PolygonSmooth = ((int)0x0B41), - /// - /// Original was GL_POLYGON_STIPPLE = 0x0B42 - /// - PolygonStipple = ((int)0x0B42), - /// - /// Original was GL_CULL_FACE = 0x0B44 - /// - CullFace = ((int)0x0B44), - /// - /// Original was GL_CULL_FACE_MODE = 0x0B45 - /// - CullFaceMode = ((int)0x0B45), - /// - /// Original was GL_FRONT_FACE = 0x0B46 - /// - FrontFace = ((int)0x0B46), - /// - /// Original was GL_LIGHTING = 0x0B50 - /// - Lighting = ((int)0x0B50), - /// - /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 - /// - LightModelLocalViewer = ((int)0x0B51), - /// - /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 - /// - LightModelTwoSide = ((int)0x0B52), - /// - /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 - /// - LightModelAmbient = ((int)0x0B53), - /// - /// Original was GL_COLOR_MATERIAL = 0x0B57 - /// - ColorMaterial = ((int)0x0B57), - /// - /// Original was GL_FOG = 0x0B60 - /// - Fog = ((int)0x0B60), - /// - /// Original was GL_FOG_INDEX = 0x0B61 - /// - FogIndex = ((int)0x0B61), - /// - /// Original was GL_FOG_DENSITY = 0x0B62 - /// - FogDensity = ((int)0x0B62), - /// - /// Original was GL_FOG_START = 0x0B63 - /// - FogStart = ((int)0x0B63), - /// - /// Original was GL_FOG_END = 0x0B64 - /// - FogEnd = ((int)0x0B64), - /// - /// Original was GL_FOG_MODE = 0x0B65 - /// - FogMode = ((int)0x0B65), - /// - /// Original was GL_FOG_COLOR = 0x0B66 - /// - FogColor = ((int)0x0B66), - /// - /// Original was GL_DEPTH_RANGE = 0x0B70 - /// - DepthRange = ((int)0x0B70), - /// - /// Original was GL_DEPTH_TEST = 0x0B71 - /// - DepthTest = ((int)0x0B71), - /// - /// Original was GL_DEPTH_WRITEMASK = 0x0B72 - /// - DepthWritemask = ((int)0x0B72), - /// - /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 - /// - DepthClearValue = ((int)0x0B73), - /// - /// Original was GL_DEPTH_FUNC = 0x0B74 - /// - DepthFunc = ((int)0x0B74), - /// - /// Original was GL_STENCIL_TEST = 0x0B90 - /// - StencilTest = ((int)0x0B90), - /// - /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 - /// - StencilClearValue = ((int)0x0B91), - /// - /// Original was GL_STENCIL_FUNC = 0x0B92 - /// - StencilFunc = ((int)0x0B92), - /// - /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 - /// - StencilValueMask = ((int)0x0B93), - /// - /// Original was GL_STENCIL_FAIL = 0x0B94 - /// - StencilFail = ((int)0x0B94), - /// - /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 - /// - StencilPassDepthFail = ((int)0x0B95), - /// - /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 - /// - StencilPassDepthPass = ((int)0x0B96), - /// - /// Original was GL_STENCIL_REF = 0x0B97 - /// - StencilRef = ((int)0x0B97), - /// - /// Original was GL_STENCIL_WRITEMASK = 0x0B98 - /// - StencilWritemask = ((int)0x0B98), - /// - /// Original was GL_NORMALIZE = 0x0BA1 - /// - Normalize = ((int)0x0BA1), - /// - /// Original was GL_VIEWPORT = 0x0BA2 - /// - Viewport = ((int)0x0BA2), - /// - /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 - /// - Modelview0StackDepthExt = ((int)0x0BA3), - /// - /// Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3 - /// - PathModelviewStackDepthNv = ((int)0x0BA3), - /// - /// Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4 - /// - PathProjectionStackDepthNv = ((int)0x0BA4), - /// - /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 - /// - Modelview0MatrixExt = ((int)0x0BA6), - /// - /// Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6 - /// - PathModelviewMatrixNv = ((int)0x0BA6), - /// - /// Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7 - /// - PathProjectionMatrixNv = ((int)0x0BA7), - /// - /// Original was GL_ALPHA_TEST = 0x0BC0 - /// - AlphaTest = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 - /// - AlphaTestQcom = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 - /// - AlphaTestFuncQcom = ((int)0x0BC1), - /// - /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 - /// - AlphaTestRefQcom = ((int)0x0BC2), - /// - /// Original was GL_DITHER = 0x0BD0 - /// - Dither = ((int)0x0BD0), - /// - /// Original was GL_BLEND_DST = 0x0BE0 - /// - BlendDst = ((int)0x0BE0), - /// - /// Original was GL_BLEND_SRC = 0x0BE1 - /// - BlendSrc = ((int)0x0BE1), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_LOGIC_OP_MODE = 0x0BF0 - /// - LogicOpMode = ((int)0x0BF0), - /// - /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 - /// - IndexLogicOp = ((int)0x0BF1), - /// - /// Original was GL_LOGIC_OP = 0x0BF1 - /// - LogicOp = ((int)0x0BF1), - /// - /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 - /// - ColorLogicOp = ((int)0x0BF2), - /// - /// Original was GL_CUBIC_CURVE_TO_NV = 0x0C - /// - CubicCurveToNv = ((int)0x0C), - /// - /// Original was GL_DRAW_BUFFER = 0x0C01 - /// - DrawBuffer = ((int)0x0C01), - /// - /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 - /// - DrawBufferExt = ((int)0x0C01), - /// - /// Original was GL_READ_BUFFER = 0x0C02 - /// - ReadBuffer = ((int)0x0C02), - /// - /// Original was GL_READ_BUFFER_EXT = 0x0C02 - /// - ReadBufferExt = ((int)0x0C02), - /// - /// Original was GL_READ_BUFFER_NV = 0x0C02 - /// - ReadBufferNv = ((int)0x0C02), - /// - /// Original was GL_SCISSOR_BOX = 0x0C10 - /// - ScissorBox = ((int)0x0C10), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 - /// - ColorClearValue = ((int)0x0C22), - /// - /// Original was GL_COLOR_WRITEMASK = 0x0C23 - /// - ColorWritemask = ((int)0x0C23), - /// - /// Original was GL_DOUBLEBUFFER = 0x0C32 - /// - Doublebuffer = ((int)0x0C32), - /// - /// Original was GL_STEREO = 0x0C33 - /// - Stereo = ((int)0x0C33), - /// - /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 - /// - PerspectiveCorrectionHint = ((int)0x0C50), - /// - /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 - /// - PointSmoothHint = ((int)0x0C51), - /// - /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 - /// - LineSmoothHint = ((int)0x0C52), - /// - /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 - /// - PolygonSmoothHint = ((int)0x0C53), - /// - /// Original was GL_FOG_HINT = 0x0C54 - /// - FogHint = ((int)0x0C54), - /// - /// Original was GL_TEXTURE_GEN_S = 0x0C60 - /// - TextureGenS = ((int)0x0C60), - /// - /// Original was GL_TEXTURE_GEN_T = 0x0C61 - /// - TextureGenT = ((int)0x0C61), - /// - /// Original was GL_TEXTURE_GEN_R = 0x0C62 - /// - TextureGenR = ((int)0x0C62), - /// - /// Original was GL_TEXTURE_GEN_Q = 0x0C63 - /// - TextureGenQ = ((int)0x0C63), - /// - /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 - /// - PixelMapIToI = ((int)0x0C70), - /// - /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 - /// - PixelMapSToS = ((int)0x0C71), - /// - /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 - /// - PixelMapIToR = ((int)0x0C72), - /// - /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 - /// - PixelMapIToG = ((int)0x0C73), - /// - /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 - /// - PixelMapIToB = ((int)0x0C74), - /// - /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 - /// - PixelMapIToA = ((int)0x0C75), - /// - /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 - /// - PixelMapRToR = ((int)0x0C76), - /// - /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 - /// - PixelMapGToG = ((int)0x0C77), - /// - /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 - /// - PixelMapBToB = ((int)0x0C78), - /// - /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 - /// - PixelMapAToA = ((int)0x0C79), - /// - /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 - /// - UnpackSwapBytes = ((int)0x0CF0), - /// - /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 - /// - UnpackLsbFirst = ((int)0x0CF1), - /// - /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 - /// - UnpackRowLength = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 - /// - UnpackRowLengthExt = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 - /// - UnpackSkipRows = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 - /// - UnpackSkipRowsExt = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 - /// - UnpackSkipPixels = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 - /// - UnpackSkipPixelsExt = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 - /// - UnpackAlignment = ((int)0x0CF5), - /// - /// Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D - /// - RelativeCubicCurveToNv = ((int)0x0D), - /// - /// Original was GL_PACK_SWAP_BYTES = 0x0D00 - /// - PackSwapBytes = ((int)0x0D00), - /// - /// Original was GL_PACK_LSB_FIRST = 0x0D01 - /// - PackLsbFirst = ((int)0x0D01), - /// - /// Original was GL_PACK_ROW_LENGTH = 0x0D02 - /// - PackRowLength = ((int)0x0D02), - /// - /// Original was GL_PACK_SKIP_ROWS = 0x0D03 - /// - PackSkipRows = ((int)0x0D03), - /// - /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 - /// - PackSkipPixels = ((int)0x0D04), - /// - /// Original was GL_PACK_ALIGNMENT = 0x0D05 - /// - PackAlignment = ((int)0x0D05), - /// - /// Original was GL_MAP_COLOR = 0x0D10 - /// - MapColor = ((int)0x0D10), - /// - /// Original was GL_MAP_STENCIL = 0x0D11 - /// - MapStencil = ((int)0x0D11), - /// - /// Original was GL_INDEX_SHIFT = 0x0D12 - /// - IndexShift = ((int)0x0D12), - /// - /// Original was GL_INDEX_OFFSET = 0x0D13 - /// - IndexOffset = ((int)0x0D13), - /// - /// Original was GL_RED_SCALE = 0x0D14 - /// - RedScale = ((int)0x0D14), - /// - /// Original was GL_RED_BIAS = 0x0D15 - /// - RedBias = ((int)0x0D15), - /// - /// Original was GL_GREEN_SCALE = 0x0D18 - /// - GreenScale = ((int)0x0D18), - /// - /// Original was GL_GREEN_BIAS = 0x0D19 - /// - GreenBias = ((int)0x0D19), - /// - /// Original was GL_BLUE_SCALE = 0x0D1A - /// - BlueScale = ((int)0x0D1A), - /// - /// Original was GL_BLUE_BIAS = 0x0D1B - /// - BlueBias = ((int)0x0D1B), - /// - /// Original was GL_ALPHA_SCALE = 0x0D1C - /// - AlphaScale = ((int)0x0D1C), - /// - /// Original was GL_ALPHA_BIAS = 0x0D1D - /// - AlphaBias = ((int)0x0D1D), - /// - /// Original was GL_DEPTH_SCALE = 0x0D1E - /// - DepthScale = ((int)0x0D1E), - /// - /// Original was GL_DEPTH_BIAS = 0x0D1F - /// - DepthBias = ((int)0x0D1F), - /// - /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 - /// - MaxClipDistances = ((int)0x0D32), - /// - /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 - /// - MaxTextureSize = ((int)0x0D33), - /// - /// Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36 - /// - PathMaxModelviewStackDepthNv = ((int)0x0D36), - /// - /// Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38 - /// - PathMaxProjectionStackDepthNv = ((int)0x0D38), - /// - /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A - /// - MaxViewportDims = ((int)0x0D3A), - /// - /// Original was GL_SUBPIXEL_BITS = 0x0D50 - /// - SubpixelBits = ((int)0x0D50), - /// - /// Original was GL_AUTO_NORMAL = 0x0D80 - /// - AutoNormal = ((int)0x0D80), - /// - /// Original was GL_MAP1_COLOR_4 = 0x0D90 - /// - Map1Color4 = ((int)0x0D90), - /// - /// Original was GL_MAP1_INDEX = 0x0D91 - /// - Map1Index = ((int)0x0D91), - /// - /// Original was GL_MAP1_NORMAL = 0x0D92 - /// - Map1Normal = ((int)0x0D92), - /// - /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 - /// - Map1TextureCoord1 = ((int)0x0D93), - /// - /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 - /// - Map1TextureCoord2 = ((int)0x0D94), - /// - /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 - /// - Map1TextureCoord3 = ((int)0x0D95), - /// - /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 - /// - Map1TextureCoord4 = ((int)0x0D96), - /// - /// Original was GL_MAP1_VERTEX_3 = 0x0D97 - /// - Map1Vertex3 = ((int)0x0D97), - /// - /// Original was GL_MAP1_VERTEX_4 = 0x0D98 - /// - Map1Vertex4 = ((int)0x0D98), - /// - /// Original was GL_MAP2_COLOR_4 = 0x0DB0 - /// - Map2Color4 = ((int)0x0DB0), - /// - /// Original was GL_MAP2_INDEX = 0x0DB1 - /// - Map2Index = ((int)0x0DB1), - /// - /// Original was GL_MAP2_NORMAL = 0x0DB2 - /// - Map2Normal = ((int)0x0DB2), - /// - /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 - /// - Map2TextureCoord1 = ((int)0x0DB3), - /// - /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 - /// - Map2TextureCoord2 = ((int)0x0DB4), - /// - /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 - /// - Map2TextureCoord3 = ((int)0x0DB5), - /// - /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 - /// - Map2TextureCoord4 = ((int)0x0DB6), - /// - /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 - /// - Map2Vertex3 = ((int)0x0DB7), - /// - /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 - /// - Map2Vertex4 = ((int)0x0DB8), - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E - /// - SmoothQuadraticCurveToNv = ((int)0x0E), - /// - /// Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F - /// - RelativeSmoothQuadraticCurveToNv = ((int)0x0F), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 - /// - GlyphHorizontalBearingAdvanceBitNv = ((int)0x10), - /// - /// Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10 - /// - SmoothCubicCurveToNv = ((int)0x10), - /// - /// Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100 - /// - GlyphHasKerningBitNv = ((int)0x100), - /// - /// Original was GL_TEXTURE_WIDTH = 0x1000 - /// - TextureWidth = ((int)0x1000), - /// - /// Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000 - /// - FontHasKerningBitNv = ((int)0x10000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 - /// - MultisampleBufferBit4Qcom = ((int)0x10000000), - /// - /// Original was GL_TEXTURE_HEIGHT = 0x1001 - /// - TextureHeight = ((int)0x1001), - /// - /// Original was GL_TEXTURE_COMPONENTS = 0x1003 - /// - TextureComponents = ((int)0x1003), - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 - /// - TextureInternalFormat = ((int)0x1003), - /// - /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 - /// - TextureBorderColorNv = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER = 0x1005 - /// - TextureBorder = ((int)0x1005), - /// - /// Original was GL_TEXTURE_TARGET = 0x1006 - /// - TextureTarget = ((int)0x1006), - /// - /// Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11 - /// - RelativeSmoothCubicCurveToNv = ((int)0x11), - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_FASTEST = 0x1101 - /// - Fastest = ((int)0x1101), - /// - /// Original was GL_NICEST = 0x1102 - /// - Nicest = ((int)0x1102), - /// - /// Original was GL_SMALL_CCW_ARC_TO_NV = 0x12 - /// - SmallCcwArcToNv = ((int)0x12), - /// - /// Original was GL_AMBIENT = 0x1200 - /// - Ambient = ((int)0x1200), - /// - /// Original was GL_DIFFUSE = 0x1201 - /// - Diffuse = ((int)0x1201), - /// - /// Original was GL_SPECULAR = 0x1202 - /// - Specular = ((int)0x1202), - /// - /// Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13 - /// - RelativeSmallCcwArcToNv = ((int)0x13), - /// - /// Original was GL_SMALL_CW_ARC_TO_NV = 0x14 - /// - SmallCwArcToNv = ((int)0x14), - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_2_BYTES_NV = 0x1407 - /// - Gl2BytesNv = ((int)0x1407), - /// - /// Original was GL_3_BYTES_NV = 0x1408 - /// - Gl3BytesNv = ((int)0x1408), - /// - /// Original was GL_4_BYTES_NV = 0x1409 - /// - Gl4BytesNv = ((int)0x1409), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_FIXED = 0x140C - /// - Fixed = ((int)0x140C), - /// - /// Original was GL_INT64_ARB = 0x140E - /// - Int64Arb = ((int)0x140E), - /// - /// Original was GL_INT64_NV = 0x140E - /// - Int64Nv = ((int)0x140E), - /// - /// Original was GL_UNSIGNED_INT64_ARB = 0x140F - /// - UnsignedInt64Arb = ((int)0x140F), - /// - /// Original was GL_UNSIGNED_INT64_NV = 0x140F - /// - UnsignedInt64Nv = ((int)0x140F), - /// - /// Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15 - /// - RelativeSmallCwArcToNv = ((int)0x15), - /// - /// Original was GL_CLEAR = 0x1500 - /// - Clear = ((int)0x1500), - /// - /// Original was GL_AND = 0x1501 - /// - And = ((int)0x1501), - /// - /// Original was GL_AND_REVERSE = 0x1502 - /// - AndReverse = ((int)0x1502), - /// - /// Original was GL_COPY = 0x1503 - /// - Copy = ((int)0x1503), - /// - /// Original was GL_AND_INVERTED = 0x1504 - /// - AndInverted = ((int)0x1504), - /// - /// Original was GL_NOOP = 0x1505 - /// - Noop = ((int)0x1505), - /// - /// Original was GL_XOR = 0x1506 - /// - Xor = ((int)0x1506), - /// - /// Original was GL_XOR_NV = 0x1506 - /// - XorNv = ((int)0x1506), - /// - /// Original was GL_OR = 0x1507 - /// - Or = ((int)0x1507), - /// - /// Original was GL_NOR = 0x1508 - /// - Nor = ((int)0x1508), - /// - /// Original was GL_EQUIV = 0x1509 - /// - Equiv = ((int)0x1509), - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_OR_REVERSE = 0x150B - /// - OrReverse = ((int)0x150B), - /// - /// Original was GL_COPY_INVERTED = 0x150C - /// - CopyInverted = ((int)0x150C), - /// - /// Original was GL_OR_INVERTED = 0x150D - /// - OrInverted = ((int)0x150D), - /// - /// Original was GL_NAND = 0x150E - /// - Nand = ((int)0x150E), - /// - /// Original was GL_SET = 0x150F - /// - Set = ((int)0x150F), - /// - /// Original was GL_LARGE_CCW_ARC_TO_NV = 0x16 - /// - LargeCcwArcToNv = ((int)0x16), - /// - /// Original was GL_EMISSION = 0x1600 - /// - Emission = ((int)0x1600), - /// - /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 - /// - AmbientAndDiffuse = ((int)0x1602), - /// - /// Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17 - /// - RelativeLargeCcwArcToNv = ((int)0x17), - /// - /// Original was GL_MODELVIEW0_EXT = 0x1700 - /// - Modelview0Ext = ((int)0x1700), - /// - /// Original was GL_PATH_MODELVIEW_NV = 0x1700 - /// - PathModelviewNv = ((int)0x1700), - /// - /// Original was GL_PATH_PROJECTION_NV = 0x1701 - /// - PathProjectionNv = ((int)0x1701), - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_LARGE_CW_ARC_TO_NV = 0x18 - /// - LargeCwArcToNv = ((int)0x18), - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_COLOR_EXT = 0x1800 - /// - ColorExt = ((int)0x1800), - /// - /// Original was GL_DEPTH = 0x1801 - /// - Depth = ((int)0x1801), - /// - /// Original was GL_DEPTH_EXT = 0x1801 - /// - DepthExt = ((int)0x1801), - /// - /// Original was GL_STENCIL = 0x1802 - /// - Stencil = ((int)0x1802), - /// - /// Original was GL_STENCIL_EXT = 0x1802 - /// - StencilExt = ((int)0x1802), - /// - /// Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19 - /// - RelativeLargeCwArcToNv = ((int)0x19), - /// - /// Original was GL_COLOR_INDEX = 0x1900 - /// - ColorIndex = ((int)0x1900), - /// - /// Original was GL_STENCIL_INDEX = 0x1901 - /// - StencilIndex = ((int)0x1901), - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_RED = 0x1903 - /// - Red = ((int)0x1903), - /// - /// Original was GL_RED_EXT = 0x1903 - /// - RedExt = ((int)0x1903), - /// - /// Original was GL_RED_NV = 0x1903 - /// - RedNv = ((int)0x1903), - /// - /// Original was GL_GREEN = 0x1904 - /// - Green = ((int)0x1904), - /// - /// Original was GL_GREEN_NV = 0x1904 - /// - GreenNv = ((int)0x1904), - /// - /// Original was GL_BLUE = 0x1905 - /// - Blue = ((int)0x1905), - /// - /// Original was GL_BLUE_NV = 0x1905 - /// - BlueNv = ((int)0x1905), - /// - /// Original was GL_ALPHA = 0x1906 - /// - Alpha = ((int)0x1906), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_LUMINANCE = 0x1909 - /// - Luminance = ((int)0x1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - /// - /// Original was GL_CONIC_CURVE_TO_NV = 0x1A - /// - ConicCurveToNv = ((int)0x1A), - /// - /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 - /// - PreferDoublebufferHintPgi = ((int)0x1A1F8), - /// - /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD - /// - ConserveMemoryHintPgi = ((int)0x1A1FD), - /// - /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE - /// - ReclaimMemoryHintPgi = ((int)0x1A1FE), - /// - /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 - /// - NativeGraphicsBeginHintPgi = ((int)0x1A203), - /// - /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 - /// - NativeGraphicsEndHintPgi = ((int)0x1A204), - /// - /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C - /// - AlwaysFastHintPgi = ((int)0x1A20C), - /// - /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D - /// - AlwaysSoftHintPgi = ((int)0x1A20D), - /// - /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E - /// - AllowDrawObjHintPgi = ((int)0x1A20E), - /// - /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F - /// - AllowDrawWinHintPgi = ((int)0x1A20F), - /// - /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 - /// - AllowDrawFrgHintPgi = ((int)0x1A210), - /// - /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 - /// - AllowDrawMemHintPgi = ((int)0x1A211), - /// - /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 - /// - StrictDepthfuncHintPgi = ((int)0x1A216), - /// - /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 - /// - StrictLightingHintPgi = ((int)0x1A217), - /// - /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 - /// - StrictScissorHintPgi = ((int)0x1A218), - /// - /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 - /// - FullStippleHintPgi = ((int)0x1A219), - /// - /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 - /// - ClipNearHintPgi = ((int)0x1A220), - /// - /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 - /// - ClipFarHintPgi = ((int)0x1A221), - /// - /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 - /// - WideLineHintPgi = ((int)0x1A222), - /// - /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 - /// - BackNormalsHintPgi = ((int)0x1A223), - /// - /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A - /// - VertexDataHintPgi = ((int)0x1A22A), - /// - /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B - /// - VertexConsistentHintPgi = ((int)0x1A22B), - /// - /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C - /// - MaterialSideHintPgi = ((int)0x1A22C), - /// - /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D - /// - MaxVertexHintPgi = ((int)0x1A22D), - /// - /// Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B - /// - RelativeConicCurveToNv = ((int)0x1B), - /// - /// Original was GL_POINT = 0x1B00 - /// - Point = ((int)0x1B00), - /// - /// Original was GL_LINE = 0x1B01 - /// - Line = ((int)0x1B01), - /// - /// Original was GL_FILL = 0x1B02 - /// - Fill = ((int)0x1B02), - /// - /// Original was GL_KEEP = 0x1E00 - /// - Keep = ((int)0x1E00), - /// - /// Original was GL_REPLACE = 0x1E01 - /// - Replace = ((int)0x1E01), - /// - /// Original was GL_INCR = 0x1E02 - /// - Incr = ((int)0x1E02), - /// - /// Original was GL_DECR = 0x1E03 - /// - Decr = ((int)0x1E03), - /// - /// Original was GL_VENDOR = 0x1F00 - /// - Vendor = ((int)0x1F00), - /// - /// Original was GL_RENDERER = 0x1F01 - /// - Renderer = ((int)0x1F01), - /// - /// Original was GL_VERSION = 0x1F02 - /// - Version = ((int)0x1F02), - /// - /// Original was GL_EXTENSIONS = 0x1F03 - /// - Extensions = ((int)0x1F03), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 - /// - GlyphVerticalBearingXBitNv = ((int)0x20), - /// - /// Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000 - /// - FontNumGlyphIndicesBitNv = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT = 0x20000000 - /// - MultisampleBit = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 - /// - MultisampleBit3Dfx = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 - /// - MultisampleBitArb = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 - /// - MultisampleBitExt = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 - /// - MultisampleBufferBit5Qcom = ((int)0x20000000), - /// - /// Original was GL_MODULATE = 0x2100 - /// - Modulate = ((int)0x2100), - /// - /// Original was GL_EYE_LINEAR = 0x2400 - /// - EyeLinear = ((int)0x2400), - /// - /// Original was GL_EYE_LINEAR_NV = 0x2400 - /// - EyeLinearNv = ((int)0x2400), - /// - /// Original was GL_OBJECT_LINEAR = 0x2401 - /// - ObjectLinear = ((int)0x2401), - /// - /// Original was GL_OBJECT_LINEAR_NV = 0x2401 - /// - ObjectLinearNv = ((int)0x2401), - /// - /// Original was GL_NEAREST = 0x2600 - /// - Nearest = ((int)0x2600), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - /// - /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 - /// - NearestMipmapNearest = ((int)0x2700), - /// - /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 - /// - LinearMipmapNearest = ((int)0x2701), - /// - /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 - /// - NearestMipmapLinear = ((int)0x2702), - /// - /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 - /// - LinearMipmapLinear = ((int)0x2703), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_REPEAT = 0x2901 - /// - Repeat = ((int)0x2901), - /// - /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 - /// - PolygonOffsetUnits = ((int)0x2A00), - /// - /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 - /// - PolygonOffsetPoint = ((int)0x2A01), - /// - /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 - /// - PolygonOffsetLine = ((int)0x2A02), - /// - /// Original was GL_R3_G3_B2 = 0x2A10 - /// - R3G3B2 = ((int)0x2A10), - /// - /// Original was GL_CLIP_DISTANCE0 = 0x3000 - /// - ClipDistance0 = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE0 = 0x3000 - /// - ClipPlane0 = ((int)0x3000), - /// - /// Original was GL_CLIP_DISTANCE1 = 0x3001 - /// - ClipDistance1 = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE1 = 0x3001 - /// - ClipPlane1 = ((int)0x3001), - /// - /// Original was GL_CLIP_DISTANCE2 = 0x3002 - /// - ClipDistance2 = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE2 = 0x3002 - /// - ClipPlane2 = ((int)0x3002), - /// - /// Original was GL_CLIP_DISTANCE3 = 0x3003 - /// - ClipDistance3 = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE3 = 0x3003 - /// - ClipPlane3 = ((int)0x3003), - /// - /// Original was GL_CLIP_DISTANCE4 = 0x3004 - /// - ClipDistance4 = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE4 = 0x3004 - /// - ClipPlane4 = ((int)0x3004), - /// - /// Original was GL_CLIP_DISTANCE5 = 0x3005 - /// - ClipDistance5 = ((int)0x3005), - /// - /// Original was GL_CLIP_PLANE5 = 0x3005 - /// - ClipPlane5 = ((int)0x3005), - /// - /// Original was GL_CLIP_DISTANCE6 = 0x3006 - /// - ClipDistance6 = ((int)0x3006), - /// - /// Original was GL_CLIP_DISTANCE7 = 0x3007 - /// - ClipDistance7 = ((int)0x3007), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 - /// - GlyphVerticalBearingYBitNv = ((int)0x40), - /// - /// Original was GL_LIGHT0 = 0x4000 - /// - Light0 = ((int)0x4000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 - /// - MultisampleBufferBit6Qcom = ((int)0x40000000), - /// - /// Original was GL_LIGHT1 = 0x4001 - /// - Light1 = ((int)0x4001), - /// - /// Original was GL_LIGHT2 = 0x4002 - /// - Light2 = ((int)0x4002), - /// - /// Original was GL_LIGHT3 = 0x4003 - /// - Light3 = ((int)0x4003), - /// - /// Original was GL_LIGHT4 = 0x4004 - /// - Light4 = ((int)0x4004), - /// - /// Original was GL_LIGHT5 = 0x4005 - /// - Light5 = ((int)0x4005), - /// - /// Original was GL_LIGHT6 = 0x4006 - /// - Light6 = ((int)0x4006), - /// - /// Original was GL_LIGHT7 = 0x4007 - /// - Light7 = ((int)0x4007), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 - /// - GlyphVerticalBearingAdvanceBitNv = ((int)0x80), - /// - /// Original was GL_ABGR_EXT = 0x8000 - /// - AbgrExt = ((int)0x8000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 - /// - MultisampleBufferBit7Qcom = unchecked((int)0x80000000), - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_BLEND_COLOR = 0x8005 - /// - BlendColor = ((int)0x8005), - /// - /// Original was GL_BLEND_COLOR_EXT = 0x8005 - /// - BlendColorExt = ((int)0x8005), - /// - /// Original was GL_FUNC_ADD = 0x8006 - /// - FuncAdd = ((int)0x8006), - /// - /// Original was GL_FUNC_ADD_EXT = 0x8006 - /// - FuncAddExt = ((int)0x8006), - /// - /// Original was GL_MIN = 0x8007 - /// - Min = ((int)0x8007), - /// - /// Original was GL_MIN_EXT = 0x8007 - /// - MinExt = ((int)0x8007), - /// - /// Original was GL_MAX = 0x8008 - /// - Max = ((int)0x8008), - /// - /// Original was GL_MAX_EXT = 0x8008 - /// - MaxExt = ((int)0x8008), - /// - /// Original was GL_BLEND_EQUATION = 0x8009 - /// - BlendEquation = ((int)0x8009), - /// - /// Original was GL_BLEND_EQUATION_EXT = 0x8009 - /// - BlendEquationExt = ((int)0x8009), - /// - /// Original was GL_BLEND_EQUATION_RGB = 0x8009 - /// - BlendEquationRgb = ((int)0x8009), - /// - /// Original was GL_FUNC_SUBTRACT = 0x800A - /// - FuncSubtract = ((int)0x800A), - /// - /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A - /// - FuncSubtractExt = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B - /// - FuncReverseSubtract = ((int)0x800B), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B - /// - FuncReverseSubtractExt = ((int)0x800B), - /// - /// Original was GL_CMYK_EXT = 0x800C - /// - CmykExt = ((int)0x800C), - /// - /// Original was GL_CMYKA_EXT = 0x800D - /// - CmykaExt = ((int)0x800D), - /// - /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E - /// - PackCmykHintExt = ((int)0x800E), - /// - /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F - /// - UnpackCmykHintExt = ((int)0x800F), - /// - /// Original was GL_CONVOLUTION_1D = 0x8010 - /// - Convolution1D = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 - /// - Convolution1DExt = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D = 0x8011 - /// - Convolution2D = ((int)0x8011), - /// - /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 - /// - Convolution2DExt = ((int)0x8011), - /// - /// Original was GL_SEPARABLE_2D = 0x8012 - /// - Separable2D = ((int)0x8012), - /// - /// Original was GL_SEPARABLE_2D_EXT = 0x8012 - /// - Separable2DExt = ((int)0x8012), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 - /// - ConvolutionBorderModeExt = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 - /// - ConvolutionFilterScaleExt = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 - /// - ConvolutionFilterBiasExt = ((int)0x8015), - /// - /// Original was GL_REDUCE = 0x8016 - /// - Reduce = ((int)0x8016), - /// - /// Original was GL_REDUCE_EXT = 0x8016 - /// - ReduceExt = ((int)0x8016), - /// - /// Original was GL_CONVOLUTION_FORMAT = 0x8017 - /// - ConvolutionFormat = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 - /// - ConvolutionFormatExt = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_WIDTH = 0x8018 - /// - ConvolutionWidth = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 - /// - ConvolutionWidthExt = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 - /// - ConvolutionHeight = ((int)0x8019), - /// - /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 - /// - ConvolutionHeightExt = ((int)0x8019), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A - /// - MaxConvolutionWidth = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A - /// - MaxConvolutionWidthExt = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B - /// - MaxConvolutionHeight = ((int)0x801B), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B - /// - MaxConvolutionHeightExt = ((int)0x801B), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C - /// - PostConvolutionRedScale = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C - /// - PostConvolutionRedScaleExt = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D - /// - PostConvolutionGreenScale = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D - /// - PostConvolutionGreenScaleExt = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E - /// - PostConvolutionBlueScale = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E - /// - PostConvolutionBlueScaleExt = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F - /// - PostConvolutionAlphaScale = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F - /// - PostConvolutionAlphaScaleExt = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 - /// - PostConvolutionRedBias = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 - /// - PostConvolutionRedBiasExt = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 - /// - PostConvolutionGreenBias = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 - /// - PostConvolutionGreenBiasExt = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 - /// - PostConvolutionBlueBias = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 - /// - PostConvolutionBlueBiasExt = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 - /// - PostConvolutionAlphaBias = ((int)0x8023), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 - /// - PostConvolutionAlphaBiasExt = ((int)0x8023), - /// - /// Original was GL_HISTOGRAM = 0x8024 - /// - Histogram = ((int)0x8024), - /// - /// Original was GL_HISTOGRAM_EXT = 0x8024 - /// - HistogramExt = ((int)0x8024), - /// - /// Original was GL_PROXY_HISTOGRAM = 0x8025 - /// - ProxyHistogram = ((int)0x8025), - /// - /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 - /// - ProxyHistogramExt = ((int)0x8025), - /// - /// Original was GL_HISTOGRAM_WIDTH = 0x8026 - /// - HistogramWidth = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 - /// - HistogramWidthExt = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_FORMAT = 0x8027 - /// - HistogramFormat = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 - /// - HistogramFormatExt = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 - /// - HistogramRedSize = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 - /// - HistogramRedSizeExt = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 - /// - HistogramGreenSize = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 - /// - HistogramGreenSizeExt = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A - /// - HistogramBlueSize = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A - /// - HistogramBlueSizeExt = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B - /// - HistogramAlphaSize = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B - /// - HistogramAlphaSizeExt = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C - /// - HistogramLuminanceSize = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C - /// - HistogramLuminanceSizeExt = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_SINK = 0x802D - /// - HistogramSink = ((int)0x802D), - /// - /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D - /// - HistogramSinkExt = ((int)0x802D), - /// - /// Original was GL_MINMAX = 0x802E - /// - Minmax = ((int)0x802E), - /// - /// Original was GL_MINMAX_EXT = 0x802E - /// - MinmaxExt = ((int)0x802E), - /// - /// Original was GL_MINMAX_FORMAT = 0x802F - /// - MinmaxFormat = ((int)0x802F), - /// - /// Original was GL_MINMAX_FORMAT_EXT = 0x802F - /// - MinmaxFormatExt = ((int)0x802F), - /// - /// Original was GL_MINMAX_SINK = 0x8030 - /// - MinmaxSink = ((int)0x8030), - /// - /// Original was GL_MINMAX_SINK_EXT = 0x8030 - /// - MinmaxSinkExt = ((int)0x8030), - /// - /// Original was GL_TABLE_TOO_LARGE = 0x8031 - /// - TableTooLarge = ((int)0x8031), - /// - /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 - /// - TableTooLargeExt = ((int)0x8031), - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 - /// - UnsignedByte332 = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 - /// - UnsignedByte332Ext = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 - /// - UnsignedShort4444 = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 - /// - UnsignedShort4444Ext = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 - /// - UnsignedShort5551 = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 - /// - UnsignedShort5551Ext = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 - /// - UnsignedInt8888 = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 - /// - UnsignedInt8888Ext = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 - /// - UnsignedInt1010102 = ((int)0x8036), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 - /// - UnsignedInt1010102Ext = ((int)0x8036), - /// - /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 - /// - PolygonOffsetFill = ((int)0x8037), - /// - /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 - /// - PolygonOffsetFactor = ((int)0x8038), - /// - /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 - /// - PolygonOffsetBiasExt = ((int)0x8039), - /// - /// Original was GL_RESCALE_NORMAL = 0x803A - /// - RescaleNormal = ((int)0x803A), - /// - /// Original was GL_RESCALE_NORMAL_EXT = 0x803A - /// - RescaleNormalExt = ((int)0x803A), - /// - /// Original was GL_RGB2_EXT = 0x804E - /// - Rgb2Ext = ((int)0x804E), - /// - /// Original was GL_RGB4 = 0x804F - /// - Rgb4 = ((int)0x804F), - /// - /// Original was GL_RGB4_EXT = 0x804F - /// - Rgb4Ext = ((int)0x804F), - /// - /// Original was GL_RGB5 = 0x8050 - /// - Rgb5 = ((int)0x8050), - /// - /// Original was GL_RGB5_EXT = 0x8050 - /// - Rgb5Ext = ((int)0x8050), - /// - /// Original was GL_RGB8 = 0x8051 - /// - Rgb8 = ((int)0x8051), - /// - /// Original was GL_RGB8_EXT = 0x8051 - /// - Rgb8Ext = ((int)0x8051), - /// - /// Original was GL_RGB8_OES = 0x8051 - /// - Rgb8Oes = ((int)0x8051), - /// - /// Original was GL_RGB10 = 0x8052 - /// - Rgb10 = ((int)0x8052), - /// - /// Original was GL_RGB10_EXT = 0x8052 - /// - Rgb10Ext = ((int)0x8052), - /// - /// Original was GL_RGB12 = 0x8053 - /// - Rgb12 = ((int)0x8053), - /// - /// Original was GL_RGB12_EXT = 0x8053 - /// - Rgb12Ext = ((int)0x8053), - /// - /// Original was GL_RGB16 = 0x8054 - /// - Rgb16 = ((int)0x8054), - /// - /// Original was GL_RGB16_EXT = 0x8054 - /// - Rgb16Ext = ((int)0x8054), - /// - /// Original was GL_RGBA2 = 0x8055 - /// - Rgba2 = ((int)0x8055), - /// - /// Original was GL_RGBA4 = 0x8056 - /// - Rgba4 = ((int)0x8056), - /// - /// Original was GL_RGBA4_EXT = 0x8056 - /// - Rgba4Ext = ((int)0x8056), - /// - /// Original was GL_RGBA4_OES = 0x8056 - /// - Rgba4Oes = ((int)0x8056), - /// - /// Original was GL_RGB5_A1 = 0x8057 - /// - Rgb5A1 = ((int)0x8057), - /// - /// Original was GL_RGB5_A1_EXT = 0x8057 - /// - Rgb5A1Ext = ((int)0x8057), - /// - /// Original was GL_RGB5_A1_OES = 0x8057 - /// - Rgb5A1Oes = ((int)0x8057), - /// - /// Original was GL_RGBA8 = 0x8058 - /// - Rgba8 = ((int)0x8058), - /// - /// Original was GL_RGBA8_EXT = 0x8058 - /// - Rgba8Ext = ((int)0x8058), - /// - /// Original was GL_RGBA8_OES = 0x8058 - /// - Rgba8Oes = ((int)0x8058), - /// - /// Original was GL_RGB10_A2 = 0x8059 - /// - Rgb10A2 = ((int)0x8059), - /// - /// Original was GL_RGB10_A2_EXT = 0x8059 - /// - Rgb10A2Ext = ((int)0x8059), - /// - /// Original was GL_RGBA12 = 0x805A - /// - Rgba12 = ((int)0x805A), - /// - /// Original was GL_RGBA12_EXT = 0x805A - /// - Rgba12Ext = ((int)0x805A), - /// - /// Original was GL_RGBA16 = 0x805B - /// - Rgba16 = ((int)0x805B), - /// - /// Original was GL_RGBA16_EXT = 0x805B - /// - Rgba16Ext = ((int)0x805B), - /// - /// Original was GL_TEXTURE_RED_SIZE = 0x805C - /// - TextureRedSize = ((int)0x805C), - /// - /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D - /// - TextureGreenSize = ((int)0x805D), - /// - /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E - /// - TextureBlueSize = ((int)0x805E), - /// - /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F - /// - TextureAlphaSize = ((int)0x805F), - /// - /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 - /// - TextureLuminanceSize = ((int)0x8060), - /// - /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 - /// - TextureIntensitySize = ((int)0x8061), - /// - /// Original was GL_REPLACE_EXT = 0x8062 - /// - ReplaceExt = ((int)0x8062), - /// - /// Original was GL_PROXY_TEXTURE_1D = 0x8063 - /// - ProxyTexture1D = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 - /// - ProxyTexture1DExt = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_2D = 0x8064 - /// - ProxyTexture2D = ((int)0x8064), - /// - /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 - /// - ProxyTexture2DExt = ((int)0x8064), - /// - /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 - /// - TextureTooLargeExt = ((int)0x8065), - /// - /// Original was GL_TEXTURE_PRIORITY = 0x8066 - /// - TexturePriority = ((int)0x8066), - /// - /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 - /// - TexturePriorityExt = ((int)0x8066), - /// - /// Original was GL_TEXTURE_RESIDENT = 0x8067 - /// - TextureResident = ((int)0x8067), - /// - /// Original was GL_TEXTURE_BINDING_1D = 0x8068 - /// - TextureBinding1D = ((int)0x8068), - /// - /// Original was GL_TEXTURE_BINDING_2D = 0x8069 - /// - TextureBinding2D = ((int)0x8069), - /// - /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A - /// - Texture3DBindingExt = ((int)0x806A), - /// - /// Original was GL_TEXTURE_BINDING_3D = 0x806A - /// - TextureBinding3D = ((int)0x806A), - /// - /// Original was GL_PACK_SKIP_IMAGES = 0x806B - /// - PackSkipImages = ((int)0x806B), - /// - /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B - /// - PackSkipImagesExt = ((int)0x806B), - /// - /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C - /// - PackImageHeight = ((int)0x806C), - /// - /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C - /// - PackImageHeightExt = ((int)0x806C), - /// - /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D - /// - UnpackSkipImages = ((int)0x806D), - /// - /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D - /// - UnpackSkipImagesExt = ((int)0x806D), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E - /// - UnpackImageHeight = ((int)0x806E), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E - /// - UnpackImageHeightExt = ((int)0x806E), - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_TEXTURE_3D_EXT = 0x806F - /// - Texture3DExt = ((int)0x806F), - /// - /// Original was GL_TEXTURE_3D_OES = 0x806F - /// - Texture3DOes = ((int)0x806F), - /// - /// Original was GL_PROXY_TEXTURE_3D = 0x8070 - /// - ProxyTexture3D = ((int)0x8070), - /// - /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 - /// - ProxyTexture3DExt = ((int)0x8070), - /// - /// Original was GL_TEXTURE_DEPTH = 0x8071 - /// - TextureDepth = ((int)0x8071), - /// - /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 - /// - TextureDepthExt = ((int)0x8071), - /// - /// Original was GL_TEXTURE_WRAP_R = 0x8072 - /// - TextureWrapR = ((int)0x8072), - /// - /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 - /// - TextureWrapRExt = ((int)0x8072), - /// - /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 - /// - TextureWrapROes = ((int)0x8072), - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 - /// - Max3DTextureSize = ((int)0x8073), - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 - /// - Max3DTextureSizeExt = ((int)0x8073), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_VERTEX_ARRAY_KHR = 0x8074 - /// - VertexArrayKhr = ((int)0x8074), - /// - /// Original was GL_NORMAL_ARRAY = 0x8075 - /// - NormalArray = ((int)0x8075), - /// - /// Original was GL_COLOR_ARRAY = 0x8076 - /// - ColorArray = ((int)0x8076), - /// - /// Original was GL_INDEX_ARRAY = 0x8077 - /// - IndexArray = ((int)0x8077), - /// - /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 - /// - TextureCoordArray = ((int)0x8078), - /// - /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 - /// - EdgeFlagArray = ((int)0x8079), - /// - /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D - /// - VertexArrayCountExt = ((int)0x807D), - /// - /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 - /// - NormalArrayCountExt = ((int)0x8080), - /// - /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 - /// - ColorArrayCountExt = ((int)0x8084), - /// - /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 - /// - IndexArrayCountExt = ((int)0x8087), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B - /// - TextureCoordArrayCountExt = ((int)0x808B), - /// - /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D - /// - EdgeFlagArrayCountExt = ((int)0x808D), - /// - /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E - /// - VertexArrayPointerExt = ((int)0x808E), - /// - /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F - /// - NormalArrayPointerExt = ((int)0x808F), - /// - /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 - /// - ColorArrayPointerExt = ((int)0x8090), - /// - /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 - /// - IndexArrayPointerExt = ((int)0x8091), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 - /// - TextureCoordArrayPointerExt = ((int)0x8092), - /// - /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 - /// - EdgeFlagArrayPointerExt = ((int)0x8093), - /// - /// Original was GL_INTERLACE_SGIX = 0x8094 - /// - InterlaceSgix = ((int)0x8094), - /// - /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 - /// - DetailTexture2DSgis = ((int)0x8095), - /// - /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 - /// - DetailTexture2DBindingSgis = ((int)0x8096), - /// - /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 - /// - LinearDetailSgis = ((int)0x8097), - /// - /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 - /// - LinearDetailAlphaSgis = ((int)0x8098), - /// - /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 - /// - LinearDetailColorSgis = ((int)0x8099), - /// - /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A - /// - DetailTextureLevelSgis = ((int)0x809A), - /// - /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B - /// - DetailTextureModeSgis = ((int)0x809B), - /// - /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C - /// - DetailTextureFuncPointsSgis = ((int)0x809C), - /// - /// Original was GL_MULTISAMPLE = 0x809D - /// - Multisample = ((int)0x809D), - /// - /// Original was GL_MULTISAMPLE_SGIS = 0x809D - /// - MultisampleSgis = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E - /// - SampleAlphaToCoverage = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E - /// - SampleAlphaToMaskSgis = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F - /// - SampleAlphaToOne = ((int)0x809F), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F - /// - SampleAlphaToOneSgis = ((int)0x809F), - /// - /// Original was GL_SAMPLE_COVERAGE = 0x80A0 - /// - SampleCoverage = ((int)0x80A0), - /// - /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 - /// - SampleMaskSgis = ((int)0x80A0), - /// - /// Original was GL_1PASS_EXT = 0x80A1 - /// - Gl1PassExt = ((int)0x80A1), - /// - /// Original was GL_1PASS_SGIS = 0x80A1 - /// - Gl1PassSgis = ((int)0x80A1), - /// - /// Original was GL_2PASS_0_EXT = 0x80A2 - /// - Gl2Pass0Ext = ((int)0x80A2), - /// - /// Original was GL_2PASS_0_SGIS = 0x80A2 - /// - Gl2Pass0Sgis = ((int)0x80A2), - /// - /// Original was GL_2PASS_1_EXT = 0x80A3 - /// - Gl2Pass1Ext = ((int)0x80A3), - /// - /// Original was GL_2PASS_1_SGIS = 0x80A3 - /// - Gl2Pass1Sgis = ((int)0x80A3), - /// - /// Original was GL_4PASS_0_EXT = 0x80A4 - /// - Gl4Pass0Ext = ((int)0x80A4), - /// - /// Original was GL_4PASS_0_SGIS = 0x80A4 - /// - Gl4Pass0Sgis = ((int)0x80A4), - /// - /// Original was GL_4PASS_1_EXT = 0x80A5 - /// - Gl4Pass1Ext = ((int)0x80A5), - /// - /// Original was GL_4PASS_1_SGIS = 0x80A5 - /// - Gl4Pass1Sgis = ((int)0x80A5), - /// - /// Original was GL_4PASS_2_EXT = 0x80A6 - /// - Gl4Pass2Ext = ((int)0x80A6), - /// - /// Original was GL_4PASS_2_SGIS = 0x80A6 - /// - Gl4Pass2Sgis = ((int)0x80A6), - /// - /// Original was GL_4PASS_3_EXT = 0x80A7 - /// - Gl4Pass3Ext = ((int)0x80A7), - /// - /// Original was GL_4PASS_3_SGIS = 0x80A7 - /// - Gl4Pass3Sgis = ((int)0x80A7), - /// - /// Original was GL_SAMPLE_BUFFERS = 0x80A8 - /// - SampleBuffers = ((int)0x80A8), - /// - /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 - /// - SampleBuffersSgis = ((int)0x80A8), - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_SAMPLES_SGIS = 0x80A9 - /// - SamplesSgis = ((int)0x80A9), - /// - /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA - /// - SampleCoverageValue = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA - /// - SampleMaskValueSgis = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB - /// - SampleCoverageInvert = ((int)0x80AB), - /// - /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB - /// - SampleMaskInvertSgis = ((int)0x80AB), - /// - /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC - /// - SamplePatternSgis = ((int)0x80AC), - /// - /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD - /// - LinearSharpenSgis = ((int)0x80AD), - /// - /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE - /// - LinearSharpenAlphaSgis = ((int)0x80AE), - /// - /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF - /// - LinearSharpenColorSgis = ((int)0x80AF), - /// - /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 - /// - SharpenTextureFuncPointsSgis = ((int)0x80B0), - /// - /// Original was GL_COLOR_MATRIX = 0x80B1 - /// - ColorMatrix = ((int)0x80B1), - /// - /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 - /// - ColorMatrixSgi = ((int)0x80B1), - /// - /// Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2 - /// - ColorMatrixStackDepth = ((int)0x80B2), - /// - /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 - /// - ColorMatrixStackDepthSgi = ((int)0x80B2), - /// - /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 - /// - MaxColorMatrixStackDepth = ((int)0x80B3), - /// - /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 - /// - MaxColorMatrixStackDepthSgi = ((int)0x80B3), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 - /// - PostColorMatrixRedScale = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 - /// - PostColorMatrixRedScaleSgi = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 - /// - PostColorMatrixGreenScale = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 - /// - PostColorMatrixGreenScaleSgi = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 - /// - PostColorMatrixBlueScale = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 - /// - PostColorMatrixBlueScaleSgi = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 - /// - PostColorMatrixAlphaScale = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 - /// - PostColorMatrixAlphaScaleSgi = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 - /// - PostColorMatrixRedBias = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 - /// - PostColorMatrixRedBiasSgi = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 - /// - PostColorMatrixGreenBias = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 - /// - PostColorMatrixGreenBiasSgi = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA - /// - PostColorMatrixBlueBias = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA - /// - PostColorMatrixBlueBiasSgi = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB - /// - PostColorMatrixAlphaBias = ((int)0x80BB), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB - /// - PostColorMatrixAlphaBiasSgi = ((int)0x80BB), - /// - /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC - /// - TextureColorTableSgi = ((int)0x80BC), - /// - /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD - /// - ProxyTextureColorTableSgi = ((int)0x80BD), - /// - /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE - /// - TextureEnvBiasSgix = ((int)0x80BE), - /// - /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF - /// - ShadowAmbientSgix = ((int)0x80BF), - /// - /// Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF - /// - TextureCompareFailValue = ((int)0x80BF), - /// - /// Original was GL_BLEND_DST_RGB = 0x80C8 - /// - BlendDstRgb = ((int)0x80C8), - /// - /// Original was GL_BLEND_SRC_RGB = 0x80C9 - /// - BlendSrcRgb = ((int)0x80C9), - /// - /// Original was GL_BLEND_DST_ALPHA = 0x80CA - /// - BlendDstAlpha = ((int)0x80CA), - /// - /// Original was GL_BLEND_SRC_ALPHA = 0x80CB - /// - BlendSrcAlpha = ((int)0x80CB), - /// - /// Original was GL_COLOR_TABLE = 0x80D0 - /// - ColorTable = ((int)0x80D0), - /// - /// Original was GL_COLOR_TABLE_SGI = 0x80D0 - /// - ColorTableSgi = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 - /// - PostConvolutionColorTable = ((int)0x80D1), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 - /// - PostConvolutionColorTableSgi = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 - /// - PostColorMatrixColorTable = ((int)0x80D2), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 - /// - PostColorMatrixColorTableSgi = ((int)0x80D2), - /// - /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 - /// - ProxyColorTable = ((int)0x80D3), - /// - /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 - /// - ProxyColorTableSgi = ((int)0x80D3), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 - /// - ProxyPostConvolutionColorTable = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 - /// - ProxyPostConvolutionColorTableSgi = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 - /// - ProxyPostColorMatrixColorTable = ((int)0x80D5), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 - /// - ProxyPostColorMatrixColorTableSgi = ((int)0x80D5), - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 - /// - ColorTableScaleSgi = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 - /// - ColorTableBiasSgi = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 - /// - ColorTableFormat = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 - /// - ColorTableFormatSgi = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 - /// - ColorTableWidth = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 - /// - ColorTableWidthSgi = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA - /// - ColorTableRedSize = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA - /// - ColorTableRedSizeSgi = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB - /// - ColorTableGreenSize = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB - /// - ColorTableGreenSizeSgi = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC - /// - ColorTableBlueSize = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC - /// - ColorTableBlueSizeSgi = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD - /// - ColorTableAlphaSize = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD - /// - ColorTableAlphaSizeSgi = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE - /// - ColorTableLuminanceSize = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE - /// - ColorTableLuminanceSizeSgi = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF - /// - ColorTableIntensitySize = ((int)0x80DF), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF - /// - ColorTableIntensitySizeSgi = ((int)0x80DF), - /// - /// Original was GL_BGR = 0x80E0 - /// - Bgr = ((int)0x80E0), - /// - /// Original was GL_BGRA = 0x80E1 - /// - Bgra = ((int)0x80E1), - /// - /// Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 - /// - MaxElementsVertices = ((int)0x80E8), - /// - /// Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 - /// - MaxElementsIndices = ((int)0x80E9), - /// - /// Original was GL_PHONG_HINT_WIN = 0x80EB - /// - PhongHintWin = ((int)0x80EB), - /// - /// Original was GL_PARAMETER_BUFFER = 0x80EE - /// - ParameterBuffer = ((int)0x80EE), - /// - /// Original was GL_PARAMETER_BUFFER_ARB = 0x80EE - /// - ParameterBufferArb = ((int)0x80EE), - /// - /// Original was GL_PARAMETER_BUFFER_BINDING = 0x80EF - /// - ParameterBufferBinding = ((int)0x80EF), - /// - /// Original was GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF - /// - ParameterBufferBindingArb = ((int)0x80EF), - /// - /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 - /// - ClipVolumeClippingHintExt = ((int)0x80F0), - /// - /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 - /// - DualAlpha4Sgis = ((int)0x8110), - /// - /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 - /// - DualAlpha8Sgis = ((int)0x8111), - /// - /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 - /// - DualAlpha12Sgis = ((int)0x8112), - /// - /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 - /// - DualAlpha16Sgis = ((int)0x8113), - /// - /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 - /// - DualLuminance4Sgis = ((int)0x8114), - /// - /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 - /// - DualLuminance8Sgis = ((int)0x8115), - /// - /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 - /// - DualLuminance12Sgis = ((int)0x8116), - /// - /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 - /// - DualLuminance16Sgis = ((int)0x8117), - /// - /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 - /// - DualIntensity4Sgis = ((int)0x8118), - /// - /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 - /// - DualIntensity8Sgis = ((int)0x8119), - /// - /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A - /// - DualIntensity12Sgis = ((int)0x811A), - /// - /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B - /// - DualIntensity16Sgis = ((int)0x811B), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C - /// - DualLuminanceAlpha4Sgis = ((int)0x811C), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D - /// - DualLuminanceAlpha8Sgis = ((int)0x811D), - /// - /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E - /// - QuadAlpha4Sgis = ((int)0x811E), - /// - /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F - /// - QuadAlpha8Sgis = ((int)0x811F), - /// - /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 - /// - QuadLuminance4Sgis = ((int)0x8120), - /// - /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 - /// - QuadLuminance8Sgis = ((int)0x8121), - /// - /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 - /// - QuadIntensity4Sgis = ((int)0x8122), - /// - /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 - /// - QuadIntensity8Sgis = ((int)0x8123), - /// - /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 - /// - DualTextureSelectSgis = ((int)0x8124), - /// - /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 - /// - QuadTextureSelectSgis = ((int)0x8125), - /// - /// Original was GL_POINT_SIZE_MIN = 0x8126 - /// - PointSizeMin = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 - /// - PointSizeMinArb = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 - /// - PointSizeMinExt = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 - /// - PointSizeMinSgis = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX = 0x8127 - /// - PointSizeMax = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 - /// - PointSizeMaxArb = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 - /// - PointSizeMaxExt = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 - /// - PointSizeMaxSgis = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 - /// - PointFadeThresholdSize = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 - /// - PointFadeThresholdSizeArb = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 - /// - PointFadeThresholdSizeExt = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 - /// - PointFadeThresholdSizeSgis = ((int)0x8128), - /// - /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 - /// - DistanceAttenuationExt = ((int)0x8129), - /// - /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 - /// - DistanceAttenuationSgis = ((int)0x8129), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 - /// - PointDistanceAttenuation = ((int)0x8129), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 - /// - PointDistanceAttenuationArb = ((int)0x8129), - /// - /// Original was GL_FOG_FUNC_SGIS = 0x812A - /// - FogFuncSgis = ((int)0x812A), - /// - /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B - /// - FogFuncPointsSgis = ((int)0x812B), - /// - /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C - /// - MaxFogFuncPointsSgis = ((int)0x812C), - /// - /// Original was GL_CLAMP_TO_BORDER = 0x812D - /// - ClampToBorder = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D - /// - ClampToBorderArb = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D - /// - ClampToBorderNv = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D - /// - ClampToBorderSgis = ((int)0x812D), - /// - /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E - /// - TextureMultiBufferHintSgix = ((int)0x812E), - /// - /// Original was GL_CLAMP_TO_EDGE = 0x812F - /// - ClampToEdge = ((int)0x812F), - /// - /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F - /// - ClampToEdgeSgis = ((int)0x812F), - /// - /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 - /// - PackSkipVolumesSgis = ((int)0x8130), - /// - /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 - /// - PackImageDepthSgis = ((int)0x8131), - /// - /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 - /// - UnpackSkipVolumesSgis = ((int)0x8132), - /// - /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 - /// - UnpackImageDepthSgis = ((int)0x8133), - /// - /// Original was GL_TEXTURE_4D_SGIS = 0x8134 - /// - Texture4DSgis = ((int)0x8134), - /// - /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 - /// - ProxyTexture4DSgis = ((int)0x8135), - /// - /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 - /// - Texture4DsizeSgis = ((int)0x8136), - /// - /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 - /// - TextureWrapQSgis = ((int)0x8137), - /// - /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 - /// - Max4DTextureSizeSgis = ((int)0x8138), - /// - /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 - /// - PixelTexGenSgix = ((int)0x8139), - /// - /// Original was GL_TEXTURE_MIN_LOD = 0x813A - /// - TextureMinLod = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A - /// - TextureMinLodSgis = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD = 0x813B - /// - TextureMaxLod = ((int)0x813B), - /// - /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B - /// - TextureMaxLodSgis = ((int)0x813B), - /// - /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C - /// - TextureBaseLevel = ((int)0x813C), - /// - /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C - /// - TextureBaseLevelSgis = ((int)0x813C), - /// - /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D - /// - TextureMaxLevel = ((int)0x813D), - /// - /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D - /// - TextureMaxLevelSgis = ((int)0x813D), - /// - /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E - /// - PixelTileBestAlignmentSgix = ((int)0x813E), - /// - /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F - /// - PixelTileCacheIncrementSgix = ((int)0x813F), - /// - /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 - /// - PixelTileWidthSgix = ((int)0x8140), - /// - /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 - /// - PixelTileHeightSgix = ((int)0x8141), - /// - /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 - /// - PixelTileGridWidthSgix = ((int)0x8142), - /// - /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 - /// - PixelTileGridHeightSgix = ((int)0x8143), - /// - /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 - /// - PixelTileGridDepthSgix = ((int)0x8144), - /// - /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 - /// - PixelTileCacheSizeSgix = ((int)0x8145), - /// - /// Original was GL_FILTER4_SGIS = 0x8146 - /// - Filter4Sgis = ((int)0x8146), - /// - /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 - /// - TextureFilter4SizeSgis = ((int)0x8147), - /// - /// Original was GL_SPRITE_SGIX = 0x8148 - /// - SpriteSgix = ((int)0x8148), - /// - /// Original was GL_SPRITE_MODE_SGIX = 0x8149 - /// - SpriteModeSgix = ((int)0x8149), - /// - /// Original was GL_SPRITE_AXIS_SGIX = 0x814A - /// - SpriteAxisSgix = ((int)0x814A), - /// - /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B - /// - SpriteTranslationSgix = ((int)0x814B), - /// - /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F - /// - Texture4DBindingSgis = ((int)0x814F), - /// - /// Original was GL_CONSTANT_BORDER = 0x8151 - /// - ConstantBorder = ((int)0x8151), - /// - /// Original was GL_REPLICATE_BORDER = 0x8153 - /// - ReplicateBorder = ((int)0x8153), - /// - /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 - /// - ConvolutionBorderColor = ((int)0x8154), - /// - /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 - /// - LinearClipmapLinearSgix = ((int)0x8170), - /// - /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 - /// - TextureClipmapCenterSgix = ((int)0x8171), - /// - /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 - /// - TextureClipmapFrameSgix = ((int)0x8172), - /// - /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 - /// - TextureClipmapOffsetSgix = ((int)0x8173), - /// - /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 - /// - TextureClipmapVirtualDepthSgix = ((int)0x8174), - /// - /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 - /// - TextureClipmapLodOffsetSgix = ((int)0x8175), - /// - /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 - /// - TextureClipmapDepthSgix = ((int)0x8176), - /// - /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 - /// - MaxClipmapDepthSgix = ((int)0x8177), - /// - /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 - /// - MaxClipmapVirtualDepthSgix = ((int)0x8178), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 - /// - PostTextureFilterBiasSgix = ((int)0x8179), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A - /// - PostTextureFilterScaleSgix = ((int)0x817A), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B - /// - PostTextureFilterBiasRangeSgix = ((int)0x817B), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C - /// - PostTextureFilterScaleRangeSgix = ((int)0x817C), - /// - /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D - /// - ReferencePlaneSgix = ((int)0x817D), - /// - /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E - /// - ReferencePlaneEquationSgix = ((int)0x817E), - /// - /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F - /// - IrInstrument1Sgix = ((int)0x817F), - /// - /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 - /// - InstrumentBufferPointerSgix = ((int)0x8180), - /// - /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 - /// - InstrumentMeasurementsSgix = ((int)0x8181), - /// - /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 - /// - ListPrioritySgix = ((int)0x8182), - /// - /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 - /// - CalligraphicFragmentSgix = ((int)0x8183), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 - /// - PixelTexGenQCeilingSgix = ((int)0x8184), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 - /// - PixelTexGenQRoundSgix = ((int)0x8185), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 - /// - PixelTexGenQFloorSgix = ((int)0x8186), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 - /// - PixelTexGenAlphaReplaceSgix = ((int)0x8187), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 - /// - PixelTexGenAlphaNoReplaceSgix = ((int)0x8188), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 - /// - PixelTexGenAlphaLsSgix = ((int)0x8189), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A - /// - PixelTexGenAlphaMsSgix = ((int)0x818A), - /// - /// Original was GL_FRAMEZOOM_SGIX = 0x818B - /// - FramezoomSgix = ((int)0x818B), - /// - /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C - /// - FramezoomFactorSgix = ((int)0x818C), - /// - /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D - /// - MaxFramezoomFactorSgix = ((int)0x818D), - /// - /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E - /// - TextureLodBiasSSgix = ((int)0x818E), - /// - /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F - /// - TextureLodBiasTSgix = ((int)0x818F), - /// - /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 - /// - TextureLodBiasRSgix = ((int)0x8190), - /// - /// Original was GL_GENERATE_MIPMAP = 0x8191 - /// - GenerateMipmap = ((int)0x8191), - /// - /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 - /// - GenerateMipmapSgis = ((int)0x8191), - /// - /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 - /// - GenerateMipmapHint = ((int)0x8192), - /// - /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 - /// - GenerateMipmapHintSgis = ((int)0x8192), - /// - /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 - /// - GeometryDeformationSgix = ((int)0x8194), - /// - /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 - /// - TextureDeformationSgix = ((int)0x8195), - /// - /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 - /// - DeformationsMaskSgix = ((int)0x8196), - /// - /// Original was GL_FOG_OFFSET_SGIX = 0x8198 - /// - FogOffsetSgix = ((int)0x8198), - /// - /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 - /// - FogOffsetValueSgix = ((int)0x8199), - /// - /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A - /// - TextureCompareSgix = ((int)0x819A), - /// - /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B - /// - TextureCompareOperatorSgix = ((int)0x819B), - /// - /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C - /// - TextureLequalRSgix = ((int)0x819C), - /// - /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D - /// - TextureGequalRSgix = ((int)0x819D), - /// - /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 - /// - DepthComponent16 = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5 - /// - DepthComponent16Arb = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 - /// - DepthComponent16Oes = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 - /// - DepthComponent16Sgix = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT24 = 0x81A6 - /// - DepthComponent24 = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6 - /// - DepthComponent24Arb = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 - /// - DepthComponent24Oes = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 - /// - DepthComponent24Sgix = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT32 = 0x81A7 - /// - DepthComponent32 = ((int)0x81A7), - /// - /// Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7 - /// - DepthComponent32Arb = ((int)0x81A7), - /// - /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 - /// - DepthComponent32Oes = ((int)0x81A7), - /// - /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 - /// - DepthComponent32Sgix = ((int)0x81A7), - /// - /// Original was GL_YCRCB_422_SGIX = 0x81BB - /// - Ycrcb422Sgix = ((int)0x81BB), - /// - /// Original was GL_YCRCB_444_SGIX = 0x81BC - /// - Ycrcb444Sgix = ((int)0x81BC), - /// - /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 - /// - EyeDistanceToPointSgis = ((int)0x81F0), - /// - /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 - /// - ObjectDistanceToPointSgis = ((int)0x81F1), - /// - /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 - /// - EyeDistanceToLineSgis = ((int)0x81F2), - /// - /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 - /// - ObjectDistanceToLineSgis = ((int)0x81F3), - /// - /// Original was GL_EYE_POINT_SGIS = 0x81F4 - /// - EyePointSgis = ((int)0x81F4), - /// - /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 - /// - ObjectPointSgis = ((int)0x81F5), - /// - /// Original was GL_EYE_LINE_SGIS = 0x81F6 - /// - EyeLineSgis = ((int)0x81F6), - /// - /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 - /// - ObjectLineSgis = ((int)0x81F7), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 - /// - LightModelColorControl = ((int)0x81F8), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 - /// - LightModelColorControlExt = ((int)0x81F8), - /// - /// Original was GL_SINGLE_COLOR = 0x81F9 - /// - SingleColor = ((int)0x81F9), - /// - /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 - /// - SingleColorExt = ((int)0x81F9), - /// - /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA - /// - SeparateSpecularColor = ((int)0x81FA), - /// - /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA - /// - SeparateSpecularColorExt = ((int)0x81FA), - /// - /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB - /// - SharedTexturePaletteExt = ((int)0x81FB), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 - /// - FramebufferAttachmentColorEncoding = ((int)0x8210), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 - /// - FramebufferAttachmentComponentType = ((int)0x8211), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 - /// - FramebufferAttachmentRedSize = ((int)0x8212), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 - /// - FramebufferAttachmentGreenSize = ((int)0x8213), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 - /// - FramebufferAttachmentBlueSize = ((int)0x8214), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 - /// - FramebufferAttachmentAlphaSize = ((int)0x8215), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 - /// - FramebufferAttachmentDepthSize = ((int)0x8216), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 - /// - FramebufferAttachmentStencilSize = ((int)0x8217), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 - /// - FramebufferDefault = ((int)0x8218), - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 - /// - FramebufferUndefined = ((int)0x8219), - /// - /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A - /// - DepthStencilAttachment = ((int)0x821A), - /// - /// Original was GL_MAJOR_VERSION = 0x821B - /// - MajorVersion = ((int)0x821B), - /// - /// Original was GL_MINOR_VERSION = 0x821C - /// - MinorVersion = ((int)0x821C), - /// - /// Original was GL_NUM_EXTENSIONS = 0x821D - /// - NumExtensions = ((int)0x821D), - /// - /// Original was GL_CONTEXT_FLAGS = 0x821E - /// - ContextFlags = ((int)0x821E), - /// - /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F - /// - BufferImmutableStorage = ((int)0x821F), - /// - /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 - /// - BufferStorageFlags = ((int)0x8220), - /// - /// Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221 - /// - PrimitiveRestartForPatchesSupported = ((int)0x8221), - /// - /// Original was GL_INDEX = 0x8222 - /// - Index = ((int)0x8222), - /// - /// Original was GL_COMPRESSED_RED = 0x8225 - /// - CompressedRed = ((int)0x8225), - /// - /// Original was GL_COMPRESSED_RG = 0x8226 - /// - CompressedRg = ((int)0x8226), - /// - /// Original was GL_RG = 0x8227 - /// - Rg = ((int)0x8227), - /// - /// Original was GL_RG_INTEGER = 0x8228 - /// - RgInteger = ((int)0x8228), - /// - /// Original was GL_R8 = 0x8229 - /// - R8 = ((int)0x8229), - /// - /// Original was GL_R8_EXT = 0x8229 - /// - R8Ext = ((int)0x8229), - /// - /// Original was GL_R16 = 0x822A - /// - R16 = ((int)0x822A), - /// - /// Original was GL_R16_EXT = 0x822A - /// - R16Ext = ((int)0x822A), - /// - /// Original was GL_RG8 = 0x822B - /// - Rg8 = ((int)0x822B), - /// - /// Original was GL_RG8_EXT = 0x822B - /// - Rg8Ext = ((int)0x822B), - /// - /// Original was GL_RG16 = 0x822C - /// - Rg16 = ((int)0x822C), - /// - /// Original was GL_RG16_EXT = 0x822C - /// - Rg16Ext = ((int)0x822C), - /// - /// Original was GL_R16F = 0x822D - /// - R16f = ((int)0x822D), - /// - /// Original was GL_R16F_EXT = 0x822D - /// - R16fExt = ((int)0x822D), - /// - /// Original was GL_R32F = 0x822E - /// - R32f = ((int)0x822E), - /// - /// Original was GL_R32F_EXT = 0x822E - /// - R32fExt = ((int)0x822E), - /// - /// Original was GL_RG16F = 0x822F - /// - Rg16f = ((int)0x822F), - /// - /// Original was GL_RG16F_EXT = 0x822F - /// - Rg16fExt = ((int)0x822F), - /// - /// Original was GL_RG32F = 0x8230 - /// - Rg32f = ((int)0x8230), - /// - /// Original was GL_RG32F_EXT = 0x8230 - /// - Rg32fExt = ((int)0x8230), - /// - /// Original was GL_R8I = 0x8231 - /// - R8i = ((int)0x8231), - /// - /// Original was GL_R8UI = 0x8232 - /// - R8ui = ((int)0x8232), - /// - /// Original was GL_R16I = 0x8233 - /// - R16i = ((int)0x8233), - /// - /// Original was GL_R16UI = 0x8234 - /// - R16ui = ((int)0x8234), - /// - /// Original was GL_R32I = 0x8235 - /// - R32i = ((int)0x8235), - /// - /// Original was GL_R32UI = 0x8236 - /// - R32ui = ((int)0x8236), - /// - /// Original was GL_RG8I = 0x8237 - /// - Rg8i = ((int)0x8237), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16I = 0x8239 - /// - Rg16i = ((int)0x8239), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RG32I = 0x823B - /// - Rg32i = ((int)0x823B), - /// - /// Original was GL_RG32UI = 0x823C - /// - Rg32ui = ((int)0x823C), - /// - /// Original was GL_SYNC_CL_EVENT_ARB = 0x8240 - /// - SyncClEventArb = ((int)0x8240), - /// - /// Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241 - /// - SyncClEventCompleteArb = ((int)0x8241), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 - /// - DebugOutputSynchronous = ((int)0x8242), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242 - /// - DebugOutputSynchronousArb = ((int)0x8242), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 - /// - DebugOutputSynchronousKhr = ((int)0x8242), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 - /// - DebugNextLoggedMessageLength = ((int)0x8243), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243 - /// - DebugNextLoggedMessageLengthArb = ((int)0x8243), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 - /// - DebugNextLoggedMessageLengthKhr = ((int)0x8243), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 - /// - DebugCallbackFunction = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244 - /// - DebugCallbackFunctionArb = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 - /// - DebugCallbackFunctionKhr = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 - /// - DebugCallbackUserParam = ((int)0x8245), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245 - /// - DebugCallbackUserParamArb = ((int)0x8245), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 - /// - DebugCallbackUserParamKhr = ((int)0x8245), - /// - /// Original was GL_DEBUG_SOURCE_API = 0x8246 - /// - DebugSourceApi = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_API_ARB = 0x8246 - /// - DebugSourceApiArb = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_API_KHR = 0x8246 - /// - DebugSourceApiKhr = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 - /// - DebugSourceWindowSystem = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247 - /// - DebugSourceWindowSystemArb = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 - /// - DebugSourceWindowSystemKhr = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 - /// - DebugSourceShaderCompiler = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248 - /// - DebugSourceShaderCompilerArb = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 - /// - DebugSourceShaderCompilerKhr = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249 - /// - DebugSourceThirdPartyArb = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 - /// - DebugSourceThirdPartyKhr = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A - /// - DebugSourceApplicationArb = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A - /// - DebugSourceApplicationKhr = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B - /// - DebugSourceOther = ((int)0x824B), - /// - /// Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B - /// - DebugSourceOtherArb = ((int)0x824B), - /// - /// Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B - /// - DebugSourceOtherKhr = ((int)0x824B), - /// - /// Original was GL_DEBUG_TYPE_ERROR = 0x824C - /// - DebugTypeError = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C - /// - DebugTypeErrorArb = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C - /// - DebugTypeErrorKhr = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D - /// - DebugTypeDeprecatedBehavior = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D - /// - DebugTypeDeprecatedBehaviorArb = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D - /// - DebugTypeDeprecatedBehaviorKhr = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E - /// - DebugTypeUndefinedBehavior = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E - /// - DebugTypeUndefinedBehaviorArb = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E - /// - DebugTypeUndefinedBehaviorKhr = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F - /// - DebugTypePortability = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F - /// - DebugTypePortabilityArb = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F - /// - DebugTypePortabilityKhr = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 - /// - DebugTypePerformance = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250 - /// - DebugTypePerformanceArb = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 - /// - DebugTypePerformanceKhr = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 - /// - DebugTypeOther = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251 - /// - DebugTypeOtherArb = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251 - /// - DebugTypeOtherKhr = ((int)0x8251), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252 - /// - LoseContextOnReset = ((int)0x8252), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252 - /// - LoseContextOnResetArb = ((int)0x8252), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252 - /// - LoseContextOnResetKhr = ((int)0x8252), - /// - /// Original was GL_GUILTY_CONTEXT_RESET = 0x8253 - /// - GuiltyContextReset = ((int)0x8253), - /// - /// Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253 - /// - GuiltyContextResetArb = ((int)0x8253), - /// - /// Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253 - /// - GuiltyContextResetKhr = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 - /// - InnocentContextReset = ((int)0x8254), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254 - /// - InnocentContextResetArb = ((int)0x8254), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254 - /// - InnocentContextResetKhr = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 - /// - UnknownContextReset = ((int)0x8255), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255 - /// - UnknownContextResetArb = ((int)0x8255), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255 - /// - UnknownContextResetKhr = ((int)0x8255), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256 - /// - ResetNotificationStrategy = ((int)0x8256), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256 - /// - ResetNotificationStrategyArb = ((int)0x8256), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256 - /// - ResetNotificationStrategyKhr = ((int)0x8256), - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - /// - /// Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258 - /// - ProgramSeparableExt = ((int)0x8258), - /// - /// Original was GL_ACTIVE_PROGRAM = 0x8259 - /// - ActiveProgram = ((int)0x8259), - /// - /// Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A - /// - ProgramPipelineBinding = ((int)0x825A), - /// - /// Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A - /// - ProgramPipelineBindingExt = ((int)0x825A), - /// - /// Original was GL_MAX_VIEWPORTS = 0x825B - /// - MaxViewports = ((int)0x825B), - /// - /// Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C - /// - ViewportSubpixelBits = ((int)0x825C), - /// - /// Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D - /// - ViewportBoundsRange = ((int)0x825D), - /// - /// Original was GL_LAYER_PROVOKING_VERTEX = 0x825E - /// - LayerProvokingVertex = ((int)0x825E), - /// - /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F - /// - ViewportIndexProvokingVertex = ((int)0x825F), - /// - /// Original was GL_UNDEFINED_VERTEX = 0x8260 - /// - UndefinedVertex = ((int)0x8260), - /// - /// Original was GL_NO_RESET_NOTIFICATION = 0x8261 - /// - NoResetNotification = ((int)0x8261), - /// - /// Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261 - /// - NoResetNotificationArb = ((int)0x8261), - /// - /// Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261 - /// - NoResetNotificationKhr = ((int)0x8261), - /// - /// Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 - /// - MaxComputeSharedMemorySize = ((int)0x8262), - /// - /// Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 - /// - MaxComputeUniformComponents = ((int)0x8263), - /// - /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 - /// - MaxComputeAtomicCounterBuffers = ((int)0x8264), - /// - /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 - /// - MaxComputeAtomicCounters = ((int)0x8265), - /// - /// Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 - /// - MaxCombinedComputeUniformComponents = ((int)0x8266), - /// - /// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 - /// - ComputeWorkGroupSize = ((int)0x8267), - /// - /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 - /// - DebugTypeMarker = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268 - /// - DebugTypeMarkerKhr = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 - /// - DebugTypePushGroup = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 - /// - DebugTypePushGroupKhr = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A - /// - DebugTypePopGroup = ((int)0x826A), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A - /// - DebugTypePopGroupKhr = ((int)0x826A), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B - /// - DebugSeverityNotification = ((int)0x826B), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B - /// - DebugSeverityNotificationKhr = ((int)0x826B), - /// - /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C - /// - MaxDebugGroupStackDepth = ((int)0x826C), - /// - /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C - /// - MaxDebugGroupStackDepthKhr = ((int)0x826C), - /// - /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D - /// - DebugGroupStackDepth = ((int)0x826D), - /// - /// Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D - /// - DebugGroupStackDepthKhr = ((int)0x826D), - /// - /// Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E - /// - MaxUniformLocations = ((int)0x826E), - /// - /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F - /// - InternalformatSupported = ((int)0x826F), - /// - /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 - /// - InternalformatPreferred = ((int)0x8270), - /// - /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 - /// - InternalformatRedSize = ((int)0x8271), - /// - /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 - /// - InternalformatGreenSize = ((int)0x8272), - /// - /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 - /// - InternalformatBlueSize = ((int)0x8273), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 - /// - InternalformatAlphaSize = ((int)0x8274), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 - /// - InternalformatDepthSize = ((int)0x8275), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 - /// - InternalformatStencilSize = ((int)0x8276), - /// - /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 - /// - InternalformatSharedSize = ((int)0x8277), - /// - /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 - /// - InternalformatRedType = ((int)0x8278), - /// - /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 - /// - InternalformatGreenType = ((int)0x8279), - /// - /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A - /// - InternalformatBlueType = ((int)0x827A), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B - /// - InternalformatAlphaType = ((int)0x827B), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C - /// - InternalformatDepthType = ((int)0x827C), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D - /// - InternalformatStencilType = ((int)0x827D), - /// - /// Original was GL_MAX_WIDTH = 0x827E - /// - MaxWidth = ((int)0x827E), - /// - /// Original was GL_MAX_HEIGHT = 0x827F - /// - MaxHeight = ((int)0x827F), - /// - /// Original was GL_MAX_DEPTH = 0x8280 - /// - MaxDepth = ((int)0x8280), - /// - /// Original was GL_MAX_LAYERS = 0x8281 - /// - MaxLayers = ((int)0x8281), - /// - /// Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 - /// - MaxCombinedDimensions = ((int)0x8282), - /// - /// Original was GL_COLOR_COMPONENTS = 0x8283 - /// - ColorComponents = ((int)0x8283), - /// - /// Original was GL_DEPTH_COMPONENTS = 0x8284 - /// - DepthComponents = ((int)0x8284), - /// - /// Original was GL_STENCIL_COMPONENTS = 0x8285 - /// - StencilComponents = ((int)0x8285), - /// - /// Original was GL_COLOR_RENDERABLE = 0x8286 - /// - ColorRenderable = ((int)0x8286), - /// - /// Original was GL_DEPTH_RENDERABLE = 0x8287 - /// - DepthRenderable = ((int)0x8287), - /// - /// Original was GL_STENCIL_RENDERABLE = 0x8288 - /// - StencilRenderable = ((int)0x8288), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 - /// - FramebufferRenderable = ((int)0x8289), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A - /// - FramebufferRenderableLayered = ((int)0x828A), - /// - /// Original was GL_FRAMEBUFFER_BLEND = 0x828B - /// - FramebufferBlend = ((int)0x828B), - /// - /// Original was GL_READ_PIXELS = 0x828C - /// - ReadPixels = ((int)0x828C), - /// - /// Original was GL_READ_PIXELS_FORMAT = 0x828D - /// - ReadPixelsFormat = ((int)0x828D), - /// - /// Original was GL_READ_PIXELS_TYPE = 0x828E - /// - ReadPixelsType = ((int)0x828E), - /// - /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F - /// - TextureImageFormat = ((int)0x828F), - /// - /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 - /// - TextureImageType = ((int)0x8290), - /// - /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 - /// - GetTextureImageFormat = ((int)0x8291), - /// - /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 - /// - GetTextureImageType = ((int)0x8292), - /// - /// Original was GL_MIPMAP = 0x8293 - /// - Mipmap = ((int)0x8293), - /// - /// Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 - /// - ManualGenerateMipmap = ((int)0x8294), - /// - /// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 - /// - AutoGenerateMipmap = ((int)0x8295), - /// - /// Original was GL_COLOR_ENCODING = 0x8296 - /// - ColorEncoding = ((int)0x8296), - /// - /// Original was GL_SRGB_READ = 0x8297 - /// - SrgbRead = ((int)0x8297), - /// - /// Original was GL_SRGB_WRITE = 0x8298 - /// - SrgbWrite = ((int)0x8298), - /// - /// Original was GL_SRGB_DECODE_ARB = 0x8299 - /// - SrgbDecodeArb = ((int)0x8299), - /// - /// Original was GL_FILTER = 0x829A - /// - Filter = ((int)0x829A), - /// - /// Original was GL_VERTEX_TEXTURE = 0x829B - /// - VertexTexture = ((int)0x829B), - /// - /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C - /// - TessControlTexture = ((int)0x829C), - /// - /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D - /// - TessEvaluationTexture = ((int)0x829D), - /// - /// Original was GL_GEOMETRY_TEXTURE = 0x829E - /// - GeometryTexture = ((int)0x829E), - /// - /// Original was GL_FRAGMENT_TEXTURE = 0x829F - /// - FragmentTexture = ((int)0x829F), - /// - /// Original was GL_COMPUTE_TEXTURE = 0x82A0 - /// - ComputeTexture = ((int)0x82A0), - /// - /// Original was GL_TEXTURE_SHADOW = 0x82A1 - /// - TextureShadow = ((int)0x82A1), - /// - /// Original was GL_TEXTURE_GATHER = 0x82A2 - /// - TextureGather = ((int)0x82A2), - /// - /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 - /// - TextureGatherShadow = ((int)0x82A3), - /// - /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 - /// - ShaderImageLoad = ((int)0x82A4), - /// - /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 - /// - ShaderImageStore = ((int)0x82A5), - /// - /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 - /// - ShaderImageAtomic = ((int)0x82A6), - /// - /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 - /// - ImageTexelSize = ((int)0x82A7), - /// - /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 - /// - ImageCompatibilityClass = ((int)0x82A8), - /// - /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 - /// - ImagePixelFormat = ((int)0x82A9), - /// - /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA - /// - ImagePixelType = ((int)0x82AA), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC - /// - SimultaneousTextureAndDepthTest = ((int)0x82AC), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD - /// - SimultaneousTextureAndStencilTest = ((int)0x82AD), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE - /// - SimultaneousTextureAndDepthWrite = ((int)0x82AE), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF - /// - SimultaneousTextureAndStencilWrite = ((int)0x82AF), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 - /// - TextureCompressedBlockWidth = ((int)0x82B1), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 - /// - TextureCompressedBlockHeight = ((int)0x82B2), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 - /// - TextureCompressedBlockSize = ((int)0x82B3), - /// - /// Original was GL_CLEAR_BUFFER = 0x82B4 - /// - ClearBuffer = ((int)0x82B4), - /// - /// Original was GL_TEXTURE_VIEW = 0x82B5 - /// - TextureView = ((int)0x82B5), - /// - /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 - /// - ViewCompatibilityClass = ((int)0x82B6), - /// - /// Original was GL_FULL_SUPPORT = 0x82B7 - /// - FullSupport = ((int)0x82B7), - /// - /// Original was GL_CAVEAT_SUPPORT = 0x82B8 - /// - CaveatSupport = ((int)0x82B8), - /// - /// Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9 - /// - ImageClass4X32 = ((int)0x82B9), - /// - /// Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA - /// - ImageClass2X32 = ((int)0x82BA), - /// - /// Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB - /// - ImageClass1X32 = ((int)0x82BB), - /// - /// Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC - /// - ImageClass4X16 = ((int)0x82BC), - /// - /// Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD - /// - ImageClass2X16 = ((int)0x82BD), - /// - /// Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE - /// - ImageClass1X16 = ((int)0x82BE), - /// - /// Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF - /// - ImageClass4X8 = ((int)0x82BF), - /// - /// Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0 - /// - ImageClass2X8 = ((int)0x82C0), - /// - /// Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1 - /// - ImageClass1X8 = ((int)0x82C1), - /// - /// Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2 - /// - ImageClass111110 = ((int)0x82C2), - /// - /// Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3 - /// - ImageClass1010102 = ((int)0x82C3), - /// - /// Original was GL_VIEW_CLASS_128_BITS = 0x82C4 - /// - ViewClass128Bits = ((int)0x82C4), - /// - /// Original was GL_VIEW_CLASS_96_BITS = 0x82C5 - /// - ViewClass96Bits = ((int)0x82C5), - /// - /// Original was GL_VIEW_CLASS_64_BITS = 0x82C6 - /// - ViewClass64Bits = ((int)0x82C6), - /// - /// Original was GL_VIEW_CLASS_48_BITS = 0x82C7 - /// - ViewClass48Bits = ((int)0x82C7), - /// - /// Original was GL_VIEW_CLASS_32_BITS = 0x82C8 - /// - ViewClass32Bits = ((int)0x82C8), - /// - /// Original was GL_VIEW_CLASS_24_BITS = 0x82C9 - /// - ViewClass24Bits = ((int)0x82C9), - /// - /// Original was GL_VIEW_CLASS_16_BITS = 0x82CA - /// - ViewClass16Bits = ((int)0x82CA), - /// - /// Original was GL_VIEW_CLASS_8_BITS = 0x82CB - /// - ViewClass8Bits = ((int)0x82CB), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC - /// - ViewClassS3tcDxt1Rgb = ((int)0x82CC), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD - /// - ViewClassS3tcDxt1Rgba = ((int)0x82CD), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE - /// - ViewClassS3tcDxt3Rgba = ((int)0x82CE), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF - /// - ViewClassS3tcDxt5Rgba = ((int)0x82CF), - /// - /// Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0 - /// - ViewClassRgtc1Red = ((int)0x82D0), - /// - /// Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1 - /// - ViewClassRgtc2Rg = ((int)0x82D1), - /// - /// Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2 - /// - ViewClassBptcUnorm = ((int)0x82D2), - /// - /// Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3 - /// - ViewClassBptcFloat = ((int)0x82D3), - /// - /// Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4 - /// - VertexAttribBinding = ((int)0x82D4), - /// - /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 - /// - VertexAttribRelativeOffset = ((int)0x82D5), - /// - /// Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6 - /// - VertexBindingDivisor = ((int)0x82D6), - /// - /// Original was GL_VERTEX_BINDING_OFFSET = 0x82D7 - /// - VertexBindingOffset = ((int)0x82D7), - /// - /// Original was GL_VERTEX_BINDING_STRIDE = 0x82D8 - /// - VertexBindingStride = ((int)0x82D8), - /// - /// Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9 - /// - MaxVertexAttribRelativeOffset = ((int)0x82D9), - /// - /// Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA - /// - MaxVertexAttribBindings = ((int)0x82DA), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB - /// - TextureViewMinLevel = ((int)0x82DB), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC - /// - TextureViewNumLevels = ((int)0x82DC), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD - /// - TextureViewMinLayer = ((int)0x82DD), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE - /// - TextureViewNumLayers = ((int)0x82DE), - /// - /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF - /// - TextureImmutableLevels = ((int)0x82DF), - /// - /// Original was GL_BUFFER = 0x82E0 - /// - Buffer = ((int)0x82E0), - /// - /// Original was GL_BUFFER_KHR = 0x82E0 - /// - BufferKhr = ((int)0x82E0), - /// - /// Original was GL_SHADER = 0x82E1 - /// - Shader = ((int)0x82E1), - /// - /// Original was GL_SHADER_KHR = 0x82E1 - /// - ShaderKhr = ((int)0x82E1), - /// - /// Original was GL_PROGRAM = 0x82E2 - /// - Program = ((int)0x82E2), - /// - /// Original was GL_PROGRAM_KHR = 0x82E2 - /// - ProgramKhr = ((int)0x82E2), - /// - /// Original was GL_QUERY = 0x82E3 - /// - Query = ((int)0x82E3), - /// - /// Original was GL_QUERY_KHR = 0x82E3 - /// - QueryKhr = ((int)0x82E3), - /// - /// Original was GL_PROGRAM_PIPELINE = 0x82E4 - /// - ProgramPipeline = ((int)0x82E4), - /// - /// Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4 - /// - ProgramPipelineKhr = ((int)0x82E4), - /// - /// Original was GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5 - /// - MaxVertexAttribStride = ((int)0x82E5), - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_SAMPLER_KHR = 0x82E6 - /// - SamplerKhr = ((int)0x82E6), - /// - /// Original was GL_DISPLAY_LIST = 0x82E7 - /// - DisplayList = ((int)0x82E7), - /// - /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 - /// - MaxLabelLength = ((int)0x82E8), - /// - /// Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8 - /// - MaxLabelLengthKhr = ((int)0x82E8), - /// - /// Original was GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9 - /// - NumShadingLanguageVersions = ((int)0x82E9), - /// - /// Original was GL_QUERY_TARGET = 0x82EA - /// - QueryTarget = ((int)0x82EA), - /// - /// Original was GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC - /// - TransformFeedbackOverflow = ((int)0x82EC), - /// - /// Original was GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC - /// - TransformFeedbackOverflowArb = ((int)0x82EC), - /// - /// Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED - /// - TransformFeedbackStreamOverflow = ((int)0x82ED), - /// - /// Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED - /// - TransformFeedbackStreamOverflowArb = ((int)0x82ED), - /// - /// Original was GL_VERTICES_SUBMITTED = 0x82EE - /// - VerticesSubmitted = ((int)0x82EE), - /// - /// Original was GL_VERTICES_SUBMITTED_ARB = 0x82EE - /// - VerticesSubmittedArb = ((int)0x82EE), - /// - /// Original was GL_PRIMITIVES_SUBMITTED = 0x82EF - /// - PrimitivesSubmitted = ((int)0x82EF), - /// - /// Original was GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF - /// - PrimitivesSubmittedArb = ((int)0x82EF), - /// - /// Original was GL_VERTEX_SHADER_INVOCATIONS = 0x82F0 - /// - VertexShaderInvocations = ((int)0x82F0), - /// - /// Original was GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0 - /// - VertexShaderInvocationsArb = ((int)0x82F0), - /// - /// Original was GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1 - /// - TessControlShaderPatches = ((int)0x82F1), - /// - /// Original was GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1 - /// - TessControlShaderPatchesArb = ((int)0x82F1), - /// - /// Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2 - /// - TessEvaluationShaderInvocations = ((int)0x82F2), - /// - /// Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2 - /// - TessEvaluationShaderInvocationsArb = ((int)0x82F2), - /// - /// Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3 - /// - GeometryShaderPrimitivesEmitted = ((int)0x82F3), - /// - /// Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3 - /// - GeometryShaderPrimitivesEmittedArb = ((int)0x82F3), - /// - /// Original was GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4 - /// - FragmentShaderInvocations = ((int)0x82F4), - /// - /// Original was GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4 - /// - FragmentShaderInvocationsArb = ((int)0x82F4), - /// - /// Original was GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5 - /// - ComputeShaderInvocations = ((int)0x82F5), - /// - /// Original was GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5 - /// - ComputeShaderInvocationsArb = ((int)0x82F5), - /// - /// Original was GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6 - /// - ClippingInputPrimitives = ((int)0x82F6), - /// - /// Original was GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6 - /// - ClippingInputPrimitivesArb = ((int)0x82F6), - /// - /// Original was GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7 - /// - ClippingOutputPrimitives = ((int)0x82F7), - /// - /// Original was GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7 - /// - ClippingOutputPrimitivesArb = ((int)0x82F7), - /// - /// Original was GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8 - /// - SparseBufferPageSizeArb = ((int)0x82F8), - /// - /// Original was GL_MAX_CULL_DISTANCES = 0x82F9 - /// - MaxCullDistances = ((int)0x82F9), - /// - /// Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA - /// - MaxCombinedClipAndCullDistances = ((int)0x82FA), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB - /// - ContextReleaseBehavior = ((int)0x82FB), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB - /// - ContextReleaseBehaviorKhr = ((int)0x82FB), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC - /// - ContextReleaseBehaviorFlush = ((int)0x82FC), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC - /// - ContextReleaseBehaviorFlushKhr = ((int)0x82FC), - /// - /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 - /// - ConvolutionHintSgix = ((int)0x8316), - /// - /// Original was GL_ALPHA_MIN_SGIX = 0x8320 - /// - AlphaMinSgix = ((int)0x8320), - /// - /// Original was GL_ALPHA_MAX_SGIX = 0x8321 - /// - AlphaMaxSgix = ((int)0x8321), - /// - /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 - /// - ScalebiasHintSgix = ((int)0x8322), - /// - /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 - /// - AsyncMarkerSgix = ((int)0x8329), - /// - /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B - /// - PixelTexGenModeSgix = ((int)0x832B), - /// - /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C - /// - AsyncHistogramSgix = ((int)0x832C), - /// - /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D - /// - MaxAsyncHistogramSgix = ((int)0x832D), - /// - /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 - /// - PixelTextureSgis = ((int)0x8353), - /// - /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 - /// - PixelFragmentRgbSourceSgis = ((int)0x8354), - /// - /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 - /// - PixelFragmentAlphaSourceSgis = ((int)0x8355), - /// - /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B - /// - LineQualityHintSgix = ((int)0x835B), - /// - /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C - /// - AsyncTexImageSgix = ((int)0x835C), - /// - /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D - /// - AsyncDrawPixelsSgix = ((int)0x835D), - /// - /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E - /// - AsyncReadPixelsSgix = ((int)0x835E), - /// - /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F - /// - MaxAsyncTexImageSgix = ((int)0x835F), - /// - /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 - /// - MaxAsyncDrawPixelsSgix = ((int)0x8360), - /// - /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 - /// - MaxAsyncReadPixelsSgix = ((int)0x8361), - /// - /// Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362 - /// - UnsignedByte233Rev = ((int)0x8362), - /// - /// Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362 - /// - UnsignedByte233Reversed = ((int)0x8362), - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 - /// - UnsignedShort565 = ((int)0x8363), - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364 - /// - UnsignedShort565Rev = ((int)0x8364), - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364 - /// - UnsignedShort565Reversed = ((int)0x8364), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 - /// - UnsignedShort4444Rev = ((int)0x8365), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365 - /// - UnsignedShort4444Reversed = ((int)0x8365), - /// - /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 - /// - UnsignedShort1555Rev = ((int)0x8366), - /// - /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366 - /// - UnsignedShort1555Reversed = ((int)0x8366), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367 - /// - UnsignedInt8888Rev = ((int)0x8367), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367 - /// - UnsignedInt8888Reversed = ((int)0x8367), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368 - /// - UnsignedInt2101010Reversed = ((int)0x8368), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 - /// - TextureMaxClampSSgix = ((int)0x8369), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A - /// - TextureMaxClampTSgix = ((int)0x836A), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B - /// - TextureMaxClampRSgix = ((int)0x836B), - /// - /// Original was GL_MIRRORED_REPEAT = 0x8370 - /// - MirroredRepeat = ((int)0x8370), - /// - /// Original was GL_MIRRORED_REPEAT_ARB = 0x8370 - /// - MirroredRepeatArb = ((int)0x8370), - /// - /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE - /// - VertexPreclipSgix = ((int)0x83EE), - /// - /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF - /// - VertexPreclipHintSgix = ((int)0x83EF), - /// - /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 - /// - CompressedRgbS3tcDxt1Ext = ((int)0x83F0), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 - /// - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 - /// - CompressedRgbaS3tcDxt3Ext = ((int)0x83F2), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 - /// - CompressedRgbaS3tcDxt5Ext = ((int)0x83F3), - /// - /// Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9 - /// - PerfqueryDonotFlushIntel = ((int)0x83F9), - /// - /// Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA - /// - PerfqueryFlushIntel = ((int)0x83FA), - /// - /// Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB - /// - PerfqueryWaitIntel = ((int)0x83FB), - /// - /// Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE - /// - ConservativeRasterizationIntel = ((int)0x83FE), - /// - /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 - /// - FragmentLightingSgix = ((int)0x8400), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 - /// - FragmentColorMaterialSgix = ((int)0x8401), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 - /// - FragmentColorMaterialFaceSgix = ((int)0x8402), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 - /// - FragmentColorMaterialParameterSgix = ((int)0x8403), - /// - /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 - /// - MaxFragmentLightsSgix = ((int)0x8404), - /// - /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 - /// - MaxActiveLightsSgix = ((int)0x8405), - /// - /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 - /// - LightEnvModeSgix = ((int)0x8407), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 - /// - FragmentLightModelLocalViewerSgix = ((int)0x8408), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 - /// - FragmentLightModelTwoSideSgix = ((int)0x8409), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A - /// - FragmentLightModelAmbientSgix = ((int)0x840A), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B - /// - FragmentLightModelNormalInterpolationSgix = ((int)0x840B), - /// - /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C - /// - FragmentLight0Sgix = ((int)0x840C), - /// - /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D - /// - FragmentLight1Sgix = ((int)0x840D), - /// - /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E - /// - FragmentLight2Sgix = ((int)0x840E), - /// - /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F - /// - FragmentLight3Sgix = ((int)0x840F), - /// - /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 - /// - FragmentLight4Sgix = ((int)0x8410), - /// - /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 - /// - FragmentLight5Sgix = ((int)0x8411), - /// - /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 - /// - FragmentLight6Sgix = ((int)0x8412), - /// - /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 - /// - FragmentLight7Sgix = ((int)0x8413), - /// - /// Original was GL_PACK_RESAMPLE_SGIX = 0x842E - /// - PackResampleSgix = ((int)0x842E), - /// - /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F - /// - UnpackResampleSgix = ((int)0x842F), - /// - /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 - /// - ResampleDecimateSgix = ((int)0x8430), - /// - /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433 - /// - ResampleReplicateSgix = ((int)0x8433), - /// - /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434 - /// - ResampleZeroFillSgix = ((int)0x8434), - /// - /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D - /// - NearestClipmapNearestSgix = ((int)0x844D), - /// - /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E - /// - NearestClipmapLinearSgix = ((int)0x844E), - /// - /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F - /// - LinearClipmapNearestSgix = ((int)0x844F), - /// - /// Original was GL_FOG_COORD_SRC = 0x8450 - /// - FogCoordSrc = ((int)0x8450), - /// - /// Original was GL_FOG_COORD = 0x8451 - /// - FogCoord = ((int)0x8451), - /// - /// Original was GL_FRAGMENT_DEPTH = 0x8452 - /// - FragmentDepth = ((int)0x8452), - /// - /// Original was GL_CURRENT_FOG_COORD = 0x8453 - /// - CurrentFogCoord = ((int)0x8453), - /// - /// Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454 - /// - FogCoordArrayType = ((int)0x8454), - /// - /// Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455 - /// - FogCoordArrayStride = ((int)0x8455), - /// - /// Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456 - /// - FogCoordArrayPointer = ((int)0x8456), - /// - /// Original was GL_FOG_COORD_ARRAY = 0x8457 - /// - FogCoordArray = ((int)0x8457), - /// - /// Original was GL_COLOR_SUM = 0x8458 - /// - ColorSum = ((int)0x8458), - /// - /// Original was GL_CURRENT_SECONDARY_COLOR = 0x8459 - /// - CurrentSecondaryColor = ((int)0x8459), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A - /// - SecondaryColorArraySize = ((int)0x845A), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B - /// - SecondaryColorArrayType = ((int)0x845B), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C - /// - SecondaryColorArrayStride = ((int)0x845C), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D - /// - SecondaryColorArrayPointer = ((int)0x845D), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY = 0x845E - /// - SecondaryColorArray = ((int)0x845E), - /// - /// Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F - /// - CurrentRasterSecondaryColor = ((int)0x845F), - /// - /// Original was GL_RGB_ICC_SGIX = 0x8460 - /// - RgbIccSgix = ((int)0x8460), - /// - /// Original was GL_RGBA_ICC_SGIX = 0x8461 - /// - RgbaIccSgix = ((int)0x8461), - /// - /// Original was GL_ALPHA_ICC_SGIX = 0x8462 - /// - AlphaIccSgix = ((int)0x8462), - /// - /// Original was GL_LUMINANCE_ICC_SGIX = 0x8463 - /// - LuminanceIccSgix = ((int)0x8463), - /// - /// Original was GL_INTENSITY_ICC_SGIX = 0x8464 - /// - IntensityIccSgix = ((int)0x8464), - /// - /// Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465 - /// - LuminanceAlphaIccSgix = ((int)0x8465), - /// - /// Original was GL_R5_G6_B5_ICC_SGIX = 0x8466 - /// - R5G6B5IccSgix = ((int)0x8466), - /// - /// Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467 - /// - R5G6B5A8IccSgix = ((int)0x8467), - /// - /// Original was GL_ALPHA16_ICC_SGIX = 0x8468 - /// - Alpha16IccSgix = ((int)0x8468), - /// - /// Original was GL_LUMINANCE16_ICC_SGIX = 0x8469 - /// - Luminance16IccSgix = ((int)0x8469), - /// - /// Original was GL_INTENSITY16_ICC_SGIX = 0x846A - /// - Intensity16IccSgix = ((int)0x846A), - /// - /// Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B - /// - Luminance16Alpha8IccSgix = ((int)0x846B), - /// - /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D - /// - AliasedPointSizeRange = ((int)0x846D), - /// - /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E - /// - AliasedLineWidthRange = ((int)0x846E), - /// - /// Original was GL_TEXTURE0 = 0x84C0 - /// - Texture0 = ((int)0x84C0), - /// - /// Original was GL_TEXTURE1 = 0x84C1 - /// - Texture1 = ((int)0x84C1), - /// - /// Original was GL_TEXTURE2 = 0x84C2 - /// - Texture2 = ((int)0x84C2), - /// - /// Original was GL_TEXTURE3 = 0x84C3 - /// - Texture3 = ((int)0x84C3), - /// - /// Original was GL_TEXTURE4 = 0x84C4 - /// - Texture4 = ((int)0x84C4), - /// - /// Original was GL_TEXTURE5 = 0x84C5 - /// - Texture5 = ((int)0x84C5), - /// - /// Original was GL_TEXTURE6 = 0x84C6 - /// - Texture6 = ((int)0x84C6), - /// - /// Original was GL_TEXTURE7 = 0x84C7 - /// - Texture7 = ((int)0x84C7), - /// - /// Original was GL_TEXTURE8 = 0x84C8 - /// - Texture8 = ((int)0x84C8), - /// - /// Original was GL_TEXTURE9 = 0x84C9 - /// - Texture9 = ((int)0x84C9), - /// - /// Original was GL_TEXTURE10 = 0x84CA - /// - Texture10 = ((int)0x84CA), - /// - /// Original was GL_TEXTURE11 = 0x84CB - /// - Texture11 = ((int)0x84CB), - /// - /// Original was GL_TEXTURE12 = 0x84CC - /// - Texture12 = ((int)0x84CC), - /// - /// Original was GL_TEXTURE13 = 0x84CD - /// - Texture13 = ((int)0x84CD), - /// - /// Original was GL_TEXTURE14 = 0x84CE - /// - Texture14 = ((int)0x84CE), - /// - /// Original was GL_TEXTURE15 = 0x84CF - /// - Texture15 = ((int)0x84CF), - /// - /// Original was GL_TEXTURE16 = 0x84D0 - /// - Texture16 = ((int)0x84D0), - /// - /// Original was GL_TEXTURE17 = 0x84D1 - /// - Texture17 = ((int)0x84D1), - /// - /// Original was GL_TEXTURE18 = 0x84D2 - /// - Texture18 = ((int)0x84D2), - /// - /// Original was GL_TEXTURE19 = 0x84D3 - /// - Texture19 = ((int)0x84D3), - /// - /// Original was GL_TEXTURE20 = 0x84D4 - /// - Texture20 = ((int)0x84D4), - /// - /// Original was GL_TEXTURE21 = 0x84D5 - /// - Texture21 = ((int)0x84D5), - /// - /// Original was GL_TEXTURE22 = 0x84D6 - /// - Texture22 = ((int)0x84D6), - /// - /// Original was GL_TEXTURE23 = 0x84D7 - /// - Texture23 = ((int)0x84D7), - /// - /// Original was GL_TEXTURE24 = 0x84D8 - /// - Texture24 = ((int)0x84D8), - /// - /// Original was GL_TEXTURE25 = 0x84D9 - /// - Texture25 = ((int)0x84D9), - /// - /// Original was GL_TEXTURE26 = 0x84DA - /// - Texture26 = ((int)0x84DA), - /// - /// Original was GL_TEXTURE27 = 0x84DB - /// - Texture27 = ((int)0x84DB), - /// - /// Original was GL_TEXTURE28 = 0x84DC - /// - Texture28 = ((int)0x84DC), - /// - /// Original was GL_TEXTURE29 = 0x84DD - /// - Texture29 = ((int)0x84DD), - /// - /// Original was GL_TEXTURE30 = 0x84DE - /// - Texture30 = ((int)0x84DE), - /// - /// Original was GL_TEXTURE31 = 0x84DF - /// - Texture31 = ((int)0x84DF), - /// - /// Original was GL_ACTIVE_TEXTURE = 0x84E0 - /// - ActiveTexture = ((int)0x84E0), - /// - /// Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 - /// - ClientActiveTexture = ((int)0x84E1), - /// - /// Original was GL_MAX_TEXTURE_UNITS = 0x84E2 - /// - MaxTextureUnits = ((int)0x84E2), - /// - /// Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3 - /// - PathTransposeModelviewMatrixNv = ((int)0x84E3), - /// - /// Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 - /// - TransposeModelviewMatrix = ((int)0x84E3), - /// - /// Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4 - /// - PathTransposeProjectionMatrixNv = ((int)0x84E4), - /// - /// Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4 - /// - TransposeProjectionMatrix = ((int)0x84E4), - /// - /// Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5 - /// - TransposeTextureMatrix = ((int)0x84E5), - /// - /// Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6 - /// - TransposeColorMatrix = ((int)0x84E6), - /// - /// Original was GL_SUBTRACT = 0x84E7 - /// - Subtract = ((int)0x84E7), - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 - /// - MaxRenderbufferSize = ((int)0x84E8), - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 - /// - MaxRenderbufferSizeExt = ((int)0x84E8), - /// - /// Original was GL_COMPRESSED_ALPHA = 0x84E9 - /// - CompressedAlpha = ((int)0x84E9), - /// - /// Original was GL_COMPRESSED_LUMINANCE = 0x84EA - /// - CompressedLuminance = ((int)0x84EA), - /// - /// Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB - /// - CompressedLuminanceAlpha = ((int)0x84EB), - /// - /// Original was GL_COMPRESSED_INTENSITY = 0x84EC - /// - CompressedIntensity = ((int)0x84EC), - /// - /// Original was GL_COMPRESSED_RGB = 0x84ED - /// - CompressedRgb = ((int)0x84ED), - /// - /// Original was GL_COMPRESSED_RGBA = 0x84EE - /// - CompressedRgba = ((int)0x84EE), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF - /// - TextureCompressionHint = ((int)0x84EF), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF - /// - TextureCompressionHintArb = ((int)0x84EF), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 - /// - UniformBlockReferencedByTessControlShader = ((int)0x84F0), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 - /// - UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1), - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5), - /// - /// Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 - /// - TextureBindingRectangle = ((int)0x84F6), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 - /// - ProxyTextureRectangle = ((int)0x84F7), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 - /// - ProxyTextureRectangleArb = ((int)0x84F7), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 - /// - ProxyTextureRectangleNv = ((int)0x84F7), - /// - /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 - /// - MaxRectangleTextureSize = ((int)0x84F8), - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_EXT = 0x84F9 - /// - DepthStencilExt = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_NV = 0x84F9 - /// - DepthStencilNv = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 - /// - DepthStencilOes = ((int)0x84F9), - /// - /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA - /// - UnsignedInt248 = ((int)0x84FA), - /// - /// Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD - /// - MaxTextureLodBias = ((int)0x84FD), - /// - /// Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE - /// - TextureMaxAnisotropy = ((int)0x84FE), - /// - /// Original was GL_TextureMaxAnisotropyExt = 0x84FE - /// - TextureMaxAnisotropyExt = ((int)0x84FE), - /// - /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF - /// - MaxTextureMaxAnisotropy = ((int)0x84FF), - /// - /// Original was GL_TEXTURE_FILTER_CONTROL = 0x8500 - /// - TextureFilterControl = ((int)0x8500), - /// - /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 - /// - TextureLodBias = ((int)0x8501), - /// - /// Original was GL_INCR_WRAP = 0x8507 - /// - IncrWrap = ((int)0x8507), - /// - /// Original was GL_DECR_WRAP = 0x8508 - /// - DecrWrap = ((int)0x8508), - /// - /// Original was GL_NORMAL_MAP = 0x8511 - /// - NormalMap = ((int)0x8511), - /// - /// Original was GL_REFLECTION_MAP = 0x8512 - /// - ReflectionMap = ((int)0x8512), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 - /// - TextureBindingCubeMap = ((int)0x8514), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 - /// - TextureCubeMapPositiveX = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 - /// - TextureCubeMapNegativeX = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 - /// - TextureCubeMapPositiveY = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 - /// - TextureCubeMapNegativeY = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 - /// - TextureCubeMapPositiveZ = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A - /// - TextureCubeMapNegativeZ = ((int)0x851A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B - /// - ProxyTextureCubeMap = ((int)0x851B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B - /// - ProxyTextureCubeMapArb = ((int)0x851B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B - /// - ProxyTextureCubeMapExt = ((int)0x851B), - /// - /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C - /// - MaxCubeMapTextureSize = ((int)0x851C), - /// - /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F - /// - VertexArrayStorageHintApple = ((int)0x851F), - /// - /// Original was GL_PRIMARY_COLOR_NV = 0x852C - /// - PrimaryColorNv = ((int)0x852C), - /// - /// Original was GL_SECONDARY_COLOR_NV = 0x852D - /// - SecondaryColorNv = ((int)0x852D), - /// - /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 - /// - MultisampleFilterHintNv = ((int)0x8534), - /// - /// Original was GL_COMBINE = 0x8570 - /// - Combine = ((int)0x8570), - /// - /// Original was GL_COMBINE_RGB = 0x8571 - /// - CombineRgb = ((int)0x8571), - /// - /// Original was GL_COMBINE_ALPHA = 0x8572 - /// - CombineAlpha = ((int)0x8572), - /// - /// Original was GL_RGB_SCALE = 0x8573 - /// - RgbScale = ((int)0x8573), - /// - /// Original was GL_ADD_SIGNED = 0x8574 - /// - AddSigned = ((int)0x8574), - /// - /// Original was GL_INTERPOLATE = 0x8575 - /// - Interpolate = ((int)0x8575), - /// - /// Original was GL_CONSTANT = 0x8576 - /// - Constant = ((int)0x8576), - /// - /// Original was GL_CONSTANT_NV = 0x8576 - /// - ConstantNv = ((int)0x8576), - /// - /// Original was GL_PRIMARY_COLOR = 0x8577 - /// - PrimaryColor = ((int)0x8577), - /// - /// Original was GL_PREVIOUS = 0x8578 - /// - Previous = ((int)0x8578), - /// - /// Original was GL_SOURCE0_RGB = 0x8580 - /// - Source0Rgb = ((int)0x8580), - /// - /// Original was GL_SRC1_RGB = 0x8581 - /// - Src1Rgb = ((int)0x8581), - /// - /// Original was GL_SRC2_RGB = 0x8582 - /// - Src2Rgb = ((int)0x8582), - /// - /// Original was GL_SRC0_ALPHA = 0x8588 - /// - Src0Alpha = ((int)0x8588), - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SRC2_ALPHA = 0x858A - /// - Src2Alpha = ((int)0x858A), - /// - /// Original was GL_OPERAND0_RGB = 0x8590 - /// - Operand0Rgb = ((int)0x8590), - /// - /// Original was GL_OPERAND1_RGB = 0x8591 - /// - Operand1Rgb = ((int)0x8591), - /// - /// Original was GL_OPERAND2_RGB = 0x8592 - /// - Operand2Rgb = ((int)0x8592), - /// - /// Original was GL_OPERAND0_ALPHA = 0x8598 - /// - Operand0Alpha = ((int)0x8598), - /// - /// Original was GL_OPERAND1_ALPHA = 0x8599 - /// - Operand1Alpha = ((int)0x8599), - /// - /// Original was GL_OPERAND2_ALPHA = 0x859A - /// - Operand2Alpha = ((int)0x859A), - /// - /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 - /// - PackSubsampleRateSgix = ((int)0x85A0), - /// - /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 - /// - UnpackSubsampleRateSgix = ((int)0x85A1), - /// - /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 - /// - PixelSubsample4444Sgix = ((int)0x85A2), - /// - /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 - /// - PixelSubsample2424Sgix = ((int)0x85A3), - /// - /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 - /// - PixelSubsample4242Sgix = ((int)0x85A4), - /// - /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 - /// - TransformHintApple = ((int)0x85B1), - /// - /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 - /// - VertexArrayBinding = ((int)0x85B5), - /// - /// Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA - /// - UnsignedShort88Apple = ((int)0x85BA), - /// - /// Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB - /// - UnsignedShort88RevApple = ((int)0x85BB), - /// - /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC - /// - TextureStorageHintApple = ((int)0x85BC), - /// - /// Original was GL_VERTEX_PROGRAM = 0x8620 - /// - VertexProgram = ((int)0x8620), - /// - /// Original was GL_ARRAY_ENABLED = 0x8622 - /// - ArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 - /// - VertexAttribArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 - /// - VertexAttribArraySize = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 - /// - VertexAttribArrayStride = ((int)0x8624), - /// - /// Original was GL_ARRAY_TYPE = 0x8625 - /// - ArrayType = ((int)0x8625), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 - /// - VertexAttribArrayType = ((int)0x8625), - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 - /// - CurrentVertexAttrib = ((int)0x8626), - /// - /// Original was GL_PROGRAM_LENGTH = 0x8627 - /// - ProgramLength = ((int)0x8627), - /// - /// Original was GL_PROGRAM_STRING = 0x8628 - /// - ProgramString = ((int)0x8628), - /// - /// Original was GL_PROGRAM_POINT_SIZE = 0x8642 - /// - ProgramPointSize = ((int)0x8642), - /// - /// Original was GL_PROGRAM_POINT_SIZE_ARB = 0x8642 - /// - ProgramPointSizeArb = ((int)0x8642), - /// - /// Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642 - /// - VertexProgramPointSize = ((int)0x8642), - /// - /// Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643 - /// - VertexProgramTwoSide = ((int)0x8643), - /// - /// Original was GL_ARRAY_POINTER = 0x8645 - /// - ArrayPointer = ((int)0x8645), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 - /// - VertexAttribArrayPointer = ((int)0x8645), - /// - /// Original was GL_DEPTH_CLAMP = 0x864F - /// - DepthClamp = ((int)0x864F), - /// - /// Original was GL_PROGRAM_BINDING = 0x8677 - /// - ProgramBinding = ((int)0x8677), - /// - /// Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 - /// - TextureCompressedImageSize = ((int)0x86A0), - /// - /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 - /// - TextureCompressed = ((int)0x86A1), - /// - /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 - /// - NumCompressedTextureFormats = ((int)0x86A2), - /// - /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 - /// - CompressedTextureFormats = ((int)0x86A3), - /// - /// Original was GL_DOT3_RGB = 0x86AE - /// - Dot3Rgb = ((int)0x86AE), - /// - /// Original was GL_DOT3_RGBA = 0x86AF - /// - Dot3Rgba = ((int)0x86AF), - /// - /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 - /// - ProgramBinaryLength = ((int)0x8741), - /// - /// Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743 - /// - MirrorClampToEdge = ((int)0x8743), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E - /// - VertexAttribArrayLong = ((int)0x874E), - /// - /// Original was GL_DEPTH_STENCIL_MESA = 0x8750 - /// - DepthStencilMesa = ((int)0x8750), - /// - /// Original was GL_BUFFER_SIZE = 0x8764 - /// - BufferSize = ((int)0x8764), - /// - /// Original was GL_BUFFER_USAGE = 0x8765 - /// - BufferUsage = ((int)0x8765), - /// - /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE - /// - NumProgramBinaryFormats = ((int)0x87FE), - /// - /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF - /// - ProgramBinaryFormats = ((int)0x87FF), - /// - /// Original was GL_STENCIL_BACK_FUNC = 0x8800 - /// - StencilBackFunc = ((int)0x8800), - /// - /// Original was GL_STENCIL_BACK_FAIL = 0x8801 - /// - StencilBackFail = ((int)0x8801), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 - /// - StencilBackPassDepthFail = ((int)0x8802), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 - /// - StencilBackPassDepthPass = ((int)0x8803), - /// - /// Original was GL_FRAGMENT_PROGRAM = 0x8804 - /// - FragmentProgram = ((int)0x8804), - /// - /// Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 - /// - ProgramAluInstructionsArb = ((int)0x8805), - /// - /// Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 - /// - ProgramTexInstructionsArb = ((int)0x8806), - /// - /// Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 - /// - ProgramTexIndirectionsArb = ((int)0x8807), - /// - /// Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 - /// - ProgramNativeAluInstructionsArb = ((int)0x8808), - /// - /// Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 - /// - ProgramNativeTexInstructionsArb = ((int)0x8809), - /// - /// Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A - /// - ProgramNativeTexIndirectionsArb = ((int)0x880A), - /// - /// Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B - /// - MaxProgramAluInstructionsArb = ((int)0x880B), - /// - /// Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C - /// - MaxProgramTexInstructionsArb = ((int)0x880C), - /// - /// Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D - /// - MaxProgramTexIndirectionsArb = ((int)0x880D), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E - /// - MaxProgramNativeAluInstructionsArb = ((int)0x880E), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F - /// - MaxProgramNativeTexInstructionsArb = ((int)0x880F), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 - /// - MaxProgramNativeTexIndirectionsArb = ((int)0x8810), - /// - /// Original was GL_RGBA32F = 0x8814 - /// - Rgba32f = ((int)0x8814), - /// - /// Original was GL_RGBA32F_ARB = 0x8814 - /// - Rgba32fArb = ((int)0x8814), - /// - /// Original was GL_RGBA32F_EXT = 0x8814 - /// - Rgba32fExt = ((int)0x8814), - /// - /// Original was GL_RGB32F = 0x8815 - /// - Rgb32f = ((int)0x8815), - /// - /// Original was GL_RGBA16F = 0x881A - /// - Rgba16f = ((int)0x881A), - /// - /// Original was GL_RGBA16F_ARB = 0x881A - /// - Rgba16fArb = ((int)0x881A), - /// - /// Original was GL_RGBA16F_EXT = 0x881A - /// - Rgba16fExt = ((int)0x881A), - /// - /// Original was GL_RGB16F = 0x881B - /// - Rgb16f = ((int)0x881B), - /// - /// Original was GL_RGB16F_ARB = 0x881B - /// - Rgb16fArb = ((int)0x881B), - /// - /// Original was GL_RGB16F_EXT = 0x881B - /// - Rgb16fExt = ((int)0x881B), - /// - /// Original was GL_RGBA_FLOAT_MODE = 0x8820 - /// - RgbaFloatMode = ((int)0x8820), - /// - /// Original was GL_MAX_DRAW_BUFFERS = 0x8824 - /// - MaxDrawBuffers = ((int)0x8824), - /// - /// Original was GL_DRAW_BUFFER0 = 0x8825 - /// - DrawBuffer0 = ((int)0x8825), - /// - /// Original was GL_DRAW_BUFFER1 = 0x8826 - /// - DrawBuffer1 = ((int)0x8826), - /// - /// Original was GL_DRAW_BUFFER2 = 0x8827 - /// - DrawBuffer2 = ((int)0x8827), - /// - /// Original was GL_DRAW_BUFFER3 = 0x8828 - /// - DrawBuffer3 = ((int)0x8828), - /// - /// Original was GL_DRAW_BUFFER4 = 0x8829 - /// - DrawBuffer4 = ((int)0x8829), - /// - /// Original was GL_DRAW_BUFFER5 = 0x882A - /// - DrawBuffer5 = ((int)0x882A), - /// - /// Original was GL_DRAW_BUFFER6 = 0x882B - /// - DrawBuffer6 = ((int)0x882B), - /// - /// Original was GL_DRAW_BUFFER7 = 0x882C - /// - DrawBuffer7 = ((int)0x882C), - /// - /// Original was GL_DRAW_BUFFER8 = 0x882D - /// - DrawBuffer8 = ((int)0x882D), - /// - /// Original was GL_DRAW_BUFFER9 = 0x882E - /// - DrawBuffer9 = ((int)0x882E), - /// - /// Original was GL_DRAW_BUFFER10 = 0x882F - /// - DrawBuffer10 = ((int)0x882F), - /// - /// Original was GL_DRAW_BUFFER11 = 0x8830 - /// - DrawBuffer11 = ((int)0x8830), - /// - /// Original was GL_DRAW_BUFFER12 = 0x8831 - /// - DrawBuffer12 = ((int)0x8831), - /// - /// Original was GL_DRAW_BUFFER13 = 0x8832 - /// - DrawBuffer13 = ((int)0x8832), - /// - /// Original was GL_DRAW_BUFFER14 = 0x8833 - /// - DrawBuffer14 = ((int)0x8833), - /// - /// Original was GL_DRAW_BUFFER15 = 0x8834 - /// - DrawBuffer15 = ((int)0x8834), - /// - /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D - /// - BlendEquationAlpha = ((int)0x883D), - /// - /// Original was GL_TEXTURE_DEPTH_SIZE = 0x884A - /// - TextureDepthSize = ((int)0x884A), - /// - /// Original was GL_DEPTH_TEXTURE_MODE = 0x884B - /// - DepthTextureMode = ((int)0x884B), - /// - /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C - /// - TextureCompareMode = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D - /// - TextureCompareFunc = ((int)0x884D), - /// - /// Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E - /// - CompareRefToTexture = ((int)0x884E), - /// - /// Original was GL_COMPARE_R_TO_TEXTURE = 0x884E - /// - CompareRToTexture = ((int)0x884E), - /// - /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F - /// - TextureCubeMapSeamless = ((int)0x884F), - /// - /// Original was GL_POINT_SPRITE = 0x8861 - /// - PointSprite = ((int)0x8861), - /// - /// Original was GL_COORD_REPLACE = 0x8862 - /// - CoordReplace = ((int)0x8862), - /// - /// Original was GL_QUERY_COUNTER_BITS = 0x8864 - /// - QueryCounterBits = ((int)0x8864), - /// - /// Original was GL_CURRENT_QUERY = 0x8865 - /// - CurrentQuery = ((int)0x8865), - /// - /// Original was GL_QUERY_RESULT = 0x8866 - /// - QueryResult = ((int)0x8866), - /// - /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 - /// - QueryResultAvailable = ((int)0x8867), - /// - /// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 - /// - MaxVertexAttribs = ((int)0x8869), - /// - /// Original was GL_ARRAY_NORMALIZED = 0x886A - /// - ArrayNormalized = ((int)0x886A), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A - /// - VertexAttribArrayNormalized = ((int)0x886A), - /// - /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C - /// - MaxTessControlInputComponents = ((int)0x886C), - /// - /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D - /// - MaxTessEvaluationInputComponents = ((int)0x886D), - /// - /// Original was GL_MAX_TEXTURE_COORDS = 0x8871 - /// - MaxTextureCoords = ((int)0x8871), - /// - /// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 - /// - MaxTextureImageUnits = ((int)0x8872), - /// - /// Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875 - /// - ProgramFormatAsciiArb = ((int)0x8875), - /// - /// Original was GL_PROGRAM_FORMAT = 0x8876 - /// - ProgramFormat = ((int)0x8876), - /// - /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F - /// - GeometryShaderInvocations = ((int)0x887F), - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 - /// - ArrayBufferBinding = ((int)0x8894), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 - /// - ElementArrayBufferBinding = ((int)0x8895), - /// - /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 - /// - VertexArrayBufferBinding = ((int)0x8896), - /// - /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 - /// - NormalArrayBufferBinding = ((int)0x8897), - /// - /// Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 - /// - ColorArrayBufferBinding = ((int)0x8898), - /// - /// Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899 - /// - IndexArrayBufferBinding = ((int)0x8899), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A - /// - TextureCoordArrayBufferBinding = ((int)0x889A), - /// - /// Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B - /// - EdgeFlagArrayBufferBinding = ((int)0x889B), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C - /// - SecondaryColorArrayBufferBinding = ((int)0x889C), - /// - /// Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D - /// - FogCoordArrayBufferBinding = ((int)0x889D), - /// - /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E - /// - WeightArrayBufferBinding = ((int)0x889E), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F - /// - VertexAttribArrayBufferBinding = ((int)0x889F), - /// - /// Original was GL_PROGRAM_INSTRUCTION = 0x88A0 - /// - ProgramInstruction = ((int)0x88A0), - /// - /// Original was GL_MAX_PROGRAM_INSTRUCTIONS = 0x88A1 - /// - MaxProgramInstructions = ((int)0x88A1), - /// - /// Original was GL_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2 - /// - ProgramNativeInstructions = ((int)0x88A2), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3 - /// - MaxProgramNativeInstructions = ((int)0x88A3), - /// - /// Original was GL_PROGRAM_TEMPORARIES = 0x88A4 - /// - ProgramTemporaries = ((int)0x88A4), - /// - /// Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5 - /// - MaxProgramTemporaries = ((int)0x88A5), - /// - /// Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6 - /// - ProgramNativeTemporaries = ((int)0x88A6), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7 - /// - MaxProgramNativeTemporaries = ((int)0x88A7), - /// - /// Original was GL_PROGRAM_PARAMETERS = 0x88A8 - /// - ProgramParameters = ((int)0x88A8), - /// - /// Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9 - /// - MaxProgramParameters = ((int)0x88A9), - /// - /// Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA - /// - ProgramNativeParameters = ((int)0x88AA), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB - /// - MaxProgramNativeParameters = ((int)0x88AB), - /// - /// Original was GL_PROGRAM_ATTRIBS = 0x88AC - /// - ProgramAttribs = ((int)0x88AC), - /// - /// Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD - /// - MaxProgramAttribs = ((int)0x88AD), - /// - /// Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE - /// - ProgramNativeAttribs = ((int)0x88AE), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF - /// - MaxProgramNativeAttribs = ((int)0x88AF), - /// - /// Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0 - /// - ProgramAddressRegisters = ((int)0x88B0), - /// - /// Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1 - /// - MaxProgramAddressRegisters = ((int)0x88B1), - /// - /// Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2 - /// - ProgramNativeAddressRegisters = ((int)0x88B2), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3 - /// - MaxProgramNativeAddressRegisters = ((int)0x88B3), - /// - /// Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4 - /// - MaxProgramLocalParameters = ((int)0x88B4), - /// - /// Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5 - /// - MaxProgramEnvParameters = ((int)0x88B5), - /// - /// Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6 - /// - ProgramUnderNativeLimits = ((int)0x88B6), - /// - /// Original was GL_READ_ONLY = 0x88B8 - /// - ReadOnly = ((int)0x88B8), - /// - /// Original was GL_WRITE_ONLY = 0x88B9 - /// - WriteOnly = ((int)0x88B9), - /// - /// Original was GL_READ_WRITE = 0x88BA - /// - ReadWrite = ((int)0x88BA), - /// - /// Original was GL_BUFFER_ACCESS = 0x88BB - /// - BufferAccess = ((int)0x88BB), - /// - /// Original was GL_BUFFER_MAPPED = 0x88BC - /// - BufferMapped = ((int)0x88BC), - /// - /// Original was GL_BUFFER_MAP_POINTER = 0x88BD - /// - BufferMapPointer = ((int)0x88BD), - /// - /// Original was GL_TIME_ELAPSED = 0x88BF - /// - TimeElapsed = ((int)0x88BF), - /// - /// Original was GL_MATRIX0 = 0x88C0 - /// - Matrix0 = ((int)0x88C0), - /// - /// Original was GL_MATRIX1 = 0x88C1 - /// - Matrix1 = ((int)0x88C1), - /// - /// Original was GL_MATRIX2 = 0x88C2 - /// - Matrix2 = ((int)0x88C2), - /// - /// Original was GL_MATRIX3 = 0x88C3 - /// - Matrix3 = ((int)0x88C3), - /// - /// Original was GL_MATRIX4 = 0x88C4 - /// - Matrix4 = ((int)0x88C4), - /// - /// Original was GL_MATRIX5 = 0x88C5 - /// - Matrix5 = ((int)0x88C5), - /// - /// Original was GL_MATRIX6 = 0x88C6 - /// - Matrix6 = ((int)0x88C6), - /// - /// Original was GL_MATRIX7 = 0x88C7 - /// - Matrix7 = ((int)0x88C7), - /// - /// Original was GL_MATRIX8 = 0x88C8 - /// - Matrix8 = ((int)0x88C8), - /// - /// Original was GL_MATRIX9 = 0x88C9 - /// - Matrix9 = ((int)0x88C9), - /// - /// Original was GL_MATRIX10 = 0x88CA - /// - Matrix10 = ((int)0x88CA), - /// - /// Original was GL_MATRIX11 = 0x88CB - /// - Matrix11 = ((int)0x88CB), - /// - /// Original was GL_MATRIX12 = 0x88CC - /// - Matrix12 = ((int)0x88CC), - /// - /// Original was GL_MATRIX13 = 0x88CD - /// - Matrix13 = ((int)0x88CD), - /// - /// Original was GL_MATRIX14 = 0x88CE - /// - Matrix14 = ((int)0x88CE), - /// - /// Original was GL_MATRIX15 = 0x88CF - /// - Matrix15 = ((int)0x88CF), - /// - /// Original was GL_MATRIX16 = 0x88D0 - /// - Matrix16 = ((int)0x88D0), - /// - /// Original was GL_MATRIX17 = 0x88D1 - /// - Matrix17 = ((int)0x88D1), - /// - /// Original was GL_MATRIX18 = 0x88D2 - /// - Matrix18 = ((int)0x88D2), - /// - /// Original was GL_MATRIX19 = 0x88D3 - /// - Matrix19 = ((int)0x88D3), - /// - /// Original was GL_MATRIX20 = 0x88D4 - /// - Matrix20 = ((int)0x88D4), - /// - /// Original was GL_MATRIX21 = 0x88D5 - /// - Matrix21 = ((int)0x88D5), - /// - /// Original was GL_MATRIX22 = 0x88D6 - /// - Matrix22 = ((int)0x88D6), - /// - /// Original was GL_MATRIX23 = 0x88D7 - /// - Matrix23 = ((int)0x88D7), - /// - /// Original was GL_MATRIX24 = 0x88D8 - /// - Matrix24 = ((int)0x88D8), - /// - /// Original was GL_MATRIX25 = 0x88D9 - /// - Matrix25 = ((int)0x88D9), - /// - /// Original was GL_MATRIX26 = 0x88DA - /// - Matrix26 = ((int)0x88DA), - /// - /// Original was GL_MATRIX27 = 0x88DB - /// - Matrix27 = ((int)0x88DB), - /// - /// Original was GL_MATRIX28 = 0x88DC - /// - Matrix28 = ((int)0x88DC), - /// - /// Original was GL_MATRIX29 = 0x88DD - /// - Matrix29 = ((int)0x88DD), - /// - /// Original was GL_MATRIX30 = 0x88DE - /// - Matrix30 = ((int)0x88DE), - /// - /// Original was GL_MATRIX31 = 0x88DF - /// - Matrix31 = ((int)0x88DF), - /// - /// Original was GL_STREAM_DRAW = 0x88E0 - /// - StreamDraw = ((int)0x88E0), - /// - /// Original was GL_STREAM_READ = 0x88E1 - /// - StreamRead = ((int)0x88E1), - /// - /// Original was GL_STREAM_COPY = 0x88E2 - /// - StreamCopy = ((int)0x88E2), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_STATIC_READ = 0x88E5 - /// - StaticRead = ((int)0x88E5), - /// - /// Original was GL_STATIC_COPY = 0x88E6 - /// - StaticCopy = ((int)0x88E6), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - /// - /// Original was GL_DYNAMIC_READ = 0x88E9 - /// - DynamicRead = ((int)0x88E9), - /// - /// Original was GL_DYNAMIC_COPY = 0x88EA - /// - DynamicCopy = ((int)0x88EA), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_PACK_BUFFER_ARB = 0x88EB - /// - PixelPackBufferArb = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC - /// - PixelUnpackBufferArb = ((int)0x88EC), - /// - /// Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED - /// - PixelPackBufferBinding = ((int)0x88ED), - /// - /// Original was GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED - /// - PixelPackBufferBindingArb = ((int)0x88ED), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF - /// - PixelUnpackBufferBinding = ((int)0x88EF), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF - /// - PixelUnpackBufferBindingArb = ((int)0x88EF), - /// - /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 - /// - Depth24Stencil8 = ((int)0x88F0), - /// - /// Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0 - /// - Depth24Stencil8Ext = ((int)0x88F0), - /// - /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 - /// - Depth24Stencil8Oes = ((int)0x88F0), - /// - /// Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 - /// - TextureStencilSize = ((int)0x88F1), - /// - /// Original was GL_SRC1_COLOR = 0x88F9 - /// - Src1Color = ((int)0x88F9), - /// - /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA - /// - OneMinusSrc1Color = ((int)0x88FA), - /// - /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB - /// - OneMinusSrc1Alpha = ((int)0x88FB), - /// - /// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC - /// - MaxDualSourceDrawBuffers = ((int)0x88FC), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - /// - VertexAttribArrayInteger = ((int)0x88FD), - /// - /// Original was GL_ARRAY_DIVISOR = 0x88FE - /// - ArrayDivisor = ((int)0x88FE), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE - /// - VertexAttribArrayDivisor = ((int)0x88FE), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE - /// - VertexAttribArrayDivisorArb = ((int)0x88FE), - /// - /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF - /// - MaxArrayTextureLayers = ((int)0x88FF), - /// - /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 - /// - MinProgramTexelOffset = ((int)0x8904), - /// - /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 - /// - MaxProgramTexelOffset = ((int)0x8905), - /// - /// Original was GL_SAMPLES_PASSED = 0x8914 - /// - SamplesPassed = ((int)0x8914), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 - /// - GeometryVerticesOut = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 - /// - GeometryInputType = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 - /// - GeometryOutputType = ((int)0x8918), - /// - /// Original was GL_SAMPLER_BINDING = 0x8919 - /// - SamplerBinding = ((int)0x8919), - /// - /// Original was GL_CLAMP_VERTEX_COLOR = 0x891A - /// - ClampVertexColor = ((int)0x891A), - /// - /// Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B - /// - ClampFragmentColor = ((int)0x891B), - /// - /// Original was GL_CLAMP_READ_COLOR = 0x891C - /// - ClampReadColor = ((int)0x891C), - /// - /// Original was GL_FIXED_ONLY = 0x891D - /// - FixedOnly = ((int)0x891D), - /// - /// Original was GL_MOV_ATI = 0x8961 - /// - MovAti = ((int)0x8961), - /// - /// Original was GL_ADD_ATI = 0x8963 - /// - AddAti = ((int)0x8963), - /// - /// Original was GL_MUL_ATI = 0x8964 - /// - MulAti = ((int)0x8964), - /// - /// Original was GL_SUB_ATI = 0x8965 - /// - SubAti = ((int)0x8965), - /// - /// Original was GL_DOT3_ATI = 0x8966 - /// - Dot3Ati = ((int)0x8966), - /// - /// Original was GL_DOT4_ATI = 0x8967 - /// - Dot4Ati = ((int)0x8967), - /// - /// Original was GL_MAD_ATI = 0x8968 - /// - MadAti = ((int)0x8968), - /// - /// Original was GL_LERP_ATI = 0x8969 - /// - LerpAti = ((int)0x8969), - /// - /// Original was GL_CND_ATI = 0x896A - /// - CndAti = ((int)0x896A), - /// - /// Original was GL_CND0_ATI = 0x896B - /// - Cnd0Ati = ((int)0x896B), - /// - /// Original was GL_DOT2_ADD_ATI = 0x896C - /// - Dot2AddAti = ((int)0x896C), - /// - /// Original was GL_PACK_RESAMPLE_OML = 0x8984 - /// - PackResampleOml = ((int)0x8984), - /// - /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 - /// - UnpackResampleOml = ((int)0x8985), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_RGB_422_APPLE = 0x8A1F - /// - Rgb422Apple = ((int)0x8A1F), - /// - /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 - /// - UniformBufferBinding = ((int)0x8A28), - /// - /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 - /// - UniformBufferStart = ((int)0x8A29), - /// - /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A - /// - UniformBufferSize = ((int)0x8A2A), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B - /// - MaxVertexUniformBlocks = ((int)0x8A2B), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C - /// - MaxGeometryUniformBlocks = ((int)0x8A2C), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D - /// - MaxFragmentUniformBlocks = ((int)0x8A2D), - /// - /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E - /// - MaxCombinedUniformBlocks = ((int)0x8A2E), - /// - /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F - /// - MaxUniformBufferBindings = ((int)0x8A2F), - /// - /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 - /// - MaxUniformBlockSize = ((int)0x8A30), - /// - /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 - /// - MaxCombinedVertexUniformComponents = ((int)0x8A31), - /// - /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 - /// - MaxCombinedGeometryUniformComponents = ((int)0x8A32), - /// - /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 - /// - MaxCombinedFragmentUniformComponents = ((int)0x8A33), - /// - /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 - /// - UniformBufferOffsetAlignment = ((int)0x8A34), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 - /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 - /// - ActiveUniformBlocks = ((int)0x8A36), - /// - /// Original was GL_UNIFORM_TYPE = 0x8A37 - /// - UniformType = ((int)0x8A37), - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A - /// - UniformBlockIndex = ((int)0x8A3A), - /// - /// Original was GL_UNIFORM_OFFSET = 0x8A3B - /// - UniformOffset = ((int)0x8A3B), - /// - /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C - /// - UniformArrayStride = ((int)0x8A3C), - /// - /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D - /// - UniformMatrixStride = ((int)0x8A3D), - /// - /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E - /// - UniformIsRowMajor = ((int)0x8A3E), - /// - /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F - /// - UniformBlockBinding = ((int)0x8A3F), - /// - /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 - /// - UniformBlockDataSize = ((int)0x8A40), - /// - /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 - /// - UniformBlockNameLength = ((int)0x8A41), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 - /// - UniformBlockActiveUniforms = ((int)0x8A42), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 - /// - UniformBlockActiveUniformIndices = ((int)0x8A43), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 - /// - UniformBlockReferencedByVertexShader = ((int)0x8A44), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 - /// - UniformBlockReferencedByGeometryShader = ((int)0x8A45), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 - /// - UniformBlockReferencedByFragmentShader = ((int)0x8A46), - /// - /// Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48 - /// - TextureSrgbDecodeExt = ((int)0x8A48), - /// - /// Original was GL_DECODE_EXT = 0x8A49 - /// - DecodeExt = ((int)0x8A49), - /// - /// Original was GL_SKIP_DECODE_EXT = 0x8A4A - /// - SkipDecodeExt = ((int)0x8A4A), - /// - /// Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F - /// - ProgramPipelineObjectExt = ((int)0x8A4F), - /// - /// Original was GL_RGB_RAW_422_APPLE = 0x8A51 - /// - RgbRaw422Apple = ((int)0x8A51), - /// - /// Original was GL_FRAGMENT_SHADER = 0x8B30 - /// - FragmentShader = ((int)0x8B30), - /// - /// Original was GL_FRAGMENT_SHADER_ARB = 0x8B30 - /// - FragmentShaderArb = ((int)0x8B30), - /// - /// Original was GL_VERTEX_SHADER = 0x8B31 - /// - VertexShader = ((int)0x8B31), - /// - /// Original was GL_VERTEX_SHADER_ARB = 0x8B31 - /// - VertexShaderArb = ((int)0x8B31), - /// - /// Original was GL_PROGRAM_OBJECT_EXT = 0x8B40 - /// - ProgramObjectExt = ((int)0x8B40), - /// - /// Original was GL_SHADER_OBJECT_EXT = 0x8B48 - /// - ShaderObjectExt = ((int)0x8B48), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 - /// - MaxFragmentUniformComponents = ((int)0x8B49), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A - /// - MaxVertexUniformComponents = ((int)0x8B4A), - /// - /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B - /// - MaxVaryingComponents = ((int)0x8B4B), - /// - /// Original was GL_MAX_VARYING_FLOATS = 0x8B4B - /// - MaxVaryingFloats = ((int)0x8B4B), - /// - /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C - /// - MaxVertexTextureImageUnits = ((int)0x8B4C), - /// - /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D - /// - MaxCombinedTextureImageUnits = ((int)0x8B4D), - /// - /// Original was GL_SHADER_TYPE = 0x8B4F - /// - ShaderType = ((int)0x8B4F), - /// - /// Original was GL_FLOAT_VEC2 = 0x8B50 - /// - FloatVec2 = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC2_ARB = 0x8B50 - /// - FloatVec2Arb = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3 = 0x8B51 - /// - FloatVec3 = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC3_ARB = 0x8B51 - /// - FloatVec3Arb = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4 = 0x8B52 - /// - FloatVec4 = ((int)0x8B52), - /// - /// Original was GL_FLOAT_VEC4_ARB = 0x8B52 - /// - FloatVec4Arb = ((int)0x8B52), - /// - /// Original was GL_INT_VEC2 = 0x8B53 - /// - IntVec2 = ((int)0x8B53), - /// - /// Original was GL_INT_VEC2_ARB = 0x8B53 - /// - IntVec2Arb = ((int)0x8B53), - /// - /// Original was GL_INT_VEC3 = 0x8B54 - /// - IntVec3 = ((int)0x8B54), - /// - /// Original was GL_INT_VEC3_ARB = 0x8B54 - /// - IntVec3Arb = ((int)0x8B54), - /// - /// Original was GL_INT_VEC4 = 0x8B55 - /// - IntVec4 = ((int)0x8B55), - /// - /// Original was GL_INT_VEC4_ARB = 0x8B55 - /// - IntVec4Arb = ((int)0x8B55), - /// - /// Original was GL_BOOL = 0x8B56 - /// - Bool = ((int)0x8B56), - /// - /// Original was GL_BOOL_ARB = 0x8B56 - /// - BoolArb = ((int)0x8B56), - /// - /// Original was GL_BOOL_VEC2 = 0x8B57 - /// - BoolVec2 = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC2_ARB = 0x8B57 - /// - BoolVec2Arb = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC3 = 0x8B58 - /// - BoolVec3 = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC3_ARB = 0x8B58 - /// - BoolVec3Arb = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC4 = 0x8B59 - /// - BoolVec4 = ((int)0x8B59), - /// - /// Original was GL_BOOL_VEC4_ARB = 0x8B59 - /// - BoolVec4Arb = ((int)0x8B59), - /// - /// Original was GL_FLOAT_MAT2 = 0x8B5A - /// - FloatMat2 = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT2_ARB = 0x8B5A - /// - FloatMat2Arb = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3 = 0x8B5B - /// - FloatMat3 = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT3_ARB = 0x8B5B - /// - FloatMat3Arb = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4 = 0x8B5C - /// - FloatMat4 = ((int)0x8B5C), - /// - /// Original was GL_FLOAT_MAT4_ARB = 0x8B5C - /// - FloatMat4Arb = ((int)0x8B5C), - /// - /// Original was GL_SAMPLER_1D = 0x8B5D - /// - Sampler1D = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_1D_ARB = 0x8B5D - /// - Sampler1DArb = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_2D = 0x8B5E - /// - Sampler2D = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_2D_ARB = 0x8B5E - /// - Sampler2DArb = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_3D = 0x8B5F - /// - Sampler3D = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_3D_ARB = 0x8B5F - /// - Sampler3DArb = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_3D_OES = 0x8B5F - /// - Sampler3DOes = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_CUBE = 0x8B60 - /// - SamplerCube = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_CUBE_ARB = 0x8B60 - /// - SamplerCubeArb = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 - /// - Sampler1DShadow = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61 - /// - Sampler1DShadowArb = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 - /// - Sampler2DShadow = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62 - /// - Sampler2DShadowArb = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 - /// - Sampler2DShadowExt = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_RECT = 0x8B63 - /// - Sampler2DRect = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63 - /// - Sampler2DRectArb = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 - /// - Sampler2DRectShadow = ((int)0x8B64), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 - /// - Sampler2DRectShadowArb = ((int)0x8B64), - /// - /// Original was GL_FLOAT_MAT2x3 = 0x8B65 - /// - FloatMat2x3 = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x3_NV = 0x8B65 - /// - FloatMat2x3Nv = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x4 = 0x8B66 - /// - FloatMat2x4 = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT2x4_NV = 0x8B66 - /// - FloatMat2x4Nv = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT3x2 = 0x8B67 - /// - FloatMat3x2 = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x2_NV = 0x8B67 - /// - FloatMat3x2Nv = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x4 = 0x8B68 - /// - FloatMat3x4 = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT3x4_NV = 0x8B68 - /// - FloatMat3x4Nv = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT4x2 = 0x8B69 - /// - FloatMat4x2 = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x2_NV = 0x8B69 - /// - FloatMat4x2Nv = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x3 = 0x8B6A - /// - FloatMat4x3 = ((int)0x8B6A), - /// - /// Original was GL_FLOAT_MAT4x3_NV = 0x8B6A - /// - FloatMat4x3Nv = ((int)0x8B6A), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_COMPILE_STATUS = 0x8B81 - /// - CompileStatus = ((int)0x8B81), - /// - /// Original was GL_LINK_STATUS = 0x8B82 - /// - LinkStatus = ((int)0x8B82), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_ATTACHED_SHADERS = 0x8B85 - /// - AttachedShaders = ((int)0x8B85), - /// - /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 - /// - ActiveUniforms = ((int)0x8B86), - /// - /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - /// - ActiveUniformMaxLength = ((int)0x8B87), - /// - /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 - /// - ShaderSourceLength = ((int)0x8B88), - /// - /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 - /// - ActiveAttributes = ((int)0x8B89), - /// - /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - /// - ActiveAttributeMaxLength = ((int)0x8B8A), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B - /// - FragmentShaderDerivativeHint = ((int)0x8B8B), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B - /// - FragmentShaderDerivativeHintArb = ((int)0x8B8B), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B - /// - FragmentShaderDerivativeHintOes = ((int)0x8B8B), - /// - /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C - /// - ShadingLanguageVersion = ((int)0x8B8C), - /// - /// Original was GL_CURRENT_PROGRAM = 0x8B8D - /// - CurrentProgram = ((int)0x8B8D), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A - /// - ImplementationColorReadType = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B - /// - ImplementationColorReadFormat = ((int)0x8B9B), - /// - /// Original was GL_COUNTER_TYPE_AMD = 0x8BC0 - /// - CounterTypeAmd = ((int)0x8BC0), - /// - /// Original was GL_COUNTER_RANGE_AMD = 0x8BC1 - /// - CounterRangeAmd = ((int)0x8BC1), - /// - /// Original was GL_UNSIGNED_INT64_AMD = 0x8BC2 - /// - UnsignedInt64Amd = ((int)0x8BC2), - /// - /// Original was GL_PERCENTAGE_AMD = 0x8BC3 - /// - PercentageAmd = ((int)0x8BC3), - /// - /// Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 - /// - PerfmonResultAvailableAmd = ((int)0x8BC4), - /// - /// Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5 - /// - PerfmonResultSizeAmd = ((int)0x8BC5), - /// - /// Original was GL_PERFMON_RESULT_AMD = 0x8BC6 - /// - PerfmonResultAmd = ((int)0x8BC6), - /// - /// Original was GL_TEXTURE_RED_TYPE = 0x8C10 - /// - TextureRedType = ((int)0x8C10), - /// - /// Original was GL_TEXTURE_GREEN_TYPE = 0x8C11 - /// - TextureGreenType = ((int)0x8C11), - /// - /// Original was GL_TEXTURE_BLUE_TYPE = 0x8C12 - /// - TextureBlueType = ((int)0x8C12), - /// - /// Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13 - /// - TextureAlphaType = ((int)0x8C13), - /// - /// Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14 - /// - TextureLuminanceType = ((int)0x8C14), - /// - /// Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15 - /// - TextureIntensityType = ((int)0x8C15), - /// - /// Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16 - /// - TextureDepthType = ((int)0x8C16), - /// - /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 - /// - UnsignedNormalized = ((int)0x8C17), - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 - /// - ProxyTexture1DArray = ((int)0x8C19), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 - /// - ProxyTexture1DArrayExt = ((int)0x8C19), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B - /// - ProxyTexture2DArray = ((int)0x8C1B), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B - /// - ProxyTexture2DArrayExt = ((int)0x8C1B), - /// - /// Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C - /// - TextureBinding1DArray = ((int)0x8C1C), - /// - /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D - /// - TextureBinding2DArray = ((int)0x8C1D), - /// - /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 - /// - MaxGeometryTextureImageUnits = ((int)0x8C29), - /// - /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29 - /// - MaxGeometryTextureImageUnitsArb = ((int)0x8C29), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TEXTURE_BUFFER_ARB = 0x8C2A - /// - TextureBufferArb = ((int)0x8C2A), - /// - /// Original was GL_TEXTURE_BUFFER_BINDING = 0x8C2A - /// - TextureBufferBinding = ((int)0x8C2A), - /// - /// Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B - /// - MaxTextureBufferSize = ((int)0x8C2B), - /// - /// Original was GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B - /// - MaxTextureBufferSizeArb = ((int)0x8C2B), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C - /// - TextureBindingBuffer = ((int)0x8C2C), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C - /// - TextureBindingBufferArb = ((int)0x8C2C), - /// - /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D - /// - TextureBufferDataStoreBinding = ((int)0x8C2D), - /// - /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D - /// - TextureBufferDataStoreBindingArb = ((int)0x8C2D), - /// - /// Original was GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E - /// - TextureBufferFormatArb = ((int)0x8C2E), - /// - /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F - /// - AnySamplesPassed = ((int)0x8C2F), - /// - /// Original was GL_SAMPLE_SHADING = 0x8C36 - /// - SampleShading = ((int)0x8C36), - /// - /// Original was GL_SAMPLE_SHADING_ARB = 0x8C36 - /// - SampleShadingArb = ((int)0x8C36), - /// - /// Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37 - /// - MinSampleShadingValue = ((int)0x8C37), - /// - /// Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37 - /// - MinSampleShadingValueArb = ((int)0x8C37), - /// - /// Original was GL_R11F_G11F_B10F = 0x8C3A - /// - R11fG11fB10f = ((int)0x8C3A), - /// - /// Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A - /// - R11fG11fB10fApple = ((int)0x8C3A), - /// - /// Original was GL_R11F_G11F_B10F_EXT = 0x8C3A - /// - R11fG11fB10fExt = ((int)0x8C3A), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - /// - /// Original was GL_RGB9_E5 = 0x8C3D - /// - Rgb9E5 = ((int)0x8C3D), - /// - /// Original was GL_RGB9_E5_APPLE = 0x8C3D - /// - Rgb9E5Apple = ((int)0x8C3D), - /// - /// Original was GL_RGB9_E5_EXT = 0x8C3D - /// - Rgb9E5Ext = ((int)0x8C3D), - /// - /// Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E - /// - UnsignedInt5999Rev = ((int)0x8C3E), - /// - /// Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F - /// - TextureSharedSize = ((int)0x8C3F), - /// - /// Original was GL_SRGB = 0x8C40 - /// - Srgb = ((int)0x8C40), - /// - /// Original was GL_SRGB_EXT = 0x8C40 - /// - SrgbExt = ((int)0x8C40), - /// - /// Original was GL_SRGB8 = 0x8C41 - /// - Srgb8 = ((int)0x8C41), - /// - /// Original was GL_SRGB8_EXT = 0x8C41 - /// - Srgb8Ext = ((int)0x8C41), - /// - /// Original was GL_SRGB8_NV = 0x8C41 - /// - Srgb8Nv = ((int)0x8C41), - /// - /// Original was GL_SRGB_ALPHA = 0x8C42 - /// - SrgbAlpha = ((int)0x8C42), - /// - /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 - /// - SrgbAlphaExt = ((int)0x8C42), - /// - /// Original was GL_SRGB8_ALPHA8 = 0x8C43 - /// - Srgb8Alpha8 = ((int)0x8C43), - /// - /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 - /// - Srgb8Alpha8Ext = ((int)0x8C43), - /// - /// Original was GL_SLUMINANCE_ALPHA = 0x8C44 - /// - SluminanceAlpha = ((int)0x8C44), - /// - /// Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45 - /// - Sluminance8Alpha8 = ((int)0x8C45), - /// - /// Original was GL_SLUMINANCE = 0x8C46 - /// - Sluminance = ((int)0x8C46), - /// - /// Original was GL_SLUMINANCE8 = 0x8C47 - /// - Sluminance8 = ((int)0x8C47), - /// - /// Original was GL_COMPRESSED_SRGB = 0x8C48 - /// - CompressedSrgb = ((int)0x8C48), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 - /// - CompressedSrgbAlpha = ((int)0x8C49), - /// - /// Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A - /// - CompressedSluminance = ((int)0x8C4A), - /// - /// Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B - /// - CompressedSluminanceAlpha = ((int)0x8C4B), - /// - /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C - /// - CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D - /// - CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E - /// - CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F - /// - CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 - /// - TransformFeedbackVaryingMaxLength = ((int)0x8C76), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F - /// - TransformFeedbackBufferMode = ((int)0x8C7F), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 - /// - MaxTransformFeedbackSeparateComponents = ((int)0x8C80), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 - /// - TransformFeedbackVaryings = ((int)0x8C83), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 - /// - TransformFeedbackBufferStart = ((int)0x8C84), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 - /// - TransformFeedbackBufferSize = ((int)0x8C85), - /// - /// Original was GL_PRIMITIVES_GENERATED = 0x8C87 - /// - PrimitivesGenerated = ((int)0x8C87), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 - /// - TransformFeedbackPrimitivesWritten = ((int)0x8C88), - /// - /// Original was GL_RASTERIZER_DISCARD = 0x8C89 - /// - RasterizerDiscard = ((int)0x8C89), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A - /// - MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B - /// - MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B), - /// - /// Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C - /// - InterleavedAttribs = ((int)0x8C8C), - /// - /// Original was GL_SEPARATE_ATTRIBS = 0x8C8D - /// - SeparateAttribs = ((int)0x8C8D), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F - /// - TransformFeedbackBufferBinding = ((int)0x8C8F), - /// - /// Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0 - /// - PointSpriteCoordOrigin = ((int)0x8CA0), - /// - /// Original was GL_LOWER_LEFT = 0x8CA1 - /// - LowerLeft = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT = 0x8CA2 - /// - UpperLeft = ((int)0x8CA2), - /// - /// Original was GL_STENCIL_BACK_REF = 0x8CA3 - /// - StencilBackRef = ((int)0x8CA3), - /// - /// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 - /// - StencilBackValueMask = ((int)0x8CA4), - /// - /// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 - /// - StencilBackWritemask = ((int)0x8CA5), - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 - /// - DrawFramebufferBinding = ((int)0x8CA6), - /// - /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 - /// - FramebufferBinding = ((int)0x8CA6), - /// - /// Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6 - /// - FramebufferBindingExt = ((int)0x8CA6), - /// - /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 - /// - RenderbufferBinding = ((int)0x8CA7), - /// - /// Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7 - /// - RenderbufferBindingExt = ((int)0x8CA7), - /// - /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 - /// - ReadFramebuffer = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 - /// - DrawFramebuffer = ((int)0x8CA9), - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA - /// - ReadFramebufferBinding = ((int)0x8CAA), - /// - /// Original was GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB - /// - RenderbufferCoverageSamplesNv = ((int)0x8CAB), - /// - /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB - /// - RenderbufferSamples = ((int)0x8CAB), - /// - /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC - /// - DepthComponent32f = ((int)0x8CAC), - /// - /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD - /// - Depth32fStencil8 = ((int)0x8CAD), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 - /// - FramebufferAttachmentObjectType = ((int)0x8CD0), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 - /// - FramebufferAttachmentObjectTypeExt = ((int)0x8CD0), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 - /// - FramebufferAttachmentObjectName = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 - /// - FramebufferAttachmentObjectNameExt = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 - /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 - /// - FramebufferAttachmentTextureLevelExt = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFaceExt = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 - /// - FramebufferAttachmentTexture3DZoffsetExt = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 - /// - FramebufferComplete = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 - /// - FramebufferCompleteExt = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 - /// - FramebufferIncompleteAttachment = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 - /// - FramebufferIncompleteAttachmentExt = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachmentExt = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 - /// - FramebufferIncompleteDimensionsExt = ((int)0x8CD9), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA - /// - FramebufferIncompleteFormatsExt = ((int)0x8CDA), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB - /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB - /// - FramebufferIncompleteDrawBufferExt = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC - /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC - /// - FramebufferIncompleteReadBufferExt = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD - /// - FramebufferUnsupported = ((int)0x8CDD), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD - /// - FramebufferUnsupportedExt = ((int)0x8CDD), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF - /// - MaxColorAttachments = ((int)0x8CDF), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF - /// - MaxColorAttachmentsExt = ((int)0x8CDF), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF - /// - MaxColorAttachmentsNv = ((int)0x8CDF), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 - /// - ColorAttachment0Ext = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 - /// - ColorAttachment0Nv = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0 - /// - ColorAttachment0Oes = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 - /// - ColorAttachment1Ext = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 - /// - ColorAttachment1Nv = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 - /// - ColorAttachment2Ext = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 - /// - ColorAttachment2Nv = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 - /// - ColorAttachment3Ext = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 - /// - ColorAttachment3Nv = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 - /// - ColorAttachment4Ext = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 - /// - ColorAttachment4Nv = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 - /// - ColorAttachment5Ext = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 - /// - ColorAttachment5Nv = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 - /// - ColorAttachment6Ext = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 - /// - ColorAttachment6Nv = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 - /// - ColorAttachment7Ext = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 - /// - ColorAttachment7Nv = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 - /// - ColorAttachment8Ext = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 - /// - ColorAttachment8Nv = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 - /// - ColorAttachment9Ext = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 - /// - ColorAttachment9Nv = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA - /// - ColorAttachment10Ext = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA - /// - ColorAttachment10Nv = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB - /// - ColorAttachment11Ext = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB - /// - ColorAttachment11Nv = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC - /// - ColorAttachment12Ext = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC - /// - ColorAttachment12Nv = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED - /// - ColorAttachment13Ext = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED - /// - ColorAttachment13Nv = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE - /// - ColorAttachment14Ext = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE - /// - ColorAttachment14Nv = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF - /// - ColorAttachment15Ext = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF - /// - ColorAttachment15Nv = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 - /// - ColorAttachment16 = ((int)0x8CF0), - /// - /// Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 - /// - ColorAttachment17 = ((int)0x8CF1), - /// - /// Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 - /// - ColorAttachment18 = ((int)0x8CF2), - /// - /// Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 - /// - ColorAttachment19 = ((int)0x8CF3), - /// - /// Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 - /// - ColorAttachment20 = ((int)0x8CF4), - /// - /// Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 - /// - ColorAttachment21 = ((int)0x8CF5), - /// - /// Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 - /// - ColorAttachment22 = ((int)0x8CF6), - /// - /// Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 - /// - ColorAttachment23 = ((int)0x8CF7), - /// - /// Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 - /// - ColorAttachment24 = ((int)0x8CF8), - /// - /// Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 - /// - ColorAttachment25 = ((int)0x8CF9), - /// - /// Original was GL_COLOR_ATTACHMENT26 = 0x8CFA - /// - ColorAttachment26 = ((int)0x8CFA), - /// - /// Original was GL_COLOR_ATTACHMENT27 = 0x8CFB - /// - ColorAttachment27 = ((int)0x8CFB), - /// - /// Original was GL_COLOR_ATTACHMENT28 = 0x8CFC - /// - ColorAttachment28 = ((int)0x8CFC), - /// - /// Original was GL_COLOR_ATTACHMENT29 = 0x8CFD - /// - ColorAttachment29 = ((int)0x8CFD), - /// - /// Original was GL_COLOR_ATTACHMENT30 = 0x8CFE - /// - ColorAttachment30 = ((int)0x8CFE), - /// - /// Original was GL_COLOR_ATTACHMENT31 = 0x8CFF - /// - ColorAttachment31 = ((int)0x8CFF), - /// - /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 - /// - DepthAttachment = ((int)0x8D00), - /// - /// Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00 - /// - DepthAttachmentExt = ((int)0x8D00), - /// - /// Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00 - /// - DepthAttachmentOes = ((int)0x8D00), - /// - /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 - /// - StencilAttachment = ((int)0x8D20), - /// - /// Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20 - /// - StencilAttachmentExt = ((int)0x8D20), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - /// - /// Original was GL_FRAMEBUFFER_EXT = 0x8D40 - /// - FramebufferExt = ((int)0x8D40), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_RENDERBUFFER_EXT = 0x8D41 - /// - RenderbufferExt = ((int)0x8D41), - /// - /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 - /// - RenderbufferWidth = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42 - /// - RenderbufferWidthExt = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 - /// - RenderbufferHeight = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43 - /// - RenderbufferHeightExt = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 - /// - RenderbufferInternalFormat = ((int)0x8D44), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 - /// - RenderbufferInternalFormatExt = ((int)0x8D44), - /// - /// Original was GL_STENCIL_INDEX1 = 0x8D46 - /// - StencilIndex1 = ((int)0x8D46), - /// - /// Original was GL_STENCIL_INDEX1_EXT = 0x8D46 - /// - StencilIndex1Ext = ((int)0x8D46), - /// - /// Original was GL_STENCIL_INDEX4 = 0x8D47 - /// - StencilIndex4 = ((int)0x8D47), - /// - /// Original was GL_STENCIL_INDEX4_EXT = 0x8D47 - /// - StencilIndex4Ext = ((int)0x8D47), - /// - /// Original was GL_STENCIL_INDEX8 = 0x8D48 - /// - StencilIndex8 = ((int)0x8D48), - /// - /// Original was GL_STENCIL_INDEX8_EXT = 0x8D48 - /// - StencilIndex8Ext = ((int)0x8D48), - /// - /// Original was GL_STENCIL_INDEX16 = 0x8D49 - /// - StencilIndex16 = ((int)0x8D49), - /// - /// Original was GL_STENCIL_INDEX16_EXT = 0x8D49 - /// - StencilIndex16Ext = ((int)0x8D49), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 - /// - RenderbufferRedSize = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50 - /// - RenderbufferRedSizeExt = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 - /// - RenderbufferGreenSize = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 - /// - RenderbufferGreenSizeExt = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 - /// - RenderbufferBlueSize = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 - /// - RenderbufferBlueSizeExt = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 - /// - RenderbufferAlphaSize = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 - /// - RenderbufferAlphaSizeExt = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 - /// - RenderbufferDepthSize = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 - /// - RenderbufferDepthSizeExt = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 - /// - RenderbufferStencilSize = ((int)0x8D55), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 - /// - RenderbufferStencilSizeExt = ((int)0x8D55), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 - /// - FramebufferIncompleteMultisample = ((int)0x8D56), - /// - /// Original was GL_MAX_SAMPLES = 0x8D57 - /// - MaxSamples = ((int)0x8D57), - /// - /// Original was GL_RGB565 = 0x8D62 - /// - Rgb565 = ((int)0x8D62), - /// - /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 - /// - PrimitiveRestartFixedIndex = ((int)0x8D69), - /// - /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A - /// - AnySamplesPassedConservative = ((int)0x8D6A), - /// - /// Original was GL_MAX_ELEMENT_INDEX = 0x8D6B - /// - MaxElementIndex = ((int)0x8D6B), - /// - /// Original was GL_RGBA32UI = 0x8D70 - /// - Rgba32ui = ((int)0x8D70), - /// - /// Original was GL_RGB32UI = 0x8D71 - /// - Rgb32ui = ((int)0x8D71), - /// - /// Original was GL_RGBA16UI = 0x8D76 - /// - Rgba16ui = ((int)0x8D76), - /// - /// Original was GL_RGB16UI = 0x8D77 - /// - Rgb16ui = ((int)0x8D77), - /// - /// Original was GL_RGBA8UI = 0x8D7C - /// - Rgba8ui = ((int)0x8D7C), - /// - /// Original was GL_RGB8UI = 0x8D7D - /// - Rgb8ui = ((int)0x8D7D), - /// - /// Original was GL_RGBA32I = 0x8D82 - /// - Rgba32i = ((int)0x8D82), - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83), - /// - /// Original was GL_RGBA16I = 0x8D88 - /// - Rgba16i = ((int)0x8D88), - /// - /// Original was GL_RGB16I = 0x8D89 - /// - Rgb16i = ((int)0x8D89), - /// - /// Original was GL_RGBA8I = 0x8D8E - /// - Rgba8i = ((int)0x8D8E), - /// - /// Original was GL_RGB8I = 0x8D8F - /// - Rgb8i = ((int)0x8D8F), - /// - /// Original was GL_RED_INTEGER = 0x8D94 - /// - RedInteger = ((int)0x8D94), - /// - /// Original was GL_GREEN_INTEGER = 0x8D95 - /// - GreenInteger = ((int)0x8D95), - /// - /// Original was GL_BLUE_INTEGER = 0x8D96 - /// - BlueInteger = ((int)0x8D96), - /// - /// Original was GL_ALPHA_INTEGER = 0x8D97 - /// - AlphaInteger = ((int)0x8D97), - /// - /// Original was GL_RGB_INTEGER = 0x8D98 - /// - RgbInteger = ((int)0x8D98), - /// - /// Original was GL_RGBA_INTEGER = 0x8D99 - /// - RgbaInteger = ((int)0x8D99), - /// - /// Original was GL_BGR_INTEGER = 0x8D9A - /// - BgrInteger = ((int)0x8D9A), - /// - /// Original was GL_BGRA_INTEGER = 0x8D9B - /// - BgraInteger = ((int)0x8D9B), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 - /// - FramebufferAttachmentLayered = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7 - /// - FramebufferAttachmentLayeredArb = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 - /// - FramebufferIncompleteLayerTargets = ((int)0x8DA8), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8 - /// - FramebufferIncompleteLayerTargetsArb = ((int)0x8DA8), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9 - /// - FramebufferIncompleteLayerCount = ((int)0x8DA9), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9 - /// - FramebufferIncompleteLayerCountArb = ((int)0x8DA9), - /// - /// Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB - /// - DepthComponent32fNv = ((int)0x8DAB), - /// - /// Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC - /// - Depth32fStencil8Nv = ((int)0x8DAC), - /// - /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD - /// - Float32UnsignedInt248Rev = ((int)0x8DAD), - /// - /// Original was GL_SHADER_INCLUDE_ARB = 0x8DAE - /// - ShaderIncludeArb = ((int)0x8DAE), - /// - /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 - /// - FramebufferSrgb = ((int)0x8DB9), - /// - /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB - /// - CompressedRedRgtc1 = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB - /// - CompressedRedRgtc1Ext = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC - /// - CompressedSignedRedRgtc1 = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC - /// - CompressedSignedRedRgtc1Ext = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD - /// - CompressedRgRgtc2 = ((int)0x8DBD), - /// - /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE - /// - CompressedSignedRgRgtc2 = ((int)0x8DBE), - /// - /// Original was GL_SAMPLER_1D_ARRAY = 0x8DC0 - /// - Sampler1DArray = ((int)0x8DC0), - /// - /// Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 - /// - Sampler2DArray = ((int)0x8DC1), - /// - /// Original was GL_SAMPLER_BUFFER = 0x8DC2 - /// - SamplerBuffer = ((int)0x8DC2), - /// - /// Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 - /// - Sampler1DArrayShadow = ((int)0x8DC3), - /// - /// Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 - /// - Sampler2DArrayShadow = ((int)0x8DC4), - /// - /// Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 - /// - SamplerCubeShadow = ((int)0x8DC5), - /// - /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 - /// - UnsignedIntVec2 = ((int)0x8DC6), - /// - /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 - /// - UnsignedIntVec3 = ((int)0x8DC7), - /// - /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 - /// - UnsignedIntVec4 = ((int)0x8DC8), - /// - /// Original was GL_INT_SAMPLER_1D = 0x8DC9 - /// - IntSampler1D = ((int)0x8DC9), - /// - /// Original was GL_INT_SAMPLER_2D = 0x8DCA - /// - IntSampler2D = ((int)0x8DCA), - /// - /// Original was GL_INT_SAMPLER_3D = 0x8DCB - /// - IntSampler3D = ((int)0x8DCB), - /// - /// Original was GL_INT_SAMPLER_CUBE = 0x8DCC - /// - IntSamplerCube = ((int)0x8DCC), - /// - /// Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD - /// - IntSampler2DRect = ((int)0x8DCD), - /// - /// Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE - /// - IntSampler1DArray = ((int)0x8DCE), - /// - /// Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF - /// - IntSampler2DArray = ((int)0x8DCF), - /// - /// Original was GL_INT_SAMPLER_BUFFER = 0x8DD0 - /// - IntSamplerBuffer = ((int)0x8DD0), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 - /// - UnsignedIntSampler1D = ((int)0x8DD1), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 - /// - UnsignedIntSampler2D = ((int)0x8DD2), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 - /// - UnsignedIntSampler3D = ((int)0x8DD3), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 - /// - UnsignedIntSamplerCube = ((int)0x8DD4), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 - /// - UnsignedIntSampler2DRect = ((int)0x8DD5), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 - /// - UnsignedIntSampler1DArray = ((int)0x8DD6), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 - /// - UnsignedIntSampler2DArray = ((int)0x8DD7), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 - /// - UnsignedIntSamplerBuffer = ((int)0x8DD8), - /// - /// Original was GL_GEOMETRY_SHADER = 0x8DD9 - /// - GeometryShader = ((int)0x8DD9), - /// - /// Original was GL_GEOMETRY_SHADER_ARB = 0x8DD9 - /// - GeometryShaderArb = ((int)0x8DD9), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA - /// - GeometryVerticesOutArb = ((int)0x8DDA), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB - /// - GeometryInputTypeArb = ((int)0x8DDB), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC - /// - GeometryOutputTypeArb = ((int)0x8DDC), - /// - /// Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD - /// - MaxGeometryVaryingComponents = ((int)0x8DDD), - /// - /// Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD - /// - MaxGeometryVaryingComponentsArb = ((int)0x8DDD), - /// - /// Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE - /// - MaxVertexVaryingComponents = ((int)0x8DDE), - /// - /// Original was GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE - /// - MaxVertexVaryingComponentsArb = ((int)0x8DDE), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF - /// - MaxGeometryUniformComponents = ((int)0x8DDF), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF - /// - MaxGeometryUniformComponentsArb = ((int)0x8DDF), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 - /// - MaxGeometryOutputVertices = ((int)0x8DE0), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0 - /// - MaxGeometryOutputVerticesArb = ((int)0x8DE0), - /// - /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 - /// - MaxGeometryTotalOutputComponents = ((int)0x8DE1), - /// - /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1 - /// - MaxGeometryTotalOutputComponentsArb = ((int)0x8DE1), - /// - /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 - /// - ActiveSubroutines = ((int)0x8DE5), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 - /// - ActiveSubroutineUniforms = ((int)0x8DE6), - /// - /// Original was GL_MAX_SUBROUTINES = 0x8DE7 - /// - MaxSubroutines = ((int)0x8DE7), - /// - /// Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 - /// - MaxSubroutineUniformLocations = ((int)0x8DE8), - /// - /// Original was GL_NAMED_STRING_LENGTH_ARB = 0x8DE9 - /// - NamedStringLengthArb = ((int)0x8DE9), - /// - /// Original was GL_NAMED_STRING_TYPE_ARB = 0x8DEA - /// - NamedStringTypeArb = ((int)0x8DEA), - /// - /// Original was GL_LOW_FLOAT = 0x8DF0 - /// - LowFloat = ((int)0x8DF0), - /// - /// Original was GL_MEDIUM_FLOAT = 0x8DF1 - /// - MediumFloat = ((int)0x8DF1), - /// - /// Original was GL_HIGH_FLOAT = 0x8DF2 - /// - HighFloat = ((int)0x8DF2), - /// - /// Original was GL_LOW_INT = 0x8DF3 - /// - LowInt = ((int)0x8DF3), - /// - /// Original was GL_MEDIUM_INT = 0x8DF4 - /// - MediumInt = ((int)0x8DF4), - /// - /// Original was GL_HIGH_INT = 0x8DF5 - /// - HighInt = ((int)0x8DF5), - /// - /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 - /// - ShaderBinaryFormats = ((int)0x8DF8), - /// - /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 - /// - NumShaderBinaryFormats = ((int)0x8DF9), - /// - /// Original was GL_SHADER_COMPILER = 0x8DFA - /// - ShaderCompiler = ((int)0x8DFA), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB - /// - MaxVertexUniformVectors = ((int)0x8DFB), - /// - /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC - /// - MaxVaryingVectors = ((int)0x8DFC), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD - /// - MaxFragmentUniformVectors = ((int)0x8DFD), - /// - /// Original was GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10 - /// - RenderbufferColorSamplesNv = ((int)0x8E10), - /// - /// Original was GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11 - /// - MaxMultisampleCoverageModesNv = ((int)0x8E11), - /// - /// Original was GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12 - /// - MultisampleCoverageModesNv = ((int)0x8E12), - /// - /// Original was GL_QUERY_WAIT = 0x8E13 - /// - QueryWait = ((int)0x8E13), - /// - /// Original was GL_QUERY_WAIT_NV = 0x8E13 - /// - QueryWaitNv = ((int)0x8E13), - /// - /// Original was GL_QUERY_NO_WAIT = 0x8E14 - /// - QueryNoWait = ((int)0x8E14), - /// - /// Original was GL_QUERY_NO_WAIT_NV = 0x8E14 - /// - QueryNoWaitNv = ((int)0x8E14), - /// - /// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 - /// - QueryByRegionWait = ((int)0x8E15), - /// - /// Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15 - /// - QueryByRegionWaitNv = ((int)0x8E15), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 - /// - QueryByRegionNoWait = ((int)0x8E16), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16 - /// - QueryByRegionNoWaitNv = ((int)0x8E16), - /// - /// Original was GL_QUERY_WAIT_INVERTED = 0x8E17 - /// - QueryWaitInverted = ((int)0x8E17), - /// - /// Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18 - /// - QueryNoWaitInverted = ((int)0x8E18), - /// - /// Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19 - /// - QueryByRegionWaitInverted = ((int)0x8E19), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A - /// - QueryByRegionNoWaitInverted = ((int)0x8E1A), - /// - /// Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B - /// - PolygonOffsetClamp = ((int)0x8E1B), - /// - /// Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B - /// - PolygonOffsetClampExt = ((int)0x8E1B), - /// - /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E - /// - MaxCombinedTessControlUniformComponents = ((int)0x8E1E), - /// - /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F - /// - MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F), - /// - /// Original was GL_COLOR_SAMPLES_NV = 0x8E20 - /// - ColorSamplesNv = ((int)0x8E20), - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 - /// - TransformFeedbackBufferPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 - /// - TransformFeedbackPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 - /// - TransformFeedbackActive = ((int)0x8E24), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 - /// - TransformFeedbackBufferActive = ((int)0x8E24), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 - /// - TransformFeedbackBinding = ((int)0x8E25), - /// - /// Original was GL_TIMESTAMP = 0x8E28 - /// - Timestamp = ((int)0x8E28), - /// - /// Original was GL_PROGRAM_MATRIX_EXT = 0x8E2D - /// - ProgramMatrixExt = ((int)0x8E2D), - /// - /// Original was GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E - /// - TransposeProgramMatrixExt = ((int)0x8E2E), - /// - /// Original was GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F - /// - ProgramMatrixStackDepthExt = ((int)0x8E2F), - /// - /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 - /// - TextureSwizzleR = ((int)0x8E42), - /// - /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 - /// - TextureSwizzleG = ((int)0x8E43), - /// - /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 - /// - TextureSwizzleB = ((int)0x8E44), - /// - /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 - /// - TextureSwizzleA = ((int)0x8E45), - /// - /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 - /// - TextureSwizzleRgba = ((int)0x8E46), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 - /// - ActiveSubroutineUniformLocations = ((int)0x8E47), - /// - /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 - /// - ActiveSubroutineMaxLength = ((int)0x8E48), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 - /// - ActiveSubroutineUniformMaxLength = ((int)0x8E49), - /// - /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A - /// - NumCompatibleSubroutines = ((int)0x8E4A), - /// - /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B - /// - CompatibleSubroutines = ((int)0x8E4B), - /// - /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C - /// - QuadsFollowProvokingVertexConvention = ((int)0x8E4C), - /// - /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D - /// - FirstVertexConvention = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E - /// - LastVertexConvention = ((int)0x8E4E), - /// - /// Original was GL_PROVOKING_VERTEX = 0x8E4F - /// - ProvokingVertex = ((int)0x8E4F), - /// - /// Original was GL_SAMPLE_LOCATION_ARB = 0x8E50 - /// - SampleLocationArb = ((int)0x8E50), - /// - /// Original was GL_SAMPLE_LOCATION_NV = 0x8E50 - /// - SampleLocationNv = ((int)0x8E50), - /// - /// Original was GL_SAMPLE_POSITION = 0x8E50 - /// - SamplePosition = ((int)0x8E50), - /// - /// Original was GL_SAMPLE_MASK = 0x8E51 - /// - SampleMask = ((int)0x8E51), - /// - /// Original was GL_SAMPLE_MASK_VALUE = 0x8E52 - /// - SampleMaskValue = ((int)0x8E52), - /// - /// Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 - /// - MaxSampleMaskWords = ((int)0x8E59), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A - /// - MaxGeometryShaderInvocations = ((int)0x8E5A), - /// - /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B - /// - MinFragmentInterpolationOffset = ((int)0x8E5B), - /// - /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C - /// - MaxFragmentInterpolationOffset = ((int)0x8E5C), - /// - /// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D - /// - FragmentInterpolationOffsetBits = ((int)0x8E5D), - /// - /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E - /// - MinProgramTextureGatherOffset = ((int)0x8E5E), - /// - /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E - /// - MinProgramTextureGatherOffsetArb = ((int)0x8E5E), - /// - /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F - /// - MaxProgramTextureGatherOffset = ((int)0x8E5F), - /// - /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F - /// - MaxProgramTextureGatherOffsetArb = ((int)0x8E5F), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 - /// - MaxTransformFeedbackBuffers = ((int)0x8E70), - /// - /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 - /// - MaxVertexStreams = ((int)0x8E71), - /// - /// Original was GL_PATCH_VERTICES = 0x8E72 - /// - PatchVertices = ((int)0x8E72), - /// - /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 - /// - PatchDefaultInnerLevel = ((int)0x8E73), - /// - /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 - /// - PatchDefaultOuterLevel = ((int)0x8E74), - /// - /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 - /// - TessControlOutputVertices = ((int)0x8E75), - /// - /// Original was GL_TESS_GEN_MODE = 0x8E76 - /// - TessGenMode = ((int)0x8E76), - /// - /// Original was GL_TESS_GEN_SPACING = 0x8E77 - /// - TessGenSpacing = ((int)0x8E77), - /// - /// Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 - /// - TessGenVertexOrder = ((int)0x8E78), - /// - /// Original was GL_TESS_GEN_POINT_MODE = 0x8E79 - /// - TessGenPointMode = ((int)0x8E79), - /// - /// Original was GL_ISOLINES = 0x8E7A - /// - Isolines = ((int)0x8E7A), - /// - /// Original was GL_FRACTIONAL_ODD = 0x8E7B - /// - FractionalOdd = ((int)0x8E7B), - /// - /// Original was GL_FRACTIONAL_EVEN = 0x8E7C - /// - FractionalEven = ((int)0x8E7C), - /// - /// Original was GL_MAX_PATCH_VERTICES = 0x8E7D - /// - MaxPatchVertices = ((int)0x8E7D), - /// - /// Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E - /// - MaxTessGenLevel = ((int)0x8E7E), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F - /// - MaxTessControlUniformComponents = ((int)0x8E7F), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 - /// - MaxTessEvaluationUniformComponents = ((int)0x8E80), - /// - /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 - /// - MaxTessControlTextureImageUnits = ((int)0x8E81), - /// - /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 - /// - MaxTessEvaluationTextureImageUnits = ((int)0x8E82), - /// - /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 - /// - MaxTessControlOutputComponents = ((int)0x8E83), - /// - /// Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 - /// - MaxTessPatchComponents = ((int)0x8E84), - /// - /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 - /// - MaxTessControlTotalOutputComponents = ((int)0x8E85), - /// - /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 - /// - MaxTessEvaluationOutputComponents = ((int)0x8E86), - /// - /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 - /// - TessEvaluationShader = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 - /// - TessControlShader = ((int)0x8E88), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 - /// - MaxTessControlUniformBlocks = ((int)0x8E89), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A - /// - MaxTessEvaluationUniformBlocks = ((int)0x8E8A), - /// - /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C - /// - CompressedRgbaBptcUnorm = ((int)0x8E8C), - /// - /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C - /// - CompressedRgbaBptcUnormArb = ((int)0x8E8C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D - /// - CompressedSrgbAlphaBptcUnorm = ((int)0x8E8D), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D - /// - CompressedSrgbAlphaBptcUnormArb = ((int)0x8E8D), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E - /// - CompressedRgbBptcSignedFloat = ((int)0x8E8E), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E - /// - CompressedRgbBptcSignedFloatArb = ((int)0x8E8E), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F - /// - CompressedRgbBptcUnsignedFloat = ((int)0x8E8F), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F - /// - CompressedRgbBptcUnsignedFloatArb = ((int)0x8E8F), - /// - /// Original was GL_INCLUSIVE_EXT = 0x8F10 - /// - InclusiveExt = ((int)0x8F10), - /// - /// Original was GL_EXCLUSIVE_EXT = 0x8F11 - /// - ExclusiveExt = ((int)0x8F11), - /// - /// Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12 - /// - WindowRectangleExt = ((int)0x8F12), - /// - /// Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13 - /// - WindowRectangleModeExt = ((int)0x8F13), - /// - /// Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14 - /// - MaxWindowRectanglesExt = ((int)0x8F14), - /// - /// Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15 - /// - NumWindowRectanglesExt = ((int)0x8F15), - /// - /// Original was GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D - /// - BufferGpuAddressNv = ((int)0x8F1D), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E - /// - VertexAttribArrayUnifiedNv = ((int)0x8F1E), - /// - /// Original was GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F - /// - ElementArrayUnifiedNv = ((int)0x8F1F), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20 - /// - VertexAttribArrayAddressNv = ((int)0x8F20), - /// - /// Original was GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21 - /// - VertexArrayAddressNv = ((int)0x8F21), - /// - /// Original was GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22 - /// - NormalArrayAddressNv = ((int)0x8F22), - /// - /// Original was GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23 - /// - ColorArrayAddressNv = ((int)0x8F23), - /// - /// Original was GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24 - /// - IndexArrayAddressNv = ((int)0x8F24), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25 - /// - TextureCoordArrayAddressNv = ((int)0x8F25), - /// - /// Original was GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26 - /// - EdgeFlagArrayAddressNv = ((int)0x8F26), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27 - /// - SecondaryColorArrayAddressNv = ((int)0x8F27), - /// - /// Original was GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28 - /// - FogCoordArrayAddressNv = ((int)0x8F28), - /// - /// Original was GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29 - /// - ElementArrayAddressNv = ((int)0x8F29), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A - /// - VertexAttribArrayLengthNv = ((int)0x8F2A), - /// - /// Original was GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B - /// - VertexArrayLengthNv = ((int)0x8F2B), - /// - /// Original was GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C - /// - NormalArrayLengthNv = ((int)0x8F2C), - /// - /// Original was GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D - /// - ColorArrayLengthNv = ((int)0x8F2D), - /// - /// Original was GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E - /// - IndexArrayLengthNv = ((int)0x8F2E), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F - /// - TextureCoordArrayLengthNv = ((int)0x8F2F), - /// - /// Original was GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30 - /// - EdgeFlagArrayLengthNv = ((int)0x8F30), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31 - /// - SecondaryColorArrayLengthNv = ((int)0x8F31), - /// - /// Original was GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32 - /// - FogCoordArrayLengthNv = ((int)0x8F32), - /// - /// Original was GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33 - /// - ElementArrayLengthNv = ((int)0x8F33), - /// - /// Original was GL_GPU_ADDRESS_NV = 0x8F34 - /// - GpuAddressNv = ((int)0x8F34), - /// - /// Original was GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35 - /// - MaxShaderBufferAddressNv = ((int)0x8F35), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36 - /// - CopyReadBufferBinding = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37 - /// - CopyWriteBufferBinding = ((int)0x8F37), - /// - /// Original was GL_MAX_IMAGE_UNITS = 0x8F38 - /// - MaxImageUnits = ((int)0x8F38), - /// - /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 - /// - MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39), - /// - /// Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39 - /// - MaxCombinedShaderOutputResources = ((int)0x8F39), - /// - /// Original was GL_IMAGE_BINDING_NAME = 0x8F3A - /// - ImageBindingName = ((int)0x8F3A), - /// - /// Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B - /// - ImageBindingLevel = ((int)0x8F3B), - /// - /// Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C - /// - ImageBindingLayered = ((int)0x8F3C), - /// - /// Original was GL_IMAGE_BINDING_LAYER = 0x8F3D - /// - ImageBindingLayer = ((int)0x8F3D), - /// - /// Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E - /// - ImageBindingAccess = ((int)0x8F3E), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40 - /// - DrawIndirectUnifiedNv = ((int)0x8F40), - /// - /// Original was GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41 - /// - DrawIndirectAddressNv = ((int)0x8F41), - /// - /// Original was GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42 - /// - DrawIndirectLengthNv = ((int)0x8F42), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 - /// - DrawIndirectBufferBinding = ((int)0x8F43), - /// - /// Original was GL_DOUBLE_MAT2 = 0x8F46 - /// - DoubleMat2 = ((int)0x8F46), - /// - /// Original was GL_DOUBLE_MAT3 = 0x8F47 - /// - DoubleMat3 = ((int)0x8F47), - /// - /// Original was GL_DOUBLE_MAT4 = 0x8F48 - /// - DoubleMat4 = ((int)0x8F48), - /// - /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 - /// - DoubleMat2x3 = ((int)0x8F49), - /// - /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A - /// - DoubleMat2x4 = ((int)0x8F4A), - /// - /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B - /// - DoubleMat3x2 = ((int)0x8F4B), - /// - /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C - /// - DoubleMat3x4 = ((int)0x8F4C), - /// - /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D - /// - DoubleMat4x2 = ((int)0x8F4D), - /// - /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E - /// - DoubleMat4x3 = ((int)0x8F4E), - /// - /// Original was GL_VERTEX_BINDING_BUFFER = 0x8F4F - /// - VertexBindingBuffer = ((int)0x8F4F), - /// - /// Original was GL_R8_SNORM = 0x8F94 - /// - R8Snorm = ((int)0x8F94), - /// - /// Original was GL_RG8_SNORM = 0x8F95 - /// - Rg8Snorm = ((int)0x8F95), - /// - /// Original was GL_RGB8_SNORM = 0x8F96 - /// - Rgb8Snorm = ((int)0x8F96), - /// - /// Original was GL_RGBA8_SNORM = 0x8F97 - /// - Rgba8Snorm = ((int)0x8F97), - /// - /// Original was GL_R16_SNORM = 0x8F98 - /// - R16Snorm = ((int)0x8F98), - /// - /// Original was GL_R16_SNORM_EXT = 0x8F98 - /// - R16SnormExt = ((int)0x8F98), - /// - /// Original was GL_RG16_SNORM = 0x8F99 - /// - Rg16Snorm = ((int)0x8F99), - /// - /// Original was GL_RG16_SNORM_EXT = 0x8F99 - /// - Rg16SnormExt = ((int)0x8F99), - /// - /// Original was GL_RGB16_SNORM = 0x8F9A - /// - Rgb16Snorm = ((int)0x8F9A), - /// - /// Original was GL_RGB16_SNORM_EXT = 0x8F9A - /// - Rgb16SnormExt = ((int)0x8F9A), - /// - /// Original was GL_RGBA16_SNORM = 0x8F9B - /// - Rgba16Snorm = ((int)0x8F9B), - /// - /// Original was GL_SIGNED_NORMALIZED = 0x8F9C - /// - SignedNormalized = ((int)0x8F9C), - /// - /// Original was GL_PRIMITIVE_RESTART = 0x8F9D - /// - PrimitiveRestart = ((int)0x8F9D), - /// - /// Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E - /// - PrimitiveRestartIndex = ((int)0x8F9E), - /// - /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F - /// - MaxProgramTextureGatherComponentsArb = ((int)0x8F9F), - /// - /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 - /// - BinningControlHintQcom = ((int)0x8FB0), - /// - /// Original was GL_INT8_NV = 0x8FE0 - /// - Int8Nv = ((int)0x8FE0), - /// - /// Original was GL_INT8_VEC2_NV = 0x8FE1 - /// - Int8Vec2Nv = ((int)0x8FE1), - /// - /// Original was GL_INT8_VEC3_NV = 0x8FE2 - /// - Int8Vec3Nv = ((int)0x8FE2), - /// - /// Original was GL_INT8_VEC4_NV = 0x8FE3 - /// - Int8Vec4Nv = ((int)0x8FE3), - /// - /// Original was GL_INT16_NV = 0x8FE4 - /// - Int16Nv = ((int)0x8FE4), - /// - /// Original was GL_INT16_VEC2_NV = 0x8FE5 - /// - Int16Vec2Nv = ((int)0x8FE5), - /// - /// Original was GL_INT16_VEC3_NV = 0x8FE6 - /// - Int16Vec3Nv = ((int)0x8FE6), - /// - /// Original was GL_INT16_VEC4_NV = 0x8FE7 - /// - Int16Vec4Nv = ((int)0x8FE7), - /// - /// Original was GL_INT64_VEC2_ARB = 0x8FE9 - /// - Int64Vec2Arb = ((int)0x8FE9), - /// - /// Original was GL_INT64_VEC2_NV = 0x8FE9 - /// - Int64Vec2Nv = ((int)0x8FE9), - /// - /// Original was GL_INT64_VEC3_ARB = 0x8FEA - /// - Int64Vec3Arb = ((int)0x8FEA), - /// - /// Original was GL_INT64_VEC3_NV = 0x8FEA - /// - Int64Vec3Nv = ((int)0x8FEA), - /// - /// Original was GL_INT64_VEC4_ARB = 0x8FEB - /// - Int64Vec4Arb = ((int)0x8FEB), - /// - /// Original was GL_INT64_VEC4_NV = 0x8FEB - /// - Int64Vec4Nv = ((int)0x8FEB), - /// - /// Original was GL_UNSIGNED_INT8_NV = 0x8FEC - /// - UnsignedInt8Nv = ((int)0x8FEC), - /// - /// Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED - /// - UnsignedInt8Vec2Nv = ((int)0x8FED), - /// - /// Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE - /// - UnsignedInt8Vec3Nv = ((int)0x8FEE), - /// - /// Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF - /// - UnsignedInt8Vec4Nv = ((int)0x8FEF), - /// - /// Original was GL_UNSIGNED_INT16_NV = 0x8FF0 - /// - UnsignedInt16Nv = ((int)0x8FF0), - /// - /// Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1 - /// - UnsignedInt16Vec2Nv = ((int)0x8FF1), - /// - /// Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2 - /// - UnsignedInt16Vec3Nv = ((int)0x8FF2), - /// - /// Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3 - /// - UnsignedInt16Vec4Nv = ((int)0x8FF3), - /// - /// Original was GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5 - /// - UnsignedInt64Vec2Arb = ((int)0x8FF5), - /// - /// Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5 - /// - UnsignedInt64Vec2Nv = ((int)0x8FF5), - /// - /// Original was GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6 - /// - UnsignedInt64Vec3Arb = ((int)0x8FF6), - /// - /// Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6 - /// - UnsignedInt64Vec3Nv = ((int)0x8FF6), - /// - /// Original was GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7 - /// - UnsignedInt64Vec4Arb = ((int)0x8FF7), - /// - /// Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7 - /// - UnsignedInt64Vec4Nv = ((int)0x8FF7), - /// - /// Original was GL_FLOAT16_NV = 0x8FF8 - /// - Float16Nv = ((int)0x8FF8), - /// - /// Original was GL_FLOAT16_VEC2_NV = 0x8FF9 - /// - Float16Vec2Nv = ((int)0x8FF9), - /// - /// Original was GL_FLOAT16_VEC3_NV = 0x8FFA - /// - Float16Vec3Nv = ((int)0x8FFA), - /// - /// Original was GL_FLOAT16_VEC4_NV = 0x8FFB - /// - Float16Vec4Nv = ((int)0x8FFB), - /// - /// Original was GL_DOUBLE_VEC2 = 0x8FFC - /// - DoubleVec2 = ((int)0x8FFC), - /// - /// Original was GL_DOUBLE_VEC3 = 0x8FFD - /// - DoubleVec3 = ((int)0x8FFD), - /// - /// Original was GL_DOUBLE_VEC4 = 0x8FFE - /// - DoubleVec4 = ((int)0x8FFE), - /// - /// Original was GL_SAMPLER_BUFFER_AMD = 0x9001 - /// - SamplerBufferAmd = ((int)0x9001), - /// - /// Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002 - /// - IntSamplerBufferAmd = ((int)0x9002), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003 - /// - UnsignedIntSamplerBufferAmd = ((int)0x9003), - /// - /// Original was GL_TESSELLATION_MODE_AMD = 0x9004 - /// - TessellationModeAmd = ((int)0x9004), - /// - /// Original was GL_TESSELLATION_FACTOR_AMD = 0x9005 - /// - TessellationFactorAmd = ((int)0x9005), - /// - /// Original was GL_DISCRETE_AMD = 0x9006 - /// - DiscreteAmd = ((int)0x9006), - /// - /// Original was GL_CONTINUOUS_AMD = 0x9007 - /// - ContinuousAmd = ((int)0x9007), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - /// - TextureCubeMapArray = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 - /// - TextureCubeMapArrayArb = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009 - /// - TextureCubeMapArrayExt = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009 - /// - TextureCubeMapArrayOes = ((int)0x9009), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A - /// - TextureBindingCubeMapArray = ((int)0x900A), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A - /// - TextureBindingCubeMapArrayArb = ((int)0x900A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B - /// - ProxyTextureCubeMapArray = ((int)0x900B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B - /// - ProxyTextureCubeMapArrayArb = ((int)0x900B), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C - /// - SamplerCubeMapArray = ((int)0x900C), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C - /// - SamplerCubeMapArrayArb = ((int)0x900C), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D - /// - SamplerCubeMapArrayShadow = ((int)0x900D), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D - /// - SamplerCubeMapArrayShadowArb = ((int)0x900D), - /// - /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E - /// - IntSamplerCubeMapArray = ((int)0x900E), - /// - /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E - /// - IntSamplerCubeMapArrayArb = ((int)0x900E), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F - /// - UnsignedIntSamplerCubeMapArray = ((int)0x900F), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F - /// - UnsignedIntSamplerCubeMapArrayArb = ((int)0x900F), - /// - /// Original was GL_FACTOR_MIN_AMD = 0x901C - /// - FactorMinAmd = ((int)0x901C), - /// - /// Original was GL_FACTOR_MAX_AMD = 0x901D - /// - FactorMaxAmd = ((int)0x901D), - /// - /// Original was GL_IMAGE_1D = 0x904C - /// - Image1D = ((int)0x904C), - /// - /// Original was GL_IMAGE_2D = 0x904D - /// - Image2D = ((int)0x904D), - /// - /// Original was GL_IMAGE_3D = 0x904E - /// - Image3D = ((int)0x904E), - /// - /// Original was GL_IMAGE_2D_RECT = 0x904F - /// - Image2DRect = ((int)0x904F), - /// - /// Original was GL_IMAGE_CUBE = 0x9050 - /// - ImageCube = ((int)0x9050), - /// - /// Original was GL_IMAGE_BUFFER = 0x9051 - /// - ImageBuffer = ((int)0x9051), - /// - /// Original was GL_IMAGE_1D_ARRAY = 0x9052 - /// - Image1DArray = ((int)0x9052), - /// - /// Original was GL_IMAGE_2D_ARRAY = 0x9053 - /// - Image2DArray = ((int)0x9053), - /// - /// Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 - /// - ImageCubeMapArray = ((int)0x9054), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 - /// - Image2DMultisample = ((int)0x9055), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 - /// - Image2DMultisampleArray = ((int)0x9056), - /// - /// Original was GL_INT_IMAGE_1D = 0x9057 - /// - IntImage1D = ((int)0x9057), - /// - /// Original was GL_INT_IMAGE_2D = 0x9058 - /// - IntImage2D = ((int)0x9058), - /// - /// Original was GL_INT_IMAGE_3D = 0x9059 - /// - IntImage3D = ((int)0x9059), - /// - /// Original was GL_INT_IMAGE_2D_RECT = 0x905A - /// - IntImage2DRect = ((int)0x905A), - /// - /// Original was GL_INT_IMAGE_CUBE = 0x905B - /// - IntImageCube = ((int)0x905B), - /// - /// Original was GL_INT_IMAGE_BUFFER = 0x905C - /// - IntImageBuffer = ((int)0x905C), - /// - /// Original was GL_INT_IMAGE_1D_ARRAY = 0x905D - /// - IntImage1DArray = ((int)0x905D), - /// - /// Original was GL_INT_IMAGE_2D_ARRAY = 0x905E - /// - IntImage2DArray = ((int)0x905E), - /// - /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F - /// - IntImageCubeMapArray = ((int)0x905F), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 - /// - IntImage2DMultisample = ((int)0x9060), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 - /// - IntImage2DMultisampleArray = ((int)0x9061), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 - /// - UnsignedIntImage1D = ((int)0x9062), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 - /// - UnsignedIntImage2D = ((int)0x9063), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 - /// - UnsignedIntImage3D = ((int)0x9064), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 - /// - UnsignedIntImage2DRect = ((int)0x9065), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 - /// - UnsignedIntImageCube = ((int)0x9066), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 - /// - UnsignedIntImageBuffer = ((int)0x9067), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 - /// - UnsignedIntImage1DArray = ((int)0x9068), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 - /// - UnsignedIntImage2DArray = ((int)0x9069), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A - /// - UnsignedIntImageCubeMapArray = ((int)0x906A), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B - /// - UnsignedIntImage2DMultisample = ((int)0x906B), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C - /// - UnsignedIntImage2DMultisampleArray = ((int)0x906C), - /// - /// Original was GL_MAX_IMAGE_SAMPLES = 0x906D - /// - MaxImageSamples = ((int)0x906D), - /// - /// Original was GL_IMAGE_BINDING_FORMAT = 0x906E - /// - ImageBindingFormat = ((int)0x906E), - /// - /// Original was GL_RGB10_A2UI = 0x906F - /// - Rgb10A2ui = ((int)0x906F), - /// - /// Original was GL_PATH_FORMAT_SVG_NV = 0x9070 - /// - PathFormatSvgNv = ((int)0x9070), - /// - /// Original was GL_PATH_FORMAT_PS_NV = 0x9071 - /// - PathFormatPsNv = ((int)0x9071), - /// - /// Original was GL_STANDARD_FONT_NAME_NV = 0x9072 - /// - StandardFontNameNv = ((int)0x9072), - /// - /// Original was GL_SYSTEM_FONT_NAME_NV = 0x9073 - /// - SystemFontNameNv = ((int)0x9073), - /// - /// Original was GL_FILE_NAME_NV = 0x9074 - /// - FileNameNv = ((int)0x9074), - /// - /// Original was GL_PATH_STROKE_WIDTH_NV = 0x9075 - /// - PathStrokeWidthNv = ((int)0x9075), - /// - /// Original was GL_PATH_END_CAPS_NV = 0x9076 - /// - PathEndCapsNv = ((int)0x9076), - /// - /// Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077 - /// - PathInitialEndCapNv = ((int)0x9077), - /// - /// Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078 - /// - PathTerminalEndCapNv = ((int)0x9078), - /// - /// Original was GL_PATH_JOIN_STYLE_NV = 0x9079 - /// - PathJoinStyleNv = ((int)0x9079), - /// - /// Original was GL_PATH_MITER_LIMIT_NV = 0x907A - /// - PathMiterLimitNv = ((int)0x907A), - /// - /// Original was GL_PATH_DASH_CAPS_NV = 0x907B - /// - PathDashCapsNv = ((int)0x907B), - /// - /// Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C - /// - PathInitialDashCapNv = ((int)0x907C), - /// - /// Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D - /// - PathTerminalDashCapNv = ((int)0x907D), - /// - /// Original was GL_PATH_DASH_OFFSET_NV = 0x907E - /// - PathDashOffsetNv = ((int)0x907E), - /// - /// Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F - /// - PathClientLengthNv = ((int)0x907F), - /// - /// Original was GL_PATH_FILL_MODE_NV = 0x9080 - /// - PathFillModeNv = ((int)0x9080), - /// - /// Original was GL_PATH_FILL_MASK_NV = 0x9081 - /// - PathFillMaskNv = ((int)0x9081), - /// - /// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 - /// - PathFillCoverModeNv = ((int)0x9082), - /// - /// Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083 - /// - PathStrokeCoverModeNv = ((int)0x9083), - /// - /// Original was GL_PATH_STROKE_MASK_NV = 0x9084 - /// - PathStrokeMaskNv = ((int)0x9084), - /// - /// Original was GL_COUNT_UP_NV = 0x9088 - /// - CountUpNv = ((int)0x9088), - /// - /// Original was GL_COUNT_DOWN_NV = 0x9089 - /// - CountDownNv = ((int)0x9089), - /// - /// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A - /// - PathObjectBoundingBoxNv = ((int)0x908A), - /// - /// Original was GL_CONVEX_HULL_NV = 0x908B - /// - ConvexHullNv = ((int)0x908B), - /// - /// Original was GL_BOUNDING_BOX_NV = 0x908D - /// - BoundingBoxNv = ((int)0x908D), - /// - /// Original was GL_TRANSLATE_X_NV = 0x908E - /// - TranslateXNv = ((int)0x908E), - /// - /// Original was GL_TRANSLATE_Y_NV = 0x908F - /// - TranslateYNv = ((int)0x908F), - /// - /// Original was GL_TRANSLATE_2D_NV = 0x9090 - /// - Translate2DNv = ((int)0x9090), - /// - /// Original was GL_TRANSLATE_3D_NV = 0x9091 - /// - Translate3DNv = ((int)0x9091), - /// - /// Original was GL_AFFINE_2D_NV = 0x9092 - /// - Affine2DNv = ((int)0x9092), - /// - /// Original was GL_AFFINE_3D_NV = 0x9094 - /// - Affine3DNv = ((int)0x9094), - /// - /// Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096 - /// - TransposeAffine2DNv = ((int)0x9096), - /// - /// Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098 - /// - TransposeAffine3DNv = ((int)0x9098), - /// - /// Original was GL_UTF8_NV = 0x909A - /// - Utf8Nv = ((int)0x909A), - /// - /// Original was GL_UTF16_NV = 0x909B - /// - Utf16Nv = ((int)0x909B), - /// - /// Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C - /// - BoundingBoxOfBoundingBoxesNv = ((int)0x909C), - /// - /// Original was GL_PATH_COMMAND_COUNT_NV = 0x909D - /// - PathCommandCountNv = ((int)0x909D), - /// - /// Original was GL_PATH_COORD_COUNT_NV = 0x909E - /// - PathCoordCountNv = ((int)0x909E), - /// - /// Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F - /// - PathDashArrayCountNv = ((int)0x909F), - /// - /// Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0 - /// - PathComputedLengthNv = ((int)0x90A0), - /// - /// Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 - /// - PathFillBoundingBoxNv = ((int)0x90A1), - /// - /// Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 - /// - PathStrokeBoundingBoxNv = ((int)0x90A2), - /// - /// Original was GL_SQUARE_NV = 0x90A3 - /// - SquareNv = ((int)0x90A3), - /// - /// Original was GL_ROUND_NV = 0x90A4 - /// - RoundNv = ((int)0x90A4), - /// - /// Original was GL_TRIANGULAR_NV = 0x90A5 - /// - TriangularNv = ((int)0x90A5), - /// - /// Original was GL_BEVEL_NV = 0x90A6 - /// - BevelNv = ((int)0x90A6), - /// - /// Original was GL_MITER_REVERT_NV = 0x90A7 - /// - MiterRevertNv = ((int)0x90A7), - /// - /// Original was GL_MITER_TRUNCATE_NV = 0x90A8 - /// - MiterTruncateNv = ((int)0x90A8), - /// - /// Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9 - /// - SkipMissingGlyphNv = ((int)0x90A9), - /// - /// Original was GL_USE_MISSING_GLYPH_NV = 0x90AA - /// - UseMissingGlyphNv = ((int)0x90AA), - /// - /// Original was GL_PATH_ERROR_POSITION_NV = 0x90AB - /// - PathErrorPositionNv = ((int)0x90AB), - /// - /// Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC - /// - PathFogGenModeNv = ((int)0x90AC), - /// - /// Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD - /// - AccumAdjacentPairsNv = ((int)0x90AD), - /// - /// Original was GL_ADJACENT_PAIRS_NV = 0x90AE - /// - AdjacentPairsNv = ((int)0x90AE), - /// - /// Original was GL_FIRST_TO_REST_NV = 0x90AF - /// - FirstToRestNv = ((int)0x90AF), - /// - /// Original was GL_PATH_GEN_MODE_NV = 0x90B0 - /// - PathGenModeNv = ((int)0x90B0), - /// - /// Original was GL_PATH_GEN_COEFF_NV = 0x90B1 - /// - PathGenCoeffNv = ((int)0x90B1), - /// - /// Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2 - /// - PathGenColorFormatNv = ((int)0x90B2), - /// - /// Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3 - /// - PathGenComponentsNv = ((int)0x90B3), - /// - /// Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4 - /// - PathDashOffsetResetNv = ((int)0x90B4), - /// - /// Original was GL_MOVE_TO_RESETS_NV = 0x90B5 - /// - MoveToResetsNv = ((int)0x90B5), - /// - /// Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6 - /// - MoveToContinuesNv = ((int)0x90B6), - /// - /// Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7 - /// - PathStencilFuncNv = ((int)0x90B7), - /// - /// Original was GL_PATH_STENCIL_REF_NV = 0x90B8 - /// - PathStencilRefNv = ((int)0x90B8), - /// - /// Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9 - /// - PathStencilValueMaskNv = ((int)0x90B9), - /// - /// Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC - /// - MinMapBufferAlignment = ((int)0x90BC), - /// - /// Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD - /// - PathStencilDepthOffsetFactorNv = ((int)0x90BD), - /// - /// Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE - /// - PathStencilDepthOffsetUnitsNv = ((int)0x90BE), - /// - /// Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF - /// - PathCoverDepthFuncNv = ((int)0x90BF), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 - /// - ImageFormatCompatibilityType = ((int)0x90C7), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8 - /// - ImageFormatCompatibilityBySize = ((int)0x90C8), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9 - /// - ImageFormatCompatibilityByClass = ((int)0x90C9), - /// - /// Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA - /// - MaxVertexImageUniforms = ((int)0x90CA), - /// - /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB - /// - MaxTessControlImageUniforms = ((int)0x90CB), - /// - /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC - /// - MaxTessEvaluationImageUniforms = ((int)0x90CC), - /// - /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD - /// - MaxGeometryImageUniforms = ((int)0x90CD), - /// - /// Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE - /// - MaxFragmentImageUniforms = ((int)0x90CE), - /// - /// Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF - /// - MaxCombinedImageUniforms = ((int)0x90CF), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3 - /// - ShaderStorageBufferBinding = ((int)0x90D3), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4 - /// - ShaderStorageBufferStart = ((int)0x90D4), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5 - /// - ShaderStorageBufferSize = ((int)0x90D5), - /// - /// Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6 - /// - MaxVertexShaderStorageBlocks = ((int)0x90D6), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7 - /// - MaxGeometryShaderStorageBlocks = ((int)0x90D7), - /// - /// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8 - /// - MaxTessControlShaderStorageBlocks = ((int)0x90D8), - /// - /// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9 - /// - MaxTessEvaluationShaderStorageBlocks = ((int)0x90D9), - /// - /// Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA - /// - MaxFragmentShaderStorageBlocks = ((int)0x90DA), - /// - /// Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB - /// - MaxComputeShaderStorageBlocks = ((int)0x90DB), - /// - /// Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC - /// - MaxCombinedShaderStorageBlocks = ((int)0x90DC), - /// - /// Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD - /// - MaxShaderStorageBufferBindings = ((int)0x90DD), - /// - /// Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE - /// - MaxShaderStorageBlockSize = ((int)0x90DE), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF - /// - ShaderStorageBufferOffsetAlignment = ((int)0x90DF), - /// - /// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA - /// - DepthStencilTextureMode = ((int)0x90EA), - /// - /// Original was GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB - /// - MaxComputeFixedGroupInvocationsArb = ((int)0x90EB), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB - /// - MaxComputeWorkGroupInvocations = ((int)0x90EB), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC - /// - UniformBlockReferencedByComputeShader = ((int)0x90EC), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED - /// - AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF - /// - DispatchIndirectBufferBinding = ((int)0x90EF), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3 - /// - ContextRobustAccess = ((int)0x90F3), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3 - /// - ContextRobustAccessKhr = ((int)0x90F3), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 - /// - ProxyTexture2DMultisample = ((int)0x9101), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 - /// - ProxyTexture2DMultisampleArray = ((int)0x9103), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 - /// - TextureBinding2DMultisample = ((int)0x9104), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 - /// - TextureBinding2DMultisampleArray = ((int)0x9105), - /// - /// Original was GL_TEXTURE_SAMPLES = 0x9106 - /// - TextureSamples = ((int)0x9106), - /// - /// Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 - /// - TextureFixedSampleLocations = ((int)0x9107), - /// - /// Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 - /// - Sampler2DMultisample = ((int)0x9108), - /// - /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 - /// - IntSampler2DMultisample = ((int)0x9109), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A - /// - UnsignedIntSampler2DMultisample = ((int)0x910A), - /// - /// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B - /// - Sampler2DMultisampleArray = ((int)0x910B), - /// - /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C - /// - IntSampler2DMultisampleArray = ((int)0x910C), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D - /// - UnsignedIntSampler2DMultisampleArray = ((int)0x910D), - /// - /// Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E - /// - MaxColorTextureSamples = ((int)0x910E), - /// - /// Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F - /// - MaxDepthTextureSamples = ((int)0x910F), - /// - /// Original was GL_MAX_INTEGER_SAMPLES = 0x9110 - /// - MaxIntegerSamples = ((int)0x9110), - /// - /// Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 - /// - MaxServerWaitTimeout = ((int)0x9111), - /// - /// Original was GL_OBJECT_TYPE = 0x9112 - /// - ObjectType = ((int)0x9112), - /// - /// Original was GL_SYNC_CONDITION = 0x9113 - /// - SyncCondition = ((int)0x9113), - /// - /// Original was GL_SYNC_STATUS = 0x9114 - /// - SyncStatus = ((int)0x9114), - /// - /// Original was GL_SYNC_FLAGS = 0x9115 - /// - SyncFlags = ((int)0x9115), - /// - /// Original was GL_SYNC_FENCE = 0x9116 - /// - SyncFence = ((int)0x9116), - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 - /// - SyncGpuCommandsComplete = ((int)0x9117), - /// - /// Original was GL_UNSIGNALED = 0x9118 - /// - Unsignaled = ((int)0x9118), - /// - /// Original was GL_SIGNALED = 0x9119 - /// - Signaled = ((int)0x9119), - /// - /// Original was GL_ALREADY_SIGNALED = 0x911A - /// - AlreadySignaled = ((int)0x911A), - /// - /// Original was GL_TIMEOUT_EXPIRED = 0x911B - /// - TimeoutExpired = ((int)0x911B), - /// - /// Original was GL_CONDITION_SATISFIED = 0x911C - /// - ConditionSatisfied = ((int)0x911C), - /// - /// Original was GL_WAIT_FAILED = 0x911D - /// - WaitFailed = ((int)0x911D), - /// - /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F - /// - BufferAccessFlags = ((int)0x911F), - /// - /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 - /// - BufferMapLength = ((int)0x9120), - /// - /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 - /// - BufferMapOffset = ((int)0x9121), - /// - /// Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 - /// - MaxVertexOutputComponents = ((int)0x9122), - /// - /// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 - /// - MaxGeometryInputComponents = ((int)0x9123), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 - /// - MaxGeometryOutputComponents = ((int)0x9124), - /// - /// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 - /// - MaxFragmentInputComponents = ((int)0x9125), - /// - /// Original was GL_CONTEXT_PROFILE_MASK = 0x9126 - /// - ContextProfileMask = ((int)0x9126), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 - /// - UnpackCompressedBlockWidth = ((int)0x9127), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 - /// - UnpackCompressedBlockHeight = ((int)0x9128), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 - /// - UnpackCompressedBlockDepth = ((int)0x9129), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A - /// - UnpackCompressedBlockSize = ((int)0x912A), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B - /// - PackCompressedBlockWidth = ((int)0x912B), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C - /// - PackCompressedBlockHeight = ((int)0x912C), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D - /// - PackCompressedBlockDepth = ((int)0x912D), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E - /// - PackCompressedBlockSize = ((int)0x912E), - /// - /// Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F - /// - TextureImmutableFormat = ((int)0x912F), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 - /// - MaxDebugMessageLength = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143 - /// - MaxDebugMessageLengthArb = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 - /// - MaxDebugMessageLengthKhr = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 - /// - MaxDebugLoggedMessages = ((int)0x9144), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144 - /// - MaxDebugLoggedMessagesArb = ((int)0x9144), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 - /// - MaxDebugLoggedMessagesKhr = ((int)0x9144), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 - /// - DebugLoggedMessages = ((int)0x9145), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145 - /// - DebugLoggedMessagesArb = ((int)0x9145), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 - /// - DebugLoggedMessagesKhr = ((int)0x9145), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 - /// - DebugSeverityHigh = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146 - /// - DebugSeverityHighArb = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 - /// - DebugSeverityHighKhr = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 - /// - DebugSeverityMedium = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147 - /// - DebugSeverityMediumArb = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 - /// - DebugSeverityMediumKhr = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 - /// - DebugSeverityLow = ((int)0x9148), - /// - /// Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148 - /// - DebugSeverityLowArb = ((int)0x9148), - /// - /// Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 - /// - DebugSeverityLowKhr = ((int)0x9148), - /// - /// Original was GL_BUFFER_OBJECT_EXT = 0x9151 - /// - BufferObjectExt = ((int)0x9151), - /// - /// Original was GL_QUERY_OBJECT_EXT = 0x9153 - /// - QueryObjectExt = ((int)0x9153), - /// - /// Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154 - /// - VertexArrayObjectExt = ((int)0x9154), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_QUERY_BUFFER_BINDING = 0x9193 - /// - QueryBufferBinding = ((int)0x9193), - /// - /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 - /// - QueryResultNoWait = ((int)0x9194), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195 - /// - VirtualPageSizeXArb = ((int)0x9195), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196 - /// - VirtualPageSizeYArb = ((int)0x9196), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197 - /// - VirtualPageSizeZArb = ((int)0x9197), - /// - /// Original was GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198 - /// - MaxSparseTextureSizeArb = ((int)0x9198), - /// - /// Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199 - /// - MaxSparse3DTextureSizeArb = ((int)0x9199), - /// - /// Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A - /// - MaxSparseArrayTextureLayersArb = ((int)0x919A), - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D - /// - TextureBufferOffset = ((int)0x919D), - /// - /// Original was GL_TEXTURE_BUFFER_SIZE = 0x919E - /// - TextureBufferSize = ((int)0x919E), - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F - /// - TextureBufferOffsetAlignment = ((int)0x919F), - /// - /// Original was GL_TEXTURE_SPARSE_ARB = 0x91A6 - /// - TextureSparseArb = ((int)0x91A6), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7 - /// - VirtualPageSizeIndexArb = ((int)0x91A7), - /// - /// Original was GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8 - /// - NumVirtualPageSizesArb = ((int)0x91A8), - /// - /// Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9 - /// - SparseTextureFullArrayCubeMipmapsArb = ((int)0x91A9), - /// - /// Original was GL_NUM_SPARSE_LEVELS_ARB = 0x91AA - /// - NumSparseLevelsArb = ((int)0x91AA), - /// - /// Original was GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0 - /// - MaxShaderCompilerThreadsArb = ((int)0x91B0), - /// - /// Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0 - /// - MaxShaderCompilerThreadsKhr = ((int)0x91B0), - /// - /// Original was GL_COMPLETION_STATUS_ARB = 0x91B1 - /// - CompletionStatusArb = ((int)0x91B1), - /// - /// Original was GL_COMPLETION_STATUS_KHR = 0x91B1 - /// - CompletionStatusKhr = ((int)0x91B1), - /// - /// Original was GL_COMPUTE_SHADER = 0x91B9 - /// - ComputeShader = ((int)0x91B9), - /// - /// Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB - /// - MaxComputeUniformBlocks = ((int)0x91BB), - /// - /// Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC - /// - MaxComputeTextureImageUnits = ((int)0x91BC), - /// - /// Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD - /// - MaxComputeImageUniforms = ((int)0x91BD), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE - /// - MaxComputeWorkGroupCount = ((int)0x91BE), - /// - /// Original was GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF - /// - MaxComputeFixedGroupSizeArb = ((int)0x91BF), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF - /// - MaxComputeWorkGroupSize = ((int)0x91BF), - /// - /// Original was GL_COMPRESSED_R11_EAC = 0x9270 - /// - CompressedR11Eac = ((int)0x9270), - /// - /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 - /// - CompressedSignedR11Eac = ((int)0x9271), - /// - /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 - /// - CompressedRg11Eac = ((int)0x9272), - /// - /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 - /// - CompressedSignedRg11Eac = ((int)0x9273), - /// - /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 - /// - CompressedRgb8Etc2 = ((int)0x9274), - /// - /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 - /// - CompressedSrgb8Etc2 = ((int)0x9275), - /// - /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 - /// - CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276), - /// - /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 - /// - CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277), - /// - /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 - /// - CompressedRgba8Etc2Eac = ((int)0x9278), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 - /// - CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279), - /// - /// Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 - /// - BlendPremultipliedSrcNv = ((int)0x9280), - /// - /// Original was GL_BLEND_OVERLAP_NV = 0x9281 - /// - BlendOverlapNv = ((int)0x9281), - /// - /// Original was GL_UNCORRELATED_NV = 0x9282 - /// - UncorrelatedNv = ((int)0x9282), - /// - /// Original was GL_DISJOINT_NV = 0x9283 - /// - DisjointNv = ((int)0x9283), - /// - /// Original was GL_CONJOINT_NV = 0x9284 - /// - ConjointNv = ((int)0x9284), - /// - /// Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285 - /// - BlendAdvancedCoherentKhr = ((int)0x9285), - /// - /// Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285 - /// - BlendAdvancedCoherentNv = ((int)0x9285), - /// - /// Original was GL_SRC_NV = 0x9286 - /// - SrcNv = ((int)0x9286), - /// - /// Original was GL_DST_NV = 0x9287 - /// - DstNv = ((int)0x9287), - /// - /// Original was GL_SRC_OVER_NV = 0x9288 - /// - SrcOverNv = ((int)0x9288), - /// - /// Original was GL_DST_OVER_NV = 0x9289 - /// - DstOverNv = ((int)0x9289), - /// - /// Original was GL_SRC_IN_NV = 0x928A - /// - SrcInNv = ((int)0x928A), - /// - /// Original was GL_DST_IN_NV = 0x928B - /// - DstInNv = ((int)0x928B), - /// - /// Original was GL_SRC_OUT_NV = 0x928C - /// - SrcOutNv = ((int)0x928C), - /// - /// Original was GL_DST_OUT_NV = 0x928D - /// - DstOutNv = ((int)0x928D), - /// - /// Original was GL_SRC_ATOP_NV = 0x928E - /// - SrcAtopNv = ((int)0x928E), - /// - /// Original was GL_DST_ATOP_NV = 0x928F - /// - DstAtopNv = ((int)0x928F), - /// - /// Original was GL_PLUS_NV = 0x9291 - /// - PlusNv = ((int)0x9291), - /// - /// Original was GL_PLUS_DARKER_NV = 0x9292 - /// - PlusDarkerNv = ((int)0x9292), - /// - /// Original was GL_MULTIPLY_KHR = 0x9294 - /// - MultiplyKhr = ((int)0x9294), - /// - /// Original was GL_MULTIPLY_NV = 0x9294 - /// - MultiplyNv = ((int)0x9294), - /// - /// Original was GL_SCREEN_KHR = 0x9295 - /// - ScreenKhr = ((int)0x9295), - /// - /// Original was GL_SCREEN_NV = 0x9295 - /// - ScreenNv = ((int)0x9295), - /// - /// Original was GL_OVERLAY_KHR = 0x9296 - /// - OverlayKhr = ((int)0x9296), - /// - /// Original was GL_OVERLAY_NV = 0x9296 - /// - OverlayNv = ((int)0x9296), - /// - /// Original was GL_DARKEN_KHR = 0x9297 - /// - DarkenKhr = ((int)0x9297), - /// - /// Original was GL_DARKEN_NV = 0x9297 - /// - DarkenNv = ((int)0x9297), - /// - /// Original was GL_LIGHTEN_KHR = 0x9298 - /// - LightenKhr = ((int)0x9298), - /// - /// Original was GL_LIGHTEN_NV = 0x9298 - /// - LightenNv = ((int)0x9298), - /// - /// Original was GL_COLORDODGE_KHR = 0x9299 - /// - ColordodgeKhr = ((int)0x9299), - /// - /// Original was GL_COLORDODGE_NV = 0x9299 - /// - ColordodgeNv = ((int)0x9299), - /// - /// Original was GL_COLORBURN_KHR = 0x929A - /// - ColorburnKhr = ((int)0x929A), - /// - /// Original was GL_COLORBURN_NV = 0x929A - /// - ColorburnNv = ((int)0x929A), - /// - /// Original was GL_HARDLIGHT_KHR = 0x929B - /// - HardlightKhr = ((int)0x929B), - /// - /// Original was GL_HARDLIGHT_NV = 0x929B - /// - HardlightNv = ((int)0x929B), - /// - /// Original was GL_SOFTLIGHT_KHR = 0x929C - /// - SoftlightKhr = ((int)0x929C), - /// - /// Original was GL_SOFTLIGHT_NV = 0x929C - /// - SoftlightNv = ((int)0x929C), - /// - /// Original was GL_DIFFERENCE_KHR = 0x929E - /// - DifferenceKhr = ((int)0x929E), - /// - /// Original was GL_DIFFERENCE_NV = 0x929E - /// - DifferenceNv = ((int)0x929E), - /// - /// Original was GL_MINUS_NV = 0x929F - /// - MinusNv = ((int)0x929F), - /// - /// Original was GL_EXCLUSION_KHR = 0x92A0 - /// - ExclusionKhr = ((int)0x92A0), - /// - /// Original was GL_EXCLUSION_NV = 0x92A0 - /// - ExclusionNv = ((int)0x92A0), - /// - /// Original was GL_CONTRAST_NV = 0x92A1 - /// - ContrastNv = ((int)0x92A1), - /// - /// Original was GL_INVERT_RGB_NV = 0x92A3 - /// - InvertRgbNv = ((int)0x92A3), - /// - /// Original was GL_LINEARDODGE_NV = 0x92A4 - /// - LineardodgeNv = ((int)0x92A4), - /// - /// Original was GL_LINEARBURN_NV = 0x92A5 - /// - LinearburnNv = ((int)0x92A5), - /// - /// Original was GL_VIVIDLIGHT_NV = 0x92A6 - /// - VividlightNv = ((int)0x92A6), - /// - /// Original was GL_LINEARLIGHT_NV = 0x92A7 - /// - LinearlightNv = ((int)0x92A7), - /// - /// Original was GL_PINLIGHT_NV = 0x92A8 - /// - PinlightNv = ((int)0x92A8), - /// - /// Original was GL_HARDMIX_NV = 0x92A9 - /// - HardmixNv = ((int)0x92A9), - /// - /// Original was GL_HSL_HUE_KHR = 0x92AD - /// - HslHueKhr = ((int)0x92AD), - /// - /// Original was GL_HSL_HUE_NV = 0x92AD - /// - HslHueNv = ((int)0x92AD), - /// - /// Original was GL_HSL_SATURATION_KHR = 0x92AE - /// - HslSaturationKhr = ((int)0x92AE), - /// - /// Original was GL_HSL_SATURATION_NV = 0x92AE - /// - HslSaturationNv = ((int)0x92AE), - /// - /// Original was GL_HSL_COLOR_KHR = 0x92AF - /// - HslColorKhr = ((int)0x92AF), - /// - /// Original was GL_HSL_COLOR_NV = 0x92AF - /// - HslColorNv = ((int)0x92AF), - /// - /// Original was GL_HSL_LUMINOSITY_KHR = 0x92B0 - /// - HslLuminosityKhr = ((int)0x92B0), - /// - /// Original was GL_HSL_LUMINOSITY_NV = 0x92B0 - /// - HslLuminosityNv = ((int)0x92B0), - /// - /// Original was GL_PLUS_CLAMPED_NV = 0x92B1 - /// - PlusClampedNv = ((int)0x92B1), - /// - /// Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2 - /// - PlusClampedAlphaNv = ((int)0x92B2), - /// - /// Original was GL_MINUS_CLAMPED_NV = 0x92B3 - /// - MinusClampedNv = ((int)0x92B3), - /// - /// Original was GL_INVERT_OVG_NV = 0x92B4 - /// - InvertOvgNv = ((int)0x92B4), - /// - /// Original was GL_PRIMITIVE_BOUNDING_BOX_ARB = 0x92BE - /// - PrimitiveBoundingBoxArb = ((int)0x92BE), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 - /// - AtomicCounterBufferBinding = ((int)0x92C1), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2 - /// - AtomicCounterBufferStart = ((int)0x92C2), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 - /// - AtomicCounterBufferSize = ((int)0x92C3), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 - /// - AtomicCounterBufferDataSize = ((int)0x92C4), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 - /// - AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 - /// - AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 - /// - AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 - /// - AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 - /// - AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA - /// - AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB - /// - AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB), - /// - /// Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC - /// - MaxVertexAtomicCounterBuffers = ((int)0x92CC), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD - /// - MaxTessControlAtomicCounterBuffers = ((int)0x92CD), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE - /// - MaxTessEvaluationAtomicCounterBuffers = ((int)0x92CE), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF - /// - MaxGeometryAtomicCounterBuffers = ((int)0x92CF), - /// - /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 - /// - MaxFragmentAtomicCounterBuffers = ((int)0x92D0), - /// - /// Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 - /// - MaxCombinedAtomicCounterBuffers = ((int)0x92D1), - /// - /// Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 - /// - MaxVertexAtomicCounters = ((int)0x92D2), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 - /// - MaxTessControlAtomicCounters = ((int)0x92D3), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 - /// - MaxTessEvaluationAtomicCounters = ((int)0x92D4), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 - /// - MaxGeometryAtomicCounters = ((int)0x92D5), - /// - /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 - /// - MaxFragmentAtomicCounters = ((int)0x92D6), - /// - /// Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 - /// - MaxCombinedAtomicCounters = ((int)0x92D7), - /// - /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 - /// - MaxAtomicCounterBufferSize = ((int)0x92D8), - /// - /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 - /// - ActiveAtomicCounterBuffers = ((int)0x92D9), - /// - /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA - /// - UniformAtomicCounterBufferIndex = ((int)0x92DA), - /// - /// Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB - /// - UnsignedIntAtomicCounter = ((int)0x92DB), - /// - /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC - /// - MaxAtomicCounterBufferBindings = ((int)0x92DC), - /// - /// Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD - /// - FragmentCoverageToColorNv = ((int)0x92DD), - /// - /// Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE - /// - FragmentCoverageColorNv = ((int)0x92DE), - /// - /// Original was GL_DEBUG_OUTPUT = 0x92E0 - /// - DebugOutput = ((int)0x92E0), - /// - /// Original was GL_DEBUG_OUTPUT_KHR = 0x92E0 - /// - DebugOutputKhr = ((int)0x92E0), - /// - /// Original was GL_UNIFORM = 0x92E1 - /// - Uniform = ((int)0x92E1), - /// - /// Original was GL_UNIFORM_BLOCK = 0x92E2 - /// - UniformBlock = ((int)0x92E2), - /// - /// Original was GL_PROGRAM_INPUT = 0x92E3 - /// - ProgramInput = ((int)0x92E3), - /// - /// Original was GL_PROGRAM_OUTPUT = 0x92E4 - /// - ProgramOutput = ((int)0x92E4), - /// - /// Original was GL_BUFFER_VARIABLE = 0x92E5 - /// - BufferVariable = ((int)0x92E5), - /// - /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 - /// - ShaderStorageBlock = ((int)0x92E6), - /// - /// Original was GL_IS_PER_PATCH = 0x92E7 - /// - IsPerPatch = ((int)0x92E7), - /// - /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 - /// - VertexSubroutine = ((int)0x92E8), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 - /// - TessControlSubroutine = ((int)0x92E9), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA - /// - TessEvaluationSubroutine = ((int)0x92EA), - /// - /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB - /// - GeometrySubroutine = ((int)0x92EB), - /// - /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC - /// - FragmentSubroutine = ((int)0x92EC), - /// - /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED - /// - ComputeSubroutine = ((int)0x92ED), - /// - /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE - /// - VertexSubroutineUniform = ((int)0x92EE), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF - /// - TessControlSubroutineUniform = ((int)0x92EF), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 - /// - TessEvaluationSubroutineUniform = ((int)0x92F0), - /// - /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 - /// - GeometrySubroutineUniform = ((int)0x92F1), - /// - /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 - /// - FragmentSubroutineUniform = ((int)0x92F2), - /// - /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 - /// - ComputeSubroutineUniform = ((int)0x92F3), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 - /// - TransformFeedbackVarying = ((int)0x92F4), - /// - /// Original was GL_ACTIVE_RESOURCES = 0x92F5 - /// - ActiveResources = ((int)0x92F5), - /// - /// Original was GL_MAX_NAME_LENGTH = 0x92F6 - /// - MaxNameLength = ((int)0x92F6), - /// - /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 - /// - MaxNumActiveVariables = ((int)0x92F7), - /// - /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 - /// - MaxNumCompatibleSubroutines = ((int)0x92F8), - /// - /// Original was GL_NAME_LENGTH = 0x92F9 - /// - NameLength = ((int)0x92F9), - /// - /// Original was GL_TYPE = 0x92FA - /// - Type = ((int)0x92FA), - /// - /// Original was GL_ARRAY_SIZE = 0x92FB - /// - ArraySize = ((int)0x92FB), - /// - /// Original was GL_OFFSET = 0x92FC - /// - Offset = ((int)0x92FC), - /// - /// Original was GL_BLOCK_INDEX = 0x92FD - /// - BlockIndex = ((int)0x92FD), - /// - /// Original was GL_ARRAY_STRIDE = 0x92FE - /// - ArrayStride = ((int)0x92FE), - /// - /// Original was GL_MATRIX_STRIDE = 0x92FF - /// - MatrixStride = ((int)0x92FF), - /// - /// Original was GL_IS_ROW_MAJOR = 0x9300 - /// - IsRowMajor = ((int)0x9300), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 - /// - AtomicCounterBufferIndex = ((int)0x9301), - /// - /// Original was GL_BUFFER_BINDING = 0x9302 - /// - BufferBinding = ((int)0x9302), - /// - /// Original was GL_BUFFER_DATA_SIZE = 0x9303 - /// - BufferDataSize = ((int)0x9303), - /// - /// Original was GL_NUM_ACTIVE_VARIABLES = 0x9304 - /// - NumActiveVariables = ((int)0x9304), - /// - /// Original was GL_ACTIVE_VARIABLES = 0x9305 - /// - ActiveVariables = ((int)0x9305), - /// - /// Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 - /// - ReferencedByVertexShader = ((int)0x9306), - /// - /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 - /// - ReferencedByTessControlShader = ((int)0x9307), - /// - /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 - /// - ReferencedByTessEvaluationShader = ((int)0x9308), - /// - /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 - /// - ReferencedByGeometryShader = ((int)0x9309), - /// - /// Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A - /// - ReferencedByFragmentShader = ((int)0x930A), - /// - /// Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B - /// - ReferencedByComputeShader = ((int)0x930B), - /// - /// Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C - /// - TopLevelArraySize = ((int)0x930C), - /// - /// Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D - /// - TopLevelArrayStride = ((int)0x930D), - /// - /// Original was GL_LOCATION = 0x930E - /// - Location = ((int)0x930E), - /// - /// Original was GL_LOCATION_INDEX = 0x930F - /// - LocationIndex = ((int)0x930F), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - /// - FramebufferDefaultWidth = ((int)0x9310), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - /// - FramebufferDefaultHeight = ((int)0x9311), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - /// - FramebufferDefaultLayers = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - /// - FramebufferDefaultSamples = ((int)0x9313), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314), - /// - /// Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315 - /// - MaxFramebufferWidth = ((int)0x9315), - /// - /// Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316 - /// - MaxFramebufferHeight = ((int)0x9316), - /// - /// Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317 - /// - MaxFramebufferLayers = ((int)0x9317), - /// - /// Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318 - /// - MaxFramebufferSamples = ((int)0x9318), - /// - /// Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327 - /// - RasterMultisampleExt = ((int)0x9327), - /// - /// Original was GL_RASTER_SAMPLES_EXT = 0x9328 - /// - RasterSamplesExt = ((int)0x9328), - /// - /// Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329 - /// - MaxRasterSamplesExt = ((int)0x9329), - /// - /// Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A - /// - RasterFixedSampleLocationsExt = ((int)0x932A), - /// - /// Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B - /// - MultisampleRasterizationAllowedExt = ((int)0x932B), - /// - /// Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C - /// - EffectiveRasterSamplesExt = ((int)0x932C), - /// - /// Original was GL_DEPTH_SAMPLES_NV = 0x932D - /// - DepthSamplesNv = ((int)0x932D), - /// - /// Original was GL_STENCIL_SAMPLES_NV = 0x932E - /// - StencilSamplesNv = ((int)0x932E), - /// - /// Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F - /// - MixedDepthSamplesSupportedNv = ((int)0x932F), - /// - /// Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330 - /// - MixedStencilSamplesSupportedNv = ((int)0x9330), - /// - /// Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331 - /// - CoverageModulationTableNv = ((int)0x9331), - /// - /// Original was GL_COVERAGE_MODULATION_NV = 0x9332 - /// - CoverageModulationNv = ((int)0x9332), - /// - /// Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333 - /// - CoverageModulationTableSizeNv = ((int)0x9333), - /// - /// Original was GL_WARP_SIZE_NV = 0x9339 - /// - WarpSizeNv = ((int)0x9339), - /// - /// Original was GL_WARPS_PER_SM_NV = 0x933A - /// - WarpsPerSmNv = ((int)0x933A), - /// - /// Original was GL_SM_COUNT_NV = 0x933B - /// - SmCountNv = ((int)0x933B), - /// - /// Original was GL_FILL_RECTANGLE_NV = 0x933C - /// - FillRectangleNv = ((int)0x933C), - /// - /// Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = 0x933D - /// - SampleLocationSubpixelBitsArb = ((int)0x933D), - /// - /// Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D - /// - SampleLocationSubpixelBitsNv = ((int)0x933D), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = 0x933E - /// - SampleLocationPixelGridWidthArb = ((int)0x933E), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E - /// - SampleLocationPixelGridWidthNv = ((int)0x933E), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = 0x933F - /// - SampleLocationPixelGridHeightArb = ((int)0x933F), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F - /// - SampleLocationPixelGridHeightNv = ((int)0x933F), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = 0x9340 - /// - ProgrammableSampleLocationTableSizeArb = ((int)0x9340), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340 - /// - ProgrammableSampleLocationTableSizeNv = ((int)0x9340), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = 0x9341 - /// - ProgrammableSampleLocationArb = ((int)0x9341), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341 - /// - ProgrammableSampleLocationNv = ((int)0x9341), - /// - /// Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = 0x9342 - /// - FramebufferProgrammableSampleLocationsArb = ((int)0x9342), - /// - /// Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342 - /// - FramebufferProgrammableSampleLocationsNv = ((int)0x9342), - /// - /// Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343 - /// - FramebufferSampleLocationPixelGridArb = ((int)0x9343), - /// - /// Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343 - /// - FramebufferSampleLocationPixelGridNv = ((int)0x9343), - /// - /// Original was GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344 - /// - MaxComputeVariableGroupInvocationsArb = ((int)0x9344), - /// - /// Original was GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345 - /// - MaxComputeVariableGroupSizeArb = ((int)0x9345), - /// - /// Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346 - /// - ConservativeRasterizationNv = ((int)0x9346), - /// - /// Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347 - /// - SubpixelPrecisionBiasXBitsNv = ((int)0x9347), - /// - /// Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348 - /// - SubpixelPrecisionBiasYBitsNv = ((int)0x9348), - /// - /// Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349 - /// - MaxSubpixelPrecisionBiasBitsNv = ((int)0x9349), - /// - /// Original was GL_LOCATION_COMPONENT = 0x934A - /// - LocationComponent = ((int)0x934A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B - /// - TransformFeedbackBufferIndex = ((int)0x934B), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C - /// - TransformFeedbackBufferStride = ((int)0x934C), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350 - /// - ViewportSwizzlePositiveXNv = ((int)0x9350), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351 - /// - ViewportSwizzleNegativeXNv = ((int)0x9351), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352 - /// - ViewportSwizzlePositiveYNv = ((int)0x9352), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353 - /// - ViewportSwizzleNegativeYNv = ((int)0x9353), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354 - /// - ViewportSwizzlePositiveZNv = ((int)0x9354), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355 - /// - ViewportSwizzleNegativeZNv = ((int)0x9355), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356 - /// - ViewportSwizzlePositiveWNv = ((int)0x9356), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357 - /// - ViewportSwizzleNegativeWNv = ((int)0x9357), - /// - /// Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358 - /// - ViewportSwizzleXNv = ((int)0x9358), - /// - /// Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359 - /// - ViewportSwizzleYNv = ((int)0x9359), - /// - /// Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A - /// - ViewportSwizzleZNv = ((int)0x935A), - /// - /// Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B - /// - ViewportSwizzleWNv = ((int)0x935B), - /// - /// Original was GL_CLIP_ORIGIN = 0x935C - /// - ClipOrigin = ((int)0x935C), - /// - /// Original was GL_CLIP_DEPTH_MODE = 0x935D - /// - ClipDepthMode = ((int)0x935D), - /// - /// Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E - /// - NegativeOneToOne = ((int)0x935E), - /// - /// Original was GL_ZERO_TO_ONE = 0x935F - /// - ZeroToOne = ((int)0x935F), - /// - /// Original was GL_CLEAR_TEXTURE = 0x9365 - /// - ClearTexture = ((int)0x9365), - /// - /// Original was GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366 - /// - TextureReductionModeArb = ((int)0x9366), - /// - /// Original was GL_WEIGHTED_AVERAGE_ARB = 0x9367 - /// - WeightedAverageArb = ((int)0x9367), - /// - /// Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368 - /// - FontGlyphsAvailableNv = ((int)0x9368), - /// - /// Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369 - /// - FontTargetUnavailableNv = ((int)0x9369), - /// - /// Original was GL_FONT_UNAVAILABLE_NV = 0x936A - /// - FontUnavailableNv = ((int)0x936A), - /// - /// Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B - /// - FontUnintelligibleNv = ((int)0x936B), - /// - /// Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C - /// - StandardFontFormatNv = ((int)0x936C), - /// - /// Original was GL_FRAGMENT_INPUT_NV = 0x936D - /// - FragmentInputNv = ((int)0x936D), - /// - /// Original was GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E - /// - UniformBufferUnifiedNv = ((int)0x936E), - /// - /// Original was GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F - /// - UniformBufferAddressNv = ((int)0x936F), - /// - /// Original was GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370 - /// - UniformBufferLengthNv = ((int)0x9370), - /// - /// Original was GL_MULTISAMPLES_NV = 0x9371 - /// - MultisamplesNv = ((int)0x9371), - /// - /// Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372 - /// - SupersampleScaleXNv = ((int)0x9372), - /// - /// Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373 - /// - SupersampleScaleYNv = ((int)0x9373), - /// - /// Original was GL_CONFORMANT_NV = 0x9374 - /// - ConformantNv = ((int)0x9374), - /// - /// Original was GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379 - /// - ConservativeRasterDilateNv = ((int)0x9379), - /// - /// Original was GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A - /// - ConservativeRasterDilateRangeNv = ((int)0x937A), - /// - /// Original was GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B - /// - ConservativeRasterDilateGranularityNv = ((int)0x937B), - /// - /// Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C - /// - ViewportPositionWScaleNv = ((int)0x937C), - /// - /// Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D - /// - ViewportPositionWScaleXCoeffNv = ((int)0x937D), - /// - /// Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E - /// - ViewportPositionWScaleYCoeffNv = ((int)0x937E), - /// - /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 - /// - NumSampleCounts = ((int)0x9380), - /// - /// Original was GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = 0x9381 - /// - MultisampleLineWidthRangeArb = ((int)0x9381), - /// - /// Original was GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382 - /// - MultisampleLineWidthGranularityArb = ((int)0x9382), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 - /// - CompressedRgbaAstc4X4Khr = ((int)0x93B0), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 - /// - CompressedRgbaAstc5X4Khr = ((int)0x93B1), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 - /// - CompressedRgbaAstc5X5Khr = ((int)0x93B2), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 - /// - CompressedRgbaAstc6X5Khr = ((int)0x93B3), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 - /// - CompressedRgbaAstc6X6Khr = ((int)0x93B4), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 - /// - CompressedRgbaAstc8X5Khr = ((int)0x93B5), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 - /// - CompressedRgbaAstc8X6Khr = ((int)0x93B6), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 - /// - CompressedRgbaAstc8X8Khr = ((int)0x93B7), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 - /// - CompressedRgbaAstc10X5Khr = ((int)0x93B8), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 - /// - CompressedRgbaAstc10X6Khr = ((int)0x93B9), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA - /// - CompressedRgbaAstc10X8Khr = ((int)0x93BA), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB - /// - CompressedRgbaAstc10X10Khr = ((int)0x93BB), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC - /// - CompressedRgbaAstc12X10Khr = ((int)0x93BC), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD - /// - CompressedRgbaAstc12X12Khr = ((int)0x93BD), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 - /// - CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 - /// - CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 - /// - CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 - /// - CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 - /// - CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 - /// - CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 - /// - CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 - /// - CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 - /// - CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 - /// - CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA - /// - CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB - /// - CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC - /// - CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD - /// - CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD), - /// - /// Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0 - /// - PerfqueryCounterEventIntel = ((int)0x94F0), - /// - /// Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1 - /// - PerfqueryCounterDurationNormIntel = ((int)0x94F1), - /// - /// Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2 - /// - PerfqueryCounterDurationRawIntel = ((int)0x94F2), - /// - /// Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3 - /// - PerfqueryCounterThroughputIntel = ((int)0x94F3), - /// - /// Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4 - /// - PerfqueryCounterRawIntel = ((int)0x94F4), - /// - /// Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5 - /// - PerfqueryCounterTimestampIntel = ((int)0x94F5), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8 - /// - PerfqueryCounterDataUint32Intel = ((int)0x94F8), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9 - /// - PerfqueryCounterDataUint64Intel = ((int)0x94F9), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA - /// - PerfqueryCounterDataFloatIntel = ((int)0x94FA), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB - /// - PerfqueryCounterDataDoubleIntel = ((int)0x94FB), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC - /// - PerfqueryCounterDataBool32Intel = ((int)0x94FC), - /// - /// Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD - /// - PerfqueryQueryNameLengthMaxIntel = ((int)0x94FD), - /// - /// Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE - /// - PerfqueryCounterNameLengthMaxIntel = ((int)0x94FE), - /// - /// Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF - /// - PerfqueryCounterDescLengthMaxIntel = ((int)0x94FF), - /// - /// Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500 - /// - PerfqueryGpaExtendedCountersIntel = ((int)0x9500), - /// - /// Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530 - /// - LayoutDepthReadOnlyStencilAttachmentExt = ((int)0x9530), - /// - /// Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531 - /// - LayoutDepthAttachmentStencilReadOnlyExt = ((int)0x9531), - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D - /// - ConservativeRasterModeNv = ((int)0x954D), - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E - /// - ConservativeRasterModePostSnapNv = ((int)0x954E), - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F - /// - ConservativeRasterModePreSnapTrianglesNv = ((int)0x954F), - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550 - /// - ConservativeRasterModePreSnapNv = ((int)0x9550), - /// - /// Original was GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551 - /// - ShaderBinaryFormatSpirV = ((int)0x9551), - /// - /// Original was GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551 - /// - ShaderBinaryFormatSpirVArb = ((int)0x9551), - /// - /// Original was GL_SPIR_V_BINARY = 0x9552 - /// - SpirVBinary = ((int)0x9552), - /// - /// Original was GL_SPIR_V_BINARY_ARB = 0x9552 - /// - SpirVBinaryArb = ((int)0x9552), - /// - /// Original was GL_SPIR_V_EXTENSIONS = 0x9553 - /// - SpirVExtensions = ((int)0x9553), - /// - /// Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554 - /// - NumSpirVExtensions = ((int)0x9554), - /// - /// Original was GL_TEXTURE_TILING_EXT = 0x9580 - /// - TextureTilingExt = ((int)0x9580), - /// - /// Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581 - /// - DedicatedMemoryObjectExt = ((int)0x9581), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586 - /// - HandleTypeOpaqueFdExt = ((int)0x9586), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587 - /// - HandleTypeOpaqueWin32Ext = ((int)0x9587), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588 - /// - HandleTypeOpaqueWin32KmtExt = ((int)0x9588), - /// - /// Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589 - /// - HandleTypeD3D12TilepoolExt = ((int)0x9589), - /// - /// Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A - /// - HandleTypeD3D12ResourceExt = ((int)0x958A), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B - /// - HandleTypeD3D11ImageExt = ((int)0x958B), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C - /// - HandleTypeD3D11ImageKmtExt = ((int)0x958C), - /// - /// Original was GL_LAYOUT_GENERAL_EXT = 0x958D - /// - LayoutGeneralExt = ((int)0x958D), - /// - /// Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E - /// - LayoutColorAttachmentExt = ((int)0x958E), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F - /// - LayoutDepthStencilAttachmentExt = ((int)0x958F), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590 - /// - LayoutDepthStencilReadOnlyExt = ((int)0x9590), - /// - /// Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591 - /// - LayoutShaderReadOnlyExt = ((int)0x9591), - /// - /// Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592 - /// - LayoutTransferSrcExt = ((int)0x9592), - /// - /// Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593 - /// - LayoutTransferDstExt = ((int)0x9593), - /// - /// Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594 - /// - HandleTypeD3D12FenceExt = ((int)0x9594), - /// - /// Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595 - /// - D3D12FenceValueExt = ((int)0x9595), - /// - /// Original was GL_DEVICE_UUID_EXT = 0x9597 - /// - DeviceUuidExt = ((int)0x9597), - /// - /// Original was GL_DRIVER_UUID_EXT = 0x9598 - /// - DriverUuidExt = ((int)0x9598), - /// - /// Original was GL_DEVICE_LUID_EXT = 0x9599 - /// - DeviceLuidExt = ((int)0x9599), - /// - /// Original was GL_DEVICE_NODE_MASK_EXT = 0x959A - /// - DeviceNodeMaskExt = ((int)0x959A), - /// - /// Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B - /// - ProtectedMemoryObjectExt = ((int)0x959B), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630 - /// - FramebufferAttachmentTextureNumViewsOvr = ((int)0x9630), - /// - /// Original was GL_MAX_VIEWS_OVR = 0x9631 - /// - MaxViewsOvr = ((int)0x9631), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632 - /// - FramebufferAttachmentTextureBaseViewIndexOvr = ((int)0x9632), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633 - /// - FramebufferIncompleteViewTargetsOvr = ((int)0x9633), - /// - /// Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2 - /// - FramebufferFetchNoncoherentQcom = ((int)0x96A2), - /// - /// Original was GL_SHARED_EDGE_NV = 0xC0 - /// - SharedEdgeNv = ((int)0xC0), - /// - /// Original was GL_ROUNDED_RECT_NV = 0xE8 - /// - RoundedRectNv = ((int)0xE8), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9 - /// - RelativeRoundedRectNv = ((int)0xE9), - /// - /// Original was GL_ROUNDED_RECT2_NV = 0xEA - /// - RoundedRect2Nv = ((int)0xEA), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB - /// - RelativeRoundedRect2Nv = ((int)0xEB), - /// - /// Original was GL_ROUNDED_RECT4_NV = 0xEC - /// - RoundedRect4Nv = ((int)0xEC), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED - /// - RelativeRoundedRect4Nv = ((int)0xED), - /// - /// Original was GL_ROUNDED_RECT8_NV = 0xEE - /// - RoundedRect8Nv = ((int)0xEE), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF - /// - RelativeRoundedRect8Nv = ((int)0xEF), - /// - /// Original was GL_RESTART_PATH_NV = 0xF0 - /// - RestartPathNv = ((int)0xF0), - /// - /// Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2 - /// - DupFirstCubicCurveToNv = ((int)0xF2), - /// - /// Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4 - /// - DupLastCubicCurveToNv = ((int)0xF4), - /// - /// Original was GL_RECT_NV = 0xF6 - /// - RectNv = ((int)0xF6), - /// - /// Original was GL_RELATIVE_RECT_NV = 0xF7 - /// - RelativeRectNv = ((int)0xF7), - /// - /// Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8 - /// - CircularCcwArcToNv = ((int)0xF8), - /// - /// Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA - /// - CircularCwArcToNv = ((int)0xFA), - /// - /// Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC - /// - CircularTangentArcToNv = ((int)0xFC), - /// - /// Original was GL_ARC_TO_NV = 0xFE - /// - ArcToNv = ((int)0xFE), - /// - /// Original was GL_RELATIVE_ARC_TO_NV = 0xFF - /// - RelativeArcToNv = ((int)0xFF), - /// - /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF - /// - AllBarrierBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF - /// - AllBarrierBitsExt = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF - /// - AllShaderBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF - /// - AllShaderBitsExt = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_GL_ALL_BARRIER_BITS = 0xFFFFFFFF - /// - GlAllBarrierBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_INVALID_INDEX = 0xFFFFFFFF - /// - InvalidIndex = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF - /// - QueryAllEventBitsAmd = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF - /// - TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF), - /// - /// Original was GL_LAYOUT_LINEAR_INTEL = 1 - /// - LayoutLinearIntel = ((int)1), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - /// - /// Original was GL_TRUE = 1 - /// - True = ((int)1), - /// - /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 - /// - LayoutLinearCpuCachedIntel = ((int)2), - /// - /// Original was GL_TWO = 2 - /// - Two = ((int)2), - /// - /// Original was GL_THREE = 3 - /// - Three = ((int)3), - /// - /// Original was GL_FOUR = 4 - /// - Four = ((int)4), - } - - /// - /// Not used directly. - /// - public enum AlphaFunction : int - { - /// - /// Original was GL_NEVER = 0x0200 - /// - Never = ((int)0x0200), - /// - /// Original was GL_LESS = 0x0201 - /// - Less = ((int)0x0201), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_LEQUAL = 0x0203 - /// - Lequal = ((int)0x0203), - /// - /// Original was GL_GREATER = 0x0204 - /// - Greater = ((int)0x0204), - /// - /// Original was GL_NOTEQUAL = 0x0205 - /// - Notequal = ((int)0x0205), - /// - /// Original was GL_GEQUAL = 0x0206 - /// - Gequal = ((int)0x0206), - /// - /// Original was GL_ALWAYS = 0x0207 - /// - Always = ((int)0x0207), - } - - /// - /// Not used directly. - /// - public enum AmdPerformanceMonitor : int - { - /// - /// Original was GL_COUNTER_TYPE_AMD = 0x8BC0 - /// - CounterTypeAmd = ((int)0x8BC0), - /// - /// Original was GL_COUNTER_RANGE_AMD = 0x8BC1 - /// - CounterRangeAmd = ((int)0x8BC1), - /// - /// Original was GL_UNSIGNED_INT64_AMD = 0x8BC2 - /// - UnsignedInt64Amd = ((int)0x8BC2), - /// - /// Original was GL_PERCENTAGE_AMD = 0x8BC3 - /// - PercentageAmd = ((int)0x8BC3), - /// - /// Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 - /// - PerfmonResultAvailableAmd = ((int)0x8BC4), - /// - /// Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5 - /// - PerfmonResultSizeAmd = ((int)0x8BC5), - /// - /// Original was GL_PERFMON_RESULT_AMD = 0x8BC6 - /// - PerfmonResultAmd = ((int)0x8BC6), - } - - /// - /// Not used directly. - /// - public enum AmdVertexShaderTesselator : int - { - /// - /// Original was GL_SAMPLER_BUFFER_AMD = 0x9001 - /// - SamplerBufferAmd = ((int)0x9001), - /// - /// Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002 - /// - IntSamplerBufferAmd = ((int)0x9002), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003 - /// - UnsignedIntSamplerBufferAmd = ((int)0x9003), - /// - /// Original was GL_TESSELLATION_MODE_AMD = 0x9004 - /// - TessellationModeAmd = ((int)0x9004), - /// - /// Original was GL_TESSELLATION_FACTOR_AMD = 0x9005 - /// - TessellationFactorAmd = ((int)0x9005), - /// - /// Original was GL_DISCRETE_AMD = 0x9006 - /// - DiscreteAmd = ((int)0x9006), - /// - /// Original was GL_CONTINUOUS_AMD = 0x9007 - /// - ContinuousAmd = ((int)0x9007), - } - - /// - /// Not used directly. - /// - public enum AmdVertexShaderTessellator : int - { - /// - /// Original was GL_SAMPLER_BUFFER_AMD = 0x9001 - /// - SamplerBufferAmd = ((int)0x9001), - /// - /// Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002 - /// - IntSamplerBufferAmd = ((int)0x9002), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003 - /// - UnsignedIntSamplerBufferAmd = ((int)0x9003), - /// - /// Original was GL_TESSELLATION_MODE_AMD = 0x9004 - /// - TessellationModeAmd = ((int)0x9004), - /// - /// Original was GL_TESSELLATION_FACTOR_AMD = 0x9005 - /// - TessellationFactorAmd = ((int)0x9005), - /// - /// Original was GL_DISCRETE_AMD = 0x9006 - /// - DiscreteAmd = ((int)0x9006), - /// - /// Original was GL_CONTINUOUS_AMD = 0x9007 - /// - ContinuousAmd = ((int)0x9007), - } - - /// - /// Not used directly. - /// - public enum AppleRgb422 : int - { - /// - /// Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA - /// - UnsignedShort88Apple = ((int)0x85BA), - /// - /// Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB - /// - UnsignedShort88RevApple = ((int)0x85BB), - /// - /// Original was GL_RGB_422_APPLE = 0x8A1F - /// - Rgb422Apple = ((int)0x8A1F), - /// - /// Original was GL_RGB_RAW_422_APPLE = 0x8A51 - /// - RgbRaw422Apple = ((int)0x8A51), - } - - /// - /// Not used directly. - /// - public enum ArbArraysOfArrays : int - { - } - - /// - /// Not used directly. - /// - public enum ArbBaseInstance : int - { - } - - /// - /// Not used directly. - /// - public enum ArbBindlessTexture : int - { - /// - /// Original was GL_UNSIGNED_INT64_ARB = 0x140F - /// - UnsignedInt64Arb = ((int)0x140F), - } - - /// - /// Not used directly. - /// - public enum ArbBlendFuncExtended : int - { - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SRC1_COLOR = 0x88F9 - /// - Src1Color = ((int)0x88F9), - /// - /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA - /// - OneMinusSrc1Color = ((int)0x88FA), - /// - /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB - /// - OneMinusSrc1Alpha = ((int)0x88FB), - /// - /// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC - /// - MaxDualSourceDrawBuffers = ((int)0x88FC), - } - - /// - /// Not used directly. - /// - public enum ArbBufferStorage : int - { - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 - /// - ClientMappedBufferBarrierBit = ((int)0x00004000), - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 - /// - MapPersistentBit = ((int)0x0040), - /// - /// Original was GL_MAP_COHERENT_BIT = 0x0080 - /// - MapCoherentBit = ((int)0x0080), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 - /// - DynamicStorageBit = ((int)0x0100), - /// - /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 - /// - ClientStorageBit = ((int)0x0200), - /// - /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F - /// - BufferImmutableStorage = ((int)0x821F), - /// - /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 - /// - BufferStorageFlags = ((int)0x8220), - } - - /// - /// Not used directly. - /// - public enum ArbClearBufferObject : int - { - } - - /// - /// Not used directly. - /// - public enum ArbClearTexture : int - { - /// - /// Original was GL_CLEAR_TEXTURE = 0x9365 - /// - ClearTexture = ((int)0x9365), - } - - /// - /// Not used directly. - /// - public enum ArbClEvent : int - { - /// - /// Original was GL_SYNC_CL_EVENT_ARB = 0x8240 - /// - SyncClEventArb = ((int)0x8240), - /// - /// Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241 - /// - SyncClEventCompleteArb = ((int)0x8241), - } - - /// - /// Not used directly. - /// - public enum ArbClipControl : int - { - /// - /// Original was GL_LOWER_LEFT = 0x8CA1 - /// - LowerLeft = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT = 0x8CA2 - /// - UpperLeft = ((int)0x8CA2), - /// - /// Original was GL_CLIP_ORIGIN = 0x935C - /// - ClipOrigin = ((int)0x935C), - /// - /// Original was GL_CLIP_DEPTH_MODE = 0x935D - /// - ClipDepthMode = ((int)0x935D), - /// - /// Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E - /// - NegativeOneToOne = ((int)0x935E), - /// - /// Original was GL_ZERO_TO_ONE = 0x935F - /// - ZeroToOne = ((int)0x935F), - } - - /// - /// Not used directly. - /// - public enum ArbCompressedTexturePixelStorage : int - { - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 - /// - UnpackCompressedBlockWidth = ((int)0x9127), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 - /// - UnpackCompressedBlockHeight = ((int)0x9128), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 - /// - UnpackCompressedBlockDepth = ((int)0x9129), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A - /// - UnpackCompressedBlockSize = ((int)0x912A), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B - /// - PackCompressedBlockWidth = ((int)0x912B), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C - /// - PackCompressedBlockHeight = ((int)0x912C), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D - /// - PackCompressedBlockDepth = ((int)0x912D), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E - /// - PackCompressedBlockSize = ((int)0x912E), - } - - /// - /// Not used directly. - /// - public enum ArbComputeShader : int - { - /// - /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 - /// - ComputeShaderBit = ((int)0x00000020), - /// - /// Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 - /// - MaxComputeSharedMemorySize = ((int)0x8262), - /// - /// Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 - /// - MaxComputeUniformComponents = ((int)0x8263), - /// - /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 - /// - MaxComputeAtomicCounterBuffers = ((int)0x8264), - /// - /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 - /// - MaxComputeAtomicCounters = ((int)0x8265), - /// - /// Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 - /// - MaxCombinedComputeUniformComponents = ((int)0x8266), - /// - /// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 - /// - ComputeWorkGroupSize = ((int)0x8267), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB - /// - MaxComputeWorkGroupInvocations = ((int)0x90EB), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC - /// - UniformBlockReferencedByComputeShader = ((int)0x90EC), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED - /// - AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF - /// - DispatchIndirectBufferBinding = ((int)0x90EF), - /// - /// Original was GL_COMPUTE_SHADER = 0x91B9 - /// - ComputeShader = ((int)0x91B9), - /// - /// Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB - /// - MaxComputeUniformBlocks = ((int)0x91BB), - /// - /// Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC - /// - MaxComputeTextureImageUnits = ((int)0x91BC), - /// - /// Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD - /// - MaxComputeImageUniforms = ((int)0x91BD), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE - /// - MaxComputeWorkGroupCount = ((int)0x91BE), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF - /// - MaxComputeWorkGroupSize = ((int)0x91BF), - } - - /// - /// Not used directly. - /// - public enum ArbComputeVariableGroupSize : int - { - /// - /// Original was GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB - /// - MaxComputeFixedGroupInvocationsArb = ((int)0x90EB), - /// - /// Original was GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF - /// - MaxComputeFixedGroupSizeArb = ((int)0x91BF), - /// - /// Original was GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344 - /// - MaxComputeVariableGroupInvocationsArb = ((int)0x9344), - /// - /// Original was GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345 - /// - MaxComputeVariableGroupSizeArb = ((int)0x9345), - } - - /// - /// Not used directly. - /// - public enum ArbConditionalRenderInverted : int - { - /// - /// Original was GL_QUERY_WAIT_INVERTED = 0x8E17 - /// - QueryWaitInverted = ((int)0x8E17), - /// - /// Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18 - /// - QueryNoWaitInverted = ((int)0x8E18), - /// - /// Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19 - /// - QueryByRegionWaitInverted = ((int)0x8E19), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A - /// - QueryByRegionNoWaitInverted = ((int)0x8E1A), - } - - /// - /// Not used directly. - /// - public enum ArbConservativeDepth : int - { - } - - /// - /// Not used directly. - /// - public enum ArbCopyBuffer : int - { - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - } - - /// - /// Not used directly. - /// - public enum ArbCopyImage : int - { - } - - /// - /// Not used directly. - /// - public enum ArbCullDistance : int - { - /// - /// Original was GL_MAX_CULL_DISTANCES = 0x82F9 - /// - MaxCullDistances = ((int)0x82F9), - /// - /// Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA - /// - MaxCombinedClipAndCullDistances = ((int)0x82FA), - } - - /// - /// Not used directly. - /// - public enum ArbDebugOutput : int - { - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242 - /// - DebugOutputSynchronousArb = ((int)0x8242), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243 - /// - DebugNextLoggedMessageLengthArb = ((int)0x8243), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244 - /// - DebugCallbackFunctionArb = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245 - /// - DebugCallbackUserParamArb = ((int)0x8245), - /// - /// Original was GL_DEBUG_SOURCE_API_ARB = 0x8246 - /// - DebugSourceApiArb = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247 - /// - DebugSourceWindowSystemArb = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248 - /// - DebugSourceShaderCompilerArb = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249 - /// - DebugSourceThirdPartyArb = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A - /// - DebugSourceApplicationArb = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B - /// - DebugSourceOtherArb = ((int)0x824B), - /// - /// Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C - /// - DebugTypeErrorArb = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D - /// - DebugTypeDeprecatedBehaviorArb = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E - /// - DebugTypeUndefinedBehaviorArb = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F - /// - DebugTypePortabilityArb = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250 - /// - DebugTypePerformanceArb = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251 - /// - DebugTypeOtherArb = ((int)0x8251), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143 - /// - MaxDebugMessageLengthArb = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144 - /// - MaxDebugLoggedMessagesArb = ((int)0x9144), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145 - /// - DebugLoggedMessagesArb = ((int)0x9145), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146 - /// - DebugSeverityHighArb = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147 - /// - DebugSeverityMediumArb = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148 - /// - DebugSeverityLowArb = ((int)0x9148), - } - - /// - /// Not used directly. - /// - public enum ArbDepthBufferFloat : int - { - /// - /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC - /// - DepthComponent32f = ((int)0x8CAC), - /// - /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD - /// - Depth32fStencil8 = ((int)0x8CAD), - /// - /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD - /// - Float32UnsignedInt248Rev = ((int)0x8DAD), - } - - /// - /// Not used directly. - /// - public enum ArbDepthClamp : int - { - /// - /// Original was GL_DEPTH_CLAMP = 0x864F - /// - DepthClamp = ((int)0x864F), - } - - /// - /// Not used directly. - /// - public enum ArbDerivativeControl : int - { - } - - /// - /// Not used directly. - /// - public enum ArbDirectStateAccess : int - { - /// - /// Original was GL_TEXTURE_TARGET = 0x1006 - /// - TextureTarget = ((int)0x1006), - /// - /// Original was GL_TEXTURE_BINDING_1D = 0x8068 - /// - TextureBinding1D = ((int)0x8068), - /// - /// Original was GL_TEXTURE_BINDING_2D = 0x8069 - /// - TextureBinding2D = ((int)0x8069), - /// - /// Original was GL_TEXTURE_BINDING_3D = 0x806A - /// - TextureBinding3D = ((int)0x806A), - /// - /// Original was GL_QUERY_TARGET = 0x82EA - /// - QueryTarget = ((int)0x82EA), - /// - /// Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 - /// - TextureBindingRectangle = ((int)0x84F6), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 - /// - TextureBindingCubeMap = ((int)0x8514), - /// - /// Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C - /// - TextureBinding1DArray = ((int)0x8C1C), - /// - /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D - /// - TextureBinding2DArray = ((int)0x8C1D), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C - /// - TextureBindingBuffer = ((int)0x8C2C), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A - /// - TextureBindingCubeMapArray = ((int)0x900A), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 - /// - TextureBinding2DMultisample = ((int)0x9104), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 - /// - TextureBinding2DMultisampleArray = ((int)0x9105), - } - - /// - /// Not used directly. - /// - public enum ArbDrawBuffersBlend : int - { - } - - /// - /// Not used directly. - /// - public enum ArbDrawElementsBaseVertex : int - { - } - - /// - /// Not used directly. - /// - public enum ArbDrawIndirect : int - { - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 - /// - DrawIndirectBufferBinding = ((int)0x8F43), - } - - /// - /// Not used directly. - /// - public enum ArbDrawInstanced : int - { - } - - /// - /// Not used directly. - /// - public enum ArbEnhancedLayouts : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_LOCATION_COMPONENT = 0x934A - /// - LocationComponent = ((int)0x934A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B - /// - TransformFeedbackBufferIndex = ((int)0x934B), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C - /// - TransformFeedbackBufferStride = ((int)0x934C), - } - - /// - /// Not used directly. - /// - public enum ArbEs2Compatibility : int - { - /// - /// Original was GL_FIXED = 0x140C - /// - Fixed = ((int)0x140C), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A - /// - ImplementationColorReadType = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B - /// - ImplementationColorReadFormat = ((int)0x8B9B), - /// - /// Original was GL_RGB565 = 0x8D62 - /// - Rgb565 = ((int)0x8D62), - /// - /// Original was GL_LOW_FLOAT = 0x8DF0 - /// - LowFloat = ((int)0x8DF0), - /// - /// Original was GL_MEDIUM_FLOAT = 0x8DF1 - /// - MediumFloat = ((int)0x8DF1), - /// - /// Original was GL_HIGH_FLOAT = 0x8DF2 - /// - HighFloat = ((int)0x8DF2), - /// - /// Original was GL_LOW_INT = 0x8DF3 - /// - LowInt = ((int)0x8DF3), - /// - /// Original was GL_MEDIUM_INT = 0x8DF4 - /// - MediumInt = ((int)0x8DF4), - /// - /// Original was GL_HIGH_INT = 0x8DF5 - /// - HighInt = ((int)0x8DF5), - /// - /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 - /// - ShaderBinaryFormats = ((int)0x8DF8), - /// - /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 - /// - NumShaderBinaryFormats = ((int)0x8DF9), - /// - /// Original was GL_SHADER_COMPILER = 0x8DFA - /// - ShaderCompiler = ((int)0x8DFA), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB - /// - MaxVertexUniformVectors = ((int)0x8DFB), - /// - /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC - /// - MaxVaryingVectors = ((int)0x8DFC), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD - /// - MaxFragmentUniformVectors = ((int)0x8DFD), - } - - /// - /// Not used directly. - /// - public enum ArbEs31Compatibility : int - { - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - } - - /// - /// Not used directly. - /// - public enum ArbEs32Compatibility : int - { - /// - /// Original was GL_PRIMITIVE_BOUNDING_BOX_ARB = 0x92BE - /// - PrimitiveBoundingBoxArb = ((int)0x92BE), - /// - /// Original was GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = 0x9381 - /// - MultisampleLineWidthRangeArb = ((int)0x9381), - /// - /// Original was GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382 - /// - MultisampleLineWidthGranularityArb = ((int)0x9382), - } - - /// - /// Not used directly. - /// - public enum ArbEs3Compatibility : int - { - /// - /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 - /// - PrimitiveRestartFixedIndex = ((int)0x8D69), - /// - /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A - /// - AnySamplesPassedConservative = ((int)0x8D6A), - /// - /// Original was GL_MAX_ELEMENT_INDEX = 0x8D6B - /// - MaxElementIndex = ((int)0x8D6B), - /// - /// Original was GL_COMPRESSED_R11_EAC = 0x9270 - /// - CompressedR11Eac = ((int)0x9270), - /// - /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 - /// - CompressedSignedR11Eac = ((int)0x9271), - /// - /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 - /// - CompressedRg11Eac = ((int)0x9272), - /// - /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 - /// - CompressedSignedRg11Eac = ((int)0x9273), - /// - /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 - /// - CompressedRgb8Etc2 = ((int)0x9274), - /// - /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 - /// - CompressedSrgb8Etc2 = ((int)0x9275), - /// - /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 - /// - CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276), - /// - /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 - /// - CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277), - /// - /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 - /// - CompressedRgba8Etc2Eac = ((int)0x9278), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 - /// - CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279), - } - - /// - /// Not used directly. - /// - public enum ArbExplicitAttribLocation : int - { - } - - /// - /// Not used directly. - /// - public enum ArbExplicitUniformLocation : int - { - /// - /// Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E - /// - MaxUniformLocations = ((int)0x826E), - } - - /// - /// Not used directly. - /// - public enum ArbFragmentCoordConventions : int - { - } - - /// - /// Not used directly. - /// - public enum ArbFragmentLayerViewport : int - { - } - - /// - /// Not used directly. - /// - public enum ArbFragmentShaderInterlock : int - { - } - - /// - /// Not used directly. - /// - public enum ArbFramebufferNoAttachments : int - { - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - /// - FramebufferDefaultWidth = ((int)0x9310), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - /// - FramebufferDefaultHeight = ((int)0x9311), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - /// - FramebufferDefaultLayers = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - /// - FramebufferDefaultSamples = ((int)0x9313), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314), - /// - /// Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315 - /// - MaxFramebufferWidth = ((int)0x9315), - /// - /// Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316 - /// - MaxFramebufferHeight = ((int)0x9316), - /// - /// Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317 - /// - MaxFramebufferLayers = ((int)0x9317), - /// - /// Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318 - /// - MaxFramebufferSamples = ((int)0x9318), - } - - /// - /// Not used directly. - /// - public enum ArbFramebufferObject : int - { - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 - /// - InvalidFramebufferOperation = ((int)0x0506), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 - /// - FramebufferAttachmentColorEncoding = ((int)0x8210), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 - /// - FramebufferAttachmentComponentType = ((int)0x8211), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 - /// - FramebufferAttachmentRedSize = ((int)0x8212), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 - /// - FramebufferAttachmentGreenSize = ((int)0x8213), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 - /// - FramebufferAttachmentBlueSize = ((int)0x8214), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 - /// - FramebufferAttachmentAlphaSize = ((int)0x8215), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 - /// - FramebufferAttachmentDepthSize = ((int)0x8216), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 - /// - FramebufferAttachmentStencilSize = ((int)0x8217), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 - /// - FramebufferDefault = ((int)0x8218), - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 - /// - FramebufferUndefined = ((int)0x8219), - /// - /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A - /// - DepthStencilAttachment = ((int)0x821A), - /// - /// Original was GL_INDEX = 0x8222 - /// - Index = ((int)0x8222), - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 - /// - MaxRenderbufferSize = ((int)0x84E8), - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - /// - /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA - /// - UnsignedInt248 = ((int)0x84FA), - /// - /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 - /// - Depth24Stencil8 = ((int)0x88F0), - /// - /// Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 - /// - TextureStencilSize = ((int)0x88F1), - /// - /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 - /// - UnsignedNormalized = ((int)0x8C17), - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 - /// - DrawFramebufferBinding = ((int)0x8CA6), - /// - /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 - /// - FramebufferBinding = ((int)0x8CA6), - /// - /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 - /// - RenderbufferBinding = ((int)0x8CA7), - /// - /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 - /// - ReadFramebuffer = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 - /// - DrawFramebuffer = ((int)0x8CA9), - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA - /// - ReadFramebufferBinding = ((int)0x8CAA), - /// - /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB - /// - RenderbufferSamples = ((int)0x8CAB), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 - /// - FramebufferAttachmentObjectType = ((int)0x8CD0), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 - /// - FramebufferAttachmentObjectName = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 - /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 - /// - FramebufferComplete = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 - /// - FramebufferIncompleteAttachment = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB - /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC - /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD - /// - FramebufferUnsupported = ((int)0x8CDD), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF - /// - MaxColorAttachments = ((int)0x8CDF), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - /// - /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 - /// - DepthAttachment = ((int)0x8D00), - /// - /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 - /// - StencilAttachment = ((int)0x8D20), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 - /// - RenderbufferWidth = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 - /// - RenderbufferHeight = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 - /// - RenderbufferInternalFormat = ((int)0x8D44), - /// - /// Original was GL_STENCIL_INDEX1 = 0x8D46 - /// - StencilIndex1 = ((int)0x8D46), - /// - /// Original was GL_STENCIL_INDEX4 = 0x8D47 - /// - StencilIndex4 = ((int)0x8D47), - /// - /// Original was GL_STENCIL_INDEX8 = 0x8D48 - /// - StencilIndex8 = ((int)0x8D48), - /// - /// Original was GL_STENCIL_INDEX16 = 0x8D49 - /// - StencilIndex16 = ((int)0x8D49), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 - /// - RenderbufferRedSize = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 - /// - RenderbufferGreenSize = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 - /// - RenderbufferBlueSize = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 - /// - RenderbufferAlphaSize = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 - /// - RenderbufferDepthSize = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 - /// - RenderbufferStencilSize = ((int)0x8D55), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 - /// - FramebufferIncompleteMultisample = ((int)0x8D56), - /// - /// Original was GL_MAX_SAMPLES = 0x8D57 - /// - MaxSamples = ((int)0x8D57), - } - - /// - /// Not used directly. - /// - public enum ArbFramebufferSrgb : int - { - /// - /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 - /// - FramebufferSrgb = ((int)0x8DB9), - } - - /// - /// Not used directly. - /// - public enum ArbGeometryShader4 : int - { - /// - /// Original was GL_LINES_ADJACENCY_ARB = 0x000A - /// - LinesAdjacencyArb = ((int)0x000A), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B - /// - LineStripAdjacencyArb = ((int)0x000B), - /// - /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C - /// - TrianglesAdjacencyArb = ((int)0x000C), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D - /// - TriangleStripAdjacencyArb = ((int)0x000D), - /// - /// Original was GL_PROGRAM_POINT_SIZE_ARB = 0x8642 - /// - ProgramPointSizeArb = ((int)0x8642), - /// - /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B - /// - MaxVaryingComponents = ((int)0x8B4B), - /// - /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29 - /// - MaxGeometryTextureImageUnitsArb = ((int)0x8C29), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7 - /// - FramebufferAttachmentLayeredArb = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8 - /// - FramebufferIncompleteLayerTargetsArb = ((int)0x8DA8), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9 - /// - FramebufferIncompleteLayerCountArb = ((int)0x8DA9), - /// - /// Original was GL_GEOMETRY_SHADER_ARB = 0x8DD9 - /// - GeometryShaderArb = ((int)0x8DD9), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA - /// - GeometryVerticesOutArb = ((int)0x8DDA), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB - /// - GeometryInputTypeArb = ((int)0x8DDB), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC - /// - GeometryOutputTypeArb = ((int)0x8DDC), - /// - /// Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD - /// - MaxGeometryVaryingComponentsArb = ((int)0x8DDD), - /// - /// Original was GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE - /// - MaxVertexVaryingComponentsArb = ((int)0x8DDE), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF - /// - MaxGeometryUniformComponentsArb = ((int)0x8DDF), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0 - /// - MaxGeometryOutputVerticesArb = ((int)0x8DE0), - /// - /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1 - /// - MaxGeometryTotalOutputComponentsArb = ((int)0x8DE1), - } - - /// - /// Not used directly. - /// - public enum ArbGetProgramBinary : int - { - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 - /// - ProgramBinaryLength = ((int)0x8741), - /// - /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE - /// - NumProgramBinaryFormats = ((int)0x87FE), - /// - /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF - /// - ProgramBinaryFormats = ((int)0x87FF), - } - - /// - /// Not used directly. - /// - public enum ArbGetTextureSubImage : int - { - } - - /// - /// Not used directly. - /// - public enum ArbGlSpirv : int - { - /// - /// Original was GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551 - /// - ShaderBinaryFormatSpirVArb = ((int)0x9551), - /// - /// Original was GL_SPIR_V_BINARY_ARB = 0x9552 - /// - SpirVBinaryArb = ((int)0x9552), - } - - /// - /// Not used directly. - /// - public enum ArbGpuShader5 : int - { - /// - /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F - /// - GeometryShaderInvocations = ((int)0x887F), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A - /// - MaxGeometryShaderInvocations = ((int)0x8E5A), - /// - /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B - /// - MinFragmentInterpolationOffset = ((int)0x8E5B), - /// - /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C - /// - MaxFragmentInterpolationOffset = ((int)0x8E5C), - /// - /// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D - /// - FragmentInterpolationOffsetBits = ((int)0x8E5D), - /// - /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 - /// - MaxVertexStreams = ((int)0x8E71), - } - - /// - /// Not used directly. - /// - public enum ArbGpuShaderFp64 : int - { - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_DOUBLE_MAT2 = 0x8F46 - /// - DoubleMat2 = ((int)0x8F46), - /// - /// Original was GL_DOUBLE_MAT3 = 0x8F47 - /// - DoubleMat3 = ((int)0x8F47), - /// - /// Original was GL_DOUBLE_MAT4 = 0x8F48 - /// - DoubleMat4 = ((int)0x8F48), - /// - /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 - /// - DoubleMat2x3 = ((int)0x8F49), - /// - /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A - /// - DoubleMat2x4 = ((int)0x8F4A), - /// - /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B - /// - DoubleMat3x2 = ((int)0x8F4B), - /// - /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C - /// - DoubleMat3x4 = ((int)0x8F4C), - /// - /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D - /// - DoubleMat4x2 = ((int)0x8F4D), - /// - /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E - /// - DoubleMat4x3 = ((int)0x8F4E), - /// - /// Original was GL_DOUBLE_VEC2 = 0x8FFC - /// - DoubleVec2 = ((int)0x8FFC), - /// - /// Original was GL_DOUBLE_VEC3 = 0x8FFD - /// - DoubleVec3 = ((int)0x8FFD), - /// - /// Original was GL_DOUBLE_VEC4 = 0x8FFE - /// - DoubleVec4 = ((int)0x8FFE), - } - - /// - /// Not used directly. - /// - public enum ArbGpuShaderInt64 : int - { - /// - /// Original was GL_INT64_ARB = 0x140E - /// - Int64Arb = ((int)0x140E), - /// - /// Original was GL_UNSIGNED_INT64_ARB = 0x140F - /// - UnsignedInt64Arb = ((int)0x140F), - /// - /// Original was GL_INT64_VEC2_ARB = 0x8FE9 - /// - Int64Vec2Arb = ((int)0x8FE9), - /// - /// Original was GL_INT64_VEC3_ARB = 0x8FEA - /// - Int64Vec3Arb = ((int)0x8FEA), - /// - /// Original was GL_INT64_VEC4_ARB = 0x8FEB - /// - Int64Vec4Arb = ((int)0x8FEB), - /// - /// Original was GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5 - /// - UnsignedInt64Vec2Arb = ((int)0x8FF5), - /// - /// Original was GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6 - /// - UnsignedInt64Vec3Arb = ((int)0x8FF6), - /// - /// Original was GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7 - /// - UnsignedInt64Vec4Arb = ((int)0x8FF7), - } - - /// - /// Not used directly. - /// - public enum ArbHalfFloatVertex : int - { - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - } - - /// - /// Not used directly. - /// - public enum ArbImaging : int - { - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_BLEND_COLOR = 0x8005 - /// - BlendColor = ((int)0x8005), - /// - /// Original was GL_FUNC_ADD = 0x8006 - /// - FuncAdd = ((int)0x8006), - /// - /// Original was GL_MIN = 0x8007 - /// - Min = ((int)0x8007), - /// - /// Original was GL_MAX = 0x8008 - /// - Max = ((int)0x8008), - /// - /// Original was GL_BLEND_EQUATION = 0x8009 - /// - BlendEquation = ((int)0x8009), - /// - /// Original was GL_FUNC_SUBTRACT = 0x800A - /// - FuncSubtract = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B - /// - FuncReverseSubtract = ((int)0x800B), - /// - /// Original was GL_CONVOLUTION_1D = 0x8010 - /// - Convolution1D = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D = 0x8011 - /// - Convolution2D = ((int)0x8011), - /// - /// Original was GL_SEPARABLE_2D = 0x8012 - /// - Separable2D = ((int)0x8012), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015), - /// - /// Original was GL_REDUCE = 0x8016 - /// - Reduce = ((int)0x8016), - /// - /// Original was GL_CONVOLUTION_FORMAT = 0x8017 - /// - ConvolutionFormat = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_WIDTH = 0x8018 - /// - ConvolutionWidth = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 - /// - ConvolutionHeight = ((int)0x8019), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A - /// - MaxConvolutionWidth = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B - /// - MaxConvolutionHeight = ((int)0x801B), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C - /// - PostConvolutionRedScale = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D - /// - PostConvolutionGreenScale = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E - /// - PostConvolutionBlueScale = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F - /// - PostConvolutionAlphaScale = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 - /// - PostConvolutionRedBias = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 - /// - PostConvolutionGreenBias = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 - /// - PostConvolutionBlueBias = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 - /// - PostConvolutionAlphaBias = ((int)0x8023), - /// - /// Original was GL_HISTOGRAM = 0x8024 - /// - Histogram = ((int)0x8024), - /// - /// Original was GL_PROXY_HISTOGRAM = 0x8025 - /// - ProxyHistogram = ((int)0x8025), - /// - /// Original was GL_HISTOGRAM_WIDTH = 0x8026 - /// - HistogramWidth = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_FORMAT = 0x8027 - /// - HistogramFormat = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 - /// - HistogramRedSize = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 - /// - HistogramGreenSize = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A - /// - HistogramBlueSize = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B - /// - HistogramAlphaSize = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C - /// - HistogramLuminanceSize = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_SINK = 0x802D - /// - HistogramSink = ((int)0x802D), - /// - /// Original was GL_MINMAX = 0x802E - /// - Minmax = ((int)0x802E), - /// - /// Original was GL_MINMAX_FORMAT = 0x802F - /// - MinmaxFormat = ((int)0x802F), - /// - /// Original was GL_MINMAX_SINK = 0x8030 - /// - MinmaxSink = ((int)0x8030), - /// - /// Original was GL_TABLE_TOO_LARGE = 0x8031 - /// - TableTooLarge = ((int)0x8031), - /// - /// Original was GL_COLOR_MATRIX = 0x80B1 - /// - ColorMatrix = ((int)0x80B1), - /// - /// Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2 - /// - ColorMatrixStackDepth = ((int)0x80B2), - /// - /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 - /// - MaxColorMatrixStackDepth = ((int)0x80B3), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 - /// - PostColorMatrixRedScale = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 - /// - PostColorMatrixGreenScale = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 - /// - PostColorMatrixBlueScale = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 - /// - PostColorMatrixAlphaScale = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 - /// - PostColorMatrixRedBias = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 - /// - PostColorMatrixGreenBias = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA - /// - PostColorMatrixBlueBias = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB - /// - PostColorMatrixAlphaBias = ((int)0x80BB), - /// - /// Original was GL_COLOR_TABLE = 0x80D0 - /// - ColorTable = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 - /// - PostConvolutionColorTable = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 - /// - PostColorMatrixColorTable = ((int)0x80D2), - /// - /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 - /// - ProxyColorTable = ((int)0x80D3), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 - /// - ProxyPostConvolutionColorTable = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 - /// - ProxyPostColorMatrixColorTable = ((int)0x80D5), - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 - /// - ColorTableFormat = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 - /// - ColorTableWidth = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA - /// - ColorTableRedSize = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB - /// - ColorTableGreenSize = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC - /// - ColorTableBlueSize = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD - /// - ColorTableAlphaSize = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE - /// - ColorTableLuminanceSize = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF - /// - ColorTableIntensitySize = ((int)0x80DF), - /// - /// Original was GL_CONSTANT_BORDER = 0x8151 - /// - ConstantBorder = ((int)0x8151), - /// - /// Original was GL_REPLICATE_BORDER = 0x8153 - /// - ReplicateBorder = ((int)0x8153), - /// - /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 - /// - ConvolutionBorderColor = ((int)0x8154), - } - - /// - /// Not used directly. - /// - public enum ArbIndirectParameters : int - { - /// - /// Original was GL_PARAMETER_BUFFER_ARB = 0x80EE - /// - ParameterBufferArb = ((int)0x80EE), - /// - /// Original was GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF - /// - ParameterBufferBindingArb = ((int)0x80EF), - } - - /// - /// Not used directly. - /// - public enum ArbInstancedArrays : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE - /// - VertexAttribArrayDivisorArb = ((int)0x88FE), - } - - /// - /// Not used directly. - /// - public enum ArbInternalformatQuery : int - { - /// - /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 - /// - NumSampleCounts = ((int)0x9380), - } - - /// - /// Not used directly. - /// - public enum ArbInternalformatQuery2 : int - { - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F - /// - InternalformatSupported = ((int)0x826F), - /// - /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 - /// - InternalformatPreferred = ((int)0x8270), - /// - /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 - /// - InternalformatRedSize = ((int)0x8271), - /// - /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 - /// - InternalformatGreenSize = ((int)0x8272), - /// - /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 - /// - InternalformatBlueSize = ((int)0x8273), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 - /// - InternalformatAlphaSize = ((int)0x8274), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 - /// - InternalformatDepthSize = ((int)0x8275), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 - /// - InternalformatStencilSize = ((int)0x8276), - /// - /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 - /// - InternalformatSharedSize = ((int)0x8277), - /// - /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 - /// - InternalformatRedType = ((int)0x8278), - /// - /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 - /// - InternalformatGreenType = ((int)0x8279), - /// - /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A - /// - InternalformatBlueType = ((int)0x827A), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B - /// - InternalformatAlphaType = ((int)0x827B), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C - /// - InternalformatDepthType = ((int)0x827C), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D - /// - InternalformatStencilType = ((int)0x827D), - /// - /// Original was GL_MAX_WIDTH = 0x827E - /// - MaxWidth = ((int)0x827E), - /// - /// Original was GL_MAX_HEIGHT = 0x827F - /// - MaxHeight = ((int)0x827F), - /// - /// Original was GL_MAX_DEPTH = 0x8280 - /// - MaxDepth = ((int)0x8280), - /// - /// Original was GL_MAX_LAYERS = 0x8281 - /// - MaxLayers = ((int)0x8281), - /// - /// Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 - /// - MaxCombinedDimensions = ((int)0x8282), - /// - /// Original was GL_COLOR_COMPONENTS = 0x8283 - /// - ColorComponents = ((int)0x8283), - /// - /// Original was GL_DEPTH_COMPONENTS = 0x8284 - /// - DepthComponents = ((int)0x8284), - /// - /// Original was GL_STENCIL_COMPONENTS = 0x8285 - /// - StencilComponents = ((int)0x8285), - /// - /// Original was GL_COLOR_RENDERABLE = 0x8286 - /// - ColorRenderable = ((int)0x8286), - /// - /// Original was GL_DEPTH_RENDERABLE = 0x8287 - /// - DepthRenderable = ((int)0x8287), - /// - /// Original was GL_STENCIL_RENDERABLE = 0x8288 - /// - StencilRenderable = ((int)0x8288), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 - /// - FramebufferRenderable = ((int)0x8289), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A - /// - FramebufferRenderableLayered = ((int)0x828A), - /// - /// Original was GL_FRAMEBUFFER_BLEND = 0x828B - /// - FramebufferBlend = ((int)0x828B), - /// - /// Original was GL_READ_PIXELS = 0x828C - /// - ReadPixels = ((int)0x828C), - /// - /// Original was GL_READ_PIXELS_FORMAT = 0x828D - /// - ReadPixelsFormat = ((int)0x828D), - /// - /// Original was GL_READ_PIXELS_TYPE = 0x828E - /// - ReadPixelsType = ((int)0x828E), - /// - /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F - /// - TextureImageFormat = ((int)0x828F), - /// - /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 - /// - TextureImageType = ((int)0x8290), - /// - /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 - /// - GetTextureImageFormat = ((int)0x8291), - /// - /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 - /// - GetTextureImageType = ((int)0x8292), - /// - /// Original was GL_MIPMAP = 0x8293 - /// - Mipmap = ((int)0x8293), - /// - /// Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 - /// - ManualGenerateMipmap = ((int)0x8294), - /// - /// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 - /// - AutoGenerateMipmap = ((int)0x8295), - /// - /// Original was GL_COLOR_ENCODING = 0x8296 - /// - ColorEncoding = ((int)0x8296), - /// - /// Original was GL_SRGB_READ = 0x8297 - /// - SrgbRead = ((int)0x8297), - /// - /// Original was GL_SRGB_WRITE = 0x8298 - /// - SrgbWrite = ((int)0x8298), - /// - /// Original was GL_SRGB_DECODE_ARB = 0x8299 - /// - SrgbDecodeArb = ((int)0x8299), - /// - /// Original was GL_FILTER = 0x829A - /// - Filter = ((int)0x829A), - /// - /// Original was GL_VERTEX_TEXTURE = 0x829B - /// - VertexTexture = ((int)0x829B), - /// - /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C - /// - TessControlTexture = ((int)0x829C), - /// - /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D - /// - TessEvaluationTexture = ((int)0x829D), - /// - /// Original was GL_GEOMETRY_TEXTURE = 0x829E - /// - GeometryTexture = ((int)0x829E), - /// - /// Original was GL_FRAGMENT_TEXTURE = 0x829F - /// - FragmentTexture = ((int)0x829F), - /// - /// Original was GL_COMPUTE_TEXTURE = 0x82A0 - /// - ComputeTexture = ((int)0x82A0), - /// - /// Original was GL_TEXTURE_SHADOW = 0x82A1 - /// - TextureShadow = ((int)0x82A1), - /// - /// Original was GL_TEXTURE_GATHER = 0x82A2 - /// - TextureGather = ((int)0x82A2), - /// - /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 - /// - TextureGatherShadow = ((int)0x82A3), - /// - /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 - /// - ShaderImageLoad = ((int)0x82A4), - /// - /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 - /// - ShaderImageStore = ((int)0x82A5), - /// - /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 - /// - ShaderImageAtomic = ((int)0x82A6), - /// - /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 - /// - ImageTexelSize = ((int)0x82A7), - /// - /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 - /// - ImageCompatibilityClass = ((int)0x82A8), - /// - /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 - /// - ImagePixelFormat = ((int)0x82A9), - /// - /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA - /// - ImagePixelType = ((int)0x82AA), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC - /// - SimultaneousTextureAndDepthTest = ((int)0x82AC), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD - /// - SimultaneousTextureAndStencilTest = ((int)0x82AD), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE - /// - SimultaneousTextureAndDepthWrite = ((int)0x82AE), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF - /// - SimultaneousTextureAndStencilWrite = ((int)0x82AF), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 - /// - TextureCompressedBlockWidth = ((int)0x82B1), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 - /// - TextureCompressedBlockHeight = ((int)0x82B2), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 - /// - TextureCompressedBlockSize = ((int)0x82B3), - /// - /// Original was GL_CLEAR_BUFFER = 0x82B4 - /// - ClearBuffer = ((int)0x82B4), - /// - /// Original was GL_TEXTURE_VIEW = 0x82B5 - /// - TextureView = ((int)0x82B5), - /// - /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 - /// - ViewCompatibilityClass = ((int)0x82B6), - /// - /// Original was GL_FULL_SUPPORT = 0x82B7 - /// - FullSupport = ((int)0x82B7), - /// - /// Original was GL_CAVEAT_SUPPORT = 0x82B8 - /// - CaveatSupport = ((int)0x82B8), - /// - /// Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9 - /// - ImageClass4X32 = ((int)0x82B9), - /// - /// Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA - /// - ImageClass2X32 = ((int)0x82BA), - /// - /// Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB - /// - ImageClass1X32 = ((int)0x82BB), - /// - /// Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC - /// - ImageClass4X16 = ((int)0x82BC), - /// - /// Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD - /// - ImageClass2X16 = ((int)0x82BD), - /// - /// Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE - /// - ImageClass1X16 = ((int)0x82BE), - /// - /// Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF - /// - ImageClass4X8 = ((int)0x82BF), - /// - /// Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0 - /// - ImageClass2X8 = ((int)0x82C0), - /// - /// Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1 - /// - ImageClass1X8 = ((int)0x82C1), - /// - /// Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2 - /// - ImageClass111110 = ((int)0x82C2), - /// - /// Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3 - /// - ImageClass1010102 = ((int)0x82C3), - /// - /// Original was GL_VIEW_CLASS_128_BITS = 0x82C4 - /// - ViewClass128Bits = ((int)0x82C4), - /// - /// Original was GL_VIEW_CLASS_96_BITS = 0x82C5 - /// - ViewClass96Bits = ((int)0x82C5), - /// - /// Original was GL_VIEW_CLASS_64_BITS = 0x82C6 - /// - ViewClass64Bits = ((int)0x82C6), - /// - /// Original was GL_VIEW_CLASS_48_BITS = 0x82C7 - /// - ViewClass48Bits = ((int)0x82C7), - /// - /// Original was GL_VIEW_CLASS_32_BITS = 0x82C8 - /// - ViewClass32Bits = ((int)0x82C8), - /// - /// Original was GL_VIEW_CLASS_24_BITS = 0x82C9 - /// - ViewClass24Bits = ((int)0x82C9), - /// - /// Original was GL_VIEW_CLASS_16_BITS = 0x82CA - /// - ViewClass16Bits = ((int)0x82CA), - /// - /// Original was GL_VIEW_CLASS_8_BITS = 0x82CB - /// - ViewClass8Bits = ((int)0x82CB), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC - /// - ViewClassS3tcDxt1Rgb = ((int)0x82CC), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD - /// - ViewClassS3tcDxt1Rgba = ((int)0x82CD), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE - /// - ViewClassS3tcDxt3Rgba = ((int)0x82CE), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF - /// - ViewClassS3tcDxt5Rgba = ((int)0x82CF), - /// - /// Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0 - /// - ViewClassRgtc1Red = ((int)0x82D0), - /// - /// Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1 - /// - ViewClassRgtc2Rg = ((int)0x82D1), - /// - /// Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2 - /// - ViewClassBptcUnorm = ((int)0x82D2), - /// - /// Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3 - /// - ViewClassBptcFloat = ((int)0x82D3), - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 - /// - TextureCompressed = ((int)0x86A1), - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - /// - TextureCubeMapArray = ((int)0x9009), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 - /// - ImageFormatCompatibilityType = ((int)0x90C7), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 - /// - NumSampleCounts = ((int)0x9380), - } - - /// - /// Not used directly. - /// - public enum ArbInvalidateSubdata : int - { - } - - /// - /// Not used directly. - /// - public enum ArbMapBufferAlignment : int - { - /// - /// Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC - /// - MinMapBufferAlignment = ((int)0x90BC), - } - - /// - /// Not used directly. - /// - public enum ArbMapBufferRange : int - { - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 - /// - MapInvalidateRangeBit = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 - /// - MapInvalidateBufferBit = ((int)0x0008), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 - /// - MapFlushExplicitBit = ((int)0x0010), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 - /// - MapUnsynchronizedBit = ((int)0x0020), - } - - /// - /// Not used directly. - /// - public enum ArbMultiBind : int - { - } - - /// - /// Not used directly. - /// - public enum ArbMultiDrawIndirect : int - { - } - - /// - /// Not used directly. - /// - public enum ArbOcclusionQuery2 : int - { - /// - /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F - /// - AnySamplesPassed = ((int)0x8C2F), - } - - /// - /// Not used directly. - /// - public enum ArbParallelShaderCompile : int - { - /// - /// Original was GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0 - /// - MaxShaderCompilerThreadsArb = ((int)0x91B0), - /// - /// Original was GL_COMPLETION_STATUS_ARB = 0x91B1 - /// - CompletionStatusArb = ((int)0x91B1), - } - - /// - /// Not used directly. - /// - public enum ArbPipelineStatisticsQuery : int - { - /// - /// Original was GL_VERTICES_SUBMITTED_ARB = 0x82EE - /// - VerticesSubmittedArb = ((int)0x82EE), - /// - /// Original was GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF - /// - PrimitivesSubmittedArb = ((int)0x82EF), - /// - /// Original was GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0 - /// - VertexShaderInvocationsArb = ((int)0x82F0), - /// - /// Original was GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1 - /// - TessControlShaderPatchesArb = ((int)0x82F1), - /// - /// Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2 - /// - TessEvaluationShaderInvocationsArb = ((int)0x82F2), - /// - /// Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3 - /// - GeometryShaderPrimitivesEmittedArb = ((int)0x82F3), - /// - /// Original was GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4 - /// - FragmentShaderInvocationsArb = ((int)0x82F4), - /// - /// Original was GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5 - /// - ComputeShaderInvocationsArb = ((int)0x82F5), - /// - /// Original was GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6 - /// - ClippingInputPrimitivesArb = ((int)0x82F6), - /// - /// Original was GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7 - /// - ClippingOutputPrimitivesArb = ((int)0x82F7), - /// - /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F - /// - GeometryShaderInvocations = ((int)0x887F), - } - - /// - /// Not used directly. - /// - public enum ArbPixelBufferObject : int - { - /// - /// Original was GL_PIXEL_PACK_BUFFER_ARB = 0x88EB - /// - PixelPackBufferArb = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC - /// - PixelUnpackBufferArb = ((int)0x88EC), - /// - /// Original was GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED - /// - PixelPackBufferBindingArb = ((int)0x88ED), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF - /// - PixelUnpackBufferBindingArb = ((int)0x88EF), - } - - /// - /// Not used directly. - /// - public enum ArbPolygonOffsetClamp : int - { - /// - /// Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B - /// - PolygonOffsetClamp = ((int)0x8E1B), - } - - /// - /// Not used directly. - /// - public enum ArbPostDepthCoverage : int - { - } - - /// - /// Not used directly. - /// - public enum ArbProgramInterfaceQuery : int - { - /// - /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A - /// - NumCompatibleSubroutines = ((int)0x8E4A), - /// - /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B - /// - CompatibleSubroutines = ((int)0x8E4B), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - /// - /// Original was GL_UNIFORM = 0x92E1 - /// - Uniform = ((int)0x92E1), - /// - /// Original was GL_UNIFORM_BLOCK = 0x92E2 - /// - UniformBlock = ((int)0x92E2), - /// - /// Original was GL_PROGRAM_INPUT = 0x92E3 - /// - ProgramInput = ((int)0x92E3), - /// - /// Original was GL_PROGRAM_OUTPUT = 0x92E4 - /// - ProgramOutput = ((int)0x92E4), - /// - /// Original was GL_BUFFER_VARIABLE = 0x92E5 - /// - BufferVariable = ((int)0x92E5), - /// - /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 - /// - ShaderStorageBlock = ((int)0x92E6), - /// - /// Original was GL_IS_PER_PATCH = 0x92E7 - /// - IsPerPatch = ((int)0x92E7), - /// - /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 - /// - VertexSubroutine = ((int)0x92E8), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 - /// - TessControlSubroutine = ((int)0x92E9), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA - /// - TessEvaluationSubroutine = ((int)0x92EA), - /// - /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB - /// - GeometrySubroutine = ((int)0x92EB), - /// - /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC - /// - FragmentSubroutine = ((int)0x92EC), - /// - /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED - /// - ComputeSubroutine = ((int)0x92ED), - /// - /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE - /// - VertexSubroutineUniform = ((int)0x92EE), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF - /// - TessControlSubroutineUniform = ((int)0x92EF), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 - /// - TessEvaluationSubroutineUniform = ((int)0x92F0), - /// - /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 - /// - GeometrySubroutineUniform = ((int)0x92F1), - /// - /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 - /// - FragmentSubroutineUniform = ((int)0x92F2), - /// - /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 - /// - ComputeSubroutineUniform = ((int)0x92F3), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 - /// - TransformFeedbackVarying = ((int)0x92F4), - /// - /// Original was GL_ACTIVE_RESOURCES = 0x92F5 - /// - ActiveResources = ((int)0x92F5), - /// - /// Original was GL_MAX_NAME_LENGTH = 0x92F6 - /// - MaxNameLength = ((int)0x92F6), - /// - /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 - /// - MaxNumActiveVariables = ((int)0x92F7), - /// - /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 - /// - MaxNumCompatibleSubroutines = ((int)0x92F8), - /// - /// Original was GL_NAME_LENGTH = 0x92F9 - /// - NameLength = ((int)0x92F9), - /// - /// Original was GL_TYPE = 0x92FA - /// - Type = ((int)0x92FA), - /// - /// Original was GL_ARRAY_SIZE = 0x92FB - /// - ArraySize = ((int)0x92FB), - /// - /// Original was GL_OFFSET = 0x92FC - /// - Offset = ((int)0x92FC), - /// - /// Original was GL_BLOCK_INDEX = 0x92FD - /// - BlockIndex = ((int)0x92FD), - /// - /// Original was GL_ARRAY_STRIDE = 0x92FE - /// - ArrayStride = ((int)0x92FE), - /// - /// Original was GL_MATRIX_STRIDE = 0x92FF - /// - MatrixStride = ((int)0x92FF), - /// - /// Original was GL_IS_ROW_MAJOR = 0x9300 - /// - IsRowMajor = ((int)0x9300), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 - /// - AtomicCounterBufferIndex = ((int)0x9301), - /// - /// Original was GL_BUFFER_BINDING = 0x9302 - /// - BufferBinding = ((int)0x9302), - /// - /// Original was GL_BUFFER_DATA_SIZE = 0x9303 - /// - BufferDataSize = ((int)0x9303), - /// - /// Original was GL_NUM_ACTIVE_VARIABLES = 0x9304 - /// - NumActiveVariables = ((int)0x9304), - /// - /// Original was GL_ACTIVE_VARIABLES = 0x9305 - /// - ActiveVariables = ((int)0x9305), - /// - /// Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 - /// - ReferencedByVertexShader = ((int)0x9306), - /// - /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 - /// - ReferencedByTessControlShader = ((int)0x9307), - /// - /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 - /// - ReferencedByTessEvaluationShader = ((int)0x9308), - /// - /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 - /// - ReferencedByGeometryShader = ((int)0x9309), - /// - /// Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A - /// - ReferencedByFragmentShader = ((int)0x930A), - /// - /// Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B - /// - ReferencedByComputeShader = ((int)0x930B), - /// - /// Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C - /// - TopLevelArraySize = ((int)0x930C), - /// - /// Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D - /// - TopLevelArrayStride = ((int)0x930D), - /// - /// Original was GL_LOCATION = 0x930E - /// - Location = ((int)0x930E), - /// - /// Original was GL_LOCATION_INDEX = 0x930F - /// - LocationIndex = ((int)0x930F), - } - - /// - /// Not used directly. - /// - public enum ArbProvokingVertex : int - { - /// - /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C - /// - QuadsFollowProvokingVertexConvention = ((int)0x8E4C), - /// - /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D - /// - FirstVertexConvention = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E - /// - LastVertexConvention = ((int)0x8E4E), - /// - /// Original was GL_PROVOKING_VERTEX = 0x8E4F - /// - ProvokingVertex = ((int)0x8E4F), - } - - /// - /// Not used directly. - /// - public enum ArbQueryBufferObject : int - { - /// - /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 - /// - QueryBufferBarrierBit = ((int)0x00008000), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_QUERY_BUFFER_BINDING = 0x9193 - /// - QueryBufferBinding = ((int)0x9193), - /// - /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 - /// - QueryResultNoWait = ((int)0x9194), - } - - /// - /// Not used directly. - /// - public enum ArbRobustBufferAccessBehavior : int - { - } - - /// - /// Not used directly. - /// - public enum ArbRobustness : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 - /// - ContextFlagRobustAccessBitArb = ((int)0x00000004), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252 - /// - LoseContextOnResetArb = ((int)0x8252), - /// - /// Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253 - /// - GuiltyContextResetArb = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254 - /// - InnocentContextResetArb = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255 - /// - UnknownContextResetArb = ((int)0x8255), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256 - /// - ResetNotificationStrategyArb = ((int)0x8256), - /// - /// Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261 - /// - NoResetNotificationArb = ((int)0x8261), - } - - /// - /// Not used directly. - /// - public enum ArbRobustnessIsolation : int - { - } - - /// - /// Not used directly. - /// - public enum ArbSampleLocations : int - { - /// - /// Original was GL_SAMPLE_LOCATION_ARB = 0x8E50 - /// - SampleLocationArb = ((int)0x8E50), - /// - /// Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = 0x933D - /// - SampleLocationSubpixelBitsArb = ((int)0x933D), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = 0x933E - /// - SampleLocationPixelGridWidthArb = ((int)0x933E), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = 0x933F - /// - SampleLocationPixelGridHeightArb = ((int)0x933F), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = 0x9340 - /// - ProgrammableSampleLocationTableSizeArb = ((int)0x9340), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = 0x9341 - /// - ProgrammableSampleLocationArb = ((int)0x9341), - /// - /// Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = 0x9342 - /// - FramebufferProgrammableSampleLocationsArb = ((int)0x9342), - /// - /// Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343 - /// - FramebufferSampleLocationPixelGridArb = ((int)0x9343), - } - - /// - /// Not used directly. - /// - public enum ArbSamplerObjects : int - { - /// - /// Original was GL_SAMPLER_BINDING = 0x8919 - /// - SamplerBinding = ((int)0x8919), - } - - /// - /// Not used directly. - /// - public enum ArbSampleShading : int - { - /// - /// Original was GL_SAMPLE_SHADING_ARB = 0x8C36 - /// - SampleShadingArb = ((int)0x8C36), - /// - /// Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37 - /// - MinSampleShadingValueArb = ((int)0x8C37), - } - - /// - /// Not used directly. - /// - public enum ArbSeamlessCubeMap : int - { - /// - /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F - /// - TextureCubeMapSeamless = ((int)0x884F), - } - - /// - /// Not used directly. - /// - public enum ArbSeamlessCubemapPerTexture : int - { - /// - /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F - /// - TextureCubeMapSeamless = ((int)0x884F), - } - - /// - /// Not used directly. - /// - public enum ArbSeparateShaderObjects : int - { - /// - /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 - /// - VertexShaderBit = ((int)0x00000001), - /// - /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 - /// - FragmentShaderBit = ((int)0x00000002), - /// - /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 - /// - GeometryShaderBit = ((int)0x00000004), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 - /// - TessControlShaderBit = ((int)0x00000008), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 - /// - TessEvaluationShaderBit = ((int)0x00000010), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - /// - /// Original was GL_ACTIVE_PROGRAM = 0x8259 - /// - ActiveProgram = ((int)0x8259), - /// - /// Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A - /// - ProgramPipelineBinding = ((int)0x825A), - /// - /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF - /// - AllShaderBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum ArbShaderAtomicCounterOps : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderAtomicCounters : int - { - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 - /// - AtomicCounterBufferBinding = ((int)0x92C1), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2 - /// - AtomicCounterBufferStart = ((int)0x92C2), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 - /// - AtomicCounterBufferSize = ((int)0x92C3), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 - /// - AtomicCounterBufferDataSize = ((int)0x92C4), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 - /// - AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 - /// - AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 - /// - AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 - /// - AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 - /// - AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA - /// - AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB - /// - AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB), - /// - /// Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC - /// - MaxVertexAtomicCounterBuffers = ((int)0x92CC), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD - /// - MaxTessControlAtomicCounterBuffers = ((int)0x92CD), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE - /// - MaxTessEvaluationAtomicCounterBuffers = ((int)0x92CE), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF - /// - MaxGeometryAtomicCounterBuffers = ((int)0x92CF), - /// - /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 - /// - MaxFragmentAtomicCounterBuffers = ((int)0x92D0), - /// - /// Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 - /// - MaxCombinedAtomicCounterBuffers = ((int)0x92D1), - /// - /// Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 - /// - MaxVertexAtomicCounters = ((int)0x92D2), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 - /// - MaxTessControlAtomicCounters = ((int)0x92D3), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 - /// - MaxTessEvaluationAtomicCounters = ((int)0x92D4), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 - /// - MaxGeometryAtomicCounters = ((int)0x92D5), - /// - /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 - /// - MaxFragmentAtomicCounters = ((int)0x92D6), - /// - /// Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 - /// - MaxCombinedAtomicCounters = ((int)0x92D7), - /// - /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 - /// - MaxAtomicCounterBufferSize = ((int)0x92D8), - /// - /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 - /// - ActiveAtomicCounterBuffers = ((int)0x92D9), - /// - /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA - /// - UniformAtomicCounterBufferIndex = ((int)0x92DA), - /// - /// Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB - /// - UnsignedIntAtomicCounter = ((int)0x92DB), - /// - /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC - /// - MaxAtomicCounterBufferBindings = ((int)0x92DC), - } - - /// - /// Not used directly. - /// - public enum ArbShaderBallot : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderBitEncoding : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderClock : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderDrawParameters : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderGroupVote : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderImageLoadStore : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 - /// - VertexAttribArrayBarrierBit = ((int)0x00000001), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 - /// - ElementArrayBarrierBit = ((int)0x00000002), - /// - /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 - /// - UniformBarrierBit = ((int)0x00000004), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 - /// - TextureFetchBarrierBit = ((int)0x00000008), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 - /// - ShaderImageAccessBarrierBit = ((int)0x00000020), - /// - /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 - /// - CommandBarrierBit = ((int)0x00000040), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 - /// - PixelBufferBarrierBit = ((int)0x00000080), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 - /// - TextureUpdateBarrierBit = ((int)0x00000100), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 - /// - BufferUpdateBarrierBit = ((int)0x00000200), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 - /// - FramebufferBarrierBit = ((int)0x00000400), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 - /// - TransformFeedbackBarrierBit = ((int)0x00000800), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 - /// - AtomicCounterBarrierBit = ((int)0x00001000), - /// - /// Original was GL_MAX_IMAGE_UNITS = 0x8F38 - /// - MaxImageUnits = ((int)0x8F38), - /// - /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 - /// - MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39), - /// - /// Original was GL_IMAGE_BINDING_NAME = 0x8F3A - /// - ImageBindingName = ((int)0x8F3A), - /// - /// Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B - /// - ImageBindingLevel = ((int)0x8F3B), - /// - /// Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C - /// - ImageBindingLayered = ((int)0x8F3C), - /// - /// Original was GL_IMAGE_BINDING_LAYER = 0x8F3D - /// - ImageBindingLayer = ((int)0x8F3D), - /// - /// Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E - /// - ImageBindingAccess = ((int)0x8F3E), - /// - /// Original was GL_IMAGE_1D = 0x904C - /// - Image1D = ((int)0x904C), - /// - /// Original was GL_IMAGE_2D = 0x904D - /// - Image2D = ((int)0x904D), - /// - /// Original was GL_IMAGE_3D = 0x904E - /// - Image3D = ((int)0x904E), - /// - /// Original was GL_IMAGE_2D_RECT = 0x904F - /// - Image2DRect = ((int)0x904F), - /// - /// Original was GL_IMAGE_CUBE = 0x9050 - /// - ImageCube = ((int)0x9050), - /// - /// Original was GL_IMAGE_BUFFER = 0x9051 - /// - ImageBuffer = ((int)0x9051), - /// - /// Original was GL_IMAGE_1D_ARRAY = 0x9052 - /// - Image1DArray = ((int)0x9052), - /// - /// Original was GL_IMAGE_2D_ARRAY = 0x9053 - /// - Image2DArray = ((int)0x9053), - /// - /// Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 - /// - ImageCubeMapArray = ((int)0x9054), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 - /// - Image2DMultisample = ((int)0x9055), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 - /// - Image2DMultisampleArray = ((int)0x9056), - /// - /// Original was GL_INT_IMAGE_1D = 0x9057 - /// - IntImage1D = ((int)0x9057), - /// - /// Original was GL_INT_IMAGE_2D = 0x9058 - /// - IntImage2D = ((int)0x9058), - /// - /// Original was GL_INT_IMAGE_3D = 0x9059 - /// - IntImage3D = ((int)0x9059), - /// - /// Original was GL_INT_IMAGE_2D_RECT = 0x905A - /// - IntImage2DRect = ((int)0x905A), - /// - /// Original was GL_INT_IMAGE_CUBE = 0x905B - /// - IntImageCube = ((int)0x905B), - /// - /// Original was GL_INT_IMAGE_BUFFER = 0x905C - /// - IntImageBuffer = ((int)0x905C), - /// - /// Original was GL_INT_IMAGE_1D_ARRAY = 0x905D - /// - IntImage1DArray = ((int)0x905D), - /// - /// Original was GL_INT_IMAGE_2D_ARRAY = 0x905E - /// - IntImage2DArray = ((int)0x905E), - /// - /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F - /// - IntImageCubeMapArray = ((int)0x905F), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 - /// - IntImage2DMultisample = ((int)0x9060), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 - /// - IntImage2DMultisampleArray = ((int)0x9061), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 - /// - UnsignedIntImage1D = ((int)0x9062), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 - /// - UnsignedIntImage2D = ((int)0x9063), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 - /// - UnsignedIntImage3D = ((int)0x9064), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 - /// - UnsignedIntImage2DRect = ((int)0x9065), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 - /// - UnsignedIntImageCube = ((int)0x9066), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 - /// - UnsignedIntImageBuffer = ((int)0x9067), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 - /// - UnsignedIntImage1DArray = ((int)0x9068), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 - /// - UnsignedIntImage2DArray = ((int)0x9069), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A - /// - UnsignedIntImageCubeMapArray = ((int)0x906A), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B - /// - UnsignedIntImage2DMultisample = ((int)0x906B), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C - /// - UnsignedIntImage2DMultisampleArray = ((int)0x906C), - /// - /// Original was GL_MAX_IMAGE_SAMPLES = 0x906D - /// - MaxImageSamples = ((int)0x906D), - /// - /// Original was GL_IMAGE_BINDING_FORMAT = 0x906E - /// - ImageBindingFormat = ((int)0x906E), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 - /// - ImageFormatCompatibilityType = ((int)0x90C7), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8 - /// - ImageFormatCompatibilityBySize = ((int)0x90C8), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9 - /// - ImageFormatCompatibilityByClass = ((int)0x90C9), - /// - /// Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA - /// - MaxVertexImageUniforms = ((int)0x90CA), - /// - /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB - /// - MaxTessControlImageUniforms = ((int)0x90CB), - /// - /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC - /// - MaxTessEvaluationImageUniforms = ((int)0x90CC), - /// - /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD - /// - MaxGeometryImageUniforms = ((int)0x90CD), - /// - /// Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE - /// - MaxFragmentImageUniforms = ((int)0x90CE), - /// - /// Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF - /// - MaxCombinedImageUniforms = ((int)0x90CF), - /// - /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF - /// - AllBarrierBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum ArbShaderImageSize : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderPrecision : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderStencilExport : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderStorageBufferObject : int - { - /// - /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 - /// - ShaderStorageBarrierBit = ((int)0x00002000), - /// - /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 - /// - MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39), - /// - /// Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39 - /// - MaxCombinedShaderOutputResources = ((int)0x8F39), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3 - /// - ShaderStorageBufferBinding = ((int)0x90D3), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4 - /// - ShaderStorageBufferStart = ((int)0x90D4), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5 - /// - ShaderStorageBufferSize = ((int)0x90D5), - /// - /// Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6 - /// - MaxVertexShaderStorageBlocks = ((int)0x90D6), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7 - /// - MaxGeometryShaderStorageBlocks = ((int)0x90D7), - /// - /// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8 - /// - MaxTessControlShaderStorageBlocks = ((int)0x90D8), - /// - /// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9 - /// - MaxTessEvaluationShaderStorageBlocks = ((int)0x90D9), - /// - /// Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA - /// - MaxFragmentShaderStorageBlocks = ((int)0x90DA), - /// - /// Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB - /// - MaxComputeShaderStorageBlocks = ((int)0x90DB), - /// - /// Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC - /// - MaxCombinedShaderStorageBlocks = ((int)0x90DC), - /// - /// Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD - /// - MaxShaderStorageBufferBindings = ((int)0x90DD), - /// - /// Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE - /// - MaxShaderStorageBlockSize = ((int)0x90DE), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF - /// - ShaderStorageBufferOffsetAlignment = ((int)0x90DF), - } - - /// - /// Not used directly. - /// - public enum ArbShaderSubroutine : int - { - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 - /// - ActiveSubroutines = ((int)0x8DE5), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 - /// - ActiveSubroutineUniforms = ((int)0x8DE6), - /// - /// Original was GL_MAX_SUBROUTINES = 0x8DE7 - /// - MaxSubroutines = ((int)0x8DE7), - /// - /// Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 - /// - MaxSubroutineUniformLocations = ((int)0x8DE8), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 - /// - ActiveSubroutineUniformLocations = ((int)0x8E47), - /// - /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 - /// - ActiveSubroutineMaxLength = ((int)0x8E48), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 - /// - ActiveSubroutineUniformMaxLength = ((int)0x8E49), - /// - /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A - /// - NumCompatibleSubroutines = ((int)0x8E4A), - /// - /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B - /// - CompatibleSubroutines = ((int)0x8E4B), - } - - /// - /// Not used directly. - /// - public enum ArbShaderTextureImageSamples : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShaderViewportLayerArray : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShadingLanguage420pack : int - { - } - - /// - /// Not used directly. - /// - public enum ArbShadingLanguageInclude : int - { - /// - /// Original was GL_SHADER_INCLUDE_ARB = 0x8DAE - /// - ShaderIncludeArb = ((int)0x8DAE), - /// - /// Original was GL_NAMED_STRING_LENGTH_ARB = 0x8DE9 - /// - NamedStringLengthArb = ((int)0x8DE9), - /// - /// Original was GL_NAMED_STRING_TYPE_ARB = 0x8DEA - /// - NamedStringTypeArb = ((int)0x8DEA), - } - - /// - /// Not used directly. - /// - public enum ArbShadingLanguagePacking : int - { - } - - /// - /// Not used directly. - /// - public enum ArbSparseBuffer : int - { - /// - /// Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400 - /// - SparseStorageBitArb = ((int)0x0400), - /// - /// Original was GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8 - /// - SparseBufferPageSizeArb = ((int)0x82F8), - } - - /// - /// Not used directly. - /// - public enum ArbSparseTexture : int - { - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195 - /// - VirtualPageSizeXArb = ((int)0x9195), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196 - /// - VirtualPageSizeYArb = ((int)0x9196), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197 - /// - VirtualPageSizeZArb = ((int)0x9197), - /// - /// Original was GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198 - /// - MaxSparseTextureSizeArb = ((int)0x9198), - /// - /// Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199 - /// - MaxSparse3DTextureSizeArb = ((int)0x9199), - /// - /// Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A - /// - MaxSparseArrayTextureLayersArb = ((int)0x919A), - /// - /// Original was GL_TEXTURE_SPARSE_ARB = 0x91A6 - /// - TextureSparseArb = ((int)0x91A6), - /// - /// Original was GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7 - /// - VirtualPageSizeIndexArb = ((int)0x91A7), - /// - /// Original was GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8 - /// - NumVirtualPageSizesArb = ((int)0x91A8), - /// - /// Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9 - /// - SparseTextureFullArrayCubeMipmapsArb = ((int)0x91A9), - /// - /// Original was GL_NUM_SPARSE_LEVELS_ARB = 0x91AA - /// - NumSparseLevelsArb = ((int)0x91AA), - } - - /// - /// Not used directly. - /// - public enum ArbSparseTexture2 : int - { - } - - /// - /// Not used directly. - /// - public enum ArbSparseTextureClamp : int - { - } - - /// - /// Not used directly. - /// - public enum ArbSpirvExtensions : int - { - /// - /// Original was GL_SPIR_V_EXTENSIONS = 0x9553 - /// - SpirVExtensions = ((int)0x9553), - /// - /// Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554 - /// - NumSpirVExtensions = ((int)0x9554), - } - - /// - /// Not used directly. - /// - public enum ArbStencilTexturing : int - { - /// - /// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA - /// - DepthStencilTextureMode = ((int)0x90EA), - } - - /// - /// Not used directly. - /// - public enum ArbSync : int - { - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 - /// - SyncFlushCommandsBit = ((int)0x00000001), - /// - /// Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 - /// - MaxServerWaitTimeout = ((int)0x9111), - /// - /// Original was GL_OBJECT_TYPE = 0x9112 - /// - ObjectType = ((int)0x9112), - /// - /// Original was GL_SYNC_CONDITION = 0x9113 - /// - SyncCondition = ((int)0x9113), - /// - /// Original was GL_SYNC_STATUS = 0x9114 - /// - SyncStatus = ((int)0x9114), - /// - /// Original was GL_SYNC_FLAGS = 0x9115 - /// - SyncFlags = ((int)0x9115), - /// - /// Original was GL_SYNC_FENCE = 0x9116 - /// - SyncFence = ((int)0x9116), - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 - /// - SyncGpuCommandsComplete = ((int)0x9117), - /// - /// Original was GL_UNSIGNALED = 0x9118 - /// - Unsignaled = ((int)0x9118), - /// - /// Original was GL_SIGNALED = 0x9119 - /// - Signaled = ((int)0x9119), - /// - /// Original was GL_ALREADY_SIGNALED = 0x911A - /// - AlreadySignaled = ((int)0x911A), - /// - /// Original was GL_TIMEOUT_EXPIRED = 0x911B - /// - TimeoutExpired = ((int)0x911B), - /// - /// Original was GL_CONDITION_SATISFIED = 0x911C - /// - ConditionSatisfied = ((int)0x911C), - /// - /// Original was GL_WAIT_FAILED = 0x911D - /// - WaitFailed = ((int)0x911D), - /// - /// Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF - /// - TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum ArbTessellationShader : int - { - /// - /// Original was GL_TRIANGLES = 0x0004 - /// - Triangles = ((int)0x0004), - /// - /// Original was GL_PATCHES = 0x000E - /// - Patches = ((int)0x000E), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_CW = 0x0900 - /// - Cw = ((int)0x0900), - /// - /// Original was GL_CCW = 0x0901 - /// - Ccw = ((int)0x0901), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 - /// - UniformBlockReferencedByTessControlShader = ((int)0x84F0), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 - /// - UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1), - /// - /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C - /// - MaxTessControlInputComponents = ((int)0x886C), - /// - /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D - /// - MaxTessEvaluationInputComponents = ((int)0x886D), - /// - /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E - /// - MaxCombinedTessControlUniformComponents = ((int)0x8E1E), - /// - /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F - /// - MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F), - /// - /// Original was GL_PATCH_VERTICES = 0x8E72 - /// - PatchVertices = ((int)0x8E72), - /// - /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 - /// - PatchDefaultInnerLevel = ((int)0x8E73), - /// - /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 - /// - PatchDefaultOuterLevel = ((int)0x8E74), - /// - /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 - /// - TessControlOutputVertices = ((int)0x8E75), - /// - /// Original was GL_TESS_GEN_MODE = 0x8E76 - /// - TessGenMode = ((int)0x8E76), - /// - /// Original was GL_TESS_GEN_SPACING = 0x8E77 - /// - TessGenSpacing = ((int)0x8E77), - /// - /// Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 - /// - TessGenVertexOrder = ((int)0x8E78), - /// - /// Original was GL_TESS_GEN_POINT_MODE = 0x8E79 - /// - TessGenPointMode = ((int)0x8E79), - /// - /// Original was GL_ISOLINES = 0x8E7A - /// - Isolines = ((int)0x8E7A), - /// - /// Original was GL_FRACTIONAL_ODD = 0x8E7B - /// - FractionalOdd = ((int)0x8E7B), - /// - /// Original was GL_FRACTIONAL_EVEN = 0x8E7C - /// - FractionalEven = ((int)0x8E7C), - /// - /// Original was GL_MAX_PATCH_VERTICES = 0x8E7D - /// - MaxPatchVertices = ((int)0x8E7D), - /// - /// Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E - /// - MaxTessGenLevel = ((int)0x8E7E), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F - /// - MaxTessControlUniformComponents = ((int)0x8E7F), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 - /// - MaxTessEvaluationUniformComponents = ((int)0x8E80), - /// - /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 - /// - MaxTessControlTextureImageUnits = ((int)0x8E81), - /// - /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 - /// - MaxTessEvaluationTextureImageUnits = ((int)0x8E82), - /// - /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 - /// - MaxTessControlOutputComponents = ((int)0x8E83), - /// - /// Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 - /// - MaxTessPatchComponents = ((int)0x8E84), - /// - /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 - /// - MaxTessControlTotalOutputComponents = ((int)0x8E85), - /// - /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 - /// - MaxTessEvaluationOutputComponents = ((int)0x8E86), - /// - /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 - /// - TessEvaluationShader = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 - /// - TessControlShader = ((int)0x8E88), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 - /// - MaxTessControlUniformBlocks = ((int)0x8E89), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A - /// - MaxTessEvaluationUniformBlocks = ((int)0x8E8A), - } - - /// - /// Not used directly. - /// - public enum ArbTextureBarrier : int - { - } - - /// - /// Not used directly. - /// - public enum ArbTextureBorderClamp : int - { - /// - /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D - /// - ClampToBorderArb = ((int)0x812D), - } - - /// - /// Not used directly. - /// - public enum ArbTextureBufferObject : int - { - /// - /// Original was GL_TEXTURE_BUFFER_ARB = 0x8C2A - /// - TextureBufferArb = ((int)0x8C2A), - /// - /// Original was GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B - /// - MaxTextureBufferSizeArb = ((int)0x8C2B), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C - /// - TextureBindingBufferArb = ((int)0x8C2C), - /// - /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D - /// - TextureBufferDataStoreBindingArb = ((int)0x8C2D), - /// - /// Original was GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E - /// - TextureBufferFormatArb = ((int)0x8C2E), - } - - /// - /// Not used directly. - /// - public enum ArbTextureBufferObjectRgb32 : int - { - /// - /// Original was GL_RGB32F = 0x8815 - /// - Rgb32f = ((int)0x8815), - /// - /// Original was GL_RGB32UI = 0x8D71 - /// - Rgb32ui = ((int)0x8D71), - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83), - } - - /// - /// Not used directly. - /// - public enum ArbTextureBufferRange : int - { - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D - /// - TextureBufferOffset = ((int)0x919D), - /// - /// Original was GL_TEXTURE_BUFFER_SIZE = 0x919E - /// - TextureBufferSize = ((int)0x919E), - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F - /// - TextureBufferOffsetAlignment = ((int)0x919F), - } - - /// - /// Not used directly. - /// - public enum ArbTextureCompressionBptc : int - { - /// - /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C - /// - CompressedRgbaBptcUnormArb = ((int)0x8E8C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D - /// - CompressedSrgbAlphaBptcUnormArb = ((int)0x8E8D), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E - /// - CompressedRgbBptcSignedFloatArb = ((int)0x8E8E), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F - /// - CompressedRgbBptcUnsignedFloatArb = ((int)0x8E8F), - } - - /// - /// Not used directly. - /// - public enum ArbTextureCompressionRgtc : int - { - /// - /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB - /// - CompressedRedRgtc1 = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC - /// - CompressedSignedRedRgtc1 = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD - /// - CompressedRgRgtc2 = ((int)0x8DBD), - /// - /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE - /// - CompressedSignedRgRgtc2 = ((int)0x8DBE), - } - - /// - /// Not used directly. - /// - public enum ArbTextureCubeMapArray : int - { - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 - /// - TextureCubeMapArrayArb = ((int)0x9009), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A - /// - TextureBindingCubeMapArrayArb = ((int)0x900A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B - /// - ProxyTextureCubeMapArrayArb = ((int)0x900B), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C - /// - SamplerCubeMapArrayArb = ((int)0x900C), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D - /// - SamplerCubeMapArrayShadowArb = ((int)0x900D), - /// - /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E - /// - IntSamplerCubeMapArrayArb = ((int)0x900E), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F - /// - UnsignedIntSamplerCubeMapArrayArb = ((int)0x900F), - } - - /// - /// Not used directly. - /// - public enum ArbTextureFilterAnisotropic : int - { - /// - /// Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE - /// - TextureMaxAnisotropy = ((int)0x84FE), - /// - /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF - /// - MaxTextureMaxAnisotropy = ((int)0x84FF), - } - - /// - /// Not used directly. - /// - public enum ArbTextureFilterMinmax : int - { - /// - /// Original was GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366 - /// - TextureReductionModeArb = ((int)0x9366), - /// - /// Original was GL_WEIGHTED_AVERAGE_ARB = 0x9367 - /// - WeightedAverageArb = ((int)0x9367), - } - - /// - /// Not used directly. - /// - public enum ArbTextureGather : int - { - /// - /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E - /// - MinProgramTextureGatherOffsetArb = ((int)0x8E5E), - /// - /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F - /// - MaxProgramTextureGatherOffsetArb = ((int)0x8E5F), - /// - /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F - /// - MaxProgramTextureGatherComponentsArb = ((int)0x8F9F), - } - - /// - /// Not used directly. - /// - public enum ArbTextureMirrorClampToEdge : int - { - /// - /// Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743 - /// - MirrorClampToEdge = ((int)0x8743), - } - - /// - /// Not used directly. - /// - public enum ArbTextureMirroredRepeat : int - { - /// - /// Original was GL_MIRRORED_REPEAT_ARB = 0x8370 - /// - MirroredRepeatArb = ((int)0x8370), - } - - /// - /// Not used directly. - /// - public enum ArbTextureMultisample : int - { - /// - /// Original was GL_SAMPLE_POSITION = 0x8E50 - /// - SamplePosition = ((int)0x8E50), - /// - /// Original was GL_SAMPLE_MASK = 0x8E51 - /// - SampleMask = ((int)0x8E51), - /// - /// Original was GL_SAMPLE_MASK_VALUE = 0x8E52 - /// - SampleMaskValue = ((int)0x8E52), - /// - /// Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 - /// - MaxSampleMaskWords = ((int)0x8E59), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 - /// - ProxyTexture2DMultisample = ((int)0x9101), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 - /// - ProxyTexture2DMultisampleArray = ((int)0x9103), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 - /// - TextureBinding2DMultisample = ((int)0x9104), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 - /// - TextureBinding2DMultisampleArray = ((int)0x9105), - /// - /// Original was GL_TEXTURE_SAMPLES = 0x9106 - /// - TextureSamples = ((int)0x9106), - /// - /// Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 - /// - TextureFixedSampleLocations = ((int)0x9107), - /// - /// Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 - /// - Sampler2DMultisample = ((int)0x9108), - /// - /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 - /// - IntSampler2DMultisample = ((int)0x9109), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A - /// - UnsignedIntSampler2DMultisample = ((int)0x910A), - /// - /// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B - /// - Sampler2DMultisampleArray = ((int)0x910B), - /// - /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C - /// - IntSampler2DMultisampleArray = ((int)0x910C), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D - /// - UnsignedIntSampler2DMultisampleArray = ((int)0x910D), - /// - /// Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E - /// - MaxColorTextureSamples = ((int)0x910E), - /// - /// Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F - /// - MaxDepthTextureSamples = ((int)0x910F), - /// - /// Original was GL_MAX_INTEGER_SAMPLES = 0x9110 - /// - MaxIntegerSamples = ((int)0x9110), - } - - /// - /// Not used directly. - /// - public enum ArbTextureNonPowerOfTwo : int - { - } - - /// - /// Not used directly. - /// - public enum ArbTextureQueryLevels : int - { - } - - /// - /// Not used directly. - /// - public enum ArbTextureQueryLod : int - { - } - - /// - /// Not used directly. - /// - public enum ArbTextureRg : int - { - /// - /// Original was GL_RG = 0x8227 - /// - Rg = ((int)0x8227), - /// - /// Original was GL_RG_INTEGER = 0x8228 - /// - RgInteger = ((int)0x8228), - /// - /// Original was GL_R8 = 0x8229 - /// - R8 = ((int)0x8229), - /// - /// Original was GL_R16 = 0x822A - /// - R16 = ((int)0x822A), - /// - /// Original was GL_RG8 = 0x822B - /// - Rg8 = ((int)0x822B), - /// - /// Original was GL_RG16 = 0x822C - /// - Rg16 = ((int)0x822C), - /// - /// Original was GL_R16F = 0x822D - /// - R16f = ((int)0x822D), - /// - /// Original was GL_R32F = 0x822E - /// - R32f = ((int)0x822E), - /// - /// Original was GL_RG16F = 0x822F - /// - Rg16f = ((int)0x822F), - /// - /// Original was GL_RG32F = 0x8230 - /// - Rg32f = ((int)0x8230), - /// - /// Original was GL_R8I = 0x8231 - /// - R8i = ((int)0x8231), - /// - /// Original was GL_R8UI = 0x8232 - /// - R8ui = ((int)0x8232), - /// - /// Original was GL_R16I = 0x8233 - /// - R16i = ((int)0x8233), - /// - /// Original was GL_R16UI = 0x8234 - /// - R16ui = ((int)0x8234), - /// - /// Original was GL_R32I = 0x8235 - /// - R32i = ((int)0x8235), - /// - /// Original was GL_R32UI = 0x8236 - /// - R32ui = ((int)0x8236), - /// - /// Original was GL_RG8I = 0x8237 - /// - Rg8i = ((int)0x8237), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16I = 0x8239 - /// - Rg16i = ((int)0x8239), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RG32I = 0x823B - /// - Rg32i = ((int)0x823B), - /// - /// Original was GL_RG32UI = 0x823C - /// - Rg32ui = ((int)0x823C), - } - - /// - /// Not used directly. - /// - public enum ArbTextureRgb10A2ui : int - { - /// - /// Original was GL_RGB10_A2UI = 0x906F - /// - Rgb10A2ui = ((int)0x906F), - } - - /// - /// Not used directly. - /// - public enum ArbTextureStencil8 : int - { - /// - /// Original was GL_STENCIL_INDEX = 0x1901 - /// - StencilIndex = ((int)0x1901), - /// - /// Original was GL_STENCIL_INDEX8 = 0x8D48 - /// - StencilIndex8 = ((int)0x8D48), - } - - /// - /// Not used directly. - /// - public enum ArbTextureStorage : int - { - /// - /// Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F - /// - TextureImmutableFormat = ((int)0x912F), - } - - /// - /// Not used directly. - /// - public enum ArbTextureStorageMultisample : int - { - } - - /// - /// Not used directly. - /// - public enum ArbTextureSwizzle : int - { - /// - /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 - /// - TextureSwizzleR = ((int)0x8E42), - /// - /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 - /// - TextureSwizzleG = ((int)0x8E43), - /// - /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 - /// - TextureSwizzleB = ((int)0x8E44), - /// - /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 - /// - TextureSwizzleA = ((int)0x8E45), - /// - /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 - /// - TextureSwizzleRgba = ((int)0x8E46), - } - - /// - /// Not used directly. - /// - public enum ArbTextureView : int - { - /// - /// Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB - /// - TextureViewMinLevel = ((int)0x82DB), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC - /// - TextureViewNumLevels = ((int)0x82DC), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD - /// - TextureViewMinLayer = ((int)0x82DD), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE - /// - TextureViewNumLayers = ((int)0x82DE), - /// - /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF - /// - TextureImmutableLevels = ((int)0x82DF), - } - - /// - /// Not used directly. - /// - public enum ArbTimerQuery : int - { - /// - /// Original was GL_TIME_ELAPSED = 0x88BF - /// - TimeElapsed = ((int)0x88BF), - /// - /// Original was GL_TIMESTAMP = 0x8E28 - /// - Timestamp = ((int)0x8E28), - } - - /// - /// Not used directly. - /// - public enum ArbTransformFeedback2 : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 - /// - TransformFeedbackBufferPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 - /// - TransformFeedbackBufferActive = ((int)0x8E24), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 - /// - TransformFeedbackBinding = ((int)0x8E25), - } - - /// - /// Not used directly. - /// - public enum ArbTransformFeedback3 : int - { - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 - /// - MaxTransformFeedbackBuffers = ((int)0x8E70), - /// - /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 - /// - MaxVertexStreams = ((int)0x8E71), - } - - /// - /// Not used directly. - /// - public enum ArbTransformFeedbackInstanced : int - { - } - - /// - /// Not used directly. - /// - public enum ArbTransformFeedbackOverflowQuery : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC - /// - TransformFeedbackOverflowArb = ((int)0x82EC), - /// - /// Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED - /// - TransformFeedbackStreamOverflowArb = ((int)0x82ED), - } - - /// - /// Not used directly. - /// - public enum ArbUniformBufferObject : int - { - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 - /// - UniformBufferBinding = ((int)0x8A28), - /// - /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 - /// - UniformBufferStart = ((int)0x8A29), - /// - /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A - /// - UniformBufferSize = ((int)0x8A2A), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B - /// - MaxVertexUniformBlocks = ((int)0x8A2B), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C - /// - MaxGeometryUniformBlocks = ((int)0x8A2C), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D - /// - MaxFragmentUniformBlocks = ((int)0x8A2D), - /// - /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E - /// - MaxCombinedUniformBlocks = ((int)0x8A2E), - /// - /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F - /// - MaxUniformBufferBindings = ((int)0x8A2F), - /// - /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 - /// - MaxUniformBlockSize = ((int)0x8A30), - /// - /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 - /// - MaxCombinedVertexUniformComponents = ((int)0x8A31), - /// - /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 - /// - MaxCombinedGeometryUniformComponents = ((int)0x8A32), - /// - /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 - /// - MaxCombinedFragmentUniformComponents = ((int)0x8A33), - /// - /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 - /// - UniformBufferOffsetAlignment = ((int)0x8A34), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 - /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 - /// - ActiveUniformBlocks = ((int)0x8A36), - /// - /// Original was GL_UNIFORM_TYPE = 0x8A37 - /// - UniformType = ((int)0x8A37), - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A - /// - UniformBlockIndex = ((int)0x8A3A), - /// - /// Original was GL_UNIFORM_OFFSET = 0x8A3B - /// - UniformOffset = ((int)0x8A3B), - /// - /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C - /// - UniformArrayStride = ((int)0x8A3C), - /// - /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D - /// - UniformMatrixStride = ((int)0x8A3D), - /// - /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E - /// - UniformIsRowMajor = ((int)0x8A3E), - /// - /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F - /// - UniformBlockBinding = ((int)0x8A3F), - /// - /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 - /// - UniformBlockDataSize = ((int)0x8A40), - /// - /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 - /// - UniformBlockNameLength = ((int)0x8A41), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 - /// - UniformBlockActiveUniforms = ((int)0x8A42), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 - /// - UniformBlockActiveUniformIndices = ((int)0x8A43), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 - /// - UniformBlockReferencedByVertexShader = ((int)0x8A44), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 - /// - UniformBlockReferencedByGeometryShader = ((int)0x8A45), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 - /// - UniformBlockReferencedByFragmentShader = ((int)0x8A46), - /// - /// Original was GL_INVALID_INDEX = 0xFFFFFFFF - /// - InvalidIndex = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum ArbVertexArrayBgra : int - { - /// - /// Original was GL_BGRA = 0x80E1 - /// - Bgra = ((int)0x80E1), - } - - /// - /// Not used directly. - /// - public enum ArbVertexArrayObject : int - { - /// - /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 - /// - VertexArrayBinding = ((int)0x85B5), - } - - /// - /// Not used directly. - /// - public enum ArbVertexAttrib64bit : int - { - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83), - /// - /// Original was GL_DOUBLE_MAT2 = 0x8F46 - /// - DoubleMat2 = ((int)0x8F46), - /// - /// Original was GL_DOUBLE_MAT3 = 0x8F47 - /// - DoubleMat3 = ((int)0x8F47), - /// - /// Original was GL_DOUBLE_MAT4 = 0x8F48 - /// - DoubleMat4 = ((int)0x8F48), - /// - /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 - /// - DoubleMat2x3 = ((int)0x8F49), - /// - /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A - /// - DoubleMat2x4 = ((int)0x8F4A), - /// - /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B - /// - DoubleMat3x2 = ((int)0x8F4B), - /// - /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C - /// - DoubleMat3x4 = ((int)0x8F4C), - /// - /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D - /// - DoubleMat4x2 = ((int)0x8F4D), - /// - /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E - /// - DoubleMat4x3 = ((int)0x8F4E), - /// - /// Original was GL_DOUBLE_VEC2 = 0x8FFC - /// - DoubleVec2 = ((int)0x8FFC), - /// - /// Original was GL_DOUBLE_VEC3 = 0x8FFD - /// - DoubleVec3 = ((int)0x8FFD), - /// - /// Original was GL_DOUBLE_VEC4 = 0x8FFE - /// - DoubleVec4 = ((int)0x8FFE), - } - - /// - /// Not used directly. - /// - public enum ArbVertexAttribBinding : int - { - /// - /// Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4 - /// - VertexAttribBinding = ((int)0x82D4), - /// - /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 - /// - VertexAttribRelativeOffset = ((int)0x82D5), - /// - /// Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6 - /// - VertexBindingDivisor = ((int)0x82D6), - /// - /// Original was GL_VERTEX_BINDING_OFFSET = 0x82D7 - /// - VertexBindingOffset = ((int)0x82D7), - /// - /// Original was GL_VERTEX_BINDING_STRIDE = 0x82D8 - /// - VertexBindingStride = ((int)0x82D8), - /// - /// Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9 - /// - MaxVertexAttribRelativeOffset = ((int)0x82D9), - /// - /// Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA - /// - MaxVertexAttribBindings = ((int)0x82DA), - } - - /// - /// Not used directly. - /// - public enum ArbVertexType10f11f11fRev : int - { - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - } - - /// - /// Not used directly. - /// - public enum ArbVertexType2101010Rev : int - { - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Not used directly. - /// - public enum ArbViewportArray : int - { - /// - /// Original was GL_DEPTH_RANGE = 0x0B70 - /// - DepthRange = ((int)0x0B70), - /// - /// Original was GL_VIEWPORT = 0x0BA2 - /// - Viewport = ((int)0x0BA2), - /// - /// Original was GL_SCISSOR_BOX = 0x0C10 - /// - ScissorBox = ((int)0x0C10), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_MAX_VIEWPORTS = 0x825B - /// - MaxViewports = ((int)0x825B), - /// - /// Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C - /// - ViewportSubpixelBits = ((int)0x825C), - /// - /// Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D - /// - ViewportBoundsRange = ((int)0x825D), - /// - /// Original was GL_LAYER_PROVOKING_VERTEX = 0x825E - /// - LayerProvokingVertex = ((int)0x825E), - /// - /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F - /// - ViewportIndexProvokingVertex = ((int)0x825F), - /// - /// Original was GL_UNDEFINED_VERTEX = 0x8260 - /// - UndefinedVertex = ((int)0x8260), - /// - /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D - /// - FirstVertexConvention = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E - /// - LastVertexConvention = ((int)0x8E4E), - /// - /// Original was GL_PROVOKING_VERTEX = 0x8E4F - /// - ProvokingVertex = ((int)0x8E4F), - } - - /// - /// Used in GL.Ext.DisableClientState, GL.Ext.DisableClientStateIndexed and 2 other functions - /// - public enum ArrayCap : int - { - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_NORMAL_ARRAY = 0x8075 - /// - NormalArray = ((int)0x8075), - /// - /// Original was GL_COLOR_ARRAY = 0x8076 - /// - ColorArray = ((int)0x8076), - /// - /// Original was GL_INDEX_ARRAY = 0x8077 - /// - IndexArray = ((int)0x8077), - /// - /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 - /// - TextureCoordArray = ((int)0x8078), - /// - /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 - /// - EdgeFlagArray = ((int)0x8079), - /// - /// Original was GL_FOG_COORD_ARRAY = 0x8457 - /// - FogCoordArray = ((int)0x8457), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY = 0x845E - /// - SecondaryColorArray = ((int)0x845E), - } - - /// - /// Not used directly. - /// - public enum AssemblyProgramFormatArb : int - { - /// - /// Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875 - /// - ProgramFormatAsciiArb = ((int)0x8875), - } - - /// - /// Used in GL.Arb.ProgramParameter, GL.Ext.ProgramParameter - /// - public enum AssemblyProgramParameterArb : int - { - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - /// - /// Original was GL_PROGRAM_LENGTH = 0x8627 - /// - ProgramLength = ((int)0x8627), - /// - /// Original was GL_PROGRAM_BINDING = 0x8677 - /// - ProgramBinding = ((int)0x8677), - /// - /// Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 - /// - ProgramAluInstructionsArb = ((int)0x8805), - /// - /// Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 - /// - ProgramTexInstructionsArb = ((int)0x8806), - /// - /// Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 - /// - ProgramTexIndirectionsArb = ((int)0x8807), - /// - /// Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 - /// - ProgramNativeAluInstructionsArb = ((int)0x8808), - /// - /// Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 - /// - ProgramNativeTexInstructionsArb = ((int)0x8809), - /// - /// Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A - /// - ProgramNativeTexIndirectionsArb = ((int)0x880A), - /// - /// Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B - /// - MaxProgramAluInstructionsArb = ((int)0x880B), - /// - /// Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C - /// - MaxProgramTexInstructionsArb = ((int)0x880C), - /// - /// Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D - /// - MaxProgramTexIndirectionsArb = ((int)0x880D), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E - /// - MaxProgramNativeAluInstructionsArb = ((int)0x880E), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F - /// - MaxProgramNativeTexInstructionsArb = ((int)0x880F), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 - /// - MaxProgramNativeTexIndirectionsArb = ((int)0x8810), - /// - /// Original was GL_PROGRAM_FORMAT = 0x8876 - /// - ProgramFormat = ((int)0x8876), - /// - /// Original was GL_PROGRAM_INSTRUCTION = 0x88A0 - /// - ProgramInstruction = ((int)0x88A0), - /// - /// Original was GL_MAX_PROGRAM_INSTRUCTIONS = 0x88A1 - /// - MaxProgramInstructions = ((int)0x88A1), - /// - /// Original was GL_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2 - /// - ProgramNativeInstructions = ((int)0x88A2), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3 - /// - MaxProgramNativeInstructions = ((int)0x88A3), - /// - /// Original was GL_PROGRAM_TEMPORARIES = 0x88A4 - /// - ProgramTemporaries = ((int)0x88A4), - /// - /// Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5 - /// - MaxProgramTemporaries = ((int)0x88A5), - /// - /// Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6 - /// - ProgramNativeTemporaries = ((int)0x88A6), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7 - /// - MaxProgramNativeTemporaries = ((int)0x88A7), - /// - /// Original was GL_PROGRAM_PARAMETERS = 0x88A8 - /// - ProgramParameters = ((int)0x88A8), - /// - /// Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9 - /// - MaxProgramParameters = ((int)0x88A9), - /// - /// Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA - /// - ProgramNativeParameters = ((int)0x88AA), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB - /// - MaxProgramNativeParameters = ((int)0x88AB), - /// - /// Original was GL_PROGRAM_ATTRIBS = 0x88AC - /// - ProgramAttribs = ((int)0x88AC), - /// - /// Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD - /// - MaxProgramAttribs = ((int)0x88AD), - /// - /// Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE - /// - ProgramNativeAttribs = ((int)0x88AE), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF - /// - MaxProgramNativeAttribs = ((int)0x88AF), - /// - /// Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0 - /// - ProgramAddressRegisters = ((int)0x88B0), - /// - /// Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1 - /// - MaxProgramAddressRegisters = ((int)0x88B1), - /// - /// Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2 - /// - ProgramNativeAddressRegisters = ((int)0x88B2), - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3 - /// - MaxProgramNativeAddressRegisters = ((int)0x88B3), - /// - /// Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4 - /// - MaxProgramLocalParameters = ((int)0x88B4), - /// - /// Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5 - /// - MaxProgramEnvParameters = ((int)0x88B5), - /// - /// Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6 - /// - ProgramUnderNativeLimits = ((int)0x88B6), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 - /// - GeometryVerticesOut = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 - /// - GeometryInputType = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 - /// - GeometryOutputType = ((int)0x8918), - } - - /// - /// Not used directly. - /// - public enum AssemblyProgramStringParameterArb : int - { - /// - /// Original was GL_PROGRAM_STRING = 0x8628 - /// - ProgramString = ((int)0x8628), - } - - /// - /// Not used directly. - /// - public enum AssemblyProgramTargetArb : int - { - /// - /// Original was GL_VERTEX_PROGRAM = 0x8620 - /// - VertexProgram = ((int)0x8620), - /// - /// Original was GL_FRAGMENT_PROGRAM = 0x8804 - /// - FragmentProgram = ((int)0x8804), - } - - /// - /// Used in GL.GetActiveAtomicCounterBuffer - /// - public enum AtomicCounterBufferParameter : int - { - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED - /// - AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 - /// - AtomicCounterBufferBinding = ((int)0x92C1), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 - /// - AtomicCounterBufferDataSize = ((int)0x92C4), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 - /// - AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 - /// - AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 - /// - AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 - /// - AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 - /// - AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA - /// - AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB - /// - AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB), - } - - /// - /// Not used directly. - /// - public enum AtomicCounterBufferPName : int - { - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED - /// - AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 - /// - AtomicCounterBufferBinding = ((int)0x92C1), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 - /// - AtomicCounterBufferDataSize = ((int)0x92C4), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 - /// - AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 - /// - AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 - /// - AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 - /// - AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 - /// - AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA - /// - AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB - /// - AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB), - } - - /// - /// Not used directly. - /// - [Flags] - public enum AttribMask : int - { - /// - /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 - /// - DepthBufferBit = ((int)0x00000100), - /// - /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 - /// - StencilBufferBit = ((int)0x00000400), - /// - /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 - /// - ColorBufferBit = ((int)0x00004000), - /// - /// Original was GL_MULTISAMPLE_BIT = 0x20000000 - /// - MultisampleBit = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 - /// - MultisampleBit3Dfx = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 - /// - MultisampleBitArb = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 - /// - MultisampleBitExt = ((int)0x20000000), - } - - /// - /// Not used directly. - /// - public enum AttributeType : int - { - /// - /// Original was GL_FLOAT_VEC2 = 0x8B50 - /// - FloatVec2 = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC2_ARB = 0x8B50 - /// - FloatVec2Arb = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3 = 0x8B51 - /// - FloatVec3 = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC3_ARB = 0x8B51 - /// - FloatVec3Arb = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4 = 0x8B52 - /// - FloatVec4 = ((int)0x8B52), - /// - /// Original was GL_FLOAT_VEC4_ARB = 0x8B52 - /// - FloatVec4Arb = ((int)0x8B52), - /// - /// Original was GL_INT_VEC2 = 0x8B53 - /// - IntVec2 = ((int)0x8B53), - /// - /// Original was GL_INT_VEC2_ARB = 0x8B53 - /// - IntVec2Arb = ((int)0x8B53), - /// - /// Original was GL_INT_VEC3 = 0x8B54 - /// - IntVec3 = ((int)0x8B54), - /// - /// Original was GL_INT_VEC3_ARB = 0x8B54 - /// - IntVec3Arb = ((int)0x8B54), - /// - /// Original was GL_INT_VEC4 = 0x8B55 - /// - IntVec4 = ((int)0x8B55), - /// - /// Original was GL_INT_VEC4_ARB = 0x8B55 - /// - IntVec4Arb = ((int)0x8B55), - /// - /// Original was GL_BOOL = 0x8B56 - /// - Bool = ((int)0x8B56), - /// - /// Original was GL_BOOL_ARB = 0x8B56 - /// - BoolArb = ((int)0x8B56), - /// - /// Original was GL_BOOL_VEC2 = 0x8B57 - /// - BoolVec2 = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC2_ARB = 0x8B57 - /// - BoolVec2Arb = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC3 = 0x8B58 - /// - BoolVec3 = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC3_ARB = 0x8B58 - /// - BoolVec3Arb = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC4 = 0x8B59 - /// - BoolVec4 = ((int)0x8B59), - /// - /// Original was GL_BOOL_VEC4_ARB = 0x8B59 - /// - BoolVec4Arb = ((int)0x8B59), - /// - /// Original was GL_FLOAT_MAT2 = 0x8B5A - /// - FloatMat2 = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT2_ARB = 0x8B5A - /// - FloatMat2Arb = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3 = 0x8B5B - /// - FloatMat3 = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT3_ARB = 0x8B5B - /// - FloatMat3Arb = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4 = 0x8B5C - /// - FloatMat4 = ((int)0x8B5C), - /// - /// Original was GL_FLOAT_MAT4_ARB = 0x8B5C - /// - FloatMat4Arb = ((int)0x8B5C), - /// - /// Original was GL_SAMPLER_1D = 0x8B5D - /// - Sampler1D = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_1D_ARB = 0x8B5D - /// - Sampler1DArb = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_2D = 0x8B5E - /// - Sampler2D = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_2D_ARB = 0x8B5E - /// - Sampler2DArb = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_3D = 0x8B5F - /// - Sampler3D = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_3D_ARB = 0x8B5F - /// - Sampler3DArb = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_3D_OES = 0x8B5F - /// - Sampler3DOes = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_CUBE = 0x8B60 - /// - SamplerCube = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_CUBE_ARB = 0x8B60 - /// - SamplerCubeArb = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 - /// - Sampler1DShadow = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61 - /// - Sampler1DShadowArb = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 - /// - Sampler2DShadow = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62 - /// - Sampler2DShadowArb = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 - /// - Sampler2DShadowExt = ((int)0x8B62), - /// - /// Original was GL_SAMPLER_2D_RECT = 0x8B63 - /// - Sampler2DRect = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63 - /// - Sampler2DRectArb = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 - /// - Sampler2DRectShadow = ((int)0x8B64), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 - /// - Sampler2DRectShadowArb = ((int)0x8B64), - /// - /// Original was GL_FLOAT_MAT2x3 = 0x8B65 - /// - FloatMat2x3 = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x3_NV = 0x8B65 - /// - FloatMat2x3Nv = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x4 = 0x8B66 - /// - FloatMat2x4 = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT2x4_NV = 0x8B66 - /// - FloatMat2x4Nv = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT3x2 = 0x8B67 - /// - FloatMat3x2 = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x2_NV = 0x8B67 - /// - FloatMat3x2Nv = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x4 = 0x8B68 - /// - FloatMat3x4 = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT3x4_NV = 0x8B68 - /// - FloatMat3x4Nv = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT4x2 = 0x8B69 - /// - FloatMat4x2 = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x2_NV = 0x8B69 - /// - FloatMat4x2Nv = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x3 = 0x8B6A - /// - FloatMat4x3 = ((int)0x8B6A), - /// - /// Original was GL_FLOAT_MAT4x3_NV = 0x8B6A - /// - FloatMat4x3Nv = ((int)0x8B6A), - } - - /// - /// Not used directly. - /// - public enum BeginFeedbackMode : int - { - /// - /// Original was GL_Points = 0x0000 - /// - Points = ((int)0x0000), - /// - /// Original was GL_Lines = 0x0001 - /// - Lines = ((int)0x0001), - /// - /// Original was GL_Triangles = 0x0004 - /// - Triangles = ((int)0x0004), - } - - /// - /// Not used directly. - /// - public enum BeginMode : int - { - /// - /// Original was GL_POINTS = 0x0000 - /// - Points = ((int)0x0000), - /// - /// Original was GL_LINES = 0x0001 - /// - Lines = ((int)0x0001), - /// - /// Original was GL_LINE_LOOP = 0x0002 - /// - LineLoop = ((int)0x0002), - /// - /// Original was GL_LINE_STRIP = 0x0003 - /// - LineStrip = ((int)0x0003), - /// - /// Original was GL_TRIANGLES = 0x0004 - /// - Triangles = ((int)0x0004), - /// - /// Original was GL_TRIANGLE_STRIP = 0x0005 - /// - TriangleStrip = ((int)0x0005), - /// - /// Original was GL_TRIANGLE_FAN = 0x0006 - /// - TriangleFan = ((int)0x0006), - /// - /// Original was GL_QUADS = 0x0007 - /// - Quads = ((int)0x0007), - /// - /// Original was GL_QUAD_STRIP = 0x0008 - /// - QuadStrip = ((int)0x0008), - /// - /// Original was GL_POLYGON = 0x0009 - /// - Polygon = ((int)0x0009), - /// - /// Original was GL_PATCHES = 0x000E - /// - Patches = ((int)0x000E), - /// - /// Original was GL_LINES_ADJACENCY = 0xA - /// - LinesAdjacency = ((int)0xA), - /// - /// Original was GL_LINE_STRIP_ADJACENCY = 0xB - /// - LineStripAdjacency = ((int)0xB), - /// - /// Original was GL_TRIANGLES_ADJACENCY = 0xC - /// - TrianglesAdjacency = ((int)0xC), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0xD - /// - TriangleStripAdjacency = ((int)0xD), - } - - /// - /// Used in GL.GetProgramBinary, GL.ProgramBinary and 1 other function - /// - public enum BinaryFormat : int - { - } - - /// - /// Not used directly. - /// - public enum BindTransformFeedbackTarget : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - } - - /// - /// Used in GL.Arb.BlendEquation, GL.BlendEquation and 1 other function - /// - public enum BlendEquationMode : int - { - /// - /// Original was GL_FUNC_ADD = 0x8006 - /// - FuncAdd = ((int)0x8006), - /// - /// Original was GL_MIN = 0x8007 - /// - Min = ((int)0x8007), - /// - /// Original was GL_MAX = 0x8008 - /// - Max = ((int)0x8008), - /// - /// Original was GL_FUNC_SUBTRACT = 0x800A - /// - FuncSubtract = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B - /// - FuncReverseSubtract = ((int)0x800B), - } - - /// - /// Used in GL.Arb.BlendEquationSeparate - /// - public enum BlendEquationModeExt : int - { - /// - /// Original was GL_FUNC_ADD = 0x8006 - /// - FuncAdd = ((int)0x8006), - /// - /// Original was GL_FUNC_ADD_EXT = 0x8006 - /// - FuncAddExt = ((int)0x8006), - /// - /// Original was GL_MIN_EXT = 0x8007 - /// - MinExt = ((int)0x8007), - /// - /// Original was GL_MAX_EXT = 0x8008 - /// - MaxExt = ((int)0x8008), - /// - /// Original was GL_FUNC_SUBTRACT = 0x800A - /// - FuncSubtract = ((int)0x800A), - /// - /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A - /// - FuncSubtractExt = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B - /// - FuncReverseSubtract = ((int)0x800B), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B - /// - FuncReverseSubtractExt = ((int)0x800B), - /// - /// Original was GL_ALPHA_MIN_SGIX = 0x8320 - /// - AlphaMinSgix = ((int)0x8320), - /// - /// Original was GL_ALPHA_MAX_SGIX = 0x8321 - /// - AlphaMaxSgix = ((int)0x8321), - } - - /// - /// Used in GL.Arb.BlendFunc, GL.Arb.BlendFuncSeparate and 1 other function - /// - public enum BlendingFactor : int - { - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - /// - /// Original was GL_DST_ALPHA = 0x0304 - /// - DstAlpha = ((int)0x0304), - /// - /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 - /// - OneMinusDstAlpha = ((int)0x0305), - /// - /// Original was GL_DST_COLOR = 0x0306 - /// - DstColor = ((int)0x0306), - /// - /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 - /// - OneMinusDstColor = ((int)0x0307), - /// - /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 - /// - SrcAlphaSaturate = ((int)0x0308), - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SRC1_COLOR = 0x88F9 - /// - Src1Color = ((int)0x88F9), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - } - - /// - /// Used in GL.BlendFunc, GL.BlendFuncSeparate - /// - public enum BlendingFactorDest : int - { - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - /// - /// Original was GL_DST_ALPHA = 0x0304 - /// - DstAlpha = ((int)0x0304), - /// - /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 - /// - OneMinusDstAlpha = ((int)0x0305), - /// - /// Original was GL_DST_COLOR = 0x0306 - /// - DstColor = ((int)0x0306), - /// - /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 - /// - OneMinusDstColor = ((int)0x0307), - /// - /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 - /// - SrcAlphaSaturate = ((int)0x0308), - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SRC1_COLOR = 0x88F9 - /// - Src1Color = ((int)0x88F9), - /// - /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA - /// - OneMinusSrc1Color = ((int)0x88FA), - /// - /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB - /// - OneMinusSrc1Alpha = ((int)0x88FB), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - } - - /// - /// Used in GL.BlendFunc, GL.BlendFuncSeparate - /// - public enum BlendingFactorSrc : int - { - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - /// - /// Original was GL_DST_ALPHA = 0x0304 - /// - DstAlpha = ((int)0x0304), - /// - /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 - /// - OneMinusDstAlpha = ((int)0x0305), - /// - /// Original was GL_DST_COLOR = 0x0306 - /// - DstColor = ((int)0x0306), - /// - /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 - /// - OneMinusDstColor = ((int)0x0307), - /// - /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 - /// - SrcAlphaSaturate = ((int)0x0308), - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SRC1_COLOR = 0x88F9 - /// - Src1Color = ((int)0x88F9), - /// - /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA - /// - OneMinusSrc1Color = ((int)0x88FA), - /// - /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB - /// - OneMinusSrc1Alpha = ((int)0x88FB), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - } - - /// - /// Used in GL.BlitFramebuffer, GL.BlitNamedFramebuffer - /// - public enum BlitFramebufferFilter : int - { - /// - /// Original was GL_NEAREST = 0x2600 - /// - Nearest = ((int)0x2600), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - } - - /// - /// Not used directly. - /// - public enum Boolean : int - { - /// - /// Original was GL_FALSE = 0 - /// - False = ((int)0), - /// - /// Original was GL_TRUE = 1 - /// - True = ((int)1), - } - - /// - /// Not used directly. - /// - public enum Buffer : int - { - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_DEPTH = 0x1801 - /// - Depth = ((int)0x1801), - /// - /// Original was GL_STENCIL = 0x1802 - /// - Stencil = ((int)0x1802), - } - - /// - /// Used in GL.MapBuffer, GL.MapNamedBuffer and 1 other function - /// - public enum BufferAccess : int - { - /// - /// Original was GL_READ_ONLY = 0x88B8 - /// - ReadOnly = ((int)0x88B8), - /// - /// Original was GL_WRITE_ONLY = 0x88B9 - /// - WriteOnly = ((int)0x88B9), - /// - /// Original was GL_READ_WRITE = 0x88BA - /// - ReadWrite = ((int)0x88BA), - } - - /// - /// Not used directly. - /// - public enum BufferAccessArb : int - { - /// - /// Original was GL_READ_ONLY = 0x88B8 - /// - ReadOnly = ((int)0x88B8), - /// - /// Original was GL_WRITE_ONLY = 0x88B9 - /// - WriteOnly = ((int)0x88B9), - /// - /// Original was GL_READ_WRITE = 0x88BA - /// - ReadWrite = ((int)0x88BA), - } - - /// - /// Used in GL.MapBufferRange, GL.MapNamedBufferRange and 1 other function - /// - [Flags] - public enum BufferAccessMask : int - { - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_READ_BIT_EXT = 0x0001 - /// - MapReadBitExt = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 - /// - MapWriteBitExt = ((int)0x0002), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 - /// - MapInvalidateRangeBit = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 - /// - MapInvalidateRangeBitExt = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 - /// - MapInvalidateBufferBit = ((int)0x0008), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 - /// - MapInvalidateBufferBitExt = ((int)0x0008), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 - /// - MapFlushExplicitBit = ((int)0x0010), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 - /// - MapFlushExplicitBitExt = ((int)0x0010), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 - /// - MapUnsynchronizedBit = ((int)0x0020), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 - /// - MapUnsynchronizedBitExt = ((int)0x0020), - /// - /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 - /// - MapPersistentBit = ((int)0x0040), - /// - /// Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040 - /// - MapPersistentBitExt = ((int)0x0040), - /// - /// Original was GL_MAP_COHERENT_BIT = 0x0080 - /// - MapCoherentBit = ((int)0x0080), - /// - /// Original was GL_MAP_COHERENT_BIT_EXT = 0x0080 - /// - MapCoherentBitExt = ((int)0x0080), - } - - /// - /// Not used directly. - /// - public enum BufferBitQCOM : int - { - /// - /// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 - /// - ColorBufferBit0Qcom = ((int)0x00000001), - /// - /// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 - /// - ColorBufferBit1Qcom = ((int)0x00000002), - /// - /// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 - /// - ColorBufferBit2Qcom = ((int)0x00000004), - /// - /// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 - /// - ColorBufferBit3Qcom = ((int)0x00000008), - /// - /// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 - /// - ColorBufferBit4Qcom = ((int)0x00000010), - /// - /// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 - /// - ColorBufferBit5Qcom = ((int)0x00000020), - /// - /// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 - /// - ColorBufferBit6Qcom = ((int)0x00000040), - /// - /// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 - /// - ColorBufferBit7Qcom = ((int)0x00000080), - /// - /// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 - /// - DepthBufferBit0Qcom = ((int)0x00000100), - /// - /// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 - /// - DepthBufferBit1Qcom = ((int)0x00000200), - /// - /// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 - /// - DepthBufferBit2Qcom = ((int)0x00000400), - /// - /// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 - /// - DepthBufferBit3Qcom = ((int)0x00000800), - /// - /// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 - /// - DepthBufferBit4Qcom = ((int)0x00001000), - /// - /// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 - /// - DepthBufferBit5Qcom = ((int)0x00002000), - /// - /// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 - /// - DepthBufferBit6Qcom = ((int)0x00004000), - /// - /// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 - /// - DepthBufferBit7Qcom = ((int)0x00008000), - /// - /// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 - /// - StencilBufferBit0Qcom = ((int)0x00010000), - /// - /// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 - /// - StencilBufferBit1Qcom = ((int)0x00020000), - /// - /// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 - /// - StencilBufferBit2Qcom = ((int)0x00040000), - /// - /// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 - /// - StencilBufferBit3Qcom = ((int)0x00080000), - /// - /// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 - /// - StencilBufferBit4Qcom = ((int)0x00100000), - /// - /// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 - /// - StencilBufferBit5Qcom = ((int)0x00200000), - /// - /// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 - /// - StencilBufferBit6Qcom = ((int)0x00400000), - /// - /// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 - /// - StencilBufferBit7Qcom = ((int)0x00800000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 - /// - MultisampleBufferBit0Qcom = ((int)0x01000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 - /// - MultisampleBufferBit1Qcom = ((int)0x02000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 - /// - MultisampleBufferBit2Qcom = ((int)0x04000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 - /// - MultisampleBufferBit3Qcom = ((int)0x08000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 - /// - MultisampleBufferBit4Qcom = ((int)0x10000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 - /// - MultisampleBufferBit5Qcom = ((int)0x20000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 - /// - MultisampleBufferBit6Qcom = ((int)0x40000000), - /// - /// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 - /// - MultisampleBufferBit7Qcom = unchecked((int)0x80000000), - } - - /// - /// Not used directly. - /// - public enum BufferParameterApple : int - { - } - - /// - /// Used in GL.GetBufferParameter, GL.GetNamedBufferParameter and 2 other functions - /// - public enum BufferParameterName : int - { - /// - /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F - /// - BufferImmutableStorage = ((int)0x821F), - /// - /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 - /// - BufferStorageFlags = ((int)0x8220), - /// - /// Original was GL_BUFFER_SIZE = 0x8764 - /// - BufferSize = ((int)0x8764), - /// - /// Original was GL_BUFFER_USAGE = 0x8765 - /// - BufferUsage = ((int)0x8765), - /// - /// Original was GL_BUFFER_ACCESS = 0x88BB - /// - BufferAccess = ((int)0x88BB), - /// - /// Original was GL_BUFFER_MAPPED = 0x88BC - /// - BufferMapped = ((int)0x88BC), - /// - /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F - /// - BufferAccessFlags = ((int)0x911F), - /// - /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 - /// - BufferMapLength = ((int)0x9120), - /// - /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 - /// - BufferMapOffset = ((int)0x9121), - } - - /// - /// Not used directly. - /// - public enum BufferParameterNameArb : int - { - /// - /// Original was GL_BUFFER_SIZE = 0x8764 - /// - BufferSize = ((int)0x8764), - /// - /// Original was GL_BUFFER_USAGE = 0x8765 - /// - BufferUsage = ((int)0x8765), - /// - /// Original was GL_BUFFER_ACCESS = 0x88BB - /// - BufferAccess = ((int)0x88BB), - /// - /// Original was GL_BUFFER_MAPPED = 0x88BC - /// - BufferMapped = ((int)0x88BC), - } - - /// - /// Used in GL.GetBufferPointer, GL.GetNamedBufferPointer and 1 other function - /// - public enum BufferPointer : int - { - /// - /// Original was GL_BUFFER_MAP_POINTER = 0x88BD - /// - BufferMapPointer = ((int)0x88BD), - } - - /// - /// Not used directly. - /// - public enum BufferPointerNameArb : int - { - /// - /// Original was GL_BUFFER_MAP_POINTER = 0x88BD - /// - BufferMapPointer = ((int)0x88BD), - } - - /// - /// Used in GL.BindBufferBase, GL.BindBufferRange and 2 other functions - /// - public enum BufferRangeTarget : int - { - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - } - - /// - /// Used in GL.BufferStorage, GL.NamedBufferStorage and 1 other function - /// - public enum BufferStorageFlags : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 - /// - MapPersistentBit = ((int)0x0040), - /// - /// Original was GL_MAP_COHERENT_BIT = 0x0080 - /// - MapCoherentBit = ((int)0x0080), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 - /// - DynamicStorageBit = ((int)0x0100), - /// - /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 - /// - ClientStorageBit = ((int)0x0200), - } - - /// - /// Not used directly. - /// - public enum BufferStorageTarget : int - { - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - } - - /// - /// Used in GL.BindBuffer, GL.BufferData and 12 other functions - /// - public enum BufferTarget : int - { - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - } - - /// - /// Used in GL.Ext.GetBooleanIndexed, GL.NV.GetBufferParameter - /// - public enum BufferTargetArb : int - { - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - } - - /// - /// Not used directly. - /// - public enum BufferUsageArb : int - { - /// - /// Original was GL_STREAM_DRAW = 0x88E0 - /// - StreamDraw = ((int)0x88E0), - /// - /// Original was GL_STREAM_READ = 0x88E1 - /// - StreamRead = ((int)0x88E1), - /// - /// Original was GL_STREAM_COPY = 0x88E2 - /// - StreamCopy = ((int)0x88E2), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_STATIC_READ = 0x88E5 - /// - StaticRead = ((int)0x88E5), - /// - /// Original was GL_STATIC_COPY = 0x88E6 - /// - StaticCopy = ((int)0x88E6), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - /// - /// Original was GL_DYNAMIC_READ = 0x88E9 - /// - DynamicRead = ((int)0x88E9), - /// - /// Original was GL_DYNAMIC_COPY = 0x88EA - /// - DynamicCopy = ((int)0x88EA), - } - - /// - /// Used in GL.BufferData, GL.NamedBufferData and 1 other function - /// - public enum BufferUsageHint : int - { - /// - /// Original was GL_STREAM_DRAW = 0x88E0 - /// - StreamDraw = ((int)0x88E0), - /// - /// Original was GL_STREAM_READ = 0x88E1 - /// - StreamRead = ((int)0x88E1), - /// - /// Original was GL_STREAM_COPY = 0x88E2 - /// - StreamCopy = ((int)0x88E2), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_STATIC_READ = 0x88E5 - /// - StaticRead = ((int)0x88E5), - /// - /// Original was GL_STATIC_COPY = 0x88E6 - /// - StaticCopy = ((int)0x88E6), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - /// - /// Original was GL_DYNAMIC_READ = 0x88E9 - /// - DynamicRead = ((int)0x88E9), - /// - /// Original was GL_DYNAMIC_COPY = 0x88EA - /// - DynamicCopy = ((int)0x88EA), - } - - /// - /// Not used directly. - /// - public enum CheckFramebufferStatusTarget : int - { - /// - /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 - /// - ReadFramebuffer = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 - /// - DrawFramebuffer = ((int)0x8CA9), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - } - - /// - /// Used in GL.ClampColor - /// - public enum ClampColorMode : int - { - /// - /// Original was GL_FALSE = 0 - /// - False = ((int)0), - /// - /// Original was GL_FIXED_ONLY = 0x891D - /// - FixedOnly = ((int)0x891D), - /// - /// Original was GL_TRUE = 1 - /// - True = ((int)1), - } - - /// - /// Used in GL.ClampColor - /// - public enum ClampColorTarget : int - { - /// - /// Original was GL_CLAMP_VERTEX_COLOR = 0x891A - /// - ClampVertexColor = ((int)0x891A), - /// - /// Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B - /// - ClampFragmentColor = ((int)0x891B), - /// - /// Original was GL_CLAMP_READ_COLOR = 0x891C - /// - ClampReadColor = ((int)0x891C), - } - - /// - /// Used in GL.ClearBuffer, GL.ClearNamedFramebuffer - /// - public enum ClearBuffer : int - { - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_DEPTH = 0x1801 - /// - Depth = ((int)0x1801), - /// - /// Original was GL_STENCIL = 0x1802 - /// - Stencil = ((int)0x1802), - } - - /// - /// Used in GL.ClearBuffer, GL.ClearNamedFramebuffer - /// - public enum ClearBufferCombined : int - { - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - } - - /// - /// Used in GL.BlitFramebuffer, GL.BlitNamedFramebuffer and 1 other function - /// - [Flags] - public enum ClearBufferMask : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 - /// - DepthBufferBit = ((int)0x00000100), - /// - /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 - /// - AccumBufferBit = ((int)0x00000200), - /// - /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 - /// - StencilBufferBit = ((int)0x00000400), - /// - /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 - /// - ColorBufferBit = ((int)0x00004000), - /// - /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 - /// - CoverageBufferBitNv = ((int)0x00008000), - } - - /// - /// Used in GL.Ext.ClientAttribDefault, GL.Ext.PushClientAttribDefault - /// - [Flags] - public enum ClientAttribMask : int - { - } - - /// - /// Used in GL.ClientWaitSync - /// - public enum ClientWaitSyncFlags : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 - /// - SyncFlushCommandsBit = ((int)0x00000001), - } - - /// - /// Not used directly. - /// - public enum ClipControl : int - { - } - - /// - /// Not used directly. - /// - public enum ClipControlDepth : int - { - /// - /// Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E - /// - NegativeOneToOne = ((int)0x935E), - /// - /// Original was GL_ZERO_TO_ONE = 0x935F - /// - ZeroToOne = ((int)0x935F), - } - - /// - /// Not used directly. - /// - public enum ClipControlOrigin : int - { - /// - /// Original was GL_LOWER_LEFT = 0x8CA1 - /// - LowerLeft = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT = 0x8CA2 - /// - UpperLeft = ((int)0x8CA2), - } - - /// - /// Used in GL.ClipControl - /// - public enum ClipDepthMode : int - { - /// - /// Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E - /// - NegativeOneToOne = ((int)0x935E), - /// - /// Original was GL_ZERO_TO_ONE = 0x935F - /// - ZeroToOne = ((int)0x935F), - } - - /// - /// Used in GL.ClipControl - /// - public enum ClipOrigin : int - { - /// - /// Original was GL_LOWER_LEFT = 0x8CA1 - /// - LowerLeft = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT = 0x8CA2 - /// - UpperLeft = ((int)0x8CA2), - } - - /// - /// Not used directly. - /// - public enum ClipPlaneName : int - { - /// - /// Original was GL_CLIP_DISTANCE0 = 0x3000 - /// - ClipDistance0 = ((int)0x3000), - /// - /// Original was GL_CLIP_DISTANCE1 = 0x3001 - /// - ClipDistance1 = ((int)0x3001), - /// - /// Original was GL_CLIP_DISTANCE2 = 0x3002 - /// - ClipDistance2 = ((int)0x3002), - /// - /// Original was GL_CLIP_DISTANCE3 = 0x3003 - /// - ClipDistance3 = ((int)0x3003), - /// - /// Original was GL_CLIP_DISTANCE4 = 0x3004 - /// - ClipDistance4 = ((int)0x3004), - /// - /// Original was GL_CLIP_DISTANCE5 = 0x3005 - /// - ClipDistance5 = ((int)0x3005), - /// - /// Original was GL_CLIP_DISTANCE6 = 0x3006 - /// - ClipDistance6 = ((int)0x3006), - /// - /// Original was GL_CLIP_DISTANCE7 = 0x3007 - /// - ClipDistance7 = ((int)0x3007), - } - - /// - /// Not used directly. - /// - public enum ColorBuffer : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_LEFT = 0x0406 - /// - Left = ((int)0x0406), - /// - /// Original was GL_RIGHT = 0x0407 - /// - Right = ((int)0x0407), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 - /// - ColorAttachment16 = ((int)0x8CF0), - /// - /// Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 - /// - ColorAttachment17 = ((int)0x8CF1), - /// - /// Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 - /// - ColorAttachment18 = ((int)0x8CF2), - /// - /// Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 - /// - ColorAttachment19 = ((int)0x8CF3), - /// - /// Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 - /// - ColorAttachment20 = ((int)0x8CF4), - /// - /// Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 - /// - ColorAttachment21 = ((int)0x8CF5), - /// - /// Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 - /// - ColorAttachment22 = ((int)0x8CF6), - /// - /// Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 - /// - ColorAttachment23 = ((int)0x8CF7), - /// - /// Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 - /// - ColorAttachment24 = ((int)0x8CF8), - /// - /// Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 - /// - ColorAttachment25 = ((int)0x8CF9), - /// - /// Original was GL_COLOR_ATTACHMENT26 = 0x8CFA - /// - ColorAttachment26 = ((int)0x8CFA), - /// - /// Original was GL_COLOR_ATTACHMENT27 = 0x8CFB - /// - ColorAttachment27 = ((int)0x8CFB), - /// - /// Original was GL_COLOR_ATTACHMENT28 = 0x8CFC - /// - ColorAttachment28 = ((int)0x8CFC), - /// - /// Original was GL_COLOR_ATTACHMENT29 = 0x8CFD - /// - ColorAttachment29 = ((int)0x8CFD), - /// - /// Original was GL_COLOR_ATTACHMENT30 = 0x8CFE - /// - ColorAttachment30 = ((int)0x8CFE), - /// - /// Original was GL_COLOR_ATTACHMENT31 = 0x8CFF - /// - ColorAttachment31 = ((int)0x8CFF), - } - - /// - /// Not used directly. - /// - public enum ColorMaterialFace : int - { - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Not used directly. - /// - public enum ColorMaterialParameter : int - { - } - - /// - /// Used in GL.Ext.VertexArrayColorOffset, GL.Ext.VertexArraySecondaryColorOffset and 1 other function - /// - public enum ColorPointerType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Not used directly. - /// - public enum ColorTableParameterPName : int - { - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7), - } - - /// - /// Used in GL.ColorTableParameter - /// - public enum ColorTableParameterPNameSgi : int - { - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 - /// - ColorTableScaleSgi = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 - /// - ColorTableBiasSgi = ((int)0x80D7), - } - - /// - /// Used in GL.Arb.GetnColorTable, GL.ColorSubTable and 7 other functions - /// - public enum ColorTableTarget : int - { - /// - /// Original was GL_COLOR_TABLE = 0x80D0 - /// - ColorTable = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 - /// - PostConvolutionColorTable = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 - /// - PostColorMatrixColorTable = ((int)0x80D2), - /// - /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 - /// - ProxyColorTable = ((int)0x80D3), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 - /// - ProxyPostConvolutionColorTable = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 - /// - ProxyPostColorMatrixColorTable = ((int)0x80D5), - } - - /// - /// Not used directly. - /// - public enum ColorTableTargetSgi : int - { - /// - /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC - /// - TextureColorTableSgi = ((int)0x80BC), - /// - /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD - /// - ProxyTextureColorTableSgi = ((int)0x80BD), - /// - /// Original was GL_COLOR_TABLE = 0x80D0 - /// - ColorTable = ((int)0x80D0), - /// - /// Original was GL_COLOR_TABLE_SGI = 0x80D0 - /// - ColorTableSgi = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 - /// - PostConvolutionColorTable = ((int)0x80D1), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 - /// - PostConvolutionColorTableSgi = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 - /// - PostColorMatrixColorTable = ((int)0x80D2), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 - /// - PostColorMatrixColorTableSgi = ((int)0x80D2), - /// - /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 - /// - ProxyColorTable = ((int)0x80D3), - /// - /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 - /// - ProxyColorTableSgi = ((int)0x80D3), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 - /// - ProxyPostConvolutionColorTable = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 - /// - ProxyPostConvolutionColorTableSgi = ((int)0x80D4), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 - /// - ProxyPostColorMatrixColorTable = ((int)0x80D5), - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 - /// - ProxyPostColorMatrixColorTableSgi = ((int)0x80D5), - } - - /// - /// Used in GL.BeginConditionalRender - /// - public enum ConditionalRenderType : int - { - /// - /// Original was GL_QUERY_WAIT = 0x8E13 - /// - QueryWait = ((int)0x8E13), - /// - /// Original was GL_QUERY_NO_WAIT = 0x8E14 - /// - QueryNoWait = ((int)0x8E14), - /// - /// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 - /// - QueryByRegionWait = ((int)0x8E15), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 - /// - QueryByRegionNoWait = ((int)0x8E16), - /// - /// Original was GL_QUERY_WAIT_INVERTED = 0x8E17 - /// - QueryWaitInverted = ((int)0x8E17), - /// - /// Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18 - /// - QueryNoWaitInverted = ((int)0x8E18), - /// - /// Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19 - /// - QueryByRegionWaitInverted = ((int)0x8E19), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A - /// - QueryByRegionNoWaitInverted = ((int)0x8E1A), - } - - /// - /// Not used directly. - /// - [Flags] - public enum ContextFlagMask : int - { - /// - /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 - /// - ContextFlagForwardCompatibleBit = ((int)0x00000001), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 - /// - ContextFlagDebugBit = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 - /// - ContextFlagDebugBitKhr = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004 - /// - ContextFlagRobustAccessBit = ((int)0x00000004), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 - /// - ContextFlagRobustAccessBitArb = ((int)0x00000004), - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008 - /// - ContextFlagNoErrorBit = ((int)0x00000008), - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008 - /// - ContextFlagNoErrorBitKhr = ((int)0x00000008), - /// - /// Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010 - /// - ContextFlagProtectedContentBitExt = ((int)0x00000010), - } - - /// - /// Not used directly. - /// - [Flags] - public enum ContextProfileMask : int - { - /// - /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 - /// - ContextCoreProfileBit = ((int)0x00000001), - /// - /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 - /// - ContextCompatibilityProfileBit = ((int)0x00000002), - } - - /// - /// Not used directly. - /// - public enum ConvolutionBorderModeExt : int - { - /// - /// Original was GL_REDUCE = 0x8016 - /// - Reduce = ((int)0x8016), - /// - /// Original was GL_REDUCE_EXT = 0x8016 - /// - ReduceExt = ((int)0x8016), - } - - /// - /// Not used directly. - /// - public enum ConvolutionParameter : int - { - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015), - } - - /// - /// Used in GL.ConvolutionParameter, GL.GetConvolutionParameter - /// - public enum ConvolutionParameterExt : int - { - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 - /// - ConvolutionBorderModeExt = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 - /// - ConvolutionFilterScaleExt = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 - /// - ConvolutionFilterBiasExt = ((int)0x8015), - } - - /// - /// Not used directly. - /// - public enum ConvolutionParameterValue : int - { - /// - /// Original was GL_REDUCE = 0x8016 - /// - Reduce = ((int)0x8016), - /// - /// Original was GL_CONSTANT_BORDER = 0x8151 - /// - ConstantBorder = ((int)0x8151), - /// - /// Original was GL_REPLICATE_BORDER = 0x8153 - /// - ReplicateBorder = ((int)0x8153), - } - - /// - /// Used in GL.Arb.GetnConvolutionFilter, GL.ConvolutionFilter1D and 7 other functions - /// - public enum ConvolutionTarget : int - { - /// - /// Original was GL_CONVOLUTION_1D = 0x8010 - /// - Convolution1D = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D = 0x8011 - /// - Convolution2D = ((int)0x8011), - /// - /// Original was GL_SEPARABLE_2D = 0x8012 - /// - Separable2D = ((int)0x8012), - } - - /// - /// Not used directly. - /// - public enum ConvolutionTargetExt : int - { - /// - /// Original was GL_CONVOLUTION_1D = 0x8010 - /// - Convolution1D = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 - /// - Convolution1DExt = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D = 0x8011 - /// - Convolution2D = ((int)0x8011), - /// - /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 - /// - Convolution2DExt = ((int)0x8011), - } - - /// - /// Not used directly. - /// - public enum CopyBufferSubDataTarget : int - { - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - } - - /// - /// Used in GL.CullFace - /// - public enum CullFaceMode : int - { - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Not used directly. - /// - public enum DataType : int - { - } - - /// - /// Used in GL.Arb.DebugMessageControl, GL.Arb.DebugMessageInsert and 6 other functions - /// - public enum DebugSeverity : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B - /// - DebugSeverityNotification = ((int)0x826B), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 - /// - DebugSeverityHigh = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 - /// - DebugSeverityMedium = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 - /// - DebugSeverityLow = ((int)0x9148), - } - - /// - /// Used in GL.DebugMessageControl - /// - public enum DebugSeverityControl : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B - /// - DebugSeverityNotification = ((int)0x826B), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 - /// - DebugSeverityHigh = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 - /// - DebugSeverityMedium = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 - /// - DebugSeverityLow = ((int)0x9148), - } - - /// - /// Used in GL.Arb.DebugMessageControl, GL.Arb.DebugMessageInsert and 6 other functions - /// - public enum DebugSource : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_SOURCE_API = 0x8246 - /// - DebugSourceApi = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 - /// - DebugSourceWindowSystem = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 - /// - DebugSourceShaderCompiler = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B - /// - DebugSourceOther = ((int)0x824B), - } - - /// - /// Used in GL.DebugMessageControl - /// - public enum DebugSourceControl : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_SOURCE_API = 0x8246 - /// - DebugSourceApi = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 - /// - DebugSourceWindowSystem = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 - /// - DebugSourceShaderCompiler = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B - /// - DebugSourceOther = ((int)0x824B), - } - - /// - /// Used in GL.DebugMessageInsert, GL.PushDebugGroup - /// - public enum DebugSourceExternal : int - { - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - } - - /// - /// Used in GL.Arb.DebugMessageControl, GL.Arb.DebugMessageInsert and 6 other functions - /// - public enum DebugType : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_TYPE_ERROR = 0x824C - /// - DebugTypeError = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D - /// - DebugTypeDeprecatedBehavior = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E - /// - DebugTypeUndefinedBehavior = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F - /// - DebugTypePortability = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 - /// - DebugTypePerformance = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 - /// - DebugTypeOther = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 - /// - DebugTypeMarker = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 - /// - DebugTypePushGroup = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A - /// - DebugTypePopGroup = ((int)0x826A), - } - - /// - /// Used in GL.DebugMessageControl - /// - public enum DebugTypeControl : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_DEBUG_TYPE_ERROR = 0x824C - /// - DebugTypeError = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D - /// - DebugTypeDeprecatedBehavior = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E - /// - DebugTypeUndefinedBehavior = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F - /// - DebugTypePortability = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 - /// - DebugTypePerformance = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 - /// - DebugTypeOther = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 - /// - DebugTypeMarker = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 - /// - DebugTypePushGroup = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A - /// - DebugTypePopGroup = ((int)0x826A), - } - - /// - /// Used in GL.DepthFunc, GL.NV.PathCoverDepthFunc - /// - public enum DepthFunction : int - { - /// - /// Original was GL_NEVER = 0x0200 - /// - Never = ((int)0x0200), - /// - /// Original was GL_LESS = 0x0201 - /// - Less = ((int)0x0201), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_LEQUAL = 0x0203 - /// - Lequal = ((int)0x0203), - /// - /// Original was GL_GREATER = 0x0204 - /// - Greater = ((int)0x0204), - /// - /// Original was GL_NOTEQUAL = 0x0205 - /// - Notequal = ((int)0x0205), - /// - /// Original was GL_GEQUAL = 0x0206 - /// - Gequal = ((int)0x0206), - /// - /// Original was GL_ALWAYS = 0x0207 - /// - Always = ((int)0x0207), - } - - /// - /// Used in GL.DrawBuffer, GL.NamedFramebufferDrawBuffer and 2 other functions - /// - public enum DrawBufferMode : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_NONE_OES = 0 - /// - NoneOes = ((int)0), - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_LEFT = 0x0406 - /// - Left = ((int)0x0406), - /// - /// Original was GL_RIGHT = 0x0407 - /// - Right = ((int)0x0407), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - } - - /// - /// Used in GL.DrawBuffers, GL.NamedFramebufferDrawBuffers - /// - public enum DrawBuffersEnum : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_AUX0 = 0x0409 - /// - Aux0 = ((int)0x0409), - /// - /// Original was GL_AUX1 = 0x040A - /// - Aux1 = ((int)0x040A), - /// - /// Original was GL_AUX2 = 0x040B - /// - Aux2 = ((int)0x040B), - /// - /// Original was GL_AUX3 = 0x040C - /// - Aux3 = ((int)0x040C), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - } - - /// - /// Used in GL.Arb.DrawElementsInstanced, GL.Arb.MultiDrawElementsIndirectCount and 15 other functions - /// - public enum DrawElementsType : int - { - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - } - - /// - /// Used in GL.Disable, GL.Enable and 3 other functions - /// - public enum EnableCap : int - { - /// - /// Original was GL_LINE_SMOOTH = 0x0B20 - /// - LineSmooth = ((int)0x0B20), - /// - /// Original was GL_POLYGON_SMOOTH = 0x0B41 - /// - PolygonSmooth = ((int)0x0B41), - /// - /// Original was GL_CULL_FACE = 0x0B44 - /// - CullFace = ((int)0x0B44), - /// - /// Original was GL_DEPTH_TEST = 0x0B71 - /// - DepthTest = ((int)0x0B71), - /// - /// Original was GL_STENCIL_TEST = 0x0B90 - /// - StencilTest = ((int)0x0B90), - /// - /// Original was GL_DITHER = 0x0BD0 - /// - Dither = ((int)0x0BD0), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 - /// - ColorLogicOp = ((int)0x0BF2), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 - /// - PolygonOffsetPoint = ((int)0x2A01), - /// - /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 - /// - PolygonOffsetLine = ((int)0x2A02), - /// - /// Original was GL_CLIP_DISTANCE0 = 0x3000 - /// - ClipDistance0 = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE0 = 0x3000 - /// - ClipPlane0 = ((int)0x3000), - /// - /// Original was GL_CLIP_DISTANCE1 = 0x3001 - /// - ClipDistance1 = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE1 = 0x3001 - /// - ClipPlane1 = ((int)0x3001), - /// - /// Original was GL_CLIP_DISTANCE2 = 0x3002 - /// - ClipDistance2 = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE2 = 0x3002 - /// - ClipPlane2 = ((int)0x3002), - /// - /// Original was GL_CLIP_DISTANCE3 = 0x3003 - /// - ClipDistance3 = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE3 = 0x3003 - /// - ClipPlane3 = ((int)0x3003), - /// - /// Original was GL_CLIP_DISTANCE4 = 0x3004 - /// - ClipDistance4 = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE4 = 0x3004 - /// - ClipPlane4 = ((int)0x3004), - /// - /// Original was GL_CLIP_DISTANCE5 = 0x3005 - /// - ClipDistance5 = ((int)0x3005), - /// - /// Original was GL_CLIP_PLANE5 = 0x3005 - /// - ClipPlane5 = ((int)0x3005), - /// - /// Original was GL_CLIP_DISTANCE6 = 0x3006 - /// - ClipDistance6 = ((int)0x3006), - /// - /// Original was GL_CLIP_DISTANCE7 = 0x3007 - /// - ClipDistance7 = ((int)0x3007), - /// - /// Original was GL_CONVOLUTION_1D = 0x8010 - /// - Convolution1D = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 - /// - Convolution1DExt = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D = 0x8011 - /// - Convolution2D = ((int)0x8011), - /// - /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 - /// - Convolution2DExt = ((int)0x8011), - /// - /// Original was GL_SEPARABLE_2D = 0x8012 - /// - Separable2D = ((int)0x8012), - /// - /// Original was GL_SEPARABLE_2D_EXT = 0x8012 - /// - Separable2DExt = ((int)0x8012), - /// - /// Original was GL_HISTOGRAM = 0x8024 - /// - Histogram = ((int)0x8024), - /// - /// Original was GL_HISTOGRAM_EXT = 0x8024 - /// - HistogramExt = ((int)0x8024), - /// - /// Original was GL_MINMAX_EXT = 0x802E - /// - MinmaxExt = ((int)0x802E), - /// - /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 - /// - PolygonOffsetFill = ((int)0x8037), - /// - /// Original was GL_RESCALE_NORMAL = 0x803A - /// - RescaleNormal = ((int)0x803A), - /// - /// Original was GL_RESCALE_NORMAL_EXT = 0x803A - /// - RescaleNormalExt = ((int)0x803A), - /// - /// Original was GL_TEXTURE_3D_EXT = 0x806F - /// - Texture3DExt = ((int)0x806F), - /// - /// Original was GL_INTERLACE_SGIX = 0x8094 - /// - InterlaceSgix = ((int)0x8094), - /// - /// Original was GL_MULTISAMPLE = 0x809D - /// - Multisample = ((int)0x809D), - /// - /// Original was GL_MULTISAMPLE_SGIS = 0x809D - /// - MultisampleSgis = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E - /// - SampleAlphaToCoverage = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E - /// - SampleAlphaToMaskSgis = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F - /// - SampleAlphaToOne = ((int)0x809F), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F - /// - SampleAlphaToOneSgis = ((int)0x809F), - /// - /// Original was GL_SAMPLE_COVERAGE = 0x80A0 - /// - SampleCoverage = ((int)0x80A0), - /// - /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 - /// - SampleMaskSgis = ((int)0x80A0), - /// - /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC - /// - TextureColorTableSgi = ((int)0x80BC), - /// - /// Original was GL_COLOR_TABLE = 0x80D0 - /// - ColorTable = ((int)0x80D0), - /// - /// Original was GL_COLOR_TABLE_SGI = 0x80D0 - /// - ColorTableSgi = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 - /// - PostConvolutionColorTable = ((int)0x80D1), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 - /// - PostConvolutionColorTableSgi = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 - /// - PostColorMatrixColorTable = ((int)0x80D2), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 - /// - PostColorMatrixColorTableSgi = ((int)0x80D2), - /// - /// Original was GL_TEXTURE_4D_SGIS = 0x8134 - /// - Texture4DSgis = ((int)0x8134), - /// - /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 - /// - PixelTexGenSgix = ((int)0x8139), - /// - /// Original was GL_SPRITE_SGIX = 0x8148 - /// - SpriteSgix = ((int)0x8148), - /// - /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D - /// - ReferencePlaneSgix = ((int)0x817D), - /// - /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F - /// - IrInstrument1Sgix = ((int)0x817F), - /// - /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 - /// - CalligraphicFragmentSgix = ((int)0x8183), - /// - /// Original was GL_FRAMEZOOM_SGIX = 0x818B - /// - FramezoomSgix = ((int)0x818B), - /// - /// Original was GL_FOG_OFFSET_SGIX = 0x8198 - /// - FogOffsetSgix = ((int)0x8198), - /// - /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB - /// - SharedTexturePaletteExt = ((int)0x81FB), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 - /// - DebugOutputSynchronous = ((int)0x8242), - /// - /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C - /// - AsyncHistogramSgix = ((int)0x832C), - /// - /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 - /// - PixelTextureSgis = ((int)0x8353), - /// - /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C - /// - AsyncTexImageSgix = ((int)0x835C), - /// - /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D - /// - AsyncDrawPixelsSgix = ((int)0x835D), - /// - /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E - /// - AsyncReadPixelsSgix = ((int)0x835E), - /// - /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 - /// - FragmentLightingSgix = ((int)0x8400), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 - /// - FragmentColorMaterialSgix = ((int)0x8401), - /// - /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C - /// - FragmentLight0Sgix = ((int)0x840C), - /// - /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D - /// - FragmentLight1Sgix = ((int)0x840D), - /// - /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E - /// - FragmentLight2Sgix = ((int)0x840E), - /// - /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F - /// - FragmentLight3Sgix = ((int)0x840F), - /// - /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 - /// - FragmentLight4Sgix = ((int)0x8410), - /// - /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 - /// - FragmentLight5Sgix = ((int)0x8411), - /// - /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 - /// - FragmentLight6Sgix = ((int)0x8412), - /// - /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 - /// - FragmentLight7Sgix = ((int)0x8413), - /// - /// Original was GL_FOG_COORD_ARRAY = 0x8457 - /// - FogCoordArray = ((int)0x8457), - /// - /// Original was GL_COLOR_SUM = 0x8458 - /// - ColorSum = ((int)0x8458), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY = 0x845E - /// - SecondaryColorArray = ((int)0x845E), - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_PROGRAM_POINT_SIZE = 0x8642 - /// - ProgramPointSize = ((int)0x8642), - /// - /// Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642 - /// - VertexProgramPointSize = ((int)0x8642), - /// - /// Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643 - /// - VertexProgramTwoSide = ((int)0x8643), - /// - /// Original was GL_DEPTH_CLAMP = 0x864F - /// - DepthClamp = ((int)0x864F), - /// - /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F - /// - TextureCubeMapSeamless = ((int)0x884F), - /// - /// Original was GL_POINT_SPRITE = 0x8861 - /// - PointSprite = ((int)0x8861), - /// - /// Original was GL_SAMPLE_SHADING = 0x8C36 - /// - SampleShading = ((int)0x8C36), - /// - /// Original was GL_RASTERIZER_DISCARD = 0x8C89 - /// - RasterizerDiscard = ((int)0x8C89), - /// - /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 - /// - PrimitiveRestartFixedIndex = ((int)0x8D69), - /// - /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 - /// - FramebufferSrgb = ((int)0x8DB9), - /// - /// Original was GL_SAMPLE_MASK = 0x8E51 - /// - SampleMask = ((int)0x8E51), - /// - /// Original was GL_PRIMITIVE_RESTART = 0x8F9D - /// - PrimitiveRestart = ((int)0x8F9D), - /// - /// Original was GL_DEBUG_OUTPUT = 0x92E0 - /// - DebugOutput = ((int)0x92E0), - } - - /// - /// Not used directly. - /// - public enum ErrorCode : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_INVALID_ENUM = 0x0500 - /// - InvalidEnum = ((int)0x0500), - /// - /// Original was GL_INVALID_VALUE = 0x0501 - /// - InvalidValue = ((int)0x0501), - /// - /// Original was GL_INVALID_OPERATION = 0x0502 - /// - InvalidOperation = ((int)0x0502), - /// - /// Original was GL_OUT_OF_MEMORY = 0x0505 - /// - OutOfMemory = ((int)0x0505), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 - /// - InvalidFramebufferOperation = ((int)0x0506), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 - /// - InvalidFramebufferOperationExt = ((int)0x0506), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 - /// - InvalidFramebufferOperationOes = ((int)0x0506), - /// - /// Original was GL_CONTEXT_LOST = 0x0507 - /// - ContextLost = ((int)0x0507), - /// - /// Original was GL_TABLE_TOO_LARGE = 0x8031 - /// - TableTooLarge = ((int)0x8031), - /// - /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 - /// - TableTooLargeExt = ((int)0x8031), - /// - /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 - /// - TextureTooLargeExt = ((int)0x8065), - } - - /// - /// Not used directly. - /// - public enum ExtDebugLabel : int - { - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F - /// - ProgramPipelineObjectExt = ((int)0x8A4F), - /// - /// Original was GL_PROGRAM_OBJECT_EXT = 0x8B40 - /// - ProgramObjectExt = ((int)0x8B40), - /// - /// Original was GL_SHADER_OBJECT_EXT = 0x8B48 - /// - ShaderObjectExt = ((int)0x8B48), - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - /// - /// Original was GL_BUFFER_OBJECT_EXT = 0x9151 - /// - BufferObjectExt = ((int)0x9151), - /// - /// Original was GL_QUERY_OBJECT_EXT = 0x9153 - /// - QueryObjectExt = ((int)0x9153), - /// - /// Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154 - /// - VertexArrayObjectExt = ((int)0x9154), - } - - /// - /// Not used directly. - /// - public enum ExtDebugMarker : int - { - } - - /// - /// Used in GL.Ext.ClearNamedBufferData, GL.Ext.ClearNamedBufferSubData and 15 other functions - /// - public enum ExtDirectStateAccess : int - { - /// - /// Original was GL_PROGRAM_MATRIX_EXT = 0x8E2D - /// - ProgramMatrixExt = ((int)0x8E2D), - /// - /// Original was GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E - /// - TransposeProgramMatrixExt = ((int)0x8E2E), - /// - /// Original was GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F - /// - ProgramMatrixStackDepthExt = ((int)0x8E2F), - } - - /// - /// Not used directly. - /// - public enum ExtDrawInstanced : int - { - } - - /// - /// Not used directly. - /// - public enum ExternalHandleType : int - { - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586 - /// - HandleTypeOpaqueFdExt = ((int)0x9586), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587 - /// - HandleTypeOpaqueWin32Ext = ((int)0x9587), - /// - /// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588 - /// - HandleTypeOpaqueWin32KmtExt = ((int)0x9588), - /// - /// Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589 - /// - HandleTypeD3D12TilepoolExt = ((int)0x9589), - /// - /// Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A - /// - HandleTypeD3D12ResourceExt = ((int)0x958A), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B - /// - HandleTypeD3D11ImageExt = ((int)0x958B), - /// - /// Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C - /// - HandleTypeD3D11ImageKmtExt = ((int)0x958C), - /// - /// Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594 - /// - HandleTypeD3D12FenceExt = ((int)0x9594), - } - - /// - /// Not used directly. - /// - public enum ExtPolygonOffsetClamp : int - { - /// - /// Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B - /// - PolygonOffsetClampExt = ((int)0x8E1B), - } - - /// - /// Not used directly. - /// - public enum ExtPostDepthCoverage : int - { - } - - /// - /// Not used directly. - /// - public enum ExtRasterMultisample : int - { - /// - /// Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327 - /// - RasterMultisampleExt = ((int)0x9327), - /// - /// Original was GL_RASTER_SAMPLES_EXT = 0x9328 - /// - RasterSamplesExt = ((int)0x9328), - /// - /// Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329 - /// - MaxRasterSamplesExt = ((int)0x9329), - /// - /// Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A - /// - RasterFixedSampleLocationsExt = ((int)0x932A), - /// - /// Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B - /// - MultisampleRasterizationAllowedExt = ((int)0x932B), - /// - /// Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C - /// - EffectiveRasterSamplesExt = ((int)0x932C), - } - - /// - /// Not used directly. - /// - public enum ExtSeparateShaderObjects : int - { - /// - /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 - /// - VertexShaderBitExt = ((int)0x00000001), - /// - /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 - /// - FragmentShaderBitExt = ((int)0x00000002), - /// - /// Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258 - /// - ProgramSeparableExt = ((int)0x8258), - /// - /// Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A - /// - ProgramPipelineBindingExt = ((int)0x825A), - /// - /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF - /// - AllShaderBitsExt = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum ExtShaderIntegerMix : int - { - } - - /// - /// Not used directly. - /// - public enum ExtTextureCompressionS3tc : int - { - /// - /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 - /// - CompressedRgbS3tcDxt1Ext = ((int)0x83F0), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 - /// - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 - /// - CompressedRgbaS3tcDxt3Ext = ((int)0x83F2), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 - /// - CompressedRgbaS3tcDxt5Ext = ((int)0x83F3), - } - - /// - /// Not used directly. - /// - public enum ExtTextureFilterMinmax : int - { - /// - /// Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327 - /// - RasterMultisampleExt = ((int)0x9327), - /// - /// Original was GL_RASTER_SAMPLES_EXT = 0x9328 - /// - RasterSamplesExt = ((int)0x9328), - /// - /// Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329 - /// - MaxRasterSamplesExt = ((int)0x9329), - /// - /// Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A - /// - RasterFixedSampleLocationsExt = ((int)0x932A), - /// - /// Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B - /// - MultisampleRasterizationAllowedExt = ((int)0x932B), - /// - /// Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C - /// - EffectiveRasterSamplesExt = ((int)0x932C), - } - - /// - /// Not used directly. - /// - public enum ExtTextureSrgbDecode : int - { - /// - /// Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48 - /// - TextureSrgbDecodeExt = ((int)0x8A48), - /// - /// Original was GL_DECODE_EXT = 0x8A49 - /// - DecodeExt = ((int)0x8A49), - /// - /// Original was GL_SKIP_DECODE_EXT = 0x8A4A - /// - SkipDecodeExt = ((int)0x8A4A), - } - - /// - /// Not used directly. - /// - public enum ExtWindowRectangles : int - { - /// - /// Original was GL_INCLUSIVE_EXT = 0x8F10 - /// - InclusiveExt = ((int)0x8F10), - /// - /// Original was GL_EXCLUSIVE_EXT = 0x8F11 - /// - ExclusiveExt = ((int)0x8F11), - /// - /// Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12 - /// - WindowRectangleExt = ((int)0x8F12), - /// - /// Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13 - /// - WindowRectangleModeExt = ((int)0x8F13), - /// - /// Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14 - /// - MaxWindowRectanglesExt = ((int)0x8F14), - /// - /// Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15 - /// - NumWindowRectanglesExt = ((int)0x8F15), - } - - /// - /// Not used directly. - /// - public enum FeedBackToken : int - { - } - - /// - /// Not used directly. - /// - public enum FeedbackType : int - { - } - - /// - /// Not used directly. - /// - [Flags] - public enum FfdMaskSgix : int - { - } - - /// - /// Not used directly. - /// - public enum FfdTargetSgix : int - { - /// - /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 - /// - GeometryDeformationSgix = ((int)0x8194), - /// - /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 - /// - TextureDeformationSgix = ((int)0x8195), - } - - /// - /// Not used directly. - /// - public enum FogCoordinatePointerType : int - { - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - } - - /// - /// Not used directly. - /// - public enum FogMode : int - { - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - /// - /// Original was GL_FOG_FUNC_SGIS = 0x812A - /// - FogFuncSgis = ((int)0x812A), - /// - /// Original was GL_FOG_COORD = 0x8451 - /// - FogCoord = ((int)0x8451), - /// - /// Original was GL_FRAGMENT_DEPTH = 0x8452 - /// - FragmentDepth = ((int)0x8452), - } - - /// - /// Not used directly. - /// - public enum FogParameter : int - { - /// - /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 - /// - FogOffsetValueSgix = ((int)0x8199), - /// - /// Original was GL_FOG_COORD_SRC = 0x8450 - /// - FogCoordSrc = ((int)0x8450), - } - - /// - /// Not used directly. - /// - public enum FogPName : int - { - /// - /// Original was GL_FOG_INDEX = 0x0B61 - /// - FogIndex = ((int)0x0B61), - /// - /// Original was GL_FOG_DENSITY = 0x0B62 - /// - FogDensity = ((int)0x0B62), - /// - /// Original was GL_FOG_START = 0x0B63 - /// - FogStart = ((int)0x0B63), - /// - /// Original was GL_FOG_END = 0x0B64 - /// - FogEnd = ((int)0x0B64), - /// - /// Original was GL_FOG_MODE = 0x0B65 - /// - FogMode = ((int)0x0B65), - } - - /// - /// Used in GL.Ext.VertexArrayFogCoordOffset - /// - public enum FogPointerType : int - { - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - } - - /// - /// Not used directly. - /// - public enum FogPointerTypeExt : int - { - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - } - - /// - /// Not used directly. - /// - public enum FogPointerTypeIbm : int - { - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - } - - /// - /// Not used directly. - /// - public enum FragmentLightModelParameterSgix : int - { - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 - /// - FragmentLightModelLocalViewerSgix = ((int)0x8408), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 - /// - FragmentLightModelTwoSideSgix = ((int)0x8409), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A - /// - FragmentLightModelAmbientSgix = ((int)0x840A), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B - /// - FragmentLightModelNormalInterpolationSgix = ((int)0x840B), - } - - /// - /// Not used directly. - /// - public enum FragmentOpAti : int - { - /// - /// Original was GL_MOV_ATI = 0x8961 - /// - MovAti = ((int)0x8961), - /// - /// Original was GL_ADD_ATI = 0x8963 - /// - AddAti = ((int)0x8963), - /// - /// Original was GL_MUL_ATI = 0x8964 - /// - MulAti = ((int)0x8964), - /// - /// Original was GL_SUB_ATI = 0x8965 - /// - SubAti = ((int)0x8965), - /// - /// Original was GL_DOT3_ATI = 0x8966 - /// - Dot3Ati = ((int)0x8966), - /// - /// Original was GL_DOT4_ATI = 0x8967 - /// - Dot4Ati = ((int)0x8967), - /// - /// Original was GL_MAD_ATI = 0x8968 - /// - MadAti = ((int)0x8968), - /// - /// Original was GL_LERP_ATI = 0x8969 - /// - LerpAti = ((int)0x8969), - /// - /// Original was GL_CND_ATI = 0x896A - /// - CndAti = ((int)0x896A), - /// - /// Original was GL_CND0_ATI = 0x896B - /// - Cnd0Ati = ((int)0x896B), - /// - /// Original was GL_DOT2_ADD_ATI = 0x896C - /// - Dot2AddAti = ((int)0x896C), - } - - /// - /// Used in GL.Arb.FramebufferTexture, GL.Arb.FramebufferTextureFace and 25 other functions - /// - public enum FramebufferAttachment : int - { - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_AUX0 = 0x0409 - /// - Aux0 = ((int)0x0409), - /// - /// Original was GL_AUX1 = 0x040A - /// - Aux1 = ((int)0x040A), - /// - /// Original was GL_AUX2 = 0x040B - /// - Aux2 = ((int)0x040B), - /// - /// Original was GL_AUX3 = 0x040C - /// - Aux3 = ((int)0x040C), - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_DEPTH = 0x1801 - /// - Depth = ((int)0x1801), - /// - /// Original was GL_STENCIL = 0x1802 - /// - Stencil = ((int)0x1802), - /// - /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A - /// - DepthStencilAttachment = ((int)0x821A), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF - /// - MaxColorAttachments = ((int)0x8CDF), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF - /// - MaxColorAttachmentsExt = ((int)0x8CDF), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF - /// - MaxColorAttachmentsNv = ((int)0x8CDF), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 - /// - ColorAttachment0Ext = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 - /// - ColorAttachment0Nv = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0 - /// - ColorAttachment0Oes = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 - /// - ColorAttachment1Ext = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 - /// - ColorAttachment1Nv = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 - /// - ColorAttachment2Ext = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 - /// - ColorAttachment2Nv = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 - /// - ColorAttachment3Ext = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 - /// - ColorAttachment3Nv = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 - /// - ColorAttachment4Ext = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 - /// - ColorAttachment4Nv = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 - /// - ColorAttachment5Ext = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 - /// - ColorAttachment5Nv = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 - /// - ColorAttachment6Ext = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 - /// - ColorAttachment6Nv = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 - /// - ColorAttachment7Ext = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 - /// - ColorAttachment7Nv = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 - /// - ColorAttachment8Ext = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 - /// - ColorAttachment8Nv = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 - /// - ColorAttachment9Ext = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 - /// - ColorAttachment9Nv = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA - /// - ColorAttachment10Ext = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA - /// - ColorAttachment10Nv = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB - /// - ColorAttachment11Ext = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB - /// - ColorAttachment11Nv = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC - /// - ColorAttachment12Ext = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC - /// - ColorAttachment12Nv = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED - /// - ColorAttachment13Ext = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED - /// - ColorAttachment13Nv = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE - /// - ColorAttachment14Ext = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE - /// - ColorAttachment14Nv = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF - /// - ColorAttachment15Ext = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF - /// - ColorAttachment15Nv = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 - /// - ColorAttachment16 = ((int)0x8CF0), - /// - /// Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 - /// - ColorAttachment17 = ((int)0x8CF1), - /// - /// Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 - /// - ColorAttachment18 = ((int)0x8CF2), - /// - /// Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 - /// - ColorAttachment19 = ((int)0x8CF3), - /// - /// Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 - /// - ColorAttachment20 = ((int)0x8CF4), - /// - /// Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 - /// - ColorAttachment21 = ((int)0x8CF5), - /// - /// Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 - /// - ColorAttachment22 = ((int)0x8CF6), - /// - /// Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 - /// - ColorAttachment23 = ((int)0x8CF7), - /// - /// Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 - /// - ColorAttachment24 = ((int)0x8CF8), - /// - /// Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 - /// - ColorAttachment25 = ((int)0x8CF9), - /// - /// Original was GL_COLOR_ATTACHMENT26 = 0x8CFA - /// - ColorAttachment26 = ((int)0x8CFA), - /// - /// Original was GL_COLOR_ATTACHMENT27 = 0x8CFB - /// - ColorAttachment27 = ((int)0x8CFB), - /// - /// Original was GL_COLOR_ATTACHMENT28 = 0x8CFC - /// - ColorAttachment28 = ((int)0x8CFC), - /// - /// Original was GL_COLOR_ATTACHMENT29 = 0x8CFD - /// - ColorAttachment29 = ((int)0x8CFD), - /// - /// Original was GL_COLOR_ATTACHMENT30 = 0x8CFE - /// - ColorAttachment30 = ((int)0x8CFE), - /// - /// Original was GL_COLOR_ATTACHMENT31 = 0x8CFF - /// - ColorAttachment31 = ((int)0x8CFF), - /// - /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 - /// - DepthAttachment = ((int)0x8D00), - /// - /// Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00 - /// - DepthAttachmentExt = ((int)0x8D00), - /// - /// Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00 - /// - DepthAttachmentOes = ((int)0x8D00), - /// - /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 - /// - StencilAttachment = ((int)0x8D20), - /// - /// Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20 - /// - StencilAttachmentExt = ((int)0x8D20), - } - - /// - /// Not used directly. - /// - public enum FramebufferAttachmentComponentType : int - { - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_INDEX = 0x8222 - /// - Index = ((int)0x8222), - /// - /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 - /// - UnsignedNormalized = ((int)0x8C17), - } - - /// - /// Not used directly. - /// - public enum FramebufferAttachmentObjectType : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 - /// - FramebufferDefault = ((int)0x8218), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - } - - /// - /// Used in GL.Ext.GetNamedFramebufferAttachmentParameter - /// - public enum FramebufferAttachmentParameterName : int - { - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 - /// - FramebufferAttachmentColorEncoding = ((int)0x8210), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 - /// - FramebufferAttachmentComponentType = ((int)0x8211), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 - /// - FramebufferAttachmentRedSize = ((int)0x8212), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 - /// - FramebufferAttachmentGreenSize = ((int)0x8213), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 - /// - FramebufferAttachmentBlueSize = ((int)0x8214), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 - /// - FramebufferAttachmentAlphaSize = ((int)0x8215), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 - /// - FramebufferAttachmentDepthSize = ((int)0x8216), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 - /// - FramebufferAttachmentStencilSize = ((int)0x8217), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 - /// - FramebufferAttachmentObjectName = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 - /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 - /// - FramebufferAttachmentLayered = ((int)0x8DA7), - } - - /// - /// Used in GL.FramebufferParameter, GL.GetFramebufferParameter and 3 other functions - /// - public enum FramebufferDefaultParameter : int - { - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - /// - FramebufferDefaultWidth = ((int)0x9310), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - /// - FramebufferDefaultHeight = ((int)0x9311), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - /// - FramebufferDefaultLayers = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - /// - FramebufferDefaultSamples = ((int)0x9313), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314), - } - - /// - /// Not used directly. - /// - public enum FramebufferErrorCode : int - { - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 - /// - FramebufferUndefined = ((int)0x8219), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 - /// - FramebufferComplete = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 - /// - FramebufferCompleteExt = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 - /// - FramebufferIncompleteAttachment = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 - /// - FramebufferIncompleteAttachmentExt = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachmentExt = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 - /// - FramebufferIncompleteDimensionsExt = ((int)0x8CD9), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA - /// - FramebufferIncompleteFormatsExt = ((int)0x8CDA), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB - /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB - /// - FramebufferIncompleteDrawBufferExt = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC - /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC - /// - FramebufferIncompleteReadBufferExt = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD - /// - FramebufferUnsupported = ((int)0x8CDD), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD - /// - FramebufferUnsupportedExt = ((int)0x8CDD), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 - /// - FramebufferIncompleteMultisample = ((int)0x8D56), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 - /// - FramebufferIncompleteLayerTargets = ((int)0x8DA8), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9 - /// - FramebufferIncompleteLayerCount = ((int)0x8DA9), - } - - /// - /// Not used directly. - /// - public enum FramebufferFetchNoncoherent : int - { - /// - /// Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2 - /// - FramebufferFetchNoncoherentQcom = ((int)0x96A2), - } - - /// - /// Used in GL.GetFramebufferAttachmentParameter, GL.GetNamedFramebufferAttachmentParameter and 1 other function - /// - public enum FramebufferParameterName : int - { - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 - /// - FramebufferAttachmentColorEncoding = ((int)0x8210), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 - /// - FramebufferAttachmentComponentType = ((int)0x8211), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 - /// - FramebufferAttachmentRedSize = ((int)0x8212), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 - /// - FramebufferAttachmentGreenSize = ((int)0x8213), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 - /// - FramebufferAttachmentBlueSize = ((int)0x8214), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 - /// - FramebufferAttachmentAlphaSize = ((int)0x8215), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 - /// - FramebufferAttachmentDepthSize = ((int)0x8216), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 - /// - FramebufferAttachmentStencilSize = ((int)0x8217), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 - /// - FramebufferAttachmentObjectType = ((int)0x8CD0), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 - /// - FramebufferAttachmentObjectTypeExt = ((int)0x8CD0), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 - /// - FramebufferAttachmentObjectName = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 - /// - FramebufferAttachmentObjectNameExt = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 - /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 - /// - FramebufferAttachmentTextureLevelExt = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFaceExt = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 - /// - FramebufferAttachmentTexture3DZoffsetExt = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 - /// - FramebufferAttachmentLayered = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - /// - FramebufferDefaultWidth = ((int)0x9310), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - /// - FramebufferDefaultHeight = ((int)0x9311), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - /// - FramebufferDefaultLayers = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - /// - FramebufferDefaultSamples = ((int)0x9313), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314), - } - - /// - /// Not used directly. - /// - public enum FramebufferStatus : int - { - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 - /// - FramebufferUndefined = ((int)0x8219), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 - /// - FramebufferComplete = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 - /// - FramebufferIncompleteAttachment = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB - /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC - /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD - /// - FramebufferUnsupported = ((int)0x8CDD), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 - /// - FramebufferIncompleteMultisample = ((int)0x8D56), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 - /// - FramebufferIncompleteLayerTargets = ((int)0x8DA8), - } - - /// - /// Used in GL.Arb.FramebufferSampleLocations, GL.Arb.FramebufferTexture and 19 other functions - /// - public enum FramebufferTarget : int - { - /// - /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 - /// - ReadFramebuffer = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 - /// - DrawFramebuffer = ((int)0x8CA9), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - /// - /// Original was GL_FRAMEBUFFER_EXT = 0x8D40 - /// - FramebufferExt = ((int)0x8D40), - } - - /// - /// Used in GL.FrontFace - /// - public enum FrontFaceDirection : int - { - /// - /// Original was GL_CW = 0x0900 - /// - Cw = ((int)0x0900), - /// - /// Original was GL_CCW = 0x0901 - /// - Ccw = ((int)0x0901), - } - - /// - /// Used in GL.GenerateMipmap - /// - public enum GenerateMipmapTarget : int - { - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - /// - TextureCubeMapArray = ((int)0x9009), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - } - - /// - /// Not used directly. - /// - public enum GetColorTableParameterPName : int - { - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 - /// - ColorTableFormat = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 - /// - ColorTableWidth = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA - /// - ColorTableRedSize = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB - /// - ColorTableGreenSize = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC - /// - ColorTableBlueSize = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD - /// - ColorTableAlphaSize = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE - /// - ColorTableLuminanceSize = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF - /// - ColorTableIntensitySize = ((int)0x80DF), - } - - /// - /// Used in GL.GetColorTableParameter - /// - public enum GetColorTableParameterPNameSgi : int - { - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 - /// - ColorTableScaleSgi = ((int)0x80D6), - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 - /// - ColorTableBiasSgi = ((int)0x80D7), - /// - /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 - /// - ColorTableFormat = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 - /// - ColorTableFormatSgi = ((int)0x80D8), - /// - /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 - /// - ColorTableWidth = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 - /// - ColorTableWidthSgi = ((int)0x80D9), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA - /// - ColorTableRedSize = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA - /// - ColorTableRedSizeSgi = ((int)0x80DA), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB - /// - ColorTableGreenSize = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB - /// - ColorTableGreenSizeSgi = ((int)0x80DB), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC - /// - ColorTableBlueSize = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC - /// - ColorTableBlueSizeSgi = ((int)0x80DC), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD - /// - ColorTableAlphaSize = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD - /// - ColorTableAlphaSizeSgi = ((int)0x80DD), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE - /// - ColorTableLuminanceSize = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE - /// - ColorTableLuminanceSizeSgi = ((int)0x80DE), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF - /// - ColorTableIntensitySize = ((int)0x80DF), - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF - /// - ColorTableIntensitySizeSgi = ((int)0x80DF), - } - - /// - /// Not used directly. - /// - public enum GetConvolutionParameter : int - { - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 - /// - ConvolutionBorderModeExt = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 - /// - ConvolutionFilterScaleExt = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 - /// - ConvolutionFilterBiasExt = ((int)0x8015), - /// - /// Original was GL_CONVOLUTION_FORMAT = 0x8017 - /// - ConvolutionFormat = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 - /// - ConvolutionFormatExt = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_WIDTH = 0x8018 - /// - ConvolutionWidth = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 - /// - ConvolutionWidthExt = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 - /// - ConvolutionHeight = ((int)0x8019), - /// - /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 - /// - ConvolutionHeightExt = ((int)0x8019), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A - /// - MaxConvolutionWidth = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A - /// - MaxConvolutionWidthExt = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B - /// - MaxConvolutionHeight = ((int)0x801B), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B - /// - MaxConvolutionHeightExt = ((int)0x801B), - /// - /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 - /// - ConvolutionBorderColor = ((int)0x8154), - } - - /// - /// Not used directly. - /// - public enum GetConvolutionParameterPName : int - { - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013), - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014), - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015), - /// - /// Original was GL_CONVOLUTION_FORMAT = 0x8017 - /// - ConvolutionFormat = ((int)0x8017), - /// - /// Original was GL_CONVOLUTION_WIDTH = 0x8018 - /// - ConvolutionWidth = ((int)0x8018), - /// - /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 - /// - ConvolutionHeight = ((int)0x8019), - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A - /// - MaxConvolutionWidth = ((int)0x801A), - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B - /// - MaxConvolutionHeight = ((int)0x801B), - /// - /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 - /// - ConvolutionBorderColor = ((int)0x8154), - } - - /// - /// Used in GL.Ext.GetFramebufferParameter, GL.Ext.GetNamedFramebufferParameter - /// - public enum GetFramebufferParameter : int - { - /// - /// Original was GL_DOUBLEBUFFER = 0x0C32 - /// - Doublebuffer = ((int)0x0C32), - /// - /// Original was GL_STEREO = 0x0C33 - /// - Stereo = ((int)0x0C33), - /// - /// Original was GL_SAMPLE_BUFFERS = 0x80A8 - /// - SampleBuffers = ((int)0x80A8), - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A - /// - ImplementationColorReadType = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B - /// - ImplementationColorReadFormat = ((int)0x8B9B), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - /// - FramebufferDefaultWidth = ((int)0x9310), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - /// - FramebufferDefaultHeight = ((int)0x9311), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - /// - FramebufferDefaultLayers = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - /// - FramebufferDefaultSamples = ((int)0x9313), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314), - } - - /// - /// Not used directly. - /// - public enum GetHistogramParameterPName : int - { - /// - /// Original was GL_HISTOGRAM_WIDTH = 0x8026 - /// - HistogramWidth = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_FORMAT = 0x8027 - /// - HistogramFormat = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 - /// - HistogramRedSize = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 - /// - HistogramGreenSize = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A - /// - HistogramBlueSize = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B - /// - HistogramAlphaSize = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C - /// - HistogramLuminanceSize = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_SINK = 0x802D - /// - HistogramSink = ((int)0x802D), - } - - /// - /// Used in GL.GetHistogramParameter - /// - public enum GetHistogramParameterPNameExt : int - { - /// - /// Original was GL_HISTOGRAM_WIDTH = 0x8026 - /// - HistogramWidth = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 - /// - HistogramWidthExt = ((int)0x8026), - /// - /// Original was GL_HISTOGRAM_FORMAT = 0x8027 - /// - HistogramFormat = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 - /// - HistogramFormatExt = ((int)0x8027), - /// - /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 - /// - HistogramRedSize = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 - /// - HistogramRedSizeExt = ((int)0x8028), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 - /// - HistogramGreenSize = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 - /// - HistogramGreenSizeExt = ((int)0x8029), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A - /// - HistogramBlueSize = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A - /// - HistogramBlueSizeExt = ((int)0x802A), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B - /// - HistogramAlphaSize = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B - /// - HistogramAlphaSizeExt = ((int)0x802B), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C - /// - HistogramLuminanceSize = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C - /// - HistogramLuminanceSizeExt = ((int)0x802C), - /// - /// Original was GL_HISTOGRAM_SINK = 0x802D - /// - HistogramSink = ((int)0x802D), - /// - /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D - /// - HistogramSinkExt = ((int)0x802D), - } - - /// - /// Used in GL.GetBoolean, GL.GetDouble and 4 other functions - /// - public enum GetIndexedPName : int - { - /// - /// Original was GL_DEPTH_RANGE = 0x0B70 - /// - DepthRange = ((int)0x0B70), - /// - /// Original was GL_VIEWPORT = 0x0BA2 - /// - Viewport = ((int)0x0BA2), - /// - /// Original was GL_SCISSOR_BOX = 0x0C10 - /// - ScissorBox = ((int)0x0C10), - /// - /// Original was GL_COLOR_WRITEMASK = 0x0C23 - /// - ColorWritemask = ((int)0x0C23), - /// - /// Original was GL_TEXTURE_BINDING_1D = 0x8068 - /// - TextureBinding1D = ((int)0x8068), - /// - /// Original was GL_TEXTURE_BINDING_2D = 0x8069 - /// - TextureBinding2D = ((int)0x8069), - /// - /// Original was GL_TEXTURE_BINDING_3D = 0x806A - /// - TextureBinding3D = ((int)0x806A), - /// - /// Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 - /// - TextureBindingRectangle = ((int)0x84F6), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 - /// - TextureBindingCubeMap = ((int)0x8514), - /// - /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 - /// - UniformBufferBinding = ((int)0x8A28), - /// - /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 - /// - UniformBufferStart = ((int)0x8A29), - /// - /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A - /// - UniformBufferSize = ((int)0x8A2A), - /// - /// Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C - /// - TextureBinding1DArray = ((int)0x8C1C), - /// - /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D - /// - TextureBinding2DArray = ((int)0x8C1D), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C - /// - TextureBindingBuffer = ((int)0x8C2C), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 - /// - TransformFeedbackBufferStart = ((int)0x8C84), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 - /// - TransformFeedbackBufferSize = ((int)0x8C85), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F - /// - TransformFeedbackBufferBinding = ((int)0x8C8F), - /// - /// Original was GL_SAMPLE_MASK_VALUE = 0x8E52 - /// - SampleMaskValue = ((int)0x8E52), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A - /// - TextureBindingCubeMapArray = ((int)0x900A), - } - - /// - /// Not used directly. - /// - public enum GetMapQuery : int - { - } - - /// - /// Not used directly. - /// - public enum GetMinmaxParameterPName : int - { - /// - /// Original was GL_MINMAX_FORMAT = 0x802F - /// - MinmaxFormat = ((int)0x802F), - /// - /// Original was GL_MINMAX_SINK = 0x8030 - /// - MinmaxSink = ((int)0x8030), - } - - /// - /// Used in GL.GetMinmaxParameter - /// - public enum GetMinmaxParameterPNameExt : int - { - /// - /// Original was GL_MINMAX_FORMAT = 0x802F - /// - MinmaxFormat = ((int)0x802F), - /// - /// Original was GL_MINMAX_FORMAT_EXT = 0x802F - /// - MinmaxFormatExt = ((int)0x802F), - /// - /// Original was GL_MINMAX_SINK = 0x8030 - /// - MinmaxSink = ((int)0x8030), - /// - /// Original was GL_MINMAX_SINK_EXT = 0x8030 - /// - MinmaxSinkExt = ((int)0x8030), - } - - /// - /// Used in GL.GetMultisample - /// - public enum GetMultisamplePName : int - { - /// - /// Original was GL_SAMPLE_POSITION = 0x8E50 - /// - SamplePosition = ((int)0x8E50), - } - - /// - /// Not used directly. - /// - public enum GetPixelMap : int - { - } - - /// - /// Used in GL.GetBoolean, GL.GetDouble and 3 other functions - /// - public enum GetPName : int - { - /// - /// Original was GL_POINT_SMOOTH = 0x0B10 - /// - PointSmooth = ((int)0x0B10), - /// - /// Original was GL_POINT_SIZE = 0x0B11 - /// - PointSize = ((int)0x0B11), - /// - /// Original was GL_POINT_SIZE_RANGE = 0x0B12 - /// - PointSizeRange = ((int)0x0B12), - /// - /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 - /// - SmoothPointSizeRange = ((int)0x0B12), - /// - /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 - /// - PointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 - /// - SmoothPointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_LINE_SMOOTH = 0x0B20 - /// - LineSmooth = ((int)0x0B20), - /// - /// Original was GL_LINE_WIDTH = 0x0B21 - /// - LineWidth = ((int)0x0B21), - /// - /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 - /// - LineWidthRange = ((int)0x0B22), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 - /// - SmoothLineWidthRange = ((int)0x0B22), - /// - /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - LineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - SmoothLineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_LINE_STIPPLE = 0x0B24 - /// - LineStipple = ((int)0x0B24), - /// - /// Original was GL_POLYGON_MODE = 0x0B40 - /// - PolygonMode = ((int)0x0B40), - /// - /// Original was GL_POLYGON_SMOOTH = 0x0B41 - /// - PolygonSmooth = ((int)0x0B41), - /// - /// Original was GL_POLYGON_STIPPLE = 0x0B42 - /// - PolygonStipple = ((int)0x0B42), - /// - /// Original was GL_CULL_FACE = 0x0B44 - /// - CullFace = ((int)0x0B44), - /// - /// Original was GL_CULL_FACE_MODE = 0x0B45 - /// - CullFaceMode = ((int)0x0B45), - /// - /// Original was GL_FRONT_FACE = 0x0B46 - /// - FrontFace = ((int)0x0B46), - /// - /// Original was GL_LIGHTING = 0x0B50 - /// - Lighting = ((int)0x0B50), - /// - /// Original was GL_COLOR_MATERIAL = 0x0B57 - /// - ColorMaterial = ((int)0x0B57), - /// - /// Original was GL_FOG = 0x0B60 - /// - Fog = ((int)0x0B60), - /// - /// Original was GL_FOG_INDEX = 0x0B61 - /// - FogIndex = ((int)0x0B61), - /// - /// Original was GL_FOG_DENSITY = 0x0B62 - /// - FogDensity = ((int)0x0B62), - /// - /// Original was GL_FOG_START = 0x0B63 - /// - FogStart = ((int)0x0B63), - /// - /// Original was GL_FOG_END = 0x0B64 - /// - FogEnd = ((int)0x0B64), - /// - /// Original was GL_FOG_MODE = 0x0B65 - /// - FogMode = ((int)0x0B65), - /// - /// Original was GL_FOG_COLOR = 0x0B66 - /// - FogColor = ((int)0x0B66), - /// - /// Original was GL_DEPTH_RANGE = 0x0B70 - /// - DepthRange = ((int)0x0B70), - /// - /// Original was GL_DEPTH_TEST = 0x0B71 - /// - DepthTest = ((int)0x0B71), - /// - /// Original was GL_DEPTH_WRITEMASK = 0x0B72 - /// - DepthWritemask = ((int)0x0B72), - /// - /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 - /// - DepthClearValue = ((int)0x0B73), - /// - /// Original was GL_DEPTH_FUNC = 0x0B74 - /// - DepthFunc = ((int)0x0B74), - /// - /// Original was GL_STENCIL_TEST = 0x0B90 - /// - StencilTest = ((int)0x0B90), - /// - /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 - /// - StencilClearValue = ((int)0x0B91), - /// - /// Original was GL_STENCIL_FUNC = 0x0B92 - /// - StencilFunc = ((int)0x0B92), - /// - /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 - /// - StencilValueMask = ((int)0x0B93), - /// - /// Original was GL_STENCIL_FAIL = 0x0B94 - /// - StencilFail = ((int)0x0B94), - /// - /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 - /// - StencilPassDepthFail = ((int)0x0B95), - /// - /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 - /// - StencilPassDepthPass = ((int)0x0B96), - /// - /// Original was GL_STENCIL_REF = 0x0B97 - /// - StencilRef = ((int)0x0B97), - /// - /// Original was GL_STENCIL_WRITEMASK = 0x0B98 - /// - StencilWritemask = ((int)0x0B98), - /// - /// Original was GL_NORMALIZE = 0x0BA1 - /// - Normalize = ((int)0x0BA1), - /// - /// Original was GL_VIEWPORT = 0x0BA2 - /// - Viewport = ((int)0x0BA2), - /// - /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 - /// - Modelview0StackDepthExt = ((int)0x0BA3), - /// - /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 - /// - Modelview0MatrixExt = ((int)0x0BA6), - /// - /// Original was GL_ALPHA_TEST = 0x0BC0 - /// - AlphaTest = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 - /// - AlphaTestQcom = ((int)0x0BC0), - /// - /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 - /// - AlphaTestFuncQcom = ((int)0x0BC1), - /// - /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 - /// - AlphaTestRefQcom = ((int)0x0BC2), - /// - /// Original was GL_DITHER = 0x0BD0 - /// - Dither = ((int)0x0BD0), - /// - /// Original was GL_BLEND_DST = 0x0BE0 - /// - BlendDst = ((int)0x0BE0), - /// - /// Original was GL_BLEND_SRC = 0x0BE1 - /// - BlendSrc = ((int)0x0BE1), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_LOGIC_OP_MODE = 0x0BF0 - /// - LogicOpMode = ((int)0x0BF0), - /// - /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 - /// - IndexLogicOp = ((int)0x0BF1), - /// - /// Original was GL_LOGIC_OP = 0x0BF1 - /// - LogicOp = ((int)0x0BF1), - /// - /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 - /// - ColorLogicOp = ((int)0x0BF2), - /// - /// Original was GL_DRAW_BUFFER = 0x0C01 - /// - DrawBuffer = ((int)0x0C01), - /// - /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 - /// - DrawBufferExt = ((int)0x0C01), - /// - /// Original was GL_READ_BUFFER = 0x0C02 - /// - ReadBuffer = ((int)0x0C02), - /// - /// Original was GL_READ_BUFFER_EXT = 0x0C02 - /// - ReadBufferExt = ((int)0x0C02), - /// - /// Original was GL_READ_BUFFER_NV = 0x0C02 - /// - ReadBufferNv = ((int)0x0C02), - /// - /// Original was GL_SCISSOR_BOX = 0x0C10 - /// - ScissorBox = ((int)0x0C10), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 - /// - ColorClearValue = ((int)0x0C22), - /// - /// Original was GL_COLOR_WRITEMASK = 0x0C23 - /// - ColorWritemask = ((int)0x0C23), - /// - /// Original was GL_DOUBLEBUFFER = 0x0C32 - /// - Doublebuffer = ((int)0x0C32), - /// - /// Original was GL_STEREO = 0x0C33 - /// - Stereo = ((int)0x0C33), - /// - /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 - /// - LineSmoothHint = ((int)0x0C52), - /// - /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 - /// - PolygonSmoothHint = ((int)0x0C53), - /// - /// Original was GL_TEXTURE_GEN_S = 0x0C60 - /// - TextureGenS = ((int)0x0C60), - /// - /// Original was GL_TEXTURE_GEN_T = 0x0C61 - /// - TextureGenT = ((int)0x0C61), - /// - /// Original was GL_TEXTURE_GEN_R = 0x0C62 - /// - TextureGenR = ((int)0x0C62), - /// - /// Original was GL_TEXTURE_GEN_Q = 0x0C63 - /// - TextureGenQ = ((int)0x0C63), - /// - /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 - /// - UnpackSwapBytes = ((int)0x0CF0), - /// - /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 - /// - UnpackLsbFirst = ((int)0x0CF1), - /// - /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 - /// - UnpackRowLength = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 - /// - UnpackSkipRows = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 - /// - UnpackSkipPixels = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 - /// - UnpackAlignment = ((int)0x0CF5), - /// - /// Original was GL_PACK_SWAP_BYTES = 0x0D00 - /// - PackSwapBytes = ((int)0x0D00), - /// - /// Original was GL_PACK_LSB_FIRST = 0x0D01 - /// - PackLsbFirst = ((int)0x0D01), - /// - /// Original was GL_PACK_ROW_LENGTH = 0x0D02 - /// - PackRowLength = ((int)0x0D02), - /// - /// Original was GL_PACK_SKIP_ROWS = 0x0D03 - /// - PackSkipRows = ((int)0x0D03), - /// - /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 - /// - PackSkipPixels = ((int)0x0D04), - /// - /// Original was GL_PACK_ALIGNMENT = 0x0D05 - /// - PackAlignment = ((int)0x0D05), - /// - /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 - /// - MaxClipDistances = ((int)0x0D32), - /// - /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 - /// - MaxTextureSize = ((int)0x0D33), - /// - /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A - /// - MaxViewportDims = ((int)0x0D3A), - /// - /// Original was GL_SUBPIXEL_BITS = 0x0D50 - /// - SubpixelBits = ((int)0x0D50), - /// - /// Original was GL_AUTO_NORMAL = 0x0D80 - /// - AutoNormal = ((int)0x0D80), - /// - /// Original was GL_MAP1_COLOR_4 = 0x0D90 - /// - Map1Color4 = ((int)0x0D90), - /// - /// Original was GL_MAP1_INDEX = 0x0D91 - /// - Map1Index = ((int)0x0D91), - /// - /// Original was GL_MAP1_NORMAL = 0x0D92 - /// - Map1Normal = ((int)0x0D92), - /// - /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 - /// - Map1TextureCoord1 = ((int)0x0D93), - /// - /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 - /// - Map1TextureCoord2 = ((int)0x0D94), - /// - /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 - /// - Map1TextureCoord3 = ((int)0x0D95), - /// - /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 - /// - Map1TextureCoord4 = ((int)0x0D96), - /// - /// Original was GL_MAP1_VERTEX_3 = 0x0D97 - /// - Map1Vertex3 = ((int)0x0D97), - /// - /// Original was GL_MAP1_VERTEX_4 = 0x0D98 - /// - Map1Vertex4 = ((int)0x0D98), - /// - /// Original was GL_MAP2_COLOR_4 = 0x0DB0 - /// - Map2Color4 = ((int)0x0DB0), - /// - /// Original was GL_MAP2_INDEX = 0x0DB1 - /// - Map2Index = ((int)0x0DB1), - /// - /// Original was GL_MAP2_NORMAL = 0x0DB2 - /// - Map2Normal = ((int)0x0DB2), - /// - /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 - /// - Map2TextureCoord1 = ((int)0x0DB3), - /// - /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 - /// - Map2TextureCoord2 = ((int)0x0DB4), - /// - /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 - /// - Map2TextureCoord3 = ((int)0x0DB5), - /// - /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 - /// - Map2TextureCoord4 = ((int)0x0DB6), - /// - /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 - /// - Map2Vertex3 = ((int)0x0DB7), - /// - /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 - /// - Map2Vertex4 = ((int)0x0DB8), - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 - /// - PolygonOffsetUnits = ((int)0x2A00), - /// - /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 - /// - PolygonOffsetPoint = ((int)0x2A01), - /// - /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 - /// - PolygonOffsetLine = ((int)0x2A02), - /// - /// Original was GL_CLIP_PLANE0 = 0x3000 - /// - ClipPlane0 = ((int)0x3000), - /// - /// Original was GL_CLIP_PLANE1 = 0x3001 - /// - ClipPlane1 = ((int)0x3001), - /// - /// Original was GL_CLIP_PLANE2 = 0x3002 - /// - ClipPlane2 = ((int)0x3002), - /// - /// Original was GL_CLIP_PLANE3 = 0x3003 - /// - ClipPlane3 = ((int)0x3003), - /// - /// Original was GL_CLIP_PLANE4 = 0x3004 - /// - ClipPlane4 = ((int)0x3004), - /// - /// Original was GL_CLIP_PLANE5 = 0x3005 - /// - ClipPlane5 = ((int)0x3005), - /// - /// Original was GL_LIGHT0 = 0x4000 - /// - Light0 = ((int)0x4000), - /// - /// Original was GL_LIGHT1 = 0x4001 - /// - Light1 = ((int)0x4001), - /// - /// Original was GL_LIGHT2 = 0x4002 - /// - Light2 = ((int)0x4002), - /// - /// Original was GL_LIGHT3 = 0x4003 - /// - Light3 = ((int)0x4003), - /// - /// Original was GL_LIGHT4 = 0x4004 - /// - Light4 = ((int)0x4004), - /// - /// Original was GL_LIGHT5 = 0x4005 - /// - Light5 = ((int)0x4005), - /// - /// Original was GL_LIGHT6 = 0x4006 - /// - Light6 = ((int)0x4006), - /// - /// Original was GL_LIGHT7 = 0x4007 - /// - Light7 = ((int)0x4007), - /// - /// Original was GL_BLEND_COLOR_EXT = 0x8005 - /// - BlendColorExt = ((int)0x8005), - /// - /// Original was GL_BLEND_EQUATION_EXT = 0x8009 - /// - BlendEquationExt = ((int)0x8009), - /// - /// Original was GL_BLEND_EQUATION_RGB = 0x8009 - /// - BlendEquationRgb = ((int)0x8009), - /// - /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E - /// - PackCmykHintExt = ((int)0x800E), - /// - /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F - /// - UnpackCmykHintExt = ((int)0x800F), - /// - /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 - /// - Convolution1DExt = ((int)0x8010), - /// - /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 - /// - Convolution2DExt = ((int)0x8011), - /// - /// Original was GL_SEPARABLE_2D_EXT = 0x8012 - /// - Separable2DExt = ((int)0x8012), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C - /// - PostConvolutionRedScaleExt = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D - /// - PostConvolutionGreenScaleExt = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E - /// - PostConvolutionBlueScaleExt = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F - /// - PostConvolutionAlphaScaleExt = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 - /// - PostConvolutionRedBiasExt = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 - /// - PostConvolutionGreenBiasExt = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 - /// - PostConvolutionBlueBiasExt = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 - /// - PostConvolutionAlphaBiasExt = ((int)0x8023), - /// - /// Original was GL_HISTOGRAM_EXT = 0x8024 - /// - HistogramExt = ((int)0x8024), - /// - /// Original was GL_MINMAX_EXT = 0x802E - /// - MinmaxExt = ((int)0x802E), - /// - /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 - /// - PolygonOffsetFill = ((int)0x8037), - /// - /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 - /// - PolygonOffsetFactor = ((int)0x8038), - /// - /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 - /// - PolygonOffsetBiasExt = ((int)0x8039), - /// - /// Original was GL_RESCALE_NORMAL_EXT = 0x803A - /// - RescaleNormalExt = ((int)0x803A), - /// - /// Original was GL_TEXTURE_BINDING_1D = 0x8068 - /// - TextureBinding1D = ((int)0x8068), - /// - /// Original was GL_TEXTURE_BINDING_2D = 0x8069 - /// - TextureBinding2D = ((int)0x8069), - /// - /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A - /// - Texture3DBindingExt = ((int)0x806A), - /// - /// Original was GL_TEXTURE_BINDING_3D = 0x806A - /// - TextureBinding3D = ((int)0x806A), - /// - /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B - /// - PackSkipImagesExt = ((int)0x806B), - /// - /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C - /// - PackImageHeightExt = ((int)0x806C), - /// - /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D - /// - UnpackSkipImagesExt = ((int)0x806D), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E - /// - UnpackImageHeightExt = ((int)0x806E), - /// - /// Original was GL_TEXTURE_3D_EXT = 0x806F - /// - Texture3DExt = ((int)0x806F), - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 - /// - Max3DTextureSize = ((int)0x8073), - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 - /// - Max3DTextureSizeExt = ((int)0x8073), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_NORMAL_ARRAY = 0x8075 - /// - NormalArray = ((int)0x8075), - /// - /// Original was GL_COLOR_ARRAY = 0x8076 - /// - ColorArray = ((int)0x8076), - /// - /// Original was GL_INDEX_ARRAY = 0x8077 - /// - IndexArray = ((int)0x8077), - /// - /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 - /// - TextureCoordArray = ((int)0x8078), - /// - /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 - /// - EdgeFlagArray = ((int)0x8079), - /// - /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D - /// - VertexArrayCountExt = ((int)0x807D), - /// - /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 - /// - NormalArrayCountExt = ((int)0x8080), - /// - /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 - /// - ColorArrayCountExt = ((int)0x8084), - /// - /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 - /// - IndexArrayCountExt = ((int)0x8087), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B - /// - TextureCoordArrayCountExt = ((int)0x808B), - /// - /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D - /// - EdgeFlagArrayCountExt = ((int)0x808D), - /// - /// Original was GL_INTERLACE_SGIX = 0x8094 - /// - InterlaceSgix = ((int)0x8094), - /// - /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 - /// - DetailTexture2DBindingSgis = ((int)0x8096), - /// - /// Original was GL_MULTISAMPLE = 0x809D - /// - Multisample = ((int)0x809D), - /// - /// Original was GL_MULTISAMPLE_SGIS = 0x809D - /// - MultisampleSgis = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E - /// - SampleAlphaToCoverage = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E - /// - SampleAlphaToMaskSgis = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F - /// - SampleAlphaToOne = ((int)0x809F), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F - /// - SampleAlphaToOneSgis = ((int)0x809F), - /// - /// Original was GL_SAMPLE_COVERAGE = 0x80A0 - /// - SampleCoverage = ((int)0x80A0), - /// - /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 - /// - SampleMaskSgis = ((int)0x80A0), - /// - /// Original was GL_SAMPLE_BUFFERS = 0x80A8 - /// - SampleBuffers = ((int)0x80A8), - /// - /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 - /// - SampleBuffersSgis = ((int)0x80A8), - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_SAMPLES_SGIS = 0x80A9 - /// - SamplesSgis = ((int)0x80A9), - /// - /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA - /// - SampleCoverageValue = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA - /// - SampleMaskValueSgis = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB - /// - SampleCoverageInvert = ((int)0x80AB), - /// - /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB - /// - SampleMaskInvertSgis = ((int)0x80AB), - /// - /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC - /// - SamplePatternSgis = ((int)0x80AC), - /// - /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 - /// - ColorMatrixSgi = ((int)0x80B1), - /// - /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 - /// - ColorMatrixStackDepthSgi = ((int)0x80B2), - /// - /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 - /// - MaxColorMatrixStackDepthSgi = ((int)0x80B3), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 - /// - PostColorMatrixRedScaleSgi = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 - /// - PostColorMatrixGreenScaleSgi = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 - /// - PostColorMatrixBlueScaleSgi = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 - /// - PostColorMatrixAlphaScaleSgi = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 - /// - PostColorMatrixRedBiasSgi = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 - /// - PostColorMatrixGreenBiasSgi = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA - /// - PostColorMatrixBlueBiasSgi = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB - /// - PostColorMatrixAlphaBiasSgi = ((int)0x80BB), - /// - /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC - /// - TextureColorTableSgi = ((int)0x80BC), - /// - /// Original was GL_BLEND_DST_RGB = 0x80C8 - /// - BlendDstRgb = ((int)0x80C8), - /// - /// Original was GL_BLEND_SRC_RGB = 0x80C9 - /// - BlendSrcRgb = ((int)0x80C9), - /// - /// Original was GL_BLEND_DST_ALPHA = 0x80CA - /// - BlendDstAlpha = ((int)0x80CA), - /// - /// Original was GL_BLEND_SRC_ALPHA = 0x80CB - /// - BlendSrcAlpha = ((int)0x80CB), - /// - /// Original was GL_COLOR_TABLE_SGI = 0x80D0 - /// - ColorTableSgi = ((int)0x80D0), - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 - /// - PostConvolutionColorTableSgi = ((int)0x80D1), - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 - /// - PostColorMatrixColorTableSgi = ((int)0x80D2), - /// - /// Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 - /// - MaxElementsVertices = ((int)0x80E8), - /// - /// Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 - /// - MaxElementsIndices = ((int)0x80E9), - /// - /// Original was GL_POINT_SIZE_MIN = 0x8126 - /// - PointSizeMin = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 - /// - PointSizeMinSgis = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX = 0x8127 - /// - PointSizeMax = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 - /// - PointSizeMaxSgis = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 - /// - PointFadeThresholdSize = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 - /// - PointFadeThresholdSizeSgis = ((int)0x8128), - /// - /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 - /// - DistanceAttenuationSgis = ((int)0x8129), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 - /// - PointDistanceAttenuation = ((int)0x8129), - /// - /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B - /// - FogFuncPointsSgis = ((int)0x812B), - /// - /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C - /// - MaxFogFuncPointsSgis = ((int)0x812C), - /// - /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 - /// - PackSkipVolumesSgis = ((int)0x8130), - /// - /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 - /// - PackImageDepthSgis = ((int)0x8131), - /// - /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 - /// - UnpackSkipVolumesSgis = ((int)0x8132), - /// - /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 - /// - UnpackImageDepthSgis = ((int)0x8133), - /// - /// Original was GL_TEXTURE_4D_SGIS = 0x8134 - /// - Texture4DSgis = ((int)0x8134), - /// - /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 - /// - Max4DTextureSizeSgis = ((int)0x8138), - /// - /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 - /// - PixelTexGenSgix = ((int)0x8139), - /// - /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E - /// - PixelTileBestAlignmentSgix = ((int)0x813E), - /// - /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F - /// - PixelTileCacheIncrementSgix = ((int)0x813F), - /// - /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 - /// - PixelTileWidthSgix = ((int)0x8140), - /// - /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 - /// - PixelTileHeightSgix = ((int)0x8141), - /// - /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 - /// - PixelTileGridWidthSgix = ((int)0x8142), - /// - /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 - /// - PixelTileGridHeightSgix = ((int)0x8143), - /// - /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 - /// - PixelTileGridDepthSgix = ((int)0x8144), - /// - /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 - /// - PixelTileCacheSizeSgix = ((int)0x8145), - /// - /// Original was GL_SPRITE_SGIX = 0x8148 - /// - SpriteSgix = ((int)0x8148), - /// - /// Original was GL_SPRITE_MODE_SGIX = 0x8149 - /// - SpriteModeSgix = ((int)0x8149), - /// - /// Original was GL_SPRITE_AXIS_SGIX = 0x814A - /// - SpriteAxisSgix = ((int)0x814A), - /// - /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B - /// - SpriteTranslationSgix = ((int)0x814B), - /// - /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F - /// - Texture4DBindingSgis = ((int)0x814F), - /// - /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 - /// - MaxClipmapDepthSgix = ((int)0x8177), - /// - /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 - /// - MaxClipmapVirtualDepthSgix = ((int)0x8178), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B - /// - PostTextureFilterBiasRangeSgix = ((int)0x817B), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C - /// - PostTextureFilterScaleRangeSgix = ((int)0x817C), - /// - /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D - /// - ReferencePlaneSgix = ((int)0x817D), - /// - /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E - /// - ReferencePlaneEquationSgix = ((int)0x817E), - /// - /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F - /// - IrInstrument1Sgix = ((int)0x817F), - /// - /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 - /// - InstrumentMeasurementsSgix = ((int)0x8181), - /// - /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 - /// - CalligraphicFragmentSgix = ((int)0x8183), - /// - /// Original was GL_FRAMEZOOM_SGIX = 0x818B - /// - FramezoomSgix = ((int)0x818B), - /// - /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C - /// - FramezoomFactorSgix = ((int)0x818C), - /// - /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D - /// - MaxFramezoomFactorSgix = ((int)0x818D), - /// - /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 - /// - GenerateMipmapHint = ((int)0x8192), - /// - /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 - /// - GenerateMipmapHintSgis = ((int)0x8192), - /// - /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 - /// - DeformationsMaskSgix = ((int)0x8196), - /// - /// Original was GL_FOG_OFFSET_SGIX = 0x8198 - /// - FogOffsetSgix = ((int)0x8198), - /// - /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 - /// - FogOffsetValueSgix = ((int)0x8199), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 - /// - LightModelColorControl = ((int)0x81F8), - /// - /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB - /// - SharedTexturePaletteExt = ((int)0x81FB), - /// - /// Original was GL_MAJOR_VERSION = 0x821B - /// - MajorVersion = ((int)0x821B), - /// - /// Original was GL_MINOR_VERSION = 0x821C - /// - MinorVersion = ((int)0x821C), - /// - /// Original was GL_NUM_EXTENSIONS = 0x821D - /// - NumExtensions = ((int)0x821D), - /// - /// Original was GL_CONTEXT_FLAGS = 0x821E - /// - ContextFlags = ((int)0x821E), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256 - /// - ResetNotificationStrategy = ((int)0x8256), - /// - /// Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A - /// - ProgramPipelineBinding = ((int)0x825A), - /// - /// Original was GL_MAX_VIEWPORTS = 0x825B - /// - MaxViewports = ((int)0x825B), - /// - /// Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C - /// - ViewportSubpixelBits = ((int)0x825C), - /// - /// Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D - /// - ViewportBoundsRange = ((int)0x825D), - /// - /// Original was GL_LAYER_PROVOKING_VERTEX = 0x825E - /// - LayerProvokingVertex = ((int)0x825E), - /// - /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F - /// - ViewportIndexProvokingVertex = ((int)0x825F), - /// - /// Original was GL_MAX_CULL_DISTANCES = 0x82F9 - /// - MaxCullDistances = ((int)0x82F9), - /// - /// Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA - /// - MaxCombinedClipAndCullDistances = ((int)0x82FA), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB - /// - ContextReleaseBehavior = ((int)0x82FB), - /// - /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 - /// - ConvolutionHintSgix = ((int)0x8316), - /// - /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 - /// - AsyncMarkerSgix = ((int)0x8329), - /// - /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B - /// - PixelTexGenModeSgix = ((int)0x832B), - /// - /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C - /// - AsyncHistogramSgix = ((int)0x832C), - /// - /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D - /// - MaxAsyncHistogramSgix = ((int)0x832D), - /// - /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 - /// - PixelTextureSgis = ((int)0x8353), - /// - /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C - /// - AsyncTexImageSgix = ((int)0x835C), - /// - /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D - /// - AsyncDrawPixelsSgix = ((int)0x835D), - /// - /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E - /// - AsyncReadPixelsSgix = ((int)0x835E), - /// - /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F - /// - MaxAsyncTexImageSgix = ((int)0x835F), - /// - /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 - /// - MaxAsyncDrawPixelsSgix = ((int)0x8360), - /// - /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 - /// - MaxAsyncReadPixelsSgix = ((int)0x8361), - /// - /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE - /// - VertexPreclipSgix = ((int)0x83EE), - /// - /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF - /// - VertexPreclipHintSgix = ((int)0x83EF), - /// - /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 - /// - FragmentLightingSgix = ((int)0x8400), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 - /// - FragmentColorMaterialSgix = ((int)0x8401), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 - /// - FragmentColorMaterialFaceSgix = ((int)0x8402), - /// - /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 - /// - FragmentColorMaterialParameterSgix = ((int)0x8403), - /// - /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 - /// - MaxFragmentLightsSgix = ((int)0x8404), - /// - /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 - /// - MaxActiveLightsSgix = ((int)0x8405), - /// - /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 - /// - LightEnvModeSgix = ((int)0x8407), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 - /// - FragmentLightModelLocalViewerSgix = ((int)0x8408), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 - /// - FragmentLightModelTwoSideSgix = ((int)0x8409), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A - /// - FragmentLightModelAmbientSgix = ((int)0x840A), - /// - /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B - /// - FragmentLightModelNormalInterpolationSgix = ((int)0x840B), - /// - /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C - /// - FragmentLight0Sgix = ((int)0x840C), - /// - /// Original was GL_PACK_RESAMPLE_SGIX = 0x842E - /// - PackResampleSgix = ((int)0x842E), - /// - /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F - /// - UnpackResampleSgix = ((int)0x842F), - /// - /// Original was GL_CURRENT_FOG_COORD = 0x8453 - /// - CurrentFogCoord = ((int)0x8453), - /// - /// Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454 - /// - FogCoordArrayType = ((int)0x8454), - /// - /// Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455 - /// - FogCoordArrayStride = ((int)0x8455), - /// - /// Original was GL_COLOR_SUM = 0x8458 - /// - ColorSum = ((int)0x8458), - /// - /// Original was GL_CURRENT_SECONDARY_COLOR = 0x8459 - /// - CurrentSecondaryColor = ((int)0x8459), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A - /// - SecondaryColorArraySize = ((int)0x845A), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B - /// - SecondaryColorArrayType = ((int)0x845B), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C - /// - SecondaryColorArrayStride = ((int)0x845C), - /// - /// Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F - /// - CurrentRasterSecondaryColor = ((int)0x845F), - /// - /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D - /// - AliasedPointSizeRange = ((int)0x846D), - /// - /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E - /// - AliasedLineWidthRange = ((int)0x846E), - /// - /// Original was GL_ACTIVE_TEXTURE = 0x84E0 - /// - ActiveTexture = ((int)0x84E0), - /// - /// Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 - /// - ClientActiveTexture = ((int)0x84E1), - /// - /// Original was GL_MAX_TEXTURE_UNITS = 0x84E2 - /// - MaxTextureUnits = ((int)0x84E2), - /// - /// Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 - /// - TransposeModelviewMatrix = ((int)0x84E3), - /// - /// Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4 - /// - TransposeProjectionMatrix = ((int)0x84E4), - /// - /// Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5 - /// - TransposeTextureMatrix = ((int)0x84E5), - /// - /// Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6 - /// - TransposeColorMatrix = ((int)0x84E6), - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 - /// - MaxRenderbufferSize = ((int)0x84E8), - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 - /// - MaxRenderbufferSizeExt = ((int)0x84E8), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF - /// - TextureCompressionHint = ((int)0x84EF), - /// - /// Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 - /// - TextureBindingRectangle = ((int)0x84F6), - /// - /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 - /// - MaxRectangleTextureSize = ((int)0x84F8), - /// - /// Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD - /// - MaxTextureLodBias = ((int)0x84FD), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 - /// - TextureBindingCubeMap = ((int)0x8514), - /// - /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C - /// - MaxCubeMapTextureSize = ((int)0x851C), - /// - /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 - /// - PackSubsampleRateSgix = ((int)0x85A0), - /// - /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 - /// - UnpackSubsampleRateSgix = ((int)0x85A1), - /// - /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 - /// - VertexArrayBinding = ((int)0x85B5), - /// - /// Original was GL_PROGRAM_POINT_SIZE = 0x8642 - /// - ProgramPointSize = ((int)0x8642), - /// - /// Original was GL_DEPTH_CLAMP = 0x864F - /// - DepthClamp = ((int)0x864F), - /// - /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 - /// - NumCompressedTextureFormats = ((int)0x86A2), - /// - /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 - /// - CompressedTextureFormats = ((int)0x86A3), - /// - /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE - /// - NumProgramBinaryFormats = ((int)0x87FE), - /// - /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF - /// - ProgramBinaryFormats = ((int)0x87FF), - /// - /// Original was GL_STENCIL_BACK_FUNC = 0x8800 - /// - StencilBackFunc = ((int)0x8800), - /// - /// Original was GL_STENCIL_BACK_FAIL = 0x8801 - /// - StencilBackFail = ((int)0x8801), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 - /// - StencilBackPassDepthFail = ((int)0x8802), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 - /// - StencilBackPassDepthPass = ((int)0x8803), - /// - /// Original was GL_RGBA_FLOAT_MODE = 0x8820 - /// - RgbaFloatMode = ((int)0x8820), - /// - /// Original was GL_MAX_DRAW_BUFFERS = 0x8824 - /// - MaxDrawBuffers = ((int)0x8824), - /// - /// Original was GL_DRAW_BUFFER0 = 0x8825 - /// - DrawBuffer0 = ((int)0x8825), - /// - /// Original was GL_DRAW_BUFFER1 = 0x8826 - /// - DrawBuffer1 = ((int)0x8826), - /// - /// Original was GL_DRAW_BUFFER2 = 0x8827 - /// - DrawBuffer2 = ((int)0x8827), - /// - /// Original was GL_DRAW_BUFFER3 = 0x8828 - /// - DrawBuffer3 = ((int)0x8828), - /// - /// Original was GL_DRAW_BUFFER4 = 0x8829 - /// - DrawBuffer4 = ((int)0x8829), - /// - /// Original was GL_DRAW_BUFFER5 = 0x882A - /// - DrawBuffer5 = ((int)0x882A), - /// - /// Original was GL_DRAW_BUFFER6 = 0x882B - /// - DrawBuffer6 = ((int)0x882B), - /// - /// Original was GL_DRAW_BUFFER7 = 0x882C - /// - DrawBuffer7 = ((int)0x882C), - /// - /// Original was GL_DRAW_BUFFER8 = 0x882D - /// - DrawBuffer8 = ((int)0x882D), - /// - /// Original was GL_DRAW_BUFFER9 = 0x882E - /// - DrawBuffer9 = ((int)0x882E), - /// - /// Original was GL_DRAW_BUFFER10 = 0x882F - /// - DrawBuffer10 = ((int)0x882F), - /// - /// Original was GL_DRAW_BUFFER11 = 0x8830 - /// - DrawBuffer11 = ((int)0x8830), - /// - /// Original was GL_DRAW_BUFFER12 = 0x8831 - /// - DrawBuffer12 = ((int)0x8831), - /// - /// Original was GL_DRAW_BUFFER13 = 0x8832 - /// - DrawBuffer13 = ((int)0x8832), - /// - /// Original was GL_DRAW_BUFFER14 = 0x8833 - /// - DrawBuffer14 = ((int)0x8833), - /// - /// Original was GL_DRAW_BUFFER15 = 0x8834 - /// - DrawBuffer15 = ((int)0x8834), - /// - /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D - /// - BlendEquationAlpha = ((int)0x883D), - /// - /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F - /// - TextureCubeMapSeamless = ((int)0x884F), - /// - /// Original was GL_POINT_SPRITE = 0x8861 - /// - PointSprite = ((int)0x8861), - /// - /// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 - /// - MaxVertexAttribs = ((int)0x8869), - /// - /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C - /// - MaxTessControlInputComponents = ((int)0x886C), - /// - /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D - /// - MaxTessEvaluationInputComponents = ((int)0x886D), - /// - /// Original was GL_MAX_TEXTURE_COORDS = 0x8871 - /// - MaxTextureCoords = ((int)0x8871), - /// - /// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 - /// - MaxTextureImageUnits = ((int)0x8872), - /// - /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 - /// - ArrayBufferBinding = ((int)0x8894), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 - /// - ElementArrayBufferBinding = ((int)0x8895), - /// - /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 - /// - VertexArrayBufferBinding = ((int)0x8896), - /// - /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 - /// - NormalArrayBufferBinding = ((int)0x8897), - /// - /// Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 - /// - ColorArrayBufferBinding = ((int)0x8898), - /// - /// Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899 - /// - IndexArrayBufferBinding = ((int)0x8899), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A - /// - TextureCoordArrayBufferBinding = ((int)0x889A), - /// - /// Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B - /// - EdgeFlagArrayBufferBinding = ((int)0x889B), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C - /// - SecondaryColorArrayBufferBinding = ((int)0x889C), - /// - /// Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D - /// - FogCoordArrayBufferBinding = ((int)0x889D), - /// - /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E - /// - WeightArrayBufferBinding = ((int)0x889E), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F - /// - VertexAttribArrayBufferBinding = ((int)0x889F), - /// - /// Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED - /// - PixelPackBufferBinding = ((int)0x88ED), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF - /// - PixelUnpackBufferBinding = ((int)0x88EF), - /// - /// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC - /// - MaxDualSourceDrawBuffers = ((int)0x88FC), - /// - /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF - /// - MaxArrayTextureLayers = ((int)0x88FF), - /// - /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 - /// - MinProgramTexelOffset = ((int)0x8904), - /// - /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 - /// - MaxProgramTexelOffset = ((int)0x8905), - /// - /// Original was GL_SAMPLER_BINDING = 0x8919 - /// - SamplerBinding = ((int)0x8919), - /// - /// Original was GL_CLAMP_VERTEX_COLOR = 0x891A - /// - ClampVertexColor = ((int)0x891A), - /// - /// Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B - /// - ClampFragmentColor = ((int)0x891B), - /// - /// Original was GL_CLAMP_READ_COLOR = 0x891C - /// - ClampReadColor = ((int)0x891C), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B - /// - MaxVertexUniformBlocks = ((int)0x8A2B), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C - /// - MaxGeometryUniformBlocks = ((int)0x8A2C), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D - /// - MaxFragmentUniformBlocks = ((int)0x8A2D), - /// - /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E - /// - MaxCombinedUniformBlocks = ((int)0x8A2E), - /// - /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F - /// - MaxUniformBufferBindings = ((int)0x8A2F), - /// - /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 - /// - MaxUniformBlockSize = ((int)0x8A30), - /// - /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 - /// - MaxCombinedVertexUniformComponents = ((int)0x8A31), - /// - /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 - /// - MaxCombinedGeometryUniformComponents = ((int)0x8A32), - /// - /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 - /// - MaxCombinedFragmentUniformComponents = ((int)0x8A33), - /// - /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 - /// - UniformBufferOffsetAlignment = ((int)0x8A34), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 - /// - MaxFragmentUniformComponents = ((int)0x8B49), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A - /// - MaxVertexUniformComponents = ((int)0x8B4A), - /// - /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B - /// - MaxVaryingComponents = ((int)0x8B4B), - /// - /// Original was GL_MAX_VARYING_FLOATS = 0x8B4B - /// - MaxVaryingFloats = ((int)0x8B4B), - /// - /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C - /// - MaxVertexTextureImageUnits = ((int)0x8B4C), - /// - /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D - /// - MaxCombinedTextureImageUnits = ((int)0x8B4D), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B - /// - FragmentShaderDerivativeHint = ((int)0x8B8B), - /// - /// Original was GL_CURRENT_PROGRAM = 0x8B8D - /// - CurrentProgram = ((int)0x8B8D), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A - /// - ImplementationColorReadType = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B - /// - ImplementationColorReadFormat = ((int)0x8B9B), - /// - /// Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C - /// - TextureBinding1DArray = ((int)0x8C1C), - /// - /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D - /// - TextureBinding2DArray = ((int)0x8C1D), - /// - /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 - /// - MaxGeometryTextureImageUnits = ((int)0x8C29), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B - /// - MaxTextureBufferSize = ((int)0x8C2B), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C - /// - TextureBindingBuffer = ((int)0x8C2C), - /// - /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D - /// - TextureBufferDataStoreBinding = ((int)0x8C2D), - /// - /// Original was GL_SAMPLE_SHADING = 0x8C36 - /// - SampleShading = ((int)0x8C36), - /// - /// Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37 - /// - MinSampleShadingValue = ((int)0x8C37), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 - /// - MaxTransformFeedbackSeparateComponents = ((int)0x8C80), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A - /// - MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B - /// - MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B), - /// - /// Original was GL_STENCIL_BACK_REF = 0x8CA3 - /// - StencilBackRef = ((int)0x8CA3), - /// - /// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 - /// - StencilBackValueMask = ((int)0x8CA4), - /// - /// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 - /// - StencilBackWritemask = ((int)0x8CA5), - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 - /// - DrawFramebufferBinding = ((int)0x8CA6), - /// - /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 - /// - FramebufferBinding = ((int)0x8CA6), - /// - /// Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6 - /// - FramebufferBindingExt = ((int)0x8CA6), - /// - /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 - /// - RenderbufferBinding = ((int)0x8CA7), - /// - /// Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7 - /// - RenderbufferBindingExt = ((int)0x8CA7), - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA - /// - ReadFramebufferBinding = ((int)0x8CAA), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF - /// - MaxColorAttachments = ((int)0x8CDF), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF - /// - MaxColorAttachmentsExt = ((int)0x8CDF), - /// - /// Original was GL_MAX_SAMPLES = 0x8D57 - /// - MaxSamples = ((int)0x8D57), - /// - /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 - /// - FramebufferSrgb = ((int)0x8DB9), - /// - /// Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD - /// - MaxGeometryVaryingComponents = ((int)0x8DDD), - /// - /// Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE - /// - MaxVertexVaryingComponents = ((int)0x8DDE), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF - /// - MaxGeometryUniformComponents = ((int)0x8DDF), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 - /// - MaxGeometryOutputVertices = ((int)0x8DE0), - /// - /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 - /// - MaxGeometryTotalOutputComponents = ((int)0x8DE1), - /// - /// Original was GL_MAX_SUBROUTINES = 0x8DE7 - /// - MaxSubroutines = ((int)0x8DE7), - /// - /// Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 - /// - MaxSubroutineUniformLocations = ((int)0x8DE8), - /// - /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 - /// - ShaderBinaryFormats = ((int)0x8DF8), - /// - /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 - /// - NumShaderBinaryFormats = ((int)0x8DF9), - /// - /// Original was GL_SHADER_COMPILER = 0x8DFA - /// - ShaderCompiler = ((int)0x8DFA), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB - /// - MaxVertexUniformVectors = ((int)0x8DFB), - /// - /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC - /// - MaxVaryingVectors = ((int)0x8DFC), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD - /// - MaxFragmentUniformVectors = ((int)0x8DFD), - /// - /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E - /// - MaxCombinedTessControlUniformComponents = ((int)0x8E1E), - /// - /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F - /// - MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 - /// - TransformFeedbackBufferPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 - /// - TransformFeedbackBufferActive = ((int)0x8E24), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 - /// - TransformFeedbackBinding = ((int)0x8E25), - /// - /// Original was GL_TIMESTAMP = 0x8E28 - /// - Timestamp = ((int)0x8E28), - /// - /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C - /// - QuadsFollowProvokingVertexConvention = ((int)0x8E4C), - /// - /// Original was GL_PROVOKING_VERTEX = 0x8E4F - /// - ProvokingVertex = ((int)0x8E4F), - /// - /// Original was GL_SAMPLE_MASK = 0x8E51 - /// - SampleMask = ((int)0x8E51), - /// - /// Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 - /// - MaxSampleMaskWords = ((int)0x8E59), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A - /// - MaxGeometryShaderInvocations = ((int)0x8E5A), - /// - /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B - /// - MinFragmentInterpolationOffset = ((int)0x8E5B), - /// - /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C - /// - MaxFragmentInterpolationOffset = ((int)0x8E5C), - /// - /// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D - /// - FragmentInterpolationOffsetBits = ((int)0x8E5D), - /// - /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E - /// - MinProgramTextureGatherOffset = ((int)0x8E5E), - /// - /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F - /// - MaxProgramTextureGatherOffset = ((int)0x8E5F), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 - /// - MaxTransformFeedbackBuffers = ((int)0x8E70), - /// - /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 - /// - MaxVertexStreams = ((int)0x8E71), - /// - /// Original was GL_PATCH_VERTICES = 0x8E72 - /// - PatchVertices = ((int)0x8E72), - /// - /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 - /// - PatchDefaultInnerLevel = ((int)0x8E73), - /// - /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 - /// - PatchDefaultOuterLevel = ((int)0x8E74), - /// - /// Original was GL_MAX_PATCH_VERTICES = 0x8E7D - /// - MaxPatchVertices = ((int)0x8E7D), - /// - /// Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E - /// - MaxTessGenLevel = ((int)0x8E7E), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F - /// - MaxTessControlUniformComponents = ((int)0x8E7F), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 - /// - MaxTessEvaluationUniformComponents = ((int)0x8E80), - /// - /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 - /// - MaxTessControlTextureImageUnits = ((int)0x8E81), - /// - /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 - /// - MaxTessEvaluationTextureImageUnits = ((int)0x8E82), - /// - /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 - /// - MaxTessControlOutputComponents = ((int)0x8E83), - /// - /// Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 - /// - MaxTessPatchComponents = ((int)0x8E84), - /// - /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 - /// - MaxTessControlTotalOutputComponents = ((int)0x8E85), - /// - /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 - /// - MaxTessEvaluationOutputComponents = ((int)0x8E86), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 - /// - MaxTessControlUniformBlocks = ((int)0x8E89), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A - /// - MaxTessEvaluationUniformBlocks = ((int)0x8E8A), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 - /// - DrawIndirectBufferBinding = ((int)0x8F43), - /// - /// Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA - /// - MaxVertexImageUniforms = ((int)0x90CA), - /// - /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB - /// - MaxTessControlImageUniforms = ((int)0x90CB), - /// - /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC - /// - MaxTessEvaluationImageUniforms = ((int)0x90CC), - /// - /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD - /// - MaxGeometryImageUniforms = ((int)0x90CD), - /// - /// Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE - /// - MaxFragmentImageUniforms = ((int)0x90CE), - /// - /// Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF - /// - MaxCombinedImageUniforms = ((int)0x90CF), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3 - /// - ContextRobustAccess = ((int)0x90F3), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 - /// - TextureBinding2DMultisample = ((int)0x9104), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 - /// - TextureBinding2DMultisampleArray = ((int)0x9105), - /// - /// Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E - /// - MaxColorTextureSamples = ((int)0x910E), - /// - /// Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F - /// - MaxDepthTextureSamples = ((int)0x910F), - /// - /// Original was GL_MAX_INTEGER_SAMPLES = 0x9110 - /// - MaxIntegerSamples = ((int)0x9110), - /// - /// Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 - /// - MaxVertexOutputComponents = ((int)0x9122), - /// - /// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 - /// - MaxGeometryInputComponents = ((int)0x9123), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 - /// - MaxGeometryOutputComponents = ((int)0x9124), - /// - /// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 - /// - MaxFragmentInputComponents = ((int)0x9125), - /// - /// Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD - /// - MaxComputeImageUniforms = ((int)0x91BD), - /// - /// Original was GL_CLIP_ORIGIN = 0x935C - /// - ClipOrigin = ((int)0x935C), - /// - /// Original was GL_CLIP_DEPTH_MODE = 0x935D - /// - ClipDepthMode = ((int)0x935D), - /// - /// Original was GL_DEVICE_UUID_EXT = 0x9597 - /// - DeviceUuidExt = ((int)0x9597), - /// - /// Original was GL_DRIVER_UUID_EXT = 0x9598 - /// - DriverUuidExt = ((int)0x9598), - /// - /// Original was GL_DEVICE_LUID_EXT = 0x9599 - /// - DeviceLuidExt = ((int)0x9599), - /// - /// Original was GL_DEVICE_NODE_MASK_EXT = 0x959A - /// - DeviceNodeMaskExt = ((int)0x959A), - } - - /// - /// Used in GL.GetPointer - /// - public enum GetPointervPName : int - { - /// - /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E - /// - VertexArrayPointerExt = ((int)0x808E), - /// - /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F - /// - NormalArrayPointerExt = ((int)0x808F), - /// - /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 - /// - ColorArrayPointerExt = ((int)0x8090), - /// - /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 - /// - IndexArrayPointerExt = ((int)0x8091), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 - /// - TextureCoordArrayPointerExt = ((int)0x8092), - /// - /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 - /// - EdgeFlagArrayPointerExt = ((int)0x8093), - /// - /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 - /// - InstrumentBufferPointerSgix = ((int)0x8180), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 - /// - DebugCallbackFunction = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 - /// - DebugCallbackUserParam = ((int)0x8245), - /// - /// Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456 - /// - FogCoordArrayPointer = ((int)0x8456), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D - /// - SecondaryColorArrayPointer = ((int)0x845D), - } - - /// - /// Used in GL.GetProgram - /// - public enum GetProgramParameterName : int - { - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - /// - /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F - /// - GeometryShaderInvocations = ((int)0x887F), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 - /// - GeometryVerticesOut = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 - /// - GeometryInputType = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 - /// - GeometryOutputType = ((int)0x8918), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 - /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 - /// - ActiveUniformBlocks = ((int)0x8A36), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_LINK_STATUS = 0x8B82 - /// - LinkStatus = ((int)0x8B82), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_ATTACHED_SHADERS = 0x8B85 - /// - AttachedShaders = ((int)0x8B85), - /// - /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 - /// - ActiveUniforms = ((int)0x8B86), - /// - /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - /// - ActiveUniformMaxLength = ((int)0x8B87), - /// - /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 - /// - ActiveAttributes = ((int)0x8B89), - /// - /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - /// - ActiveAttributeMaxLength = ((int)0x8B8A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 - /// - TransformFeedbackVaryingMaxLength = ((int)0x8C76), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F - /// - TransformFeedbackBufferMode = ((int)0x8C7F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 - /// - TransformFeedbackVaryings = ((int)0x8C83), - /// - /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 - /// - TessControlOutputVertices = ((int)0x8E75), - /// - /// Original was GL_TESS_GEN_MODE = 0x8E76 - /// - TessGenMode = ((int)0x8E76), - /// - /// Original was GL_TESS_GEN_SPACING = 0x8E77 - /// - TessGenSpacing = ((int)0x8E77), - /// - /// Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 - /// - TessGenVertexOrder = ((int)0x8E78), - /// - /// Original was GL_TESS_GEN_POINT_MODE = 0x8E79 - /// - TessGenPointMode = ((int)0x8E79), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF - /// - MaxComputeWorkGroupSize = ((int)0x91BF), - /// - /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 - /// - ActiveAtomicCounterBuffers = ((int)0x92D9), - } - - /// - /// Used in GL.GetQueryObject - /// - public enum GetQueryObjectParam : int - { - /// - /// Original was GL_QUERY_TARGET = 0x82EA - /// - QueryTarget = ((int)0x82EA), - /// - /// Original was GL_QUERY_RESULT = 0x8866 - /// - QueryResult = ((int)0x8866), - /// - /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 - /// - QueryResultAvailable = ((int)0x8867), - /// - /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 - /// - QueryResultNoWait = ((int)0x9194), - } - - /// - /// Used in GL.GetQueryIndexed, GL.GetQuery - /// - public enum GetQueryParam : int - { - /// - /// Original was GL_QUERY_COUNTER_BITS = 0x8864 - /// - QueryCounterBits = ((int)0x8864), - /// - /// Original was GL_CURRENT_QUERY = 0x8865 - /// - CurrentQuery = ((int)0x8865), - } - - /// - /// Used in GL.GetTexLevelParameter, GL.GetTexParameter and 10 other functions - /// - public enum GetTextureParameter : int - { - /// - /// Original was GL_TEXTURE_WIDTH = 0x1000 - /// - TextureWidth = ((int)0x1000), - /// - /// Original was GL_TEXTURE_HEIGHT = 0x1001 - /// - TextureHeight = ((int)0x1001), - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 - /// - TextureInternalFormat = ((int)0x1003), - /// - /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 - /// - TextureBorderColorNv = ((int)0x1004), - /// - /// Original was GL_TEXTURE_TARGET = 0x1006 - /// - TextureTarget = ((int)0x1006), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_TEXTURE_RED_SIZE = 0x805C - /// - TextureRedSize = ((int)0x805C), - /// - /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D - /// - TextureGreenSize = ((int)0x805D), - /// - /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E - /// - TextureBlueSize = ((int)0x805E), - /// - /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F - /// - TextureAlphaSize = ((int)0x805F), - /// - /// Original was GL_TEXTURE_DEPTH = 0x8071 - /// - TextureDepth = ((int)0x8071), - /// - /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 - /// - TextureDepthExt = ((int)0x8071), - /// - /// Original was GL_TEXTURE_WRAP_R = 0x8072 - /// - TextureWrapR = ((int)0x8072), - /// - /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 - /// - TextureWrapRExt = ((int)0x8072), - /// - /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A - /// - DetailTextureLevelSgis = ((int)0x809A), - /// - /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B - /// - DetailTextureModeSgis = ((int)0x809B), - /// - /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C - /// - DetailTextureFuncPointsSgis = ((int)0x809C), - /// - /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 - /// - SharpenTextureFuncPointsSgis = ((int)0x80B0), - /// - /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF - /// - ShadowAmbientSgix = ((int)0x80BF), - /// - /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 - /// - DualTextureSelectSgis = ((int)0x8124), - /// - /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 - /// - QuadTextureSelectSgis = ((int)0x8125), - /// - /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 - /// - Texture4DsizeSgis = ((int)0x8136), - /// - /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 - /// - TextureWrapQSgis = ((int)0x8137), - /// - /// Original was GL_TEXTURE_MIN_LOD = 0x813A - /// - TextureMinLod = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A - /// - TextureMinLodSgis = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD = 0x813B - /// - TextureMaxLod = ((int)0x813B), - /// - /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B - /// - TextureMaxLodSgis = ((int)0x813B), - /// - /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C - /// - TextureBaseLevel = ((int)0x813C), - /// - /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C - /// - TextureBaseLevelSgis = ((int)0x813C), - /// - /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D - /// - TextureMaxLevel = ((int)0x813D), - /// - /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D - /// - TextureMaxLevelSgis = ((int)0x813D), - /// - /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 - /// - TextureFilter4SizeSgis = ((int)0x8147), - /// - /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 - /// - TextureClipmapCenterSgix = ((int)0x8171), - /// - /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 - /// - TextureClipmapFrameSgix = ((int)0x8172), - /// - /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 - /// - TextureClipmapOffsetSgix = ((int)0x8173), - /// - /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 - /// - TextureClipmapVirtualDepthSgix = ((int)0x8174), - /// - /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 - /// - TextureClipmapLodOffsetSgix = ((int)0x8175), - /// - /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 - /// - TextureClipmapDepthSgix = ((int)0x8176), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 - /// - PostTextureFilterBiasSgix = ((int)0x8179), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A - /// - PostTextureFilterScaleSgix = ((int)0x817A), - /// - /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E - /// - TextureLodBiasSSgix = ((int)0x818E), - /// - /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F - /// - TextureLodBiasTSgix = ((int)0x818F), - /// - /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 - /// - TextureLodBiasRSgix = ((int)0x8190), - /// - /// Original was GL_GENERATE_MIPMAP = 0x8191 - /// - GenerateMipmap = ((int)0x8191), - /// - /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 - /// - GenerateMipmapSgis = ((int)0x8191), - /// - /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A - /// - TextureCompareSgix = ((int)0x819A), - /// - /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B - /// - TextureCompareOperatorSgix = ((int)0x819B), - /// - /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C - /// - TextureLequalRSgix = ((int)0x819C), - /// - /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D - /// - TextureGequalRSgix = ((int)0x819D), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB - /// - TextureViewMinLevel = ((int)0x82DB), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC - /// - TextureViewNumLevels = ((int)0x82DC), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD - /// - TextureViewMinLayer = ((int)0x82DD), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE - /// - TextureViewNumLayers = ((int)0x82DE), - /// - /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF - /// - TextureImmutableLevels = ((int)0x82DF), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 - /// - TextureMaxClampSSgix = ((int)0x8369), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A - /// - TextureMaxClampTSgix = ((int)0x836A), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B - /// - TextureMaxClampRSgix = ((int)0x836B), - /// - /// Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 - /// - TextureCompressedImageSize = ((int)0x86A0), - /// - /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 - /// - TextureCompressed = ((int)0x86A1), - /// - /// Original was GL_TEXTURE_DEPTH_SIZE = 0x884A - /// - TextureDepthSize = ((int)0x884A), - /// - /// Original was GL_DEPTH_TEXTURE_MODE = 0x884B - /// - DepthTextureMode = ((int)0x884B), - /// - /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C - /// - TextureCompareMode = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D - /// - TextureCompareFunc = ((int)0x884D), - /// - /// Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 - /// - TextureStencilSize = ((int)0x88F1), - /// - /// Original was GL_TEXTURE_RED_TYPE = 0x8C10 - /// - TextureRedType = ((int)0x8C10), - /// - /// Original was GL_TEXTURE_GREEN_TYPE = 0x8C11 - /// - TextureGreenType = ((int)0x8C11), - /// - /// Original was GL_TEXTURE_BLUE_TYPE = 0x8C12 - /// - TextureBlueType = ((int)0x8C12), - /// - /// Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13 - /// - TextureAlphaType = ((int)0x8C13), - /// - /// Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14 - /// - TextureLuminanceType = ((int)0x8C14), - /// - /// Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15 - /// - TextureIntensityType = ((int)0x8C15), - /// - /// Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16 - /// - TextureDepthType = ((int)0x8C16), - /// - /// Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F - /// - TextureSharedSize = ((int)0x8C3F), - /// - /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 - /// - TextureSwizzleR = ((int)0x8E42), - /// - /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 - /// - TextureSwizzleG = ((int)0x8E43), - /// - /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 - /// - TextureSwizzleB = ((int)0x8E44), - /// - /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 - /// - TextureSwizzleA = ((int)0x8E45), - /// - /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 - /// - TextureSwizzleRgba = ((int)0x8E46), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 - /// - ImageFormatCompatibilityType = ((int)0x90C7), - /// - /// Original was GL_TEXTURE_SAMPLES = 0x9106 - /// - TextureSamples = ((int)0x9106), - /// - /// Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 - /// - TextureFixedSampleLocations = ((int)0x9107), - /// - /// Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F - /// - TextureImmutableFormat = ((int)0x912F), - } - - /// - /// Not used directly. - /// - public enum GraphicsResetStatus : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_GUILTY_CONTEXT_RESET = 0x8253 - /// - GuiltyContextReset = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 - /// - InnocentContextReset = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 - /// - UnknownContextReset = ((int)0x8255), - } - - /// - /// Used in GL.Hint - /// - public enum HintMode : int - { - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_FASTEST = 0x1101 - /// - Fastest = ((int)0x1101), - /// - /// Original was GL_NICEST = 0x1102 - /// - Nicest = ((int)0x1102), - } - - /// - /// Used in GL.Hint - /// - public enum HintTarget : int - { - /// - /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 - /// - PerspectiveCorrectionHint = ((int)0x0C50), - /// - /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 - /// - PointSmoothHint = ((int)0x0C51), - /// - /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 - /// - LineSmoothHint = ((int)0x0C52), - /// - /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 - /// - PolygonSmoothHint = ((int)0x0C53), - /// - /// Original was GL_FOG_HINT = 0x0C54 - /// - FogHint = ((int)0x0C54), - /// - /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 - /// - PreferDoublebufferHintPgi = ((int)0x1A1F8), - /// - /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD - /// - ConserveMemoryHintPgi = ((int)0x1A1FD), - /// - /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE - /// - ReclaimMemoryHintPgi = ((int)0x1A1FE), - /// - /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 - /// - NativeGraphicsBeginHintPgi = ((int)0x1A203), - /// - /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 - /// - NativeGraphicsEndHintPgi = ((int)0x1A204), - /// - /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C - /// - AlwaysFastHintPgi = ((int)0x1A20C), - /// - /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D - /// - AlwaysSoftHintPgi = ((int)0x1A20D), - /// - /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E - /// - AllowDrawObjHintPgi = ((int)0x1A20E), - /// - /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F - /// - AllowDrawWinHintPgi = ((int)0x1A20F), - /// - /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 - /// - AllowDrawFrgHintPgi = ((int)0x1A210), - /// - /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 - /// - AllowDrawMemHintPgi = ((int)0x1A211), - /// - /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 - /// - StrictDepthfuncHintPgi = ((int)0x1A216), - /// - /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 - /// - StrictLightingHintPgi = ((int)0x1A217), - /// - /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 - /// - StrictScissorHintPgi = ((int)0x1A218), - /// - /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 - /// - FullStippleHintPgi = ((int)0x1A219), - /// - /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 - /// - ClipNearHintPgi = ((int)0x1A220), - /// - /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 - /// - ClipFarHintPgi = ((int)0x1A221), - /// - /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 - /// - WideLineHintPgi = ((int)0x1A222), - /// - /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 - /// - BackNormalsHintPgi = ((int)0x1A223), - /// - /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A - /// - VertexDataHintPgi = ((int)0x1A22A), - /// - /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B - /// - VertexConsistentHintPgi = ((int)0x1A22B), - /// - /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C - /// - MaterialSideHintPgi = ((int)0x1A22C), - /// - /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D - /// - MaxVertexHintPgi = ((int)0x1A22D), - /// - /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E - /// - PackCmykHintExt = ((int)0x800E), - /// - /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F - /// - UnpackCmykHintExt = ((int)0x800F), - /// - /// Original was GL_PHONG_HINT_WIN = 0x80EB - /// - PhongHintWin = ((int)0x80EB), - /// - /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 - /// - ClipVolumeClippingHintExt = ((int)0x80F0), - /// - /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E - /// - TextureMultiBufferHintSgix = ((int)0x812E), - /// - /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 - /// - GenerateMipmapHint = ((int)0x8192), - /// - /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 - /// - GenerateMipmapHintSgis = ((int)0x8192), - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 - /// - ConvolutionHintSgix = ((int)0x8316), - /// - /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 - /// - ScalebiasHintSgix = ((int)0x8322), - /// - /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B - /// - LineQualityHintSgix = ((int)0x835B), - /// - /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE - /// - VertexPreclipSgix = ((int)0x83EE), - /// - /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF - /// - VertexPreclipHintSgix = ((int)0x83EF), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF - /// - TextureCompressionHint = ((int)0x84EF), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF - /// - TextureCompressionHintArb = ((int)0x84EF), - /// - /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F - /// - VertexArrayStorageHintApple = ((int)0x851F), - /// - /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 - /// - MultisampleFilterHintNv = ((int)0x8534), - /// - /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 - /// - TransformHintApple = ((int)0x85B1), - /// - /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC - /// - TextureStorageHintApple = ((int)0x85BC), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B - /// - FragmentShaderDerivativeHint = ((int)0x8B8B), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B - /// - FragmentShaderDerivativeHintArb = ((int)0x8B8B), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B - /// - FragmentShaderDerivativeHintOes = ((int)0x8B8B), - /// - /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 - /// - BinningControlHintQcom = ((int)0x8FB0), - } - - /// - /// Not used directly. - /// - public enum HistogramTarget : int - { - /// - /// Original was GL_HISTOGRAM = 0x8024 - /// - Histogram = ((int)0x8024), - /// - /// Original was GL_PROXY_HISTOGRAM = 0x8025 - /// - ProxyHistogram = ((int)0x8025), - } - - /// - /// Used in GL.Arb.GetnHistogram, GL.GetHistogram and 4 other functions - /// - public enum HistogramTargetExt : int - { - /// - /// Original was GL_HISTOGRAM = 0x8024 - /// - Histogram = ((int)0x8024), - /// - /// Original was GL_HISTOGRAM_EXT = 0x8024 - /// - HistogramExt = ((int)0x8024), - /// - /// Original was GL_PROXY_HISTOGRAM = 0x8025 - /// - ProxyHistogram = ((int)0x8025), - /// - /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 - /// - ProxyHistogramExt = ((int)0x8025), - } - - /// - /// Used in GL.CopyImageSubData, GL.GetInternalformat - /// - public enum ImageTarget : int - { - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - /// - TextureCubeMapArray = ((int)0x9009), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - } - - /// - /// Used in GL.Disable, GL.Enable and 4 other functions - /// - public enum IndexedEnableCap : int - { - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - } - - /// - /// Used in GL.Ext.VertexArrayIndexOffset - /// - public enum IndexPointerType : int - { - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Not used directly. - /// - public enum IntelConservativeRasterization : int - { - /// - /// Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE - /// - ConservativeRasterizationIntel = ((int)0x83FE), - } - - /// - /// Not used directly. - /// - public enum IntelFramebufferCmaa : int - { - } - - /// - /// Not used directly. - /// - public enum IntelPerformanceQuery : int - { - /// - /// Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000 - /// - PerfquerySingleContextIntel = ((int)0x00000000), - /// - /// Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001 - /// - PerfqueryGlobalContextIntel = ((int)0x00000001), - /// - /// Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9 - /// - PerfqueryDonotFlushIntel = ((int)0x83F9), - /// - /// Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA - /// - PerfqueryFlushIntel = ((int)0x83FA), - /// - /// Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB - /// - PerfqueryWaitIntel = ((int)0x83FB), - /// - /// Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0 - /// - PerfqueryCounterEventIntel = ((int)0x94F0), - /// - /// Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1 - /// - PerfqueryCounterDurationNormIntel = ((int)0x94F1), - /// - /// Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2 - /// - PerfqueryCounterDurationRawIntel = ((int)0x94F2), - /// - /// Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3 - /// - PerfqueryCounterThroughputIntel = ((int)0x94F3), - /// - /// Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4 - /// - PerfqueryCounterRawIntel = ((int)0x94F4), - /// - /// Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5 - /// - PerfqueryCounterTimestampIntel = ((int)0x94F5), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8 - /// - PerfqueryCounterDataUint32Intel = ((int)0x94F8), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9 - /// - PerfqueryCounterDataUint64Intel = ((int)0x94F9), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA - /// - PerfqueryCounterDataFloatIntel = ((int)0x94FA), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB - /// - PerfqueryCounterDataDoubleIntel = ((int)0x94FB), - /// - /// Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC - /// - PerfqueryCounterDataBool32Intel = ((int)0x94FC), - /// - /// Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD - /// - PerfqueryQueryNameLengthMaxIntel = ((int)0x94FD), - /// - /// Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE - /// - PerfqueryCounterNameLengthMaxIntel = ((int)0x94FE), - /// - /// Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF - /// - PerfqueryCounterDescLengthMaxIntel = ((int)0x94FF), - /// - /// Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500 - /// - PerfqueryGpaExtendedCountersIntel = ((int)0x9500), - } - - /// - /// Not used directly. - /// - public enum InterleavedArrayFormat : int - { - } - - /// - /// Used in GL.Arb.TexBuffer, GL.ColorTable and 32 other functions - /// - public enum InternalFormat : int - { - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_RED = 0x1903 - /// - Red = ((int)0x1903), - /// - /// Original was GL_RED_EXT = 0x1903 - /// - RedExt = ((int)0x1903), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_R3_G3_B2 = 0x2A10 - /// - R3G3B2 = ((int)0x2A10), - /// - /// Original was GL_RGB2_EXT = 0x804E - /// - Rgb2Ext = ((int)0x804E), - /// - /// Original was GL_RGB4 = 0x804F - /// - Rgb4 = ((int)0x804F), - /// - /// Original was GL_RGB4_EXT = 0x804F - /// - Rgb4Ext = ((int)0x804F), - /// - /// Original was GL_RGB5 = 0x8050 - /// - Rgb5 = ((int)0x8050), - /// - /// Original was GL_RGB5_EXT = 0x8050 - /// - Rgb5Ext = ((int)0x8050), - /// - /// Original was GL_RGB8 = 0x8051 - /// - Rgb8 = ((int)0x8051), - /// - /// Original was GL_RGB8_EXT = 0x8051 - /// - Rgb8Ext = ((int)0x8051), - /// - /// Original was GL_RGB8_OES = 0x8051 - /// - Rgb8Oes = ((int)0x8051), - /// - /// Original was GL_RGB10 = 0x8052 - /// - Rgb10 = ((int)0x8052), - /// - /// Original was GL_RGB10_EXT = 0x8052 - /// - Rgb10Ext = ((int)0x8052), - /// - /// Original was GL_RGB12 = 0x8053 - /// - Rgb12 = ((int)0x8053), - /// - /// Original was GL_RGB12_EXT = 0x8053 - /// - Rgb12Ext = ((int)0x8053), - /// - /// Original was GL_RGB16 = 0x8054 - /// - Rgb16 = ((int)0x8054), - /// - /// Original was GL_RGB16_EXT = 0x8054 - /// - Rgb16Ext = ((int)0x8054), - /// - /// Original was GL_RGBA4 = 0x8056 - /// - Rgba4 = ((int)0x8056), - /// - /// Original was GL_RGBA4_EXT = 0x8056 - /// - Rgba4Ext = ((int)0x8056), - /// - /// Original was GL_RGBA4_OES = 0x8056 - /// - Rgba4Oes = ((int)0x8056), - /// - /// Original was GL_RGB5_A1 = 0x8057 - /// - Rgb5A1 = ((int)0x8057), - /// - /// Original was GL_RGB5_A1_EXT = 0x8057 - /// - Rgb5A1Ext = ((int)0x8057), - /// - /// Original was GL_RGB5_A1_OES = 0x8057 - /// - Rgb5A1Oes = ((int)0x8057), - /// - /// Original was GL_RGBA8 = 0x8058 - /// - Rgba8 = ((int)0x8058), - /// - /// Original was GL_RGBA8_EXT = 0x8058 - /// - Rgba8Ext = ((int)0x8058), - /// - /// Original was GL_RGBA8_OES = 0x8058 - /// - Rgba8Oes = ((int)0x8058), - /// - /// Original was GL_RGB10_A2 = 0x8059 - /// - Rgb10A2 = ((int)0x8059), - /// - /// Original was GL_RGB10_A2_EXT = 0x8059 - /// - Rgb10A2Ext = ((int)0x8059), - /// - /// Original was GL_RGBA12 = 0x805A - /// - Rgba12 = ((int)0x805A), - /// - /// Original was GL_RGBA12_EXT = 0x805A - /// - Rgba12Ext = ((int)0x805A), - /// - /// Original was GL_RGBA16 = 0x805B - /// - Rgba16 = ((int)0x805B), - /// - /// Original was GL_RGBA16_EXT = 0x805B - /// - Rgba16Ext = ((int)0x805B), - /// - /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 - /// - DualAlpha4Sgis = ((int)0x8110), - /// - /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 - /// - DualAlpha8Sgis = ((int)0x8111), - /// - /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 - /// - DualAlpha12Sgis = ((int)0x8112), - /// - /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 - /// - DualAlpha16Sgis = ((int)0x8113), - /// - /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 - /// - DualLuminance4Sgis = ((int)0x8114), - /// - /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 - /// - DualLuminance8Sgis = ((int)0x8115), - /// - /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 - /// - DualLuminance12Sgis = ((int)0x8116), - /// - /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 - /// - DualLuminance16Sgis = ((int)0x8117), - /// - /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 - /// - DualIntensity4Sgis = ((int)0x8118), - /// - /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 - /// - DualIntensity8Sgis = ((int)0x8119), - /// - /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A - /// - DualIntensity12Sgis = ((int)0x811A), - /// - /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B - /// - DualIntensity16Sgis = ((int)0x811B), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C - /// - DualLuminanceAlpha4Sgis = ((int)0x811C), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D - /// - DualLuminanceAlpha8Sgis = ((int)0x811D), - /// - /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E - /// - QuadAlpha4Sgis = ((int)0x811E), - /// - /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F - /// - QuadAlpha8Sgis = ((int)0x811F), - /// - /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 - /// - QuadLuminance4Sgis = ((int)0x8120), - /// - /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 - /// - QuadLuminance8Sgis = ((int)0x8121), - /// - /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 - /// - QuadIntensity4Sgis = ((int)0x8122), - /// - /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 - /// - QuadIntensity8Sgis = ((int)0x8123), - /// - /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 - /// - DepthComponent16 = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5 - /// - DepthComponent16Arb = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 - /// - DepthComponent16Oes = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 - /// - DepthComponent16Sgix = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6 - /// - DepthComponent24Arb = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 - /// - DepthComponent24Oes = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 - /// - DepthComponent24Sgix = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7 - /// - DepthComponent32Arb = ((int)0x81A7), - /// - /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 - /// - DepthComponent32Oes = ((int)0x81A7), - /// - /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 - /// - DepthComponent32Sgix = ((int)0x81A7), - /// - /// Original was GL_COMPRESSED_RED = 0x8225 - /// - CompressedRed = ((int)0x8225), - /// - /// Original was GL_COMPRESSED_RG = 0x8226 - /// - CompressedRg = ((int)0x8226), - /// - /// Original was GL_RG = 0x8227 - /// - Rg = ((int)0x8227), - /// - /// Original was GL_R8 = 0x8229 - /// - R8 = ((int)0x8229), - /// - /// Original was GL_R8_EXT = 0x8229 - /// - R8Ext = ((int)0x8229), - /// - /// Original was GL_R16 = 0x822A - /// - R16 = ((int)0x822A), - /// - /// Original was GL_R16_EXT = 0x822A - /// - R16Ext = ((int)0x822A), - /// - /// Original was GL_RG8 = 0x822B - /// - Rg8 = ((int)0x822B), - /// - /// Original was GL_RG8_EXT = 0x822B - /// - Rg8Ext = ((int)0x822B), - /// - /// Original was GL_RG16 = 0x822C - /// - Rg16 = ((int)0x822C), - /// - /// Original was GL_RG16_EXT = 0x822C - /// - Rg16Ext = ((int)0x822C), - /// - /// Original was GL_R16F = 0x822D - /// - R16f = ((int)0x822D), - /// - /// Original was GL_R16F_EXT = 0x822D - /// - R16fExt = ((int)0x822D), - /// - /// Original was GL_R32F = 0x822E - /// - R32f = ((int)0x822E), - /// - /// Original was GL_R32F_EXT = 0x822E - /// - R32fExt = ((int)0x822E), - /// - /// Original was GL_RG16F = 0x822F - /// - Rg16f = ((int)0x822F), - /// - /// Original was GL_RG16F_EXT = 0x822F - /// - Rg16fExt = ((int)0x822F), - /// - /// Original was GL_RG32F = 0x8230 - /// - Rg32f = ((int)0x8230), - /// - /// Original was GL_RG32F_EXT = 0x8230 - /// - Rg32fExt = ((int)0x8230), - /// - /// Original was GL_R8I = 0x8231 - /// - R8i = ((int)0x8231), - /// - /// Original was GL_R8UI = 0x8232 - /// - R8ui = ((int)0x8232), - /// - /// Original was GL_R16I = 0x8233 - /// - R16i = ((int)0x8233), - /// - /// Original was GL_R16UI = 0x8234 - /// - R16ui = ((int)0x8234), - /// - /// Original was GL_R32I = 0x8235 - /// - R32i = ((int)0x8235), - /// - /// Original was GL_R32UI = 0x8236 - /// - R32ui = ((int)0x8236), - /// - /// Original was GL_RG8I = 0x8237 - /// - Rg8i = ((int)0x8237), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16I = 0x8239 - /// - Rg16i = ((int)0x8239), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RG32I = 0x823B - /// - Rg32i = ((int)0x823B), - /// - /// Original was GL_RG32UI = 0x823C - /// - Rg32ui = ((int)0x823C), - /// - /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 - /// - CompressedRgbS3tcDxt1Ext = ((int)0x83F0), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 - /// - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 - /// - CompressedRgbaS3tcDxt3Ext = ((int)0x83F2), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 - /// - CompressedRgbaS3tcDxt5Ext = ((int)0x83F3), - /// - /// Original was GL_COMPRESSED_RGB = 0x84ED - /// - CompressedRgb = ((int)0x84ED), - /// - /// Original was GL_COMPRESSED_RGBA = 0x84EE - /// - CompressedRgba = ((int)0x84EE), - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_EXT = 0x84F9 - /// - DepthStencilExt = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_NV = 0x84F9 - /// - DepthStencilNv = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 - /// - DepthStencilOes = ((int)0x84F9), - /// - /// Original was GL_DEPTH_STENCIL_MESA = 0x8750 - /// - DepthStencilMesa = ((int)0x8750), - /// - /// Original was GL_RGBA32F = 0x8814 - /// - Rgba32f = ((int)0x8814), - /// - /// Original was GL_RGBA32F_ARB = 0x8814 - /// - Rgba32fArb = ((int)0x8814), - /// - /// Original was GL_RGBA32F_EXT = 0x8814 - /// - Rgba32fExt = ((int)0x8814), - /// - /// Original was GL_RGBA16F = 0x881A - /// - Rgba16f = ((int)0x881A), - /// - /// Original was GL_RGBA16F_ARB = 0x881A - /// - Rgba16fArb = ((int)0x881A), - /// - /// Original was GL_RGBA16F_EXT = 0x881A - /// - Rgba16fExt = ((int)0x881A), - /// - /// Original was GL_RGB16F = 0x881B - /// - Rgb16f = ((int)0x881B), - /// - /// Original was GL_RGB16F_ARB = 0x881B - /// - Rgb16fArb = ((int)0x881B), - /// - /// Original was GL_RGB16F_EXT = 0x881B - /// - Rgb16fExt = ((int)0x881B), - /// - /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 - /// - Depth24Stencil8 = ((int)0x88F0), - /// - /// Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0 - /// - Depth24Stencil8Ext = ((int)0x88F0), - /// - /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 - /// - Depth24Stencil8Oes = ((int)0x88F0), - /// - /// Original was GL_R11F_G11F_B10F = 0x8C3A - /// - R11fG11fB10f = ((int)0x8C3A), - /// - /// Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A - /// - R11fG11fB10fApple = ((int)0x8C3A), - /// - /// Original was GL_R11F_G11F_B10F_EXT = 0x8C3A - /// - R11fG11fB10fExt = ((int)0x8C3A), - /// - /// Original was GL_RGB9_E5 = 0x8C3D - /// - Rgb9E5 = ((int)0x8C3D), - /// - /// Original was GL_RGB9_E5_APPLE = 0x8C3D - /// - Rgb9E5Apple = ((int)0x8C3D), - /// - /// Original was GL_RGB9_E5_EXT = 0x8C3D - /// - Rgb9E5Ext = ((int)0x8C3D), - /// - /// Original was GL_SRGB = 0x8C40 - /// - Srgb = ((int)0x8C40), - /// - /// Original was GL_SRGB_EXT = 0x8C40 - /// - SrgbExt = ((int)0x8C40), - /// - /// Original was GL_SRGB8 = 0x8C41 - /// - Srgb8 = ((int)0x8C41), - /// - /// Original was GL_SRGB8_EXT = 0x8C41 - /// - Srgb8Ext = ((int)0x8C41), - /// - /// Original was GL_SRGB8_NV = 0x8C41 - /// - Srgb8Nv = ((int)0x8C41), - /// - /// Original was GL_SRGB_ALPHA = 0x8C42 - /// - SrgbAlpha = ((int)0x8C42), - /// - /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 - /// - SrgbAlphaExt = ((int)0x8C42), - /// - /// Original was GL_SRGB8_ALPHA8 = 0x8C43 - /// - Srgb8Alpha8 = ((int)0x8C43), - /// - /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 - /// - Srgb8Alpha8Ext = ((int)0x8C43), - /// - /// Original was GL_COMPRESSED_SRGB = 0x8C48 - /// - CompressedSrgb = ((int)0x8C48), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 - /// - CompressedSrgbAlpha = ((int)0x8C49), - /// - /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C - /// - CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D - /// - CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E - /// - CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F - /// - CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F), - /// - /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC - /// - DepthComponent32f = ((int)0x8CAC), - /// - /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD - /// - Depth32fStencil8 = ((int)0x8CAD), - /// - /// Original was GL_RGBA32UI = 0x8D70 - /// - Rgba32ui = ((int)0x8D70), - /// - /// Original was GL_RGB32UI = 0x8D71 - /// - Rgb32ui = ((int)0x8D71), - /// - /// Original was GL_RGBA16UI = 0x8D76 - /// - Rgba16ui = ((int)0x8D76), - /// - /// Original was GL_RGB16UI = 0x8D77 - /// - Rgb16ui = ((int)0x8D77), - /// - /// Original was GL_RGBA8UI = 0x8D7C - /// - Rgba8ui = ((int)0x8D7C), - /// - /// Original was GL_RGB8UI = 0x8D7D - /// - Rgb8ui = ((int)0x8D7D), - /// - /// Original was GL_RGBA32I = 0x8D82 - /// - Rgba32i = ((int)0x8D82), - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83), - /// - /// Original was GL_RGBA16I = 0x8D88 - /// - Rgba16i = ((int)0x8D88), - /// - /// Original was GL_RGB16I = 0x8D89 - /// - Rgb16i = ((int)0x8D89), - /// - /// Original was GL_RGBA8I = 0x8D8E - /// - Rgba8i = ((int)0x8D8E), - /// - /// Original was GL_RGB8I = 0x8D8F - /// - Rgb8i = ((int)0x8D8F), - /// - /// Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB - /// - DepthComponent32fNv = ((int)0x8DAB), - /// - /// Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC - /// - Depth32fStencil8Nv = ((int)0x8DAC), - /// - /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB - /// - CompressedRedRgtc1 = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB - /// - CompressedRedRgtc1Ext = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC - /// - CompressedSignedRedRgtc1 = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC - /// - CompressedSignedRedRgtc1Ext = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD - /// - CompressedRgRgtc2 = ((int)0x8DBD), - /// - /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE - /// - CompressedSignedRgRgtc2 = ((int)0x8DBE), - /// - /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C - /// - CompressedRgbaBptcUnorm = ((int)0x8E8C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D - /// - CompressedSrgbAlphaBptcUnorm = ((int)0x8E8D), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E - /// - CompressedRgbBptcSignedFloat = ((int)0x8E8E), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F - /// - CompressedRgbBptcUnsignedFloat = ((int)0x8E8F), - /// - /// Original was GL_R8_SNORM = 0x8F94 - /// - R8Snorm = ((int)0x8F94), - /// - /// Original was GL_RG8_SNORM = 0x8F95 - /// - Rg8Snorm = ((int)0x8F95), - /// - /// Original was GL_RGB8_SNORM = 0x8F96 - /// - Rgb8Snorm = ((int)0x8F96), - /// - /// Original was GL_RGBA8_SNORM = 0x8F97 - /// - Rgba8Snorm = ((int)0x8F97), - /// - /// Original was GL_R16_SNORM = 0x8F98 - /// - R16Snorm = ((int)0x8F98), - /// - /// Original was GL_R16_SNORM_EXT = 0x8F98 - /// - R16SnormExt = ((int)0x8F98), - /// - /// Original was GL_RG16_SNORM = 0x8F99 - /// - Rg16Snorm = ((int)0x8F99), - /// - /// Original was GL_RG16_SNORM_EXT = 0x8F99 - /// - Rg16SnormExt = ((int)0x8F99), - /// - /// Original was GL_RGB16_SNORM = 0x8F9A - /// - Rgb16Snorm = ((int)0x8F9A), - /// - /// Original was GL_RGB16_SNORM_EXT = 0x8F9A - /// - Rgb16SnormExt = ((int)0x8F9A), - /// - /// Original was GL_RGB10_A2UI = 0x906F - /// - Rgb10A2ui = ((int)0x906F), - /// - /// Original was GL_COMPRESSED_R11_EAC = 0x9270 - /// - CompressedR11Eac = ((int)0x9270), - /// - /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 - /// - CompressedSignedR11Eac = ((int)0x9271), - /// - /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 - /// - CompressedRg11Eac = ((int)0x9272), - /// - /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 - /// - CompressedSignedRg11Eac = ((int)0x9273), - /// - /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 - /// - CompressedRgb8Etc2 = ((int)0x9274), - /// - /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 - /// - CompressedSrgb8Etc2 = ((int)0x9275), - /// - /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 - /// - CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276), - /// - /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 - /// - CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277), - /// - /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 - /// - CompressedRgba8Etc2Eac = ((int)0x9278), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 - /// - CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279), - } - - /// - /// Used in GL.GetInternalformat - /// - public enum InternalFormatParameter : int - { - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F - /// - InternalformatSupported = ((int)0x826F), - /// - /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 - /// - InternalformatPreferred = ((int)0x8270), - /// - /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 - /// - InternalformatRedSize = ((int)0x8271), - /// - /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 - /// - InternalformatGreenSize = ((int)0x8272), - /// - /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 - /// - InternalformatBlueSize = ((int)0x8273), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 - /// - InternalformatAlphaSize = ((int)0x8274), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 - /// - InternalformatDepthSize = ((int)0x8275), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 - /// - InternalformatStencilSize = ((int)0x8276), - /// - /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 - /// - InternalformatSharedSize = ((int)0x8277), - /// - /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 - /// - InternalformatRedType = ((int)0x8278), - /// - /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 - /// - InternalformatGreenType = ((int)0x8279), - /// - /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A - /// - InternalformatBlueType = ((int)0x827A), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B - /// - InternalformatAlphaType = ((int)0x827B), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C - /// - InternalformatDepthType = ((int)0x827C), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D - /// - InternalformatStencilType = ((int)0x827D), - /// - /// Original was GL_MAX_WIDTH = 0x827E - /// - MaxWidth = ((int)0x827E), - /// - /// Original was GL_MAX_HEIGHT = 0x827F - /// - MaxHeight = ((int)0x827F), - /// - /// Original was GL_MAX_DEPTH = 0x8280 - /// - MaxDepth = ((int)0x8280), - /// - /// Original was GL_MAX_LAYERS = 0x8281 - /// - MaxLayers = ((int)0x8281), - /// - /// Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 - /// - MaxCombinedDimensions = ((int)0x8282), - /// - /// Original was GL_COLOR_COMPONENTS = 0x8283 - /// - ColorComponents = ((int)0x8283), - /// - /// Original was GL_DEPTH_COMPONENTS = 0x8284 - /// - DepthComponents = ((int)0x8284), - /// - /// Original was GL_STENCIL_COMPONENTS = 0x8285 - /// - StencilComponents = ((int)0x8285), - /// - /// Original was GL_COLOR_RENDERABLE = 0x8286 - /// - ColorRenderable = ((int)0x8286), - /// - /// Original was GL_DEPTH_RENDERABLE = 0x8287 - /// - DepthRenderable = ((int)0x8287), - /// - /// Original was GL_STENCIL_RENDERABLE = 0x8288 - /// - StencilRenderable = ((int)0x8288), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 - /// - FramebufferRenderable = ((int)0x8289), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A - /// - FramebufferRenderableLayered = ((int)0x828A), - /// - /// Original was GL_FRAMEBUFFER_BLEND = 0x828B - /// - FramebufferBlend = ((int)0x828B), - /// - /// Original was GL_READ_PIXELS_FORMAT = 0x828D - /// - ReadPixelsFormat = ((int)0x828D), - /// - /// Original was GL_READ_PIXELS_TYPE = 0x828E - /// - ReadPixelsType = ((int)0x828E), - /// - /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F - /// - TextureImageFormat = ((int)0x828F), - /// - /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 - /// - TextureImageType = ((int)0x8290), - /// - /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 - /// - GetTextureImageFormat = ((int)0x8291), - /// - /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 - /// - GetTextureImageType = ((int)0x8292), - /// - /// Original was GL_MIPMAP = 0x8293 - /// - Mipmap = ((int)0x8293), - /// - /// Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 - /// - ManualGenerateMipmap = ((int)0x8294), - /// - /// Original was GL_COLOR_ENCODING = 0x8296 - /// - ColorEncoding = ((int)0x8296), - /// - /// Original was GL_SRGB_READ = 0x8297 - /// - SrgbRead = ((int)0x8297), - /// - /// Original was GL_SRGB_WRITE = 0x8298 - /// - SrgbWrite = ((int)0x8298), - /// - /// Original was GL_FILTER = 0x829A - /// - Filter = ((int)0x829A), - /// - /// Original was GL_VERTEX_TEXTURE = 0x829B - /// - VertexTexture = ((int)0x829B), - /// - /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C - /// - TessControlTexture = ((int)0x829C), - /// - /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D - /// - TessEvaluationTexture = ((int)0x829D), - /// - /// Original was GL_GEOMETRY_TEXTURE = 0x829E - /// - GeometryTexture = ((int)0x829E), - /// - /// Original was GL_FRAGMENT_TEXTURE = 0x829F - /// - FragmentTexture = ((int)0x829F), - /// - /// Original was GL_COMPUTE_TEXTURE = 0x82A0 - /// - ComputeTexture = ((int)0x82A0), - /// - /// Original was GL_TEXTURE_SHADOW = 0x82A1 - /// - TextureShadow = ((int)0x82A1), - /// - /// Original was GL_TEXTURE_GATHER = 0x82A2 - /// - TextureGather = ((int)0x82A2), - /// - /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 - /// - TextureGatherShadow = ((int)0x82A3), - /// - /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 - /// - ShaderImageLoad = ((int)0x82A4), - /// - /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 - /// - ShaderImageStore = ((int)0x82A5), - /// - /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 - /// - ShaderImageAtomic = ((int)0x82A6), - /// - /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 - /// - ImageTexelSize = ((int)0x82A7), - /// - /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 - /// - ImageCompatibilityClass = ((int)0x82A8), - /// - /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 - /// - ImagePixelFormat = ((int)0x82A9), - /// - /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA - /// - ImagePixelType = ((int)0x82AA), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC - /// - SimultaneousTextureAndDepthTest = ((int)0x82AC), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD - /// - SimultaneousTextureAndStencilTest = ((int)0x82AD), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF - /// - SimultaneousTextureAndStencilWrite = ((int)0x82AF), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 - /// - TextureCompressedBlockWidth = ((int)0x82B1), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 - /// - TextureCompressedBlockHeight = ((int)0x82B2), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 - /// - TextureCompressedBlockSize = ((int)0x82B3), - /// - /// Original was GL_CLEAR_BUFFER = 0x82B4 - /// - ClearBuffer = ((int)0x82B4), - /// - /// Original was GL_TEXTURE_VIEW = 0x82B5 - /// - TextureView = ((int)0x82B5), - /// - /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 - /// - ViewCompatibilityClass = ((int)0x82B6), - /// - /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 - /// - TextureCompressed = ((int)0x86A1), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 - /// - ImageFormatCompatibilityType = ((int)0x90C7), - /// - /// Original was GL_CLEAR_TEXTURE = 0x9365 - /// - ClearTexture = ((int)0x9365), - /// - /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 - /// - NumSampleCounts = ((int)0x9380), - } - - /// - /// Used in GL.NV.GetInternalformatSample - /// - public enum InternalFormatPName : int - { - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F - /// - InternalformatSupported = ((int)0x826F), - /// - /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 - /// - InternalformatPreferred = ((int)0x8270), - /// - /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 - /// - InternalformatRedSize = ((int)0x8271), - /// - /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 - /// - InternalformatGreenSize = ((int)0x8272), - /// - /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 - /// - InternalformatBlueSize = ((int)0x8273), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 - /// - InternalformatAlphaSize = ((int)0x8274), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 - /// - InternalformatDepthSize = ((int)0x8275), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 - /// - InternalformatStencilSize = ((int)0x8276), - /// - /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 - /// - InternalformatSharedSize = ((int)0x8277), - /// - /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 - /// - InternalformatRedType = ((int)0x8278), - /// - /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 - /// - InternalformatGreenType = ((int)0x8279), - /// - /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A - /// - InternalformatBlueType = ((int)0x827A), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B - /// - InternalformatAlphaType = ((int)0x827B), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C - /// - InternalformatDepthType = ((int)0x827C), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D - /// - InternalformatStencilType = ((int)0x827D), - /// - /// Original was GL_MAX_WIDTH = 0x827E - /// - MaxWidth = ((int)0x827E), - /// - /// Original was GL_MAX_HEIGHT = 0x827F - /// - MaxHeight = ((int)0x827F), - /// - /// Original was GL_MAX_DEPTH = 0x8280 - /// - MaxDepth = ((int)0x8280), - /// - /// Original was GL_MAX_LAYERS = 0x8281 - /// - MaxLayers = ((int)0x8281), - /// - /// Original was GL_COLOR_COMPONENTS = 0x8283 - /// - ColorComponents = ((int)0x8283), - /// - /// Original was GL_COLOR_RENDERABLE = 0x8286 - /// - ColorRenderable = ((int)0x8286), - /// - /// Original was GL_DEPTH_RENDERABLE = 0x8287 - /// - DepthRenderable = ((int)0x8287), - /// - /// Original was GL_STENCIL_RENDERABLE = 0x8288 - /// - StencilRenderable = ((int)0x8288), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 - /// - FramebufferRenderable = ((int)0x8289), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A - /// - FramebufferRenderableLayered = ((int)0x828A), - /// - /// Original was GL_FRAMEBUFFER_BLEND = 0x828B - /// - FramebufferBlend = ((int)0x828B), - /// - /// Original was GL_READ_PIXELS = 0x828C - /// - ReadPixels = ((int)0x828C), - /// - /// Original was GL_READ_PIXELS_FORMAT = 0x828D - /// - ReadPixelsFormat = ((int)0x828D), - /// - /// Original was GL_READ_PIXELS_TYPE = 0x828E - /// - ReadPixelsType = ((int)0x828E), - /// - /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F - /// - TextureImageFormat = ((int)0x828F), - /// - /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 - /// - TextureImageType = ((int)0x8290), - /// - /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 - /// - GetTextureImageFormat = ((int)0x8291), - /// - /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 - /// - GetTextureImageType = ((int)0x8292), - /// - /// Original was GL_MIPMAP = 0x8293 - /// - Mipmap = ((int)0x8293), - /// - /// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 - /// - AutoGenerateMipmap = ((int)0x8295), - /// - /// Original was GL_COLOR_ENCODING = 0x8296 - /// - ColorEncoding = ((int)0x8296), - /// - /// Original was GL_SRGB_READ = 0x8297 - /// - SrgbRead = ((int)0x8297), - /// - /// Original was GL_SRGB_WRITE = 0x8298 - /// - SrgbWrite = ((int)0x8298), - /// - /// Original was GL_FILTER = 0x829A - /// - Filter = ((int)0x829A), - /// - /// Original was GL_VERTEX_TEXTURE = 0x829B - /// - VertexTexture = ((int)0x829B), - /// - /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C - /// - TessControlTexture = ((int)0x829C), - /// - /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D - /// - TessEvaluationTexture = ((int)0x829D), - /// - /// Original was GL_GEOMETRY_TEXTURE = 0x829E - /// - GeometryTexture = ((int)0x829E), - /// - /// Original was GL_FRAGMENT_TEXTURE = 0x829F - /// - FragmentTexture = ((int)0x829F), - /// - /// Original was GL_COMPUTE_TEXTURE = 0x82A0 - /// - ComputeTexture = ((int)0x82A0), - /// - /// Original was GL_TEXTURE_SHADOW = 0x82A1 - /// - TextureShadow = ((int)0x82A1), - /// - /// Original was GL_TEXTURE_GATHER = 0x82A2 - /// - TextureGather = ((int)0x82A2), - /// - /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 - /// - TextureGatherShadow = ((int)0x82A3), - /// - /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 - /// - ShaderImageLoad = ((int)0x82A4), - /// - /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 - /// - ShaderImageStore = ((int)0x82A5), - /// - /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 - /// - ShaderImageAtomic = ((int)0x82A6), - /// - /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 - /// - ImageTexelSize = ((int)0x82A7), - /// - /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 - /// - ImageCompatibilityClass = ((int)0x82A8), - /// - /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 - /// - ImagePixelFormat = ((int)0x82A9), - /// - /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA - /// - ImagePixelType = ((int)0x82AA), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC - /// - SimultaneousTextureAndDepthTest = ((int)0x82AC), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD - /// - SimultaneousTextureAndStencilTest = ((int)0x82AD), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE - /// - SimultaneousTextureAndDepthWrite = ((int)0x82AE), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF - /// - SimultaneousTextureAndStencilWrite = ((int)0x82AF), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 - /// - TextureCompressedBlockWidth = ((int)0x82B1), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 - /// - TextureCompressedBlockHeight = ((int)0x82B2), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 - /// - TextureCompressedBlockSize = ((int)0x82B3), - /// - /// Original was GL_CLEAR_BUFFER = 0x82B4 - /// - ClearBuffer = ((int)0x82B4), - /// - /// Original was GL_TEXTURE_VIEW = 0x82B5 - /// - TextureView = ((int)0x82B5), - /// - /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 - /// - ViewCompatibilityClass = ((int)0x82B6), - /// - /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 - /// - TextureCompressed = ((int)0x86A1), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 - /// - ImageFormatCompatibilityType = ((int)0x90C7), - /// - /// Original was GL_CLEAR_TEXTURE = 0x9365 - /// - ClearTexture = ((int)0x9365), - /// - /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 - /// - NumSampleCounts = ((int)0x9380), - } - - /// - /// Not used directly. - /// - public enum KhrBlendEquationAdvanced : int - { - /// - /// Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285 - /// - BlendAdvancedCoherentKhr = ((int)0x9285), - /// - /// Original was GL_MULTIPLY_KHR = 0x9294 - /// - MultiplyKhr = ((int)0x9294), - /// - /// Original was GL_SCREEN_KHR = 0x9295 - /// - ScreenKhr = ((int)0x9295), - /// - /// Original was GL_OVERLAY_KHR = 0x9296 - /// - OverlayKhr = ((int)0x9296), - /// - /// Original was GL_DARKEN_KHR = 0x9297 - /// - DarkenKhr = ((int)0x9297), - /// - /// Original was GL_LIGHTEN_KHR = 0x9298 - /// - LightenKhr = ((int)0x9298), - /// - /// Original was GL_COLORDODGE_KHR = 0x9299 - /// - ColordodgeKhr = ((int)0x9299), - /// - /// Original was GL_COLORBURN_KHR = 0x929A - /// - ColorburnKhr = ((int)0x929A), - /// - /// Original was GL_HARDLIGHT_KHR = 0x929B - /// - HardlightKhr = ((int)0x929B), - /// - /// Original was GL_SOFTLIGHT_KHR = 0x929C - /// - SoftlightKhr = ((int)0x929C), - /// - /// Original was GL_DIFFERENCE_KHR = 0x929E - /// - DifferenceKhr = ((int)0x929E), - /// - /// Original was GL_EXCLUSION_KHR = 0x92A0 - /// - ExclusionKhr = ((int)0x92A0), - /// - /// Original was GL_HSL_HUE_KHR = 0x92AD - /// - HslHueKhr = ((int)0x92AD), - /// - /// Original was GL_HSL_SATURATION_KHR = 0x92AE - /// - HslSaturationKhr = ((int)0x92AE), - /// - /// Original was GL_HSL_COLOR_KHR = 0x92AF - /// - HslColorKhr = ((int)0x92AF), - /// - /// Original was GL_HSL_LUMINOSITY_KHR = 0x92B0 - /// - HslLuminosityKhr = ((int)0x92B0), - } - - /// - /// Not used directly. - /// - public enum KhrBlendEquationAdvancedCoherent : int - { - /// - /// Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285 - /// - BlendAdvancedCoherentKhr = ((int)0x9285), - } - - /// - /// Not used directly. - /// - public enum KhrContextFlushControl : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB - /// - ContextReleaseBehavior = ((int)0x82FB), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB - /// - ContextReleaseBehaviorKhr = ((int)0x82FB), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC - /// - ContextReleaseBehaviorFlush = ((int)0x82FC), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC - /// - ContextReleaseBehaviorFlushKhr = ((int)0x82FC), - } - - /// - /// Not used directly. - /// - public enum KhrDebug : int - { - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 - /// - ContextFlagDebugBit = ((int)0x00000002), - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 - /// - ContextFlagDebugBitKhr = ((int)0x00000002), - /// - /// Original was GL_STACK_OVERFLOW = 0x0503 - /// - StackOverflow = ((int)0x0503), - /// - /// Original was GL_STACK_OVERFLOW_KHR = 0x0503 - /// - StackOverflowKhr = ((int)0x0503), - /// - /// Original was GL_STACK_UNDERFLOW = 0x0504 - /// - StackUnderflow = ((int)0x0504), - /// - /// Original was GL_STACK_UNDERFLOW_KHR = 0x0504 - /// - StackUnderflowKhr = ((int)0x0504), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_VERTEX_ARRAY_KHR = 0x8074 - /// - VertexArrayKhr = ((int)0x8074), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 - /// - DebugOutputSynchronous = ((int)0x8242), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 - /// - DebugOutputSynchronousKhr = ((int)0x8242), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 - /// - DebugNextLoggedMessageLength = ((int)0x8243), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 - /// - DebugNextLoggedMessageLengthKhr = ((int)0x8243), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 - /// - DebugCallbackFunction = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 - /// - DebugCallbackFunctionKhr = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 - /// - DebugCallbackUserParam = ((int)0x8245), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 - /// - DebugCallbackUserParamKhr = ((int)0x8245), - /// - /// Original was GL_DEBUG_SOURCE_API = 0x8246 - /// - DebugSourceApi = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_API_KHR = 0x8246 - /// - DebugSourceApiKhr = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 - /// - DebugSourceWindowSystem = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 - /// - DebugSourceWindowSystemKhr = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 - /// - DebugSourceShaderCompiler = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 - /// - DebugSourceShaderCompilerKhr = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 - /// - DebugSourceThirdPartyKhr = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A - /// - DebugSourceApplicationKhr = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B - /// - DebugSourceOther = ((int)0x824B), - /// - /// Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B - /// - DebugSourceOtherKhr = ((int)0x824B), - /// - /// Original was GL_DEBUG_TYPE_ERROR = 0x824C - /// - DebugTypeError = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C - /// - DebugTypeErrorKhr = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D - /// - DebugTypeDeprecatedBehavior = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D - /// - DebugTypeDeprecatedBehaviorKhr = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E - /// - DebugTypeUndefinedBehavior = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E - /// - DebugTypeUndefinedBehaviorKhr = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F - /// - DebugTypePortability = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F - /// - DebugTypePortabilityKhr = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 - /// - DebugTypePerformance = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 - /// - DebugTypePerformanceKhr = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 - /// - DebugTypeOther = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251 - /// - DebugTypeOtherKhr = ((int)0x8251), - /// - /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 - /// - DebugTypeMarker = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268 - /// - DebugTypeMarkerKhr = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 - /// - DebugTypePushGroup = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 - /// - DebugTypePushGroupKhr = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A - /// - DebugTypePopGroup = ((int)0x826A), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A - /// - DebugTypePopGroupKhr = ((int)0x826A), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B - /// - DebugSeverityNotification = ((int)0x826B), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B - /// - DebugSeverityNotificationKhr = ((int)0x826B), - /// - /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C - /// - MaxDebugGroupStackDepth = ((int)0x826C), - /// - /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C - /// - MaxDebugGroupStackDepthKhr = ((int)0x826C), - /// - /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D - /// - DebugGroupStackDepth = ((int)0x826D), - /// - /// Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D - /// - DebugGroupStackDepthKhr = ((int)0x826D), - /// - /// Original was GL_BUFFER = 0x82E0 - /// - Buffer = ((int)0x82E0), - /// - /// Original was GL_BUFFER_KHR = 0x82E0 - /// - BufferKhr = ((int)0x82E0), - /// - /// Original was GL_SHADER = 0x82E1 - /// - Shader = ((int)0x82E1), - /// - /// Original was GL_SHADER_KHR = 0x82E1 - /// - ShaderKhr = ((int)0x82E1), - /// - /// Original was GL_PROGRAM = 0x82E2 - /// - Program = ((int)0x82E2), - /// - /// Original was GL_PROGRAM_KHR = 0x82E2 - /// - ProgramKhr = ((int)0x82E2), - /// - /// Original was GL_QUERY = 0x82E3 - /// - Query = ((int)0x82E3), - /// - /// Original was GL_QUERY_KHR = 0x82E3 - /// - QueryKhr = ((int)0x82E3), - /// - /// Original was GL_PROGRAM_PIPELINE = 0x82E4 - /// - ProgramPipeline = ((int)0x82E4), - /// - /// Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4 - /// - ProgramPipelineKhr = ((int)0x82E4), - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_SAMPLER_KHR = 0x82E6 - /// - SamplerKhr = ((int)0x82E6), - /// - /// Original was GL_DISPLAY_LIST = 0x82E7 - /// - DisplayList = ((int)0x82E7), - /// - /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 - /// - MaxLabelLength = ((int)0x82E8), - /// - /// Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8 - /// - MaxLabelLengthKhr = ((int)0x82E8), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 - /// - MaxDebugMessageLength = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 - /// - MaxDebugMessageLengthKhr = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 - /// - MaxDebugLoggedMessages = ((int)0x9144), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 - /// - MaxDebugLoggedMessagesKhr = ((int)0x9144), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 - /// - DebugLoggedMessages = ((int)0x9145), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 - /// - DebugLoggedMessagesKhr = ((int)0x9145), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 - /// - DebugSeverityHigh = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 - /// - DebugSeverityHighKhr = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 - /// - DebugSeverityMedium = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 - /// - DebugSeverityMediumKhr = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 - /// - DebugSeverityLow = ((int)0x9148), - /// - /// Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 - /// - DebugSeverityLowKhr = ((int)0x9148), - /// - /// Original was GL_DEBUG_OUTPUT = 0x92E0 - /// - DebugOutput = ((int)0x92E0), - /// - /// Original was GL_DEBUG_OUTPUT_KHR = 0x92E0 - /// - DebugOutputKhr = ((int)0x92E0), - } - - /// - /// Not used directly. - /// - public enum KhrNoError : int - { - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008 - /// - ContextFlagNoErrorBitKhr = ((int)0x00000008), - } - - /// - /// Not used directly. - /// - public enum KhrParallelShaderCompile : int - { - /// - /// Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0 - /// - MaxShaderCompilerThreadsKhr = ((int)0x91B0), - /// - /// Original was GL_COMPLETION_STATUS_KHR = 0x91B1 - /// - CompletionStatusKhr = ((int)0x91B1), - } - - /// - /// Not used directly. - /// - public enum KhrRobustBufferAccessBehavior : int - { - } - - /// - /// Not used directly. - /// - public enum KhrRobustness : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_CONTEXT_LOST = 0x0507 - /// - ContextLost = ((int)0x0507), - /// - /// Original was GL_CONTEXT_LOST_KHR = 0x0507 - /// - ContextLostKhr = ((int)0x0507), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252 - /// - LoseContextOnReset = ((int)0x8252), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252 - /// - LoseContextOnResetKhr = ((int)0x8252), - /// - /// Original was GL_GUILTY_CONTEXT_RESET = 0x8253 - /// - GuiltyContextReset = ((int)0x8253), - /// - /// Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253 - /// - GuiltyContextResetKhr = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 - /// - InnocentContextReset = ((int)0x8254), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254 - /// - InnocentContextResetKhr = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 - /// - UnknownContextReset = ((int)0x8255), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255 - /// - UnknownContextResetKhr = ((int)0x8255), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256 - /// - ResetNotificationStrategy = ((int)0x8256), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256 - /// - ResetNotificationStrategyKhr = ((int)0x8256), - /// - /// Original was GL_NO_RESET_NOTIFICATION = 0x8261 - /// - NoResetNotification = ((int)0x8261), - /// - /// Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261 - /// - NoResetNotificationKhr = ((int)0x8261), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3 - /// - ContextRobustAccess = ((int)0x90F3), - /// - /// Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3 - /// - ContextRobustAccessKhr = ((int)0x90F3), - } - - /// - /// Not used directly. - /// - public enum KhrTextureCompressionAstcHdr : int - { - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 - /// - CompressedRgbaAstc4X4Khr = ((int)0x93B0), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 - /// - CompressedRgbaAstc5X4Khr = ((int)0x93B1), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 - /// - CompressedRgbaAstc5X5Khr = ((int)0x93B2), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 - /// - CompressedRgbaAstc6X5Khr = ((int)0x93B3), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 - /// - CompressedRgbaAstc6X6Khr = ((int)0x93B4), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 - /// - CompressedRgbaAstc8X5Khr = ((int)0x93B5), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 - /// - CompressedRgbaAstc8X6Khr = ((int)0x93B6), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 - /// - CompressedRgbaAstc8X8Khr = ((int)0x93B7), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 - /// - CompressedRgbaAstc10X5Khr = ((int)0x93B8), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 - /// - CompressedRgbaAstc10X6Khr = ((int)0x93B9), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA - /// - CompressedRgbaAstc10X8Khr = ((int)0x93BA), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB - /// - CompressedRgbaAstc10X10Khr = ((int)0x93BB), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC - /// - CompressedRgbaAstc12X10Khr = ((int)0x93BC), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD - /// - CompressedRgbaAstc12X12Khr = ((int)0x93BD), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 - /// - CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 - /// - CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 - /// - CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 - /// - CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 - /// - CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 - /// - CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 - /// - CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 - /// - CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 - /// - CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 - /// - CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA - /// - CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB - /// - CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC - /// - CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD - /// - CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD), - } - - /// - /// Not used directly. - /// - public enum KhrTextureCompressionAstcLdr : int - { - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 - /// - CompressedRgbaAstc4X4Khr = ((int)0x93B0), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 - /// - CompressedRgbaAstc5X4Khr = ((int)0x93B1), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 - /// - CompressedRgbaAstc5X5Khr = ((int)0x93B2), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 - /// - CompressedRgbaAstc6X5Khr = ((int)0x93B3), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 - /// - CompressedRgbaAstc6X6Khr = ((int)0x93B4), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 - /// - CompressedRgbaAstc8X5Khr = ((int)0x93B5), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 - /// - CompressedRgbaAstc8X6Khr = ((int)0x93B6), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 - /// - CompressedRgbaAstc8X8Khr = ((int)0x93B7), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 - /// - CompressedRgbaAstc10X5Khr = ((int)0x93B8), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 - /// - CompressedRgbaAstc10X6Khr = ((int)0x93B9), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA - /// - CompressedRgbaAstc10X8Khr = ((int)0x93BA), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB - /// - CompressedRgbaAstc10X10Khr = ((int)0x93BB), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC - /// - CompressedRgbaAstc12X10Khr = ((int)0x93BC), - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD - /// - CompressedRgbaAstc12X12Khr = ((int)0x93BD), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 - /// - CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 - /// - CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 - /// - CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 - /// - CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 - /// - CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 - /// - CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 - /// - CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 - /// - CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 - /// - CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 - /// - CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA - /// - CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB - /// - CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC - /// - CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD - /// - CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD), - } - - /// - /// Not used directly. - /// - public enum KhrTextureCompressionAstcSliced3d : int - { - } - - /// - /// Not used directly. - /// - public enum LightEnvModeSgix : int - { - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - /// - /// Original was GL_REPLACE = 0x1E01 - /// - Replace = ((int)0x1E01), - } - - /// - /// Not used directly. - /// - public enum LightEnvParameterSgix : int - { - /// - /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 - /// - LightEnvModeSgix = ((int)0x8407), - } - - /// - /// Not used directly. - /// - public enum LightModelColorControl : int - { - /// - /// Original was GL_SINGLE_COLOR = 0x81F9 - /// - SingleColor = ((int)0x81F9), - /// - /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 - /// - SingleColorExt = ((int)0x81F9), - /// - /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA - /// - SeparateSpecularColor = ((int)0x81FA), - /// - /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA - /// - SeparateSpecularColorExt = ((int)0x81FA), - } - - /// - /// Not used directly. - /// - public enum LightModelParameter : int - { - /// - /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 - /// - LightModelLocalViewer = ((int)0x0B51), - /// - /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 - /// - LightModelTwoSide = ((int)0x0B52), - /// - /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 - /// - LightModelAmbient = ((int)0x0B53), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 - /// - LightModelColorControl = ((int)0x81F8), - /// - /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 - /// - LightModelColorControlExt = ((int)0x81F8), - } - - /// - /// Not used directly. - /// - public enum LightName : int - { - /// - /// Original was GL_LIGHT0 = 0x4000 - /// - Light0 = ((int)0x4000), - /// - /// Original was GL_LIGHT1 = 0x4001 - /// - Light1 = ((int)0x4001), - /// - /// Original was GL_LIGHT2 = 0x4002 - /// - Light2 = ((int)0x4002), - /// - /// Original was GL_LIGHT3 = 0x4003 - /// - Light3 = ((int)0x4003), - /// - /// Original was GL_LIGHT4 = 0x4004 - /// - Light4 = ((int)0x4004), - /// - /// Original was GL_LIGHT5 = 0x4005 - /// - Light5 = ((int)0x4005), - /// - /// Original was GL_LIGHT6 = 0x4006 - /// - Light6 = ((int)0x4006), - /// - /// Original was GL_LIGHT7 = 0x4007 - /// - Light7 = ((int)0x4007), - /// - /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C - /// - FragmentLight0Sgix = ((int)0x840C), - /// - /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D - /// - FragmentLight1Sgix = ((int)0x840D), - /// - /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E - /// - FragmentLight2Sgix = ((int)0x840E), - /// - /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F - /// - FragmentLight3Sgix = ((int)0x840F), - /// - /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 - /// - FragmentLight4Sgix = ((int)0x8410), - /// - /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 - /// - FragmentLight5Sgix = ((int)0x8411), - /// - /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 - /// - FragmentLight6Sgix = ((int)0x8412), - /// - /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 - /// - FragmentLight7Sgix = ((int)0x8413), - } - - /// - /// Not used directly. - /// - public enum LightParameter : int - { - /// - /// Original was GL_AMBIENT = 0x1200 - /// - Ambient = ((int)0x1200), - /// - /// Original was GL_DIFFUSE = 0x1201 - /// - Diffuse = ((int)0x1201), - /// - /// Original was GL_SPECULAR = 0x1202 - /// - Specular = ((int)0x1202), - } - - /// - /// Not used directly. - /// - public enum ListMode : int - { - } - - /// - /// Not used directly. - /// - public enum ListNameType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - } - - /// - /// Not used directly. - /// - public enum ListParameterName : int - { - /// - /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 - /// - ListPrioritySgix = ((int)0x8182), - } - - /// - /// Used in GL.LogicOp - /// - public enum LogicOp : int - { - /// - /// Original was GL_CLEAR = 0x1500 - /// - Clear = ((int)0x1500), - /// - /// Original was GL_AND = 0x1501 - /// - And = ((int)0x1501), - /// - /// Original was GL_AND_REVERSE = 0x1502 - /// - AndReverse = ((int)0x1502), - /// - /// Original was GL_COPY = 0x1503 - /// - Copy = ((int)0x1503), - /// - /// Original was GL_AND_INVERTED = 0x1504 - /// - AndInverted = ((int)0x1504), - /// - /// Original was GL_NOOP = 0x1505 - /// - Noop = ((int)0x1505), - /// - /// Original was GL_XOR = 0x1506 - /// - Xor = ((int)0x1506), - /// - /// Original was GL_OR = 0x1507 - /// - Or = ((int)0x1507), - /// - /// Original was GL_NOR = 0x1508 - /// - Nor = ((int)0x1508), - /// - /// Original was GL_EQUIV = 0x1509 - /// - Equiv = ((int)0x1509), - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_OR_REVERSE = 0x150B - /// - OrReverse = ((int)0x150B), - /// - /// Original was GL_COPY_INVERTED = 0x150C - /// - CopyInverted = ((int)0x150C), - /// - /// Original was GL_OR_INVERTED = 0x150D - /// - OrInverted = ((int)0x150D), - /// - /// Original was GL_NAND = 0x150E - /// - Nand = ((int)0x150E), - /// - /// Original was GL_SET = 0x150F - /// - Set = ((int)0x150F), - } - - /// - /// Not used directly. - /// - [Flags] - public enum MapBufferUsageMask : int - { - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_READ_BIT_EXT = 0x0001 - /// - MapReadBitExt = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 - /// - MapWriteBitExt = ((int)0x0002), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 - /// - MapInvalidateRangeBit = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 - /// - MapInvalidateRangeBitExt = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 - /// - MapInvalidateBufferBit = ((int)0x0008), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 - /// - MapInvalidateBufferBitExt = ((int)0x0008), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 - /// - MapFlushExplicitBit = ((int)0x0010), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 - /// - MapFlushExplicitBitExt = ((int)0x0010), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 - /// - MapUnsynchronizedBit = ((int)0x0020), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 - /// - MapUnsynchronizedBitExt = ((int)0x0020), - /// - /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 - /// - MapPersistentBit = ((int)0x0040), - /// - /// Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040 - /// - MapPersistentBitExt = ((int)0x0040), - /// - /// Original was GL_MAP_COHERENT_BIT = 0x0080 - /// - MapCoherentBit = ((int)0x0080), - /// - /// Original was GL_MAP_COHERENT_BIT_EXT = 0x0080 - /// - MapCoherentBitExt = ((int)0x0080), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 - /// - DynamicStorageBit = ((int)0x0100), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100 - /// - DynamicStorageBitExt = ((int)0x0100), - /// - /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 - /// - ClientStorageBit = ((int)0x0200), - /// - /// Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200 - /// - ClientStorageBitExt = ((int)0x0200), - /// - /// Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400 - /// - SparseStorageBitArb = ((int)0x0400), - /// - /// Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800 - /// - LgpuSeparateStorageBitNvx = ((int)0x0800), - /// - /// Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800 - /// - PerGpuStorageBitNv = ((int)0x0800), - } - - /// - /// Used in GL.Arb.GetnMap, GL.GetnMap - /// - public enum MapQuery : int - { - /// - /// Original was GL_COEFF = 0x0A00 - /// - Coeff = ((int)0x0A00), - /// - /// Original was GL_ORDER = 0x0A01 - /// - Order = ((int)0x0A01), - /// - /// Original was GL_DOMAIN = 0x0A02 - /// - Domain = ((int)0x0A02), - } - - /// - /// Used in GL.Arb.GetnMap, GL.GetnMap - /// - public enum MapTarget : int - { - /// - /// Original was GL_MAP1_COLOR_4 = 0x0D90 - /// - Map1Color4 = ((int)0x0D90), - /// - /// Original was GL_MAP1_INDEX = 0x0D91 - /// - Map1Index = ((int)0x0D91), - /// - /// Original was GL_MAP1_NORMAL = 0x0D92 - /// - Map1Normal = ((int)0x0D92), - /// - /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 - /// - Map1TextureCoord1 = ((int)0x0D93), - /// - /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 - /// - Map1TextureCoord2 = ((int)0x0D94), - /// - /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 - /// - Map1TextureCoord3 = ((int)0x0D95), - /// - /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 - /// - Map1TextureCoord4 = ((int)0x0D96), - /// - /// Original was GL_MAP1_VERTEX_3 = 0x0D97 - /// - Map1Vertex3 = ((int)0x0D97), - /// - /// Original was GL_MAP1_VERTEX_4 = 0x0D98 - /// - Map1Vertex4 = ((int)0x0D98), - /// - /// Original was GL_MAP2_COLOR_4 = 0x0DB0 - /// - Map2Color4 = ((int)0x0DB0), - /// - /// Original was GL_MAP2_INDEX = 0x0DB1 - /// - Map2Index = ((int)0x0DB1), - /// - /// Original was GL_MAP2_NORMAL = 0x0DB2 - /// - Map2Normal = ((int)0x0DB2), - /// - /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 - /// - Map2TextureCoord1 = ((int)0x0DB3), - /// - /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 - /// - Map2TextureCoord2 = ((int)0x0DB4), - /// - /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 - /// - Map2TextureCoord3 = ((int)0x0DB5), - /// - /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 - /// - Map2TextureCoord4 = ((int)0x0DB6), - /// - /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 - /// - Map2Vertex3 = ((int)0x0DB7), - /// - /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 - /// - Map2Vertex4 = ((int)0x0DB8), - /// - /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 - /// - GeometryDeformationSgix = ((int)0x8194), - /// - /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 - /// - TextureDeformationSgix = ((int)0x8195), - } - - /// - /// Not used directly. - /// - public enum MapTextureFormatIntel : int - { - /// - /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 - /// - LayoutDefaultIntel = ((int)0), - /// - /// Original was GL_LAYOUT_LINEAR_INTEL = 1 - /// - LayoutLinearIntel = ((int)1), - /// - /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 - /// - LayoutLinearCpuCachedIntel = ((int)2), - } - - /// - /// Used in GL.PolygonMode - /// - public enum MaterialFace : int - { - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Not used directly. - /// - public enum MaterialParameter : int - { - /// - /// Original was GL_AMBIENT = 0x1200 - /// - Ambient = ((int)0x1200), - /// - /// Original was GL_DIFFUSE = 0x1201 - /// - Diffuse = ((int)0x1201), - /// - /// Original was GL_SPECULAR = 0x1202 - /// - Specular = ((int)0x1202), - /// - /// Original was GL_EMISSION = 0x1600 - /// - Emission = ((int)0x1600), - /// - /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 - /// - AmbientAndDiffuse = ((int)0x1602), - } - - /// - /// Used in GL.Ext.MatrixFrustum, GL.Ext.MatrixLoad and 10 other functions - /// - public enum MatrixMode : int - { - /// - /// Original was GL_MODELVIEW0_EXT = 0x1700 - /// - Modelview0Ext = ((int)0x1700), - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - } - - /// - /// Not used directly. - /// - public enum MatrixModeArb : int - { - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_MATRIX0 = 0x88C0 - /// - Matrix0 = ((int)0x88C0), - /// - /// Original was GL_MATRIX1 = 0x88C1 - /// - Matrix1 = ((int)0x88C1), - /// - /// Original was GL_MATRIX2 = 0x88C2 - /// - Matrix2 = ((int)0x88C2), - /// - /// Original was GL_MATRIX3 = 0x88C3 - /// - Matrix3 = ((int)0x88C3), - /// - /// Original was GL_MATRIX4 = 0x88C4 - /// - Matrix4 = ((int)0x88C4), - /// - /// Original was GL_MATRIX5 = 0x88C5 - /// - Matrix5 = ((int)0x88C5), - /// - /// Original was GL_MATRIX6 = 0x88C6 - /// - Matrix6 = ((int)0x88C6), - /// - /// Original was GL_MATRIX7 = 0x88C7 - /// - Matrix7 = ((int)0x88C7), - /// - /// Original was GL_MATRIX8 = 0x88C8 - /// - Matrix8 = ((int)0x88C8), - /// - /// Original was GL_MATRIX9 = 0x88C9 - /// - Matrix9 = ((int)0x88C9), - /// - /// Original was GL_MATRIX10 = 0x88CA - /// - Matrix10 = ((int)0x88CA), - /// - /// Original was GL_MATRIX11 = 0x88CB - /// - Matrix11 = ((int)0x88CB), - /// - /// Original was GL_MATRIX12 = 0x88CC - /// - Matrix12 = ((int)0x88CC), - /// - /// Original was GL_MATRIX13 = 0x88CD - /// - Matrix13 = ((int)0x88CD), - /// - /// Original was GL_MATRIX14 = 0x88CE - /// - Matrix14 = ((int)0x88CE), - /// - /// Original was GL_MATRIX15 = 0x88CF - /// - Matrix15 = ((int)0x88CF), - /// - /// Original was GL_MATRIX16 = 0x88D0 - /// - Matrix16 = ((int)0x88D0), - /// - /// Original was GL_MATRIX17 = 0x88D1 - /// - Matrix17 = ((int)0x88D1), - /// - /// Original was GL_MATRIX18 = 0x88D2 - /// - Matrix18 = ((int)0x88D2), - /// - /// Original was GL_MATRIX19 = 0x88D3 - /// - Matrix19 = ((int)0x88D3), - /// - /// Original was GL_MATRIX20 = 0x88D4 - /// - Matrix20 = ((int)0x88D4), - /// - /// Original was GL_MATRIX21 = 0x88D5 - /// - Matrix21 = ((int)0x88D5), - /// - /// Original was GL_MATRIX22 = 0x88D6 - /// - Matrix22 = ((int)0x88D6), - /// - /// Original was GL_MATRIX23 = 0x88D7 - /// - Matrix23 = ((int)0x88D7), - /// - /// Original was GL_MATRIX24 = 0x88D8 - /// - Matrix24 = ((int)0x88D8), - /// - /// Original was GL_MATRIX25 = 0x88D9 - /// - Matrix25 = ((int)0x88D9), - /// - /// Original was GL_MATRIX26 = 0x88DA - /// - Matrix26 = ((int)0x88DA), - /// - /// Original was GL_MATRIX27 = 0x88DB - /// - Matrix27 = ((int)0x88DB), - /// - /// Original was GL_MATRIX28 = 0x88DC - /// - Matrix28 = ((int)0x88DC), - /// - /// Original was GL_MATRIX29 = 0x88DD - /// - Matrix29 = ((int)0x88DD), - /// - /// Original was GL_MATRIX30 = 0x88DE - /// - Matrix30 = ((int)0x88DE), - /// - /// Original was GL_MATRIX31 = 0x88DF - /// - Matrix31 = ((int)0x88DF), - } - - /// - /// Used in GL.MemoryBarrier - /// - public enum MemoryBarrierFlags : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 - /// - VertexAttribArrayBarrierBit = ((int)0x00000001), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 - /// - ElementArrayBarrierBit = ((int)0x00000002), - /// - /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 - /// - UniformBarrierBit = ((int)0x00000004), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 - /// - TextureFetchBarrierBit = ((int)0x00000008), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 - /// - ShaderImageAccessBarrierBit = ((int)0x00000020), - /// - /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 - /// - CommandBarrierBit = ((int)0x00000040), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 - /// - PixelBufferBarrierBit = ((int)0x00000080), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 - /// - TextureUpdateBarrierBit = ((int)0x00000100), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 - /// - BufferUpdateBarrierBit = ((int)0x00000200), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 - /// - FramebufferBarrierBit = ((int)0x00000400), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 - /// - TransformFeedbackBarrierBit = ((int)0x00000800), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 - /// - AtomicCounterBarrierBit = ((int)0x00001000), - /// - /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 - /// - ShaderStorageBarrierBit = ((int)0x00002000), - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 - /// - ClientMappedBufferBarrierBit = ((int)0x00004000), - /// - /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 - /// - QueryBufferBarrierBit = ((int)0x00008000), - /// - /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF - /// - AllBarrierBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - [Flags] - public enum MemoryBarrierMask : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 - /// - VertexAttribArrayBarrierBit = ((int)0x00000001), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 - /// - VertexAttribArrayBarrierBitExt = ((int)0x00000001), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 - /// - ElementArrayBarrierBit = ((int)0x00000002), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 - /// - ElementArrayBarrierBitExt = ((int)0x00000002), - /// - /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 - /// - UniformBarrierBit = ((int)0x00000004), - /// - /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 - /// - UniformBarrierBitExt = ((int)0x00000004), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 - /// - TextureFetchBarrierBit = ((int)0x00000008), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 - /// - TextureFetchBarrierBitExt = ((int)0x00000008), - /// - /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 - /// - ShaderGlobalAccessBarrierBitNv = ((int)0x00000010), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 - /// - ShaderImageAccessBarrierBit = ((int)0x00000020), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 - /// - ShaderImageAccessBarrierBitExt = ((int)0x00000020), - /// - /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 - /// - CommandBarrierBit = ((int)0x00000040), - /// - /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 - /// - CommandBarrierBitExt = ((int)0x00000040), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 - /// - PixelBufferBarrierBit = ((int)0x00000080), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 - /// - PixelBufferBarrierBitExt = ((int)0x00000080), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 - /// - TextureUpdateBarrierBit = ((int)0x00000100), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 - /// - TextureUpdateBarrierBitExt = ((int)0x00000100), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 - /// - BufferUpdateBarrierBit = ((int)0x00000200), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 - /// - BufferUpdateBarrierBitExt = ((int)0x00000200), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 - /// - FramebufferBarrierBit = ((int)0x00000400), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 - /// - FramebufferBarrierBitExt = ((int)0x00000400), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 - /// - TransformFeedbackBarrierBit = ((int)0x00000800), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 - /// - TransformFeedbackBarrierBitExt = ((int)0x00000800), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 - /// - AtomicCounterBarrierBit = ((int)0x00001000), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 - /// - AtomicCounterBarrierBitExt = ((int)0x00001000), - /// - /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 - /// - ShaderStorageBarrierBit = ((int)0x00002000), - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 - /// - ClientMappedBufferBarrierBit = ((int)0x00004000), - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000 - /// - ClientMappedBufferBarrierBitExt = ((int)0x00004000), - /// - /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 - /// - QueryBufferBarrierBit = ((int)0x00008000), - /// - /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF - /// - AllBarrierBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF - /// - AllBarrierBitsExt = unchecked((int)0xFFFFFFFF), - } - - /// - /// Used in GL.MemoryBarrierByRegion - /// - public enum MemoryBarrierRegionFlags : int - { - /// - /// Original was GL_GL_UNIFORM_BARRIER_BIT = 0x00000004 - /// - GlUniformBarrierBit = ((int)0x00000004), - /// - /// Original was GL_GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 - /// - GlTextureFetchBarrierBit = ((int)0x00000008), - /// - /// Original was GL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 - /// - GlShaderImageAccessBarrierBit = ((int)0x00000020), - /// - /// Original was GL_GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 - /// - GlFramebufferBarrierBit = ((int)0x00000400), - /// - /// Original was GL_GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 - /// - GlAtomicCounterBarrierBit = ((int)0x00001000), - /// - /// Original was GL_GL_ALL_BARRIER_BITS = 0xFFFFFFFF - /// - GlAllBarrierBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum MemoryObjectParameterName : int - { - /// - /// Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581 - /// - DedicatedMemoryObjectExt = ((int)0x9581), - /// - /// Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B - /// - ProtectedMemoryObjectExt = ((int)0x959B), - } - - /// - /// Not used directly. - /// - public enum MeshMode1 : int - { - /// - /// Original was GL_POINT = 0x1B00 - /// - Point = ((int)0x1B00), - /// - /// Original was GL_LINE = 0x1B01 - /// - Line = ((int)0x1B01), - } - - /// - /// Not used directly. - /// - public enum MeshMode2 : int - { - /// - /// Original was GL_POINT = 0x1B00 - /// - Point = ((int)0x1B00), - /// - /// Original was GL_LINE = 0x1B01 - /// - Line = ((int)0x1B01), - /// - /// Original was GL_FILL = 0x1B02 - /// - Fill = ((int)0x1B02), - } - - /// - /// Not used directly. - /// - public enum MinmaxTarget : int - { - /// - /// Original was GL_MINMAX = 0x802E - /// - Minmax = ((int)0x802E), - } - - /// - /// Used in GL.Arb.GetnMinmax, GL.GetMinmax and 4 other functions - /// - public enum MinmaxTargetExt : int - { - /// - /// Original was GL_MINMAX = 0x802E - /// - Minmax = ((int)0x802E), - /// - /// Original was GL_MINMAX_EXT = 0x802E - /// - MinmaxExt = ((int)0x802E), - } - - /// - /// Used in GL.Ext.VertexArrayNormalOffset - /// - public enum NormalPointerType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Not used directly. - /// - public enum NvBindlessMultiDrawIndirect : int - { - } - - /// - /// Not used directly. - /// - public enum NvBindlessMultiDrawIndirectCount : int - { - } - - /// - /// Not used directly. - /// - public enum NvBindlessTexture : int - { - } - - /// - /// Not used directly. - /// - public enum NvBlendEquationAdvanced : int - { - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_XOR_NV = 0x1506 - /// - XorNv = ((int)0x1506), - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_RED_NV = 0x1903 - /// - RedNv = ((int)0x1903), - /// - /// Original was GL_GREEN_NV = 0x1904 - /// - GreenNv = ((int)0x1904), - /// - /// Original was GL_BLUE_NV = 0x1905 - /// - BlueNv = ((int)0x1905), - /// - /// Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 - /// - BlendPremultipliedSrcNv = ((int)0x9280), - /// - /// Original was GL_BLEND_OVERLAP_NV = 0x9281 - /// - BlendOverlapNv = ((int)0x9281), - /// - /// Original was GL_UNCORRELATED_NV = 0x9282 - /// - UncorrelatedNv = ((int)0x9282), - /// - /// Original was GL_DISJOINT_NV = 0x9283 - /// - DisjointNv = ((int)0x9283), - /// - /// Original was GL_CONJOINT_NV = 0x9284 - /// - ConjointNv = ((int)0x9284), - /// - /// Original was GL_SRC_NV = 0x9286 - /// - SrcNv = ((int)0x9286), - /// - /// Original was GL_DST_NV = 0x9287 - /// - DstNv = ((int)0x9287), - /// - /// Original was GL_SRC_OVER_NV = 0x9288 - /// - SrcOverNv = ((int)0x9288), - /// - /// Original was GL_DST_OVER_NV = 0x9289 - /// - DstOverNv = ((int)0x9289), - /// - /// Original was GL_SRC_IN_NV = 0x928A - /// - SrcInNv = ((int)0x928A), - /// - /// Original was GL_DST_IN_NV = 0x928B - /// - DstInNv = ((int)0x928B), - /// - /// Original was GL_SRC_OUT_NV = 0x928C - /// - SrcOutNv = ((int)0x928C), - /// - /// Original was GL_DST_OUT_NV = 0x928D - /// - DstOutNv = ((int)0x928D), - /// - /// Original was GL_SRC_ATOP_NV = 0x928E - /// - SrcAtopNv = ((int)0x928E), - /// - /// Original was GL_DST_ATOP_NV = 0x928F - /// - DstAtopNv = ((int)0x928F), - /// - /// Original was GL_PLUS_NV = 0x9291 - /// - PlusNv = ((int)0x9291), - /// - /// Original was GL_PLUS_DARKER_NV = 0x9292 - /// - PlusDarkerNv = ((int)0x9292), - /// - /// Original was GL_MULTIPLY_NV = 0x9294 - /// - MultiplyNv = ((int)0x9294), - /// - /// Original was GL_SCREEN_NV = 0x9295 - /// - ScreenNv = ((int)0x9295), - /// - /// Original was GL_OVERLAY_NV = 0x9296 - /// - OverlayNv = ((int)0x9296), - /// - /// Original was GL_DARKEN_NV = 0x9297 - /// - DarkenNv = ((int)0x9297), - /// - /// Original was GL_LIGHTEN_NV = 0x9298 - /// - LightenNv = ((int)0x9298), - /// - /// Original was GL_COLORDODGE_NV = 0x9299 - /// - ColordodgeNv = ((int)0x9299), - /// - /// Original was GL_COLORBURN_NV = 0x929A - /// - ColorburnNv = ((int)0x929A), - /// - /// Original was GL_HARDLIGHT_NV = 0x929B - /// - HardlightNv = ((int)0x929B), - /// - /// Original was GL_SOFTLIGHT_NV = 0x929C - /// - SoftlightNv = ((int)0x929C), - /// - /// Original was GL_DIFFERENCE_NV = 0x929E - /// - DifferenceNv = ((int)0x929E), - /// - /// Original was GL_MINUS_NV = 0x929F - /// - MinusNv = ((int)0x929F), - /// - /// Original was GL_EXCLUSION_NV = 0x92A0 - /// - ExclusionNv = ((int)0x92A0), - /// - /// Original was GL_CONTRAST_NV = 0x92A1 - /// - ContrastNv = ((int)0x92A1), - /// - /// Original was GL_INVERT_RGB_NV = 0x92A3 - /// - InvertRgbNv = ((int)0x92A3), - /// - /// Original was GL_LINEARDODGE_NV = 0x92A4 - /// - LineardodgeNv = ((int)0x92A4), - /// - /// Original was GL_LINEARBURN_NV = 0x92A5 - /// - LinearburnNv = ((int)0x92A5), - /// - /// Original was GL_VIVIDLIGHT_NV = 0x92A6 - /// - VividlightNv = ((int)0x92A6), - /// - /// Original was GL_LINEARLIGHT_NV = 0x92A7 - /// - LinearlightNv = ((int)0x92A7), - /// - /// Original was GL_PINLIGHT_NV = 0x92A8 - /// - PinlightNv = ((int)0x92A8), - /// - /// Original was GL_HARDMIX_NV = 0x92A9 - /// - HardmixNv = ((int)0x92A9), - /// - /// Original was GL_HSL_HUE_NV = 0x92AD - /// - HslHueNv = ((int)0x92AD), - /// - /// Original was GL_HSL_SATURATION_NV = 0x92AE - /// - HslSaturationNv = ((int)0x92AE), - /// - /// Original was GL_HSL_COLOR_NV = 0x92AF - /// - HslColorNv = ((int)0x92AF), - /// - /// Original was GL_HSL_LUMINOSITY_NV = 0x92B0 - /// - HslLuminosityNv = ((int)0x92B0), - /// - /// Original was GL_PLUS_CLAMPED_NV = 0x92B1 - /// - PlusClampedNv = ((int)0x92B1), - /// - /// Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2 - /// - PlusClampedAlphaNv = ((int)0x92B2), - /// - /// Original was GL_MINUS_CLAMPED_NV = 0x92B3 - /// - MinusClampedNv = ((int)0x92B3), - /// - /// Original was GL_INVERT_OVG_NV = 0x92B4 - /// - InvertOvgNv = ((int)0x92B4), - } - - /// - /// Not used directly. - /// - public enum NvBlendEquationAdvancedCoherent : int - { - /// - /// Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285 - /// - BlendAdvancedCoherentNv = ((int)0x9285), - } - - /// - /// Not used directly. - /// - public enum NvBlendMinmaxFactor : int - { - /// - /// Original was GL_FACTOR_MIN_AMD = 0x901C - /// - FactorMinAmd = ((int)0x901C), - /// - /// Original was GL_FACTOR_MAX_AMD = 0x901D - /// - FactorMaxAmd = ((int)0x901D), - } - - /// - /// Not used directly. - /// - public enum NvClipSpaceWScaling : int - { - /// - /// Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C - /// - ViewportPositionWScaleNv = ((int)0x937C), - /// - /// Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D - /// - ViewportPositionWScaleXCoeffNv = ((int)0x937D), - /// - /// Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E - /// - ViewportPositionWScaleYCoeffNv = ((int)0x937E), - } - - /// - /// Not used directly. - /// - public enum NvCommandList : int - { - /// - /// Original was GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000 - /// - TerminateSequenceCommandNv = ((int)0x0000), - /// - /// Original was GL_NOP_COMMAND_NV = 0x0001 - /// - NopCommandNv = ((int)0x0001), - /// - /// Original was GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002 - /// - DrawElementsCommandNv = ((int)0x0002), - /// - /// Original was GL_DRAW_ARRAYS_COMMAND_NV = 0x0003 - /// - DrawArraysCommandNv = ((int)0x0003), - /// - /// Original was GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004 - /// - DrawElementsStripCommandNv = ((int)0x0004), - /// - /// Original was GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005 - /// - DrawArraysStripCommandNv = ((int)0x0005), - /// - /// Original was GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006 - /// - DrawElementsInstancedCommandNv = ((int)0x0006), - /// - /// Original was GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007 - /// - DrawArraysInstancedCommandNv = ((int)0x0007), - /// - /// Original was GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008 - /// - ElementAddressCommandNv = ((int)0x0008), - /// - /// Original was GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009 - /// - AttributeAddressCommandNv = ((int)0x0009), - /// - /// Original was GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A - /// - UniformAddressCommandNv = ((int)0x000A), - /// - /// Original was GL_BLEND_COLOR_COMMAND_NV = 0x000B - /// - BlendColorCommandNv = ((int)0x000B), - /// - /// Original was GL_STENCIL_REF_COMMAND_NV = 0x000C - /// - StencilRefCommandNv = ((int)0x000C), - /// - /// Original was GL_LINE_WIDTH_COMMAND_NV = 0x000D - /// - LineWidthCommandNv = ((int)0x000D), - /// - /// Original was GL_POLYGON_OFFSET_COMMAND_NV = 0x000E - /// - PolygonOffsetCommandNv = ((int)0x000E), - /// - /// Original was GL_ALPHA_REF_COMMAND_NV = 0x000F - /// - AlphaRefCommandNv = ((int)0x000F), - /// - /// Original was GL_VIEWPORT_COMMAND_NV = 0x0010 - /// - ViewportCommandNv = ((int)0x0010), - /// - /// Original was GL_SCISSOR_COMMAND_NV = 0x0011 - /// - ScissorCommandNv = ((int)0x0011), - /// - /// Original was GL_FRONT_FACE_COMMAND_NV = 0x0012 - /// - FrontFaceCommandNv = ((int)0x0012), - } - - /// - /// Not used directly. - /// - public enum NvConditionalRender : int - { - /// - /// Original was GL_QUERY_WAIT_NV = 0x8E13 - /// - QueryWaitNv = ((int)0x8E13), - /// - /// Original was GL_QUERY_NO_WAIT_NV = 0x8E14 - /// - QueryNoWaitNv = ((int)0x8E14), - /// - /// Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15 - /// - QueryByRegionWaitNv = ((int)0x8E15), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16 - /// - QueryByRegionNoWaitNv = ((int)0x8E16), - } - - /// - /// Not used directly. - /// - public enum NvConservativeRaster : int - { - /// - /// Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346 - /// - ConservativeRasterizationNv = ((int)0x9346), - /// - /// Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347 - /// - SubpixelPrecisionBiasXBitsNv = ((int)0x9347), - /// - /// Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348 - /// - SubpixelPrecisionBiasYBitsNv = ((int)0x9348), - /// - /// Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349 - /// - MaxSubpixelPrecisionBiasBitsNv = ((int)0x9349), - } - - /// - /// Not used directly. - /// - public enum NvConservativeRasterDilate : int - { - /// - /// Original was GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379 - /// - ConservativeRasterDilateNv = ((int)0x9379), - /// - /// Original was GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A - /// - ConservativeRasterDilateRangeNv = ((int)0x937A), - /// - /// Original was GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B - /// - ConservativeRasterDilateGranularityNv = ((int)0x937B), - } - - /// - /// Not used directly. - /// - public enum NvConservativeRasterPreSnap : int - { - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550 - /// - ConservativeRasterModePreSnapNv = ((int)0x9550), - } - - /// - /// Not used directly. - /// - public enum NvConservativeRasterPreSnapTriangles : int - { - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D - /// - ConservativeRasterModeNv = ((int)0x954D), - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E - /// - ConservativeRasterModePostSnapNv = ((int)0x954E), - /// - /// Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F - /// - ConservativeRasterModePreSnapTrianglesNv = ((int)0x954F), - } - - /// - /// Not used directly. - /// - public enum NvConservativeRasterUnderestimation : int - { - } - - /// - /// Not used directly. - /// - public enum NvDrawVulkanImage : int - { - } - - /// - /// Not used directly. - /// - public enum NvFillRectangle : int - { - /// - /// Original was GL_FILL_RECTANGLE_NV = 0x933C - /// - FillRectangleNv = ((int)0x933C), - } - - /// - /// Not used directly. - /// - public enum NvFragmentCoverageToColor : int - { - /// - /// Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD - /// - FragmentCoverageToColorNv = ((int)0x92DD), - /// - /// Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE - /// - FragmentCoverageColorNv = ((int)0x92DE), - } - - /// - /// Not used directly. - /// - public enum NvFragmentShaderInterlock : int - { - } - - /// - /// Not used directly. - /// - public enum NvFramebufferMixedSamples : int - { - /// - /// Original was GL_COLOR_SAMPLES_NV = 0x8E20 - /// - ColorSamplesNv = ((int)0x8E20), - /// - /// Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327 - /// - RasterMultisampleExt = ((int)0x9327), - /// - /// Original was GL_RASTER_SAMPLES_EXT = 0x9328 - /// - RasterSamplesExt = ((int)0x9328), - /// - /// Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329 - /// - MaxRasterSamplesExt = ((int)0x9329), - /// - /// Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A - /// - RasterFixedSampleLocationsExt = ((int)0x932A), - /// - /// Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B - /// - MultisampleRasterizationAllowedExt = ((int)0x932B), - /// - /// Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C - /// - EffectiveRasterSamplesExt = ((int)0x932C), - /// - /// Original was GL_DEPTH_SAMPLES_NV = 0x932D - /// - DepthSamplesNv = ((int)0x932D), - /// - /// Original was GL_STENCIL_SAMPLES_NV = 0x932E - /// - StencilSamplesNv = ((int)0x932E), - /// - /// Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F - /// - MixedDepthSamplesSupportedNv = ((int)0x932F), - /// - /// Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330 - /// - MixedStencilSamplesSupportedNv = ((int)0x9330), - /// - /// Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331 - /// - CoverageModulationTableNv = ((int)0x9331), - /// - /// Original was GL_COVERAGE_MODULATION_NV = 0x9332 - /// - CoverageModulationNv = ((int)0x9332), - /// - /// Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333 - /// - CoverageModulationTableSizeNv = ((int)0x9333), - } - - /// - /// Not used directly. - /// - public enum NvFramebufferMultisampleCoverage : int - { - /// - /// Original was GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB - /// - RenderbufferCoverageSamplesNv = ((int)0x8CAB), - /// - /// Original was GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10 - /// - RenderbufferColorSamplesNv = ((int)0x8E10), - /// - /// Original was GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11 - /// - MaxMultisampleCoverageModesNv = ((int)0x8E11), - /// - /// Original was GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12 - /// - MultisampleCoverageModesNv = ((int)0x8E12), - } - - /// - /// Not used directly. - /// - public enum NvGeometryShaderPassthrough : int - { - } - - /// - /// Not used directly. - /// - public enum NvGpuShader5 : int - { - /// - /// Original was GL_PATCHES = 0x000E - /// - Patches = ((int)0x000E), - /// - /// Original was GL_INT64_NV = 0x140E - /// - Int64Nv = ((int)0x140E), - /// - /// Original was GL_UNSIGNED_INT64_NV = 0x140F - /// - UnsignedInt64Nv = ((int)0x140F), - /// - /// Original was GL_INT8_NV = 0x8FE0 - /// - Int8Nv = ((int)0x8FE0), - /// - /// Original was GL_INT8_VEC2_NV = 0x8FE1 - /// - Int8Vec2Nv = ((int)0x8FE1), - /// - /// Original was GL_INT8_VEC3_NV = 0x8FE2 - /// - Int8Vec3Nv = ((int)0x8FE2), - /// - /// Original was GL_INT8_VEC4_NV = 0x8FE3 - /// - Int8Vec4Nv = ((int)0x8FE3), - /// - /// Original was GL_INT16_NV = 0x8FE4 - /// - Int16Nv = ((int)0x8FE4), - /// - /// Original was GL_INT16_VEC2_NV = 0x8FE5 - /// - Int16Vec2Nv = ((int)0x8FE5), - /// - /// Original was GL_INT16_VEC3_NV = 0x8FE6 - /// - Int16Vec3Nv = ((int)0x8FE6), - /// - /// Original was GL_INT16_VEC4_NV = 0x8FE7 - /// - Int16Vec4Nv = ((int)0x8FE7), - /// - /// Original was GL_INT64_VEC2_NV = 0x8FE9 - /// - Int64Vec2Nv = ((int)0x8FE9), - /// - /// Original was GL_INT64_VEC3_NV = 0x8FEA - /// - Int64Vec3Nv = ((int)0x8FEA), - /// - /// Original was GL_INT64_VEC4_NV = 0x8FEB - /// - Int64Vec4Nv = ((int)0x8FEB), - /// - /// Original was GL_UNSIGNED_INT8_NV = 0x8FEC - /// - UnsignedInt8Nv = ((int)0x8FEC), - /// - /// Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED - /// - UnsignedInt8Vec2Nv = ((int)0x8FED), - /// - /// Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE - /// - UnsignedInt8Vec3Nv = ((int)0x8FEE), - /// - /// Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF - /// - UnsignedInt8Vec4Nv = ((int)0x8FEF), - /// - /// Original was GL_UNSIGNED_INT16_NV = 0x8FF0 - /// - UnsignedInt16Nv = ((int)0x8FF0), - /// - /// Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1 - /// - UnsignedInt16Vec2Nv = ((int)0x8FF1), - /// - /// Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2 - /// - UnsignedInt16Vec3Nv = ((int)0x8FF2), - /// - /// Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3 - /// - UnsignedInt16Vec4Nv = ((int)0x8FF3), - /// - /// Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5 - /// - UnsignedInt64Vec2Nv = ((int)0x8FF5), - /// - /// Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6 - /// - UnsignedInt64Vec3Nv = ((int)0x8FF6), - /// - /// Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7 - /// - UnsignedInt64Vec4Nv = ((int)0x8FF7), - /// - /// Original was GL_FLOAT16_NV = 0x8FF8 - /// - Float16Nv = ((int)0x8FF8), - /// - /// Original was GL_FLOAT16_VEC2_NV = 0x8FF9 - /// - Float16Vec2Nv = ((int)0x8FF9), - /// - /// Original was GL_FLOAT16_VEC3_NV = 0x8FFA - /// - Float16Vec3Nv = ((int)0x8FFA), - /// - /// Original was GL_FLOAT16_VEC4_NV = 0x8FFB - /// - Float16Vec4Nv = ((int)0x8FFB), - } - - /// - /// Not used directly. - /// - public enum NvInternalformatSampleQuery : int - { - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_MULTISAMPLES_NV = 0x9371 - /// - MultisamplesNv = ((int)0x9371), - /// - /// Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372 - /// - SupersampleScaleXNv = ((int)0x9372), - /// - /// Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373 - /// - SupersampleScaleYNv = ((int)0x9373), - /// - /// Original was GL_CONFORMANT_NV = 0x9374 - /// - ConformantNv = ((int)0x9374), - } - - /// - /// Not used directly. - /// - public enum NvPathRendering : int - { - /// - /// Original was GL_CLOSE_PATH_NV = 0x00 - /// - ClosePathNv = ((int)0x00), - /// - /// Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 - /// - FontXMinBoundsBitNv = ((int)0x00010000), - /// - /// Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 - /// - FontYMinBoundsBitNv = ((int)0x00020000), - /// - /// Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 - /// - FontXMaxBoundsBitNv = ((int)0x00040000), - /// - /// Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 - /// - FontYMaxBoundsBitNv = ((int)0x00080000), - /// - /// Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 - /// - FontUnitsPerEmBitNv = ((int)0x00100000), - /// - /// Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000 - /// - FontAscenderBitNv = ((int)0x00200000), - /// - /// Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000 - /// - FontDescenderBitNv = ((int)0x00400000), - /// - /// Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000 - /// - FontHeightBitNv = ((int)0x00800000), - /// - /// Original was GL_BOLD_BIT_NV = 0x01 - /// - BoldBitNv = ((int)0x01), - /// - /// Original was GL_GLYPH_WIDTH_BIT_NV = 0x01 - /// - GlyphWidthBitNv = ((int)0x01), - /// - /// Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 - /// - FontMaxAdvanceWidthBitNv = ((int)0x01000000), - /// - /// Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02 - /// - GlyphHeightBitNv = ((int)0x02), - /// - /// Original was GL_ITALIC_BIT_NV = 0x02 - /// - ItalicBitNv = ((int)0x02), - /// - /// Original was GL_MOVE_TO_NV = 0x02 - /// - MoveToNv = ((int)0x02), - /// - /// Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 - /// - FontMaxAdvanceHeightBitNv = ((int)0x02000000), - /// - /// Original was GL_RELATIVE_MOVE_TO_NV = 0x03 - /// - RelativeMoveToNv = ((int)0x03), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 - /// - GlyphHorizontalBearingXBitNv = ((int)0x04), - /// - /// Original was GL_LINE_TO_NV = 0x04 - /// - LineToNv = ((int)0x04), - /// - /// Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 - /// - FontUnderlinePositionBitNv = ((int)0x04000000), - /// - /// Original was GL_RELATIVE_LINE_TO_NV = 0x05 - /// - RelativeLineToNv = ((int)0x05), - /// - /// Original was GL_HORIZONTAL_LINE_TO_NV = 0x06 - /// - HorizontalLineToNv = ((int)0x06), - /// - /// Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07 - /// - RelativeHorizontalLineToNv = ((int)0x07), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 - /// - GlyphHorizontalBearingYBitNv = ((int)0x08), - /// - /// Original was GL_VERTICAL_LINE_TO_NV = 0x08 - /// - VerticalLineToNv = ((int)0x08), - /// - /// Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 - /// - FontUnderlineThicknessBitNv = ((int)0x08000000), - /// - /// Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09 - /// - RelativeVerticalLineToNv = ((int)0x09), - /// - /// Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A - /// - QuadraticCurveToNv = ((int)0x0A), - /// - /// Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B - /// - RelativeQuadraticCurveToNv = ((int)0x0B), - /// - /// Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3 - /// - PathModelviewStackDepthNv = ((int)0x0BA3), - /// - /// Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4 - /// - PathProjectionStackDepthNv = ((int)0x0BA4), - /// - /// Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6 - /// - PathModelviewMatrixNv = ((int)0x0BA6), - /// - /// Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7 - /// - PathProjectionMatrixNv = ((int)0x0BA7), - /// - /// Original was GL_CUBIC_CURVE_TO_NV = 0x0C - /// - CubicCurveToNv = ((int)0x0C), - /// - /// Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D - /// - RelativeCubicCurveToNv = ((int)0x0D), - /// - /// Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36 - /// - PathMaxModelviewStackDepthNv = ((int)0x0D36), - /// - /// Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38 - /// - PathMaxProjectionStackDepthNv = ((int)0x0D38), - /// - /// Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E - /// - SmoothQuadraticCurveToNv = ((int)0x0E), - /// - /// Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F - /// - RelativeSmoothQuadraticCurveToNv = ((int)0x0F), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 - /// - GlyphHorizontalBearingAdvanceBitNv = ((int)0x10), - /// - /// Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10 - /// - SmoothCubicCurveToNv = ((int)0x10), - /// - /// Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100 - /// - GlyphHasKerningBitNv = ((int)0x100), - /// - /// Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000 - /// - FontHasKerningBitNv = ((int)0x10000000), - /// - /// Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11 - /// - RelativeSmoothCubicCurveToNv = ((int)0x11), - /// - /// Original was GL_SMALL_CCW_ARC_TO_NV = 0x12 - /// - SmallCcwArcToNv = ((int)0x12), - /// - /// Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13 - /// - RelativeSmallCcwArcToNv = ((int)0x13), - /// - /// Original was GL_SMALL_CW_ARC_TO_NV = 0x14 - /// - SmallCwArcToNv = ((int)0x14), - /// - /// Original was GL_2_BYTES_NV = 0x1407 - /// - Gl2BytesNv = ((int)0x1407), - /// - /// Original was GL_3_BYTES_NV = 0x1408 - /// - Gl3BytesNv = ((int)0x1408), - /// - /// Original was GL_4_BYTES_NV = 0x1409 - /// - Gl4BytesNv = ((int)0x1409), - /// - /// Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15 - /// - RelativeSmallCwArcToNv = ((int)0x15), - /// - /// Original was GL_LARGE_CCW_ARC_TO_NV = 0x16 - /// - LargeCcwArcToNv = ((int)0x16), - /// - /// Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17 - /// - RelativeLargeCcwArcToNv = ((int)0x17), - /// - /// Original was GL_PATH_MODELVIEW_NV = 0x1700 - /// - PathModelviewNv = ((int)0x1700), - /// - /// Original was GL_PATH_PROJECTION_NV = 0x1701 - /// - PathProjectionNv = ((int)0x1701), - /// - /// Original was GL_LARGE_CW_ARC_TO_NV = 0x18 - /// - LargeCwArcToNv = ((int)0x18), - /// - /// Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19 - /// - RelativeLargeCwArcToNv = ((int)0x19), - /// - /// Original was GL_CONIC_CURVE_TO_NV = 0x1A - /// - ConicCurveToNv = ((int)0x1A), - /// - /// Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B - /// - RelativeConicCurveToNv = ((int)0x1B), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 - /// - GlyphVerticalBearingXBitNv = ((int)0x20), - /// - /// Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000 - /// - FontNumGlyphIndicesBitNv = ((int)0x20000000), - /// - /// Original was GL_EYE_LINEAR_NV = 0x2400 - /// - EyeLinearNv = ((int)0x2400), - /// - /// Original was GL_OBJECT_LINEAR_NV = 0x2401 - /// - ObjectLinearNv = ((int)0x2401), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 - /// - GlyphVerticalBearingYBitNv = ((int)0x40), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 - /// - GlyphVerticalBearingAdvanceBitNv = ((int)0x80), - /// - /// Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3 - /// - PathTransposeModelviewMatrixNv = ((int)0x84E3), - /// - /// Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4 - /// - PathTransposeProjectionMatrixNv = ((int)0x84E4), - /// - /// Original was GL_PRIMARY_COLOR_NV = 0x852C - /// - PrimaryColorNv = ((int)0x852C), - /// - /// Original was GL_SECONDARY_COLOR_NV = 0x852D - /// - SecondaryColorNv = ((int)0x852D), - /// - /// Original was GL_CONSTANT_NV = 0x8576 - /// - ConstantNv = ((int)0x8576), - /// - /// Original was GL_PATH_FORMAT_SVG_NV = 0x9070 - /// - PathFormatSvgNv = ((int)0x9070), - /// - /// Original was GL_PATH_FORMAT_PS_NV = 0x9071 - /// - PathFormatPsNv = ((int)0x9071), - /// - /// Original was GL_STANDARD_FONT_NAME_NV = 0x9072 - /// - StandardFontNameNv = ((int)0x9072), - /// - /// Original was GL_SYSTEM_FONT_NAME_NV = 0x9073 - /// - SystemFontNameNv = ((int)0x9073), - /// - /// Original was GL_FILE_NAME_NV = 0x9074 - /// - FileNameNv = ((int)0x9074), - /// - /// Original was GL_PATH_STROKE_WIDTH_NV = 0x9075 - /// - PathStrokeWidthNv = ((int)0x9075), - /// - /// Original was GL_PATH_END_CAPS_NV = 0x9076 - /// - PathEndCapsNv = ((int)0x9076), - /// - /// Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077 - /// - PathInitialEndCapNv = ((int)0x9077), - /// - /// Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078 - /// - PathTerminalEndCapNv = ((int)0x9078), - /// - /// Original was GL_PATH_JOIN_STYLE_NV = 0x9079 - /// - PathJoinStyleNv = ((int)0x9079), - /// - /// Original was GL_PATH_MITER_LIMIT_NV = 0x907A - /// - PathMiterLimitNv = ((int)0x907A), - /// - /// Original was GL_PATH_DASH_CAPS_NV = 0x907B - /// - PathDashCapsNv = ((int)0x907B), - /// - /// Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C - /// - PathInitialDashCapNv = ((int)0x907C), - /// - /// Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D - /// - PathTerminalDashCapNv = ((int)0x907D), - /// - /// Original was GL_PATH_DASH_OFFSET_NV = 0x907E - /// - PathDashOffsetNv = ((int)0x907E), - /// - /// Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F - /// - PathClientLengthNv = ((int)0x907F), - /// - /// Original was GL_PATH_FILL_MODE_NV = 0x9080 - /// - PathFillModeNv = ((int)0x9080), - /// - /// Original was GL_PATH_FILL_MASK_NV = 0x9081 - /// - PathFillMaskNv = ((int)0x9081), - /// - /// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 - /// - PathFillCoverModeNv = ((int)0x9082), - /// - /// Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083 - /// - PathStrokeCoverModeNv = ((int)0x9083), - /// - /// Original was GL_PATH_STROKE_MASK_NV = 0x9084 - /// - PathStrokeMaskNv = ((int)0x9084), - /// - /// Original was GL_COUNT_UP_NV = 0x9088 - /// - CountUpNv = ((int)0x9088), - /// - /// Original was GL_COUNT_DOWN_NV = 0x9089 - /// - CountDownNv = ((int)0x9089), - /// - /// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A - /// - PathObjectBoundingBoxNv = ((int)0x908A), - /// - /// Original was GL_CONVEX_HULL_NV = 0x908B - /// - ConvexHullNv = ((int)0x908B), - /// - /// Original was GL_BOUNDING_BOX_NV = 0x908D - /// - BoundingBoxNv = ((int)0x908D), - /// - /// Original was GL_TRANSLATE_X_NV = 0x908E - /// - TranslateXNv = ((int)0x908E), - /// - /// Original was GL_TRANSLATE_Y_NV = 0x908F - /// - TranslateYNv = ((int)0x908F), - /// - /// Original was GL_TRANSLATE_2D_NV = 0x9090 - /// - Translate2DNv = ((int)0x9090), - /// - /// Original was GL_TRANSLATE_3D_NV = 0x9091 - /// - Translate3DNv = ((int)0x9091), - /// - /// Original was GL_AFFINE_2D_NV = 0x9092 - /// - Affine2DNv = ((int)0x9092), - /// - /// Original was GL_AFFINE_3D_NV = 0x9094 - /// - Affine3DNv = ((int)0x9094), - /// - /// Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096 - /// - TransposeAffine2DNv = ((int)0x9096), - /// - /// Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098 - /// - TransposeAffine3DNv = ((int)0x9098), - /// - /// Original was GL_UTF8_NV = 0x909A - /// - Utf8Nv = ((int)0x909A), - /// - /// Original was GL_UTF16_NV = 0x909B - /// - Utf16Nv = ((int)0x909B), - /// - /// Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C - /// - BoundingBoxOfBoundingBoxesNv = ((int)0x909C), - /// - /// Original was GL_PATH_COMMAND_COUNT_NV = 0x909D - /// - PathCommandCountNv = ((int)0x909D), - /// - /// Original was GL_PATH_COORD_COUNT_NV = 0x909E - /// - PathCoordCountNv = ((int)0x909E), - /// - /// Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F - /// - PathDashArrayCountNv = ((int)0x909F), - /// - /// Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0 - /// - PathComputedLengthNv = ((int)0x90A0), - /// - /// Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 - /// - PathFillBoundingBoxNv = ((int)0x90A1), - /// - /// Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 - /// - PathStrokeBoundingBoxNv = ((int)0x90A2), - /// - /// Original was GL_SQUARE_NV = 0x90A3 - /// - SquareNv = ((int)0x90A3), - /// - /// Original was GL_ROUND_NV = 0x90A4 - /// - RoundNv = ((int)0x90A4), - /// - /// Original was GL_TRIANGULAR_NV = 0x90A5 - /// - TriangularNv = ((int)0x90A5), - /// - /// Original was GL_BEVEL_NV = 0x90A6 - /// - BevelNv = ((int)0x90A6), - /// - /// Original was GL_MITER_REVERT_NV = 0x90A7 - /// - MiterRevertNv = ((int)0x90A7), - /// - /// Original was GL_MITER_TRUNCATE_NV = 0x90A8 - /// - MiterTruncateNv = ((int)0x90A8), - /// - /// Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9 - /// - SkipMissingGlyphNv = ((int)0x90A9), - /// - /// Original was GL_USE_MISSING_GLYPH_NV = 0x90AA - /// - UseMissingGlyphNv = ((int)0x90AA), - /// - /// Original was GL_PATH_ERROR_POSITION_NV = 0x90AB - /// - PathErrorPositionNv = ((int)0x90AB), - /// - /// Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC - /// - PathFogGenModeNv = ((int)0x90AC), - /// - /// Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD - /// - AccumAdjacentPairsNv = ((int)0x90AD), - /// - /// Original was GL_ADJACENT_PAIRS_NV = 0x90AE - /// - AdjacentPairsNv = ((int)0x90AE), - /// - /// Original was GL_FIRST_TO_REST_NV = 0x90AF - /// - FirstToRestNv = ((int)0x90AF), - /// - /// Original was GL_PATH_GEN_MODE_NV = 0x90B0 - /// - PathGenModeNv = ((int)0x90B0), - /// - /// Original was GL_PATH_GEN_COEFF_NV = 0x90B1 - /// - PathGenCoeffNv = ((int)0x90B1), - /// - /// Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2 - /// - PathGenColorFormatNv = ((int)0x90B2), - /// - /// Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3 - /// - PathGenComponentsNv = ((int)0x90B3), - /// - /// Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4 - /// - PathDashOffsetResetNv = ((int)0x90B4), - /// - /// Original was GL_MOVE_TO_RESETS_NV = 0x90B5 - /// - MoveToResetsNv = ((int)0x90B5), - /// - /// Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6 - /// - MoveToContinuesNv = ((int)0x90B6), - /// - /// Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7 - /// - PathStencilFuncNv = ((int)0x90B7), - /// - /// Original was GL_PATH_STENCIL_REF_NV = 0x90B8 - /// - PathStencilRefNv = ((int)0x90B8), - /// - /// Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9 - /// - PathStencilValueMaskNv = ((int)0x90B9), - /// - /// Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD - /// - PathStencilDepthOffsetFactorNv = ((int)0x90BD), - /// - /// Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE - /// - PathStencilDepthOffsetUnitsNv = ((int)0x90BE), - /// - /// Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF - /// - PathCoverDepthFuncNv = ((int)0x90BF), - /// - /// Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368 - /// - FontGlyphsAvailableNv = ((int)0x9368), - /// - /// Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369 - /// - FontTargetUnavailableNv = ((int)0x9369), - /// - /// Original was GL_FONT_UNAVAILABLE_NV = 0x936A - /// - FontUnavailableNv = ((int)0x936A), - /// - /// Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B - /// - FontUnintelligibleNv = ((int)0x936B), - /// - /// Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C - /// - StandardFontFormatNv = ((int)0x936C), - /// - /// Original was GL_FRAGMENT_INPUT_NV = 0x936D - /// - FragmentInputNv = ((int)0x936D), - /// - /// Original was GL_ROUNDED_RECT_NV = 0xE8 - /// - RoundedRectNv = ((int)0xE8), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9 - /// - RelativeRoundedRectNv = ((int)0xE9), - /// - /// Original was GL_ROUNDED_RECT2_NV = 0xEA - /// - RoundedRect2Nv = ((int)0xEA), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB - /// - RelativeRoundedRect2Nv = ((int)0xEB), - /// - /// Original was GL_ROUNDED_RECT4_NV = 0xEC - /// - RoundedRect4Nv = ((int)0xEC), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED - /// - RelativeRoundedRect4Nv = ((int)0xED), - /// - /// Original was GL_ROUNDED_RECT8_NV = 0xEE - /// - RoundedRect8Nv = ((int)0xEE), - /// - /// Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF - /// - RelativeRoundedRect8Nv = ((int)0xEF), - /// - /// Original was GL_RESTART_PATH_NV = 0xF0 - /// - RestartPathNv = ((int)0xF0), - /// - /// Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2 - /// - DupFirstCubicCurveToNv = ((int)0xF2), - /// - /// Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4 - /// - DupLastCubicCurveToNv = ((int)0xF4), - /// - /// Original was GL_RECT_NV = 0xF6 - /// - RectNv = ((int)0xF6), - /// - /// Original was GL_RELATIVE_RECT_NV = 0xF7 - /// - RelativeRectNv = ((int)0xF7), - /// - /// Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8 - /// - CircularCcwArcToNv = ((int)0xF8), - /// - /// Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA - /// - CircularCwArcToNv = ((int)0xFA), - /// - /// Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC - /// - CircularTangentArcToNv = ((int)0xFC), - /// - /// Original was GL_ARC_TO_NV = 0xFE - /// - ArcToNv = ((int)0xFE), - /// - /// Original was GL_RELATIVE_ARC_TO_NV = 0xFF - /// - RelativeArcToNv = ((int)0xFF), - } - - /// - /// Not used directly. - /// - public enum NvPathRenderingSharedEdge : int - { - /// - /// Original was GL_SHARED_EDGE_NV = 0xC0 - /// - SharedEdgeNv = ((int)0xC0), - } - - /// - /// Not used directly. - /// - public enum NvSampleLocations : int - { - /// - /// Original was GL_SAMPLE_LOCATION_NV = 0x8E50 - /// - SampleLocationNv = ((int)0x8E50), - /// - /// Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D - /// - SampleLocationSubpixelBitsNv = ((int)0x933D), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E - /// - SampleLocationPixelGridWidthNv = ((int)0x933E), - /// - /// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F - /// - SampleLocationPixelGridHeightNv = ((int)0x933F), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340 - /// - ProgrammableSampleLocationTableSizeNv = ((int)0x9340), - /// - /// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341 - /// - ProgrammableSampleLocationNv = ((int)0x9341), - /// - /// Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342 - /// - FramebufferProgrammableSampleLocationsNv = ((int)0x9342), - /// - /// Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343 - /// - FramebufferSampleLocationPixelGridNv = ((int)0x9343), - } - - /// - /// Not used directly. - /// - [Flags] - public enum NvSampleMaskOverrideCoverage : int - { - } - - /// - /// Not used directly. - /// - public enum NvShaderAtomicCounters : int - { - } - - /// - /// Not used directly. - /// - public enum NvShaderAtomicFloat : int - { - } - - /// - /// Not used directly. - /// - public enum NvShaderAtomicFloat64 : int - { - } - - /// - /// Not used directly. - /// - public enum NvShaderAtomicFp16Vector : int - { - } - - /// - /// Not used directly. - /// - public enum NvShaderAtomicInt64 : int - { - } - - /// - /// Used in GL.NV.GetNamedBufferParameter - /// - public enum NvShaderBufferLoad : int - { - /// - /// Original was GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D - /// - BufferGpuAddressNv = ((int)0x8F1D), - /// - /// Original was GL_GPU_ADDRESS_NV = 0x8F34 - /// - GpuAddressNv = ((int)0x8F34), - /// - /// Original was GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35 - /// - MaxShaderBufferAddressNv = ((int)0x8F35), - } - - /// - /// Not used directly. - /// - public enum NvShaderBufferStore : int - { - /// - /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 - /// - ShaderGlobalAccessBarrierBitNv = ((int)0x00000010), - /// - /// Original was GL_WRITE_ONLY = 0x88B9 - /// - WriteOnly = ((int)0x88B9), - /// - /// Original was GL_READ_WRITE = 0x88BA - /// - ReadWrite = ((int)0x88BA), - } - - /// - /// Not used directly. - /// - public enum NvShaderThreadGroup : int - { - /// - /// Original was GL_WARP_SIZE_NV = 0x9339 - /// - WarpSizeNv = ((int)0x9339), - /// - /// Original was GL_WARPS_PER_SM_NV = 0x933A - /// - WarpsPerSmNv = ((int)0x933A), - /// - /// Original was GL_SM_COUNT_NV = 0x933B - /// - SmCountNv = ((int)0x933B), - } - - /// - /// Not used directly. - /// - public enum NvShaderThreadShuffle : int - { - } - - /// - /// Not used directly. - /// - public enum NvStereoViewRendering : int - { - } - - /// - /// Not used directly. - /// - public enum NvTextureBarrier : int - { - } - - /// - /// Not used directly. - /// - public enum NvTextureRectangleCompressed : int - { - } - - /// - /// Not used directly. - /// - public enum NvUniformBufferUnifiedMemory : int - { - /// - /// Original was GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E - /// - UniformBufferUnifiedNv = ((int)0x936E), - /// - /// Original was GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F - /// - UniformBufferAddressNv = ((int)0x936F), - /// - /// Original was GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370 - /// - UniformBufferLengthNv = ((int)0x9370), - } - - /// - /// Not used directly. - /// - public enum NvVertexAttribInteger64bit : int - { - /// - /// Original was GL_INT64_NV = 0x140E - /// - Int64Nv = ((int)0x140E), - /// - /// Original was GL_UNSIGNED_INT64_NV = 0x140F - /// - UnsignedInt64Nv = ((int)0x140F), - } - - /// - /// Not used directly. - /// - public enum NvVertexBufferUnifiedMemory : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E - /// - VertexAttribArrayUnifiedNv = ((int)0x8F1E), - /// - /// Original was GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F - /// - ElementArrayUnifiedNv = ((int)0x8F1F), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20 - /// - VertexAttribArrayAddressNv = ((int)0x8F20), - /// - /// Original was GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21 - /// - VertexArrayAddressNv = ((int)0x8F21), - /// - /// Original was GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22 - /// - NormalArrayAddressNv = ((int)0x8F22), - /// - /// Original was GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23 - /// - ColorArrayAddressNv = ((int)0x8F23), - /// - /// Original was GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24 - /// - IndexArrayAddressNv = ((int)0x8F24), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25 - /// - TextureCoordArrayAddressNv = ((int)0x8F25), - /// - /// Original was GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26 - /// - EdgeFlagArrayAddressNv = ((int)0x8F26), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27 - /// - SecondaryColorArrayAddressNv = ((int)0x8F27), - /// - /// Original was GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28 - /// - FogCoordArrayAddressNv = ((int)0x8F28), - /// - /// Original was GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29 - /// - ElementArrayAddressNv = ((int)0x8F29), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A - /// - VertexAttribArrayLengthNv = ((int)0x8F2A), - /// - /// Original was GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B - /// - VertexArrayLengthNv = ((int)0x8F2B), - /// - /// Original was GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C - /// - NormalArrayLengthNv = ((int)0x8F2C), - /// - /// Original was GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D - /// - ColorArrayLengthNv = ((int)0x8F2D), - /// - /// Original was GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E - /// - IndexArrayLengthNv = ((int)0x8F2E), - /// - /// Original was GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F - /// - TextureCoordArrayLengthNv = ((int)0x8F2F), - /// - /// Original was GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30 - /// - EdgeFlagArrayLengthNv = ((int)0x8F30), - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31 - /// - SecondaryColorArrayLengthNv = ((int)0x8F31), - /// - /// Original was GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32 - /// - FogCoordArrayLengthNv = ((int)0x8F32), - /// - /// Original was GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33 - /// - ElementArrayLengthNv = ((int)0x8F33), - /// - /// Original was GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40 - /// - DrawIndirectUnifiedNv = ((int)0x8F40), - /// - /// Original was GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41 - /// - DrawIndirectAddressNv = ((int)0x8F41), - /// - /// Original was GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42 - /// - DrawIndirectLengthNv = ((int)0x8F42), - } - - /// - /// Not used directly. - /// - public enum NvViewportArray2 : int - { - } - - /// - /// Not used directly. - /// - public enum NvViewportSwizzle : int - { - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350 - /// - ViewportSwizzlePositiveXNv = ((int)0x9350), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351 - /// - ViewportSwizzleNegativeXNv = ((int)0x9351), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352 - /// - ViewportSwizzlePositiveYNv = ((int)0x9352), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353 - /// - ViewportSwizzleNegativeYNv = ((int)0x9353), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354 - /// - ViewportSwizzlePositiveZNv = ((int)0x9354), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355 - /// - ViewportSwizzleNegativeZNv = ((int)0x9355), - /// - /// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356 - /// - ViewportSwizzlePositiveWNv = ((int)0x9356), - /// - /// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357 - /// - ViewportSwizzleNegativeWNv = ((int)0x9357), - /// - /// Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358 - /// - ViewportSwizzleXNv = ((int)0x9358), - /// - /// Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359 - /// - ViewportSwizzleYNv = ((int)0x9359), - /// - /// Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A - /// - ViewportSwizzleZNv = ((int)0x935A), - /// - /// Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B - /// - ViewportSwizzleWNv = ((int)0x935B), - } - - /// - /// Used in GL.Khr.ObjectLabel - /// - public enum ObjectIdentifier : int - { - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_BUFFER = 0x82E0 - /// - Buffer = ((int)0x82E0), - /// - /// Original was GL_SHADER = 0x82E1 - /// - Shader = ((int)0x82E1), - /// - /// Original was GL_PROGRAM = 0x82E2 - /// - Program = ((int)0x82E2), - /// - /// Original was GL_QUERY = 0x82E3 - /// - Query = ((int)0x82E3), - /// - /// Original was GL_PROGRAM_PIPELINE = 0x82E4 - /// - ProgramPipeline = ((int)0x82E4), - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - } - - /// - /// Used in GL.GetObjectLabel, GL.ObjectLabel - /// - public enum ObjectLabelIdentifier : int - { - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_BUFFER = 0x82E0 - /// - Buffer = ((int)0x82E0), - /// - /// Original was GL_SHADER = 0x82E1 - /// - Shader = ((int)0x82E1), - /// - /// Original was GL_PROGRAM = 0x82E2 - /// - Program = ((int)0x82E2), - /// - /// Original was GL_QUERY = 0x82E3 - /// - Query = ((int)0x82E3), - /// - /// Original was GL_PROGRAM_PIPELINE = 0x82E4 - /// - ProgramPipeline = ((int)0x82E4), - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - } - - /// - /// Not used directly. - /// - [Flags] - public enum OcclusionQueryEventMaskAmd : int - { - /// - /// Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001 - /// - QueryDepthPassEventBitAmd = ((int)0x00000001), - /// - /// Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002 - /// - QueryDepthFailEventBitAmd = ((int)0x00000002), - /// - /// Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004 - /// - QueryStencilFailEventBitAmd = ((int)0x00000004), - /// - /// Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008 - /// - QueryDepthBoundsFailEventBitAmd = ((int)0x00000008), - /// - /// Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF - /// - QueryAllEventBitsAmd = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum OvrMultiview : int - { - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630 - /// - FramebufferAttachmentTextureNumViewsOvr = ((int)0x9630), - /// - /// Original was GL_MAX_VIEWS_OVR = 0x9631 - /// - MaxViewsOvr = ((int)0x9631), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632 - /// - FramebufferAttachmentTextureBaseViewIndexOvr = ((int)0x9632), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633 - /// - FramebufferIncompleteViewTargetsOvr = ((int)0x9633), - } - - /// - /// Not used directly. - /// - public enum OvrMultiview2 : int - { - } - - /// - /// Used in GL.ColorP3, GL.ColorP4 and 17 other functions - /// - public enum PackedPointerType : int - { - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Used in GL.PatchParameter - /// - public enum PatchParameterFloat : int - { - /// - /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 - /// - PatchDefaultInnerLevel = ((int)0x8E73), - /// - /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 - /// - PatchDefaultOuterLevel = ((int)0x8E74), - } - - /// - /// Used in GL.PatchParameter - /// - public enum PatchParameterInt : int - { - /// - /// Original was GL_PATCH_VERTICES = 0x8E72 - /// - PatchVertices = ((int)0x8E72), - } - - /// - /// Not used directly. - /// - public enum PatchParameterName : int - { - /// - /// Original was GL_PATCH_VERTICES = 0x8E72 - /// - PatchVertices = ((int)0x8E72), - /// - /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 - /// - PatchDefaultInnerLevel = ((int)0x8E73), - /// - /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 - /// - PatchDefaultOuterLevel = ((int)0x8E74), - } - - /// - /// Used in GL.NV.GetPathColorGen, GL.NV.PathColorGen and 1 other function - /// - public enum PathColor : int - { - /// - /// Original was GL_PRIMARY_COLOR_NV = 0x852C - /// - PrimaryColorNv = ((int)0x852C), - /// - /// Original was GL_SECONDARY_COLOR_NV = 0x852D - /// - SecondaryColorNv = ((int)0x852D), - /// - /// Original was GL_PRIMARY_COLOR = 0x8577 - /// - PrimaryColor = ((int)0x8577), - } - - /// - /// Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverFillPath and 2 other functions - /// - public enum PathCoverMode : int - { - /// - /// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 - /// - PathFillCoverModeNv = ((int)0x9082), - /// - /// Original was GL_CONVEX_HULL_NV = 0x908B - /// - ConvexHullNv = ((int)0x908B), - /// - /// Original was GL_BOUNDING_BOX_NV = 0x908D - /// - BoundingBoxNv = ((int)0x908D), - /// - /// Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C - /// - BoundingBoxOfBoundingBoxesNv = ((int)0x909C), - } - - /// - /// Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverStrokePathInstanced and 5 other functions - /// - public enum PathElementType : int - { - /// - /// Original was GL_UTF8_NV = 0x909A - /// - Utf8Nv = ((int)0x909A), - /// - /// Original was GL_UTF16_NV = 0x909B - /// - Utf16Nv = ((int)0x909B), - } - - /// - /// Used in GL.NV.StencilFillPathInstanced, GL.NV.StencilFillPath - /// - public enum PathFillMode : int - { - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_PATH_FILL_MODE_NV = 0x9080 - /// - PathFillModeNv = ((int)0x9080), - /// - /// Original was GL_COUNT_UP_NV = 0x9088 - /// - CountUpNv = ((int)0x9088), - /// - /// Original was GL_COUNT_DOWN_NV = 0x9089 - /// - CountDownNv = ((int)0x9089), - } - - /// - /// Used in GL.NV.PathGlyphIndexArray, GL.NV.PathGlyphIndexRange and 2 other functions - /// - public enum PathFontStyle : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_BOLD_BIT_NV = 0x01 - /// - BoldBitNv = ((int)0x01), - /// - /// Original was GL_ITALIC_BIT_NV = 0x02 - /// - ItalicBitNv = ((int)0x02), - } - - /// - /// Used in GL.NV.PathGlyphRange, GL.NV.PathGlyph - /// - public enum PathFontTarget : int - { - /// - /// Original was GL_STANDARD_FONT_NAME_NV = 0x9072 - /// - StandardFontNameNv = ((int)0x9072), - /// - /// Original was GL_SYSTEM_FONT_NAME_NV = 0x9073 - /// - SystemFontNameNv = ((int)0x9073), - /// - /// Original was GL_FILE_NAME_NV = 0x9074 - /// - FileNameNv = ((int)0x9074), - } - - /// - /// Used in GL.NV.GetPathColorGen, GL.NV.GetPathTexGen and 3 other functions - /// - public enum PathGenMode : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A - /// - PathObjectBoundingBoxNv = ((int)0x908A), - } - - /// - /// Used in GL.NV.PathGlyphRange, GL.NV.PathGlyph - /// - public enum PathHandleMissingGlyphs : int - { - /// - /// Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9 - /// - SkipMissingGlyphNv = ((int)0x90A9), - /// - /// Original was GL_USE_MISSING_GLYPH_NV = 0x90AA - /// - UseMissingGlyphNv = ((int)0x90AA), - } - - /// - /// Used in GL.NV.GetPathSpacing - /// - public enum PathListMode : int - { - /// - /// Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD - /// - AccumAdjacentPairsNv = ((int)0x90AD), - /// - /// Original was GL_ADJACENT_PAIRS_NV = 0x90AE - /// - AdjacentPairsNv = ((int)0x90AE), - /// - /// Original was GL_FIRST_TO_REST_NV = 0x90AF - /// - FirstToRestNv = ((int)0x90AF), - } - - /// - /// Used in GL.NV.GetPathMetricRange, GL.NV.GetPathMetric - /// - [Flags] - public enum PathMetricMask : int - { - /// - /// Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 - /// - FontXMinBoundsBitNv = ((int)0x00010000), - /// - /// Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 - /// - FontYMinBoundsBitNv = ((int)0x00020000), - /// - /// Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 - /// - FontXMaxBoundsBitNv = ((int)0x00040000), - /// - /// Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 - /// - FontYMaxBoundsBitNv = ((int)0x00080000), - /// - /// Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 - /// - FontUnitsPerEmBitNv = ((int)0x00100000), - /// - /// Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000 - /// - FontAscenderBitNv = ((int)0x00200000), - /// - /// Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000 - /// - FontDescenderBitNv = ((int)0x00400000), - /// - /// Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000 - /// - FontHeightBitNv = ((int)0x00800000), - /// - /// Original was GL_GLYPH_WIDTH_BIT_NV = 0x01 - /// - GlyphWidthBitNv = ((int)0x01), - /// - /// Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 - /// - FontMaxAdvanceWidthBitNv = ((int)0x01000000), - /// - /// Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02 - /// - GlyphHeightBitNv = ((int)0x02), - /// - /// Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 - /// - FontMaxAdvanceHeightBitNv = ((int)0x02000000), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 - /// - GlyphHorizontalBearingXBitNv = ((int)0x04), - /// - /// Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 - /// - FontUnderlinePositionBitNv = ((int)0x04000000), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 - /// - GlyphHorizontalBearingYBitNv = ((int)0x08), - /// - /// Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 - /// - FontUnderlineThicknessBitNv = ((int)0x08000000), - /// - /// Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 - /// - GlyphHorizontalBearingAdvanceBitNv = ((int)0x10), - /// - /// Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100 - /// - GlyphHasKerningBitNv = ((int)0x100), - /// - /// Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000 - /// - FontHasKerningBitNv = ((int)0x10000000), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 - /// - GlyphVerticalBearingXBitNv = ((int)0x20), - /// - /// Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000 - /// - FontNumGlyphIndicesBitNv = ((int)0x20000000), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 - /// - GlyphVerticalBearingYBitNv = ((int)0x40), - /// - /// Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 - /// - GlyphVerticalBearingAdvanceBitNv = ((int)0x80), - } - - /// - /// Used in GL.NV.GetPathParameter, GL.NV.PathParameter - /// - public enum PathParameter : int - { - /// - /// Original was GL_PATH_STROKE_WIDTH_NV = 0x9075 - /// - PathStrokeWidthNv = ((int)0x9075), - /// - /// Original was GL_PATH_END_CAPS_NV = 0x9076 - /// - PathEndCapsNv = ((int)0x9076), - /// - /// Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077 - /// - PathInitialEndCapNv = ((int)0x9077), - /// - /// Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078 - /// - PathTerminalEndCapNv = ((int)0x9078), - /// - /// Original was GL_PATH_JOIN_STYLE_NV = 0x9079 - /// - PathJoinStyleNv = ((int)0x9079), - /// - /// Original was GL_PATH_MITER_LIMIT_NV = 0x907A - /// - PathMiterLimitNv = ((int)0x907A), - /// - /// Original was GL_PATH_DASH_CAPS_NV = 0x907B - /// - PathDashCapsNv = ((int)0x907B), - /// - /// Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C - /// - PathInitialDashCapNv = ((int)0x907C), - /// - /// Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D - /// - PathTerminalDashCapNv = ((int)0x907D), - /// - /// Original was GL_PATH_DASH_OFFSET_NV = 0x907E - /// - PathDashOffsetNv = ((int)0x907E), - /// - /// Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F - /// - PathClientLengthNv = ((int)0x907F), - /// - /// Original was GL_PATH_FILL_MODE_NV = 0x9080 - /// - PathFillModeNv = ((int)0x9080), - /// - /// Original was GL_PATH_FILL_MASK_NV = 0x9081 - /// - PathFillMaskNv = ((int)0x9081), - /// - /// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 - /// - PathFillCoverModeNv = ((int)0x9082), - /// - /// Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083 - /// - PathStrokeCoverModeNv = ((int)0x9083), - /// - /// Original was GL_PATH_STROKE_MASK_NV = 0x9084 - /// - PathStrokeMaskNv = ((int)0x9084), - /// - /// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A - /// - PathObjectBoundingBoxNv = ((int)0x908A), - /// - /// Original was GL_PATH_COMMAND_COUNT_NV = 0x909D - /// - PathCommandCountNv = ((int)0x909D), - /// - /// Original was GL_PATH_COORD_COUNT_NV = 0x909E - /// - PathCoordCountNv = ((int)0x909E), - /// - /// Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F - /// - PathDashArrayCountNv = ((int)0x909F), - /// - /// Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0 - /// - PathComputedLengthNv = ((int)0x90A0), - /// - /// Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 - /// - PathFillBoundingBoxNv = ((int)0x90A1), - /// - /// Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 - /// - PathStrokeBoundingBoxNv = ((int)0x90A2), - /// - /// Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4 - /// - PathDashOffsetResetNv = ((int)0x90B4), - } - - /// - /// Used in GL.NV.PathString - /// - public enum PathStringFormat : int - { - /// - /// Original was GL_PATH_FORMAT_SVG_NV = 0x9070 - /// - PathFormatSvgNv = ((int)0x9070), - /// - /// Original was GL_PATH_FORMAT_PS_NV = 0x9071 - /// - PathFormatPsNv = ((int)0x9071), - } - - /// - /// Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverStrokePathInstanced and 4 other functions - /// - public enum PathTransformType : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_TRANSLATE_X_NV = 0x908E - /// - TranslateXNv = ((int)0x908E), - /// - /// Original was GL_TRANSLATE_Y_NV = 0x908F - /// - TranslateYNv = ((int)0x908F), - /// - /// Original was GL_TRANSLATE_2D_NV = 0x9090 - /// - Translate2DNv = ((int)0x9090), - /// - /// Original was GL_TRANSLATE_3D_NV = 0x9091 - /// - Translate3DNv = ((int)0x9091), - /// - /// Original was GL_AFFINE_2D_NV = 0x9092 - /// - Affine2DNv = ((int)0x9092), - /// - /// Original was GL_AFFINE_3D_NV = 0x9094 - /// - Affine3DNv = ((int)0x9094), - /// - /// Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096 - /// - TransposeAffine2DNv = ((int)0x9096), - /// - /// Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098 - /// - TransposeAffine3DNv = ((int)0x9098), - } - - /// - /// Used in GL.Ext.GetProgramPipeline - /// - public enum PipelineParameterName : int - { - /// - /// Original was GL_ACTIVE_PROGRAM = 0x8259 - /// - ActiveProgram = ((int)0x8259), - /// - /// Original was GL_FRAGMENT_SHADER = 0x8B30 - /// - FragmentShader = ((int)0x8B30), - /// - /// Original was GL_VERTEX_SHADER = 0x8B31 - /// - VertexShader = ((int)0x8B31), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_GEOMETRY_SHADER = 0x8DD9 - /// - GeometryShader = ((int)0x8DD9), - /// - /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 - /// - TessEvaluationShader = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 - /// - TessControlShader = ((int)0x8E88), - } - - /// - /// Not used directly. - /// - public enum PixelCopyType : int - { - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_COLOR_EXT = 0x1800 - /// - ColorExt = ((int)0x1800), - /// - /// Original was GL_DEPTH = 0x1801 - /// - Depth = ((int)0x1801), - /// - /// Original was GL_DEPTH_EXT = 0x1801 - /// - DepthExt = ((int)0x1801), - /// - /// Original was GL_STENCIL = 0x1802 - /// - Stencil = ((int)0x1802), - /// - /// Original was GL_STENCIL_EXT = 0x1802 - /// - StencilExt = ((int)0x1802), - } - - /// - /// Used in GL.Arb.GetImageHandle, GL.Arb.GetnColorTable and 72 other functions - /// - public enum PixelFormat : int - { - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_COLOR_INDEX = 0x1900 - /// - ColorIndex = ((int)0x1900), - /// - /// Original was GL_STENCIL_INDEX = 0x1901 - /// - StencilIndex = ((int)0x1901), - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_RED = 0x1903 - /// - Red = ((int)0x1903), - /// - /// Original was GL_RED_EXT = 0x1903 - /// - RedExt = ((int)0x1903), - /// - /// Original was GL_GREEN = 0x1904 - /// - Green = ((int)0x1904), - /// - /// Original was GL_BLUE = 0x1905 - /// - Blue = ((int)0x1905), - /// - /// Original was GL_ALPHA = 0x1906 - /// - Alpha = ((int)0x1906), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_LUMINANCE = 0x1909 - /// - Luminance = ((int)0x1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - /// - /// Original was GL_ABGR_EXT = 0x8000 - /// - AbgrExt = ((int)0x8000), - /// - /// Original was GL_CMYK_EXT = 0x800C - /// - CmykExt = ((int)0x800C), - /// - /// Original was GL_CMYKA_EXT = 0x800D - /// - CmykaExt = ((int)0x800D), - /// - /// Original was GL_BGR = 0x80E0 - /// - Bgr = ((int)0x80E0), - /// - /// Original was GL_BGRA = 0x80E1 - /// - Bgra = ((int)0x80E1), - /// - /// Original was GL_YCRCB_422_SGIX = 0x81BB - /// - Ycrcb422Sgix = ((int)0x81BB), - /// - /// Original was GL_YCRCB_444_SGIX = 0x81BC - /// - Ycrcb444Sgix = ((int)0x81BC), - /// - /// Original was GL_RG = 0x8227 - /// - Rg = ((int)0x8227), - /// - /// Original was GL_RG_INTEGER = 0x8228 - /// - RgInteger = ((int)0x8228), - /// - /// Original was GL_R5_G6_B5_ICC_SGIX = 0x8466 - /// - R5G6B5IccSgix = ((int)0x8466), - /// - /// Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467 - /// - R5G6B5A8IccSgix = ((int)0x8467), - /// - /// Original was GL_ALPHA16_ICC_SGIX = 0x8468 - /// - Alpha16IccSgix = ((int)0x8468), - /// - /// Original was GL_LUMINANCE16_ICC_SGIX = 0x8469 - /// - Luminance16IccSgix = ((int)0x8469), - /// - /// Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B - /// - Luminance16Alpha8IccSgix = ((int)0x846B), - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - /// - /// Original was GL_RED_INTEGER = 0x8D94 - /// - RedInteger = ((int)0x8D94), - /// - /// Original was GL_GREEN_INTEGER = 0x8D95 - /// - GreenInteger = ((int)0x8D95), - /// - /// Original was GL_BLUE_INTEGER = 0x8D96 - /// - BlueInteger = ((int)0x8D96), - /// - /// Original was GL_ALPHA_INTEGER = 0x8D97 - /// - AlphaInteger = ((int)0x8D97), - /// - /// Original was GL_RGB_INTEGER = 0x8D98 - /// - RgbInteger = ((int)0x8D98), - /// - /// Original was GL_RGBA_INTEGER = 0x8D99 - /// - RgbaInteger = ((int)0x8D99), - /// - /// Original was GL_BGR_INTEGER = 0x8D9A - /// - BgrInteger = ((int)0x8D9A), - /// - /// Original was GL_BGRA_INTEGER = 0x8D9B - /// - BgraInteger = ((int)0x8D9B), - } - - /// - /// Used in GL.ClearBufferData, GL.ClearBufferSubData and 12 other functions - /// - public enum PixelInternalFormat : int - { - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_ALPHA = 0x1906 - /// - Alpha = ((int)0x1906), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_LUMINANCE = 0x1909 - /// - Luminance = ((int)0x1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - /// - /// Original was GL_R3_G3_B2 = 0x2A10 - /// - R3G3B2 = ((int)0x2A10), - /// - /// Original was GL_RGB2_EXT = 0x804E - /// - Rgb2Ext = ((int)0x804E), - /// - /// Original was GL_RGB4 = 0x804F - /// - Rgb4 = ((int)0x804F), - /// - /// Original was GL_RGB5 = 0x8050 - /// - Rgb5 = ((int)0x8050), - /// - /// Original was GL_RGB8 = 0x8051 - /// - Rgb8 = ((int)0x8051), - /// - /// Original was GL_RGB10 = 0x8052 - /// - Rgb10 = ((int)0x8052), - /// - /// Original was GL_RGB12 = 0x8053 - /// - Rgb12 = ((int)0x8053), - /// - /// Original was GL_RGB16 = 0x8054 - /// - Rgb16 = ((int)0x8054), - /// - /// Original was GL_RGBA2 = 0x8055 - /// - Rgba2 = ((int)0x8055), - /// - /// Original was GL_RGBA4 = 0x8056 - /// - Rgba4 = ((int)0x8056), - /// - /// Original was GL_RGB5_A1 = 0x8057 - /// - Rgb5A1 = ((int)0x8057), - /// - /// Original was GL_RGBA8 = 0x8058 - /// - Rgba8 = ((int)0x8058), - /// - /// Original was GL_RGB10_A2 = 0x8059 - /// - Rgb10A2 = ((int)0x8059), - /// - /// Original was GL_RGBA12 = 0x805A - /// - Rgba12 = ((int)0x805A), - /// - /// Original was GL_RGBA16 = 0x805B - /// - Rgba16 = ((int)0x805B), - /// - /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 - /// - DualAlpha4Sgis = ((int)0x8110), - /// - /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 - /// - DualAlpha8Sgis = ((int)0x8111), - /// - /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 - /// - DualAlpha12Sgis = ((int)0x8112), - /// - /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 - /// - DualAlpha16Sgis = ((int)0x8113), - /// - /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 - /// - DualLuminance4Sgis = ((int)0x8114), - /// - /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 - /// - DualLuminance8Sgis = ((int)0x8115), - /// - /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 - /// - DualLuminance12Sgis = ((int)0x8116), - /// - /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 - /// - DualLuminance16Sgis = ((int)0x8117), - /// - /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 - /// - DualIntensity4Sgis = ((int)0x8118), - /// - /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 - /// - DualIntensity8Sgis = ((int)0x8119), - /// - /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A - /// - DualIntensity12Sgis = ((int)0x811A), - /// - /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B - /// - DualIntensity16Sgis = ((int)0x811B), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C - /// - DualLuminanceAlpha4Sgis = ((int)0x811C), - /// - /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D - /// - DualLuminanceAlpha8Sgis = ((int)0x811D), - /// - /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E - /// - QuadAlpha4Sgis = ((int)0x811E), - /// - /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F - /// - QuadAlpha8Sgis = ((int)0x811F), - /// - /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 - /// - QuadLuminance4Sgis = ((int)0x8120), - /// - /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 - /// - QuadLuminance8Sgis = ((int)0x8121), - /// - /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 - /// - QuadIntensity4Sgis = ((int)0x8122), - /// - /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 - /// - QuadIntensity8Sgis = ((int)0x8123), - /// - /// Original was GL_DEPTH_COMPONENT16 = 0x81a5 - /// - DepthComponent16 = ((int)0x81a5), - /// - /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 - /// - DepthComponent16Sgix = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT24 = 0x81a6 - /// - DepthComponent24 = ((int)0x81a6), - /// - /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 - /// - DepthComponent24Sgix = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT32 = 0x81a7 - /// - DepthComponent32 = ((int)0x81a7), - /// - /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 - /// - DepthComponent32Sgix = ((int)0x81A7), - /// - /// Original was GL_COMPRESSED_RED = 0x8225 - /// - CompressedRed = ((int)0x8225), - /// - /// Original was GL_COMPRESSED_RG = 0x8226 - /// - CompressedRg = ((int)0x8226), - /// - /// Original was GL_R8 = 0x8229 - /// - R8 = ((int)0x8229), - /// - /// Original was GL_R16 = 0x822A - /// - R16 = ((int)0x822A), - /// - /// Original was GL_RG8 = 0x822B - /// - Rg8 = ((int)0x822B), - /// - /// Original was GL_RG16 = 0x822C - /// - Rg16 = ((int)0x822C), - /// - /// Original was GL_R16F = 0x822D - /// - R16f = ((int)0x822D), - /// - /// Original was GL_R32F = 0x822E - /// - R32f = ((int)0x822E), - /// - /// Original was GL_RG16F = 0x822F - /// - Rg16f = ((int)0x822F), - /// - /// Original was GL_RG32F = 0x8230 - /// - Rg32f = ((int)0x8230), - /// - /// Original was GL_R8I = 0x8231 - /// - R8i = ((int)0x8231), - /// - /// Original was GL_R8UI = 0x8232 - /// - R8ui = ((int)0x8232), - /// - /// Original was GL_R16I = 0x8233 - /// - R16i = ((int)0x8233), - /// - /// Original was GL_R16UI = 0x8234 - /// - R16ui = ((int)0x8234), - /// - /// Original was GL_R32I = 0x8235 - /// - R32i = ((int)0x8235), - /// - /// Original was GL_R32UI = 0x8236 - /// - R32ui = ((int)0x8236), - /// - /// Original was GL_RG8I = 0x8237 - /// - Rg8i = ((int)0x8237), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16I = 0x8239 - /// - Rg16i = ((int)0x8239), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RG32I = 0x823B - /// - Rg32i = ((int)0x823B), - /// - /// Original was GL_RG32UI = 0x823C - /// - Rg32ui = ((int)0x823C), - /// - /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 - /// - CompressedRgbS3tcDxt1Ext = ((int)0x83F0), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 - /// - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 - /// - CompressedRgbaS3tcDxt3Ext = ((int)0x83F2), - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 - /// - CompressedRgbaS3tcDxt5Ext = ((int)0x83F3), - /// - /// Original was GL_RGB_ICC_SGIX = 0x8460 - /// - RgbIccSgix = ((int)0x8460), - /// - /// Original was GL_RGBA_ICC_SGIX = 0x8461 - /// - RgbaIccSgix = ((int)0x8461), - /// - /// Original was GL_ALPHA_ICC_SGIX = 0x8462 - /// - AlphaIccSgix = ((int)0x8462), - /// - /// Original was GL_LUMINANCE_ICC_SGIX = 0x8463 - /// - LuminanceIccSgix = ((int)0x8463), - /// - /// Original was GL_INTENSITY_ICC_SGIX = 0x8464 - /// - IntensityIccSgix = ((int)0x8464), - /// - /// Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465 - /// - LuminanceAlphaIccSgix = ((int)0x8465), - /// - /// Original was GL_R5_G6_B5_ICC_SGIX = 0x8466 - /// - R5G6B5IccSgix = ((int)0x8466), - /// - /// Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467 - /// - R5G6B5A8IccSgix = ((int)0x8467), - /// - /// Original was GL_ALPHA16_ICC_SGIX = 0x8468 - /// - Alpha16IccSgix = ((int)0x8468), - /// - /// Original was GL_LUMINANCE16_ICC_SGIX = 0x8469 - /// - Luminance16IccSgix = ((int)0x8469), - /// - /// Original was GL_INTENSITY16_ICC_SGIX = 0x846A - /// - Intensity16IccSgix = ((int)0x846A), - /// - /// Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B - /// - Luminance16Alpha8IccSgix = ((int)0x846B), - /// - /// Original was GL_COMPRESSED_ALPHA = 0x84E9 - /// - CompressedAlpha = ((int)0x84E9), - /// - /// Original was GL_COMPRESSED_LUMINANCE = 0x84EA - /// - CompressedLuminance = ((int)0x84EA), - /// - /// Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB - /// - CompressedLuminanceAlpha = ((int)0x84EB), - /// - /// Original was GL_COMPRESSED_INTENSITY = 0x84EC - /// - CompressedIntensity = ((int)0x84EC), - /// - /// Original was GL_COMPRESSED_RGB = 0x84ED - /// - CompressedRgb = ((int)0x84ED), - /// - /// Original was GL_COMPRESSED_RGBA = 0x84EE - /// - CompressedRgba = ((int)0x84EE), - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - /// - /// Original was GL_RGBA32F = 0x8814 - /// - Rgba32f = ((int)0x8814), - /// - /// Original was GL_RGB32F = 0x8815 - /// - Rgb32f = ((int)0x8815), - /// - /// Original was GL_RGBA16F = 0x881A - /// - Rgba16f = ((int)0x881A), - /// - /// Original was GL_RGB16F = 0x881B - /// - Rgb16f = ((int)0x881B), - /// - /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 - /// - Depth24Stencil8 = ((int)0x88F0), - /// - /// Original was GL_R11F_G11F_B10F = 0x8C3A - /// - R11fG11fB10f = ((int)0x8C3A), - /// - /// Original was GL_RGB9_E5 = 0x8C3D - /// - Rgb9E5 = ((int)0x8C3D), - /// - /// Original was GL_SRGB = 0x8C40 - /// - Srgb = ((int)0x8C40), - /// - /// Original was GL_SRGB8 = 0x8C41 - /// - Srgb8 = ((int)0x8C41), - /// - /// Original was GL_SRGB_ALPHA = 0x8C42 - /// - SrgbAlpha = ((int)0x8C42), - /// - /// Original was GL_SRGB8_ALPHA8 = 0x8C43 - /// - Srgb8Alpha8 = ((int)0x8C43), - /// - /// Original was GL_SLUMINANCE_ALPHA = 0x8C44 - /// - SluminanceAlpha = ((int)0x8C44), - /// - /// Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45 - /// - Sluminance8Alpha8 = ((int)0x8C45), - /// - /// Original was GL_SLUMINANCE = 0x8C46 - /// - Sluminance = ((int)0x8C46), - /// - /// Original was GL_SLUMINANCE8 = 0x8C47 - /// - Sluminance8 = ((int)0x8C47), - /// - /// Original was GL_COMPRESSED_SRGB = 0x8C48 - /// - CompressedSrgb = ((int)0x8C48), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 - /// - CompressedSrgbAlpha = ((int)0x8C49), - /// - /// Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A - /// - CompressedSluminance = ((int)0x8C4A), - /// - /// Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B - /// - CompressedSluminanceAlpha = ((int)0x8C4B), - /// - /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C - /// - CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D - /// - CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E - /// - CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F - /// - CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F), - /// - /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC - /// - DepthComponent32f = ((int)0x8CAC), - /// - /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD - /// - Depth32fStencil8 = ((int)0x8CAD), - /// - /// Original was GL_RGBA32UI = 0x8D70 - /// - Rgba32ui = ((int)0x8D70), - /// - /// Original was GL_RGB32UI = 0x8D71 - /// - Rgb32ui = ((int)0x8D71), - /// - /// Original was GL_RGBA16UI = 0x8D76 - /// - Rgba16ui = ((int)0x8D76), - /// - /// Original was GL_RGB16UI = 0x8D77 - /// - Rgb16ui = ((int)0x8D77), - /// - /// Original was GL_RGBA8UI = 0x8D7C - /// - Rgba8ui = ((int)0x8D7C), - /// - /// Original was GL_RGB8UI = 0x8D7D - /// - Rgb8ui = ((int)0x8D7D), - /// - /// Original was GL_RGBA32I = 0x8D82 - /// - Rgba32i = ((int)0x8D82), - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83), - /// - /// Original was GL_RGBA16I = 0x8D88 - /// - Rgba16i = ((int)0x8D88), - /// - /// Original was GL_RGB16I = 0x8D89 - /// - Rgb16i = ((int)0x8D89), - /// - /// Original was GL_RGBA8I = 0x8D8E - /// - Rgba8i = ((int)0x8D8E), - /// - /// Original was GL_RGB8I = 0x8D8F - /// - Rgb8i = ((int)0x8D8F), - /// - /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD - /// - Float32UnsignedInt248Rev = ((int)0x8DAD), - /// - /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB - /// - CompressedRedRgtc1 = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC - /// - CompressedSignedRedRgtc1 = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD - /// - CompressedRgRgtc2 = ((int)0x8DBD), - /// - /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE - /// - CompressedSignedRgRgtc2 = ((int)0x8DBE), - /// - /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C - /// - CompressedRgbaBptcUnorm = ((int)0x8E8C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D - /// - CompressedSrgbAlphaBptcUnorm = ((int)0x8E8D), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E - /// - CompressedRgbBptcSignedFloat = ((int)0x8E8E), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F - /// - CompressedRgbBptcUnsignedFloat = ((int)0x8E8F), - /// - /// Original was GL_R8_SNORM = 0x8F94 - /// - R8Snorm = ((int)0x8F94), - /// - /// Original was GL_RG8_SNORM = 0x8F95 - /// - Rg8Snorm = ((int)0x8F95), - /// - /// Original was GL_RGB8_SNORM = 0x8F96 - /// - Rgb8Snorm = ((int)0x8F96), - /// - /// Original was GL_RGBA8_SNORM = 0x8F97 - /// - Rgba8Snorm = ((int)0x8F97), - /// - /// Original was GL_R16_SNORM = 0x8F98 - /// - R16Snorm = ((int)0x8F98), - /// - /// Original was GL_RG16_SNORM = 0x8F99 - /// - Rg16Snorm = ((int)0x8F99), - /// - /// Original was GL_RGB16_SNORM = 0x8F9A - /// - Rgb16Snorm = ((int)0x8F9A), - /// - /// Original was GL_RGBA16_SNORM = 0x8F9B - /// - Rgba16Snorm = ((int)0x8F9B), - /// - /// Original was GL_RGB10_A2UI = 0x906F - /// - Rgb10A2ui = ((int)0x906F), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - /// - /// Original was GL_TWO = 2 - /// - Two = ((int)2), - /// - /// Original was GL_THREE = 3 - /// - Three = ((int)3), - /// - /// Original was GL_FOUR = 4 - /// - Four = ((int)4), - } - - /// - /// Used in GL.Arb.GetnPixelMap, GL.GetnPixelMap - /// - public enum PixelMap : int - { - /// - /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 - /// - PixelMapIToI = ((int)0x0C70), - /// - /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 - /// - PixelMapSToS = ((int)0x0C71), - /// - /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 - /// - PixelMapIToR = ((int)0x0C72), - /// - /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 - /// - PixelMapIToG = ((int)0x0C73), - /// - /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 - /// - PixelMapIToB = ((int)0x0C74), - /// - /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 - /// - PixelMapIToA = ((int)0x0C75), - /// - /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 - /// - PixelMapRToR = ((int)0x0C76), - /// - /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 - /// - PixelMapGToG = ((int)0x0C77), - /// - /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 - /// - PixelMapBToB = ((int)0x0C78), - /// - /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 - /// - PixelMapAToA = ((int)0x0C79), - } - - /// - /// Used in GL.PixelStore - /// - public enum PixelStoreParameter : int - { - /// - /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 - /// - UnpackSwapBytes = ((int)0x0CF0), - /// - /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 - /// - UnpackLsbFirst = ((int)0x0CF1), - /// - /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 - /// - UnpackRowLength = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 - /// - UnpackRowLengthExt = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 - /// - UnpackSkipRows = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 - /// - UnpackSkipRowsExt = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 - /// - UnpackSkipPixels = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 - /// - UnpackSkipPixelsExt = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 - /// - UnpackAlignment = ((int)0x0CF5), - /// - /// Original was GL_PACK_SWAP_BYTES = 0x0D00 - /// - PackSwapBytes = ((int)0x0D00), - /// - /// Original was GL_PACK_LSB_FIRST = 0x0D01 - /// - PackLsbFirst = ((int)0x0D01), - /// - /// Original was GL_PACK_ROW_LENGTH = 0x0D02 - /// - PackRowLength = ((int)0x0D02), - /// - /// Original was GL_PACK_SKIP_ROWS = 0x0D03 - /// - PackSkipRows = ((int)0x0D03), - /// - /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 - /// - PackSkipPixels = ((int)0x0D04), - /// - /// Original was GL_PACK_ALIGNMENT = 0x0D05 - /// - PackAlignment = ((int)0x0D05), - /// - /// Original was GL_PACK_SKIP_IMAGES = 0x806B - /// - PackSkipImages = ((int)0x806B), - /// - /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B - /// - PackSkipImagesExt = ((int)0x806B), - /// - /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C - /// - PackImageHeight = ((int)0x806C), - /// - /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C - /// - PackImageHeightExt = ((int)0x806C), - /// - /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D - /// - UnpackSkipImages = ((int)0x806D), - /// - /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D - /// - UnpackSkipImagesExt = ((int)0x806D), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E - /// - UnpackImageHeight = ((int)0x806E), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E - /// - UnpackImageHeightExt = ((int)0x806E), - /// - /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 - /// - PackSkipVolumesSgis = ((int)0x8130), - /// - /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 - /// - PackImageDepthSgis = ((int)0x8131), - /// - /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 - /// - UnpackSkipVolumesSgis = ((int)0x8132), - /// - /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 - /// - UnpackImageDepthSgis = ((int)0x8133), - /// - /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 - /// - PixelTileWidthSgix = ((int)0x8140), - /// - /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 - /// - PixelTileHeightSgix = ((int)0x8141), - /// - /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 - /// - PixelTileGridWidthSgix = ((int)0x8142), - /// - /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 - /// - PixelTileGridHeightSgix = ((int)0x8143), - /// - /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 - /// - PixelTileGridDepthSgix = ((int)0x8144), - /// - /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 - /// - PixelTileCacheSizeSgix = ((int)0x8145), - /// - /// Original was GL_PACK_RESAMPLE_SGIX = 0x842E - /// - PackResampleSgix = ((int)0x842E), - /// - /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F - /// - UnpackResampleSgix = ((int)0x842F), - /// - /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 - /// - PackSubsampleRateSgix = ((int)0x85A0), - /// - /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 - /// - UnpackSubsampleRateSgix = ((int)0x85A1), - /// - /// Original was GL_PACK_RESAMPLE_OML = 0x8984 - /// - PackResampleOml = ((int)0x8984), - /// - /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 - /// - UnpackResampleOml = ((int)0x8985), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 - /// - UnpackCompressedBlockWidth = ((int)0x9127), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 - /// - UnpackCompressedBlockHeight = ((int)0x9128), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 - /// - UnpackCompressedBlockDepth = ((int)0x9129), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A - /// - UnpackCompressedBlockSize = ((int)0x912A), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B - /// - PackCompressedBlockWidth = ((int)0x912B), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C - /// - PackCompressedBlockHeight = ((int)0x912C), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D - /// - PackCompressedBlockDepth = ((int)0x912D), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E - /// - PackCompressedBlockSize = ((int)0x912E), - } - - /// - /// Not used directly. - /// - public enum PixelStoreResampleMode : int - { - /// - /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 - /// - ResampleDecimateSgix = ((int)0x8430), - /// - /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433 - /// - ResampleReplicateSgix = ((int)0x8433), - /// - /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434 - /// - ResampleZeroFillSgix = ((int)0x8434), - } - - /// - /// Not used directly. - /// - public enum PixelStoreSubsampleRate : int - { - /// - /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 - /// - PixelSubsample4444Sgix = ((int)0x85A2), - /// - /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 - /// - PixelSubsample2424Sgix = ((int)0x85A3), - /// - /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 - /// - PixelSubsample4242Sgix = ((int)0x85A4), - } - - /// - /// Not used directly. - /// - public enum PixelTexGenMode : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_LUMINANCE = 0x1909 - /// - Luminance = ((int)0x1909), - /// - /// Original was GL_LUMINANCE_ALPHA = 0x190A - /// - LuminanceAlpha = ((int)0x190A), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 - /// - PixelTexGenAlphaReplaceSgix = ((int)0x8187), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 - /// - PixelTexGenAlphaNoReplaceSgix = ((int)0x8188), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 - /// - PixelTexGenAlphaLsSgix = ((int)0x8189), - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A - /// - PixelTexGenAlphaMsSgix = ((int)0x818A), - } - - /// - /// Not used directly. - /// - public enum PixelTexGenParameterNameSgis : int - { - /// - /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 - /// - PixelFragmentRgbSourceSgis = ((int)0x8354), - /// - /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 - /// - PixelFragmentAlphaSourceSgis = ((int)0x8355), - } - - /// - /// Not used directly. - /// - public enum PixelTransferParameter : int - { - /// - /// Original was GL_MAP_COLOR = 0x0D10 - /// - MapColor = ((int)0x0D10), - /// - /// Original was GL_MAP_STENCIL = 0x0D11 - /// - MapStencil = ((int)0x0D11), - /// - /// Original was GL_INDEX_SHIFT = 0x0D12 - /// - IndexShift = ((int)0x0D12), - /// - /// Original was GL_INDEX_OFFSET = 0x0D13 - /// - IndexOffset = ((int)0x0D13), - /// - /// Original was GL_RED_SCALE = 0x0D14 - /// - RedScale = ((int)0x0D14), - /// - /// Original was GL_RED_BIAS = 0x0D15 - /// - RedBias = ((int)0x0D15), - /// - /// Original was GL_GREEN_SCALE = 0x0D18 - /// - GreenScale = ((int)0x0D18), - /// - /// Original was GL_GREEN_BIAS = 0x0D19 - /// - GreenBias = ((int)0x0D19), - /// - /// Original was GL_BLUE_SCALE = 0x0D1A - /// - BlueScale = ((int)0x0D1A), - /// - /// Original was GL_BLUE_BIAS = 0x0D1B - /// - BlueBias = ((int)0x0D1B), - /// - /// Original was GL_ALPHA_SCALE = 0x0D1C - /// - AlphaScale = ((int)0x0D1C), - /// - /// Original was GL_ALPHA_BIAS = 0x0D1D - /// - AlphaBias = ((int)0x0D1D), - /// - /// Original was GL_DEPTH_SCALE = 0x0D1E - /// - DepthScale = ((int)0x0D1E), - /// - /// Original was GL_DEPTH_BIAS = 0x0D1F - /// - DepthBias = ((int)0x0D1F), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C - /// - PostConvolutionRedScale = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C - /// - PostConvolutionRedScaleExt = ((int)0x801C), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D - /// - PostConvolutionGreenScale = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D - /// - PostConvolutionGreenScaleExt = ((int)0x801D), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E - /// - PostConvolutionBlueScale = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E - /// - PostConvolutionBlueScaleExt = ((int)0x801E), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F - /// - PostConvolutionAlphaScale = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F - /// - PostConvolutionAlphaScaleExt = ((int)0x801F), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 - /// - PostConvolutionRedBias = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 - /// - PostConvolutionRedBiasExt = ((int)0x8020), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 - /// - PostConvolutionGreenBias = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 - /// - PostConvolutionGreenBiasExt = ((int)0x8021), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 - /// - PostConvolutionBlueBias = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 - /// - PostConvolutionBlueBiasExt = ((int)0x8022), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 - /// - PostConvolutionAlphaBias = ((int)0x8023), - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 - /// - PostConvolutionAlphaBiasExt = ((int)0x8023), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 - /// - PostColorMatrixRedScale = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 - /// - PostColorMatrixRedScaleSgi = ((int)0x80B4), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 - /// - PostColorMatrixGreenScale = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 - /// - PostColorMatrixGreenScaleSgi = ((int)0x80B5), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 - /// - PostColorMatrixBlueScale = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 - /// - PostColorMatrixBlueScaleSgi = ((int)0x80B6), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 - /// - PostColorMatrixAlphaScale = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 - /// - PostColorMatrixAlphaScaleSgi = ((int)0x80B7), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 - /// - PostColorMatrixRedBias = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 - /// - PostColorMatrixRedBiasSgi = ((int)0x80B8), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 - /// - PostColorMatrixGreenBias = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 - /// - PostColorMatrixGreenBiasSgi = ((int)0x80B9), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA - /// - PostColorMatrixBlueBias = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA - /// - PostColorMatrixBlueBiasSgi = ((int)0x80BA), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB - /// - PostColorMatrixAlphaBias = ((int)0x80BB), - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB - /// - PostColorMatrixAlphaBiasSgi = ((int)0x80BB), - } - - /// - /// Used in GL.Arb.GetnColorTable, GL.Arb.GetnConvolutionFilter and 58 other functions - /// - public enum PixelType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 - /// - UnsignedByte332 = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 - /// - UnsignedByte332Ext = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 - /// - UnsignedShort4444 = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 - /// - UnsignedShort4444Ext = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 - /// - UnsignedShort5551 = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 - /// - UnsignedShort5551Ext = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 - /// - UnsignedInt8888 = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 - /// - UnsignedInt8888Ext = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 - /// - UnsignedInt1010102 = ((int)0x8036), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 - /// - UnsignedInt1010102Ext = ((int)0x8036), - /// - /// Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362 - /// - UnsignedByte233Reversed = ((int)0x8362), - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 - /// - UnsignedShort565 = ((int)0x8363), - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364 - /// - UnsignedShort565Reversed = ((int)0x8364), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365 - /// - UnsignedShort4444Reversed = ((int)0x8365), - /// - /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366 - /// - UnsignedShort1555Reversed = ((int)0x8366), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367 - /// - UnsignedInt8888Reversed = ((int)0x8367), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368 - /// - UnsignedInt2101010Reversed = ((int)0x8368), - /// - /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA - /// - UnsignedInt248 = ((int)0x84FA), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - /// - /// Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E - /// - UnsignedInt5999Rev = ((int)0x8C3E), - /// - /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD - /// - Float32UnsignedInt248Rev = ((int)0x8DAD), - } - - /// - /// Used in GL.PointParameter - /// - public enum PointParameterName : int - { - /// - /// Original was GL_POINT_SIZE_MIN = 0x8126 - /// - PointSizeMin = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX = 0x8127 - /// - PointSizeMax = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 - /// - PointFadeThresholdSize = ((int)0x8128), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 - /// - PointDistanceAttenuation = ((int)0x8129), - /// - /// Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0 - /// - PointSpriteCoordOrigin = ((int)0x8CA0), - } - - /// - /// Not used directly. - /// - public enum PointParameterNameSgis : int - { - /// - /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 - /// - PointSizeMinArb = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 - /// - PointSizeMinExt = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 - /// - PointSizeMinSgis = ((int)0x8126), - /// - /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 - /// - PointSizeMaxArb = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 - /// - PointSizeMaxExt = ((int)0x8127), - /// - /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 - /// - PointSizeMaxSgis = ((int)0x8127), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 - /// - PointFadeThresholdSize = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 - /// - PointFadeThresholdSizeArb = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 - /// - PointFadeThresholdSizeExt = ((int)0x8128), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 - /// - PointFadeThresholdSizeSgis = ((int)0x8128), - /// - /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 - /// - DistanceAttenuationExt = ((int)0x8129), - /// - /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 - /// - DistanceAttenuationSgis = ((int)0x8129), - /// - /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 - /// - PointDistanceAttenuationArb = ((int)0x8129), - } - - /// - /// Not used directly. - /// - public enum PointSpriteCoordOriginParameter : int - { - /// - /// Original was GL_LOWER_LEFT = 0x8CA1 - /// - LowerLeft = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT = 0x8CA2 - /// - UpperLeft = ((int)0x8CA2), - } - - /// - /// Used in GL.PolygonMode - /// - public enum PolygonMode : int - { - /// - /// Original was GL_POINT = 0x1B00 - /// - Point = ((int)0x1B00), - /// - /// Original was GL_LINE = 0x1B01 - /// - Line = ((int)0x1B01), - /// - /// Original was GL_FILL = 0x1B02 - /// - Fill = ((int)0x1B02), - } - - /// - /// Not used directly. - /// - public enum PrecisionType : int - { - /// - /// Original was GL_LOW_FLOAT = 0x8DF0 - /// - LowFloat = ((int)0x8DF0), - /// - /// Original was GL_MEDIUM_FLOAT = 0x8DF1 - /// - MediumFloat = ((int)0x8DF1), - /// - /// Original was GL_HIGH_FLOAT = 0x8DF2 - /// - HighFloat = ((int)0x8DF2), - /// - /// Original was GL_LOW_INT = 0x8DF3 - /// - LowInt = ((int)0x8DF3), - /// - /// Original was GL_MEDIUM_INT = 0x8DF4 - /// - MediumInt = ((int)0x8DF4), - /// - /// Original was GL_HIGH_INT = 0x8DF5 - /// - HighInt = ((int)0x8DF5), - } - - /// - /// Used in GL.Arb.DrawArraysInstanced, GL.Arb.DrawElementsInstanced and 32 other functions - /// - public enum PrimitiveType : int - { - /// - /// Original was GL_POINTS = 0x0000 - /// - Points = ((int)0x0000), - /// - /// Original was GL_LINES = 0x0001 - /// - Lines = ((int)0x0001), - /// - /// Original was GL_LINE_LOOP = 0x0002 - /// - LineLoop = ((int)0x0002), - /// - /// Original was GL_LINE_STRIP = 0x0003 - /// - LineStrip = ((int)0x0003), - /// - /// Original was GL_TRIANGLES = 0x0004 - /// - Triangles = ((int)0x0004), - /// - /// Original was GL_TRIANGLE_STRIP = 0x0005 - /// - TriangleStrip = ((int)0x0005), - /// - /// Original was GL_TRIANGLE_FAN = 0x0006 - /// - TriangleFan = ((int)0x0006), - /// - /// Original was GL_QUADS = 0x0007 - /// - Quads = ((int)0x0007), - /// - /// Original was GL_QUADS_EXT = 0x0007 - /// - QuadsExt = ((int)0x0007), - /// - /// Original was GL_LINES_ADJACENCY = 0x000A - /// - LinesAdjacency = ((int)0x000A), - /// - /// Original was GL_LINES_ADJACENCY_ARB = 0x000A - /// - LinesAdjacencyArb = ((int)0x000A), - /// - /// Original was GL_LINES_ADJACENCY_EXT = 0x000A - /// - LinesAdjacencyExt = ((int)0x000A), - /// - /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B - /// - LineStripAdjacency = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B - /// - LineStripAdjacencyArb = ((int)0x000B), - /// - /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B - /// - LineStripAdjacencyExt = ((int)0x000B), - /// - /// Original was GL_TRIANGLES_ADJACENCY = 0x000C - /// - TrianglesAdjacency = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C - /// - TrianglesAdjacencyArb = ((int)0x000C), - /// - /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C - /// - TrianglesAdjacencyExt = ((int)0x000C), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D - /// - TriangleStripAdjacency = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D - /// - TriangleStripAdjacencyArb = ((int)0x000D), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D - /// - TriangleStripAdjacencyExt = ((int)0x000D), - /// - /// Original was GL_PATCHES = 0x000E - /// - Patches = ((int)0x000E), - /// - /// Original was GL_PATCHES_EXT = 0x000E - /// - PatchesExt = ((int)0x000E), - } - - /// - /// Used in GL.GetProgramInterface, GL.GetProgramResourceIndex and 5 other functions - /// - public enum ProgramInterface : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - /// - /// Original was GL_UNIFORM = 0x92E1 - /// - Uniform = ((int)0x92E1), - /// - /// Original was GL_UNIFORM_BLOCK = 0x92E2 - /// - UniformBlock = ((int)0x92E2), - /// - /// Original was GL_PROGRAM_INPUT = 0x92E3 - /// - ProgramInput = ((int)0x92E3), - /// - /// Original was GL_PROGRAM_OUTPUT = 0x92E4 - /// - ProgramOutput = ((int)0x92E4), - /// - /// Original was GL_BUFFER_VARIABLE = 0x92E5 - /// - BufferVariable = ((int)0x92E5), - /// - /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 - /// - ShaderStorageBlock = ((int)0x92E6), - /// - /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 - /// - VertexSubroutine = ((int)0x92E8), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 - /// - TessControlSubroutine = ((int)0x92E9), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA - /// - TessEvaluationSubroutine = ((int)0x92EA), - /// - /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB - /// - GeometrySubroutine = ((int)0x92EB), - /// - /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC - /// - FragmentSubroutine = ((int)0x92EC), - /// - /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED - /// - ComputeSubroutine = ((int)0x92ED), - /// - /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE - /// - VertexSubroutineUniform = ((int)0x92EE), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF - /// - TessControlSubroutineUniform = ((int)0x92EF), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 - /// - TessEvaluationSubroutineUniform = ((int)0x92F0), - /// - /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 - /// - GeometrySubroutineUniform = ((int)0x92F1), - /// - /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 - /// - FragmentSubroutineUniform = ((int)0x92F2), - /// - /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 - /// - ComputeSubroutineUniform = ((int)0x92F3), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 - /// - TransformFeedbackVarying = ((int)0x92F4), - } - - /// - /// Used in GL.GetProgramInterface - /// - public enum ProgramInterfaceParameter : int - { - /// - /// Original was GL_ACTIVE_RESOURCES = 0x92F5 - /// - ActiveResources = ((int)0x92F5), - /// - /// Original was GL_MAX_NAME_LENGTH = 0x92F6 - /// - MaxNameLength = ((int)0x92F6), - /// - /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 - /// - MaxNumActiveVariables = ((int)0x92F7), - /// - /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 - /// - MaxNumCompatibleSubroutines = ((int)0x92F8), - } - - /// - /// Not used directly. - /// - public enum ProgramInterfacePName : int - { - /// - /// Original was GL_ACTIVE_RESOURCES = 0x92F5 - /// - ActiveResources = ((int)0x92F5), - /// - /// Original was GL_MAX_NAME_LENGTH = 0x92F6 - /// - MaxNameLength = ((int)0x92F6), - /// - /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 - /// - MaxNumActiveVariables = ((int)0x92F7), - /// - /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 - /// - MaxNumCompatibleSubroutines = ((int)0x92F8), - } - - /// - /// Not used directly. - /// - public enum ProgramParameter : int - { - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - /// - /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F - /// - GeometryShaderInvocations = ((int)0x887F), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 - /// - GeometryVerticesOut = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 - /// - GeometryInputType = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 - /// - GeometryOutputType = ((int)0x8918), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 - /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 - /// - ActiveUniformBlocks = ((int)0x8A36), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_LINK_STATUS = 0x8B82 - /// - LinkStatus = ((int)0x8B82), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_ATTACHED_SHADERS = 0x8B85 - /// - AttachedShaders = ((int)0x8B85), - /// - /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 - /// - ActiveUniforms = ((int)0x8B86), - /// - /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - /// - ActiveUniformMaxLength = ((int)0x8B87), - /// - /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 - /// - ActiveAttributes = ((int)0x8B89), - /// - /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - /// - ActiveAttributeMaxLength = ((int)0x8B8A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 - /// - TransformFeedbackVaryingMaxLength = ((int)0x8C76), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F - /// - TransformFeedbackBufferMode = ((int)0x8C7F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 - /// - TransformFeedbackVaryings = ((int)0x8C83), - /// - /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 - /// - TessControlOutputVertices = ((int)0x8E75), - /// - /// Original was GL_TESS_GEN_MODE = 0x8E76 - /// - TessGenMode = ((int)0x8E76), - /// - /// Original was GL_TESS_GEN_SPACING = 0x8E77 - /// - TessGenSpacing = ((int)0x8E77), - /// - /// Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 - /// - TessGenVertexOrder = ((int)0x8E78), - /// - /// Original was GL_TESS_GEN_POINT_MODE = 0x8E79 - /// - TessGenPointMode = ((int)0x8E79), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF - /// - MaxComputeWorkGroupSize = ((int)0x91BF), - /// - /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 - /// - ActiveAtomicCounterBuffers = ((int)0x92D9), - } - - /// - /// Used in GL.ProgramParameter - /// - public enum ProgramParameterName : int - { - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - } - - /// - /// Not used directly. - /// - public enum ProgramParameterPName : int - { - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - } - - /// - /// Used in GL.GetProgramPipeline - /// - public enum ProgramPipelineParameter : int - { - /// - /// Original was GL_ACTIVE_PROGRAM = 0x8259 - /// - ActiveProgram = ((int)0x8259), - /// - /// Original was GL_FRAGMENT_SHADER = 0x8B30 - /// - FragmentShader = ((int)0x8B30), - /// - /// Original was GL_VERTEX_SHADER = 0x8B31 - /// - VertexShader = ((int)0x8B31), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_GEOMETRY_SHADER = 0x8DD9 - /// - GeometryShader = ((int)0x8DD9), - /// - /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 - /// - TessEvaluationShader = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 - /// - TessControlShader = ((int)0x8E88), - /// - /// Original was GL_COMPUTE_SHADER = 0x91B9 - /// - ComputeShader = ((int)0x91B9), - } - - /// - /// Used in GL.GetProgramResource - /// - public enum ProgramProperty : int - { - /// - /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A - /// - NumCompatibleSubroutines = ((int)0x8E4A), - /// - /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B - /// - CompatibleSubroutines = ((int)0x8E4B), - /// - /// Original was GL_IS_PER_PATCH = 0x92E7 - /// - IsPerPatch = ((int)0x92E7), - /// - /// Original was GL_NAME_LENGTH = 0x92F9 - /// - NameLength = ((int)0x92F9), - /// - /// Original was GL_TYPE = 0x92FA - /// - Type = ((int)0x92FA), - /// - /// Original was GL_ARRAY_SIZE = 0x92FB - /// - ArraySize = ((int)0x92FB), - /// - /// Original was GL_OFFSET = 0x92FC - /// - Offset = ((int)0x92FC), - /// - /// Original was GL_BLOCK_INDEX = 0x92FD - /// - BlockIndex = ((int)0x92FD), - /// - /// Original was GL_ARRAY_STRIDE = 0x92FE - /// - ArrayStride = ((int)0x92FE), - /// - /// Original was GL_MATRIX_STRIDE = 0x92FF - /// - MatrixStride = ((int)0x92FF), - /// - /// Original was GL_IS_ROW_MAJOR = 0x9300 - /// - IsRowMajor = ((int)0x9300), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 - /// - AtomicCounterBufferIndex = ((int)0x9301), - /// - /// Original was GL_BUFFER_BINDING = 0x9302 - /// - BufferBinding = ((int)0x9302), - /// - /// Original was GL_BUFFER_DATA_SIZE = 0x9303 - /// - BufferDataSize = ((int)0x9303), - /// - /// Original was GL_NUM_ACTIVE_VARIABLES = 0x9304 - /// - NumActiveVariables = ((int)0x9304), - /// - /// Original was GL_ACTIVE_VARIABLES = 0x9305 - /// - ActiveVariables = ((int)0x9305), - /// - /// Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 - /// - ReferencedByVertexShader = ((int)0x9306), - /// - /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 - /// - ReferencedByTessControlShader = ((int)0x9307), - /// - /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 - /// - ReferencedByTessEvaluationShader = ((int)0x9308), - /// - /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 - /// - ReferencedByGeometryShader = ((int)0x9309), - /// - /// Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A - /// - ReferencedByFragmentShader = ((int)0x930A), - /// - /// Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C - /// - TopLevelArraySize = ((int)0x930C), - /// - /// Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D - /// - TopLevelArrayStride = ((int)0x930D), - /// - /// Original was GL_LOCATION = 0x930E - /// - Location = ((int)0x930E), - /// - /// Original was GL_LOCATION_INDEX = 0x930F - /// - LocationIndex = ((int)0x930F), - /// - /// Original was GL_LOCATION_COMPONENT = 0x934A - /// - LocationComponent = ((int)0x934A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B - /// - TransformFeedbackBufferIndex = ((int)0x934B), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C - /// - TransformFeedbackBufferStride = ((int)0x934C), - } - - /// - /// Used in GL.Ext.GetNamedProgram - /// - public enum ProgramPropertyArb : int - { - /// - /// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 - /// - ComputeWorkGroupSize = ((int)0x8267), - /// - /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 - /// - ProgramBinaryLength = ((int)0x8741), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 - /// - GeometryVerticesOut = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 - /// - GeometryInputType = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 - /// - GeometryOutputType = ((int)0x8918), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 - /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 - /// - ActiveUniformBlocks = ((int)0x8A36), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_LINK_STATUS = 0x8B82 - /// - LinkStatus = ((int)0x8B82), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_ATTACHED_SHADERS = 0x8B85 - /// - AttachedShaders = ((int)0x8B85), - /// - /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 - /// - ActiveUniforms = ((int)0x8B86), - /// - /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - /// - ActiveUniformMaxLength = ((int)0x8B87), - /// - /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 - /// - ActiveAttributes = ((int)0x8B89), - /// - /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - /// - ActiveAttributeMaxLength = ((int)0x8B8A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 - /// - TransformFeedbackVaryingMaxLength = ((int)0x8C76), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F - /// - TransformFeedbackBufferMode = ((int)0x8C7F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 - /// - TransformFeedbackVaryings = ((int)0x8C83), - /// - /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 - /// - ActiveAtomicCounterBuffers = ((int)0x92D9), - } - - /// - /// Used in GL.UseProgramStages - /// - [Flags] - public enum ProgramStageMask : int - { - /// - /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 - /// - VertexShaderBit = ((int)0x00000001), - /// - /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 - /// - FragmentShaderBit = ((int)0x00000002), - /// - /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 - /// - GeometryShaderBit = ((int)0x00000004), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 - /// - TessControlShaderBit = ((int)0x00000008), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 - /// - TessEvaluationShaderBit = ((int)0x00000010), - /// - /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 - /// - ComputeShaderBit = ((int)0x00000020), - /// - /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF - /// - AllShaderBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Used in GL.GetProgramStage - /// - public enum ProgramStageParameter : int - { - /// - /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 - /// - ActiveSubroutines = ((int)0x8DE5), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 - /// - ActiveSubroutineUniforms = ((int)0x8DE6), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 - /// - ActiveSubroutineUniformLocations = ((int)0x8E47), - /// - /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 - /// - ActiveSubroutineMaxLength = ((int)0x8E48), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 - /// - ActiveSubroutineUniformMaxLength = ((int)0x8E49), - } - - /// - /// Not used directly. - /// - public enum ProgramStagePName : int - { - /// - /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 - /// - ActiveSubroutines = ((int)0x8DE5), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 - /// - ActiveSubroutineUniforms = ((int)0x8DE6), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 - /// - ActiveSubroutineUniformLocations = ((int)0x8E47), - /// - /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 - /// - ActiveSubroutineMaxLength = ((int)0x8E48), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 - /// - ActiveSubroutineUniformMaxLength = ((int)0x8E49), - } - - /// - /// Used in GL.ProvokingVertex - /// - public enum ProvokingVertexMode : int - { - /// - /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D - /// - FirstVertexConvention = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E - /// - LastVertexConvention = ((int)0x8E4E), - } - - /// - /// Used in GL.QueryCounter - /// - public enum QueryCounterTarget : int - { - /// - /// Original was GL_TIMESTAMP = 0x8E28 - /// - Timestamp = ((int)0x8E28), - } - - /// - /// Used in GL.GetQueryBufferObject - /// - public enum QueryObjectParameterName : int - { - /// - /// Original was GL_QUERY_TARGET = 0x82EA - /// - QueryTarget = ((int)0x82EA), - /// - /// Original was GL_QUERY_RESULT = 0x8866 - /// - QueryResult = ((int)0x8866), - /// - /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 - /// - QueryResultAvailable = ((int)0x8867), - /// - /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 - /// - QueryResultNoWait = ((int)0x9194), - } - - /// - /// Not used directly. - /// - public enum QueryParameterName : int - { - /// - /// Original was GL_QUERY_COUNTER_BITS = 0x8864 - /// - QueryCounterBits = ((int)0x8864), - /// - /// Original was GL_CURRENT_QUERY = 0x8865 - /// - CurrentQuery = ((int)0x8865), - } - - /// - /// Used in GL.BeginQuery, GL.BeginQueryIndexed and 5 other functions - /// - public enum QueryTarget : int - { - /// - /// Original was GL_TIME_ELAPSED = 0x88BF - /// - TimeElapsed = ((int)0x88BF), - /// - /// Original was GL_SAMPLES_PASSED = 0x8914 - /// - SamplesPassed = ((int)0x8914), - /// - /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F - /// - AnySamplesPassed = ((int)0x8C2F), - /// - /// Original was GL_PRIMITIVES_GENERATED = 0x8C87 - /// - PrimitivesGenerated = ((int)0x8C87), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 - /// - TransformFeedbackPrimitivesWritten = ((int)0x8C88), - /// - /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A - /// - AnySamplesPassedConservative = ((int)0x8D6A), - /// - /// Original was GL_TIMESTAMP = 0x8E28 - /// - Timestamp = ((int)0x8E28), - } - - /// - /// Used in GL.NamedFramebufferReadBuffer, GL.ReadBuffer and 1 other function - /// - public enum ReadBufferMode : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_LEFT = 0x0406 - /// - Left = ((int)0x0406), - /// - /// Original was GL_RIGHT = 0x0407 - /// - Right = ((int)0x0407), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - /// - /// Original was GL_AUX0 = 0x0409 - /// - Aux0 = ((int)0x0409), - /// - /// Original was GL_AUX1 = 0x040A - /// - Aux1 = ((int)0x040A), - /// - /// Original was GL_AUX2 = 0x040B - /// - Aux2 = ((int)0x040B), - /// - /// Original was GL_AUX3 = 0x040C - /// - Aux3 = ((int)0x040C), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - } - - /// - /// Used in GL.GetNamedRenderbufferParameter, GL.GetRenderbufferParameter and 1 other function - /// - public enum RenderbufferParameterName : int - { - /// - /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB - /// - RenderbufferSamples = ((int)0x8CAB), - /// - /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 - /// - RenderbufferWidth = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42 - /// - RenderbufferWidthExt = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 - /// - RenderbufferHeight = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43 - /// - RenderbufferHeightExt = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 - /// - RenderbufferInternalFormat = ((int)0x8D44), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 - /// - RenderbufferInternalFormatExt = ((int)0x8D44), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 - /// - RenderbufferRedSize = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50 - /// - RenderbufferRedSizeExt = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 - /// - RenderbufferGreenSize = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 - /// - RenderbufferGreenSizeExt = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 - /// - RenderbufferBlueSize = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 - /// - RenderbufferBlueSizeExt = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 - /// - RenderbufferAlphaSize = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 - /// - RenderbufferAlphaSizeExt = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 - /// - RenderbufferDepthSize = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 - /// - RenderbufferDepthSizeExt = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 - /// - RenderbufferStencilSize = ((int)0x8D55), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 - /// - RenderbufferStencilSizeExt = ((int)0x8D55), - } - - /// - /// Used in GL.NamedRenderbufferStorage, GL.NamedRenderbufferStorageMultisample and 4 other functions - /// - public enum RenderbufferStorage : int - { - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_R3_G3_B2 = 0x2A10 - /// - R3G3B2 = ((int)0x2A10), - /// - /// Original was GL_RGB4 = 0x804F - /// - Rgb4 = ((int)0x804F), - /// - /// Original was GL_RGB5 = 0x8050 - /// - Rgb5 = ((int)0x8050), - /// - /// Original was GL_RGB8 = 0x8051 - /// - Rgb8 = ((int)0x8051), - /// - /// Original was GL_RGB10 = 0x8052 - /// - Rgb10 = ((int)0x8052), - /// - /// Original was GL_RGB12 = 0x8053 - /// - Rgb12 = ((int)0x8053), - /// - /// Original was GL_RGB16 = 0x8054 - /// - Rgb16 = ((int)0x8054), - /// - /// Original was GL_RGBA2 = 0x8055 - /// - Rgba2 = ((int)0x8055), - /// - /// Original was GL_RGBA4 = 0x8056 - /// - Rgba4 = ((int)0x8056), - /// - /// Original was GL_RGBA8 = 0x8058 - /// - Rgba8 = ((int)0x8058), - /// - /// Original was GL_RGB10_A2 = 0x8059 - /// - Rgb10A2 = ((int)0x8059), - /// - /// Original was GL_RGBA12 = 0x805A - /// - Rgba12 = ((int)0x805A), - /// - /// Original was GL_RGBA16 = 0x805B - /// - Rgba16 = ((int)0x805B), - /// - /// Original was GL_DEPTH_COMPONENT16 = 0x81a5 - /// - DepthComponent16 = ((int)0x81a5), - /// - /// Original was GL_DEPTH_COMPONENT24 = 0x81a6 - /// - DepthComponent24 = ((int)0x81a6), - /// - /// Original was GL_DEPTH_COMPONENT32 = 0x81a7 - /// - DepthComponent32 = ((int)0x81a7), - /// - /// Original was GL_R8 = 0x8229 - /// - R8 = ((int)0x8229), - /// - /// Original was GL_R16 = 0x822A - /// - R16 = ((int)0x822A), - /// - /// Original was GL_RG8 = 0x822B - /// - Rg8 = ((int)0x822B), - /// - /// Original was GL_RG16 = 0x822C - /// - Rg16 = ((int)0x822C), - /// - /// Original was GL_R16F = 0x822D - /// - R16f = ((int)0x822D), - /// - /// Original was GL_R32F = 0x822E - /// - R32f = ((int)0x822E), - /// - /// Original was GL_RG16F = 0x822F - /// - Rg16f = ((int)0x822F), - /// - /// Original was GL_RG32F = 0x8230 - /// - Rg32f = ((int)0x8230), - /// - /// Original was GL_R8I = 0x8231 - /// - R8i = ((int)0x8231), - /// - /// Original was GL_R8UI = 0x8232 - /// - R8ui = ((int)0x8232), - /// - /// Original was GL_R16I = 0x8233 - /// - R16i = ((int)0x8233), - /// - /// Original was GL_R16UI = 0x8234 - /// - R16ui = ((int)0x8234), - /// - /// Original was GL_R32I = 0x8235 - /// - R32i = ((int)0x8235), - /// - /// Original was GL_R32UI = 0x8236 - /// - R32ui = ((int)0x8236), - /// - /// Original was GL_RG8I = 0x8237 - /// - Rg8i = ((int)0x8237), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16I = 0x8239 - /// - Rg16i = ((int)0x8239), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RG32I = 0x823B - /// - Rg32i = ((int)0x823B), - /// - /// Original was GL_RG32UI = 0x823C - /// - Rg32ui = ((int)0x823C), - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - /// - /// Original was GL_RGBA32F = 0x8814 - /// - Rgba32f = ((int)0x8814), - /// - /// Original was GL_RGB32F = 0x8815 - /// - Rgb32f = ((int)0x8815), - /// - /// Original was GL_RGBA16F = 0x881A - /// - Rgba16f = ((int)0x881A), - /// - /// Original was GL_RGB16F = 0x881B - /// - Rgb16f = ((int)0x881B), - /// - /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 - /// - Depth24Stencil8 = ((int)0x88F0), - /// - /// Original was GL_R11F_G11F_B10F = 0x8C3A - /// - R11fG11fB10f = ((int)0x8C3A), - /// - /// Original was GL_RGB9_E5 = 0x8C3D - /// - Rgb9E5 = ((int)0x8C3D), - /// - /// Original was GL_SRGB8 = 0x8C41 - /// - Srgb8 = ((int)0x8C41), - /// - /// Original was GL_SRGB8_ALPHA8 = 0x8C43 - /// - Srgb8Alpha8 = ((int)0x8C43), - /// - /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC - /// - DepthComponent32f = ((int)0x8CAC), - /// - /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD - /// - Depth32fStencil8 = ((int)0x8CAD), - /// - /// Original was GL_STENCIL_INDEX1 = 0x8D46 - /// - StencilIndex1 = ((int)0x8D46), - /// - /// Original was GL_STENCIL_INDEX1_EXT = 0x8D46 - /// - StencilIndex1Ext = ((int)0x8D46), - /// - /// Original was GL_STENCIL_INDEX4 = 0x8D47 - /// - StencilIndex4 = ((int)0x8D47), - /// - /// Original was GL_STENCIL_INDEX4_EXT = 0x8D47 - /// - StencilIndex4Ext = ((int)0x8D47), - /// - /// Original was GL_STENCIL_INDEX8 = 0x8D48 - /// - StencilIndex8 = ((int)0x8D48), - /// - /// Original was GL_STENCIL_INDEX8_EXT = 0x8D48 - /// - StencilIndex8Ext = ((int)0x8D48), - /// - /// Original was GL_STENCIL_INDEX16 = 0x8D49 - /// - StencilIndex16 = ((int)0x8D49), - /// - /// Original was GL_STENCIL_INDEX16_EXT = 0x8D49 - /// - StencilIndex16Ext = ((int)0x8D49), - /// - /// Original was GL_RGBA32UI = 0x8D70 - /// - Rgba32ui = ((int)0x8D70), - /// - /// Original was GL_RGB32UI = 0x8D71 - /// - Rgb32ui = ((int)0x8D71), - /// - /// Original was GL_RGBA16UI = 0x8D76 - /// - Rgba16ui = ((int)0x8D76), - /// - /// Original was GL_RGB16UI = 0x8D77 - /// - Rgb16ui = ((int)0x8D77), - /// - /// Original was GL_RGBA8UI = 0x8D7C - /// - Rgba8ui = ((int)0x8D7C), - /// - /// Original was GL_RGB8UI = 0x8D7D - /// - Rgb8ui = ((int)0x8D7D), - /// - /// Original was GL_RGBA32I = 0x8D82 - /// - Rgba32i = ((int)0x8D82), - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83), - /// - /// Original was GL_RGBA16I = 0x8D88 - /// - Rgba16i = ((int)0x8D88), - /// - /// Original was GL_RGB16I = 0x8D89 - /// - Rgb16i = ((int)0x8D89), - /// - /// Original was GL_RGBA8I = 0x8D8E - /// - Rgba8i = ((int)0x8D8E), - /// - /// Original was GL_RGB8I = 0x8D8F - /// - Rgb8i = ((int)0x8D8F), - /// - /// Original was GL_RGB10_A2UI = 0x906F - /// - Rgb10A2ui = ((int)0x906F), - } - - /// - /// Used in GL.BindRenderbuffer, GL.FramebufferRenderbuffer and 6 other functions - /// - public enum RenderbufferTarget : int - { - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_RENDERBUFFER_EXT = 0x8D41 - /// - RenderbufferExt = ((int)0x8D41), - } - - /// - /// Not used directly. - /// - public enum RenderingMode : int - { - } - - /// - /// Not used directly. - /// - public enum ResetStatus : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_GUILTY_CONTEXT_RESET = 0x8253 - /// - GuiltyContextReset = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 - /// - InnocentContextReset = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 - /// - UnknownContextReset = ((int)0x8255), - } - - /// - /// Not used directly. - /// - public enum SamplePatternSgis : int - { - /// - /// Original was GL_1PASS_EXT = 0x80A1 - /// - Gl1PassExt = ((int)0x80A1), - /// - /// Original was GL_1PASS_SGIS = 0x80A1 - /// - Gl1PassSgis = ((int)0x80A1), - /// - /// Original was GL_2PASS_0_EXT = 0x80A2 - /// - Gl2Pass0Ext = ((int)0x80A2), - /// - /// Original was GL_2PASS_0_SGIS = 0x80A2 - /// - Gl2Pass0Sgis = ((int)0x80A2), - /// - /// Original was GL_2PASS_1_EXT = 0x80A3 - /// - Gl2Pass1Ext = ((int)0x80A3), - /// - /// Original was GL_2PASS_1_SGIS = 0x80A3 - /// - Gl2Pass1Sgis = ((int)0x80A3), - /// - /// Original was GL_4PASS_0_EXT = 0x80A4 - /// - Gl4Pass0Ext = ((int)0x80A4), - /// - /// Original was GL_4PASS_0_SGIS = 0x80A4 - /// - Gl4Pass0Sgis = ((int)0x80A4), - /// - /// Original was GL_4PASS_1_EXT = 0x80A5 - /// - Gl4Pass1Ext = ((int)0x80A5), - /// - /// Original was GL_4PASS_1_SGIS = 0x80A5 - /// - Gl4Pass1Sgis = ((int)0x80A5), - /// - /// Original was GL_4PASS_2_EXT = 0x80A6 - /// - Gl4Pass2Ext = ((int)0x80A6), - /// - /// Original was GL_4PASS_2_SGIS = 0x80A6 - /// - Gl4Pass2Sgis = ((int)0x80A6), - /// - /// Original was GL_4PASS_3_EXT = 0x80A7 - /// - Gl4Pass3Ext = ((int)0x80A7), - /// - /// Original was GL_4PASS_3_SGIS = 0x80A7 - /// - Gl4Pass3Sgis = ((int)0x80A7), - } - - /// - /// Not used directly. - /// - public enum SamplerParameter : int - { - /// - /// Original was GL_TextureBorderColor = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TextureMagFilter = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TextureMinFilter = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TextureWrapS = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TextureWrapT = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_TextureWrapR = 0x8072 - /// - TextureWrapR = ((int)0x8072), - /// - /// Original was GL_TextureMinLod = 0x813A - /// - TextureMinLod = ((int)0x813A), - /// - /// Original was GL_TextureMaxLod = 0x813B - /// - TextureMaxLod = ((int)0x813B), - /// - /// Original was GL_TextureMaxAnisotropyExt = 0x84FE - /// - TextureMaxAnisotropyExt = ((int)0x84FE), - /// - /// Original was GL_TextureLodBias = 0x8501 - /// - TextureLodBias = ((int)0x8501), - /// - /// Original was GL_TextureCompareMode = 0x884C - /// - TextureCompareMode = ((int)0x884C), - /// - /// Original was GL_TextureCompareFunc = 0x884D - /// - TextureCompareFunc = ((int)0x884D), - } - - /// - /// Used in GL.GetSamplerParameter, GL.GetSamplerParameterI and 2 other functions - /// - public enum SamplerParameterName : int - { - /// - /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_TEXTURE_WRAP_R = 0x8072 - /// - TextureWrapR = ((int)0x8072), - /// - /// Original was GL_TEXTURE_MIN_LOD = 0x813A - /// - TextureMinLod = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD = 0x813B - /// - TextureMaxLod = ((int)0x813B), - /// - /// Original was GL_TextureMaxAnisotropyExt = 0x84FE - /// - TextureMaxAnisotropyExt = ((int)0x84FE), - /// - /// Original was GL_TextureLodBias = 0x8501 - /// - TextureLodBias = ((int)0x8501), - /// - /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C - /// - TextureCompareMode = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D - /// - TextureCompareFunc = ((int)0x884D), - } - - /// - /// Not used directly. - /// - public enum SemaphoreParameterName : int - { - /// - /// Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595 - /// - D3D12FenceValueExt = ((int)0x9595), - } - - /// - /// Not used directly. - /// - public enum SeparableTarget : int - { - /// - /// Original was GL_SEPARABLE_2D = 0x8012 - /// - Separable2D = ((int)0x8012), - } - - /// - /// Used in GL.Arb.GetnSeparableFilter, GL.GetnSeparableFilter and 2 other functions - /// - public enum SeparableTargetExt : int - { - /// - /// Original was GL_SEPARABLE_2D = 0x8012 - /// - Separable2D = ((int)0x8012), - /// - /// Original was GL_SEPARABLE_2D_EXT = 0x8012 - /// - Separable2DExt = ((int)0x8012), - } - - /// - /// Not used directly. - /// - public enum SgixIccTexture : int - { - /// - /// Original was GL_RGB_ICC_SGIX = 0x8460 - /// - RgbIccSgix = ((int)0x8460), - /// - /// Original was GL_RGBA_ICC_SGIX = 0x8461 - /// - RgbaIccSgix = ((int)0x8461), - /// - /// Original was GL_ALPHA_ICC_SGIX = 0x8462 - /// - AlphaIccSgix = ((int)0x8462), - /// - /// Original was GL_LUMINANCE_ICC_SGIX = 0x8463 - /// - LuminanceIccSgix = ((int)0x8463), - /// - /// Original was GL_INTENSITY_ICC_SGIX = 0x8464 - /// - IntensityIccSgix = ((int)0x8464), - /// - /// Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465 - /// - LuminanceAlphaIccSgix = ((int)0x8465), - /// - /// Original was GL_R5_G6_B5_ICC_SGIX = 0x8466 - /// - R5G6B5IccSgix = ((int)0x8466), - /// - /// Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467 - /// - R5G6B5A8IccSgix = ((int)0x8467), - /// - /// Original was GL_ALPHA16_ICC_SGIX = 0x8468 - /// - Alpha16IccSgix = ((int)0x8468), - /// - /// Original was GL_LUMINANCE16_ICC_SGIX = 0x8469 - /// - Luminance16IccSgix = ((int)0x8469), - /// - /// Original was GL_INTENSITY16_ICC_SGIX = 0x846A - /// - Intensity16IccSgix = ((int)0x846A), - /// - /// Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B - /// - Luminance16Alpha8IccSgix = ((int)0x846B), - } - - /// - /// Used in GL.GetShader - /// - public enum ShaderParameter : int - { - /// - /// Original was GL_SHADER_TYPE = 0x8B4F - /// - ShaderType = ((int)0x8B4F), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_COMPILE_STATUS = 0x8B81 - /// - CompileStatus = ((int)0x8B81), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 - /// - ShaderSourceLength = ((int)0x8B88), - } - - /// - /// Not used directly. - /// - public enum ShaderParameterName : int - { - /// - /// Original was GL_SHADER_TYPE = 0x8B4F - /// - ShaderType = ((int)0x8B4F), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_COMPILE_STATUS = 0x8B81 - /// - CompileStatus = ((int)0x8B81), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 - /// - ShaderSourceLength = ((int)0x8B88), - } - - /// - /// Used in GL.GetShaderPrecisionFormat - /// - public enum ShaderPrecision : int - { - /// - /// Original was GL_LOW_FLOAT = 0x8DF0 - /// - LowFloat = ((int)0x8DF0), - /// - /// Original was GL_MEDIUM_FLOAT = 0x8DF1 - /// - MediumFloat = ((int)0x8DF1), - /// - /// Original was GL_HIGH_FLOAT = 0x8DF2 - /// - HighFloat = ((int)0x8DF2), - /// - /// Original was GL_LOW_INT = 0x8DF3 - /// - LowInt = ((int)0x8DF3), - /// - /// Original was GL_MEDIUM_INT = 0x8DF4 - /// - MediumInt = ((int)0x8DF4), - /// - /// Original was GL_HIGH_INT = 0x8DF5 - /// - HighInt = ((int)0x8DF5), - } - - /// - /// Used in GL.CreateShader, GL.CreateShaderProgram and 11 other functions - /// - public enum ShaderType : int - { - /// - /// Original was GL_FRAGMENT_SHADER = 0x8B30 - /// - FragmentShader = ((int)0x8B30), - /// - /// Original was GL_FRAGMENT_SHADER_ARB = 0x8B30 - /// - FragmentShaderArb = ((int)0x8B30), - /// - /// Original was GL_VERTEX_SHADER = 0x8B31 - /// - VertexShader = ((int)0x8B31), - /// - /// Original was GL_VERTEX_SHADER_ARB = 0x8B31 - /// - VertexShaderArb = ((int)0x8B31), - /// - /// Original was GL_GEOMETRY_SHADER = 0x8DD9 - /// - GeometryShader = ((int)0x8DD9), - /// - /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 - /// - TessEvaluationShader = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 - /// - TessControlShader = ((int)0x8E88), - /// - /// Original was GL_COMPUTE_SHADER = 0x91B9 - /// - ComputeShader = ((int)0x91B9), - } - - /// - /// Not used directly. - /// - public enum ShadingModel : int - { - } - - /// - /// Used in GL.BindImageTexture, GL.GetInternalformat and 21 other functions - /// - public enum SizedInternalFormat : int - { - /// - /// Original was GL_RGBA8 = 0x8058 - /// - Rgba8 = ((int)0x8058), - /// - /// Original was GL_RGBA16 = 0x805B - /// - Rgba16 = ((int)0x805B), - /// - /// Original was GL_R8 = 0x8229 - /// - R8 = ((int)0x8229), - /// - /// Original was GL_R16 = 0x822A - /// - R16 = ((int)0x822A), - /// - /// Original was GL_RG8 = 0x822B - /// - Rg8 = ((int)0x822B), - /// - /// Original was GL_RG16 = 0x822C - /// - Rg16 = ((int)0x822C), - /// - /// Original was GL_R16F = 0x822D - /// - R16f = ((int)0x822D), - /// - /// Original was GL_R32F = 0x822E - /// - R32f = ((int)0x822E), - /// - /// Original was GL_RG16F = 0x822F - /// - Rg16f = ((int)0x822F), - /// - /// Original was GL_RG32F = 0x8230 - /// - Rg32f = ((int)0x8230), - /// - /// Original was GL_R8I = 0x8231 - /// - R8i = ((int)0x8231), - /// - /// Original was GL_R8UI = 0x8232 - /// - R8ui = ((int)0x8232), - /// - /// Original was GL_R16I = 0x8233 - /// - R16i = ((int)0x8233), - /// - /// Original was GL_R16UI = 0x8234 - /// - R16ui = ((int)0x8234), - /// - /// Original was GL_R32I = 0x8235 - /// - R32i = ((int)0x8235), - /// - /// Original was GL_R32UI = 0x8236 - /// - R32ui = ((int)0x8236), - /// - /// Original was GL_RG8I = 0x8237 - /// - Rg8i = ((int)0x8237), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16I = 0x8239 - /// - Rg16i = ((int)0x8239), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RG32I = 0x823B - /// - Rg32i = ((int)0x823B), - /// - /// Original was GL_RG32UI = 0x823C - /// - Rg32ui = ((int)0x823C), - /// - /// Original was GL_RGBA32F = 0x8814 - /// - Rgba32f = ((int)0x8814), - /// - /// Original was GL_RGBA16F = 0x881A - /// - Rgba16f = ((int)0x881A), - /// - /// Original was GL_RGBA32UI = 0x8D70 - /// - Rgba32ui = ((int)0x8D70), - /// - /// Original was GL_RGBA16UI = 0x8D76 - /// - Rgba16ui = ((int)0x8D76), - /// - /// Original was GL_RGBA8UI = 0x8D7C - /// - Rgba8ui = ((int)0x8D7C), - /// - /// Original was GL_RGBA32I = 0x8D82 - /// - Rgba32i = ((int)0x8D82), - /// - /// Original was GL_RGBA16I = 0x8D88 - /// - Rgba16i = ((int)0x8D88), - /// - /// Original was GL_RGBA8I = 0x8D8E - /// - Rgba8i = ((int)0x8D8E), - } - - /// - /// Used in GL.StencilFuncSeparate, GL.StencilMaskSeparate and 1 other function - /// - public enum StencilFace : int - { - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Not used directly. - /// - public enum StencilFaceDirection : int - { - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - } - - /// - /// Used in GL.StencilFunc, GL.StencilFuncSeparate and 1 other function - /// - public enum StencilFunction : int - { - /// - /// Original was GL_NEVER = 0x0200 - /// - Never = ((int)0x0200), - /// - /// Original was GL_LESS = 0x0201 - /// - Less = ((int)0x0201), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_LEQUAL = 0x0203 - /// - Lequal = ((int)0x0203), - /// - /// Original was GL_GREATER = 0x0204 - /// - Greater = ((int)0x0204), - /// - /// Original was GL_NOTEQUAL = 0x0205 - /// - Notequal = ((int)0x0205), - /// - /// Original was GL_GEQUAL = 0x0206 - /// - Gequal = ((int)0x0206), - /// - /// Original was GL_ALWAYS = 0x0207 - /// - Always = ((int)0x0207), - } - - /// - /// Used in GL.StencilOp, GL.StencilOpSeparate - /// - public enum StencilOp : int - { - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_KEEP = 0x1E00 - /// - Keep = ((int)0x1E00), - /// - /// Original was GL_REPLACE = 0x1E01 - /// - Replace = ((int)0x1E01), - /// - /// Original was GL_INCR = 0x1E02 - /// - Incr = ((int)0x1E02), - /// - /// Original was GL_DECR = 0x1E03 - /// - Decr = ((int)0x1E03), - /// - /// Original was GL_INCR_WRAP = 0x8507 - /// - IncrWrap = ((int)0x8507), - /// - /// Original was GL_DECR_WRAP = 0x8508 - /// - DecrWrap = ((int)0x8508), - } - - /// - /// Used in GL.GetString - /// - public enum StringName : int - { - /// - /// Original was GL_VENDOR = 0x1F00 - /// - Vendor = ((int)0x1F00), - /// - /// Original was GL_RENDERER = 0x1F01 - /// - Renderer = ((int)0x1F01), - /// - /// Original was GL_VERSION = 0x1F02 - /// - Version = ((int)0x1F02), - /// - /// Original was GL_EXTENSIONS = 0x1F03 - /// - Extensions = ((int)0x1F03), - /// - /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C - /// - ShadingLanguageVersion = ((int)0x8B8C), - } - - /// - /// Used in GL.GetString - /// - public enum StringNameIndexed : int - { - /// - /// Original was GL_EXTENSIONS = 0x1F03 - /// - Extensions = ((int)0x1F03), - /// - /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C - /// - ShadingLanguageVersion = ((int)0x8B8C), - } - - /// - /// Not used directly. - /// - public enum SubroutineParameterName : int - { - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A - /// - NumCompatibleSubroutines = ((int)0x8E4A), - /// - /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B - /// - CompatibleSubroutines = ((int)0x8E4B), - } - - /// - /// Used in GL.FenceSync - /// - public enum SyncCondition : int - { - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 - /// - SyncGpuCommandsComplete = ((int)0x9117), - } - - /// - /// Not used directly. - /// - [Flags] - public enum SyncObjectMask : int - { - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 - /// - SyncFlushCommandsBit = ((int)0x00000001), - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 - /// - SyncFlushCommandsBitApple = ((int)0x00000001), - } - - /// - /// Used in GL.GetSync - /// - public enum SyncParameterName : int - { - /// - /// Original was GL_OBJECT_TYPE = 0x9112 - /// - ObjectType = ((int)0x9112), - /// - /// Original was GL_SYNC_CONDITION = 0x9113 - /// - SyncCondition = ((int)0x9113), - /// - /// Original was GL_SYNC_STATUS = 0x9114 - /// - SyncStatus = ((int)0x9114), - /// - /// Original was GL_SYNC_FLAGS = 0x9115 - /// - SyncFlags = ((int)0x9115), - } - - /// - /// Not used directly. - /// - public enum SyncStatus : int - { - /// - /// Original was GL_ALREADY_SIGNALED = 0x911A - /// - AlreadySignaled = ((int)0x911A), - /// - /// Original was GL_TIMEOUT_EXPIRED = 0x911B - /// - TimeoutExpired = ((int)0x911B), - /// - /// Original was GL_CONDITION_SATISFIED = 0x911C - /// - ConditionSatisfied = ((int)0x911C), - /// - /// Original was GL_WAIT_FAILED = 0x911D - /// - WaitFailed = ((int)0x911D), - } - - /// - /// Used in GL.Ext.MultiTexCoordPointer, GL.Ext.VertexArrayMultiTexCoordOffset and 1 other function - /// - public enum TexCoordPointerType : int - { - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Used in GL.BindImageTexture - /// - public enum TextureAccess : int - { - /// - /// Original was GL_READ_ONLY = 0x88B8 - /// - ReadOnly = ((int)0x88B8), - /// - /// Original was GL_WRITE_ONLY = 0x88B9 - /// - WriteOnly = ((int)0x88B9), - /// - /// Original was GL_READ_WRITE = 0x88BA - /// - ReadWrite = ((int)0x88BA), - } - - /// - /// Used in GL.TexBuffer, GL.TexBufferRange - /// - public enum TextureBufferTarget : int - { - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - } - - /// - /// Not used directly. - /// - public enum TextureCompareMode : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E - /// - CompareRefToTexture = ((int)0x884E), - /// - /// Original was GL_COMPARE_R_TO_TEXTURE = 0x884E - /// - CompareRToTexture = ((int)0x884E), - } - - /// - /// Used in GL.Ext.GetMultiTexGen, GL.Ext.MultiTexGend and 1 other function - /// - public enum TextureCoordName : int - { - } - - /// - /// Not used directly. - /// - public enum TextureEnvMode : int - { - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_REPLACE = 0x1E01 - /// - Replace = ((int)0x1E01), - /// - /// Original was GL_MODULATE = 0x2100 - /// - Modulate = ((int)0x2100), - /// - /// Original was GL_REPLACE_EXT = 0x8062 - /// - ReplaceExt = ((int)0x8062), - /// - /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE - /// - TextureEnvBiasSgix = ((int)0x80BE), - /// - /// Original was GL_COMBINE = 0x8570 - /// - Combine = ((int)0x8570), - } - - /// - /// Not used directly. - /// - public enum TextureEnvModeCombine : int - { - /// - /// Original was GL_ADD = 0x0104 - /// - Add = ((int)0x0104), - /// - /// Original was GL_REPLACE = 0x1E01 - /// - Replace = ((int)0x1E01), - /// - /// Original was GL_MODULATE = 0x2100 - /// - Modulate = ((int)0x2100), - /// - /// Original was GL_SUBTRACT = 0x84E7 - /// - Subtract = ((int)0x84E7), - /// - /// Original was GL_ADD_SIGNED = 0x8574 - /// - AddSigned = ((int)0x8574), - /// - /// Original was GL_INTERPOLATE = 0x8575 - /// - Interpolate = ((int)0x8575), - /// - /// Original was GL_DOT3_RGB = 0x86AE - /// - Dot3Rgb = ((int)0x86AE), - /// - /// Original was GL_DOT3_RGBA = 0x86AF - /// - Dot3Rgba = ((int)0x86AF), - } - - /// - /// Not used directly. - /// - public enum TextureEnvModeOperandAlpha : int - { - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - } - - /// - /// Not used directly. - /// - public enum TextureEnvModeOperandRgb : int - { - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - } - - /// - /// Not used directly. - /// - public enum TextureEnvModePointSprite : int - { - /// - /// Original was GL_FALSE = 0 - /// - False = ((int)0), - /// - /// Original was GL_TRUE = 1 - /// - True = ((int)1), - } - - /// - /// Not used directly. - /// - public enum TextureEnvModeScale : int - { - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - /// - /// Original was GL_TWO = 2 - /// - Two = ((int)2), - /// - /// Original was GL_FOUR = 4 - /// - Four = ((int)4), - } - - /// - /// Not used directly. - /// - public enum TextureEnvModeSource : int - { - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_TEXTURE0 = 0x84C0 - /// - Texture0 = ((int)0x84C0), - /// - /// Original was GL_TEXTURE1 = 0x84C1 - /// - Texture1 = ((int)0x84C1), - /// - /// Original was GL_TEXTURE2 = 0x84C2 - /// - Texture2 = ((int)0x84C2), - /// - /// Original was GL_TEXTURE3 = 0x84C3 - /// - Texture3 = ((int)0x84C3), - /// - /// Original was GL_TEXTURE4 = 0x84C4 - /// - Texture4 = ((int)0x84C4), - /// - /// Original was GL_TEXTURE5 = 0x84C5 - /// - Texture5 = ((int)0x84C5), - /// - /// Original was GL_TEXTURE6 = 0x84C6 - /// - Texture6 = ((int)0x84C6), - /// - /// Original was GL_TEXTURE7 = 0x84C7 - /// - Texture7 = ((int)0x84C7), - /// - /// Original was GL_TEXTURE8 = 0x84C8 - /// - Texture8 = ((int)0x84C8), - /// - /// Original was GL_TEXTURE9 = 0x84C9 - /// - Texture9 = ((int)0x84C9), - /// - /// Original was GL_TEXTURE10 = 0x84CA - /// - Texture10 = ((int)0x84CA), - /// - /// Original was GL_TEXTURE11 = 0x84CB - /// - Texture11 = ((int)0x84CB), - /// - /// Original was GL_TEXTURE12 = 0x84CC - /// - Texture12 = ((int)0x84CC), - /// - /// Original was GL_TEXTURE13 = 0x84CD - /// - Texture13 = ((int)0x84CD), - /// - /// Original was GL_TEXTURE14 = 0x84CE - /// - Texture14 = ((int)0x84CE), - /// - /// Original was GL_TEXTURE15 = 0x84CF - /// - Texture15 = ((int)0x84CF), - /// - /// Original was GL_TEXTURE16 = 0x84D0 - /// - Texture16 = ((int)0x84D0), - /// - /// Original was GL_TEXTURE17 = 0x84D1 - /// - Texture17 = ((int)0x84D1), - /// - /// Original was GL_TEXTURE18 = 0x84D2 - /// - Texture18 = ((int)0x84D2), - /// - /// Original was GL_TEXTURE19 = 0x84D3 - /// - Texture19 = ((int)0x84D3), - /// - /// Original was GL_TEXTURE20 = 0x84D4 - /// - Texture20 = ((int)0x84D4), - /// - /// Original was GL_TEXTURE21 = 0x84D5 - /// - Texture21 = ((int)0x84D5), - /// - /// Original was GL_TEXTURE22 = 0x84D6 - /// - Texture22 = ((int)0x84D6), - /// - /// Original was GL_TEXTURE23 = 0x84D7 - /// - Texture23 = ((int)0x84D7), - /// - /// Original was GL_TEXTURE24 = 0x84D8 - /// - Texture24 = ((int)0x84D8), - /// - /// Original was GL_TEXTURE25 = 0x84D9 - /// - Texture25 = ((int)0x84D9), - /// - /// Original was GL_TEXTURE26 = 0x84DA - /// - Texture26 = ((int)0x84DA), - /// - /// Original was GL_TEXTURE27 = 0x84DB - /// - Texture27 = ((int)0x84DB), - /// - /// Original was GL_TEXTURE28 = 0x84DC - /// - Texture28 = ((int)0x84DC), - /// - /// Original was GL_TEXTURE29 = 0x84DD - /// - Texture29 = ((int)0x84DD), - /// - /// Original was GL_TEXTURE30 = 0x84DE - /// - Texture30 = ((int)0x84DE), - /// - /// Original was GL_TEXTURE31 = 0x84DF - /// - Texture31 = ((int)0x84DF), - /// - /// Original was GL_CONSTANT = 0x8576 - /// - Constant = ((int)0x8576), - /// - /// Original was GL_PRIMARY_COLOR = 0x8577 - /// - PrimaryColor = ((int)0x8577), - /// - /// Original was GL_PREVIOUS = 0x8578 - /// - Previous = ((int)0x8578), - } - - /// - /// Used in GL.Ext.GetMultiTexEnv, GL.Ext.MultiTexEnv - /// - public enum TextureEnvParameter : int - { - /// - /// Original was GL_ALPHA_SCALE = 0x0D1C - /// - AlphaScale = ((int)0x0D1C), - /// - /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 - /// - TextureLodBias = ((int)0x8501), - /// - /// Original was GL_COMBINE_RGB = 0x8571 - /// - CombineRgb = ((int)0x8571), - /// - /// Original was GL_COMBINE_ALPHA = 0x8572 - /// - CombineAlpha = ((int)0x8572), - /// - /// Original was GL_RGB_SCALE = 0x8573 - /// - RgbScale = ((int)0x8573), - /// - /// Original was GL_SOURCE0_RGB = 0x8580 - /// - Source0Rgb = ((int)0x8580), - /// - /// Original was GL_SRC1_RGB = 0x8581 - /// - Src1Rgb = ((int)0x8581), - /// - /// Original was GL_SRC2_RGB = 0x8582 - /// - Src2Rgb = ((int)0x8582), - /// - /// Original was GL_SRC0_ALPHA = 0x8588 - /// - Src0Alpha = ((int)0x8588), - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_SRC2_ALPHA = 0x858A - /// - Src2Alpha = ((int)0x858A), - /// - /// Original was GL_OPERAND0_RGB = 0x8590 - /// - Operand0Rgb = ((int)0x8590), - /// - /// Original was GL_OPERAND1_RGB = 0x8591 - /// - Operand1Rgb = ((int)0x8591), - /// - /// Original was GL_OPERAND2_RGB = 0x8592 - /// - Operand2Rgb = ((int)0x8592), - /// - /// Original was GL_OPERAND0_ALPHA = 0x8598 - /// - Operand0Alpha = ((int)0x8598), - /// - /// Original was GL_OPERAND1_ALPHA = 0x8599 - /// - Operand1Alpha = ((int)0x8599), - /// - /// Original was GL_OPERAND2_ALPHA = 0x859A - /// - Operand2Alpha = ((int)0x859A), - /// - /// Original was GL_COORD_REPLACE = 0x8862 - /// - CoordReplace = ((int)0x8862), - } - - /// - /// Used in GL.Ext.GetMultiTexEnv, GL.Ext.MultiTexEnv - /// - public enum TextureEnvTarget : int - { - /// - /// Original was GL_TEXTURE_FILTER_CONTROL = 0x8500 - /// - TextureFilterControl = ((int)0x8500), - /// - /// Original was GL_POINT_SPRITE = 0x8861 - /// - PointSprite = ((int)0x8861), - } - - /// - /// Not used directly. - /// - public enum TextureFilterFuncSgis : int - { - /// - /// Original was GL_FILTER4_SGIS = 0x8146 - /// - Filter4Sgis = ((int)0x8146), - } - - /// - /// Not used directly. - /// - public enum TextureGenMode : int - { - /// - /// Original was GL_EYE_LINEAR = 0x2400 - /// - EyeLinear = ((int)0x2400), - /// - /// Original was GL_OBJECT_LINEAR = 0x2401 - /// - ObjectLinear = ((int)0x2401), - /// - /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 - /// - EyeDistanceToPointSgis = ((int)0x81F0), - /// - /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 - /// - ObjectDistanceToPointSgis = ((int)0x81F1), - /// - /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 - /// - EyeDistanceToLineSgis = ((int)0x81F2), - /// - /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 - /// - ObjectDistanceToLineSgis = ((int)0x81F3), - /// - /// Original was GL_NORMAL_MAP = 0x8511 - /// - NormalMap = ((int)0x8511), - /// - /// Original was GL_REFLECTION_MAP = 0x8512 - /// - ReflectionMap = ((int)0x8512), - } - - /// - /// Used in GL.Ext.GetMultiTexGen, GL.Ext.MultiTexGend and 1 other function - /// - public enum TextureGenParameter : int - { - /// - /// Original was GL_EYE_POINT_SGIS = 0x81F4 - /// - EyePointSgis = ((int)0x81F4), - /// - /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 - /// - ObjectPointSgis = ((int)0x81F5), - /// - /// Original was GL_EYE_LINE_SGIS = 0x81F6 - /// - EyeLineSgis = ((int)0x81F6), - /// - /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 - /// - ObjectLineSgis = ((int)0x81F7), - } - - /// - /// Not used directly. - /// - public enum TextureLayout : int - { - /// - /// Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530 - /// - LayoutDepthReadOnlyStencilAttachmentExt = ((int)0x9530), - /// - /// Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531 - /// - LayoutDepthAttachmentStencilReadOnlyExt = ((int)0x9531), - /// - /// Original was GL_LAYOUT_GENERAL_EXT = 0x958D - /// - LayoutGeneralExt = ((int)0x958D), - /// - /// Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E - /// - LayoutColorAttachmentExt = ((int)0x958E), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F - /// - LayoutDepthStencilAttachmentExt = ((int)0x958F), - /// - /// Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590 - /// - LayoutDepthStencilReadOnlyExt = ((int)0x9590), - /// - /// Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591 - /// - LayoutShaderReadOnlyExt = ((int)0x9591), - /// - /// Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592 - /// - LayoutTransferSrcExt = ((int)0x9592), - /// - /// Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593 - /// - LayoutTransferDstExt = ((int)0x9593), - } - - /// - /// Not used directly. - /// - public enum TextureMagFilter : int - { - /// - /// Original was GL_NEAREST = 0x2600 - /// - Nearest = ((int)0x2600), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - /// - /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 - /// - LinearDetailSgis = ((int)0x8097), - /// - /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 - /// - LinearDetailAlphaSgis = ((int)0x8098), - /// - /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 - /// - LinearDetailColorSgis = ((int)0x8099), - /// - /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD - /// - LinearSharpenSgis = ((int)0x80AD), - /// - /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE - /// - LinearSharpenAlphaSgis = ((int)0x80AE), - /// - /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF - /// - LinearSharpenColorSgis = ((int)0x80AF), - /// - /// Original was GL_FILTER4_SGIS = 0x8146 - /// - Filter4Sgis = ((int)0x8146), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 - /// - PixelTexGenQCeilingSgix = ((int)0x8184), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 - /// - PixelTexGenQRoundSgix = ((int)0x8185), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 - /// - PixelTexGenQFloorSgix = ((int)0x8186), - } - - /// - /// Not used directly. - /// - public enum TextureMinFilter : int - { - /// - /// Original was GL_NEAREST = 0x2600 - /// - Nearest = ((int)0x2600), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - /// - /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 - /// - NearestMipmapNearest = ((int)0x2700), - /// - /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 - /// - LinearMipmapNearest = ((int)0x2701), - /// - /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 - /// - NearestMipmapLinear = ((int)0x2702), - /// - /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 - /// - LinearMipmapLinear = ((int)0x2703), - /// - /// Original was GL_FILTER4_SGIS = 0x8146 - /// - Filter4Sgis = ((int)0x8146), - /// - /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 - /// - LinearClipmapLinearSgix = ((int)0x8170), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 - /// - PixelTexGenQCeilingSgix = ((int)0x8184), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 - /// - PixelTexGenQRoundSgix = ((int)0x8185), - /// - /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 - /// - PixelTexGenQFloorSgix = ((int)0x8186), - /// - /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D - /// - NearestClipmapNearestSgix = ((int)0x844D), - /// - /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E - /// - NearestClipmapLinearSgix = ((int)0x844E), - /// - /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F - /// - LinearClipmapNearestSgix = ((int)0x844F), - } - - /// - /// Used in GL.TexParameter, GL.TexParameterI and 6 other functions - /// - public enum TextureParameterName : int - { - /// - /// Original was GL_TEXTURE_WIDTH = 0x1000 - /// - TextureWidth = ((int)0x1000), - /// - /// Original was GL_TEXTURE_HEIGHT = 0x1001 - /// - TextureHeight = ((int)0x1001), - /// - /// Original was GL_TEXTURE_COMPONENTS = 0x1003 - /// - TextureComponents = ((int)0x1003), - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 - /// - TextureInternalFormat = ((int)0x1003), - /// - /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 - /// - TextureBorderColorNv = ((int)0x1004), - /// - /// Original was GL_TEXTURE_BORDER = 0x1005 - /// - TextureBorder = ((int)0x1005), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_TEXTURE_RED_SIZE = 0x805C - /// - TextureRedSize = ((int)0x805C), - /// - /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D - /// - TextureGreenSize = ((int)0x805D), - /// - /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E - /// - TextureBlueSize = ((int)0x805E), - /// - /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F - /// - TextureAlphaSize = ((int)0x805F), - /// - /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 - /// - TextureLuminanceSize = ((int)0x8060), - /// - /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 - /// - TextureIntensitySize = ((int)0x8061), - /// - /// Original was GL_TEXTURE_PRIORITY = 0x8066 - /// - TexturePriority = ((int)0x8066), - /// - /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 - /// - TexturePriorityExt = ((int)0x8066), - /// - /// Original was GL_TEXTURE_RESIDENT = 0x8067 - /// - TextureResident = ((int)0x8067), - /// - /// Original was GL_TEXTURE_DEPTH = 0x8071 - /// - TextureDepth = ((int)0x8071), - /// - /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 - /// - TextureDepthExt = ((int)0x8071), - /// - /// Original was GL_TEXTURE_WRAP_R = 0x8072 - /// - TextureWrapR = ((int)0x8072), - /// - /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 - /// - TextureWrapRExt = ((int)0x8072), - /// - /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 - /// - TextureWrapROes = ((int)0x8072), - /// - /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A - /// - DetailTextureLevelSgis = ((int)0x809A), - /// - /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B - /// - DetailTextureModeSgis = ((int)0x809B), - /// - /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C - /// - DetailTextureFuncPointsSgis = ((int)0x809C), - /// - /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 - /// - SharpenTextureFuncPointsSgis = ((int)0x80B0), - /// - /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF - /// - ShadowAmbientSgix = ((int)0x80BF), - /// - /// Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF - /// - TextureCompareFailValue = ((int)0x80BF), - /// - /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 - /// - DualTextureSelectSgis = ((int)0x8124), - /// - /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 - /// - QuadTextureSelectSgis = ((int)0x8125), - /// - /// Original was GL_CLAMP_TO_BORDER = 0x812D - /// - ClampToBorder = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_EDGE = 0x812F - /// - ClampToEdge = ((int)0x812F), - /// - /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 - /// - Texture4DsizeSgis = ((int)0x8136), - /// - /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 - /// - TextureWrapQSgis = ((int)0x8137), - /// - /// Original was GL_TEXTURE_MIN_LOD = 0x813A - /// - TextureMinLod = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A - /// - TextureMinLodSgis = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD = 0x813B - /// - TextureMaxLod = ((int)0x813B), - /// - /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B - /// - TextureMaxLodSgis = ((int)0x813B), - /// - /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C - /// - TextureBaseLevel = ((int)0x813C), - /// - /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C - /// - TextureBaseLevelSgis = ((int)0x813C), - /// - /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D - /// - TextureMaxLevel = ((int)0x813D), - /// - /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D - /// - TextureMaxLevelSgis = ((int)0x813D), - /// - /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 - /// - TextureFilter4SizeSgis = ((int)0x8147), - /// - /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 - /// - TextureClipmapCenterSgix = ((int)0x8171), - /// - /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 - /// - TextureClipmapFrameSgix = ((int)0x8172), - /// - /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 - /// - TextureClipmapOffsetSgix = ((int)0x8173), - /// - /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 - /// - TextureClipmapVirtualDepthSgix = ((int)0x8174), - /// - /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 - /// - TextureClipmapLodOffsetSgix = ((int)0x8175), - /// - /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 - /// - TextureClipmapDepthSgix = ((int)0x8176), - /// - /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 - /// - PostTextureFilterBiasSgix = ((int)0x8179), - /// - /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A - /// - PostTextureFilterScaleSgix = ((int)0x817A), - /// - /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E - /// - TextureLodBiasSSgix = ((int)0x818E), - /// - /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F - /// - TextureLodBiasTSgix = ((int)0x818F), - /// - /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 - /// - TextureLodBiasRSgix = ((int)0x8190), - /// - /// Original was GL_GENERATE_MIPMAP = 0x8191 - /// - GenerateMipmap = ((int)0x8191), - /// - /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 - /// - GenerateMipmapSgis = ((int)0x8191), - /// - /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A - /// - TextureCompareSgix = ((int)0x819A), - /// - /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B - /// - TextureCompareOperatorSgix = ((int)0x819B), - /// - /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C - /// - TextureLequalRSgix = ((int)0x819C), - /// - /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D - /// - TextureGequalRSgix = ((int)0x819D), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 - /// - TextureMaxClampSSgix = ((int)0x8369), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A - /// - TextureMaxClampTSgix = ((int)0x836A), - /// - /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B - /// - TextureMaxClampRSgix = ((int)0x836B), - /// - /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 - /// - TextureLodBias = ((int)0x8501), - /// - /// Original was GL_DEPTH_TEXTURE_MODE = 0x884B - /// - DepthTextureMode = ((int)0x884B), - /// - /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C - /// - TextureCompareMode = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D - /// - TextureCompareFunc = ((int)0x884D), - /// - /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 - /// - TextureSwizzleR = ((int)0x8E42), - /// - /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 - /// - TextureSwizzleG = ((int)0x8E43), - /// - /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 - /// - TextureSwizzleB = ((int)0x8E44), - /// - /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 - /// - TextureSwizzleA = ((int)0x8E45), - /// - /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 - /// - TextureSwizzleRgba = ((int)0x8E46), - /// - /// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA - /// - DepthStencilTextureMode = ((int)0x90EA), - /// - /// Original was GL_TEXTURE_TILING_EXT = 0x9580 - /// - TextureTilingExt = ((int)0x9580), - } - - /// - /// Not used directly. - /// - [Flags] - public enum TextureStorageMaskAmd : int - { - /// - /// Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001 - /// - TextureStorageSparseBitAmd = ((int)0x00000001), - } - - /// - /// Used in GL.Arb.FramebufferTextureFace, GL.Arb.GetnCompressedTexImage and 96 other functions - /// - public enum TextureTarget : int - { - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_PROXY_TEXTURE_1D = 0x8063 - /// - ProxyTexture1D = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 - /// - ProxyTexture1DExt = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_2D = 0x8064 - /// - ProxyTexture2D = ((int)0x8064), - /// - /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 - /// - ProxyTexture2DExt = ((int)0x8064), - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_TEXTURE_3D_EXT = 0x806F - /// - Texture3DExt = ((int)0x806F), - /// - /// Original was GL_TEXTURE_3D_OES = 0x806F - /// - Texture3DOes = ((int)0x806F), - /// - /// Original was GL_PROXY_TEXTURE_3D = 0x8070 - /// - ProxyTexture3D = ((int)0x8070), - /// - /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 - /// - ProxyTexture3DExt = ((int)0x8070), - /// - /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 - /// - DetailTexture2DSgis = ((int)0x8095), - /// - /// Original was GL_TEXTURE_4D_SGIS = 0x8134 - /// - Texture4DSgis = ((int)0x8134), - /// - /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 - /// - ProxyTexture4DSgis = ((int)0x8135), - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 - /// - ProxyTextureRectangle = ((int)0x84F7), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 - /// - ProxyTextureRectangleArb = ((int)0x84F7), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 - /// - ProxyTextureRectangleNv = ((int)0x84F7), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 - /// - TextureBindingCubeMap = ((int)0x8514), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 - /// - TextureCubeMapPositiveX = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 - /// - TextureCubeMapNegativeX = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 - /// - TextureCubeMapPositiveY = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 - /// - TextureCubeMapNegativeY = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 - /// - TextureCubeMapPositiveZ = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A - /// - TextureCubeMapNegativeZ = ((int)0x851A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B - /// - ProxyTextureCubeMap = ((int)0x851B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B - /// - ProxyTextureCubeMapArb = ((int)0x851B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B - /// - ProxyTextureCubeMapExt = ((int)0x851B), - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 - /// - ProxyTexture1DArray = ((int)0x8C19), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 - /// - ProxyTexture1DArrayExt = ((int)0x8C19), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B - /// - ProxyTexture2DArray = ((int)0x8C1B), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B - /// - ProxyTexture2DArrayExt = ((int)0x8C1B), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - /// - TextureCubeMapArray = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 - /// - TextureCubeMapArrayArb = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009 - /// - TextureCubeMapArrayExt = ((int)0x9009), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009 - /// - TextureCubeMapArrayOes = ((int)0x9009), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B - /// - ProxyTextureCubeMapArray = ((int)0x900B), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B - /// - ProxyTextureCubeMapArrayArb = ((int)0x900B), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 - /// - ProxyTexture2DMultisample = ((int)0x9101), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 - /// - ProxyTexture2DMultisampleArray = ((int)0x9103), - } - - /// - /// Used in GL.TexStorage1D - /// - public enum TextureTarget1d : int - { - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_PROXY_TEXTURE_1D = 0x8063 - /// - ProxyTexture1D = ((int)0x8063), - } - - /// - /// Used in GL.TexStorage2D - /// - public enum TextureTarget2d : int - { - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_PROXY_TEXTURE_2D = 0x8064 - /// - ProxyTexture2D = ((int)0x8064), - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 - /// - ProxyTextureRectangle = ((int)0x84F7), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B - /// - ProxyTextureCubeMap = ((int)0x851B), - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 - /// - ProxyTexture1DArray = ((int)0x8C19), - } - - /// - /// Used in GL.TexStorage3D - /// - public enum TextureTarget3d : int - { - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_PROXY_TEXTURE_3D = 0x8070 - /// - ProxyTexture3D = ((int)0x8070), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B - /// - ProxyTextureCubeMap = ((int)0x851B), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B - /// - ProxyTexture2DArray = ((int)0x8C1B), - } - - /// - /// Used in GL.TexImage2DMultisample, GL.TexImage3DMultisample - /// - public enum TextureTargetMultisample : int - { - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 - /// - ProxyTexture2DMultisample = ((int)0x9101), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 - /// - ProxyTexture2DMultisampleArray = ((int)0x9103), - } - - /// - /// Used in GL.TexStorage2DMultisample - /// - public enum TextureTargetMultisample2d : int - { - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 - /// - ProxyTexture2DMultisample = ((int)0x9101), - } - - /// - /// Used in GL.TexStorage3DMultisample - /// - public enum TextureTargetMultisample3d : int - { - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 - /// - ProxyTexture2DMultisampleArray = ((int)0x9103), - } - - /// - /// Used in GL.ActiveTexture, GL.MultiTexCoordP1 and 38 other functions - /// - public enum TextureUnit : int - { - /// - /// Original was GL_TEXTURE0 = 0x84C0 - /// - Texture0 = ((int)0x84C0), - /// - /// Original was GL_TEXTURE1 = 0x84C1 - /// - Texture1 = ((int)0x84C1), - /// - /// Original was GL_TEXTURE2 = 0x84C2 - /// - Texture2 = ((int)0x84C2), - /// - /// Original was GL_TEXTURE3 = 0x84C3 - /// - Texture3 = ((int)0x84C3), - /// - /// Original was GL_TEXTURE4 = 0x84C4 - /// - Texture4 = ((int)0x84C4), - /// - /// Original was GL_TEXTURE5 = 0x84C5 - /// - Texture5 = ((int)0x84C5), - /// - /// Original was GL_TEXTURE6 = 0x84C6 - /// - Texture6 = ((int)0x84C6), - /// - /// Original was GL_TEXTURE7 = 0x84C7 - /// - Texture7 = ((int)0x84C7), - /// - /// Original was GL_TEXTURE8 = 0x84C8 - /// - Texture8 = ((int)0x84C8), - /// - /// Original was GL_TEXTURE9 = 0x84C9 - /// - Texture9 = ((int)0x84C9), - /// - /// Original was GL_TEXTURE10 = 0x84CA - /// - Texture10 = ((int)0x84CA), - /// - /// Original was GL_TEXTURE11 = 0x84CB - /// - Texture11 = ((int)0x84CB), - /// - /// Original was GL_TEXTURE12 = 0x84CC - /// - Texture12 = ((int)0x84CC), - /// - /// Original was GL_TEXTURE13 = 0x84CD - /// - Texture13 = ((int)0x84CD), - /// - /// Original was GL_TEXTURE14 = 0x84CE - /// - Texture14 = ((int)0x84CE), - /// - /// Original was GL_TEXTURE15 = 0x84CF - /// - Texture15 = ((int)0x84CF), - /// - /// Original was GL_TEXTURE16 = 0x84D0 - /// - Texture16 = ((int)0x84D0), - /// - /// Original was GL_TEXTURE17 = 0x84D1 - /// - Texture17 = ((int)0x84D1), - /// - /// Original was GL_TEXTURE18 = 0x84D2 - /// - Texture18 = ((int)0x84D2), - /// - /// Original was GL_TEXTURE19 = 0x84D3 - /// - Texture19 = ((int)0x84D3), - /// - /// Original was GL_TEXTURE20 = 0x84D4 - /// - Texture20 = ((int)0x84D4), - /// - /// Original was GL_TEXTURE21 = 0x84D5 - /// - Texture21 = ((int)0x84D5), - /// - /// Original was GL_TEXTURE22 = 0x84D6 - /// - Texture22 = ((int)0x84D6), - /// - /// Original was GL_TEXTURE23 = 0x84D7 - /// - Texture23 = ((int)0x84D7), - /// - /// Original was GL_TEXTURE24 = 0x84D8 - /// - Texture24 = ((int)0x84D8), - /// - /// Original was GL_TEXTURE25 = 0x84D9 - /// - Texture25 = ((int)0x84D9), - /// - /// Original was GL_TEXTURE26 = 0x84DA - /// - Texture26 = ((int)0x84DA), - /// - /// Original was GL_TEXTURE27 = 0x84DB - /// - Texture27 = ((int)0x84DB), - /// - /// Original was GL_TEXTURE28 = 0x84DC - /// - Texture28 = ((int)0x84DC), - /// - /// Original was GL_TEXTURE29 = 0x84DD - /// - Texture29 = ((int)0x84DD), - /// - /// Original was GL_TEXTURE30 = 0x84DE - /// - Texture30 = ((int)0x84DE), - /// - /// Original was GL_TEXTURE31 = 0x84DF - /// - Texture31 = ((int)0x84DF), - } - - /// - /// Not used directly. - /// - public enum TextureWrapMode : int - { - /// - /// Original was GL_REPEAT = 0x2901 - /// - Repeat = ((int)0x2901), - /// - /// Original was GL_CLAMP_TO_BORDER = 0x812D - /// - ClampToBorder = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D - /// - ClampToBorderArb = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D - /// - ClampToBorderNv = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D - /// - ClampToBorderSgis = ((int)0x812D), - /// - /// Original was GL_CLAMP_TO_EDGE = 0x812F - /// - ClampToEdge = ((int)0x812F), - /// - /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F - /// - ClampToEdgeSgis = ((int)0x812F), - /// - /// Original was GL_MIRRORED_REPEAT = 0x8370 - /// - MirroredRepeat = ((int)0x8370), - } - - /// - /// Used in GL.GetTransformFeedback, GL.GetTransformFeedbacki64_ - /// - public enum TransformFeedbackIndexedParameter : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 - /// - TransformFeedbackBufferStart = ((int)0x8C84), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 - /// - TransformFeedbackBufferSize = ((int)0x8C85), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F - /// - TransformFeedbackBufferBinding = ((int)0x8C8F), - } - - /// - /// Used in GL.TransformFeedbackVaryings - /// - public enum TransformFeedbackMode : int - { - /// - /// Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C - /// - InterleavedAttribs = ((int)0x8C8C), - /// - /// Original was GL_SEPARATE_ATTRIBS = 0x8C8D - /// - SeparateAttribs = ((int)0x8C8D), - } - - /// - /// Used in GL.GetTransformFeedback - /// - public enum TransformFeedbackParameter : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 - /// - TransformFeedbackPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 - /// - TransformFeedbackActive = ((int)0x8E24), - } - - /// - /// Not used directly. - /// - public enum TransformFeedbackPName : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 - /// - TransformFeedbackBufferStart = ((int)0x8C84), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 - /// - TransformFeedbackBufferSize = ((int)0x8C85), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F - /// - TransformFeedbackBufferBinding = ((int)0x8C8F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 - /// - TransformFeedbackPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 - /// - TransformFeedbackActive = ((int)0x8E24), - } - - /// - /// Used in GL.BeginTransformFeedback - /// - public enum TransformFeedbackPrimitiveType : int - { - /// - /// Original was GL_POINTS = 0x0000 - /// - Points = ((int)0x0000), - /// - /// Original was GL_LINES = 0x0001 - /// - Lines = ((int)0x0001), - /// - /// Original was GL_TRIANGLES = 0x0004 - /// - Triangles = ((int)0x0004), - } - - /// - /// Used in GL.BindTransformFeedback - /// - public enum TransformFeedbackTarget : int - { - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - } - - /// - /// Used in GL.GetTransformFeedbackVarying - /// - public enum TransformFeedbackType : int - { - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_FLOAT_VEC2 = 0x8B50 - /// - FloatVec2 = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3 = 0x8B51 - /// - FloatVec3 = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4 = 0x8B52 - /// - FloatVec4 = ((int)0x8B52), - /// - /// Original was GL_INT_VEC2 = 0x8B53 - /// - IntVec2 = ((int)0x8B53), - /// - /// Original was GL_INT_VEC3 = 0x8B54 - /// - IntVec3 = ((int)0x8B54), - /// - /// Original was GL_INT_VEC4 = 0x8B55 - /// - IntVec4 = ((int)0x8B55), - /// - /// Original was GL_FLOAT_MAT2 = 0x8B5A - /// - FloatMat2 = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3 = 0x8B5B - /// - FloatMat3 = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4 = 0x8B5C - /// - FloatMat4 = ((int)0x8B5C), - /// - /// Original was GL_FLOAT_MAT2x3 = 0x8B65 - /// - FloatMat2x3 = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x4 = 0x8B66 - /// - FloatMat2x4 = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT3x2 = 0x8B67 - /// - FloatMat3x2 = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x4 = 0x8B68 - /// - FloatMat3x4 = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT4x2 = 0x8B69 - /// - FloatMat4x2 = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x3 = 0x8B6A - /// - FloatMat4x3 = ((int)0x8B6A), - /// - /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 - /// - UnsignedIntVec2 = ((int)0x8DC6), - /// - /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 - /// - UnsignedIntVec3 = ((int)0x8DC7), - /// - /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 - /// - UnsignedIntVec4 = ((int)0x8DC8), - /// - /// Original was GL_DOUBLE_MAT2 = 0x8F46 - /// - DoubleMat2 = ((int)0x8F46), - /// - /// Original was GL_DOUBLE_MAT3 = 0x8F47 - /// - DoubleMat3 = ((int)0x8F47), - /// - /// Original was GL_DOUBLE_MAT4 = 0x8F48 - /// - DoubleMat4 = ((int)0x8F48), - /// - /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 - /// - DoubleMat2x3 = ((int)0x8F49), - /// - /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A - /// - DoubleMat2x4 = ((int)0x8F4A), - /// - /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B - /// - DoubleMat3x2 = ((int)0x8F4B), - /// - /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C - /// - DoubleMat3x4 = ((int)0x8F4C), - /// - /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D - /// - DoubleMat4x2 = ((int)0x8F4D), - /// - /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E - /// - DoubleMat4x3 = ((int)0x8F4E), - /// - /// Original was GL_DOUBLE_VEC2 = 0x8FFC - /// - DoubleVec2 = ((int)0x8FFC), - /// - /// Original was GL_DOUBLE_VEC3 = 0x8FFD - /// - DoubleVec3 = ((int)0x8FFD), - /// - /// Original was GL_DOUBLE_VEC4 = 0x8FFE - /// - DoubleVec4 = ((int)0x8FFE), - } - - /// - /// Used in GL.Ext.GetDouble, GL.Ext.GetDoubleIndexed and 6 other functions - /// - public enum TypeEnum : int - { - /// - /// Original was GL_QUERY_WAIT = 0x8E13 - /// - QueryWait = ((int)0x8E13), - /// - /// Original was GL_QUERY_NO_WAIT = 0x8E14 - /// - QueryNoWait = ((int)0x8E14), - /// - /// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 - /// - QueryByRegionWait = ((int)0x8E15), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 - /// - QueryByRegionNoWait = ((int)0x8E16), - } - - /// - /// Not used directly. - /// - public enum UniformBlockPName : int - { - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 - /// - UniformBlockReferencedByTessControlShader = ((int)0x84F0), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 - /// - UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1), - /// - /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F - /// - UniformBlockBinding = ((int)0x8A3F), - /// - /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 - /// - UniformBlockDataSize = ((int)0x8A40), - /// - /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 - /// - UniformBlockNameLength = ((int)0x8A41), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 - /// - UniformBlockActiveUniforms = ((int)0x8A42), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 - /// - UniformBlockActiveUniformIndices = ((int)0x8A43), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 - /// - UniformBlockReferencedByVertexShader = ((int)0x8A44), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 - /// - UniformBlockReferencedByGeometryShader = ((int)0x8A45), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 - /// - UniformBlockReferencedByFragmentShader = ((int)0x8A46), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC - /// - UniformBlockReferencedByComputeShader = ((int)0x90EC), - } - - /// - /// Not used directly. - /// - public enum UniformPName : int - { - /// - /// Original was GL_UNIFORM_TYPE = 0x8A37 - /// - UniformType = ((int)0x8A37), - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A - /// - UniformBlockIndex = ((int)0x8A3A), - /// - /// Original was GL_UNIFORM_OFFSET = 0x8A3B - /// - UniformOffset = ((int)0x8A3B), - /// - /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C - /// - UniformArrayStride = ((int)0x8A3C), - /// - /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D - /// - UniformMatrixStride = ((int)0x8A3D), - /// - /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E - /// - UniformIsRowMajor = ((int)0x8A3E), - /// - /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA - /// - UniformAtomicCounterBufferIndex = ((int)0x92DA), - } - - /// - /// Used in GL.Ext.UseProgramStages - /// - [Flags] - public enum UseProgramStageMask : int - { - /// - /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 - /// - VertexShaderBit = ((int)0x00000001), - /// - /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 - /// - VertexShaderBitExt = ((int)0x00000001), - /// - /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 - /// - FragmentShaderBit = ((int)0x00000002), - /// - /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 - /// - FragmentShaderBitExt = ((int)0x00000002), - /// - /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 - /// - GeometryShaderBit = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004 - /// - GeometryShaderBitExt = ((int)0x00000004), - /// - /// Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004 - /// - GeometryShaderBitOes = ((int)0x00000004), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 - /// - TessControlShaderBit = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008 - /// - TessControlShaderBitExt = ((int)0x00000008), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008 - /// - TessControlShaderBitOes = ((int)0x00000008), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 - /// - TessEvaluationShaderBit = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010 - /// - TessEvaluationShaderBitExt = ((int)0x00000010), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010 - /// - TessEvaluationShaderBitOes = ((int)0x00000010), - /// - /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 - /// - ComputeShaderBit = ((int)0x00000020), - /// - /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF - /// - AllShaderBits = unchecked((int)0xFFFFFFFF), - /// - /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF - /// - AllShaderBitsExt = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum Version10 : int - { - /// - /// Original was GL_FALSE = 0 - /// - False = ((int)0), - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_ZERO = 0 - /// - Zero = ((int)0), - /// - /// Original was GL_POINTS = 0x0000 - /// - Points = ((int)0x0000), - /// - /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 - /// - DepthBufferBit = ((int)0x00000100), - /// - /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 - /// - StencilBufferBit = ((int)0x00000400), - /// - /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 - /// - ColorBufferBit = ((int)0x00004000), - /// - /// Original was GL_LINES = 0x0001 - /// - Lines = ((int)0x0001), - /// - /// Original was GL_LINE_LOOP = 0x0002 - /// - LineLoop = ((int)0x0002), - /// - /// Original was GL_LINE_STRIP = 0x0003 - /// - LineStrip = ((int)0x0003), - /// - /// Original was GL_TRIANGLES = 0x0004 - /// - Triangles = ((int)0x0004), - /// - /// Original was GL_TRIANGLE_STRIP = 0x0005 - /// - TriangleStrip = ((int)0x0005), - /// - /// Original was GL_TRIANGLE_FAN = 0x0006 - /// - TriangleFan = ((int)0x0006), - /// - /// Original was GL_NEVER = 0x0200 - /// - Never = ((int)0x0200), - /// - /// Original was GL_LESS = 0x0201 - /// - Less = ((int)0x0201), - /// - /// Original was GL_EQUAL = 0x0202 - /// - Equal = ((int)0x0202), - /// - /// Original was GL_LEQUAL = 0x0203 - /// - Lequal = ((int)0x0203), - /// - /// Original was GL_GREATER = 0x0204 - /// - Greater = ((int)0x0204), - /// - /// Original was GL_NOTEQUAL = 0x0205 - /// - Notequal = ((int)0x0205), - /// - /// Original was GL_GEQUAL = 0x0206 - /// - Gequal = ((int)0x0206), - /// - /// Original was GL_ALWAYS = 0x0207 - /// - Always = ((int)0x0207), - /// - /// Original was GL_SRC_COLOR = 0x0300 - /// - SrcColor = ((int)0x0300), - /// - /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 - /// - OneMinusSrcColor = ((int)0x0301), - /// - /// Original was GL_SRC_ALPHA = 0x0302 - /// - SrcAlpha = ((int)0x0302), - /// - /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 - /// - OneMinusSrcAlpha = ((int)0x0303), - /// - /// Original was GL_DST_ALPHA = 0x0304 - /// - DstAlpha = ((int)0x0304), - /// - /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 - /// - OneMinusDstAlpha = ((int)0x0305), - /// - /// Original was GL_DST_COLOR = 0x0306 - /// - DstColor = ((int)0x0306), - /// - /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 - /// - OneMinusDstColor = ((int)0x0307), - /// - /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 - /// - SrcAlphaSaturate = ((int)0x0308), - /// - /// Original was GL_FRONT_LEFT = 0x0400 - /// - FrontLeft = ((int)0x0400), - /// - /// Original was GL_FRONT_RIGHT = 0x0401 - /// - FrontRight = ((int)0x0401), - /// - /// Original was GL_BACK_LEFT = 0x0402 - /// - BackLeft = ((int)0x0402), - /// - /// Original was GL_BACK_RIGHT = 0x0403 - /// - BackRight = ((int)0x0403), - /// - /// Original was GL_FRONT = 0x0404 - /// - Front = ((int)0x0404), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_LEFT = 0x0406 - /// - Left = ((int)0x0406), - /// - /// Original was GL_RIGHT = 0x0407 - /// - Right = ((int)0x0407), - /// - /// Original was GL_FRONT_AND_BACK = 0x0408 - /// - FrontAndBack = ((int)0x0408), - /// - /// Original was GL_INVALID_ENUM = 0x0500 - /// - InvalidEnum = ((int)0x0500), - /// - /// Original was GL_INVALID_VALUE = 0x0501 - /// - InvalidValue = ((int)0x0501), - /// - /// Original was GL_INVALID_OPERATION = 0x0502 - /// - InvalidOperation = ((int)0x0502), - /// - /// Original was GL_OUT_OF_MEMORY = 0x0505 - /// - OutOfMemory = ((int)0x0505), - /// - /// Original was GL_CW = 0x0900 - /// - Cw = ((int)0x0900), - /// - /// Original was GL_CCW = 0x0901 - /// - Ccw = ((int)0x0901), - /// - /// Original was GL_POINT_SIZE = 0x0B11 - /// - PointSize = ((int)0x0B11), - /// - /// Original was GL_POINT_SIZE_RANGE = 0x0B12 - /// - PointSizeRange = ((int)0x0B12), - /// - /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 - /// - PointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_LINE_SMOOTH = 0x0B20 - /// - LineSmooth = ((int)0x0B20), - /// - /// Original was GL_LINE_WIDTH = 0x0B21 - /// - LineWidth = ((int)0x0B21), - /// - /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 - /// - LineWidthRange = ((int)0x0B22), - /// - /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - LineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_POLYGON_MODE = 0x0B40 - /// - PolygonMode = ((int)0x0B40), - /// - /// Original was GL_POLYGON_SMOOTH = 0x0B41 - /// - PolygonSmooth = ((int)0x0B41), - /// - /// Original was GL_CULL_FACE = 0x0B44 - /// - CullFace = ((int)0x0B44), - /// - /// Original was GL_CULL_FACE_MODE = 0x0B45 - /// - CullFaceMode = ((int)0x0B45), - /// - /// Original was GL_FRONT_FACE = 0x0B46 - /// - FrontFace = ((int)0x0B46), - /// - /// Original was GL_DEPTH_RANGE = 0x0B70 - /// - DepthRange = ((int)0x0B70), - /// - /// Original was GL_DEPTH_TEST = 0x0B71 - /// - DepthTest = ((int)0x0B71), - /// - /// Original was GL_DEPTH_WRITEMASK = 0x0B72 - /// - DepthWritemask = ((int)0x0B72), - /// - /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 - /// - DepthClearValue = ((int)0x0B73), - /// - /// Original was GL_DEPTH_FUNC = 0x0B74 - /// - DepthFunc = ((int)0x0B74), - /// - /// Original was GL_STENCIL_TEST = 0x0B90 - /// - StencilTest = ((int)0x0B90), - /// - /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 - /// - StencilClearValue = ((int)0x0B91), - /// - /// Original was GL_STENCIL_FUNC = 0x0B92 - /// - StencilFunc = ((int)0x0B92), - /// - /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 - /// - StencilValueMask = ((int)0x0B93), - /// - /// Original was GL_STENCIL_FAIL = 0x0B94 - /// - StencilFail = ((int)0x0B94), - /// - /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 - /// - StencilPassDepthFail = ((int)0x0B95), - /// - /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 - /// - StencilPassDepthPass = ((int)0x0B96), - /// - /// Original was GL_STENCIL_REF = 0x0B97 - /// - StencilRef = ((int)0x0B97), - /// - /// Original was GL_STENCIL_WRITEMASK = 0x0B98 - /// - StencilWritemask = ((int)0x0B98), - /// - /// Original was GL_VIEWPORT = 0x0BA2 - /// - Viewport = ((int)0x0BA2), - /// - /// Original was GL_DITHER = 0x0BD0 - /// - Dither = ((int)0x0BD0), - /// - /// Original was GL_BLEND_DST = 0x0BE0 - /// - BlendDst = ((int)0x0BE0), - /// - /// Original was GL_BLEND_SRC = 0x0BE1 - /// - BlendSrc = ((int)0x0BE1), - /// - /// Original was GL_BLEND = 0x0BE2 - /// - Blend = ((int)0x0BE2), - /// - /// Original was GL_LOGIC_OP_MODE = 0x0BF0 - /// - LogicOpMode = ((int)0x0BF0), - /// - /// Original was GL_DRAW_BUFFER = 0x0C01 - /// - DrawBuffer = ((int)0x0C01), - /// - /// Original was GL_READ_BUFFER = 0x0C02 - /// - ReadBuffer = ((int)0x0C02), - /// - /// Original was GL_SCISSOR_BOX = 0x0C10 - /// - ScissorBox = ((int)0x0C10), - /// - /// Original was GL_SCISSOR_TEST = 0x0C11 - /// - ScissorTest = ((int)0x0C11), - /// - /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 - /// - ColorClearValue = ((int)0x0C22), - /// - /// Original was GL_COLOR_WRITEMASK = 0x0C23 - /// - ColorWritemask = ((int)0x0C23), - /// - /// Original was GL_DOUBLEBUFFER = 0x0C32 - /// - Doublebuffer = ((int)0x0C32), - /// - /// Original was GL_STEREO = 0x0C33 - /// - Stereo = ((int)0x0C33), - /// - /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 - /// - LineSmoothHint = ((int)0x0C52), - /// - /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 - /// - PolygonSmoothHint = ((int)0x0C53), - /// - /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 - /// - UnpackSwapBytes = ((int)0x0CF0), - /// - /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 - /// - UnpackLsbFirst = ((int)0x0CF1), - /// - /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 - /// - UnpackRowLength = ((int)0x0CF2), - /// - /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 - /// - UnpackSkipRows = ((int)0x0CF3), - /// - /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 - /// - UnpackSkipPixels = ((int)0x0CF4), - /// - /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 - /// - UnpackAlignment = ((int)0x0CF5), - /// - /// Original was GL_PACK_SWAP_BYTES = 0x0D00 - /// - PackSwapBytes = ((int)0x0D00), - /// - /// Original was GL_PACK_LSB_FIRST = 0x0D01 - /// - PackLsbFirst = ((int)0x0D01), - /// - /// Original was GL_PACK_ROW_LENGTH = 0x0D02 - /// - PackRowLength = ((int)0x0D02), - /// - /// Original was GL_PACK_SKIP_ROWS = 0x0D03 - /// - PackSkipRows = ((int)0x0D03), - /// - /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 - /// - PackSkipPixels = ((int)0x0D04), - /// - /// Original was GL_PACK_ALIGNMENT = 0x0D05 - /// - PackAlignment = ((int)0x0D05), - /// - /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 - /// - MaxTextureSize = ((int)0x0D33), - /// - /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A - /// - MaxViewportDims = ((int)0x0D3A), - /// - /// Original was GL_SUBPIXEL_BITS = 0x0D50 - /// - SubpixelBits = ((int)0x0D50), - /// - /// Original was GL_TEXTURE_1D = 0x0DE0 - /// - Texture1D = ((int)0x0DE0), - /// - /// Original was GL_TEXTURE_2D = 0x0DE1 - /// - Texture2D = ((int)0x0DE1), - /// - /// Original was GL_TEXTURE_WIDTH = 0x1000 - /// - TextureWidth = ((int)0x1000), - /// - /// Original was GL_TEXTURE_HEIGHT = 0x1001 - /// - TextureHeight = ((int)0x1001), - /// - /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 - /// - TextureBorderColor = ((int)0x1004), - /// - /// Original was GL_DONT_CARE = 0x1100 - /// - DontCare = ((int)0x1100), - /// - /// Original was GL_FASTEST = 0x1101 - /// - Fastest = ((int)0x1101), - /// - /// Original was GL_NICEST = 0x1102 - /// - Nicest = ((int)0x1102), - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_CLEAR = 0x1500 - /// - Clear = ((int)0x1500), - /// - /// Original was GL_AND = 0x1501 - /// - And = ((int)0x1501), - /// - /// Original was GL_AND_REVERSE = 0x1502 - /// - AndReverse = ((int)0x1502), - /// - /// Original was GL_COPY = 0x1503 - /// - Copy = ((int)0x1503), - /// - /// Original was GL_AND_INVERTED = 0x1504 - /// - AndInverted = ((int)0x1504), - /// - /// Original was GL_NOOP = 0x1505 - /// - Noop = ((int)0x1505), - /// - /// Original was GL_XOR = 0x1506 - /// - Xor = ((int)0x1506), - /// - /// Original was GL_OR = 0x1507 - /// - Or = ((int)0x1507), - /// - /// Original was GL_NOR = 0x1508 - /// - Nor = ((int)0x1508), - /// - /// Original was GL_EQUIV = 0x1509 - /// - Equiv = ((int)0x1509), - /// - /// Original was GL_INVERT = 0x150A - /// - Invert = ((int)0x150A), - /// - /// Original was GL_OR_REVERSE = 0x150B - /// - OrReverse = ((int)0x150B), - /// - /// Original was GL_COPY_INVERTED = 0x150C - /// - CopyInverted = ((int)0x150C), - /// - /// Original was GL_OR_INVERTED = 0x150D - /// - OrInverted = ((int)0x150D), - /// - /// Original was GL_NAND = 0x150E - /// - Nand = ((int)0x150E), - /// - /// Original was GL_SET = 0x150F - /// - Set = ((int)0x150F), - /// - /// Original was GL_TEXTURE = 0x1702 - /// - Texture = ((int)0x1702), - /// - /// Original was GL_COLOR = 0x1800 - /// - Color = ((int)0x1800), - /// - /// Original was GL_DEPTH = 0x1801 - /// - Depth = ((int)0x1801), - /// - /// Original was GL_STENCIL = 0x1802 - /// - Stencil = ((int)0x1802), - /// - /// Original was GL_STENCIL_INDEX = 0x1901 - /// - StencilIndex = ((int)0x1901), - /// - /// Original was GL_DEPTH_COMPONENT = 0x1902 - /// - DepthComponent = ((int)0x1902), - /// - /// Original was GL_RED = 0x1903 - /// - Red = ((int)0x1903), - /// - /// Original was GL_GREEN = 0x1904 - /// - Green = ((int)0x1904), - /// - /// Original was GL_BLUE = 0x1905 - /// - Blue = ((int)0x1905), - /// - /// Original was GL_ALPHA = 0x1906 - /// - Alpha = ((int)0x1906), - /// - /// Original was GL_RGB = 0x1907 - /// - Rgb = ((int)0x1907), - /// - /// Original was GL_RGBA = 0x1908 - /// - Rgba = ((int)0x1908), - /// - /// Original was GL_POINT = 0x1B00 - /// - Point = ((int)0x1B00), - /// - /// Original was GL_LINE = 0x1B01 - /// - Line = ((int)0x1B01), - /// - /// Original was GL_FILL = 0x1B02 - /// - Fill = ((int)0x1B02), - /// - /// Original was GL_KEEP = 0x1E00 - /// - Keep = ((int)0x1E00), - /// - /// Original was GL_REPLACE = 0x1E01 - /// - Replace = ((int)0x1E01), - /// - /// Original was GL_INCR = 0x1E02 - /// - Incr = ((int)0x1E02), - /// - /// Original was GL_DECR = 0x1E03 - /// - Decr = ((int)0x1E03), - /// - /// Original was GL_VENDOR = 0x1F00 - /// - Vendor = ((int)0x1F00), - /// - /// Original was GL_RENDERER = 0x1F01 - /// - Renderer = ((int)0x1F01), - /// - /// Original was GL_VERSION = 0x1F02 - /// - Version = ((int)0x1F02), - /// - /// Original was GL_EXTENSIONS = 0x1F03 - /// - Extensions = ((int)0x1F03), - /// - /// Original was GL_NEAREST = 0x2600 - /// - Nearest = ((int)0x2600), - /// - /// Original was GL_LINEAR = 0x2601 - /// - Linear = ((int)0x2601), - /// - /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 - /// - NearestMipmapNearest = ((int)0x2700), - /// - /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 - /// - LinearMipmapNearest = ((int)0x2701), - /// - /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 - /// - NearestMipmapLinear = ((int)0x2702), - /// - /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 - /// - LinearMipmapLinear = ((int)0x2703), - /// - /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 - /// - TextureMagFilter = ((int)0x2800), - /// - /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 - /// - TextureMinFilter = ((int)0x2801), - /// - /// Original was GL_TEXTURE_WRAP_S = 0x2802 - /// - TextureWrapS = ((int)0x2802), - /// - /// Original was GL_TEXTURE_WRAP_T = 0x2803 - /// - TextureWrapT = ((int)0x2803), - /// - /// Original was GL_REPEAT = 0x2901 - /// - Repeat = ((int)0x2901), - /// - /// Original was GL_ONE = 1 - /// - One = ((int)1), - /// - /// Original was GL_TRUE = 1 - /// - True = ((int)1), - } - - /// - /// Not used directly. - /// - public enum Version11 : int - { - /// - /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 - /// - ColorLogicOp = ((int)0x0BF2), - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 - /// - TextureInternalFormat = ((int)0x1003), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 - /// - PolygonOffsetUnits = ((int)0x2A00), - /// - /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 - /// - PolygonOffsetPoint = ((int)0x2A01), - /// - /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 - /// - PolygonOffsetLine = ((int)0x2A02), - /// - /// Original was GL_R3_G3_B2 = 0x2A10 - /// - R3G3B2 = ((int)0x2A10), - /// - /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 - /// - PolygonOffsetFill = ((int)0x8037), - /// - /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 - /// - PolygonOffsetFactor = ((int)0x8038), - /// - /// Original was GL_RGB4 = 0x804F - /// - Rgb4 = ((int)0x804F), - /// - /// Original was GL_RGB5 = 0x8050 - /// - Rgb5 = ((int)0x8050), - /// - /// Original was GL_RGB8 = 0x8051 - /// - Rgb8 = ((int)0x8051), - /// - /// Original was GL_RGB10 = 0x8052 - /// - Rgb10 = ((int)0x8052), - /// - /// Original was GL_RGB12 = 0x8053 - /// - Rgb12 = ((int)0x8053), - /// - /// Original was GL_RGB16 = 0x8054 - /// - Rgb16 = ((int)0x8054), - /// - /// Original was GL_RGBA2 = 0x8055 - /// - Rgba2 = ((int)0x8055), - /// - /// Original was GL_RGBA4 = 0x8056 - /// - Rgba4 = ((int)0x8056), - /// - /// Original was GL_RGB5_A1 = 0x8057 - /// - Rgb5A1 = ((int)0x8057), - /// - /// Original was GL_RGBA8 = 0x8058 - /// - Rgba8 = ((int)0x8058), - /// - /// Original was GL_RGB10_A2 = 0x8059 - /// - Rgb10A2 = ((int)0x8059), - /// - /// Original was GL_RGBA12 = 0x805A - /// - Rgba12 = ((int)0x805A), - /// - /// Original was GL_RGBA16 = 0x805B - /// - Rgba16 = ((int)0x805B), - /// - /// Original was GL_TEXTURE_RED_SIZE = 0x805C - /// - TextureRedSize = ((int)0x805C), - /// - /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D - /// - TextureGreenSize = ((int)0x805D), - /// - /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E - /// - TextureBlueSize = ((int)0x805E), - /// - /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F - /// - TextureAlphaSize = ((int)0x805F), - /// - /// Original was GL_PROXY_TEXTURE_1D = 0x8063 - /// - ProxyTexture1D = ((int)0x8063), - /// - /// Original was GL_PROXY_TEXTURE_2D = 0x8064 - /// - ProxyTexture2D = ((int)0x8064), - /// - /// Original was GL_TEXTURE_BINDING_1D = 0x8068 - /// - TextureBinding1D = ((int)0x8068), - /// - /// Original was GL_TEXTURE_BINDING_2D = 0x8069 - /// - TextureBinding2D = ((int)0x8069), - } - - /// - /// Not used directly. - /// - public enum Version12 : int - { - /// - /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 - /// - SmoothPointSizeRange = ((int)0x0B12), - /// - /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 - /// - SmoothPointSizeGranularity = ((int)0x0B13), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 - /// - SmoothLineWidthRange = ((int)0x0B22), - /// - /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 - /// - SmoothLineWidthGranularity = ((int)0x0B23), - /// - /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 - /// - UnsignedByte332 = ((int)0x8032), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 - /// - UnsignedShort4444 = ((int)0x8033), - /// - /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 - /// - UnsignedShort5551 = ((int)0x8034), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 - /// - UnsignedInt8888 = ((int)0x8035), - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 - /// - UnsignedInt1010102 = ((int)0x8036), - /// - /// Original was GL_TEXTURE_BINDING_3D = 0x806A - /// - TextureBinding3D = ((int)0x806A), - /// - /// Original was GL_PACK_SKIP_IMAGES = 0x806B - /// - PackSkipImages = ((int)0x806B), - /// - /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C - /// - PackImageHeight = ((int)0x806C), - /// - /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D - /// - UnpackSkipImages = ((int)0x806D), - /// - /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E - /// - UnpackImageHeight = ((int)0x806E), - /// - /// Original was GL_TEXTURE_3D = 0x806F - /// - Texture3D = ((int)0x806F), - /// - /// Original was GL_PROXY_TEXTURE_3D = 0x8070 - /// - ProxyTexture3D = ((int)0x8070), - /// - /// Original was GL_TEXTURE_DEPTH = 0x8071 - /// - TextureDepth = ((int)0x8071), - /// - /// Original was GL_TEXTURE_WRAP_R = 0x8072 - /// - TextureWrapR = ((int)0x8072), - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 - /// - Max3DTextureSize = ((int)0x8073), - /// - /// Original was GL_BGR = 0x80E0 - /// - Bgr = ((int)0x80E0), - /// - /// Original was GL_BGRA = 0x80E1 - /// - Bgra = ((int)0x80E1), - /// - /// Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 - /// - MaxElementsVertices = ((int)0x80E8), - /// - /// Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 - /// - MaxElementsIndices = ((int)0x80E9), - /// - /// Original was GL_CLAMP_TO_EDGE = 0x812F - /// - ClampToEdge = ((int)0x812F), - /// - /// Original was GL_TEXTURE_MIN_LOD = 0x813A - /// - TextureMinLod = ((int)0x813A), - /// - /// Original was GL_TEXTURE_MAX_LOD = 0x813B - /// - TextureMaxLod = ((int)0x813B), - /// - /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C - /// - TextureBaseLevel = ((int)0x813C), - /// - /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D - /// - TextureMaxLevel = ((int)0x813D), - /// - /// Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362 - /// - UnsignedByte233Rev = ((int)0x8362), - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 - /// - UnsignedShort565 = ((int)0x8363), - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364 - /// - UnsignedShort565Rev = ((int)0x8364), - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 - /// - UnsignedShort4444Rev = ((int)0x8365), - /// - /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 - /// - UnsignedShort1555Rev = ((int)0x8366), - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367 - /// - UnsignedInt8888Rev = ((int)0x8367), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E - /// - AliasedLineWidthRange = ((int)0x846E), - } - - /// - /// Not used directly. - /// - public enum Version13 : int - { - /// - /// Original was GL_MULTISAMPLE = 0x809D - /// - Multisample = ((int)0x809D), - /// - /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E - /// - SampleAlphaToCoverage = ((int)0x809E), - /// - /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F - /// - SampleAlphaToOne = ((int)0x809F), - /// - /// Original was GL_SAMPLE_COVERAGE = 0x80A0 - /// - SampleCoverage = ((int)0x80A0), - /// - /// Original was GL_SAMPLE_BUFFERS = 0x80A8 - /// - SampleBuffers = ((int)0x80A8), - /// - /// Original was GL_SAMPLES = 0x80A9 - /// - Samples = ((int)0x80A9), - /// - /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA - /// - SampleCoverageValue = ((int)0x80AA), - /// - /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB - /// - SampleCoverageInvert = ((int)0x80AB), - /// - /// Original was GL_CLAMP_TO_BORDER = 0x812D - /// - ClampToBorder = ((int)0x812D), - /// - /// Original was GL_TEXTURE0 = 0x84C0 - /// - Texture0 = ((int)0x84C0), - /// - /// Original was GL_TEXTURE1 = 0x84C1 - /// - Texture1 = ((int)0x84C1), - /// - /// Original was GL_TEXTURE2 = 0x84C2 - /// - Texture2 = ((int)0x84C2), - /// - /// Original was GL_TEXTURE3 = 0x84C3 - /// - Texture3 = ((int)0x84C3), - /// - /// Original was GL_TEXTURE4 = 0x84C4 - /// - Texture4 = ((int)0x84C4), - /// - /// Original was GL_TEXTURE5 = 0x84C5 - /// - Texture5 = ((int)0x84C5), - /// - /// Original was GL_TEXTURE6 = 0x84C6 - /// - Texture6 = ((int)0x84C6), - /// - /// Original was GL_TEXTURE7 = 0x84C7 - /// - Texture7 = ((int)0x84C7), - /// - /// Original was GL_TEXTURE8 = 0x84C8 - /// - Texture8 = ((int)0x84C8), - /// - /// Original was GL_TEXTURE9 = 0x84C9 - /// - Texture9 = ((int)0x84C9), - /// - /// Original was GL_TEXTURE10 = 0x84CA - /// - Texture10 = ((int)0x84CA), - /// - /// Original was GL_TEXTURE11 = 0x84CB - /// - Texture11 = ((int)0x84CB), - /// - /// Original was GL_TEXTURE12 = 0x84CC - /// - Texture12 = ((int)0x84CC), - /// - /// Original was GL_TEXTURE13 = 0x84CD - /// - Texture13 = ((int)0x84CD), - /// - /// Original was GL_TEXTURE14 = 0x84CE - /// - Texture14 = ((int)0x84CE), - /// - /// Original was GL_TEXTURE15 = 0x84CF - /// - Texture15 = ((int)0x84CF), - /// - /// Original was GL_TEXTURE16 = 0x84D0 - /// - Texture16 = ((int)0x84D0), - /// - /// Original was GL_TEXTURE17 = 0x84D1 - /// - Texture17 = ((int)0x84D1), - /// - /// Original was GL_TEXTURE18 = 0x84D2 - /// - Texture18 = ((int)0x84D2), - /// - /// Original was GL_TEXTURE19 = 0x84D3 - /// - Texture19 = ((int)0x84D3), - /// - /// Original was GL_TEXTURE20 = 0x84D4 - /// - Texture20 = ((int)0x84D4), - /// - /// Original was GL_TEXTURE21 = 0x84D5 - /// - Texture21 = ((int)0x84D5), - /// - /// Original was GL_TEXTURE22 = 0x84D6 - /// - Texture22 = ((int)0x84D6), - /// - /// Original was GL_TEXTURE23 = 0x84D7 - /// - Texture23 = ((int)0x84D7), - /// - /// Original was GL_TEXTURE24 = 0x84D8 - /// - Texture24 = ((int)0x84D8), - /// - /// Original was GL_TEXTURE25 = 0x84D9 - /// - Texture25 = ((int)0x84D9), - /// - /// Original was GL_TEXTURE26 = 0x84DA - /// - Texture26 = ((int)0x84DA), - /// - /// Original was GL_TEXTURE27 = 0x84DB - /// - Texture27 = ((int)0x84DB), - /// - /// Original was GL_TEXTURE28 = 0x84DC - /// - Texture28 = ((int)0x84DC), - /// - /// Original was GL_TEXTURE29 = 0x84DD - /// - Texture29 = ((int)0x84DD), - /// - /// Original was GL_TEXTURE30 = 0x84DE - /// - Texture30 = ((int)0x84DE), - /// - /// Original was GL_TEXTURE31 = 0x84DF - /// - Texture31 = ((int)0x84DF), - /// - /// Original was GL_ACTIVE_TEXTURE = 0x84E0 - /// - ActiveTexture = ((int)0x84E0), - /// - /// Original was GL_COMPRESSED_RGB = 0x84ED - /// - CompressedRgb = ((int)0x84ED), - /// - /// Original was GL_COMPRESSED_RGBA = 0x84EE - /// - CompressedRgba = ((int)0x84EE), - /// - /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF - /// - TextureCompressionHint = ((int)0x84EF), - /// - /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 - /// - TextureCubeMap = ((int)0x8513), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 - /// - TextureBindingCubeMap = ((int)0x8514), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 - /// - TextureCubeMapPositiveX = ((int)0x8515), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 - /// - TextureCubeMapNegativeX = ((int)0x8516), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 - /// - TextureCubeMapPositiveY = ((int)0x8517), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 - /// - TextureCubeMapNegativeY = ((int)0x8518), - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 - /// - TextureCubeMapPositiveZ = ((int)0x8519), - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A - /// - TextureCubeMapNegativeZ = ((int)0x851A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B - /// - ProxyTextureCubeMap = ((int)0x851B), - /// - /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C - /// - MaxCubeMapTextureSize = ((int)0x851C), - /// - /// Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 - /// - TextureCompressedImageSize = ((int)0x86A0), - /// - /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 - /// - TextureCompressed = ((int)0x86A1), - /// - /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 - /// - NumCompressedTextureFormats = ((int)0x86A2), - /// - /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 - /// - CompressedTextureFormats = ((int)0x86A3), - } - - /// - /// Not used directly. - /// - public enum Version14 : int - { - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001), - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002), - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003), - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004), - /// - /// Original was GL_BLEND_COLOR = 0x8005 - /// - BlendColor = ((int)0x8005), - /// - /// Original was GL_FUNC_ADD = 0x8006 - /// - FuncAdd = ((int)0x8006), - /// - /// Original was GL_MIN = 0x8007 - /// - Min = ((int)0x8007), - /// - /// Original was GL_MAX = 0x8008 - /// - Max = ((int)0x8008), - /// - /// Original was GL_BLEND_EQUATION = 0x8009 - /// - BlendEquation = ((int)0x8009), - /// - /// Original was GL_FUNC_SUBTRACT = 0x800A - /// - FuncSubtract = ((int)0x800A), - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B - /// - FuncReverseSubtract = ((int)0x800B), - /// - /// Original was GL_BLEND_DST_RGB = 0x80C8 - /// - BlendDstRgb = ((int)0x80C8), - /// - /// Original was GL_BLEND_SRC_RGB = 0x80C9 - /// - BlendSrcRgb = ((int)0x80C9), - /// - /// Original was GL_BLEND_DST_ALPHA = 0x80CA - /// - BlendDstAlpha = ((int)0x80CA), - /// - /// Original was GL_BLEND_SRC_ALPHA = 0x80CB - /// - BlendSrcAlpha = ((int)0x80CB), - /// - /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 - /// - PointFadeThresholdSize = ((int)0x8128), - /// - /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 - /// - DepthComponent16 = ((int)0x81A5), - /// - /// Original was GL_DEPTH_COMPONENT24 = 0x81A6 - /// - DepthComponent24 = ((int)0x81A6), - /// - /// Original was GL_DEPTH_COMPONENT32 = 0x81A7 - /// - DepthComponent32 = ((int)0x81A7), - /// - /// Original was GL_MIRRORED_REPEAT = 0x8370 - /// - MirroredRepeat = ((int)0x8370), - /// - /// Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD - /// - MaxTextureLodBias = ((int)0x84FD), - /// - /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 - /// - TextureLodBias = ((int)0x8501), - /// - /// Original was GL_INCR_WRAP = 0x8507 - /// - IncrWrap = ((int)0x8507), - /// - /// Original was GL_DECR_WRAP = 0x8508 - /// - DecrWrap = ((int)0x8508), - /// - /// Original was GL_TEXTURE_DEPTH_SIZE = 0x884A - /// - TextureDepthSize = ((int)0x884A), - /// - /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C - /// - TextureCompareMode = ((int)0x884C), - /// - /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D - /// - TextureCompareFunc = ((int)0x884D), - } - - /// - /// Not used directly. - /// - public enum Version15 : int - { - /// - /// Original was GL_SRC1_ALPHA = 0x8589 - /// - Src1Alpha = ((int)0x8589), - /// - /// Original was GL_BUFFER_SIZE = 0x8764 - /// - BufferSize = ((int)0x8764), - /// - /// Original was GL_BUFFER_USAGE = 0x8765 - /// - BufferUsage = ((int)0x8765), - /// - /// Original was GL_QUERY_COUNTER_BITS = 0x8864 - /// - QueryCounterBits = ((int)0x8864), - /// - /// Original was GL_CURRENT_QUERY = 0x8865 - /// - CurrentQuery = ((int)0x8865), - /// - /// Original was GL_QUERY_RESULT = 0x8866 - /// - QueryResult = ((int)0x8866), - /// - /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 - /// - QueryResultAvailable = ((int)0x8867), - /// - /// Original was GL_ARRAY_BUFFER = 0x8892 - /// - ArrayBuffer = ((int)0x8892), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 - /// - ElementArrayBuffer = ((int)0x8893), - /// - /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 - /// - ArrayBufferBinding = ((int)0x8894), - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 - /// - ElementArrayBufferBinding = ((int)0x8895), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F - /// - VertexAttribArrayBufferBinding = ((int)0x889F), - /// - /// Original was GL_READ_ONLY = 0x88B8 - /// - ReadOnly = ((int)0x88B8), - /// - /// Original was GL_WRITE_ONLY = 0x88B9 - /// - WriteOnly = ((int)0x88B9), - /// - /// Original was GL_READ_WRITE = 0x88BA - /// - ReadWrite = ((int)0x88BA), - /// - /// Original was GL_BUFFER_ACCESS = 0x88BB - /// - BufferAccess = ((int)0x88BB), - /// - /// Original was GL_BUFFER_MAPPED = 0x88BC - /// - BufferMapped = ((int)0x88BC), - /// - /// Original was GL_BUFFER_MAP_POINTER = 0x88BD - /// - BufferMapPointer = ((int)0x88BD), - /// - /// Original was GL_STREAM_DRAW = 0x88E0 - /// - StreamDraw = ((int)0x88E0), - /// - /// Original was GL_STREAM_READ = 0x88E1 - /// - StreamRead = ((int)0x88E1), - /// - /// Original was GL_STREAM_COPY = 0x88E2 - /// - StreamCopy = ((int)0x88E2), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_STATIC_READ = 0x88E5 - /// - StaticRead = ((int)0x88E5), - /// - /// Original was GL_STATIC_COPY = 0x88E6 - /// - StaticCopy = ((int)0x88E6), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - /// - /// Original was GL_DYNAMIC_READ = 0x88E9 - /// - DynamicRead = ((int)0x88E9), - /// - /// Original was GL_DYNAMIC_COPY = 0x88EA - /// - DynamicCopy = ((int)0x88EA), - /// - /// Original was GL_SAMPLES_PASSED = 0x8914 - /// - SamplesPassed = ((int)0x8914), - } - - /// - /// Not used directly. - /// - public enum Version20 : int - { - /// - /// Original was GL_BLEND_EQUATION_RGB = 0x8009 - /// - BlendEquationRgb = ((int)0x8009), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 - /// - VertexAttribArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 - /// - VertexAttribArraySize = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 - /// - VertexAttribArrayStride = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 - /// - VertexAttribArrayType = ((int)0x8625), - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 - /// - CurrentVertexAttrib = ((int)0x8626), - /// - /// Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642 - /// - VertexProgramPointSize = ((int)0x8642), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 - /// - VertexAttribArrayPointer = ((int)0x8645), - /// - /// Original was GL_STENCIL_BACK_FUNC = 0x8800 - /// - StencilBackFunc = ((int)0x8800), - /// - /// Original was GL_STENCIL_BACK_FAIL = 0x8801 - /// - StencilBackFail = ((int)0x8801), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 - /// - StencilBackPassDepthFail = ((int)0x8802), - /// - /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 - /// - StencilBackPassDepthPass = ((int)0x8803), - /// - /// Original was GL_MAX_DRAW_BUFFERS = 0x8824 - /// - MaxDrawBuffers = ((int)0x8824), - /// - /// Original was GL_DRAW_BUFFER0 = 0x8825 - /// - DrawBuffer0 = ((int)0x8825), - /// - /// Original was GL_DRAW_BUFFER1 = 0x8826 - /// - DrawBuffer1 = ((int)0x8826), - /// - /// Original was GL_DRAW_BUFFER2 = 0x8827 - /// - DrawBuffer2 = ((int)0x8827), - /// - /// Original was GL_DRAW_BUFFER3 = 0x8828 - /// - DrawBuffer3 = ((int)0x8828), - /// - /// Original was GL_DRAW_BUFFER4 = 0x8829 - /// - DrawBuffer4 = ((int)0x8829), - /// - /// Original was GL_DRAW_BUFFER5 = 0x882A - /// - DrawBuffer5 = ((int)0x882A), - /// - /// Original was GL_DRAW_BUFFER6 = 0x882B - /// - DrawBuffer6 = ((int)0x882B), - /// - /// Original was GL_DRAW_BUFFER7 = 0x882C - /// - DrawBuffer7 = ((int)0x882C), - /// - /// Original was GL_DRAW_BUFFER8 = 0x882D - /// - DrawBuffer8 = ((int)0x882D), - /// - /// Original was GL_DRAW_BUFFER9 = 0x882E - /// - DrawBuffer9 = ((int)0x882E), - /// - /// Original was GL_DRAW_BUFFER10 = 0x882F - /// - DrawBuffer10 = ((int)0x882F), - /// - /// Original was GL_DRAW_BUFFER11 = 0x8830 - /// - DrawBuffer11 = ((int)0x8830), - /// - /// Original was GL_DRAW_BUFFER12 = 0x8831 - /// - DrawBuffer12 = ((int)0x8831), - /// - /// Original was GL_DRAW_BUFFER13 = 0x8832 - /// - DrawBuffer13 = ((int)0x8832), - /// - /// Original was GL_DRAW_BUFFER14 = 0x8833 - /// - DrawBuffer14 = ((int)0x8833), - /// - /// Original was GL_DRAW_BUFFER15 = 0x8834 - /// - DrawBuffer15 = ((int)0x8834), - /// - /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D - /// - BlendEquationAlpha = ((int)0x883D), - /// - /// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 - /// - MaxVertexAttribs = ((int)0x8869), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A - /// - VertexAttribArrayNormalized = ((int)0x886A), - /// - /// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 - /// - MaxTextureImageUnits = ((int)0x8872), - /// - /// Original was GL_FRAGMENT_SHADER = 0x8B30 - /// - FragmentShader = ((int)0x8B30), - /// - /// Original was GL_VERTEX_SHADER = 0x8B31 - /// - VertexShader = ((int)0x8B31), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 - /// - MaxFragmentUniformComponents = ((int)0x8B49), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A - /// - MaxVertexUniformComponents = ((int)0x8B4A), - /// - /// Original was GL_MAX_VARYING_FLOATS = 0x8B4B - /// - MaxVaryingFloats = ((int)0x8B4B), - /// - /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C - /// - MaxVertexTextureImageUnits = ((int)0x8B4C), - /// - /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D - /// - MaxCombinedTextureImageUnits = ((int)0x8B4D), - /// - /// Original was GL_SHADER_TYPE = 0x8B4F - /// - ShaderType = ((int)0x8B4F), - /// - /// Original was GL_FLOAT_VEC2 = 0x8B50 - /// - FloatVec2 = ((int)0x8B50), - /// - /// Original was GL_FLOAT_VEC3 = 0x8B51 - /// - FloatVec3 = ((int)0x8B51), - /// - /// Original was GL_FLOAT_VEC4 = 0x8B52 - /// - FloatVec4 = ((int)0x8B52), - /// - /// Original was GL_INT_VEC2 = 0x8B53 - /// - IntVec2 = ((int)0x8B53), - /// - /// Original was GL_INT_VEC3 = 0x8B54 - /// - IntVec3 = ((int)0x8B54), - /// - /// Original was GL_INT_VEC4 = 0x8B55 - /// - IntVec4 = ((int)0x8B55), - /// - /// Original was GL_BOOL = 0x8B56 - /// - Bool = ((int)0x8B56), - /// - /// Original was GL_BOOL_VEC2 = 0x8B57 - /// - BoolVec2 = ((int)0x8B57), - /// - /// Original was GL_BOOL_VEC3 = 0x8B58 - /// - BoolVec3 = ((int)0x8B58), - /// - /// Original was GL_BOOL_VEC4 = 0x8B59 - /// - BoolVec4 = ((int)0x8B59), - /// - /// Original was GL_FLOAT_MAT2 = 0x8B5A - /// - FloatMat2 = ((int)0x8B5A), - /// - /// Original was GL_FLOAT_MAT3 = 0x8B5B - /// - FloatMat3 = ((int)0x8B5B), - /// - /// Original was GL_FLOAT_MAT4 = 0x8B5C - /// - FloatMat4 = ((int)0x8B5C), - /// - /// Original was GL_SAMPLER_1D = 0x8B5D - /// - Sampler1D = ((int)0x8B5D), - /// - /// Original was GL_SAMPLER_2D = 0x8B5E - /// - Sampler2D = ((int)0x8B5E), - /// - /// Original was GL_SAMPLER_3D = 0x8B5F - /// - Sampler3D = ((int)0x8B5F), - /// - /// Original was GL_SAMPLER_CUBE = 0x8B60 - /// - SamplerCube = ((int)0x8B60), - /// - /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 - /// - Sampler1DShadow = ((int)0x8B61), - /// - /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 - /// - Sampler2DShadow = ((int)0x8B62), - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80), - /// - /// Original was GL_COMPILE_STATUS = 0x8B81 - /// - CompileStatus = ((int)0x8B81), - /// - /// Original was GL_LINK_STATUS = 0x8B82 - /// - LinkStatus = ((int)0x8B82), - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83), - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84), - /// - /// Original was GL_ATTACHED_SHADERS = 0x8B85 - /// - AttachedShaders = ((int)0x8B85), - /// - /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 - /// - ActiveUniforms = ((int)0x8B86), - /// - /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - /// - ActiveUniformMaxLength = ((int)0x8B87), - /// - /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 - /// - ShaderSourceLength = ((int)0x8B88), - /// - /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 - /// - ActiveAttributes = ((int)0x8B89), - /// - /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - /// - ActiveAttributeMaxLength = ((int)0x8B8A), - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B - /// - FragmentShaderDerivativeHint = ((int)0x8B8B), - /// - /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C - /// - ShadingLanguageVersion = ((int)0x8B8C), - /// - /// Original was GL_CURRENT_PROGRAM = 0x8B8D - /// - CurrentProgram = ((int)0x8B8D), - /// - /// Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0 - /// - PointSpriteCoordOrigin = ((int)0x8CA0), - /// - /// Original was GL_LOWER_LEFT = 0x8CA1 - /// - LowerLeft = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT = 0x8CA2 - /// - UpperLeft = ((int)0x8CA2), - /// - /// Original was GL_STENCIL_BACK_REF = 0x8CA3 - /// - StencilBackRef = ((int)0x8CA3), - /// - /// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 - /// - StencilBackValueMask = ((int)0x8CA4), - /// - /// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 - /// - StencilBackWritemask = ((int)0x8CA5), - } - - /// - /// Not used directly. - /// - public enum Version21 : int - { - /// - /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB - /// - PixelPackBuffer = ((int)0x88EB), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC - /// - PixelUnpackBuffer = ((int)0x88EC), - /// - /// Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED - /// - PixelPackBufferBinding = ((int)0x88ED), - /// - /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF - /// - PixelUnpackBufferBinding = ((int)0x88EF), - /// - /// Original was GL_FLOAT_MAT2x3 = 0x8B65 - /// - FloatMat2x3 = ((int)0x8B65), - /// - /// Original was GL_FLOAT_MAT2x4 = 0x8B66 - /// - FloatMat2x4 = ((int)0x8B66), - /// - /// Original was GL_FLOAT_MAT3x2 = 0x8B67 - /// - FloatMat3x2 = ((int)0x8B67), - /// - /// Original was GL_FLOAT_MAT3x4 = 0x8B68 - /// - FloatMat3x4 = ((int)0x8B68), - /// - /// Original was GL_FLOAT_MAT4x2 = 0x8B69 - /// - FloatMat4x2 = ((int)0x8B69), - /// - /// Original was GL_FLOAT_MAT4x3 = 0x8B6A - /// - FloatMat4x3 = ((int)0x8B6A), - /// - /// Original was GL_SRGB = 0x8C40 - /// - Srgb = ((int)0x8C40), - /// - /// Original was GL_SRGB8 = 0x8C41 - /// - Srgb8 = ((int)0x8C41), - /// - /// Original was GL_SRGB_ALPHA = 0x8C42 - /// - SrgbAlpha = ((int)0x8C42), - /// - /// Original was GL_SRGB8_ALPHA8 = 0x8C43 - /// - Srgb8Alpha8 = ((int)0x8C43), - /// - /// Original was GL_COMPRESSED_SRGB = 0x8C48 - /// - CompressedSrgb = ((int)0x8C48), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 - /// - CompressedSrgbAlpha = ((int)0x8C49), - } - - /// - /// Not used directly. - /// - public enum Version30 : int - { - /// - /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 - /// - ContextFlagForwardCompatibleBit = ((int)0x00000001), - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 - /// - MapInvalidateRangeBit = ((int)0x0004), - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 - /// - MapInvalidateBufferBit = ((int)0x0008), - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 - /// - MapFlushExplicitBit = ((int)0x0010), - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 - /// - MapUnsynchronizedBit = ((int)0x0020), - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 - /// - InvalidFramebufferOperation = ((int)0x0506), - /// - /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 - /// - MaxClipDistances = ((int)0x0D32), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_CLIP_DISTANCE0 = 0x3000 - /// - ClipDistance0 = ((int)0x3000), - /// - /// Original was GL_CLIP_DISTANCE1 = 0x3001 - /// - ClipDistance1 = ((int)0x3001), - /// - /// Original was GL_CLIP_DISTANCE2 = 0x3002 - /// - ClipDistance2 = ((int)0x3002), - /// - /// Original was GL_CLIP_DISTANCE3 = 0x3003 - /// - ClipDistance3 = ((int)0x3003), - /// - /// Original was GL_CLIP_DISTANCE4 = 0x3004 - /// - ClipDistance4 = ((int)0x3004), - /// - /// Original was GL_CLIP_DISTANCE5 = 0x3005 - /// - ClipDistance5 = ((int)0x3005), - /// - /// Original was GL_CLIP_DISTANCE6 = 0x3006 - /// - ClipDistance6 = ((int)0x3006), - /// - /// Original was GL_CLIP_DISTANCE7 = 0x3007 - /// - ClipDistance7 = ((int)0x3007), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 - /// - FramebufferAttachmentColorEncoding = ((int)0x8210), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 - /// - FramebufferAttachmentComponentType = ((int)0x8211), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 - /// - FramebufferAttachmentRedSize = ((int)0x8212), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 - /// - FramebufferAttachmentGreenSize = ((int)0x8213), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 - /// - FramebufferAttachmentBlueSize = ((int)0x8214), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 - /// - FramebufferAttachmentAlphaSize = ((int)0x8215), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 - /// - FramebufferAttachmentDepthSize = ((int)0x8216), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 - /// - FramebufferAttachmentStencilSize = ((int)0x8217), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 - /// - FramebufferDefault = ((int)0x8218), - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 - /// - FramebufferUndefined = ((int)0x8219), - /// - /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A - /// - DepthStencilAttachment = ((int)0x821A), - /// - /// Original was GL_MAJOR_VERSION = 0x821B - /// - MajorVersion = ((int)0x821B), - /// - /// Original was GL_MINOR_VERSION = 0x821C - /// - MinorVersion = ((int)0x821C), - /// - /// Original was GL_NUM_EXTENSIONS = 0x821D - /// - NumExtensions = ((int)0x821D), - /// - /// Original was GL_CONTEXT_FLAGS = 0x821E - /// - ContextFlags = ((int)0x821E), - /// - /// Original was GL_INDEX = 0x8222 - /// - Index = ((int)0x8222), - /// - /// Original was GL_COMPRESSED_RED = 0x8225 - /// - CompressedRed = ((int)0x8225), - /// - /// Original was GL_COMPRESSED_RG = 0x8226 - /// - CompressedRg = ((int)0x8226), - /// - /// Original was GL_RG = 0x8227 - /// - Rg = ((int)0x8227), - /// - /// Original was GL_RG_INTEGER = 0x8228 - /// - RgInteger = ((int)0x8228), - /// - /// Original was GL_R8 = 0x8229 - /// - R8 = ((int)0x8229), - /// - /// Original was GL_R16 = 0x822A - /// - R16 = ((int)0x822A), - /// - /// Original was GL_RG8 = 0x822B - /// - Rg8 = ((int)0x822B), - /// - /// Original was GL_RG16 = 0x822C - /// - Rg16 = ((int)0x822C), - /// - /// Original was GL_R16F = 0x822D - /// - R16f = ((int)0x822D), - /// - /// Original was GL_R32F = 0x822E - /// - R32f = ((int)0x822E), - /// - /// Original was GL_RG16F = 0x822F - /// - Rg16f = ((int)0x822F), - /// - /// Original was GL_RG32F = 0x8230 - /// - Rg32f = ((int)0x8230), - /// - /// Original was GL_R8I = 0x8231 - /// - R8i = ((int)0x8231), - /// - /// Original was GL_R8UI = 0x8232 - /// - R8ui = ((int)0x8232), - /// - /// Original was GL_R16I = 0x8233 - /// - R16i = ((int)0x8233), - /// - /// Original was GL_R16UI = 0x8234 - /// - R16ui = ((int)0x8234), - /// - /// Original was GL_R32I = 0x8235 - /// - R32i = ((int)0x8235), - /// - /// Original was GL_R32UI = 0x8236 - /// - R32ui = ((int)0x8236), - /// - /// Original was GL_RG8I = 0x8237 - /// - Rg8i = ((int)0x8237), - /// - /// Original was GL_RG8UI = 0x8238 - /// - Rg8ui = ((int)0x8238), - /// - /// Original was GL_RG16I = 0x8239 - /// - Rg16i = ((int)0x8239), - /// - /// Original was GL_RG16UI = 0x823A - /// - Rg16ui = ((int)0x823A), - /// - /// Original was GL_RG32I = 0x823B - /// - Rg32i = ((int)0x823B), - /// - /// Original was GL_RG32UI = 0x823C - /// - Rg32ui = ((int)0x823C), - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 - /// - MaxRenderbufferSize = ((int)0x84E8), - /// - /// Original was GL_DEPTH_STENCIL = 0x84F9 - /// - DepthStencil = ((int)0x84F9), - /// - /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA - /// - UnsignedInt248 = ((int)0x84FA), - /// - /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 - /// - VertexArrayBinding = ((int)0x85B5), - /// - /// Original was GL_RGBA32F = 0x8814 - /// - Rgba32f = ((int)0x8814), - /// - /// Original was GL_RGB32F = 0x8815 - /// - Rgb32f = ((int)0x8815), - /// - /// Original was GL_RGBA16F = 0x881A - /// - Rgba16f = ((int)0x881A), - /// - /// Original was GL_RGB16F = 0x881B - /// - Rgb16f = ((int)0x881B), - /// - /// Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E - /// - CompareRefToTexture = ((int)0x884E), - /// - /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 - /// - Depth24Stencil8 = ((int)0x88F0), - /// - /// Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 - /// - TextureStencilSize = ((int)0x88F1), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - /// - VertexAttribArrayInteger = ((int)0x88FD), - /// - /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF - /// - MaxArrayTextureLayers = ((int)0x88FF), - /// - /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 - /// - MinProgramTexelOffset = ((int)0x8904), - /// - /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 - /// - MaxProgramTexelOffset = ((int)0x8905), - /// - /// Original was GL_CLAMP_READ_COLOR = 0x891C - /// - ClampReadColor = ((int)0x891C), - /// - /// Original was GL_FIXED_ONLY = 0x891D - /// - FixedOnly = ((int)0x891D), - /// - /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B - /// - MaxVaryingComponents = ((int)0x8B4B), - /// - /// Original was GL_TEXTURE_RED_TYPE = 0x8C10 - /// - TextureRedType = ((int)0x8C10), - /// - /// Original was GL_TEXTURE_GREEN_TYPE = 0x8C11 - /// - TextureGreenType = ((int)0x8C11), - /// - /// Original was GL_TEXTURE_BLUE_TYPE = 0x8C12 - /// - TextureBlueType = ((int)0x8C12), - /// - /// Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13 - /// - TextureAlphaType = ((int)0x8C13), - /// - /// Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16 - /// - TextureDepthType = ((int)0x8C16), - /// - /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 - /// - UnsignedNormalized = ((int)0x8C17), - /// - /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 - /// - Texture1DArray = ((int)0x8C18), - /// - /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 - /// - ProxyTexture1DArray = ((int)0x8C19), - /// - /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A - /// - Texture2DArray = ((int)0x8C1A), - /// - /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B - /// - ProxyTexture2DArray = ((int)0x8C1B), - /// - /// Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C - /// - TextureBinding1DArray = ((int)0x8C1C), - /// - /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D - /// - TextureBinding2DArray = ((int)0x8C1D), - /// - /// Original was GL_R11F_G11F_B10F = 0x8C3A - /// - R11fG11fB10f = ((int)0x8C3A), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - /// - /// Original was GL_RGB9_E5 = 0x8C3D - /// - Rgb9E5 = ((int)0x8C3D), - /// - /// Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E - /// - UnsignedInt5999Rev = ((int)0x8C3E), - /// - /// Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F - /// - TextureSharedSize = ((int)0x8C3F), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 - /// - TransformFeedbackVaryingMaxLength = ((int)0x8C76), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F - /// - TransformFeedbackBufferMode = ((int)0x8C7F), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 - /// - MaxTransformFeedbackSeparateComponents = ((int)0x8C80), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 - /// - TransformFeedbackVaryings = ((int)0x8C83), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 - /// - TransformFeedbackBufferStart = ((int)0x8C84), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 - /// - TransformFeedbackBufferSize = ((int)0x8C85), - /// - /// Original was GL_PRIMITIVES_GENERATED = 0x8C87 - /// - PrimitivesGenerated = ((int)0x8C87), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 - /// - TransformFeedbackPrimitivesWritten = ((int)0x8C88), - /// - /// Original was GL_RASTERIZER_DISCARD = 0x8C89 - /// - RasterizerDiscard = ((int)0x8C89), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A - /// - MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B - /// - MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B), - /// - /// Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C - /// - InterleavedAttribs = ((int)0x8C8C), - /// - /// Original was GL_SEPARATE_ATTRIBS = 0x8C8D - /// - SeparateAttribs = ((int)0x8C8D), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F - /// - TransformFeedbackBufferBinding = ((int)0x8C8F), - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 - /// - DrawFramebufferBinding = ((int)0x8CA6), - /// - /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 - /// - FramebufferBinding = ((int)0x8CA6), - /// - /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 - /// - RenderbufferBinding = ((int)0x8CA7), - /// - /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 - /// - ReadFramebuffer = ((int)0x8CA8), - /// - /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 - /// - DrawFramebuffer = ((int)0x8CA9), - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA - /// - ReadFramebufferBinding = ((int)0x8CAA), - /// - /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB - /// - RenderbufferSamples = ((int)0x8CAB), - /// - /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC - /// - DepthComponent32f = ((int)0x8CAC), - /// - /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD - /// - Depth32fStencil8 = ((int)0x8CAD), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 - /// - FramebufferAttachmentObjectType = ((int)0x8CD0), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 - /// - FramebufferAttachmentObjectName = ((int)0x8CD1), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 - /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4), - /// - /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 - /// - FramebufferComplete = ((int)0x8CD5), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 - /// - FramebufferIncompleteAttachment = ((int)0x8CD6), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB - /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC - /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC), - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD - /// - FramebufferUnsupported = ((int)0x8CDD), - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF - /// - MaxColorAttachments = ((int)0x8CDF), - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0), - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1), - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2), - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3), - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4), - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5), - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6), - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7), - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8), - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9), - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA), - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB), - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC), - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED), - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE), - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF), - /// - /// Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 - /// - ColorAttachment16 = ((int)0x8CF0), - /// - /// Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 - /// - ColorAttachment17 = ((int)0x8CF1), - /// - /// Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 - /// - ColorAttachment18 = ((int)0x8CF2), - /// - /// Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 - /// - ColorAttachment19 = ((int)0x8CF3), - /// - /// Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 - /// - ColorAttachment20 = ((int)0x8CF4), - /// - /// Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 - /// - ColorAttachment21 = ((int)0x8CF5), - /// - /// Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 - /// - ColorAttachment22 = ((int)0x8CF6), - /// - /// Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 - /// - ColorAttachment23 = ((int)0x8CF7), - /// - /// Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 - /// - ColorAttachment24 = ((int)0x8CF8), - /// - /// Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 - /// - ColorAttachment25 = ((int)0x8CF9), - /// - /// Original was GL_COLOR_ATTACHMENT26 = 0x8CFA - /// - ColorAttachment26 = ((int)0x8CFA), - /// - /// Original was GL_COLOR_ATTACHMENT27 = 0x8CFB - /// - ColorAttachment27 = ((int)0x8CFB), - /// - /// Original was GL_COLOR_ATTACHMENT28 = 0x8CFC - /// - ColorAttachment28 = ((int)0x8CFC), - /// - /// Original was GL_COLOR_ATTACHMENT29 = 0x8CFD - /// - ColorAttachment29 = ((int)0x8CFD), - /// - /// Original was GL_COLOR_ATTACHMENT30 = 0x8CFE - /// - ColorAttachment30 = ((int)0x8CFE), - /// - /// Original was GL_COLOR_ATTACHMENT31 = 0x8CFF - /// - ColorAttachment31 = ((int)0x8CFF), - /// - /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 - /// - DepthAttachment = ((int)0x8D00), - /// - /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 - /// - StencilAttachment = ((int)0x8D20), - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40), - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41), - /// - /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 - /// - RenderbufferWidth = ((int)0x8D42), - /// - /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 - /// - RenderbufferHeight = ((int)0x8D43), - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 - /// - RenderbufferInternalFormat = ((int)0x8D44), - /// - /// Original was GL_STENCIL_INDEX1 = 0x8D46 - /// - StencilIndex1 = ((int)0x8D46), - /// - /// Original was GL_STENCIL_INDEX4 = 0x8D47 - /// - StencilIndex4 = ((int)0x8D47), - /// - /// Original was GL_STENCIL_INDEX8 = 0x8D48 - /// - StencilIndex8 = ((int)0x8D48), - /// - /// Original was GL_STENCIL_INDEX16 = 0x8D49 - /// - StencilIndex16 = ((int)0x8D49), - /// - /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 - /// - RenderbufferRedSize = ((int)0x8D50), - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 - /// - RenderbufferGreenSize = ((int)0x8D51), - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 - /// - RenderbufferBlueSize = ((int)0x8D52), - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 - /// - RenderbufferAlphaSize = ((int)0x8D53), - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 - /// - RenderbufferDepthSize = ((int)0x8D54), - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 - /// - RenderbufferStencilSize = ((int)0x8D55), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 - /// - FramebufferIncompleteMultisample = ((int)0x8D56), - /// - /// Original was GL_MAX_SAMPLES = 0x8D57 - /// - MaxSamples = ((int)0x8D57), - /// - /// Original was GL_RGBA32UI = 0x8D70 - /// - Rgba32ui = ((int)0x8D70), - /// - /// Original was GL_RGB32UI = 0x8D71 - /// - Rgb32ui = ((int)0x8D71), - /// - /// Original was GL_RGBA16UI = 0x8D76 - /// - Rgba16ui = ((int)0x8D76), - /// - /// Original was GL_RGB16UI = 0x8D77 - /// - Rgb16ui = ((int)0x8D77), - /// - /// Original was GL_RGBA8UI = 0x8D7C - /// - Rgba8ui = ((int)0x8D7C), - /// - /// Original was GL_RGB8UI = 0x8D7D - /// - Rgb8ui = ((int)0x8D7D), - /// - /// Original was GL_RGBA32I = 0x8D82 - /// - Rgba32i = ((int)0x8D82), - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83), - /// - /// Original was GL_RGBA16I = 0x8D88 - /// - Rgba16i = ((int)0x8D88), - /// - /// Original was GL_RGB16I = 0x8D89 - /// - Rgb16i = ((int)0x8D89), - /// - /// Original was GL_RGBA8I = 0x8D8E - /// - Rgba8i = ((int)0x8D8E), - /// - /// Original was GL_RGB8I = 0x8D8F - /// - Rgb8i = ((int)0x8D8F), - /// - /// Original was GL_RED_INTEGER = 0x8D94 - /// - RedInteger = ((int)0x8D94), - /// - /// Original was GL_GREEN_INTEGER = 0x8D95 - /// - GreenInteger = ((int)0x8D95), - /// - /// Original was GL_BLUE_INTEGER = 0x8D96 - /// - BlueInteger = ((int)0x8D96), - /// - /// Original was GL_RGB_INTEGER = 0x8D98 - /// - RgbInteger = ((int)0x8D98), - /// - /// Original was GL_RGBA_INTEGER = 0x8D99 - /// - RgbaInteger = ((int)0x8D99), - /// - /// Original was GL_BGR_INTEGER = 0x8D9A - /// - BgrInteger = ((int)0x8D9A), - /// - /// Original was GL_BGRA_INTEGER = 0x8D9B - /// - BgraInteger = ((int)0x8D9B), - /// - /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD - /// - Float32UnsignedInt248Rev = ((int)0x8DAD), - /// - /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 - /// - FramebufferSrgb = ((int)0x8DB9), - /// - /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB - /// - CompressedRedRgtc1 = ((int)0x8DBB), - /// - /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC - /// - CompressedSignedRedRgtc1 = ((int)0x8DBC), - /// - /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD - /// - CompressedRgRgtc2 = ((int)0x8DBD), - /// - /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE - /// - CompressedSignedRgRgtc2 = ((int)0x8DBE), - /// - /// Original was GL_SAMPLER_1D_ARRAY = 0x8DC0 - /// - Sampler1DArray = ((int)0x8DC0), - /// - /// Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 - /// - Sampler2DArray = ((int)0x8DC1), - /// - /// Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 - /// - Sampler1DArrayShadow = ((int)0x8DC3), - /// - /// Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 - /// - Sampler2DArrayShadow = ((int)0x8DC4), - /// - /// Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 - /// - SamplerCubeShadow = ((int)0x8DC5), - /// - /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 - /// - UnsignedIntVec2 = ((int)0x8DC6), - /// - /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 - /// - UnsignedIntVec3 = ((int)0x8DC7), - /// - /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 - /// - UnsignedIntVec4 = ((int)0x8DC8), - /// - /// Original was GL_INT_SAMPLER_1D = 0x8DC9 - /// - IntSampler1D = ((int)0x8DC9), - /// - /// Original was GL_INT_SAMPLER_2D = 0x8DCA - /// - IntSampler2D = ((int)0x8DCA), - /// - /// Original was GL_INT_SAMPLER_3D = 0x8DCB - /// - IntSampler3D = ((int)0x8DCB), - /// - /// Original was GL_INT_SAMPLER_CUBE = 0x8DCC - /// - IntSamplerCube = ((int)0x8DCC), - /// - /// Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE - /// - IntSampler1DArray = ((int)0x8DCE), - /// - /// Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF - /// - IntSampler2DArray = ((int)0x8DCF), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 - /// - UnsignedIntSampler1D = ((int)0x8DD1), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 - /// - UnsignedIntSampler2D = ((int)0x8DD2), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 - /// - UnsignedIntSampler3D = ((int)0x8DD3), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 - /// - UnsignedIntSamplerCube = ((int)0x8DD4), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 - /// - UnsignedIntSampler1DArray = ((int)0x8DD6), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 - /// - UnsignedIntSampler2DArray = ((int)0x8DD7), - /// - /// Original was GL_QUERY_WAIT = 0x8E13 - /// - QueryWait = ((int)0x8E13), - /// - /// Original was GL_QUERY_NO_WAIT = 0x8E14 - /// - QueryNoWait = ((int)0x8E14), - /// - /// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 - /// - QueryByRegionWait = ((int)0x8E15), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 - /// - QueryByRegionNoWait = ((int)0x8E16), - /// - /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F - /// - BufferAccessFlags = ((int)0x911F), - /// - /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 - /// - BufferMapLength = ((int)0x9120), - /// - /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 - /// - BufferMapOffset = ((int)0x9121), - } - - /// - /// Not used directly. - /// - public enum Version31 : int - { - /// - /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 - /// - TextureRectangle = ((int)0x84F5), - /// - /// Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 - /// - TextureBindingRectangle = ((int)0x84F6), - /// - /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 - /// - ProxyTextureRectangle = ((int)0x84F7), - /// - /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 - /// - MaxRectangleTextureSize = ((int)0x84F8), - /// - /// Original was GL_UNIFORM_BUFFER = 0x8A11 - /// - UniformBuffer = ((int)0x8A11), - /// - /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 - /// - UniformBufferBinding = ((int)0x8A28), - /// - /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 - /// - UniformBufferStart = ((int)0x8A29), - /// - /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A - /// - UniformBufferSize = ((int)0x8A2A), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B - /// - MaxVertexUniformBlocks = ((int)0x8A2B), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C - /// - MaxGeometryUniformBlocks = ((int)0x8A2C), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D - /// - MaxFragmentUniformBlocks = ((int)0x8A2D), - /// - /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E - /// - MaxCombinedUniformBlocks = ((int)0x8A2E), - /// - /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F - /// - MaxUniformBufferBindings = ((int)0x8A2F), - /// - /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 - /// - MaxUniformBlockSize = ((int)0x8A30), - /// - /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 - /// - MaxCombinedVertexUniformComponents = ((int)0x8A31), - /// - /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 - /// - MaxCombinedGeometryUniformComponents = ((int)0x8A32), - /// - /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 - /// - MaxCombinedFragmentUniformComponents = ((int)0x8A33), - /// - /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 - /// - UniformBufferOffsetAlignment = ((int)0x8A34), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 - /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35), - /// - /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 - /// - ActiveUniformBlocks = ((int)0x8A36), - /// - /// Original was GL_UNIFORM_TYPE = 0x8A37 - /// - UniformType = ((int)0x8A37), - /// - /// Original was GL_UNIFORM_SIZE = 0x8A38 - /// - UniformSize = ((int)0x8A38), - /// - /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 - /// - UniformNameLength = ((int)0x8A39), - /// - /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A - /// - UniformBlockIndex = ((int)0x8A3A), - /// - /// Original was GL_UNIFORM_OFFSET = 0x8A3B - /// - UniformOffset = ((int)0x8A3B), - /// - /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C - /// - UniformArrayStride = ((int)0x8A3C), - /// - /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D - /// - UniformMatrixStride = ((int)0x8A3D), - /// - /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E - /// - UniformIsRowMajor = ((int)0x8A3E), - /// - /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F - /// - UniformBlockBinding = ((int)0x8A3F), - /// - /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 - /// - UniformBlockDataSize = ((int)0x8A40), - /// - /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 - /// - UniformBlockNameLength = ((int)0x8A41), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 - /// - UniformBlockActiveUniforms = ((int)0x8A42), - /// - /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 - /// - UniformBlockActiveUniformIndices = ((int)0x8A43), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 - /// - UniformBlockReferencedByVertexShader = ((int)0x8A44), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 - /// - UniformBlockReferencedByGeometryShader = ((int)0x8A45), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 - /// - UniformBlockReferencedByFragmentShader = ((int)0x8A46), - /// - /// Original was GL_SAMPLER_2D_RECT = 0x8B63 - /// - Sampler2DRect = ((int)0x8B63), - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 - /// - Sampler2DRectShadow = ((int)0x8B64), - /// - /// Original was GL_TEXTURE_BUFFER = 0x8C2A - /// - TextureBuffer = ((int)0x8C2A), - /// - /// Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B - /// - MaxTextureBufferSize = ((int)0x8C2B), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C - /// - TextureBindingBuffer = ((int)0x8C2C), - /// - /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D - /// - TextureBufferDataStoreBinding = ((int)0x8C2D), - /// - /// Original was GL_SAMPLER_BUFFER = 0x8DC2 - /// - SamplerBuffer = ((int)0x8DC2), - /// - /// Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD - /// - IntSampler2DRect = ((int)0x8DCD), - /// - /// Original was GL_INT_SAMPLER_BUFFER = 0x8DD0 - /// - IntSamplerBuffer = ((int)0x8DD0), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 - /// - UnsignedIntSampler2DRect = ((int)0x8DD5), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 - /// - UnsignedIntSamplerBuffer = ((int)0x8DD8), - /// - /// Original was GL_COPY_READ_BUFFER = 0x8F36 - /// - CopyReadBuffer = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 - /// - CopyWriteBuffer = ((int)0x8F37), - /// - /// Original was GL_R8_SNORM = 0x8F94 - /// - R8Snorm = ((int)0x8F94), - /// - /// Original was GL_RG8_SNORM = 0x8F95 - /// - Rg8Snorm = ((int)0x8F95), - /// - /// Original was GL_RGB8_SNORM = 0x8F96 - /// - Rgb8Snorm = ((int)0x8F96), - /// - /// Original was GL_RGBA8_SNORM = 0x8F97 - /// - Rgba8Snorm = ((int)0x8F97), - /// - /// Original was GL_R16_SNORM = 0x8F98 - /// - R16Snorm = ((int)0x8F98), - /// - /// Original was GL_RG16_SNORM = 0x8F99 - /// - Rg16Snorm = ((int)0x8F99), - /// - /// Original was GL_RGB16_SNORM = 0x8F9A - /// - Rgb16Snorm = ((int)0x8F9A), - /// - /// Original was GL_RGBA16_SNORM = 0x8F9B - /// - Rgba16Snorm = ((int)0x8F9B), - /// - /// Original was GL_SIGNED_NORMALIZED = 0x8F9C - /// - SignedNormalized = ((int)0x8F9C), - /// - /// Original was GL_PRIMITIVE_RESTART = 0x8F9D - /// - PrimitiveRestart = ((int)0x8F9D), - /// - /// Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E - /// - PrimitiveRestartIndex = ((int)0x8F9E), - /// - /// Original was GL_INVALID_INDEX = 0xFFFFFFFF - /// - InvalidIndex = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum Version32 : int - { - /// - /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 - /// - ContextCoreProfileBit = ((int)0x00000001), - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 - /// - SyncFlushCommandsBit = ((int)0x00000001), - /// - /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 - /// - ContextCompatibilityProfileBit = ((int)0x00000002), - /// - /// Original was GL_LINES_ADJACENCY = 0x000A - /// - LinesAdjacency = ((int)0x000A), - /// - /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B - /// - LineStripAdjacency = ((int)0x000B), - /// - /// Original was GL_TRIANGLES_ADJACENCY = 0x000C - /// - TrianglesAdjacency = ((int)0x000C), - /// - /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D - /// - TriangleStripAdjacency = ((int)0x000D), - /// - /// Original was GL_PROGRAM_POINT_SIZE = 0x8642 - /// - ProgramPointSize = ((int)0x8642), - /// - /// Original was GL_DEPTH_CLAMP = 0x864F - /// - DepthClamp = ((int)0x864F), - /// - /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F - /// - TextureCubeMapSeamless = ((int)0x884F), - /// - /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 - /// - GeometryVerticesOut = ((int)0x8916), - /// - /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 - /// - GeometryInputType = ((int)0x8917), - /// - /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 - /// - GeometryOutputType = ((int)0x8918), - /// - /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 - /// - MaxGeometryTextureImageUnits = ((int)0x8C29), - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 - /// - FramebufferAttachmentLayered = ((int)0x8DA7), - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 - /// - FramebufferIncompleteLayerTargets = ((int)0x8DA8), - /// - /// Original was GL_GEOMETRY_SHADER = 0x8DD9 - /// - GeometryShader = ((int)0x8DD9), - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF - /// - MaxGeometryUniformComponents = ((int)0x8DDF), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 - /// - MaxGeometryOutputVertices = ((int)0x8DE0), - /// - /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 - /// - MaxGeometryTotalOutputComponents = ((int)0x8DE1), - /// - /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C - /// - QuadsFollowProvokingVertexConvention = ((int)0x8E4C), - /// - /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D - /// - FirstVertexConvention = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E - /// - LastVertexConvention = ((int)0x8E4E), - /// - /// Original was GL_PROVOKING_VERTEX = 0x8E4F - /// - ProvokingVertex = ((int)0x8E4F), - /// - /// Original was GL_SAMPLE_POSITION = 0x8E50 - /// - SamplePosition = ((int)0x8E50), - /// - /// Original was GL_SAMPLE_MASK = 0x8E51 - /// - SampleMask = ((int)0x8E51), - /// - /// Original was GL_SAMPLE_MASK_VALUE = 0x8E52 - /// - SampleMaskValue = ((int)0x8E52), - /// - /// Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 - /// - MaxSampleMaskWords = ((int)0x8E59), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 - /// - Texture2DMultisample = ((int)0x9100), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 - /// - ProxyTexture2DMultisample = ((int)0x9101), - /// - /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - /// - Texture2DMultisampleArray = ((int)0x9102), - /// - /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 - /// - ProxyTexture2DMultisampleArray = ((int)0x9103), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 - /// - TextureBinding2DMultisample = ((int)0x9104), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 - /// - TextureBinding2DMultisampleArray = ((int)0x9105), - /// - /// Original was GL_TEXTURE_SAMPLES = 0x9106 - /// - TextureSamples = ((int)0x9106), - /// - /// Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 - /// - TextureFixedSampleLocations = ((int)0x9107), - /// - /// Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 - /// - Sampler2DMultisample = ((int)0x9108), - /// - /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 - /// - IntSampler2DMultisample = ((int)0x9109), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A - /// - UnsignedIntSampler2DMultisample = ((int)0x910A), - /// - /// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B - /// - Sampler2DMultisampleArray = ((int)0x910B), - /// - /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C - /// - IntSampler2DMultisampleArray = ((int)0x910C), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D - /// - UnsignedIntSampler2DMultisampleArray = ((int)0x910D), - /// - /// Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E - /// - MaxColorTextureSamples = ((int)0x910E), - /// - /// Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F - /// - MaxDepthTextureSamples = ((int)0x910F), - /// - /// Original was GL_MAX_INTEGER_SAMPLES = 0x9110 - /// - MaxIntegerSamples = ((int)0x9110), - /// - /// Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 - /// - MaxServerWaitTimeout = ((int)0x9111), - /// - /// Original was GL_OBJECT_TYPE = 0x9112 - /// - ObjectType = ((int)0x9112), - /// - /// Original was GL_SYNC_CONDITION = 0x9113 - /// - SyncCondition = ((int)0x9113), - /// - /// Original was GL_SYNC_STATUS = 0x9114 - /// - SyncStatus = ((int)0x9114), - /// - /// Original was GL_SYNC_FLAGS = 0x9115 - /// - SyncFlags = ((int)0x9115), - /// - /// Original was GL_SYNC_FENCE = 0x9116 - /// - SyncFence = ((int)0x9116), - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 - /// - SyncGpuCommandsComplete = ((int)0x9117), - /// - /// Original was GL_UNSIGNALED = 0x9118 - /// - Unsignaled = ((int)0x9118), - /// - /// Original was GL_SIGNALED = 0x9119 - /// - Signaled = ((int)0x9119), - /// - /// Original was GL_ALREADY_SIGNALED = 0x911A - /// - AlreadySignaled = ((int)0x911A), - /// - /// Original was GL_TIMEOUT_EXPIRED = 0x911B - /// - TimeoutExpired = ((int)0x911B), - /// - /// Original was GL_CONDITION_SATISFIED = 0x911C - /// - ConditionSatisfied = ((int)0x911C), - /// - /// Original was GL_WAIT_FAILED = 0x911D - /// - WaitFailed = ((int)0x911D), - /// - /// Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 - /// - MaxVertexOutputComponents = ((int)0x9122), - /// - /// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 - /// - MaxGeometryInputComponents = ((int)0x9123), - /// - /// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 - /// - MaxGeometryOutputComponents = ((int)0x9124), - /// - /// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 - /// - MaxFragmentInputComponents = ((int)0x9125), - /// - /// Original was GL_CONTEXT_PROFILE_MASK = 0x9126 - /// - ContextProfileMask = ((int)0x9126), - /// - /// Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF - /// - TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum Version33 : int - { - /// - /// Original was GL_TIME_ELAPSED = 0x88BF - /// - TimeElapsed = ((int)0x88BF), - /// - /// Original was GL_SRC1_COLOR = 0x88F9 - /// - Src1Color = ((int)0x88F9), - /// - /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA - /// - OneMinusSrc1Color = ((int)0x88FA), - /// - /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB - /// - OneMinusSrc1Alpha = ((int)0x88FB), - /// - /// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC - /// - MaxDualSourceDrawBuffers = ((int)0x88FC), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE - /// - VertexAttribArrayDivisor = ((int)0x88FE), - /// - /// Original was GL_SAMPLER_BINDING = 0x8919 - /// - SamplerBinding = ((int)0x8919), - /// - /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F - /// - AnySamplesPassed = ((int)0x8C2F), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - /// - /// Original was GL_TIMESTAMP = 0x8E28 - /// - Timestamp = ((int)0x8E28), - /// - /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 - /// - TextureSwizzleR = ((int)0x8E42), - /// - /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 - /// - TextureSwizzleG = ((int)0x8E43), - /// - /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 - /// - TextureSwizzleB = ((int)0x8E44), - /// - /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 - /// - TextureSwizzleA = ((int)0x8E45), - /// - /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 - /// - TextureSwizzleRgba = ((int)0x8E46), - /// - /// Original was GL_RGB10_A2UI = 0x906F - /// - Rgb10A2ui = ((int)0x906F), - } - - /// - /// Not used directly. - /// - public enum Version40 : int - { - /// - /// Original was GL_QUADS = 0x0007 - /// - Quads = ((int)0x0007), - /// - /// Original was GL_PATCHES = 0x000E - /// - Patches = ((int)0x000E), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 - /// - UniformBlockReferencedByTessControlShader = ((int)0x84F0), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 - /// - UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1), - /// - /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C - /// - MaxTessControlInputComponents = ((int)0x886C), - /// - /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D - /// - MaxTessEvaluationInputComponents = ((int)0x886D), - /// - /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F - /// - GeometryShaderInvocations = ((int)0x887F), - /// - /// Original was GL_SAMPLE_SHADING = 0x8C36 - /// - SampleShading = ((int)0x8C36), - /// - /// Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37 - /// - MinSampleShadingValue = ((int)0x8C37), - /// - /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 - /// - ActiveSubroutines = ((int)0x8DE5), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 - /// - ActiveSubroutineUniforms = ((int)0x8DE6), - /// - /// Original was GL_MAX_SUBROUTINES = 0x8DE7 - /// - MaxSubroutines = ((int)0x8DE7), - /// - /// Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 - /// - MaxSubroutineUniformLocations = ((int)0x8DE8), - /// - /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E - /// - MaxCombinedTessControlUniformComponents = ((int)0x8E1E), - /// - /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F - /// - MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F), - /// - /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 - /// - TransformFeedback = ((int)0x8E22), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 - /// - TransformFeedbackBufferPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 - /// - TransformFeedbackBufferActive = ((int)0x8E24), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 - /// - TransformFeedbackBinding = ((int)0x8E25), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 - /// - ActiveSubroutineUniformLocations = ((int)0x8E47), - /// - /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 - /// - ActiveSubroutineMaxLength = ((int)0x8E48), - /// - /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 - /// - ActiveSubroutineUniformMaxLength = ((int)0x8E49), - /// - /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A - /// - NumCompatibleSubroutines = ((int)0x8E4A), - /// - /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B - /// - CompatibleSubroutines = ((int)0x8E4B), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A - /// - MaxGeometryShaderInvocations = ((int)0x8E5A), - /// - /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B - /// - MinFragmentInterpolationOffset = ((int)0x8E5B), - /// - /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C - /// - MaxFragmentInterpolationOffset = ((int)0x8E5C), - /// - /// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D - /// - FragmentInterpolationOffsetBits = ((int)0x8E5D), - /// - /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E - /// - MinProgramTextureGatherOffset = ((int)0x8E5E), - /// - /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F - /// - MaxProgramTextureGatherOffset = ((int)0x8E5F), - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 - /// - MaxTransformFeedbackBuffers = ((int)0x8E70), - /// - /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 - /// - MaxVertexStreams = ((int)0x8E71), - /// - /// Original was GL_PATCH_VERTICES = 0x8E72 - /// - PatchVertices = ((int)0x8E72), - /// - /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 - /// - PatchDefaultInnerLevel = ((int)0x8E73), - /// - /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 - /// - PatchDefaultOuterLevel = ((int)0x8E74), - /// - /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 - /// - TessControlOutputVertices = ((int)0x8E75), - /// - /// Original was GL_TESS_GEN_MODE = 0x8E76 - /// - TessGenMode = ((int)0x8E76), - /// - /// Original was GL_TESS_GEN_SPACING = 0x8E77 - /// - TessGenSpacing = ((int)0x8E77), - /// - /// Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 - /// - TessGenVertexOrder = ((int)0x8E78), - /// - /// Original was GL_TESS_GEN_POINT_MODE = 0x8E79 - /// - TessGenPointMode = ((int)0x8E79), - /// - /// Original was GL_ISOLINES = 0x8E7A - /// - Isolines = ((int)0x8E7A), - /// - /// Original was GL_FRACTIONAL_ODD = 0x8E7B - /// - FractionalOdd = ((int)0x8E7B), - /// - /// Original was GL_FRACTIONAL_EVEN = 0x8E7C - /// - FractionalEven = ((int)0x8E7C), - /// - /// Original was GL_MAX_PATCH_VERTICES = 0x8E7D - /// - MaxPatchVertices = ((int)0x8E7D), - /// - /// Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E - /// - MaxTessGenLevel = ((int)0x8E7E), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F - /// - MaxTessControlUniformComponents = ((int)0x8E7F), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 - /// - MaxTessEvaluationUniformComponents = ((int)0x8E80), - /// - /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 - /// - MaxTessControlTextureImageUnits = ((int)0x8E81), - /// - /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 - /// - MaxTessEvaluationTextureImageUnits = ((int)0x8E82), - /// - /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 - /// - MaxTessControlOutputComponents = ((int)0x8E83), - /// - /// Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 - /// - MaxTessPatchComponents = ((int)0x8E84), - /// - /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 - /// - MaxTessControlTotalOutputComponents = ((int)0x8E85), - /// - /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 - /// - MaxTessEvaluationOutputComponents = ((int)0x8E86), - /// - /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 - /// - TessEvaluationShader = ((int)0x8E87), - /// - /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 - /// - TessControlShader = ((int)0x8E88), - /// - /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 - /// - MaxTessControlUniformBlocks = ((int)0x8E89), - /// - /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A - /// - MaxTessEvaluationUniformBlocks = ((int)0x8E8A), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F - /// - DrawIndirectBuffer = ((int)0x8F3F), - /// - /// Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 - /// - DrawIndirectBufferBinding = ((int)0x8F43), - /// - /// Original was GL_DOUBLE_MAT2 = 0x8F46 - /// - DoubleMat2 = ((int)0x8F46), - /// - /// Original was GL_DOUBLE_MAT3 = 0x8F47 - /// - DoubleMat3 = ((int)0x8F47), - /// - /// Original was GL_DOUBLE_MAT4 = 0x8F48 - /// - DoubleMat4 = ((int)0x8F48), - /// - /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 - /// - DoubleMat2x3 = ((int)0x8F49), - /// - /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A - /// - DoubleMat2x4 = ((int)0x8F4A), - /// - /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B - /// - DoubleMat3x2 = ((int)0x8F4B), - /// - /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C - /// - DoubleMat3x4 = ((int)0x8F4C), - /// - /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D - /// - DoubleMat4x2 = ((int)0x8F4D), - /// - /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E - /// - DoubleMat4x3 = ((int)0x8F4E), - /// - /// Original was GL_DOUBLE_VEC2 = 0x8FFC - /// - DoubleVec2 = ((int)0x8FFC), - /// - /// Original was GL_DOUBLE_VEC3 = 0x8FFD - /// - DoubleVec3 = ((int)0x8FFD), - /// - /// Original was GL_DOUBLE_VEC4 = 0x8FFE - /// - DoubleVec4 = ((int)0x8FFE), - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - /// - TextureCubeMapArray = ((int)0x9009), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A - /// - TextureBindingCubeMapArray = ((int)0x900A), - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B - /// - ProxyTextureCubeMapArray = ((int)0x900B), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C - /// - SamplerCubeMapArray = ((int)0x900C), - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D - /// - SamplerCubeMapArrayShadow = ((int)0x900D), - /// - /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E - /// - IntSamplerCubeMapArray = ((int)0x900E), - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F - /// - UnsignedIntSamplerCubeMapArray = ((int)0x900F), - } - - /// - /// Not used directly. - /// - public enum Version41 : int - { - /// - /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 - /// - VertexShaderBit = ((int)0x00000001), - /// - /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 - /// - FragmentShaderBit = ((int)0x00000002), - /// - /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 - /// - GeometryShaderBit = ((int)0x00000004), - /// - /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 - /// - TessControlShaderBit = ((int)0x00000008), - /// - /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 - /// - TessEvaluationShaderBit = ((int)0x00000010), - /// - /// Original was GL_FIXED = 0x140C - /// - Fixed = ((int)0x140C), - /// - /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - /// - ProgramBinaryRetrievableHint = ((int)0x8257), - /// - /// Original was GL_PROGRAM_SEPARABLE = 0x8258 - /// - ProgramSeparable = ((int)0x8258), - /// - /// Original was GL_ACTIVE_PROGRAM = 0x8259 - /// - ActiveProgram = ((int)0x8259), - /// - /// Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A - /// - ProgramPipelineBinding = ((int)0x825A), - /// - /// Original was GL_MAX_VIEWPORTS = 0x825B - /// - MaxViewports = ((int)0x825B), - /// - /// Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C - /// - ViewportSubpixelBits = ((int)0x825C), - /// - /// Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D - /// - ViewportBoundsRange = ((int)0x825D), - /// - /// Original was GL_LAYER_PROVOKING_VERTEX = 0x825E - /// - LayerProvokingVertex = ((int)0x825E), - /// - /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F - /// - ViewportIndexProvokingVertex = ((int)0x825F), - /// - /// Original was GL_UNDEFINED_VERTEX = 0x8260 - /// - UndefinedVertex = ((int)0x8260), - /// - /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 - /// - ProgramBinaryLength = ((int)0x8741), - /// - /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE - /// - NumProgramBinaryFormats = ((int)0x87FE), - /// - /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF - /// - ProgramBinaryFormats = ((int)0x87FF), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A - /// - ImplementationColorReadType = ((int)0x8B9A), - /// - /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B - /// - ImplementationColorReadFormat = ((int)0x8B9B), - /// - /// Original was GL_RGB565 = 0x8D62 - /// - Rgb565 = ((int)0x8D62), - /// - /// Original was GL_LOW_FLOAT = 0x8DF0 - /// - LowFloat = ((int)0x8DF0), - /// - /// Original was GL_MEDIUM_FLOAT = 0x8DF1 - /// - MediumFloat = ((int)0x8DF1), - /// - /// Original was GL_HIGH_FLOAT = 0x8DF2 - /// - HighFloat = ((int)0x8DF2), - /// - /// Original was GL_LOW_INT = 0x8DF3 - /// - LowInt = ((int)0x8DF3), - /// - /// Original was GL_MEDIUM_INT = 0x8DF4 - /// - MediumInt = ((int)0x8DF4), - /// - /// Original was GL_HIGH_INT = 0x8DF5 - /// - HighInt = ((int)0x8DF5), - /// - /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 - /// - ShaderBinaryFormats = ((int)0x8DF8), - /// - /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 - /// - NumShaderBinaryFormats = ((int)0x8DF9), - /// - /// Original was GL_SHADER_COMPILER = 0x8DFA - /// - ShaderCompiler = ((int)0x8DFA), - /// - /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB - /// - MaxVertexUniformVectors = ((int)0x8DFB), - /// - /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC - /// - MaxVaryingVectors = ((int)0x8DFC), - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD - /// - MaxFragmentUniformVectors = ((int)0x8DFD), - /// - /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF - /// - AllShaderBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum Version42 : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 - /// - VertexAttribArrayBarrierBit = ((int)0x00000001), - /// - /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 - /// - ElementArrayBarrierBit = ((int)0x00000002), - /// - /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 - /// - UniformBarrierBit = ((int)0x00000004), - /// - /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 - /// - TextureFetchBarrierBit = ((int)0x00000008), - /// - /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 - /// - ShaderImageAccessBarrierBit = ((int)0x00000020), - /// - /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 - /// - CommandBarrierBit = ((int)0x00000040), - /// - /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 - /// - PixelBufferBarrierBit = ((int)0x00000080), - /// - /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 - /// - TextureUpdateBarrierBit = ((int)0x00000100), - /// - /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 - /// - BufferUpdateBarrierBit = ((int)0x00000200), - /// - /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 - /// - FramebufferBarrierBit = ((int)0x00000400), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 - /// - TransformFeedbackBarrierBit = ((int)0x00000800), - /// - /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 - /// - AtomicCounterBarrierBit = ((int)0x00001000), - /// - /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 - /// - TransformFeedbackPaused = ((int)0x8E23), - /// - /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 - /// - TransformFeedbackActive = ((int)0x8E24), - /// - /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C - /// - CompressedRgbaBptcUnorm = ((int)0x8E8C), - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D - /// - CompressedSrgbAlphaBptcUnorm = ((int)0x8E8D), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E - /// - CompressedRgbBptcSignedFloat = ((int)0x8E8E), - /// - /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F - /// - CompressedRgbBptcUnsignedFloat = ((int)0x8E8F), - /// - /// Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36 - /// - CopyReadBufferBinding = ((int)0x8F36), - /// - /// Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37 - /// - CopyWriteBufferBinding = ((int)0x8F37), - /// - /// Original was GL_MAX_IMAGE_UNITS = 0x8F38 - /// - MaxImageUnits = ((int)0x8F38), - /// - /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 - /// - MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39), - /// - /// Original was GL_IMAGE_BINDING_NAME = 0x8F3A - /// - ImageBindingName = ((int)0x8F3A), - /// - /// Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B - /// - ImageBindingLevel = ((int)0x8F3B), - /// - /// Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C - /// - ImageBindingLayered = ((int)0x8F3C), - /// - /// Original was GL_IMAGE_BINDING_LAYER = 0x8F3D - /// - ImageBindingLayer = ((int)0x8F3D), - /// - /// Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E - /// - ImageBindingAccess = ((int)0x8F3E), - /// - /// Original was GL_IMAGE_1D = 0x904C - /// - Image1D = ((int)0x904C), - /// - /// Original was GL_IMAGE_2D = 0x904D - /// - Image2D = ((int)0x904D), - /// - /// Original was GL_IMAGE_3D = 0x904E - /// - Image3D = ((int)0x904E), - /// - /// Original was GL_IMAGE_2D_RECT = 0x904F - /// - Image2DRect = ((int)0x904F), - /// - /// Original was GL_IMAGE_CUBE = 0x9050 - /// - ImageCube = ((int)0x9050), - /// - /// Original was GL_IMAGE_BUFFER = 0x9051 - /// - ImageBuffer = ((int)0x9051), - /// - /// Original was GL_IMAGE_1D_ARRAY = 0x9052 - /// - Image1DArray = ((int)0x9052), - /// - /// Original was GL_IMAGE_2D_ARRAY = 0x9053 - /// - Image2DArray = ((int)0x9053), - /// - /// Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 - /// - ImageCubeMapArray = ((int)0x9054), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 - /// - Image2DMultisample = ((int)0x9055), - /// - /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 - /// - Image2DMultisampleArray = ((int)0x9056), - /// - /// Original was GL_INT_IMAGE_1D = 0x9057 - /// - IntImage1D = ((int)0x9057), - /// - /// Original was GL_INT_IMAGE_2D = 0x9058 - /// - IntImage2D = ((int)0x9058), - /// - /// Original was GL_INT_IMAGE_3D = 0x9059 - /// - IntImage3D = ((int)0x9059), - /// - /// Original was GL_INT_IMAGE_2D_RECT = 0x905A - /// - IntImage2DRect = ((int)0x905A), - /// - /// Original was GL_INT_IMAGE_CUBE = 0x905B - /// - IntImageCube = ((int)0x905B), - /// - /// Original was GL_INT_IMAGE_BUFFER = 0x905C - /// - IntImageBuffer = ((int)0x905C), - /// - /// Original was GL_INT_IMAGE_1D_ARRAY = 0x905D - /// - IntImage1DArray = ((int)0x905D), - /// - /// Original was GL_INT_IMAGE_2D_ARRAY = 0x905E - /// - IntImage2DArray = ((int)0x905E), - /// - /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F - /// - IntImageCubeMapArray = ((int)0x905F), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 - /// - IntImage2DMultisample = ((int)0x9060), - /// - /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 - /// - IntImage2DMultisampleArray = ((int)0x9061), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 - /// - UnsignedIntImage1D = ((int)0x9062), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 - /// - UnsignedIntImage2D = ((int)0x9063), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 - /// - UnsignedIntImage3D = ((int)0x9064), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 - /// - UnsignedIntImage2DRect = ((int)0x9065), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 - /// - UnsignedIntImageCube = ((int)0x9066), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 - /// - UnsignedIntImageBuffer = ((int)0x9067), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 - /// - UnsignedIntImage1DArray = ((int)0x9068), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 - /// - UnsignedIntImage2DArray = ((int)0x9069), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A - /// - UnsignedIntImageCubeMapArray = ((int)0x906A), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B - /// - UnsignedIntImage2DMultisample = ((int)0x906B), - /// - /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C - /// - UnsignedIntImage2DMultisampleArray = ((int)0x906C), - /// - /// Original was GL_MAX_IMAGE_SAMPLES = 0x906D - /// - MaxImageSamples = ((int)0x906D), - /// - /// Original was GL_IMAGE_BINDING_FORMAT = 0x906E - /// - ImageBindingFormat = ((int)0x906E), - /// - /// Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC - /// - MinMapBufferAlignment = ((int)0x90BC), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 - /// - ImageFormatCompatibilityType = ((int)0x90C7), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8 - /// - ImageFormatCompatibilityBySize = ((int)0x90C8), - /// - /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9 - /// - ImageFormatCompatibilityByClass = ((int)0x90C9), - /// - /// Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA - /// - MaxVertexImageUniforms = ((int)0x90CA), - /// - /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB - /// - MaxTessControlImageUniforms = ((int)0x90CB), - /// - /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC - /// - MaxTessEvaluationImageUniforms = ((int)0x90CC), - /// - /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD - /// - MaxGeometryImageUniforms = ((int)0x90CD), - /// - /// Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE - /// - MaxFragmentImageUniforms = ((int)0x90CE), - /// - /// Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF - /// - MaxCombinedImageUniforms = ((int)0x90CF), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 - /// - UnpackCompressedBlockWidth = ((int)0x9127), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 - /// - UnpackCompressedBlockHeight = ((int)0x9128), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 - /// - UnpackCompressedBlockDepth = ((int)0x9129), - /// - /// Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A - /// - UnpackCompressedBlockSize = ((int)0x912A), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B - /// - PackCompressedBlockWidth = ((int)0x912B), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C - /// - PackCompressedBlockHeight = ((int)0x912C), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D - /// - PackCompressedBlockDepth = ((int)0x912D), - /// - /// Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E - /// - PackCompressedBlockSize = ((int)0x912E), - /// - /// Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F - /// - TextureImmutableFormat = ((int)0x912F), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 - /// - AtomicCounterBuffer = ((int)0x92C0), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 - /// - AtomicCounterBufferBinding = ((int)0x92C1), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2 - /// - AtomicCounterBufferStart = ((int)0x92C2), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 - /// - AtomicCounterBufferSize = ((int)0x92C3), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 - /// - AtomicCounterBufferDataSize = ((int)0x92C4), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 - /// - AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 - /// - AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 - /// - AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 - /// - AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 - /// - AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA - /// - AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB - /// - AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB), - /// - /// Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC - /// - MaxVertexAtomicCounterBuffers = ((int)0x92CC), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD - /// - MaxTessControlAtomicCounterBuffers = ((int)0x92CD), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE - /// - MaxTessEvaluationAtomicCounterBuffers = ((int)0x92CE), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF - /// - MaxGeometryAtomicCounterBuffers = ((int)0x92CF), - /// - /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 - /// - MaxFragmentAtomicCounterBuffers = ((int)0x92D0), - /// - /// Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 - /// - MaxCombinedAtomicCounterBuffers = ((int)0x92D1), - /// - /// Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 - /// - MaxVertexAtomicCounters = ((int)0x92D2), - /// - /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 - /// - MaxTessControlAtomicCounters = ((int)0x92D3), - /// - /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 - /// - MaxTessEvaluationAtomicCounters = ((int)0x92D4), - /// - /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 - /// - MaxGeometryAtomicCounters = ((int)0x92D5), - /// - /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 - /// - MaxFragmentAtomicCounters = ((int)0x92D6), - /// - /// Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 - /// - MaxCombinedAtomicCounters = ((int)0x92D7), - /// - /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 - /// - MaxAtomicCounterBufferSize = ((int)0x92D8), - /// - /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 - /// - ActiveAtomicCounterBuffers = ((int)0x92D9), - /// - /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA - /// - UniformAtomicCounterBufferIndex = ((int)0x92DA), - /// - /// Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB - /// - UnsignedIntAtomicCounter = ((int)0x92DB), - /// - /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC - /// - MaxAtomicCounterBufferBindings = ((int)0x92DC), - /// - /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 - /// - NumSampleCounts = ((int)0x9380), - /// - /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF - /// - AllBarrierBits = unchecked((int)0xFFFFFFFF), - } - - /// - /// Not used directly. - /// - public enum Version43 : int - { - /// - /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 - /// - ContextFlagDebugBit = ((int)0x00000002), - /// - /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 - /// - ComputeShaderBit = ((int)0x00000020), - /// - /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 - /// - ShaderStorageBarrierBit = ((int)0x00002000), - /// - /// Original was GL_STACK_OVERFLOW = 0x0503 - /// - StackOverflow = ((int)0x0503), - /// - /// Original was GL_STACK_UNDERFLOW = 0x0504 - /// - StackUnderflow = ((int)0x0504), - /// - /// Original was GL_VERTEX_ARRAY = 0x8074 - /// - VertexArray = ((int)0x8074), - /// - /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 - /// - DebugOutputSynchronous = ((int)0x8242), - /// - /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 - /// - DebugNextLoggedMessageLength = ((int)0x8243), - /// - /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 - /// - DebugCallbackFunction = ((int)0x8244), - /// - /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 - /// - DebugCallbackUserParam = ((int)0x8245), - /// - /// Original was GL_DEBUG_SOURCE_API = 0x8246 - /// - DebugSourceApi = ((int)0x8246), - /// - /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 - /// - DebugSourceWindowSystem = ((int)0x8247), - /// - /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 - /// - DebugSourceShaderCompiler = ((int)0x8248), - /// - /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 - /// - DebugSourceThirdParty = ((int)0x8249), - /// - /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A - /// - DebugSourceApplication = ((int)0x824A), - /// - /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B - /// - DebugSourceOther = ((int)0x824B), - /// - /// Original was GL_DEBUG_TYPE_ERROR = 0x824C - /// - DebugTypeError = ((int)0x824C), - /// - /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D - /// - DebugTypeDeprecatedBehavior = ((int)0x824D), - /// - /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E - /// - DebugTypeUndefinedBehavior = ((int)0x824E), - /// - /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F - /// - DebugTypePortability = ((int)0x824F), - /// - /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 - /// - DebugTypePerformance = ((int)0x8250), - /// - /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 - /// - DebugTypeOther = ((int)0x8251), - /// - /// Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 - /// - MaxComputeSharedMemorySize = ((int)0x8262), - /// - /// Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 - /// - MaxComputeUniformComponents = ((int)0x8263), - /// - /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 - /// - MaxComputeAtomicCounterBuffers = ((int)0x8264), - /// - /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 - /// - MaxComputeAtomicCounters = ((int)0x8265), - /// - /// Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 - /// - MaxCombinedComputeUniformComponents = ((int)0x8266), - /// - /// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 - /// - ComputeWorkGroupSize = ((int)0x8267), - /// - /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 - /// - DebugTypeMarker = ((int)0x8268), - /// - /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 - /// - DebugTypePushGroup = ((int)0x8269), - /// - /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A - /// - DebugTypePopGroup = ((int)0x826A), - /// - /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B - /// - DebugSeverityNotification = ((int)0x826B), - /// - /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C - /// - MaxDebugGroupStackDepth = ((int)0x826C), - /// - /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D - /// - DebugGroupStackDepth = ((int)0x826D), - /// - /// Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E - /// - MaxUniformLocations = ((int)0x826E), - /// - /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F - /// - InternalformatSupported = ((int)0x826F), - /// - /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 - /// - InternalformatPreferred = ((int)0x8270), - /// - /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 - /// - InternalformatRedSize = ((int)0x8271), - /// - /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 - /// - InternalformatGreenSize = ((int)0x8272), - /// - /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 - /// - InternalformatBlueSize = ((int)0x8273), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 - /// - InternalformatAlphaSize = ((int)0x8274), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 - /// - InternalformatDepthSize = ((int)0x8275), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 - /// - InternalformatStencilSize = ((int)0x8276), - /// - /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 - /// - InternalformatSharedSize = ((int)0x8277), - /// - /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 - /// - InternalformatRedType = ((int)0x8278), - /// - /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 - /// - InternalformatGreenType = ((int)0x8279), - /// - /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A - /// - InternalformatBlueType = ((int)0x827A), - /// - /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B - /// - InternalformatAlphaType = ((int)0x827B), - /// - /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C - /// - InternalformatDepthType = ((int)0x827C), - /// - /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D - /// - InternalformatStencilType = ((int)0x827D), - /// - /// Original was GL_MAX_WIDTH = 0x827E - /// - MaxWidth = ((int)0x827E), - /// - /// Original was GL_MAX_HEIGHT = 0x827F - /// - MaxHeight = ((int)0x827F), - /// - /// Original was GL_MAX_DEPTH = 0x8280 - /// - MaxDepth = ((int)0x8280), - /// - /// Original was GL_MAX_LAYERS = 0x8281 - /// - MaxLayers = ((int)0x8281), - /// - /// Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 - /// - MaxCombinedDimensions = ((int)0x8282), - /// - /// Original was GL_COLOR_COMPONENTS = 0x8283 - /// - ColorComponents = ((int)0x8283), - /// - /// Original was GL_DEPTH_COMPONENTS = 0x8284 - /// - DepthComponents = ((int)0x8284), - /// - /// Original was GL_STENCIL_COMPONENTS = 0x8285 - /// - StencilComponents = ((int)0x8285), - /// - /// Original was GL_COLOR_RENDERABLE = 0x8286 - /// - ColorRenderable = ((int)0x8286), - /// - /// Original was GL_DEPTH_RENDERABLE = 0x8287 - /// - DepthRenderable = ((int)0x8287), - /// - /// Original was GL_STENCIL_RENDERABLE = 0x8288 - /// - StencilRenderable = ((int)0x8288), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 - /// - FramebufferRenderable = ((int)0x8289), - /// - /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A - /// - FramebufferRenderableLayered = ((int)0x828A), - /// - /// Original was GL_FRAMEBUFFER_BLEND = 0x828B - /// - FramebufferBlend = ((int)0x828B), - /// - /// Original was GL_READ_PIXELS = 0x828C - /// - ReadPixels = ((int)0x828C), - /// - /// Original was GL_READ_PIXELS_FORMAT = 0x828D - /// - ReadPixelsFormat = ((int)0x828D), - /// - /// Original was GL_READ_PIXELS_TYPE = 0x828E - /// - ReadPixelsType = ((int)0x828E), - /// - /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F - /// - TextureImageFormat = ((int)0x828F), - /// - /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 - /// - TextureImageType = ((int)0x8290), - /// - /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 - /// - GetTextureImageFormat = ((int)0x8291), - /// - /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 - /// - GetTextureImageType = ((int)0x8292), - /// - /// Original was GL_MIPMAP = 0x8293 - /// - Mipmap = ((int)0x8293), - /// - /// Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 - /// - ManualGenerateMipmap = ((int)0x8294), - /// - /// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 - /// - AutoGenerateMipmap = ((int)0x8295), - /// - /// Original was GL_COLOR_ENCODING = 0x8296 - /// - ColorEncoding = ((int)0x8296), - /// - /// Original was GL_SRGB_READ = 0x8297 - /// - SrgbRead = ((int)0x8297), - /// - /// Original was GL_SRGB_WRITE = 0x8298 - /// - SrgbWrite = ((int)0x8298), - /// - /// Original was GL_FILTER = 0x829A - /// - Filter = ((int)0x829A), - /// - /// Original was GL_VERTEX_TEXTURE = 0x829B - /// - VertexTexture = ((int)0x829B), - /// - /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C - /// - TessControlTexture = ((int)0x829C), - /// - /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D - /// - TessEvaluationTexture = ((int)0x829D), - /// - /// Original was GL_GEOMETRY_TEXTURE = 0x829E - /// - GeometryTexture = ((int)0x829E), - /// - /// Original was GL_FRAGMENT_TEXTURE = 0x829F - /// - FragmentTexture = ((int)0x829F), - /// - /// Original was GL_COMPUTE_TEXTURE = 0x82A0 - /// - ComputeTexture = ((int)0x82A0), - /// - /// Original was GL_TEXTURE_SHADOW = 0x82A1 - /// - TextureShadow = ((int)0x82A1), - /// - /// Original was GL_TEXTURE_GATHER = 0x82A2 - /// - TextureGather = ((int)0x82A2), - /// - /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 - /// - TextureGatherShadow = ((int)0x82A3), - /// - /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 - /// - ShaderImageLoad = ((int)0x82A4), - /// - /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 - /// - ShaderImageStore = ((int)0x82A5), - /// - /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 - /// - ShaderImageAtomic = ((int)0x82A6), - /// - /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 - /// - ImageTexelSize = ((int)0x82A7), - /// - /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 - /// - ImageCompatibilityClass = ((int)0x82A8), - /// - /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 - /// - ImagePixelFormat = ((int)0x82A9), - /// - /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA - /// - ImagePixelType = ((int)0x82AA), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC - /// - SimultaneousTextureAndDepthTest = ((int)0x82AC), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD - /// - SimultaneousTextureAndStencilTest = ((int)0x82AD), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE - /// - SimultaneousTextureAndDepthWrite = ((int)0x82AE), - /// - /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF - /// - SimultaneousTextureAndStencilWrite = ((int)0x82AF), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 - /// - TextureCompressedBlockWidth = ((int)0x82B1), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 - /// - TextureCompressedBlockHeight = ((int)0x82B2), - /// - /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 - /// - TextureCompressedBlockSize = ((int)0x82B3), - /// - /// Original was GL_CLEAR_BUFFER = 0x82B4 - /// - ClearBuffer = ((int)0x82B4), - /// - /// Original was GL_TEXTURE_VIEW = 0x82B5 - /// - TextureView = ((int)0x82B5), - /// - /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 - /// - ViewCompatibilityClass = ((int)0x82B6), - /// - /// Original was GL_FULL_SUPPORT = 0x82B7 - /// - FullSupport = ((int)0x82B7), - /// - /// Original was GL_CAVEAT_SUPPORT = 0x82B8 - /// - CaveatSupport = ((int)0x82B8), - /// - /// Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9 - /// - ImageClass4X32 = ((int)0x82B9), - /// - /// Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA - /// - ImageClass2X32 = ((int)0x82BA), - /// - /// Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB - /// - ImageClass1X32 = ((int)0x82BB), - /// - /// Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC - /// - ImageClass4X16 = ((int)0x82BC), - /// - /// Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD - /// - ImageClass2X16 = ((int)0x82BD), - /// - /// Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE - /// - ImageClass1X16 = ((int)0x82BE), - /// - /// Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF - /// - ImageClass4X8 = ((int)0x82BF), - /// - /// Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0 - /// - ImageClass2X8 = ((int)0x82C0), - /// - /// Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1 - /// - ImageClass1X8 = ((int)0x82C1), - /// - /// Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2 - /// - ImageClass111110 = ((int)0x82C2), - /// - /// Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3 - /// - ImageClass1010102 = ((int)0x82C3), - /// - /// Original was GL_VIEW_CLASS_128_BITS = 0x82C4 - /// - ViewClass128Bits = ((int)0x82C4), - /// - /// Original was GL_VIEW_CLASS_96_BITS = 0x82C5 - /// - ViewClass96Bits = ((int)0x82C5), - /// - /// Original was GL_VIEW_CLASS_64_BITS = 0x82C6 - /// - ViewClass64Bits = ((int)0x82C6), - /// - /// Original was GL_VIEW_CLASS_48_BITS = 0x82C7 - /// - ViewClass48Bits = ((int)0x82C7), - /// - /// Original was GL_VIEW_CLASS_32_BITS = 0x82C8 - /// - ViewClass32Bits = ((int)0x82C8), - /// - /// Original was GL_VIEW_CLASS_24_BITS = 0x82C9 - /// - ViewClass24Bits = ((int)0x82C9), - /// - /// Original was GL_VIEW_CLASS_16_BITS = 0x82CA - /// - ViewClass16Bits = ((int)0x82CA), - /// - /// Original was GL_VIEW_CLASS_8_BITS = 0x82CB - /// - ViewClass8Bits = ((int)0x82CB), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC - /// - ViewClassS3tcDxt1Rgb = ((int)0x82CC), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD - /// - ViewClassS3tcDxt1Rgba = ((int)0x82CD), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE - /// - ViewClassS3tcDxt3Rgba = ((int)0x82CE), - /// - /// Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF - /// - ViewClassS3tcDxt5Rgba = ((int)0x82CF), - /// - /// Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0 - /// - ViewClassRgtc1Red = ((int)0x82D0), - /// - /// Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1 - /// - ViewClassRgtc2Rg = ((int)0x82D1), - /// - /// Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2 - /// - ViewClassBptcUnorm = ((int)0x82D2), - /// - /// Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3 - /// - ViewClassBptcFloat = ((int)0x82D3), - /// - /// Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4 - /// - VertexAttribBinding = ((int)0x82D4), - /// - /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 - /// - VertexAttribRelativeOffset = ((int)0x82D5), - /// - /// Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6 - /// - VertexBindingDivisor = ((int)0x82D6), - /// - /// Original was GL_VERTEX_BINDING_OFFSET = 0x82D7 - /// - VertexBindingOffset = ((int)0x82D7), - /// - /// Original was GL_VERTEX_BINDING_STRIDE = 0x82D8 - /// - VertexBindingStride = ((int)0x82D8), - /// - /// Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9 - /// - MaxVertexAttribRelativeOffset = ((int)0x82D9), - /// - /// Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA - /// - MaxVertexAttribBindings = ((int)0x82DA), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB - /// - TextureViewMinLevel = ((int)0x82DB), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC - /// - TextureViewNumLevels = ((int)0x82DC), - /// - /// Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD - /// - TextureViewMinLayer = ((int)0x82DD), - /// - /// Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE - /// - TextureViewNumLayers = ((int)0x82DE), - /// - /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF - /// - TextureImmutableLevels = ((int)0x82DF), - /// - /// Original was GL_BUFFER = 0x82E0 - /// - Buffer = ((int)0x82E0), - /// - /// Original was GL_SHADER = 0x82E1 - /// - Shader = ((int)0x82E1), - /// - /// Original was GL_PROGRAM = 0x82E2 - /// - Program = ((int)0x82E2), - /// - /// Original was GL_QUERY = 0x82E3 - /// - Query = ((int)0x82E3), - /// - /// Original was GL_PROGRAM_PIPELINE = 0x82E4 - /// - ProgramPipeline = ((int)0x82E4), - /// - /// Original was GL_SAMPLER = 0x82E6 - /// - Sampler = ((int)0x82E6), - /// - /// Original was GL_DISPLAY_LIST = 0x82E7 - /// - DisplayList = ((int)0x82E7), - /// - /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 - /// - MaxLabelLength = ((int)0x82E8), - /// - /// Original was GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9 - /// - NumShadingLanguageVersions = ((int)0x82E9), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E - /// - VertexAttribArrayLong = ((int)0x874E), - /// - /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 - /// - PrimitiveRestartFixedIndex = ((int)0x8D69), - /// - /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A - /// - AnySamplesPassedConservative = ((int)0x8D6A), - /// - /// Original was GL_MAX_ELEMENT_INDEX = 0x8D6B - /// - MaxElementIndex = ((int)0x8D6B), - /// - /// Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39 - /// - MaxCombinedShaderOutputResources = ((int)0x8F39), - /// - /// Original was GL_VERTEX_BINDING_BUFFER = 0x8F4F - /// - VertexBindingBuffer = ((int)0x8F4F), - /// - /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 - /// - ShaderStorageBuffer = ((int)0x90D2), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3 - /// - ShaderStorageBufferBinding = ((int)0x90D3), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4 - /// - ShaderStorageBufferStart = ((int)0x90D4), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5 - /// - ShaderStorageBufferSize = ((int)0x90D5), - /// - /// Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6 - /// - MaxVertexShaderStorageBlocks = ((int)0x90D6), - /// - /// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7 - /// - MaxGeometryShaderStorageBlocks = ((int)0x90D7), - /// - /// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8 - /// - MaxTessControlShaderStorageBlocks = ((int)0x90D8), - /// - /// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9 - /// - MaxTessEvaluationShaderStorageBlocks = ((int)0x90D9), - /// - /// Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA - /// - MaxFragmentShaderStorageBlocks = ((int)0x90DA), - /// - /// Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB - /// - MaxComputeShaderStorageBlocks = ((int)0x90DB), - /// - /// Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC - /// - MaxCombinedShaderStorageBlocks = ((int)0x90DC), - /// - /// Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD - /// - MaxShaderStorageBufferBindings = ((int)0x90DD), - /// - /// Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE - /// - MaxShaderStorageBlockSize = ((int)0x90DE), - /// - /// Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF - /// - ShaderStorageBufferOffsetAlignment = ((int)0x90DF), - /// - /// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA - /// - DepthStencilTextureMode = ((int)0x90EA), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB - /// - MaxComputeWorkGroupInvocations = ((int)0x90EB), - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC - /// - UniformBlockReferencedByComputeShader = ((int)0x90EC), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED - /// - AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE - /// - DispatchIndirectBuffer = ((int)0x90EE), - /// - /// Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF - /// - DispatchIndirectBufferBinding = ((int)0x90EF), - /// - /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 - /// - MaxDebugMessageLength = ((int)0x9143), - /// - /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 - /// - MaxDebugLoggedMessages = ((int)0x9144), - /// - /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 - /// - DebugLoggedMessages = ((int)0x9145), - /// - /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 - /// - DebugSeverityHigh = ((int)0x9146), - /// - /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 - /// - DebugSeverityMedium = ((int)0x9147), - /// - /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 - /// - DebugSeverityLow = ((int)0x9148), - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D - /// - TextureBufferOffset = ((int)0x919D), - /// - /// Original was GL_TEXTURE_BUFFER_SIZE = 0x919E - /// - TextureBufferSize = ((int)0x919E), - /// - /// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F - /// - TextureBufferOffsetAlignment = ((int)0x919F), - /// - /// Original was GL_COMPUTE_SHADER = 0x91B9 - /// - ComputeShader = ((int)0x91B9), - /// - /// Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB - /// - MaxComputeUniformBlocks = ((int)0x91BB), - /// - /// Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC - /// - MaxComputeTextureImageUnits = ((int)0x91BC), - /// - /// Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD - /// - MaxComputeImageUniforms = ((int)0x91BD), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE - /// - MaxComputeWorkGroupCount = ((int)0x91BE), - /// - /// Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF - /// - MaxComputeWorkGroupSize = ((int)0x91BF), - /// - /// Original was GL_COMPRESSED_R11_EAC = 0x9270 - /// - CompressedR11Eac = ((int)0x9270), - /// - /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 - /// - CompressedSignedR11Eac = ((int)0x9271), - /// - /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 - /// - CompressedRg11Eac = ((int)0x9272), - /// - /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 - /// - CompressedSignedRg11Eac = ((int)0x9273), - /// - /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 - /// - CompressedRgb8Etc2 = ((int)0x9274), - /// - /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 - /// - CompressedSrgb8Etc2 = ((int)0x9275), - /// - /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 - /// - CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276), - /// - /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 - /// - CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277), - /// - /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 - /// - CompressedRgba8Etc2Eac = ((int)0x9278), - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 - /// - CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279), - /// - /// Original was GL_DEBUG_OUTPUT = 0x92E0 - /// - DebugOutput = ((int)0x92E0), - /// - /// Original was GL_UNIFORM = 0x92E1 - /// - Uniform = ((int)0x92E1), - /// - /// Original was GL_UNIFORM_BLOCK = 0x92E2 - /// - UniformBlock = ((int)0x92E2), - /// - /// Original was GL_PROGRAM_INPUT = 0x92E3 - /// - ProgramInput = ((int)0x92E3), - /// - /// Original was GL_PROGRAM_OUTPUT = 0x92E4 - /// - ProgramOutput = ((int)0x92E4), - /// - /// Original was GL_BUFFER_VARIABLE = 0x92E5 - /// - BufferVariable = ((int)0x92E5), - /// - /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 - /// - ShaderStorageBlock = ((int)0x92E6), - /// - /// Original was GL_IS_PER_PATCH = 0x92E7 - /// - IsPerPatch = ((int)0x92E7), - /// - /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 - /// - VertexSubroutine = ((int)0x92E8), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 - /// - TessControlSubroutine = ((int)0x92E9), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA - /// - TessEvaluationSubroutine = ((int)0x92EA), - /// - /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB - /// - GeometrySubroutine = ((int)0x92EB), - /// - /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC - /// - FragmentSubroutine = ((int)0x92EC), - /// - /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED - /// - ComputeSubroutine = ((int)0x92ED), - /// - /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE - /// - VertexSubroutineUniform = ((int)0x92EE), - /// - /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF - /// - TessControlSubroutineUniform = ((int)0x92EF), - /// - /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 - /// - TessEvaluationSubroutineUniform = ((int)0x92F0), - /// - /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 - /// - GeometrySubroutineUniform = ((int)0x92F1), - /// - /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 - /// - FragmentSubroutineUniform = ((int)0x92F2), - /// - /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 - /// - ComputeSubroutineUniform = ((int)0x92F3), - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 - /// - TransformFeedbackVarying = ((int)0x92F4), - /// - /// Original was GL_ACTIVE_RESOURCES = 0x92F5 - /// - ActiveResources = ((int)0x92F5), - /// - /// Original was GL_MAX_NAME_LENGTH = 0x92F6 - /// - MaxNameLength = ((int)0x92F6), - /// - /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 - /// - MaxNumActiveVariables = ((int)0x92F7), - /// - /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 - /// - MaxNumCompatibleSubroutines = ((int)0x92F8), - /// - /// Original was GL_NAME_LENGTH = 0x92F9 - /// - NameLength = ((int)0x92F9), - /// - /// Original was GL_TYPE = 0x92FA - /// - Type = ((int)0x92FA), - /// - /// Original was GL_ARRAY_SIZE = 0x92FB - /// - ArraySize = ((int)0x92FB), - /// - /// Original was GL_OFFSET = 0x92FC - /// - Offset = ((int)0x92FC), - /// - /// Original was GL_BLOCK_INDEX = 0x92FD - /// - BlockIndex = ((int)0x92FD), - /// - /// Original was GL_ARRAY_STRIDE = 0x92FE - /// - ArrayStride = ((int)0x92FE), - /// - /// Original was GL_MATRIX_STRIDE = 0x92FF - /// - MatrixStride = ((int)0x92FF), - /// - /// Original was GL_IS_ROW_MAJOR = 0x9300 - /// - IsRowMajor = ((int)0x9300), - /// - /// Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 - /// - AtomicCounterBufferIndex = ((int)0x9301), - /// - /// Original was GL_BUFFER_BINDING = 0x9302 - /// - BufferBinding = ((int)0x9302), - /// - /// Original was GL_BUFFER_DATA_SIZE = 0x9303 - /// - BufferDataSize = ((int)0x9303), - /// - /// Original was GL_NUM_ACTIVE_VARIABLES = 0x9304 - /// - NumActiveVariables = ((int)0x9304), - /// - /// Original was GL_ACTIVE_VARIABLES = 0x9305 - /// - ActiveVariables = ((int)0x9305), - /// - /// Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 - /// - ReferencedByVertexShader = ((int)0x9306), - /// - /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 - /// - ReferencedByTessControlShader = ((int)0x9307), - /// - /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 - /// - ReferencedByTessEvaluationShader = ((int)0x9308), - /// - /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 - /// - ReferencedByGeometryShader = ((int)0x9309), - /// - /// Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A - /// - ReferencedByFragmentShader = ((int)0x930A), - /// - /// Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B - /// - ReferencedByComputeShader = ((int)0x930B), - /// - /// Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C - /// - TopLevelArraySize = ((int)0x930C), - /// - /// Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D - /// - TopLevelArrayStride = ((int)0x930D), - /// - /// Original was GL_LOCATION = 0x930E - /// - Location = ((int)0x930E), - /// - /// Original was GL_LOCATION_INDEX = 0x930F - /// - LocationIndex = ((int)0x930F), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - /// - FramebufferDefaultWidth = ((int)0x9310), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - /// - FramebufferDefaultHeight = ((int)0x9311), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - /// - FramebufferDefaultLayers = ((int)0x9312), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - /// - FramebufferDefaultSamples = ((int)0x9313), - /// - /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314), - /// - /// Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315 - /// - MaxFramebufferWidth = ((int)0x9315), - /// - /// Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316 - /// - MaxFramebufferHeight = ((int)0x9316), - /// - /// Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317 - /// - MaxFramebufferLayers = ((int)0x9317), - /// - /// Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318 - /// - MaxFramebufferSamples = ((int)0x9318), - } - - /// - /// Not used directly. - /// - public enum Version44 : int - { - /// - /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 - /// - ClientMappedBufferBarrierBit = ((int)0x00004000), - /// - /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 - /// - QueryBufferBarrierBit = ((int)0x00008000), - /// - /// Original was GL_MAP_READ_BIT = 0x0001 - /// - MapReadBit = ((int)0x0001), - /// - /// Original was GL_MAP_WRITE_BIT = 0x0002 - /// - MapWriteBit = ((int)0x0002), - /// - /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 - /// - MapPersistentBit = ((int)0x0040), - /// - /// Original was GL_MAP_COHERENT_BIT = 0x0080 - /// - MapCoherentBit = ((int)0x0080), - /// - /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 - /// - DynamicStorageBit = ((int)0x0100), - /// - /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 - /// - ClientStorageBit = ((int)0x0200), - /// - /// Original was GL_STENCIL_INDEX = 0x1901 - /// - StencilIndex = ((int)0x1901), - /// - /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F - /// - BufferImmutableStorage = ((int)0x821F), - /// - /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 - /// - BufferStorageFlags = ((int)0x8220), - /// - /// Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221 - /// - PrimitiveRestartForPatchesSupported = ((int)0x8221), - /// - /// Original was GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5 - /// - MaxVertexAttribStride = ((int)0x82E5), - /// - /// Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743 - /// - MirrorClampToEdge = ((int)0x8743), - /// - /// Original was GL_TEXTURE_BUFFER_BINDING = 0x8C2A - /// - TextureBufferBinding = ((int)0x8C2A), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E), - /// - /// Original was GL_STENCIL_INDEX8 = 0x8D48 - /// - StencilIndex8 = ((int)0x8D48), - /// - /// Original was GL_QUERY_BUFFER = 0x9192 - /// - QueryBuffer = ((int)0x9192), - /// - /// Original was GL_QUERY_BUFFER_BINDING = 0x9193 - /// - QueryBufferBinding = ((int)0x9193), - /// - /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 - /// - QueryResultNoWait = ((int)0x9194), - /// - /// Original was GL_LOCATION_COMPONENT = 0x934A - /// - LocationComponent = ((int)0x934A), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B - /// - TransformFeedbackBufferIndex = ((int)0x934B), - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C - /// - TransformFeedbackBufferStride = ((int)0x934C), - /// - /// Original was GL_CLEAR_TEXTURE = 0x9365 - /// - ClearTexture = ((int)0x9365), - } - - /// - /// Not used directly. - /// - public enum Version45 : int - { - /// - /// Original was GL_NO_ERROR = 0 - /// - NoError = ((int)0), - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004 - /// - ContextFlagRobustAccessBit = ((int)0x00000004), - /// - /// Original was GL_BACK = 0x0405 - /// - Back = ((int)0x0405), - /// - /// Original was GL_CONTEXT_LOST = 0x0507 - /// - ContextLost = ((int)0x0507), - /// - /// Original was GL_TEXTURE_TARGET = 0x1006 - /// - TextureTarget = ((int)0x1006), - /// - /// Original was GL_TEXTURE_BINDING_1D = 0x8068 - /// - TextureBinding1D = ((int)0x8068), - /// - /// Original was GL_TEXTURE_BINDING_2D = 0x8069 - /// - TextureBinding2D = ((int)0x8069), - /// - /// Original was GL_TEXTURE_BINDING_3D = 0x806A - /// - TextureBinding3D = ((int)0x806A), - /// - /// Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252 - /// - LoseContextOnReset = ((int)0x8252), - /// - /// Original was GL_GUILTY_CONTEXT_RESET = 0x8253 - /// - GuiltyContextReset = ((int)0x8253), - /// - /// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 - /// - InnocentContextReset = ((int)0x8254), - /// - /// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 - /// - UnknownContextReset = ((int)0x8255), - /// - /// Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256 - /// - ResetNotificationStrategy = ((int)0x8256), - /// - /// Original was GL_NO_RESET_NOTIFICATION = 0x8261 - /// - NoResetNotification = ((int)0x8261), - /// - /// Original was GL_QUERY_TARGET = 0x82EA - /// - QueryTarget = ((int)0x82EA), - /// - /// Original was GL_MAX_CULL_DISTANCES = 0x82F9 - /// - MaxCullDistances = ((int)0x82F9), - /// - /// Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA - /// - MaxCombinedClipAndCullDistances = ((int)0x82FA), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB - /// - ContextReleaseBehavior = ((int)0x82FB), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC - /// - ContextReleaseBehaviorFlush = ((int)0x82FC), - /// - /// Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 - /// - TextureBindingRectangle = ((int)0x84F6), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 - /// - TextureBindingCubeMap = ((int)0x8514), - /// - /// Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C - /// - TextureBinding1DArray = ((int)0x8C1C), - /// - /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D - /// - TextureBinding2DArray = ((int)0x8C1D), - /// - /// Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C - /// - TextureBindingBuffer = ((int)0x8C2C), - /// - /// Original was GL_LOWER_LEFT = 0x8CA1 - /// - LowerLeft = ((int)0x8CA1), - /// - /// Original was GL_UPPER_LEFT = 0x8CA2 - /// - UpperLeft = ((int)0x8CA2), - /// - /// Original was GL_QUERY_WAIT_INVERTED = 0x8E17 - /// - QueryWaitInverted = ((int)0x8E17), - /// - /// Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18 - /// - QueryNoWaitInverted = ((int)0x8E18), - /// - /// Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19 - /// - QueryByRegionWaitInverted = ((int)0x8E19), - /// - /// Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A - /// - QueryByRegionNoWaitInverted = ((int)0x8E1A), - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A - /// - TextureBindingCubeMapArray = ((int)0x900A), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 - /// - TextureBinding2DMultisample = ((int)0x9104), - /// - /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 - /// - TextureBinding2DMultisampleArray = ((int)0x9105), - /// - /// Original was GL_CLIP_ORIGIN = 0x935C - /// - ClipOrigin = ((int)0x935C), - /// - /// Original was GL_CLIP_DEPTH_MODE = 0x935D - /// - ClipDepthMode = ((int)0x935D), - /// - /// Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E - /// - NegativeOneToOne = ((int)0x935E), - /// - /// Original was GL_ZERO_TO_ONE = 0x935F - /// - ZeroToOne = ((int)0x935F), - } - - /// - /// Not used directly. - /// - public enum Version46 : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - /// - /// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008 - /// - ContextFlagNoErrorBit = ((int)0x00000008), - /// - /// Original was GL_PARAMETER_BUFFER = 0x80EE - /// - ParameterBuffer = ((int)0x80EE), - /// - /// Original was GL_PARAMETER_BUFFER_BINDING = 0x80EF - /// - ParameterBufferBinding = ((int)0x80EF), - /// - /// Original was GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC - /// - TransformFeedbackOverflow = ((int)0x82EC), - /// - /// Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED - /// - TransformFeedbackStreamOverflow = ((int)0x82ED), - /// - /// Original was GL_VERTICES_SUBMITTED = 0x82EE - /// - VerticesSubmitted = ((int)0x82EE), - /// - /// Original was GL_PRIMITIVES_SUBMITTED = 0x82EF - /// - PrimitivesSubmitted = ((int)0x82EF), - /// - /// Original was GL_VERTEX_SHADER_INVOCATIONS = 0x82F0 - /// - VertexShaderInvocations = ((int)0x82F0), - /// - /// Original was GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1 - /// - TessControlShaderPatches = ((int)0x82F1), - /// - /// Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2 - /// - TessEvaluationShaderInvocations = ((int)0x82F2), - /// - /// Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3 - /// - GeometryShaderPrimitivesEmitted = ((int)0x82F3), - /// - /// Original was GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4 - /// - FragmentShaderInvocations = ((int)0x82F4), - /// - /// Original was GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5 - /// - ComputeShaderInvocations = ((int)0x82F5), - /// - /// Original was GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6 - /// - ClippingInputPrimitives = ((int)0x82F6), - /// - /// Original was GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7 - /// - ClippingOutputPrimitives = ((int)0x82F7), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB - /// - ContextReleaseBehavior = ((int)0x82FB), - /// - /// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC - /// - ContextReleaseBehaviorFlush = ((int)0x82FC), - /// - /// Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE - /// - TextureMaxAnisotropy = ((int)0x84FE), - /// - /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF - /// - MaxTextureMaxAnisotropy = ((int)0x84FF), - /// - /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F - /// - GeometryShaderInvocations = ((int)0x887F), - /// - /// Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B - /// - PolygonOffsetClamp = ((int)0x8E1B), - /// - /// Original was GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551 - /// - ShaderBinaryFormatSpirV = ((int)0x9551), - /// - /// Original was GL_SPIR_V_BINARY = 0x9552 - /// - SpirVBinary = ((int)0x9552), - /// - /// Original was GL_SPIR_V_EXTENSIONS = 0x9553 - /// - SpirVExtensions = ((int)0x9553), - /// - /// Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554 - /// - NumSpirVExtensions = ((int)0x9554), - } - - /// - /// Used in GL.GetVertexArrayIndexed64 - /// - public enum VertexArrayIndexed64Parameter : int - { - /// - /// Original was GL_VERTEX_BINDING_OFFSET = 0x82D7 - /// - VertexBindingOffset = ((int)0x82D7), - } - - /// - /// Used in GL.GetVertexArrayIndexed - /// - public enum VertexArrayIndexedParameter : int - { - /// - /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 - /// - VertexAttribRelativeOffset = ((int)0x82D5), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 - /// - VertexAttribArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 - /// - VertexAttribArraySize = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 - /// - VertexAttribArrayStride = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 - /// - VertexAttribArrayType = ((int)0x8625), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E - /// - VertexAttribArrayLong = ((int)0x874E), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A - /// - VertexAttribArrayNormalized = ((int)0x886A), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - /// - VertexAttribArrayInteger = ((int)0x88FD), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE - /// - VertexAttribArrayDivisor = ((int)0x88FE), - } - - /// - /// Used in GL.GetVertexArray - /// - public enum VertexArrayParameter : int - { - /// - /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 - /// - ElementArrayBufferBinding = ((int)0x8895), - } - - /// - /// Used in GL.Ext.GetVertexArrayInteger, GL.Ext.GetVertexArrayPointer - /// - public enum VertexArrayPName : int - { - /// - /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 - /// - VertexAttribRelativeOffset = ((int)0x82D5), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 - /// - VertexAttribArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 - /// - VertexAttribArraySize = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 - /// - VertexAttribArrayStride = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 - /// - VertexAttribArrayType = ((int)0x8625), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E - /// - VertexAttribArrayLong = ((int)0x874E), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A - /// - VertexAttribArrayNormalized = ((int)0x886A), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - /// - VertexAttribArrayInteger = ((int)0x88FD), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE - /// - VertexAttribArrayDivisor = ((int)0x88FE), - } - - /// - /// Used in GL.VertexAttribLFormat, GL.VertexAttribLPointer - /// - public enum VertexAttribDoubleType : int - { - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Not used directly. - /// - public enum VertexAttribDPointerType : int - { - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Used in GL.Ext.VertexArrayVertexAttribIOffset, GL.NV.GetVertexAttribL - /// - public enum VertexAttribEnum : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 - /// - VertexAttribArrayEnabled = ((int)0x8622), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 - /// - VertexAttribArraySize = ((int)0x8623), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 - /// - VertexAttribArrayStride = ((int)0x8624), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 - /// - VertexAttribArrayType = ((int)0x8625), - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 - /// - CurrentVertexAttrib = ((int)0x8626), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A - /// - VertexAttribArrayNormalized = ((int)0x886A), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F - /// - VertexAttribArrayBufferBinding = ((int)0x889F), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - /// - VertexAttribArrayInteger = ((int)0x88FD), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE - /// - VertexAttribArrayDivisor = ((int)0x88FE), - } - - /// - /// Used in GL.VertexAttribIFormat, GL.VertexAttribIPointer - /// - public enum VertexAttribIntegerType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - } - - /// - /// Not used directly. - /// - public enum VertexAttribIPointerType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - } - - /// - /// Used in GL.GetVertexAttrib, GL.GetVertexAttribI and 1 other function - /// - public enum VertexAttribParameter : int - { - /// - /// Original was GL_ARRAY_ENABLED = 0x8622 - /// - ArrayEnabled = ((int)0x8622), - /// - /// Original was GL_ARRAY_SIZE = 0x8623 - /// - ArraySize = ((int)0x8623), - /// - /// Original was GL_ARRAY_STRIDE = 0x8624 - /// - ArrayStride = ((int)0x8624), - /// - /// Original was GL_ARRAY_TYPE = 0x8625 - /// - ArrayType = ((int)0x8625), - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 - /// - CurrentVertexAttrib = ((int)0x8626), - /// - /// Original was GL_ARRAY_NORMALIZED = 0x886A - /// - ArrayNormalized = ((int)0x886A), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - /// - VertexAttribArrayInteger = ((int)0x88FD), - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE - /// - VertexAttribArrayDivisor = ((int)0x88FE), - } - - /// - /// Used in GL.Arb.GetVertexAttribL - /// - public enum VertexAttribParameterArb : int - { - /// - /// Original was GL_ARRAY_ENABLED = 0x8622 - /// - ArrayEnabled = ((int)0x8622), - /// - /// Original was GL_ARRAY_SIZE = 0x8623 - /// - ArraySize = ((int)0x8623), - /// - /// Original was GL_ARRAY_STRIDE = 0x8624 - /// - ArrayStride = ((int)0x8624), - /// - /// Original was GL_ARRAY_TYPE = 0x8625 - /// - ArrayType = ((int)0x8625), - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 - /// - CurrentVertexAttrib = ((int)0x8626), - /// - /// Original was GL_ARRAY_NORMALIZED = 0x886A - /// - ArrayNormalized = ((int)0x886A), - /// - /// Original was GL_ARRAY_DIVISOR = 0x88FE - /// - ArrayDivisor = ((int)0x88FE), - } - - /// - /// Used in GL.GetVertexAttribPointer - /// - public enum VertexAttribPointerParameter : int - { - /// - /// Original was GL_ARRAY_POINTER = 0x8645 - /// - ArrayPointer = ((int)0x8645), - } - - /// - /// Not used directly. - /// - public enum VertexAttribPointerParameterArb : int - { - /// - /// Original was GL_ARRAY_POINTER = 0x8645 - /// - ArrayPointer = ((int)0x8645), - } - - /// - /// Used in GL.VertexAttribPointer, GL.Ext.VertexArrayVertexAttribOffset - /// - public enum VertexAttribPointerType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_FIXED = 0x140C - /// - Fixed = ((int)0x140C), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Not used directly. - /// - public enum VertexAttribPointerTypeArb : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - } - - /// - /// Used in GL.VertexArrayAttribFormat, GL.VertexArrayAttribIFormat and 3 other functions - /// - public enum VertexAttribType : int - { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400), - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401), - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_FIXED = 0x140C - /// - Fixed = ((int)0x140C), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - /// - UnsignedInt10F11F11FRev = ((int)0x8C3B), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Not used directly. - /// - public enum VertexBufferObjectParameter : int - { - /// - /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F - /// - BufferImmutableStorage = ((int)0x821F), - /// - /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 - /// - BufferStorageFlags = ((int)0x8220), - /// - /// Original was GL_BUFFER_SIZE = 0x8764 - /// - BufferSize = ((int)0x8764), - /// - /// Original was GL_BUFFER_USAGE = 0x8765 - /// - BufferUsage = ((int)0x8765), - /// - /// Original was GL_BUFFER_ACCESS = 0x88BB - /// - BufferAccess = ((int)0x88BB), - /// - /// Original was GL_BUFFER_MAPPED = 0x88BC - /// - BufferMapped = ((int)0x88BC), - /// - /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F - /// - BufferAccessFlags = ((int)0x911F), - /// - /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 - /// - BufferMapLength = ((int)0x9120), - /// - /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 - /// - BufferMapOffset = ((int)0x9121), - } - - /// - /// Not used directly. - /// - public enum VertexBufferObjectUsage : int - { - /// - /// Original was GL_STREAM_DRAW = 0x88E0 - /// - StreamDraw = ((int)0x88E0), - /// - /// Original was GL_STREAM_READ = 0x88E1 - /// - StreamRead = ((int)0x88E1), - /// - /// Original was GL_STREAM_COPY = 0x88E2 - /// - StreamCopy = ((int)0x88E2), - /// - /// Original was GL_STATIC_DRAW = 0x88E4 - /// - StaticDraw = ((int)0x88E4), - /// - /// Original was GL_STATIC_READ = 0x88E5 - /// - StaticRead = ((int)0x88E5), - /// - /// Original was GL_STATIC_COPY = 0x88E6 - /// - StaticCopy = ((int)0x88E6), - /// - /// Original was GL_DYNAMIC_DRAW = 0x88E8 - /// - DynamicDraw = ((int)0x88E8), - /// - /// Original was GL_DYNAMIC_READ = 0x88E9 - /// - DynamicRead = ((int)0x88E9), - /// - /// Original was GL_DYNAMIC_COPY = 0x88EA - /// - DynamicCopy = ((int)0x88EA), - } - - /// - /// Used in GL.Ext.VertexArrayVertexOffset, GL.NV.VertexFormat - /// - public enum VertexPointerType : int - { - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402), - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404), - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406), - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A), - /// - /// Original was GL_HALF_FLOAT = 0x140B - /// - HalfFloat = ((int)0x140B), - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - /// - UnsignedInt2101010Rev = ((int)0x8368), - /// - /// Original was GL_INT_2_10_10_10_REV = 0x8D9F - /// - Int2101010Rev = ((int)0x8D9F), - } - - /// - /// Not used directly. - /// - public enum VertexProvokingMode : int - { - /// - /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D - /// - FirstVertexConvention = ((int)0x8E4D), - /// - /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E - /// - LastVertexConvention = ((int)0x8E4E), - } - - /// - /// Used in GL.FenceSync, GL.WaitSync - /// - public enum WaitSyncFlags : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0), - } - - /// - /// Not used directly. - /// - public enum WaitSyncStatus : int - { - /// - /// Original was GL_ALREADY_SIGNALED = 0x911A - /// - AlreadySignaled = ((int)0x911A), - /// - /// Original was GL_TIMEOUT_EXPIRED = 0x911B - /// - TimeoutExpired = ((int)0x911B), - /// - /// Original was GL_CONDITION_SATISFIED = 0x911C - /// - ConditionSatisfied = ((int)0x911C), - /// - /// Original was GL_WAIT_FAILED = 0x911D - /// - WaitFailed = ((int)0x911D), - } - -}